From d30520a99aba936e0b98fa8bb558771ca7139d2d Mon Sep 17 00:00:00 2001 From: Rumen Nikiforov <unafraid89@gmail.com> Date: Fri, 21 Sep 2012 03:58:49 +0000 Subject: [PATCH] BETA: Adding options data (for future usage). * Note: This data should be used from auguments and some special items. * Reviewed by: MELERIX, Zoey76 --- .../game/data/stats/options/00000-00099.xml | 675 +++++++++++++++++ .../game/data/stats/options/00100-00199.xml | 685 +++++++++++++++++ .../game/data/stats/options/00200-00299.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00300-00399.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00400-00499.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00500-00599.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00600-00699.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00700-00799.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00800-00899.xml | 690 ++++++++++++++++++ .../game/data/stats/options/00900-00999.xml | 690 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+<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1" name="o_f_46_1g_1"> + <!-- P. Def. increases by 15.45. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + </for> + </option> + <option id="2" name="o_f_46_1g_2"> + <!-- M. Def. increases by 12.33. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + </for> + </option> + <option id="3" name="o_f_46_1g_3"> + <!-- Max HP increases by 59.46 --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + </for> + </option> + <option id="4" name="o_f_46_1g_4"> + <!-- Max HP increases by 18.39. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + </for> + </option> + <option id="5" name="o_f_46_1g_5"> + <!-- Max CP increases by 82.11. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + </for> + </option> + <option id="6" name="o_f_46_1g_6"> + <!-- P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="7" name="o_f_46_1g_7"> + <!-- M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="8" name="o_f_46_1g_8"> + <!-- HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="9" name="o_f_46_1g_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="10" name="o_f_46_1g_10"> + <!-- CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="11" name="o_f_46_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="12" name="o_f_46_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="13" name="o_f_46_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="14" name="o_f_46_1g_14"> + <!-- P. Def. increases by 7.73. M. Def. increases by 6.17. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="mDef" val="6.165" /> + </for> + </option> + <option id="15" name="o_f_46_1g_15"> + <!-- P. Def. increases by 7.73. Max HP increases by 29.73 --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="maxHp" val="29.73" /> + </for> + </option> + <option id="16" name="o_f_46_1g_16"> + <!-- P. Def. increases by 7.73. Max HP increases by 9.2. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="maxMp" val="9.195" /> + </for> + </option> + <option id="17" name="o_f_46_1g_17"> + <!-- P. Def. increases by 7.73. Max CP increases by 41.06. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="maxCp" val="41.0565" /> + </for> + </option> + <option id="18" name="o_f_46_1g_18"> + <!-- P. Def. increases by 7.73. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="19" name="o_f_46_1g_19"> + <!-- P. Def. increases by 7.73. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="20" name="o_f_46_1g_20"> + <!-- P. Def. increases by 7.73. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="21" name="o_f_46_1g_21"> + <!-- P. Def. increases by 7.73. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="22" name="o_f_46_1g_22"> + <!-- P. Def. increases by 7.73. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="23" name="o_f_46_1g_23"> + <!-- P. Def. increases by 7.73. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="24" name="o_f_46_1g_24"> + <!-- P. Def. increases by 7.73. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="25" name="o_f_46_1g_25"> + <!-- P. Def. increases by 7.73. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="26" name="o_f_46_1g_26"> + <!-- M. Def. increases by 6.17. Max HP increases by 29.73 --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="maxHp" val="29.73" /> + </for> + </option> + <option id="27" name="o_f_46_1g_27"> + <!-- M. Def. increases by 6.17. Max HP increases by 9.2. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="maxMp" val="9.195" /> + </for> + </option> + <option id="28" name="o_f_46_1g_28"> + <!-- M. Def. increases by 6.17. Max CP increases by 41.06. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="maxCp" val="41.0565" /> + </for> + </option> + <option id="29" name="o_f_46_1g_29"> + <!-- M. Def. increases by 6.17. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="30" name="o_f_46_1g_30"> + <!-- M. Def. increases by 6.17. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="31" name="o_f_46_1g_31"> + <!-- M. Def. increases by 6.17. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="32" name="o_f_46_1g_32"> + <!-- M. Def. increases by 6.17. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="33" name="o_f_46_1g_33"> + <!-- M. Def. increases by 6.17. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="34" name="o_f_46_1g_34"> + <!-- M. Def. increases by 6.17. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="35" name="o_f_46_1g_35"> + <!-- M. Def. increases by 6.17. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="36" name="o_f_46_1g_36"> + <!-- M. Def. increases by 6.17. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="37" name="o_f_46_1g_37"> + <!-- Max HP increases by 29.73 Max HP increases by 9.2. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="maxMp" val="9.195" /> + </for> + </option> + <option id="38" name="o_f_46_1g_38"> + <!-- Max HP increases by 29.73 Max CP increases by 41.06. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="maxCp" val="41.0565" /> + </for> + </option> + <option id="39" name="o_f_46_1g_39"> + <!-- Max HP increases by 29.73 P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="40" name="o_f_46_1g_40"> + <!-- Max HP increases by 29.73 M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="41" name="o_f_46_1g_41"> + <!-- Max HP increases by 29.73 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="42" name="o_f_46_1g_42"> + <!-- Max HP increases by 29.73 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="43" name="o_f_46_1g_43"> + <!-- Max HP increases by 29.73 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="44" name="o_f_46_1g_44"> + <!-- Max HP increases by 29.73 Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="45" name="o_f_46_1g_45"> + <!-- Max HP increases by 29.73 Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="46" name="o_f_46_1g_46"> + <!-- Max HP increases by 29.73 Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="29.73" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="47" name="o_f_46_1g_47"> + <!-- Max HP increases by 9.2. Max CP increases by 41.06. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="maxCp" val="41.0565" /> + </for> + </option> + <option id="48" name="o_f_46_1g_48"> + <!-- Max HP increases by 9.2. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="49" name="o_f_46_1g_49"> + <!-- Max HP increases by 9.2. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="50" name="o_f_46_1g_50"> + <!-- Max HP increases by 9.2. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="51" name="o_f_46_1g_51"> + <!-- Max HP increases by 9.2. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="52" name="o_f_46_1g_52"> + <!-- Max HP increases by 9.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="53" name="o_f_46_1g_53"> + <!-- Max HP increases by 9.2. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="54" name="o_f_46_1g_54"> + <!-- Max HP increases by 9.2. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="55" name="o_f_46_1g_55"> + <!-- Max HP increases by 9.2. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxMp" val="9.195" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="56" name="o_f_46_1g_56"> + <!-- Max CP increases by 41.06. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="57" name="o_f_46_1g_57"> + <!-- Max CP increases by 41.06. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="58" name="o_f_46_1g_58"> + <!-- Max CP increases by 41.06. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="59" name="o_f_46_1g_59"> + <!-- Max CP increases by 41.06. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="60" name="o_f_46_1g_60"> + <!-- Max CP increases by 41.06. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="61" name="o_f_46_1g_61"> + <!-- Max CP increases by 41.06. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="62" name="o_f_46_1g_62"> + <!-- Max CP increases by 41.06. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="63" name="o_f_46_1g_63"> + <!-- Max CP increases by 41.06. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxCp" val="41.0565" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="64" name="o_f_46_1g_64"> + <!-- P. Atk. increases by 3.3. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="65" name="o_f_46_1g_65"> + <!-- P. Atk. increases by 3.3. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="66" name="o_f_46_1g_66"> + <!-- P. Atk. increases by 3.3. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="67" name="o_f_46_1g_67"> + <!-- P. Atk. increases by 3.3. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="68" name="o_f_46_1g_68"> + <!-- P. Atk. increases by 3.3. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="69" name="o_f_46_1g_69"> + <!-- P. Atk. increases by 3.3. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="70" name="o_f_46_1g_70"> + <!-- P. Atk. increases by 3.3. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="71" name="o_f_46_1g_71"> + <!-- M. Atk. increases by 3.78. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="regHp" val="0.17535" /> + </for> + </option> + <option id="72" name="o_f_46_1g_72"> + <!-- M. Atk. increases by 3.78. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="73" name="o_f_46_1g_73"> + <!-- M. Atk. increases by 3.78. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="74" name="o_f_46_1g_74"> + <!-- M. Atk. increases by 3.78. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="75" name="o_f_46_1g_75"> + <!-- M. Atk. increases by 3.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="76" name="o_f_46_1g_76"> + <!-- M. Atk. increases by 3.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="77" name="o_f_46_1g_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.17535" /> + <add order="0x40" stat="regMp" val="0.07695" /> + </for> + </option> + <option id="78" name="o_f_46_1g_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.17535" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="79" name="o_f_46_1g_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.17535" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="80" name="o_f_46_1g_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.17535" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="81" name="o_f_46_1g_81"> + <!-- HP Regen increases by 0.18. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regHp" val="0.17535" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="82" name="o_f_46_1g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.07695" /> + <add order="0x40" stat="regCp" val="0.17535" /> + </for> + </option> + <option id="83" name="o_f_46_1g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.07695" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="84" name="o_f_46_1g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.07695" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="85" name="o_f_46_1g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 8.4. --> + <for> + <add order="0x40" stat="regMp" val="0.07695" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="86" name="o_f_46_1g_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.17535" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="87" name="o_f_46_1g_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.17535" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="88" name="o_f_46_1g_88"> + <!-- CP Regen increases by 0.18. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regCp" val="0.17535" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="89" name="o_f_46_1g_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="90" name="o_f_46_1g_90"> + <!-- Evasion increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="91" name="o_f_46_1g_91"> + <!-- Accuracy increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="accCombat" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="92" name="o_f_49_1g_1"> + <!-- P. Def. increases by 16.39. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + </for> + </option> + <option id="93" name="o_f_49_1g_2"> + <!-- M. Def. increases by 13.17. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + </for> + </option> + <option id="94" name="o_f_49_1g_3"> + <!-- Max HP increases by 64.24 --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + </for> + </option> + <option id="95" name="o_f_49_1g_4"> + <!-- Max HP increases by 20.07. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + </for> + </option> + <option id="96" name="o_f_49_1g_5"> + <!-- Max CP increases by 88.68. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + </for> + </option> + <option id="97" name="o_f_49_1g_6"> + <!-- P. Atk. increases by 7.45. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + </for> + </option> + <option id="98" name="o_f_49_1g_7"> + <!-- M. Atk. increases by 8.56. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + </for> + </option> + <option id="99" name="o_f_49_1g_8"> + <!-- HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regHp" val="0.34655" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00100-00199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00100-00199.xml new file mode 100644 index 0000000000..f661a865af --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00100-00199.xml @@ -0,0 +1,685 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="100" name="o_f_49_1g_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.16269" /> + </for> + </option> + <option id="101" name="o_f_49_1g_10"> + <!-- CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regCp" val="0.34655" /> + </for> + </option> + <option id="102" name="o_f_49_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="103" name="o_f_49_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="104" name="o_f_49_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="105" name="o_f_49_1g_14"> + <!-- P. Def. increases by 8.48. M. Def. increases by 6.36. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="mDef" val="6.356" /> + </for> + </option> + <option id="106" name="o_f_49_1g_15"> + <!-- P. Def. increases by 8.48. Max HP increases by 31.01 --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="maxHp" val="31.01" /> + </for> + </option> + <option id="107" name="o_f_49_1g_16"> + <!-- P. Def. increases by 8.48. Max HP increases by 9.69. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="maxMp" val="9.688" /> + </for> + </option> + <option id="108" name="o_f_49_1g_17"> + <!-- P. Def. increases by 8.48. Max CP increases by 42.81. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="maxCp" val="42.812" /> + </for> + </option> + <option id="109" name="o_f_49_1g_18"> + <!-- P. Def. increases by 8.48. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="110" name="o_f_49_1g_19"> + <!-- P. Def. increases by 8.48. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="111" name="o_f_49_1g_20"> + <!-- P. Def. increases by 8.48. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="112" name="o_f_49_1g_21"> + <!-- P. Def. increases by 8.48. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="113" name="o_f_49_1g_22"> + <!-- P. Def. increases by 8.48. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="114" name="o_f_49_1g_23"> + <!-- P. Def. increases by 8.48. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="115" name="o_f_49_1g_24"> + <!-- P. Def. increases by 8.48. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="116" name="o_f_49_1g_25"> + <!-- P. Def. increases by 8.48. Critical increases by 8. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="117" name="o_f_49_1g_26"> + <!-- M. Def. increases by 6.81. Max HP increases by 31.01 --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="maxHp" val="31.01" /> + </for> + </option> + <option id="118" name="o_f_49_1g_27"> + <!-- M. Def. increases by 6.81. Max HP increases by 9.69. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="maxMp" val="9.688" /> + </for> + </option> + <option id="119" name="o_f_49_1g_28"> + <!-- M. Def. increases by 6.81. Max CP increases by 42.81. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="maxCp" val="42.812" /> + </for> + </option> + <option id="120" name="o_f_49_1g_29"> + <!-- M. Def. increases by 6.81. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="121" name="o_f_49_1g_30"> + <!-- M. Def. increases by 6.81. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="122" name="o_f_49_1g_31"> + <!-- M. Def. increases by 6.81. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="123" name="o_f_49_1g_32"> + <!-- M. Def. increases by 6.81. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="124" name="o_f_49_1g_33"> + <!-- M. Def. increases by 6.81. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="125" name="o_f_49_1g_34"> + <!-- M. Def. increases by 6.81. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="126" name="o_f_49_1g_35"> + <!-- M. Def. increases by 6.81. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="127" name="o_f_49_1g_36"> + <!-- M. Def. increases by 6.81. Critical increases by 8. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="128" name="o_f_49_1g_37"> + <!-- Max HP increases by 33.23 Max HP increases by 9.69. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="maxMp" val="9.688" /> + </for> + </option> + <option id="129" name="o_f_49_1g_38"> + <!-- Max HP increases by 33.23 Max CP increases by 42.81. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="maxCp" val="42.812" /> + </for> + </option> + <option id="130" name="o_f_49_1g_39"> + <!-- Max HP increases by 33.23 P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="131" name="o_f_49_1g_40"> + <!-- Max HP increases by 33.23 M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="132" name="o_f_49_1g_41"> + <!-- Max HP increases by 33.23 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="133" name="o_f_49_1g_42"> + <!-- Max HP increases by 33.23 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="134" name="o_f_49_1g_43"> + <!-- Max HP increases by 33.23 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="135" name="o_f_49_1g_44"> + <!-- Max HP increases by 33.23 Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="136" name="o_f_49_1g_45"> + <!-- Max HP increases by 33.23 Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="137" name="o_f_49_1g_46"> + <!-- Max HP increases by 33.23 Critical increases by 8. --> + <for> + <add order="0x40" stat="maxHp" val="33.225" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="138" name="o_f_49_1g_47"> + <!-- Max HP increases by 10.38. Max CP increases by 42.81. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="maxCp" val="42.812" /> + </for> + </option> + <option id="139" name="o_f_49_1g_48"> + <!-- Max HP increases by 10.38. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="140" name="o_f_49_1g_49"> + <!-- Max HP increases by 10.38. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="141" name="o_f_49_1g_50"> + <!-- Max HP increases by 10.38. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="142" name="o_f_49_1g_51"> + <!-- Max HP increases by 10.38. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="143" name="o_f_49_1g_52"> + <!-- Max HP increases by 10.38. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="144" name="o_f_49_1g_53"> + <!-- Max HP increases by 10.38. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="145" name="o_f_49_1g_54"> + <!-- Max HP increases by 10.38. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="146" name="o_f_49_1g_55"> + <!-- Max HP increases by 10.38. Critical increases by 8. --> + <for> + <add order="0x40" stat="maxMp" val="10.38" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="147" name="o_f_49_1g_56"> + <!-- Max CP increases by 45.87. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="148" name="o_f_49_1g_57"> + <!-- Max CP increases by 45.87. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="149" name="o_f_49_1g_58"> + <!-- Max CP increases by 45.87. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="150" name="o_f_49_1g_59"> + <!-- Max CP increases by 45.87. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="151" name="o_f_49_1g_60"> + <!-- Max CP increases by 45.87. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="152" name="o_f_49_1g_61"> + <!-- Max CP increases by 45.87. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="153" name="o_f_49_1g_62"> + <!-- Max CP increases by 45.87. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="154" name="o_f_49_1g_63"> + <!-- Max CP increases by 45.87. Critical increases by 8. --> + <for> + <add order="0x40" stat="maxCp" val="45.87" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="155" name="o_f_49_1g_64"> + <!-- P. Atk. increases by 3.86. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="156" name="o_f_49_1g_65"> + <!-- P. Atk. increases by 3.86. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="157" name="o_f_49_1g_66"> + <!-- P. Atk. increases by 3.86. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="158" name="o_f_49_1g_67"> + <!-- P. Atk. increases by 3.86. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="159" name="o_f_49_1g_68"> + <!-- P. Atk. increases by 3.86. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="160" name="o_f_49_1g_69"> + <!-- P. Atk. increases by 3.86. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="161" name="o_f_49_1g_70"> + <!-- P. Atk. increases by 3.86. Critical increases by 8. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="162" name="o_f_49_1g_71"> + <!-- M. Atk. increases by 4.43. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="regHp" val="0.1673" /> + </for> + </option> + <option id="163" name="o_f_49_1g_72"> + <!-- M. Atk. increases by 4.43. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="164" name="o_f_49_1g_73"> + <!-- M. Atk. increases by 4.43. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="165" name="o_f_49_1g_74"> + <!-- M. Atk. increases by 4.43. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="166" name="o_f_49_1g_75"> + <!-- M. Atk. increases by 4.43. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="167" name="o_f_49_1g_76"> + <!-- M. Atk. increases by 4.43. Critical increases by 8. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="168" name="o_f_49_1g_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.17925" /> + <add order="0x40" stat="regMp" val="0.07854" /> + </for> + </option> + <option id="169" name="o_f_49_1g_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17925" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="170" name="o_f_49_1g_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.17925" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="171" name="o_f_49_1g_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.17925" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="172" name="o_f_49_1g_81"> + <!-- HP Regen increases by 0.18. Critical increases by 8. --> + <for> + <add order="0x40" stat="regHp" val="0.17925" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="173" name="o_f_49_1g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.08415" /> + <add order="0x40" stat="regCp" val="0.1673" /> + </for> + </option> + <option id="174" name="o_f_49_1g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.08415" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="175" name="o_f_49_1g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.08415" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="176" name="o_f_49_1g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 8. --> + <for> + <add order="0x40" stat="regMp" val="0.08415" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="177" name="o_f_49_1g_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.17925" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="178" name="o_f_49_1g_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.17925" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="179" name="o_f_49_1g_88"> + <!-- CP Regen increases by 0.18. Critical increases by 8. --> + <for> + <add order="0x40" stat="regCp" val="0.17925" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="180" name="o_f_49_1g_89"> + <!-- Evasion increases by 0.82. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="rEvas" val="0.816357" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="181" name="o_f_49_1g_90"> + <!-- Evasion increases by 0.82. Critical increases by 8. --> + <for> + <add order="0x40" stat="rEvas" val="0.816357" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="182" name="o_f_49_1g_91"> + <!-- Accuracy increases by 0.82. Critical increases by 8. --> + <for> + <add order="0x40" stat="accCombat" val="0.816357" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="183" name="o_f_52_1g_1"> + <!-- P. Def. increases by 17.33. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + </for> + </option> + <option id="184" name="o_f_52_1g_2"> + <!-- M. Def. increases by 13.94. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + </for> + </option> + <option id="185" name="o_f_52_1g_3"> + <!-- Max HP increases by 68.68 --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + </for> + </option> + <option id="186" name="o_f_52_1g_4"> + <!-- Max HP increases by 21.64. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + </for> + </option> + <option id="187" name="o_f_52_1g_5"> + <!-- Max CP increases by 94.85. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + </for> + </option> + <option id="188" name="o_f_52_1g_6"> + <!-- P. Atk. increases by 8.34. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + </for> + </option> + <option id="189" name="o_f_52_1g_7"> + <!-- M. Atk. increases by 9.58. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + </for> + </option> + <option id="190" name="o_f_52_1g_8"> + <!-- HP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regHp" val="0.40404" /> + </for> + </option> + <option id="191" name="o_f_52_1g_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.174776" /> + </for> + </option> + <option id="192" name="o_f_52_1g_10"> + <!-- CP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regCp" val="0.40404" /> + </for> + </option> + <option id="193" name="o_f_52_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="194" name="o_f_52_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="195" name="o_f_52_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="196" name="o_f_52_1g_14"> + <!-- P. Def. increases by 8.67. M. Def. increases by 6.97. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="mDef" val="6.972" /> + </for> + </option> + <option id="197" name="o_f_52_1g_15"> + <!-- P. Def. increases by 8.67. Max HP increases by 34.34 --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="maxHp" val="34.342" /> + </for> + </option> + <option id="198" name="o_f_52_1g_16"> + <!-- P. Def. increases by 8.67. Max HP increases by 10.82. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="maxMp" val="10.822" /> + </for> + </option> + <option id="199" name="o_f_52_1g_17"> + <!-- P. Def. increases by 8.67. Max CP increases by 47.43. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="maxCp" val="47.425" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00200-00299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00200-00299.xml new file mode 100644 index 0000000000..724e525ee5 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00200-00299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="200" name="o_f_52_1g_18"> + <!-- P. Def. increases by 8.67. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="201" name="o_f_52_1g_19"> + <!-- P. Def. increases by 8.67. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="202" name="o_f_52_1g_20"> + <!-- P. Def. increases by 8.67. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="203" name="o_f_52_1g_21"> + <!-- P. Def. increases by 8.67. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="204" name="o_f_52_1g_22"> + <!-- P. Def. increases by 8.67. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="205" name="o_f_52_1g_23"> + <!-- P. Def. increases by 8.67. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="206" name="o_f_52_1g_24"> + <!-- P. Def. increases by 8.67. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="207" name="o_f_52_1g_25"> + <!-- P. Def. increases by 8.67. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="208" name="o_f_52_1g_26"> + <!-- M. Def. increases by 6.97. Max HP increases by 34.34 --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="maxHp" val="34.342" /> + </for> + </option> + <option id="209" name="o_f_52_1g_27"> + <!-- M. Def. increases by 6.97. Max HP increases by 10.82. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="maxMp" val="10.822" /> + </for> + </option> + <option id="210" name="o_f_52_1g_28"> + <!-- M. Def. increases by 6.97. Max CP increases by 47.43. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="maxCp" val="47.425" /> + </for> + </option> + <option id="211" name="o_f_52_1g_29"> + <!-- M. Def. increases by 6.97. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="212" name="o_f_52_1g_30"> + <!-- M. Def. increases by 6.97. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="213" name="o_f_52_1g_31"> + <!-- M. Def. increases by 6.97. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="214" name="o_f_52_1g_32"> + <!-- M. Def. increases by 6.97. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="215" name="o_f_52_1g_33"> + <!-- M. Def. increases by 6.97. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="216" name="o_f_52_1g_34"> + <!-- M. Def. increases by 6.97. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="217" name="o_f_52_1g_35"> + <!-- M. Def. increases by 6.97. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="218" name="o_f_52_1g_36"> + <!-- M. Def. increases by 6.97. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="219" name="o_f_52_1g_37"> + <!-- Max HP increases by 34.34 Max HP increases by 10.82. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="maxMp" val="10.822" /> + </for> + </option> + <option id="220" name="o_f_52_1g_38"> + <!-- Max HP increases by 34.34 Max CP increases by 47.43. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="maxCp" val="47.425" /> + </for> + </option> + <option id="221" name="o_f_52_1g_39"> + <!-- Max HP increases by 34.34 P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="222" name="o_f_52_1g_40"> + <!-- Max HP increases by 34.34 M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="223" name="o_f_52_1g_41"> + <!-- Max HP increases by 34.34 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="224" name="o_f_52_1g_42"> + <!-- Max HP increases by 34.34 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="225" name="o_f_52_1g_43"> + <!-- Max HP increases by 34.34 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="226" name="o_f_52_1g_44"> + <!-- Max HP increases by 34.34 Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="227" name="o_f_52_1g_45"> + <!-- Max HP increases by 34.34 Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="228" name="o_f_52_1g_46"> + <!-- Max HP increases by 34.34 Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="34.342" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="229" name="o_f_52_1g_47"> + <!-- Max HP increases by 10.82. Max CP increases by 47.43. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="maxCp" val="47.425" /> + </for> + </option> + <option id="230" name="o_f_52_1g_48"> + <!-- Max HP increases by 10.82. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="231" name="o_f_52_1g_49"> + <!-- Max HP increases by 10.82. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="232" name="o_f_52_1g_50"> + <!-- Max HP increases by 10.82. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="233" name="o_f_52_1g_51"> + <!-- Max HP increases by 10.82. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="234" name="o_f_52_1g_52"> + <!-- Max HP increases by 10.82. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="235" name="o_f_52_1g_53"> + <!-- Max HP increases by 10.82. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="236" name="o_f_52_1g_54"> + <!-- Max HP increases by 10.82. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="237" name="o_f_52_1g_55"> + <!-- Max HP increases by 10.82. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxMp" val="10.822" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="238" name="o_f_52_1g_56"> + <!-- Max CP increases by 47.43. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="239" name="o_f_52_1g_57"> + <!-- Max CP increases by 47.43. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="240" name="o_f_52_1g_58"> + <!-- Max CP increases by 47.43. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="241" name="o_f_52_1g_59"> + <!-- Max CP increases by 47.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="242" name="o_f_52_1g_60"> + <!-- Max CP increases by 47.43. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="243" name="o_f_52_1g_61"> + <!-- Max CP increases by 47.43. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="244" name="o_f_52_1g_62"> + <!-- Max CP increases by 47.43. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="245" name="o_f_52_1g_63"> + <!-- Max CP increases by 47.43. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxCp" val="47.425" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="246" name="o_f_52_1g_64"> + <!-- P. Atk. increases by 4.17. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="247" name="o_f_52_1g_65"> + <!-- P. Atk. increases by 4.17. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="248" name="o_f_52_1g_66"> + <!-- P. Atk. increases by 4.17. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="249" name="o_f_52_1g_67"> + <!-- P. Atk. increases by 4.17. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="250" name="o_f_52_1g_68"> + <!-- P. Atk. increases by 4.17. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="251" name="o_f_52_1g_69"> + <!-- P. Atk. increases by 4.17. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="252" name="o_f_52_1g_70"> + <!-- P. Atk. increases by 4.17. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="253" name="o_f_52_1g_71"> + <!-- M. Atk. increases by 4.79. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="regHp" val="0.20202" /> + </for> + </option> + <option id="254" name="o_f_52_1g_72"> + <!-- M. Atk. increases by 4.79. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="255" name="o_f_52_1g_73"> + <!-- M. Atk. increases by 4.79. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="256" name="o_f_52_1g_74"> + <!-- M. Atk. increases by 4.79. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="257" name="o_f_52_1g_75"> + <!-- M. Atk. increases by 4.79. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="258" name="o_f_52_1g_76"> + <!-- M. Atk. increases by 4.79. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="259" name="o_f_52_1g_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.20202" /> + <add order="0x40" stat="regMp" val="0.087388" /> + </for> + </option> + <option id="260" name="o_f_52_1g_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.20202" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="261" name="o_f_52_1g_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.20202" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="262" name="o_f_52_1g_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.20202" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="263" name="o_f_52_1g_81"> + <!-- HP Regen increases by 0.2. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regHp" val="0.20202" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="264" name="o_f_52_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.087388" /> + <add order="0x40" stat="regCp" val="0.20202" /> + </for> + </option> + <option id="265" name="o_f_52_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.087388" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="266" name="o_f_52_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.087388" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="267" name="o_f_52_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regMp" val="0.087388" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="268" name="o_f_52_1g_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.20202" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="269" name="o_f_52_1g_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.20202" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="270" name="o_f_52_1g_88"> + <!-- CP Regen increases by 0.2. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regCp" val="0.20202" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="271" name="o_f_52_1g_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="272" name="o_f_52_1g_90"> + <!-- Evasion increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="273" name="o_f_52_1g_91"> + <!-- Accuracy increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="accCombat" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="274" name="o_f_55_1g_1"> + <!-- P. Def. increases by 17.52. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + </for> + </option> + <option id="275" name="o_f_55_1g_2"> + <!-- M. Def. increases by 13.96. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + </for> + </option> + <option id="276" name="o_f_55_1g_3"> + <!-- Max HP increases by 70.1 --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + </for> + </option> + <option id="277" name="o_f_55_1g_4"> + <!-- Max HP increases by 22.26. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + </for> + </option> + <option id="278" name="o_f_55_1g_5"> + <!-- Max CP increases by 96.8. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + </for> + </option> + <option id="279" name="o_f_55_1g_6"> + <!-- P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="280" name="o_f_55_1g_7"> + <!-- M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="281" name="o_f_55_1g_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="282" name="o_f_55_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="283" name="o_f_55_1g_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="284" name="o_f_55_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="285" name="o_f_55_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="286" name="o_f_55_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="287" name="o_f_55_1g_14"> + <!-- P. Def. increases by 8.76. M. Def. increases by 6.98. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="mDef" val="6.981" /> + </for> + </option> + <option id="288" name="o_f_55_1g_15"> + <!-- P. Def. increases by 8.76. Max HP increases by 35.05 --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="maxHp" val="35.048" /> + </for> + </option> + <option id="289" name="o_f_55_1g_16"> + <!-- P. Def. increases by 8.76. Max HP increases by 11.13. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="maxMp" val="11.128" /> + </for> + </option> + <option id="290" name="o_f_55_1g_17"> + <!-- P. Def. increases by 8.76. Max CP increases by 48.4. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="maxCp" val="48.4016" /> + </for> + </option> + <option id="291" name="o_f_55_1g_18"> + <!-- P. Def. increases by 8.76. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="292" name="o_f_55_1g_19"> + <!-- P. Def. increases by 8.76. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="293" name="o_f_55_1g_20"> + <!-- P. Def. increases by 8.76. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="294" name="o_f_55_1g_21"> + <!-- P. Def. increases by 8.76. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="295" name="o_f_55_1g_22"> + <!-- P. Def. increases by 8.76. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="296" name="o_f_55_1g_23"> + <!-- P. Def. increases by 8.76. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="297" name="o_f_55_1g_24"> + <!-- P. Def. increases by 8.76. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="298" name="o_f_55_1g_25"> + <!-- P. Def. increases by 8.76. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="299" name="o_f_55_1g_26"> + <!-- M. Def. increases by 6.98. Max HP increases by 35.05 --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="maxHp" val="35.048" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00300-00399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00300-00399.xml new file mode 100644 index 0000000000..a7bd9ab925 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00300-00399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="300" name="o_f_55_1g_27"> + <!-- M. Def. increases by 6.98. Max HP increases by 11.13. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="maxMp" val="11.128" /> + </for> + </option> + <option id="301" name="o_f_55_1g_28"> + <!-- M. Def. increases by 6.98. Max CP increases by 48.4. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="maxCp" val="48.4016" /> + </for> + </option> + <option id="302" name="o_f_55_1g_29"> + <!-- M. Def. increases by 6.98. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="303" name="o_f_55_1g_30"> + <!-- M. Def. increases by 6.98. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="304" name="o_f_55_1g_31"> + <!-- M. Def. increases by 6.98. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="305" name="o_f_55_1g_32"> + <!-- M. Def. increases by 6.98. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="306" name="o_f_55_1g_33"> + <!-- M. Def. increases by 6.98. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="307" name="o_f_55_1g_34"> + <!-- M. Def. increases by 6.98. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="308" name="o_f_55_1g_35"> + <!-- M. Def. increases by 6.98. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="309" name="o_f_55_1g_36"> + <!-- M. Def. increases by 6.98. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="310" name="o_f_55_1g_37"> + <!-- Max HP increases by 35.05 Max HP increases by 11.13. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="maxMp" val="11.128" /> + </for> + </option> + <option id="311" name="o_f_55_1g_38"> + <!-- Max HP increases by 35.05 Max CP increases by 48.4. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="maxCp" val="48.4016" /> + </for> + </option> + <option id="312" name="o_f_55_1g_39"> + <!-- Max HP increases by 35.05 P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="313" name="o_f_55_1g_40"> + <!-- Max HP increases by 35.05 M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="314" name="o_f_55_1g_41"> + <!-- Max HP increases by 35.05 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="315" name="o_f_55_1g_42"> + <!-- Max HP increases by 35.05 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="316" name="o_f_55_1g_43"> + <!-- Max HP increases by 35.05 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="317" name="o_f_55_1g_44"> + <!-- Max HP increases by 35.05 Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="318" name="o_f_55_1g_45"> + <!-- Max HP increases by 35.05 Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="319" name="o_f_55_1g_46"> + <!-- Max HP increases by 35.05 Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="35.048" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="320" name="o_f_55_1g_47"> + <!-- Max HP increases by 11.13. Max CP increases by 48.4. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="maxCp" val="48.4016" /> + </for> + </option> + <option id="321" name="o_f_55_1g_48"> + <!-- Max HP increases by 11.13. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="322" name="o_f_55_1g_49"> + <!-- Max HP increases by 11.13. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="323" name="o_f_55_1g_50"> + <!-- Max HP increases by 11.13. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="324" name="o_f_55_1g_51"> + <!-- Max HP increases by 11.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="325" name="o_f_55_1g_52"> + <!-- Max HP increases by 11.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="326" name="o_f_55_1g_53"> + <!-- Max HP increases by 11.13. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="327" name="o_f_55_1g_54"> + <!-- Max HP increases by 11.13. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="328" name="o_f_55_1g_55"> + <!-- Max HP increases by 11.13. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxMp" val="11.128" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="329" name="o_f_55_1g_56"> + <!-- Max CP increases by 48.4. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="330" name="o_f_55_1g_57"> + <!-- Max CP increases by 48.4. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="331" name="o_f_55_1g_58"> + <!-- Max CP increases by 48.4. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="332" name="o_f_55_1g_59"> + <!-- Max CP increases by 48.4. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="333" name="o_f_55_1g_60"> + <!-- Max CP increases by 48.4. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="334" name="o_f_55_1g_61"> + <!-- Max CP increases by 48.4. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="335" name="o_f_55_1g_62"> + <!-- Max CP increases by 48.4. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="336" name="o_f_55_1g_63"> + <!-- Max CP increases by 48.4. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxCp" val="48.4016" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="337" name="o_f_55_1g_64"> + <!-- P. Atk. increases by 4.46. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="338" name="o_f_55_1g_65"> + <!-- P. Atk. increases by 4.46. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="339" name="o_f_55_1g_66"> + <!-- P. Atk. increases by 4.46. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="340" name="o_f_55_1g_67"> + <!-- P. Atk. increases by 4.46. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="341" name="o_f_55_1g_68"> + <!-- P. Atk. increases by 4.46. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="342" name="o_f_55_1g_69"> + <!-- P. Atk. increases by 4.46. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="343" name="o_f_55_1g_70"> + <!-- P. Atk. increases by 4.46. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="344" name="o_f_55_1g_71"> + <!-- M. Atk. increases by 5.12. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="regHp" val="0.191646" /> + </for> + </option> + <option id="345" name="o_f_55_1g_72"> + <!-- M. Atk. increases by 5.12. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="346" name="o_f_55_1g_73"> + <!-- M. Atk. increases by 5.12. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="347" name="o_f_55_1g_74"> + <!-- M. Atk. increases by 5.12. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="348" name="o_f_55_1g_75"> + <!-- M. Atk. increases by 5.12. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="349" name="o_f_55_1g_76"> + <!-- M. Atk. increases by 5.12. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="350" name="o_f_55_1g_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.191646" /> + <add order="0x40" stat="regMp" val="0.087542" /> + </for> + </option> + <option id="351" name="o_f_55_1g_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.191646" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="352" name="o_f_55_1g_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.191646" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="353" name="o_f_55_1g_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.191646" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="354" name="o_f_55_1g_81"> + <!-- HP Regen increases by 0.19. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regHp" val="0.191646" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="355" name="o_f_55_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.087542" /> + <add order="0x40" stat="regCp" val="0.19162" /> + </for> + </option> + <option id="356" name="o_f_55_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.087542" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="357" name="o_f_55_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.087542" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="358" name="o_f_55_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regMp" val="0.087542" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="359" name="o_f_55_1g_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.19162" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="360" name="o_f_55_1g_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.19162" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="361" name="o_f_55_1g_88"> + <!-- CP Regen increases by 0.19. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regCp" val="0.19162" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="362" name="o_f_55_1g_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="363" name="o_f_55_1g_90"> + <!-- Evasion increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="364" name="o_f_55_1g_91"> + <!-- Accuracy increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="accCombat" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="365" name="o_f_58_1g_1"> + <!-- P. Def. increases by 18.33. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + </for> + </option> + <option id="366" name="o_f_58_1g_2"> + <!-- M. Def. increases by 14.73. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + </for> + </option> + <option id="367" name="o_f_58_1g_3"> + <!-- Max HP increases by 73.6 --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + </for> + </option> + <option id="368" name="o_f_58_1g_4"> + <!-- Max HP increases by 23.5. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + </for> + </option> + <option id="369" name="o_f_58_1g_5"> + <!-- Max CP increases by 101.63. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + </for> + </option> + <option id="370" name="o_f_58_1g_6"> + <!-- P. Atk. increases by 9.78. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + </for> + </option> + <option id="371" name="o_f_58_1g_7"> + <!-- M. Atk. increases by 11.25. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + </for> + </option> + <option id="372" name="o_f_58_1g_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.376" /> + </for> + </option> + <option id="373" name="o_f_58_1g_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.1705" /> + </for> + </option> + <option id="374" name="o_f_58_1g_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.376" /> + </for> + </option> + <option id="375" name="o_f_58_1g_11"> + <!-- Evasion increases by 1.74. --> + <for> + <add order="0x40" stat="rEvas" val="1.735566" /> + </for> + </option> + <option id="376" name="o_f_58_1g_12"> + <!-- Accuracy increases by 1.74. --> + <for> + <add order="0x40" stat="accCombat" val="1.735566" /> + </for> + </option> + <option id="377" name="o_f_58_1g_13"> + <!-- Critical increases by 18.79. --> + <for> + <add order="0x40" stat="rCrit" val="1.8792708648" /> + </for> + </option> + <option id="378" name="o_f_58_1g_14"> + <!-- P. Def. increases by 9.53. M. Def. increases by 7.07. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="mDef" val="7.068" /> + </for> + </option> + <option id="379" name="o_f_58_1g_15"> + <!-- P. Def. increases by 9.53. Max HP increases by 35.33 --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="maxHp" val="35.328" /> + </for> + </option> + <option id="380" name="o_f_58_1g_16"> + <!-- P. Def. increases by 9.53. Max HP increases by 11.28. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="maxMp" val="11.28" /> + </for> + </option> + <option id="381" name="o_f_58_1g_17"> + <!-- P. Def. increases by 9.53. Max CP increases by 48.78. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="maxCp" val="48.78" /> + </for> + </option> + <option id="382" name="o_f_58_1g_18"> + <!-- P. Def. increases by 9.53. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="383" name="o_f_58_1g_19"> + <!-- P. Def. increases by 9.53. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="384" name="o_f_58_1g_20"> + <!-- P. Def. increases by 9.53. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="385" name="o_f_58_1g_21"> + <!-- P. Def. increases by 9.53. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="386" name="o_f_58_1g_22"> + <!-- P. Def. increases by 9.53. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="387" name="o_f_58_1g_23"> + <!-- P. Def. increases by 9.53. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="388" name="o_f_58_1g_24"> + <!-- P. Def. increases by 9.53. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="389" name="o_f_58_1g_25"> + <!-- P. Def. increases by 9.53. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="390" name="o_f_58_1g_26"> + <!-- M. Def. increases by 7.66. Max HP increases by 35.33 --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="maxHp" val="35.328" /> + </for> + </option> + <option id="391" name="o_f_58_1g_27"> + <!-- M. Def. increases by 7.66. Max HP increases by 11.28. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="maxMp" val="11.28" /> + </for> + </option> + <option id="392" name="o_f_58_1g_28"> + <!-- M. Def. increases by 7.66. Max CP increases by 48.78. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="maxCp" val="48.78" /> + </for> + </option> + <option id="393" name="o_f_58_1g_29"> + <!-- M. Def. increases by 7.66. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="394" name="o_f_58_1g_30"> + <!-- M. Def. increases by 7.66. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="395" name="o_f_58_1g_31"> + <!-- M. Def. increases by 7.66. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="396" name="o_f_58_1g_32"> + <!-- M. Def. increases by 7.66. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="397" name="o_f_58_1g_33"> + <!-- M. Def. increases by 7.66. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="398" name="o_f_58_1g_34"> + <!-- M. Def. increases by 7.66. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="399" name="o_f_58_1g_35"> + <!-- M. Def. increases by 7.66. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00400-00499.xml new file mode 100644 index 0000000000..d7a044985f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00400-00499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="400" name="o_f_58_1g_36"> + <!-- M. Def. increases by 7.66. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="401" name="o_f_58_1g_37"> + <!-- Max HP increases by 38.27 Max HP increases by 11.28. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="maxMp" val="11.28" /> + </for> + </option> + <option id="402" name="o_f_58_1g_38"> + <!-- Max HP increases by 38.27 Max CP increases by 48.78. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="maxCp" val="48.78" /> + </for> + </option> + <option id="403" name="o_f_58_1g_39"> + <!-- Max HP increases by 38.27 P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="404" name="o_f_58_1g_40"> + <!-- Max HP increases by 38.27 M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="405" name="o_f_58_1g_41"> + <!-- Max HP increases by 38.27 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="406" name="o_f_58_1g_42"> + <!-- Max HP increases by 38.27 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="407" name="o_f_58_1g_43"> + <!-- Max HP increases by 38.27 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="408" name="o_f_58_1g_44"> + <!-- Max HP increases by 38.27 Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="409" name="o_f_58_1g_45"> + <!-- Max HP increases by 38.27 Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="410" name="o_f_58_1g_46"> + <!-- Max HP increases by 38.27 Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxHp" val="38.272" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="411" name="o_f_58_1g_47"> + <!-- Max HP increases by 12.22. Max CP increases by 48.78. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="maxCp" val="48.78" /> + </for> + </option> + <option id="412" name="o_f_58_1g_48"> + <!-- Max HP increases by 12.22. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="413" name="o_f_58_1g_49"> + <!-- Max HP increases by 12.22. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="414" name="o_f_58_1g_50"> + <!-- Max HP increases by 12.22. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="415" name="o_f_58_1g_51"> + <!-- Max HP increases by 12.22. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="416" name="o_f_58_1g_52"> + <!-- Max HP increases by 12.22. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="417" name="o_f_58_1g_53"> + <!-- Max HP increases by 12.22. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="418" name="o_f_58_1g_54"> + <!-- Max HP increases by 12.22. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="419" name="o_f_58_1g_55"> + <!-- Max HP increases by 12.22. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxMp" val="12.22" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="420" name="o_f_58_1g_56"> + <!-- Max CP increases by 52.85. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="421" name="o_f_58_1g_57"> + <!-- Max CP increases by 52.85. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="422" name="o_f_58_1g_58"> + <!-- Max CP increases by 52.85. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="423" name="o_f_58_1g_59"> + <!-- Max CP increases by 52.85. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="424" name="o_f_58_1g_60"> + <!-- Max CP increases by 52.85. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="425" name="o_f_58_1g_61"> + <!-- Max CP increases by 52.85. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="426" name="o_f_58_1g_62"> + <!-- Max CP increases by 52.85. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="427" name="o_f_58_1g_63"> + <!-- Max CP increases by 52.85. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxCp" val="52.845" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="428" name="o_f_58_1g_64"> + <!-- P. Atk. increases by 5.08. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="429" name="o_f_58_1g_65"> + <!-- P. Atk. increases by 5.08. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="430" name="o_f_58_1g_66"> + <!-- P. Atk. increases by 5.08. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="431" name="o_f_58_1g_67"> + <!-- P. Atk. increases by 5.08. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="432" name="o_f_58_1g_68"> + <!-- P. Atk. increases by 5.08. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="433" name="o_f_58_1g_69"> + <!-- P. Atk. increases by 5.08. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="434" name="o_f_58_1g_70"> + <!-- P. Atk. increases by 5.08. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="435" name="o_f_58_1g_71"> + <!-- M. Atk. increases by 5.85. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="regHp" val="0.18048" /> + </for> + </option> + <option id="436" name="o_f_58_1g_72"> + <!-- M. Atk. increases by 5.85. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="437" name="o_f_58_1g_73"> + <!-- M. Atk. increases by 5.85. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="438" name="o_f_58_1g_74"> + <!-- M. Atk. increases by 5.85. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="439" name="o_f_58_1g_75"> + <!-- M. Atk. increases by 5.85. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="440" name="o_f_58_1g_76"> + <!-- M. Atk. increases by 5.85. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="441" name="o_f_58_1g_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.19552" /> + <add order="0x40" stat="regMp" val="0.08184" /> + </for> + </option> + <option id="442" name="o_f_58_1g_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19552" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="443" name="o_f_58_1g_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.19552" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="444" name="o_f_58_1g_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.19552" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="445" name="o_f_58_1g_81"> + <!-- HP Regen increases by 0.2. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regHp" val="0.19552" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="446" name="o_f_58_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.08866" /> + <add order="0x40" stat="regCp" val="0.18048" /> + </for> + </option> + <option id="447" name="o_f_58_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.08866" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="448" name="o_f_58_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.08866" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="449" name="o_f_58_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regMp" val="0.08866" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="450" name="o_f_58_1g_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.19552" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="451" name="o_f_58_1g_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.19552" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="452" name="o_f_58_1g_88"> + <!-- CP Regen increases by 0.2. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regCp" val="0.19552" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="453" name="o_f_58_1g_89"> + <!-- Evasion increases by 0.91. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="454" name="o_f_58_1g_90"> + <!-- Evasion increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="455" name="o_f_58_1g_91"> + <!-- Accuracy increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="accCombat" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="456" name="o_f_61_1g_1"> + <!-- P. Def. increases by 18.17. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + </for> + </option> + <option id="457" name="o_f_61_1g_2"> + <!-- M. Def. increases by 14.63. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + </for> + </option> + <option id="458" name="o_f_61_1g_3"> + <!-- Max HP increases by 73.55 --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + </for> + </option> + <option id="459" name="o_f_61_1g_4"> + <!-- Max HP increases by 23.6. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + </for> + </option> + <option id="460" name="o_f_61_1g_5"> + <!-- Max CP increases by 101.58. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + </for> + </option> + <option id="461" name="o_f_61_1g_6"> + <!-- P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="462" name="o_f_61_1g_7"> + <!-- M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="463" name="o_f_61_1g_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="464" name="o_f_61_1g_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="465" name="o_f_61_1g_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="466" name="o_f_61_1g_11"> + <!-- Evasion increases by 1.74. --> + <for> + <add order="0x40" stat="rEvas" val="1.735566" /> + </for> + </option> + <option id="467" name="o_f_61_1g_12"> + <!-- Accuracy increases by 1.74. --> + <for> + <add order="0x40" stat="accCombat" val="1.735566" /> + </for> + </option> + <option id="468" name="o_f_61_1g_13"> + <!-- Critical increases by 18.79. --> + <for> + <add order="0x40" stat="rCrit" val="1.8792708648" /> + </for> + </option> + <option id="469" name="o_f_61_1g_14"> + <!-- P. Def. increases by 9.48. M. Def. increases by 7. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="mDef" val="6.996" /> + </for> + </option> + <option id="470" name="o_f_61_1g_15"> + <!-- P. Def. increases by 9.48. Max HP increases by 35.18 --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="maxHp" val="35.178" /> + </for> + </option> + <option id="471" name="o_f_61_1g_16"> + <!-- P. Def. increases by 9.48. Max HP increases by 11.29. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="maxMp" val="11.286" /> + </for> + </option> + <option id="472" name="o_f_61_1g_17"> + <!-- P. Def. increases by 9.48. Max CP increases by 48.58. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="maxCp" val="48.5804" /> + </for> + </option> + <option id="473" name="o_f_61_1g_18"> + <!-- P. Def. increases by 9.48. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="474" name="o_f_61_1g_19"> + <!-- P. Def. increases by 9.48. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="475" name="o_f_61_1g_20"> + <!-- P. Def. increases by 9.48. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="476" name="o_f_61_1g_21"> + <!-- P. Def. increases by 9.48. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="477" name="o_f_61_1g_22"> + <!-- P. Def. increases by 9.48. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="478" name="o_f_61_1g_23"> + <!-- P. Def. increases by 9.48. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="479" name="o_f_61_1g_24"> + <!-- P. Def. increases by 9.48. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="480" name="o_f_61_1g_25"> + <!-- P. Def. increases by 9.48. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="481" name="o_f_61_1g_26"> + <!-- M. Def. increases by 7.63. Max HP increases by 35.18 --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="maxHp" val="35.178" /> + </for> + </option> + <option id="482" name="o_f_61_1g_27"> + <!-- M. Def. increases by 7.63. Max HP increases by 11.29. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="maxMp" val="11.286" /> + </for> + </option> + <option id="483" name="o_f_61_1g_28"> + <!-- M. Def. increases by 7.63. Max CP increases by 48.58. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="maxCp" val="48.5804" /> + </for> + </option> + <option id="484" name="o_f_61_1g_29"> + <!-- M. Def. increases by 7.63. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="485" name="o_f_61_1g_30"> + <!-- M. Def. increases by 7.63. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="486" name="o_f_61_1g_31"> + <!-- M. Def. increases by 7.63. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="487" name="o_f_61_1g_32"> + <!-- M. Def. increases by 7.63. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="488" name="o_f_61_1g_33"> + <!-- M. Def. increases by 7.63. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="489" name="o_f_61_1g_34"> + <!-- M. Def. increases by 7.63. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="490" name="o_f_61_1g_35"> + <!-- M. Def. increases by 7.63. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="491" name="o_f_61_1g_36"> + <!-- M. Def. increases by 7.63. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="492" name="o_f_61_1g_37"> + <!-- Max HP increases by 38.38 Max HP increases by 11.29. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="maxMp" val="11.286" /> + </for> + </option> + <option id="493" name="o_f_61_1g_38"> + <!-- Max HP increases by 38.38 Max CP increases by 48.58. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="maxCp" val="48.5804" /> + </for> + </option> + <option id="494" name="o_f_61_1g_39"> + <!-- Max HP increases by 38.38 P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="495" name="o_f_61_1g_40"> + <!-- Max HP increases by 38.38 M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="496" name="o_f_61_1g_41"> + <!-- Max HP increases by 38.38 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="497" name="o_f_61_1g_42"> + <!-- Max HP increases by 38.38 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="498" name="o_f_61_1g_43"> + <!-- Max HP increases by 38.38 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="499" name="o_f_61_1g_44"> + <!-- Max HP increases by 38.38 Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00500-00599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00500-00599.xml new file mode 100644 index 0000000000..ebf624c22b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00500-00599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="500" name="o_f_61_1g_45"> + <!-- Max HP increases by 38.38 Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="501" name="o_f_61_1g_46"> + <!-- Max HP increases by 38.38 Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxHp" val="38.376" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="502" name="o_f_61_1g_47"> + <!-- Max HP increases by 12.31. Max CP increases by 48.58. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="maxCp" val="48.5804" /> + </for> + </option> + <option id="503" name="o_f_61_1g_48"> + <!-- Max HP increases by 12.31. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="504" name="o_f_61_1g_49"> + <!-- Max HP increases by 12.31. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="505" name="o_f_61_1g_50"> + <!-- Max HP increases by 12.31. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="506" name="o_f_61_1g_51"> + <!-- Max HP increases by 12.31. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="507" name="o_f_61_1g_52"> + <!-- Max HP increases by 12.31. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="508" name="o_f_61_1g_53"> + <!-- Max HP increases by 12.31. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="509" name="o_f_61_1g_54"> + <!-- Max HP increases by 12.31. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="510" name="o_f_61_1g_55"> + <!-- Max HP increases by 12.31. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxMp" val="12.312" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="511" name="o_f_61_1g_56"> + <!-- Max CP increases by 53. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="512" name="o_f_61_1g_57"> + <!-- Max CP increases by 53. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="513" name="o_f_61_1g_58"> + <!-- Max CP increases by 53. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="514" name="o_f_61_1g_59"> + <!-- Max CP increases by 53. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="515" name="o_f_61_1g_60"> + <!-- Max CP increases by 53. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="516" name="o_f_61_1g_61"> + <!-- Max CP increases by 53. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="517" name="o_f_61_1g_62"> + <!-- Max CP increases by 53. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="518" name="o_f_61_1g_63"> + <!-- Max CP increases by 53. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxCp" val="52.9968" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="519" name="o_f_61_1g_64"> + <!-- P. Atk. increases by 5.28. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="520" name="o_f_61_1g_65"> + <!-- P. Atk. increases by 5.28. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="521" name="o_f_61_1g_66"> + <!-- P. Atk. increases by 5.28. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="522" name="o_f_61_1g_67"> + <!-- P. Atk. increases by 5.28. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="523" name="o_f_61_1g_68"> + <!-- P. Atk. increases by 5.28. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="524" name="o_f_61_1g_69"> + <!-- P. Atk. increases by 5.28. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="525" name="o_f_61_1g_70"> + <!-- P. Atk. increases by 5.28. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="526" name="o_f_61_1g_71"> + <!-- M. Atk. increases by 6.11. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="regHp" val="0.19481" /> + </for> + </option> + <option id="527" name="o_f_61_1g_72"> + <!-- M. Atk. increases by 6.11. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="528" name="o_f_61_1g_73"> + <!-- M. Atk. increases by 6.11. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="529" name="o_f_61_1g_74"> + <!-- M. Atk. increases by 6.11. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="530" name="o_f_61_1g_75"> + <!-- M. Atk. increases by 6.11. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="531" name="o_f_61_1g_76"> + <!-- M. Atk. increases by 6.11. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="532" name="o_f_61_1g_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.21252" /> + <add order="0x40" stat="regMp" val="0.08239" /> + </for> + </option> + <option id="533" name="o_f_61_1g_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.21252" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="534" name="o_f_61_1g_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.21252" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="535" name="o_f_61_1g_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.21252" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="536" name="o_f_61_1g_81"> + <!-- HP Regen increases by 0.21. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regHp" val="0.21252" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="537" name="o_f_61_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.08988" /> + <add order="0x40" stat="regCp" val="0.19481" /> + </for> + </option> + <option id="538" name="o_f_61_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.08988" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="539" name="o_f_61_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.08988" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="540" name="o_f_61_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regMp" val="0.08988" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="541" name="o_f_61_1g_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.21252" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="542" name="o_f_61_1g_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.21252" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="543" name="o_f_61_1g_88"> + <!-- CP Regen increases by 0.21. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regCp" val="0.21252" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="544" name="o_f_61_1g_89"> + <!-- Evasion increases by 0.91. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="545" name="o_f_61_1g_90"> + <!-- Evasion increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="546" name="o_f_61_1g_91"> + <!-- Accuracy increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="accCombat" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="547" name="o_f_64_1g_1"> + <!-- P. Def. increases by 18.83. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + </for> + </option> + <option id="548" name="o_f_64_1g_2"> + <!-- M. Def. increases by 15.14. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + </for> + </option> + <option id="549" name="o_f_64_1g_3"> + <!-- Max HP increases by 76.03 --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + </for> + </option> + <option id="550" name="o_f_64_1g_4"> + <!-- Max HP increases by 24.51. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + </for> + </option> + <option id="551" name="o_f_64_1g_5"> + <!-- Max CP increases by 105. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + </for> + </option> + <option id="552" name="o_f_64_1g_6"> + <!-- P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + </for> + </option> + <option id="553" name="o_f_64_1g_7"> + <!-- M. Atk. increases by 12.56. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + </for> + </option> + <option id="554" name="o_f_64_1g_8"> + <!-- HP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regHp" val="0.39754" /> + </for> + </option> + <option id="555" name="o_f_64_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + </for> + </option> + <option id="556" name="o_f_64_1g_10"> + <!-- CP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regCp" val="0.39754" /> + </for> + </option> + <option id="557" name="o_f_64_1g_11"> + <!-- Evasion increases by 1.74. --> + <for> + <add order="0x40" stat="rEvas" val="1.735566" /> + </for> + </option> + <option id="558" name="o_f_64_1g_12"> + <!-- Accuracy increases by 1.74. --> + <for> + <add order="0x40" stat="accCombat" val="1.735566" /> + </for> + </option> + <option id="559" name="o_f_64_1g_13"> + <!-- Critical increases by 18.79. --> + <for> + <add order="0x40" stat="rCrit" val="1.8792708648" /> + </for> + </option> + <option id="560" name="o_f_64_1g_14"> + <!-- P. Def. increases by 9.42. M. Def. increases by 7.57. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="mDef" val="7.568" /> + </for> + </option> + <option id="561" name="o_f_64_1g_15"> + <!-- P. Def. increases by 9.42. Max HP increases by 38.02 --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="maxHp" val="38.016" /> + </for> + </option> + <option id="562" name="o_f_64_1g_16"> + <!-- P. Def. increases by 9.42. Max HP increases by 12.25. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="maxMp" val="12.254" /> + </for> + </option> + <option id="563" name="o_f_64_1g_17"> + <!-- P. Def. increases by 9.42. Max CP increases by 52.5. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="maxCp" val="52.5019" /> + </for> + </option> + <option id="564" name="o_f_64_1g_18"> + <!-- P. Def. increases by 9.42. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="565" name="o_f_64_1g_19"> + <!-- P. Def. increases by 9.42. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="566" name="o_f_64_1g_20"> + <!-- P. Def. increases by 9.42. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="567" name="o_f_64_1g_21"> + <!-- P. Def. increases by 9.42. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="568" name="o_f_64_1g_22"> + <!-- P. Def. increases by 9.42. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="569" name="o_f_64_1g_23"> + <!-- P. Def. increases by 9.42. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="570" name="o_f_64_1g_24"> + <!-- P. Def. increases by 9.42. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="571" name="o_f_64_1g_25"> + <!-- P. Def. increases by 9.42. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="572" name="o_f_64_1g_26"> + <!-- M. Def. increases by 7.57. Max HP increases by 38.02 --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="maxHp" val="38.016" /> + </for> + </option> + <option id="573" name="o_f_64_1g_27"> + <!-- M. Def. increases by 7.57. Max HP increases by 12.25. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="maxMp" val="12.254" /> + </for> + </option> + <option id="574" name="o_f_64_1g_28"> + <!-- M. Def. increases by 7.57. Max CP increases by 52.5. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="maxCp" val="52.5019" /> + </for> + </option> + <option id="575" name="o_f_64_1g_29"> + <!-- M. Def. increases by 7.57. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="576" name="o_f_64_1g_30"> + <!-- M. Def. increases by 7.57. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="577" name="o_f_64_1g_31"> + <!-- M. Def. increases by 7.57. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="578" name="o_f_64_1g_32"> + <!-- M. Def. increases by 7.57. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="579" name="o_f_64_1g_33"> + <!-- M. Def. increases by 7.57. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="580" name="o_f_64_1g_34"> + <!-- M. Def. increases by 7.57. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="581" name="o_f_64_1g_35"> + <!-- M. Def. increases by 7.57. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="582" name="o_f_64_1g_36"> + <!-- M. Def. increases by 7.57. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="583" name="o_f_64_1g_37"> + <!-- Max HP increases by 38.02 Max HP increases by 12.25. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="maxMp" val="12.254" /> + </for> + </option> + <option id="584" name="o_f_64_1g_38"> + <!-- Max HP increases by 38.02 Max CP increases by 52.5. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="maxCp" val="52.5019" /> + </for> + </option> + <option id="585" name="o_f_64_1g_39"> + <!-- Max HP increases by 38.02 P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="586" name="o_f_64_1g_40"> + <!-- Max HP increases by 38.02 M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="587" name="o_f_64_1g_41"> + <!-- Max HP increases by 38.02 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="588" name="o_f_64_1g_42"> + <!-- Max HP increases by 38.02 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="589" name="o_f_64_1g_43"> + <!-- Max HP increases by 38.02 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="590" name="o_f_64_1g_44"> + <!-- Max HP increases by 38.02 Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="591" name="o_f_64_1g_45"> + <!-- Max HP increases by 38.02 Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="592" name="o_f_64_1g_46"> + <!-- Max HP increases by 38.02 Critical increases by 9.18. --> + <for> + <add order="0x40" stat="maxHp" val="38.016" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="593" name="o_f_64_1g_47"> + <!-- Max HP increases by 12.25. Max CP increases by 52.5. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="maxCp" val="52.5019" /> + </for> + </option> + <option id="594" name="o_f_64_1g_48"> + <!-- Max HP increases by 12.25. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="595" name="o_f_64_1g_49"> + <!-- Max HP increases by 12.25. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="596" name="o_f_64_1g_50"> + <!-- Max HP increases by 12.25. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="597" name="o_f_64_1g_51"> + <!-- Max HP increases by 12.25. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="598" name="o_f_64_1g_52"> + <!-- Max HP increases by 12.25. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="599" name="o_f_64_1g_53"> + <!-- Max HP increases by 12.25. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00600-00699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00600-00699.xml new file mode 100644 index 0000000000..81a5131de0 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00600-00699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="600" name="o_f_64_1g_54"> + <!-- Max HP increases by 12.25. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="601" name="o_f_64_1g_55"> + <!-- Max HP increases by 12.25. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="maxMp" val="12.254" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="602" name="o_f_64_1g_56"> + <!-- Max CP increases by 52.5. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="603" name="o_f_64_1g_57"> + <!-- Max CP increases by 52.5. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="604" name="o_f_64_1g_58"> + <!-- Max CP increases by 52.5. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="605" name="o_f_64_1g_59"> + <!-- Max CP increases by 52.5. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="606" name="o_f_64_1g_60"> + <!-- Max CP increases by 52.5. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="607" name="o_f_64_1g_61"> + <!-- Max CP increases by 52.5. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="608" name="o_f_64_1g_62"> + <!-- Max CP increases by 52.5. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="609" name="o_f_64_1g_63"> + <!-- Max CP increases by 52.5. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="maxCp" val="52.5019" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="610" name="o_f_64_1g_64"> + <!-- P. Atk. increases by 5.43. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="611" name="o_f_64_1g_65"> + <!-- P. Atk. increases by 5.43. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="612" name="o_f_64_1g_66"> + <!-- P. Atk. increases by 5.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="613" name="o_f_64_1g_67"> + <!-- P. Atk. increases by 5.43. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="614" name="o_f_64_1g_68"> + <!-- P. Atk. increases by 5.43. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="615" name="o_f_64_1g_69"> + <!-- P. Atk. increases by 5.43. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="616" name="o_f_64_1g_70"> + <!-- P. Atk. increases by 5.43. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="617" name="o_f_64_1g_71"> + <!-- M. Atk. increases by 6.28. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="regHp" val="0.19877" /> + </for> + </option> + <option id="618" name="o_f_64_1g_72"> + <!-- M. Atk. increases by 6.28. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="619" name="o_f_64_1g_73"> + <!-- M. Atk. increases by 6.28. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="620" name="o_f_64_1g_74"> + <!-- M. Atk. increases by 6.28. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="621" name="o_f_64_1g_75"> + <!-- M. Atk. increases by 6.28. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="622" name="o_f_64_1g_76"> + <!-- M. Atk. increases by 6.28. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="623" name="o_f_64_1g_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.19877" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="624" name="o_f_64_1g_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.19877" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="625" name="o_f_64_1g_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.19877" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="626" name="o_f_64_1g_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.19877" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="627" name="o_f_64_1g_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19877" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="628" name="o_f_64_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="regCp" val="0.19877" /> + </for> + </option> + <option id="629" name="o_f_64_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="630" name="o_f_64_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="631" name="o_f_64_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="632" name="o_f_64_1g_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.19877" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="633" name="o_f_64_1g_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.19877" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="634" name="o_f_64_1g_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="regCp" val="0.19877" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="635" name="o_f_64_1g_89"> + <!-- Evasion increases by 0.85. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="rEvas" val="0.847783" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="636" name="o_f_64_1g_90"> + <!-- Evasion increases by 0.85. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="rEvas" val="0.847783" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="637" name="o_f_64_1g_91"> + <!-- Accuracy increases by 0.85. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="accCombat" val="0.847783" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="638" name="o_f_67_1g_1"> + <!-- P. Def. increases by 18.18. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + </for> + </option> + <option id="639" name="o_f_67_1g_2"> + <!-- M. Def. increases by 14.66. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + </for> + </option> + <option id="640" name="o_f_67_1g_3"> + <!-- Max HP increases by 74.4 --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + </for> + </option> + <option id="641" name="o_f_67_1g_4"> + <!-- Max HP increases by 24.06. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + </for> + </option> + <option id="642" name="o_f_67_1g_5"> + <!-- Max CP increases by 102.75. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + </for> + </option> + <option id="643" name="o_f_67_1g_6"> + <!-- P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="644" name="o_f_67_1g_7"> + <!-- M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="645" name="o_f_67_1g_8"> + <!-- HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="646" name="o_f_67_1g_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="647" name="o_f_67_1g_10"> + <!-- CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="648" name="o_f_67_1g_11"> + <!-- Evasion increases by 1.91. --> + <for> + <add order="0x40" stat="rEvas" val="1.906166" /> + </for> + </option> + <option id="649" name="o_f_67_1g_12"> + <!-- Accuracy increases by 1.91. --> + <for> + <add order="0x40" stat="accCombat" val="1.906166" /> + </for> + </option> + <option id="650" name="o_f_67_1g_13"> + <!-- Critical increases by 20.64. --> + <for> + <add order="0x40" stat="rCrit" val="2.0639965448" /> + </for> + </option> + <option id="651" name="o_f_67_1g_14"> + <!-- P. Def. increases by 9.09. M. Def. increases by 7.33. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="mDef" val="7.33" /> + </for> + </option> + <option id="652" name="o_f_67_1g_15"> + <!-- P. Def. increases by 9.09. Max HP increases by 37.2 --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="maxHp" val="37.2" /> + </for> + </option> + <option id="653" name="o_f_67_1g_16"> + <!-- P. Def. increases by 9.09. Max HP increases by 12.03. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="maxMp" val="12.03" /> + </for> + </option> + <option id="654" name="o_f_67_1g_17"> + <!-- P. Def. increases by 9.09. Max CP increases by 51.37. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="maxCp" val="51.373" /> + </for> + </option> + <option id="655" name="o_f_67_1g_18"> + <!-- P. Def. increases by 9.09. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="656" name="o_f_67_1g_19"> + <!-- P. Def. increases by 9.09. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="657" name="o_f_67_1g_20"> + <!-- P. Def. increases by 9.09. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="658" name="o_f_67_1g_21"> + <!-- P. Def. increases by 9.09. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="659" name="o_f_67_1g_22"> + <!-- P. Def. increases by 9.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="660" name="o_f_67_1g_23"> + <!-- P. Def. increases by 9.09. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="661" name="o_f_67_1g_24"> + <!-- P. Def. increases by 9.09. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="662" name="o_f_67_1g_25"> + <!-- P. Def. increases by 9.09. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="663" name="o_f_67_1g_26"> + <!-- M. Def. increases by 7.33. Max HP increases by 37.2 --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="maxHp" val="37.2" /> + </for> + </option> + <option id="664" name="o_f_67_1g_27"> + <!-- M. Def. increases by 7.33. Max HP increases by 12.03. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="maxMp" val="12.03" /> + </for> + </option> + <option id="665" name="o_f_67_1g_28"> + <!-- M. Def. increases by 7.33. Max CP increases by 51.37. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="maxCp" val="51.373" /> + </for> + </option> + <option id="666" name="o_f_67_1g_29"> + <!-- M. Def. increases by 7.33. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="667" name="o_f_67_1g_30"> + <!-- M. Def. increases by 7.33. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="668" name="o_f_67_1g_31"> + <!-- M. Def. increases by 7.33. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="669" name="o_f_67_1g_32"> + <!-- M. Def. increases by 7.33. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="670" name="o_f_67_1g_33"> + <!-- M. Def. increases by 7.33. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="671" name="o_f_67_1g_34"> + <!-- M. Def. increases by 7.33. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="672" name="o_f_67_1g_35"> + <!-- M. Def. increases by 7.33. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="673" name="o_f_67_1g_36"> + <!-- M. Def. increases by 7.33. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="674" name="o_f_67_1g_37"> + <!-- Max HP increases by 37.2 Max HP increases by 12.03. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="maxMp" val="12.03" /> + </for> + </option> + <option id="675" name="o_f_67_1g_38"> + <!-- Max HP increases by 37.2 Max CP increases by 51.37. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="maxCp" val="51.373" /> + </for> + </option> + <option id="676" name="o_f_67_1g_39"> + <!-- Max HP increases by 37.2 P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="677" name="o_f_67_1g_40"> + <!-- Max HP increases by 37.2 M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="678" name="o_f_67_1g_41"> + <!-- Max HP increases by 37.2 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="679" name="o_f_67_1g_42"> + <!-- Max HP increases by 37.2 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="680" name="o_f_67_1g_43"> + <!-- Max HP increases by 37.2 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="681" name="o_f_67_1g_44"> + <!-- Max HP increases by 37.2 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="682" name="o_f_67_1g_45"> + <!-- Max HP increases by 37.2 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="683" name="o_f_67_1g_46"> + <!-- Max HP increases by 37.2 Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxHp" val="37.2" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="684" name="o_f_67_1g_47"> + <!-- Max HP increases by 12.03. Max CP increases by 51.37. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="maxCp" val="51.373" /> + </for> + </option> + <option id="685" name="o_f_67_1g_48"> + <!-- Max HP increases by 12.03. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="686" name="o_f_67_1g_49"> + <!-- Max HP increases by 12.03. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="687" name="o_f_67_1g_50"> + <!-- Max HP increases by 12.03. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="688" name="o_f_67_1g_51"> + <!-- Max HP increases by 12.03. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="689" name="o_f_67_1g_52"> + <!-- Max HP increases by 12.03. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="690" name="o_f_67_1g_53"> + <!-- Max HP increases by 12.03. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="691" name="o_f_67_1g_54"> + <!-- Max HP increases by 12.03. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="692" name="o_f_67_1g_55"> + <!-- Max HP increases by 12.03. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxMp" val="12.03" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="693" name="o_f_67_1g_56"> + <!-- Max CP increases by 51.37. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="694" name="o_f_67_1g_57"> + <!-- Max CP increases by 51.37. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="695" name="o_f_67_1g_58"> + <!-- Max CP increases by 51.37. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="696" name="o_f_67_1g_59"> + <!-- Max CP increases by 51.37. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="697" name="o_f_67_1g_60"> + <!-- Max CP increases by 51.37. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="698" name="o_f_67_1g_61"> + <!-- Max CP increases by 51.37. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="699" name="o_f_67_1g_62"> + <!-- Max CP increases by 51.37. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00700-00799.xml new file mode 100644 index 0000000000..b8e7986370 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00700-00799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="700" name="o_f_67_1g_63"> + <!-- Max CP increases by 51.37. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxCp" val="51.373" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="701" name="o_f_67_1g_64"> + <!-- P. Atk. increases by 5.42. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="702" name="o_f_67_1g_65"> + <!-- P. Atk. increases by 5.42. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="703" name="o_f_67_1g_66"> + <!-- P. Atk. increases by 5.42. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="704" name="o_f_67_1g_67"> + <!-- P. Atk. increases by 5.42. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="705" name="o_f_67_1g_68"> + <!-- P. Atk. increases by 5.42. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="706" name="o_f_67_1g_69"> + <!-- P. Atk. increases by 5.42. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="707" name="o_f_67_1g_70"> + <!-- P. Atk. increases by 5.42. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="708" name="o_f_67_1g_71"> + <!-- M. Atk. increases by 6.35. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="regHp" val="0.1842" /> + </for> + </option> + <option id="709" name="o_f_67_1g_72"> + <!-- M. Atk. increases by 6.35. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="710" name="o_f_67_1g_73"> + <!-- M. Atk. increases by 6.35. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="711" name="o_f_67_1g_74"> + <!-- M. Atk. increases by 6.35. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="712" name="o_f_67_1g_75"> + <!-- M. Atk. increases by 6.35. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="713" name="o_f_67_1g_76"> + <!-- M. Atk. increases by 6.35. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="714" name="o_f_67_1g_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.1842" /> + <add order="0x40" stat="regMp" val="0.081" /> + </for> + </option> + <option id="715" name="o_f_67_1g_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.1842" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="716" name="o_f_67_1g_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.1842" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="717" name="o_f_67_1g_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.1842" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="718" name="o_f_67_1g_81"> + <!-- HP Regen increases by 0.18. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regHp" val="0.1842" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="719" name="o_f_67_1g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.081" /> + <add order="0x40" stat="regCp" val="0.1842" /> + </for> + </option> + <option id="720" name="o_f_67_1g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.081" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="721" name="o_f_67_1g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.081" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="722" name="o_f_67_1g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regMp" val="0.081" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="723" name="o_f_67_1g_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.1842" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="724" name="o_f_67_1g_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.1842" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="725" name="o_f_67_1g_88"> + <!-- CP Regen increases by 0.18. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regCp" val="0.1842" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="726" name="o_f_67_1g_89"> + <!-- Evasion increases by 0.96. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="0.958083" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="727" name="o_f_67_1g_90"> + <!-- Evasion increases by 0.96. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="rEvas" val="0.958083" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="728" name="o_f_67_1g_91"> + <!-- Accuracy increases by 0.96. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="accCombat" val="0.958083" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="729" name="o_f_70_1g_1"> + <!-- P. Def. increases by 18.72. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + </for> + </option> + <option id="730" name="o_f_70_1g_2"> + <!-- M. Def. increases by 15.05. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + </for> + </option> + <option id="731" name="o_f_70_1g_3"> + <!-- Max HP increases by 75.79 --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + </for> + </option> + <option id="732" name="o_f_70_1g_4"> + <!-- Max HP increases by 24.61. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + </for> + </option> + <option id="733" name="o_f_70_1g_5"> + <!-- Max CP increases by 104.67. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + </for> + </option> + <option id="734" name="o_f_70_1g_6"> + <!-- P. Atk. increases by 11.48. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + </for> + </option> + <option id="735" name="o_f_70_1g_7"> + <!-- M. Atk. increases by 13.3. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + </for> + </option> + <option id="736" name="o_f_70_1g_8"> + <!-- HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regHp" val="0.35682" /> + </for> + </option> + <option id="737" name="o_f_70_1g_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.1558" /> + </for> + </option> + <option id="738" name="o_f_70_1g_10"> + <!-- CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regCp" val="0.35682" /> + </for> + </option> + <option id="739" name="o_f_70_1g_11"> + <!-- Evasion increases by 1.91. --> + <for> + <add order="0x40" stat="rEvas" val="1.906166" /> + </for> + </option> + <option id="740" name="o_f_70_1g_12"> + <!-- Accuracy increases by 1.91. --> + <for> + <add order="0x40" stat="accCombat" val="1.906166" /> + </for> + </option> + <option id="741" name="o_f_70_1g_13"> + <!-- Critical increases by 20.64. --> + <for> + <add order="0x40" stat="rCrit" val="2.0639965448" /> + </for> + </option> + <option id="742" name="o_f_70_1g_14"> + <!-- P. Def. increases by 9.85. M. Def. increases by 7.13. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="mDef" val="7.128" /> + </for> + </option> + <option id="743" name="o_f_70_1g_15"> + <!-- P. Def. increases by 9.85. Max HP increases by 35.9 --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="maxHp" val="35.901" /> + </for> + </option> + <option id="744" name="o_f_70_1g_16"> + <!-- P. Def. increases by 9.85. Max HP increases by 11.66. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="maxMp" val="11.655" /> + </for> + </option> + <option id="745" name="o_f_70_1g_17"> + <!-- P. Def. increases by 9.85. Max CP increases by 49.58. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="maxCp" val="49.5783" /> + </for> + </option> + <option id="746" name="o_f_70_1g_18"> + <!-- P. Def. increases by 9.85. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="747" name="o_f_70_1g_19"> + <!-- P. Def. increases by 9.85. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="748" name="o_f_70_1g_20"> + <!-- P. Def. increases by 9.85. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> + <option id="749" name="o_f_70_1g_21"> + <!-- P. Def. increases by 9.85. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="750" name="o_f_70_1g_22"> + <!-- P. Def. increases by 9.85. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="751" name="o_f_70_1g_23"> + <!-- P. Def. increases by 9.85. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="752" name="o_f_70_1g_24"> + <!-- P. Def. increases by 9.85. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="753" name="o_f_70_1g_25"> + <!-- P. Def. increases by 9.85. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="754" name="o_f_70_1g_26"> + <!-- M. Def. increases by 7.92. Max HP increases by 35.9 --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="maxHp" val="35.901" /> + </for> + </option> + <option id="755" name="o_f_70_1g_27"> + <!-- M. Def. increases by 7.92. Max HP increases by 11.66. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="maxMp" val="11.655" /> + </for> + </option> + <option id="756" name="o_f_70_1g_28"> + <!-- M. Def. increases by 7.92. Max CP increases by 49.58. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="maxCp" val="49.5783" /> + </for> + </option> + <option id="757" name="o_f_70_1g_29"> + <!-- M. Def. increases by 7.92. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="758" name="o_f_70_1g_30"> + <!-- M. Def. increases by 7.92. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="759" name="o_f_70_1g_31"> + <!-- M. Def. increases by 7.92. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> + <option id="760" name="o_f_70_1g_32"> + <!-- M. Def. increases by 7.92. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="761" name="o_f_70_1g_33"> + <!-- M. Def. increases by 7.92. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="762" name="o_f_70_1g_34"> + <!-- M. Def. increases by 7.92. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="763" name="o_f_70_1g_35"> + <!-- M. Def. increases by 7.92. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="764" name="o_f_70_1g_36"> + <!-- M. Def. increases by 7.92. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="765" name="o_f_70_1g_37"> + <!-- Max HP increases by 39.89 Max HP increases by 11.66. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="maxMp" val="11.655" /> + </for> + </option> + <option id="766" name="o_f_70_1g_38"> + <!-- Max HP increases by 39.89 Max CP increases by 49.58. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="maxCp" val="49.5783" /> + </for> + </option> + <option id="767" name="o_f_70_1g_39"> + <!-- Max HP increases by 39.89 P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="768" name="o_f_70_1g_40"> + <!-- Max HP increases by 39.89 M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="769" name="o_f_70_1g_41"> + <!-- Max HP increases by 39.89 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> + <option id="770" name="o_f_70_1g_42"> + <!-- Max HP increases by 39.89 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="771" name="o_f_70_1g_43"> + <!-- Max HP increases by 39.89 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="772" name="o_f_70_1g_44"> + <!-- Max HP increases by 39.89 Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="773" name="o_f_70_1g_45"> + <!-- Max HP increases by 39.89 Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="774" name="o_f_70_1g_46"> + <!-- Max HP increases by 39.89 Critical increases by 9.86. --> + <for> + <add order="0x40" stat="maxHp" val="39.89" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="775" name="o_f_70_1g_47"> + <!-- Max HP increases by 12.95. Max CP increases by 49.58. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="maxCp" val="49.5783" /> + </for> + </option> + <option id="776" name="o_f_70_1g_48"> + <!-- Max HP increases by 12.95. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="777" name="o_f_70_1g_49"> + <!-- Max HP increases by 12.95. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="778" name="o_f_70_1g_50"> + <!-- Max HP increases by 12.95. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> + <option id="779" name="o_f_70_1g_51"> + <!-- Max HP increases by 12.95. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="780" name="o_f_70_1g_52"> + <!-- Max HP increases by 12.95. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="781" name="o_f_70_1g_53"> + <!-- Max HP increases by 12.95. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="782" name="o_f_70_1g_54"> + <!-- Max HP increases by 12.95. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="783" name="o_f_70_1g_55"> + <!-- Max HP increases by 12.95. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="maxMp" val="12.95" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="784" name="o_f_70_1g_56"> + <!-- Max CP increases by 55.09. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="785" name="o_f_70_1g_57"> + <!-- Max CP increases by 55.09. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="786" name="o_f_70_1g_58"> + <!-- Max CP increases by 55.09. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> + <option id="787" name="o_f_70_1g_59"> + <!-- Max CP increases by 55.09. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="788" name="o_f_70_1g_60"> + <!-- Max CP increases by 55.09. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="789" name="o_f_70_1g_61"> + <!-- Max CP increases by 55.09. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="790" name="o_f_70_1g_62"> + <!-- Max CP increases by 55.09. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="791" name="o_f_70_1g_63"> + <!-- Max CP increases by 55.09. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="maxCp" val="55.087" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="792" name="o_f_70_1g_64"> + <!-- P. Atk. increases by 6.04. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="793" name="o_f_70_1g_65"> + <!-- P. Atk. increases by 6.04. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> + <option id="794" name="o_f_70_1g_66"> + <!-- P. Atk. increases by 6.04. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="795" name="o_f_70_1g_67"> + <!-- P. Atk. increases by 6.04. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="796" name="o_f_70_1g_68"> + <!-- P. Atk. increases by 6.04. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="797" name="o_f_70_1g_69"> + <!-- P. Atk. increases by 6.04. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="798" name="o_f_70_1g_70"> + <!-- P. Atk. increases by 6.04. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="799" name="o_f_70_1g_71"> + <!-- M. Atk. increases by 7. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="regHp" val="0.16902" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00800-00899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00800-00899.xml new file mode 100644 index 0000000000..a4a471dc7b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00800-00899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="800" name="o_f_70_1g_72"> + <!-- M. Atk. increases by 7. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="801" name="o_f_70_1g_73"> + <!-- M. Atk. increases by 7. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="802" name="o_f_70_1g_74"> + <!-- M. Atk. increases by 7. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="803" name="o_f_70_1g_75"> + <!-- M. Atk. increases by 7. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="804" name="o_f_70_1g_76"> + <!-- M. Atk. increases by 7. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="805" name="o_f_70_1g_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.1878" /> + <add order="0x40" stat="regMp" val="0.0738" /> + </for> + </option> + <option id="806" name="o_f_70_1g_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.1878" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="807" name="o_f_70_1g_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="regHp" val="0.1878" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="808" name="o_f_70_1g_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="regHp" val="0.1878" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="809" name="o_f_70_1g_81"> + <!-- HP Regen increases by 0.19. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="regHp" val="0.1878" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="810" name="o_f_70_1g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.082" /> + <add order="0x40" stat="regCp" val="0.16902" /> + </for> + </option> + <option id="811" name="o_f_70_1g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="regMp" val="0.082" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="812" name="o_f_70_1g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="regMp" val="0.082" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="813" name="o_f_70_1g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="regMp" val="0.082" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="814" name="o_f_70_1g_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="regCp" val="0.1878" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="815" name="o_f_70_1g_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="regCp" val="0.1878" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="816" name="o_f_70_1g_88"> + <!-- CP Regen increases by 0.19. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="regCp" val="0.1878" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="817" name="o_f_70_1g_89"> + <!-- Evasion increases by 1.01. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="rEvas" val="1.005987" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="818" name="o_f_70_1g_90"> + <!-- Evasion increases by 1.01. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="rEvas" val="1.005987" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="819" name="o_f_70_1g_91"> + <!-- Accuracy increases by 1.01. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="accCombat" val="1.005987" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="820" name="o_f_75_1g_1"> + <!-- P. Def. increases by 20.77. --> + <for> + <add order="0x40" stat="pDef" val="20.767" /> + </for> + </option> + <option id="821" name="o_f_75_1g_2"> + <!-- M. Def. increases by 16.72. --> + <for> + <add order="0x40" stat="mDef" val="16.72" /> + </for> + </option> + <option id="822" name="o_f_75_1g_3"> + <!-- Max HP increases by 84.51 --> + <for> + <add order="0x40" stat="maxHp" val="84.512" /> + </for> + </option> + <option id="823" name="o_f_75_1g_4"> + <!-- Max HP increases by 27.57. --> + <for> + <add order="0x40" stat="maxMp" val="27.569" /> + </for> + </option> + <option id="824" name="o_f_75_1g_5"> + <!-- Max CP increases by 116.71. --> + <for> + <add order="0x40" stat="maxCp" val="116.7113" /> + </for> + </option> + <option id="825" name="o_f_75_1g_6"> + <!-- P. Atk. increases by 13.15. --> + <for> + <add order="0x40" stat="pAtk" val="13.148" /> + </for> + </option> + <option id="826" name="o_f_75_1g_7"> + <!-- M. Atk. increases by 15.35. --> + <for> + <add order="0x40" stat="mAtk" val="15.352" /> + </for> + </option> + <option id="827" name="o_f_75_1g_8"> + <!-- HP Regen increases by 0.42. --> + <for> + <add order="0x40" stat="regHp" val="0.41705" /> + </for> + </option> + <option id="828" name="o_f_75_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.17879" /> + </for> + </option> + <option id="829" name="o_f_75_1g_10"> + <!-- CP Regen increases by 0.42. --> + <for> + <add order="0x40" stat="regCp" val="0.41705" /> + </for> + </option> + <option id="830" name="o_f_75_1g_11"> + <!-- Evasion increases by 2.1. --> + <for> + <add order="0x40" stat="rEvas" val="2.096766" /> + </for> + </option> + <option id="831" name="o_f_75_1g_12"> + <!-- Accuracy increases by 2.1. --> + <for> + <add order="0x40" stat="accCombat" val="2.096766" /> + </for> + </option> + <option id="832" name="o_f_75_1g_13"> + <!-- Critical increases by 22.7. --> + <for> + <add order="0x40" stat="rCrit" val="2.2703782248" /> + </for> + </option> + <option id="833" name="o_f_75_1g_14"> + <!-- P. Def. increases by 10.93. M. Def. increases by 7.92. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mDef" val="7.92" /> + </for> + </option> + <option id="834" name="o_f_75_1g_15"> + <!-- P. Def. increases by 10.93. Max HP increases by 40.03 --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxHp" val="40.032" /> + </for> + </option> + <option id="835" name="o_f_75_1g_16"> + <!-- P. Def. increases by 10.93. Max HP increases by 13.06. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxMp" val="13.059" /> + </for> + </option> + <option id="836" name="o_f_75_1g_17"> + <!-- P. Def. increases by 10.93. Max CP increases by 55.28. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxCp" val="55.2843" /> + </for> + </option> + <option id="837" name="o_f_75_1g_18"> + <!-- P. Def. increases by 10.93. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="838" name="o_f_75_1g_19"> + <!-- P. Def. increases by 10.93. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="839" name="o_f_75_1g_20"> + <!-- P. Def. increases by 10.93. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="840" name="o_f_75_1g_21"> + <!-- P. Def. increases by 10.93. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="841" name="o_f_75_1g_22"> + <!-- P. Def. increases by 10.93. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="842" name="o_f_75_1g_23"> + <!-- P. Def. increases by 10.93. Evasion increases by 1. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="843" name="o_f_75_1g_24"> + <!-- P. Def. increases by 10.93. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="844" name="o_f_75_1g_25"> + <!-- P. Def. increases by 10.93. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="845" name="o_f_75_1g_26"> + <!-- M. Def. increases by 8.8. Max HP increases by 40.03 --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxHp" val="40.032" /> + </for> + </option> + <option id="846" name="o_f_75_1g_27"> + <!-- M. Def. increases by 8.8. Max HP increases by 13.06. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxMp" val="13.059" /> + </for> + </option> + <option id="847" name="o_f_75_1g_28"> + <!-- M. Def. increases by 8.8. Max CP increases by 55.28. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxCp" val="55.2843" /> + </for> + </option> + <option id="848" name="o_f_75_1g_29"> + <!-- M. Def. increases by 8.8. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="849" name="o_f_75_1g_30"> + <!-- M. Def. increases by 8.8. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="850" name="o_f_75_1g_31"> + <!-- M. Def. increases by 8.8. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="851" name="o_f_75_1g_32"> + <!-- M. Def. increases by 8.8. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="852" name="o_f_75_1g_33"> + <!-- M. Def. increases by 8.8. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="853" name="o_f_75_1g_34"> + <!-- M. Def. increases by 8.8. Evasion increases by 1. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="854" name="o_f_75_1g_35"> + <!-- M. Def. increases by 8.8. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="855" name="o_f_75_1g_36"> + <!-- M. Def. increases by 8.8. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="856" name="o_f_75_1g_37"> + <!-- Max HP increases by 44.48 Max HP increases by 13.06. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="maxMp" val="13.059" /> + </for> + </option> + <option id="857" name="o_f_75_1g_38"> + <!-- Max HP increases by 44.48 Max CP increases by 55.28. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="maxCp" val="55.2843" /> + </for> + </option> + <option id="858" name="o_f_75_1g_39"> + <!-- Max HP increases by 44.48 P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="859" name="o_f_75_1g_40"> + <!-- Max HP increases by 44.48 M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="860" name="o_f_75_1g_41"> + <!-- Max HP increases by 44.48 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="861" name="o_f_75_1g_42"> + <!-- Max HP increases by 44.48 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="862" name="o_f_75_1g_43"> + <!-- Max HP increases by 44.48 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="863" name="o_f_75_1g_44"> + <!-- Max HP increases by 44.48 Evasion increases by 1. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="864" name="o_f_75_1g_45"> + <!-- Max HP increases by 44.48 Accuracy increases by 1. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="865" name="o_f_75_1g_46"> + <!-- Max HP increases by 44.48 Critical increases by 10.78. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="866" name="o_f_75_1g_47"> + <!-- Max HP increases by 14.51. Max CP increases by 55.28. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="maxCp" val="55.2843" /> + </for> + </option> + <option id="867" name="o_f_75_1g_48"> + <!-- Max HP increases by 14.51. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="868" name="o_f_75_1g_49"> + <!-- Max HP increases by 14.51. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="869" name="o_f_75_1g_50"> + <!-- Max HP increases by 14.51. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="870" name="o_f_75_1g_51"> + <!-- Max HP increases by 14.51. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="871" name="o_f_75_1g_52"> + <!-- Max HP increases by 14.51. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="872" name="o_f_75_1g_53"> + <!-- Max HP increases by 14.51. Evasion increases by 1. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="873" name="o_f_75_1g_54"> + <!-- Max HP increases by 14.51. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="874" name="o_f_75_1g_55"> + <!-- Max HP increases by 14.51. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="875" name="o_f_75_1g_56"> + <!-- Max CP increases by 61.43. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="876" name="o_f_75_1g_57"> + <!-- Max CP increases by 61.43. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="877" name="o_f_75_1g_58"> + <!-- Max CP increases by 61.43. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="878" name="o_f_75_1g_59"> + <!-- Max CP increases by 61.43. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="879" name="o_f_75_1g_60"> + <!-- Max CP increases by 61.43. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="880" name="o_f_75_1g_61"> + <!-- Max CP increases by 61.43. Evasion increases by 1. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="881" name="o_f_75_1g_62"> + <!-- Max CP increases by 61.43. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="882" name="o_f_75_1g_63"> + <!-- Max CP increases by 61.43. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="883" name="o_f_75_1g_64"> + <!-- P. Atk. increases by 6.92. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="884" name="o_f_75_1g_65"> + <!-- P. Atk. increases by 6.92. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="885" name="o_f_75_1g_66"> + <!-- P. Atk. increases by 6.92. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="886" name="o_f_75_1g_67"> + <!-- P. Atk. increases by 6.92. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="887" name="o_f_75_1g_68"> + <!-- P. Atk. increases by 6.92. Evasion increases by 1. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="888" name="o_f_75_1g_69"> + <!-- P. Atk. increases by 6.92. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="889" name="o_f_75_1g_70"> + <!-- P. Atk. increases by 6.92. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="890" name="o_f_75_1g_71"> + <!-- M. Atk. increases by 8.08. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regHp" val="0.19755" /> + </for> + </option> + <option id="891" name="o_f_75_1g_72"> + <!-- M. Atk. increases by 8.08. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="892" name="o_f_75_1g_73"> + <!-- M. Atk. increases by 8.08. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="893" name="o_f_75_1g_74"> + <!-- M. Atk. increases by 8.08. Evasion increases by 1. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="894" name="o_f_75_1g_75"> + <!-- M. Atk. increases by 8.08. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="895" name="o_f_75_1g_76"> + <!-- M. Atk. increases by 8.08. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="896" name="o_f_75_1g_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="regMp" val="0.08469" /> + </for> + </option> + <option id="897" name="o_f_75_1g_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="898" name="o_f_75_1g_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 1. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="899" name="o_f_75_1g_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/00900-00999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/00900-00999.xml new file mode 100644 index 0000000000..78d4e9dc6f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/00900-00999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="900" name="o_f_75_1g_81"> + <!-- HP Regen increases by 0.22. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="901" name="o_f_75_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="regCp" val="0.19755" /> + </for> + </option> + <option id="902" name="o_f_75_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 1. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="903" name="o_f_75_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="904" name="o_f_75_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="905" name="o_f_75_1g_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 1. --> + <for> + <add order="0x40" stat="regCp" val="0.2195" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="906" name="o_f_75_1g_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="regCp" val="0.2195" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="907" name="o_f_75_1g_88"> + <!-- CP Regen increases by 0.22. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="regCp" val="0.2195" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="908" name="o_f_75_1g_89"> + <!-- Evasion increases by 1.1. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="rEvas" val="1.100802" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="909" name="o_f_75_1g_90"> + <!-- Evasion increases by 1.1. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="rEvas" val="1.100802" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="910" name="o_f_75_1g_91"> + <!-- Accuracy increases by 1.1. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="accCombat" val="1.100802" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="911" name="o_f_46_1s_1"> + <!-- P. Def. increases by 20.6. --> + <for> + <add order="0x40" stat="pDef" val="20.6" /> + </for> + </option> + <option id="912" name="o_f_46_1s_2"> + <!-- M. Def. increases by 16.44. --> + <for> + <add order="0x40" stat="mDef" val="16.44" /> + </for> + </option> + <option id="913" name="o_f_46_1s_3"> + <!-- Max HP increases by 79.28 --> + <for> + <add order="0x40" stat="maxHp" val="79.28" /> + </for> + </option> + <option id="914" name="o_f_46_1s_4"> + <!-- Max HP increases by 24.52. --> + <for> + <add order="0x40" stat="maxMp" val="24.52" /> + </for> + </option> + <option id="915" name="o_f_46_1s_5"> + <!-- Max CP increases by 109.48. --> + <for> + <add order="0x40" stat="maxCp" val="109.484" /> + </for> + </option> + <option id="916" name="o_f_46_1s_6"> + <!-- P. Atk. increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + </for> + </option> + <option id="917" name="o_f_46_1s_7"> + <!-- M. Atk. increases by 10.08. --> + <for> + <add order="0x40" stat="mAtk" val="10.08" /> + </for> + </option> + <option id="918" name="o_f_46_1s_8"> + <!-- HP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regHp" val="0.4676" /> + </for> + </option> + <option id="919" name="o_f_46_1s_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.2052" /> + </for> + </option> + <option id="920" name="o_f_46_1s_10"> + <!-- CP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regCp" val="0.4676" /> + </for> + </option> + <option id="921" name="o_f_46_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="922" name="o_f_46_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="923" name="o_f_46_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="924" name="o_f_46_1s_14"> + <!-- P. Def. increases by 10.3. M. Def. increases by 8.22. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mDef" val="8.22" /> + </for> + </option> + <option id="925" name="o_f_46_1s_15"> + <!-- P. Def. increases by 10.3. Max HP increases by 39.64 --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxHp" val="39.64" /> + </for> + </option> + <option id="926" name="o_f_46_1s_16"> + <!-- P. Def. increases by 10.3. Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="927" name="o_f_46_1s_17"> + <!-- P. Def. increases by 10.3. Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="928" name="o_f_46_1s_18"> + <!-- P. Def. increases by 10.3. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="929" name="o_f_46_1s_19"> + <!-- P. Def. increases by 10.3. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="930" name="o_f_46_1s_20"> + <!-- P. Def. increases by 10.3. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="931" name="o_f_46_1s_21"> + <!-- P. Def. increases by 10.3. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="932" name="o_f_46_1s_22"> + <!-- P. Def. increases by 10.3. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="933" name="o_f_46_1s_23"> + <!-- P. Def. increases by 10.3. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="934" name="o_f_46_1s_24"> + <!-- P. Def. increases by 10.3. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="935" name="o_f_46_1s_25"> + <!-- P. Def. increases by 10.3. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="936" name="o_f_46_1s_26"> + <!-- M. Def. increases by 8.22. Max HP increases by 39.64 --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxHp" val="39.64" /> + </for> + </option> + <option id="937" name="o_f_46_1s_27"> + <!-- M. Def. increases by 8.22. Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="938" name="o_f_46_1s_28"> + <!-- M. Def. increases by 8.22. Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="939" name="o_f_46_1s_29"> + <!-- M. Def. increases by 8.22. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="940" name="o_f_46_1s_30"> + <!-- M. Def. increases by 8.22. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="941" name="o_f_46_1s_31"> + <!-- M. Def. increases by 8.22. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="942" name="o_f_46_1s_32"> + <!-- M. Def. increases by 8.22. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="943" name="o_f_46_1s_33"> + <!-- M. Def. increases by 8.22. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="944" name="o_f_46_1s_34"> + <!-- M. Def. increases by 8.22. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="945" name="o_f_46_1s_35"> + <!-- M. Def. increases by 8.22. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="946" name="o_f_46_1s_36"> + <!-- M. Def. increases by 8.22. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="947" name="o_f_46_1s_37"> + <!-- Max HP increases by 39.64 Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="948" name="o_f_46_1s_38"> + <!-- Max HP increases by 39.64 Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="949" name="o_f_46_1s_39"> + <!-- Max HP increases by 39.64 P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="950" name="o_f_46_1s_40"> + <!-- Max HP increases by 39.64 M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="951" name="o_f_46_1s_41"> + <!-- Max HP increases by 39.64 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="952" name="o_f_46_1s_42"> + <!-- Max HP increases by 39.64 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="953" name="o_f_46_1s_43"> + <!-- Max HP increases by 39.64 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="954" name="o_f_46_1s_44"> + <!-- Max HP increases by 39.64 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="955" name="o_f_46_1s_45"> + <!-- Max HP increases by 39.64 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="956" name="o_f_46_1s_46"> + <!-- Max HP increases by 39.64 Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="957" name="o_f_46_1s_47"> + <!-- Max HP increases by 12.26. Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="958" name="o_f_46_1s_48"> + <!-- Max HP increases by 12.26. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="959" name="o_f_46_1s_49"> + <!-- Max HP increases by 12.26. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="960" name="o_f_46_1s_50"> + <!-- Max HP increases by 12.26. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="961" name="o_f_46_1s_51"> + <!-- Max HP increases by 12.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="962" name="o_f_46_1s_52"> + <!-- Max HP increases by 12.26. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="963" name="o_f_46_1s_53"> + <!-- Max HP increases by 12.26. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="964" name="o_f_46_1s_54"> + <!-- Max HP increases by 12.26. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="965" name="o_f_46_1s_55"> + <!-- Max HP increases by 12.26. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="966" name="o_f_46_1s_56"> + <!-- Max CP increases by 54.74. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="967" name="o_f_46_1s_57"> + <!-- Max CP increases by 54.74. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="968" name="o_f_46_1s_58"> + <!-- Max CP increases by 54.74. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="969" name="o_f_46_1s_59"> + <!-- Max CP increases by 54.74. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="970" name="o_f_46_1s_60"> + <!-- Max CP increases by 54.74. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="971" name="o_f_46_1s_61"> + <!-- Max CP increases by 54.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="972" name="o_f_46_1s_62"> + <!-- Max CP increases by 54.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="973" name="o_f_46_1s_63"> + <!-- Max CP increases by 54.74. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="974" name="o_f_46_1s_64"> + <!-- P. Atk. increases by 4.4. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="975" name="o_f_46_1s_65"> + <!-- P. Atk. increases by 4.4. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="976" name="o_f_46_1s_66"> + <!-- P. Atk. increases by 4.4. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="977" name="o_f_46_1s_67"> + <!-- P. Atk. increases by 4.4. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="978" name="o_f_46_1s_68"> + <!-- P. Atk. increases by 4.4. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="979" name="o_f_46_1s_69"> + <!-- P. Atk. increases by 4.4. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="980" name="o_f_46_1s_70"> + <!-- P. Atk. increases by 4.4. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="981" name="o_f_46_1s_71"> + <!-- M. Atk. increases by 5.04. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="982" name="o_f_46_1s_72"> + <!-- M. Atk. increases by 5.04. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="983" name="o_f_46_1s_73"> + <!-- M. Atk. increases by 5.04. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="984" name="o_f_46_1s_74"> + <!-- M. Atk. increases by 5.04. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="985" name="o_f_46_1s_75"> + <!-- M. Atk. increases by 5.04. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="986" name="o_f_46_1s_76"> + <!-- M. Atk. increases by 5.04. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="987" name="o_f_46_1s_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="988" name="o_f_46_1s_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="989" name="o_f_46_1s_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="990" name="o_f_46_1s_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="991" name="o_f_46_1s_81"> + <!-- HP Regen increases by 0.23. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="992" name="o_f_46_1s_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="993" name="o_f_46_1s_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="994" name="o_f_46_1s_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="995" name="o_f_46_1s_85"> + <!-- MP Regen increases by 0.1. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="996" name="o_f_46_1s_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="997" name="o_f_46_1s_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="998" name="o_f_46_1s_88"> + <!-- CP Regen increases by 0.23. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="999" name="o_f_46_1s_89"> + <!-- Evasion increases by 0.9. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01000-01099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01000-01099.xml new file mode 100644 index 0000000000..75f0da4904 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01000-01099.xml @@ -0,0 +1,683 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1000" name="o_f_46_1s_90"> + <!-- Evasion increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1001" name="o_f_46_1s_91"> + <!-- Accuracy increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="accCombat" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1002" name="o_f_49_1s_1"> + <!-- P. Def. increases by 21.47. --> + <for> + <add order="0x40" stat="pDef" val="21.47" /> + </for> + </option> + <option id="1003" name="o_f_49_1s_2"> + <!-- M. Def. increases by 17.25. --> + <for> + <add order="0x40" stat="mDef" val="17.252" /> + </for> + </option> + <option id="1004" name="o_f_49_1s_3"> + <!-- Max HP increases by 84.17 --> + <for> + <add order="0x40" stat="maxHp" val="84.17" /> + </for> + </option> + <option id="1005" name="o_f_49_1s_4"> + <!-- Max HP increases by 26.3. --> + <for> + <add order="0x40" stat="maxMp" val="26.296" /> + </for> + </option> + <option id="1006" name="o_f_49_1s_5"> + <!-- Max CP increases by 116.2. --> + <for> + <add order="0x40" stat="maxCp" val="116.204" /> + </for> + </option> + <option id="1007" name="o_f_49_1s_6"> + <!-- P. Atk. increases by 9.77. --> + <for> + <add order="0x40" stat="pAtk" val="9.766" /> + </for> + </option> + <option id="1008" name="o_f_49_1s_7"> + <!-- M. Atk. increases by 11.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.21" /> + </for> + </option> + <option id="1009" name="o_f_49_1s_8"> + <!-- HP Regen increases by 0.45. --> + <for> + <add order="0x40" stat="regHp" val="0.4541" /> + </for> + </option> + <option id="1010" name="o_f_49_1s_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.21318" /> + </for> + </option> + <option id="1011" name="o_f_49_1s_10"> + <!-- CP Regen increases by 0.45. --> + <for> + <add order="0x40" stat="regCp" val="0.4541" /> + </for> + </option> + <option id="1012" name="o_f_49_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="1013" name="o_f_49_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="1014" name="o_f_49_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="1015" name="o_f_49_1s_14"> + <!-- P. Def. increases by 10.74. M. Def. increases by 8.63. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mDef" val="8.626" /> + </for> + </option> + <option id="1016" name="o_f_49_1s_15"> + <!-- P. Def. increases by 10.74. Max HP increases by 42.09 --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxHp" val="42.085" /> + </for> + </option> + <option id="1017" name="o_f_49_1s_16"> + <!-- P. Def. increases by 10.74. Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="1018" name="o_f_49_1s_17"> + <!-- P. Def. increases by 10.74. Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="1019" name="o_f_49_1s_18"> + <!-- P. Def. increases by 10.74. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="1020" name="o_f_49_1s_19"> + <!-- P. Def. increases by 10.74. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="1021" name="o_f_49_1s_20"> + <!-- P. Def. increases by 10.74. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1022" name="o_f_49_1s_21"> + <!-- P. Def. increases by 10.74. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1023" name="o_f_49_1s_22"> + <!-- P. Def. increases by 10.74. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1024" name="o_f_49_1s_23"> + <!-- P. Def. increases by 10.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1025" name="o_f_49_1s_24"> + <!-- P. Def. increases by 10.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1026" name="o_f_49_1s_25"> + <!-- P. Def. increases by 10.74. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1027" name="o_f_49_1s_26"> + <!-- M. Def. increases by 8.63. Max HP increases by 42.09 --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxHp" val="42.085" /> + </for> + </option> + <option id="1028" name="o_f_49_1s_27"> + <!-- M. Def. increases by 8.63. Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="1029" name="o_f_49_1s_28"> + <!-- M. Def. increases by 8.63. Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="1030" name="o_f_49_1s_29"> + <!-- M. Def. increases by 8.63. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="1031" name="o_f_49_1s_30"> + <!-- M. Def. increases by 8.63. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="1032" name="o_f_49_1s_31"> + <!-- M. Def. increases by 8.63. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1033" name="o_f_49_1s_32"> + <!-- M. Def. increases by 8.63. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1034" name="o_f_49_1s_33"> + <!-- M. Def. increases by 8.63. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1035" name="o_f_49_1s_34"> + <!-- M. Def. increases by 8.63. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1036" name="o_f_49_1s_35"> + <!-- M. Def. increases by 8.63. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1037" name="o_f_49_1s_36"> + <!-- M. Def. increases by 8.63. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1038" name="o_f_49_1s_37"> + <!-- Max HP increases by 42.09 Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="1039" name="o_f_49_1s_38"> + <!-- Max HP increases by 42.09 Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="1040" name="o_f_49_1s_39"> + <!-- Max HP increases by 42.09 P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="1041" name="o_f_49_1s_40"> + <!-- Max HP increases by 42.09 M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="1042" name="o_f_49_1s_41"> + <!-- Max HP increases by 42.09 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1043" name="o_f_49_1s_42"> + <!-- Max HP increases by 42.09 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1044" name="o_f_49_1s_43"> + <!-- Max HP increases by 42.09 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1045" name="o_f_49_1s_44"> + <!-- Max HP increases by 42.09 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1046" name="o_f_49_1s_45"> + <!-- Max HP increases by 42.09 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1047" name="o_f_49_1s_46"> + <!-- Max HP increases by 42.09 Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1048" name="o_f_49_1s_47"> + <!-- Max HP increases by 13.15. Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="1049" name="o_f_49_1s_48"> + <!-- Max HP increases by 13.15. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="1050" name="o_f_49_1s_49"> + <!-- Max HP increases by 13.15. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="1051" name="o_f_49_1s_50"> + <!-- Max HP increases by 13.15. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1052" name="o_f_49_1s_51"> + <!-- Max HP increases by 13.15. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1053" name="o_f_49_1s_52"> + <!-- Max HP increases by 13.15. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1054" name="o_f_49_1s_53"> + <!-- Max HP increases by 13.15. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1055" name="o_f_49_1s_54"> + <!-- Max HP increases by 13.15. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1056" name="o_f_49_1s_55"> + <!-- Max HP increases by 13.15. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1057" name="o_f_49_1s_56"> + <!-- Max CP increases by 58.1. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="1058" name="o_f_49_1s_57"> + <!-- Max CP increases by 58.1. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="1059" name="o_f_49_1s_58"> + <!-- Max CP increases by 58.1. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1060" name="o_f_49_1s_59"> + <!-- Max CP increases by 58.1. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1061" name="o_f_49_1s_60"> + <!-- Max CP increases by 58.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1062" name="o_f_49_1s_61"> + <!-- Max CP increases by 58.1. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1063" name="o_f_49_1s_62"> + <!-- Max CP increases by 58.1. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1064" name="o_f_49_1s_63"> + <!-- Max CP increases by 58.1. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1065" name="o_f_49_1s_64"> + <!-- P. Atk. increases by 4.88. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="1066" name="o_f_49_1s_65"> + <!-- P. Atk. increases by 4.88. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1067" name="o_f_49_1s_66"> + <!-- P. Atk. increases by 4.88. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1068" name="o_f_49_1s_67"> + <!-- P. Atk. increases by 4.88. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1069" name="o_f_49_1s_68"> + <!-- P. Atk. increases by 4.88. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1070" name="o_f_49_1s_69"> + <!-- P. Atk. increases by 4.88. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1071" name="o_f_49_1s_70"> + <!-- P. Atk. increases by 4.88. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1072" name="o_f_49_1s_71"> + <!-- M. Atk. increases by 5.61. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="1073" name="o_f_49_1s_72"> + <!-- M. Atk. increases by 5.61. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1074" name="o_f_49_1s_73"> + <!-- M. Atk. increases by 5.61. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1075" name="o_f_49_1s_74"> + <!-- M. Atk. increases by 5.61. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1076" name="o_f_49_1s_75"> + <!-- M. Atk. increases by 5.61. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1077" name="o_f_49_1s_76"> + <!-- M. Atk. increases by 5.61. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1078" name="o_f_49_1s_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="1079" name="o_f_49_1s_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1080" name="o_f_49_1s_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1081" name="o_f_49_1s_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1082" name="o_f_49_1s_81"> + <!-- HP Regen increases by 0.23. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1083" name="o_f_49_1s_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="1084" name="o_f_49_1s_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1085" name="o_f_49_1s_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1086" name="o_f_49_1s_85"> + <!-- MP Regen increases by 0.11. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1087" name="o_f_49_1s_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="1088" name="o_f_49_1s_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1089" name="o_f_49_1s_88"> + <!-- CP Regen increases by 0.23. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1090" name="o_f_49_1s_89"> + <!-- Evasion increases by 0.9. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="1091" name="o_f_49_1s_90"> + <!-- Evasion increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1092" name="o_f_49_1s_91"> + <!-- Accuracy increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="accCombat" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="1093" name="o_f_52_1s_1"> + <!-- P. Def. increases by 22.9. --> + <for> + <add order="0x40" stat="pDef" val="22.903" /> + </for> + </option> + <option id="1094" name="o_f_52_1s_2"> + <!-- M. Def. increases by 18.43. --> + <for> + <add order="0x40" stat="mDef" val="18.426" /> + </for> + </option> + <option id="1095" name="o_f_52_1s_3"> + <!-- Max HP increases by 90.76 --> + <for> + <add order="0x40" stat="maxHp" val="90.761" /> + </for> + </option> + <option id="1096" name="o_f_52_1s_4"> + <!-- Max HP increases by 28.6. --> + <for> + <add order="0x40" stat="maxMp" val="28.601" /> + </for> + </option> + <option id="1097" name="o_f_52_1s_5"> + <!-- Max CP increases by 125.34. --> + <for> + <add order="0x40" stat="maxCp" val="125.3375" /> + </for> + </option> + <option id="1098" name="o_f_52_1s_6"> + <!-- P. Atk. increases by 11.03. --> + <for> + <add order="0x40" stat="pAtk" val="11.026" /> + </for> + </option> + <option id="1099" name="o_f_52_1s_7"> + <!-- M. Atk. increases by 12.65. --> + <for> + <add order="0x40" stat="mAtk" val="12.654" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01100-01199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01100-01199.xml new file mode 100644 index 0000000000..cbd944d760 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01100-01199.xml @@ -0,0 +1,684 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1100" name="o_f_52_1s_8"> + <!-- HP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regHp" val="0.53391" /> + </for> + </option> + <option id="1101" name="o_f_52_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.230954" /> + </for> + </option> + <option id="1102" name="o_f_52_1s_10"> + <!-- CP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regCp" val="0.53391" /> + </for> + </option> + <option id="1103" name="o_f_52_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="1104" name="o_f_52_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="1105" name="o_f_52_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="1106" name="o_f_52_1s_14"> + <!-- P. Def. increases by 11.76. M. Def. increases by 8.96. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="mDef" val="8.964" /> + </for> + </option> + <option id="1107" name="o_f_52_1s_15"> + <!-- P. Def. increases by 11.76. Max HP increases by 44.15 --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="maxHp" val="44.154" /> + </for> + </option> + <option id="1108" name="o_f_52_1s_16"> + <!-- P. Def. increases by 11.76. Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="1109" name="o_f_52_1s_17"> + <!-- P. Def. increases by 11.76. Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="1110" name="o_f_52_1s_18"> + <!-- P. Def. increases by 11.76. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="1111" name="o_f_52_1s_19"> + <!-- P. Def. increases by 11.76. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="1112" name="o_f_52_1s_20"> + <!-- P. Def. increases by 11.76. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1113" name="o_f_52_1s_21"> + <!-- P. Def. increases by 11.76. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1114" name="o_f_52_1s_22"> + <!-- P. Def. increases by 11.76. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1115" name="o_f_52_1s_23"> + <!-- P. Def. increases by 11.76. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1116" name="o_f_52_1s_24"> + <!-- P. Def. increases by 11.76. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1117" name="o_f_52_1s_25"> + <!-- P. Def. increases by 11.76. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1118" name="o_f_52_1s_26"> + <!-- M. Def. increases by 9.46. Max HP increases by 44.15 --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="maxHp" val="44.154" /> + </for> + </option> + <option id="1119" name="o_f_52_1s_27"> + <!-- M. Def. increases by 9.46. Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="1120" name="o_f_52_1s_28"> + <!-- M. Def. increases by 9.46. Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="1121" name="o_f_52_1s_29"> + <!-- M. Def. increases by 9.46. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="1122" name="o_f_52_1s_30"> + <!-- M. Def. increases by 9.46. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="1123" name="o_f_52_1s_31"> + <!-- M. Def. increases by 9.46. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1124" name="o_f_52_1s_32"> + <!-- M. Def. increases by 9.46. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1125" name="o_f_52_1s_33"> + <!-- M. Def. increases by 9.46. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1126" name="o_f_52_1s_34"> + <!-- M. Def. increases by 9.46. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1127" name="o_f_52_1s_35"> + <!-- M. Def. increases by 9.46. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1128" name="o_f_52_1s_36"> + <!-- M. Def. increases by 9.46. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1129" name="o_f_52_1s_37"> + <!-- Max HP increases by 46.61 Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="1130" name="o_f_52_1s_38"> + <!-- Max HP increases by 46.61 Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="1131" name="o_f_52_1s_39"> + <!-- Max HP increases by 46.61 P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="1132" name="o_f_52_1s_40"> + <!-- Max HP increases by 46.61 M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="1133" name="o_f_52_1s_41"> + <!-- Max HP increases by 46.61 HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1134" name="o_f_52_1s_42"> + <!-- Max HP increases by 46.61 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1135" name="o_f_52_1s_43"> + <!-- Max HP increases by 46.61 CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1136" name="o_f_52_1s_44"> + <!-- Max HP increases by 46.61 Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1137" name="o_f_52_1s_45"> + <!-- Max HP increases by 46.61 Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1138" name="o_f_52_1s_46"> + <!-- Max HP increases by 46.61 Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxHp" val="46.607" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1139" name="o_f_52_1s_47"> + <!-- Max HP increases by 14.69. Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="1140" name="o_f_52_1s_48"> + <!-- Max HP increases by 14.69. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="1141" name="o_f_52_1s_49"> + <!-- Max HP increases by 14.69. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="1142" name="o_f_52_1s_50"> + <!-- Max HP increases by 14.69. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1143" name="o_f_52_1s_51"> + <!-- Max HP increases by 14.69. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1144" name="o_f_52_1s_52"> + <!-- Max HP increases by 14.69. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1145" name="o_f_52_1s_53"> + <!-- Max HP increases by 14.69. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1146" name="o_f_52_1s_54"> + <!-- Max HP increases by 14.69. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1147" name="o_f_52_1s_55"> + <!-- Max HP increases by 14.69. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxMp" val="14.687" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1148" name="o_f_52_1s_56"> + <!-- Max CP increases by 64.36. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="1149" name="o_f_52_1s_57"> + <!-- Max CP increases by 64.36. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="1150" name="o_f_52_1s_58"> + <!-- Max CP increases by 64.36. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1151" name="o_f_52_1s_59"> + <!-- Max CP increases by 64.36. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1152" name="o_f_52_1s_60"> + <!-- Max CP increases by 64.36. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1153" name="o_f_52_1s_61"> + <!-- Max CP increases by 64.36. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1154" name="o_f_52_1s_62"> + <!-- Max CP increases by 64.36. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1155" name="o_f_52_1s_63"> + <!-- Max CP increases by 64.36. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxCp" val="64.3625" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1156" name="o_f_52_1s_64"> + <!-- P. Atk. increases by 5.66. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="1157" name="o_f_52_1s_65"> + <!-- P. Atk. increases by 5.66. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1158" name="o_f_52_1s_66"> + <!-- P. Atk. increases by 5.66. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1159" name="o_f_52_1s_67"> + <!-- P. Atk. increases by 5.66. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1160" name="o_f_52_1s_68"> + <!-- P. Atk. increases by 5.66. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1161" name="o_f_52_1s_69"> + <!-- P. Atk. increases by 5.66. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1162" name="o_f_52_1s_70"> + <!-- P. Atk. increases by 5.66. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1163" name="o_f_52_1s_71"> + <!-- M. Atk. increases by 6.5. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="1164" name="o_f_52_1s_72"> + <!-- M. Atk. increases by 6.5. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1165" name="o_f_52_1s_73"> + <!-- M. Atk. increases by 6.5. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1166" name="o_f_52_1s_74"> + <!-- M. Atk. increases by 6.5. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1167" name="o_f_52_1s_75"> + <!-- M. Atk. increases by 6.5. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1168" name="o_f_52_1s_76"> + <!-- M. Atk. increases by 6.5. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1169" name="o_f_52_1s_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.27417" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="1170" name="o_f_52_1s_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.27417" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1171" name="o_f_52_1s_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.27417" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1172" name="o_f_52_1s_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.27417" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1173" name="o_f_52_1s_81"> + <!-- HP Regen increases by 0.27. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regHp" val="0.27417" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1174" name="o_f_52_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.118598" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="1175" name="o_f_52_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.118598" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1176" name="o_f_52_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.118598" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1177" name="o_f_52_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regMp" val="0.118598" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1178" name="o_f_52_1s_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.27417" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1179" name="o_f_52_1s_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.27417" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1180" name="o_f_52_1s_88"> + <!-- CP Regen increases by 0.27. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regCp" val="0.27417" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1181" name="o_f_52_1s_89"> + <!-- Evasion increases by 0.95. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1182" name="o_f_52_1s_90"> + <!-- Evasion increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1183" name="o_f_52_1s_91"> + <!-- Accuracy increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1184" name="o_f_55_1s_1"> + <!-- P. Def. increases by 23.59. --> + <for> + <add order="0x40" stat="pDef" val="23.59" /> + </for> + </option> + <option id="1185" name="o_f_55_1s_2"> + <!-- M. Def. increases by 18.8. --> + <for> + <add order="0x40" stat="mDef" val="18.795" /> + </for> + </option> + <option id="1186" name="o_f_55_1s_3"> + <!-- Max HP increases by 94.36 --> + <for> + <add order="0x40" stat="maxHp" val="94.36" /> + </for> + </option> + <option id="1187" name="o_f_55_1s_4"> + <!-- Max HP increases by 29.96. --> + <for> + <add order="0x40" stat="maxMp" val="29.96" /> + </for> + </option> + <option id="1188" name="o_f_55_1s_5"> + <!-- Max CP increases by 130.31. --> + <for> + <add order="0x40" stat="maxCp" val="130.312" /> + </for> + </option> + <option id="1189" name="o_f_55_1s_6"> + <!-- P. Atk. increases by 12.01. --> + <for> + <add order="0x40" stat="pAtk" val="12.005" /> + </for> + </option> + <option id="1190" name="o_f_55_1s_7"> + <!-- M. Atk. increases by 13.79. --> + <for> + <add order="0x40" stat="mAtk" val="13.79" /> + </for> + </option> + <option id="1191" name="o_f_55_1s_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.51597" /> + </for> + </option> + <option id="1192" name="o_f_55_1s_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.23569" /> + </for> + </option> + <option id="1193" name="o_f_55_1s_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.5159" /> + </for> + </option> + <option id="1194" name="o_f_55_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="1195" name="o_f_55_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="1196" name="o_f_55_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="1197" name="o_f_55_1s_14"> + <!-- P. Def. increases by 12.13. M. Def. increases by 9.13. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mDef" val="9.129" /> + </for> + </option> + <option id="1198" name="o_f_55_1s_15"> + <!-- P. Def. increases by 12.13. Max HP increases by 45.83 --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxHp" val="45.832" /> + </for> + </option> + <option id="1199" name="o_f_55_1s_16"> + <!-- P. Def. increases by 12.13. Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01200-01299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01200-01299.xml new file mode 100644 index 0000000000..0cf1e43166 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01200-01299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1200" name="o_f_55_1s_17"> + <!-- P. Def. increases by 12.13. Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="1201" name="o_f_55_1s_18"> + <!-- P. Def. increases by 12.13. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="1202" name="o_f_55_1s_19"> + <!-- P. Def. increases by 12.13. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="1203" name="o_f_55_1s_20"> + <!-- P. Def. increases by 12.13. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1204" name="o_f_55_1s_21"> + <!-- P. Def. increases by 12.13. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1205" name="o_f_55_1s_22"> + <!-- P. Def. increases by 12.13. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1206" name="o_f_55_1s_23"> + <!-- P. Def. increases by 12.13. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1207" name="o_f_55_1s_24"> + <!-- P. Def. increases by 12.13. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1208" name="o_f_55_1s_25"> + <!-- P. Def. increases by 12.13. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1209" name="o_f_55_1s_26"> + <!-- M. Def. increases by 9.67. Max HP increases by 45.83 --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxHp" val="45.832" /> + </for> + </option> + <option id="1210" name="o_f_55_1s_27"> + <!-- M. Def. increases by 9.67. Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> + <option id="1211" name="o_f_55_1s_28"> + <!-- M. Def. increases by 9.67. Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="1212" name="o_f_55_1s_29"> + <!-- M. Def. increases by 9.67. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="1213" name="o_f_55_1s_30"> + <!-- M. Def. increases by 9.67. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="1214" name="o_f_55_1s_31"> + <!-- M. Def. increases by 9.67. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1215" name="o_f_55_1s_32"> + <!-- M. Def. increases by 9.67. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1216" name="o_f_55_1s_33"> + <!-- M. Def. increases by 9.67. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1217" name="o_f_55_1s_34"> + <!-- M. Def. increases by 9.67. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1218" name="o_f_55_1s_35"> + <!-- M. Def. increases by 9.67. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1219" name="o_f_55_1s_36"> + <!-- M. Def. increases by 9.67. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1220" name="o_f_55_1s_37"> + <!-- Max HP increases by 48.53 Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> + <option id="1221" name="o_f_55_1s_38"> + <!-- Max HP increases by 48.53 Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="1222" name="o_f_55_1s_39"> + <!-- Max HP increases by 48.53 P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="1223" name="o_f_55_1s_40"> + <!-- Max HP increases by 48.53 M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="1224" name="o_f_55_1s_41"> + <!-- Max HP increases by 48.53 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1225" name="o_f_55_1s_42"> + <!-- Max HP increases by 48.53 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1226" name="o_f_55_1s_43"> + <!-- Max HP increases by 48.53 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1227" name="o_f_55_1s_44"> + <!-- Max HP increases by 48.53 Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1228" name="o_f_55_1s_45"> + <!-- Max HP increases by 48.53 Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1229" name="o_f_55_1s_46"> + <!-- Max HP increases by 48.53 Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1230" name="o_f_55_1s_47"> + <!-- Max HP increases by 15.41. Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="1231" name="o_f_55_1s_48"> + <!-- Max HP increases by 15.41. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="1232" name="o_f_55_1s_49"> + <!-- Max HP increases by 15.41. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="1233" name="o_f_55_1s_50"> + <!-- Max HP increases by 15.41. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1234" name="o_f_55_1s_51"> + <!-- Max HP increases by 15.41. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1235" name="o_f_55_1s_52"> + <!-- Max HP increases by 15.41. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1236" name="o_f_55_1s_53"> + <!-- Max HP increases by 15.41. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1237" name="o_f_55_1s_54"> + <!-- Max HP increases by 15.41. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1238" name="o_f_55_1s_55"> + <!-- Max HP increases by 15.41. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1239" name="o_f_55_1s_56"> + <!-- Max CP increases by 67.02. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="1240" name="o_f_55_1s_57"> + <!-- Max CP increases by 67.02. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="1241" name="o_f_55_1s_58"> + <!-- Max CP increases by 67.02. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1242" name="o_f_55_1s_59"> + <!-- Max CP increases by 67.02. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1243" name="o_f_55_1s_60"> + <!-- Max CP increases by 67.02. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1244" name="o_f_55_1s_61"> + <!-- Max CP increases by 67.02. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1245" name="o_f_55_1s_62"> + <!-- Max CP increases by 67.02. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1246" name="o_f_55_1s_63"> + <!-- Max CP increases by 67.02. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1247" name="o_f_55_1s_64"> + <!-- P. Atk. increases by 6.17. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="1248" name="o_f_55_1s_65"> + <!-- P. Atk. increases by 6.17. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1249" name="o_f_55_1s_66"> + <!-- P. Atk. increases by 6.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1250" name="o_f_55_1s_67"> + <!-- P. Atk. increases by 6.17. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1251" name="o_f_55_1s_68"> + <!-- P. Atk. increases by 6.17. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1252" name="o_f_55_1s_69"> + <!-- P. Atk. increases by 6.17. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1253" name="o_f_55_1s_70"> + <!-- P. Atk. increases by 6.17. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1254" name="o_f_55_1s_71"> + <!-- M. Atk. increases by 7.09. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="1255" name="o_f_55_1s_72"> + <!-- M. Atk. increases by 7.09. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1256" name="o_f_55_1s_73"> + <!-- M. Atk. increases by 7.09. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1257" name="o_f_55_1s_74"> + <!-- M. Atk. increases by 7.09. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1258" name="o_f_55_1s_75"> + <!-- M. Atk. increases by 7.09. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1259" name="o_f_55_1s_76"> + <!-- M. Atk. increases by 7.09. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1260" name="o_f_55_1s_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="1261" name="o_f_55_1s_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1262" name="o_f_55_1s_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1263" name="o_f_55_1s_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1264" name="o_f_55_1s_81"> + <!-- HP Regen increases by 0.27. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1265" name="o_f_55_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="1266" name="o_f_55_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1267" name="o_f_55_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1268" name="o_f_55_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1269" name="o_f_55_1s_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.26532" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="1270" name="o_f_55_1s_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.26532" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1271" name="o_f_55_1s_88"> + <!-- CP Regen increases by 0.27. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regCp" val="0.26532" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1272" name="o_f_55_1s_89"> + <!-- Evasion increases by 0.95. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="1273" name="o_f_55_1s_90"> + <!-- Evasion increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1274" name="o_f_55_1s_91"> + <!-- Accuracy increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="1275" name="o_f_58_1s_1"> + <!-- P. Def. increases by 24.19. --> + <for> + <add order="0x40" stat="pDef" val="24.189" /> + </for> + </option> + <option id="1276" name="o_f_58_1s_2"> + <!-- M. Def. increases by 19.44. --> + <for> + <add order="0x40" stat="mDef" val="19.437" /> + </for> + </option> + <option id="1277" name="o_f_58_1s_3"> + <!-- Max HP increases by 97.15 --> + <for> + <add order="0x40" stat="maxHp" val="97.152" /> + </for> + </option> + <option id="1278" name="o_f_58_1s_4"> + <!-- Max HP increases by 31.02. --> + <for> + <add order="0x40" stat="maxMp" val="31.02" /> + </for> + </option> + <option id="1279" name="o_f_58_1s_5"> + <!-- Max CP increases by 134.15. --> + <for> + <add order="0x40" stat="maxCp" val="134.145" /> + </for> + </option> + <option id="1280" name="o_f_58_1s_6"> + <!-- P. Atk. increases by 12.9. --> + <for> + <add order="0x40" stat="pAtk" val="12.903" /> + </for> + </option> + <option id="1281" name="o_f_58_1s_7"> + <!-- M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="mAtk" val="14.85" /> + </for> + </option> + <option id="1282" name="o_f_58_1s_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.49632" /> + </for> + </option> + <option id="1283" name="o_f_58_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.22506" /> + </for> + </option> + <option id="1284" name="o_f_58_1s_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.49632" /> + </for> + </option> + <option id="1285" name="o_f_58_1s_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.0181" /> + </for> + </option> + <option id="1286" name="o_f_58_1s_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.0181" /> + </for> + </option> + <option id="1287" name="o_f_58_1s_13"> + <!-- Critical increases by 21.85. --> + <for> + <add order="0x40" stat="rCrit" val="2.18519868" /> + </for> + </option> + <option id="1288" name="o_f_58_1s_14"> + <!-- P. Def. increases by 12.46. M. Def. increases by 9.42. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mDef" val="9.424" /> + </for> + </option> + <option id="1289" name="o_f_58_1s_15"> + <!-- P. Def. increases by 12.46. Max HP increases by 47.1 --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxHp" val="47.104" /> + </for> + </option> + <option id="1290" name="o_f_58_1s_16"> + <!-- P. Def. increases by 12.46. Max HP increases by 15.04. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxMp" val="15.04" /> + </for> + </option> + <option id="1291" name="o_f_58_1s_17"> + <!-- P. Def. increases by 12.46. Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="1292" name="o_f_58_1s_18"> + <!-- P. Def. increases by 12.46. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="1293" name="o_f_58_1s_19"> + <!-- P. Def. increases by 12.46. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="1294" name="o_f_58_1s_20"> + <!-- P. Def. increases by 12.46. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1295" name="o_f_58_1s_21"> + <!-- P. Def. increases by 12.46. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1296" name="o_f_58_1s_22"> + <!-- P. Def. increases by 12.46. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1297" name="o_f_58_1s_23"> + <!-- P. Def. increases by 12.46. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1298" name="o_f_58_1s_24"> + <!-- P. Def. increases by 12.46. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1299" name="o_f_58_1s_25"> + <!-- P. Def. increases by 12.46. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01300-01399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01300-01399.xml new file mode 100644 index 0000000000..d00bc7d8ba --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01300-01399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1300" name="o_f_58_1s_26"> + <!-- M. Def. increases by 10.01. Max HP increases by 47.1 --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxHp" val="47.104" /> + </for> + </option> + <option id="1301" name="o_f_58_1s_27"> + <!-- M. Def. increases by 10.01. Max HP increases by 15.04. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxMp" val="15.04" /> + </for> + </option> + <option id="1302" name="o_f_58_1s_28"> + <!-- M. Def. increases by 10.01. Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="1303" name="o_f_58_1s_29"> + <!-- M. Def. increases by 10.01. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="1304" name="o_f_58_1s_30"> + <!-- M. Def. increases by 10.01. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="1305" name="o_f_58_1s_31"> + <!-- M. Def. increases by 10.01. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1306" name="o_f_58_1s_32"> + <!-- M. Def. increases by 10.01. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1307" name="o_f_58_1s_33"> + <!-- M. Def. increases by 10.01. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1308" name="o_f_58_1s_34"> + <!-- M. Def. increases by 10.01. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1309" name="o_f_58_1s_35"> + <!-- M. Def. increases by 10.01. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1310" name="o_f_58_1s_36"> + <!-- M. Def. increases by 10.01. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1311" name="o_f_58_1s_37"> + <!-- Max HP increases by 50.05 Max HP increases by 15.04. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="maxMp" val="15.04" /> + </for> + </option> + <option id="1312" name="o_f_58_1s_38"> + <!-- Max HP increases by 50.05 Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="1313" name="o_f_58_1s_39"> + <!-- Max HP increases by 50.05 P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="1314" name="o_f_58_1s_40"> + <!-- Max HP increases by 50.05 M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="1315" name="o_f_58_1s_41"> + <!-- Max HP increases by 50.05 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1316" name="o_f_58_1s_42"> + <!-- Max HP increases by 50.05 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1317" name="o_f_58_1s_43"> + <!-- Max HP increases by 50.05 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1318" name="o_f_58_1s_44"> + <!-- Max HP increases by 50.05 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1319" name="o_f_58_1s_45"> + <!-- Max HP increases by 50.05 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1320" name="o_f_58_1s_46"> + <!-- Max HP increases by 50.05 Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1321" name="o_f_58_1s_47"> + <!-- Max HP increases by 15.98. Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="1322" name="o_f_58_1s_48"> + <!-- Max HP increases by 15.98. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="1323" name="o_f_58_1s_49"> + <!-- Max HP increases by 15.98. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="1324" name="o_f_58_1s_50"> + <!-- Max HP increases by 15.98. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1325" name="o_f_58_1s_51"> + <!-- Max HP increases by 15.98. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1326" name="o_f_58_1s_52"> + <!-- Max HP increases by 15.98. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1327" name="o_f_58_1s_53"> + <!-- Max HP increases by 15.98. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1328" name="o_f_58_1s_54"> + <!-- Max HP increases by 15.98. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1329" name="o_f_58_1s_55"> + <!-- Max HP increases by 15.98. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1330" name="o_f_58_1s_56"> + <!-- Max CP increases by 69.11. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="1331" name="o_f_58_1s_57"> + <!-- Max CP increases by 69.11. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="1332" name="o_f_58_1s_58"> + <!-- Max CP increases by 69.11. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1333" name="o_f_58_1s_59"> + <!-- Max CP increases by 69.11. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1334" name="o_f_58_1s_60"> + <!-- Max CP increases by 69.11. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1335" name="o_f_58_1s_61"> + <!-- Max CP increases by 69.11. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1336" name="o_f_58_1s_62"> + <!-- Max CP increases by 69.11. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1337" name="o_f_58_1s_63"> + <!-- Max CP increases by 69.11. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1338" name="o_f_58_1s_64"> + <!-- P. Atk. increases by 6.65. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="1339" name="o_f_58_1s_65"> + <!-- P. Atk. increases by 6.65. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1340" name="o_f_58_1s_66"> + <!-- P. Atk. increases by 6.65. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1341" name="o_f_58_1s_67"> + <!-- P. Atk. increases by 6.65. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1342" name="o_f_58_1s_68"> + <!-- P. Atk. increases by 6.65. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1343" name="o_f_58_1s_69"> + <!-- P. Atk. increases by 6.65. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1344" name="o_f_58_1s_70"> + <!-- P. Atk. increases by 6.65. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1345" name="o_f_58_1s_71"> + <!-- M. Atk. increases by 7.65. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="1346" name="o_f_58_1s_72"> + <!-- M. Atk. increases by 7.65. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1347" name="o_f_58_1s_73"> + <!-- M. Atk. increases by 7.65. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1348" name="o_f_58_1s_74"> + <!-- M. Atk. increases by 7.65. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1349" name="o_f_58_1s_75"> + <!-- M. Atk. increases by 7.65. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1350" name="o_f_58_1s_76"> + <!-- M. Atk. increases by 7.65. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1351" name="o_f_58_1s_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="1352" name="o_f_58_1s_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1353" name="o_f_58_1s_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1354" name="o_f_58_1s_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1355" name="o_f_58_1s_81"> + <!-- HP Regen increases by 0.26. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1356" name="o_f_58_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="1357" name="o_f_58_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1358" name="o_f_58_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1359" name="o_f_58_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1360" name="o_f_58_1s_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1361" name="o_f_58_1s_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1362" name="o_f_58_1s_88"> + <!-- CP Regen increases by 0.26. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1363" name="o_f_58_1s_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1364" name="o_f_58_1s_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1365" name="o_f_58_1s_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="accCombat" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1366" name="o_f_61_1s_1"> + <!-- P. Def. increases by 24.49. --> + <for> + <add order="0x40" stat="pDef" val="24.49" /> + </for> + </option> + <option id="1367" name="o_f_61_1s_2"> + <!-- M. Def. increases by 19.72. --> + <for> + <add order="0x40" stat="mDef" val="19.716" /> + </for> + </option> + <option id="1368" name="o_f_61_1s_3"> + <!-- Max HP increases by 99.14 --> + <for> + <add order="0x40" stat="maxHp" val="99.138" /> + </for> + </option> + <option id="1369" name="o_f_61_1s_4"> + <!-- Max HP increases by 31.81. --> + <for> + <add order="0x40" stat="maxMp" val="31.806" /> + </for> + </option> + <option id="1370" name="o_f_61_1s_5"> + <!-- Max CP increases by 136.91. --> + <for> + <add order="0x40" stat="maxCp" val="136.9084" /> + </for> + </option> + <option id="1371" name="o_f_61_1s_6"> + <!-- P. Atk. increases by 13.64. --> + <for> + <add order="0x40" stat="pAtk" val="13.64" /> + </for> + </option> + <option id="1372" name="o_f_61_1s_7"> + <!-- M. Atk. increases by 15.78. --> + <for> + <add order="0x40" stat="mAtk" val="15.779" /> + </for> + </option> + <option id="1373" name="o_f_61_1s_8"> + <!-- HP Regen increases by 0.55. --> + <for> + <add order="0x40" stat="regHp" val="0.54901" /> + </for> + </option> + <option id="1374" name="o_f_61_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.23219" /> + </for> + </option> + <option id="1375" name="o_f_61_1s_10"> + <!-- CP Regen increases by 0.55. --> + <for> + <add order="0x40" stat="regCp" val="0.54901" /> + </for> + </option> + <option id="1376" name="o_f_61_1s_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.0181" /> + </for> + </option> + <option id="1377" name="o_f_61_1s_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.0181" /> + </for> + </option> + <option id="1378" name="o_f_61_1s_13"> + <!-- Critical increases by 21.85. --> + <for> + <add order="0x40" stat="rCrit" val="2.18519868" /> + </for> + </option> + <option id="1379" name="o_f_61_1s_14"> + <!-- P. Def. increases by 12.64. M. Def. increases by 9.54. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mDef" val="9.54" /> + </for> + </option> + <option id="1380" name="o_f_61_1s_15"> + <!-- P. Def. increases by 12.64. Max HP increases by 47.97 --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxHp" val="47.97" /> + </for> + </option> + <option id="1381" name="o_f_61_1s_16"> + <!-- P. Def. increases by 12.64. Max HP increases by 15.39. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxMp" val="15.39" /> + </for> + </option> + <option id="1382" name="o_f_61_1s_17"> + <!-- P. Def. increases by 12.64. Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="1383" name="o_f_61_1s_18"> + <!-- P. Def. increases by 12.64. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="1384" name="o_f_61_1s_19"> + <!-- P. Def. increases by 12.64. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="1385" name="o_f_61_1s_20"> + <!-- P. Def. increases by 12.64. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1386" name="o_f_61_1s_21"> + <!-- P. Def. increases by 12.64. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1387" name="o_f_61_1s_22"> + <!-- P. Def. increases by 12.64. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1388" name="o_f_61_1s_23"> + <!-- P. Def. increases by 12.64. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1389" name="o_f_61_1s_24"> + <!-- P. Def. increases by 12.64. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1390" name="o_f_61_1s_25"> + <!-- P. Def. increases by 12.64. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1391" name="o_f_61_1s_26"> + <!-- M. Def. increases by 10.18. Max HP increases by 47.97 --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxHp" val="47.97" /> + </for> + </option> + <option id="1392" name="o_f_61_1s_27"> + <!-- M. Def. increases by 10.18. Max HP increases by 15.39. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxMp" val="15.39" /> + </for> + </option> + <option id="1393" name="o_f_61_1s_28"> + <!-- M. Def. increases by 10.18. Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="1394" name="o_f_61_1s_29"> + <!-- M. Def. increases by 10.18. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="1395" name="o_f_61_1s_30"> + <!-- M. Def. increases by 10.18. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="1396" name="o_f_61_1s_31"> + <!-- M. Def. increases by 10.18. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1397" name="o_f_61_1s_32"> + <!-- M. Def. increases by 10.18. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1398" name="o_f_61_1s_33"> + <!-- M. Def. increases by 10.18. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1399" name="o_f_61_1s_34"> + <!-- M. Def. increases by 10.18. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01400-01499.xml new file mode 100644 index 0000000000..950477638a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01400-01499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1400" name="o_f_61_1s_35"> + <!-- M. Def. increases by 10.18. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1401" name="o_f_61_1s_36"> + <!-- M. Def. increases by 10.18. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1402" name="o_f_61_1s_37"> + <!-- Max HP increases by 51.17 Max HP increases by 15.39. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="maxMp" val="15.39" /> + </for> + </option> + <option id="1403" name="o_f_61_1s_38"> + <!-- Max HP increases by 51.17 Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="1404" name="o_f_61_1s_39"> + <!-- Max HP increases by 51.17 P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="1405" name="o_f_61_1s_40"> + <!-- Max HP increases by 51.17 M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="1406" name="o_f_61_1s_41"> + <!-- Max HP increases by 51.17 HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1407" name="o_f_61_1s_42"> + <!-- Max HP increases by 51.17 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1408" name="o_f_61_1s_43"> + <!-- Max HP increases by 51.17 CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1409" name="o_f_61_1s_44"> + <!-- Max HP increases by 51.17 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1410" name="o_f_61_1s_45"> + <!-- Max HP increases by 51.17 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1411" name="o_f_61_1s_46"> + <!-- Max HP increases by 51.17 Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1412" name="o_f_61_1s_47"> + <!-- Max HP increases by 16.42. Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="1413" name="o_f_61_1s_48"> + <!-- Max HP increases by 16.42. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="1414" name="o_f_61_1s_49"> + <!-- Max HP increases by 16.42. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="1415" name="o_f_61_1s_50"> + <!-- Max HP increases by 16.42. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1416" name="o_f_61_1s_51"> + <!-- Max HP increases by 16.42. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1417" name="o_f_61_1s_52"> + <!-- Max HP increases by 16.42. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1418" name="o_f_61_1s_53"> + <!-- Max HP increases by 16.42. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1419" name="o_f_61_1s_54"> + <!-- Max HP increases by 16.42. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1420" name="o_f_61_1s_55"> + <!-- Max HP increases by 16.42. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1421" name="o_f_61_1s_56"> + <!-- Max CP increases by 70.66. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="1422" name="o_f_61_1s_57"> + <!-- Max CP increases by 70.66. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="1423" name="o_f_61_1s_58"> + <!-- Max CP increases by 70.66. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1424" name="o_f_61_1s_59"> + <!-- Max CP increases by 70.66. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1425" name="o_f_61_1s_60"> + <!-- Max CP increases by 70.66. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1426" name="o_f_61_1s_61"> + <!-- Max CP increases by 70.66. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1427" name="o_f_61_1s_62"> + <!-- Max CP increases by 70.66. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1428" name="o_f_61_1s_63"> + <!-- Max CP increases by 70.66. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1429" name="o_f_61_1s_64"> + <!-- P. Atk. increases by 7.04. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="1430" name="o_f_61_1s_65"> + <!-- P. Atk. increases by 7.04. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1431" name="o_f_61_1s_66"> + <!-- P. Atk. increases by 7.04. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1432" name="o_f_61_1s_67"> + <!-- P. Atk. increases by 7.04. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1433" name="o_f_61_1s_68"> + <!-- P. Atk. increases by 7.04. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1434" name="o_f_61_1s_69"> + <!-- P. Atk. increases by 7.04. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1435" name="o_f_61_1s_70"> + <!-- P. Atk. increases by 7.04. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1436" name="o_f_61_1s_71"> + <!-- M. Atk. increases by 8.14. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="1437" name="o_f_61_1s_72"> + <!-- M. Atk. increases by 8.14. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1438" name="o_f_61_1s_73"> + <!-- M. Atk. increases by 8.14. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1439" name="o_f_61_1s_74"> + <!-- M. Atk. increases by 8.14. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1440" name="o_f_61_1s_75"> + <!-- M. Atk. increases by 8.14. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1441" name="o_f_61_1s_76"> + <!-- M. Atk. increases by 8.14. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1442" name="o_f_61_1s_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="1443" name="o_f_61_1s_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1444" name="o_f_61_1s_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1445" name="o_f_61_1s_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1446" name="o_f_61_1s_81"> + <!-- HP Regen increases by 0.28. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1447" name="o_f_61_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="1448" name="o_f_61_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1449" name="o_f_61_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1450" name="o_f_61_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1451" name="o_f_61_1s_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1452" name="o_f_61_1s_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1453" name="o_f_61_1s_88"> + <!-- CP Regen increases by 0.28. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1454" name="o_f_61_1s_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1455" name="o_f_61_1s_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1456" name="o_f_61_1s_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="accCombat" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1457" name="o_f_64_1s_1"> + <!-- P. Def. increases by 24.82. --> + <for> + <add order="0x40" stat="pDef" val="24.824" /> + </for> + </option> + <option id="1458" name="o_f_64_1s_2"> + <!-- M. Def. increases by 19.95. --> + <for> + <add order="0x40" stat="mDef" val="19.952" /> + </for> + </option> + <option id="1459" name="o_f_64_1s_3"> + <!-- Max HP increases by 100.22 --> + <for> + <add order="0x40" stat="maxHp" val="100.224" /> + </for> + </option> + <option id="1460" name="o_f_64_1s_4"> + <!-- Max HP increases by 32.31. --> + <for> + <add order="0x40" stat="maxMp" val="32.306" /> + </for> + </option> + <option id="1461" name="o_f_64_1s_5"> + <!-- Max CP increases by 138.41. --> + <for> + <add order="0x40" stat="maxCp" val="138.4141" /> + </for> + </option> + <option id="1462" name="o_f_64_1s_6"> + <!-- P. Atk. increases by 14.33. --> + <for> + <add order="0x40" stat="pAtk" val="14.326" /> + </for> + </option> + <option id="1463" name="o_f_64_1s_7"> + <!-- M. Atk. increases by 16.56. --> + <for> + <add order="0x40" stat="mAtk" val="16.559" /> + </for> + </option> + <option id="1464" name="o_f_64_1s_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.52403" /> + </for> + </option> + <option id="1465" name="o_f_64_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.232" /> + </for> + </option> + <option id="1466" name="o_f_64_1s_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.52403" /> + </for> + </option> + <option id="1467" name="o_f_64_1s_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.0181" /> + </for> + </option> + <option id="1468" name="o_f_64_1s_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.0181" /> + </for> + </option> + <option id="1469" name="o_f_64_1s_13"> + <!-- Critical increases by 21.85. --> + <for> + <add order="0x40" stat="rCrit" val="2.18519868" /> + </for> + </option> + <option id="1470" name="o_f_64_1s_14"> + <!-- P. Def. increases by 12.84. M. Def. increases by 9.63. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mDef" val="9.632" /> + </for> + </option> + <option id="1471" name="o_f_64_1s_15"> + <!-- P. Def. increases by 12.84. Max HP increases by 48.38 --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxHp" val="48.384" /> + </for> + </option> + <option id="1472" name="o_f_64_1s_16"> + <!-- P. Def. increases by 12.84. Max HP increases by 15.6. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxMp" val="15.596" /> + </for> + </option> + <option id="1473" name="o_f_64_1s_17"> + <!-- P. Def. increases by 12.84. Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="1474" name="o_f_64_1s_18"> + <!-- P. Def. increases by 12.84. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="1475" name="o_f_64_1s_19"> + <!-- P. Def. increases by 12.84. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="1476" name="o_f_64_1s_20"> + <!-- P. Def. increases by 12.84. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1477" name="o_f_64_1s_21"> + <!-- P. Def. increases by 12.84. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1478" name="o_f_64_1s_22"> + <!-- P. Def. increases by 12.84. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1479" name="o_f_64_1s_23"> + <!-- P. Def. increases by 12.84. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1480" name="o_f_64_1s_24"> + <!-- P. Def. increases by 12.84. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1481" name="o_f_64_1s_25"> + <!-- P. Def. increases by 12.84. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1482" name="o_f_64_1s_26"> + <!-- M. Def. increases by 10.32. Max HP increases by 48.38 --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxHp" val="48.384" /> + </for> + </option> + <option id="1483" name="o_f_64_1s_27"> + <!-- M. Def. increases by 10.32. Max HP increases by 15.6. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxMp" val="15.596" /> + </for> + </option> + <option id="1484" name="o_f_64_1s_28"> + <!-- M. Def. increases by 10.32. Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="1485" name="o_f_64_1s_29"> + <!-- M. Def. increases by 10.32. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="1486" name="o_f_64_1s_30"> + <!-- M. Def. increases by 10.32. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="1487" name="o_f_64_1s_31"> + <!-- M. Def. increases by 10.32. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1488" name="o_f_64_1s_32"> + <!-- M. Def. increases by 10.32. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1489" name="o_f_64_1s_33"> + <!-- M. Def. increases by 10.32. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1490" name="o_f_64_1s_34"> + <!-- M. Def. increases by 10.32. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1491" name="o_f_64_1s_35"> + <!-- M. Def. increases by 10.32. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1492" name="o_f_64_1s_36"> + <!-- M. Def. increases by 10.32. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1493" name="o_f_64_1s_37"> + <!-- Max HP increases by 51.84 Max HP increases by 15.6. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="maxMp" val="15.596" /> + </for> + </option> + <option id="1494" name="o_f_64_1s_38"> + <!-- Max HP increases by 51.84 Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="1495" name="o_f_64_1s_39"> + <!-- Max HP increases by 51.84 P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="1496" name="o_f_64_1s_40"> + <!-- Max HP increases by 51.84 M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="1497" name="o_f_64_1s_41"> + <!-- Max HP increases by 51.84 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1498" name="o_f_64_1s_42"> + <!-- Max HP increases by 51.84 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1499" name="o_f_64_1s_43"> + <!-- Max HP increases by 51.84 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01500-01599.xml new file mode 100644 index 0000000000..0a85ac38de --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01500-01599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1500" name="o_f_64_1s_44"> + <!-- Max HP increases by 51.84 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1501" name="o_f_64_1s_45"> + <!-- Max HP increases by 51.84 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1502" name="o_f_64_1s_46"> + <!-- Max HP increases by 51.84 Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1503" name="o_f_64_1s_47"> + <!-- Max HP increases by 16.71. Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="1504" name="o_f_64_1s_48"> + <!-- Max HP increases by 16.71. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="1505" name="o_f_64_1s_49"> + <!-- Max HP increases by 16.71. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="1506" name="o_f_64_1s_50"> + <!-- Max HP increases by 16.71. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1507" name="o_f_64_1s_51"> + <!-- Max HP increases by 16.71. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1508" name="o_f_64_1s_52"> + <!-- Max HP increases by 16.71. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1509" name="o_f_64_1s_53"> + <!-- Max HP increases by 16.71. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1510" name="o_f_64_1s_54"> + <!-- Max HP increases by 16.71. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1511" name="o_f_64_1s_55"> + <!-- Max HP increases by 16.71. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1512" name="o_f_64_1s_56"> + <!-- Max CP increases by 71.59. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="1513" name="o_f_64_1s_57"> + <!-- Max CP increases by 71.59. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="1514" name="o_f_64_1s_58"> + <!-- Max CP increases by 71.59. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1515" name="o_f_64_1s_59"> + <!-- Max CP increases by 71.59. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1516" name="o_f_64_1s_60"> + <!-- Max CP increases by 71.59. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1517" name="o_f_64_1s_61"> + <!-- Max CP increases by 71.59. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1518" name="o_f_64_1s_62"> + <!-- Max CP increases by 71.59. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1519" name="o_f_64_1s_63"> + <!-- Max CP increases by 71.59. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1520" name="o_f_64_1s_64"> + <!-- P. Atk. increases by 7.41. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="1521" name="o_f_64_1s_65"> + <!-- P. Atk. increases by 7.41. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1522" name="o_f_64_1s_66"> + <!-- P. Atk. increases by 7.41. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1523" name="o_f_64_1s_67"> + <!-- P. Atk. increases by 7.41. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1524" name="o_f_64_1s_68"> + <!-- P. Atk. increases by 7.41. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1525" name="o_f_64_1s_69"> + <!-- P. Atk. increases by 7.41. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1526" name="o_f_64_1s_70"> + <!-- P. Atk. increases by 7.41. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1527" name="o_f_64_1s_71"> + <!-- M. Atk. increases by 8.57. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="1528" name="o_f_64_1s_72"> + <!-- M. Atk. increases by 8.57. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1529" name="o_f_64_1s_73"> + <!-- M. Atk. increases by 8.57. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1530" name="o_f_64_1s_74"> + <!-- M. Atk. increases by 8.57. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1531" name="o_f_64_1s_75"> + <!-- M. Atk. increases by 8.57. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1532" name="o_f_64_1s_76"> + <!-- M. Atk. increases by 8.57. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1533" name="o_f_64_1s_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="1534" name="o_f_64_1s_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1535" name="o_f_64_1s_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1536" name="o_f_64_1s_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1537" name="o_f_64_1s_81"> + <!-- HP Regen increases by 0.27. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1538" name="o_f_64_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="1539" name="o_f_64_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1540" name="o_f_64_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1541" name="o_f_64_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1542" name="o_f_64_1s_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="1543" name="o_f_64_1s_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1544" name="o_f_64_1s_88"> + <!-- CP Regen increases by 0.27. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1545" name="o_f_64_1s_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="1546" name="o_f_64_1s_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1547" name="o_f_64_1s_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="accCombat" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="1548" name="o_f_67_1s_1"> + <!-- P. Def. increases by 24.54. --> + <for> + <add order="0x40" stat="pDef" val="24.543" /> + </for> + </option> + <option id="1549" name="o_f_67_1s_2"> + <!-- M. Def. increases by 19.79. --> + <for> + <add order="0x40" stat="mDef" val="19.791" /> + </for> + </option> + <option id="1550" name="o_f_67_1s_3"> + <!-- Max HP increases by 100.44 --> + <for> + <add order="0x40" stat="maxHp" val="100.44" /> + </for> + </option> + <option id="1551" name="o_f_67_1s_4"> + <!-- Max HP increases by 32.48. --> + <for> + <add order="0x40" stat="maxMp" val="32.481" /> + </for> + </option> + <option id="1552" name="o_f_67_1s_5"> + <!-- Max CP increases by 138.71. --> + <for> + <add order="0x40" stat="maxCp" val="138.7071" /> + </for> + </option> + <option id="1553" name="o_f_67_1s_6"> + <!-- P. Atk. increases by 14.63. --> + <for> + <add order="0x40" stat="pAtk" val="14.634" /> + </for> + </option> + <option id="1554" name="o_f_67_1s_7"> + <!-- M. Atk. increases by 17.15. --> + <for> + <add order="0x40" stat="mAtk" val="17.145" /> + </for> + </option> + <option id="1555" name="o_f_67_1s_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.49734" /> + </for> + </option> + <option id="1556" name="o_f_67_1s_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.2187" /> + </for> + </option> + <option id="1557" name="o_f_67_1s_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.49734" /> + </for> + </option> + <option id="1558" name="o_f_67_1s_11"> + <!-- Evasion increases by 2.23. --> + <for> + <add order="0x40" stat="rEvas" val="2.2281" /> + </for> + </option> + <option id="1559" name="o_f_67_1s_12"> + <!-- Accuracy increases by 2.23. --> + <for> + <add order="0x40" stat="accCombat" val="2.2281" /> + </for> + </option> + <option id="1560" name="o_f_67_1s_13"> + <!-- Critical increases by 24.13. --> + <for> + <add order="0x40" stat="rCrit" val="2.41258668" /> + </for> + </option> + <option id="1561" name="o_f_67_1s_14"> + <!-- P. Def. increases by 12.73. M. Def. increases by 9.53. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mDef" val="9.529" /> + </for> + </option> + <option id="1562" name="o_f_67_1s_15"> + <!-- P. Def. increases by 12.73. Max HP increases by 48.36 --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxHp" val="48.36" /> + </for> + </option> + <option id="1563" name="o_f_67_1s_16"> + <!-- P. Def. increases by 12.73. Max HP increases by 15.64. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxMp" val="15.639" /> + </for> + </option> + <option id="1564" name="o_f_67_1s_17"> + <!-- P. Def. increases by 12.73. Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="1565" name="o_f_67_1s_18"> + <!-- P. Def. increases by 12.73. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="1566" name="o_f_67_1s_19"> + <!-- P. Def. increases by 12.73. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="1567" name="o_f_67_1s_20"> + <!-- P. Def. increases by 12.73. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1568" name="o_f_67_1s_21"> + <!-- P. Def. increases by 12.73. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1569" name="o_f_67_1s_22"> + <!-- P. Def. increases by 12.73. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1570" name="o_f_67_1s_23"> + <!-- P. Def. increases by 12.73. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1571" name="o_f_67_1s_24"> + <!-- P. Def. increases by 12.73. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1572" name="o_f_67_1s_25"> + <!-- P. Def. increases by 12.73. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1573" name="o_f_67_1s_26"> + <!-- M. Def. increases by 10.26. Max HP increases by 48.36 --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxHp" val="48.36" /> + </for> + </option> + <option id="1574" name="o_f_67_1s_27"> + <!-- M. Def. increases by 10.26. Max HP increases by 15.64. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxMp" val="15.639" /> + </for> + </option> + <option id="1575" name="o_f_67_1s_28"> + <!-- M. Def. increases by 10.26. Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="1576" name="o_f_67_1s_29"> + <!-- M. Def. increases by 10.26. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="1577" name="o_f_67_1s_30"> + <!-- M. Def. increases by 10.26. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="1578" name="o_f_67_1s_31"> + <!-- M. Def. increases by 10.26. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1579" name="o_f_67_1s_32"> + <!-- M. Def. increases by 10.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1580" name="o_f_67_1s_33"> + <!-- M. Def. increases by 10.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1581" name="o_f_67_1s_34"> + <!-- M. Def. increases by 10.26. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1582" name="o_f_67_1s_35"> + <!-- M. Def. increases by 10.26. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1583" name="o_f_67_1s_36"> + <!-- M. Def. increases by 10.26. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1584" name="o_f_67_1s_37"> + <!-- Max HP increases by 52.08 Max HP increases by 15.64. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="maxMp" val="15.639" /> + </for> + </option> + <option id="1585" name="o_f_67_1s_38"> + <!-- Max HP increases by 52.08 Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="1586" name="o_f_67_1s_39"> + <!-- Max HP increases by 52.08 P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="1587" name="o_f_67_1s_40"> + <!-- Max HP increases by 52.08 M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="1588" name="o_f_67_1s_41"> + <!-- Max HP increases by 52.08 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1589" name="o_f_67_1s_42"> + <!-- Max HP increases by 52.08 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1590" name="o_f_67_1s_43"> + <!-- Max HP increases by 52.08 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1591" name="o_f_67_1s_44"> + <!-- Max HP increases by 52.08 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1592" name="o_f_67_1s_45"> + <!-- Max HP increases by 52.08 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1593" name="o_f_67_1s_46"> + <!-- Max HP increases by 52.08 Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1594" name="o_f_67_1s_47"> + <!-- Max HP increases by 16.84. Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="1595" name="o_f_67_1s_48"> + <!-- Max HP increases by 16.84. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="1596" name="o_f_67_1s_49"> + <!-- Max HP increases by 16.84. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="1597" name="o_f_67_1s_50"> + <!-- Max HP increases by 16.84. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1598" name="o_f_67_1s_51"> + <!-- Max HP increases by 16.84. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1599" name="o_f_67_1s_52"> + <!-- Max HP increases by 16.84. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01600-01699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01600-01699.xml new file mode 100644 index 0000000000..d57169ae85 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01600-01699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1600" name="o_f_67_1s_53"> + <!-- Max HP increases by 16.84. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1601" name="o_f_67_1s_54"> + <!-- Max HP increases by 16.84. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1602" name="o_f_67_1s_55"> + <!-- Max HP increases by 16.84. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1603" name="o_f_67_1s_56"> + <!-- Max CP increases by 71.92. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="1604" name="o_f_67_1s_57"> + <!-- Max CP increases by 71.92. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="1605" name="o_f_67_1s_58"> + <!-- Max CP increases by 71.92. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1606" name="o_f_67_1s_59"> + <!-- Max CP increases by 71.92. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1607" name="o_f_67_1s_60"> + <!-- Max CP increases by 71.92. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1608" name="o_f_67_1s_61"> + <!-- Max CP increases by 71.92. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1609" name="o_f_67_1s_62"> + <!-- Max CP increases by 71.92. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1610" name="o_f_67_1s_63"> + <!-- Max CP increases by 71.92. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1611" name="o_f_67_1s_64"> + <!-- P. Atk. increases by 7.59. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="1612" name="o_f_67_1s_65"> + <!-- P. Atk. increases by 7.59. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1613" name="o_f_67_1s_66"> + <!-- P. Atk. increases by 7.59. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1614" name="o_f_67_1s_67"> + <!-- P. Atk. increases by 7.59. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1615" name="o_f_67_1s_68"> + <!-- P. Atk. increases by 7.59. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1616" name="o_f_67_1s_69"> + <!-- P. Atk. increases by 7.59. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1617" name="o_f_67_1s_70"> + <!-- P. Atk. increases by 7.59. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1618" name="o_f_67_1s_71"> + <!-- M. Atk. increases by 8.89. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="1619" name="o_f_67_1s_72"> + <!-- M. Atk. increases by 8.89. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1620" name="o_f_67_1s_73"> + <!-- M. Atk. increases by 8.89. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1621" name="o_f_67_1s_74"> + <!-- M. Atk. increases by 8.89. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1622" name="o_f_67_1s_75"> + <!-- M. Atk. increases by 8.89. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1623" name="o_f_67_1s_76"> + <!-- M. Atk. increases by 8.89. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1624" name="o_f_67_1s_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="1625" name="o_f_67_1s_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1626" name="o_f_67_1s_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1627" name="o_f_67_1s_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1628" name="o_f_67_1s_81"> + <!-- HP Regen increases by 0.26. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1629" name="o_f_67_1s_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="1630" name="o_f_67_1s_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1631" name="o_f_67_1s_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1632" name="o_f_67_1s_85"> + <!-- MP Regen increases by 0.11. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1633" name="o_f_67_1s_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1634" name="o_f_67_1s_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1635" name="o_f_67_1s_88"> + <!-- CP Regen increases by 0.26. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1636" name="o_f_67_1s_89"> + <!-- Evasion increases by 1.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1637" name="o_f_67_1s_90"> + <!-- Evasion increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1638" name="o_f_67_1s_91"> + <!-- Accuracy increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="accCombat" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1639" name="o_f_70_1s_1"> + <!-- P. Def. increases by 24.63. --> + <for> + <add order="0x40" stat="pDef" val="24.625" /> + </for> + </option> + <option id="1640" name="o_f_70_1s_2"> + <!-- M. Def. increases by 19.8. --> + <for> + <add order="0x40" stat="mDef" val="19.8" /> + </for> + </option> + <option id="1641" name="o_f_70_1s_3"> + <!-- Max HP increases by 99.73 --> + <for> + <add order="0x40" stat="maxHp" val="99.725" /> + </for> + </option> + <option id="1642" name="o_f_70_1s_4"> + <!-- Max HP increases by 32.38. --> + <for> + <add order="0x40" stat="maxMp" val="32.375" /> + </for> + </option> + <option id="1643" name="o_f_70_1s_5"> + <!-- Max CP increases by 137.72. --> + <for> + <add order="0x40" stat="maxCp" val="137.7175" /> + </for> + </option> + <option id="1644" name="o_f_70_1s_6"> + <!-- P. Atk. increases by 15.1. --> + <for> + <add order="0x40" stat="pAtk" val="15.1" /> + </for> + </option> + <option id="1645" name="o_f_70_1s_7"> + <!-- M. Atk. increases by 17.5. --> + <for> + <add order="0x40" stat="mAtk" val="17.5" /> + </for> + </option> + <option id="1646" name="o_f_70_1s_8"> + <!-- HP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regHp" val="0.4695" /> + </for> + </option> + <option id="1647" name="o_f_70_1s_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.205" /> + </for> + </option> + <option id="1648" name="o_f_70_1s_10"> + <!-- CP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regCp" val="0.4695" /> + </for> + </option> + <option id="1649" name="o_f_70_1s_11"> + <!-- Evasion increases by 2.23. --> + <for> + <add order="0x40" stat="rEvas" val="2.2281" /> + </for> + </option> + <option id="1650" name="o_f_70_1s_12"> + <!-- Accuracy increases by 2.23. --> + <for> + <add order="0x40" stat="accCombat" val="2.2281" /> + </for> + </option> + <option id="1651" name="o_f_70_1s_13"> + <!-- Critical increases by 24.13. --> + <for> + <add order="0x40" stat="rCrit" val="2.41258668" /> + </for> + </option> + <option id="1652" name="o_f_70_1s_14"> + <!-- P. Def. increases by 12.81. M. Def. increases by 9.5. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mDef" val="9.504" /> + </for> + </option> + <option id="1653" name="o_f_70_1s_15"> + <!-- P. Def. increases by 12.81. Max HP increases by 47.87 --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxHp" val="47.868" /> + </for> + </option> + <option id="1654" name="o_f_70_1s_16"> + <!-- P. Def. increases by 12.81. Max HP increases by 15.54. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxMp" val="15.54" /> + </for> + </option> + <option id="1655" name="o_f_70_1s_17"> + <!-- P. Def. increases by 12.81. Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="1656" name="o_f_70_1s_18"> + <!-- P. Def. increases by 12.81. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="1657" name="o_f_70_1s_19"> + <!-- P. Def. increases by 12.81. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="1658" name="o_f_70_1s_20"> + <!-- P. Def. increases by 12.81. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1659" name="o_f_70_1s_21"> + <!-- P. Def. increases by 12.81. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1660" name="o_f_70_1s_22"> + <!-- P. Def. increases by 12.81. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1661" name="o_f_70_1s_23"> + <!-- P. Def. increases by 12.81. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1662" name="o_f_70_1s_24"> + <!-- P. Def. increases by 12.81. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1663" name="o_f_70_1s_25"> + <!-- P. Def. increases by 12.81. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1664" name="o_f_70_1s_26"> + <!-- M. Def. increases by 10.3. Max HP increases by 47.87 --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxHp" val="47.868" /> + </for> + </option> + <option id="1665" name="o_f_70_1s_27"> + <!-- M. Def. increases by 10.3. Max HP increases by 15.54. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxMp" val="15.54" /> + </for> + </option> + <option id="1666" name="o_f_70_1s_28"> + <!-- M. Def. increases by 10.3. Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="1667" name="o_f_70_1s_29"> + <!-- M. Def. increases by 10.3. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="1668" name="o_f_70_1s_30"> + <!-- M. Def. increases by 10.3. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="1669" name="o_f_70_1s_31"> + <!-- M. Def. increases by 10.3. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1670" name="o_f_70_1s_32"> + <!-- M. Def. increases by 10.3. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1671" name="o_f_70_1s_33"> + <!-- M. Def. increases by 10.3. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1672" name="o_f_70_1s_34"> + <!-- M. Def. increases by 10.3. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1673" name="o_f_70_1s_35"> + <!-- M. Def. increases by 10.3. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1674" name="o_f_70_1s_36"> + <!-- M. Def. increases by 10.3. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1675" name="o_f_70_1s_37"> + <!-- Max HP increases by 51.86 Max HP increases by 15.54. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="maxMp" val="15.54" /> + </for> + </option> + <option id="1676" name="o_f_70_1s_38"> + <!-- Max HP increases by 51.86 Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="1677" name="o_f_70_1s_39"> + <!-- Max HP increases by 51.86 P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="1678" name="o_f_70_1s_40"> + <!-- Max HP increases by 51.86 M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="1679" name="o_f_70_1s_41"> + <!-- Max HP increases by 51.86 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1680" name="o_f_70_1s_42"> + <!-- Max HP increases by 51.86 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1681" name="o_f_70_1s_43"> + <!-- Max HP increases by 51.86 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1682" name="o_f_70_1s_44"> + <!-- Max HP increases by 51.86 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1683" name="o_f_70_1s_45"> + <!-- Max HP increases by 51.86 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1684" name="o_f_70_1s_46"> + <!-- Max HP increases by 51.86 Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1685" name="o_f_70_1s_47"> + <!-- Max HP increases by 16.84. Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="1686" name="o_f_70_1s_48"> + <!-- Max HP increases by 16.84. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="1687" name="o_f_70_1s_49"> + <!-- Max HP increases by 16.84. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="1688" name="o_f_70_1s_50"> + <!-- Max HP increases by 16.84. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1689" name="o_f_70_1s_51"> + <!-- Max HP increases by 16.84. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1690" name="o_f_70_1s_52"> + <!-- Max HP increases by 16.84. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1691" name="o_f_70_1s_53"> + <!-- Max HP increases by 16.84. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1692" name="o_f_70_1s_54"> + <!-- Max HP increases by 16.84. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1693" name="o_f_70_1s_55"> + <!-- Max HP increases by 16.84. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1694" name="o_f_70_1s_56"> + <!-- Max CP increases by 71.61. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="1695" name="o_f_70_1s_57"> + <!-- Max CP increases by 71.61. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="1696" name="o_f_70_1s_58"> + <!-- Max CP increases by 71.61. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1697" name="o_f_70_1s_59"> + <!-- Max CP increases by 71.61. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1698" name="o_f_70_1s_60"> + <!-- Max CP increases by 71.61. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1699" name="o_f_70_1s_61"> + <!-- Max CP increases by 71.61. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01700-01799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01700-01799.xml new file mode 100644 index 0000000000..c9a72986ec --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01700-01799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1700" name="o_f_70_1s_62"> + <!-- Max CP increases by 71.61. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1701" name="o_f_70_1s_63"> + <!-- Max CP increases by 71.61. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1702" name="o_f_70_1s_64"> + <!-- P. Atk. increases by 7.85. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="1703" name="o_f_70_1s_65"> + <!-- P. Atk. increases by 7.85. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1704" name="o_f_70_1s_66"> + <!-- P. Atk. increases by 7.85. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1705" name="o_f_70_1s_67"> + <!-- P. Atk. increases by 7.85. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1706" name="o_f_70_1s_68"> + <!-- P. Atk. increases by 7.85. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1707" name="o_f_70_1s_69"> + <!-- P. Atk. increases by 7.85. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1708" name="o_f_70_1s_70"> + <!-- P. Atk. increases by 7.85. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1709" name="o_f_70_1s_71"> + <!-- M. Atk. increases by 9.1. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="1710" name="o_f_70_1s_72"> + <!-- M. Atk. increases by 9.1. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1711" name="o_f_70_1s_73"> + <!-- M. Atk. increases by 9.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1712" name="o_f_70_1s_74"> + <!-- M. Atk. increases by 9.1. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1713" name="o_f_70_1s_75"> + <!-- M. Atk. increases by 9.1. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1714" name="o_f_70_1s_76"> + <!-- M. Atk. increases by 9.1. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1715" name="o_f_70_1s_77"> + <!-- HP Regen increases by 0.24. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="1716" name="o_f_70_1s_78"> + <!-- HP Regen increases by 0.24. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1717" name="o_f_70_1s_79"> + <!-- HP Regen increases by 0.24. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1718" name="o_f_70_1s_80"> + <!-- HP Regen increases by 0.24. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1719" name="o_f_70_1s_81"> + <!-- HP Regen increases by 0.24. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1720" name="o_f_70_1s_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="1721" name="o_f_70_1s_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1722" name="o_f_70_1s_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1723" name="o_f_70_1s_85"> + <!-- MP Regen increases by 0.11. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1724" name="o_f_70_1s_86"> + <!-- CP Regen increases by 0.24. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="1725" name="o_f_70_1s_87"> + <!-- CP Regen increases by 0.24. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1726" name="o_f_70_1s_88"> + <!-- CP Regen increases by 0.24. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1727" name="o_f_70_1s_89"> + <!-- Evasion increases by 1.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="1728" name="o_f_70_1s_90"> + <!-- Evasion increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1729" name="o_f_70_1s_91"> + <!-- Accuracy increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="accCombat" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="1730" name="o_f_75_1s_1"> + <!-- P. Def. increases by 26.23. --> + <for> + <add order="0x40" stat="pDef" val="26.232" /> + </for> + </option> + <option id="1731" name="o_f_75_1s_2"> + <!-- M. Def. increases by 21.12. --> + <for> + <add order="0x40" stat="mDef" val="21.12" /> + </for> + </option> + <option id="1732" name="o_f_75_1s_3"> + <!-- Max HP increases by 106.75 --> + <for> + <add order="0x40" stat="maxHp" val="106.752" /> + </for> + </option> + <option id="1733" name="o_f_75_1s_4"> + <!-- Max HP increases by 34.82. --> + <for> + <add order="0x40" stat="maxMp" val="34.824" /> + </for> + </option> + <option id="1734" name="o_f_75_1s_5"> + <!-- Max CP increases by 147.42. --> + <for> + <add order="0x40" stat="maxCp" val="147.4248" /> + </for> + </option> + <option id="1735" name="o_f_75_1s_6"> + <!-- P. Atk. increases by 16.61. --> + <for> + <add order="0x40" stat="pAtk" val="16.608" /> + </for> + </option> + <option id="1736" name="o_f_75_1s_7"> + <!-- M. Atk. increases by 19.39. --> + <for> + <add order="0x40" stat="mAtk" val="19.392" /> + </for> + </option> + <option id="1737" name="o_f_75_1s_8"> + <!-- HP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regHp" val="0.5268" /> + </for> + </option> + <option id="1738" name="o_f_75_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.22584" /> + </for> + </option> + <option id="1739" name="o_f_75_1s_10"> + <!-- CP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regCp" val="0.5268" /> + </for> + </option> + <option id="1740" name="o_f_75_1s_11"> + <!-- Evasion increases by 2.44. --> + <for> + <add order="0x40" stat="rEvas" val="2.4381" /> + </for> + </option> + <option id="1741" name="o_f_75_1s_12"> + <!-- Accuracy increases by 2.44. --> + <for> + <add order="0x40" stat="accCombat" val="2.4381" /> + </for> + </option> + <option id="1742" name="o_f_75_1s_13"> + <!-- Critical increases by 26.4. --> + <for> + <add order="0x40" stat="rCrit" val="2.63997468" /> + </for> + </option> + <option id="1743" name="o_f_75_1s_14"> + <!-- P. Def. increases by 12.02. M. Def. increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="mDef" val="10.56" /> + </for> + </option> + <option id="1744" name="o_f_75_1s_15"> + <!-- P. Def. increases by 12.02. Max HP increases by 53.38 --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="maxHp" val="53.376" /> + </for> + </option> + <option id="1745" name="o_f_75_1s_16"> + <!-- P. Def. increases by 12.02. Max HP increases by 17.41. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="maxMp" val="17.412" /> + </for> + </option> + <option id="1746" name="o_f_75_1s_17"> + <!-- P. Def. increases by 12.02. Max CP increases by 73.71. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="maxCp" val="73.7124" /> + </for> + </option> + <option id="1747" name="o_f_75_1s_18"> + <!-- P. Def. increases by 12.02. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="1748" name="o_f_75_1s_19"> + <!-- P. Def. increases by 12.02. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="1749" name="o_f_75_1s_20"> + <!-- P. Def. increases by 12.02. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1750" name="o_f_75_1s_21"> + <!-- P. Def. increases by 12.02. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1751" name="o_f_75_1s_22"> + <!-- P. Def. increases by 12.02. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1752" name="o_f_75_1s_23"> + <!-- P. Def. increases by 12.02. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1753" name="o_f_75_1s_24"> + <!-- P. Def. increases by 12.02. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1754" name="o_f_75_1s_25"> + <!-- P. Def. increases by 12.02. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1755" name="o_f_75_1s_26"> + <!-- M. Def. increases by 10.56. Max HP increases by 53.38 --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxHp" val="53.376" /> + </for> + </option> + <option id="1756" name="o_f_75_1s_27"> + <!-- M. Def. increases by 10.56. Max HP increases by 17.41. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxMp" val="17.412" /> + </for> + </option> + <option id="1757" name="o_f_75_1s_28"> + <!-- M. Def. increases by 10.56. Max CP increases by 73.71. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxCp" val="73.7124" /> + </for> + </option> + <option id="1758" name="o_f_75_1s_29"> + <!-- M. Def. increases by 10.56. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="1759" name="o_f_75_1s_30"> + <!-- M. Def. increases by 10.56. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="1760" name="o_f_75_1s_31"> + <!-- M. Def. increases by 10.56. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1761" name="o_f_75_1s_32"> + <!-- M. Def. increases by 10.56. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1762" name="o_f_75_1s_33"> + <!-- M. Def. increases by 10.56. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1763" name="o_f_75_1s_34"> + <!-- M. Def. increases by 10.56. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1764" name="o_f_75_1s_35"> + <!-- M. Def. increases by 10.56. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1765" name="o_f_75_1s_36"> + <!-- M. Def. increases by 10.56. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1766" name="o_f_75_1s_37"> + <!-- Max HP increases by 53.38 Max HP increases by 17.41. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="maxMp" val="17.412" /> + </for> + </option> + <option id="1767" name="o_f_75_1s_38"> + <!-- Max HP increases by 53.38 Max CP increases by 73.71. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="maxCp" val="73.7124" /> + </for> + </option> + <option id="1768" name="o_f_75_1s_39"> + <!-- Max HP increases by 53.38 P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="1769" name="o_f_75_1s_40"> + <!-- Max HP increases by 53.38 M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="1770" name="o_f_75_1s_41"> + <!-- Max HP increases by 53.38 HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1771" name="o_f_75_1s_42"> + <!-- Max HP increases by 53.38 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1772" name="o_f_75_1s_43"> + <!-- Max HP increases by 53.38 CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1773" name="o_f_75_1s_44"> + <!-- Max HP increases by 53.38 Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1774" name="o_f_75_1s_45"> + <!-- Max HP increases by 53.38 Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1775" name="o_f_75_1s_46"> + <!-- Max HP increases by 53.38 Critical increases by 13.2. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1776" name="o_f_75_1s_47"> + <!-- Max HP increases by 17.41. Max CP increases by 73.71. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="maxCp" val="73.7124" /> + </for> + </option> + <option id="1777" name="o_f_75_1s_48"> + <!-- Max HP increases by 17.41. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="1778" name="o_f_75_1s_49"> + <!-- Max HP increases by 17.41. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="1779" name="o_f_75_1s_50"> + <!-- Max HP increases by 17.41. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1780" name="o_f_75_1s_51"> + <!-- Max HP increases by 17.41. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1781" name="o_f_75_1s_52"> + <!-- Max HP increases by 17.41. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1782" name="o_f_75_1s_53"> + <!-- Max HP increases by 17.41. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1783" name="o_f_75_1s_54"> + <!-- Max HP increases by 17.41. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1784" name="o_f_75_1s_55"> + <!-- Max HP increases by 17.41. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1785" name="o_f_75_1s_56"> + <!-- Max CP increases by 73.71. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="1786" name="o_f_75_1s_57"> + <!-- Max CP increases by 73.71. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="1787" name="o_f_75_1s_58"> + <!-- Max CP increases by 73.71. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1788" name="o_f_75_1s_59"> + <!-- Max CP increases by 73.71. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1789" name="o_f_75_1s_60"> + <!-- Max CP increases by 73.71. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1790" name="o_f_75_1s_61"> + <!-- Max CP increases by 73.71. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1791" name="o_f_75_1s_62"> + <!-- Max CP increases by 73.71. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1792" name="o_f_75_1s_63"> + <!-- Max CP increases by 73.71. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1793" name="o_f_75_1s_64"> + <!-- P. Atk. increases by 8.3. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="1794" name="o_f_75_1s_65"> + <!-- P. Atk. increases by 8.3. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1795" name="o_f_75_1s_66"> + <!-- P. Atk. increases by 8.3. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1796" name="o_f_75_1s_67"> + <!-- P. Atk. increases by 8.3. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1797" name="o_f_75_1s_68"> + <!-- P. Atk. increases by 8.3. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1798" name="o_f_75_1s_69"> + <!-- P. Atk. increases by 8.3. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1799" name="o_f_75_1s_70"> + <!-- P. Atk. increases by 8.3. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01800-01899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01800-01899.xml new file mode 100644 index 0000000000..5da1f3b70d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01800-01899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1800" name="o_f_75_1s_71"> + <!-- M. Atk. increases by 9.7. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regHp" val="0.2634" /> + </for> + </option> + <option id="1801" name="o_f_75_1s_72"> + <!-- M. Atk. increases by 9.7. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1802" name="o_f_75_1s_73"> + <!-- M. Atk. increases by 9.7. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1803" name="o_f_75_1s_74"> + <!-- M. Atk. increases by 9.7. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1804" name="o_f_75_1s_75"> + <!-- M. Atk. increases by 9.7. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1805" name="o_f_75_1s_76"> + <!-- M. Atk. increases by 9.7. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1806" name="o_f_75_1s_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="regMp" val="0.11292" /> + </for> + </option> + <option id="1807" name="o_f_75_1s_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1808" name="o_f_75_1s_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1809" name="o_f_75_1s_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1810" name="o_f_75_1s_81"> + <!-- HP Regen increases by 0.26. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1811" name="o_f_75_1s_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="regCp" val="0.2634" /> + </for> + </option> + <option id="1812" name="o_f_75_1s_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1813" name="o_f_75_1s_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1814" name="o_f_75_1s_85"> + <!-- MP Regen increases by 0.11. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1815" name="o_f_75_1s_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="regCp" val="0.2634" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="1816" name="o_f_75_1s_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="regCp" val="0.2634" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1817" name="o_f_75_1s_88"> + <!-- CP Regen increases by 0.26. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="regCp" val="0.2634" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1818" name="o_f_75_1s_89"> + <!-- Evasion increases by 1.22. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="rEvas" val="1.21905" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="1819" name="o_f_75_1s_90"> + <!-- Evasion increases by 1.22. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="rEvas" val="1.21905" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1820" name="o_f_75_1s_91"> + <!-- Accuracy increases by 1.22. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="accCombat" val="1.21905" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="1821" name="o_f_46_1r_1"> + <!-- P. Def. increases by 25.75. --> + <for> + <add order="0x40" stat="pDef" val="25.75" /> + </for> + </option> + <option id="1822" name="o_f_46_1r_2"> + <!-- M. Def. increases by 20.55. --> + <for> + <add order="0x40" stat="mDef" val="20.55" /> + </for> + </option> + <option id="1823" name="o_f_46_1r_3"> + <!-- Max HP increases by 99.1 --> + <for> + <add order="0x40" stat="maxHp" val="99.1" /> + </for> + </option> + <option id="1824" name="o_f_46_1r_4"> + <!-- Max HP increases by 30.65. --> + <for> + <add order="0x40" stat="maxMp" val="30.65" /> + </for> + </option> + <option id="1825" name="o_f_46_1r_5"> + <!-- Max CP increases by 136.86. --> + <for> + <add order="0x40" stat="maxCp" val="136.855" /> + </for> + </option> + <option id="1826" name="o_f_46_1r_6"> + <!-- P. Atk. increases by 11. --> + <for> + <add order="0x40" stat="pAtk" val="11.0" /> + </for> + </option> + <option id="1827" name="o_f_46_1r_7"> + <!-- M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="1828" name="o_f_46_1r_8"> + <!-- HP Regen increases by 0.58. --> + <for> + <add order="0x40" stat="regHp" val="0.5845" /> + </for> + </option> + <option id="1829" name="o_f_46_1r_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.2565" /> + </for> + </option> + <option id="1830" name="o_f_46_1r_10"> + <!-- CP Regen increases by 0.58. --> + <for> + <add order="0x40" stat="regCp" val="0.5845" /> + </for> + </option> + <option id="1831" name="o_f_46_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="1832" name="o_f_46_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="1833" name="o_f_46_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="1834" name="o_f_46_1r_14"> + <!-- P. Def. increases by 12.88. M. Def. increases by 10.28. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="mDef" val="10.275" /> + </for> + </option> + <option id="1835" name="o_f_46_1r_15"> + <!-- P. Def. increases by 12.88. Max HP increases by 49.55 --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="maxHp" val="49.55" /> + </for> + </option> + <option id="1836" name="o_f_46_1r_16"> + <!-- P. Def. increases by 12.88. Max HP increases by 15.33. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="maxMp" val="15.325" /> + </for> + </option> + <option id="1837" name="o_f_46_1r_17"> + <!-- P. Def. increases by 12.88. Max CP increases by 68.43. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="maxCp" val="68.4275" /> + </for> + </option> + <option id="1838" name="o_f_46_1r_18"> + <!-- P. Def. increases by 12.88. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="1839" name="o_f_46_1r_19"> + <!-- P. Def. increases by 12.88. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="1840" name="o_f_46_1r_20"> + <!-- P. Def. increases by 12.88. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1841" name="o_f_46_1r_21"> + <!-- P. Def. increases by 12.88. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1842" name="o_f_46_1r_22"> + <!-- P. Def. increases by 12.88. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1843" name="o_f_46_1r_23"> + <!-- P. Def. increases by 12.88. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1844" name="o_f_46_1r_24"> + <!-- P. Def. increases by 12.88. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1845" name="o_f_46_1r_25"> + <!-- P. Def. increases by 12.88. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1846" name="o_f_46_1r_26"> + <!-- M. Def. increases by 10.28. Max HP increases by 49.55 --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="maxHp" val="49.55" /> + </for> + </option> + <option id="1847" name="o_f_46_1r_27"> + <!-- M. Def. increases by 10.28. Max HP increases by 15.33. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="maxMp" val="15.325" /> + </for> + </option> + <option id="1848" name="o_f_46_1r_28"> + <!-- M. Def. increases by 10.28. Max CP increases by 68.43. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="maxCp" val="68.4275" /> + </for> + </option> + <option id="1849" name="o_f_46_1r_29"> + <!-- M. Def. increases by 10.28. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="1850" name="o_f_46_1r_30"> + <!-- M. Def. increases by 10.28. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="1851" name="o_f_46_1r_31"> + <!-- M. Def. increases by 10.28. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1852" name="o_f_46_1r_32"> + <!-- M. Def. increases by 10.28. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1853" name="o_f_46_1r_33"> + <!-- M. Def. increases by 10.28. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1854" name="o_f_46_1r_34"> + <!-- M. Def. increases by 10.28. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1855" name="o_f_46_1r_35"> + <!-- M. Def. increases by 10.28. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1856" name="o_f_46_1r_36"> + <!-- M. Def. increases by 10.28. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1857" name="o_f_46_1r_37"> + <!-- Max HP increases by 49.55 Max HP increases by 15.33. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="maxMp" val="15.325" /> + </for> + </option> + <option id="1858" name="o_f_46_1r_38"> + <!-- Max HP increases by 49.55 Max CP increases by 68.43. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="maxCp" val="68.4275" /> + </for> + </option> + <option id="1859" name="o_f_46_1r_39"> + <!-- Max HP increases by 49.55 P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="1860" name="o_f_46_1r_40"> + <!-- Max HP increases by 49.55 M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="1861" name="o_f_46_1r_41"> + <!-- Max HP increases by 49.55 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1862" name="o_f_46_1r_42"> + <!-- Max HP increases by 49.55 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1863" name="o_f_46_1r_43"> + <!-- Max HP increases by 49.55 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1864" name="o_f_46_1r_44"> + <!-- Max HP increases by 49.55 Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1865" name="o_f_46_1r_45"> + <!-- Max HP increases by 49.55 Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1866" name="o_f_46_1r_46"> + <!-- Max HP increases by 49.55 Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxHp" val="49.55" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1867" name="o_f_46_1r_47"> + <!-- Max HP increases by 15.33. Max CP increases by 68.43. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="maxCp" val="68.4275" /> + </for> + </option> + <option id="1868" name="o_f_46_1r_48"> + <!-- Max HP increases by 15.33. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="1869" name="o_f_46_1r_49"> + <!-- Max HP increases by 15.33. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="1870" name="o_f_46_1r_50"> + <!-- Max HP increases by 15.33. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1871" name="o_f_46_1r_51"> + <!-- Max HP increases by 15.33. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1872" name="o_f_46_1r_52"> + <!-- Max HP increases by 15.33. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1873" name="o_f_46_1r_53"> + <!-- Max HP increases by 15.33. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1874" name="o_f_46_1r_54"> + <!-- Max HP increases by 15.33. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1875" name="o_f_46_1r_55"> + <!-- Max HP increases by 15.33. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxMp" val="15.325" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1876" name="o_f_46_1r_56"> + <!-- Max CP increases by 68.43. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="1877" name="o_f_46_1r_57"> + <!-- Max CP increases by 68.43. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="1878" name="o_f_46_1r_58"> + <!-- Max CP increases by 68.43. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1879" name="o_f_46_1r_59"> + <!-- Max CP increases by 68.43. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1880" name="o_f_46_1r_60"> + <!-- Max CP increases by 68.43. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1881" name="o_f_46_1r_61"> + <!-- Max CP increases by 68.43. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1882" name="o_f_46_1r_62"> + <!-- Max CP increases by 68.43. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1883" name="o_f_46_1r_63"> + <!-- Max CP increases by 68.43. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxCp" val="68.4275" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1884" name="o_f_46_1r_64"> + <!-- P. Atk. increases by 5.5. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="1885" name="o_f_46_1r_65"> + <!-- P. Atk. increases by 5.5. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1886" name="o_f_46_1r_66"> + <!-- P. Atk. increases by 5.5. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1887" name="o_f_46_1r_67"> + <!-- P. Atk. increases by 5.5. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1888" name="o_f_46_1r_68"> + <!-- P. Atk. increases by 5.5. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1889" name="o_f_46_1r_69"> + <!-- P. Atk. increases by 5.5. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1890" name="o_f_46_1r_70"> + <!-- P. Atk. increases by 5.5. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1891" name="o_f_46_1r_71"> + <!-- M. Atk. increases by 6.3. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regHp" val="0.29225" /> + </for> + </option> + <option id="1892" name="o_f_46_1r_72"> + <!-- M. Atk. increases by 6.3. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1893" name="o_f_46_1r_73"> + <!-- M. Atk. increases by 6.3. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1894" name="o_f_46_1r_74"> + <!-- M. Atk. increases by 6.3. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1895" name="o_f_46_1r_75"> + <!-- M. Atk. increases by 6.3. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1896" name="o_f_46_1r_76"> + <!-- M. Atk. increases by 6.3. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1897" name="o_f_46_1r_77"> + <!-- HP Regen increases by 0.29. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.29225" /> + <add order="0x40" stat="regMp" val="0.12825" /> + </for> + </option> + <option id="1898" name="o_f_46_1r_78"> + <!-- HP Regen increases by 0.29. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.29225" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1899" name="o_f_46_1r_79"> + <!-- HP Regen increases by 0.29. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.29225" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/01900-01999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/01900-01999.xml new file mode 100644 index 0000000000..bc3c5e6c39 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/01900-01999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="1900" name="o_f_46_1r_80"> + <!-- HP Regen increases by 0.29. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.29225" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1901" name="o_f_46_1r_81"> + <!-- HP Regen increases by 0.29. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regHp" val="0.29225" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1902" name="o_f_46_1r_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.12825" /> + <add order="0x40" stat="regCp" val="0.29225" /> + </for> + </option> + <option id="1903" name="o_f_46_1r_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.12825" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1904" name="o_f_46_1r_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.12825" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1905" name="o_f_46_1r_85"> + <!-- MP Regen increases by 0.13. Critical increases by 11.2. --> + <for> + <add order="0x40" stat="regMp" val="0.12825" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1906" name="o_f_46_1r_86"> + <!-- CP Regen increases by 0.29. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.29225" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1907" name="o_f_46_1r_87"> + <!-- CP Regen increases by 0.29. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.29225" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1908" name="o_f_46_1r_88"> + <!-- CP Regen increases by 0.29. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regCp" val="0.29225" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1909" name="o_f_46_1r_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1910" name="o_f_46_1r_90"> + <!-- Evasion increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1911" name="o_f_46_1r_91"> + <!-- Accuracy increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1912" name="o_f_49_1r_1"> + <!-- P. Def. increases by 27.12. --> + <for> + <add order="0x40" stat="pDef" val="27.12" /> + </for> + </option> + <option id="1913" name="o_f_49_1r_2"> + <!-- M. Def. increases by 21.79. --> + <for> + <add order="0x40" stat="mDef" val="21.792" /> + </for> + </option> + <option id="1914" name="o_f_49_1r_3"> + <!-- Max HP increases by 106.32 --> + <for> + <add order="0x40" stat="maxHp" val="106.32" /> + </for> + </option> + <option id="1915" name="o_f_49_1r_4"> + <!-- Max HP increases by 33.22. --> + <for> + <add order="0x40" stat="maxMp" val="33.216" /> + </for> + </option> + <option id="1916" name="o_f_49_1r_5"> + <!-- Max CP increases by 146.78. --> + <for> + <add order="0x40" stat="maxCp" val="146.784" /> + </for> + </option> + <option id="1917" name="o_f_49_1r_6"> + <!-- P. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="pAtk" val="12.336" /> + </for> + </option> + <option id="1918" name="o_f_49_1r_7"> + <!-- M. Atk. increases by 14.16. --> + <for> + <add order="0x40" stat="mAtk" val="14.16" /> + </for> + </option> + <option id="1919" name="o_f_49_1r_8"> + <!-- HP Regen increases by 0.57. --> + <for> + <add order="0x40" stat="regHp" val="0.5736" /> + </for> + </option> + <option id="1920" name="o_f_49_1r_9"> + <!-- MP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.26928" /> + </for> + </option> + <option id="1921" name="o_f_49_1r_10"> + <!-- CP Regen increases by 0.57. --> + <for> + <add order="0x40" stat="regCp" val="0.5736" /> + </for> + </option> + <option id="1922" name="o_f_49_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="1923" name="o_f_49_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="1924" name="o_f_49_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="1925" name="o_f_49_1r_14"> + <!-- P. Def. increases by 13.56. M. Def. increases by 10.9. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="mDef" val="10.896" /> + </for> + </option> + <option id="1926" name="o_f_49_1r_15"> + <!-- P. Def. increases by 13.56. Max HP increases by 53.16 --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="maxHp" val="53.16" /> + </for> + </option> + <option id="1927" name="o_f_49_1r_16"> + <!-- P. Def. increases by 13.56. Max HP increases by 16.61. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="maxMp" val="16.608" /> + </for> + </option> + <option id="1928" name="o_f_49_1r_17"> + <!-- P. Def. increases by 13.56. Max CP increases by 73.39. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="maxCp" val="73.392" /> + </for> + </option> + <option id="1929" name="o_f_49_1r_18"> + <!-- P. Def. increases by 13.56. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="1930" name="o_f_49_1r_19"> + <!-- P. Def. increases by 13.56. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="1931" name="o_f_49_1r_20"> + <!-- P. Def. increases by 13.56. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1932" name="o_f_49_1r_21"> + <!-- P. Def. increases by 13.56. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1933" name="o_f_49_1r_22"> + <!-- P. Def. increases by 13.56. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1934" name="o_f_49_1r_23"> + <!-- P. Def. increases by 13.56. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1935" name="o_f_49_1r_24"> + <!-- P. Def. increases by 13.56. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1936" name="o_f_49_1r_25"> + <!-- P. Def. increases by 13.56. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1937" name="o_f_49_1r_26"> + <!-- M. Def. increases by 10.9. Max HP increases by 53.16 --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="maxHp" val="53.16" /> + </for> + </option> + <option id="1938" name="o_f_49_1r_27"> + <!-- M. Def. increases by 10.9. Max HP increases by 16.61. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="maxMp" val="16.608" /> + </for> + </option> + <option id="1939" name="o_f_49_1r_28"> + <!-- M. Def. increases by 10.9. Max CP increases by 73.39. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="maxCp" val="73.392" /> + </for> + </option> + <option id="1940" name="o_f_49_1r_29"> + <!-- M. Def. increases by 10.9. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="1941" name="o_f_49_1r_30"> + <!-- M. Def. increases by 10.9. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="1942" name="o_f_49_1r_31"> + <!-- M. Def. increases by 10.9. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1943" name="o_f_49_1r_32"> + <!-- M. Def. increases by 10.9. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1944" name="o_f_49_1r_33"> + <!-- M. Def. increases by 10.9. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1945" name="o_f_49_1r_34"> + <!-- M. Def. increases by 10.9. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1946" name="o_f_49_1r_35"> + <!-- M. Def. increases by 10.9. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1947" name="o_f_49_1r_36"> + <!-- M. Def. increases by 10.9. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1948" name="o_f_49_1r_37"> + <!-- Max HP increases by 53.16 Max HP increases by 16.61. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="maxMp" val="16.608" /> + </for> + </option> + <option id="1949" name="o_f_49_1r_38"> + <!-- Max HP increases by 53.16 Max CP increases by 73.39. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="maxCp" val="73.392" /> + </for> + </option> + <option id="1950" name="o_f_49_1r_39"> + <!-- Max HP increases by 53.16 P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="1951" name="o_f_49_1r_40"> + <!-- Max HP increases by 53.16 M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="1952" name="o_f_49_1r_41"> + <!-- Max HP increases by 53.16 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1953" name="o_f_49_1r_42"> + <!-- Max HP increases by 53.16 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1954" name="o_f_49_1r_43"> + <!-- Max HP increases by 53.16 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1955" name="o_f_49_1r_44"> + <!-- Max HP increases by 53.16 Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1956" name="o_f_49_1r_45"> + <!-- Max HP increases by 53.16 Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1957" name="o_f_49_1r_46"> + <!-- Max HP increases by 53.16 Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxHp" val="53.16" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1958" name="o_f_49_1r_47"> + <!-- Max HP increases by 16.61. Max CP increases by 73.39. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="maxCp" val="73.392" /> + </for> + </option> + <option id="1959" name="o_f_49_1r_48"> + <!-- Max HP increases by 16.61. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="1960" name="o_f_49_1r_49"> + <!-- Max HP increases by 16.61. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="1961" name="o_f_49_1r_50"> + <!-- Max HP increases by 16.61. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1962" name="o_f_49_1r_51"> + <!-- Max HP increases by 16.61. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1963" name="o_f_49_1r_52"> + <!-- Max HP increases by 16.61. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1964" name="o_f_49_1r_53"> + <!-- Max HP increases by 16.61. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1965" name="o_f_49_1r_54"> + <!-- Max HP increases by 16.61. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1966" name="o_f_49_1r_55"> + <!-- Max HP increases by 16.61. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxMp" val="16.608" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1967" name="o_f_49_1r_56"> + <!-- Max CP increases by 73.39. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="1968" name="o_f_49_1r_57"> + <!-- Max CP increases by 73.39. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="1969" name="o_f_49_1r_58"> + <!-- Max CP increases by 73.39. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1970" name="o_f_49_1r_59"> + <!-- Max CP increases by 73.39. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1971" name="o_f_49_1r_60"> + <!-- Max CP increases by 73.39. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1972" name="o_f_49_1r_61"> + <!-- Max CP increases by 73.39. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1973" name="o_f_49_1r_62"> + <!-- Max CP increases by 73.39. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1974" name="o_f_49_1r_63"> + <!-- Max CP increases by 73.39. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxCp" val="73.392" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1975" name="o_f_49_1r_64"> + <!-- P. Atk. increases by 6.17. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="1976" name="o_f_49_1r_65"> + <!-- P. Atk. increases by 6.17. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1977" name="o_f_49_1r_66"> + <!-- P. Atk. increases by 6.17. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1978" name="o_f_49_1r_67"> + <!-- P. Atk. increases by 6.17. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1979" name="o_f_49_1r_68"> + <!-- P. Atk. increases by 6.17. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1980" name="o_f_49_1r_69"> + <!-- P. Atk. increases by 6.17. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1981" name="o_f_49_1r_70"> + <!-- P. Atk. increases by 6.17. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1982" name="o_f_49_1r_71"> + <!-- M. Atk. increases by 7.08. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="regHp" val="0.2868" /> + </for> + </option> + <option id="1983" name="o_f_49_1r_72"> + <!-- M. Atk. increases by 7.08. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1984" name="o_f_49_1r_73"> + <!-- M. Atk. increases by 7.08. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1985" name="o_f_49_1r_74"> + <!-- M. Atk. increases by 7.08. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1986" name="o_f_49_1r_75"> + <!-- M. Atk. increases by 7.08. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1987" name="o_f_49_1r_76"> + <!-- M. Atk. increases by 7.08. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1988" name="o_f_49_1r_77"> + <!-- HP Regen increases by 0.29. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.2868" /> + <add order="0x40" stat="regMp" val="0.13464" /> + </for> + </option> + <option id="1989" name="o_f_49_1r_78"> + <!-- HP Regen increases by 0.29. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.2868" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1990" name="o_f_49_1r_79"> + <!-- HP Regen increases by 0.29. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.2868" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1991" name="o_f_49_1r_80"> + <!-- HP Regen increases by 0.29. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.2868" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1992" name="o_f_49_1r_81"> + <!-- HP Regen increases by 0.29. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regHp" val="0.2868" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1993" name="o_f_49_1r_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.13464" /> + <add order="0x40" stat="regCp" val="0.2868" /> + </for> + </option> + <option id="1994" name="o_f_49_1r_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.13464" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1995" name="o_f_49_1r_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.13464" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1996" name="o_f_49_1r_85"> + <!-- MP Regen increases by 0.13. Critical increases by 11.2. --> + <for> + <add order="0x40" stat="regMp" val="0.13464" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="1997" name="o_f_49_1r_86"> + <!-- CP Regen increases by 0.29. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.2868" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="1998" name="o_f_49_1r_87"> + <!-- CP Regen increases by 0.29. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.2868" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="1999" name="o_f_49_1r_88"> + <!-- CP Regen increases by 0.29. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regCp" val="0.2868" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02000-02099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02000-02099.xml new file mode 100644 index 0000000000..acd9a07fb2 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02000-02099.xml @@ -0,0 +1,684 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2000" name="o_f_49_1r_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2001" name="o_f_49_1r_90"> + <!-- Evasion increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2002" name="o_f_49_1r_91"> + <!-- Accuracy increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2003" name="o_f_52_1r_1"> + <!-- P. Def. increases by 28.47. --> + <for> + <add order="0x40" stat="pDef" val="28.474" /> + </for> + </option> + <option id="2004" name="o_f_52_1r_2"> + <!-- M. Def. increases by 22.91. --> + <for> + <add order="0x40" stat="mDef" val="22.908" /> + </for> + </option> + <option id="2005" name="o_f_52_1r_3"> + <!-- Max HP increases by 112.84 --> + <for> + <add order="0x40" stat="maxHp" val="112.838" /> + </for> + </option> + <option id="2006" name="o_f_52_1r_4"> + <!-- Max HP increases by 35.56. --> + <for> + <add order="0x40" stat="maxMp" val="35.558" /> + </for> + </option> + <option id="2007" name="o_f_52_1r_5"> + <!-- Max CP increases by 155.83. --> + <for> + <add order="0x40" stat="maxCp" val="155.825" /> + </for> + </option> + <option id="2008" name="o_f_52_1r_6"> + <!-- P. Atk. increases by 13.71. --> + <for> + <add order="0x40" stat="pAtk" val="13.708" /> + </for> + </option> + <option id="2009" name="o_f_52_1r_7"> + <!-- M. Atk. increases by 15.73. --> + <for> + <add order="0x40" stat="mAtk" val="15.732" /> + </for> + </option> + <option id="2010" name="o_f_52_1r_8"> + <!-- HP Regen increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.66378" /> + </for> + </option> + <option id="2011" name="o_f_52_1r_9"> + <!-- MP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.287132" /> + </for> + </option> + <option id="2012" name="o_f_52_1r_10"> + <!-- CP Regen increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.66378" /> + </for> + </option> + <option id="2013" name="o_f_52_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="2014" name="o_f_52_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="2015" name="o_f_52_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="2016" name="o_f_52_1r_14"> + <!-- P. Def. increases by 14.24. M. Def. increases by 11.45. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="mDef" val="11.454" /> + </for> + </option> + <option id="2017" name="o_f_52_1r_15"> + <!-- P. Def. increases by 14.24. Max HP increases by 56.42 --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="maxHp" val="56.419" /> + </for> + </option> + <option id="2018" name="o_f_52_1r_16"> + <!-- P. Def. increases by 14.24. Max HP increases by 17.78. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="maxMp" val="17.779" /> + </for> + </option> + <option id="2019" name="o_f_52_1r_17"> + <!-- P. Def. increases by 14.24. Max CP increases by 77.91. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="maxCp" val="77.9125" /> + </for> + </option> + <option id="2020" name="o_f_52_1r_18"> + <!-- P. Def. increases by 14.24. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="2021" name="o_f_52_1r_19"> + <!-- P. Def. increases by 14.24. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="2022" name="o_f_52_1r_20"> + <!-- P. Def. increases by 14.24. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2023" name="o_f_52_1r_21"> + <!-- P. Def. increases by 14.24. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2024" name="o_f_52_1r_22"> + <!-- P. Def. increases by 14.24. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2025" name="o_f_52_1r_23"> + <!-- P. Def. increases by 14.24. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2026" name="o_f_52_1r_24"> + <!-- P. Def. increases by 14.24. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2027" name="o_f_52_1r_25"> + <!-- P. Def. increases by 14.24. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2028" name="o_f_52_1r_26"> + <!-- M. Def. increases by 11.45. Max HP increases by 56.42 --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="maxHp" val="56.419" /> + </for> + </option> + <option id="2029" name="o_f_52_1r_27"> + <!-- M. Def. increases by 11.45. Max HP increases by 17.78. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="maxMp" val="17.779" /> + </for> + </option> + <option id="2030" name="o_f_52_1r_28"> + <!-- M. Def. increases by 11.45. Max CP increases by 77.91. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="maxCp" val="77.9125" /> + </for> + </option> + <option id="2031" name="o_f_52_1r_29"> + <!-- M. Def. increases by 11.45. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="2032" name="o_f_52_1r_30"> + <!-- M. Def. increases by 11.45. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="2033" name="o_f_52_1r_31"> + <!-- M. Def. increases by 11.45. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2034" name="o_f_52_1r_32"> + <!-- M. Def. increases by 11.45. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2035" name="o_f_52_1r_33"> + <!-- M. Def. increases by 11.45. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2036" name="o_f_52_1r_34"> + <!-- M. Def. increases by 11.45. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2037" name="o_f_52_1r_35"> + <!-- M. Def. increases by 11.45. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2038" name="o_f_52_1r_36"> + <!-- M. Def. increases by 11.45. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2039" name="o_f_52_1r_37"> + <!-- Max HP increases by 56.42 Max HP increases by 17.78. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="maxMp" val="17.779" /> + </for> + </option> + <option id="2040" name="o_f_52_1r_38"> + <!-- Max HP increases by 56.42 Max CP increases by 77.91. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="maxCp" val="77.9125" /> + </for> + </option> + <option id="2041" name="o_f_52_1r_39"> + <!-- Max HP increases by 56.42 P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="2042" name="o_f_52_1r_40"> + <!-- Max HP increases by 56.42 M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="2043" name="o_f_52_1r_41"> + <!-- Max HP increases by 56.42 HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2044" name="o_f_52_1r_42"> + <!-- Max HP increases by 56.42 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2045" name="o_f_52_1r_43"> + <!-- Max HP increases by 56.42 CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2046" name="o_f_52_1r_44"> + <!-- Max HP increases by 56.42 Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2047" name="o_f_52_1r_45"> + <!-- Max HP increases by 56.42 Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2048" name="o_f_52_1r_46"> + <!-- Max HP increases by 56.42 Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxHp" val="56.419" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2049" name="o_f_52_1r_47"> + <!-- Max HP increases by 17.78. Max CP increases by 77.91. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="maxCp" val="77.9125" /> + </for> + </option> + <option id="2050" name="o_f_52_1r_48"> + <!-- Max HP increases by 17.78. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="2051" name="o_f_52_1r_49"> + <!-- Max HP increases by 17.78. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="2052" name="o_f_52_1r_50"> + <!-- Max HP increases by 17.78. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2053" name="o_f_52_1r_51"> + <!-- Max HP increases by 17.78. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2054" name="o_f_52_1r_52"> + <!-- Max HP increases by 17.78. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2055" name="o_f_52_1r_53"> + <!-- Max HP increases by 17.78. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2056" name="o_f_52_1r_54"> + <!-- Max HP increases by 17.78. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2057" name="o_f_52_1r_55"> + <!-- Max HP increases by 17.78. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxMp" val="17.779" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2058" name="o_f_52_1r_56"> + <!-- Max CP increases by 77.91. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="2059" name="o_f_52_1r_57"> + <!-- Max CP increases by 77.91. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="2060" name="o_f_52_1r_58"> + <!-- Max CP increases by 77.91. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2061" name="o_f_52_1r_59"> + <!-- Max CP increases by 77.91. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2062" name="o_f_52_1r_60"> + <!-- Max CP increases by 77.91. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2063" name="o_f_52_1r_61"> + <!-- Max CP increases by 77.91. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2064" name="o_f_52_1r_62"> + <!-- Max CP increases by 77.91. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2065" name="o_f_52_1r_63"> + <!-- Max CP increases by 77.91. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxCp" val="77.9125" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2066" name="o_f_52_1r_64"> + <!-- P. Atk. increases by 6.85. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="2067" name="o_f_52_1r_65"> + <!-- P. Atk. increases by 6.85. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2068" name="o_f_52_1r_66"> + <!-- P. Atk. increases by 6.85. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2069" name="o_f_52_1r_67"> + <!-- P. Atk. increases by 6.85. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2070" name="o_f_52_1r_68"> + <!-- P. Atk. increases by 6.85. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2071" name="o_f_52_1r_69"> + <!-- P. Atk. increases by 6.85. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2072" name="o_f_52_1r_70"> + <!-- P. Atk. increases by 6.85. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2073" name="o_f_52_1r_71"> + <!-- M. Atk. increases by 7.87. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="regHp" val="0.33189" /> + </for> + </option> + <option id="2074" name="o_f_52_1r_72"> + <!-- M. Atk. increases by 7.87. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2075" name="o_f_52_1r_73"> + <!-- M. Atk. increases by 7.87. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2076" name="o_f_52_1r_74"> + <!-- M. Atk. increases by 7.87. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2077" name="o_f_52_1r_75"> + <!-- M. Atk. increases by 7.87. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2078" name="o_f_52_1r_76"> + <!-- M. Atk. increases by 7.87. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2079" name="o_f_52_1r_77"> + <!-- HP Regen increases by 0.33. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.33189" /> + <add order="0x40" stat="regMp" val="0.143566" /> + </for> + </option> + <option id="2080" name="o_f_52_1r_78"> + <!-- HP Regen increases by 0.33. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.33189" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2081" name="o_f_52_1r_79"> + <!-- HP Regen increases by 0.33. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.33189" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2082" name="o_f_52_1r_80"> + <!-- HP Regen increases by 0.33. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.33189" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2083" name="o_f_52_1r_81"> + <!-- HP Regen increases by 0.33. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regHp" val="0.33189" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2084" name="o_f_52_1r_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regMp" val="0.143566" /> + <add order="0x40" stat="regCp" val="0.33189" /> + </for> + </option> + <option id="2085" name="o_f_52_1r_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.143566" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2086" name="o_f_52_1r_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.143566" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2087" name="o_f_52_1r_85"> + <!-- MP Regen increases by 0.14. Critical increases by 11.2. --> + <for> + <add order="0x40" stat="regMp" val="0.143566" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2088" name="o_f_52_1r_86"> + <!-- CP Regen increases by 0.33. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.33189" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="2089" name="o_f_52_1r_87"> + <!-- CP Regen increases by 0.33. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.33189" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2090" name="o_f_52_1r_88"> + <!-- CP Regen increases by 0.33. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regCp" val="0.33189" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2091" name="o_f_52_1r_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="2092" name="o_f_52_1r_90"> + <!-- Evasion increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2093" name="o_f_52_1r_91"> + <!-- Accuracy increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="2094" name="o_f_55_1r_1"> + <!-- P. Def. increases by 28.98. --> + <for> + <add order="0x40" stat="pDef" val="28.982" /> + </for> + </option> + <option id="2095" name="o_f_55_1r_2"> + <!-- M. Def. increases by 23.09. --> + <for> + <add order="0x40" stat="mDef" val="23.091" /> + </for> + </option> + <option id="2096" name="o_f_55_1r_3"> + <!-- Max HP increases by 115.93 --> + <for> + <add order="0x40" stat="maxHp" val="115.928" /> + </for> + </option> + <option id="2097" name="o_f_55_1r_4"> + <!-- Max HP increases by 36.81. --> + <for> + <add order="0x40" stat="maxMp" val="36.808" /> + </for> + </option> + <option id="2098" name="o_f_55_1r_5"> + <!-- Max CP increases by 160.1. --> + <for> + <add order="0x40" stat="maxCp" val="160.0976" /> + </for> + </option> + <option id="2099" name="o_f_55_1r_6"> + <!-- P. Atk. increases by 14.75. --> + <for> + <add order="0x40" stat="pAtk" val="14.749" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02100-02199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02100-02199.xml new file mode 100644 index 0000000000..68e5e35445 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02100-02199.xml @@ -0,0 +1,683 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2100" name="o_f_55_1r_7"> + <!-- M. Atk. increases by 16.94. --> + <for> + <add order="0x40" stat="mAtk" val="16.942" /> + </for> + </option> + <option id="2101" name="o_f_55_1r_8"> + <!-- HP Regen increases by 0.63. --> + <for> + <add order="0x40" stat="regHp" val="0.633906" /> + </for> + </option> + <option id="2102" name="o_f_55_1r_9"> + <!-- MP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.289562" /> + </for> + </option> + <option id="2103" name="o_f_55_1r_10"> + <!-- CP Regen increases by 0.63. --> + <for> + <add order="0x40" stat="regCp" val="0.63382" /> + </for> + </option> + <option id="2104" name="o_f_55_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="2105" name="o_f_55_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="2106" name="o_f_55_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="2107" name="o_f_55_1r_14"> + <!-- P. Def. increases by 14.83. M. Def. increases by 11.28. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="mDef" val="11.277" /> + </for> + </option> + <option id="2108" name="o_f_55_1r_15"> + <!-- P. Def. increases by 14.83. Max HP increases by 56.62 --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="maxHp" val="56.616" /> + </for> + </option> + <option id="2109" name="o_f_55_1r_16"> + <!-- P. Def. increases by 14.83. Max HP increases by 17.98. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="maxMp" val="17.976" /> + </for> + </option> + <option id="2110" name="o_f_55_1r_17"> + <!-- P. Def. increases by 14.83. Max CP increases by 78.19. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="maxCp" val="78.1872" /> + </for> + </option> + <option id="2111" name="o_f_55_1r_18"> + <!-- P. Def. increases by 14.83. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="2112" name="o_f_55_1r_19"> + <!-- P. Def. increases by 14.83. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="2113" name="o_f_55_1r_20"> + <!-- P. Def. increases by 14.83. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2114" name="o_f_55_1r_21"> + <!-- P. Def. increases by 14.83. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2115" name="o_f_55_1r_22"> + <!-- P. Def. increases by 14.83. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2116" name="o_f_55_1r_23"> + <!-- P. Def. increases by 14.83. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2117" name="o_f_55_1r_24"> + <!-- P. Def. increases by 14.83. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2118" name="o_f_55_1r_25"> + <!-- P. Def. increases by 14.83. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2119" name="o_f_55_1r_26"> + <!-- M. Def. increases by 11.81. Max HP increases by 56.62 --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="maxHp" val="56.616" /> + </for> + </option> + <option id="2120" name="o_f_55_1r_27"> + <!-- M. Def. increases by 11.81. Max HP increases by 17.98. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="maxMp" val="17.976" /> + </for> + </option> + <option id="2121" name="o_f_55_1r_28"> + <!-- M. Def. increases by 11.81. Max CP increases by 78.19. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="maxCp" val="78.1872" /> + </for> + </option> + <option id="2122" name="o_f_55_1r_29"> + <!-- M. Def. increases by 11.81. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="2123" name="o_f_55_1r_30"> + <!-- M. Def. increases by 11.81. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="2124" name="o_f_55_1r_31"> + <!-- M. Def. increases by 11.81. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2125" name="o_f_55_1r_32"> + <!-- M. Def. increases by 11.81. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2126" name="o_f_55_1r_33"> + <!-- M. Def. increases by 11.81. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2127" name="o_f_55_1r_34"> + <!-- M. Def. increases by 11.81. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2128" name="o_f_55_1r_35"> + <!-- M. Def. increases by 11.81. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2129" name="o_f_55_1r_36"> + <!-- M. Def. increases by 11.81. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2130" name="o_f_55_1r_37"> + <!-- Max HP increases by 59.31 Max HP increases by 17.98. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="maxMp" val="17.976" /> + </for> + </option> + <option id="2131" name="o_f_55_1r_38"> + <!-- Max HP increases by 59.31 Max CP increases by 78.19. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="maxCp" val="78.1872" /> + </for> + </option> + <option id="2132" name="o_f_55_1r_39"> + <!-- Max HP increases by 59.31 P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="2133" name="o_f_55_1r_40"> + <!-- Max HP increases by 59.31 M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="2134" name="o_f_55_1r_41"> + <!-- Max HP increases by 59.31 HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2135" name="o_f_55_1r_42"> + <!-- Max HP increases by 59.31 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2136" name="o_f_55_1r_43"> + <!-- Max HP increases by 59.31 CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2137" name="o_f_55_1r_44"> + <!-- Max HP increases by 59.31 Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2138" name="o_f_55_1r_45"> + <!-- Max HP increases by 59.31 Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2139" name="o_f_55_1r_46"> + <!-- Max HP increases by 59.31 Critical increases by 10.6. --> + <for> + <add order="0x40" stat="maxHp" val="59.312" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2140" name="o_f_55_1r_47"> + <!-- Max HP increases by 18.83. Max CP increases by 78.19. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="maxCp" val="78.1872" /> + </for> + </option> + <option id="2141" name="o_f_55_1r_48"> + <!-- Max HP increases by 18.83. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="2142" name="o_f_55_1r_49"> + <!-- Max HP increases by 18.83. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="2143" name="o_f_55_1r_50"> + <!-- Max HP increases by 18.83. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2144" name="o_f_55_1r_51"> + <!-- Max HP increases by 18.83. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2145" name="o_f_55_1r_52"> + <!-- Max HP increases by 18.83. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2146" name="o_f_55_1r_53"> + <!-- Max HP increases by 18.83. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2147" name="o_f_55_1r_54"> + <!-- Max HP increases by 18.83. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2148" name="o_f_55_1r_55"> + <!-- Max HP increases by 18.83. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="maxMp" val="18.832" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2149" name="o_f_55_1r_56"> + <!-- Max CP increases by 81.91. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="2150" name="o_f_55_1r_57"> + <!-- Max CP increases by 81.91. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="2151" name="o_f_55_1r_58"> + <!-- Max CP increases by 81.91. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2152" name="o_f_55_1r_59"> + <!-- Max CP increases by 81.91. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2153" name="o_f_55_1r_60"> + <!-- Max CP increases by 81.91. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2154" name="o_f_55_1r_61"> + <!-- Max CP increases by 81.91. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2155" name="o_f_55_1r_62"> + <!-- Max CP increases by 81.91. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2156" name="o_f_55_1r_63"> + <!-- Max CP increases by 81.91. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="maxCp" val="81.9104" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2157" name="o_f_55_1r_64"> + <!-- P. Atk. increases by 7.55. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="2158" name="o_f_55_1r_65"> + <!-- P. Atk. increases by 7.55. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2159" name="o_f_55_1r_66"> + <!-- P. Atk. increases by 7.55. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2160" name="o_f_55_1r_67"> + <!-- P. Atk. increases by 7.55. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2161" name="o_f_55_1r_68"> + <!-- P. Atk. increases by 7.55. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2162" name="o_f_55_1r_69"> + <!-- P. Atk. increases by 7.55. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2163" name="o_f_55_1r_70"> + <!-- P. Atk. increases by 7.55. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2164" name="o_f_55_1r_71"> + <!-- M. Atk. increases by 8.67. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="regHp" val="0.309582" /> + </for> + </option> + <option id="2165" name="o_f_55_1r_72"> + <!-- M. Atk. increases by 8.67. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2166" name="o_f_55_1r_73"> + <!-- M. Atk. increases by 8.67. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2167" name="o_f_55_1r_74"> + <!-- M. Atk. increases by 8.67. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2168" name="o_f_55_1r_75"> + <!-- M. Atk. increases by 8.67. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2169" name="o_f_55_1r_76"> + <!-- M. Atk. increases by 8.67. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2170" name="o_f_55_1r_77"> + <!-- HP Regen increases by 0.32. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.324324" /> + <add order="0x40" stat="regMp" val="0.141414" /> + </for> + </option> + <option id="2171" name="o_f_55_1r_78"> + <!-- HP Regen increases by 0.32. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.324324" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2172" name="o_f_55_1r_79"> + <!-- HP Regen increases by 0.32. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="regHp" val="0.324324" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2173" name="o_f_55_1r_80"> + <!-- HP Regen increases by 0.32. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="regHp" val="0.324324" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2174" name="o_f_55_1r_81"> + <!-- HP Regen increases by 0.32. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regHp" val="0.324324" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2175" name="o_f_55_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regMp" val="0.148148" /> + <add order="0x40" stat="regCp" val="0.30954" /> + </for> + </option> + <option id="2176" name="o_f_55_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="regMp" val="0.148148" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2177" name="o_f_55_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="regMp" val="0.148148" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2178" name="o_f_55_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regMp" val="0.148148" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2179" name="o_f_55_1r_86"> + <!-- CP Regen increases by 0.32. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="regCp" val="0.32428" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="2180" name="o_f_55_1r_87"> + <!-- CP Regen increases by 0.32. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="regCp" val="0.32428" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2181" name="o_f_55_1r_88"> + <!-- CP Regen increases by 0.32. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regCp" val="0.32428" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2182" name="o_f_55_1r_89"> + <!-- Evasion increases by 1.08. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="rEvas" val="1.082148" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="2183" name="o_f_55_1r_90"> + <!-- Evasion increases by 1.08. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="rEvas" val="1.082148" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2184" name="o_f_55_1r_91"> + <!-- Accuracy increases by 1.08. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="accCombat" val="1.082148" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="2185" name="o_f_58_1r_1"> + <!-- P. Def. increases by 30.05. --> + <for> + <add order="0x40" stat="pDef" val="30.053" /> + </for> + </option> + <option id="2186" name="o_f_58_1r_2"> + <!-- M. Def. increases by 24.15. --> + <for> + <add order="0x40" stat="mDef" val="24.149" /> + </for> + </option> + <option id="2187" name="o_f_58_1r_3"> + <!-- Max HP increases by 120.7 --> + <for> + <add order="0x40" stat="maxHp" val="120.704" /> + </for> + </option> + <option id="2188" name="o_f_58_1r_4"> + <!-- Max HP increases by 38.54. --> + <for> + <add order="0x40" stat="maxMp" val="38.54" /> + </for> + </option> + <option id="2189" name="o_f_58_1r_5"> + <!-- Max CP increases by 166.67. --> + <for> + <add order="0x40" stat="maxCp" val="166.665" /> + </for> + </option> + <option id="2190" name="o_f_58_1r_6"> + <!-- P. Atk. increases by 16.03. --> + <for> + <add order="0x40" stat="pAtk" val="16.031" /> + </for> + </option> + <option id="2191" name="o_f_58_1r_7"> + <!-- M. Atk. increases by 18.45. --> + <for> + <add order="0x40" stat="mAtk" val="18.45" /> + </for> + </option> + <option id="2192" name="o_f_58_1r_8"> + <!-- HP Regen increases by 0.62. --> + <for> + <add order="0x40" stat="regHp" val="0.61664" /> + </for> + </option> + <option id="2193" name="o_f_58_1r_9"> + <!-- MP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.27962" /> + </for> + </option> + <option id="2194" name="o_f_58_1r_10"> + <!-- CP Regen increases by 0.62. --> + <for> + <add order="0x40" stat="regCp" val="0.61664" /> + </for> + </option> + <option id="2195" name="o_f_58_1r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.300634" /> + </for> + </option> + <option id="2196" name="o_f_58_1r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.300634" /> + </for> + </option> + <option id="2197" name="o_f_58_1r_13"> + <!-- Critical increases by 24.91. --> + <for> + <add order="0x40" stat="rCrit" val="2.4911264952" /> + </for> + </option> + <option id="2198" name="o_f_58_1r_14"> + <!-- P. Def. increases by 15.39. M. Def. increases by 11.78. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="mDef" val="11.78" /> + </for> + </option> + <option id="2199" name="o_f_58_1r_15"> + <!-- P. Def. increases by 15.39. Max HP increases by 58.88 --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="maxHp" val="58.88" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02200-02299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02200-02299.xml new file mode 100644 index 0000000000..08578e2d3e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02200-02299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2200" name="o_f_58_1r_16"> + <!-- P. Def. increases by 15.39. Max HP increases by 18.8. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="maxMp" val="18.8" /> + </for> + </option> + <option id="2201" name="o_f_58_1r_17"> + <!-- P. Def. increases by 15.39. Max CP increases by 81.3. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="maxCp" val="81.3" /> + </for> + </option> + <option id="2202" name="o_f_58_1r_18"> + <!-- P. Def. increases by 15.39. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="2203" name="o_f_58_1r_19"> + <!-- P. Def. increases by 15.39. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="2204" name="o_f_58_1r_20"> + <!-- P. Def. increases by 15.39. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2205" name="o_f_58_1r_21"> + <!-- P. Def. increases by 15.39. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2206" name="o_f_58_1r_22"> + <!-- P. Def. increases by 15.39. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2207" name="o_f_58_1r_23"> + <!-- P. Def. increases by 15.39. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2208" name="o_f_58_1r_24"> + <!-- P. Def. increases by 15.39. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2209" name="o_f_58_1r_25"> + <!-- P. Def. increases by 15.39. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2210" name="o_f_58_1r_26"> + <!-- M. Def. increases by 12.37. Max HP increases by 58.88 --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="maxHp" val="58.88" /> + </for> + </option> + <option id="2211" name="o_f_58_1r_27"> + <!-- M. Def. increases by 12.37. Max HP increases by 18.8. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="maxMp" val="18.8" /> + </for> + </option> + <option id="2212" name="o_f_58_1r_28"> + <!-- M. Def. increases by 12.37. Max CP increases by 81.3. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="maxCp" val="81.3" /> + </for> + </option> + <option id="2213" name="o_f_58_1r_29"> + <!-- M. Def. increases by 12.37. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="2214" name="o_f_58_1r_30"> + <!-- M. Def. increases by 12.37. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="2215" name="o_f_58_1r_31"> + <!-- M. Def. increases by 12.37. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2216" name="o_f_58_1r_32"> + <!-- M. Def. increases by 12.37. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2217" name="o_f_58_1r_33"> + <!-- M. Def. increases by 12.37. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2218" name="o_f_58_1r_34"> + <!-- M. Def. increases by 12.37. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2219" name="o_f_58_1r_35"> + <!-- M. Def. increases by 12.37. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2220" name="o_f_58_1r_36"> + <!-- M. Def. increases by 12.37. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2221" name="o_f_58_1r_37"> + <!-- Max HP increases by 61.82 Max HP increases by 18.8. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="maxMp" val="18.8" /> + </for> + </option> + <option id="2222" name="o_f_58_1r_38"> + <!-- Max HP increases by 61.82 Max CP increases by 81.3. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="maxCp" val="81.3" /> + </for> + </option> + <option id="2223" name="o_f_58_1r_39"> + <!-- Max HP increases by 61.82 P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="2224" name="o_f_58_1r_40"> + <!-- Max HP increases by 61.82 M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="2225" name="o_f_58_1r_41"> + <!-- Max HP increases by 61.82 HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2226" name="o_f_58_1r_42"> + <!-- Max HP increases by 61.82 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2227" name="o_f_58_1r_43"> + <!-- Max HP increases by 61.82 CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2228" name="o_f_58_1r_44"> + <!-- Max HP increases by 61.82 Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2229" name="o_f_58_1r_45"> + <!-- Max HP increases by 61.82 Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2230" name="o_f_58_1r_46"> + <!-- Max HP increases by 61.82 Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxHp" val="61.824" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2231" name="o_f_58_1r_47"> + <!-- Max HP increases by 19.74. Max CP increases by 81.3. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="maxCp" val="81.3" /> + </for> + </option> + <option id="2232" name="o_f_58_1r_48"> + <!-- Max HP increases by 19.74. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="2233" name="o_f_58_1r_49"> + <!-- Max HP increases by 19.74. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="2234" name="o_f_58_1r_50"> + <!-- Max HP increases by 19.74. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2235" name="o_f_58_1r_51"> + <!-- Max HP increases by 19.74. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2236" name="o_f_58_1r_52"> + <!-- Max HP increases by 19.74. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2237" name="o_f_58_1r_53"> + <!-- Max HP increases by 19.74. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2238" name="o_f_58_1r_54"> + <!-- Max HP increases by 19.74. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2239" name="o_f_58_1r_55"> + <!-- Max HP increases by 19.74. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxMp" val="19.74" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2240" name="o_f_58_1r_56"> + <!-- Max CP increases by 85.37. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="2241" name="o_f_58_1r_57"> + <!-- Max CP increases by 85.37. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="2242" name="o_f_58_1r_58"> + <!-- Max CP increases by 85.37. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2243" name="o_f_58_1r_59"> + <!-- Max CP increases by 85.37. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2244" name="o_f_58_1r_60"> + <!-- Max CP increases by 85.37. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2245" name="o_f_58_1r_61"> + <!-- Max CP increases by 85.37. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2246" name="o_f_58_1r_62"> + <!-- Max CP increases by 85.37. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2247" name="o_f_58_1r_63"> + <!-- Max CP increases by 85.37. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxCp" val="85.365" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2248" name="o_f_58_1r_64"> + <!-- P. Atk. increases by 8.21. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="2249" name="o_f_58_1r_65"> + <!-- P. Atk. increases by 8.21. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2250" name="o_f_58_1r_66"> + <!-- P. Atk. increases by 8.21. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2251" name="o_f_58_1r_67"> + <!-- P. Atk. increases by 8.21. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2252" name="o_f_58_1r_68"> + <!-- P. Atk. increases by 8.21. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2253" name="o_f_58_1r_69"> + <!-- P. Atk. increases by 8.21. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2254" name="o_f_58_1r_70"> + <!-- P. Atk. increases by 8.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2255" name="o_f_58_1r_71"> + <!-- M. Atk. increases by 9.45. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="regHp" val="0.3008" /> + </for> + </option> + <option id="2256" name="o_f_58_1r_72"> + <!-- M. Atk. increases by 9.45. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2257" name="o_f_58_1r_73"> + <!-- M. Atk. increases by 9.45. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2258" name="o_f_58_1r_74"> + <!-- M. Atk. increases by 9.45. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2259" name="o_f_58_1r_75"> + <!-- M. Atk. increases by 9.45. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2260" name="o_f_58_1r_76"> + <!-- M. Atk. increases by 9.45. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2261" name="o_f_58_1r_77"> + <!-- HP Regen increases by 0.32. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.31584" /> + <add order="0x40" stat="regMp" val="0.1364" /> + </for> + </option> + <option id="2262" name="o_f_58_1r_78"> + <!-- HP Regen increases by 0.32. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.31584" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2263" name="o_f_58_1r_79"> + <!-- HP Regen increases by 0.32. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.31584" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2264" name="o_f_58_1r_80"> + <!-- HP Regen increases by 0.32. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.31584" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2265" name="o_f_58_1r_81"> + <!-- HP Regen increases by 0.32. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regHp" val="0.31584" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2266" name="o_f_58_1r_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regMp" val="0.14322" /> + <add order="0x40" stat="regCp" val="0.3008" /> + </for> + </option> + <option id="2267" name="o_f_58_1r_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.14322" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2268" name="o_f_58_1r_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.14322" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2269" name="o_f_58_1r_85"> + <!-- MP Regen increases by 0.14. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regMp" val="0.14322" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2270" name="o_f_58_1r_86"> + <!-- CP Regen increases by 0.32. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.31584" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2271" name="o_f_58_1r_87"> + <!-- CP Regen increases by 0.32. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.31584" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2272" name="o_f_58_1r_88"> + <!-- CP Regen increases by 0.32. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regCp" val="0.31584" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2273" name="o_f_58_1r_89"> + <!-- Evasion increases by 1.21. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2274" name="o_f_58_1r_90"> + <!-- Evasion increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2275" name="o_f_58_1r_91"> + <!-- Accuracy increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="accCombat" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2276" name="o_f_61_1r_1"> + <!-- P. Def. increases by 30.81. --> + <for> + <add order="0x40" stat="pDef" val="30.81" /> + </for> + </option> + <option id="2277" name="o_f_61_1r_2"> + <!-- M. Def. increases by 24.8. --> + <for> + <add order="0x40" stat="mDef" val="24.804" /> + </for> + </option> + <option id="2278" name="o_f_61_1r_3"> + <!-- Max HP increases by 124.72 --> + <for> + <add order="0x40" stat="maxHp" val="124.722" /> + </for> + </option> + <option id="2279" name="o_f_61_1r_4"> + <!-- Max HP increases by 40.01. --> + <for> + <add order="0x40" stat="maxMp" val="40.014" /> + </for> + </option> + <option id="2280" name="o_f_61_1r_5"> + <!-- Max CP increases by 172.24. --> + <for> + <add order="0x40" stat="maxCp" val="172.2396" /> + </for> + </option> + <option id="2281" name="o_f_61_1r_6"> + <!-- P. Atk. increases by 17.16. --> + <for> + <add order="0x40" stat="pAtk" val="17.16" /> + </for> + </option> + <option id="2282" name="o_f_61_1r_7"> + <!-- M. Atk. increases by 19.85. --> + <for> + <add order="0x40" stat="mAtk" val="19.851" /> + </for> + </option> + <option id="2283" name="o_f_61_1r_8"> + <!-- HP Regen increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.69069" /> + </for> + </option> + <option id="2284" name="o_f_61_1r_9"> + <!-- MP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.29211" /> + </for> + </option> + <option id="2285" name="o_f_61_1r_10"> + <!-- CP Regen increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.69069" /> + </for> + </option> + <option id="2286" name="o_f_61_1r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.300634" /> + </for> + </option> + <option id="2287" name="o_f_61_1r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.300634" /> + </for> + </option> + <option id="2288" name="o_f_61_1r_13"> + <!-- Critical increases by 24.91. --> + <for> + <add order="0x40" stat="rCrit" val="2.4911264952" /> + </for> + </option> + <option id="2289" name="o_f_61_1r_14"> + <!-- P. Def. increases by 15.8. M. Def. increases by 12.08. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="mDef" val="12.084" /> + </for> + </option> + <option id="2290" name="o_f_61_1r_15"> + <!-- P. Def. increases by 15.8. Max HP increases by 60.76 --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="maxHp" val="60.762" /> + </for> + </option> + <option id="2291" name="o_f_61_1r_16"> + <!-- P. Def. increases by 15.8. Max HP increases by 19.49. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="maxMp" val="19.494" /> + </for> + </option> + <option id="2292" name="o_f_61_1r_17"> + <!-- P. Def. increases by 15.8. Max CP increases by 83.91. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="maxCp" val="83.9116" /> + </for> + </option> + <option id="2293" name="o_f_61_1r_18"> + <!-- P. Def. increases by 15.8. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="2294" name="o_f_61_1r_19"> + <!-- P. Def. increases by 15.8. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="2295" name="o_f_61_1r_20"> + <!-- P. Def. increases by 15.8. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2296" name="o_f_61_1r_21"> + <!-- P. Def. increases by 15.8. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2297" name="o_f_61_1r_22"> + <!-- P. Def. increases by 15.8. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2298" name="o_f_61_1r_23"> + <!-- P. Def. increases by 15.8. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2299" name="o_f_61_1r_24"> + <!-- P. Def. increases by 15.8. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02300-02399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02300-02399.xml new file mode 100644 index 0000000000..a88018b962 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02300-02399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2300" name="o_f_61_1r_25"> + <!-- P. Def. increases by 15.8. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2301" name="o_f_61_1r_26"> + <!-- M. Def. increases by 12.72. Max HP increases by 60.76 --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="maxHp" val="60.762" /> + </for> + </option> + <option id="2302" name="o_f_61_1r_27"> + <!-- M. Def. increases by 12.72. Max HP increases by 19.49. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="maxMp" val="19.494" /> + </for> + </option> + <option id="2303" name="o_f_61_1r_28"> + <!-- M. Def. increases by 12.72. Max CP increases by 83.91. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="maxCp" val="83.9116" /> + </for> + </option> + <option id="2304" name="o_f_61_1r_29"> + <!-- M. Def. increases by 12.72. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="2305" name="o_f_61_1r_30"> + <!-- M. Def. increases by 12.72. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="2306" name="o_f_61_1r_31"> + <!-- M. Def. increases by 12.72. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2307" name="o_f_61_1r_32"> + <!-- M. Def. increases by 12.72. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2308" name="o_f_61_1r_33"> + <!-- M. Def. increases by 12.72. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2309" name="o_f_61_1r_34"> + <!-- M. Def. increases by 12.72. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2310" name="o_f_61_1r_35"> + <!-- M. Def. increases by 12.72. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2311" name="o_f_61_1r_36"> + <!-- M. Def. increases by 12.72. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2312" name="o_f_61_1r_37"> + <!-- Max HP increases by 63.96 Max HP increases by 19.49. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="maxMp" val="19.494" /> + </for> + </option> + <option id="2313" name="o_f_61_1r_38"> + <!-- Max HP increases by 63.96 Max CP increases by 83.91. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="maxCp" val="83.9116" /> + </for> + </option> + <option id="2314" name="o_f_61_1r_39"> + <!-- Max HP increases by 63.96 P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="2315" name="o_f_61_1r_40"> + <!-- Max HP increases by 63.96 M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="2316" name="o_f_61_1r_41"> + <!-- Max HP increases by 63.96 HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2317" name="o_f_61_1r_42"> + <!-- Max HP increases by 63.96 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2318" name="o_f_61_1r_43"> + <!-- Max HP increases by 63.96 CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2319" name="o_f_61_1r_44"> + <!-- Max HP increases by 63.96 Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2320" name="o_f_61_1r_45"> + <!-- Max HP increases by 63.96 Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2321" name="o_f_61_1r_46"> + <!-- Max HP increases by 63.96 Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxHp" val="63.96" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2322" name="o_f_61_1r_47"> + <!-- Max HP increases by 20.52. Max CP increases by 83.91. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="maxCp" val="83.9116" /> + </for> + </option> + <option id="2323" name="o_f_61_1r_48"> + <!-- Max HP increases by 20.52. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="2324" name="o_f_61_1r_49"> + <!-- Max HP increases by 20.52. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="2325" name="o_f_61_1r_50"> + <!-- Max HP increases by 20.52. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2326" name="o_f_61_1r_51"> + <!-- Max HP increases by 20.52. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2327" name="o_f_61_1r_52"> + <!-- Max HP increases by 20.52. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2328" name="o_f_61_1r_53"> + <!-- Max HP increases by 20.52. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2329" name="o_f_61_1r_54"> + <!-- Max HP increases by 20.52. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2330" name="o_f_61_1r_55"> + <!-- Max HP increases by 20.52. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxMp" val="20.52" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2331" name="o_f_61_1r_56"> + <!-- Max CP increases by 88.33. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="2332" name="o_f_61_1r_57"> + <!-- Max CP increases by 88.33. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="2333" name="o_f_61_1r_58"> + <!-- Max CP increases by 88.33. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2334" name="o_f_61_1r_59"> + <!-- Max CP increases by 88.33. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2335" name="o_f_61_1r_60"> + <!-- Max CP increases by 88.33. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2336" name="o_f_61_1r_61"> + <!-- Max CP increases by 88.33. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2337" name="o_f_61_1r_62"> + <!-- Max CP increases by 88.33. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2338" name="o_f_61_1r_63"> + <!-- Max CP increases by 88.33. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxCp" val="88.328" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2339" name="o_f_61_1r_64"> + <!-- P. Atk. increases by 8.8. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="2340" name="o_f_61_1r_65"> + <!-- P. Atk. increases by 8.8. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2341" name="o_f_61_1r_66"> + <!-- P. Atk. increases by 8.8. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2342" name="o_f_61_1r_67"> + <!-- P. Atk. increases by 8.8. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2343" name="o_f_61_1r_68"> + <!-- P. Atk. increases by 8.8. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2344" name="o_f_61_1r_69"> + <!-- P. Atk. increases by 8.8. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2345" name="o_f_61_1r_70"> + <!-- P. Atk. increases by 8.8. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2346" name="o_f_61_1r_71"> + <!-- M. Atk. increases by 10.18. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="regHp" val="0.33649" /> + </for> + </option> + <option id="2347" name="o_f_61_1r_72"> + <!-- M. Atk. increases by 10.18. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2348" name="o_f_61_1r_73"> + <!-- M. Atk. increases by 10.18. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2349" name="o_f_61_1r_74"> + <!-- M. Atk. increases by 10.18. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2350" name="o_f_61_1r_75"> + <!-- M. Atk. increases by 10.18. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2351" name="o_f_61_1r_76"> + <!-- M. Atk. increases by 10.18. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2352" name="o_f_61_1r_77"> + <!-- HP Regen increases by 0.35. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.3542" /> + <add order="0x40" stat="regMp" val="0.14231" /> + </for> + </option> + <option id="2353" name="o_f_61_1r_78"> + <!-- HP Regen increases by 0.35. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.3542" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2354" name="o_f_61_1r_79"> + <!-- HP Regen increases by 0.35. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.3542" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2355" name="o_f_61_1r_80"> + <!-- HP Regen increases by 0.35. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.3542" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2356" name="o_f_61_1r_81"> + <!-- HP Regen increases by 0.35. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regHp" val="0.3542" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2357" name="o_f_61_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.1498" /> + <add order="0x40" stat="regCp" val="0.33649" /> + </for> + </option> + <option id="2358" name="o_f_61_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.1498" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2359" name="o_f_61_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.1498" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2360" name="o_f_61_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regMp" val="0.1498" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2361" name="o_f_61_1r_86"> + <!-- CP Regen increases by 0.35. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.3542" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="2362" name="o_f_61_1r_87"> + <!-- CP Regen increases by 0.35. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.3542" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2363" name="o_f_61_1r_88"> + <!-- CP Regen increases by 0.35. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regCp" val="0.3542" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2364" name="o_f_61_1r_89"> + <!-- Evasion increases by 1.21. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="2365" name="o_f_61_1r_90"> + <!-- Evasion increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2366" name="o_f_61_1r_91"> + <!-- Accuracy increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="accCombat" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="2367" name="o_f_64_1r_1"> + <!-- P. Def. increases by 30.82. --> + <for> + <add order="0x40" stat="pDef" val="30.816" /> + </for> + </option> + <option id="2368" name="o_f_64_1r_2"> + <!-- M. Def. increases by 24.77. --> + <for> + <add order="0x40" stat="mDef" val="24.768" /> + </for> + </option> + <option id="2369" name="o_f_64_1r_3"> + <!-- Max HP increases by 124.42 --> + <for> + <add order="0x40" stat="maxHp" val="124.416" /> + </for> + </option> + <option id="2370" name="o_f_64_1r_4"> + <!-- Max HP increases by 40.1. --> + <for> + <add order="0x40" stat="maxMp" val="40.104" /> + </for> + </option> + <option id="2371" name="o_f_64_1r_5"> + <!-- Max CP increases by 171.82. --> + <for> + <add order="0x40" stat="maxCp" val="171.8244" /> + </for> + </option> + <option id="2372" name="o_f_64_1r_6"> + <!-- P. Atk. increases by 17.78. --> + <for> + <add order="0x40" stat="pAtk" val="17.784" /> + </for> + </option> + <option id="2373" name="o_f_64_1r_7"> + <!-- M. Atk. increases by 20.56. --> + <for> + <add order="0x40" stat="mAtk" val="20.556" /> + </for> + </option> + <option id="2374" name="o_f_64_1r_8"> + <!-- HP Regen increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.65052" /> + </for> + </option> + <option id="2375" name="o_f_64_1r_9"> + <!-- MP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.288" /> + </for> + </option> + <option id="2376" name="o_f_64_1r_10"> + <!-- CP Regen increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.65052" /> + </for> + </option> + <option id="2377" name="o_f_64_1r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.300634" /> + </for> + </option> + <option id="2378" name="o_f_64_1r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.300634" /> + </for> + </option> + <option id="2379" name="o_f_64_1r_13"> + <!-- Critical increases by 24.91. --> + <for> + <add order="0x40" stat="rCrit" val="2.4911264952" /> + </for> + </option> + <option id="2380" name="o_f_64_1r_14"> + <!-- P. Def. increases by 15.41. M. Def. increases by 12.38. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="mDef" val="12.384" /> + </for> + </option> + <option id="2381" name="o_f_64_1r_15"> + <!-- P. Def. increases by 15.41. Max HP increases by 62.21 --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="maxHp" val="62.208" /> + </for> + </option> + <option id="2382" name="o_f_64_1r_16"> + <!-- P. Def. increases by 15.41. Max HP increases by 20.05. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="maxMp" val="20.052" /> + </for> + </option> + <option id="2383" name="o_f_64_1r_17"> + <!-- P. Def. increases by 15.41. Max CP increases by 85.91. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="maxCp" val="85.9122" /> + </for> + </option> + <option id="2384" name="o_f_64_1r_18"> + <!-- P. Def. increases by 15.41. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="2385" name="o_f_64_1r_19"> + <!-- P. Def. increases by 15.41. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="2386" name="o_f_64_1r_20"> + <!-- P. Def. increases by 15.41. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2387" name="o_f_64_1r_21"> + <!-- P. Def. increases by 15.41. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2388" name="o_f_64_1r_22"> + <!-- P. Def. increases by 15.41. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2389" name="o_f_64_1r_23"> + <!-- P. Def. increases by 15.41. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2390" name="o_f_64_1r_24"> + <!-- P. Def. increases by 15.41. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2391" name="o_f_64_1r_25"> + <!-- P. Def. increases by 15.41. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2392" name="o_f_64_1r_26"> + <!-- M. Def. increases by 12.38. Max HP increases by 62.21 --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="maxHp" val="62.208" /> + </for> + </option> + <option id="2393" name="o_f_64_1r_27"> + <!-- M. Def. increases by 12.38. Max HP increases by 20.05. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="maxMp" val="20.052" /> + </for> + </option> + <option id="2394" name="o_f_64_1r_28"> + <!-- M. Def. increases by 12.38. Max CP increases by 85.91. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="maxCp" val="85.9122" /> + </for> + </option> + <option id="2395" name="o_f_64_1r_29"> + <!-- M. Def. increases by 12.38. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="2396" name="o_f_64_1r_30"> + <!-- M. Def. increases by 12.38. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="2397" name="o_f_64_1r_31"> + <!-- M. Def. increases by 12.38. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2398" name="o_f_64_1r_32"> + <!-- M. Def. increases by 12.38. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2399" name="o_f_64_1r_33"> + <!-- M. Def. increases by 12.38. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02400-02499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02400-02499.xml new file mode 100644 index 0000000000..a6cba0b629 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02400-02499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2400" name="o_f_64_1r_34"> + <!-- M. Def. increases by 12.38. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2401" name="o_f_64_1r_35"> + <!-- M. Def. increases by 12.38. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2402" name="o_f_64_1r_36"> + <!-- M. Def. increases by 12.38. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2403" name="o_f_64_1r_37"> + <!-- Max HP increases by 62.21 Max HP increases by 20.05. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="maxMp" val="20.052" /> + </for> + </option> + <option id="2404" name="o_f_64_1r_38"> + <!-- Max HP increases by 62.21 Max CP increases by 85.91. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="maxCp" val="85.9122" /> + </for> + </option> + <option id="2405" name="o_f_64_1r_39"> + <!-- Max HP increases by 62.21 P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="2406" name="o_f_64_1r_40"> + <!-- Max HP increases by 62.21 M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="2407" name="o_f_64_1r_41"> + <!-- Max HP increases by 62.21 HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2408" name="o_f_64_1r_42"> + <!-- Max HP increases by 62.21 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2409" name="o_f_64_1r_43"> + <!-- Max HP increases by 62.21 CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2410" name="o_f_64_1r_44"> + <!-- Max HP increases by 62.21 Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2411" name="o_f_64_1r_45"> + <!-- Max HP increases by 62.21 Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2412" name="o_f_64_1r_46"> + <!-- Max HP increases by 62.21 Critical increases by 12.46. --> + <for> + <add order="0x40" stat="maxHp" val="62.208" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2413" name="o_f_64_1r_47"> + <!-- Max HP increases by 20.05. Max CP increases by 85.91. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="maxCp" val="85.9122" /> + </for> + </option> + <option id="2414" name="o_f_64_1r_48"> + <!-- Max HP increases by 20.05. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="2415" name="o_f_64_1r_49"> + <!-- Max HP increases by 20.05. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="2416" name="o_f_64_1r_50"> + <!-- Max HP increases by 20.05. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2417" name="o_f_64_1r_51"> + <!-- Max HP increases by 20.05. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2418" name="o_f_64_1r_52"> + <!-- Max HP increases by 20.05. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2419" name="o_f_64_1r_53"> + <!-- Max HP increases by 20.05. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2420" name="o_f_64_1r_54"> + <!-- Max HP increases by 20.05. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2421" name="o_f_64_1r_55"> + <!-- Max HP increases by 20.05. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="maxMp" val="20.052" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2422" name="o_f_64_1r_56"> + <!-- Max CP increases by 85.91. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="2423" name="o_f_64_1r_57"> + <!-- Max CP increases by 85.91. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="2424" name="o_f_64_1r_58"> + <!-- Max CP increases by 85.91. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2425" name="o_f_64_1r_59"> + <!-- Max CP increases by 85.91. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2426" name="o_f_64_1r_60"> + <!-- Max CP increases by 85.91. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2427" name="o_f_64_1r_61"> + <!-- Max CP increases by 85.91. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2428" name="o_f_64_1r_62"> + <!-- Max CP increases by 85.91. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2429" name="o_f_64_1r_63"> + <!-- Max CP increases by 85.91. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="maxCp" val="85.9122" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2430" name="o_f_64_1r_64"> + <!-- P. Atk. increases by 8.89. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="2431" name="o_f_64_1r_65"> + <!-- P. Atk. increases by 8.89. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2432" name="o_f_64_1r_66"> + <!-- P. Atk. increases by 8.89. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2433" name="o_f_64_1r_67"> + <!-- P. Atk. increases by 8.89. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2434" name="o_f_64_1r_68"> + <!-- P. Atk. increases by 8.89. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2435" name="o_f_64_1r_69"> + <!-- P. Atk. increases by 8.89. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2436" name="o_f_64_1r_70"> + <!-- P. Atk. increases by 8.89. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2437" name="o_f_64_1r_71"> + <!-- M. Atk. increases by 10.28. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="regHp" val="0.32526" /> + </for> + </option> + <option id="2438" name="o_f_64_1r_72"> + <!-- M. Atk. increases by 10.28. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2439" name="o_f_64_1r_73"> + <!-- M. Atk. increases by 10.28. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2440" name="o_f_64_1r_74"> + <!-- M. Atk. increases by 10.28. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2441" name="o_f_64_1r_75"> + <!-- M. Atk. increases by 10.28. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2442" name="o_f_64_1r_76"> + <!-- M. Atk. increases by 10.28. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2443" name="o_f_64_1r_77"> + <!-- HP Regen increases by 0.33. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.32526" /> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="2444" name="o_f_64_1r_78"> + <!-- HP Regen increases by 0.33. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.32526" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2445" name="o_f_64_1r_79"> + <!-- HP Regen increases by 0.33. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.32526" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2446" name="o_f_64_1r_80"> + <!-- HP Regen increases by 0.33. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.32526" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2447" name="o_f_64_1r_81"> + <!-- HP Regen increases by 0.33. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="regHp" val="0.32526" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2448" name="o_f_64_1r_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="regCp" val="0.32526" /> + </for> + </option> + <option id="2449" name="o_f_64_1r_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2450" name="o_f_64_1r_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2451" name="o_f_64_1r_85"> + <!-- MP Regen increases by 0.14. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2452" name="o_f_64_1r_86"> + <!-- CP Regen increases by 0.33. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.32526" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="2453" name="o_f_64_1r_87"> + <!-- CP Regen increases by 0.33. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.32526" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2454" name="o_f_64_1r_88"> + <!-- CP Regen increases by 0.33. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="regCp" val="0.32526" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2455" name="o_f_64_1r_89"> + <!-- Evasion increases by 1.15. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="rEvas" val="1.150317" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="2456" name="o_f_64_1r_90"> + <!-- Evasion increases by 1.15. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="rEvas" val="1.150317" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2457" name="o_f_64_1r_91"> + <!-- Accuracy increases by 1.15. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="accCombat" val="1.150317" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="2458" name="o_f_67_1r_1"> + <!-- P. Def. increases by 30.91. --> + <for> + <add order="0x40" stat="pDef" val="30.906" /> + </for> + </option> + <option id="2459" name="o_f_67_1r_2"> + <!-- M. Def. increases by 24.92. --> + <for> + <add order="0x40" stat="mDef" val="24.922" /> + </for> + </option> + <option id="2460" name="o_f_67_1r_3"> + <!-- Max HP increases by 126.48 --> + <for> + <add order="0x40" stat="maxHp" val="126.48" /> + </for> + </option> + <option id="2461" name="o_f_67_1r_4"> + <!-- Max HP increases by 40.9. --> + <for> + <add order="0x40" stat="maxMp" val="40.902" /> + </for> + </option> + <option id="2462" name="o_f_67_1r_5"> + <!-- Max CP increases by 174.67. --> + <for> + <add order="0x40" stat="maxCp" val="174.6682" /> + </for> + </option> + <option id="2463" name="o_f_67_1r_6"> + <!-- P. Atk. increases by 18.43. --> + <for> + <add order="0x40" stat="pAtk" val="18.428" /> + </for> + </option> + <option id="2464" name="o_f_67_1r_7"> + <!-- M. Atk. increases by 21.59. --> + <for> + <add order="0x40" stat="mAtk" val="21.59" /> + </for> + </option> + <option id="2465" name="o_f_67_1r_8"> + <!-- HP Regen increases by 0.63. --> + <for> + <add order="0x40" stat="regHp" val="0.62628" /> + </for> + </option> + <option id="2466" name="o_f_67_1r_9"> + <!-- MP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.2754" /> + </for> + </option> + <option id="2467" name="o_f_67_1r_10"> + <!-- CP Regen increases by 0.63. --> + <for> + <add order="0x40" stat="regCp" val="0.62628" /> + </for> + </option> + <option id="2468" name="o_f_67_1r_11"> + <!-- Evasion increases by 2.54. --> + <for> + <add order="0x40" stat="rEvas" val="2.540034" /> + </for> + </option> + <option id="2469" name="o_f_67_1r_12"> + <!-- Accuracy increases by 2.54. --> + <for> + <add order="0x40" stat="accCombat" val="2.540034" /> + </for> + </option> + <option id="2470" name="o_f_67_1r_13"> + <!-- Critical increases by 27.5. --> + <for> + <add order="0x40" stat="rCrit" val="2.7503488152" /> + </for> + </option> + <option id="2471" name="o_f_67_1r_14"> + <!-- P. Def. increases by 15.45. M. Def. increases by 12.46. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="mDef" val="12.461" /> + </for> + </option> + <option id="2472" name="o_f_67_1r_15"> + <!-- P. Def. increases by 15.45. Max HP increases by 63.24 --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="maxHp" val="63.24" /> + </for> + </option> + <option id="2473" name="o_f_67_1r_16"> + <!-- P. Def. increases by 15.45. Max HP increases by 20.45. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="maxMp" val="20.451" /> + </for> + </option> + <option id="2474" name="o_f_67_1r_17"> + <!-- P. Def. increases by 15.45. Max CP increases by 87.33. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="maxCp" val="87.3341" /> + </for> + </option> + <option id="2475" name="o_f_67_1r_18"> + <!-- P. Def. increases by 15.45. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="2476" name="o_f_67_1r_19"> + <!-- P. Def. increases by 15.45. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="2477" name="o_f_67_1r_20"> + <!-- P. Def. increases by 15.45. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2478" name="o_f_67_1r_21"> + <!-- P. Def. increases by 15.45. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2479" name="o_f_67_1r_22"> + <!-- P. Def. increases by 15.45. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2480" name="o_f_67_1r_23"> + <!-- P. Def. increases by 15.45. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2481" name="o_f_67_1r_24"> + <!-- P. Def. increases by 15.45. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2482" name="o_f_67_1r_25"> + <!-- P. Def. increases by 15.45. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2483" name="o_f_67_1r_26"> + <!-- M. Def. increases by 12.46. Max HP increases by 63.24 --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="maxHp" val="63.24" /> + </for> + </option> + <option id="2484" name="o_f_67_1r_27"> + <!-- M. Def. increases by 12.46. Max HP increases by 20.45. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="maxMp" val="20.451" /> + </for> + </option> + <option id="2485" name="o_f_67_1r_28"> + <!-- M. Def. increases by 12.46. Max CP increases by 87.33. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="maxCp" val="87.3341" /> + </for> + </option> + <option id="2486" name="o_f_67_1r_29"> + <!-- M. Def. increases by 12.46. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="2487" name="o_f_67_1r_30"> + <!-- M. Def. increases by 12.46. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="2488" name="o_f_67_1r_31"> + <!-- M. Def. increases by 12.46. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2489" name="o_f_67_1r_32"> + <!-- M. Def. increases by 12.46. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2490" name="o_f_67_1r_33"> + <!-- M. Def. increases by 12.46. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2491" name="o_f_67_1r_34"> + <!-- M. Def. increases by 12.46. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2492" name="o_f_67_1r_35"> + <!-- M. Def. increases by 12.46. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2493" name="o_f_67_1r_36"> + <!-- M. Def. increases by 12.46. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2494" name="o_f_67_1r_37"> + <!-- Max HP increases by 63.24 Max HP increases by 20.45. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="maxMp" val="20.451" /> + </for> + </option> + <option id="2495" name="o_f_67_1r_38"> + <!-- Max HP increases by 63.24 Max CP increases by 87.33. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="maxCp" val="87.3341" /> + </for> + </option> + <option id="2496" name="o_f_67_1r_39"> + <!-- Max HP increases by 63.24 P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="2497" name="o_f_67_1r_40"> + <!-- Max HP increases by 63.24 M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="2498" name="o_f_67_1r_41"> + <!-- Max HP increases by 63.24 HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2499" name="o_f_67_1r_42"> + <!-- Max HP increases by 63.24 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02500-02599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02500-02599.xml new file mode 100644 index 0000000000..ae4cf7985a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02500-02599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2500" name="o_f_67_1r_43"> + <!-- Max HP increases by 63.24 CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2501" name="o_f_67_1r_44"> + <!-- Max HP increases by 63.24 Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2502" name="o_f_67_1r_45"> + <!-- Max HP increases by 63.24 Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2503" name="o_f_67_1r_46"> + <!-- Max HP increases by 63.24 Critical increases by 13.75. --> + <for> + <add order="0x40" stat="maxHp" val="63.24" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2504" name="o_f_67_1r_47"> + <!-- Max HP increases by 20.45. Max CP increases by 87.33. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="maxCp" val="87.3341" /> + </for> + </option> + <option id="2505" name="o_f_67_1r_48"> + <!-- Max HP increases by 20.45. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="2506" name="o_f_67_1r_49"> + <!-- Max HP increases by 20.45. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="2507" name="o_f_67_1r_50"> + <!-- Max HP increases by 20.45. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2508" name="o_f_67_1r_51"> + <!-- Max HP increases by 20.45. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2509" name="o_f_67_1r_52"> + <!-- Max HP increases by 20.45. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2510" name="o_f_67_1r_53"> + <!-- Max HP increases by 20.45. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2511" name="o_f_67_1r_54"> + <!-- Max HP increases by 20.45. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2512" name="o_f_67_1r_55"> + <!-- Max HP increases by 20.45. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="maxMp" val="20.451" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2513" name="o_f_67_1r_56"> + <!-- Max CP increases by 87.33. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="2514" name="o_f_67_1r_57"> + <!-- Max CP increases by 87.33. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="2515" name="o_f_67_1r_58"> + <!-- Max CP increases by 87.33. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2516" name="o_f_67_1r_59"> + <!-- Max CP increases by 87.33. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2517" name="o_f_67_1r_60"> + <!-- Max CP increases by 87.33. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2518" name="o_f_67_1r_61"> + <!-- Max CP increases by 87.33. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2519" name="o_f_67_1r_62"> + <!-- Max CP increases by 87.33. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2520" name="o_f_67_1r_63"> + <!-- Max CP increases by 87.33. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="maxCp" val="87.3341" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2521" name="o_f_67_1r_64"> + <!-- P. Atk. increases by 9.21. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="2522" name="o_f_67_1r_65"> + <!-- P. Atk. increases by 9.21. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2523" name="o_f_67_1r_66"> + <!-- P. Atk. increases by 9.21. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2524" name="o_f_67_1r_67"> + <!-- P. Atk. increases by 9.21. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2525" name="o_f_67_1r_68"> + <!-- P. Atk. increases by 9.21. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2526" name="o_f_67_1r_69"> + <!-- P. Atk. increases by 9.21. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2527" name="o_f_67_1r_70"> + <!-- P. Atk. increases by 9.21. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2528" name="o_f_67_1r_71"> + <!-- M. Atk. increases by 10.8. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="regHp" val="0.31314" /> + </for> + </option> + <option id="2529" name="o_f_67_1r_72"> + <!-- M. Atk. increases by 10.8. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2530" name="o_f_67_1r_73"> + <!-- M. Atk. increases by 10.8. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2531" name="o_f_67_1r_74"> + <!-- M. Atk. increases by 10.8. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2532" name="o_f_67_1r_75"> + <!-- M. Atk. increases by 10.8. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2533" name="o_f_67_1r_76"> + <!-- M. Atk. increases by 10.8. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2534" name="o_f_67_1r_77"> + <!-- HP Regen increases by 0.31. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.31314" /> + <add order="0x40" stat="regMp" val="0.1377" /> + </for> + </option> + <option id="2535" name="o_f_67_1r_78"> + <!-- HP Regen increases by 0.31. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.31314" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2536" name="o_f_67_1r_79"> + <!-- HP Regen increases by 0.31. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="regHp" val="0.31314" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2537" name="o_f_67_1r_80"> + <!-- HP Regen increases by 0.31. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="regHp" val="0.31314" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2538" name="o_f_67_1r_81"> + <!-- HP Regen increases by 0.31. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="regHp" val="0.31314" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2539" name="o_f_67_1r_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regMp" val="0.1377" /> + <add order="0x40" stat="regCp" val="0.31314" /> + </for> + </option> + <option id="2540" name="o_f_67_1r_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="regMp" val="0.1377" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2541" name="o_f_67_1r_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="regMp" val="0.1377" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2542" name="o_f_67_1r_85"> + <!-- MP Regen increases by 0.14. Critical increases by 13.8. --> + <for> + <add order="0x40" stat="regMp" val="0.1377" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2543" name="o_f_67_1r_86"> + <!-- CP Regen increases by 0.31. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="regCp" val="0.31314" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="2544" name="o_f_67_1r_87"> + <!-- CP Regen increases by 0.31. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="regCp" val="0.31314" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2545" name="o_f_67_1r_88"> + <!-- CP Regen increases by 0.31. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="regCp" val="0.31314" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2546" name="o_f_67_1r_89"> + <!-- Evasion increases by 1.27. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="rEvas" val="1.270017" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="2547" name="o_f_67_1r_90"> + <!-- Evasion increases by 1.27. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="rEvas" val="1.270017" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2548" name="o_f_67_1r_91"> + <!-- Accuracy increases by 1.27. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="accCombat" val="1.270017" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="2549" name="o_f_70_1r_1"> + <!-- P. Def. increases by 30.54. --> + <for> + <add order="0x40" stat="pDef" val="30.535" /> + </for> + </option> + <option id="2550" name="o_f_70_1r_2"> + <!-- M. Def. increases by 24.55. --> + <for> + <add order="0x40" stat="mDef" val="24.552" /> + </for> + </option> + <option id="2551" name="o_f_70_1r_3"> + <!-- Max HP increases by 123.66 --> + <for> + <add order="0x40" stat="maxHp" val="123.659" /> + </for> + </option> + <option id="2552" name="o_f_70_1r_4"> + <!-- Max HP increases by 40.15. --> + <for> + <add order="0x40" stat="maxMp" val="40.145" /> + </for> + </option> + <option id="2553" name="o_f_70_1r_5"> + <!-- Max CP increases by 170.77. --> + <for> + <add order="0x40" stat="maxCp" val="170.7697" /> + </for> + </option> + <option id="2554" name="o_f_70_1r_6"> + <!-- P. Atk. increases by 18.72. --> + <for> + <add order="0x40" stat="pAtk" val="18.724" /> + </for> + </option> + <option id="2555" name="o_f_70_1r_7"> + <!-- M. Atk. increases by 21.7. --> + <for> + <add order="0x40" stat="mAtk" val="21.7" /> + </for> + </option> + <option id="2556" name="o_f_70_1r_8"> + <!-- HP Regen increases by 0.58. --> + <for> + <add order="0x40" stat="regHp" val="0.58218" /> + </for> + </option> + <option id="2557" name="o_f_70_1r_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.2542" /> + </for> + </option> + <option id="2558" name="o_f_70_1r_10"> + <!-- CP Regen increases by 0.58. --> + <for> + <add order="0x40" stat="regCp" val="0.58218" /> + </for> + </option> + <option id="2559" name="o_f_70_1r_11"> + <!-- Evasion increases by 2.54. --> + <for> + <add order="0x40" stat="rEvas" val="2.540034" /> + </for> + </option> + <option id="2560" name="o_f_70_1r_12"> + <!-- Accuracy increases by 2.54. --> + <for> + <add order="0x40" stat="accCombat" val="2.540034" /> + </for> + </option> + <option id="2561" name="o_f_70_1r_13"> + <!-- Critical increases by 27.5. --> + <for> + <add order="0x40" stat="rCrit" val="2.7503488152" /> + </for> + </option> + <option id="2562" name="o_f_70_1r_14"> + <!-- P. Def. increases by 15.76. M. Def. increases by 11.88. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="mDef" val="11.88" /> + </for> + </option> + <option id="2563" name="o_f_70_1r_15"> + <!-- P. Def. increases by 15.76. Max HP increases by 59.84 --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="maxHp" val="59.835" /> + </for> + </option> + <option id="2564" name="o_f_70_1r_16"> + <!-- P. Def. increases by 15.76. Max HP increases by 19.43. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="maxMp" val="19.425" /> + </for> + </option> + <option id="2565" name="o_f_70_1r_17"> + <!-- P. Def. increases by 15.76. Max CP increases by 82.63. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="maxCp" val="82.6305" /> + </for> + </option> + <option id="2566" name="o_f_70_1r_18"> + <!-- P. Def. increases by 15.76. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="2567" name="o_f_70_1r_19"> + <!-- P. Def. increases by 15.76. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="2568" name="o_f_70_1r_20"> + <!-- P. Def. increases by 15.76. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2569" name="o_f_70_1r_21"> + <!-- P. Def. increases by 15.76. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2570" name="o_f_70_1r_22"> + <!-- P. Def. increases by 15.76. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2571" name="o_f_70_1r_23"> + <!-- P. Def. increases by 15.76. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2572" name="o_f_70_1r_24"> + <!-- P. Def. increases by 15.76. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2573" name="o_f_70_1r_25"> + <!-- P. Def. increases by 15.76. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2574" name="o_f_70_1r_26"> + <!-- M. Def. increases by 12.67. Max HP increases by 59.84 --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="maxHp" val="59.835" /> + </for> + </option> + <option id="2575" name="o_f_70_1r_27"> + <!-- M. Def. increases by 12.67. Max HP increases by 19.43. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="maxMp" val="19.425" /> + </for> + </option> + <option id="2576" name="o_f_70_1r_28"> + <!-- M. Def. increases by 12.67. Max CP increases by 82.63. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="maxCp" val="82.6305" /> + </for> + </option> + <option id="2577" name="o_f_70_1r_29"> + <!-- M. Def. increases by 12.67. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="2578" name="o_f_70_1r_30"> + <!-- M. Def. increases by 12.67. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="2579" name="o_f_70_1r_31"> + <!-- M. Def. increases by 12.67. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2580" name="o_f_70_1r_32"> + <!-- M. Def. increases by 12.67. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2581" name="o_f_70_1r_33"> + <!-- M. Def. increases by 12.67. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2582" name="o_f_70_1r_34"> + <!-- M. Def. increases by 12.67. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2583" name="o_f_70_1r_35"> + <!-- M. Def. increases by 12.67. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2584" name="o_f_70_1r_36"> + <!-- M. Def. increases by 12.67. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2585" name="o_f_70_1r_37"> + <!-- Max HP increases by 63.82 Max HP increases by 19.43. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="maxMp" val="19.425" /> + </for> + </option> + <option id="2586" name="o_f_70_1r_38"> + <!-- Max HP increases by 63.82 Max CP increases by 82.63. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="maxCp" val="82.6305" /> + </for> + </option> + <option id="2587" name="o_f_70_1r_39"> + <!-- Max HP increases by 63.82 P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="2588" name="o_f_70_1r_40"> + <!-- Max HP increases by 63.82 M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="2589" name="o_f_70_1r_41"> + <!-- Max HP increases by 63.82 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2590" name="o_f_70_1r_42"> + <!-- Max HP increases by 63.82 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2591" name="o_f_70_1r_43"> + <!-- Max HP increases by 63.82 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2592" name="o_f_70_1r_44"> + <!-- Max HP increases by 63.82 Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2593" name="o_f_70_1r_45"> + <!-- Max HP increases by 63.82 Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2594" name="o_f_70_1r_46"> + <!-- Max HP increases by 63.82 Critical increases by 13.06. --> + <for> + <add order="0x40" stat="maxHp" val="63.824" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2595" name="o_f_70_1r_47"> + <!-- Max HP increases by 20.72. Max CP increases by 82.63. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="maxCp" val="82.6305" /> + </for> + </option> + <option id="2596" name="o_f_70_1r_48"> + <!-- Max HP increases by 20.72. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="2597" name="o_f_70_1r_49"> + <!-- Max HP increases by 20.72. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="2598" name="o_f_70_1r_50"> + <!-- Max HP increases by 20.72. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2599" name="o_f_70_1r_51"> + <!-- Max HP increases by 20.72. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02600-02699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02600-02699.xml new file mode 100644 index 0000000000..49b6f78020 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02600-02699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2600" name="o_f_70_1r_52"> + <!-- Max HP increases by 20.72. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2601" name="o_f_70_1r_53"> + <!-- Max HP increases by 20.72. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2602" name="o_f_70_1r_54"> + <!-- Max HP increases by 20.72. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2603" name="o_f_70_1r_55"> + <!-- Max HP increases by 20.72. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="maxMp" val="20.72" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2604" name="o_f_70_1r_56"> + <!-- Max CP increases by 88.14. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="2605" name="o_f_70_1r_57"> + <!-- Max CP increases by 88.14. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="2606" name="o_f_70_1r_58"> + <!-- Max CP increases by 88.14. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2607" name="o_f_70_1r_59"> + <!-- Max CP increases by 88.14. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2608" name="o_f_70_1r_60"> + <!-- Max CP increases by 88.14. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2609" name="o_f_70_1r_61"> + <!-- Max CP increases by 88.14. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2610" name="o_f_70_1r_62"> + <!-- Max CP increases by 88.14. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2611" name="o_f_70_1r_63"> + <!-- Max CP increases by 88.14. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="maxCp" val="88.1392" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2612" name="o_f_70_1r_64"> + <!-- P. Atk. increases by 9.66. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="2613" name="o_f_70_1r_65"> + <!-- P. Atk. increases by 9.66. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2614" name="o_f_70_1r_66"> + <!-- P. Atk. increases by 9.66. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2615" name="o_f_70_1r_67"> + <!-- P. Atk. increases by 9.66. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2616" name="o_f_70_1r_68"> + <!-- P. Atk. increases by 9.66. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2617" name="o_f_70_1r_69"> + <!-- P. Atk. increases by 9.66. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2618" name="o_f_70_1r_70"> + <!-- P. Atk. increases by 9.66. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2619" name="o_f_70_1r_71"> + <!-- M. Atk. increases by 11.2. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="regHp" val="0.2817" /> + </for> + </option> + <option id="2620" name="o_f_70_1r_72"> + <!-- M. Atk. increases by 11.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2621" name="o_f_70_1r_73"> + <!-- M. Atk. increases by 11.2. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2622" name="o_f_70_1r_74"> + <!-- M. Atk. increases by 11.2. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2623" name="o_f_70_1r_75"> + <!-- M. Atk. increases by 11.2. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2624" name="o_f_70_1r_76"> + <!-- M. Atk. increases by 11.2. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2625" name="o_f_70_1r_77"> + <!-- HP Regen increases by 0.3. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.30048" /> + <add order="0x40" stat="regMp" val="0.123" /> + </for> + </option> + <option id="2626" name="o_f_70_1r_78"> + <!-- HP Regen increases by 0.3. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.30048" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2627" name="o_f_70_1r_79"> + <!-- HP Regen increases by 0.3. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="regHp" val="0.30048" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2628" name="o_f_70_1r_80"> + <!-- HP Regen increases by 0.3. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="regHp" val="0.30048" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2629" name="o_f_70_1r_81"> + <!-- HP Regen increases by 0.3. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="regHp" val="0.30048" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2630" name="o_f_70_1r_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.1312" /> + <add order="0x40" stat="regCp" val="0.2817" /> + </for> + </option> + <option id="2631" name="o_f_70_1r_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="regMp" val="0.1312" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2632" name="o_f_70_1r_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="regMp" val="0.1312" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2633" name="o_f_70_1r_85"> + <!-- MP Regen increases by 0.13. Critical increases by 13.1. --> + <for> + <add order="0x40" stat="regMp" val="0.1312" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2634" name="o_f_70_1r_86"> + <!-- CP Regen increases by 0.3. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="regCp" val="0.30048" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="2635" name="o_f_70_1r_87"> + <!-- CP Regen increases by 0.3. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="regCp" val="0.30048" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2636" name="o_f_70_1r_88"> + <!-- CP Regen increases by 0.3. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="regCp" val="0.30048" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2637" name="o_f_70_1r_89"> + <!-- Evasion increases by 1.33. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.333518" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="2638" name="o_f_70_1r_90"> + <!-- Evasion increases by 1.33. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.333518" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2639" name="o_f_70_1r_91"> + <!-- Accuracy increases by 1.33. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="accCombat" val="1.333518" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="2640" name="o_f_75_1r_1"> + <!-- P. Def. increases by 31.7. --> + <for> + <add order="0x40" stat="pDef" val="31.697" /> + </for> + </option> + <option id="2641" name="o_f_75_1r_2"> + <!-- M. Def. increases by 25.52. --> + <for> + <add order="0x40" stat="mDef" val="25.52" /> + </for> + </option> + <option id="2642" name="o_f_75_1r_3"> + <!-- Max HP increases by 128.99 --> + <for> + <add order="0x40" stat="maxHp" val="128.992" /> + </for> + </option> + <option id="2643" name="o_f_75_1r_4"> + <!-- Max HP increases by 42.08. --> + <for> + <add order="0x40" stat="maxMp" val="42.079" /> + </for> + </option> + <option id="2644" name="o_f_75_1r_5"> + <!-- Max CP increases by 178.14. --> + <for> + <add order="0x40" stat="maxCp" val="178.1383" /> + </for> + </option> + <option id="2645" name="o_f_75_1r_6"> + <!-- P. Atk. increases by 20.07. --> + <for> + <add order="0x40" stat="pAtk" val="20.068" /> + </for> + </option> + <option id="2646" name="o_f_75_1r_7"> + <!-- M. Atk. increases by 23.43. --> + <for> + <add order="0x40" stat="mAtk" val="23.432" /> + </for> + </option> + <option id="2647" name="o_f_75_1r_8"> + <!-- HP Regen increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.63655" /> + </for> + </option> + <option id="2648" name="o_f_75_1r_9"> + <!-- MP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.27289" /> + </for> + </option> + <option id="2649" name="o_f_75_1r_10"> + <!-- CP Regen increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.63655" /> + </for> + </option> + <option id="2650" name="o_f_75_1r_11"> + <!-- Evasion increases by 2.78. --> + <for> + <add order="0x40" stat="rEvas" val="2.779434" /> + </for> + </option> + <option id="2651" name="o_f_75_1r_12"> + <!-- Accuracy increases by 2.78. --> + <for> + <add order="0x40" stat="accCombat" val="2.779434" /> + </for> + </option> + <option id="2652" name="o_f_75_1r_13"> + <!-- Critical increases by 30.1. --> + <for> + <add order="0x40" stat="rCrit" val="3.0095711352" /> + </for> + </option> + <option id="2653" name="o_f_75_1r_14"> + <!-- P. Def. increases by 16.4. M. Def. increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="mDef" val="12.32" /> + </for> + </option> + <option id="2654" name="o_f_75_1r_15"> + <!-- P. Def. increases by 16.4. Max HP increases by 62.27 --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="maxHp" val="62.272" /> + </for> + </option> + <option id="2655" name="o_f_75_1r_16"> + <!-- P. Def. increases by 16.4. Max HP increases by 20.31. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="maxMp" val="20.314" /> + </for> + </option> + <option id="2656" name="o_f_75_1r_17"> + <!-- P. Def. increases by 16.4. Max CP increases by 86. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="maxCp" val="85.9978" /> + </for> + </option> + <option id="2657" name="o_f_75_1r_18"> + <!-- P. Def. increases by 16.4. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="2658" name="o_f_75_1r_19"> + <!-- P. Def. increases by 16.4. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="2659" name="o_f_75_1r_20"> + <!-- P. Def. increases by 16.4. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2660" name="o_f_75_1r_21"> + <!-- P. Def. increases by 16.4. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2661" name="o_f_75_1r_22"> + <!-- P. Def. increases by 16.4. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2662" name="o_f_75_1r_23"> + <!-- P. Def. increases by 16.4. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2663" name="o_f_75_1r_24"> + <!-- P. Def. increases by 16.4. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2664" name="o_f_75_1r_25"> + <!-- P. Def. increases by 16.4. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2665" name="o_f_75_1r_26"> + <!-- M. Def. increases by 13.2. Max HP increases by 62.27 --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="maxHp" val="62.272" /> + </for> + </option> + <option id="2666" name="o_f_75_1r_27"> + <!-- M. Def. increases by 13.2. Max HP increases by 20.31. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="maxMp" val="20.314" /> + </for> + </option> + <option id="2667" name="o_f_75_1r_28"> + <!-- M. Def. increases by 13.2. Max CP increases by 86. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="maxCp" val="85.9978" /> + </for> + </option> + <option id="2668" name="o_f_75_1r_29"> + <!-- M. Def. increases by 13.2. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="2669" name="o_f_75_1r_30"> + <!-- M. Def. increases by 13.2. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="2670" name="o_f_75_1r_31"> + <!-- M. Def. increases by 13.2. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2671" name="o_f_75_1r_32"> + <!-- M. Def. increases by 13.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2672" name="o_f_75_1r_33"> + <!-- M. Def. increases by 13.2. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2673" name="o_f_75_1r_34"> + <!-- M. Def. increases by 13.2. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2674" name="o_f_75_1r_35"> + <!-- M. Def. increases by 13.2. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2675" name="o_f_75_1r_36"> + <!-- M. Def. increases by 13.2. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2676" name="o_f_75_1r_37"> + <!-- Max HP increases by 66.72 Max HP increases by 20.31. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="maxMp" val="20.314" /> + </for> + </option> + <option id="2677" name="o_f_75_1r_38"> + <!-- Max HP increases by 66.72 Max CP increases by 86. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="maxCp" val="85.9978" /> + </for> + </option> + <option id="2678" name="o_f_75_1r_39"> + <!-- Max HP increases by 66.72 P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="2679" name="o_f_75_1r_40"> + <!-- Max HP increases by 66.72 M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="2680" name="o_f_75_1r_41"> + <!-- Max HP increases by 66.72 HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2681" name="o_f_75_1r_42"> + <!-- Max HP increases by 66.72 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2682" name="o_f_75_1r_43"> + <!-- Max HP increases by 66.72 CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2683" name="o_f_75_1r_44"> + <!-- Max HP increases by 66.72 Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2684" name="o_f_75_1r_45"> + <!-- Max HP increases by 66.72 Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2685" name="o_f_75_1r_46"> + <!-- Max HP increases by 66.72 Critical increases by 14.3. --> + <for> + <add order="0x40" stat="maxHp" val="66.72" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2686" name="o_f_75_1r_47"> + <!-- Max HP increases by 21.77. Max CP increases by 86. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="maxCp" val="85.9978" /> + </for> + </option> + <option id="2687" name="o_f_75_1r_48"> + <!-- Max HP increases by 21.77. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="2688" name="o_f_75_1r_49"> + <!-- Max HP increases by 21.77. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="2689" name="o_f_75_1r_50"> + <!-- Max HP increases by 21.77. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2690" name="o_f_75_1r_51"> + <!-- Max HP increases by 21.77. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2691" name="o_f_75_1r_52"> + <!-- Max HP increases by 21.77. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2692" name="o_f_75_1r_53"> + <!-- Max HP increases by 21.77. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2693" name="o_f_75_1r_54"> + <!-- Max HP increases by 21.77. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2694" name="o_f_75_1r_55"> + <!-- Max HP increases by 21.77. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="maxMp" val="21.765" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2695" name="o_f_75_1r_56"> + <!-- Max CP increases by 92.14. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="2696" name="o_f_75_1r_57"> + <!-- Max CP increases by 92.14. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="2697" name="o_f_75_1r_58"> + <!-- Max CP increases by 92.14. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2698" name="o_f_75_1r_59"> + <!-- Max CP increases by 92.14. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2699" name="o_f_75_1r_60"> + <!-- Max CP increases by 92.14. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02700-02799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02700-02799.xml new file mode 100644 index 0000000000..4aa668f5f1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02700-02799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2700" name="o_f_75_1r_61"> + <!-- Max CP increases by 92.14. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2701" name="o_f_75_1r_62"> + <!-- Max CP increases by 92.14. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2702" name="o_f_75_1r_63"> + <!-- Max CP increases by 92.14. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="maxCp" val="92.1405" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2703" name="o_f_75_1r_64"> + <!-- P. Atk. increases by 10.38. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="2704" name="o_f_75_1r_65"> + <!-- P. Atk. increases by 10.38. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2705" name="o_f_75_1r_66"> + <!-- P. Atk. increases by 10.38. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2706" name="o_f_75_1r_67"> + <!-- P. Atk. increases by 10.38. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2707" name="o_f_75_1r_68"> + <!-- P. Atk. increases by 10.38. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2708" name="o_f_75_1r_69"> + <!-- P. Atk. increases by 10.38. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2709" name="o_f_75_1r_70"> + <!-- P. Atk. increases by 10.38. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2710" name="o_f_75_1r_71"> + <!-- M. Atk. increases by 12.12. HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="regHp" val="0.3073" /> + </for> + </option> + <option id="2711" name="o_f_75_1r_72"> + <!-- M. Atk. increases by 12.12. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2712" name="o_f_75_1r_73"> + <!-- M. Atk. increases by 12.12. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2713" name="o_f_75_1r_74"> + <!-- M. Atk. increases by 12.12. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2714" name="o_f_75_1r_75"> + <!-- M. Atk. increases by 12.12. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2715" name="o_f_75_1r_76"> + <!-- M. Atk. increases by 12.12. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2716" name="o_f_75_1r_77"> + <!-- HP Regen increases by 0.33. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.32925" /> + <add order="0x40" stat="regMp" val="0.13174" /> + </for> + </option> + <option id="2717" name="o_f_75_1r_78"> + <!-- HP Regen increases by 0.33. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.32925" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2718" name="o_f_75_1r_79"> + <!-- HP Regen increases by 0.33. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="regHp" val="0.32925" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2719" name="o_f_75_1r_80"> + <!-- HP Regen increases by 0.33. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="regHp" val="0.32925" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2720" name="o_f_75_1r_81"> + <!-- HP Regen increases by 0.33. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="regHp" val="0.32925" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2721" name="o_f_75_1r_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regMp" val="0.14115" /> + <add order="0x40" stat="regCp" val="0.3073" /> + </for> + </option> + <option id="2722" name="o_f_75_1r_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="regMp" val="0.14115" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2723" name="o_f_75_1r_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="regMp" val="0.14115" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2724" name="o_f_75_1r_85"> + <!-- MP Regen increases by 0.14. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="regMp" val="0.14115" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2725" name="o_f_75_1r_86"> + <!-- CP Regen increases by 0.33. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="regCp" val="0.32925" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="2726" name="o_f_75_1r_87"> + <!-- CP Regen increases by 0.33. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="regCp" val="0.32925" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2727" name="o_f_75_1r_88"> + <!-- CP Regen increases by 0.33. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="regCp" val="0.32925" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2728" name="o_f_75_1r_89"> + <!-- Evasion increases by 1.46. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.459203" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="2729" name="o_f_75_1r_90"> + <!-- Evasion increases by 1.46. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="rEvas" val="1.459203" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2730" name="o_f_75_1r_91"> + <!-- Accuracy increases by 1.46. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="accCombat" val="1.459203" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="2731" name="o_f_46_1u_1"> + <!-- P. Def. increases by 30.9. --> + <for> + <add order="0x40" stat="pDef" val="30.9" /> + </for> + </option> + <option id="2732" name="o_f_46_1u_2"> + <!-- M. Def. increases by 24.66. --> + <for> + <add order="0x40" stat="mDef" val="24.66" /> + </for> + </option> + <option id="2733" name="o_f_46_1u_3"> + <!-- Max HP increases by 118.92 --> + <for> + <add order="0x40" stat="maxHp" val="118.92" /> + </for> + </option> + <option id="2734" name="o_f_46_1u_4"> + <!-- Max HP increases by 36.78. --> + <for> + <add order="0x40" stat="maxMp" val="36.78" /> + </for> + </option> + <option id="2735" name="o_f_46_1u_5"> + <!-- Max CP increases by 164.23. --> + <for> + <add order="0x40" stat="maxCp" val="164.226" /> + </for> + </option> + <option id="2736" name="o_f_46_1u_6"> + <!-- P. Atk. increases by 13.2. --> + <for> + <add order="0x40" stat="pAtk" val="13.2" /> + </for> + </option> + <option id="2737" name="o_f_46_1u_7"> + <!-- M. Atk. increases by 15.12. --> + <for> + <add order="0x40" stat="mAtk" val="15.12" /> + </for> + </option> + <option id="2738" name="o_f_46_1u_8"> + <!-- HP Regen increases by 0.7. --> + <for> + <add order="0x40" stat="regHp" val="0.7014" /> + </for> + </option> + <option id="2739" name="o_f_46_1u_9"> + <!-- MP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regMp" val="0.3078" /> + </for> + </option> + <option id="2740" name="o_f_46_1u_10"> + <!-- CP Regen increases by 0.7. --> + <for> + <add order="0x40" stat="regCp" val="0.7014" /> + </for> + </option> + <option id="2741" name="o_f_46_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="2742" name="o_f_46_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="2743" name="o_f_46_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="2744" name="o_f_46_1u_14"> + <!-- P. Def. increases by 15.45. M. Def. increases by 12.33. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="mDef" val="12.33" /> + </for> + </option> + <option id="2745" name="o_f_46_1u_15"> + <!-- P. Def. increases by 15.45. Max HP increases by 59.46 --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="maxHp" val="59.46" /> + </for> + </option> + <option id="2746" name="o_f_46_1u_16"> + <!-- P. Def. increases by 15.45. Max HP increases by 18.39. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="maxMp" val="18.39" /> + </for> + </option> + <option id="2747" name="o_f_46_1u_17"> + <!-- P. Def. increases by 15.45. Max CP increases by 82.11. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="maxCp" val="82.113" /> + </for> + </option> + <option id="2748" name="o_f_46_1u_18"> + <!-- P. Def. increases by 15.45. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="2749" name="o_f_46_1u_19"> + <!-- P. Def. increases by 15.45. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="2750" name="o_f_46_1u_20"> + <!-- P. Def. increases by 15.45. HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2751" name="o_f_46_1u_21"> + <!-- P. Def. increases by 15.45. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2752" name="o_f_46_1u_22"> + <!-- P. Def. increases by 15.45. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2753" name="o_f_46_1u_23"> + <!-- P. Def. increases by 15.45. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2754" name="o_f_46_1u_24"> + <!-- P. Def. increases by 15.45. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2755" name="o_f_46_1u_25"> + <!-- P. Def. increases by 15.45. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2756" name="o_f_46_1u_26"> + <!-- M. Def. increases by 12.33. Max HP increases by 59.46 --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="maxHp" val="59.46" /> + </for> + </option> + <option id="2757" name="o_f_46_1u_27"> + <!-- M. Def. increases by 12.33. Max HP increases by 18.39. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="maxMp" val="18.39" /> + </for> + </option> + <option id="2758" name="o_f_46_1u_28"> + <!-- M. Def. increases by 12.33. Max CP increases by 82.11. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="maxCp" val="82.113" /> + </for> + </option> + <option id="2759" name="o_f_46_1u_29"> + <!-- M. Def. increases by 12.33. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="2760" name="o_f_46_1u_30"> + <!-- M. Def. increases by 12.33. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="2761" name="o_f_46_1u_31"> + <!-- M. Def. increases by 12.33. HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2762" name="o_f_46_1u_32"> + <!-- M. Def. increases by 12.33. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2763" name="o_f_46_1u_33"> + <!-- M. Def. increases by 12.33. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2764" name="o_f_46_1u_34"> + <!-- M. Def. increases by 12.33. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2765" name="o_f_46_1u_35"> + <!-- M. Def. increases by 12.33. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2766" name="o_f_46_1u_36"> + <!-- M. Def. increases by 12.33. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2767" name="o_f_46_1u_37"> + <!-- Max HP increases by 59.46 Max HP increases by 18.39. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="maxMp" val="18.39" /> + </for> + </option> + <option id="2768" name="o_f_46_1u_38"> + <!-- Max HP increases by 59.46 Max CP increases by 82.11. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="maxCp" val="82.113" /> + </for> + </option> + <option id="2769" name="o_f_46_1u_39"> + <!-- Max HP increases by 59.46 P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="2770" name="o_f_46_1u_40"> + <!-- Max HP increases by 59.46 M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="2771" name="o_f_46_1u_41"> + <!-- Max HP increases by 59.46 HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2772" name="o_f_46_1u_42"> + <!-- Max HP increases by 59.46 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2773" name="o_f_46_1u_43"> + <!-- Max HP increases by 59.46 CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2774" name="o_f_46_1u_44"> + <!-- Max HP increases by 59.46 Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2775" name="o_f_46_1u_45"> + <!-- Max HP increases by 59.46 Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2776" name="o_f_46_1u_46"> + <!-- Max HP increases by 59.46 Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxHp" val="59.46" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2777" name="o_f_46_1u_47"> + <!-- Max HP increases by 18.39. Max CP increases by 82.11. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="maxCp" val="82.113" /> + </for> + </option> + <option id="2778" name="o_f_46_1u_48"> + <!-- Max HP increases by 18.39. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="2779" name="o_f_46_1u_49"> + <!-- Max HP increases by 18.39. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="2780" name="o_f_46_1u_50"> + <!-- Max HP increases by 18.39. HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2781" name="o_f_46_1u_51"> + <!-- Max HP increases by 18.39. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2782" name="o_f_46_1u_52"> + <!-- Max HP increases by 18.39. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2783" name="o_f_46_1u_53"> + <!-- Max HP increases by 18.39. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2784" name="o_f_46_1u_54"> + <!-- Max HP increases by 18.39. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2785" name="o_f_46_1u_55"> + <!-- Max HP increases by 18.39. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxMp" val="18.39" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2786" name="o_f_46_1u_56"> + <!-- Max CP increases by 82.11. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="2787" name="o_f_46_1u_57"> + <!-- Max CP increases by 82.11. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="2788" name="o_f_46_1u_58"> + <!-- Max CP increases by 82.11. HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2789" name="o_f_46_1u_59"> + <!-- Max CP increases by 82.11. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2790" name="o_f_46_1u_60"> + <!-- Max CP increases by 82.11. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2791" name="o_f_46_1u_61"> + <!-- Max CP increases by 82.11. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2792" name="o_f_46_1u_62"> + <!-- Max CP increases by 82.11. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2793" name="o_f_46_1u_63"> + <!-- Max CP increases by 82.11. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxCp" val="82.113" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2794" name="o_f_46_1u_64"> + <!-- P. Atk. increases by 6.6. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="2795" name="o_f_46_1u_65"> + <!-- P. Atk. increases by 6.6. HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2796" name="o_f_46_1u_66"> + <!-- P. Atk. increases by 6.6. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2797" name="o_f_46_1u_67"> + <!-- P. Atk. increases by 6.6. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2798" name="o_f_46_1u_68"> + <!-- P. Atk. increases by 6.6. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2799" name="o_f_46_1u_69"> + <!-- P. Atk. increases by 6.6. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02800-02899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02800-02899.xml new file mode 100644 index 0000000000..ff60b4aa96 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02800-02899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2800" name="o_f_46_1u_70"> + <!-- P. Atk. increases by 6.6. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2801" name="o_f_46_1u_71"> + <!-- M. Atk. increases by 7.56. HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="regHp" val="0.3507" /> + </for> + </option> + <option id="2802" name="o_f_46_1u_72"> + <!-- M. Atk. increases by 7.56. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2803" name="o_f_46_1u_73"> + <!-- M. Atk. increases by 7.56. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2804" name="o_f_46_1u_74"> + <!-- M. Atk. increases by 7.56. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2805" name="o_f_46_1u_75"> + <!-- M. Atk. increases by 7.56. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2806" name="o_f_46_1u_76"> + <!-- M. Atk. increases by 7.56. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2807" name="o_f_46_1u_77"> + <!-- HP Regen increases by 0.35. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.3507" /> + <add order="0x40" stat="regMp" val="0.1539" /> + </for> + </option> + <option id="2808" name="o_f_46_1u_78"> + <!-- HP Regen increases by 0.35. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regHp" val="0.3507" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2809" name="o_f_46_1u_79"> + <!-- HP Regen increases by 0.35. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.3507" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2810" name="o_f_46_1u_80"> + <!-- HP Regen increases by 0.35. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.3507" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2811" name="o_f_46_1u_81"> + <!-- HP Regen increases by 0.35. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regHp" val="0.3507" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2812" name="o_f_46_1u_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regMp" val="0.1539" /> + <add order="0x40" stat="regCp" val="0.3507" /> + </for> + </option> + <option id="2813" name="o_f_46_1u_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.1539" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2814" name="o_f_46_1u_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.1539" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2815" name="o_f_46_1u_85"> + <!-- MP Regen increases by 0.15. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regMp" val="0.1539" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2816" name="o_f_46_1u_86"> + <!-- CP Regen increases by 0.35. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.3507" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="2817" name="o_f_46_1u_87"> + <!-- CP Regen increases by 0.35. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.3507" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2818" name="o_f_46_1u_88"> + <!-- CP Regen increases by 0.35. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regCp" val="0.3507" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2819" name="o_f_46_1u_89"> + <!-- Evasion increases by 1.12. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="2820" name="o_f_46_1u_90"> + <!-- Evasion increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2821" name="o_f_46_1u_91"> + <!-- Accuracy increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="accCombat" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="2822" name="o_f_49_1u_1"> + <!-- P. Def. increases by 32.21. --> + <for> + <add order="0x40" stat="pDef" val="32.205" /> + </for> + </option> + <option id="2823" name="o_f_49_1u_2"> + <!-- M. Def. increases by 25.88. --> + <for> + <add order="0x40" stat="mDef" val="25.878" /> + </for> + </option> + <option id="2824" name="o_f_49_1u_3"> + <!-- Max HP increases by 126.26 --> + <for> + <add order="0x40" stat="maxHp" val="126.255" /> + </for> + </option> + <option id="2825" name="o_f_49_1u_4"> + <!-- Max HP increases by 39.44. --> + <for> + <add order="0x40" stat="maxMp" val="39.444" /> + </for> + </option> + <option id="2826" name="o_f_49_1u_5"> + <!-- Max CP increases by 174.31. --> + <for> + <add order="0x40" stat="maxCp" val="174.306" /> + </for> + </option> + <option id="2827" name="o_f_49_1u_6"> + <!-- P. Atk. increases by 14.65. --> + <for> + <add order="0x40" stat="pAtk" val="14.649" /> + </for> + </option> + <option id="2828" name="o_f_49_1u_7"> + <!-- M. Atk. increases by 16.82. --> + <for> + <add order="0x40" stat="mAtk" val="16.815" /> + </for> + </option> + <option id="2829" name="o_f_49_1u_8"> + <!-- HP Regen increases by 0.68. --> + <for> + <add order="0x40" stat="regHp" val="0.68115" /> + </for> + </option> + <option id="2830" name="o_f_49_1u_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.31977" /> + </for> + </option> + <option id="2831" name="o_f_49_1u_10"> + <!-- CP Regen increases by 0.68. --> + <for> + <add order="0x40" stat="regCp" val="0.68115" /> + </for> + </option> + <option id="2832" name="o_f_49_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="2833" name="o_f_49_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="2834" name="o_f_49_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="2835" name="o_f_49_1u_14"> + <!-- P. Def. increases by 16.39. M. Def. increases by 12.71. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="mDef" val="12.712" /> + </for> + </option> + <option id="2836" name="o_f_49_1u_15"> + <!-- P. Def. increases by 16.39. Max HP increases by 62.02 --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="maxHp" val="62.02" /> + </for> + </option> + <option id="2837" name="o_f_49_1u_16"> + <!-- P. Def. increases by 16.39. Max HP increases by 19.38. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="maxMp" val="19.376" /> + </for> + </option> + <option id="2838" name="o_f_49_1u_17"> + <!-- P. Def. increases by 16.39. Max CP increases by 85.62. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="maxCp" val="85.624" /> + </for> + </option> + <option id="2839" name="o_f_49_1u_18"> + <!-- P. Def. increases by 16.39. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="2840" name="o_f_49_1u_19"> + <!-- P. Def. increases by 16.39. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="2841" name="o_f_49_1u_20"> + <!-- P. Def. increases by 16.39. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2842" name="o_f_49_1u_21"> + <!-- P. Def. increases by 16.39. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2843" name="o_f_49_1u_22"> + <!-- P. Def. increases by 16.39. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2844" name="o_f_49_1u_23"> + <!-- P. Def. increases by 16.39. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2845" name="o_f_49_1u_24"> + <!-- P. Def. increases by 16.39. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2846" name="o_f_49_1u_25"> + <!-- P. Def. increases by 16.39. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2847" name="o_f_49_1u_26"> + <!-- M. Def. increases by 13.17. Max HP increases by 62.02 --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="maxHp" val="62.02" /> + </for> + </option> + <option id="2848" name="o_f_49_1u_27"> + <!-- M. Def. increases by 13.17. Max HP increases by 19.38. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="maxMp" val="19.376" /> + </for> + </option> + <option id="2849" name="o_f_49_1u_28"> + <!-- M. Def. increases by 13.17. Max CP increases by 85.62. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="maxCp" val="85.624" /> + </for> + </option> + <option id="2850" name="o_f_49_1u_29"> + <!-- M. Def. increases by 13.17. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="2851" name="o_f_49_1u_30"> + <!-- M. Def. increases by 13.17. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="2852" name="o_f_49_1u_31"> + <!-- M. Def. increases by 13.17. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2853" name="o_f_49_1u_32"> + <!-- M. Def. increases by 13.17. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2854" name="o_f_49_1u_33"> + <!-- M. Def. increases by 13.17. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2855" name="o_f_49_1u_34"> + <!-- M. Def. increases by 13.17. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2856" name="o_f_49_1u_35"> + <!-- M. Def. increases by 13.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2857" name="o_f_49_1u_36"> + <!-- M. Def. increases by 13.17. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2858" name="o_f_49_1u_37"> + <!-- Max HP increases by 64.24 Max HP increases by 19.38. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="maxMp" val="19.376" /> + </for> + </option> + <option id="2859" name="o_f_49_1u_38"> + <!-- Max HP increases by 64.24 Max CP increases by 85.62. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="maxCp" val="85.624" /> + </for> + </option> + <option id="2860" name="o_f_49_1u_39"> + <!-- Max HP increases by 64.24 P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="2861" name="o_f_49_1u_40"> + <!-- Max HP increases by 64.24 M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="2862" name="o_f_49_1u_41"> + <!-- Max HP increases by 64.24 HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2863" name="o_f_49_1u_42"> + <!-- Max HP increases by 64.24 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2864" name="o_f_49_1u_43"> + <!-- Max HP increases by 64.24 CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2865" name="o_f_49_1u_44"> + <!-- Max HP increases by 64.24 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2866" name="o_f_49_1u_45"> + <!-- Max HP increases by 64.24 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2867" name="o_f_49_1u_46"> + <!-- Max HP increases by 64.24 Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxHp" val="64.235" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2868" name="o_f_49_1u_47"> + <!-- Max HP increases by 20.07. Max CP increases by 85.62. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="maxCp" val="85.624" /> + </for> + </option> + <option id="2869" name="o_f_49_1u_48"> + <!-- Max HP increases by 20.07. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="2870" name="o_f_49_1u_49"> + <!-- Max HP increases by 20.07. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="2871" name="o_f_49_1u_50"> + <!-- Max HP increases by 20.07. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2872" name="o_f_49_1u_51"> + <!-- Max HP increases by 20.07. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2873" name="o_f_49_1u_52"> + <!-- Max HP increases by 20.07. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2874" name="o_f_49_1u_53"> + <!-- Max HP increases by 20.07. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2875" name="o_f_49_1u_54"> + <!-- Max HP increases by 20.07. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2876" name="o_f_49_1u_55"> + <!-- Max HP increases by 20.07. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxMp" val="20.068" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2877" name="o_f_49_1u_56"> + <!-- Max CP increases by 88.68. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="2878" name="o_f_49_1u_57"> + <!-- Max CP increases by 88.68. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="2879" name="o_f_49_1u_58"> + <!-- Max CP increases by 88.68. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2880" name="o_f_49_1u_59"> + <!-- Max CP increases by 88.68. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2881" name="o_f_49_1u_60"> + <!-- Max CP increases by 88.68. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2882" name="o_f_49_1u_61"> + <!-- Max CP increases by 88.68. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2883" name="o_f_49_1u_62"> + <!-- Max CP increases by 88.68. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2884" name="o_f_49_1u_63"> + <!-- Max CP increases by 88.68. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxCp" val="88.682" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2885" name="o_f_49_1u_64"> + <!-- P. Atk. increases by 7.45. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="2886" name="o_f_49_1u_65"> + <!-- P. Atk. increases by 7.45. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2887" name="o_f_49_1u_66"> + <!-- P. Atk. increases by 7.45. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2888" name="o_f_49_1u_67"> + <!-- P. Atk. increases by 7.45. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2889" name="o_f_49_1u_68"> + <!-- P. Atk. increases by 7.45. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2890" name="o_f_49_1u_69"> + <!-- P. Atk. increases by 7.45. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2891" name="o_f_49_1u_70"> + <!-- P. Atk. increases by 7.45. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2892" name="o_f_49_1u_71"> + <!-- M. Atk. increases by 8.56. HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="regHp" val="0.3346" /> + </for> + </option> + <option id="2893" name="o_f_49_1u_72"> + <!-- M. Atk. increases by 8.56. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2894" name="o_f_49_1u_73"> + <!-- M. Atk. increases by 8.56. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2895" name="o_f_49_1u_74"> + <!-- M. Atk. increases by 8.56. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2896" name="o_f_49_1u_75"> + <!-- M. Atk. increases by 8.56. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2897" name="o_f_49_1u_76"> + <!-- M. Atk. increases by 8.56. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2898" name="o_f_49_1u_77"> + <!-- HP Regen increases by 0.35. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.34655" /> + <add order="0x40" stat="regMp" val="0.15708" /> + </for> + </option> + <option id="2899" name="o_f_49_1u_78"> + <!-- HP Regen increases by 0.35. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.34655" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/02900-02999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/02900-02999.xml new file mode 100644 index 0000000000..0d1c6c52e0 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/02900-02999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="2900" name="o_f_49_1u_79"> + <!-- HP Regen increases by 0.35. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.34655" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2901" name="o_f_49_1u_80"> + <!-- HP Regen increases by 0.35. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.34655" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2902" name="o_f_49_1u_81"> + <!-- HP Regen increases by 0.35. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regHp" val="0.34655" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2903" name="o_f_49_1u_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regMp" val="0.16269" /> + <add order="0x40" stat="regCp" val="0.3346" /> + </for> + </option> + <option id="2904" name="o_f_49_1u_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.16269" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2905" name="o_f_49_1u_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.16269" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2906" name="o_f_49_1u_85"> + <!-- MP Regen increases by 0.16. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regMp" val="0.16269" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2907" name="o_f_49_1u_86"> + <!-- CP Regen increases by 0.35. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.34655" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2908" name="o_f_49_1u_87"> + <!-- CP Regen increases by 0.35. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.34655" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2909" name="o_f_49_1u_88"> + <!-- CP Regen increases by 0.35. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regCp" val="0.34655" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2910" name="o_f_49_1u_89"> + <!-- Evasion increases by 1.18. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2911" name="o_f_49_1u_90"> + <!-- Evasion increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2912" name="o_f_49_1u_91"> + <!-- Accuracy increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2913" name="o_f_52_1u_1"> + <!-- P. Def. increases by 34.05. --> + <for> + <add order="0x40" stat="pDef" val="34.045" /> + </for> + </option> + <option id="2914" name="o_f_52_1u_2"> + <!-- M. Def. increases by 27.39. --> + <for> + <add order="0x40" stat="mDef" val="27.39" /> + </for> + </option> + <option id="2915" name="o_f_52_1u_3"> + <!-- Max HP increases by 134.92 --> + <for> + <add order="0x40" stat="maxHp" val="134.915" /> + </for> + </option> + <option id="2916" name="o_f_52_1u_4"> + <!-- Max HP increases by 42.52. --> + <for> + <add order="0x40" stat="maxMp" val="42.515" /> + </for> + </option> + <option id="2917" name="o_f_52_1u_5"> + <!-- Max CP increases by 186.31. --> + <for> + <add order="0x40" stat="maxCp" val="186.3125" /> + </for> + </option> + <option id="2918" name="o_f_52_1u_6"> + <!-- P. Atk. increases by 16.39. --> + <for> + <add order="0x40" stat="pAtk" val="16.39" /> + </for> + </option> + <option id="2919" name="o_f_52_1u_7"> + <!-- M. Atk. increases by 18.81. --> + <for> + <add order="0x40" stat="mAtk" val="18.81" /> + </for> + </option> + <option id="2920" name="o_f_52_1u_8"> + <!-- HP Regen increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.79365" /> + </for> + </option> + <option id="2921" name="o_f_52_1u_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.34331" /> + </for> + </option> + <option id="2922" name="o_f_52_1u_10"> + <!-- CP Regen increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.79365" /> + </for> + </option> + <option id="2923" name="o_f_52_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="2924" name="o_f_52_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="2925" name="o_f_52_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="2926" name="o_f_52_1u_14"> + <!-- P. Def. increases by 17.33. M. Def. increases by 13.45. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="mDef" val="13.446" /> + </for> + </option> + <option id="2927" name="o_f_52_1u_15"> + <!-- P. Def. increases by 17.33. Max HP increases by 66.23 --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="maxHp" val="66.231" /> + </for> + </option> + <option id="2928" name="o_f_52_1u_16"> + <!-- P. Def. increases by 17.33. Max HP increases by 20.87. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="maxMp" val="20.871" /> + </for> + </option> + <option id="2929" name="o_f_52_1u_17"> + <!-- P. Def. increases by 17.33. Max CP increases by 91.46. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="maxCp" val="91.4625" /> + </for> + </option> + <option id="2930" name="o_f_52_1u_18"> + <!-- P. Def. increases by 17.33. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="2931" name="o_f_52_1u_19"> + <!-- P. Def. increases by 17.33. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="2932" name="o_f_52_1u_20"> + <!-- P. Def. increases by 17.33. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2933" name="o_f_52_1u_21"> + <!-- P. Def. increases by 17.33. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2934" name="o_f_52_1u_22"> + <!-- P. Def. increases by 17.33. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2935" name="o_f_52_1u_23"> + <!-- P. Def. increases by 17.33. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2936" name="o_f_52_1u_24"> + <!-- P. Def. increases by 17.33. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2937" name="o_f_52_1u_25"> + <!-- P. Def. increases by 17.33. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2938" name="o_f_52_1u_26"> + <!-- M. Def. increases by 13.94. Max HP increases by 66.23 --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="maxHp" val="66.231" /> + </for> + </option> + <option id="2939" name="o_f_52_1u_27"> + <!-- M. Def. increases by 13.94. Max HP increases by 20.87. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="maxMp" val="20.871" /> + </for> + </option> + <option id="2940" name="o_f_52_1u_28"> + <!-- M. Def. increases by 13.94. Max CP increases by 91.46. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="maxCp" val="91.4625" /> + </for> + </option> + <option id="2941" name="o_f_52_1u_29"> + <!-- M. Def. increases by 13.94. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="2942" name="o_f_52_1u_30"> + <!-- M. Def. increases by 13.94. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="2943" name="o_f_52_1u_31"> + <!-- M. Def. increases by 13.94. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2944" name="o_f_52_1u_32"> + <!-- M. Def. increases by 13.94. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2945" name="o_f_52_1u_33"> + <!-- M. Def. increases by 13.94. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2946" name="o_f_52_1u_34"> + <!-- M. Def. increases by 13.94. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2947" name="o_f_52_1u_35"> + <!-- M. Def. increases by 13.94. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2948" name="o_f_52_1u_36"> + <!-- M. Def. increases by 13.94. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2949" name="o_f_52_1u_37"> + <!-- Max HP increases by 68.68 Max HP increases by 20.87. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="maxMp" val="20.871" /> + </for> + </option> + <option id="2950" name="o_f_52_1u_38"> + <!-- Max HP increases by 68.68 Max CP increases by 91.46. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="maxCp" val="91.4625" /> + </for> + </option> + <option id="2951" name="o_f_52_1u_39"> + <!-- Max HP increases by 68.68 P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="2952" name="o_f_52_1u_40"> + <!-- Max HP increases by 68.68 M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="2953" name="o_f_52_1u_41"> + <!-- Max HP increases by 68.68 HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2954" name="o_f_52_1u_42"> + <!-- Max HP increases by 68.68 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2955" name="o_f_52_1u_43"> + <!-- Max HP increases by 68.68 CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2956" name="o_f_52_1u_44"> + <!-- Max HP increases by 68.68 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2957" name="o_f_52_1u_45"> + <!-- Max HP increases by 68.68 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2958" name="o_f_52_1u_46"> + <!-- Max HP increases by 68.68 Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxHp" val="68.684" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2959" name="o_f_52_1u_47"> + <!-- Max HP increases by 21.64. Max CP increases by 91.46. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="maxCp" val="91.4625" /> + </for> + </option> + <option id="2960" name="o_f_52_1u_48"> + <!-- Max HP increases by 21.64. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="2961" name="o_f_52_1u_49"> + <!-- Max HP increases by 21.64. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="2962" name="o_f_52_1u_50"> + <!-- Max HP increases by 21.64. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2963" name="o_f_52_1u_51"> + <!-- Max HP increases by 21.64. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2964" name="o_f_52_1u_52"> + <!-- Max HP increases by 21.64. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2965" name="o_f_52_1u_53"> + <!-- Max HP increases by 21.64. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2966" name="o_f_52_1u_54"> + <!-- Max HP increases by 21.64. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2967" name="o_f_52_1u_55"> + <!-- Max HP increases by 21.64. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxMp" val="21.644" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2968" name="o_f_52_1u_56"> + <!-- Max CP increases by 94.85. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="2969" name="o_f_52_1u_57"> + <!-- Max CP increases by 94.85. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="2970" name="o_f_52_1u_58"> + <!-- Max CP increases by 94.85. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2971" name="o_f_52_1u_59"> + <!-- Max CP increases by 94.85. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2972" name="o_f_52_1u_60"> + <!-- Max CP increases by 94.85. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2973" name="o_f_52_1u_61"> + <!-- Max CP increases by 94.85. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2974" name="o_f_52_1u_62"> + <!-- Max CP increases by 94.85. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2975" name="o_f_52_1u_63"> + <!-- Max CP increases by 94.85. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxCp" val="94.85" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2976" name="o_f_52_1u_64"> + <!-- P. Atk. increases by 8.34. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="2977" name="o_f_52_1u_65"> + <!-- P. Atk. increases by 8.34. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2978" name="o_f_52_1u_66"> + <!-- P. Atk. increases by 8.34. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2979" name="o_f_52_1u_67"> + <!-- P. Atk. increases by 8.34. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2980" name="o_f_52_1u_68"> + <!-- P. Atk. increases by 8.34. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2981" name="o_f_52_1u_69"> + <!-- P. Atk. increases by 8.34. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2982" name="o_f_52_1u_70"> + <!-- P. Atk. increases by 8.34. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2983" name="o_f_52_1u_71"> + <!-- M. Atk. increases by 9.58. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="regHp" val="0.38961" /> + </for> + </option> + <option id="2984" name="o_f_52_1u_72"> + <!-- M. Atk. increases by 9.58. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2985" name="o_f_52_1u_73"> + <!-- M. Atk. increases by 9.58. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2986" name="o_f_52_1u_74"> + <!-- M. Atk. increases by 9.58. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2987" name="o_f_52_1u_75"> + <!-- M. Atk. increases by 9.58. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2988" name="o_f_52_1u_76"> + <!-- M. Atk. increases by 9.58. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2989" name="o_f_52_1u_77"> + <!-- HP Regen increases by 0.4. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.40404" /> + <add order="0x40" stat="regMp" val="0.168534" /> + </for> + </option> + <option id="2990" name="o_f_52_1u_78"> + <!-- HP Regen increases by 0.4. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.40404" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2991" name="o_f_52_1u_79"> + <!-- HP Regen increases by 0.4. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.40404" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2992" name="o_f_52_1u_80"> + <!-- HP Regen increases by 0.4. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.40404" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2993" name="o_f_52_1u_81"> + <!-- HP Regen increases by 0.4. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regHp" val="0.40404" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2994" name="o_f_52_1u_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regMp" val="0.174776" /> + <add order="0x40" stat="regCp" val="0.38961" /> + </for> + </option> + <option id="2995" name="o_f_52_1u_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.174776" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2996" name="o_f_52_1u_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.174776" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="2997" name="o_f_52_1u_85"> + <!-- MP Regen increases by 0.17. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regMp" val="0.174776" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="2998" name="o_f_52_1u_86"> + <!-- CP Regen increases by 0.4. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.40404" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="2999" name="o_f_52_1u_87"> + <!-- CP Regen increases by 0.4. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.40404" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03000-03099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03000-03099.xml new file mode 100644 index 0000000000..f93c83970b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03000-03099.xml @@ -0,0 +1,685 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3000" name="o_f_52_1u_88"> + <!-- CP Regen increases by 0.4. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regCp" val="0.40404" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="3001" name="o_f_52_1u_89"> + <!-- Evasion increases by 1.18. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="3002" name="o_f_52_1u_90"> + <!-- Evasion increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="3003" name="o_f_52_1u_91"> + <!-- Accuracy increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="3004" name="o_f_55_1u_1"> + <!-- P. Def. increases by 35.05. --> + <for> + <add order="0x40" stat="pDef" val="35.048" /> + </for> + </option> + <option id="3005" name="o_f_55_1u_2"> + <!-- M. Def. increases by 27.92. --> + <for> + <add order="0x40" stat="mDef" val="27.924" /> + </for> + </option> + <option id="3006" name="o_f_55_1u_3"> + <!-- Max HP increases by 140.19 --> + <for> + <add order="0x40" stat="maxHp" val="140.192" /> + </for> + </option> + <option id="3007" name="o_f_55_1u_4"> + <!-- Max HP increases by 44.51. --> + <for> + <add order="0x40" stat="maxMp" val="44.512" /> + </for> + </option> + <option id="3008" name="o_f_55_1u_5"> + <!-- Max CP increases by 193.61. --> + <for> + <add order="0x40" stat="maxCp" val="193.6064" /> + </for> + </option> + <option id="3009" name="o_f_55_1u_6"> + <!-- P. Atk. increases by 17.84. --> + <for> + <add order="0x40" stat="pAtk" val="17.836" /> + </for> + </option> + <option id="3010" name="o_f_55_1u_7"> + <!-- M. Atk. increases by 20.49. --> + <for> + <add order="0x40" stat="mAtk" val="20.488" /> + </for> + </option> + <option id="3011" name="o_f_55_1u_8"> + <!-- HP Regen increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.766584" /> + </for> + </option> + <option id="3012" name="o_f_55_1u_9"> + <!-- MP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regMp" val="0.350168" /> + </for> + </option> + <option id="3013" name="o_f_55_1u_10"> + <!-- CP Regen increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.76648" /> + </for> + </option> + <option id="3014" name="o_f_55_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="3015" name="o_f_55_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="3016" name="o_f_55_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="3017" name="o_f_55_1u_14"> + <!-- P. Def. increases by 17.52. M. Def. increases by 13.96. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="mDef" val="13.962" /> + </for> + </option> + <option id="3018" name="o_f_55_1u_15"> + <!-- P. Def. increases by 17.52. Max HP increases by 70.1 --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="maxHp" val="70.096" /> + </for> + </option> + <option id="3019" name="o_f_55_1u_16"> + <!-- P. Def. increases by 17.52. Max HP increases by 22.26. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="maxMp" val="22.256" /> + </for> + </option> + <option id="3020" name="o_f_55_1u_17"> + <!-- P. Def. increases by 17.52. Max CP increases by 96.8. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="maxCp" val="96.8032" /> + </for> + </option> + <option id="3021" name="o_f_55_1u_18"> + <!-- P. Def. increases by 17.52. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="3022" name="o_f_55_1u_19"> + <!-- P. Def. increases by 17.52. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3023" name="o_f_55_1u_20"> + <!-- P. Def. increases by 17.52. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3024" name="o_f_55_1u_21"> + <!-- P. Def. increases by 17.52. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3025" name="o_f_55_1u_22"> + <!-- P. Def. increases by 17.52. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3026" name="o_f_55_1u_23"> + <!-- P. Def. increases by 17.52. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3027" name="o_f_55_1u_24"> + <!-- P. Def. increases by 17.52. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3028" name="o_f_55_1u_25"> + <!-- P. Def. increases by 17.52. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3029" name="o_f_55_1u_26"> + <!-- M. Def. increases by 13.96. Max HP increases by 70.1 --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="maxHp" val="70.096" /> + </for> + </option> + <option id="3030" name="o_f_55_1u_27"> + <!-- M. Def. increases by 13.96. Max HP increases by 22.26. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="maxMp" val="22.256" /> + </for> + </option> + <option id="3031" name="o_f_55_1u_28"> + <!-- M. Def. increases by 13.96. Max CP increases by 96.8. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="maxCp" val="96.8032" /> + </for> + </option> + <option id="3032" name="o_f_55_1u_29"> + <!-- M. Def. increases by 13.96. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="3033" name="o_f_55_1u_30"> + <!-- M. Def. increases by 13.96. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3034" name="o_f_55_1u_31"> + <!-- M. Def. increases by 13.96. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3035" name="o_f_55_1u_32"> + <!-- M. Def. increases by 13.96. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3036" name="o_f_55_1u_33"> + <!-- M. Def. increases by 13.96. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3037" name="o_f_55_1u_34"> + <!-- M. Def. increases by 13.96. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3038" name="o_f_55_1u_35"> + <!-- M. Def. increases by 13.96. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3039" name="o_f_55_1u_36"> + <!-- M. Def. increases by 13.96. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3040" name="o_f_55_1u_37"> + <!-- Max HP increases by 70.1 Max HP increases by 22.26. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="maxMp" val="22.256" /> + </for> + </option> + <option id="3041" name="o_f_55_1u_38"> + <!-- Max HP increases by 70.1 Max CP increases by 96.8. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="maxCp" val="96.8032" /> + </for> + </option> + <option id="3042" name="o_f_55_1u_39"> + <!-- Max HP increases by 70.1 P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="3043" name="o_f_55_1u_40"> + <!-- Max HP increases by 70.1 M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3044" name="o_f_55_1u_41"> + <!-- Max HP increases by 70.1 HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3045" name="o_f_55_1u_42"> + <!-- Max HP increases by 70.1 MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3046" name="o_f_55_1u_43"> + <!-- Max HP increases by 70.1 CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3047" name="o_f_55_1u_44"> + <!-- Max HP increases by 70.1 Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3048" name="o_f_55_1u_45"> + <!-- Max HP increases by 70.1 Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3049" name="o_f_55_1u_46"> + <!-- Max HP increases by 70.1 Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxHp" val="70.096" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3050" name="o_f_55_1u_47"> + <!-- Max HP increases by 22.26. Max CP increases by 96.8. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="maxCp" val="96.8032" /> + </for> + </option> + <option id="3051" name="o_f_55_1u_48"> + <!-- Max HP increases by 22.26. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="3052" name="o_f_55_1u_49"> + <!-- Max HP increases by 22.26. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3053" name="o_f_55_1u_50"> + <!-- Max HP increases by 22.26. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3054" name="o_f_55_1u_51"> + <!-- Max HP increases by 22.26. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3055" name="o_f_55_1u_52"> + <!-- Max HP increases by 22.26. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3056" name="o_f_55_1u_53"> + <!-- Max HP increases by 22.26. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3057" name="o_f_55_1u_54"> + <!-- Max HP increases by 22.26. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3058" name="o_f_55_1u_55"> + <!-- Max HP increases by 22.26. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxMp" val="22.256" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3059" name="o_f_55_1u_56"> + <!-- Max CP increases by 96.8. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="3060" name="o_f_55_1u_57"> + <!-- Max CP increases by 96.8. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3061" name="o_f_55_1u_58"> + <!-- Max CP increases by 96.8. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3062" name="o_f_55_1u_59"> + <!-- Max CP increases by 96.8. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3063" name="o_f_55_1u_60"> + <!-- Max CP increases by 96.8. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3064" name="o_f_55_1u_61"> + <!-- Max CP increases by 96.8. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3065" name="o_f_55_1u_62"> + <!-- Max CP increases by 96.8. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3066" name="o_f_55_1u_63"> + <!-- Max CP increases by 96.8. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxCp" val="96.8032" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3067" name="o_f_55_1u_64"> + <!-- P. Atk. increases by 8.92. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3068" name="o_f_55_1u_65"> + <!-- P. Atk. increases by 8.92. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3069" name="o_f_55_1u_66"> + <!-- P. Atk. increases by 8.92. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3070" name="o_f_55_1u_67"> + <!-- P. Atk. increases by 8.92. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3071" name="o_f_55_1u_68"> + <!-- P. Atk. increases by 8.92. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3072" name="o_f_55_1u_69"> + <!-- P. Atk. increases by 8.92. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3073" name="o_f_55_1u_70"> + <!-- P. Atk. increases by 8.92. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3074" name="o_f_55_1u_71"> + <!-- M. Atk. increases by 10.24. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="regHp" val="0.383292" /> + </for> + </option> + <option id="3075" name="o_f_55_1u_72"> + <!-- M. Atk. increases by 10.24. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3076" name="o_f_55_1u_73"> + <!-- M. Atk. increases by 10.24. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3077" name="o_f_55_1u_74"> + <!-- M. Atk. increases by 10.24. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3078" name="o_f_55_1u_75"> + <!-- M. Atk. increases by 10.24. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3079" name="o_f_55_1u_76"> + <!-- M. Atk. increases by 10.24. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3080" name="o_f_55_1u_77"> + <!-- HP Regen increases by 0.38. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.383292" /> + <add order="0x40" stat="regMp" val="0.175084" /> + </for> + </option> + <option id="3081" name="o_f_55_1u_78"> + <!-- HP Regen increases by 0.38. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.383292" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3082" name="o_f_55_1u_79"> + <!-- HP Regen increases by 0.38. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.383292" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3083" name="o_f_55_1u_80"> + <!-- HP Regen increases by 0.38. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.383292" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3084" name="o_f_55_1u_81"> + <!-- HP Regen increases by 0.38. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regHp" val="0.383292" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3085" name="o_f_55_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regMp" val="0.175084" /> + <add order="0x40" stat="regCp" val="0.38324" /> + </for> + </option> + <option id="3086" name="o_f_55_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.175084" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3087" name="o_f_55_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.175084" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3088" name="o_f_55_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regMp" val="0.175084" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3089" name="o_f_55_1u_86"> + <!-- CP Regen increases by 0.38. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.38324" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="3090" name="o_f_55_1u_87"> + <!-- CP Regen increases by 0.38. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.38324" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3091" name="o_f_55_1u_88"> + <!-- CP Regen increases by 0.38. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regCp" val="0.38324" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3092" name="o_f_55_1u_89"> + <!-- Evasion increases by 1.12. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="3093" name="o_f_55_1u_90"> + <!-- Evasion increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3094" name="o_f_55_1u_91"> + <!-- Accuracy increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="accCombat" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="3095" name="o_f_58_1u_1"> + <!-- P. Def. increases by 35.92. --> + <for> + <add order="0x40" stat="pDef" val="35.917" /> + </for> + </option> + <option id="3096" name="o_f_58_1u_2"> + <!-- M. Def. increases by 28.86. --> + <for> + <add order="0x40" stat="mDef" val="28.861" /> + </for> + </option> + <option id="3097" name="o_f_58_1u_3"> + <!-- Max HP increases by 144.26 --> + <for> + <add order="0x40" stat="maxHp" val="144.256" /> + </for> + </option> + <option id="3098" name="o_f_58_1u_4"> + <!-- Max HP increases by 46.06. --> + <for> + <add order="0x40" stat="maxMp" val="46.06" /> + </for> + </option> + <option id="3099" name="o_f_58_1u_5"> + <!-- Max CP increases by 199.19. --> + <for> + <add order="0x40" stat="maxCp" val="199.185" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03100-03199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03100-03199.xml new file mode 100644 index 0000000000..8fdfe2b6fc --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03100-03199.xml @@ -0,0 +1,682 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3100" name="o_f_58_1u_6"> + <!-- P. Atk. increases by 19.16. --> + <for> + <add order="0x40" stat="pAtk" val="19.159" /> + </for> + </option> + <option id="3101" name="o_f_58_1u_7"> + <!-- M. Atk. increases by 22.05. --> + <for> + <add order="0x40" stat="mAtk" val="22.05" /> + </for> + </option> + <option id="3102" name="o_f_58_1u_8"> + <!-- HP Regen increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.73696" /> + </for> + </option> + <option id="3103" name="o_f_58_1u_9"> + <!-- MP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regMp" val="0.33418" /> + </for> + </option> + <option id="3104" name="o_f_58_1u_10"> + <!-- CP Regen increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.73696" /> + </for> + </option> + <option id="3105" name="o_f_58_1u_11"> + <!-- Evasion increases by 2.5. --> + <for> + <add order="0x40" stat="rEvas" val="2.502444" /> + </for> + </option> + <option id="3106" name="o_f_58_1u_12"> + <!-- Accuracy increases by 2.5. --> + <for> + <add order="0x40" stat="accCombat" val="2.502444" /> + </for> + </option> + <option id="3107" name="o_f_58_1u_13"> + <!-- Critical increases by 27.1. --> + <for> + <add order="0x40" stat="rCrit" val="2.7096463632" /> + </for> + </option> + <option id="3108" name="o_f_58_1u_14"> + <!-- P. Def. increases by 18.33. M. Def. increases by 14.14. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="mDef" val="14.136" /> + </for> + </option> + <option id="3109" name="o_f_58_1u_15"> + <!-- P. Def. increases by 18.33. Max HP increases by 70.66 --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="maxHp" val="70.656" /> + </for> + </option> + <option id="3110" name="o_f_58_1u_16"> + <!-- P. Def. increases by 18.33. Max HP increases by 22.56. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="maxMp" val="22.56" /> + </for> + </option> + <option id="3111" name="o_f_58_1u_17"> + <!-- P. Def. increases by 18.33. Max CP increases by 97.56. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="maxCp" val="97.56" /> + </for> + </option> + <option id="3112" name="o_f_58_1u_18"> + <!-- P. Def. increases by 18.33. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="3113" name="o_f_58_1u_19"> + <!-- P. Def. increases by 18.33. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="3114" name="o_f_58_1u_20"> + <!-- P. Def. increases by 18.33. HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3115" name="o_f_58_1u_21"> + <!-- P. Def. increases by 18.33. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3116" name="o_f_58_1u_22"> + <!-- P. Def. increases by 18.33. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3117" name="o_f_58_1u_23"> + <!-- P. Def. increases by 18.33. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3118" name="o_f_58_1u_24"> + <!-- P. Def. increases by 18.33. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3119" name="o_f_58_1u_25"> + <!-- P. Def. increases by 18.33. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3120" name="o_f_58_1u_26"> + <!-- M. Def. increases by 14.73. Max HP increases by 70.66 --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="maxHp" val="70.656" /> + </for> + </option> + <option id="3121" name="o_f_58_1u_27"> + <!-- M. Def. increases by 14.73. Max HP increases by 22.56. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="maxMp" val="22.56" /> + </for> + </option> + <option id="3122" name="o_f_58_1u_28"> + <!-- M. Def. increases by 14.73. Max CP increases by 97.56. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="maxCp" val="97.56" /> + </for> + </option> + <option id="3123" name="o_f_58_1u_29"> + <!-- M. Def. increases by 14.73. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="3124" name="o_f_58_1u_30"> + <!-- M. Def. increases by 14.73. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="3125" name="o_f_58_1u_31"> + <!-- M. Def. increases by 14.73. HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3126" name="o_f_58_1u_32"> + <!-- M. Def. increases by 14.73. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3127" name="o_f_58_1u_33"> + <!-- M. Def. increases by 14.73. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3128" name="o_f_58_1u_34"> + <!-- M. Def. increases by 14.73. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3129" name="o_f_58_1u_35"> + <!-- M. Def. increases by 14.73. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3130" name="o_f_58_1u_36"> + <!-- M. Def. increases by 14.73. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3131" name="o_f_58_1u_37"> + <!-- Max HP increases by 73.6 Max HP increases by 22.56. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="maxMp" val="22.56" /> + </for> + </option> + <option id="3132" name="o_f_58_1u_38"> + <!-- Max HP increases by 73.6 Max CP increases by 97.56. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="maxCp" val="97.56" /> + </for> + </option> + <option id="3133" name="o_f_58_1u_39"> + <!-- Max HP increases by 73.6 P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="3134" name="o_f_58_1u_40"> + <!-- Max HP increases by 73.6 M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="3135" name="o_f_58_1u_41"> + <!-- Max HP increases by 73.6 HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3136" name="o_f_58_1u_42"> + <!-- Max HP increases by 73.6 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3137" name="o_f_58_1u_43"> + <!-- Max HP increases by 73.6 CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3138" name="o_f_58_1u_44"> + <!-- Max HP increases by 73.6 Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3139" name="o_f_58_1u_45"> + <!-- Max HP increases by 73.6 Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3140" name="o_f_58_1u_46"> + <!-- Max HP increases by 73.6 Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxHp" val="73.6" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3141" name="o_f_58_1u_47"> + <!-- Max HP increases by 23.5. Max CP increases by 97.56. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="maxCp" val="97.56" /> + </for> + </option> + <option id="3142" name="o_f_58_1u_48"> + <!-- Max HP increases by 23.5. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="3143" name="o_f_58_1u_49"> + <!-- Max HP increases by 23.5. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="3144" name="o_f_58_1u_50"> + <!-- Max HP increases by 23.5. HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3145" name="o_f_58_1u_51"> + <!-- Max HP increases by 23.5. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3146" name="o_f_58_1u_52"> + <!-- Max HP increases by 23.5. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3147" name="o_f_58_1u_53"> + <!-- Max HP increases by 23.5. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3148" name="o_f_58_1u_54"> + <!-- Max HP increases by 23.5. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3149" name="o_f_58_1u_55"> + <!-- Max HP increases by 23.5. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxMp" val="23.5" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3150" name="o_f_58_1u_56"> + <!-- Max CP increases by 101.63. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="3151" name="o_f_58_1u_57"> + <!-- Max CP increases by 101.63. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="3152" name="o_f_58_1u_58"> + <!-- Max CP increases by 101.63. HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3153" name="o_f_58_1u_59"> + <!-- Max CP increases by 101.63. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3154" name="o_f_58_1u_60"> + <!-- Max CP increases by 101.63. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3155" name="o_f_58_1u_61"> + <!-- Max CP increases by 101.63. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3156" name="o_f_58_1u_62"> + <!-- Max CP increases by 101.63. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3157" name="o_f_58_1u_63"> + <!-- Max CP increases by 101.63. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3158" name="o_f_58_1u_64"> + <!-- P. Atk. increases by 9.78. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="3159" name="o_f_58_1u_65"> + <!-- P. Atk. increases by 9.78. HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3160" name="o_f_58_1u_66"> + <!-- P. Atk. increases by 9.78. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3161" name="o_f_58_1u_67"> + <!-- P. Atk. increases by 9.78. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3162" name="o_f_58_1u_68"> + <!-- P. Atk. increases by 9.78. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3163" name="o_f_58_1u_69"> + <!-- P. Atk. increases by 9.78. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3164" name="o_f_58_1u_70"> + <!-- P. Atk. increases by 9.78. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3165" name="o_f_58_1u_71"> + <!-- M. Atk. increases by 11.25. HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="regHp" val="0.36096" /> + </for> + </option> + <option id="3166" name="o_f_58_1u_72"> + <!-- M. Atk. increases by 11.25. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3167" name="o_f_58_1u_73"> + <!-- M. Atk. increases by 11.25. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3168" name="o_f_58_1u_74"> + <!-- M. Atk. increases by 11.25. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3169" name="o_f_58_1u_75"> + <!-- M. Atk. increases by 11.25. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3170" name="o_f_58_1u_76"> + <!-- M. Atk. increases by 11.25. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3171" name="o_f_58_1u_77"> + <!-- HP Regen increases by 0.38. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.376" /> + <add order="0x40" stat="regMp" val="0.16368" /> + </for> + </option> + <option id="3172" name="o_f_58_1u_78"> + <!-- HP Regen increases by 0.38. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regHp" val="0.376" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3173" name="o_f_58_1u_79"> + <!-- HP Regen increases by 0.38. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.376" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3174" name="o_f_58_1u_80"> + <!-- HP Regen increases by 0.38. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.376" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3175" name="o_f_58_1u_81"> + <!-- HP Regen increases by 0.38. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regHp" val="0.376" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3176" name="o_f_58_1u_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regMp" val="0.1705" /> + <add order="0x40" stat="regCp" val="0.36096" /> + </for> + </option> + <option id="3177" name="o_f_58_1u_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.1705" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3178" name="o_f_58_1u_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.1705" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3179" name="o_f_58_1u_85"> + <!-- MP Regen increases by 0.17. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regMp" val="0.1705" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3180" name="o_f_58_1u_86"> + <!-- CP Regen increases by 0.38. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.376" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3181" name="o_f_58_1u_87"> + <!-- CP Regen increases by 0.38. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.376" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3182" name="o_f_58_1u_88"> + <!-- CP Regen increases by 0.38. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regCp" val="0.376" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3183" name="o_f_58_1u_89"> + <!-- Evasion increases by 1.13. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3184" name="o_f_58_1u_90"> + <!-- Evasion increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3185" name="o_f_58_1u_91"> + <!-- Accuracy increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="accCombat" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3186" name="o_f_61_1u_1"> + <!-- P. Def. increases by 36.34. --> + <for> + <add order="0x40" stat="pDef" val="36.34" /> + </for> + </option> + <option id="3187" name="o_f_61_1u_2"> + <!-- M. Def. increases by 29.26. --> + <for> + <add order="0x40" stat="mDef" val="29.256" /> + </for> + </option> + <option id="3188" name="o_f_61_1u_3"> + <!-- Max HP increases by 147.11 --> + <for> + <add order="0x40" stat="maxHp" val="147.108" /> + </for> + </option> + <option id="3189" name="o_f_61_1u_4"> + <!-- Max HP increases by 47.2. --> + <for> + <add order="0x40" stat="maxMp" val="47.196" /> + </for> + </option> + <option id="3190" name="o_f_61_1u_5"> + <!-- Max CP increases by 203.15. --> + <for> + <add order="0x40" stat="maxCp" val="203.1544" /> + </for> + </option> + <option id="3191" name="o_f_61_1u_6"> + <!-- P. Atk. increases by 20.24. --> + <for> + <add order="0x40" stat="pAtk" val="20.24" /> + </for> + </option> + <option id="3192" name="o_f_61_1u_7"> + <!-- M. Atk. increases by 23.41. --> + <for> + <add order="0x40" stat="mAtk" val="23.414" /> + </for> + </option> + <option id="3193" name="o_f_61_1u_8"> + <!-- HP Regen increases by 0.81. --> + <for> + <add order="0x40" stat="regHp" val="0.81466" /> + </for> + </option> + <option id="3194" name="o_f_61_1u_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.34454" /> + </for> + </option> + <option id="3195" name="o_f_61_1u_10"> + <!-- CP Regen increases by 0.81. --> + <for> + <add order="0x40" stat="regCp" val="0.81466" /> + </for> + </option> + <option id="3196" name="o_f_61_1u_11"> + <!-- Evasion increases by 2.5. --> + <for> + <add order="0x40" stat="rEvas" val="2.502444" /> + </for> + </option> + <option id="3197" name="o_f_61_1u_12"> + <!-- Accuracy increases by 2.5. --> + <for> + <add order="0x40" stat="accCombat" val="2.502444" /> + </for> + </option> + <option id="3198" name="o_f_61_1u_13"> + <!-- Critical increases by 27.1. --> + <for> + <add order="0x40" stat="rCrit" val="2.7096463632" /> + </for> + </option> + <option id="3199" name="o_f_61_1u_14"> + <!-- P. Def. increases by 18.17. M. Def. increases by 14.63. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="mDef" val="14.628" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03200-03299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03200-03299.xml new file mode 100644 index 0000000000..ad889baaec --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03200-03299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3200" name="o_f_61_1u_15"> + <!-- P. Def. increases by 18.17. Max HP increases by 73.55 --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="maxHp" val="73.554" /> + </for> + </option> + <option id="3201" name="o_f_61_1u_16"> + <!-- P. Def. increases by 18.17. Max HP increases by 23.6. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="maxMp" val="23.598" /> + </for> + </option> + <option id="3202" name="o_f_61_1u_17"> + <!-- P. Def. increases by 18.17. Max CP increases by 101.58. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="maxCp" val="101.5772" /> + </for> + </option> + <option id="3203" name="o_f_61_1u_18"> + <!-- P. Def. increases by 18.17. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="3204" name="o_f_61_1u_19"> + <!-- P. Def. increases by 18.17. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="3205" name="o_f_61_1u_20"> + <!-- P. Def. increases by 18.17. HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3206" name="o_f_61_1u_21"> + <!-- P. Def. increases by 18.17. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3207" name="o_f_61_1u_22"> + <!-- P. Def. increases by 18.17. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3208" name="o_f_61_1u_23"> + <!-- P. Def. increases by 18.17. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3209" name="o_f_61_1u_24"> + <!-- P. Def. increases by 18.17. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3210" name="o_f_61_1u_25"> + <!-- P. Def. increases by 18.17. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3211" name="o_f_61_1u_26"> + <!-- M. Def. increases by 14.63. Max HP increases by 73.55 --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="maxHp" val="73.554" /> + </for> + </option> + <option id="3212" name="o_f_61_1u_27"> + <!-- M. Def. increases by 14.63. Max HP increases by 23.6. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="maxMp" val="23.598" /> + </for> + </option> + <option id="3213" name="o_f_61_1u_28"> + <!-- M. Def. increases by 14.63. Max CP increases by 101.58. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="maxCp" val="101.5772" /> + </for> + </option> + <option id="3214" name="o_f_61_1u_29"> + <!-- M. Def. increases by 14.63. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="3215" name="o_f_61_1u_30"> + <!-- M. Def. increases by 14.63. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="3216" name="o_f_61_1u_31"> + <!-- M. Def. increases by 14.63. HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3217" name="o_f_61_1u_32"> + <!-- M. Def. increases by 14.63. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3218" name="o_f_61_1u_33"> + <!-- M. Def. increases by 14.63. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3219" name="o_f_61_1u_34"> + <!-- M. Def. increases by 14.63. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3220" name="o_f_61_1u_35"> + <!-- M. Def. increases by 14.63. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3221" name="o_f_61_1u_36"> + <!-- M. Def. increases by 14.63. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3222" name="o_f_61_1u_37"> + <!-- Max HP increases by 73.55 Max HP increases by 23.6. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="maxMp" val="23.598" /> + </for> + </option> + <option id="3223" name="o_f_61_1u_38"> + <!-- Max HP increases by 73.55 Max CP increases by 101.58. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="maxCp" val="101.5772" /> + </for> + </option> + <option id="3224" name="o_f_61_1u_39"> + <!-- Max HP increases by 73.55 P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="3225" name="o_f_61_1u_40"> + <!-- Max HP increases by 73.55 M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="3226" name="o_f_61_1u_41"> + <!-- Max HP increases by 73.55 HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3227" name="o_f_61_1u_42"> + <!-- Max HP increases by 73.55 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3228" name="o_f_61_1u_43"> + <!-- Max HP increases by 73.55 CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3229" name="o_f_61_1u_44"> + <!-- Max HP increases by 73.55 Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3230" name="o_f_61_1u_45"> + <!-- Max HP increases by 73.55 Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3231" name="o_f_61_1u_46"> + <!-- Max HP increases by 73.55 Critical increases by 13.55. --> + <for> + <add order="0x40" stat="maxHp" val="73.554" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3232" name="o_f_61_1u_47"> + <!-- Max HP increases by 23.6. Max CP increases by 101.58. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="maxCp" val="101.5772" /> + </for> + </option> + <option id="3233" name="o_f_61_1u_48"> + <!-- Max HP increases by 23.6. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="3234" name="o_f_61_1u_49"> + <!-- Max HP increases by 23.6. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="3235" name="o_f_61_1u_50"> + <!-- Max HP increases by 23.6. HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3236" name="o_f_61_1u_51"> + <!-- Max HP increases by 23.6. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3237" name="o_f_61_1u_52"> + <!-- Max HP increases by 23.6. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3238" name="o_f_61_1u_53"> + <!-- Max HP increases by 23.6. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3239" name="o_f_61_1u_54"> + <!-- Max HP increases by 23.6. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3240" name="o_f_61_1u_55"> + <!-- Max HP increases by 23.6. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="maxMp" val="23.598" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3241" name="o_f_61_1u_56"> + <!-- Max CP increases by 101.58. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="3242" name="o_f_61_1u_57"> + <!-- Max CP increases by 101.58. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="3243" name="o_f_61_1u_58"> + <!-- Max CP increases by 101.58. HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3244" name="o_f_61_1u_59"> + <!-- Max CP increases by 101.58. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3245" name="o_f_61_1u_60"> + <!-- Max CP increases by 101.58. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3246" name="o_f_61_1u_61"> + <!-- Max CP increases by 101.58. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3247" name="o_f_61_1u_62"> + <!-- Max CP increases by 101.58. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3248" name="o_f_61_1u_63"> + <!-- Max CP increases by 101.58. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="maxCp" val="101.5772" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3249" name="o_f_61_1u_64"> + <!-- P. Atk. increases by 10.12. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="3250" name="o_f_61_1u_65"> + <!-- P. Atk. increases by 10.12. HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3251" name="o_f_61_1u_66"> + <!-- P. Atk. increases by 10.12. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3252" name="o_f_61_1u_67"> + <!-- P. Atk. increases by 10.12. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3253" name="o_f_61_1u_68"> + <!-- P. Atk. increases by 10.12. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3254" name="o_f_61_1u_69"> + <!-- P. Atk. increases by 10.12. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3255" name="o_f_61_1u_70"> + <!-- P. Atk. increases by 10.12. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3256" name="o_f_61_1u_71"> + <!-- M. Atk. increases by 11.71. HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="regHp" val="0.40733" /> + </for> + </option> + <option id="3257" name="o_f_61_1u_72"> + <!-- M. Atk. increases by 11.71. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3258" name="o_f_61_1u_73"> + <!-- M. Atk. increases by 11.71. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3259" name="o_f_61_1u_74"> + <!-- M. Atk. increases by 11.71. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3260" name="o_f_61_1u_75"> + <!-- M. Atk. increases by 11.71. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3261" name="o_f_61_1u_76"> + <!-- M. Atk. increases by 11.71. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3262" name="o_f_61_1u_77"> + <!-- HP Regen increases by 0.41. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.40733" /> + <add order="0x40" stat="regMp" val="0.17227" /> + </for> + </option> + <option id="3263" name="o_f_61_1u_78"> + <!-- HP Regen increases by 0.41. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.40733" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3264" name="o_f_61_1u_79"> + <!-- HP Regen increases by 0.41. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="regHp" val="0.40733" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3265" name="o_f_61_1u_80"> + <!-- HP Regen increases by 0.41. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="regHp" val="0.40733" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3266" name="o_f_61_1u_81"> + <!-- HP Regen increases by 0.41. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="regHp" val="0.40733" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3267" name="o_f_61_1u_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regMp" val="0.17227" /> + <add order="0x40" stat="regCp" val="0.40733" /> + </for> + </option> + <option id="3268" name="o_f_61_1u_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="regMp" val="0.17227" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3269" name="o_f_61_1u_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="regMp" val="0.17227" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3270" name="o_f_61_1u_85"> + <!-- MP Regen increases by 0.17. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="regMp" val="0.17227" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3271" name="o_f_61_1u_86"> + <!-- CP Regen increases by 0.41. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="regCp" val="0.40733" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="3272" name="o_f_61_1u_87"> + <!-- CP Regen increases by 0.41. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="regCp" val="0.40733" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3273" name="o_f_61_1u_88"> + <!-- CP Regen increases by 0.41. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="regCp" val="0.40733" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3274" name="o_f_61_1u_89"> + <!-- Evasion increases by 1.25. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="rEvas" val="1.25122" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="3275" name="o_f_61_1u_90"> + <!-- Evasion increases by 1.25. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.25122" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3276" name="o_f_61_1u_91"> + <!-- Accuracy increases by 1.25. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.25122" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="3277" name="o_f_64_1u_1"> + <!-- P. Def. increases by 36.81. --> + <for> + <add order="0x40" stat="pDef" val="36.808" /> + </for> + </option> + <option id="3278" name="o_f_64_1u_2"> + <!-- M. Def. increases by 29.58. --> + <for> + <add order="0x40" stat="mDef" val="29.584" /> + </for> + </option> + <option id="3279" name="o_f_64_1u_3"> + <!-- Max HP increases by 148.61 --> + <for> + <add order="0x40" stat="maxHp" val="148.608" /> + </for> + </option> + <option id="3280" name="o_f_64_1u_4"> + <!-- Max HP increases by 47.9. --> + <for> + <add order="0x40" stat="maxMp" val="47.902" /> + </for> + </option> + <option id="3281" name="o_f_64_1u_5"> + <!-- Max CP increases by 205.23. --> + <for> + <add order="0x40" stat="maxCp" val="205.2347" /> + </for> + </option> + <option id="3282" name="o_f_64_1u_6"> + <!-- P. Atk. increases by 21.24. --> + <for> + <add order="0x40" stat="pAtk" val="21.242" /> + </for> + </option> + <option id="3283" name="o_f_64_1u_7"> + <!-- M. Atk. increases by 24.55. --> + <for> + <add order="0x40" stat="mAtk" val="24.553" /> + </for> + </option> + <option id="3284" name="o_f_64_1u_8"> + <!-- HP Regen increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.77701" /> + </for> + </option> + <option id="3285" name="o_f_64_1u_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.344" /> + </for> + </option> + <option id="3286" name="o_f_64_1u_10"> + <!-- CP Regen increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.77701" /> + </for> + </option> + <option id="3287" name="o_f_64_1u_11"> + <!-- Evasion increases by 2.5. --> + <for> + <add order="0x40" stat="rEvas" val="2.502444" /> + </for> + </option> + <option id="3288" name="o_f_64_1u_12"> + <!-- Accuracy increases by 2.5. --> + <for> + <add order="0x40" stat="accCombat" val="2.502444" /> + </for> + </option> + <option id="3289" name="o_f_64_1u_13"> + <!-- Critical increases by 27.1. --> + <for> + <add order="0x40" stat="rCrit" val="2.7096463632" /> + </for> + </option> + <option id="3290" name="o_f_64_1u_14"> + <!-- P. Def. increases by 18.83. M. Def. increases by 14.45. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="mDef" val="14.448" /> + </for> + </option> + <option id="3291" name="o_f_64_1u_15"> + <!-- P. Def. increases by 18.83. Max HP increases by 72.58 --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="maxHp" val="72.576" /> + </for> + </option> + <option id="3292" name="o_f_64_1u_16"> + <!-- P. Def. increases by 18.83. Max HP increases by 23.39. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="maxMp" val="23.394" /> + </for> + </option> + <option id="3293" name="o_f_64_1u_17"> + <!-- P. Def. increases by 18.83. Max CP increases by 100.23. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="maxCp" val="100.2309" /> + </for> + </option> + <option id="3294" name="o_f_64_1u_18"> + <!-- P. Def. increases by 18.83. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="3295" name="o_f_64_1u_19"> + <!-- P. Def. increases by 18.83. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="3296" name="o_f_64_1u_20"> + <!-- P. Def. increases by 18.83. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3297" name="o_f_64_1u_21"> + <!-- P. Def. increases by 18.83. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3298" name="o_f_64_1u_22"> + <!-- P. Def. increases by 18.83. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3299" name="o_f_64_1u_23"> + <!-- P. Def. increases by 18.83. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03300-03399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03300-03399.xml new file mode 100644 index 0000000000..24f5effd12 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03300-03399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3300" name="o_f_64_1u_24"> + <!-- P. Def. increases by 18.83. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3301" name="o_f_64_1u_25"> + <!-- P. Def. increases by 18.83. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3302" name="o_f_64_1u_26"> + <!-- M. Def. increases by 15.14. Max HP increases by 72.58 --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="maxHp" val="72.576" /> + </for> + </option> + <option id="3303" name="o_f_64_1u_27"> + <!-- M. Def. increases by 15.14. Max HP increases by 23.39. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="maxMp" val="23.394" /> + </for> + </option> + <option id="3304" name="o_f_64_1u_28"> + <!-- M. Def. increases by 15.14. Max CP increases by 100.23. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="maxCp" val="100.2309" /> + </for> + </option> + <option id="3305" name="o_f_64_1u_29"> + <!-- M. Def. increases by 15.14. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="3306" name="o_f_64_1u_30"> + <!-- M. Def. increases by 15.14. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="3307" name="o_f_64_1u_31"> + <!-- M. Def. increases by 15.14. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3308" name="o_f_64_1u_32"> + <!-- M. Def. increases by 15.14. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3309" name="o_f_64_1u_33"> + <!-- M. Def. increases by 15.14. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3310" name="o_f_64_1u_34"> + <!-- M. Def. increases by 15.14. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3311" name="o_f_64_1u_35"> + <!-- M. Def. increases by 15.14. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3312" name="o_f_64_1u_36"> + <!-- M. Def. increases by 15.14. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3313" name="o_f_64_1u_37"> + <!-- Max HP increases by 76.03 Max HP increases by 23.39. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="maxMp" val="23.394" /> + </for> + </option> + <option id="3314" name="o_f_64_1u_38"> + <!-- Max HP increases by 76.03 Max CP increases by 100.23. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="maxCp" val="100.2309" /> + </for> + </option> + <option id="3315" name="o_f_64_1u_39"> + <!-- Max HP increases by 76.03 P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="3316" name="o_f_64_1u_40"> + <!-- Max HP increases by 76.03 M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="3317" name="o_f_64_1u_41"> + <!-- Max HP increases by 76.03 HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3318" name="o_f_64_1u_42"> + <!-- Max HP increases by 76.03 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3319" name="o_f_64_1u_43"> + <!-- Max HP increases by 76.03 CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3320" name="o_f_64_1u_44"> + <!-- Max HP increases by 76.03 Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3321" name="o_f_64_1u_45"> + <!-- Max HP increases by 76.03 Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3322" name="o_f_64_1u_46"> + <!-- Max HP increases by 76.03 Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxHp" val="76.032" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3323" name="o_f_64_1u_47"> + <!-- Max HP increases by 24.51. Max CP increases by 100.23. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="maxCp" val="100.2309" /> + </for> + </option> + <option id="3324" name="o_f_64_1u_48"> + <!-- Max HP increases by 24.51. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="3325" name="o_f_64_1u_49"> + <!-- Max HP increases by 24.51. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="3326" name="o_f_64_1u_50"> + <!-- Max HP increases by 24.51. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3327" name="o_f_64_1u_51"> + <!-- Max HP increases by 24.51. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3328" name="o_f_64_1u_52"> + <!-- Max HP increases by 24.51. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3329" name="o_f_64_1u_53"> + <!-- Max HP increases by 24.51. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3330" name="o_f_64_1u_54"> + <!-- Max HP increases by 24.51. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3331" name="o_f_64_1u_55"> + <!-- Max HP increases by 24.51. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxMp" val="24.508" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3332" name="o_f_64_1u_56"> + <!-- Max CP increases by 105. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="3333" name="o_f_64_1u_57"> + <!-- Max CP increases by 105. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="3334" name="o_f_64_1u_58"> + <!-- Max CP increases by 105. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3335" name="o_f_64_1u_59"> + <!-- Max CP increases by 105. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3336" name="o_f_64_1u_60"> + <!-- Max CP increases by 105. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3337" name="o_f_64_1u_61"> + <!-- Max CP increases by 105. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3338" name="o_f_64_1u_62"> + <!-- Max CP increases by 105. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3339" name="o_f_64_1u_63"> + <!-- Max CP increases by 105. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxCp" val="105.0038" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3340" name="o_f_64_1u_64"> + <!-- P. Atk. increases by 10.87. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="3341" name="o_f_64_1u_65"> + <!-- P. Atk. increases by 10.87. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3342" name="o_f_64_1u_66"> + <!-- P. Atk. increases by 10.87. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3343" name="o_f_64_1u_67"> + <!-- P. Atk. increases by 10.87. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3344" name="o_f_64_1u_68"> + <!-- P. Atk. increases by 10.87. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3345" name="o_f_64_1u_69"> + <!-- P. Atk. increases by 10.87. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3346" name="o_f_64_1u_70"> + <!-- P. Atk. increases by 10.87. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3347" name="o_f_64_1u_71"> + <!-- M. Atk. increases by 12.56. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="regHp" val="0.37947" /> + </for> + </option> + <option id="3348" name="o_f_64_1u_72"> + <!-- M. Atk. increases by 12.56. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3349" name="o_f_64_1u_73"> + <!-- M. Atk. increases by 12.56. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3350" name="o_f_64_1u_74"> + <!-- M. Atk. increases by 12.56. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3351" name="o_f_64_1u_75"> + <!-- M. Atk. increases by 12.56. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3352" name="o_f_64_1u_76"> + <!-- M. Atk. increases by 12.56. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3353" name="o_f_64_1u_77"> + <!-- HP Regen increases by 0.4. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.39754" /> + <add order="0x40" stat="regMp" val="0.168" /> + </for> + </option> + <option id="3354" name="o_f_64_1u_78"> + <!-- HP Regen increases by 0.4. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.39754" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3355" name="o_f_64_1u_79"> + <!-- HP Regen increases by 0.4. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.39754" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3356" name="o_f_64_1u_80"> + <!-- HP Regen increases by 0.4. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.39754" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3357" name="o_f_64_1u_81"> + <!-- HP Regen increases by 0.4. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regHp" val="0.39754" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3358" name="o_f_64_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="regCp" val="0.37947" /> + </for> + </option> + <option id="3359" name="o_f_64_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3360" name="o_f_64_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3361" name="o_f_64_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3362" name="o_f_64_1u_86"> + <!-- CP Regen increases by 0.4. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.39754" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="3363" name="o_f_64_1u_87"> + <!-- CP Regen increases by 0.4. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.39754" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3364" name="o_f_64_1u_88"> + <!-- CP Regen increases by 0.4. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regCp" val="0.39754" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3365" name="o_f_64_1u_89"> + <!-- Evasion increases by 1.13. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="3366" name="o_f_64_1u_90"> + <!-- Evasion increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3367" name="o_f_64_1u_91"> + <!-- Accuracy increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="accCombat" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="3368" name="o_f_67_1u_1"> + <!-- P. Def. increases by 36.36. --> + <for> + <add order="0x40" stat="pDef" val="36.36" /> + </for> + </option> + <option id="3369" name="o_f_67_1u_2"> + <!-- M. Def. increases by 29.32. --> + <for> + <add order="0x40" stat="mDef" val="29.32" /> + </for> + </option> + <option id="3370" name="o_f_67_1u_3"> + <!-- Max HP increases by 148.8 --> + <for> + <add order="0x40" stat="maxHp" val="148.8" /> + </for> + </option> + <option id="3371" name="o_f_67_1u_4"> + <!-- Max HP increases by 48.12. --> + <for> + <add order="0x40" stat="maxMp" val="48.12" /> + </for> + </option> + <option id="3372" name="o_f_67_1u_5"> + <!-- Max CP increases by 205.49. --> + <for> + <add order="0x40" stat="maxCp" val="205.492" /> + </for> + </option> + <option id="3373" name="o_f_67_1u_6"> + <!-- P. Atk. increases by 21.68. --> + <for> + <add order="0x40" stat="pAtk" val="21.68" /> + </for> + </option> + <option id="3374" name="o_f_67_1u_7"> + <!-- M. Atk. increases by 25.4. --> + <for> + <add order="0x40" stat="mAtk" val="25.4" /> + </for> + </option> + <option id="3375" name="o_f_67_1u_8"> + <!-- HP Regen increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.7368" /> + </for> + </option> + <option id="3376" name="o_f_67_1u_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.324" /> + </for> + </option> + <option id="3377" name="o_f_67_1u_10"> + <!-- CP Regen increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.7368" /> + </for> + </option> + <option id="3378" name="o_f_67_1u_11"> + <!-- Evasion increases by 2.76. --> + <for> + <add order="0x40" stat="rEvas" val="2.762844" /> + </for> + </option> + <option id="3379" name="o_f_67_1u_12"> + <!-- Accuracy increases by 2.76. --> + <for> + <add order="0x40" stat="accCombat" val="2.762844" /> + </for> + </option> + <option id="3380" name="o_f_67_1u_13"> + <!-- Critical increases by 29.92. --> + <for> + <add order="0x40" stat="rCrit" val="2.9916074832" /> + </for> + </option> + <option id="3381" name="o_f_67_1u_14"> + <!-- P. Def. increases by 18.18. M. Def. increases by 14.66. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="mDef" val="14.66" /> + </for> + </option> + <option id="3382" name="o_f_67_1u_15"> + <!-- P. Def. increases by 18.18. Max HP increases by 74.4 --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="maxHp" val="74.4" /> + </for> + </option> + <option id="3383" name="o_f_67_1u_16"> + <!-- P. Def. increases by 18.18. Max HP increases by 24.06. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="maxMp" val="24.06" /> + </for> + </option> + <option id="3384" name="o_f_67_1u_17"> + <!-- P. Def. increases by 18.18. Max CP increases by 102.75. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="maxCp" val="102.746" /> + </for> + </option> + <option id="3385" name="o_f_67_1u_18"> + <!-- P. Def. increases by 18.18. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="3386" name="o_f_67_1u_19"> + <!-- P. Def. increases by 18.18. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="3387" name="o_f_67_1u_20"> + <!-- P. Def. increases by 18.18. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3388" name="o_f_67_1u_21"> + <!-- P. Def. increases by 18.18. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3389" name="o_f_67_1u_22"> + <!-- P. Def. increases by 18.18. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3390" name="o_f_67_1u_23"> + <!-- P. Def. increases by 18.18. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3391" name="o_f_67_1u_24"> + <!-- P. Def. increases by 18.18. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3392" name="o_f_67_1u_25"> + <!-- P. Def. increases by 18.18. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3393" name="o_f_67_1u_26"> + <!-- M. Def. increases by 14.66. Max HP increases by 74.4 --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="maxHp" val="74.4" /> + </for> + </option> + <option id="3394" name="o_f_67_1u_27"> + <!-- M. Def. increases by 14.66. Max HP increases by 24.06. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="maxMp" val="24.06" /> + </for> + </option> + <option id="3395" name="o_f_67_1u_28"> + <!-- M. Def. increases by 14.66. Max CP increases by 102.75. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="maxCp" val="102.746" /> + </for> + </option> + <option id="3396" name="o_f_67_1u_29"> + <!-- M. Def. increases by 14.66. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="3397" name="o_f_67_1u_30"> + <!-- M. Def. increases by 14.66. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="3398" name="o_f_67_1u_31"> + <!-- M. Def. increases by 14.66. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3399" name="o_f_67_1u_32"> + <!-- M. Def. increases by 14.66. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03400-03499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03400-03499.xml new file mode 100644 index 0000000000..2d6d20bca8 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03400-03499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3400" name="o_f_67_1u_33"> + <!-- M. Def. increases by 14.66. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3401" name="o_f_67_1u_34"> + <!-- M. Def. increases by 14.66. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3402" name="o_f_67_1u_35"> + <!-- M. Def. increases by 14.66. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3403" name="o_f_67_1u_36"> + <!-- M. Def. increases by 14.66. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3404" name="o_f_67_1u_37"> + <!-- Max HP increases by 74.4 Max HP increases by 24.06. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="maxMp" val="24.06" /> + </for> + </option> + <option id="3405" name="o_f_67_1u_38"> + <!-- Max HP increases by 74.4 Max CP increases by 102.75. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="maxCp" val="102.746" /> + </for> + </option> + <option id="3406" name="o_f_67_1u_39"> + <!-- Max HP increases by 74.4 P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="3407" name="o_f_67_1u_40"> + <!-- Max HP increases by 74.4 M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="3408" name="o_f_67_1u_41"> + <!-- Max HP increases by 74.4 HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3409" name="o_f_67_1u_42"> + <!-- Max HP increases by 74.4 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3410" name="o_f_67_1u_43"> + <!-- Max HP increases by 74.4 CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3411" name="o_f_67_1u_44"> + <!-- Max HP increases by 74.4 Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3412" name="o_f_67_1u_45"> + <!-- Max HP increases by 74.4 Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3413" name="o_f_67_1u_46"> + <!-- Max HP increases by 74.4 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="74.4" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3414" name="o_f_67_1u_47"> + <!-- Max HP increases by 24.06. Max CP increases by 102.75. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="maxCp" val="102.746" /> + </for> + </option> + <option id="3415" name="o_f_67_1u_48"> + <!-- Max HP increases by 24.06. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="3416" name="o_f_67_1u_49"> + <!-- Max HP increases by 24.06. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="3417" name="o_f_67_1u_50"> + <!-- Max HP increases by 24.06. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3418" name="o_f_67_1u_51"> + <!-- Max HP increases by 24.06. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3419" name="o_f_67_1u_52"> + <!-- Max HP increases by 24.06. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3420" name="o_f_67_1u_53"> + <!-- Max HP increases by 24.06. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3421" name="o_f_67_1u_54"> + <!-- Max HP increases by 24.06. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3422" name="o_f_67_1u_55"> + <!-- Max HP increases by 24.06. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="24.06" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3423" name="o_f_67_1u_56"> + <!-- Max CP increases by 102.75. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="3424" name="o_f_67_1u_57"> + <!-- Max CP increases by 102.75. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="3425" name="o_f_67_1u_58"> + <!-- Max CP increases by 102.75. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3426" name="o_f_67_1u_59"> + <!-- Max CP increases by 102.75. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3427" name="o_f_67_1u_60"> + <!-- Max CP increases by 102.75. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3428" name="o_f_67_1u_61"> + <!-- Max CP increases by 102.75. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3429" name="o_f_67_1u_62"> + <!-- Max CP increases by 102.75. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3430" name="o_f_67_1u_63"> + <!-- Max CP increases by 102.75. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="102.746" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3431" name="o_f_67_1u_64"> + <!-- P. Atk. increases by 10.84. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="3432" name="o_f_67_1u_65"> + <!-- P. Atk. increases by 10.84. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3433" name="o_f_67_1u_66"> + <!-- P. Atk. increases by 10.84. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3434" name="o_f_67_1u_67"> + <!-- P. Atk. increases by 10.84. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3435" name="o_f_67_1u_68"> + <!-- P. Atk. increases by 10.84. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3436" name="o_f_67_1u_69"> + <!-- P. Atk. increases by 10.84. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3437" name="o_f_67_1u_70"> + <!-- P. Atk. increases by 10.84. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3438" name="o_f_67_1u_71"> + <!-- M. Atk. increases by 12.7. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="regHp" val="0.3684" /> + </for> + </option> + <option id="3439" name="o_f_67_1u_72"> + <!-- M. Atk. increases by 12.7. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3440" name="o_f_67_1u_73"> + <!-- M. Atk. increases by 12.7. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3441" name="o_f_67_1u_74"> + <!-- M. Atk. increases by 12.7. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3442" name="o_f_67_1u_75"> + <!-- M. Atk. increases by 12.7. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3443" name="o_f_67_1u_76"> + <!-- M. Atk. increases by 12.7. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3444" name="o_f_67_1u_77"> + <!-- HP Regen increases by 0.37. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.3684" /> + <add order="0x40" stat="regMp" val="0.162" /> + </for> + </option> + <option id="3445" name="o_f_67_1u_78"> + <!-- HP Regen increases by 0.37. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regHp" val="0.3684" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3446" name="o_f_67_1u_79"> + <!-- HP Regen increases by 0.37. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.3684" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3447" name="o_f_67_1u_80"> + <!-- HP Regen increases by 0.37. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.3684" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3448" name="o_f_67_1u_81"> + <!-- HP Regen increases by 0.37. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.3684" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3449" name="o_f_67_1u_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regMp" val="0.162" /> + <add order="0x40" stat="regCp" val="0.3684" /> + </for> + </option> + <option id="3450" name="o_f_67_1u_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.162" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3451" name="o_f_67_1u_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.162" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3452" name="o_f_67_1u_85"> + <!-- MP Regen increases by 0.16. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regMp" val="0.162" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3453" name="o_f_67_1u_86"> + <!-- CP Regen increases by 0.37. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.3684" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="3454" name="o_f_67_1u_87"> + <!-- CP Regen increases by 0.37. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.3684" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3455" name="o_f_67_1u_88"> + <!-- CP Regen increases by 0.37. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.3684" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3456" name="o_f_67_1u_89"> + <!-- Evasion increases by 1.38. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.381422" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="3457" name="o_f_67_1u_90"> + <!-- Evasion increases by 1.38. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.381422" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3458" name="o_f_67_1u_91"> + <!-- Accuracy increases by 1.38. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="1.381422" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="3459" name="o_f_70_1u_1"> + <!-- P. Def. increases by 36.45. --> + <for> + <add order="0x40" stat="pDef" val="36.445" /> + </for> + </option> + <option id="3460" name="o_f_70_1u_2"> + <!-- M. Def. increases by 29.3. --> + <for> + <add order="0x40" stat="mDef" val="29.304" /> + </for> + </option> + <option id="3461" name="o_f_70_1u_3"> + <!-- Max HP increases by 147.59 --> + <for> + <add order="0x40" stat="maxHp" val="147.593" /> + </for> + </option> + <option id="3462" name="o_f_70_1u_4"> + <!-- Max HP increases by 47.92. --> + <for> + <add order="0x40" stat="maxMp" val="47.915" /> + </for> + </option> + <option id="3463" name="o_f_70_1u_5"> + <!-- Max CP increases by 203.82. --> + <for> + <add order="0x40" stat="maxCp" val="203.8219" /> + </for> + </option> + <option id="3464" name="o_f_70_1u_6"> + <!-- P. Atk. increases by 22.35. --> + <for> + <add order="0x40" stat="pAtk" val="22.348" /> + </for> + </option> + <option id="3465" name="o_f_70_1u_7"> + <!-- M. Atk. increases by 25.9. --> + <for> + <add order="0x40" stat="mAtk" val="25.9" /> + </for> + </option> + <option id="3466" name="o_f_70_1u_8"> + <!-- HP Regen increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.69486" /> + </for> + </option> + <option id="3467" name="o_f_70_1u_9"> + <!-- MP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regMp" val="0.3034" /> + </for> + </option> + <option id="3468" name="o_f_70_1u_10"> + <!-- CP Regen increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.69486" /> + </for> + </option> + <option id="3469" name="o_f_70_1u_11"> + <!-- Evasion increases by 2.76. --> + <for> + <add order="0x40" stat="rEvas" val="2.762844" /> + </for> + </option> + <option id="3470" name="o_f_70_1u_12"> + <!-- Accuracy increases by 2.76. --> + <for> + <add order="0x40" stat="accCombat" val="2.762844" /> + </for> + </option> + <option id="3471" name="o_f_70_1u_13"> + <!-- Critical increases by 29.92. --> + <for> + <add order="0x40" stat="rCrit" val="2.9916074832" /> + </for> + </option> + <option id="3472" name="o_f_70_1u_14"> + <!-- P. Def. increases by 18.72. M. Def. increases by 14.26. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="mDef" val="14.256" /> + </for> + </option> + <option id="3473" name="o_f_70_1u_15"> + <!-- P. Def. increases by 18.72. Max HP increases by 71.8 --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="maxHp" val="71.802" /> + </for> + </option> + <option id="3474" name="o_f_70_1u_16"> + <!-- P. Def. increases by 18.72. Max HP increases by 23.31. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="maxMp" val="23.31" /> + </for> + </option> + <option id="3475" name="o_f_70_1u_17"> + <!-- P. Def. increases by 18.72. Max CP increases by 99.16. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="maxCp" val="99.1566" /> + </for> + </option> + <option id="3476" name="o_f_70_1u_18"> + <!-- P. Def. increases by 18.72. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="3477" name="o_f_70_1u_19"> + <!-- P. Def. increases by 18.72. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="3478" name="o_f_70_1u_20"> + <!-- P. Def. increases by 18.72. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> + <option id="3479" name="o_f_70_1u_21"> + <!-- P. Def. increases by 18.72. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3480" name="o_f_70_1u_22"> + <!-- P. Def. increases by 18.72. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3481" name="o_f_70_1u_23"> + <!-- P. Def. increases by 18.72. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3482" name="o_f_70_1u_24"> + <!-- P. Def. increases by 18.72. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3483" name="o_f_70_1u_25"> + <!-- P. Def. increases by 18.72. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3484" name="o_f_70_1u_26"> + <!-- M. Def. increases by 15.05. Max HP increases by 71.8 --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="maxHp" val="71.802" /> + </for> + </option> + <option id="3485" name="o_f_70_1u_27"> + <!-- M. Def. increases by 15.05. Max HP increases by 23.31. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="maxMp" val="23.31" /> + </for> + </option> + <option id="3486" name="o_f_70_1u_28"> + <!-- M. Def. increases by 15.05. Max CP increases by 99.16. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="maxCp" val="99.1566" /> + </for> + </option> + <option id="3487" name="o_f_70_1u_29"> + <!-- M. Def. increases by 15.05. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="3488" name="o_f_70_1u_30"> + <!-- M. Def. increases by 15.05. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="3489" name="o_f_70_1u_31"> + <!-- M. Def. increases by 15.05. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> + <option id="3490" name="o_f_70_1u_32"> + <!-- M. Def. increases by 15.05. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3491" name="o_f_70_1u_33"> + <!-- M. Def. increases by 15.05. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3492" name="o_f_70_1u_34"> + <!-- M. Def. increases by 15.05. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3493" name="o_f_70_1u_35"> + <!-- M. Def. increases by 15.05. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3494" name="o_f_70_1u_36"> + <!-- M. Def. increases by 15.05. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3495" name="o_f_70_1u_37"> + <!-- Max HP increases by 75.79 Max HP increases by 23.31. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="maxMp" val="23.31" /> + </for> + </option> + <option id="3496" name="o_f_70_1u_38"> + <!-- Max HP increases by 75.79 Max CP increases by 99.16. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="maxCp" val="99.1566" /> + </for> + </option> + <option id="3497" name="o_f_70_1u_39"> + <!-- Max HP increases by 75.79 P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="3498" name="o_f_70_1u_40"> + <!-- Max HP increases by 75.79 M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="3499" name="o_f_70_1u_41"> + <!-- Max HP increases by 75.79 HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03500-03599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03500-03599.xml new file mode 100644 index 0000000000..e3a995e703 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03500-03599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3500" name="o_f_70_1u_42"> + <!-- Max HP increases by 75.79 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3501" name="o_f_70_1u_43"> + <!-- Max HP increases by 75.79 CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3502" name="o_f_70_1u_44"> + <!-- Max HP increases by 75.79 Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3503" name="o_f_70_1u_45"> + <!-- Max HP increases by 75.79 Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3504" name="o_f_70_1u_46"> + <!-- Max HP increases by 75.79 Critical increases by 14.21. --> + <for> + <add order="0x40" stat="maxHp" val="75.791" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3505" name="o_f_70_1u_47"> + <!-- Max HP increases by 24.61. Max CP increases by 99.16. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="maxCp" val="99.1566" /> + </for> + </option> + <option id="3506" name="o_f_70_1u_48"> + <!-- Max HP increases by 24.61. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="3507" name="o_f_70_1u_49"> + <!-- Max HP increases by 24.61. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="3508" name="o_f_70_1u_50"> + <!-- Max HP increases by 24.61. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> + <option id="3509" name="o_f_70_1u_51"> + <!-- Max HP increases by 24.61. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3510" name="o_f_70_1u_52"> + <!-- Max HP increases by 24.61. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3511" name="o_f_70_1u_53"> + <!-- Max HP increases by 24.61. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3512" name="o_f_70_1u_54"> + <!-- Max HP increases by 24.61. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3513" name="o_f_70_1u_55"> + <!-- Max HP increases by 24.61. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="maxMp" val="24.605" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3514" name="o_f_70_1u_56"> + <!-- Max CP increases by 104.67. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="3515" name="o_f_70_1u_57"> + <!-- Max CP increases by 104.67. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="3516" name="o_f_70_1u_58"> + <!-- Max CP increases by 104.67. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> + <option id="3517" name="o_f_70_1u_59"> + <!-- Max CP increases by 104.67. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3518" name="o_f_70_1u_60"> + <!-- Max CP increases by 104.67. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3519" name="o_f_70_1u_61"> + <!-- Max CP increases by 104.67. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3520" name="o_f_70_1u_62"> + <!-- Max CP increases by 104.67. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3521" name="o_f_70_1u_63"> + <!-- Max CP increases by 104.67. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="maxCp" val="104.6653" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3522" name="o_f_70_1u_64"> + <!-- P. Atk. increases by 11.48. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="3523" name="o_f_70_1u_65"> + <!-- P. Atk. increases by 11.48. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> + <option id="3524" name="o_f_70_1u_66"> + <!-- P. Atk. increases by 11.48. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3525" name="o_f_70_1u_67"> + <!-- P. Atk. increases by 11.48. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3526" name="o_f_70_1u_68"> + <!-- P. Atk. increases by 11.48. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3527" name="o_f_70_1u_69"> + <!-- P. Atk. increases by 11.48. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3528" name="o_f_70_1u_70"> + <!-- P. Atk. increases by 11.48. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3529" name="o_f_70_1u_71"> + <!-- M. Atk. increases by 13.3. HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="regHp" val="0.33804" /> + </for> + </option> + <option id="3530" name="o_f_70_1u_72"> + <!-- M. Atk. increases by 13.3. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3531" name="o_f_70_1u_73"> + <!-- M. Atk. increases by 13.3. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3532" name="o_f_70_1u_74"> + <!-- M. Atk. increases by 13.3. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3533" name="o_f_70_1u_75"> + <!-- M. Atk. increases by 13.3. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3534" name="o_f_70_1u_76"> + <!-- M. Atk. increases by 13.3. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3535" name="o_f_70_1u_77"> + <!-- HP Regen increases by 0.36. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.35682" /> + <add order="0x40" stat="regMp" val="0.1476" /> + </for> + </option> + <option id="3536" name="o_f_70_1u_78"> + <!-- HP Regen increases by 0.36. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.35682" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3537" name="o_f_70_1u_79"> + <!-- HP Regen increases by 0.36. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="regHp" val="0.35682" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3538" name="o_f_70_1u_80"> + <!-- HP Regen increases by 0.36. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="regHp" val="0.35682" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3539" name="o_f_70_1u_81"> + <!-- HP Regen increases by 0.36. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="regHp" val="0.35682" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3540" name="o_f_70_1u_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.1558" /> + <add order="0x40" stat="regCp" val="0.33804" /> + </for> + </option> + <option id="3541" name="o_f_70_1u_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="regMp" val="0.1558" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3542" name="o_f_70_1u_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="regMp" val="0.1558" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3543" name="o_f_70_1u_85"> + <!-- MP Regen increases by 0.16. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="regMp" val="0.1558" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3544" name="o_f_70_1u_86"> + <!-- CP Regen increases by 0.36. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="regCp" val="0.35682" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="3545" name="o_f_70_1u_87"> + <!-- CP Regen increases by 0.36. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="regCp" val="0.35682" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3546" name="o_f_70_1u_88"> + <!-- CP Regen increases by 0.36. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="regCp" val="0.35682" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3547" name="o_f_70_1u_89"> + <!-- Evasion increases by 1.45. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="rEvas" val="1.450493" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="3548" name="o_f_70_1u_90"> + <!-- Evasion increases by 1.45. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.450493" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3549" name="o_f_70_1u_91"> + <!-- Accuracy increases by 1.45. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.450493" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="3550" name="o_f_75_1u_1"> + <!-- P. Def. increases by 38.26. --> + <for> + <add order="0x40" stat="pDef" val="38.255" /> + </for> + </option> + <option id="3551" name="o_f_75_1u_2"> + <!-- M. Def. increases by 30.8. --> + <for> + <add order="0x40" stat="mDef" val="30.8" /> + </for> + </option> + <option id="3552" name="o_f_75_1u_3"> + <!-- Max HP increases by 155.68 --> + <for> + <add order="0x40" stat="maxHp" val="155.68" /> + </for> + </option> + <option id="3553" name="o_f_75_1u_4"> + <!-- Max HP increases by 50.79. --> + <for> + <add order="0x40" stat="maxMp" val="50.785" /> + </for> + </option> + <option id="3554" name="o_f_75_1u_5"> + <!-- Max CP increases by 214.99. --> + <for> + <add order="0x40" stat="maxCp" val="214.9945" /> + </for> + </option> + <option id="3555" name="o_f_75_1u_6"> + <!-- P. Atk. increases by 24.22. --> + <for> + <add order="0x40" stat="pAtk" val="24.22" /> + </for> + </option> + <option id="3556" name="o_f_75_1u_7"> + <!-- M. Atk. increases by 28.28. --> + <for> + <add order="0x40" stat="mAtk" val="28.28" /> + </for> + </option> + <option id="3557" name="o_f_75_1u_8"> + <!-- HP Regen increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.76825" /> + </for> + </option> + <option id="3558" name="o_f_75_1u_9"> + <!-- MP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regMp" val="0.32935" /> + </for> + </option> + <option id="3559" name="o_f_75_1u_10"> + <!-- CP Regen increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.76825" /> + </for> + </option> + <option id="3560" name="o_f_75_1u_11"> + <!-- Evasion increases by 3.02. --> + <for> + <add order="0x40" stat="rEvas" val="3.023244" /> + </for> + </option> + <option id="3561" name="o_f_75_1u_12"> + <!-- Accuracy increases by 3.02. --> + <for> + <add order="0x40" stat="accCombat" val="3.023244" /> + </for> + </option> + <option id="3562" name="o_f_75_1u_13"> + <!-- Critical increases by 32.74. --> + <for> + <add order="0x40" stat="rCrit" val="3.2735686032" /> + </for> + </option> + <option id="3563" name="o_f_75_1u_14"> + <!-- P. Def. increases by 19.67. M. Def. increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="mDef" val="14.96" /> + </for> + </option> + <option id="3564" name="o_f_75_1u_15"> + <!-- P. Def. increases by 19.67. Max HP increases by 75.62 --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="maxHp" val="75.616" /> + </for> + </option> + <option id="3565" name="o_f_75_1u_16"> + <!-- P. Def. increases by 19.67. Max HP increases by 24.67. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="maxMp" val="24.667" /> + </for> + </option> + <option id="3566" name="o_f_75_1u_17"> + <!-- P. Def. increases by 19.67. Max CP increases by 104.43. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="maxCp" val="104.4259" /> + </for> + </option> + <option id="3567" name="o_f_75_1u_18"> + <!-- P. Def. increases by 19.67. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="3568" name="o_f_75_1u_19"> + <!-- P. Def. increases by 19.67. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="3569" name="o_f_75_1u_20"> + <!-- P. Def. increases by 19.67. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> + <option id="3570" name="o_f_75_1u_21"> + <!-- P. Def. increases by 19.67. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3571" name="o_f_75_1u_22"> + <!-- P. Def. increases by 19.67. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3572" name="o_f_75_1u_23"> + <!-- P. Def. increases by 19.67. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3573" name="o_f_75_1u_24"> + <!-- P. Def. increases by 19.67. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3574" name="o_f_75_1u_25"> + <!-- P. Def. increases by 19.67. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3575" name="o_f_75_1u_26"> + <!-- M. Def. increases by 15.84. Max HP increases by 75.62 --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="maxHp" val="75.616" /> + </for> + </option> + <option id="3576" name="o_f_75_1u_27"> + <!-- M. Def. increases by 15.84. Max HP increases by 24.67. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="maxMp" val="24.667" /> + </for> + </option> + <option id="3577" name="o_f_75_1u_28"> + <!-- M. Def. increases by 15.84. Max CP increases by 104.43. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="maxCp" val="104.4259" /> + </for> + </option> + <option id="3578" name="o_f_75_1u_29"> + <!-- M. Def. increases by 15.84. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="3579" name="o_f_75_1u_30"> + <!-- M. Def. increases by 15.84. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="3580" name="o_f_75_1u_31"> + <!-- M. Def. increases by 15.84. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> + <option id="3581" name="o_f_75_1u_32"> + <!-- M. Def. increases by 15.84. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3582" name="o_f_75_1u_33"> + <!-- M. Def. increases by 15.84. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3583" name="o_f_75_1u_34"> + <!-- M. Def. increases by 15.84. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3584" name="o_f_75_1u_35"> + <!-- M. Def. increases by 15.84. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3585" name="o_f_75_1u_36"> + <!-- M. Def. increases by 15.84. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3586" name="o_f_75_1u_37"> + <!-- Max HP increases by 80.06 Max HP increases by 24.67. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="maxMp" val="24.667" /> + </for> + </option> + <option id="3587" name="o_f_75_1u_38"> + <!-- Max HP increases by 80.06 Max CP increases by 104.43. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="maxCp" val="104.4259" /> + </for> + </option> + <option id="3588" name="o_f_75_1u_39"> + <!-- Max HP increases by 80.06 P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="3589" name="o_f_75_1u_40"> + <!-- Max HP increases by 80.06 M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="3590" name="o_f_75_1u_41"> + <!-- Max HP increases by 80.06 HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> + <option id="3591" name="o_f_75_1u_42"> + <!-- Max HP increases by 80.06 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3592" name="o_f_75_1u_43"> + <!-- Max HP increases by 80.06 CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3593" name="o_f_75_1u_44"> + <!-- Max HP increases by 80.06 Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3594" name="o_f_75_1u_45"> + <!-- Max HP increases by 80.06 Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3595" name="o_f_75_1u_46"> + <!-- Max HP increases by 80.06 Critical increases by 15.55. --> + <for> + <add order="0x40" stat="maxHp" val="80.064" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3596" name="o_f_75_1u_47"> + <!-- Max HP increases by 26.12. Max CP increases by 104.43. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="maxCp" val="104.4259" /> + </for> + </option> + <option id="3597" name="o_f_75_1u_48"> + <!-- Max HP increases by 26.12. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="3598" name="o_f_75_1u_49"> + <!-- Max HP increases by 26.12. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="3599" name="o_f_75_1u_50"> + <!-- Max HP increases by 26.12. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03600-03699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03600-03699.xml new file mode 100644 index 0000000000..6960f451b1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03600-03699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3600" name="o_f_75_1u_51"> + <!-- Max HP increases by 26.12. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3601" name="o_f_75_1u_52"> + <!-- Max HP increases by 26.12. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3602" name="o_f_75_1u_53"> + <!-- Max HP increases by 26.12. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3603" name="o_f_75_1u_54"> + <!-- Max HP increases by 26.12. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3604" name="o_f_75_1u_55"> + <!-- Max HP increases by 26.12. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="maxMp" val="26.118" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3605" name="o_f_75_1u_56"> + <!-- Max CP increases by 110.57. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="3606" name="o_f_75_1u_57"> + <!-- Max CP increases by 110.57. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="3607" name="o_f_75_1u_58"> + <!-- Max CP increases by 110.57. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> + <option id="3608" name="o_f_75_1u_59"> + <!-- Max CP increases by 110.57. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3609" name="o_f_75_1u_60"> + <!-- Max CP increases by 110.57. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3610" name="o_f_75_1u_61"> + <!-- Max CP increases by 110.57. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3611" name="o_f_75_1u_62"> + <!-- Max CP increases by 110.57. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3612" name="o_f_75_1u_63"> + <!-- Max CP increases by 110.57. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="maxCp" val="110.5686" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3613" name="o_f_75_1u_64"> + <!-- P. Atk. increases by 12.46. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="3614" name="o_f_75_1u_65"> + <!-- P. Atk. increases by 12.46. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> + <option id="3615" name="o_f_75_1u_66"> + <!-- P. Atk. increases by 12.46. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3616" name="o_f_75_1u_67"> + <!-- P. Atk. increases by 12.46. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3617" name="o_f_75_1u_68"> + <!-- P. Atk. increases by 12.46. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3618" name="o_f_75_1u_69"> + <!-- P. Atk. increases by 12.46. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3619" name="o_f_75_1u_70"> + <!-- P. Atk. increases by 12.46. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3620" name="o_f_75_1u_71"> + <!-- M. Atk. increases by 14.54. HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="regHp" val="0.37315" /> + </for> + </option> + <option id="3621" name="o_f_75_1u_72"> + <!-- M. Atk. increases by 14.54. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3622" name="o_f_75_1u_73"> + <!-- M. Atk. increases by 14.54. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3623" name="o_f_75_1u_74"> + <!-- M. Atk. increases by 14.54. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3624" name="o_f_75_1u_75"> + <!-- M. Atk. increases by 14.54. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3625" name="o_f_75_1u_76"> + <!-- M. Atk. increases by 14.54. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3626" name="o_f_75_1u_77"> + <!-- HP Regen increases by 0.4. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.3951" /> + <add order="0x40" stat="regMp" val="0.15997" /> + </for> + </option> + <option id="3627" name="o_f_75_1u_78"> + <!-- HP Regen increases by 0.4. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regHp" val="0.3951" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3628" name="o_f_75_1u_79"> + <!-- HP Regen increases by 0.4. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="regHp" val="0.3951" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3629" name="o_f_75_1u_80"> + <!-- HP Regen increases by 0.4. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="regHp" val="0.3951" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3630" name="o_f_75_1u_81"> + <!-- HP Regen increases by 0.4. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="regHp" val="0.3951" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3631" name="o_f_75_1u_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regMp" val="0.16938" /> + <add order="0x40" stat="regCp" val="0.37315" /> + </for> + </option> + <option id="3632" name="o_f_75_1u_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="regMp" val="0.16938" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3633" name="o_f_75_1u_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="regMp" val="0.16938" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3634" name="o_f_75_1u_85"> + <!-- MP Regen increases by 0.17. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="regMp" val="0.16938" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3635" name="o_f_75_1u_86"> + <!-- CP Regen increases by 0.4. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="regCp" val="0.3951" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="3636" name="o_f_75_1u_87"> + <!-- CP Regen increases by 0.4. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="regCp" val="0.3951" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3637" name="o_f_75_1u_88"> + <!-- CP Regen increases by 0.4. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="regCp" val="0.3951" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3638" name="o_f_75_1u_89"> + <!-- Evasion increases by 1.59. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="rEvas" val="1.587203" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="3639" name="o_f_75_1u_90"> + <!-- Evasion increases by 1.59. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.587203" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3640" name="o_f_75_1u_91"> + <!-- Accuracy increases by 1.59. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.587203" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="3641" name="o_w_46_1g_1"> + <!-- P. Def. increases by 15.45. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + </for> + </option> + <option id="3642" name="o_w_46_1g_2"> + <!-- M. Def. increases by 12.33. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + </for> + </option> + <option id="3643" name="o_w_46_1g_3"> + <!-- Max HP increases by 38.25 --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + </for> + </option> + <option id="3644" name="o_w_46_1g_4"> + <!-- Max HP increases by 41.28. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + </for> + </option> + <option id="3645" name="o_w_46_1g_5"> + <!-- Max CP increases by 57.74. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + </for> + </option> + <option id="3646" name="o_w_46_1g_6"> + <!-- P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="3647" name="o_w_46_1g_7"> + <!-- M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="3648" name="o_w_46_1g_8"> + <!-- HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="3649" name="o_w_46_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="3650" name="o_w_46_1g_10"> + <!-- CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="3651" name="o_w_46_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="3652" name="o_w_46_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="3653" name="o_w_46_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="3654" name="o_w_46_1g_14"> + <!-- P. Def. increases by 7.73. M. Def. increases by 6.17. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="mDef" val="6.165" /> + </for> + </option> + <option id="3655" name="o_w_46_1g_15"> + <!-- P. Def. increases by 7.73. Max HP increases by 19.13 --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="maxHp" val="19.125" /> + </for> + </option> + <option id="3656" name="o_w_46_1g_16"> + <!-- P. Def. increases by 7.73. Max HP increases by 20.64. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="maxMp" val="20.64" /> + </for> + </option> + <option id="3657" name="o_w_46_1g_17"> + <!-- P. Def. increases by 7.73. Max CP increases by 28.87. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="maxCp" val="28.872" /> + </for> + </option> + <option id="3658" name="o_w_46_1g_18"> + <!-- P. Def. increases by 7.73. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="3659" name="o_w_46_1g_19"> + <!-- P. Def. increases by 7.73. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="3660" name="o_w_46_1g_20"> + <!-- P. Def. increases by 7.73. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3661" name="o_w_46_1g_21"> + <!-- P. Def. increases by 7.73. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3662" name="o_w_46_1g_22"> + <!-- P. Def. increases by 7.73. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3663" name="o_w_46_1g_23"> + <!-- P. Def. increases by 7.73. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3664" name="o_w_46_1g_24"> + <!-- P. Def. increases by 7.73. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3665" name="o_w_46_1g_25"> + <!-- P. Def. increases by 7.73. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="7.725" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3666" name="o_w_46_1g_26"> + <!-- M. Def. increases by 6.17. Max HP increases by 19.13 --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="maxHp" val="19.125" /> + </for> + </option> + <option id="3667" name="o_w_46_1g_27"> + <!-- M. Def. increases by 6.17. Max HP increases by 20.64. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="maxMp" val="20.64" /> + </for> + </option> + <option id="3668" name="o_w_46_1g_28"> + <!-- M. Def. increases by 6.17. Max CP increases by 28.87. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="maxCp" val="28.872" /> + </for> + </option> + <option id="3669" name="o_w_46_1g_29"> + <!-- M. Def. increases by 6.17. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="3670" name="o_w_46_1g_30"> + <!-- M. Def. increases by 6.17. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="3671" name="o_w_46_1g_31"> + <!-- M. Def. increases by 6.17. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3672" name="o_w_46_1g_32"> + <!-- M. Def. increases by 6.17. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3673" name="o_w_46_1g_33"> + <!-- M. Def. increases by 6.17. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3674" name="o_w_46_1g_34"> + <!-- M. Def. increases by 6.17. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3675" name="o_w_46_1g_35"> + <!-- M. Def. increases by 6.17. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3676" name="o_w_46_1g_36"> + <!-- M. Def. increases by 6.17. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="6.165" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3677" name="o_w_46_1g_37"> + <!-- Max HP increases by 19.13 Max HP increases by 20.64. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="maxMp" val="20.64" /> + </for> + </option> + <option id="3678" name="o_w_46_1g_38"> + <!-- Max HP increases by 19.13 Max CP increases by 28.87. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="maxCp" val="28.872" /> + </for> + </option> + <option id="3679" name="o_w_46_1g_39"> + <!-- Max HP increases by 19.13 P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="3680" name="o_w_46_1g_40"> + <!-- Max HP increases by 19.13 M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="3681" name="o_w_46_1g_41"> + <!-- Max HP increases by 19.13 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3682" name="o_w_46_1g_42"> + <!-- Max HP increases by 19.13 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3683" name="o_w_46_1g_43"> + <!-- Max HP increases by 19.13 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3684" name="o_w_46_1g_44"> + <!-- Max HP increases by 19.13 Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3685" name="o_w_46_1g_45"> + <!-- Max HP increases by 19.13 Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3686" name="o_w_46_1g_46"> + <!-- Max HP increases by 19.13 Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="19.125" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3687" name="o_w_46_1g_47"> + <!-- Max HP increases by 20.64. Max CP increases by 28.87. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="maxCp" val="28.872" /> + </for> + </option> + <option id="3688" name="o_w_46_1g_48"> + <!-- Max HP increases by 20.64. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="3689" name="o_w_46_1g_49"> + <!-- Max HP increases by 20.64. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="3690" name="o_w_46_1g_50"> + <!-- Max HP increases by 20.64. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3691" name="o_w_46_1g_51"> + <!-- Max HP increases by 20.64. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3692" name="o_w_46_1g_52"> + <!-- Max HP increases by 20.64. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3693" name="o_w_46_1g_53"> + <!-- Max HP increases by 20.64. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3694" name="o_w_46_1g_54"> + <!-- Max HP increases by 20.64. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3695" name="o_w_46_1g_55"> + <!-- Max HP increases by 20.64. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxMp" val="20.64" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3696" name="o_w_46_1g_56"> + <!-- Max CP increases by 28.87. P. Atk. increases by 3.3. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="pAtk" val="3.3" /> + </for> + </option> + <option id="3697" name="o_w_46_1g_57"> + <!-- Max CP increases by 28.87. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="3698" name="o_w_46_1g_58"> + <!-- Max CP increases by 28.87. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3699" name="o_w_46_1g_59"> + <!-- Max CP increases by 28.87. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03700-03799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03700-03799.xml new file mode 100644 index 0000000000..39e78c6ec9 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03700-03799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3700" name="o_w_46_1g_60"> + <!-- Max CP increases by 28.87. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3701" name="o_w_46_1g_61"> + <!-- Max CP increases by 28.87. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3702" name="o_w_46_1g_62"> + <!-- Max CP increases by 28.87. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3703" name="o_w_46_1g_63"> + <!-- Max CP increases by 28.87. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxCp" val="28.872" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3704" name="o_w_46_1g_64"> + <!-- P. Atk. increases by 3.3. M. Atk. increases by 3.78. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="mAtk" val="3.78" /> + </for> + </option> + <option id="3705" name="o_w_46_1g_65"> + <!-- P. Atk. increases by 3.3. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3706" name="o_w_46_1g_66"> + <!-- P. Atk. increases by 3.3. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3707" name="o_w_46_1g_67"> + <!-- P. Atk. increases by 3.3. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3708" name="o_w_46_1g_68"> + <!-- P. Atk. increases by 3.3. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3709" name="o_w_46_1g_69"> + <!-- P. Atk. increases by 3.3. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3710" name="o_w_46_1g_70"> + <!-- P. Atk. increases by 3.3. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pAtk" val="3.3" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3711" name="o_w_46_1g_71"> + <!-- M. Atk. increases by 3.78. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="regHp" val="0.1332" /> + </for> + </option> + <option id="3712" name="o_w_46_1g_72"> + <!-- M. Atk. increases by 3.78. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3713" name="o_w_46_1g_73"> + <!-- M. Atk. increases by 3.78. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3714" name="o_w_46_1g_74"> + <!-- M. Atk. increases by 3.78. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3715" name="o_w_46_1g_75"> + <!-- M. Atk. increases by 3.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3716" name="o_w_46_1g_76"> + <!-- M. Atk. increases by 3.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mAtk" val="3.78" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3717" name="o_w_46_1g_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1332" /> + <add order="0x40" stat="regMp" val="0.0912" /> + </for> + </option> + <option id="3718" name="o_w_46_1g_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.1332" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3719" name="o_w_46_1g_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.1332" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3720" name="o_w_46_1g_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.1332" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3721" name="o_w_46_1g_81"> + <!-- HP Regen increases by 0.13. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regHp" val="0.1332" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3722" name="o_w_46_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.0912" /> + <add order="0x40" stat="regCp" val="0.1332" /> + </for> + </option> + <option id="3723" name="o_w_46_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.0912" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3724" name="o_w_46_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.0912" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3725" name="o_w_46_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regMp" val="0.0912" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3726" name="o_w_46_1g_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.1332" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3727" name="o_w_46_1g_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.1332" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3728" name="o_w_46_1g_88"> + <!-- CP Regen increases by 0.13. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regCp" val="0.1332" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3729" name="o_w_46_1g_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3730" name="o_w_46_1g_90"> + <!-- Evasion increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3731" name="o_w_46_1g_91"> + <!-- Accuracy increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="accCombat" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3732" name="o_w_49_1g_1"> + <!-- P. Def. increases by 16.39. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + </for> + </option> + <option id="3733" name="o_w_49_1g_2"> + <!-- M. Def. increases by 13.17. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + </for> + </option> + <option id="3734" name="o_w_49_1g_3"> + <!-- Max HP increases by 41.06 --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + </for> + </option> + <option id="3735" name="o_w_49_1g_4"> + <!-- Max HP increases by 45.68. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + </for> + </option> + <option id="3736" name="o_w_49_1g_5"> + <!-- Max CP increases by 62. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + </for> + </option> + <option id="3737" name="o_w_49_1g_6"> + <!-- P. Atk. increases by 7.45. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + </for> + </option> + <option id="3738" name="o_w_49_1g_7"> + <!-- M. Atk. increases by 8.56. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + </for> + </option> + <option id="3739" name="o_w_49_1g_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.26216" /> + </for> + </option> + <option id="3740" name="o_w_49_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.17893" /> + </for> + </option> + <option id="3741" name="o_w_49_1g_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.26216" /> + </for> + </option> + <option id="3742" name="o_w_49_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="3743" name="o_w_49_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="3744" name="o_w_49_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="3745" name="o_w_49_1g_14"> + <!-- P. Def. increases by 8.48. M. Def. increases by 6.36. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="mDef" val="6.356" /> + </for> + </option> + <option id="3746" name="o_w_49_1g_15"> + <!-- P. Def. increases by 8.48. Max HP increases by 19.82 --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="maxHp" val="19.824" /> + </for> + </option> + <option id="3747" name="o_w_49_1g_16"> + <!-- P. Def. increases by 8.48. Max HP increases by 22.05. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="maxMp" val="22.05" /> + </for> + </option> + <option id="3748" name="o_w_49_1g_17"> + <!-- P. Def. increases by 8.48. Max CP increases by 29.93. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="maxCp" val="29.9292" /> + </for> + </option> + <option id="3749" name="o_w_49_1g_18"> + <!-- P. Def. increases by 8.48. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="3750" name="o_w_49_1g_19"> + <!-- P. Def. increases by 8.48. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="3751" name="o_w_49_1g_20"> + <!-- P. Def. increases by 8.48. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3752" name="o_w_49_1g_21"> + <!-- P. Def. increases by 8.48. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3753" name="o_w_49_1g_22"> + <!-- P. Def. increases by 8.48. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3754" name="o_w_49_1g_23"> + <!-- P. Def. increases by 8.48. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3755" name="o_w_49_1g_24"> + <!-- P. Def. increases by 8.48. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3756" name="o_w_49_1g_25"> + <!-- P. Def. increases by 8.48. Critical increases by 8. --> + <for> + <add order="0x40" stat="pDef" val="8.475" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3757" name="o_w_49_1g_26"> + <!-- M. Def. increases by 6.81. Max HP increases by 19.82 --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="maxHp" val="19.824" /> + </for> + </option> + <option id="3758" name="o_w_49_1g_27"> + <!-- M. Def. increases by 6.81. Max HP increases by 22.05. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="maxMp" val="22.05" /> + </for> + </option> + <option id="3759" name="o_w_49_1g_28"> + <!-- M. Def. increases by 6.81. Max CP increases by 29.93. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="maxCp" val="29.9292" /> + </for> + </option> + <option id="3760" name="o_w_49_1g_29"> + <!-- M. Def. increases by 6.81. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="3761" name="o_w_49_1g_30"> + <!-- M. Def. increases by 6.81. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="3762" name="o_w_49_1g_31"> + <!-- M. Def. increases by 6.81. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3763" name="o_w_49_1g_32"> + <!-- M. Def. increases by 6.81. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3764" name="o_w_49_1g_33"> + <!-- M. Def. increases by 6.81. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3765" name="o_w_49_1g_34"> + <!-- M. Def. increases by 6.81. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3766" name="o_w_49_1g_35"> + <!-- M. Def. increases by 6.81. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3767" name="o_w_49_1g_36"> + <!-- M. Def. increases by 6.81. Critical increases by 8. --> + <for> + <add order="0x40" stat="mDef" val="6.81" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3768" name="o_w_49_1g_37"> + <!-- Max HP increases by 21.24 Max HP increases by 22.05. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="maxMp" val="22.05" /> + </for> + </option> + <option id="3769" name="o_w_49_1g_38"> + <!-- Max HP increases by 21.24 Max CP increases by 29.93. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="maxCp" val="29.9292" /> + </for> + </option> + <option id="3770" name="o_w_49_1g_39"> + <!-- Max HP increases by 21.24 P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="3771" name="o_w_49_1g_40"> + <!-- Max HP increases by 21.24 M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="3772" name="o_w_49_1g_41"> + <!-- Max HP increases by 21.24 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3773" name="o_w_49_1g_42"> + <!-- Max HP increases by 21.24 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3774" name="o_w_49_1g_43"> + <!-- Max HP increases by 21.24 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3775" name="o_w_49_1g_44"> + <!-- Max HP increases by 21.24 Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3776" name="o_w_49_1g_45"> + <!-- Max HP increases by 21.24 Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3777" name="o_w_49_1g_46"> + <!-- Max HP increases by 21.24 Critical increases by 8. --> + <for> + <add order="0x40" stat="maxHp" val="21.24" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3778" name="o_w_49_1g_47"> + <!-- Max HP increases by 23.63. Max CP increases by 29.93. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="maxCp" val="29.9292" /> + </for> + </option> + <option id="3779" name="o_w_49_1g_48"> + <!-- Max HP increases by 23.63. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="3780" name="o_w_49_1g_49"> + <!-- Max HP increases by 23.63. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="3781" name="o_w_49_1g_50"> + <!-- Max HP increases by 23.63. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3782" name="o_w_49_1g_51"> + <!-- Max HP increases by 23.63. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3783" name="o_w_49_1g_52"> + <!-- Max HP increases by 23.63. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3784" name="o_w_49_1g_53"> + <!-- Max HP increases by 23.63. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3785" name="o_w_49_1g_54"> + <!-- Max HP increases by 23.63. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3786" name="o_w_49_1g_55"> + <!-- Max HP increases by 23.63. Critical increases by 8. --> + <for> + <add order="0x40" stat="maxMp" val="23.625" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3787" name="o_w_49_1g_56"> + <!-- Max CP increases by 32.07. P. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="pAtk" val="3.598" /> + </for> + </option> + <option id="3788" name="o_w_49_1g_57"> + <!-- Max CP increases by 32.07. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="3789" name="o_w_49_1g_58"> + <!-- Max CP increases by 32.07. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3790" name="o_w_49_1g_59"> + <!-- Max CP increases by 32.07. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3791" name="o_w_49_1g_60"> + <!-- Max CP increases by 32.07. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3792" name="o_w_49_1g_61"> + <!-- Max CP increases by 32.07. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3793" name="o_w_49_1g_62"> + <!-- Max CP increases by 32.07. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3794" name="o_w_49_1g_63"> + <!-- Max CP increases by 32.07. Critical increases by 8. --> + <for> + <add order="0x40" stat="maxCp" val="32.067" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3795" name="o_w_49_1g_64"> + <!-- P. Atk. increases by 3.86. M. Atk. increases by 4.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="mAtk" val="4.13" /> + </for> + </option> + <option id="3796" name="o_w_49_1g_65"> + <!-- P. Atk. increases by 3.86. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3797" name="o_w_49_1g_66"> + <!-- P. Atk. increases by 3.86. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3798" name="o_w_49_1g_67"> + <!-- P. Atk. increases by 3.86. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3799" name="o_w_49_1g_68"> + <!-- P. Atk. increases by 3.86. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03800-03899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03800-03899.xml new file mode 100644 index 0000000000..f5432bf543 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03800-03899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3800" name="o_w_49_1g_69"> + <!-- P. Atk. increases by 3.86. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3801" name="o_w_49_1g_70"> + <!-- P. Atk. increases by 3.86. Critical increases by 8. --> + <for> + <add order="0x40" stat="pAtk" val="3.855" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3802" name="o_w_49_1g_71"> + <!-- M. Atk. increases by 4.43. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="regHp" val="0.12656" /> + </for> + </option> + <option id="3803" name="o_w_49_1g_72"> + <!-- M. Atk. increases by 4.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3804" name="o_w_49_1g_73"> + <!-- M. Atk. increases by 4.43. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3805" name="o_w_49_1g_74"> + <!-- M. Atk. increases by 4.43. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3806" name="o_w_49_1g_75"> + <!-- M. Atk. increases by 4.43. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3807" name="o_w_49_1g_76"> + <!-- M. Atk. increases by 4.43. Critical increases by 8. --> + <for> + <add order="0x40" stat="mAtk" val="4.425" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3808" name="o_w_49_1g_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1356" /> + <add order="0x40" stat="regMp" val="0.08638" /> + </for> + </option> + <option id="3809" name="o_w_49_1g_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.1356" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3810" name="o_w_49_1g_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.1356" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3811" name="o_w_49_1g_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.1356" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3812" name="o_w_49_1g_81"> + <!-- HP Regen increases by 0.14. Critical increases by 8. --> + <for> + <add order="0x40" stat="regHp" val="0.1356" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3813" name="o_w_49_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.09255" /> + <add order="0x40" stat="regCp" val="0.12656" /> + </for> + </option> + <option id="3814" name="o_w_49_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.09255" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3815" name="o_w_49_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.09255" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3816" name="o_w_49_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8. --> + <for> + <add order="0x40" stat="regMp" val="0.09255" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3817" name="o_w_49_1g_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.1356" /> + <add order="0x40" stat="rEvas" val="0.738609" /> + </for> + </option> + <option id="3818" name="o_w_49_1g_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.1356" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3819" name="o_w_49_1g_88"> + <!-- CP Regen increases by 0.14. Critical increases by 8. --> + <for> + <add order="0x40" stat="regCp" val="0.1356" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3820" name="o_w_49_1g_89"> + <!-- Evasion increases by 0.82. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="rEvas" val="0.816357" /> + <add order="0x40" stat="accCombat" val="0.738609" /> + </for> + </option> + <option id="3821" name="o_w_49_1g_90"> + <!-- Evasion increases by 0.82. Critical increases by 8. --> + <for> + <add order="0x40" stat="rEvas" val="0.816357" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3822" name="o_w_49_1g_91"> + <!-- Accuracy increases by 0.82. Critical increases by 8. --> + <for> + <add order="0x40" stat="accCombat" val="0.816357" /> + <add order="0x40" stat="rCrit" val="0.7997658252" /> + </for> + </option> + <option id="3823" name="o_w_52_1g_1"> + <!-- P. Def. increases by 17.33. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + </for> + </option> + <option id="3824" name="o_w_52_1g_2"> + <!-- M. Def. increases by 13.94. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + </for> + </option> + <option id="3825" name="o_w_52_1g_3"> + <!-- Max HP increases by 43.71 --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + </for> + </option> + <option id="3826" name="o_w_52_1g_4"> + <!-- Max HP increases by 48.89. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + </for> + </option> + <option id="3827" name="o_w_52_1g_5"> + <!-- Max CP increases by 65.98. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + </for> + </option> + <option id="3828" name="o_w_52_1g_6"> + <!-- P. Atk. increases by 8.34. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + </for> + </option> + <option id="3829" name="o_w_52_1g_7"> + <!-- M. Atk. increases by 9.58. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + </for> + </option> + <option id="3830" name="o_w_52_1g_8"> + <!-- HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.29932" /> + </for> + </option> + <option id="3831" name="o_w_52_1g_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.20412" /> + </for> + </option> + <option id="3832" name="o_w_52_1g_10"> + <!-- CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regCp" val="0.29932" /> + </for> + </option> + <option id="3833" name="o_w_52_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="3834" name="o_w_52_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="3835" name="o_w_52_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="3836" name="o_w_52_1g_14"> + <!-- P. Def. increases by 8.67. M. Def. increases by 6.97. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="mDef" val="6.972" /> + </for> + </option> + <option id="3837" name="o_w_52_1g_15"> + <!-- P. Def. increases by 8.67. Max HP increases by 21.85 --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="maxHp" val="21.854" /> + </for> + </option> + <option id="3838" name="o_w_52_1g_16"> + <!-- P. Def. increases by 8.67. Max HP increases by 24.44. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="maxMp" val="24.444" /> + </for> + </option> + <option id="3839" name="o_w_52_1g_17"> + <!-- P. Def. increases by 8.67. Max CP increases by 32.99. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="maxCp" val="32.9882" /> + </for> + </option> + <option id="3840" name="o_w_52_1g_18"> + <!-- P. Def. increases by 8.67. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="3841" name="o_w_52_1g_19"> + <!-- P. Def. increases by 8.67. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="3842" name="o_w_52_1g_20"> + <!-- P. Def. increases by 8.67. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3843" name="o_w_52_1g_21"> + <!-- P. Def. increases by 8.67. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3844" name="o_w_52_1g_22"> + <!-- P. Def. increases by 8.67. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3845" name="o_w_52_1g_23"> + <!-- P. Def. increases by 8.67. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3846" name="o_w_52_1g_24"> + <!-- P. Def. increases by 8.67. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3847" name="o_w_52_1g_25"> + <!-- P. Def. increases by 8.67. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="8.666" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3848" name="o_w_52_1g_26"> + <!-- M. Def. increases by 6.97. Max HP increases by 21.85 --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="maxHp" val="21.854" /> + </for> + </option> + <option id="3849" name="o_w_52_1g_27"> + <!-- M. Def. increases by 6.97. Max HP increases by 24.44. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="maxMp" val="24.444" /> + </for> + </option> + <option id="3850" name="o_w_52_1g_28"> + <!-- M. Def. increases by 6.97. Max CP increases by 32.99. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="maxCp" val="32.9882" /> + </for> + </option> + <option id="3851" name="o_w_52_1g_29"> + <!-- M. Def. increases by 6.97. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="3852" name="o_w_52_1g_30"> + <!-- M. Def. increases by 6.97. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="3853" name="o_w_52_1g_31"> + <!-- M. Def. increases by 6.97. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3854" name="o_w_52_1g_32"> + <!-- M. Def. increases by 6.97. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3855" name="o_w_52_1g_33"> + <!-- M. Def. increases by 6.97. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3856" name="o_w_52_1g_34"> + <!-- M. Def. increases by 6.97. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3857" name="o_w_52_1g_35"> + <!-- M. Def. increases by 6.97. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3858" name="o_w_52_1g_36"> + <!-- M. Def. increases by 6.97. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="6.972" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3859" name="o_w_52_1g_37"> + <!-- Max HP increases by 21.85 Max HP increases by 24.44. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="maxMp" val="24.444" /> + </for> + </option> + <option id="3860" name="o_w_52_1g_38"> + <!-- Max HP increases by 21.85 Max CP increases by 32.99. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="maxCp" val="32.9882" /> + </for> + </option> + <option id="3861" name="o_w_52_1g_39"> + <!-- Max HP increases by 21.85 P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="3862" name="o_w_52_1g_40"> + <!-- Max HP increases by 21.85 M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="3863" name="o_w_52_1g_41"> + <!-- Max HP increases by 21.85 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3864" name="o_w_52_1g_42"> + <!-- Max HP increases by 21.85 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3865" name="o_w_52_1g_43"> + <!-- Max HP increases by 21.85 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3866" name="o_w_52_1g_44"> + <!-- Max HP increases by 21.85 Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3867" name="o_w_52_1g_45"> + <!-- Max HP increases by 21.85 Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3868" name="o_w_52_1g_46"> + <!-- Max HP increases by 21.85 Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="21.854" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3869" name="o_w_52_1g_47"> + <!-- Max HP increases by 24.44. Max CP increases by 32.99. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="maxCp" val="32.9882" /> + </for> + </option> + <option id="3870" name="o_w_52_1g_48"> + <!-- Max HP increases by 24.44. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="3871" name="o_w_52_1g_49"> + <!-- Max HP increases by 24.44. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="3872" name="o_w_52_1g_50"> + <!-- Max HP increases by 24.44. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3873" name="o_w_52_1g_51"> + <!-- Max HP increases by 24.44. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3874" name="o_w_52_1g_52"> + <!-- Max HP increases by 24.44. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3875" name="o_w_52_1g_53"> + <!-- Max HP increases by 24.44. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3876" name="o_w_52_1g_54"> + <!-- Max HP increases by 24.44. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3877" name="o_w_52_1g_55"> + <!-- Max HP increases by 24.44. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxMp" val="24.444" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3878" name="o_w_52_1g_56"> + <!-- Max CP increases by 32.99. P. Atk. increases by 4.17. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="pAtk" val="4.172" /> + </for> + </option> + <option id="3879" name="o_w_52_1g_57"> + <!-- Max CP increases by 32.99. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="3880" name="o_w_52_1g_58"> + <!-- Max CP increases by 32.99. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3881" name="o_w_52_1g_59"> + <!-- Max CP increases by 32.99. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3882" name="o_w_52_1g_60"> + <!-- Max CP increases by 32.99. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3883" name="o_w_52_1g_61"> + <!-- Max CP increases by 32.99. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3884" name="o_w_52_1g_62"> + <!-- Max CP increases by 32.99. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3885" name="o_w_52_1g_63"> + <!-- Max CP increases by 32.99. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxCp" val="32.9882" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3886" name="o_w_52_1g_64"> + <!-- P. Atk. increases by 4.17. M. Atk. increases by 4.79. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="mAtk" val="4.788" /> + </for> + </option> + <option id="3887" name="o_w_52_1g_65"> + <!-- P. Atk. increases by 4.17. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3888" name="o_w_52_1g_66"> + <!-- P. Atk. increases by 4.17. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3889" name="o_w_52_1g_67"> + <!-- P. Atk. increases by 4.17. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3890" name="o_w_52_1g_68"> + <!-- P. Atk. increases by 4.17. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3891" name="o_w_52_1g_69"> + <!-- P. Atk. increases by 4.17. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3892" name="o_w_52_1g_70"> + <!-- P. Atk. increases by 4.17. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pAtk" val="4.172" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3893" name="o_w_52_1g_71"> + <!-- M. Atk. increases by 4.79. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="regHp" val="0.14966" /> + </for> + </option> + <option id="3894" name="o_w_52_1g_72"> + <!-- M. Atk. increases by 4.79. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> + <option id="3895" name="o_w_52_1g_73"> + <!-- M. Atk. increases by 4.79. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3896" name="o_w_52_1g_74"> + <!-- M. Atk. increases by 4.79. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3897" name="o_w_52_1g_75"> + <!-- M. Atk. increases by 4.79. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3898" name="o_w_52_1g_76"> + <!-- M. Atk. increases by 4.79. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mAtk" val="4.788" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3899" name="o_w_52_1g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.14966" /> + <add order="0x40" stat="regMp" val="0.10206" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/03900-03999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/03900-03999.xml new file mode 100644 index 0000000000..f5cb772d7d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/03900-03999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="3900" name="o_w_52_1g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.14966" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3901" name="o_w_52_1g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.14966" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3902" name="o_w_52_1g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.14966" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3903" name="o_w_52_1g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regHp" val="0.14966" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3904" name="o_w_52_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.10206" /> + <add order="0x40" stat="regCp" val="0.14966" /> + </for> + </option> + <option id="3905" name="o_w_52_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.10206" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3906" name="o_w_52_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.10206" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3907" name="o_w_52_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regMp" val="0.10206" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3908" name="o_w_52_1g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.14966" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3909" name="o_w_52_1g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.14966" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3910" name="o_w_52_1g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regCp" val="0.14966" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3911" name="o_w_52_1g_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3912" name="o_w_52_1g_90"> + <!-- Evasion increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3913" name="o_w_52_1g_91"> + <!-- Accuracy increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="accCombat" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3914" name="o_w_55_1g_1"> + <!-- P. Def. increases by 17.52. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + </for> + </option> + <option id="3915" name="o_w_55_1g_2"> + <!-- M. Def. increases by 13.96. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + </for> + </option> + <option id="3916" name="o_w_55_1g_3"> + <!-- Max HP increases by 44.41 --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + </for> + </option> + <option id="3917" name="o_w_55_1g_4"> + <!-- Max HP increases by 49.97. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + </for> + </option> + <option id="3918" name="o_w_55_1g_5"> + <!-- Max CP increases by 67.04. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + </for> + </option> + <option id="3919" name="o_w_55_1g_6"> + <!-- P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="3920" name="o_w_55_1g_7"> + <!-- M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="3921" name="o_w_55_1g_8"> + <!-- HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="3922" name="o_w_55_1g_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="3923" name="o_w_55_1g_10"> + <!-- CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="3924" name="o_w_55_1g_11"> + <!-- Evasion increases by 1.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.554966" /> + </for> + </option> + <option id="3925" name="o_w_55_1g_12"> + <!-- Accuracy increases by 1.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.554966" /> + </for> + </option> + <option id="3926" name="o_w_55_1g_13"> + <!-- Critical increases by 16.84. --> + <for> + <add order="0x40" stat="rCrit" val="1.6837171848" /> + </for> + </option> + <option id="3927" name="o_w_55_1g_14"> + <!-- P. Def. increases by 8.76. M. Def. increases by 6.98. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="mDef" val="6.981" /> + </for> + </option> + <option id="3928" name="o_w_55_1g_15"> + <!-- P. Def. increases by 8.76. Max HP increases by 22.2 --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="maxHp" val="22.204" /> + </for> + </option> + <option id="3929" name="o_w_55_1g_16"> + <!-- P. Def. increases by 8.76. Max HP increases by 24.99. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="maxMp" val="24.986" /> + </for> + </option> + <option id="3930" name="o_w_55_1g_17"> + <!-- P. Def. increases by 8.76. Max CP increases by 33.52. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="maxCp" val="33.5179" /> + </for> + </option> + <option id="3931" name="o_w_55_1g_18"> + <!-- P. Def. increases by 8.76. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="3932" name="o_w_55_1g_19"> + <!-- P. Def. increases by 8.76. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="3933" name="o_w_55_1g_20"> + <!-- P. Def. increases by 8.76. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3934" name="o_w_55_1g_21"> + <!-- P. Def. increases by 8.76. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3935" name="o_w_55_1g_22"> + <!-- P. Def. increases by 8.76. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3936" name="o_w_55_1g_23"> + <!-- P. Def. increases by 8.76. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3937" name="o_w_55_1g_24"> + <!-- P. Def. increases by 8.76. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3938" name="o_w_55_1g_25"> + <!-- P. Def. increases by 8.76. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="8.762" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3939" name="o_w_55_1g_26"> + <!-- M. Def. increases by 6.98. Max HP increases by 22.2 --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="maxHp" val="22.204" /> + </for> + </option> + <option id="3940" name="o_w_55_1g_27"> + <!-- M. Def. increases by 6.98. Max HP increases by 24.99. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="maxMp" val="24.986" /> + </for> + </option> + <option id="3941" name="o_w_55_1g_28"> + <!-- M. Def. increases by 6.98. Max CP increases by 33.52. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="maxCp" val="33.5179" /> + </for> + </option> + <option id="3942" name="o_w_55_1g_29"> + <!-- M. Def. increases by 6.98. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="3943" name="o_w_55_1g_30"> + <!-- M. Def. increases by 6.98. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="3944" name="o_w_55_1g_31"> + <!-- M. Def. increases by 6.98. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3945" name="o_w_55_1g_32"> + <!-- M. Def. increases by 6.98. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3946" name="o_w_55_1g_33"> + <!-- M. Def. increases by 6.98. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3947" name="o_w_55_1g_34"> + <!-- M. Def. increases by 6.98. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3948" name="o_w_55_1g_35"> + <!-- M. Def. increases by 6.98. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3949" name="o_w_55_1g_36"> + <!-- M. Def. increases by 6.98. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="6.981" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3950" name="o_w_55_1g_37"> + <!-- Max HP increases by 22.2 Max HP increases by 24.99. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="maxMp" val="24.986" /> + </for> + </option> + <option id="3951" name="o_w_55_1g_38"> + <!-- Max HP increases by 22.2 Max CP increases by 33.52. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="maxCp" val="33.5179" /> + </for> + </option> + <option id="3952" name="o_w_55_1g_39"> + <!-- Max HP increases by 22.2 P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="3953" name="o_w_55_1g_40"> + <!-- Max HP increases by 22.2 M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="3954" name="o_w_55_1g_41"> + <!-- Max HP increases by 22.2 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3955" name="o_w_55_1g_42"> + <!-- Max HP increases by 22.2 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3956" name="o_w_55_1g_43"> + <!-- Max HP increases by 22.2 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3957" name="o_w_55_1g_44"> + <!-- Max HP increases by 22.2 Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3958" name="o_w_55_1g_45"> + <!-- Max HP increases by 22.2 Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3959" name="o_w_55_1g_46"> + <!-- Max HP increases by 22.2 Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="22.204" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3960" name="o_w_55_1g_47"> + <!-- Max HP increases by 24.99. Max CP increases by 33.52. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="maxCp" val="33.5179" /> + </for> + </option> + <option id="3961" name="o_w_55_1g_48"> + <!-- Max HP increases by 24.99. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="3962" name="o_w_55_1g_49"> + <!-- Max HP increases by 24.99. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="3963" name="o_w_55_1g_50"> + <!-- Max HP increases by 24.99. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3964" name="o_w_55_1g_51"> + <!-- Max HP increases by 24.99. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3965" name="o_w_55_1g_52"> + <!-- Max HP increases by 24.99. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3966" name="o_w_55_1g_53"> + <!-- Max HP increases by 24.99. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3967" name="o_w_55_1g_54"> + <!-- Max HP increases by 24.99. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3968" name="o_w_55_1g_55"> + <!-- Max HP increases by 24.99. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxMp" val="24.986" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3969" name="o_w_55_1g_56"> + <!-- Max CP increases by 33.52. P. Atk. increases by 4.46. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="pAtk" val="4.459" /> + </for> + </option> + <option id="3970" name="o_w_55_1g_57"> + <!-- Max CP increases by 33.52. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="3971" name="o_w_55_1g_58"> + <!-- Max CP increases by 33.52. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3972" name="o_w_55_1g_59"> + <!-- Max CP increases by 33.52. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3973" name="o_w_55_1g_60"> + <!-- Max CP increases by 33.52. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3974" name="o_w_55_1g_61"> + <!-- Max CP increases by 33.52. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3975" name="o_w_55_1g_62"> + <!-- Max CP increases by 33.52. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3976" name="o_w_55_1g_63"> + <!-- Max CP increases by 33.52. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="maxCp" val="33.5179" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3977" name="o_w_55_1g_64"> + <!-- P. Atk. increases by 4.46. M. Atk. increases by 5.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="mAtk" val="5.122" /> + </for> + </option> + <option id="3978" name="o_w_55_1g_65"> + <!-- P. Atk. increases by 4.46. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3979" name="o_w_55_1g_66"> + <!-- P. Atk. increases by 4.46. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3980" name="o_w_55_1g_67"> + <!-- P. Atk. increases by 4.46. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3981" name="o_w_55_1g_68"> + <!-- P. Atk. increases by 4.46. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3982" name="o_w_55_1g_69"> + <!-- P. Atk. increases by 4.46. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3983" name="o_w_55_1g_70"> + <!-- P. Atk. increases by 4.46. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="pAtk" val="4.459" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3984" name="o_w_55_1g_71"> + <!-- M. Atk. increases by 5.12. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="regHp" val="0.14144" /> + </for> + </option> + <option id="3985" name="o_w_55_1g_72"> + <!-- M. Atk. increases by 5.12. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3986" name="o_w_55_1g_73"> + <!-- M. Atk. increases by 5.12. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3987" name="o_w_55_1g_74"> + <!-- M. Atk. increases by 5.12. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3988" name="o_w_55_1g_75"> + <!-- M. Atk. increases by 5.12. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3989" name="o_w_55_1g_76"> + <!-- M. Atk. increases by 5.12. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="mAtk" val="5.122" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3990" name="o_w_55_1g_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.14144" /> + <add order="0x40" stat="regMp" val="0.09607" /> + </for> + </option> + <option id="3991" name="o_w_55_1g_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.14144" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3992" name="o_w_55_1g_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.14144" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3993" name="o_w_55_1g_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regHp" val="0.14144" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3994" name="o_w_55_1g_81"> + <!-- HP Regen increases by 0.14. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regHp" val="0.14144" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3995" name="o_w_55_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.09607" /> + <add order="0x40" stat="regCp" val="0.14144" /> + </for> + </option> + <option id="3996" name="o_w_55_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.09607" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> + <option id="3997" name="o_w_55_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regMp" val="0.09607" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="3998" name="o_w_55_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regMp" val="0.09607" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="3999" name="o_w_55_1g_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.14144" /> + <add order="0x40" stat="rEvas" val="0.777483" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04000-04099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04000-04099.xml new file mode 100644 index 0000000000..57a863086f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04000-04099.xml @@ -0,0 +1,686 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4000" name="o_w_55_1g_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="regCp" val="0.14144" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="4001" name="o_w_55_1g_88"> + <!-- CP Regen increases by 0.14. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="regCp" val="0.14144" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="4002" name="o_w_55_1g_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.78. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="accCombat" val="0.777483" /> + </for> + </option> + <option id="4003" name="o_w_55_1g_90"> + <!-- Evasion increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="rEvas" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="4004" name="o_w_55_1g_91"> + <!-- Accuracy increases by 0.78. Critical increases by 8.42. --> + <for> + <add order="0x40" stat="accCombat" val="0.777483" /> + <add order="0x40" stat="rCrit" val="0.8418585924" /> + </for> + </option> + <option id="4005" name="o_w_58_1g_1"> + <!-- P. Def. increases by 18.33. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + </for> + </option> + <option id="4006" name="o_w_58_1g_2"> + <!-- M. Def. increases by 14.73. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + </for> + </option> + <option id="4007" name="o_w_58_1g_3"> + <!-- Max HP increases by 46.45 --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + </for> + </option> + <option id="4008" name="o_w_58_1g_4"> + <!-- Max HP increases by 53.55. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + </for> + </option> + <option id="4009" name="o_w_58_1g_5"> + <!-- Max CP increases by 70.13. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + </for> + </option> + <option id="4010" name="o_w_58_1g_6"> + <!-- P. Atk. increases by 9.78. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + </for> + </option> + <option id="4011" name="o_w_58_1g_7"> + <!-- M. Atk. increases by 11.25. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + </for> + </option> + <option id="4012" name="o_w_58_1g_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.28675" /> + </for> + </option> + <option id="4013" name="o_w_58_1g_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.1875" /> + </for> + </option> + <option id="4014" name="o_w_58_1g_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.28675" /> + </for> + </option> + <option id="4015" name="o_w_58_1g_11"> + <!-- Evasion increases by 1.74. --> + <for> + <add order="0x40" stat="rEvas" val="1.735566" /> + </for> + </option> + <option id="4016" name="o_w_58_1g_12"> + <!-- Accuracy increases by 1.74. --> + <for> + <add order="0x40" stat="accCombat" val="1.735566" /> + </for> + </option> + <option id="4017" name="o_w_58_1g_13"> + <!-- Critical increases by 18.79. --> + <for> + <add order="0x40" stat="rCrit" val="1.8792708648" /> + </for> + </option> + <option id="4018" name="o_w_58_1g_14"> + <!-- P. Def. increases by 9.53. M. Def. increases by 7.07. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="mDef" val="7.068" /> + </for> + </option> + <option id="4019" name="o_w_58_1g_15"> + <!-- P. Def. increases by 9.53. Max HP increases by 22.3 --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="maxHp" val="22.296" /> + </for> + </option> + <option id="4020" name="o_w_58_1g_16"> + <!-- P. Def. increases by 9.53. Max HP increases by 25.7. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="maxMp" val="25.704" /> + </for> + </option> + <option id="4021" name="o_w_58_1g_17"> + <!-- P. Def. increases by 9.53. Max CP increases by 33.66. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="maxCp" val="33.66" /> + </for> + </option> + <option id="4022" name="o_w_58_1g_18"> + <!-- P. Def. increases by 9.53. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="4023" name="o_w_58_1g_19"> + <!-- P. Def. increases by 9.53. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="4024" name="o_w_58_1g_20"> + <!-- P. Def. increases by 9.53. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4025" name="o_w_58_1g_21"> + <!-- P. Def. increases by 9.53. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4026" name="o_w_58_1g_22"> + <!-- P. Def. increases by 9.53. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4027" name="o_w_58_1g_23"> + <!-- P. Def. increases by 9.53. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4028" name="o_w_58_1g_24"> + <!-- P. Def. increases by 9.53. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4029" name="o_w_58_1g_25"> + <!-- P. Def. increases by 9.53. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pDef" val="9.529" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4030" name="o_w_58_1g_26"> + <!-- M. Def. increases by 7.66. Max HP increases by 22.3 --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="maxHp" val="22.296" /> + </for> + </option> + <option id="4031" name="o_w_58_1g_27"> + <!-- M. Def. increases by 7.66. Max HP increases by 25.7. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="maxMp" val="25.704" /> + </for> + </option> + <option id="4032" name="o_w_58_1g_28"> + <!-- M. Def. increases by 7.66. Max CP increases by 33.66. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="maxCp" val="33.66" /> + </for> + </option> + <option id="4033" name="o_w_58_1g_29"> + <!-- M. Def. increases by 7.66. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="4034" name="o_w_58_1g_30"> + <!-- M. Def. increases by 7.66. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="4035" name="o_w_58_1g_31"> + <!-- M. Def. increases by 7.66. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4036" name="o_w_58_1g_32"> + <!-- M. Def. increases by 7.66. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4037" name="o_w_58_1g_33"> + <!-- M. Def. increases by 7.66. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4038" name="o_w_58_1g_34"> + <!-- M. Def. increases by 7.66. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4039" name="o_w_58_1g_35"> + <!-- M. Def. increases by 7.66. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4040" name="o_w_58_1g_36"> + <!-- M. Def. increases by 7.66. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mDef" val="7.657" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4041" name="o_w_58_1g_37"> + <!-- Max HP increases by 24.15 Max HP increases by 25.7. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="maxMp" val="25.704" /> + </for> + </option> + <option id="4042" name="o_w_58_1g_38"> + <!-- Max HP increases by 24.15 Max CP increases by 33.66. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="maxCp" val="33.66" /> + </for> + </option> + <option id="4043" name="o_w_58_1g_39"> + <!-- Max HP increases by 24.15 P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="4044" name="o_w_58_1g_40"> + <!-- Max HP increases by 24.15 M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="4045" name="o_w_58_1g_41"> + <!-- Max HP increases by 24.15 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4046" name="o_w_58_1g_42"> + <!-- Max HP increases by 24.15 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4047" name="o_w_58_1g_43"> + <!-- Max HP increases by 24.15 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4048" name="o_w_58_1g_44"> + <!-- Max HP increases by 24.15 Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4049" name="o_w_58_1g_45"> + <!-- Max HP increases by 24.15 Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4050" name="o_w_58_1g_46"> + <!-- Max HP increases by 24.15 Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxHp" val="24.154" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4051" name="o_w_58_1g_47"> + <!-- Max HP increases by 27.85. Max CP increases by 33.66. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="maxCp" val="33.66" /> + </for> + </option> + <option id="4052" name="o_w_58_1g_48"> + <!-- Max HP increases by 27.85. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="4053" name="o_w_58_1g_49"> + <!-- Max HP increases by 27.85. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="4054" name="o_w_58_1g_50"> + <!-- Max HP increases by 27.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4055" name="o_w_58_1g_51"> + <!-- Max HP increases by 27.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4056" name="o_w_58_1g_52"> + <!-- Max HP increases by 27.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4057" name="o_w_58_1g_53"> + <!-- Max HP increases by 27.85. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4058" name="o_w_58_1g_54"> + <!-- Max HP increases by 27.85. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4059" name="o_w_58_1g_55"> + <!-- Max HP increases by 27.85. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxMp" val="27.846" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4060" name="o_w_58_1g_56"> + <!-- Max CP increases by 36.47. P. Atk. increases by 4.69. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="pAtk" val="4.692" /> + </for> + </option> + <option id="4061" name="o_w_58_1g_57"> + <!-- Max CP increases by 36.47. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="4062" name="o_w_58_1g_58"> + <!-- Max CP increases by 36.47. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4063" name="o_w_58_1g_59"> + <!-- Max CP increases by 36.47. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4064" name="o_w_58_1g_60"> + <!-- Max CP increases by 36.47. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4065" name="o_w_58_1g_61"> + <!-- Max CP increases by 36.47. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4066" name="o_w_58_1g_62"> + <!-- Max CP increases by 36.47. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4067" name="o_w_58_1g_63"> + <!-- Max CP increases by 36.47. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxCp" val="36.465" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4068" name="o_w_58_1g_64"> + <!-- P. Atk. increases by 5.08. M. Atk. increases by 5.4. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="4069" name="o_w_58_1g_65"> + <!-- P. Atk. increases by 5.08. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4070" name="o_w_58_1g_66"> + <!-- P. Atk. increases by 5.08. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4071" name="o_w_58_1g_67"> + <!-- P. Atk. increases by 5.08. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4072" name="o_w_58_1g_68"> + <!-- P. Atk. increases by 5.08. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4073" name="o_w_58_1g_69"> + <!-- P. Atk. increases by 5.08. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4074" name="o_w_58_1g_70"> + <!-- P. Atk. increases by 5.08. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pAtk" val="5.083" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4075" name="o_w_58_1g_71"> + <!-- M. Atk. increases by 5.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="regHp" val="0.13764" /> + </for> + </option> + <option id="4076" name="o_w_58_1g_72"> + <!-- M. Atk. increases by 5.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4077" name="o_w_58_1g_73"> + <!-- M. Atk. increases by 5.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4078" name="o_w_58_1g_74"> + <!-- M. Atk. increases by 5.85. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4079" name="o_w_58_1g_75"> + <!-- M. Atk. increases by 5.85. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4080" name="o_w_58_1g_76"> + <!-- M. Atk. increases by 5.85. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mAtk" val="5.85" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4081" name="o_w_58_1g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.14911" /> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="4082" name="o_w_58_1g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.14911" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4083" name="o_w_58_1g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.14911" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4084" name="o_w_58_1g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.14911" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4085" name="o_w_58_1g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regHp" val="0.14911" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4086" name="o_w_58_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.0975" /> + <add order="0x40" stat="regCp" val="0.13764" /> + </for> + </option> + <option id="4087" name="o_w_58_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.0975" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4088" name="o_w_58_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.0975" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4089" name="o_w_58_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regMp" val="0.0975" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4090" name="o_w_58_1g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.14911" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4091" name="o_w_58_1g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.14911" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4092" name="o_w_58_1g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regCp" val="0.14911" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4093" name="o_w_58_1g_89"> + <!-- Evasion increases by 0.91. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4094" name="o_w_58_1g_90"> + <!-- Evasion increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4095" name="o_w_58_1g_91"> + <!-- Accuracy increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="accCombat" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4096" name="o_w_61_1g_1"> + <!-- P. Def. increases by 18.17. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + </for> + </option> + <option id="4097" name="o_w_61_1g_2"> + <!-- M. Def. increases by 14.63. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + </for> + </option> + <option id="4098" name="o_w_61_1g_3"> + <!-- Max HP increases by 46.28 --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + </for> + </option> + <option id="4099" name="o_w_61_1g_4"> + <!-- Max HP increases by 53.77. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04100-04199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04100-04199.xml new file mode 100644 index 0000000000..64eed18326 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04100-04199.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4100" name="o_w_61_1g_5"> + <!-- Max CP increases by 69.86. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + </for> + </option> + <option id="4101" name="o_w_61_1g_6"> + <!-- P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="4102" name="o_w_61_1g_7"> + <!-- M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="4103" name="o_w_61_1g_8"> + <!-- HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="4104" name="o_w_61_1g_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="4105" name="o_w_61_1g_10"> + <!-- CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="4106" name="o_w_61_1g_11"> + <!-- Evasion increases by 1.74. --> + <for> + <add order="0x40" stat="rEvas" val="1.735566" /> + </for> + </option> + <option id="4107" name="o_w_61_1g_12"> + <!-- Accuracy increases by 1.74. --> + <for> + <add order="0x40" stat="accCombat" val="1.735566" /> + </for> + </option> + <option id="4108" name="o_w_61_1g_13"> + <!-- Critical increases by 18.79. --> + <for> + <add order="0x40" stat="rCrit" val="1.8792708648" /> + </for> + </option> + <option id="4109" name="o_w_61_1g_14"> + <!-- P. Def. increases by 9.48. M. Def. increases by 7. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="mDef" val="6.996" /> + </for> + </option> + <option id="4110" name="o_w_61_1g_15"> + <!-- P. Def. increases by 9.48. Max HP increases by 22.13 --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="maxHp" val="22.132" /> + </for> + </option> + <option id="4111" name="o_w_61_1g_16"> + <!-- P. Def. increases by 9.48. Max HP increases by 25.72. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="maxMp" val="25.718" /> + </for> + </option> + <option id="4112" name="o_w_61_1g_17"> + <!-- P. Def. increases by 9.48. Max CP increases by 33.41. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="maxCp" val="33.4092" /> + </for> + </option> + <option id="4113" name="o_w_61_1g_18"> + <!-- P. Def. increases by 9.48. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="4114" name="o_w_61_1g_19"> + <!-- P. Def. increases by 9.48. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="4115" name="o_w_61_1g_20"> + <!-- P. Def. increases by 9.48. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4116" name="o_w_61_1g_21"> + <!-- P. Def. increases by 9.48. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4117" name="o_w_61_1g_22"> + <!-- P. Def. increases by 9.48. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4118" name="o_w_61_1g_23"> + <!-- P. Def. increases by 9.48. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4119" name="o_w_61_1g_24"> + <!-- P. Def. increases by 9.48. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4120" name="o_w_61_1g_25"> + <!-- P. Def. increases by 9.48. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pDef" val="9.48" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4121" name="o_w_61_1g_26"> + <!-- M. Def. increases by 7.63. Max HP increases by 22.13 --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="maxHp" val="22.132" /> + </for> + </option> + <option id="4122" name="o_w_61_1g_27"> + <!-- M. Def. increases by 7.63. Max HP increases by 25.72. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="maxMp" val="25.718" /> + </for> + </option> + <option id="4123" name="o_w_61_1g_28"> + <!-- M. Def. increases by 7.63. Max CP increases by 33.41. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="maxCp" val="33.4092" /> + </for> + </option> + <option id="4124" name="o_w_61_1g_29"> + <!-- M. Def. increases by 7.63. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="4125" name="o_w_61_1g_30"> + <!-- M. Def. increases by 7.63. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="4126" name="o_w_61_1g_31"> + <!-- M. Def. increases by 7.63. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4127" name="o_w_61_1g_32"> + <!-- M. Def. increases by 7.63. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4128" name="o_w_61_1g_33"> + <!-- M. Def. increases by 7.63. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4129" name="o_w_61_1g_34"> + <!-- M. Def. increases by 7.63. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4130" name="o_w_61_1g_35"> + <!-- M. Def. increases by 7.63. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4131" name="o_w_61_1g_36"> + <!-- M. Def. increases by 7.63. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mDef" val="7.632" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4132" name="o_w_61_1g_37"> + <!-- Max HP increases by 24.14 Max HP increases by 25.72. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="maxMp" val="25.718" /> + </for> + </option> + <option id="4133" name="o_w_61_1g_38"> + <!-- Max HP increases by 24.14 Max CP increases by 33.41. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="maxCp" val="33.4092" /> + </for> + </option> + <option id="4134" name="o_w_61_1g_39"> + <!-- Max HP increases by 24.14 P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="4135" name="o_w_61_1g_40"> + <!-- Max HP increases by 24.14 M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="4136" name="o_w_61_1g_41"> + <!-- Max HP increases by 24.14 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4137" name="o_w_61_1g_42"> + <!-- Max HP increases by 24.14 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4138" name="o_w_61_1g_43"> + <!-- Max HP increases by 24.14 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4139" name="o_w_61_1g_44"> + <!-- Max HP increases by 24.14 Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4140" name="o_w_61_1g_45"> + <!-- Max HP increases by 24.14 Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4141" name="o_w_61_1g_46"> + <!-- Max HP increases by 24.14 Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxHp" val="24.144" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4142" name="o_w_61_1g_47"> + <!-- Max HP increases by 28.06. Max CP increases by 33.41. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="maxCp" val="33.4092" /> + </for> + </option> + <option id="4143" name="o_w_61_1g_48"> + <!-- Max HP increases by 28.06. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="4144" name="o_w_61_1g_49"> + <!-- Max HP increases by 28.06. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="4145" name="o_w_61_1g_50"> + <!-- Max HP increases by 28.06. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4146" name="o_w_61_1g_51"> + <!-- Max HP increases by 28.06. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4147" name="o_w_61_1g_52"> + <!-- Max HP increases by 28.06. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4148" name="o_w_61_1g_53"> + <!-- Max HP increases by 28.06. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4149" name="o_w_61_1g_54"> + <!-- Max HP increases by 28.06. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4150" name="o_w_61_1g_55"> + <!-- Max HP increases by 28.06. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxMp" val="28.056" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4151" name="o_w_61_1g_56"> + <!-- Max CP increases by 36.45. P. Atk. increases by 4.84. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="pAtk" val="4.84" /> + </for> + </option> + <option id="4152" name="o_w_61_1g_57"> + <!-- Max CP increases by 36.45. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="4153" name="o_w_61_1g_58"> + <!-- Max CP increases by 36.45. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4154" name="o_w_61_1g_59"> + <!-- Max CP increases by 36.45. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4155" name="o_w_61_1g_60"> + <!-- Max CP increases by 36.45. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4156" name="o_w_61_1g_61"> + <!-- Max CP increases by 36.45. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4157" name="o_w_61_1g_62"> + <!-- Max CP increases by 36.45. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4158" name="o_w_61_1g_63"> + <!-- Max CP increases by 36.45. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="maxCp" val="36.4464" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4159" name="o_w_61_1g_64"> + <!-- P. Atk. increases by 5.28. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="mAtk" val="5.599" /> + </for> + </option> + <option id="4160" name="o_w_61_1g_65"> + <!-- P. Atk. increases by 5.28. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4161" name="o_w_61_1g_66"> + <!-- P. Atk. increases by 5.28. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4162" name="o_w_61_1g_67"> + <!-- P. Atk. increases by 5.28. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4163" name="o_w_61_1g_68"> + <!-- P. Atk. increases by 5.28. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4164" name="o_w_61_1g_69"> + <!-- P. Atk. increases by 5.28. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4165" name="o_w_61_1g_70"> + <!-- P. Atk. increases by 5.28. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="pAtk" val="5.28" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4166" name="o_w_61_1g_71"> + <!-- M. Atk. increases by 6.11. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="regHp" val="0.14454" /> + </for> + </option> + <option id="4167" name="o_w_61_1g_72"> + <!-- M. Atk. increases by 6.11. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4168" name="o_w_61_1g_73"> + <!-- M. Atk. increases by 6.11. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4169" name="o_w_61_1g_74"> + <!-- M. Atk. increases by 6.11. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4170" name="o_w_61_1g_75"> + <!-- M. Atk. increases by 6.11. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4171" name="o_w_61_1g_76"> + <!-- M. Atk. increases by 6.11. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="mAtk" val="6.108" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4172" name="o_w_61_1g_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.15768" /> + <add order="0x40" stat="regMp" val="0.09537" /> + </for> + </option> + <option id="4173" name="o_w_61_1g_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.15768" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4174" name="o_w_61_1g_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.15768" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4175" name="o_w_61_1g_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regHp" val="0.15768" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4176" name="o_w_61_1g_81"> + <!-- HP Regen increases by 0.16. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regHp" val="0.15768" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4177" name="o_w_61_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.10404" /> + <add order="0x40" stat="regCp" val="0.14454" /> + </for> + </option> + <option id="4178" name="o_w_61_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.10404" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4179" name="o_w_61_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regMp" val="0.10404" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4180" name="o_w_61_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regMp" val="0.10404" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4181" name="o_w_61_1g_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.15768" /> + <add order="0x40" stat="rEvas" val="0.824394" /> + </for> + </option> + <option id="4182" name="o_w_61_1g_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="regCp" val="0.15768" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4183" name="o_w_61_1g_88"> + <!-- CP Regen increases by 0.16. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="regCp" val="0.15768" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4184" name="o_w_61_1g_89"> + <!-- Evasion increases by 0.91. Accuracy increases by 0.82. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="accCombat" val="0.824394" /> + </for> + </option> + <option id="4185" name="o_w_61_1g_90"> + <!-- Evasion increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="rEvas" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4186" name="o_w_61_1g_91"> + <!-- Accuracy increases by 0.91. Critical increases by 8.93. --> + <for> + <add order="0x40" stat="accCombat" val="0.911172" /> + <add order="0x40" stat="rCrit" val="0.8926538232" /> + </for> + </option> + <option id="4187" name="o_w_64_1g_1"> + <!-- P. Def. increases by 18.83. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + </for> + </option> + <option id="4188" name="o_w_64_1g_2"> + <!-- M. Def. increases by 15.14. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + </for> + </option> + <option id="4189" name="o_w_64_1g_3"> + <!-- Max HP increases by 47.72 --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + </for> + </option> + <option id="4190" name="o_w_64_1g_4"> + <!-- Max HP increases by 55.55. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + </for> + </option> + <option id="4191" name="o_w_64_1g_5"> + <!-- Max CP increases by 72.03. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + </for> + </option> + <option id="4192" name="o_w_64_1g_6"> + <!-- P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + </for> + </option> + <option id="4193" name="o_w_64_1g_7"> + <!-- M. Atk. increases by 12.56. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + </for> + </option> + <option id="4194" name="o_w_64_1g_8"> + <!-- HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.30492" /> + </for> + </option> + <option id="4195" name="o_w_64_1g_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.19338" /> + </for> + </option> + <option id="4196" name="o_w_64_1g_10"> + <!-- CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regCp" val="0.30492" /> + </for> + </option> + <option id="4197" name="o_w_64_1g_11"> + <!-- Evasion increases by 1.74. --> + <for> + <add order="0x40" stat="rEvas" val="1.735566" /> + </for> + </option> + <option id="4198" name="o_w_64_1g_12"> + <!-- Accuracy increases by 1.74. --> + <for> + <add order="0x40" stat="accCombat" val="1.735566" /> + </for> + </option> + <option id="4199" name="o_w_64_1g_13"> + <!-- Critical increases by 18.79. --> + <for> + <add order="0x40" stat="rCrit" val="1.8792708648" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04200-04299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04200-04299.xml new file mode 100644 index 0000000000..500800fd3b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04200-04299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4200" name="o_w_64_1g_14"> + <!-- P. Def. increases by 9.42. M. Def. increases by 7.57. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="mDef" val="7.568" /> + </for> + </option> + <option id="4201" name="o_w_64_1g_15"> + <!-- P. Def. increases by 9.42. Max HP increases by 23.86 --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="maxHp" val="23.859" /> + </for> + </option> + <option id="4202" name="o_w_64_1g_16"> + <!-- P. Def. increases by 9.42. Max HP increases by 27.78. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="maxMp" val="27.775" /> + </for> + </option> + <option id="4203" name="o_w_64_1g_17"> + <!-- P. Def. increases by 9.42. Max CP increases by 36.01. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="maxCp" val="36.014" /> + </for> + </option> + <option id="4204" name="o_w_64_1g_18"> + <!-- P. Def. increases by 9.42. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="4205" name="o_w_64_1g_19"> + <!-- P. Def. increases by 9.42. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="4206" name="o_w_64_1g_20"> + <!-- P. Def. increases by 9.42. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4207" name="o_w_64_1g_21"> + <!-- P. Def. increases by 9.42. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4208" name="o_w_64_1g_22"> + <!-- P. Def. increases by 9.42. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4209" name="o_w_64_1g_23"> + <!-- P. Def. increases by 9.42. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4210" name="o_w_64_1g_24"> + <!-- P. Def. increases by 9.42. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4211" name="o_w_64_1g_25"> + <!-- P. Def. increases by 9.42. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="pDef" val="9.416" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4212" name="o_w_64_1g_26"> + <!-- M. Def. increases by 7.57. Max HP increases by 23.86 --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="maxHp" val="23.859" /> + </for> + </option> + <option id="4213" name="o_w_64_1g_27"> + <!-- M. Def. increases by 7.57. Max HP increases by 27.78. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="maxMp" val="27.775" /> + </for> + </option> + <option id="4214" name="o_w_64_1g_28"> + <!-- M. Def. increases by 7.57. Max CP increases by 36.01. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="maxCp" val="36.014" /> + </for> + </option> + <option id="4215" name="o_w_64_1g_29"> + <!-- M. Def. increases by 7.57. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="4216" name="o_w_64_1g_30"> + <!-- M. Def. increases by 7.57. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="4217" name="o_w_64_1g_31"> + <!-- M. Def. increases by 7.57. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4218" name="o_w_64_1g_32"> + <!-- M. Def. increases by 7.57. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4219" name="o_w_64_1g_33"> + <!-- M. Def. increases by 7.57. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4220" name="o_w_64_1g_34"> + <!-- M. Def. increases by 7.57. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4221" name="o_w_64_1g_35"> + <!-- M. Def. increases by 7.57. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4222" name="o_w_64_1g_36"> + <!-- M. Def. increases by 7.57. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="mDef" val="7.568" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4223" name="o_w_64_1g_37"> + <!-- Max HP increases by 23.86 Max HP increases by 27.78. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="maxMp" val="27.775" /> + </for> + </option> + <option id="4224" name="o_w_64_1g_38"> + <!-- Max HP increases by 23.86 Max CP increases by 36.01. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="maxCp" val="36.014" /> + </for> + </option> + <option id="4225" name="o_w_64_1g_39"> + <!-- Max HP increases by 23.86 P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="4226" name="o_w_64_1g_40"> + <!-- Max HP increases by 23.86 M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="4227" name="o_w_64_1g_41"> + <!-- Max HP increases by 23.86 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4228" name="o_w_64_1g_42"> + <!-- Max HP increases by 23.86 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4229" name="o_w_64_1g_43"> + <!-- Max HP increases by 23.86 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4230" name="o_w_64_1g_44"> + <!-- Max HP increases by 23.86 Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4231" name="o_w_64_1g_45"> + <!-- Max HP increases by 23.86 Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4232" name="o_w_64_1g_46"> + <!-- Max HP increases by 23.86 Critical increases by 9.18. --> + <for> + <add order="0x40" stat="maxHp" val="23.859" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4233" name="o_w_64_1g_47"> + <!-- Max HP increases by 27.78. Max CP increases by 36.01. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="maxCp" val="36.014" /> + </for> + </option> + <option id="4234" name="o_w_64_1g_48"> + <!-- Max HP increases by 27.78. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="4235" name="o_w_64_1g_49"> + <!-- Max HP increases by 27.78. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="4236" name="o_w_64_1g_50"> + <!-- Max HP increases by 27.78. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4237" name="o_w_64_1g_51"> + <!-- Max HP increases by 27.78. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4238" name="o_w_64_1g_52"> + <!-- Max HP increases by 27.78. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4239" name="o_w_64_1g_53"> + <!-- Max HP increases by 27.78. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4240" name="o_w_64_1g_54"> + <!-- Max HP increases by 27.78. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4241" name="o_w_64_1g_55"> + <!-- Max HP increases by 27.78. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="maxMp" val="27.775" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4242" name="o_w_64_1g_56"> + <!-- Max CP increases by 36.01. P. Atk. increases by 5.43. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="pAtk" val="5.434" /> + </for> + </option> + <option id="4243" name="o_w_64_1g_57"> + <!-- Max CP increases by 36.01. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="4244" name="o_w_64_1g_58"> + <!-- Max CP increases by 36.01. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4245" name="o_w_64_1g_59"> + <!-- Max CP increases by 36.01. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4246" name="o_w_64_1g_60"> + <!-- Max CP increases by 36.01. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4247" name="o_w_64_1g_61"> + <!-- Max CP increases by 36.01. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4248" name="o_w_64_1g_62"> + <!-- Max CP increases by 36.01. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4249" name="o_w_64_1g_63"> + <!-- Max CP increases by 36.01. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="maxCp" val="36.014" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4250" name="o_w_64_1g_64"> + <!-- P. Atk. increases by 5.43. M. Atk. increases by 6.28. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="mAtk" val="6.281" /> + </for> + </option> + <option id="4251" name="o_w_64_1g_65"> + <!-- P. Atk. increases by 5.43. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4252" name="o_w_64_1g_66"> + <!-- P. Atk. increases by 5.43. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4253" name="o_w_64_1g_67"> + <!-- P. Atk. increases by 5.43. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4254" name="o_w_64_1g_68"> + <!-- P. Atk. increases by 5.43. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4255" name="o_w_64_1g_69"> + <!-- P. Atk. increases by 5.43. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4256" name="o_w_64_1g_70"> + <!-- P. Atk. increases by 5.43. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.434" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4257" name="o_w_64_1g_71"> + <!-- M. Atk. increases by 6.28. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="regHp" val="0.15246" /> + </for> + </option> + <option id="4258" name="o_w_64_1g_72"> + <!-- M. Atk. increases by 6.28. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4259" name="o_w_64_1g_73"> + <!-- M. Atk. increases by 6.28. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4260" name="o_w_64_1g_74"> + <!-- M. Atk. increases by 6.28. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4261" name="o_w_64_1g_75"> + <!-- M. Atk. increases by 6.28. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4262" name="o_w_64_1g_76"> + <!-- M. Atk. increases by 6.28. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="mAtk" val="6.281" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4263" name="o_w_64_1g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.15246" /> + <add order="0x40" stat="regMp" val="0.09669" /> + </for> + </option> + <option id="4264" name="o_w_64_1g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.15246" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4265" name="o_w_64_1g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.15246" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4266" name="o_w_64_1g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.15246" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4267" name="o_w_64_1g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="regHp" val="0.15246" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4268" name="o_w_64_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.09669" /> + <add order="0x40" stat="regCp" val="0.15246" /> + </for> + </option> + <option id="4269" name="o_w_64_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.09669" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4270" name="o_w_64_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.09669" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4271" name="o_w_64_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="regMp" val="0.09669" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4272" name="o_w_64_1g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.15246" /> + <add order="0x40" stat="rEvas" val="0.847783" /> + </for> + </option> + <option id="4273" name="o_w_64_1g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.15246" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4274" name="o_w_64_1g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="regCp" val="0.15246" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4275" name="o_w_64_1g_89"> + <!-- Evasion increases by 0.85. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="rEvas" val="0.847783" /> + <add order="0x40" stat="accCombat" val="0.847783" /> + </for> + </option> + <option id="4276" name="o_w_64_1g_90"> + <!-- Evasion increases by 0.85. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="rEvas" val="0.847783" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4277" name="o_w_64_1g_91"> + <!-- Accuracy increases by 0.85. Critical increases by 9.18. --> + <for> + <add order="0x40" stat="accCombat" val="0.847783" /> + <add order="0x40" stat="rCrit" val="0.9179794324" /> + </for> + </option> + <option id="4278" name="o_w_67_1g_1"> + <!-- P. Def. increases by 18.18. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + </for> + </option> + <option id="4279" name="o_w_67_1g_2"> + <!-- M. Def. increases by 14.66. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + </for> + </option> + <option id="4280" name="o_w_67_1g_3"> + <!-- Max HP increases by 46.56 --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + </for> + </option> + <option id="4281" name="o_w_67_1g_4"> + <!-- Max HP increases by 54.3. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + </for> + </option> + <option id="4282" name="o_w_67_1g_5"> + <!-- Max CP increases by 70.29. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + </for> + </option> + <option id="4283" name="o_w_67_1g_6"> + <!-- P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="4284" name="o_w_67_1g_7"> + <!-- M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="4285" name="o_w_67_1g_8"> + <!-- HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="4286" name="o_w_67_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="4287" name="o_w_67_1g_10"> + <!-- CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="4288" name="o_w_67_1g_11"> + <!-- Evasion increases by 1.91. --> + <for> + <add order="0x40" stat="rEvas" val="1.906166" /> + </for> + </option> + <option id="4289" name="o_w_67_1g_12"> + <!-- Accuracy increases by 1.91. --> + <for> + <add order="0x40" stat="accCombat" val="1.906166" /> + </for> + </option> + <option id="4290" name="o_w_67_1g_13"> + <!-- Critical increases by 20.64. --> + <for> + <add order="0x40" stat="rCrit" val="2.0639965448" /> + </for> + </option> + <option id="4291" name="o_w_67_1g_14"> + <!-- P. Def. increases by 9.09. M. Def. increases by 7.33. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="mDef" val="7.33" /> + </for> + </option> + <option id="4292" name="o_w_67_1g_15"> + <!-- P. Def. increases by 9.09. Max HP increases by 23.28 --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="maxHp" val="23.28" /> + </for> + </option> + <option id="4293" name="o_w_67_1g_16"> + <!-- P. Def. increases by 9.09. Max HP increases by 27.15. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="maxMp" val="27.15" /> + </for> + </option> + <option id="4294" name="o_w_67_1g_17"> + <!-- P. Def. increases by 9.09. Max CP increases by 35.14. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="maxCp" val="35.144" /> + </for> + </option> + <option id="4295" name="o_w_67_1g_18"> + <!-- P. Def. increases by 9.09. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="4296" name="o_w_67_1g_19"> + <!-- P. Def. increases by 9.09. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="4297" name="o_w_67_1g_20"> + <!-- P. Def. increases by 9.09. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4298" name="o_w_67_1g_21"> + <!-- P. Def. increases by 9.09. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4299" name="o_w_67_1g_22"> + <!-- P. Def. increases by 9.09. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04300-04399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04300-04399.xml new file mode 100644 index 0000000000..399d806528 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04300-04399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4300" name="o_w_67_1g_23"> + <!-- P. Def. increases by 9.09. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4301" name="o_w_67_1g_24"> + <!-- P. Def. increases by 9.09. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4302" name="o_w_67_1g_25"> + <!-- P. Def. increases by 9.09. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pDef" val="9.09" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4303" name="o_w_67_1g_26"> + <!-- M. Def. increases by 7.33. Max HP increases by 23.28 --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="maxHp" val="23.28" /> + </for> + </option> + <option id="4304" name="o_w_67_1g_27"> + <!-- M. Def. increases by 7.33. Max HP increases by 27.15. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="maxMp" val="27.15" /> + </for> + </option> + <option id="4305" name="o_w_67_1g_28"> + <!-- M. Def. increases by 7.33. Max CP increases by 35.14. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="maxCp" val="35.144" /> + </for> + </option> + <option id="4306" name="o_w_67_1g_29"> + <!-- M. Def. increases by 7.33. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="4307" name="o_w_67_1g_30"> + <!-- M. Def. increases by 7.33. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="4308" name="o_w_67_1g_31"> + <!-- M. Def. increases by 7.33. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4309" name="o_w_67_1g_32"> + <!-- M. Def. increases by 7.33. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4310" name="o_w_67_1g_33"> + <!-- M. Def. increases by 7.33. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4311" name="o_w_67_1g_34"> + <!-- M. Def. increases by 7.33. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4312" name="o_w_67_1g_35"> + <!-- M. Def. increases by 7.33. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4313" name="o_w_67_1g_36"> + <!-- M. Def. increases by 7.33. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mDef" val="7.33" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4314" name="o_w_67_1g_37"> + <!-- Max HP increases by 23.28 Max HP increases by 27.15. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="maxMp" val="27.15" /> + </for> + </option> + <option id="4315" name="o_w_67_1g_38"> + <!-- Max HP increases by 23.28 Max CP increases by 35.14. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="maxCp" val="35.144" /> + </for> + </option> + <option id="4316" name="o_w_67_1g_39"> + <!-- Max HP increases by 23.28 P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="4317" name="o_w_67_1g_40"> + <!-- Max HP increases by 23.28 M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="4318" name="o_w_67_1g_41"> + <!-- Max HP increases by 23.28 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4319" name="o_w_67_1g_42"> + <!-- Max HP increases by 23.28 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4320" name="o_w_67_1g_43"> + <!-- Max HP increases by 23.28 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4321" name="o_w_67_1g_44"> + <!-- Max HP increases by 23.28 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4322" name="o_w_67_1g_45"> + <!-- Max HP increases by 23.28 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4323" name="o_w_67_1g_46"> + <!-- Max HP increases by 23.28 Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxHp" val="23.28" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4324" name="o_w_67_1g_47"> + <!-- Max HP increases by 27.15. Max CP increases by 35.14. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="maxCp" val="35.144" /> + </for> + </option> + <option id="4325" name="o_w_67_1g_48"> + <!-- Max HP increases by 27.15. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="4326" name="o_w_67_1g_49"> + <!-- Max HP increases by 27.15. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="4327" name="o_w_67_1g_50"> + <!-- Max HP increases by 27.15. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4328" name="o_w_67_1g_51"> + <!-- Max HP increases by 27.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4329" name="o_w_67_1g_52"> + <!-- Max HP increases by 27.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4330" name="o_w_67_1g_53"> + <!-- Max HP increases by 27.15. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4331" name="o_w_67_1g_54"> + <!-- Max HP increases by 27.15. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4332" name="o_w_67_1g_55"> + <!-- Max HP increases by 27.15. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxMp" val="27.15" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4333" name="o_w_67_1g_56"> + <!-- Max CP increases by 35.14. P. Atk. increases by 5.42. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="pAtk" val="5.42" /> + </for> + </option> + <option id="4334" name="o_w_67_1g_57"> + <!-- Max CP increases by 35.14. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="4335" name="o_w_67_1g_58"> + <!-- Max CP increases by 35.14. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4336" name="o_w_67_1g_59"> + <!-- Max CP increases by 35.14. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4337" name="o_w_67_1g_60"> + <!-- Max CP increases by 35.14. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4338" name="o_w_67_1g_61"> + <!-- Max CP increases by 35.14. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4339" name="o_w_67_1g_62"> + <!-- Max CP increases by 35.14. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4340" name="o_w_67_1g_63"> + <!-- Max CP increases by 35.14. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxCp" val="35.144" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4341" name="o_w_67_1g_64"> + <!-- P. Atk. increases by 5.42. M. Atk. increases by 6.35. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="mAtk" val="6.35" /> + </for> + </option> + <option id="4342" name="o_w_67_1g_65"> + <!-- P. Atk. increases by 5.42. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4343" name="o_w_67_1g_66"> + <!-- P. Atk. increases by 5.42. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4344" name="o_w_67_1g_67"> + <!-- P. Atk. increases by 5.42. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4345" name="o_w_67_1g_68"> + <!-- P. Atk. increases by 5.42. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4346" name="o_w_67_1g_69"> + <!-- P. Atk. increases by 5.42. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4347" name="o_w_67_1g_70"> + <!-- P. Atk. increases by 5.42. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pAtk" val="5.42" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4348" name="o_w_67_1g_71"> + <!-- M. Atk. increases by 6.35. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="regHp" val="0.1408" /> + </for> + </option> + <option id="4349" name="o_w_67_1g_72"> + <!-- M. Atk. increases by 6.35. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4350" name="o_w_67_1g_73"> + <!-- M. Atk. increases by 6.35. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4351" name="o_w_67_1g_74"> + <!-- M. Atk. increases by 6.35. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4352" name="o_w_67_1g_75"> + <!-- M. Atk. increases by 6.35. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4353" name="o_w_67_1g_76"> + <!-- M. Atk. increases by 6.35. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mAtk" val="6.35" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4354" name="o_w_67_1g_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1408" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="4355" name="o_w_67_1g_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.1408" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4356" name="o_w_67_1g_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.1408" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4357" name="o_w_67_1g_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.1408" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4358" name="o_w_67_1g_81"> + <!-- HP Regen increases by 0.14. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regHp" val="0.1408" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4359" name="o_w_67_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="regCp" val="0.1408" /> + </for> + </option> + <option id="4360" name="o_w_67_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4361" name="o_w_67_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4362" name="o_w_67_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4363" name="o_w_67_1g_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.1408" /> + <add order="0x40" stat="rEvas" val="0.958083" /> + </for> + </option> + <option id="4364" name="o_w_67_1g_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.1408" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4365" name="o_w_67_1g_88"> + <!-- CP Regen increases by 0.14. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regCp" val="0.1408" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4366" name="o_w_67_1g_89"> + <!-- Evasion increases by 0.96. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="0.958083" /> + <add order="0x40" stat="accCombat" val="0.958083" /> + </for> + </option> + <option id="4367" name="o_w_67_1g_90"> + <!-- Evasion increases by 0.96. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="rEvas" val="0.958083" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4368" name="o_w_67_1g_91"> + <!-- Accuracy increases by 0.96. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="accCombat" val="0.958083" /> + <add order="0x40" stat="rCrit" val="1.0374122724" /> + </for> + </option> + <option id="4369" name="o_w_70_1g_1"> + <!-- P. Def. increases by 18.72. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + </for> + </option> + <option id="4370" name="o_w_70_1g_2"> + <!-- M. Def. increases by 15.05. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + </for> + </option> + <option id="4371" name="o_w_70_1g_3"> + <!-- Max HP increases by 47.33 --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + </for> + </option> + <option id="4372" name="o_w_70_1g_4"> + <!-- Max HP increases by 55.29. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + </for> + </option> + <option id="4373" name="o_w_70_1g_5"> + <!-- Max CP increases by 71.45. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + </for> + </option> + <option id="4374" name="o_w_70_1g_6"> + <!-- P. Atk. increases by 11.48. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + </for> + </option> + <option id="4375" name="o_w_70_1g_7"> + <!-- M. Atk. increases by 13.3. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + </for> + </option> + <option id="4376" name="o_w_70_1g_8"> + <!-- HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.2717" /> + </for> + </option> + <option id="4377" name="o_w_70_1g_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.17917" /> + </for> + </option> + <option id="4378" name="o_w_70_1g_10"> + <!-- CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regCp" val="0.2717" /> + </for> + </option> + <option id="4379" name="o_w_70_1g_11"> + <!-- Evasion increases by 1.91. --> + <for> + <add order="0x40" stat="rEvas" val="1.906166" /> + </for> + </option> + <option id="4380" name="o_w_70_1g_12"> + <!-- Accuracy increases by 1.91. --> + <for> + <add order="0x40" stat="accCombat" val="1.906166" /> + </for> + </option> + <option id="4381" name="o_w_70_1g_13"> + <!-- Critical increases by 20.64. --> + <for> + <add order="0x40" stat="rCrit" val="2.0639965448" /> + </for> + </option> + <option id="4382" name="o_w_70_1g_14"> + <!-- P. Def. increases by 9.85. M. Def. increases by 7.13. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="mDef" val="7.128" /> + </for> + </option> + <option id="4383" name="o_w_70_1g_15"> + <!-- P. Def. increases by 9.85. Max HP increases by 22.42 --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="maxHp" val="22.419" /> + </for> + </option> + <option id="4384" name="o_w_70_1g_16"> + <!-- P. Def. increases by 9.85. Max HP increases by 26.19. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="maxMp" val="26.19" /> + </for> + </option> + <option id="4385" name="o_w_70_1g_17"> + <!-- P. Def. increases by 9.85. Max CP increases by 33.84. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="maxCp" val="33.8427" /> + </for> + </option> + <option id="4386" name="o_w_70_1g_18"> + <!-- P. Def. increases by 9.85. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="4387" name="o_w_70_1g_19"> + <!-- P. Def. increases by 9.85. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="4388" name="o_w_70_1g_20"> + <!-- P. Def. increases by 9.85. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> + <option id="4389" name="o_w_70_1g_21"> + <!-- P. Def. increases by 9.85. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4390" name="o_w_70_1g_22"> + <!-- P. Def. increases by 9.85. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4391" name="o_w_70_1g_23"> + <!-- P. Def. increases by 9.85. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4392" name="o_w_70_1g_24"> + <!-- P. Def. increases by 9.85. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4393" name="o_w_70_1g_25"> + <!-- P. Def. increases by 9.85. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="pDef" val="9.85" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4394" name="o_w_70_1g_26"> + <!-- M. Def. increases by 7.92. Max HP increases by 22.42 --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="maxHp" val="22.419" /> + </for> + </option> + <option id="4395" name="o_w_70_1g_27"> + <!-- M. Def. increases by 7.92. Max HP increases by 26.19. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="maxMp" val="26.19" /> + </for> + </option> + <option id="4396" name="o_w_70_1g_28"> + <!-- M. Def. increases by 7.92. Max CP increases by 33.84. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="maxCp" val="33.8427" /> + </for> + </option> + <option id="4397" name="o_w_70_1g_29"> + <!-- M. Def. increases by 7.92. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="4398" name="o_w_70_1g_30"> + <!-- M. Def. increases by 7.92. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="4399" name="o_w_70_1g_31"> + <!-- M. Def. increases by 7.92. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04400-04499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04400-04499.xml new file mode 100644 index 0000000000..147445da1a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04400-04499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4400" name="o_w_70_1g_32"> + <!-- M. Def. increases by 7.92. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4401" name="o_w_70_1g_33"> + <!-- M. Def. increases by 7.92. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4402" name="o_w_70_1g_34"> + <!-- M. Def. increases by 7.92. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4403" name="o_w_70_1g_35"> + <!-- M. Def. increases by 7.92. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4404" name="o_w_70_1g_36"> + <!-- M. Def. increases by 7.92. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="mDef" val="7.92" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4405" name="o_w_70_1g_37"> + <!-- Max HP increases by 24.91 Max HP increases by 26.19. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="maxMp" val="26.19" /> + </for> + </option> + <option id="4406" name="o_w_70_1g_38"> + <!-- Max HP increases by 24.91 Max CP increases by 33.84. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="maxCp" val="33.8427" /> + </for> + </option> + <option id="4407" name="o_w_70_1g_39"> + <!-- Max HP increases by 24.91 P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="4408" name="o_w_70_1g_40"> + <!-- Max HP increases by 24.91 M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="4409" name="o_w_70_1g_41"> + <!-- Max HP increases by 24.91 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> + <option id="4410" name="o_w_70_1g_42"> + <!-- Max HP increases by 24.91 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4411" name="o_w_70_1g_43"> + <!-- Max HP increases by 24.91 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4412" name="o_w_70_1g_44"> + <!-- Max HP increases by 24.91 Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4413" name="o_w_70_1g_45"> + <!-- Max HP increases by 24.91 Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4414" name="o_w_70_1g_46"> + <!-- Max HP increases by 24.91 Critical increases by 9.86. --> + <for> + <add order="0x40" stat="maxHp" val="24.91" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4415" name="o_w_70_1g_47"> + <!-- Max HP increases by 29.1. Max CP increases by 33.84. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="maxCp" val="33.8427" /> + </for> + </option> + <option id="4416" name="o_w_70_1g_48"> + <!-- Max HP increases by 29.1. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="4417" name="o_w_70_1g_49"> + <!-- Max HP increases by 29.1. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="4418" name="o_w_70_1g_50"> + <!-- Max HP increases by 29.1. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> + <option id="4419" name="o_w_70_1g_51"> + <!-- Max HP increases by 29.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4420" name="o_w_70_1g_52"> + <!-- Max HP increases by 29.1. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4421" name="o_w_70_1g_53"> + <!-- Max HP increases by 29.1. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4422" name="o_w_70_1g_54"> + <!-- Max HP increases by 29.1. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4423" name="o_w_70_1g_55"> + <!-- Max HP increases by 29.1. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="maxMp" val="29.1" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4424" name="o_w_70_1g_56"> + <!-- Max CP increases by 37.6. P. Atk. increases by 5.44. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="pAtk" val="5.436" /> + </for> + </option> + <option id="4425" name="o_w_70_1g_57"> + <!-- Max CP increases by 37.6. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="4426" name="o_w_70_1g_58"> + <!-- Max CP increases by 37.6. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> + <option id="4427" name="o_w_70_1g_59"> + <!-- Max CP increases by 37.6. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4428" name="o_w_70_1g_60"> + <!-- Max CP increases by 37.6. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4429" name="o_w_70_1g_61"> + <!-- Max CP increases by 37.6. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4430" name="o_w_70_1g_62"> + <!-- Max CP increases by 37.6. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4431" name="o_w_70_1g_63"> + <!-- Max CP increases by 37.6. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="maxCp" val="37.603" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4432" name="o_w_70_1g_64"> + <!-- P. Atk. increases by 6.04. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="4433" name="o_w_70_1g_65"> + <!-- P. Atk. increases by 6.04. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> + <option id="4434" name="o_w_70_1g_66"> + <!-- P. Atk. increases by 6.04. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4435" name="o_w_70_1g_67"> + <!-- P. Atk. increases by 6.04. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4436" name="o_w_70_1g_68"> + <!-- P. Atk. increases by 6.04. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4437" name="o_w_70_1g_69"> + <!-- P. Atk. increases by 6.04. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4438" name="o_w_70_1g_70"> + <!-- P. Atk. increases by 6.04. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="pAtk" val="6.04" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4439" name="o_w_70_1g_71"> + <!-- M. Atk. increases by 7. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="regHp" val="0.1287" /> + </for> + </option> + <option id="4440" name="o_w_70_1g_72"> + <!-- M. Atk. increases by 7. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4441" name="o_w_70_1g_73"> + <!-- M. Atk. increases by 7. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4442" name="o_w_70_1g_74"> + <!-- M. Atk. increases by 7. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4443" name="o_w_70_1g_75"> + <!-- M. Atk. increases by 7. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4444" name="o_w_70_1g_76"> + <!-- M. Atk. increases by 7. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="mAtk" val="7.0" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4445" name="o_w_70_1g_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.143" /> + <add order="0x40" stat="regMp" val="0.08487" /> + </for> + </option> + <option id="4446" name="o_w_70_1g_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.143" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4447" name="o_w_70_1g_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="regHp" val="0.143" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4448" name="o_w_70_1g_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="regHp" val="0.143" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4449" name="o_w_70_1g_81"> + <!-- HP Regen increases by 0.14. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="regHp" val="0.143" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4450" name="o_w_70_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.0943" /> + <add order="0x40" stat="regCp" val="0.1287" /> + </for> + </option> + <option id="4451" name="o_w_70_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="regMp" val="0.0943" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4452" name="o_w_70_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="regMp" val="0.0943" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4453" name="o_w_70_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 9.85. --> + <for> + <add order="0x40" stat="regMp" val="0.0943" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4454" name="o_w_70_1g_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.91. --> + <for> + <add order="0x40" stat="regCp" val="0.143" /> + <add order="0x40" stat="rEvas" val="0.910179" /> + </for> + </option> + <option id="4455" name="o_w_70_1g_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="regCp" val="0.143" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4456" name="o_w_70_1g_88"> + <!-- CP Regen increases by 0.14. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="regCp" val="0.143" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4457" name="o_w_70_1g_89"> + <!-- Evasion increases by 1.01. Accuracy increases by 0.91. --> + <for> + <add order="0x40" stat="rEvas" val="1.005987" /> + <add order="0x40" stat="accCombat" val="0.910179" /> + </for> + </option> + <option id="4458" name="o_w_70_1g_90"> + <!-- Evasion increases by 1.01. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="rEvas" val="1.005987" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4459" name="o_w_70_1g_91"> + <!-- Accuracy increases by 1.01. Critical increases by 9.86. --> + <for> + <add order="0x40" stat="accCombat" val="1.005987" /> + <add order="0x40" stat="rCrit" val="0.9855418212" /> + </for> + </option> + <option id="4460" name="o_w_75_1g_1"> + <!-- P. Def. increases by 20.77. --> + <for> + <add order="0x40" stat="pDef" val="20.767" /> + </for> + </option> + <option id="4461" name="o_w_75_1g_2"> + <!-- M. Def. increases by 16.72. --> + <for> + <add order="0x40" stat="mDef" val="16.72" /> + </for> + </option> + <option id="4462" name="o_w_75_1g_3"> + <!-- Max HP increases by 52.63 --> + <for> + <add order="0x40" stat="maxHp" val="52.63" /> + </for> + </option> + <option id="4463" name="o_w_75_1g_4"> + <!-- Max HP increases by 62.51. --> + <for> + <add order="0x40" stat="maxMp" val="62.51" /> + </for> + </option> + <option id="4464" name="o_w_75_1g_5"> + <!-- Max CP increases by 79.44. --> + <for> + <add order="0x40" stat="maxCp" val="79.4409" /> + </for> + </option> + <option id="4465" name="o_w_75_1g_6"> + <!-- P. Atk. increases by 13.15. --> + <for> + <add order="0x40" stat="pAtk" val="13.148" /> + </for> + </option> + <option id="4466" name="o_w_75_1g_7"> + <!-- M. Atk. increases by 15.35. --> + <for> + <add order="0x40" stat="mAtk" val="15.352" /> + </for> + </option> + <option id="4467" name="o_w_75_1g_8"> + <!-- HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.31122" /> + </for> + </option> + <option id="4468" name="o_w_75_1g_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.20235" /> + </for> + </option> + <option id="4469" name="o_w_75_1g_10"> + <!-- CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regCp" val="0.31122" /> + </for> + </option> + <option id="4470" name="o_w_75_1g_11"> + <!-- Evasion increases by 2.1. --> + <for> + <add order="0x40" stat="rEvas" val="2.096766" /> + </for> + </option> + <option id="4471" name="o_w_75_1g_12"> + <!-- Accuracy increases by 2.1. --> + <for> + <add order="0x40" stat="accCombat" val="2.096766" /> + </for> + </option> + <option id="4472" name="o_w_75_1g_13"> + <!-- Critical increases by 22.7. --> + <for> + <add order="0x40" stat="rCrit" val="2.2703782248" /> + </for> + </option> + <option id="4473" name="o_w_75_1g_14"> + <!-- P. Def. increases by 10.93. M. Def. increases by 7.92. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mDef" val="7.92" /> + </for> + </option> + <option id="4474" name="o_w_75_1g_15"> + <!-- P. Def. increases by 10.93. Max HP increases by 24.93 --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxHp" val="24.93" /> + </for> + </option> + <option id="4475" name="o_w_75_1g_16"> + <!-- P. Def. increases by 10.93. Max HP increases by 29.61. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxMp" val="29.61" /> + </for> + </option> + <option id="4476" name="o_w_75_1g_17"> + <!-- P. Def. increases by 10.93. Max CP increases by 37.63. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxCp" val="37.6299" /> + </for> + </option> + <option id="4477" name="o_w_75_1g_18"> + <!-- P. Def. increases by 10.93. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="4478" name="o_w_75_1g_19"> + <!-- P. Def. increases by 10.93. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="4479" name="o_w_75_1g_20"> + <!-- P. Def. increases by 10.93. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4480" name="o_w_75_1g_21"> + <!-- P. Def. increases by 10.93. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4481" name="o_w_75_1g_22"> + <!-- P. Def. increases by 10.93. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4482" name="o_w_75_1g_23"> + <!-- P. Def. increases by 10.93. Evasion increases by 1. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4483" name="o_w_75_1g_24"> + <!-- P. Def. increases by 10.93. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4484" name="o_w_75_1g_25"> + <!-- P. Def. increases by 10.93. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4485" name="o_w_75_1g_26"> + <!-- M. Def. increases by 8.8. Max HP increases by 24.93 --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxHp" val="24.93" /> + </for> + </option> + <option id="4486" name="o_w_75_1g_27"> + <!-- M. Def. increases by 8.8. Max HP increases by 29.61. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxMp" val="29.61" /> + </for> + </option> + <option id="4487" name="o_w_75_1g_28"> + <!-- M. Def. increases by 8.8. Max CP increases by 37.63. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxCp" val="37.6299" /> + </for> + </option> + <option id="4488" name="o_w_75_1g_29"> + <!-- M. Def. increases by 8.8. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="4489" name="o_w_75_1g_30"> + <!-- M. Def. increases by 8.8. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="4490" name="o_w_75_1g_31"> + <!-- M. Def. increases by 8.8. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4491" name="o_w_75_1g_32"> + <!-- M. Def. increases by 8.8. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4492" name="o_w_75_1g_33"> + <!-- M. Def. increases by 8.8. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4493" name="o_w_75_1g_34"> + <!-- M. Def. increases by 8.8. Evasion increases by 1. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4494" name="o_w_75_1g_35"> + <!-- M. Def. increases by 8.8. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4495" name="o_w_75_1g_36"> + <!-- M. Def. increases by 8.8. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4496" name="o_w_75_1g_37"> + <!-- Max HP increases by 27.7 Max HP increases by 29.61. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="maxMp" val="29.61" /> + </for> + </option> + <option id="4497" name="o_w_75_1g_38"> + <!-- Max HP increases by 27.7 Max CP increases by 37.63. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="maxCp" val="37.6299" /> + </for> + </option> + <option id="4498" name="o_w_75_1g_39"> + <!-- Max HP increases by 27.7 P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="4499" name="o_w_75_1g_40"> + <!-- Max HP increases by 27.7 M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04500-04599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04500-04599.xml new file mode 100644 index 0000000000..0b9c695e37 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04500-04599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4500" name="o_w_75_1g_41"> + <!-- Max HP increases by 27.7 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4501" name="o_w_75_1g_42"> + <!-- Max HP increases by 27.7 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4502" name="o_w_75_1g_43"> + <!-- Max HP increases by 27.7 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4503" name="o_w_75_1g_44"> + <!-- Max HP increases by 27.7 Evasion increases by 1. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4504" name="o_w_75_1g_45"> + <!-- Max HP increases by 27.7 Accuracy increases by 1. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4505" name="o_w_75_1g_46"> + <!-- Max HP increases by 27.7 Critical increases by 10.78. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4506" name="o_w_75_1g_47"> + <!-- Max HP increases by 32.9. Max CP increases by 37.63. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="maxCp" val="37.6299" /> + </for> + </option> + <option id="4507" name="o_w_75_1g_48"> + <!-- Max HP increases by 32.9. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="4508" name="o_w_75_1g_49"> + <!-- Max HP increases by 32.9. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="4509" name="o_w_75_1g_50"> + <!-- Max HP increases by 32.9. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4510" name="o_w_75_1g_51"> + <!-- Max HP increases by 32.9. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4511" name="o_w_75_1g_52"> + <!-- Max HP increases by 32.9. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4512" name="o_w_75_1g_53"> + <!-- Max HP increases by 32.9. Evasion increases by 1. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4513" name="o_w_75_1g_54"> + <!-- Max HP increases by 32.9. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4514" name="o_w_75_1g_55"> + <!-- Max HP increases by 32.9. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4515" name="o_w_75_1g_56"> + <!-- Max CP increases by 41.81. P. Atk. increases by 6.23. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="pAtk" val="6.228" /> + </for> + </option> + <option id="4516" name="o_w_75_1g_57"> + <!-- Max CP increases by 41.81. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="4517" name="o_w_75_1g_58"> + <!-- Max CP increases by 41.81. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4518" name="o_w_75_1g_59"> + <!-- Max CP increases by 41.81. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4519" name="o_w_75_1g_60"> + <!-- Max CP increases by 41.81. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4520" name="o_w_75_1g_61"> + <!-- Max CP increases by 41.81. Evasion increases by 1. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4521" name="o_w_75_1g_62"> + <!-- Max CP increases by 41.81. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4522" name="o_w_75_1g_63"> + <!-- Max CP increases by 41.81. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4523" name="o_w_75_1g_64"> + <!-- P. Atk. increases by 6.92. M. Atk. increases by 7.27. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="mAtk" val="7.272" /> + </for> + </option> + <option id="4524" name="o_w_75_1g_65"> + <!-- P. Atk. increases by 6.92. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4525" name="o_w_75_1g_66"> + <!-- P. Atk. increases by 6.92. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4526" name="o_w_75_1g_67"> + <!-- P. Atk. increases by 6.92. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4527" name="o_w_75_1g_68"> + <!-- P. Atk. increases by 6.92. Evasion increases by 1. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4528" name="o_w_75_1g_69"> + <!-- P. Atk. increases by 6.92. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4529" name="o_w_75_1g_70"> + <!-- P. Atk. increases by 6.92. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4530" name="o_w_75_1g_71"> + <!-- M. Atk. increases by 8.08. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regHp" val="0.14742" /> + </for> + </option> + <option id="4531" name="o_w_75_1g_72"> + <!-- M. Atk. increases by 8.08. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4532" name="o_w_75_1g_73"> + <!-- M. Atk. increases by 8.08. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4533" name="o_w_75_1g_74"> + <!-- M. Atk. increases by 8.08. Evasion increases by 1. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4534" name="o_w_75_1g_75"> + <!-- M. Atk. increases by 8.08. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4535" name="o_w_75_1g_76"> + <!-- M. Atk. increases by 8.08. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4536" name="o_w_75_1g_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="regMp" val="0.09585" /> + </for> + </option> + <option id="4537" name="o_w_75_1g_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4538" name="o_w_75_1g_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 1. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4539" name="o_w_75_1g_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4540" name="o_w_75_1g_81"> + <!-- HP Regen increases by 0.16. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4541" name="o_w_75_1g_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="regCp" val="0.14742" /> + </for> + </option> + <option id="4542" name="o_w_75_1g_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4543" name="o_w_75_1g_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4544" name="o_w_75_1g_85"> + <!-- MP Regen increases by 0.11. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4545" name="o_w_75_1g_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 1. --> + <for> + <add order="0x40" stat="regCp" val="0.1638" /> + <add order="0x40" stat="rEvas" val="0.995964" /> + </for> + </option> + <option id="4546" name="o_w_75_1g_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="regCp" val="0.1638" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4547" name="o_w_75_1g_88"> + <!-- CP Regen increases by 0.16. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="regCp" val="0.1638" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4548" name="o_w_75_1g_89"> + <!-- Evasion increases by 1.1. Accuracy increases by 1. --> + <for> + <add order="0x40" stat="rEvas" val="1.100802" /> + <add order="0x40" stat="accCombat" val="0.995964" /> + </for> + </option> + <option id="4549" name="o_w_75_1g_90"> + <!-- Evasion increases by 1.1. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="rEvas" val="1.100802" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4550" name="o_w_75_1g_91"> + <!-- Accuracy increases by 1.1. Critical increases by 10.78. --> + <for> + <add order="0x40" stat="accCombat" val="1.100802" /> + <add order="0x40" stat="rCrit" val="1.0784298192" /> + </for> + </option> + <option id="4551" name="o_w_46_1s_1"> + <!-- P. Def. increases by 20.6. --> + <for> + <add order="0x40" stat="pDef" val="20.6" /> + </for> + </option> + <option id="4552" name="o_w_46_1s_2"> + <!-- M. Def. increases by 16.44. --> + <for> + <add order="0x40" stat="mDef" val="16.44" /> + </for> + </option> + <option id="4553" name="o_w_46_1s_3"> + <!-- Max HP increases by 51 --> + <for> + <add order="0x40" stat="maxHp" val="51.0" /> + </for> + </option> + <option id="4554" name="o_w_46_1s_4"> + <!-- Max HP increases by 55.04. --> + <for> + <add order="0x40" stat="maxMp" val="55.04" /> + </for> + </option> + <option id="4555" name="o_w_46_1s_5"> + <!-- Max CP increases by 76.99. --> + <for> + <add order="0x40" stat="maxCp" val="76.992" /> + </for> + </option> + <option id="4556" name="o_w_46_1s_6"> + <!-- P. Atk. increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + </for> + </option> + <option id="4557" name="o_w_46_1s_7"> + <!-- M. Atk. increases by 10.08. --> + <for> + <add order="0x40" stat="mAtk" val="10.08" /> + </for> + </option> + <option id="4558" name="o_w_46_1s_8"> + <!-- HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regHp" val="0.3552" /> + </for> + </option> + <option id="4559" name="o_w_46_1s_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.2432" /> + </for> + </option> + <option id="4560" name="o_w_46_1s_10"> + <!-- CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regCp" val="0.3552" /> + </for> + </option> + <option id="4561" name="o_w_46_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="4562" name="o_w_46_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="4563" name="o_w_46_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="4564" name="o_w_46_1s_14"> + <!-- P. Def. increases by 10.3. M. Def. increases by 8.22. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mDef" val="8.22" /> + </for> + </option> + <option id="4565" name="o_w_46_1s_15"> + <!-- P. Def. increases by 10.3. Max HP increases by 25.5 --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="4566" name="o_w_46_1s_16"> + <!-- P. Def. increases by 10.3. Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="4567" name="o_w_46_1s_17"> + <!-- P. Def. increases by 10.3. Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="4568" name="o_w_46_1s_18"> + <!-- P. Def. increases by 10.3. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="4569" name="o_w_46_1s_19"> + <!-- P. Def. increases by 10.3. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="4570" name="o_w_46_1s_20"> + <!-- P. Def. increases by 10.3. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4571" name="o_w_46_1s_21"> + <!-- P. Def. increases by 10.3. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4572" name="o_w_46_1s_22"> + <!-- P. Def. increases by 10.3. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4573" name="o_w_46_1s_23"> + <!-- P. Def. increases by 10.3. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4574" name="o_w_46_1s_24"> + <!-- P. Def. increases by 10.3. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4575" name="o_w_46_1s_25"> + <!-- P. Def. increases by 10.3. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4576" name="o_w_46_1s_26"> + <!-- M. Def. increases by 8.22. Max HP increases by 25.5 --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="4577" name="o_w_46_1s_27"> + <!-- M. Def. increases by 8.22. Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="4578" name="o_w_46_1s_28"> + <!-- M. Def. increases by 8.22. Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="4579" name="o_w_46_1s_29"> + <!-- M. Def. increases by 8.22. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="4580" name="o_w_46_1s_30"> + <!-- M. Def. increases by 8.22. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="4581" name="o_w_46_1s_31"> + <!-- M. Def. increases by 8.22. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4582" name="o_w_46_1s_32"> + <!-- M. Def. increases by 8.22. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4583" name="o_w_46_1s_33"> + <!-- M. Def. increases by 8.22. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4584" name="o_w_46_1s_34"> + <!-- M. Def. increases by 8.22. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4585" name="o_w_46_1s_35"> + <!-- M. Def. increases by 8.22. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4586" name="o_w_46_1s_36"> + <!-- M. Def. increases by 8.22. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4587" name="o_w_46_1s_37"> + <!-- Max HP increases by 25.5 Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="4588" name="o_w_46_1s_38"> + <!-- Max HP increases by 25.5 Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="4589" name="o_w_46_1s_39"> + <!-- Max HP increases by 25.5 P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="4590" name="o_w_46_1s_40"> + <!-- Max HP increases by 25.5 M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="4591" name="o_w_46_1s_41"> + <!-- Max HP increases by 25.5 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4592" name="o_w_46_1s_42"> + <!-- Max HP increases by 25.5 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4593" name="o_w_46_1s_43"> + <!-- Max HP increases by 25.5 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4594" name="o_w_46_1s_44"> + <!-- Max HP increases by 25.5 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4595" name="o_w_46_1s_45"> + <!-- Max HP increases by 25.5 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4596" name="o_w_46_1s_46"> + <!-- Max HP increases by 25.5 Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4597" name="o_w_46_1s_47"> + <!-- Max HP increases by 27.52. Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="4598" name="o_w_46_1s_48"> + <!-- Max HP increases by 27.52. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="4599" name="o_w_46_1s_49"> + <!-- Max HP increases by 27.52. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04600-04699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04600-04699.xml new file mode 100644 index 0000000000..3adcafb3f0 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04600-04699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4600" name="o_w_46_1s_50"> + <!-- Max HP increases by 27.52. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4601" name="o_w_46_1s_51"> + <!-- Max HP increases by 27.52. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4602" name="o_w_46_1s_52"> + <!-- Max HP increases by 27.52. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4603" name="o_w_46_1s_53"> + <!-- Max HP increases by 27.52. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4604" name="o_w_46_1s_54"> + <!-- Max HP increases by 27.52. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4605" name="o_w_46_1s_55"> + <!-- Max HP increases by 27.52. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4606" name="o_w_46_1s_56"> + <!-- Max CP increases by 38.5. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="4607" name="o_w_46_1s_57"> + <!-- Max CP increases by 38.5. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="4608" name="o_w_46_1s_58"> + <!-- Max CP increases by 38.5. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4609" name="o_w_46_1s_59"> + <!-- Max CP increases by 38.5. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4610" name="o_w_46_1s_60"> + <!-- Max CP increases by 38.5. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4611" name="o_w_46_1s_61"> + <!-- Max CP increases by 38.5. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4612" name="o_w_46_1s_62"> + <!-- Max CP increases by 38.5. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4613" name="o_w_46_1s_63"> + <!-- Max CP increases by 38.5. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4614" name="o_w_46_1s_64"> + <!-- P. Atk. increases by 4.4. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="4615" name="o_w_46_1s_65"> + <!-- P. Atk. increases by 4.4. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4616" name="o_w_46_1s_66"> + <!-- P. Atk. increases by 4.4. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4617" name="o_w_46_1s_67"> + <!-- P. Atk. increases by 4.4. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4618" name="o_w_46_1s_68"> + <!-- P. Atk. increases by 4.4. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4619" name="o_w_46_1s_69"> + <!-- P. Atk. increases by 4.4. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4620" name="o_w_46_1s_70"> + <!-- P. Atk. increases by 4.4. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4621" name="o_w_46_1s_71"> + <!-- M. Atk. increases by 5.04. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="4622" name="o_w_46_1s_72"> + <!-- M. Atk. increases by 5.04. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4623" name="o_w_46_1s_73"> + <!-- M. Atk. increases by 5.04. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4624" name="o_w_46_1s_74"> + <!-- M. Atk. increases by 5.04. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4625" name="o_w_46_1s_75"> + <!-- M. Atk. increases by 5.04. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4626" name="o_w_46_1s_76"> + <!-- M. Atk. increases by 5.04. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4627" name="o_w_46_1s_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="4628" name="o_w_46_1s_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4629" name="o_w_46_1s_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4630" name="o_w_46_1s_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4631" name="o_w_46_1s_81"> + <!-- HP Regen increases by 0.18. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4632" name="o_w_46_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="4633" name="o_w_46_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4634" name="o_w_46_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4635" name="o_w_46_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4636" name="o_w_46_1s_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4637" name="o_w_46_1s_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4638" name="o_w_46_1s_88"> + <!-- CP Regen increases by 0.18. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4639" name="o_w_46_1s_89"> + <!-- Evasion increases by 0.9. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4640" name="o_w_46_1s_90"> + <!-- Evasion increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4641" name="o_w_46_1s_91"> + <!-- Accuracy increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="accCombat" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4642" name="o_w_49_1s_1"> + <!-- P. Def. increases by 21.47. --> + <for> + <add order="0x40" stat="pDef" val="21.47" /> + </for> + </option> + <option id="4643" name="o_w_49_1s_2"> + <!-- M. Def. increases by 17.25. --> + <for> + <add order="0x40" stat="mDef" val="17.252" /> + </for> + </option> + <option id="4644" name="o_w_49_1s_3"> + <!-- Max HP increases by 53.81 --> + <for> + <add order="0x40" stat="maxHp" val="53.808" /> + </for> + </option> + <option id="4645" name="o_w_49_1s_4"> + <!-- Max HP increases by 59.85. --> + <for> + <add order="0x40" stat="maxMp" val="59.85" /> + </for> + </option> + <option id="4646" name="o_w_49_1s_5"> + <!-- Max CP increases by 81.24. --> + <for> + <add order="0x40" stat="maxCp" val="81.2364" /> + </for> + </option> + <option id="4647" name="o_w_49_1s_6"> + <!-- P. Atk. increases by 9.77. --> + <for> + <add order="0x40" stat="pAtk" val="9.766" /> + </for> + </option> + <option id="4648" name="o_w_49_1s_7"> + <!-- M. Atk. increases by 11.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.21" /> + </for> + </option> + <option id="4649" name="o_w_49_1s_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.34352" /> + </for> + </option> + <option id="4650" name="o_w_49_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.23446" /> + </for> + </option> + <option id="4651" name="o_w_49_1s_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.34352" /> + </for> + </option> + <option id="4652" name="o_w_49_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="4653" name="o_w_49_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="4654" name="o_w_49_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="4655" name="o_w_49_1s_14"> + <!-- P. Def. increases by 10.74. M. Def. increases by 8.63. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mDef" val="8.626" /> + </for> + </option> + <option id="4656" name="o_w_49_1s_15"> + <!-- P. Def. increases by 10.74. Max HP increases by 26.9 --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxHp" val="26.904" /> + </for> + </option> + <option id="4657" name="o_w_49_1s_16"> + <!-- P. Def. increases by 10.74. Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="4658" name="o_w_49_1s_17"> + <!-- P. Def. increases by 10.74. Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="4659" name="o_w_49_1s_18"> + <!-- P. Def. increases by 10.74. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="4660" name="o_w_49_1s_19"> + <!-- P. Def. increases by 10.74. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="4661" name="o_w_49_1s_20"> + <!-- P. Def. increases by 10.74. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="4662" name="o_w_49_1s_21"> + <!-- P. Def. increases by 10.74. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4663" name="o_w_49_1s_22"> + <!-- P. Def. increases by 10.74. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4664" name="o_w_49_1s_23"> + <!-- P. Def. increases by 10.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4665" name="o_w_49_1s_24"> + <!-- P. Def. increases by 10.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4666" name="o_w_49_1s_25"> + <!-- P. Def. increases by 10.74. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4667" name="o_w_49_1s_26"> + <!-- M. Def. increases by 8.63. Max HP increases by 26.9 --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxHp" val="26.904" /> + </for> + </option> + <option id="4668" name="o_w_49_1s_27"> + <!-- M. Def. increases by 8.63. Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="4669" name="o_w_49_1s_28"> + <!-- M. Def. increases by 8.63. Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="4670" name="o_w_49_1s_29"> + <!-- M. Def. increases by 8.63. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="4671" name="o_w_49_1s_30"> + <!-- M. Def. increases by 8.63. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="4672" name="o_w_49_1s_31"> + <!-- M. Def. increases by 8.63. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="4673" name="o_w_49_1s_32"> + <!-- M. Def. increases by 8.63. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4674" name="o_w_49_1s_33"> + <!-- M. Def. increases by 8.63. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4675" name="o_w_49_1s_34"> + <!-- M. Def. increases by 8.63. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4676" name="o_w_49_1s_35"> + <!-- M. Def. increases by 8.63. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4677" name="o_w_49_1s_36"> + <!-- M. Def. increases by 8.63. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4678" name="o_w_49_1s_37"> + <!-- Max HP increases by 26.9 Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="4679" name="o_w_49_1s_38"> + <!-- Max HP increases by 26.9 Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="4680" name="o_w_49_1s_39"> + <!-- Max HP increases by 26.9 P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="4681" name="o_w_49_1s_40"> + <!-- Max HP increases by 26.9 M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="4682" name="o_w_49_1s_41"> + <!-- Max HP increases by 26.9 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="4683" name="o_w_49_1s_42"> + <!-- Max HP increases by 26.9 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4684" name="o_w_49_1s_43"> + <!-- Max HP increases by 26.9 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4685" name="o_w_49_1s_44"> + <!-- Max HP increases by 26.9 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4686" name="o_w_49_1s_45"> + <!-- Max HP increases by 26.9 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4687" name="o_w_49_1s_46"> + <!-- Max HP increases by 26.9 Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4688" name="o_w_49_1s_47"> + <!-- Max HP increases by 29.93. Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="4689" name="o_w_49_1s_48"> + <!-- Max HP increases by 29.93. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="4690" name="o_w_49_1s_49"> + <!-- Max HP increases by 29.93. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="4691" name="o_w_49_1s_50"> + <!-- Max HP increases by 29.93. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="4692" name="o_w_49_1s_51"> + <!-- Max HP increases by 29.93. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4693" name="o_w_49_1s_52"> + <!-- Max HP increases by 29.93. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4694" name="o_w_49_1s_53"> + <!-- Max HP increases by 29.93. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4695" name="o_w_49_1s_54"> + <!-- Max HP increases by 29.93. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4696" name="o_w_49_1s_55"> + <!-- Max HP increases by 29.93. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4697" name="o_w_49_1s_56"> + <!-- Max CP increases by 40.62. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="4698" name="o_w_49_1s_57"> + <!-- Max CP increases by 40.62. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="4699" name="o_w_49_1s_58"> + <!-- Max CP increases by 40.62. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04700-04799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04700-04799.xml new file mode 100644 index 0000000000..349c069cfa --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04700-04799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4700" name="o_w_49_1s_59"> + <!-- Max CP increases by 40.62. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4701" name="o_w_49_1s_60"> + <!-- Max CP increases by 40.62. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4702" name="o_w_49_1s_61"> + <!-- Max CP increases by 40.62. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4703" name="o_w_49_1s_62"> + <!-- Max CP increases by 40.62. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4704" name="o_w_49_1s_63"> + <!-- Max CP increases by 40.62. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4705" name="o_w_49_1s_64"> + <!-- P. Atk. increases by 4.88. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="4706" name="o_w_49_1s_65"> + <!-- P. Atk. increases by 4.88. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="4707" name="o_w_49_1s_66"> + <!-- P. Atk. increases by 4.88. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4708" name="o_w_49_1s_67"> + <!-- P. Atk. increases by 4.88. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4709" name="o_w_49_1s_68"> + <!-- P. Atk. increases by 4.88. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4710" name="o_w_49_1s_69"> + <!-- P. Atk. increases by 4.88. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4711" name="o_w_49_1s_70"> + <!-- P. Atk. increases by 4.88. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4712" name="o_w_49_1s_71"> + <!-- M. Atk. increases by 5.61. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="4713" name="o_w_49_1s_72"> + <!-- M. Atk. increases by 5.61. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4714" name="o_w_49_1s_73"> + <!-- M. Atk. increases by 5.61. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4715" name="o_w_49_1s_74"> + <!-- M. Atk. increases by 5.61. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4716" name="o_w_49_1s_75"> + <!-- M. Atk. increases by 5.61. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4717" name="o_w_49_1s_76"> + <!-- M. Atk. increases by 5.61. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4718" name="o_w_49_1s_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="4719" name="o_w_49_1s_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4720" name="o_w_49_1s_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4721" name="o_w_49_1s_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4722" name="o_w_49_1s_81"> + <!-- HP Regen increases by 0.17. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4723" name="o_w_49_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="4724" name="o_w_49_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4725" name="o_w_49_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4726" name="o_w_49_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4727" name="o_w_49_1s_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + <add order="0x40" stat="rEvas" val="0.90405" /> + </for> + </option> + <option id="4728" name="o_w_49_1s_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4729" name="o_w_49_1s_88"> + <!-- CP Regen increases by 0.17. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4730" name="o_w_49_1s_89"> + <!-- Evasion increases by 0.9. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="accCombat" val="0.90405" /> + </for> + </option> + <option id="4731" name="o_w_49_1s_90"> + <!-- Evasion increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4732" name="o_w_49_1s_91"> + <!-- Accuracy increases by 0.9. Critical increases by 9.79. --> + <for> + <add order="0x40" stat="accCombat" val="0.90405" /> + <add order="0x40" stat="rCrit" val="0.97890534" /> + </for> + </option> + <option id="4733" name="o_w_52_1s_1"> + <!-- P. Def. increases by 22.9. --> + <for> + <add order="0x40" stat="pDef" val="22.903" /> + </for> + </option> + <option id="4734" name="o_w_52_1s_2"> + <!-- M. Def. increases by 18.43. --> + <for> + <add order="0x40" stat="mDef" val="18.426" /> + </for> + </option> + <option id="4735" name="o_w_52_1s_3"> + <!-- Max HP increases by 57.76 --> + <for> + <add order="0x40" stat="maxHp" val="57.757" /> + </for> + </option> + <option id="4736" name="o_w_52_1s_4"> + <!-- Max HP increases by 64.6. --> + <for> + <add order="0x40" stat="maxMp" val="64.602" /> + </for> + </option> + <option id="4737" name="o_w_52_1s_5"> + <!-- Max CP increases by 87.18. --> + <for> + <add order="0x40" stat="maxCp" val="87.1831" /> + </for> + </option> + <option id="4738" name="o_w_52_1s_6"> + <!-- P. Atk. increases by 11.03. --> + <for> + <add order="0x40" stat="pAtk" val="11.026" /> + </for> + </option> + <option id="4739" name="o_w_52_1s_7"> + <!-- M. Atk. increases by 12.65. --> + <for> + <add order="0x40" stat="mAtk" val="12.654" /> + </for> + </option> + <option id="4740" name="o_w_52_1s_8"> + <!-- HP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regHp" val="0.39553" /> + </for> + </option> + <option id="4741" name="o_w_52_1s_9"> + <!-- MP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.26973" /> + </for> + </option> + <option id="4742" name="o_w_52_1s_10"> + <!-- CP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regCp" val="0.39553" /> + </for> + </option> + <option id="4743" name="o_w_52_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="4744" name="o_w_52_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="4745" name="o_w_52_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="4746" name="o_w_52_1s_14"> + <!-- P. Def. increases by 11.76. M. Def. increases by 8.96. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="mDef" val="8.964" /> + </for> + </option> + <option id="4747" name="o_w_52_1s_15"> + <!-- P. Def. increases by 11.76. Max HP increases by 28.1 --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="maxHp" val="28.098" /> + </for> + </option> + <option id="4748" name="o_w_52_1s_16"> + <!-- P. Def. increases by 11.76. Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="4749" name="o_w_52_1s_17"> + <!-- P. Def. increases by 11.76. Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="4750" name="o_w_52_1s_18"> + <!-- P. Def. increases by 11.76. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="4751" name="o_w_52_1s_19"> + <!-- P. Def. increases by 11.76. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="4752" name="o_w_52_1s_20"> + <!-- P. Def. increases by 11.76. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4753" name="o_w_52_1s_21"> + <!-- P. Def. increases by 11.76. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4754" name="o_w_52_1s_22"> + <!-- P. Def. increases by 11.76. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4755" name="o_w_52_1s_23"> + <!-- P. Def. increases by 11.76. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4756" name="o_w_52_1s_24"> + <!-- P. Def. increases by 11.76. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4757" name="o_w_52_1s_25"> + <!-- P. Def. increases by 11.76. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pDef" val="11.761" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4758" name="o_w_52_1s_26"> + <!-- M. Def. increases by 9.46. Max HP increases by 28.1 --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="maxHp" val="28.098" /> + </for> + </option> + <option id="4759" name="o_w_52_1s_27"> + <!-- M. Def. increases by 9.46. Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="4760" name="o_w_52_1s_28"> + <!-- M. Def. increases by 9.46. Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="4761" name="o_w_52_1s_29"> + <!-- M. Def. increases by 9.46. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="4762" name="o_w_52_1s_30"> + <!-- M. Def. increases by 9.46. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="4763" name="o_w_52_1s_31"> + <!-- M. Def. increases by 9.46. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4764" name="o_w_52_1s_32"> + <!-- M. Def. increases by 9.46. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4765" name="o_w_52_1s_33"> + <!-- M. Def. increases by 9.46. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4766" name="o_w_52_1s_34"> + <!-- M. Def. increases by 9.46. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4767" name="o_w_52_1s_35"> + <!-- M. Def. increases by 9.46. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4768" name="o_w_52_1s_36"> + <!-- M. Def. increases by 9.46. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mDef" val="9.462" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4769" name="o_w_52_1s_37"> + <!-- Max HP increases by 29.66 Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="4770" name="o_w_52_1s_38"> + <!-- Max HP increases by 29.66 Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="4771" name="o_w_52_1s_39"> + <!-- Max HP increases by 29.66 P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="4772" name="o_w_52_1s_40"> + <!-- Max HP increases by 29.66 M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="4773" name="o_w_52_1s_41"> + <!-- Max HP increases by 29.66 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4774" name="o_w_52_1s_42"> + <!-- Max HP increases by 29.66 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4775" name="o_w_52_1s_43"> + <!-- Max HP increases by 29.66 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4776" name="o_w_52_1s_44"> + <!-- Max HP increases by 29.66 Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4777" name="o_w_52_1s_45"> + <!-- Max HP increases by 29.66 Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4778" name="o_w_52_1s_46"> + <!-- Max HP increases by 29.66 Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxHp" val="29.659" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4779" name="o_w_52_1s_47"> + <!-- Max HP increases by 33.17. Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="4780" name="o_w_52_1s_48"> + <!-- Max HP increases by 33.17. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="4781" name="o_w_52_1s_49"> + <!-- Max HP increases by 33.17. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="4782" name="o_w_52_1s_50"> + <!-- Max HP increases by 33.17. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4783" name="o_w_52_1s_51"> + <!-- Max HP increases by 33.17. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4784" name="o_w_52_1s_52"> + <!-- Max HP increases by 33.17. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4785" name="o_w_52_1s_53"> + <!-- Max HP increases by 33.17. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4786" name="o_w_52_1s_54"> + <!-- Max HP increases by 33.17. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4787" name="o_w_52_1s_55"> + <!-- Max HP increases by 33.17. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxMp" val="33.174" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4788" name="o_w_52_1s_56"> + <!-- Max CP increases by 44.77. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="4789" name="o_w_52_1s_57"> + <!-- Max CP increases by 44.77. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="4790" name="o_w_52_1s_58"> + <!-- Max CP increases by 44.77. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4791" name="o_w_52_1s_59"> + <!-- Max CP increases by 44.77. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4792" name="o_w_52_1s_60"> + <!-- Max CP increases by 44.77. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4793" name="o_w_52_1s_61"> + <!-- Max CP increases by 44.77. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4794" name="o_w_52_1s_62"> + <!-- Max CP increases by 44.77. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4795" name="o_w_52_1s_63"> + <!-- Max CP increases by 44.77. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxCp" val="44.7697" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4796" name="o_w_52_1s_64"> + <!-- P. Atk. increases by 5.66. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="4797" name="o_w_52_1s_65"> + <!-- P. Atk. increases by 5.66. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4798" name="o_w_52_1s_66"> + <!-- P. Atk. increases by 5.66. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4799" name="o_w_52_1s_67"> + <!-- P. Atk. increases by 5.66. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04800-04899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04800-04899.xml new file mode 100644 index 0000000000..eca14091a7 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04800-04899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4800" name="o_w_52_1s_68"> + <!-- P. Atk. increases by 5.66. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4801" name="o_w_52_1s_69"> + <!-- P. Atk. increases by 5.66. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4802" name="o_w_52_1s_70"> + <!-- P. Atk. increases by 5.66. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.662" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4803" name="o_w_52_1s_71"> + <!-- M. Atk. increases by 6.5. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="4804" name="o_w_52_1s_72"> + <!-- M. Atk. increases by 6.5. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4805" name="o_w_52_1s_73"> + <!-- M. Atk. increases by 6.5. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4806" name="o_w_52_1s_74"> + <!-- M. Atk. increases by 6.5. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4807" name="o_w_52_1s_75"> + <!-- M. Atk. increases by 6.5. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4808" name="o_w_52_1s_76"> + <!-- M. Atk. increases by 6.5. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mAtk" val="6.498" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4809" name="o_w_52_1s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.20311" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="4810" name="o_w_52_1s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.20311" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4811" name="o_w_52_1s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.20311" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4812" name="o_w_52_1s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.20311" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4813" name="o_w_52_1s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regHp" val="0.20311" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4814" name="o_w_52_1s_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.13851" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="4815" name="o_w_52_1s_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.13851" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4816" name="o_w_52_1s_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.13851" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4817" name="o_w_52_1s_85"> + <!-- MP Regen increases by 0.14. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regMp" val="0.13851" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4818" name="o_w_52_1s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.20311" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4819" name="o_w_52_1s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.20311" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4820" name="o_w_52_1s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regCp" val="0.20311" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4821" name="o_w_52_1s_89"> + <!-- Evasion increases by 0.95. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4822" name="o_w_52_1s_90"> + <!-- Evasion increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4823" name="o_w_52_1s_91"> + <!-- Accuracy increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4824" name="o_w_55_1s_1"> + <!-- P. Def. increases by 23.59. --> + <for> + <add order="0x40" stat="pDef" val="23.59" /> + </for> + </option> + <option id="4825" name="o_w_55_1s_2"> + <!-- M. Def. increases by 18.8. --> + <for> + <add order="0x40" stat="mDef" val="18.795" /> + </for> + </option> + <option id="4826" name="o_w_55_1s_3"> + <!-- Max HP increases by 59.78 --> + <for> + <add order="0x40" stat="maxHp" val="59.78" /> + </for> + </option> + <option id="4827" name="o_w_55_1s_4"> + <!-- Max HP increases by 67.27. --> + <for> + <add order="0x40" stat="maxMp" val="67.27" /> + </for> + </option> + <option id="4828" name="o_w_55_1s_5"> + <!-- Max CP increases by 90.24. --> + <for> + <add order="0x40" stat="maxCp" val="90.2405" /> + </for> + </option> + <option id="4829" name="o_w_55_1s_6"> + <!-- P. Atk. increases by 12.01. --> + <for> + <add order="0x40" stat="pAtk" val="12.005" /> + </for> + </option> + <option id="4830" name="o_w_55_1s_7"> + <!-- M. Atk. increases by 13.79. --> + <for> + <add order="0x40" stat="mAtk" val="13.79" /> + </for> + </option> + <option id="4831" name="o_w_55_1s_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.3808" /> + </for> + </option> + <option id="4832" name="o_w_55_1s_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.25865" /> + </for> + </option> + <option id="4833" name="o_w_55_1s_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.3808" /> + </for> + </option> + <option id="4834" name="o_w_55_1s_11"> + <!-- Evasion increases by 1.81. --> + <for> + <add order="0x40" stat="rEvas" val="1.8081" /> + </for> + </option> + <option id="4835" name="o_w_55_1s_12"> + <!-- Accuracy increases by 1.81. --> + <for> + <add order="0x40" stat="accCombat" val="1.8081" /> + </for> + </option> + <option id="4836" name="o_w_55_1s_13"> + <!-- Critical increases by 19.58. --> + <for> + <add order="0x40" stat="rCrit" val="1.95781068" /> + </for> + </option> + <option id="4837" name="o_w_55_1s_14"> + <!-- P. Def. increases by 12.13. M. Def. increases by 9.13. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mDef" val="9.129" /> + </for> + </option> + <option id="4838" name="o_w_55_1s_15"> + <!-- P. Def. increases by 12.13. Max HP increases by 29.04 --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxHp" val="29.036" /> + </for> + </option> + <option id="4839" name="o_w_55_1s_16"> + <!-- P. Def. increases by 12.13. Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="4840" name="o_w_55_1s_17"> + <!-- P. Def. increases by 12.13. Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="4841" name="o_w_55_1s_18"> + <!-- P. Def. increases by 12.13. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="4842" name="o_w_55_1s_19"> + <!-- P. Def. increases by 12.13. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="4843" name="o_w_55_1s_20"> + <!-- P. Def. increases by 12.13. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4844" name="o_w_55_1s_21"> + <!-- P. Def. increases by 12.13. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4845" name="o_w_55_1s_22"> + <!-- P. Def. increases by 12.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4846" name="o_w_55_1s_23"> + <!-- P. Def. increases by 12.13. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4847" name="o_w_55_1s_24"> + <!-- P. Def. increases by 12.13. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4848" name="o_w_55_1s_25"> + <!-- P. Def. increases by 12.13. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4849" name="o_w_55_1s_26"> + <!-- M. Def. increases by 9.67. Max HP increases by 29.04 --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxHp" val="29.036" /> + </for> + </option> + <option id="4850" name="o_w_55_1s_27"> + <!-- M. Def. increases by 9.67. Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="4851" name="o_w_55_1s_28"> + <!-- M. Def. increases by 9.67. Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="4852" name="o_w_55_1s_29"> + <!-- M. Def. increases by 9.67. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="4853" name="o_w_55_1s_30"> + <!-- M. Def. increases by 9.67. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="4854" name="o_w_55_1s_31"> + <!-- M. Def. increases by 9.67. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4855" name="o_w_55_1s_32"> + <!-- M. Def. increases by 9.67. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4856" name="o_w_55_1s_33"> + <!-- M. Def. increases by 9.67. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4857" name="o_w_55_1s_34"> + <!-- M. Def. increases by 9.67. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4858" name="o_w_55_1s_35"> + <!-- M. Def. increases by 9.67. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4859" name="o_w_55_1s_36"> + <!-- M. Def. increases by 9.67. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4860" name="o_w_55_1s_37"> + <!-- Max HP increases by 30.74 Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="4861" name="o_w_55_1s_38"> + <!-- Max HP increases by 30.74 Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="4862" name="o_w_55_1s_39"> + <!-- Max HP increases by 30.74 P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="4863" name="o_w_55_1s_40"> + <!-- Max HP increases by 30.74 M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="4864" name="o_w_55_1s_41"> + <!-- Max HP increases by 30.74 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4865" name="o_w_55_1s_42"> + <!-- Max HP increases by 30.74 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4866" name="o_w_55_1s_43"> + <!-- Max HP increases by 30.74 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4867" name="o_w_55_1s_44"> + <!-- Max HP increases by 30.74 Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4868" name="o_w_55_1s_45"> + <!-- Max HP increases by 30.74 Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4869" name="o_w_55_1s_46"> + <!-- Max HP increases by 30.74 Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4870" name="o_w_55_1s_47"> + <!-- Max HP increases by 34.6. Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="4871" name="o_w_55_1s_48"> + <!-- Max HP increases by 34.6. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="4872" name="o_w_55_1s_49"> + <!-- Max HP increases by 34.6. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="4873" name="o_w_55_1s_50"> + <!-- Max HP increases by 34.6. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4874" name="o_w_55_1s_51"> + <!-- Max HP increases by 34.6. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4875" name="o_w_55_1s_52"> + <!-- Max HP increases by 34.6. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4876" name="o_w_55_1s_53"> + <!-- Max HP increases by 34.6. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4877" name="o_w_55_1s_54"> + <!-- Max HP increases by 34.6. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4878" name="o_w_55_1s_55"> + <!-- Max HP increases by 34.6. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4879" name="o_w_55_1s_56"> + <!-- Max CP increases by 46.41. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="4880" name="o_w_55_1s_57"> + <!-- Max CP increases by 46.41. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="4881" name="o_w_55_1s_58"> + <!-- Max CP increases by 46.41. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4882" name="o_w_55_1s_59"> + <!-- Max CP increases by 46.41. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4883" name="o_w_55_1s_60"> + <!-- Max CP increases by 46.41. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4884" name="o_w_55_1s_61"> + <!-- Max CP increases by 46.41. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4885" name="o_w_55_1s_62"> + <!-- Max CP increases by 46.41. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4886" name="o_w_55_1s_63"> + <!-- Max CP increases by 46.41. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4887" name="o_w_55_1s_64"> + <!-- P. Atk. increases by 6.17. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="4888" name="o_w_55_1s_65"> + <!-- P. Atk. increases by 6.17. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4889" name="o_w_55_1s_66"> + <!-- P. Atk. increases by 6.17. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4890" name="o_w_55_1s_67"> + <!-- P. Atk. increases by 6.17. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4891" name="o_w_55_1s_68"> + <!-- P. Atk. increases by 6.17. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4892" name="o_w_55_1s_69"> + <!-- P. Atk. increases by 6.17. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4893" name="o_w_55_1s_70"> + <!-- P. Atk. increases by 6.17. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4894" name="o_w_55_1s_71"> + <!-- M. Atk. increases by 7.09. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="4895" name="o_w_55_1s_72"> + <!-- M. Atk. increases by 7.09. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4896" name="o_w_55_1s_73"> + <!-- M. Atk. increases by 7.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4897" name="o_w_55_1s_74"> + <!-- M. Atk. increases by 7.09. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4898" name="o_w_55_1s_75"> + <!-- M. Atk. increases by 7.09. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4899" name="o_w_55_1s_76"> + <!-- M. Atk. increases by 7.09. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/04900-04999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/04900-04999.xml new file mode 100644 index 0000000000..26247f48d4 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/04900-04999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="4900" name="o_w_55_1s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="4901" name="o_w_55_1s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4902" name="o_w_55_1s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4903" name="o_w_55_1s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4904" name="o_w_55_1s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4905" name="o_w_55_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="4906" name="o_w_55_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4907" name="o_w_55_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4908" name="o_w_55_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4909" name="o_w_55_1s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.19584" /> + <add order="0x40" stat="rEvas" val="0.858848" /> + </for> + </option> + <option id="4910" name="o_w_55_1s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="regCp" val="0.19584" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4911" name="o_w_55_1s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="regCp" val="0.19584" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4912" name="o_w_55_1s_89"> + <!-- Evasion increases by 0.95. Accuracy increases by 0.86. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="accCombat" val="0.858848" /> + </for> + </option> + <option id="4913" name="o_w_55_1s_90"> + <!-- Evasion increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4914" name="o_w_55_1s_91"> + <!-- Accuracy increases by 0.95. Critical increases by 9.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.949253" /> + <add order="0x40" stat="rCrit" val="0.9299606144" /> + </for> + </option> + <option id="4915" name="o_w_58_1s_1"> + <!-- P. Def. increases by 24.19. --> + <for> + <add order="0x40" stat="pDef" val="24.189" /> + </for> + </option> + <option id="4916" name="o_w_58_1s_2"> + <!-- M. Def. increases by 19.44. --> + <for> + <add order="0x40" stat="mDef" val="19.437" /> + </for> + </option> + <option id="4917" name="o_w_58_1s_3"> + <!-- Max HP increases by 61.31 --> + <for> + <add order="0x40" stat="maxHp" val="61.314" /> + </for> + </option> + <option id="4918" name="o_w_58_1s_4"> + <!-- Max HP increases by 70.69. --> + <for> + <add order="0x40" stat="maxMp" val="70.686" /> + </for> + </option> + <option id="4919" name="o_w_58_1s_5"> + <!-- Max CP increases by 92.57. --> + <for> + <add order="0x40" stat="maxCp" val="92.565" /> + </for> + </option> + <option id="4920" name="o_w_58_1s_6"> + <!-- P. Atk. increases by 12.9. --> + <for> + <add order="0x40" stat="pAtk" val="12.903" /> + </for> + </option> + <option id="4921" name="o_w_58_1s_7"> + <!-- M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="mAtk" val="14.85" /> + </for> + </option> + <option id="4922" name="o_w_58_1s_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.37851" /> + </for> + </option> + <option id="4923" name="o_w_58_1s_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.2475" /> + </for> + </option> + <option id="4924" name="o_w_58_1s_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.37851" /> + </for> + </option> + <option id="4925" name="o_w_58_1s_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.0181" /> + </for> + </option> + <option id="4926" name="o_w_58_1s_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.0181" /> + </for> + </option> + <option id="4927" name="o_w_58_1s_13"> + <!-- Critical increases by 21.85. --> + <for> + <add order="0x40" stat="rCrit" val="2.18519868" /> + </for> + </option> + <option id="4928" name="o_w_58_1s_14"> + <!-- P. Def. increases by 12.46. M. Def. increases by 9.42. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mDef" val="9.424" /> + </for> + </option> + <option id="4929" name="o_w_58_1s_15"> + <!-- P. Def. increases by 12.46. Max HP increases by 29.73 --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxHp" val="29.728" /> + </for> + </option> + <option id="4930" name="o_w_58_1s_16"> + <!-- P. Def. increases by 12.46. Max HP increases by 34.27. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxMp" val="34.272" /> + </for> + </option> + <option id="4931" name="o_w_58_1s_17"> + <!-- P. Def. increases by 12.46. Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="4932" name="o_w_58_1s_18"> + <!-- P. Def. increases by 12.46. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="4933" name="o_w_58_1s_19"> + <!-- P. Def. increases by 12.46. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="4934" name="o_w_58_1s_20"> + <!-- P. Def. increases by 12.46. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4935" name="o_w_58_1s_21"> + <!-- P. Def. increases by 12.46. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4936" name="o_w_58_1s_22"> + <!-- P. Def. increases by 12.46. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4937" name="o_w_58_1s_23"> + <!-- P. Def. increases by 12.46. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4938" name="o_w_58_1s_24"> + <!-- P. Def. increases by 12.46. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4939" name="o_w_58_1s_25"> + <!-- P. Def. increases by 12.46. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4940" name="o_w_58_1s_26"> + <!-- M. Def. increases by 10.01. Max HP increases by 29.73 --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxHp" val="29.728" /> + </for> + </option> + <option id="4941" name="o_w_58_1s_27"> + <!-- M. Def. increases by 10.01. Max HP increases by 34.27. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxMp" val="34.272" /> + </for> + </option> + <option id="4942" name="o_w_58_1s_28"> + <!-- M. Def. increases by 10.01. Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="4943" name="o_w_58_1s_29"> + <!-- M. Def. increases by 10.01. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="4944" name="o_w_58_1s_30"> + <!-- M. Def. increases by 10.01. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="4945" name="o_w_58_1s_31"> + <!-- M. Def. increases by 10.01. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4946" name="o_w_58_1s_32"> + <!-- M. Def. increases by 10.01. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4947" name="o_w_58_1s_33"> + <!-- M. Def. increases by 10.01. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4948" name="o_w_58_1s_34"> + <!-- M. Def. increases by 10.01. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4949" name="o_w_58_1s_35"> + <!-- M. Def. increases by 10.01. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4950" name="o_w_58_1s_36"> + <!-- M. Def. increases by 10.01. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4951" name="o_w_58_1s_37"> + <!-- Max HP increases by 31.59 Max HP increases by 34.27. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="maxMp" val="34.272" /> + </for> + </option> + <option id="4952" name="o_w_58_1s_38"> + <!-- Max HP increases by 31.59 Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="4953" name="o_w_58_1s_39"> + <!-- Max HP increases by 31.59 P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="4954" name="o_w_58_1s_40"> + <!-- Max HP increases by 31.59 M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="4955" name="o_w_58_1s_41"> + <!-- Max HP increases by 31.59 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4956" name="o_w_58_1s_42"> + <!-- Max HP increases by 31.59 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4957" name="o_w_58_1s_43"> + <!-- Max HP increases by 31.59 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4958" name="o_w_58_1s_44"> + <!-- Max HP increases by 31.59 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4959" name="o_w_58_1s_45"> + <!-- Max HP increases by 31.59 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4960" name="o_w_58_1s_46"> + <!-- Max HP increases by 31.59 Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4961" name="o_w_58_1s_47"> + <!-- Max HP increases by 36.41. Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="4962" name="o_w_58_1s_48"> + <!-- Max HP increases by 36.41. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="4963" name="o_w_58_1s_49"> + <!-- Max HP increases by 36.41. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="4964" name="o_w_58_1s_50"> + <!-- Max HP increases by 36.41. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4965" name="o_w_58_1s_51"> + <!-- Max HP increases by 36.41. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4966" name="o_w_58_1s_52"> + <!-- Max HP increases by 36.41. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4967" name="o_w_58_1s_53"> + <!-- Max HP increases by 36.41. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4968" name="o_w_58_1s_54"> + <!-- Max HP increases by 36.41. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4969" name="o_w_58_1s_55"> + <!-- Max HP increases by 36.41. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4970" name="o_w_58_1s_56"> + <!-- Max CP increases by 47.69. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="4971" name="o_w_58_1s_57"> + <!-- Max CP increases by 47.69. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="4972" name="o_w_58_1s_58"> + <!-- Max CP increases by 47.69. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4973" name="o_w_58_1s_59"> + <!-- Max CP increases by 47.69. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4974" name="o_w_58_1s_60"> + <!-- Max CP increases by 47.69. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4975" name="o_w_58_1s_61"> + <!-- Max CP increases by 47.69. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4976" name="o_w_58_1s_62"> + <!-- Max CP increases by 47.69. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4977" name="o_w_58_1s_63"> + <!-- Max CP increases by 47.69. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4978" name="o_w_58_1s_64"> + <!-- P. Atk. increases by 6.65. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="4979" name="o_w_58_1s_65"> + <!-- P. Atk. increases by 6.65. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4980" name="o_w_58_1s_66"> + <!-- P. Atk. increases by 6.65. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4981" name="o_w_58_1s_67"> + <!-- P. Atk. increases by 6.65. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4982" name="o_w_58_1s_68"> + <!-- P. Atk. increases by 6.65. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4983" name="o_w_58_1s_69"> + <!-- P. Atk. increases by 6.65. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4984" name="o_w_58_1s_70"> + <!-- P. Atk. increases by 6.65. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4985" name="o_w_58_1s_71"> + <!-- M. Atk. increases by 7.65. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="4986" name="o_w_58_1s_72"> + <!-- M. Atk. increases by 7.65. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4987" name="o_w_58_1s_73"> + <!-- M. Atk. increases by 7.65. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4988" name="o_w_58_1s_74"> + <!-- M. Atk. increases by 7.65. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4989" name="o_w_58_1s_75"> + <!-- M. Atk. increases by 7.65. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4990" name="o_w_58_1s_76"> + <!-- M. Atk. increases by 7.65. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4991" name="o_w_58_1s_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="4992" name="o_w_58_1s_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4993" name="o_w_58_1s_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4994" name="o_w_58_1s_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4995" name="o_w_58_1s_81"> + <!-- HP Regen increases by 0.19. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="4996" name="o_w_58_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="4997" name="o_w_58_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="4998" name="o_w_58_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="4999" name="o_w_58_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05000-05099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05000-05099.xml new file mode 100644 index 0000000000..5b65be01e2 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05000-05099.xml @@ -0,0 +1,687 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5000" name="o_w_58_1s_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5001" name="o_w_58_1s_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5002" name="o_w_58_1s_88"> + <!-- CP Regen increases by 0.19. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5003" name="o_w_58_1s_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5004" name="o_w_58_1s_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5005" name="o_w_58_1s_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="accCombat" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5006" name="o_w_61_1s_1"> + <!-- P. Def. increases by 24.49. --> + <for> + <add order="0x40" stat="pDef" val="24.49" /> + </for> + </option> + <option id="5007" name="o_w_61_1s_2"> + <!-- M. Def. increases by 19.72. --> + <for> + <add order="0x40" stat="mDef" val="19.716" /> + </for> + </option> + <option id="5008" name="o_w_61_1s_3"> + <!-- Max HP increases by 62.37 --> + <for> + <add order="0x40" stat="maxHp" val="62.372" /> + </for> + </option> + <option id="5009" name="o_w_61_1s_4"> + <!-- Max HP increases by 72.48. --> + <for> + <add order="0x40" stat="maxMp" val="72.478" /> + </for> + </option> + <option id="5010" name="o_w_61_1s_5"> + <!-- Max CP increases by 94.15. --> + <for> + <add order="0x40" stat="maxCp" val="94.1532" /> + </for> + </option> + <option id="5011" name="o_w_61_1s_6"> + <!-- P. Atk. increases by 13.64. --> + <for> + <add order="0x40" stat="pAtk" val="13.64" /> + </for> + </option> + <option id="5012" name="o_w_61_1s_7"> + <!-- M. Atk. increases by 15.78. --> + <for> + <add order="0x40" stat="mAtk" val="15.779" /> + </for> + </option> + <option id="5013" name="o_w_61_1s_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.40734" /> + </for> + </option> + <option id="5014" name="o_w_61_1s_9"> + <!-- MP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.26877" /> + </for> + </option> + <option id="5015" name="o_w_61_1s_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.40734" /> + </for> + </option> + <option id="5016" name="o_w_61_1s_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.0181" /> + </for> + </option> + <option id="5017" name="o_w_61_1s_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.0181" /> + </for> + </option> + <option id="5018" name="o_w_61_1s_13"> + <!-- Critical increases by 21.85. --> + <for> + <add order="0x40" stat="rCrit" val="2.18519868" /> + </for> + </option> + <option id="5019" name="o_w_61_1s_14"> + <!-- P. Def. increases by 12.64. M. Def. increases by 9.54. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mDef" val="9.54" /> + </for> + </option> + <option id="5020" name="o_w_61_1s_15"> + <!-- P. Def. increases by 12.64. Max HP increases by 30.18 --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxHp" val="30.18" /> + </for> + </option> + <option id="5021" name="o_w_61_1s_16"> + <!-- P. Def. increases by 12.64. Max HP increases by 35.07. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxMp" val="35.07" /> + </for> + </option> + <option id="5022" name="o_w_61_1s_17"> + <!-- P. Def. increases by 12.64. Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="5023" name="o_w_61_1s_18"> + <!-- P. Def. increases by 12.64. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="5024" name="o_w_61_1s_19"> + <!-- P. Def. increases by 12.64. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="5025" name="o_w_61_1s_20"> + <!-- P. Def. increases by 12.64. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5026" name="o_w_61_1s_21"> + <!-- P. Def. increases by 12.64. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5027" name="o_w_61_1s_22"> + <!-- P. Def. increases by 12.64. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5028" name="o_w_61_1s_23"> + <!-- P. Def. increases by 12.64. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5029" name="o_w_61_1s_24"> + <!-- P. Def. increases by 12.64. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5030" name="o_w_61_1s_25"> + <!-- P. Def. increases by 12.64. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5031" name="o_w_61_1s_26"> + <!-- M. Def. increases by 10.18. Max HP increases by 30.18 --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxHp" val="30.18" /> + </for> + </option> + <option id="5032" name="o_w_61_1s_27"> + <!-- M. Def. increases by 10.18. Max HP increases by 35.07. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxMp" val="35.07" /> + </for> + </option> + <option id="5033" name="o_w_61_1s_28"> + <!-- M. Def. increases by 10.18. Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="5034" name="o_w_61_1s_29"> + <!-- M. Def. increases by 10.18. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="5035" name="o_w_61_1s_30"> + <!-- M. Def. increases by 10.18. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="5036" name="o_w_61_1s_31"> + <!-- M. Def. increases by 10.18. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5037" name="o_w_61_1s_32"> + <!-- M. Def. increases by 10.18. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5038" name="o_w_61_1s_33"> + <!-- M. Def. increases by 10.18. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5039" name="o_w_61_1s_34"> + <!-- M. Def. increases by 10.18. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5040" name="o_w_61_1s_35"> + <!-- M. Def. increases by 10.18. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5041" name="o_w_61_1s_36"> + <!-- M. Def. increases by 10.18. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5042" name="o_w_61_1s_37"> + <!-- Max HP increases by 32.19 Max HP increases by 35.07. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="maxMp" val="35.07" /> + </for> + </option> + <option id="5043" name="o_w_61_1s_38"> + <!-- Max HP increases by 32.19 Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="5044" name="o_w_61_1s_39"> + <!-- Max HP increases by 32.19 P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="5045" name="o_w_61_1s_40"> + <!-- Max HP increases by 32.19 M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="5046" name="o_w_61_1s_41"> + <!-- Max HP increases by 32.19 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5047" name="o_w_61_1s_42"> + <!-- Max HP increases by 32.19 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5048" name="o_w_61_1s_43"> + <!-- Max HP increases by 32.19 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5049" name="o_w_61_1s_44"> + <!-- Max HP increases by 32.19 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5050" name="o_w_61_1s_45"> + <!-- Max HP increases by 32.19 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5051" name="o_w_61_1s_46"> + <!-- Max HP increases by 32.19 Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5052" name="o_w_61_1s_47"> + <!-- Max HP increases by 37.41. Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="5053" name="o_w_61_1s_48"> + <!-- Max HP increases by 37.41. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="5054" name="o_w_61_1s_49"> + <!-- Max HP increases by 37.41. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="5055" name="o_w_61_1s_50"> + <!-- Max HP increases by 37.41. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5056" name="o_w_61_1s_51"> + <!-- Max HP increases by 37.41. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5057" name="o_w_61_1s_52"> + <!-- Max HP increases by 37.41. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5058" name="o_w_61_1s_53"> + <!-- Max HP increases by 37.41. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5059" name="o_w_61_1s_54"> + <!-- Max HP increases by 37.41. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5060" name="o_w_61_1s_55"> + <!-- Max HP increases by 37.41. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5061" name="o_w_61_1s_56"> + <!-- Max CP increases by 48.6. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="5062" name="o_w_61_1s_57"> + <!-- Max CP increases by 48.6. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="5063" name="o_w_61_1s_58"> + <!-- Max CP increases by 48.6. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5064" name="o_w_61_1s_59"> + <!-- Max CP increases by 48.6. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5065" name="o_w_61_1s_60"> + <!-- Max CP increases by 48.6. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5066" name="o_w_61_1s_61"> + <!-- Max CP increases by 48.6. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5067" name="o_w_61_1s_62"> + <!-- Max CP increases by 48.6. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5068" name="o_w_61_1s_63"> + <!-- Max CP increases by 48.6. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5069" name="o_w_61_1s_64"> + <!-- P. Atk. increases by 7.04. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="5070" name="o_w_61_1s_65"> + <!-- P. Atk. increases by 7.04. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5071" name="o_w_61_1s_66"> + <!-- P. Atk. increases by 7.04. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5072" name="o_w_61_1s_67"> + <!-- P. Atk. increases by 7.04. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5073" name="o_w_61_1s_68"> + <!-- P. Atk. increases by 7.04. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5074" name="o_w_61_1s_69"> + <!-- P. Atk. increases by 7.04. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5075" name="o_w_61_1s_70"> + <!-- P. Atk. increases by 7.04. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5076" name="o_w_61_1s_71"> + <!-- M. Atk. increases by 8.14. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="5077" name="o_w_61_1s_72"> + <!-- M. Atk. increases by 8.14. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5078" name="o_w_61_1s_73"> + <!-- M. Atk. increases by 8.14. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5079" name="o_w_61_1s_74"> + <!-- M. Atk. increases by 8.14. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5080" name="o_w_61_1s_75"> + <!-- M. Atk. increases by 8.14. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5081" name="o_w_61_1s_76"> + <!-- M. Atk. increases by 8.14. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5082" name="o_w_61_1s_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="5083" name="o_w_61_1s_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5084" name="o_w_61_1s_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5085" name="o_w_61_1s_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5086" name="o_w_61_1s_81"> + <!-- HP Regen increases by 0.21. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5087" name="o_w_61_1s_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="5088" name="o_w_61_1s_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5089" name="o_w_61_1s_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5090" name="o_w_61_1s_85"> + <!-- MP Regen increases by 0.14. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5091" name="o_w_61_1s_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5092" name="o_w_61_1s_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5093" name="o_w_61_1s_88"> + <!-- CP Regen increases by 0.21. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5094" name="o_w_61_1s_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5095" name="o_w_61_1s_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5096" name="o_w_61_1s_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="accCombat" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5097" name="o_w_64_1s_1"> + <!-- P. Def. increases by 24.82. --> + <for> + <add order="0x40" stat="pDef" val="24.824" /> + </for> + </option> + <option id="5098" name="o_w_64_1s_2"> + <!-- M. Def. increases by 19.95. --> + <for> + <add order="0x40" stat="mDef" val="19.952" /> + </for> + </option> + <option id="5099" name="o_w_64_1s_3"> + <!-- Max HP increases by 62.9 --> + <for> + <add order="0x40" stat="maxHp" val="62.901" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05100-05199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05100-05199.xml new file mode 100644 index 0000000000..1d3b4a01ae --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05100-05199.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5100" name="o_w_64_1s_4"> + <!-- Max HP increases by 73.23. --> + <for> + <add order="0x40" stat="maxMp" val="73.225" /> + </for> + </option> + <option id="5101" name="o_w_64_1s_5"> + <!-- Max CP increases by 94.95. --> + <for> + <add order="0x40" stat="maxCp" val="94.946" /> + </for> + </option> + <option id="5102" name="o_w_64_1s_6"> + <!-- P. Atk. increases by 14.33. --> + <for> + <add order="0x40" stat="pAtk" val="14.326" /> + </for> + </option> + <option id="5103" name="o_w_64_1s_7"> + <!-- M. Atk. increases by 16.56. --> + <for> + <add order="0x40" stat="mAtk" val="16.559" /> + </for> + </option> + <option id="5104" name="o_w_64_1s_8"> + <!-- HP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regHp" val="0.40194" /> + </for> + </option> + <option id="5105" name="o_w_64_1s_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.25491" /> + </for> + </option> + <option id="5106" name="o_w_64_1s_10"> + <!-- CP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regCp" val="0.40194" /> + </for> + </option> + <option id="5107" name="o_w_64_1s_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.0181" /> + </for> + </option> + <option id="5108" name="o_w_64_1s_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.0181" /> + </for> + </option> + <option id="5109" name="o_w_64_1s_13"> + <!-- Critical increases by 21.85. --> + <for> + <add order="0x40" stat="rCrit" val="2.18519868" /> + </for> + </option> + <option id="5110" name="o_w_64_1s_14"> + <!-- P. Def. increases by 12.84. M. Def. increases by 9.63. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mDef" val="9.632" /> + </for> + </option> + <option id="5111" name="o_w_64_1s_15"> + <!-- P. Def. increases by 12.84. Max HP increases by 30.37 --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxHp" val="30.366" /> + </for> + </option> + <option id="5112" name="o_w_64_1s_16"> + <!-- P. Def. increases by 12.84. Max HP increases by 35.35. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxMp" val="35.35" /> + </for> + </option> + <option id="5113" name="o_w_64_1s_17"> + <!-- P. Def. increases by 12.84. Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="5114" name="o_w_64_1s_18"> + <!-- P. Def. increases by 12.84. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="5115" name="o_w_64_1s_19"> + <!-- P. Def. increases by 12.84. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="5116" name="o_w_64_1s_20"> + <!-- P. Def. increases by 12.84. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5117" name="o_w_64_1s_21"> + <!-- P. Def. increases by 12.84. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5118" name="o_w_64_1s_22"> + <!-- P. Def. increases by 12.84. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5119" name="o_w_64_1s_23"> + <!-- P. Def. increases by 12.84. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5120" name="o_w_64_1s_24"> + <!-- P. Def. increases by 12.84. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5121" name="o_w_64_1s_25"> + <!-- P. Def. increases by 12.84. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5122" name="o_w_64_1s_26"> + <!-- M. Def. increases by 10.32. Max HP increases by 30.37 --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxHp" val="30.366" /> + </for> + </option> + <option id="5123" name="o_w_64_1s_27"> + <!-- M. Def. increases by 10.32. Max HP increases by 35.35. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxMp" val="35.35" /> + </for> + </option> + <option id="5124" name="o_w_64_1s_28"> + <!-- M. Def. increases by 10.32. Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="5125" name="o_w_64_1s_29"> + <!-- M. Def. increases by 10.32. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="5126" name="o_w_64_1s_30"> + <!-- M. Def. increases by 10.32. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="5127" name="o_w_64_1s_31"> + <!-- M. Def. increases by 10.32. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5128" name="o_w_64_1s_32"> + <!-- M. Def. increases by 10.32. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5129" name="o_w_64_1s_33"> + <!-- M. Def. increases by 10.32. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5130" name="o_w_64_1s_34"> + <!-- M. Def. increases by 10.32. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5131" name="o_w_64_1s_35"> + <!-- M. Def. increases by 10.32. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5132" name="o_w_64_1s_36"> + <!-- M. Def. increases by 10.32. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5133" name="o_w_64_1s_37"> + <!-- Max HP increases by 32.54 Max HP increases by 35.35. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="maxMp" val="35.35" /> + </for> + </option> + <option id="5134" name="o_w_64_1s_38"> + <!-- Max HP increases by 32.54 Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="5135" name="o_w_64_1s_39"> + <!-- Max HP increases by 32.54 P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="5136" name="o_w_64_1s_40"> + <!-- Max HP increases by 32.54 M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="5137" name="o_w_64_1s_41"> + <!-- Max HP increases by 32.54 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5138" name="o_w_64_1s_42"> + <!-- Max HP increases by 32.54 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5139" name="o_w_64_1s_43"> + <!-- Max HP increases by 32.54 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5140" name="o_w_64_1s_44"> + <!-- Max HP increases by 32.54 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5141" name="o_w_64_1s_45"> + <!-- Max HP increases by 32.54 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5142" name="o_w_64_1s_46"> + <!-- Max HP increases by 32.54 Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5143" name="o_w_64_1s_47"> + <!-- Max HP increases by 37.88. Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="5144" name="o_w_64_1s_48"> + <!-- Max HP increases by 37.88. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="5145" name="o_w_64_1s_49"> + <!-- Max HP increases by 37.88. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="5146" name="o_w_64_1s_50"> + <!-- Max HP increases by 37.88. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5147" name="o_w_64_1s_51"> + <!-- Max HP increases by 37.88. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5148" name="o_w_64_1s_52"> + <!-- Max HP increases by 37.88. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5149" name="o_w_64_1s_53"> + <!-- Max HP increases by 37.88. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5150" name="o_w_64_1s_54"> + <!-- Max HP increases by 37.88. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5151" name="o_w_64_1s_55"> + <!-- Max HP increases by 37.88. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5152" name="o_w_64_1s_56"> + <!-- Max CP increases by 49.11. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="5153" name="o_w_64_1s_57"> + <!-- Max CP increases by 49.11. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="5154" name="o_w_64_1s_58"> + <!-- Max CP increases by 49.11. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5155" name="o_w_64_1s_59"> + <!-- Max CP increases by 49.11. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5156" name="o_w_64_1s_60"> + <!-- Max CP increases by 49.11. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5157" name="o_w_64_1s_61"> + <!-- Max CP increases by 49.11. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5158" name="o_w_64_1s_62"> + <!-- Max CP increases by 49.11. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5159" name="o_w_64_1s_63"> + <!-- Max CP increases by 49.11. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5160" name="o_w_64_1s_64"> + <!-- P. Atk. increases by 7.41. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="5161" name="o_w_64_1s_65"> + <!-- P. Atk. increases by 7.41. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5162" name="o_w_64_1s_66"> + <!-- P. Atk. increases by 7.41. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5163" name="o_w_64_1s_67"> + <!-- P. Atk. increases by 7.41. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5164" name="o_w_64_1s_68"> + <!-- P. Atk. increases by 7.41. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5165" name="o_w_64_1s_69"> + <!-- P. Atk. increases by 7.41. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5166" name="o_w_64_1s_70"> + <!-- P. Atk. increases by 7.41. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5167" name="o_w_64_1s_71"> + <!-- M. Atk. increases by 8.57. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="5168" name="o_w_64_1s_72"> + <!-- M. Atk. increases by 8.57. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5169" name="o_w_64_1s_73"> + <!-- M. Atk. increases by 8.57. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5170" name="o_w_64_1s_74"> + <!-- M. Atk. increases by 8.57. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5171" name="o_w_64_1s_75"> + <!-- M. Atk. increases by 8.57. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5172" name="o_w_64_1s_76"> + <!-- M. Atk. increases by 8.57. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5173" name="o_w_64_1s_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="5174" name="o_w_64_1s_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5175" name="o_w_64_1s_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5176" name="o_w_64_1s_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5177" name="o_w_64_1s_81"> + <!-- HP Regen increases by 0.21. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5178" name="o_w_64_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="5179" name="o_w_64_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5180" name="o_w_64_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5181" name="o_w_64_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5182" name="o_w_64_1s_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + <add order="0x40" stat="rEvas" val="0.958598" /> + </for> + </option> + <option id="5183" name="o_w_64_1s_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5184" name="o_w_64_1s_88"> + <!-- CP Regen increases by 0.21. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5185" name="o_w_64_1s_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="accCombat" val="0.958598" /> + </for> + </option> + <option id="5186" name="o_w_64_1s_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5187" name="o_w_64_1s_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.38. --> + <for> + <add order="0x40" stat="accCombat" val="1.059503" /> + <add order="0x40" stat="rCrit" val="1.0379699144" /> + </for> + </option> + <option id="5188" name="o_w_67_1s_1"> + <!-- P. Def. increases by 24.54. --> + <for> + <add order="0x40" stat="pDef" val="24.543" /> + </for> + </option> + <option id="5189" name="o_w_67_1s_2"> + <!-- M. Def. increases by 19.79. --> + <for> + <add order="0x40" stat="mDef" val="19.791" /> + </for> + </option> + <option id="5190" name="o_w_67_1s_3"> + <!-- Max HP increases by 62.86 --> + <for> + <add order="0x40" stat="maxHp" val="62.856" /> + </for> + </option> + <option id="5191" name="o_w_67_1s_4"> + <!-- Max HP increases by 73.31. --> + <for> + <add order="0x40" stat="maxMp" val="73.305" /> + </for> + </option> + <option id="5192" name="o_w_67_1s_5"> + <!-- Max CP increases by 94.89. --> + <for> + <add order="0x40" stat="maxCp" val="94.8888" /> + </for> + </option> + <option id="5193" name="o_w_67_1s_6"> + <!-- P. Atk. increases by 14.63. --> + <for> + <add order="0x40" stat="pAtk" val="14.634" /> + </for> + </option> + <option id="5194" name="o_w_67_1s_7"> + <!-- M. Atk. increases by 17.15. --> + <for> + <add order="0x40" stat="mAtk" val="17.145" /> + </for> + </option> + <option id="5195" name="o_w_67_1s_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.38016" /> + </for> + </option> + <option id="5196" name="o_w_67_1s_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.24057" /> + </for> + </option> + <option id="5197" name="o_w_67_1s_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.38016" /> + </for> + </option> + <option id="5198" name="o_w_67_1s_11"> + <!-- Evasion increases by 2.23. --> + <for> + <add order="0x40" stat="rEvas" val="2.2281" /> + </for> + </option> + <option id="5199" name="o_w_67_1s_12"> + <!-- Accuracy increases by 2.23. --> + <for> + <add order="0x40" stat="accCombat" val="2.2281" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05200-05299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05200-05299.xml new file mode 100644 index 0000000000..a7f3e2a0e3 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05200-05299.xml @@ -0,0 +1,689 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5200" name="o_w_67_1s_13"> + <!-- Critical increases by 24.13. --> + <for> + <add order="0x40" stat="rCrit" val="2.41258668" /> + </for> + </option> + <option id="5201" name="o_w_67_1s_14"> + <!-- P. Def. increases by 12.73. M. Def. increases by 9.53. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mDef" val="9.529" /> + </for> + </option> + <option id="5202" name="o_w_67_1s_15"> + <!-- P. Def. increases by 12.73. Max HP increases by 30.26 --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxHp" val="30.264" /> + </for> + </option> + <option id="5203" name="o_w_67_1s_16"> + <!-- P. Def. increases by 12.73. Max HP increases by 35.3. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxMp" val="35.295" /> + </for> + </option> + <option id="5204" name="o_w_67_1s_17"> + <!-- P. Def. increases by 12.73. Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="5205" name="o_w_67_1s_18"> + <!-- P. Def. increases by 12.73. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="5206" name="o_w_67_1s_19"> + <!-- P. Def. increases by 12.73. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="5207" name="o_w_67_1s_20"> + <!-- P. Def. increases by 12.73. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5208" name="o_w_67_1s_21"> + <!-- P. Def. increases by 12.73. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5209" name="o_w_67_1s_22"> + <!-- P. Def. increases by 12.73. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5210" name="o_w_67_1s_23"> + <!-- P. Def. increases by 12.73. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5211" name="o_w_67_1s_24"> + <!-- P. Def. increases by 12.73. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5212" name="o_w_67_1s_25"> + <!-- P. Def. increases by 12.73. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5213" name="o_w_67_1s_26"> + <!-- M. Def. increases by 10.26. Max HP increases by 30.26 --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxHp" val="30.264" /> + </for> + </option> + <option id="5214" name="o_w_67_1s_27"> + <!-- M. Def. increases by 10.26. Max HP increases by 35.3. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxMp" val="35.295" /> + </for> + </option> + <option id="5215" name="o_w_67_1s_28"> + <!-- M. Def. increases by 10.26. Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="5216" name="o_w_67_1s_29"> + <!-- M. Def. increases by 10.26. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="5217" name="o_w_67_1s_30"> + <!-- M. Def. increases by 10.26. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="5218" name="o_w_67_1s_31"> + <!-- M. Def. increases by 10.26. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5219" name="o_w_67_1s_32"> + <!-- M. Def. increases by 10.26. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5220" name="o_w_67_1s_33"> + <!-- M. Def. increases by 10.26. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5221" name="o_w_67_1s_34"> + <!-- M. Def. increases by 10.26. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5222" name="o_w_67_1s_35"> + <!-- M. Def. increases by 10.26. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5223" name="o_w_67_1s_36"> + <!-- M. Def. increases by 10.26. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5224" name="o_w_67_1s_37"> + <!-- Max HP increases by 32.59 Max HP increases by 35.3. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="maxMp" val="35.295" /> + </for> + </option> + <option id="5225" name="o_w_67_1s_38"> + <!-- Max HP increases by 32.59 Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="5226" name="o_w_67_1s_39"> + <!-- Max HP increases by 32.59 P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="5227" name="o_w_67_1s_40"> + <!-- Max HP increases by 32.59 M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="5228" name="o_w_67_1s_41"> + <!-- Max HP increases by 32.59 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5229" name="o_w_67_1s_42"> + <!-- Max HP increases by 32.59 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5230" name="o_w_67_1s_43"> + <!-- Max HP increases by 32.59 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5231" name="o_w_67_1s_44"> + <!-- Max HP increases by 32.59 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5232" name="o_w_67_1s_45"> + <!-- Max HP increases by 32.59 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5233" name="o_w_67_1s_46"> + <!-- Max HP increases by 32.59 Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5234" name="o_w_67_1s_47"> + <!-- Max HP increases by 38.01. Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="5235" name="o_w_67_1s_48"> + <!-- Max HP increases by 38.01. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="5236" name="o_w_67_1s_49"> + <!-- Max HP increases by 38.01. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="5237" name="o_w_67_1s_50"> + <!-- Max HP increases by 38.01. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5238" name="o_w_67_1s_51"> + <!-- Max HP increases by 38.01. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5239" name="o_w_67_1s_52"> + <!-- Max HP increases by 38.01. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5240" name="o_w_67_1s_53"> + <!-- Max HP increases by 38.01. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5241" name="o_w_67_1s_54"> + <!-- Max HP increases by 38.01. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5242" name="o_w_67_1s_55"> + <!-- Max HP increases by 38.01. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5243" name="o_w_67_1s_56"> + <!-- Max CP increases by 49.2. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="5244" name="o_w_67_1s_57"> + <!-- Max CP increases by 49.2. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="5245" name="o_w_67_1s_58"> + <!-- Max CP increases by 49.2. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5246" name="o_w_67_1s_59"> + <!-- Max CP increases by 49.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5247" name="o_w_67_1s_60"> + <!-- Max CP increases by 49.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5248" name="o_w_67_1s_61"> + <!-- Max CP increases by 49.2. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5249" name="o_w_67_1s_62"> + <!-- Max CP increases by 49.2. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5250" name="o_w_67_1s_63"> + <!-- Max CP increases by 49.2. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5251" name="o_w_67_1s_64"> + <!-- P. Atk. increases by 7.59. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="5252" name="o_w_67_1s_65"> + <!-- P. Atk. increases by 7.59. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5253" name="o_w_67_1s_66"> + <!-- P. Atk. increases by 7.59. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5254" name="o_w_67_1s_67"> + <!-- P. Atk. increases by 7.59. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5255" name="o_w_67_1s_68"> + <!-- P. Atk. increases by 7.59. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5256" name="o_w_67_1s_69"> + <!-- P. Atk. increases by 7.59. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5257" name="o_w_67_1s_70"> + <!-- P. Atk. increases by 7.59. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5258" name="o_w_67_1s_71"> + <!-- M. Atk. increases by 8.89. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="5259" name="o_w_67_1s_72"> + <!-- M. Atk. increases by 8.89. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5260" name="o_w_67_1s_73"> + <!-- M. Atk. increases by 8.89. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5261" name="o_w_67_1s_74"> + <!-- M. Atk. increases by 8.89. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5262" name="o_w_67_1s_75"> + <!-- M. Atk. increases by 8.89. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5263" name="o_w_67_1s_76"> + <!-- M. Atk. increases by 8.89. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5264" name="o_w_67_1s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="5265" name="o_w_67_1s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5266" name="o_w_67_1s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5267" name="o_w_67_1s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5268" name="o_w_67_1s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5269" name="o_w_67_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="5270" name="o_w_67_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5271" name="o_w_67_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5272" name="o_w_67_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5273" name="o_w_67_1s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5274" name="o_w_67_1s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5275" name="o_w_67_1s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5276" name="o_w_67_1s_89"> + <!-- Evasion increases by 1.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5277" name="o_w_67_1s_90"> + <!-- Evasion increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5278" name="o_w_67_1s_91"> + <!-- Accuracy increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="accCombat" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5279" name="o_w_70_1s_1"> + <!-- P. Def. increases by 24.63. --> + <for> + <add order="0x40" stat="pDef" val="24.625" /> + </for> + </option> + <option id="5280" name="o_w_70_1s_2"> + <!-- M. Def. increases by 19.8. --> + <for> + <add order="0x40" stat="mDef" val="19.8" /> + </for> + </option> + <option id="5281" name="o_w_70_1s_3"> + <!-- Max HP increases by 62.28 --> + <for> + <add order="0x40" stat="maxHp" val="62.275" /> + </for> + </option> + <option id="5282" name="o_w_70_1s_4"> + <!-- Max HP increases by 72.75. --> + <for> + <add order="0x40" stat="maxMp" val="72.75" /> + </for> + </option> + <option id="5283" name="o_w_70_1s_5"> + <!-- Max CP increases by 94.01. --> + <for> + <add order="0x40" stat="maxCp" val="94.0075" /> + </for> + </option> + <option id="5284" name="o_w_70_1s_6"> + <!-- P. Atk. increases by 15.1. --> + <for> + <add order="0x40" stat="pAtk" val="15.1" /> + </for> + </option> + <option id="5285" name="o_w_70_1s_7"> + <!-- M. Atk. increases by 17.5. --> + <for> + <add order="0x40" stat="mAtk" val="17.5" /> + </for> + </option> + <option id="5286" name="o_w_70_1s_8"> + <!-- HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regHp" val="0.3575" /> + </for> + </option> + <option id="5287" name="o_w_70_1s_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.23575" /> + </for> + </option> + <option id="5288" name="o_w_70_1s_10"> + <!-- CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regCp" val="0.3575" /> + </for> + </option> + <option id="5289" name="o_w_70_1s_11"> + <!-- Evasion increases by 2.23. --> + <for> + <add order="0x40" stat="rEvas" val="2.2281" /> + </for> + </option> + <option id="5290" name="o_w_70_1s_12"> + <!-- Accuracy increases by 2.23. --> + <for> + <add order="0x40" stat="accCombat" val="2.2281" /> + </for> + </option> + <option id="5291" name="o_w_70_1s_13"> + <!-- Critical increases by 24.13. --> + <for> + <add order="0x40" stat="rCrit" val="2.41258668" /> + </for> + </option> + <option id="5292" name="o_w_70_1s_14"> + <!-- P. Def. increases by 12.81. M. Def. increases by 9.5. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mDef" val="9.504" /> + </for> + </option> + <option id="5293" name="o_w_70_1s_15"> + <!-- P. Def. increases by 12.81. Max HP increases by 29.89 --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxHp" val="29.892" /> + </for> + </option> + <option id="5294" name="o_w_70_1s_16"> + <!-- P. Def. increases by 12.81. Max HP increases by 34.92. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxMp" val="34.92" /> + </for> + </option> + <option id="5295" name="o_w_70_1s_17"> + <!-- P. Def. increases by 12.81. Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="5296" name="o_w_70_1s_18"> + <!-- P. Def. increases by 12.81. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="5297" name="o_w_70_1s_19"> + <!-- P. Def. increases by 12.81. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="5298" name="o_w_70_1s_20"> + <!-- P. Def. increases by 12.81. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5299" name="o_w_70_1s_21"> + <!-- P. Def. increases by 12.81. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05300-05399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05300-05399.xml new file mode 100644 index 0000000000..959ec7bdbf --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05300-05399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5300" name="o_w_70_1s_22"> + <!-- P. Def. increases by 12.81. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5301" name="o_w_70_1s_23"> + <!-- P. Def. increases by 12.81. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5302" name="o_w_70_1s_24"> + <!-- P. Def. increases by 12.81. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5303" name="o_w_70_1s_25"> + <!-- P. Def. increases by 12.81. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5304" name="o_w_70_1s_26"> + <!-- M. Def. increases by 10.3. Max HP increases by 29.89 --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxHp" val="29.892" /> + </for> + </option> + <option id="5305" name="o_w_70_1s_27"> + <!-- M. Def. increases by 10.3. Max HP increases by 34.92. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxMp" val="34.92" /> + </for> + </option> + <option id="5306" name="o_w_70_1s_28"> + <!-- M. Def. increases by 10.3. Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="5307" name="o_w_70_1s_29"> + <!-- M. Def. increases by 10.3. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="5308" name="o_w_70_1s_30"> + <!-- M. Def. increases by 10.3. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="5309" name="o_w_70_1s_31"> + <!-- M. Def. increases by 10.3. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5310" name="o_w_70_1s_32"> + <!-- M. Def. increases by 10.3. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5311" name="o_w_70_1s_33"> + <!-- M. Def. increases by 10.3. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5312" name="o_w_70_1s_34"> + <!-- M. Def. increases by 10.3. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5313" name="o_w_70_1s_35"> + <!-- M. Def. increases by 10.3. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5314" name="o_w_70_1s_36"> + <!-- M. Def. increases by 10.3. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5315" name="o_w_70_1s_37"> + <!-- Max HP increases by 32.38 Max HP increases by 34.92. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="maxMp" val="34.92" /> + </for> + </option> + <option id="5316" name="o_w_70_1s_38"> + <!-- Max HP increases by 32.38 Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="5317" name="o_w_70_1s_39"> + <!-- Max HP increases by 32.38 P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="5318" name="o_w_70_1s_40"> + <!-- Max HP increases by 32.38 M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="5319" name="o_w_70_1s_41"> + <!-- Max HP increases by 32.38 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5320" name="o_w_70_1s_42"> + <!-- Max HP increases by 32.38 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5321" name="o_w_70_1s_43"> + <!-- Max HP increases by 32.38 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5322" name="o_w_70_1s_44"> + <!-- Max HP increases by 32.38 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5323" name="o_w_70_1s_45"> + <!-- Max HP increases by 32.38 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5324" name="o_w_70_1s_46"> + <!-- Max HP increases by 32.38 Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5325" name="o_w_70_1s_47"> + <!-- Max HP increases by 37.83. Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="5326" name="o_w_70_1s_48"> + <!-- Max HP increases by 37.83. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="5327" name="o_w_70_1s_49"> + <!-- Max HP increases by 37.83. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="5328" name="o_w_70_1s_50"> + <!-- Max HP increases by 37.83. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5329" name="o_w_70_1s_51"> + <!-- Max HP increases by 37.83. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5330" name="o_w_70_1s_52"> + <!-- Max HP increases by 37.83. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5331" name="o_w_70_1s_53"> + <!-- Max HP increases by 37.83. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5332" name="o_w_70_1s_54"> + <!-- Max HP increases by 37.83. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5333" name="o_w_70_1s_55"> + <!-- Max HP increases by 37.83. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5334" name="o_w_70_1s_56"> + <!-- Max CP increases by 48.88. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="5335" name="o_w_70_1s_57"> + <!-- Max CP increases by 48.88. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="5336" name="o_w_70_1s_58"> + <!-- Max CP increases by 48.88. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5337" name="o_w_70_1s_59"> + <!-- Max CP increases by 48.88. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5338" name="o_w_70_1s_60"> + <!-- Max CP increases by 48.88. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5339" name="o_w_70_1s_61"> + <!-- Max CP increases by 48.88. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5340" name="o_w_70_1s_62"> + <!-- Max CP increases by 48.88. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5341" name="o_w_70_1s_63"> + <!-- Max CP increases by 48.88. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5342" name="o_w_70_1s_64"> + <!-- P. Atk. increases by 7.85. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="5343" name="o_w_70_1s_65"> + <!-- P. Atk. increases by 7.85. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5344" name="o_w_70_1s_66"> + <!-- P. Atk. increases by 7.85. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5345" name="o_w_70_1s_67"> + <!-- P. Atk. increases by 7.85. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5346" name="o_w_70_1s_68"> + <!-- P. Atk. increases by 7.85. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5347" name="o_w_70_1s_69"> + <!-- P. Atk. increases by 7.85. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5348" name="o_w_70_1s_70"> + <!-- P. Atk. increases by 7.85. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5349" name="o_w_70_1s_71"> + <!-- M. Atk. increases by 9.1. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="5350" name="o_w_70_1s_72"> + <!-- M. Atk. increases by 9.1. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5351" name="o_w_70_1s_73"> + <!-- M. Atk. increases by 9.1. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5352" name="o_w_70_1s_74"> + <!-- M. Atk. increases by 9.1. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5353" name="o_w_70_1s_75"> + <!-- M. Atk. increases by 9.1. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5354" name="o_w_70_1s_76"> + <!-- M. Atk. increases by 9.1. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5355" name="o_w_70_1s_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="5356" name="o_w_70_1s_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5357" name="o_w_70_1s_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5358" name="o_w_70_1s_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5359" name="o_w_70_1s_81"> + <!-- HP Regen increases by 0.19. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5360" name="o_w_70_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="5361" name="o_w_70_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5362" name="o_w_70_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5363" name="o_w_70_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5364" name="o_w_70_1s_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + <add order="0x40" stat="rEvas" val="1.058348" /> + </for> + </option> + <option id="5365" name="o_w_70_1s_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5366" name="o_w_70_1s_88"> + <!-- CP Regen increases by 0.19. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5367" name="o_w_70_1s_89"> + <!-- Evasion increases by 1.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="accCombat" val="1.058348" /> + </for> + </option> + <option id="5368" name="o_w_70_1s_90"> + <!-- Evasion increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="rEvas" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5369" name="o_w_70_1s_91"> + <!-- Accuracy increases by 1.17. Critical increases by 11.46. --> + <for> + <add order="0x40" stat="accCombat" val="1.169753" /> + <add order="0x40" stat="rCrit" val="1.1459792144" /> + </for> + </option> + <option id="5370" name="o_w_75_1s_1"> + <!-- P. Def. increases by 26.23. --> + <for> + <add order="0x40" stat="pDef" val="26.232" /> + </for> + </option> + <option id="5371" name="o_w_75_1s_2"> + <!-- M. Def. increases by 21.12. --> + <for> + <add order="0x40" stat="mDef" val="21.12" /> + </for> + </option> + <option id="5372" name="o_w_75_1s_3"> + <!-- Max HP increases by 66.48 --> + <for> + <add order="0x40" stat="maxHp" val="66.48" /> + </for> + </option> + <option id="5373" name="o_w_75_1s_4"> + <!-- Max HP increases by 78.96. --> + <for> + <add order="0x40" stat="maxMp" val="78.96" /> + </for> + </option> + <option id="5374" name="o_w_75_1s_5"> + <!-- Max CP increases by 100.35. --> + <for> + <add order="0x40" stat="maxCp" val="100.3464" /> + </for> + </option> + <option id="5375" name="o_w_75_1s_6"> + <!-- P. Atk. increases by 16.61. --> + <for> + <add order="0x40" stat="pAtk" val="16.608" /> + </for> + </option> + <option id="5376" name="o_w_75_1s_7"> + <!-- M. Atk. increases by 19.39. --> + <for> + <add order="0x40" stat="mAtk" val="19.392" /> + </for> + </option> + <option id="5377" name="o_w_75_1s_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.39312" /> + </for> + </option> + <option id="5378" name="o_w_75_1s_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.2556" /> + </for> + </option> + <option id="5379" name="o_w_75_1s_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.39312" /> + </for> + </option> + <option id="5380" name="o_w_75_1s_11"> + <!-- Evasion increases by 2.44. --> + <for> + <add order="0x40" stat="rEvas" val="2.4381" /> + </for> + </option> + <option id="5381" name="o_w_75_1s_12"> + <!-- Accuracy increases by 2.44. --> + <for> + <add order="0x40" stat="accCombat" val="2.4381" /> + </for> + </option> + <option id="5382" name="o_w_75_1s_13"> + <!-- Critical increases by 26.4. --> + <for> + <add order="0x40" stat="rCrit" val="2.63997468" /> + </for> + </option> + <option id="5383" name="o_w_75_1s_14"> + <!-- P. Def. increases by 12.02. M. Def. increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="mDef" val="10.56" /> + </for> + </option> + <option id="5384" name="o_w_75_1s_15"> + <!-- P. Def. increases by 12.02. Max HP increases by 33.24 --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="maxHp" val="33.24" /> + </for> + </option> + <option id="5385" name="o_w_75_1s_16"> + <!-- P. Def. increases by 12.02. Max HP increases by 39.48. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="maxMp" val="39.48" /> + </for> + </option> + <option id="5386" name="o_w_75_1s_17"> + <!-- P. Def. increases by 12.02. Max CP increases by 50.17. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="maxCp" val="50.1732" /> + </for> + </option> + <option id="5387" name="o_w_75_1s_18"> + <!-- P. Def. increases by 12.02. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="5388" name="o_w_75_1s_19"> + <!-- P. Def. increases by 12.02. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="5389" name="o_w_75_1s_20"> + <!-- P. Def. increases by 12.02. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5390" name="o_w_75_1s_21"> + <!-- P. Def. increases by 12.02. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5391" name="o_w_75_1s_22"> + <!-- P. Def. increases by 12.02. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5392" name="o_w_75_1s_23"> + <!-- P. Def. increases by 12.02. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5393" name="o_w_75_1s_24"> + <!-- P. Def. increases by 12.02. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5394" name="o_w_75_1s_25"> + <!-- P. Def. increases by 12.02. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="pDef" val="12.023" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5395" name="o_w_75_1s_26"> + <!-- M. Def. increases by 10.56. Max HP increases by 33.24 --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxHp" val="33.24" /> + </for> + </option> + <option id="5396" name="o_w_75_1s_27"> + <!-- M. Def. increases by 10.56. Max HP increases by 39.48. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxMp" val="39.48" /> + </for> + </option> + <option id="5397" name="o_w_75_1s_28"> + <!-- M. Def. increases by 10.56. Max CP increases by 50.17. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxCp" val="50.1732" /> + </for> + </option> + <option id="5398" name="o_w_75_1s_29"> + <!-- M. Def. increases by 10.56. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="5399" name="o_w_75_1s_30"> + <!-- M. Def. increases by 10.56. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05400-05499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05400-05499.xml new file mode 100644 index 0000000000..3fb80d9f04 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05400-05499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5400" name="o_w_75_1s_31"> + <!-- M. Def. increases by 10.56. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5401" name="o_w_75_1s_32"> + <!-- M. Def. increases by 10.56. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5402" name="o_w_75_1s_33"> + <!-- M. Def. increases by 10.56. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5403" name="o_w_75_1s_34"> + <!-- M. Def. increases by 10.56. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5404" name="o_w_75_1s_35"> + <!-- M. Def. increases by 10.56. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5405" name="o_w_75_1s_36"> + <!-- M. Def. increases by 10.56. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5406" name="o_w_75_1s_37"> + <!-- Max HP increases by 33.24 Max HP increases by 39.48. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="maxMp" val="39.48" /> + </for> + </option> + <option id="5407" name="o_w_75_1s_38"> + <!-- Max HP increases by 33.24 Max CP increases by 50.17. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="maxCp" val="50.1732" /> + </for> + </option> + <option id="5408" name="o_w_75_1s_39"> + <!-- Max HP increases by 33.24 P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="5409" name="o_w_75_1s_40"> + <!-- Max HP increases by 33.24 M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="5410" name="o_w_75_1s_41"> + <!-- Max HP increases by 33.24 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5411" name="o_w_75_1s_42"> + <!-- Max HP increases by 33.24 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5412" name="o_w_75_1s_43"> + <!-- Max HP increases by 33.24 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5413" name="o_w_75_1s_44"> + <!-- Max HP increases by 33.24 Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5414" name="o_w_75_1s_45"> + <!-- Max HP increases by 33.24 Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5415" name="o_w_75_1s_46"> + <!-- Max HP increases by 33.24 Critical increases by 13.2. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5416" name="o_w_75_1s_47"> + <!-- Max HP increases by 39.48. Max CP increases by 50.17. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="maxCp" val="50.1732" /> + </for> + </option> + <option id="5417" name="o_w_75_1s_48"> + <!-- Max HP increases by 39.48. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="5418" name="o_w_75_1s_49"> + <!-- Max HP increases by 39.48. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="5419" name="o_w_75_1s_50"> + <!-- Max HP increases by 39.48. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5420" name="o_w_75_1s_51"> + <!-- Max HP increases by 39.48. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5421" name="o_w_75_1s_52"> + <!-- Max HP increases by 39.48. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5422" name="o_w_75_1s_53"> + <!-- Max HP increases by 39.48. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5423" name="o_w_75_1s_54"> + <!-- Max HP increases by 39.48. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5424" name="o_w_75_1s_55"> + <!-- Max HP increases by 39.48. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5425" name="o_w_75_1s_56"> + <!-- Max CP increases by 50.17. P. Atk. increases by 8.3. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="pAtk" val="8.304" /> + </for> + </option> + <option id="5426" name="o_w_75_1s_57"> + <!-- Max CP increases by 50.17. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="5427" name="o_w_75_1s_58"> + <!-- Max CP increases by 50.17. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5428" name="o_w_75_1s_59"> + <!-- Max CP increases by 50.17. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5429" name="o_w_75_1s_60"> + <!-- Max CP increases by 50.17. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5430" name="o_w_75_1s_61"> + <!-- Max CP increases by 50.17. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5431" name="o_w_75_1s_62"> + <!-- Max CP increases by 50.17. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5432" name="o_w_75_1s_63"> + <!-- Max CP increases by 50.17. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5433" name="o_w_75_1s_64"> + <!-- P. Atk. increases by 8.3. M. Atk. increases by 9.7. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="mAtk" val="9.696" /> + </for> + </option> + <option id="5434" name="o_w_75_1s_65"> + <!-- P. Atk. increases by 8.3. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5435" name="o_w_75_1s_66"> + <!-- P. Atk. increases by 8.3. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5436" name="o_w_75_1s_67"> + <!-- P. Atk. increases by 8.3. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5437" name="o_w_75_1s_68"> + <!-- P. Atk. increases by 8.3. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5438" name="o_w_75_1s_69"> + <!-- P. Atk. increases by 8.3. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5439" name="o_w_75_1s_70"> + <!-- P. Atk. increases by 8.3. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5440" name="o_w_75_1s_71"> + <!-- M. Atk. increases by 9.7. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regHp" val="0.19656" /> + </for> + </option> + <option id="5441" name="o_w_75_1s_72"> + <!-- M. Atk. increases by 9.7. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5442" name="o_w_75_1s_73"> + <!-- M. Atk. increases by 9.7. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5443" name="o_w_75_1s_74"> + <!-- M. Atk. increases by 9.7. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5444" name="o_w_75_1s_75"> + <!-- M. Atk. increases by 9.7. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5445" name="o_w_75_1s_76"> + <!-- M. Atk. increases by 9.7. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5446" name="o_w_75_1s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="regMp" val="0.1278" /> + </for> + </option> + <option id="5447" name="o_w_75_1s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5448" name="o_w_75_1s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5449" name="o_w_75_1s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5450" name="o_w_75_1s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5451" name="o_w_75_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="regCp" val="0.19656" /> + </for> + </option> + <option id="5452" name="o_w_75_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5453" name="o_w_75_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5454" name="o_w_75_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5455" name="o_w_75_1s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 1.22. --> + <for> + <add order="0x40" stat="regCp" val="0.19656" /> + <add order="0x40" stat="rEvas" val="1.21905" /> + </for> + </option> + <option id="5456" name="o_w_75_1s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="regCp" val="0.19656" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5457" name="o_w_75_1s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="regCp" val="0.19656" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5458" name="o_w_75_1s_89"> + <!-- Evasion increases by 1.22. Accuracy increases by 1.22. --> + <for> + <add order="0x40" stat="rEvas" val="1.21905" /> + <add order="0x40" stat="accCombat" val="1.21905" /> + </for> + </option> + <option id="5459" name="o_w_75_1s_90"> + <!-- Evasion increases by 1.22. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="rEvas" val="1.21905" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5460" name="o_w_75_1s_91"> + <!-- Accuracy increases by 1.22. Critical increases by 13.2. --> + <for> + <add order="0x40" stat="accCombat" val="1.21905" /> + <add order="0x40" stat="rCrit" val="1.31998734" /> + </for> + </option> + <option id="5461" name="o_w_46_1r_1"> + <!-- P. Def. increases by 25.75. --> + <for> + <add order="0x40" stat="pDef" val="25.75" /> + </for> + </option> + <option id="5462" name="o_w_46_1r_2"> + <!-- M. Def. increases by 20.55. --> + <for> + <add order="0x40" stat="mDef" val="20.55" /> + </for> + </option> + <option id="5463" name="o_w_46_1r_3"> + <!-- Max HP increases by 63.75 --> + <for> + <add order="0x40" stat="maxHp" val="63.75" /> + </for> + </option> + <option id="5464" name="o_w_46_1r_4"> + <!-- Max HP increases by 68.8. --> + <for> + <add order="0x40" stat="maxMp" val="68.8" /> + </for> + </option> + <option id="5465" name="o_w_46_1r_5"> + <!-- Max CP increases by 96.24. --> + <for> + <add order="0x40" stat="maxCp" val="96.24" /> + </for> + </option> + <option id="5466" name="o_w_46_1r_6"> + <!-- P. Atk. increases by 11. --> + <for> + <add order="0x40" stat="pAtk" val="11.0" /> + </for> + </option> + <option id="5467" name="o_w_46_1r_7"> + <!-- M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="5468" name="o_w_46_1r_8"> + <!-- HP Regen increases by 0.44. --> + <for> + <add order="0x40" stat="regHp" val="0.444" /> + </for> + </option> + <option id="5469" name="o_w_46_1r_9"> + <!-- MP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regMp" val="0.304" /> + </for> + </option> + <option id="5470" name="o_w_46_1r_10"> + <!-- CP Regen increases by 0.44. --> + <for> + <add order="0x40" stat="regCp" val="0.444" /> + </for> + </option> + <option id="5471" name="o_w_46_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="5472" name="o_w_46_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="5473" name="o_w_46_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="5474" name="o_w_46_1r_14"> + <!-- P. Def. increases by 12.88. M. Def. increases by 10.28. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="mDef" val="10.275" /> + </for> + </option> + <option id="5475" name="o_w_46_1r_15"> + <!-- P. Def. increases by 12.88. Max HP increases by 31.88 --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="maxHp" val="31.875" /> + </for> + </option> + <option id="5476" name="o_w_46_1r_16"> + <!-- P. Def. increases by 12.88. Max HP increases by 34.4. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="maxMp" val="34.4" /> + </for> + </option> + <option id="5477" name="o_w_46_1r_17"> + <!-- P. Def. increases by 12.88. Max CP increases by 48.12. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="maxCp" val="48.12" /> + </for> + </option> + <option id="5478" name="o_w_46_1r_18"> + <!-- P. Def. increases by 12.88. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="5479" name="o_w_46_1r_19"> + <!-- P. Def. increases by 12.88. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="5480" name="o_w_46_1r_20"> + <!-- P. Def. increases by 12.88. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5481" name="o_w_46_1r_21"> + <!-- P. Def. increases by 12.88. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5482" name="o_w_46_1r_22"> + <!-- P. Def. increases by 12.88. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5483" name="o_w_46_1r_23"> + <!-- P. Def. increases by 12.88. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5484" name="o_w_46_1r_24"> + <!-- P. Def. increases by 12.88. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5485" name="o_w_46_1r_25"> + <!-- P. Def. increases by 12.88. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pDef" val="12.875" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5486" name="o_w_46_1r_26"> + <!-- M. Def. increases by 10.28. Max HP increases by 31.88 --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="maxHp" val="31.875" /> + </for> + </option> + <option id="5487" name="o_w_46_1r_27"> + <!-- M. Def. increases by 10.28. Max HP increases by 34.4. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="maxMp" val="34.4" /> + </for> + </option> + <option id="5488" name="o_w_46_1r_28"> + <!-- M. Def. increases by 10.28. Max CP increases by 48.12. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="maxCp" val="48.12" /> + </for> + </option> + <option id="5489" name="o_w_46_1r_29"> + <!-- M. Def. increases by 10.28. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="5490" name="o_w_46_1r_30"> + <!-- M. Def. increases by 10.28. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="5491" name="o_w_46_1r_31"> + <!-- M. Def. increases by 10.28. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5492" name="o_w_46_1r_32"> + <!-- M. Def. increases by 10.28. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5493" name="o_w_46_1r_33"> + <!-- M. Def. increases by 10.28. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5494" name="o_w_46_1r_34"> + <!-- M. Def. increases by 10.28. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5495" name="o_w_46_1r_35"> + <!-- M. Def. increases by 10.28. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5496" name="o_w_46_1r_36"> + <!-- M. Def. increases by 10.28. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mDef" val="10.275" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5497" name="o_w_46_1r_37"> + <!-- Max HP increases by 31.88 Max HP increases by 34.4. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="maxMp" val="34.4" /> + </for> + </option> + <option id="5498" name="o_w_46_1r_38"> + <!-- Max HP increases by 31.88 Max CP increases by 48.12. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="maxCp" val="48.12" /> + </for> + </option> + <option id="5499" name="o_w_46_1r_39"> + <!-- Max HP increases by 31.88 P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05500-05599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05500-05599.xml new file mode 100644 index 0000000000..151040aa88 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05500-05599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5500" name="o_w_46_1r_40"> + <!-- Max HP increases by 31.88 M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="5501" name="o_w_46_1r_41"> + <!-- Max HP increases by 31.88 HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5502" name="o_w_46_1r_42"> + <!-- Max HP increases by 31.88 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5503" name="o_w_46_1r_43"> + <!-- Max HP increases by 31.88 CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5504" name="o_w_46_1r_44"> + <!-- Max HP increases by 31.88 Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5505" name="o_w_46_1r_45"> + <!-- Max HP increases by 31.88 Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5506" name="o_w_46_1r_46"> + <!-- Max HP increases by 31.88 Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxHp" val="31.875" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5507" name="o_w_46_1r_47"> + <!-- Max HP increases by 34.4. Max CP increases by 48.12. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="maxCp" val="48.12" /> + </for> + </option> + <option id="5508" name="o_w_46_1r_48"> + <!-- Max HP increases by 34.4. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="5509" name="o_w_46_1r_49"> + <!-- Max HP increases by 34.4. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="5510" name="o_w_46_1r_50"> + <!-- Max HP increases by 34.4. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5511" name="o_w_46_1r_51"> + <!-- Max HP increases by 34.4. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5512" name="o_w_46_1r_52"> + <!-- Max HP increases by 34.4. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5513" name="o_w_46_1r_53"> + <!-- Max HP increases by 34.4. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5514" name="o_w_46_1r_54"> + <!-- Max HP increases by 34.4. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5515" name="o_w_46_1r_55"> + <!-- Max HP increases by 34.4. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxMp" val="34.4" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5516" name="o_w_46_1r_56"> + <!-- Max CP increases by 48.12. P. Atk. increases by 5.5. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="pAtk" val="5.5" /> + </for> + </option> + <option id="5517" name="o_w_46_1r_57"> + <!-- Max CP increases by 48.12. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="5518" name="o_w_46_1r_58"> + <!-- Max CP increases by 48.12. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5519" name="o_w_46_1r_59"> + <!-- Max CP increases by 48.12. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5520" name="o_w_46_1r_60"> + <!-- Max CP increases by 48.12. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5521" name="o_w_46_1r_61"> + <!-- Max CP increases by 48.12. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5522" name="o_w_46_1r_62"> + <!-- Max CP increases by 48.12. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5523" name="o_w_46_1r_63"> + <!-- Max CP increases by 48.12. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxCp" val="48.12" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5524" name="o_w_46_1r_64"> + <!-- P. Atk. increases by 5.5. M. Atk. increases by 6.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="mAtk" val="6.3" /> + </for> + </option> + <option id="5525" name="o_w_46_1r_65"> + <!-- P. Atk. increases by 5.5. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5526" name="o_w_46_1r_66"> + <!-- P. Atk. increases by 5.5. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5527" name="o_w_46_1r_67"> + <!-- P. Atk. increases by 5.5. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5528" name="o_w_46_1r_68"> + <!-- P. Atk. increases by 5.5. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5529" name="o_w_46_1r_69"> + <!-- P. Atk. increases by 5.5. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5530" name="o_w_46_1r_70"> + <!-- P. Atk. increases by 5.5. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pAtk" val="5.5" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5531" name="o_w_46_1r_71"> + <!-- M. Atk. increases by 6.3. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regHp" val="0.222" /> + </for> + </option> + <option id="5532" name="o_w_46_1r_72"> + <!-- M. Atk. increases by 6.3. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5533" name="o_w_46_1r_73"> + <!-- M. Atk. increases by 6.3. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5534" name="o_w_46_1r_74"> + <!-- M. Atk. increases by 6.3. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5535" name="o_w_46_1r_75"> + <!-- M. Atk. increases by 6.3. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5536" name="o_w_46_1r_76"> + <!-- M. Atk. increases by 6.3. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5537" name="o_w_46_1r_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.222" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="5538" name="o_w_46_1r_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.222" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5539" name="o_w_46_1r_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.222" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5540" name="o_w_46_1r_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.222" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5541" name="o_w_46_1r_81"> + <!-- HP Regen increases by 0.22. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regHp" val="0.222" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5542" name="o_w_46_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.152" /> + <add order="0x40" stat="regCp" val="0.222" /> + </for> + </option> + <option id="5543" name="o_w_46_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.152" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5544" name="o_w_46_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.152" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5545" name="o_w_46_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 11.2. --> + <for> + <add order="0x40" stat="regMp" val="0.152" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5546" name="o_w_46_1r_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.222" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5547" name="o_w_46_1r_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.222" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5548" name="o_w_46_1r_88"> + <!-- CP Regen increases by 0.22. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regCp" val="0.222" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5549" name="o_w_46_1r_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5550" name="o_w_46_1r_90"> + <!-- Evasion increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5551" name="o_w_46_1r_91"> + <!-- Accuracy increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5552" name="o_w_49_1r_1"> + <!-- P. Def. increases by 27.12. --> + <for> + <add order="0x40" stat="pDef" val="27.12" /> + </for> + </option> + <option id="5553" name="o_w_49_1r_2"> + <!-- M. Def. increases by 21.79. --> + <for> + <add order="0x40" stat="mDef" val="21.792" /> + </for> + </option> + <option id="5554" name="o_w_49_1r_3"> + <!-- Max HP increases by 67.97 --> + <for> + <add order="0x40" stat="maxHp" val="67.968" /> + </for> + </option> + <option id="5555" name="o_w_49_1r_4"> + <!-- Max HP increases by 75.6. --> + <for> + <add order="0x40" stat="maxMp" val="75.6" /> + </for> + </option> + <option id="5556" name="o_w_49_1r_5"> + <!-- Max CP increases by 102.61. --> + <for> + <add order="0x40" stat="maxCp" val="102.6144" /> + </for> + </option> + <option id="5557" name="o_w_49_1r_6"> + <!-- P. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="pAtk" val="12.336" /> + </for> + </option> + <option id="5558" name="o_w_49_1r_7"> + <!-- M. Atk. increases by 14.16. --> + <for> + <add order="0x40" stat="mAtk" val="14.16" /> + </for> + </option> + <option id="5559" name="o_w_49_1r_8"> + <!-- HP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regHp" val="0.43392" /> + </for> + </option> + <option id="5560" name="o_w_49_1r_9"> + <!-- MP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regMp" val="0.29616" /> + </for> + </option> + <option id="5561" name="o_w_49_1r_10"> + <!-- CP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regCp" val="0.43392" /> + </for> + </option> + <option id="5562" name="o_w_49_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="5563" name="o_w_49_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="5564" name="o_w_49_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="5565" name="o_w_49_1r_14"> + <!-- P. Def. increases by 13.56. M. Def. increases by 10.9. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="mDef" val="10.896" /> + </for> + </option> + <option id="5566" name="o_w_49_1r_15"> + <!-- P. Def. increases by 13.56. Max HP increases by 33.98 --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="maxHp" val="33.984" /> + </for> + </option> + <option id="5567" name="o_w_49_1r_16"> + <!-- P. Def. increases by 13.56. Max HP increases by 37.8. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="maxMp" val="37.8" /> + </for> + </option> + <option id="5568" name="o_w_49_1r_17"> + <!-- P. Def. increases by 13.56. Max CP increases by 51.31. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="maxCp" val="51.3072" /> + </for> + </option> + <option id="5569" name="o_w_49_1r_18"> + <!-- P. Def. increases by 13.56. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="5570" name="o_w_49_1r_19"> + <!-- P. Def. increases by 13.56. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="5571" name="o_w_49_1r_20"> + <!-- P. Def. increases by 13.56. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5572" name="o_w_49_1r_21"> + <!-- P. Def. increases by 13.56. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5573" name="o_w_49_1r_22"> + <!-- P. Def. increases by 13.56. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5574" name="o_w_49_1r_23"> + <!-- P. Def. increases by 13.56. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5575" name="o_w_49_1r_24"> + <!-- P. Def. increases by 13.56. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5576" name="o_w_49_1r_25"> + <!-- P. Def. increases by 13.56. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pDef" val="13.56" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5577" name="o_w_49_1r_26"> + <!-- M. Def. increases by 10.9. Max HP increases by 33.98 --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="maxHp" val="33.984" /> + </for> + </option> + <option id="5578" name="o_w_49_1r_27"> + <!-- M. Def. increases by 10.9. Max HP increases by 37.8. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="maxMp" val="37.8" /> + </for> + </option> + <option id="5579" name="o_w_49_1r_28"> + <!-- M. Def. increases by 10.9. Max CP increases by 51.31. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="maxCp" val="51.3072" /> + </for> + </option> + <option id="5580" name="o_w_49_1r_29"> + <!-- M. Def. increases by 10.9. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="5581" name="o_w_49_1r_30"> + <!-- M. Def. increases by 10.9. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="5582" name="o_w_49_1r_31"> + <!-- M. Def. increases by 10.9. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5583" name="o_w_49_1r_32"> + <!-- M. Def. increases by 10.9. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5584" name="o_w_49_1r_33"> + <!-- M. Def. increases by 10.9. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5585" name="o_w_49_1r_34"> + <!-- M. Def. increases by 10.9. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5586" name="o_w_49_1r_35"> + <!-- M. Def. increases by 10.9. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5587" name="o_w_49_1r_36"> + <!-- M. Def. increases by 10.9. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mDef" val="10.896" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5588" name="o_w_49_1r_37"> + <!-- Max HP increases by 33.98 Max HP increases by 37.8. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="maxMp" val="37.8" /> + </for> + </option> + <option id="5589" name="o_w_49_1r_38"> + <!-- Max HP increases by 33.98 Max CP increases by 51.31. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="maxCp" val="51.3072" /> + </for> + </option> + <option id="5590" name="o_w_49_1r_39"> + <!-- Max HP increases by 33.98 P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="5591" name="o_w_49_1r_40"> + <!-- Max HP increases by 33.98 M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="5592" name="o_w_49_1r_41"> + <!-- Max HP increases by 33.98 HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5593" name="o_w_49_1r_42"> + <!-- Max HP increases by 33.98 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5594" name="o_w_49_1r_43"> + <!-- Max HP increases by 33.98 CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5595" name="o_w_49_1r_44"> + <!-- Max HP increases by 33.98 Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5596" name="o_w_49_1r_45"> + <!-- Max HP increases by 33.98 Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5597" name="o_w_49_1r_46"> + <!-- Max HP increases by 33.98 Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxHp" val="33.984" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5598" name="o_w_49_1r_47"> + <!-- Max HP increases by 37.8. Max CP increases by 51.31. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="maxCp" val="51.3072" /> + </for> + </option> + <option id="5599" name="o_w_49_1r_48"> + <!-- Max HP increases by 37.8. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05600-05699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05600-05699.xml new file mode 100644 index 0000000000..48fae88109 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05600-05699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5600" name="o_w_49_1r_49"> + <!-- Max HP increases by 37.8. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="5601" name="o_w_49_1r_50"> + <!-- Max HP increases by 37.8. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5602" name="o_w_49_1r_51"> + <!-- Max HP increases by 37.8. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5603" name="o_w_49_1r_52"> + <!-- Max HP increases by 37.8. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5604" name="o_w_49_1r_53"> + <!-- Max HP increases by 37.8. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5605" name="o_w_49_1r_54"> + <!-- Max HP increases by 37.8. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5606" name="o_w_49_1r_55"> + <!-- Max HP increases by 37.8. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxMp" val="37.8" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5607" name="o_w_49_1r_56"> + <!-- Max CP increases by 51.31. P. Atk. increases by 6.17. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="pAtk" val="6.168" /> + </for> + </option> + <option id="5608" name="o_w_49_1r_57"> + <!-- Max CP increases by 51.31. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="5609" name="o_w_49_1r_58"> + <!-- Max CP increases by 51.31. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5610" name="o_w_49_1r_59"> + <!-- Max CP increases by 51.31. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5611" name="o_w_49_1r_60"> + <!-- Max CP increases by 51.31. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5612" name="o_w_49_1r_61"> + <!-- Max CP increases by 51.31. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5613" name="o_w_49_1r_62"> + <!-- Max CP increases by 51.31. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5614" name="o_w_49_1r_63"> + <!-- Max CP increases by 51.31. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxCp" val="51.3072" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5615" name="o_w_49_1r_64"> + <!-- P. Atk. increases by 6.17. M. Atk. increases by 7.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="mAtk" val="7.08" /> + </for> + </option> + <option id="5616" name="o_w_49_1r_65"> + <!-- P. Atk. increases by 6.17. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5617" name="o_w_49_1r_66"> + <!-- P. Atk. increases by 6.17. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5618" name="o_w_49_1r_67"> + <!-- P. Atk. increases by 6.17. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5619" name="o_w_49_1r_68"> + <!-- P. Atk. increases by 6.17. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5620" name="o_w_49_1r_69"> + <!-- P. Atk. increases by 6.17. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5621" name="o_w_49_1r_70"> + <!-- P. Atk. increases by 6.17. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pAtk" val="6.168" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5622" name="o_w_49_1r_71"> + <!-- M. Atk. increases by 7.08. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="regHp" val="0.21696" /> + </for> + </option> + <option id="5623" name="o_w_49_1r_72"> + <!-- M. Atk. increases by 7.08. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5624" name="o_w_49_1r_73"> + <!-- M. Atk. increases by 7.08. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5625" name="o_w_49_1r_74"> + <!-- M. Atk. increases by 7.08. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5626" name="o_w_49_1r_75"> + <!-- M. Atk. increases by 7.08. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5627" name="o_w_49_1r_76"> + <!-- M. Atk. increases by 7.08. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mAtk" val="7.08" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5628" name="o_w_49_1r_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.21696" /> + <add order="0x40" stat="regMp" val="0.14808" /> + </for> + </option> + <option id="5629" name="o_w_49_1r_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.21696" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5630" name="o_w_49_1r_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.21696" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5631" name="o_w_49_1r_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.21696" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5632" name="o_w_49_1r_81"> + <!-- HP Regen increases by 0.22. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regHp" val="0.21696" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5633" name="o_w_49_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.14808" /> + <add order="0x40" stat="regCp" val="0.21696" /> + </for> + </option> + <option id="5634" name="o_w_49_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.14808" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5635" name="o_w_49_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.14808" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5636" name="o_w_49_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 11.2. --> + <for> + <add order="0x40" stat="regMp" val="0.14808" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5637" name="o_w_49_1r_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.21696" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5638" name="o_w_49_1r_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.21696" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5639" name="o_w_49_1r_88"> + <!-- CP Regen increases by 0.22. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regCp" val="0.21696" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5640" name="o_w_49_1r_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5641" name="o_w_49_1r_90"> + <!-- Evasion increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5642" name="o_w_49_1r_91"> + <!-- Accuracy increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5643" name="o_w_52_1r_1"> + <!-- P. Def. increases by 28.47. --> + <for> + <add order="0x40" stat="pDef" val="28.474" /> + </for> + </option> + <option id="5644" name="o_w_52_1r_2"> + <!-- M. Def. increases by 22.91. --> + <for> + <add order="0x40" stat="mDef" val="22.908" /> + </for> + </option> + <option id="5645" name="o_w_52_1r_3"> + <!-- Max HP increases by 71.81 --> + <for> + <add order="0x40" stat="maxHp" val="71.806" /> + </for> + </option> + <option id="5646" name="o_w_52_1r_4"> + <!-- Max HP increases by 80.32. --> + <for> + <add order="0x40" stat="maxMp" val="80.316" /> + </for> + </option> + <option id="5647" name="o_w_52_1r_5"> + <!-- Max CP increases by 108.39. --> + <for> + <add order="0x40" stat="maxCp" val="108.3898" /> + </for> + </option> + <option id="5648" name="o_w_52_1r_6"> + <!-- P. Atk. increases by 13.71. --> + <for> + <add order="0x40" stat="pAtk" val="13.708" /> + </for> + </option> + <option id="5649" name="o_w_52_1r_7"> + <!-- M. Atk. increases by 15.73. --> + <for> + <add order="0x40" stat="mAtk" val="15.732" /> + </for> + </option> + <option id="5650" name="o_w_52_1r_8"> + <!-- HP Regen increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.49174" /> + </for> + </option> + <option id="5651" name="o_w_52_1r_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.33534" /> + </for> + </option> + <option id="5652" name="o_w_52_1r_10"> + <!-- CP Regen increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.49174" /> + </for> + </option> + <option id="5653" name="o_w_52_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="5654" name="o_w_52_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="5655" name="o_w_52_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="5656" name="o_w_52_1r_14"> + <!-- P. Def. increases by 14.24. M. Def. increases by 11.45. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="mDef" val="11.454" /> + </for> + </option> + <option id="5657" name="o_w_52_1r_15"> + <!-- P. Def. increases by 14.24. Max HP increases by 35.9 --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="maxHp" val="35.903" /> + </for> + </option> + <option id="5658" name="o_w_52_1r_16"> + <!-- P. Def. increases by 14.24. Max HP increases by 40.16. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="maxMp" val="40.158" /> + </for> + </option> + <option id="5659" name="o_w_52_1r_17"> + <!-- P. Def. increases by 14.24. Max CP increases by 54.19. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="maxCp" val="54.1949" /> + </for> + </option> + <option id="5660" name="o_w_52_1r_18"> + <!-- P. Def. increases by 14.24. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="5661" name="o_w_52_1r_19"> + <!-- P. Def. increases by 14.24. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="5662" name="o_w_52_1r_20"> + <!-- P. Def. increases by 14.24. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5663" name="o_w_52_1r_21"> + <!-- P. Def. increases by 14.24. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5664" name="o_w_52_1r_22"> + <!-- P. Def. increases by 14.24. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5665" name="o_w_52_1r_23"> + <!-- P. Def. increases by 14.24. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5666" name="o_w_52_1r_24"> + <!-- P. Def. increases by 14.24. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5667" name="o_w_52_1r_25"> + <!-- P. Def. increases by 14.24. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pDef" val="14.237" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5668" name="o_w_52_1r_26"> + <!-- M. Def. increases by 11.45. Max HP increases by 35.9 --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="maxHp" val="35.903" /> + </for> + </option> + <option id="5669" name="o_w_52_1r_27"> + <!-- M. Def. increases by 11.45. Max HP increases by 40.16. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="maxMp" val="40.158" /> + </for> + </option> + <option id="5670" name="o_w_52_1r_28"> + <!-- M. Def. increases by 11.45. Max CP increases by 54.19. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="maxCp" val="54.1949" /> + </for> + </option> + <option id="5671" name="o_w_52_1r_29"> + <!-- M. Def. increases by 11.45. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="5672" name="o_w_52_1r_30"> + <!-- M. Def. increases by 11.45. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="5673" name="o_w_52_1r_31"> + <!-- M. Def. increases by 11.45. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5674" name="o_w_52_1r_32"> + <!-- M. Def. increases by 11.45. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5675" name="o_w_52_1r_33"> + <!-- M. Def. increases by 11.45. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5676" name="o_w_52_1r_34"> + <!-- M. Def. increases by 11.45. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5677" name="o_w_52_1r_35"> + <!-- M. Def. increases by 11.45. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5678" name="o_w_52_1r_36"> + <!-- M. Def. increases by 11.45. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mDef" val="11.454" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5679" name="o_w_52_1r_37"> + <!-- Max HP increases by 35.9 Max HP increases by 40.16. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="maxMp" val="40.158" /> + </for> + </option> + <option id="5680" name="o_w_52_1r_38"> + <!-- Max HP increases by 35.9 Max CP increases by 54.19. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="maxCp" val="54.1949" /> + </for> + </option> + <option id="5681" name="o_w_52_1r_39"> + <!-- Max HP increases by 35.9 P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="5682" name="o_w_52_1r_40"> + <!-- Max HP increases by 35.9 M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="5683" name="o_w_52_1r_41"> + <!-- Max HP increases by 35.9 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5684" name="o_w_52_1r_42"> + <!-- Max HP increases by 35.9 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5685" name="o_w_52_1r_43"> + <!-- Max HP increases by 35.9 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5686" name="o_w_52_1r_44"> + <!-- Max HP increases by 35.9 Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5687" name="o_w_52_1r_45"> + <!-- Max HP increases by 35.9 Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5688" name="o_w_52_1r_46"> + <!-- Max HP increases by 35.9 Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxHp" val="35.903" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5689" name="o_w_52_1r_47"> + <!-- Max HP increases by 40.16. Max CP increases by 54.19. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="maxCp" val="54.1949" /> + </for> + </option> + <option id="5690" name="o_w_52_1r_48"> + <!-- Max HP increases by 40.16. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="5691" name="o_w_52_1r_49"> + <!-- Max HP increases by 40.16. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="5692" name="o_w_52_1r_50"> + <!-- Max HP increases by 40.16. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5693" name="o_w_52_1r_51"> + <!-- Max HP increases by 40.16. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5694" name="o_w_52_1r_52"> + <!-- Max HP increases by 40.16. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5695" name="o_w_52_1r_53"> + <!-- Max HP increases by 40.16. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5696" name="o_w_52_1r_54"> + <!-- Max HP increases by 40.16. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5697" name="o_w_52_1r_55"> + <!-- Max HP increases by 40.16. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxMp" val="40.158" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5698" name="o_w_52_1r_56"> + <!-- Max CP increases by 54.19. P. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="pAtk" val="6.854" /> + </for> + </option> + <option id="5699" name="o_w_52_1r_57"> + <!-- Max CP increases by 54.19. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05700-05799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05700-05799.xml new file mode 100644 index 0000000000..026a228dee --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05700-05799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5700" name="o_w_52_1r_58"> + <!-- Max CP increases by 54.19. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5701" name="o_w_52_1r_59"> + <!-- Max CP increases by 54.19. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5702" name="o_w_52_1r_60"> + <!-- Max CP increases by 54.19. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5703" name="o_w_52_1r_61"> + <!-- Max CP increases by 54.19. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5704" name="o_w_52_1r_62"> + <!-- Max CP increases by 54.19. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5705" name="o_w_52_1r_63"> + <!-- Max CP increases by 54.19. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="maxCp" val="54.1949" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5706" name="o_w_52_1r_64"> + <!-- P. Atk. increases by 6.85. M. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="mAtk" val="7.866" /> + </for> + </option> + <option id="5707" name="o_w_52_1r_65"> + <!-- P. Atk. increases by 6.85. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5708" name="o_w_52_1r_66"> + <!-- P. Atk. increases by 6.85. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5709" name="o_w_52_1r_67"> + <!-- P. Atk. increases by 6.85. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5710" name="o_w_52_1r_68"> + <!-- P. Atk. increases by 6.85. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5711" name="o_w_52_1r_69"> + <!-- P. Atk. increases by 6.85. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5712" name="o_w_52_1r_70"> + <!-- P. Atk. increases by 6.85. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="pAtk" val="6.854" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5713" name="o_w_52_1r_71"> + <!-- M. Atk. increases by 7.87. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="regHp" val="0.24587" /> + </for> + </option> + <option id="5714" name="o_w_52_1r_72"> + <!-- M. Atk. increases by 7.87. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5715" name="o_w_52_1r_73"> + <!-- M. Atk. increases by 7.87. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5716" name="o_w_52_1r_74"> + <!-- M. Atk. increases by 7.87. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5717" name="o_w_52_1r_75"> + <!-- M. Atk. increases by 7.87. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5718" name="o_w_52_1r_76"> + <!-- M. Atk. increases by 7.87. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="mAtk" val="7.866" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5719" name="o_w_52_1r_77"> + <!-- HP Regen increases by 0.25. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.24587" /> + <add order="0x40" stat="regMp" val="0.16767" /> + </for> + </option> + <option id="5720" name="o_w_52_1r_78"> + <!-- HP Regen increases by 0.25. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.24587" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5721" name="o_w_52_1r_79"> + <!-- HP Regen increases by 0.25. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.24587" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5722" name="o_w_52_1r_80"> + <!-- HP Regen increases by 0.25. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regHp" val="0.24587" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5723" name="o_w_52_1r_81"> + <!-- HP Regen increases by 0.25. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regHp" val="0.24587" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5724" name="o_w_52_1r_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.16767" /> + <add order="0x40" stat="regCp" val="0.24587" /> + </for> + </option> + <option id="5725" name="o_w_52_1r_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.16767" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5726" name="o_w_52_1r_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regMp" val="0.16767" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5727" name="o_w_52_1r_85"> + <!-- MP Regen increases by 0.17. Critical increases by 11.2. --> + <for> + <add order="0x40" stat="regMp" val="0.16767" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5728" name="o_w_52_1r_86"> + <!-- CP Regen increases by 0.25. Evasion increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.24587" /> + <add order="0x40" stat="rEvas" val="1.030617" /> + </for> + </option> + <option id="5729" name="o_w_52_1r_87"> + <!-- CP Regen increases by 0.25. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="regCp" val="0.24587" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5730" name="o_w_52_1r_88"> + <!-- CP Regen increases by 0.25. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="regCp" val="0.24587" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5731" name="o_w_52_1r_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 1.03. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="accCombat" val="1.030617" /> + </for> + </option> + <option id="5732" name="o_w_52_1r_90"> + <!-- Evasion increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5733" name="o_w_52_1r_91"> + <!-- Accuracy increases by 1.03. Critical increases by 11.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.030617" /> + <add order="0x40" stat="rCrit" val="1.1159520876" /> + </for> + </option> + <option id="5734" name="o_w_55_1r_1"> + <!-- P. Def. increases by 28.98. --> + <for> + <add order="0x40" stat="pDef" val="28.982" /> + </for> + </option> + <option id="5735" name="o_w_55_1r_2"> + <!-- M. Def. increases by 23.09. --> + <for> + <add order="0x40" stat="mDef" val="23.091" /> + </for> + </option> + <option id="5736" name="o_w_55_1r_3"> + <!-- Max HP increases by 73.44 --> + <for> + <add order="0x40" stat="maxHp" val="73.444" /> + </for> + </option> + <option id="5737" name="o_w_55_1r_4"> + <!-- Max HP increases by 82.65. --> + <for> + <add order="0x40" stat="maxMp" val="82.646" /> + </for> + </option> + <option id="5738" name="o_w_55_1r_5"> + <!-- Max CP increases by 110.87. --> + <for> + <add order="0x40" stat="maxCp" val="110.8669" /> + </for> + </option> + <option id="5739" name="o_w_55_1r_6"> + <!-- P. Atk. increases by 14.75. --> + <for> + <add order="0x40" stat="pAtk" val="14.749" /> + </for> + </option> + <option id="5740" name="o_w_55_1r_7"> + <!-- M. Atk. increases by 16.94. --> + <for> + <add order="0x40" stat="mAtk" val="16.942" /> + </for> + </option> + <option id="5741" name="o_w_55_1r_8"> + <!-- HP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regHp" val="0.46784" /> + </for> + </option> + <option id="5742" name="o_w_55_1r_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.31777" /> + </for> + </option> + <option id="5743" name="o_w_55_1r_10"> + <!-- CP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regCp" val="0.46784" /> + </for> + </option> + <option id="5744" name="o_w_55_1r_11"> + <!-- Evasion increases by 2.06. --> + <for> + <add order="0x40" stat="rEvas" val="2.061234" /> + </for> + </option> + <option id="5745" name="o_w_55_1r_12"> + <!-- Accuracy increases by 2.06. --> + <for> + <add order="0x40" stat="accCombat" val="2.061234" /> + </for> + </option> + <option id="5746" name="o_w_55_1r_13"> + <!-- Critical increases by 22.32. --> + <for> + <add order="0x40" stat="rCrit" val="2.2319041752" /> + </for> + </option> + <option id="5747" name="o_w_55_1r_14"> + <!-- P. Def. increases by 14.83. M. Def. increases by 11.28. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="mDef" val="11.277" /> + </for> + </option> + <option id="5748" name="o_w_55_1r_15"> + <!-- P. Def. increases by 14.83. Max HP increases by 35.87 --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="maxHp" val="35.868" /> + </for> + </option> + <option id="5749" name="o_w_55_1r_16"> + <!-- P. Def. increases by 14.83. Max HP increases by 40.36. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="maxMp" val="40.362" /> + </for> + </option> + <option id="5750" name="o_w_55_1r_17"> + <!-- P. Def. increases by 14.83. Max CP increases by 54.14. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="maxCp" val="54.1443" /> + </for> + </option> + <option id="5751" name="o_w_55_1r_18"> + <!-- P. Def. increases by 14.83. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="5752" name="o_w_55_1r_19"> + <!-- P. Def. increases by 14.83. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="5753" name="o_w_55_1r_20"> + <!-- P. Def. increases by 14.83. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5754" name="o_w_55_1r_21"> + <!-- P. Def. increases by 14.83. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5755" name="o_w_55_1r_22"> + <!-- P. Def. increases by 14.83. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5756" name="o_w_55_1r_23"> + <!-- P. Def. increases by 14.83. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5757" name="o_w_55_1r_24"> + <!-- P. Def. increases by 14.83. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5758" name="o_w_55_1r_25"> + <!-- P. Def. increases by 14.83. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="pDef" val="14.828" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5759" name="o_w_55_1r_26"> + <!-- M. Def. increases by 11.81. Max HP increases by 35.87 --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="maxHp" val="35.868" /> + </for> + </option> + <option id="5760" name="o_w_55_1r_27"> + <!-- M. Def. increases by 11.81. Max HP increases by 40.36. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="maxMp" val="40.362" /> + </for> + </option> + <option id="5761" name="o_w_55_1r_28"> + <!-- M. Def. increases by 11.81. Max CP increases by 54.14. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="maxCp" val="54.1443" /> + </for> + </option> + <option id="5762" name="o_w_55_1r_29"> + <!-- M. Def. increases by 11.81. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="5763" name="o_w_55_1r_30"> + <!-- M. Def. increases by 11.81. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="5764" name="o_w_55_1r_31"> + <!-- M. Def. increases by 11.81. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5765" name="o_w_55_1r_32"> + <!-- M. Def. increases by 11.81. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5766" name="o_w_55_1r_33"> + <!-- M. Def. increases by 11.81. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5767" name="o_w_55_1r_34"> + <!-- M. Def. increases by 11.81. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5768" name="o_w_55_1r_35"> + <!-- M. Def. increases by 11.81. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5769" name="o_w_55_1r_36"> + <!-- M. Def. increases by 11.81. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="mDef" val="11.814" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5770" name="o_w_55_1r_37"> + <!-- Max HP increases by 37.58 Max HP increases by 40.36. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="maxMp" val="40.362" /> + </for> + </option> + <option id="5771" name="o_w_55_1r_38"> + <!-- Max HP increases by 37.58 Max CP increases by 54.14. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="maxCp" val="54.1443" /> + </for> + </option> + <option id="5772" name="o_w_55_1r_39"> + <!-- Max HP increases by 37.58 P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="5773" name="o_w_55_1r_40"> + <!-- Max HP increases by 37.58 M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="5774" name="o_w_55_1r_41"> + <!-- Max HP increases by 37.58 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5775" name="o_w_55_1r_42"> + <!-- Max HP increases by 37.58 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5776" name="o_w_55_1r_43"> + <!-- Max HP increases by 37.58 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5777" name="o_w_55_1r_44"> + <!-- Max HP increases by 37.58 Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5778" name="o_w_55_1r_45"> + <!-- Max HP increases by 37.58 Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5779" name="o_w_55_1r_46"> + <!-- Max HP increases by 37.58 Critical increases by 10.6. --> + <for> + <add order="0x40" stat="maxHp" val="37.576" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5780" name="o_w_55_1r_47"> + <!-- Max HP increases by 42.28. Max CP increases by 54.14. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="maxCp" val="54.1443" /> + </for> + </option> + <option id="5781" name="o_w_55_1r_48"> + <!-- Max HP increases by 42.28. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="5782" name="o_w_55_1r_49"> + <!-- Max HP increases by 42.28. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="5783" name="o_w_55_1r_50"> + <!-- Max HP increases by 42.28. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5784" name="o_w_55_1r_51"> + <!-- Max HP increases by 42.28. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5785" name="o_w_55_1r_52"> + <!-- Max HP increases by 42.28. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5786" name="o_w_55_1r_53"> + <!-- Max HP increases by 42.28. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5787" name="o_w_55_1r_54"> + <!-- Max HP increases by 42.28. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5788" name="o_w_55_1r_55"> + <!-- Max HP increases by 42.28. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="maxMp" val="42.284" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5789" name="o_w_55_1r_56"> + <!-- Max CP increases by 56.72. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="pAtk" val="7.203" /> + </for> + </option> + <option id="5790" name="o_w_55_1r_57"> + <!-- Max CP increases by 56.72. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="5791" name="o_w_55_1r_58"> + <!-- Max CP increases by 56.72. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5792" name="o_w_55_1r_59"> + <!-- Max CP increases by 56.72. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5793" name="o_w_55_1r_60"> + <!-- Max CP increases by 56.72. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5794" name="o_w_55_1r_61"> + <!-- Max CP increases by 56.72. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5795" name="o_w_55_1r_62"> + <!-- Max CP increases by 56.72. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5796" name="o_w_55_1r_63"> + <!-- Max CP increases by 56.72. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="maxCp" val="56.7226" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5797" name="o_w_55_1r_64"> + <!-- P. Atk. increases by 7.55. M. Atk. increases by 8.27. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="mAtk" val="8.274" /> + </for> + </option> + <option id="5798" name="o_w_55_1r_65"> + <!-- P. Atk. increases by 7.55. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5799" name="o_w_55_1r_66"> + <!-- P. Atk. increases by 7.55. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05800-05899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05800-05899.xml new file mode 100644 index 0000000000..5d235cc15c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05800-05899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5800" name="o_w_55_1r_67"> + <!-- P. Atk. increases by 7.55. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5801" name="o_w_55_1r_68"> + <!-- P. Atk. increases by 7.55. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5802" name="o_w_55_1r_69"> + <!-- P. Atk. increases by 7.55. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5803" name="o_w_55_1r_70"> + <!-- P. Atk. increases by 7.55. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="pAtk" val="7.546" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5804" name="o_w_55_1r_71"> + <!-- M. Atk. increases by 8.67. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="regHp" val="0.22848" /> + </for> + </option> + <option id="5805" name="o_w_55_1r_72"> + <!-- M. Atk. increases by 8.67. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5806" name="o_w_55_1r_73"> + <!-- M. Atk. increases by 8.67. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5807" name="o_w_55_1r_74"> + <!-- M. Atk. increases by 8.67. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5808" name="o_w_55_1r_75"> + <!-- M. Atk. increases by 8.67. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5809" name="o_w_55_1r_76"> + <!-- M. Atk. increases by 8.67. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="mAtk" val="8.668" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5810" name="o_w_55_1r_77"> + <!-- HP Regen increases by 0.24. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="regMp" val="0.15519" /> + </for> + </option> + <option id="5811" name="o_w_55_1r_78"> + <!-- HP Regen increases by 0.24. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5812" name="o_w_55_1r_79"> + <!-- HP Regen increases by 0.24. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5813" name="o_w_55_1r_80"> + <!-- HP Regen increases by 0.24. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5814" name="o_w_55_1r_81"> + <!-- HP Regen increases by 0.24. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5815" name="o_w_55_1r_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.16258" /> + <add order="0x40" stat="regCp" val="0.22848" /> + </for> + </option> + <option id="5816" name="o_w_55_1r_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="regMp" val="0.16258" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5817" name="o_w_55_1r_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="regMp" val="0.16258" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5818" name="o_w_55_1r_85"> + <!-- MP Regen increases by 0.16. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regMp" val="0.16258" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5819" name="o_w_55_1r_86"> + <!-- CP Regen increases by 0.24. Evasion increases by 0.98. --> + <for> + <add order="0x40" stat="regCp" val="0.23936" /> + <add order="0x40" stat="rEvas" val="0.979086" /> + </for> + </option> + <option id="5820" name="o_w_55_1r_87"> + <!-- CP Regen increases by 0.24. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="regCp" val="0.23936" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5821" name="o_w_55_1r_88"> + <!-- CP Regen increases by 0.24. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regCp" val="0.23936" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5822" name="o_w_55_1r_89"> + <!-- Evasion increases by 1.08. Accuracy increases by 0.98. --> + <for> + <add order="0x40" stat="rEvas" val="1.082148" /> + <add order="0x40" stat="accCombat" val="0.979086" /> + </for> + </option> + <option id="5823" name="o_w_55_1r_90"> + <!-- Evasion increases by 1.08. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="rEvas" val="1.082148" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5824" name="o_w_55_1r_91"> + <!-- Accuracy increases by 1.08. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="accCombat" val="1.082148" /> + <add order="0x40" stat="rCrit" val="1.0601543208" /> + </for> + </option> + <option id="5825" name="o_w_58_1r_1"> + <!-- P. Def. increases by 30.05. --> + <for> + <add order="0x40" stat="pDef" val="30.053" /> + </for> + </option> + <option id="5826" name="o_w_58_1r_2"> + <!-- M. Def. increases by 24.15. --> + <for> + <add order="0x40" stat="mDef" val="24.149" /> + </for> + </option> + <option id="5827" name="o_w_58_1r_3"> + <!-- Max HP increases by 76.18 --> + <for> + <add order="0x40" stat="maxHp" val="76.178" /> + </for> + </option> + <option id="5828" name="o_w_58_1r_4"> + <!-- Max HP increases by 87.82. --> + <for> + <add order="0x40" stat="maxMp" val="87.822" /> + </for> + </option> + <option id="5829" name="o_w_58_1r_5"> + <!-- Max CP increases by 115.01. --> + <for> + <add order="0x40" stat="maxCp" val="115.005" /> + </for> + </option> + <option id="5830" name="o_w_58_1r_6"> + <!-- P. Atk. increases by 16.03. --> + <for> + <add order="0x40" stat="pAtk" val="16.031" /> + </for> + </option> + <option id="5831" name="o_w_58_1r_7"> + <!-- M. Atk. increases by 18.45. --> + <for> + <add order="0x40" stat="mAtk" val="18.45" /> + </for> + </option> + <option id="5832" name="o_w_58_1r_8"> + <!-- HP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regHp" val="0.47027" /> + </for> + </option> + <option id="5833" name="o_w_58_1r_9"> + <!-- MP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regMp" val="0.3075" /> + </for> + </option> + <option id="5834" name="o_w_58_1r_10"> + <!-- CP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regCp" val="0.47027" /> + </for> + </option> + <option id="5835" name="o_w_58_1r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.300634" /> + </for> + </option> + <option id="5836" name="o_w_58_1r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.300634" /> + </for> + </option> + <option id="5837" name="o_w_58_1r_13"> + <!-- Critical increases by 24.91. --> + <for> + <add order="0x40" stat="rCrit" val="2.4911264952" /> + </for> + </option> + <option id="5838" name="o_w_58_1r_14"> + <!-- P. Def. increases by 15.39. M. Def. increases by 11.78. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="mDef" val="11.78" /> + </for> + </option> + <option id="5839" name="o_w_58_1r_15"> + <!-- P. Def. increases by 15.39. Max HP increases by 37.16 --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="maxHp" val="37.16" /> + </for> + </option> + <option id="5840" name="o_w_58_1r_16"> + <!-- P. Def. increases by 15.39. Max HP increases by 42.84. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="maxMp" val="42.84" /> + </for> + </option> + <option id="5841" name="o_w_58_1r_17"> + <!-- P. Def. increases by 15.39. Max CP increases by 56.1. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="maxCp" val="56.1" /> + </for> + </option> + <option id="5842" name="o_w_58_1r_18"> + <!-- P. Def. increases by 15.39. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="5843" name="o_w_58_1r_19"> + <!-- P. Def. increases by 15.39. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="5844" name="o_w_58_1r_20"> + <!-- P. Def. increases by 15.39. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5845" name="o_w_58_1r_21"> + <!-- P. Def. increases by 15.39. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5846" name="o_w_58_1r_22"> + <!-- P. Def. increases by 15.39. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5847" name="o_w_58_1r_23"> + <!-- P. Def. increases by 15.39. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5848" name="o_w_58_1r_24"> + <!-- P. Def. increases by 15.39. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5849" name="o_w_58_1r_25"> + <!-- P. Def. increases by 15.39. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pDef" val="15.393" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5850" name="o_w_58_1r_26"> + <!-- M. Def. increases by 12.37. Max HP increases by 37.16 --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="maxHp" val="37.16" /> + </for> + </option> + <option id="5851" name="o_w_58_1r_27"> + <!-- M. Def. increases by 12.37. Max HP increases by 42.84. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="maxMp" val="42.84" /> + </for> + </option> + <option id="5852" name="o_w_58_1r_28"> + <!-- M. Def. increases by 12.37. Max CP increases by 56.1. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="maxCp" val="56.1" /> + </for> + </option> + <option id="5853" name="o_w_58_1r_29"> + <!-- M. Def. increases by 12.37. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="5854" name="o_w_58_1r_30"> + <!-- M. Def. increases by 12.37. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="5855" name="o_w_58_1r_31"> + <!-- M. Def. increases by 12.37. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5856" name="o_w_58_1r_32"> + <!-- M. Def. increases by 12.37. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5857" name="o_w_58_1r_33"> + <!-- M. Def. increases by 12.37. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5858" name="o_w_58_1r_34"> + <!-- M. Def. increases by 12.37. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5859" name="o_w_58_1r_35"> + <!-- M. Def. increases by 12.37. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5860" name="o_w_58_1r_36"> + <!-- M. Def. increases by 12.37. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mDef" val="12.369" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5861" name="o_w_58_1r_37"> + <!-- Max HP increases by 39.02 Max HP increases by 42.84. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="maxMp" val="42.84" /> + </for> + </option> + <option id="5862" name="o_w_58_1r_38"> + <!-- Max HP increases by 39.02 Max CP increases by 56.1. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="maxCp" val="56.1" /> + </for> + </option> + <option id="5863" name="o_w_58_1r_39"> + <!-- Max HP increases by 39.02 P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="5864" name="o_w_58_1r_40"> + <!-- Max HP increases by 39.02 M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="5865" name="o_w_58_1r_41"> + <!-- Max HP increases by 39.02 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5866" name="o_w_58_1r_42"> + <!-- Max HP increases by 39.02 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5867" name="o_w_58_1r_43"> + <!-- Max HP increases by 39.02 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5868" name="o_w_58_1r_44"> + <!-- Max HP increases by 39.02 Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5869" name="o_w_58_1r_45"> + <!-- Max HP increases by 39.02 Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5870" name="o_w_58_1r_46"> + <!-- Max HP increases by 39.02 Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxHp" val="39.018" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5871" name="o_w_58_1r_47"> + <!-- Max HP increases by 44.98. Max CP increases by 56.1. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="maxCp" val="56.1" /> + </for> + </option> + <option id="5872" name="o_w_58_1r_48"> + <!-- Max HP increases by 44.98. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="5873" name="o_w_58_1r_49"> + <!-- Max HP increases by 44.98. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="5874" name="o_w_58_1r_50"> + <!-- Max HP increases by 44.98. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5875" name="o_w_58_1r_51"> + <!-- Max HP increases by 44.98. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5876" name="o_w_58_1r_52"> + <!-- Max HP increases by 44.98. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5877" name="o_w_58_1r_53"> + <!-- Max HP increases by 44.98. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5878" name="o_w_58_1r_54"> + <!-- Max HP increases by 44.98. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5879" name="o_w_58_1r_55"> + <!-- Max HP increases by 44.98. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxMp" val="44.982" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5880" name="o_w_58_1r_56"> + <!-- Max CP increases by 58.91. P. Atk. increases by 7.82. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="pAtk" val="7.82" /> + </for> + </option> + <option id="5881" name="o_w_58_1r_57"> + <!-- Max CP increases by 58.91. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="5882" name="o_w_58_1r_58"> + <!-- Max CP increases by 58.91. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5883" name="o_w_58_1r_59"> + <!-- Max CP increases by 58.91. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5884" name="o_w_58_1r_60"> + <!-- Max CP increases by 58.91. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5885" name="o_w_58_1r_61"> + <!-- Max CP increases by 58.91. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5886" name="o_w_58_1r_62"> + <!-- Max CP increases by 58.91. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5887" name="o_w_58_1r_63"> + <!-- Max CP increases by 58.91. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxCp" val="58.905" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5888" name="o_w_58_1r_64"> + <!-- P. Atk. increases by 8.21. M. Atk. increases by 9. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="mAtk" val="9.0" /> + </for> + </option> + <option id="5889" name="o_w_58_1r_65"> + <!-- P. Atk. increases by 8.21. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5890" name="o_w_58_1r_66"> + <!-- P. Atk. increases by 8.21. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5891" name="o_w_58_1r_67"> + <!-- P. Atk. increases by 8.21. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5892" name="o_w_58_1r_68"> + <!-- P. Atk. increases by 8.21. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5893" name="o_w_58_1r_69"> + <!-- P. Atk. increases by 8.21. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5894" name="o_w_58_1r_70"> + <!-- P. Atk. increases by 8.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pAtk" val="8.211" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5895" name="o_w_58_1r_71"> + <!-- M. Atk. increases by 9.45. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="regHp" val="0.2294" /> + </for> + </option> + <option id="5896" name="o_w_58_1r_72"> + <!-- M. Atk. increases by 9.45. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5897" name="o_w_58_1r_73"> + <!-- M. Atk. increases by 9.45. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5898" name="o_w_58_1r_74"> + <!-- M. Atk. increases by 9.45. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5899" name="o_w_58_1r_75"> + <!-- M. Atk. increases by 9.45. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/05900-05999.xml new file mode 100644 index 0000000000..48ddd8601a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/05900-05999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="5900" name="o_w_58_1r_76"> + <!-- M. Atk. increases by 9.45. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mAtk" val="9.45" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5901" name="o_w_58_1r_77"> + <!-- HP Regen increases by 0.24. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.24087" /> + <add order="0x40" stat="regMp" val="0.15" /> + </for> + </option> + <option id="5902" name="o_w_58_1r_78"> + <!-- HP Regen increases by 0.24. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.24087" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5903" name="o_w_58_1r_79"> + <!-- HP Regen increases by 0.24. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.24087" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5904" name="o_w_58_1r_80"> + <!-- HP Regen increases by 0.24. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.24087" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5905" name="o_w_58_1r_81"> + <!-- HP Regen increases by 0.24. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regHp" val="0.24087" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5906" name="o_w_58_1r_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.1575" /> + <add order="0x40" stat="regCp" val="0.2294" /> + </for> + </option> + <option id="5907" name="o_w_58_1r_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.1575" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5908" name="o_w_58_1r_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.1575" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5909" name="o_w_58_1r_85"> + <!-- MP Regen increases by 0.16. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regMp" val="0.1575" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5910" name="o_w_58_1r_86"> + <!-- CP Regen increases by 0.24. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.24087" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5911" name="o_w_58_1r_87"> + <!-- CP Regen increases by 0.24. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.24087" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5912" name="o_w_58_1r_88"> + <!-- CP Regen increases by 0.24. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regCp" val="0.24087" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5913" name="o_w_58_1r_89"> + <!-- Evasion increases by 1.21. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5914" name="o_w_58_1r_90"> + <!-- Evasion increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5915" name="o_w_58_1r_91"> + <!-- Accuracy increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="accCombat" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5916" name="o_w_61_1r_1"> + <!-- P. Def. increases by 30.81. --> + <for> + <add order="0x40" stat="pDef" val="30.81" /> + </for> + </option> + <option id="5917" name="o_w_61_1r_2"> + <!-- M. Def. increases by 24.8. --> + <for> + <add order="0x40" stat="mDef" val="24.804" /> + </for> + </option> + <option id="5918" name="o_w_61_1r_3"> + <!-- Max HP increases by 78.47 --> + <for> + <add order="0x40" stat="maxHp" val="78.468" /> + </for> + </option> + <option id="5919" name="o_w_61_1r_4"> + <!-- Max HP increases by 91.18. --> + <for> + <add order="0x40" stat="maxMp" val="91.182" /> + </for> + </option> + <option id="5920" name="o_w_61_1r_5"> + <!-- Max CP increases by 118.45. --> + <for> + <add order="0x40" stat="maxCp" val="118.4508" /> + </for> + </option> + <option id="5921" name="o_w_61_1r_6"> + <!-- P. Atk. increases by 17.16. --> + <for> + <add order="0x40" stat="pAtk" val="17.16" /> + </for> + </option> + <option id="5922" name="o_w_61_1r_7"> + <!-- M. Atk. increases by 19.85. --> + <for> + <add order="0x40" stat="mAtk" val="19.851" /> + </for> + </option> + <option id="5923" name="o_w_61_1r_8"> + <!-- HP Regen increases by 0.51. --> + <for> + <add order="0x40" stat="regHp" val="0.51246" /> + </for> + </option> + <option id="5924" name="o_w_61_1r_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.33813" /> + </for> + </option> + <option id="5925" name="o_w_61_1r_10"> + <!-- CP Regen increases by 0.51. --> + <for> + <add order="0x40" stat="regCp" val="0.51246" /> + </for> + </option> + <option id="5926" name="o_w_61_1r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.300634" /> + </for> + </option> + <option id="5927" name="o_w_61_1r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.300634" /> + </for> + </option> + <option id="5928" name="o_w_61_1r_13"> + <!-- Critical increases by 24.91. --> + <for> + <add order="0x40" stat="rCrit" val="2.4911264952" /> + </for> + </option> + <option id="5929" name="o_w_61_1r_14"> + <!-- P. Def. increases by 15.8. M. Def. increases by 12.08. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="mDef" val="12.084" /> + </for> + </option> + <option id="5930" name="o_w_61_1r_15"> + <!-- P. Def. increases by 15.8. Max HP increases by 38.23 --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="maxHp" val="38.228" /> + </for> + </option> + <option id="5931" name="o_w_61_1r_16"> + <!-- P. Def. increases by 15.8. Max HP increases by 44.42. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="maxMp" val="44.422" /> + </for> + </option> + <option id="5932" name="o_w_61_1r_17"> + <!-- P. Def. increases by 15.8. Max CP increases by 57.71. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="maxCp" val="57.7068" /> + </for> + </option> + <option id="5933" name="o_w_61_1r_18"> + <!-- P. Def. increases by 15.8. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="5934" name="o_w_61_1r_19"> + <!-- P. Def. increases by 15.8. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="5935" name="o_w_61_1r_20"> + <!-- P. Def. increases by 15.8. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5936" name="o_w_61_1r_21"> + <!-- P. Def. increases by 15.8. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5937" name="o_w_61_1r_22"> + <!-- P. Def. increases by 15.8. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5938" name="o_w_61_1r_23"> + <!-- P. Def. increases by 15.8. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5939" name="o_w_61_1r_24"> + <!-- P. Def. increases by 15.8. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5940" name="o_w_61_1r_25"> + <!-- P. Def. increases by 15.8. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pDef" val="15.8" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5941" name="o_w_61_1r_26"> + <!-- M. Def. increases by 12.72. Max HP increases by 38.23 --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="maxHp" val="38.228" /> + </for> + </option> + <option id="5942" name="o_w_61_1r_27"> + <!-- M. Def. increases by 12.72. Max HP increases by 44.42. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="maxMp" val="44.422" /> + </for> + </option> + <option id="5943" name="o_w_61_1r_28"> + <!-- M. Def. increases by 12.72. Max CP increases by 57.71. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="maxCp" val="57.7068" /> + </for> + </option> + <option id="5944" name="o_w_61_1r_29"> + <!-- M. Def. increases by 12.72. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="5945" name="o_w_61_1r_30"> + <!-- M. Def. increases by 12.72. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="5946" name="o_w_61_1r_31"> + <!-- M. Def. increases by 12.72. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5947" name="o_w_61_1r_32"> + <!-- M. Def. increases by 12.72. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5948" name="o_w_61_1r_33"> + <!-- M. Def. increases by 12.72. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5949" name="o_w_61_1r_34"> + <!-- M. Def. increases by 12.72. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5950" name="o_w_61_1r_35"> + <!-- M. Def. increases by 12.72. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5951" name="o_w_61_1r_36"> + <!-- M. Def. increases by 12.72. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mDef" val="12.72" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5952" name="o_w_61_1r_37"> + <!-- Max HP increases by 40.24 Max HP increases by 44.42. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="maxMp" val="44.422" /> + </for> + </option> + <option id="5953" name="o_w_61_1r_38"> + <!-- Max HP increases by 40.24 Max CP increases by 57.71. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="maxCp" val="57.7068" /> + </for> + </option> + <option id="5954" name="o_w_61_1r_39"> + <!-- Max HP increases by 40.24 P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="5955" name="o_w_61_1r_40"> + <!-- Max HP increases by 40.24 M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="5956" name="o_w_61_1r_41"> + <!-- Max HP increases by 40.24 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5957" name="o_w_61_1r_42"> + <!-- Max HP increases by 40.24 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5958" name="o_w_61_1r_43"> + <!-- Max HP increases by 40.24 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5959" name="o_w_61_1r_44"> + <!-- Max HP increases by 40.24 Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5960" name="o_w_61_1r_45"> + <!-- Max HP increases by 40.24 Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5961" name="o_w_61_1r_46"> + <!-- Max HP increases by 40.24 Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxHp" val="40.24" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5962" name="o_w_61_1r_47"> + <!-- Max HP increases by 46.76. Max CP increases by 57.71. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="maxCp" val="57.7068" /> + </for> + </option> + <option id="5963" name="o_w_61_1r_48"> + <!-- Max HP increases by 46.76. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="5964" name="o_w_61_1r_49"> + <!-- Max HP increases by 46.76. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="5965" name="o_w_61_1r_50"> + <!-- Max HP increases by 46.76. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5966" name="o_w_61_1r_51"> + <!-- Max HP increases by 46.76. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5967" name="o_w_61_1r_52"> + <!-- Max HP increases by 46.76. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5968" name="o_w_61_1r_53"> + <!-- Max HP increases by 46.76. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5969" name="o_w_61_1r_54"> + <!-- Max HP increases by 46.76. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5970" name="o_w_61_1r_55"> + <!-- Max HP increases by 46.76. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxMp" val="46.76" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5971" name="o_w_61_1r_56"> + <!-- Max CP increases by 60.74. P. Atk. increases by 8.36. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="pAtk" val="8.36" /> + </for> + </option> + <option id="5972" name="o_w_61_1r_57"> + <!-- Max CP increases by 60.74. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="5973" name="o_w_61_1r_58"> + <!-- Max CP increases by 60.74. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5974" name="o_w_61_1r_59"> + <!-- Max CP increases by 60.74. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5975" name="o_w_61_1r_60"> + <!-- Max CP increases by 60.74. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5976" name="o_w_61_1r_61"> + <!-- Max CP increases by 60.74. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5977" name="o_w_61_1r_62"> + <!-- Max CP increases by 60.74. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5978" name="o_w_61_1r_63"> + <!-- Max CP increases by 60.74. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="maxCp" val="60.744" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5979" name="o_w_61_1r_64"> + <!-- P. Atk. increases by 8.8. M. Atk. increases by 9.67. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="mAtk" val="9.671" /> + </for> + </option> + <option id="5980" name="o_w_61_1r_65"> + <!-- P. Atk. increases by 8.8. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5981" name="o_w_61_1r_66"> + <!-- P. Atk. increases by 8.8. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5982" name="o_w_61_1r_67"> + <!-- P. Atk. increases by 8.8. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5983" name="o_w_61_1r_68"> + <!-- P. Atk. increases by 8.8. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5984" name="o_w_61_1r_69"> + <!-- P. Atk. increases by 8.8. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5985" name="o_w_61_1r_70"> + <!-- P. Atk. increases by 8.8. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5986" name="o_w_61_1r_71"> + <!-- M. Atk. increases by 10.18. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="regHp" val="0.24966" /> + </for> + </option> + <option id="5987" name="o_w_61_1r_72"> + <!-- M. Atk. increases by 10.18. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5988" name="o_w_61_1r_73"> + <!-- M. Atk. increases by 10.18. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5989" name="o_w_61_1r_74"> + <!-- M. Atk. increases by 10.18. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5990" name="o_w_61_1r_75"> + <!-- M. Atk. increases by 10.18. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5991" name="o_w_61_1r_76"> + <!-- M. Atk. increases by 10.18. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="mAtk" val="10.18" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5992" name="o_w_61_1r_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.2628" /> + <add order="0x40" stat="regMp" val="0.16473" /> + </for> + </option> + <option id="5993" name="o_w_61_1r_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.2628" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5994" name="o_w_61_1r_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.2628" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5995" name="o_w_61_1r_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regHp" val="0.2628" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="5996" name="o_w_61_1r_81"> + <!-- HP Regen increases by 0.26. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regHp" val="0.2628" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="5997" name="o_w_61_1r_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.1734" /> + <add order="0x40" stat="regCp" val="0.24966" /> + </for> + </option> + <option id="5998" name="o_w_61_1r_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.1734" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="5999" name="o_w_61_1r_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regMp" val="0.1734" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06000-06099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06000-06099.xml new file mode 100644 index 0000000000..0c2df6ee22 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06000-06099.xml @@ -0,0 +1,688 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6000" name="o_w_61_1r_85"> + <!-- MP Regen increases by 0.17. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regMp" val="0.1734" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="6001" name="o_w_61_1r_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.2628" /> + <add order="0x40" stat="rEvas" val="1.092801" /> + </for> + </option> + <option id="6002" name="o_w_61_1r_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="regCp" val="0.2628" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="6003" name="o_w_61_1r_88"> + <!-- CP Regen increases by 0.26. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="regCp" val="0.2628" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="6004" name="o_w_61_1r_89"> + <!-- Evasion increases by 1.21. Accuracy increases by 1.09. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="accCombat" val="1.092801" /> + </for> + </option> + <option id="6005" name="o_w_61_1r_90"> + <!-- Evasion increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="rEvas" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="6006" name="o_w_61_1r_91"> + <!-- Accuracy increases by 1.21. Critical increases by 11.83. --> + <for> + <add order="0x40" stat="accCombat" val="1.207833" /> + <add order="0x40" stat="rCrit" val="1.1832" /> + </for> + </option> + <option id="6007" name="o_w_64_1r_1"> + <!-- P. Def. increases by 30.82. --> + <for> + <add order="0x40" stat="pDef" val="30.816" /> + </for> + </option> + <option id="6008" name="o_w_64_1r_2"> + <!-- M. Def. increases by 24.77. --> + <for> + <add order="0x40" stat="mDef" val="24.768" /> + </for> + </option> + <option id="6009" name="o_w_64_1r_3"> + <!-- Max HP increases by 78.08 --> + <for> + <add order="0x40" stat="maxHp" val="78.084" /> + </for> + </option> + <option id="6010" name="o_w_64_1r_4"> + <!-- Max HP increases by 90.9. --> + <for> + <add order="0x40" stat="maxMp" val="90.9" /> + </for> + </option> + <option id="6011" name="o_w_64_1r_5"> + <!-- Max CP increases by 117.86. --> + <for> + <add order="0x40" stat="maxCp" val="117.864" /> + </for> + </option> + <option id="6012" name="o_w_64_1r_6"> + <!-- P. Atk. increases by 17.78. --> + <for> + <add order="0x40" stat="pAtk" val="17.784" /> + </for> + </option> + <option id="6013" name="o_w_64_1r_7"> + <!-- M. Atk. increases by 20.56. --> + <for> + <add order="0x40" stat="mAtk" val="20.556" /> + </for> + </option> + <option id="6014" name="o_w_64_1r_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.49896" /> + </for> + </option> + <option id="6015" name="o_w_64_1r_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.31644" /> + </for> + </option> + <option id="6016" name="o_w_64_1r_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.49896" /> + </for> + </option> + <option id="6017" name="o_w_64_1r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.300634" /> + </for> + </option> + <option id="6018" name="o_w_64_1r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.300634" /> + </for> + </option> + <option id="6019" name="o_w_64_1r_13"> + <!-- Critical increases by 24.91. --> + <for> + <add order="0x40" stat="rCrit" val="2.4911264952" /> + </for> + </option> + <option id="6020" name="o_w_64_1r_14"> + <!-- P. Def. increases by 15.41. M. Def. increases by 12.38. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="mDef" val="12.384" /> + </for> + </option> + <option id="6021" name="o_w_64_1r_15"> + <!-- P. Def. increases by 15.41. Max HP increases by 39.04 --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="maxHp" val="39.042" /> + </for> + </option> + <option id="6022" name="o_w_64_1r_16"> + <!-- P. Def. increases by 15.41. Max HP increases by 45.45. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="maxMp" val="45.45" /> + </for> + </option> + <option id="6023" name="o_w_64_1r_17"> + <!-- P. Def. increases by 15.41. Max CP increases by 58.93. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="maxCp" val="58.932" /> + </for> + </option> + <option id="6024" name="o_w_64_1r_18"> + <!-- P. Def. increases by 15.41. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="6025" name="o_w_64_1r_19"> + <!-- P. Def. increases by 15.41. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="6026" name="o_w_64_1r_20"> + <!-- P. Def. increases by 15.41. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6027" name="o_w_64_1r_21"> + <!-- P. Def. increases by 15.41. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6028" name="o_w_64_1r_22"> + <!-- P. Def. increases by 15.41. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6029" name="o_w_64_1r_23"> + <!-- P. Def. increases by 15.41. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6030" name="o_w_64_1r_24"> + <!-- P. Def. increases by 15.41. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6031" name="o_w_64_1r_25"> + <!-- P. Def. increases by 15.41. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="pDef" val="15.408" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6032" name="o_w_64_1r_26"> + <!-- M. Def. increases by 12.38. Max HP increases by 39.04 --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="maxHp" val="39.042" /> + </for> + </option> + <option id="6033" name="o_w_64_1r_27"> + <!-- M. Def. increases by 12.38. Max HP increases by 45.45. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="maxMp" val="45.45" /> + </for> + </option> + <option id="6034" name="o_w_64_1r_28"> + <!-- M. Def. increases by 12.38. Max CP increases by 58.93. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="maxCp" val="58.932" /> + </for> + </option> + <option id="6035" name="o_w_64_1r_29"> + <!-- M. Def. increases by 12.38. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="6036" name="o_w_64_1r_30"> + <!-- M. Def. increases by 12.38. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="6037" name="o_w_64_1r_31"> + <!-- M. Def. increases by 12.38. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6038" name="o_w_64_1r_32"> + <!-- M. Def. increases by 12.38. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6039" name="o_w_64_1r_33"> + <!-- M. Def. increases by 12.38. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6040" name="o_w_64_1r_34"> + <!-- M. Def. increases by 12.38. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6041" name="o_w_64_1r_35"> + <!-- M. Def. increases by 12.38. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6042" name="o_w_64_1r_36"> + <!-- M. Def. increases by 12.38. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="mDef" val="12.384" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6043" name="o_w_64_1r_37"> + <!-- Max HP increases by 39.04 Max HP increases by 45.45. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="maxMp" val="45.45" /> + </for> + </option> + <option id="6044" name="o_w_64_1r_38"> + <!-- Max HP increases by 39.04 Max CP increases by 58.93. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="maxCp" val="58.932" /> + </for> + </option> + <option id="6045" name="o_w_64_1r_39"> + <!-- Max HP increases by 39.04 P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="6046" name="o_w_64_1r_40"> + <!-- Max HP increases by 39.04 M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="6047" name="o_w_64_1r_41"> + <!-- Max HP increases by 39.04 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6048" name="o_w_64_1r_42"> + <!-- Max HP increases by 39.04 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6049" name="o_w_64_1r_43"> + <!-- Max HP increases by 39.04 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6050" name="o_w_64_1r_44"> + <!-- Max HP increases by 39.04 Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6051" name="o_w_64_1r_45"> + <!-- Max HP increases by 39.04 Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6052" name="o_w_64_1r_46"> + <!-- Max HP increases by 39.04 Critical increases by 12.46. --> + <for> + <add order="0x40" stat="maxHp" val="39.042" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6053" name="o_w_64_1r_47"> + <!-- Max HP increases by 45.45. Max CP increases by 58.93. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="maxCp" val="58.932" /> + </for> + </option> + <option id="6054" name="o_w_64_1r_48"> + <!-- Max HP increases by 45.45. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="6055" name="o_w_64_1r_49"> + <!-- Max HP increases by 45.45. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="6056" name="o_w_64_1r_50"> + <!-- Max HP increases by 45.45. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6057" name="o_w_64_1r_51"> + <!-- Max HP increases by 45.45. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6058" name="o_w_64_1r_52"> + <!-- Max HP increases by 45.45. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6059" name="o_w_64_1r_53"> + <!-- Max HP increases by 45.45. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6060" name="o_w_64_1r_54"> + <!-- Max HP increases by 45.45. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6061" name="o_w_64_1r_55"> + <!-- Max HP increases by 45.45. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="maxMp" val="45.45" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6062" name="o_w_64_1r_56"> + <!-- Max CP increases by 58.93. P. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="pAtk" val="8.892" /> + </for> + </option> + <option id="6063" name="o_w_64_1r_57"> + <!-- Max CP increases by 58.93. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="6064" name="o_w_64_1r_58"> + <!-- Max CP increases by 58.93. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6065" name="o_w_64_1r_59"> + <!-- Max CP increases by 58.93. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6066" name="o_w_64_1r_60"> + <!-- Max CP increases by 58.93. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6067" name="o_w_64_1r_61"> + <!-- Max CP increases by 58.93. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6068" name="o_w_64_1r_62"> + <!-- Max CP increases by 58.93. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6069" name="o_w_64_1r_63"> + <!-- Max CP increases by 58.93. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="maxCp" val="58.932" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6070" name="o_w_64_1r_64"> + <!-- P. Atk. increases by 8.89. M. Atk. increases by 10.28. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="mAtk" val="10.278" /> + </for> + </option> + <option id="6071" name="o_w_64_1r_65"> + <!-- P. Atk. increases by 8.89. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6072" name="o_w_64_1r_66"> + <!-- P. Atk. increases by 8.89. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6073" name="o_w_64_1r_67"> + <!-- P. Atk. increases by 8.89. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6074" name="o_w_64_1r_68"> + <!-- P. Atk. increases by 8.89. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6075" name="o_w_64_1r_69"> + <!-- P. Atk. increases by 8.89. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6076" name="o_w_64_1r_70"> + <!-- P. Atk. increases by 8.89. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="pAtk" val="8.892" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6077" name="o_w_64_1r_71"> + <!-- M. Atk. increases by 10.28. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="regHp" val="0.24948" /> + </for> + </option> + <option id="6078" name="o_w_64_1r_72"> + <!-- M. Atk. increases by 10.28. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6079" name="o_w_64_1r_73"> + <!-- M. Atk. increases by 10.28. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6080" name="o_w_64_1r_74"> + <!-- M. Atk. increases by 10.28. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6081" name="o_w_64_1r_75"> + <!-- M. Atk. increases by 10.28. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6082" name="o_w_64_1r_76"> + <!-- M. Atk. increases by 10.28. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="mAtk" val="10.278" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6083" name="o_w_64_1r_77"> + <!-- HP Regen increases by 0.25. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.24948" /> + <add order="0x40" stat="regMp" val="0.15822" /> + </for> + </option> + <option id="6084" name="o_w_64_1r_78"> + <!-- HP Regen increases by 0.25. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.24948" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6085" name="o_w_64_1r_79"> + <!-- HP Regen increases by 0.25. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.24948" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6086" name="o_w_64_1r_80"> + <!-- HP Regen increases by 0.25. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.24948" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6087" name="o_w_64_1r_81"> + <!-- HP Regen increases by 0.25. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="regHp" val="0.24948" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6088" name="o_w_64_1r_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.15822" /> + <add order="0x40" stat="regCp" val="0.24948" /> + </for> + </option> + <option id="6089" name="o_w_64_1r_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.15822" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6090" name="o_w_64_1r_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.15822" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6091" name="o_w_64_1r_85"> + <!-- MP Regen increases by 0.16. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="regMp" val="0.15822" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6092" name="o_w_64_1r_86"> + <!-- CP Regen increases by 0.25. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.24948" /> + <add order="0x40" stat="rEvas" val="1.150317" /> + </for> + </option> + <option id="6093" name="o_w_64_1r_87"> + <!-- CP Regen increases by 0.25. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.24948" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6094" name="o_w_64_1r_88"> + <!-- CP Regen increases by 0.25. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="regCp" val="0.24948" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6095" name="o_w_64_1r_89"> + <!-- Evasion increases by 1.15. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="rEvas" val="1.150317" /> + <add order="0x40" stat="accCombat" val="1.150317" /> + </for> + </option> + <option id="6096" name="o_w_64_1r_90"> + <!-- Evasion increases by 1.15. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="rEvas" val="1.150317" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6097" name="o_w_64_1r_91"> + <!-- Accuracy increases by 1.15. Critical increases by 12.46. --> + <for> + <add order="0x40" stat="accCombat" val="1.150317" /> + <add order="0x40" stat="rCrit" val="1.2455632476" /> + </for> + </option> + <option id="6098" name="o_w_67_1r_1"> + <!-- P. Def. increases by 30.91. --> + <for> + <add order="0x40" stat="pDef" val="30.906" /> + </for> + </option> + <option id="6099" name="o_w_67_1r_2"> + <!-- M. Def. increases by 24.92. --> + <for> + <add order="0x40" stat="mDef" val="24.922" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06100-06199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06100-06199.xml new file mode 100644 index 0000000000..498a7d5f71 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06100-06199.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6100" name="o_w_67_1r_3"> + <!-- Max HP increases by 79.15 --> + <for> + <add order="0x40" stat="maxHp" val="79.152" /> + </for> + </option> + <option id="6101" name="o_w_67_1r_4"> + <!-- Max HP increases by 92.31. --> + <for> + <add order="0x40" stat="maxMp" val="92.31" /> + </for> + </option> + <option id="6102" name="o_w_67_1r_5"> + <!-- Max CP increases by 119.49. --> + <for> + <add order="0x40" stat="maxCp" val="119.4896" /> + </for> + </option> + <option id="6103" name="o_w_67_1r_6"> + <!-- P. Atk. increases by 18.43. --> + <for> + <add order="0x40" stat="pAtk" val="18.428" /> + </for> + </option> + <option id="6104" name="o_w_67_1r_7"> + <!-- M. Atk. increases by 21.59. --> + <for> + <add order="0x40" stat="mAtk" val="21.59" /> + </for> + </option> + <option id="6105" name="o_w_67_1r_8"> + <!-- HP Regen increases by 0.48. --> + <for> + <add order="0x40" stat="regHp" val="0.47872" /> + </for> + </option> + <option id="6106" name="o_w_67_1r_9"> + <!-- MP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regMp" val="0.30294" /> + </for> + </option> + <option id="6107" name="o_w_67_1r_10"> + <!-- CP Regen increases by 0.48. --> + <for> + <add order="0x40" stat="regCp" val="0.47872" /> + </for> + </option> + <option id="6108" name="o_w_67_1r_11"> + <!-- Evasion increases by 2.54. --> + <for> + <add order="0x40" stat="rEvas" val="2.540034" /> + </for> + </option> + <option id="6109" name="o_w_67_1r_12"> + <!-- Accuracy increases by 2.54. --> + <for> + <add order="0x40" stat="accCombat" val="2.540034" /> + </for> + </option> + <option id="6110" name="o_w_67_1r_13"> + <!-- Critical increases by 27.5. --> + <for> + <add order="0x40" stat="rCrit" val="2.7503488152" /> + </for> + </option> + <option id="6111" name="o_w_67_1r_14"> + <!-- P. Def. increases by 15.45. M. Def. increases by 12.46. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="mDef" val="12.461" /> + </for> + </option> + <option id="6112" name="o_w_67_1r_15"> + <!-- P. Def. increases by 15.45. Max HP increases by 39.58 --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="maxHp" val="39.576" /> + </for> + </option> + <option id="6113" name="o_w_67_1r_16"> + <!-- P. Def. increases by 15.45. Max HP increases by 46.16. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="maxMp" val="46.155" /> + </for> + </option> + <option id="6114" name="o_w_67_1r_17"> + <!-- P. Def. increases by 15.45. Max CP increases by 59.74. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="maxCp" val="59.7448" /> + </for> + </option> + <option id="6115" name="o_w_67_1r_18"> + <!-- P. Def. increases by 15.45. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="6116" name="o_w_67_1r_19"> + <!-- P. Def. increases by 15.45. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="6117" name="o_w_67_1r_20"> + <!-- P. Def. increases by 15.45. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6118" name="o_w_67_1r_21"> + <!-- P. Def. increases by 15.45. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6119" name="o_w_67_1r_22"> + <!-- P. Def. increases by 15.45. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6120" name="o_w_67_1r_23"> + <!-- P. Def. increases by 15.45. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6121" name="o_w_67_1r_24"> + <!-- P. Def. increases by 15.45. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6122" name="o_w_67_1r_25"> + <!-- P. Def. increases by 15.45. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="pDef" val="15.453" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6123" name="o_w_67_1r_26"> + <!-- M. Def. increases by 12.46. Max HP increases by 39.58 --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="maxHp" val="39.576" /> + </for> + </option> + <option id="6124" name="o_w_67_1r_27"> + <!-- M. Def. increases by 12.46. Max HP increases by 46.16. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="maxMp" val="46.155" /> + </for> + </option> + <option id="6125" name="o_w_67_1r_28"> + <!-- M. Def. increases by 12.46. Max CP increases by 59.74. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="maxCp" val="59.7448" /> + </for> + </option> + <option id="6126" name="o_w_67_1r_29"> + <!-- M. Def. increases by 12.46. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="6127" name="o_w_67_1r_30"> + <!-- M. Def. increases by 12.46. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="6128" name="o_w_67_1r_31"> + <!-- M. Def. increases by 12.46. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6129" name="o_w_67_1r_32"> + <!-- M. Def. increases by 12.46. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6130" name="o_w_67_1r_33"> + <!-- M. Def. increases by 12.46. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6131" name="o_w_67_1r_34"> + <!-- M. Def. increases by 12.46. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6132" name="o_w_67_1r_35"> + <!-- M. Def. increases by 12.46. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6133" name="o_w_67_1r_36"> + <!-- M. Def. increases by 12.46. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="mDef" val="12.461" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6134" name="o_w_67_1r_37"> + <!-- Max HP increases by 39.58 Max HP increases by 46.16. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="maxMp" val="46.155" /> + </for> + </option> + <option id="6135" name="o_w_67_1r_38"> + <!-- Max HP increases by 39.58 Max CP increases by 59.74. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="maxCp" val="59.7448" /> + </for> + </option> + <option id="6136" name="o_w_67_1r_39"> + <!-- Max HP increases by 39.58 P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="6137" name="o_w_67_1r_40"> + <!-- Max HP increases by 39.58 M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="6138" name="o_w_67_1r_41"> + <!-- Max HP increases by 39.58 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6139" name="o_w_67_1r_42"> + <!-- Max HP increases by 39.58 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6140" name="o_w_67_1r_43"> + <!-- Max HP increases by 39.58 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6141" name="o_w_67_1r_44"> + <!-- Max HP increases by 39.58 Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6142" name="o_w_67_1r_45"> + <!-- Max HP increases by 39.58 Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6143" name="o_w_67_1r_46"> + <!-- Max HP increases by 39.58 Critical increases by 13.75. --> + <for> + <add order="0x40" stat="maxHp" val="39.576" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6144" name="o_w_67_1r_47"> + <!-- Max HP increases by 46.16. Max CP increases by 59.74. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="maxCp" val="59.7448" /> + </for> + </option> + <option id="6145" name="o_w_67_1r_48"> + <!-- Max HP increases by 46.16. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="6146" name="o_w_67_1r_49"> + <!-- Max HP increases by 46.16. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="6147" name="o_w_67_1r_50"> + <!-- Max HP increases by 46.16. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6148" name="o_w_67_1r_51"> + <!-- Max HP increases by 46.16. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6149" name="o_w_67_1r_52"> + <!-- Max HP increases by 46.16. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6150" name="o_w_67_1r_53"> + <!-- Max HP increases by 46.16. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6151" name="o_w_67_1r_54"> + <!-- Max HP increases by 46.16. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6152" name="o_w_67_1r_55"> + <!-- Max HP increases by 46.16. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="maxMp" val="46.155" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6153" name="o_w_67_1r_56"> + <!-- Max CP increases by 59.74. P. Atk. increases by 9.21. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="pAtk" val="9.214" /> + </for> + </option> + <option id="6154" name="o_w_67_1r_57"> + <!-- Max CP increases by 59.74. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="6155" name="o_w_67_1r_58"> + <!-- Max CP increases by 59.74. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6156" name="o_w_67_1r_59"> + <!-- Max CP increases by 59.74. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6157" name="o_w_67_1r_60"> + <!-- Max CP increases by 59.74. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6158" name="o_w_67_1r_61"> + <!-- Max CP increases by 59.74. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6159" name="o_w_67_1r_62"> + <!-- Max CP increases by 59.74. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6160" name="o_w_67_1r_63"> + <!-- Max CP increases by 59.74. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="maxCp" val="59.7448" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6161" name="o_w_67_1r_64"> + <!-- P. Atk. increases by 9.21. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="mAtk" val="10.795" /> + </for> + </option> + <option id="6162" name="o_w_67_1r_65"> + <!-- P. Atk. increases by 9.21. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6163" name="o_w_67_1r_66"> + <!-- P. Atk. increases by 9.21. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6164" name="o_w_67_1r_67"> + <!-- P. Atk. increases by 9.21. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6165" name="o_w_67_1r_68"> + <!-- P. Atk. increases by 9.21. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6166" name="o_w_67_1r_69"> + <!-- P. Atk. increases by 9.21. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6167" name="o_w_67_1r_70"> + <!-- P. Atk. increases by 9.21. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="pAtk" val="9.214" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6168" name="o_w_67_1r_71"> + <!-- M. Atk. increases by 10.8. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="regHp" val="0.23936" /> + </for> + </option> + <option id="6169" name="o_w_67_1r_72"> + <!-- M. Atk. increases by 10.8. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6170" name="o_w_67_1r_73"> + <!-- M. Atk. increases by 10.8. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6171" name="o_w_67_1r_74"> + <!-- M. Atk. increases by 10.8. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6172" name="o_w_67_1r_75"> + <!-- M. Atk. increases by 10.8. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6173" name="o_w_67_1r_76"> + <!-- M. Atk. increases by 10.8. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="mAtk" val="10.795" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6174" name="o_w_67_1r_77"> + <!-- HP Regen increases by 0.24. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="regMp" val="0.15147" /> + </for> + </option> + <option id="6175" name="o_w_67_1r_78"> + <!-- HP Regen increases by 0.24. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6176" name="o_w_67_1r_79"> + <!-- HP Regen increases by 0.24. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6177" name="o_w_67_1r_80"> + <!-- HP Regen increases by 0.24. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6178" name="o_w_67_1r_81"> + <!-- HP Regen increases by 0.24. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="regHp" val="0.23936" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6179" name="o_w_67_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.15147" /> + <add order="0x40" stat="regCp" val="0.23936" /> + </for> + </option> + <option id="6180" name="o_w_67_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="regMp" val="0.15147" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6181" name="o_w_67_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="regMp" val="0.15147" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6182" name="o_w_67_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="regMp" val="0.15147" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6183" name="o_w_67_1r_86"> + <!-- CP Regen increases by 0.24. Evasion increases by 1.27. --> + <for> + <add order="0x40" stat="regCp" val="0.23936" /> + <add order="0x40" stat="rEvas" val="1.270017" /> + </for> + </option> + <option id="6184" name="o_w_67_1r_87"> + <!-- CP Regen increases by 0.24. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="regCp" val="0.23936" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6185" name="o_w_67_1r_88"> + <!-- CP Regen increases by 0.24. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="regCp" val="0.23936" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6186" name="o_w_67_1r_89"> + <!-- Evasion increases by 1.27. Accuracy increases by 1.27. --> + <for> + <add order="0x40" stat="rEvas" val="1.270017" /> + <add order="0x40" stat="accCombat" val="1.270017" /> + </for> + </option> + <option id="6187" name="o_w_67_1r_90"> + <!-- Evasion increases by 1.27. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="rEvas" val="1.270017" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6188" name="o_w_67_1r_91"> + <!-- Accuracy increases by 1.27. Critical increases by 13.75. --> + <for> + <add order="0x40" stat="accCombat" val="1.270017" /> + <add order="0x40" stat="rCrit" val="1.3751744076" /> + </for> + </option> + <option id="6189" name="o_w_70_1r_1"> + <!-- P. Def. increases by 30.54. --> + <for> + <add order="0x40" stat="pDef" val="30.535" /> + </for> + </option> + <option id="6190" name="o_w_70_1r_2"> + <!-- M. Def. increases by 24.55. --> + <for> + <add order="0x40" stat="mDef" val="24.552" /> + </for> + </option> + <option id="6191" name="o_w_70_1r_3"> + <!-- Max HP increases by 77.22 --> + <for> + <add order="0x40" stat="maxHp" val="77.221" /> + </for> + </option> + <option id="6192" name="o_w_70_1r_4"> + <!-- Max HP increases by 90.21. --> + <for> + <add order="0x40" stat="maxMp" val="90.21" /> + </for> + </option> + <option id="6193" name="o_w_70_1r_5"> + <!-- Max CP increases by 116.57. --> + <for> + <add order="0x40" stat="maxCp" val="116.5693" /> + </for> + </option> + <option id="6194" name="o_w_70_1r_6"> + <!-- P. Atk. increases by 18.72. --> + <for> + <add order="0x40" stat="pAtk" val="18.724" /> + </for> + </option> + <option id="6195" name="o_w_70_1r_7"> + <!-- M. Atk. increases by 21.7. --> + <for> + <add order="0x40" stat="mAtk" val="21.7" /> + </for> + </option> + <option id="6196" name="o_w_70_1r_8"> + <!-- HP Regen increases by 0.44. --> + <for> + <add order="0x40" stat="regHp" val="0.4433" /> + </for> + </option> + <option id="6197" name="o_w_70_1r_9"> + <!-- MP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.29233" /> + </for> + </option> + <option id="6198" name="o_w_70_1r_10"> + <!-- CP Regen increases by 0.44. --> + <for> + <add order="0x40" stat="regCp" val="0.4433" /> + </for> + </option> + <option id="6199" name="o_w_70_1r_11"> + <!-- Evasion increases by 2.54. --> + <for> + <add order="0x40" stat="rEvas" val="2.540034" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06200-06299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06200-06299.xml new file mode 100644 index 0000000000..dd0feb40aa --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06200-06299.xml @@ -0,0 +1,688 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6200" name="o_w_70_1r_12"> + <!-- Accuracy increases by 2.54. --> + <for> + <add order="0x40" stat="accCombat" val="2.540034" /> + </for> + </option> + <option id="6201" name="o_w_70_1r_13"> + <!-- Critical increases by 27.5. --> + <for> + <add order="0x40" stat="rCrit" val="2.7503488152" /> + </for> + </option> + <option id="6202" name="o_w_70_1r_14"> + <!-- P. Def. increases by 15.76. M. Def. increases by 11.88. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="mDef" val="11.88" /> + </for> + </option> + <option id="6203" name="o_w_70_1r_15"> + <!-- P. Def. increases by 15.76. Max HP increases by 37.37 --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="maxHp" val="37.365" /> + </for> + </option> + <option id="6204" name="o_w_70_1r_16"> + <!-- P. Def. increases by 15.76. Max HP increases by 43.65. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="maxMp" val="43.65" /> + </for> + </option> + <option id="6205" name="o_w_70_1r_17"> + <!-- P. Def. increases by 15.76. Max CP increases by 56.4. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="maxCp" val="56.4045" /> + </for> + </option> + <option id="6206" name="o_w_70_1r_18"> + <!-- P. Def. increases by 15.76. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="6207" name="o_w_70_1r_19"> + <!-- P. Def. increases by 15.76. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="6208" name="o_w_70_1r_20"> + <!-- P. Def. increases by 15.76. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6209" name="o_w_70_1r_21"> + <!-- P. Def. increases by 15.76. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6210" name="o_w_70_1r_22"> + <!-- P. Def. increases by 15.76. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6211" name="o_w_70_1r_23"> + <!-- P. Def. increases by 15.76. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6212" name="o_w_70_1r_24"> + <!-- P. Def. increases by 15.76. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6213" name="o_w_70_1r_25"> + <!-- P. Def. increases by 15.76. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="pDef" val="15.76" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6214" name="o_w_70_1r_26"> + <!-- M. Def. increases by 12.67. Max HP increases by 37.37 --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="maxHp" val="37.365" /> + </for> + </option> + <option id="6215" name="o_w_70_1r_27"> + <!-- M. Def. increases by 12.67. Max HP increases by 43.65. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="maxMp" val="43.65" /> + </for> + </option> + <option id="6216" name="o_w_70_1r_28"> + <!-- M. Def. increases by 12.67. Max CP increases by 56.4. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="maxCp" val="56.4045" /> + </for> + </option> + <option id="6217" name="o_w_70_1r_29"> + <!-- M. Def. increases by 12.67. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="6218" name="o_w_70_1r_30"> + <!-- M. Def. increases by 12.67. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="6219" name="o_w_70_1r_31"> + <!-- M. Def. increases by 12.67. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6220" name="o_w_70_1r_32"> + <!-- M. Def. increases by 12.67. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6221" name="o_w_70_1r_33"> + <!-- M. Def. increases by 12.67. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6222" name="o_w_70_1r_34"> + <!-- M. Def. increases by 12.67. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6223" name="o_w_70_1r_35"> + <!-- M. Def. increases by 12.67. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6224" name="o_w_70_1r_36"> + <!-- M. Def. increases by 12.67. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="mDef" val="12.672" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6225" name="o_w_70_1r_37"> + <!-- Max HP increases by 39.86 Max HP increases by 43.65. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="maxMp" val="43.65" /> + </for> + </option> + <option id="6226" name="o_w_70_1r_38"> + <!-- Max HP increases by 39.86 Max CP increases by 56.4. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="maxCp" val="56.4045" /> + </for> + </option> + <option id="6227" name="o_w_70_1r_39"> + <!-- Max HP increases by 39.86 P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="6228" name="o_w_70_1r_40"> + <!-- Max HP increases by 39.86 M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="6229" name="o_w_70_1r_41"> + <!-- Max HP increases by 39.86 HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6230" name="o_w_70_1r_42"> + <!-- Max HP increases by 39.86 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6231" name="o_w_70_1r_43"> + <!-- Max HP increases by 39.86 CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6232" name="o_w_70_1r_44"> + <!-- Max HP increases by 39.86 Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6233" name="o_w_70_1r_45"> + <!-- Max HP increases by 39.86 Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6234" name="o_w_70_1r_46"> + <!-- Max HP increases by 39.86 Critical increases by 13.06. --> + <for> + <add order="0x40" stat="maxHp" val="39.856" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6235" name="o_w_70_1r_47"> + <!-- Max HP increases by 46.56. Max CP increases by 56.4. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="maxCp" val="56.4045" /> + </for> + </option> + <option id="6236" name="o_w_70_1r_48"> + <!-- Max HP increases by 46.56. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="6237" name="o_w_70_1r_49"> + <!-- Max HP increases by 46.56. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="6238" name="o_w_70_1r_50"> + <!-- Max HP increases by 46.56. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6239" name="o_w_70_1r_51"> + <!-- Max HP increases by 46.56. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6240" name="o_w_70_1r_52"> + <!-- Max HP increases by 46.56. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6241" name="o_w_70_1r_53"> + <!-- Max HP increases by 46.56. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6242" name="o_w_70_1r_54"> + <!-- Max HP increases by 46.56. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6243" name="o_w_70_1r_55"> + <!-- Max HP increases by 46.56. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="maxMp" val="46.56" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6244" name="o_w_70_1r_56"> + <!-- Max CP increases by 60.16. P. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="pAtk" val="9.06" /> + </for> + </option> + <option id="6245" name="o_w_70_1r_57"> + <!-- Max CP increases by 60.16. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="6246" name="o_w_70_1r_58"> + <!-- Max CP increases by 60.16. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6247" name="o_w_70_1r_59"> + <!-- Max CP increases by 60.16. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6248" name="o_w_70_1r_60"> + <!-- Max CP increases by 60.16. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6249" name="o_w_70_1r_61"> + <!-- Max CP increases by 60.16. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6250" name="o_w_70_1r_62"> + <!-- Max CP increases by 60.16. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6251" name="o_w_70_1r_63"> + <!-- Max CP increases by 60.16. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="maxCp" val="60.1648" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6252" name="o_w_70_1r_64"> + <!-- P. Atk. increases by 9.66. M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="mAtk" val="10.5" /> + </for> + </option> + <option id="6253" name="o_w_70_1r_65"> + <!-- P. Atk. increases by 9.66. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6254" name="o_w_70_1r_66"> + <!-- P. Atk. increases by 9.66. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6255" name="o_w_70_1r_67"> + <!-- P. Atk. increases by 9.66. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6256" name="o_w_70_1r_68"> + <!-- P. Atk. increases by 9.66. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6257" name="o_w_70_1r_69"> + <!-- P. Atk. increases by 9.66. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6258" name="o_w_70_1r_70"> + <!-- P. Atk. increases by 9.66. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="pAtk" val="9.664" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6259" name="o_w_70_1r_71"> + <!-- M. Atk. increases by 11.2. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="regHp" val="0.2145" /> + </for> + </option> + <option id="6260" name="o_w_70_1r_72"> + <!-- M. Atk. increases by 11.2. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6261" name="o_w_70_1r_73"> + <!-- M. Atk. increases by 11.2. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6262" name="o_w_70_1r_74"> + <!-- M. Atk. increases by 11.2. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6263" name="o_w_70_1r_75"> + <!-- M. Atk. increases by 11.2. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6264" name="o_w_70_1r_76"> + <!-- M. Atk. increases by 11.2. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="mAtk" val="11.2" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6265" name="o_w_70_1r_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.2288" /> + <add order="0x40" stat="regMp" val="0.14145" /> + </for> + </option> + <option id="6266" name="o_w_70_1r_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regHp" val="0.2288" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6267" name="o_w_70_1r_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="regHp" val="0.2288" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6268" name="o_w_70_1r_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="regHp" val="0.2288" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6269" name="o_w_70_1r_81"> + <!-- HP Regen increases by 0.23. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="regHp" val="0.2288" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6270" name="o_w_70_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.15088" /> + <add order="0x40" stat="regCp" val="0.2145" /> + </for> + </option> + <option id="6271" name="o_w_70_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="regMp" val="0.15088" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6272" name="o_w_70_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="regMp" val="0.15088" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6273" name="o_w_70_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="regMp" val="0.15088" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6274" name="o_w_70_1r_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="regCp" val="0.2288" /> + <add order="0x40" stat="rEvas" val="1.206516" /> + </for> + </option> + <option id="6275" name="o_w_70_1r_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="regCp" val="0.2288" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6276" name="o_w_70_1r_88"> + <!-- CP Regen increases by 0.23. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="regCp" val="0.2288" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6277" name="o_w_70_1r_89"> + <!-- Evasion increases by 1.33. Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.333518" /> + <add order="0x40" stat="accCombat" val="1.206516" /> + </for> + </option> + <option id="6278" name="o_w_70_1r_90"> + <!-- Evasion increases by 1.33. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.333518" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6279" name="o_w_70_1r_91"> + <!-- Accuracy increases by 1.33. Critical increases by 13.06. --> + <for> + <add order="0x40" stat="accCombat" val="1.333518" /> + <add order="0x40" stat="rCrit" val="1.3064155248" /> + </for> + </option> + <option id="6280" name="o_w_75_1r_1"> + <!-- P. Def. increases by 31.7. --> + <for> + <add order="0x40" stat="pDef" val="31.697" /> + </for> + </option> + <option id="6281" name="o_w_75_1r_2"> + <!-- M. Def. increases by 25.52. --> + <for> + <add order="0x40" stat="mDef" val="25.52" /> + </for> + </option> + <option id="6282" name="o_w_75_1r_3"> + <!-- Max HP increases by 80.33 --> + <for> + <add order="0x40" stat="maxHp" val="80.33" /> + </for> + </option> + <option id="6283" name="o_w_75_1r_4"> + <!-- Max HP increases by 95.41. --> + <for> + <add order="0x40" stat="maxMp" val="95.41" /> + </for> + </option> + <option id="6284" name="o_w_75_1r_5"> + <!-- Max CP increases by 121.25. --> + <for> + <add order="0x40" stat="maxCp" val="121.2519" /> + </for> + </option> + <option id="6285" name="o_w_75_1r_6"> + <!-- P. Atk. increases by 20.07. --> + <for> + <add order="0x40" stat="pAtk" val="20.068" /> + </for> + </option> + <option id="6286" name="o_w_75_1r_7"> + <!-- M. Atk. increases by 23.43. --> + <for> + <add order="0x40" stat="mAtk" val="23.432" /> + </for> + </option> + <option id="6287" name="o_w_75_1r_8"> + <!-- HP Regen increases by 0.48. --> + <for> + <add order="0x40" stat="regHp" val="0.47502" /> + </for> + </option> + <option id="6288" name="o_w_75_1r_9"> + <!-- MP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regMp" val="0.30885" /> + </for> + </option> + <option id="6289" name="o_w_75_1r_10"> + <!-- CP Regen increases by 0.48. --> + <for> + <add order="0x40" stat="regCp" val="0.47502" /> + </for> + </option> + <option id="6290" name="o_w_75_1r_11"> + <!-- Evasion increases by 2.78. --> + <for> + <add order="0x40" stat="rEvas" val="2.779434" /> + </for> + </option> + <option id="6291" name="o_w_75_1r_12"> + <!-- Accuracy increases by 2.78. --> + <for> + <add order="0x40" stat="accCombat" val="2.779434" /> + </for> + </option> + <option id="6292" name="o_w_75_1r_13"> + <!-- Critical increases by 30.1. --> + <for> + <add order="0x40" stat="rCrit" val="3.0095711352" /> + </for> + </option> + <option id="6293" name="o_w_75_1r_14"> + <!-- P. Def. increases by 16.4. M. Def. increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="mDef" val="12.32" /> + </for> + </option> + <option id="6294" name="o_w_75_1r_15"> + <!-- P. Def. increases by 16.4. Max HP increases by 38.78 --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="maxHp" val="38.78" /> + </for> + </option> + <option id="6295" name="o_w_75_1r_16"> + <!-- P. Def. increases by 16.4. Max HP increases by 46.06. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="maxMp" val="46.06" /> + </for> + </option> + <option id="6296" name="o_w_75_1r_17"> + <!-- P. Def. increases by 16.4. Max CP increases by 58.54. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="maxCp" val="58.5354" /> + </for> + </option> + <option id="6297" name="o_w_75_1r_18"> + <!-- P. Def. increases by 16.4. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="6298" name="o_w_75_1r_19"> + <!-- P. Def. increases by 16.4. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="6299" name="o_w_75_1r_20"> + <!-- P. Def. increases by 16.4. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06300-06399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06300-06399.xml new file mode 100644 index 0000000000..d2d82525a3 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06300-06399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6300" name="o_w_75_1r_21"> + <!-- P. Def. increases by 16.4. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6301" name="o_w_75_1r_22"> + <!-- P. Def. increases by 16.4. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6302" name="o_w_75_1r_23"> + <!-- P. Def. increases by 16.4. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6303" name="o_w_75_1r_24"> + <!-- P. Def. increases by 16.4. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6304" name="o_w_75_1r_25"> + <!-- P. Def. increases by 16.4. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="pDef" val="16.395" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6305" name="o_w_75_1r_26"> + <!-- M. Def. increases by 13.2. Max HP increases by 38.78 --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="maxHp" val="38.78" /> + </for> + </option> + <option id="6306" name="o_w_75_1r_27"> + <!-- M. Def. increases by 13.2. Max HP increases by 46.06. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="maxMp" val="46.06" /> + </for> + </option> + <option id="6307" name="o_w_75_1r_28"> + <!-- M. Def. increases by 13.2. Max CP increases by 58.54. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="maxCp" val="58.5354" /> + </for> + </option> + <option id="6308" name="o_w_75_1r_29"> + <!-- M. Def. increases by 13.2. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="6309" name="o_w_75_1r_30"> + <!-- M. Def. increases by 13.2. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="6310" name="o_w_75_1r_31"> + <!-- M. Def. increases by 13.2. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> + <option id="6311" name="o_w_75_1r_32"> + <!-- M. Def. increases by 13.2. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6312" name="o_w_75_1r_33"> + <!-- M. Def. increases by 13.2. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6313" name="o_w_75_1r_34"> + <!-- M. Def. increases by 13.2. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6314" name="o_w_75_1r_35"> + <!-- M. Def. increases by 13.2. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6315" name="o_w_75_1r_36"> + <!-- M. Def. increases by 13.2. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="mDef" val="13.2" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6316" name="o_w_75_1r_37"> + <!-- Max HP increases by 41.55 Max HP increases by 46.06. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="maxMp" val="46.06" /> + </for> + </option> + <option id="6317" name="o_w_75_1r_38"> + <!-- Max HP increases by 41.55 Max CP increases by 58.54. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="maxCp" val="58.5354" /> + </for> + </option> + <option id="6318" name="o_w_75_1r_39"> + <!-- Max HP increases by 41.55 P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="6319" name="o_w_75_1r_40"> + <!-- Max HP increases by 41.55 M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="6320" name="o_w_75_1r_41"> + <!-- Max HP increases by 41.55 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> + <option id="6321" name="o_w_75_1r_42"> + <!-- Max HP increases by 41.55 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6322" name="o_w_75_1r_43"> + <!-- Max HP increases by 41.55 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6323" name="o_w_75_1r_44"> + <!-- Max HP increases by 41.55 Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6324" name="o_w_75_1r_45"> + <!-- Max HP increases by 41.55 Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6325" name="o_w_75_1r_46"> + <!-- Max HP increases by 41.55 Critical increases by 14.3. --> + <for> + <add order="0x40" stat="maxHp" val="41.55" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6326" name="o_w_75_1r_47"> + <!-- Max HP increases by 49.35. Max CP increases by 58.54. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="maxCp" val="58.5354" /> + </for> + </option> + <option id="6327" name="o_w_75_1r_48"> + <!-- Max HP increases by 49.35. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="6328" name="o_w_75_1r_49"> + <!-- Max HP increases by 49.35. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="6329" name="o_w_75_1r_50"> + <!-- Max HP increases by 49.35. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> + <option id="6330" name="o_w_75_1r_51"> + <!-- Max HP increases by 49.35. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6331" name="o_w_75_1r_52"> + <!-- Max HP increases by 49.35. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6332" name="o_w_75_1r_53"> + <!-- Max HP increases by 49.35. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6333" name="o_w_75_1r_54"> + <!-- Max HP increases by 49.35. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6334" name="o_w_75_1r_55"> + <!-- Max HP increases by 49.35. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="maxMp" val="49.35" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6335" name="o_w_75_1r_56"> + <!-- Max CP increases by 62.72. P. Atk. increases by 9.69. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="pAtk" val="9.688" /> + </for> + </option> + <option id="6336" name="o_w_75_1r_57"> + <!-- Max CP increases by 62.72. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="6337" name="o_w_75_1r_58"> + <!-- Max CP increases by 62.72. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> + <option id="6338" name="o_w_75_1r_59"> + <!-- Max CP increases by 62.72. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6339" name="o_w_75_1r_60"> + <!-- Max CP increases by 62.72. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6340" name="o_w_75_1r_61"> + <!-- Max CP increases by 62.72. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6341" name="o_w_75_1r_62"> + <!-- Max CP increases by 62.72. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6342" name="o_w_75_1r_63"> + <!-- Max CP increases by 62.72. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="maxCp" val="62.7165" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6343" name="o_w_75_1r_64"> + <!-- P. Atk. increases by 10.38. M. Atk. increases by 11.31. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="mAtk" val="11.312" /> + </for> + </option> + <option id="6344" name="o_w_75_1r_65"> + <!-- P. Atk. increases by 10.38. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> + <option id="6345" name="o_w_75_1r_66"> + <!-- P. Atk. increases by 10.38. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6346" name="o_w_75_1r_67"> + <!-- P. Atk. increases by 10.38. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6347" name="o_w_75_1r_68"> + <!-- P. Atk. increases by 10.38. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6348" name="o_w_75_1r_69"> + <!-- P. Atk. increases by 10.38. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6349" name="o_w_75_1r_70"> + <!-- P. Atk. increases by 10.38. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="pAtk" val="10.38" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6350" name="o_w_75_1r_71"> + <!-- M. Atk. increases by 12.12. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="regHp" val="0.22932" /> + </for> + </option> + <option id="6351" name="o_w_75_1r_72"> + <!-- M. Atk. increases by 12.12. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6352" name="o_w_75_1r_73"> + <!-- M. Atk. increases by 12.12. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6353" name="o_w_75_1r_74"> + <!-- M. Atk. increases by 12.12. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6354" name="o_w_75_1r_75"> + <!-- M. Atk. increases by 12.12. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6355" name="o_w_75_1r_76"> + <!-- M. Atk. increases by 12.12. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="mAtk" val="12.12" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6356" name="o_w_75_1r_77"> + <!-- HP Regen increases by 0.25. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.2457" /> + <add order="0x40" stat="regMp" val="0.1491" /> + </for> + </option> + <option id="6357" name="o_w_75_1r_78"> + <!-- HP Regen increases by 0.25. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.2457" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6358" name="o_w_75_1r_79"> + <!-- HP Regen increases by 0.25. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="regHp" val="0.2457" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6359" name="o_w_75_1r_80"> + <!-- HP Regen increases by 0.25. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="regHp" val="0.2457" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6360" name="o_w_75_1r_81"> + <!-- HP Regen increases by 0.25. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="regHp" val="0.2457" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6361" name="o_w_75_1r_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.15975" /> + <add order="0x40" stat="regCp" val="0.22932" /> + </for> + </option> + <option id="6362" name="o_w_75_1r_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="regMp" val="0.15975" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6363" name="o_w_75_1r_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="regMp" val="0.15975" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6364" name="o_w_75_1r_85"> + <!-- MP Regen increases by 0.16. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="regMp" val="0.15975" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6365" name="o_w_75_1r_86"> + <!-- CP Regen increases by 0.25. Evasion increases by 1.32. --> + <for> + <add order="0x40" stat="regCp" val="0.2457" /> + <add order="0x40" stat="rEvas" val="1.320231" /> + </for> + </option> + <option id="6366" name="o_w_75_1r_87"> + <!-- CP Regen increases by 0.25. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="regCp" val="0.2457" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6367" name="o_w_75_1r_88"> + <!-- CP Regen increases by 0.25. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="regCp" val="0.2457" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6368" name="o_w_75_1r_89"> + <!-- Evasion increases by 1.46. Accuracy increases by 1.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.459203" /> + <add order="0x40" stat="accCombat" val="1.320231" /> + </for> + </option> + <option id="6369" name="o_w_75_1r_90"> + <!-- Evasion increases by 1.46. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="rEvas" val="1.459203" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6370" name="o_w_75_1r_91"> + <!-- Accuracy increases by 1.46. Critical increases by 14.3. --> + <for> + <add order="0x40" stat="accCombat" val="1.459203" /> + <add order="0x40" stat="rCrit" val="1.4295461268" /> + </for> + </option> + <option id="6371" name="o_w_46_1u_1"> + <!-- P. Def. increases by 30.9. --> + <for> + <add order="0x40" stat="pDef" val="30.9" /> + </for> + </option> + <option id="6372" name="o_w_46_1u_2"> + <!-- M. Def. increases by 24.66. --> + <for> + <add order="0x40" stat="mDef" val="24.66" /> + </for> + </option> + <option id="6373" name="o_w_46_1u_3"> + <!-- Max HP increases by 76.5 --> + <for> + <add order="0x40" stat="maxHp" val="76.5" /> + </for> + </option> + <option id="6374" name="o_w_46_1u_4"> + <!-- Max HP increases by 82.56. --> + <for> + <add order="0x40" stat="maxMp" val="82.56" /> + </for> + </option> + <option id="6375" name="o_w_46_1u_5"> + <!-- Max CP increases by 115.49. --> + <for> + <add order="0x40" stat="maxCp" val="115.488" /> + </for> + </option> + <option id="6376" name="o_w_46_1u_6"> + <!-- P. Atk. increases by 13.2. --> + <for> + <add order="0x40" stat="pAtk" val="13.2" /> + </for> + </option> + <option id="6377" name="o_w_46_1u_7"> + <!-- M. Atk. increases by 15.12. --> + <for> + <add order="0x40" stat="mAtk" val="15.12" /> + </for> + </option> + <option id="6378" name="o_w_46_1u_8"> + <!-- HP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regHp" val="0.5328" /> + </for> + </option> + <option id="6379" name="o_w_46_1u_9"> + <!-- MP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regMp" val="0.3648" /> + </for> + </option> + <option id="6380" name="o_w_46_1u_10"> + <!-- CP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regCp" val="0.5328" /> + </for> + </option> + <option id="6381" name="o_w_46_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="6382" name="o_w_46_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="6383" name="o_w_46_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="6384" name="o_w_46_1u_14"> + <!-- P. Def. increases by 15.45. M. Def. increases by 12.33. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="mDef" val="12.33" /> + </for> + </option> + <option id="6385" name="o_w_46_1u_15"> + <!-- P. Def. increases by 15.45. Max HP increases by 38.25 --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="maxHp" val="38.25" /> + </for> + </option> + <option id="6386" name="o_w_46_1u_16"> + <!-- P. Def. increases by 15.45. Max HP increases by 41.28. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="maxMp" val="41.28" /> + </for> + </option> + <option id="6387" name="o_w_46_1u_17"> + <!-- P. Def. increases by 15.45. Max CP increases by 57.74. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="maxCp" val="57.744" /> + </for> + </option> + <option id="6388" name="o_w_46_1u_18"> + <!-- P. Def. increases by 15.45. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="6389" name="o_w_46_1u_19"> + <!-- P. Def. increases by 15.45. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="6390" name="o_w_46_1u_20"> + <!-- P. Def. increases by 15.45. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6391" name="o_w_46_1u_21"> + <!-- P. Def. increases by 15.45. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6392" name="o_w_46_1u_22"> + <!-- P. Def. increases by 15.45. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6393" name="o_w_46_1u_23"> + <!-- P. Def. increases by 15.45. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6394" name="o_w_46_1u_24"> + <!-- P. Def. increases by 15.45. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6395" name="o_w_46_1u_25"> + <!-- P. Def. increases by 15.45. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pDef" val="15.45" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6396" name="o_w_46_1u_26"> + <!-- M. Def. increases by 12.33. Max HP increases by 38.25 --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="maxHp" val="38.25" /> + </for> + </option> + <option id="6397" name="o_w_46_1u_27"> + <!-- M. Def. increases by 12.33. Max HP increases by 41.28. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="maxMp" val="41.28" /> + </for> + </option> + <option id="6398" name="o_w_46_1u_28"> + <!-- M. Def. increases by 12.33. Max CP increases by 57.74. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="maxCp" val="57.744" /> + </for> + </option> + <option id="6399" name="o_w_46_1u_29"> + <!-- M. Def. increases by 12.33. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06400-06499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06400-06499.xml new file mode 100644 index 0000000000..e065d1618c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06400-06499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6400" name="o_w_46_1u_30"> + <!-- M. Def. increases by 12.33. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="6401" name="o_w_46_1u_31"> + <!-- M. Def. increases by 12.33. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6402" name="o_w_46_1u_32"> + <!-- M. Def. increases by 12.33. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6403" name="o_w_46_1u_33"> + <!-- M. Def. increases by 12.33. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6404" name="o_w_46_1u_34"> + <!-- M. Def. increases by 12.33. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6405" name="o_w_46_1u_35"> + <!-- M. Def. increases by 12.33. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6406" name="o_w_46_1u_36"> + <!-- M. Def. increases by 12.33. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mDef" val="12.33" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6407" name="o_w_46_1u_37"> + <!-- Max HP increases by 38.25 Max HP increases by 41.28. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="maxMp" val="41.28" /> + </for> + </option> + <option id="6408" name="o_w_46_1u_38"> + <!-- Max HP increases by 38.25 Max CP increases by 57.74. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="maxCp" val="57.744" /> + </for> + </option> + <option id="6409" name="o_w_46_1u_39"> + <!-- Max HP increases by 38.25 P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="6410" name="o_w_46_1u_40"> + <!-- Max HP increases by 38.25 M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="6411" name="o_w_46_1u_41"> + <!-- Max HP increases by 38.25 HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6412" name="o_w_46_1u_42"> + <!-- Max HP increases by 38.25 MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6413" name="o_w_46_1u_43"> + <!-- Max HP increases by 38.25 CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6414" name="o_w_46_1u_44"> + <!-- Max HP increases by 38.25 Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6415" name="o_w_46_1u_45"> + <!-- Max HP increases by 38.25 Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6416" name="o_w_46_1u_46"> + <!-- Max HP increases by 38.25 Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxHp" val="38.25" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6417" name="o_w_46_1u_47"> + <!-- Max HP increases by 41.28. Max CP increases by 57.74. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="maxCp" val="57.744" /> + </for> + </option> + <option id="6418" name="o_w_46_1u_48"> + <!-- Max HP increases by 41.28. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="6419" name="o_w_46_1u_49"> + <!-- Max HP increases by 41.28. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="6420" name="o_w_46_1u_50"> + <!-- Max HP increases by 41.28. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6421" name="o_w_46_1u_51"> + <!-- Max HP increases by 41.28. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6422" name="o_w_46_1u_52"> + <!-- Max HP increases by 41.28. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6423" name="o_w_46_1u_53"> + <!-- Max HP increases by 41.28. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6424" name="o_w_46_1u_54"> + <!-- Max HP increases by 41.28. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6425" name="o_w_46_1u_55"> + <!-- Max HP increases by 41.28. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxMp" val="41.28" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6426" name="o_w_46_1u_56"> + <!-- Max CP increases by 57.74. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="6427" name="o_w_46_1u_57"> + <!-- Max CP increases by 57.74. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="6428" name="o_w_46_1u_58"> + <!-- Max CP increases by 57.74. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6429" name="o_w_46_1u_59"> + <!-- Max CP increases by 57.74. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6430" name="o_w_46_1u_60"> + <!-- Max CP increases by 57.74. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6431" name="o_w_46_1u_61"> + <!-- Max CP increases by 57.74. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6432" name="o_w_46_1u_62"> + <!-- Max CP increases by 57.74. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6433" name="o_w_46_1u_63"> + <!-- Max CP increases by 57.74. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxCp" val="57.744" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6434" name="o_w_46_1u_64"> + <!-- P. Atk. increases by 6.6. M. Atk. increases by 7.56. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="mAtk" val="7.56" /> + </for> + </option> + <option id="6435" name="o_w_46_1u_65"> + <!-- P. Atk. increases by 6.6. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6436" name="o_w_46_1u_66"> + <!-- P. Atk. increases by 6.6. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6437" name="o_w_46_1u_67"> + <!-- P. Atk. increases by 6.6. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6438" name="o_w_46_1u_68"> + <!-- P. Atk. increases by 6.6. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6439" name="o_w_46_1u_69"> + <!-- P. Atk. increases by 6.6. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6440" name="o_w_46_1u_70"> + <!-- P. Atk. increases by 6.6. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.6" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6441" name="o_w_46_1u_71"> + <!-- M. Atk. increases by 7.56. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="regHp" val="0.2664" /> + </for> + </option> + <option id="6442" name="o_w_46_1u_72"> + <!-- M. Atk. increases by 7.56. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6443" name="o_w_46_1u_73"> + <!-- M. Atk. increases by 7.56. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6444" name="o_w_46_1u_74"> + <!-- M. Atk. increases by 7.56. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6445" name="o_w_46_1u_75"> + <!-- M. Atk. increases by 7.56. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6446" name="o_w_46_1u_76"> + <!-- M. Atk. increases by 7.56. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.56" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6447" name="o_w_46_1u_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.2664" /> + <add order="0x40" stat="regMp" val="0.1824" /> + </for> + </option> + <option id="6448" name="o_w_46_1u_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.2664" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6449" name="o_w_46_1u_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.2664" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6450" name="o_w_46_1u_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.2664" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6451" name="o_w_46_1u_81"> + <!-- HP Regen increases by 0.27. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regHp" val="0.2664" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6452" name="o_w_46_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.1824" /> + <add order="0x40" stat="regCp" val="0.2664" /> + </for> + </option> + <option id="6453" name="o_w_46_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.1824" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6454" name="o_w_46_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.1824" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6455" name="o_w_46_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regMp" val="0.1824" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6456" name="o_w_46_1u_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.2664" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6457" name="o_w_46_1u_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.2664" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6458" name="o_w_46_1u_88"> + <!-- CP Regen increases by 0.27. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regCp" val="0.2664" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6459" name="o_w_46_1u_89"> + <!-- Evasion increases by 1.12. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6460" name="o_w_46_1u_90"> + <!-- Evasion increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6461" name="o_w_46_1u_91"> + <!-- Accuracy increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="accCombat" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6462" name="o_w_49_1u_1"> + <!-- P. Def. increases by 32.21. --> + <for> + <add order="0x40" stat="pDef" val="32.205" /> + </for> + </option> + <option id="6463" name="o_w_49_1u_2"> + <!-- M. Def. increases by 25.88. --> + <for> + <add order="0x40" stat="mDef" val="25.878" /> + </for> + </option> + <option id="6464" name="o_w_49_1u_3"> + <!-- Max HP increases by 80.71 --> + <for> + <add order="0x40" stat="maxHp" val="80.712" /> + </for> + </option> + <option id="6465" name="o_w_49_1u_4"> + <!-- Max HP increases by 89.78. --> + <for> + <add order="0x40" stat="maxMp" val="89.775" /> + </for> + </option> + <option id="6466" name="o_w_49_1u_5"> + <!-- Max CP increases by 121.85. --> + <for> + <add order="0x40" stat="maxCp" val="121.8546" /> + </for> + </option> + <option id="6467" name="o_w_49_1u_6"> + <!-- P. Atk. increases by 14.65. --> + <for> + <add order="0x40" stat="pAtk" val="14.649" /> + </for> + </option> + <option id="6468" name="o_w_49_1u_7"> + <!-- M. Atk. increases by 16.82. --> + <for> + <add order="0x40" stat="mAtk" val="16.815" /> + </for> + </option> + <option id="6469" name="o_w_49_1u_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.51528" /> + </for> + </option> + <option id="6470" name="o_w_49_1u_9"> + <!-- MP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regMp" val="0.35169" /> + </for> + </option> + <option id="6471" name="o_w_49_1u_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.51528" /> + </for> + </option> + <option id="6472" name="o_w_49_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="6473" name="o_w_49_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="6474" name="o_w_49_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="6475" name="o_w_49_1u_14"> + <!-- P. Def. increases by 16.39. M. Def. increases by 12.71. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="mDef" val="12.712" /> + </for> + </option> + <option id="6476" name="o_w_49_1u_15"> + <!-- P. Def. increases by 16.39. Max HP increases by 39.65 --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="maxHp" val="39.648" /> + </for> + </option> + <option id="6477" name="o_w_49_1u_16"> + <!-- P. Def. increases by 16.39. Max HP increases by 44.1. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="maxMp" val="44.1" /> + </for> + </option> + <option id="6478" name="o_w_49_1u_17"> + <!-- P. Def. increases by 16.39. Max CP increases by 59.86. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="maxCp" val="59.8584" /> + </for> + </option> + <option id="6479" name="o_w_49_1u_18"> + <!-- P. Def. increases by 16.39. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="6480" name="o_w_49_1u_19"> + <!-- P. Def. increases by 16.39. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="6481" name="o_w_49_1u_20"> + <!-- P. Def. increases by 16.39. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6482" name="o_w_49_1u_21"> + <!-- P. Def. increases by 16.39. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6483" name="o_w_49_1u_22"> + <!-- P. Def. increases by 16.39. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6484" name="o_w_49_1u_23"> + <!-- P. Def. increases by 16.39. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6485" name="o_w_49_1u_24"> + <!-- P. Def. increases by 16.39. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6486" name="o_w_49_1u_25"> + <!-- P. Def. increases by 16.39. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pDef" val="16.385" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6487" name="o_w_49_1u_26"> + <!-- M. Def. increases by 13.17. Max HP increases by 39.65 --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="maxHp" val="39.648" /> + </for> + </option> + <option id="6488" name="o_w_49_1u_27"> + <!-- M. Def. increases by 13.17. Max HP increases by 44.1. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="maxMp" val="44.1" /> + </for> + </option> + <option id="6489" name="o_w_49_1u_28"> + <!-- M. Def. increases by 13.17. Max CP increases by 59.86. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="maxCp" val="59.8584" /> + </for> + </option> + <option id="6490" name="o_w_49_1u_29"> + <!-- M. Def. increases by 13.17. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="6491" name="o_w_49_1u_30"> + <!-- M. Def. increases by 13.17. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="6492" name="o_w_49_1u_31"> + <!-- M. Def. increases by 13.17. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6493" name="o_w_49_1u_32"> + <!-- M. Def. increases by 13.17. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6494" name="o_w_49_1u_33"> + <!-- M. Def. increases by 13.17. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6495" name="o_w_49_1u_34"> + <!-- M. Def. increases by 13.17. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6496" name="o_w_49_1u_35"> + <!-- M. Def. increases by 13.17. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6497" name="o_w_49_1u_36"> + <!-- M. Def. increases by 13.17. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mDef" val="13.166" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6498" name="o_w_49_1u_37"> + <!-- Max HP increases by 41.06 Max HP increases by 44.1. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="maxMp" val="44.1" /> + </for> + </option> + <option id="6499" name="o_w_49_1u_38"> + <!-- Max HP increases by 41.06 Max CP increases by 59.86. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="maxCp" val="59.8584" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06500-06599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06500-06599.xml new file mode 100644 index 0000000000..79991bf248 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06500-06599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6500" name="o_w_49_1u_39"> + <!-- Max HP increases by 41.06 P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="6501" name="o_w_49_1u_40"> + <!-- Max HP increases by 41.06 M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="6502" name="o_w_49_1u_41"> + <!-- Max HP increases by 41.06 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6503" name="o_w_49_1u_42"> + <!-- Max HP increases by 41.06 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6504" name="o_w_49_1u_43"> + <!-- Max HP increases by 41.06 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6505" name="o_w_49_1u_44"> + <!-- Max HP increases by 41.06 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6506" name="o_w_49_1u_45"> + <!-- Max HP increases by 41.06 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6507" name="o_w_49_1u_46"> + <!-- Max HP increases by 41.06 Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxHp" val="41.064" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6508" name="o_w_49_1u_47"> + <!-- Max HP increases by 45.68. Max CP increases by 59.86. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="maxCp" val="59.8584" /> + </for> + </option> + <option id="6509" name="o_w_49_1u_48"> + <!-- Max HP increases by 45.68. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="6510" name="o_w_49_1u_49"> + <!-- Max HP increases by 45.68. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="6511" name="o_w_49_1u_50"> + <!-- Max HP increases by 45.68. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6512" name="o_w_49_1u_51"> + <!-- Max HP increases by 45.68. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6513" name="o_w_49_1u_52"> + <!-- Max HP increases by 45.68. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6514" name="o_w_49_1u_53"> + <!-- Max HP increases by 45.68. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6515" name="o_w_49_1u_54"> + <!-- Max HP increases by 45.68. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6516" name="o_w_49_1u_55"> + <!-- Max HP increases by 45.68. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxMp" val="45.675" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6517" name="o_w_49_1u_56"> + <!-- Max CP increases by 62. P. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="pAtk" val="7.196" /> + </for> + </option> + <option id="6518" name="o_w_49_1u_57"> + <!-- Max CP increases by 62. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="6519" name="o_w_49_1u_58"> + <!-- Max CP increases by 62. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6520" name="o_w_49_1u_59"> + <!-- Max CP increases by 62. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6521" name="o_w_49_1u_60"> + <!-- Max CP increases by 62. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6522" name="o_w_49_1u_61"> + <!-- Max CP increases by 62. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6523" name="o_w_49_1u_62"> + <!-- Max CP increases by 62. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6524" name="o_w_49_1u_63"> + <!-- Max CP increases by 62. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxCp" val="61.9962" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6525" name="o_w_49_1u_64"> + <!-- P. Atk. increases by 7.45. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="mAtk" val="8.26" /> + </for> + </option> + <option id="6526" name="o_w_49_1u_65"> + <!-- P. Atk. increases by 7.45. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6527" name="o_w_49_1u_66"> + <!-- P. Atk. increases by 7.45. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6528" name="o_w_49_1u_67"> + <!-- P. Atk. increases by 7.45. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6529" name="o_w_49_1u_68"> + <!-- P. Atk. increases by 7.45. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6530" name="o_w_49_1u_69"> + <!-- P. Atk. increases by 7.45. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6531" name="o_w_49_1u_70"> + <!-- P. Atk. increases by 7.45. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pAtk" val="7.453" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6532" name="o_w_49_1u_71"> + <!-- M. Atk. increases by 8.56. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="regHp" val="0.25312" /> + </for> + </option> + <option id="6533" name="o_w_49_1u_72"> + <!-- M. Atk. increases by 8.56. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6534" name="o_w_49_1u_73"> + <!-- M. Atk. increases by 8.56. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6535" name="o_w_49_1u_74"> + <!-- M. Atk. increases by 8.56. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6536" name="o_w_49_1u_75"> + <!-- M. Atk. increases by 8.56. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6537" name="o_w_49_1u_76"> + <!-- M. Atk. increases by 8.56. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mAtk" val="8.555" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6538" name="o_w_49_1u_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.26216" /> + <add order="0x40" stat="regMp" val="0.17276" /> + </for> + </option> + <option id="6539" name="o_w_49_1u_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.26216" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6540" name="o_w_49_1u_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.26216" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6541" name="o_w_49_1u_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.26216" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6542" name="o_w_49_1u_81"> + <!-- HP Regen increases by 0.26. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regHp" val="0.26216" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6543" name="o_w_49_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.17893" /> + <add order="0x40" stat="regCp" val="0.25312" /> + </for> + </option> + <option id="6544" name="o_w_49_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.17893" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6545" name="o_w_49_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.17893" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6546" name="o_w_49_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regMp" val="0.17893" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6547" name="o_w_49_1u_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.26216" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6548" name="o_w_49_1u_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.26216" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6549" name="o_w_49_1u_88"> + <!-- CP Regen increases by 0.26. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regCp" val="0.26216" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6550" name="o_w_49_1u_89"> + <!-- Evasion increases by 1.18. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6551" name="o_w_49_1u_90"> + <!-- Evasion increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6552" name="o_w_49_1u_91"> + <!-- Accuracy increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6553" name="o_w_52_1u_1"> + <!-- P. Def. increases by 34.05. --> + <for> + <add order="0x40" stat="pDef" val="34.045" /> + </for> + </option> + <option id="6554" name="o_w_52_1u_2"> + <!-- M. Def. increases by 27.39. --> + <for> + <add order="0x40" stat="mDef" val="27.39" /> + </for> + </option> + <option id="6555" name="o_w_52_1u_3"> + <!-- Max HP increases by 85.86 --> + <for> + <add order="0x40" stat="maxHp" val="85.855" /> + </for> + </option> + <option id="6556" name="o_w_52_1u_4"> + <!-- Max HP increases by 96.03. --> + <for> + <add order="0x40" stat="maxMp" val="96.03" /> + </for> + </option> + <option id="6557" name="o_w_52_1u_5"> + <!-- Max CP increases by 129.6. --> + <for> + <add order="0x40" stat="maxCp" val="129.5965" /> + </for> + </option> + <option id="6558" name="o_w_52_1u_6"> + <!-- P. Atk. increases by 16.39. --> + <for> + <add order="0x40" stat="pAtk" val="16.39" /> + </for> + </option> + <option id="6559" name="o_w_52_1u_7"> + <!-- M. Atk. increases by 18.81. --> + <for> + <add order="0x40" stat="mAtk" val="18.81" /> + </for> + </option> + <option id="6560" name="o_w_52_1u_8"> + <!-- HP Regen increases by 0.59. --> + <for> + <add order="0x40" stat="regHp" val="0.58795" /> + </for> + </option> + <option id="6561" name="o_w_52_1u_9"> + <!-- MP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regMp" val="0.40095" /> + </for> + </option> + <option id="6562" name="o_w_52_1u_10"> + <!-- CP Regen increases by 0.59. --> + <for> + <add order="0x40" stat="regCp" val="0.58795" /> + </for> + </option> + <option id="6563" name="o_w_52_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="6564" name="o_w_52_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="6565" name="o_w_52_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="6566" name="o_w_52_1u_14"> + <!-- P. Def. increases by 17.33. M. Def. increases by 13.45. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="mDef" val="13.446" /> + </for> + </option> + <option id="6567" name="o_w_52_1u_15"> + <!-- P. Def. increases by 17.33. Max HP increases by 42.15 --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="maxHp" val="42.147" /> + </for> + </option> + <option id="6568" name="o_w_52_1u_16"> + <!-- P. Def. increases by 17.33. Max HP increases by 47.14. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="maxMp" val="47.142" /> + </for> + </option> + <option id="6569" name="o_w_52_1u_17"> + <!-- P. Def. increases by 17.33. Max CP increases by 63.62. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="maxCp" val="63.6201" /> + </for> + </option> + <option id="6570" name="o_w_52_1u_18"> + <!-- P. Def. increases by 17.33. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="6571" name="o_w_52_1u_19"> + <!-- P. Def. increases by 17.33. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="6572" name="o_w_52_1u_20"> + <!-- P. Def. increases by 17.33. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6573" name="o_w_52_1u_21"> + <!-- P. Def. increases by 17.33. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6574" name="o_w_52_1u_22"> + <!-- P. Def. increases by 17.33. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6575" name="o_w_52_1u_23"> + <!-- P. Def. increases by 17.33. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6576" name="o_w_52_1u_24"> + <!-- P. Def. increases by 17.33. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6577" name="o_w_52_1u_25"> + <!-- P. Def. increases by 17.33. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pDef" val="17.332" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6578" name="o_w_52_1u_26"> + <!-- M. Def. increases by 13.94. Max HP increases by 42.15 --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="maxHp" val="42.147" /> + </for> + </option> + <option id="6579" name="o_w_52_1u_27"> + <!-- M. Def. increases by 13.94. Max HP increases by 47.14. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="maxMp" val="47.142" /> + </for> + </option> + <option id="6580" name="o_w_52_1u_28"> + <!-- M. Def. increases by 13.94. Max CP increases by 63.62. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="maxCp" val="63.6201" /> + </for> + </option> + <option id="6581" name="o_w_52_1u_29"> + <!-- M. Def. increases by 13.94. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="6582" name="o_w_52_1u_30"> + <!-- M. Def. increases by 13.94. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="6583" name="o_w_52_1u_31"> + <!-- M. Def. increases by 13.94. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6584" name="o_w_52_1u_32"> + <!-- M. Def. increases by 13.94. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6585" name="o_w_52_1u_33"> + <!-- M. Def. increases by 13.94. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6586" name="o_w_52_1u_34"> + <!-- M. Def. increases by 13.94. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6587" name="o_w_52_1u_35"> + <!-- M. Def. increases by 13.94. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6588" name="o_w_52_1u_36"> + <!-- M. Def. increases by 13.94. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mDef" val="13.944" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6589" name="o_w_52_1u_37"> + <!-- Max HP increases by 43.71 Max HP increases by 47.14. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="maxMp" val="47.142" /> + </for> + </option> + <option id="6590" name="o_w_52_1u_38"> + <!-- Max HP increases by 43.71 Max CP increases by 63.62. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="maxCp" val="63.6201" /> + </for> + </option> + <option id="6591" name="o_w_52_1u_39"> + <!-- Max HP increases by 43.71 P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="6592" name="o_w_52_1u_40"> + <!-- Max HP increases by 43.71 M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="6593" name="o_w_52_1u_41"> + <!-- Max HP increases by 43.71 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6594" name="o_w_52_1u_42"> + <!-- Max HP increases by 43.71 MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6595" name="o_w_52_1u_43"> + <!-- Max HP increases by 43.71 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6596" name="o_w_52_1u_44"> + <!-- Max HP increases by 43.71 Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6597" name="o_w_52_1u_45"> + <!-- Max HP increases by 43.71 Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6598" name="o_w_52_1u_46"> + <!-- Max HP increases by 43.71 Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxHp" val="43.708" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6599" name="o_w_52_1u_47"> + <!-- Max HP increases by 48.89. Max CP increases by 63.62. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="maxCp" val="63.6201" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06600-06699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06600-06699.xml new file mode 100644 index 0000000000..839ecc32b3 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06600-06699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6600" name="o_w_52_1u_48"> + <!-- Max HP increases by 48.89. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="6601" name="o_w_52_1u_49"> + <!-- Max HP increases by 48.89. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="6602" name="o_w_52_1u_50"> + <!-- Max HP increases by 48.89. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6603" name="o_w_52_1u_51"> + <!-- Max HP increases by 48.89. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6604" name="o_w_52_1u_52"> + <!-- Max HP increases by 48.89. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6605" name="o_w_52_1u_53"> + <!-- Max HP increases by 48.89. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6606" name="o_w_52_1u_54"> + <!-- Max HP increases by 48.89. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6607" name="o_w_52_1u_55"> + <!-- Max HP increases by 48.89. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxMp" val="48.888" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6608" name="o_w_52_1u_56"> + <!-- Max CP increases by 65.98. P. Atk. increases by 8.05. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="pAtk" val="8.046" /> + </for> + </option> + <option id="6609" name="o_w_52_1u_57"> + <!-- Max CP increases by 65.98. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="6610" name="o_w_52_1u_58"> + <!-- Max CP increases by 65.98. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6611" name="o_w_52_1u_59"> + <!-- Max CP increases by 65.98. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6612" name="o_w_52_1u_60"> + <!-- Max CP increases by 65.98. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6613" name="o_w_52_1u_61"> + <!-- Max CP increases by 65.98. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6614" name="o_w_52_1u_62"> + <!-- Max CP increases by 65.98. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6615" name="o_w_52_1u_63"> + <!-- Max CP increases by 65.98. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="maxCp" val="65.9764" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6616" name="o_w_52_1u_64"> + <!-- P. Atk. increases by 8.34. M. Atk. increases by 9.23. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="mAtk" val="9.234" /> + </for> + </option> + <option id="6617" name="o_w_52_1u_65"> + <!-- P. Atk. increases by 8.34. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6618" name="o_w_52_1u_66"> + <!-- P. Atk. increases by 8.34. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6619" name="o_w_52_1u_67"> + <!-- P. Atk. increases by 8.34. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6620" name="o_w_52_1u_68"> + <!-- P. Atk. increases by 8.34. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6621" name="o_w_52_1u_69"> + <!-- P. Atk. increases by 8.34. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6622" name="o_w_52_1u_70"> + <!-- P. Atk. increases by 8.34. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="pAtk" val="8.344" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6623" name="o_w_52_1u_71"> + <!-- M. Atk. increases by 9.58. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="regHp" val="0.28863" /> + </for> + </option> + <option id="6624" name="o_w_52_1u_72"> + <!-- M. Atk. increases by 9.58. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6625" name="o_w_52_1u_73"> + <!-- M. Atk. increases by 9.58. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6626" name="o_w_52_1u_74"> + <!-- M. Atk. increases by 9.58. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6627" name="o_w_52_1u_75"> + <!-- M. Atk. increases by 9.58. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6628" name="o_w_52_1u_76"> + <!-- M. Atk. increases by 9.58. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="mAtk" val="9.576" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6629" name="o_w_52_1u_77"> + <!-- HP Regen increases by 0.3. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.29932" /> + <add order="0x40" stat="regMp" val="0.19683" /> + </for> + </option> + <option id="6630" name="o_w_52_1u_78"> + <!-- HP Regen increases by 0.3. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.29932" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6631" name="o_w_52_1u_79"> + <!-- HP Regen increases by 0.3. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.29932" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6632" name="o_w_52_1u_80"> + <!-- HP Regen increases by 0.3. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regHp" val="0.29932" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6633" name="o_w_52_1u_81"> + <!-- HP Regen increases by 0.3. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regHp" val="0.29932" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6634" name="o_w_52_1u_82"> + <!-- MP Regen increases by 0.2. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.20412" /> + <add order="0x40" stat="regCp" val="0.28863" /> + </for> + </option> + <option id="6635" name="o_w_52_1u_83"> + <!-- MP Regen increases by 0.2. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.20412" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6636" name="o_w_52_1u_84"> + <!-- MP Regen increases by 0.2. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regMp" val="0.20412" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6637" name="o_w_52_1u_85"> + <!-- MP Regen increases by 0.2. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regMp" val="0.20412" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6638" name="o_w_52_1u_86"> + <!-- CP Regen increases by 0.3. Evasion increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.29932" /> + <add order="0x40" stat="rEvas" val="1.064971" /> + </for> + </option> + <option id="6639" name="o_w_52_1u_87"> + <!-- CP Regen increases by 0.3. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="regCp" val="0.29932" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6640" name="o_w_52_1u_88"> + <!-- CP Regen increases by 0.3. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="regCp" val="0.29932" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6641" name="o_w_52_1u_89"> + <!-- Evasion increases by 1.18. Accuracy increases by 1.06. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="accCombat" val="1.064971" /> + </for> + </option> + <option id="6642" name="o_w_52_1u_90"> + <!-- Evasion increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6643" name="o_w_52_1u_91"> + <!-- Accuracy increases by 1.18. Critical increases by 11.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.177073" /> + <add order="0x40" stat="rCrit" val="1.1531505988" /> + </for> + </option> + <option id="6644" name="o_w_55_1u_1"> + <!-- P. Def. increases by 35.05. --> + <for> + <add order="0x40" stat="pDef" val="35.048" /> + </for> + </option> + <option id="6645" name="o_w_55_1u_2"> + <!-- M. Def. increases by 27.92. --> + <for> + <add order="0x40" stat="mDef" val="27.924" /> + </for> + </option> + <option id="6646" name="o_w_55_1u_3"> + <!-- Max HP increases by 88.82 --> + <for> + <add order="0x40" stat="maxHp" val="88.816" /> + </for> + </option> + <option id="6647" name="o_w_55_1u_4"> + <!-- Max HP increases by 99.94. --> + <for> + <add order="0x40" stat="maxMp" val="99.944" /> + </for> + </option> + <option id="6648" name="o_w_55_1u_5"> + <!-- Max CP increases by 134.07. --> + <for> + <add order="0x40" stat="maxCp" val="134.0716" /> + </for> + </option> + <option id="6649" name="o_w_55_1u_6"> + <!-- P. Atk. increases by 17.84. --> + <for> + <add order="0x40" stat="pAtk" val="17.836" /> + </for> + </option> + <option id="6650" name="o_w_55_1u_7"> + <!-- M. Atk. increases by 20.49. --> + <for> + <add order="0x40" stat="mAtk" val="20.488" /> + </for> + </option> + <option id="6651" name="o_w_55_1u_8"> + <!-- HP Regen increases by 0.57. --> + <for> + <add order="0x40" stat="regHp" val="0.56576" /> + </for> + </option> + <option id="6652" name="o_w_55_1u_9"> + <!-- MP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regMp" val="0.38428" /> + </for> + </option> + <option id="6653" name="o_w_55_1u_10"> + <!-- CP Regen increases by 0.57. --> + <for> + <add order="0x40" stat="regCp" val="0.56576" /> + </for> + </option> + <option id="6654" name="o_w_55_1u_11"> + <!-- Evasion increases by 2.24. --> + <for> + <add order="0x40" stat="rEvas" val="2.242044" /> + </for> + </option> + <option id="6655" name="o_w_55_1u_12"> + <!-- Accuracy increases by 2.24. --> + <for> + <add order="0x40" stat="accCombat" val="2.242044" /> + </for> + </option> + <option id="6656" name="o_w_55_1u_13"> + <!-- Critical increases by 24.28. --> + <for> + <add order="0x40" stat="rCrit" val="2.4276852432" /> + </for> + </option> + <option id="6657" name="o_w_55_1u_14"> + <!-- P. Def. increases by 17.52. M. Def. increases by 13.96. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="mDef" val="13.962" /> + </for> + </option> + <option id="6658" name="o_w_55_1u_15"> + <!-- P. Def. increases by 17.52. Max HP increases by 44.41 --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="maxHp" val="44.408" /> + </for> + </option> + <option id="6659" name="o_w_55_1u_16"> + <!-- P. Def. increases by 17.52. Max HP increases by 49.97. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="maxMp" val="49.972" /> + </for> + </option> + <option id="6660" name="o_w_55_1u_17"> + <!-- P. Def. increases by 17.52. Max CP increases by 67.04. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="maxCp" val="67.0358" /> + </for> + </option> + <option id="6661" name="o_w_55_1u_18"> + <!-- P. Def. increases by 17.52. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="6662" name="o_w_55_1u_19"> + <!-- P. Def. increases by 17.52. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="6663" name="o_w_55_1u_20"> + <!-- P. Def. increases by 17.52. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6664" name="o_w_55_1u_21"> + <!-- P. Def. increases by 17.52. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6665" name="o_w_55_1u_22"> + <!-- P. Def. increases by 17.52. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6666" name="o_w_55_1u_23"> + <!-- P. Def. increases by 17.52. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6667" name="o_w_55_1u_24"> + <!-- P. Def. increases by 17.52. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6668" name="o_w_55_1u_25"> + <!-- P. Def. increases by 17.52. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pDef" val="17.524" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6669" name="o_w_55_1u_26"> + <!-- M. Def. increases by 13.96. Max HP increases by 44.41 --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="maxHp" val="44.408" /> + </for> + </option> + <option id="6670" name="o_w_55_1u_27"> + <!-- M. Def. increases by 13.96. Max HP increases by 49.97. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="maxMp" val="49.972" /> + </for> + </option> + <option id="6671" name="o_w_55_1u_28"> + <!-- M. Def. increases by 13.96. Max CP increases by 67.04. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="maxCp" val="67.0358" /> + </for> + </option> + <option id="6672" name="o_w_55_1u_29"> + <!-- M. Def. increases by 13.96. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="6673" name="o_w_55_1u_30"> + <!-- M. Def. increases by 13.96. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="6674" name="o_w_55_1u_31"> + <!-- M. Def. increases by 13.96. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6675" name="o_w_55_1u_32"> + <!-- M. Def. increases by 13.96. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6676" name="o_w_55_1u_33"> + <!-- M. Def. increases by 13.96. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6677" name="o_w_55_1u_34"> + <!-- M. Def. increases by 13.96. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6678" name="o_w_55_1u_35"> + <!-- M. Def. increases by 13.96. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6679" name="o_w_55_1u_36"> + <!-- M. Def. increases by 13.96. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mDef" val="13.962" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6680" name="o_w_55_1u_37"> + <!-- Max HP increases by 44.41 Max HP increases by 49.97. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="maxMp" val="49.972" /> + </for> + </option> + <option id="6681" name="o_w_55_1u_38"> + <!-- Max HP increases by 44.41 Max CP increases by 67.04. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="maxCp" val="67.0358" /> + </for> + </option> + <option id="6682" name="o_w_55_1u_39"> + <!-- Max HP increases by 44.41 P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="6683" name="o_w_55_1u_40"> + <!-- Max HP increases by 44.41 M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="6684" name="o_w_55_1u_41"> + <!-- Max HP increases by 44.41 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6685" name="o_w_55_1u_42"> + <!-- Max HP increases by 44.41 MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6686" name="o_w_55_1u_43"> + <!-- Max HP increases by 44.41 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6687" name="o_w_55_1u_44"> + <!-- Max HP increases by 44.41 Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6688" name="o_w_55_1u_45"> + <!-- Max HP increases by 44.41 Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6689" name="o_w_55_1u_46"> + <!-- Max HP increases by 44.41 Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxHp" val="44.408" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6690" name="o_w_55_1u_47"> + <!-- Max HP increases by 49.97. Max CP increases by 67.04. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="maxCp" val="67.0358" /> + </for> + </option> + <option id="6691" name="o_w_55_1u_48"> + <!-- Max HP increases by 49.97. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> + <option id="6692" name="o_w_55_1u_49"> + <!-- Max HP increases by 49.97. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="6693" name="o_w_55_1u_50"> + <!-- Max HP increases by 49.97. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6694" name="o_w_55_1u_51"> + <!-- Max HP increases by 49.97. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6695" name="o_w_55_1u_52"> + <!-- Max HP increases by 49.97. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6696" name="o_w_55_1u_53"> + <!-- Max HP increases by 49.97. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6697" name="o_w_55_1u_54"> + <!-- Max HP increases by 49.97. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6698" name="o_w_55_1u_55"> + <!-- Max HP increases by 49.97. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxMp" val="49.972" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6699" name="o_w_55_1u_56"> + <!-- Max CP increases by 67.04. P. Atk. increases by 8.92. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="pAtk" val="8.918" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06700-06799.xml new file mode 100644 index 0000000000..f6a1e0285d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06700-06799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6700" name="o_w_55_1u_57"> + <!-- Max CP increases by 67.04. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="6701" name="o_w_55_1u_58"> + <!-- Max CP increases by 67.04. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6702" name="o_w_55_1u_59"> + <!-- Max CP increases by 67.04. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6703" name="o_w_55_1u_60"> + <!-- Max CP increases by 67.04. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6704" name="o_w_55_1u_61"> + <!-- Max CP increases by 67.04. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6705" name="o_w_55_1u_62"> + <!-- Max CP increases by 67.04. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6706" name="o_w_55_1u_63"> + <!-- Max CP increases by 67.04. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="maxCp" val="67.0358" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6707" name="o_w_55_1u_64"> + <!-- P. Atk. increases by 8.92. M. Atk. increases by 10.24. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="mAtk" val="10.244" /> + </for> + </option> + <option id="6708" name="o_w_55_1u_65"> + <!-- P. Atk. increases by 8.92. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6709" name="o_w_55_1u_66"> + <!-- P. Atk. increases by 8.92. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6710" name="o_w_55_1u_67"> + <!-- P. Atk. increases by 8.92. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6711" name="o_w_55_1u_68"> + <!-- P. Atk. increases by 8.92. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6712" name="o_w_55_1u_69"> + <!-- P. Atk. increases by 8.92. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6713" name="o_w_55_1u_70"> + <!-- P. Atk. increases by 8.92. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.918" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6714" name="o_w_55_1u_71"> + <!-- M. Atk. increases by 10.24. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="regHp" val="0.28288" /> + </for> + </option> + <option id="6715" name="o_w_55_1u_72"> + <!-- M. Atk. increases by 10.24. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6716" name="o_w_55_1u_73"> + <!-- M. Atk. increases by 10.24. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6717" name="o_w_55_1u_74"> + <!-- M. Atk. increases by 10.24. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6718" name="o_w_55_1u_75"> + <!-- M. Atk. increases by 10.24. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6719" name="o_w_55_1u_76"> + <!-- M. Atk. increases by 10.24. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.244" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6720" name="o_w_55_1u_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.28288" /> + <add order="0x40" stat="regMp" val="0.19214" /> + </for> + </option> + <option id="6721" name="o_w_55_1u_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.28288" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6722" name="o_w_55_1u_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.28288" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6723" name="o_w_55_1u_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regHp" val="0.28288" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6724" name="o_w_55_1u_81"> + <!-- HP Regen increases by 0.28. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regHp" val="0.28288" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6725" name="o_w_55_1u_82"> + <!-- MP Regen increases by 0.19. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.19214" /> + <add order="0x40" stat="regCp" val="0.28288" /> + </for> + </option> + <option id="6726" name="o_w_55_1u_83"> + <!-- MP Regen increases by 0.19. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.19214" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6727" name="o_w_55_1u_84"> + <!-- MP Regen increases by 0.19. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regMp" val="0.19214" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6728" name="o_w_55_1u_85"> + <!-- MP Regen increases by 0.19. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regMp" val="0.19214" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6729" name="o_w_55_1u_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.28288" /> + <add order="0x40" stat="rEvas" val="1.121022" /> + </for> + </option> + <option id="6730" name="o_w_55_1u_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="regCp" val="0.28288" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6731" name="o_w_55_1u_88"> + <!-- CP Regen increases by 0.28. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="regCp" val="0.28288" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6732" name="o_w_55_1u_89"> + <!-- Evasion increases by 1.12. Accuracy increases by 1.12. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="accCombat" val="1.121022" /> + </for> + </option> + <option id="6733" name="o_w_55_1u_90"> + <!-- Evasion increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="rEvas" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6734" name="o_w_55_1u_91"> + <!-- Accuracy increases by 1.12. Critical increases by 12.14. --> + <for> + <add order="0x40" stat="accCombat" val="1.121022" /> + <add order="0x40" stat="rCrit" val="1.2138426216" /> + </for> + </option> + <option id="6735" name="o_w_58_1u_1"> + <!-- P. Def. increases by 35.92. --> + <for> + <add order="0x40" stat="pDef" val="35.917" /> + </for> + </option> + <option id="6736" name="o_w_58_1u_2"> + <!-- M. Def. increases by 28.86. --> + <for> + <add order="0x40" stat="mDef" val="28.861" /> + </for> + </option> + <option id="6737" name="o_w_58_1u_3"> + <!-- Max HP increases by 91.04 --> + <for> + <add order="0x40" stat="maxHp" val="91.042" /> + </for> + </option> + <option id="6738" name="o_w_58_1u_4"> + <!-- Max HP increases by 104.96. --> + <for> + <add order="0x40" stat="maxMp" val="104.958" /> + </for> + </option> + <option id="6739" name="o_w_58_1u_5"> + <!-- Max CP increases by 137.45. --> + <for> + <add order="0x40" stat="maxCp" val="137.445" /> + </for> + </option> + <option id="6740" name="o_w_58_1u_6"> + <!-- P. Atk. increases by 19.16. --> + <for> + <add order="0x40" stat="pAtk" val="19.159" /> + </for> + </option> + <option id="6741" name="o_w_58_1u_7"> + <!-- M. Atk. increases by 22.05. --> + <for> + <add order="0x40" stat="mAtk" val="22.05" /> + </for> + </option> + <option id="6742" name="o_w_58_1u_8"> + <!-- HP Regen increases by 0.56. --> + <for> + <add order="0x40" stat="regHp" val="0.56203" /> + </for> + </option> + <option id="6743" name="o_w_58_1u_9"> + <!-- MP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regMp" val="0.3675" /> + </for> + </option> + <option id="6744" name="o_w_58_1u_10"> + <!-- CP Regen increases by 0.56. --> + <for> + <add order="0x40" stat="regCp" val="0.56203" /> + </for> + </option> + <option id="6745" name="o_w_58_1u_11"> + <!-- Evasion increases by 2.5. --> + <for> + <add order="0x40" stat="rEvas" val="2.502444" /> + </for> + </option> + <option id="6746" name="o_w_58_1u_12"> + <!-- Accuracy increases by 2.5. --> + <for> + <add order="0x40" stat="accCombat" val="2.502444" /> + </for> + </option> + <option id="6747" name="o_w_58_1u_13"> + <!-- Critical increases by 27.1. --> + <for> + <add order="0x40" stat="rCrit" val="2.7096463632" /> + </for> + </option> + <option id="6748" name="o_w_58_1u_14"> + <!-- P. Def. increases by 18.33. M. Def. increases by 14.14. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="mDef" val="14.136" /> + </for> + </option> + <option id="6749" name="o_w_58_1u_15"> + <!-- P. Def. increases by 18.33. Max HP increases by 44.59 --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="maxHp" val="44.592" /> + </for> + </option> + <option id="6750" name="o_w_58_1u_16"> + <!-- P. Def. increases by 18.33. Max HP increases by 51.41. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="maxMp" val="51.408" /> + </for> + </option> + <option id="6751" name="o_w_58_1u_17"> + <!-- P. Def. increases by 18.33. Max CP increases by 67.32. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="maxCp" val="67.32" /> + </for> + </option> + <option id="6752" name="o_w_58_1u_18"> + <!-- P. Def. increases by 18.33. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="6753" name="o_w_58_1u_19"> + <!-- P. Def. increases by 18.33. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="6754" name="o_w_58_1u_20"> + <!-- P. Def. increases by 18.33. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> + <option id="6755" name="o_w_58_1u_21"> + <!-- P. Def. increases by 18.33. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6756" name="o_w_58_1u_22"> + <!-- P. Def. increases by 18.33. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6757" name="o_w_58_1u_23"> + <!-- P. Def. increases by 18.33. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6758" name="o_w_58_1u_24"> + <!-- P. Def. increases by 18.33. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6759" name="o_w_58_1u_25"> + <!-- P. Def. increases by 18.33. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pDef" val="18.325" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6760" name="o_w_58_1u_26"> + <!-- M. Def. increases by 14.73. Max HP increases by 44.59 --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="maxHp" val="44.592" /> + </for> + </option> + <option id="6761" name="o_w_58_1u_27"> + <!-- M. Def. increases by 14.73. Max HP increases by 51.41. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="maxMp" val="51.408" /> + </for> + </option> + <option id="6762" name="o_w_58_1u_28"> + <!-- M. Def. increases by 14.73. Max CP increases by 67.32. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="maxCp" val="67.32" /> + </for> + </option> + <option id="6763" name="o_w_58_1u_29"> + <!-- M. Def. increases by 14.73. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="6764" name="o_w_58_1u_30"> + <!-- M. Def. increases by 14.73. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="6765" name="o_w_58_1u_31"> + <!-- M. Def. increases by 14.73. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> + <option id="6766" name="o_w_58_1u_32"> + <!-- M. Def. increases by 14.73. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6767" name="o_w_58_1u_33"> + <!-- M. Def. increases by 14.73. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6768" name="o_w_58_1u_34"> + <!-- M. Def. increases by 14.73. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6769" name="o_w_58_1u_35"> + <!-- M. Def. increases by 14.73. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6770" name="o_w_58_1u_36"> + <!-- M. Def. increases by 14.73. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mDef" val="14.725" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6771" name="o_w_58_1u_37"> + <!-- Max HP increases by 46.45 Max HP increases by 51.41. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="maxMp" val="51.408" /> + </for> + </option> + <option id="6772" name="o_w_58_1u_38"> + <!-- Max HP increases by 46.45 Max CP increases by 67.32. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="maxCp" val="67.32" /> + </for> + </option> + <option id="6773" name="o_w_58_1u_39"> + <!-- Max HP increases by 46.45 P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="6774" name="o_w_58_1u_40"> + <!-- Max HP increases by 46.45 M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="6775" name="o_w_58_1u_41"> + <!-- Max HP increases by 46.45 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> + <option id="6776" name="o_w_58_1u_42"> + <!-- Max HP increases by 46.45 MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6777" name="o_w_58_1u_43"> + <!-- Max HP increases by 46.45 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6778" name="o_w_58_1u_44"> + <!-- Max HP increases by 46.45 Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6779" name="o_w_58_1u_45"> + <!-- Max HP increases by 46.45 Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6780" name="o_w_58_1u_46"> + <!-- Max HP increases by 46.45 Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxHp" val="46.45" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6781" name="o_w_58_1u_47"> + <!-- Max HP increases by 53.55. Max CP increases by 67.32. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="maxCp" val="67.32" /> + </for> + </option> + <option id="6782" name="o_w_58_1u_48"> + <!-- Max HP increases by 53.55. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="6783" name="o_w_58_1u_49"> + <!-- Max HP increases by 53.55. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="6784" name="o_w_58_1u_50"> + <!-- Max HP increases by 53.55. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> + <option id="6785" name="o_w_58_1u_51"> + <!-- Max HP increases by 53.55. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6786" name="o_w_58_1u_52"> + <!-- Max HP increases by 53.55. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6787" name="o_w_58_1u_53"> + <!-- Max HP increases by 53.55. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6788" name="o_w_58_1u_54"> + <!-- Max HP increases by 53.55. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6789" name="o_w_58_1u_55"> + <!-- Max HP increases by 53.55. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxMp" val="53.55" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6790" name="o_w_58_1u_56"> + <!-- Max CP increases by 70.13. P. Atk. increases by 9.38. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="pAtk" val="9.384" /> + </for> + </option> + <option id="6791" name="o_w_58_1u_57"> + <!-- Max CP increases by 70.13. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="6792" name="o_w_58_1u_58"> + <!-- Max CP increases by 70.13. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> + <option id="6793" name="o_w_58_1u_59"> + <!-- Max CP increases by 70.13. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6794" name="o_w_58_1u_60"> + <!-- Max CP increases by 70.13. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6795" name="o_w_58_1u_61"> + <!-- Max CP increases by 70.13. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6796" name="o_w_58_1u_62"> + <!-- Max CP increases by 70.13. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6797" name="o_w_58_1u_63"> + <!-- Max CP increases by 70.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxCp" val="70.125" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6798" name="o_w_58_1u_64"> + <!-- P. Atk. increases by 9.78. M. Atk. increases by 10.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="mAtk" val="10.8" /> + </for> + </option> + <option id="6799" name="o_w_58_1u_65"> + <!-- P. Atk. increases by 9.78. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06800-06899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06800-06899.xml new file mode 100644 index 0000000000..fe381908b1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06800-06899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6800" name="o_w_58_1u_66"> + <!-- P. Atk. increases by 9.78. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6801" name="o_w_58_1u_67"> + <!-- P. Atk. increases by 9.78. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6802" name="o_w_58_1u_68"> + <!-- P. Atk. increases by 9.78. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6803" name="o_w_58_1u_69"> + <!-- P. Atk. increases by 9.78. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6804" name="o_w_58_1u_70"> + <!-- P. Atk. increases by 9.78. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pAtk" val="9.775" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6805" name="o_w_58_1u_71"> + <!-- M. Atk. increases by 11.25. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="regHp" val="0.27528" /> + </for> + </option> + <option id="6806" name="o_w_58_1u_72"> + <!-- M. Atk. increases by 11.25. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6807" name="o_w_58_1u_73"> + <!-- M. Atk. increases by 11.25. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6808" name="o_w_58_1u_74"> + <!-- M. Atk. increases by 11.25. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6809" name="o_w_58_1u_75"> + <!-- M. Atk. increases by 11.25. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6810" name="o_w_58_1u_76"> + <!-- M. Atk. increases by 11.25. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mAtk" val="11.25" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6811" name="o_w_58_1u_77"> + <!-- HP Regen increases by 0.29. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.28675" /> + <add order="0x40" stat="regMp" val="0.18" /> + </for> + </option> + <option id="6812" name="o_w_58_1u_78"> + <!-- HP Regen increases by 0.29. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.28675" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6813" name="o_w_58_1u_79"> + <!-- HP Regen increases by 0.29. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.28675" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6814" name="o_w_58_1u_80"> + <!-- HP Regen increases by 0.29. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.28675" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6815" name="o_w_58_1u_81"> + <!-- HP Regen increases by 0.29. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regHp" val="0.28675" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6816" name="o_w_58_1u_82"> + <!-- MP Regen increases by 0.19. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.1875" /> + <add order="0x40" stat="regCp" val="0.27528" /> + </for> + </option> + <option id="6817" name="o_w_58_1u_83"> + <!-- MP Regen increases by 0.19. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.1875" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6818" name="o_w_58_1u_84"> + <!-- MP Regen increases by 0.19. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.1875" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6819" name="o_w_58_1u_85"> + <!-- MP Regen increases by 0.19. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regMp" val="0.1875" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6820" name="o_w_58_1u_86"> + <!-- CP Regen increases by 0.29. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.28675" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6821" name="o_w_58_1u_87"> + <!-- CP Regen increases by 0.29. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.28675" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6822" name="o_w_58_1u_88"> + <!-- CP Regen increases by 0.29. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regCp" val="0.28675" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6823" name="o_w_58_1u_89"> + <!-- Evasion increases by 1.13. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6824" name="o_w_58_1u_90"> + <!-- Evasion increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6825" name="o_w_58_1u_91"> + <!-- Accuracy increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="accCombat" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6826" name="o_w_61_1u_1"> + <!-- P. Def. increases by 36.34. --> + <for> + <add order="0x40" stat="pDef" val="36.34" /> + </for> + </option> + <option id="6827" name="o_w_61_1u_2"> + <!-- M. Def. increases by 29.26. --> + <for> + <add order="0x40" stat="mDef" val="29.256" /> + </for> + </option> + <option id="6828" name="o_w_61_1u_3"> + <!-- Max HP increases by 92.55 --> + <for> + <add order="0x40" stat="maxHp" val="92.552" /> + </for> + </option> + <option id="6829" name="o_w_61_1u_4"> + <!-- Max HP increases by 107.55. --> + <for> + <add order="0x40" stat="maxMp" val="107.548" /> + </for> + </option> + <option id="6830" name="o_w_61_1u_5"> + <!-- Max CP increases by 139.71. --> + <for> + <add order="0x40" stat="maxCp" val="139.7112" /> + </for> + </option> + <option id="6831" name="o_w_61_1u_6"> + <!-- P. Atk. increases by 20.24. --> + <for> + <add order="0x40" stat="pAtk" val="20.24" /> + </for> + </option> + <option id="6832" name="o_w_61_1u_7"> + <!-- M. Atk. increases by 23.41. --> + <for> + <add order="0x40" stat="mAtk" val="23.414" /> + </for> + </option> + <option id="6833" name="o_w_61_1u_8"> + <!-- HP Regen increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.60444" /> + </for> + </option> + <option id="6834" name="o_w_61_1u_9"> + <!-- MP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regMp" val="0.39882" /> + </for> + </option> + <option id="6835" name="o_w_61_1u_10"> + <!-- CP Regen increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.60444" /> + </for> + </option> + <option id="6836" name="o_w_61_1u_11"> + <!-- Evasion increases by 2.5. --> + <for> + <add order="0x40" stat="rEvas" val="2.502444" /> + </for> + </option> + <option id="6837" name="o_w_61_1u_12"> + <!-- Accuracy increases by 2.5. --> + <for> + <add order="0x40" stat="accCombat" val="2.502444" /> + </for> + </option> + <option id="6838" name="o_w_61_1u_13"> + <!-- Critical increases by 27.1. --> + <for> + <add order="0x40" stat="rCrit" val="2.7096463632" /> + </for> + </option> + <option id="6839" name="o_w_61_1u_14"> + <!-- P. Def. increases by 18.17. M. Def. increases by 14.63. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="mDef" val="14.628" /> + </for> + </option> + <option id="6840" name="o_w_61_1u_15"> + <!-- P. Def. increases by 18.17. Max HP increases by 46.28 --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="maxHp" val="46.276" /> + </for> + </option> + <option id="6841" name="o_w_61_1u_16"> + <!-- P. Def. increases by 18.17. Max HP increases by 53.77. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="maxMp" val="53.774" /> + </for> + </option> + <option id="6842" name="o_w_61_1u_17"> + <!-- P. Def. increases by 18.17. Max CP increases by 69.86. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="maxCp" val="69.8556" /> + </for> + </option> + <option id="6843" name="o_w_61_1u_18"> + <!-- P. Def. increases by 18.17. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="6844" name="o_w_61_1u_19"> + <!-- P. Def. increases by 18.17. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="6845" name="o_w_61_1u_20"> + <!-- P. Def. increases by 18.17. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6846" name="o_w_61_1u_21"> + <!-- P. Def. increases by 18.17. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6847" name="o_w_61_1u_22"> + <!-- P. Def. increases by 18.17. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6848" name="o_w_61_1u_23"> + <!-- P. Def. increases by 18.17. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6849" name="o_w_61_1u_24"> + <!-- P. Def. increases by 18.17. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6850" name="o_w_61_1u_25"> + <!-- P. Def. increases by 18.17. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="pDef" val="18.17" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6851" name="o_w_61_1u_26"> + <!-- M. Def. increases by 14.63. Max HP increases by 46.28 --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="maxHp" val="46.276" /> + </for> + </option> + <option id="6852" name="o_w_61_1u_27"> + <!-- M. Def. increases by 14.63. Max HP increases by 53.77. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="maxMp" val="53.774" /> + </for> + </option> + <option id="6853" name="o_w_61_1u_28"> + <!-- M. Def. increases by 14.63. Max CP increases by 69.86. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="maxCp" val="69.8556" /> + </for> + </option> + <option id="6854" name="o_w_61_1u_29"> + <!-- M. Def. increases by 14.63. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="6855" name="o_w_61_1u_30"> + <!-- M. Def. increases by 14.63. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="6856" name="o_w_61_1u_31"> + <!-- M. Def. increases by 14.63. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6857" name="o_w_61_1u_32"> + <!-- M. Def. increases by 14.63. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6858" name="o_w_61_1u_33"> + <!-- M. Def. increases by 14.63. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6859" name="o_w_61_1u_34"> + <!-- M. Def. increases by 14.63. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6860" name="o_w_61_1u_35"> + <!-- M. Def. increases by 14.63. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6861" name="o_w_61_1u_36"> + <!-- M. Def. increases by 14.63. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="mDef" val="14.628" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6862" name="o_w_61_1u_37"> + <!-- Max HP increases by 46.28 Max HP increases by 53.77. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="maxMp" val="53.774" /> + </for> + </option> + <option id="6863" name="o_w_61_1u_38"> + <!-- Max HP increases by 46.28 Max CP increases by 69.86. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="maxCp" val="69.8556" /> + </for> + </option> + <option id="6864" name="o_w_61_1u_39"> + <!-- Max HP increases by 46.28 P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="6865" name="o_w_61_1u_40"> + <!-- Max HP increases by 46.28 M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="6866" name="o_w_61_1u_41"> + <!-- Max HP increases by 46.28 HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6867" name="o_w_61_1u_42"> + <!-- Max HP increases by 46.28 MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6868" name="o_w_61_1u_43"> + <!-- Max HP increases by 46.28 CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6869" name="o_w_61_1u_44"> + <!-- Max HP increases by 46.28 Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6870" name="o_w_61_1u_45"> + <!-- Max HP increases by 46.28 Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6871" name="o_w_61_1u_46"> + <!-- Max HP increases by 46.28 Critical increases by 13.55. --> + <for> + <add order="0x40" stat="maxHp" val="46.276" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6872" name="o_w_61_1u_47"> + <!-- Max HP increases by 53.77. Max CP increases by 69.86. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="maxCp" val="69.8556" /> + </for> + </option> + <option id="6873" name="o_w_61_1u_48"> + <!-- Max HP increases by 53.77. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="6874" name="o_w_61_1u_49"> + <!-- Max HP increases by 53.77. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="6875" name="o_w_61_1u_50"> + <!-- Max HP increases by 53.77. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6876" name="o_w_61_1u_51"> + <!-- Max HP increases by 53.77. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6877" name="o_w_61_1u_52"> + <!-- Max HP increases by 53.77. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6878" name="o_w_61_1u_53"> + <!-- Max HP increases by 53.77. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6879" name="o_w_61_1u_54"> + <!-- Max HP increases by 53.77. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6880" name="o_w_61_1u_55"> + <!-- Max HP increases by 53.77. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="maxMp" val="53.774" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6881" name="o_w_61_1u_56"> + <!-- Max CP increases by 69.86. P. Atk. increases by 10.12. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="pAtk" val="10.12" /> + </for> + </option> + <option id="6882" name="o_w_61_1u_57"> + <!-- Max CP increases by 69.86. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="6883" name="o_w_61_1u_58"> + <!-- Max CP increases by 69.86. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6884" name="o_w_61_1u_59"> + <!-- Max CP increases by 69.86. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6885" name="o_w_61_1u_60"> + <!-- Max CP increases by 69.86. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6886" name="o_w_61_1u_61"> + <!-- Max CP increases by 69.86. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6887" name="o_w_61_1u_62"> + <!-- Max CP increases by 69.86. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6888" name="o_w_61_1u_63"> + <!-- Max CP increases by 69.86. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="maxCp" val="69.8556" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6889" name="o_w_61_1u_64"> + <!-- P. Atk. increases by 10.12. M. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="mAtk" val="11.707" /> + </for> + </option> + <option id="6890" name="o_w_61_1u_65"> + <!-- P. Atk. increases by 10.12. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6891" name="o_w_61_1u_66"> + <!-- P. Atk. increases by 10.12. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6892" name="o_w_61_1u_67"> + <!-- P. Atk. increases by 10.12. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6893" name="o_w_61_1u_68"> + <!-- P. Atk. increases by 10.12. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6894" name="o_w_61_1u_69"> + <!-- P. Atk. increases by 10.12. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6895" name="o_w_61_1u_70"> + <!-- P. Atk. increases by 10.12. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="pAtk" val="10.12" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6896" name="o_w_61_1u_71"> + <!-- M. Atk. increases by 11.71. HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="regHp" val="0.30222" /> + </for> + </option> + <option id="6897" name="o_w_61_1u_72"> + <!-- M. Atk. increases by 11.71. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6898" name="o_w_61_1u_73"> + <!-- M. Atk. increases by 11.71. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6899" name="o_w_61_1u_74"> + <!-- M. Atk. increases by 11.71. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/06900-06999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/06900-06999.xml new file mode 100644 index 0000000000..b3fc77bec3 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/06900-06999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="6900" name="o_w_61_1u_75"> + <!-- M. Atk. increases by 11.71. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6901" name="o_w_61_1u_76"> + <!-- M. Atk. increases by 11.71. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="mAtk" val="11.707" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6902" name="o_w_61_1u_77"> + <!-- HP Regen increases by 0.3. MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.30222" /> + <add order="0x40" stat="regMp" val="0.19941" /> + </for> + </option> + <option id="6903" name="o_w_61_1u_78"> + <!-- HP Regen increases by 0.3. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.30222" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6904" name="o_w_61_1u_79"> + <!-- HP Regen increases by 0.3. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="regHp" val="0.30222" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6905" name="o_w_61_1u_80"> + <!-- HP Regen increases by 0.3. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="regHp" val="0.30222" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6906" name="o_w_61_1u_81"> + <!-- HP Regen increases by 0.3. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="regHp" val="0.30222" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6907" name="o_w_61_1u_82"> + <!-- MP Regen increases by 0.2. CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regMp" val="0.19941" /> + <add order="0x40" stat="regCp" val="0.30222" /> + </for> + </option> + <option id="6908" name="o_w_61_1u_83"> + <!-- MP Regen increases by 0.2. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="regMp" val="0.19941" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6909" name="o_w_61_1u_84"> + <!-- MP Regen increases by 0.2. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="regMp" val="0.19941" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6910" name="o_w_61_1u_85"> + <!-- MP Regen increases by 0.2. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="regMp" val="0.19941" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6911" name="o_w_61_1u_86"> + <!-- CP Regen increases by 0.3. Evasion increases by 1.25. --> + <for> + <add order="0x40" stat="regCp" val="0.30222" /> + <add order="0x40" stat="rEvas" val="1.25122" /> + </for> + </option> + <option id="6912" name="o_w_61_1u_87"> + <!-- CP Regen increases by 0.3. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="regCp" val="0.30222" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6913" name="o_w_61_1u_88"> + <!-- CP Regen increases by 0.3. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="regCp" val="0.30222" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6914" name="o_w_61_1u_89"> + <!-- Evasion increases by 1.25. Accuracy increases by 1.25. --> + <for> + <add order="0x40" stat="rEvas" val="1.25122" /> + <add order="0x40" stat="accCombat" val="1.25122" /> + </for> + </option> + <option id="6915" name="o_w_61_1u_90"> + <!-- Evasion increases by 1.25. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.25122" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6916" name="o_w_61_1u_91"> + <!-- Accuracy increases by 1.25. Critical increases by 13.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.25122" /> + <add order="0x40" stat="rCrit" val="1.354821016" /> + </for> + </option> + <option id="6917" name="o_w_64_1u_1"> + <!-- P. Def. increases by 36.81. --> + <for> + <add order="0x40" stat="pDef" val="36.808" /> + </for> + </option> + <option id="6918" name="o_w_64_1u_2"> + <!-- M. Def. increases by 29.58. --> + <for> + <add order="0x40" stat="mDef" val="29.584" /> + </for> + </option> + <option id="6919" name="o_w_64_1u_3"> + <!-- Max HP increases by 93.27 --> + <for> + <add order="0x40" stat="maxHp" val="93.267" /> + </for> + </option> + <option id="6920" name="o_w_64_1u_4"> + <!-- Max HP increases by 108.58. --> + <for> + <add order="0x40" stat="maxMp" val="108.575" /> + </for> + </option> + <option id="6921" name="o_w_64_1u_5"> + <!-- Max CP increases by 140.78. --> + <for> + <add order="0x40" stat="maxCp" val="140.782" /> + </for> + </option> + <option id="6922" name="o_w_64_1u_6"> + <!-- P. Atk. increases by 21.24. --> + <for> + <add order="0x40" stat="pAtk" val="21.242" /> + </for> + </option> + <option id="6923" name="o_w_64_1u_7"> + <!-- M. Atk. increases by 24.55. --> + <for> + <add order="0x40" stat="mAtk" val="24.553" /> + </for> + </option> + <option id="6924" name="o_w_64_1u_8"> + <!-- HP Regen increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.59598" /> + </for> + </option> + <option id="6925" name="o_w_64_1u_9"> + <!-- MP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regMp" val="0.37797" /> + </for> + </option> + <option id="6926" name="o_w_64_1u_10"> + <!-- CP Regen increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.59598" /> + </for> + </option> + <option id="6927" name="o_w_64_1u_11"> + <!-- Evasion increases by 2.5. --> + <for> + <add order="0x40" stat="rEvas" val="2.502444" /> + </for> + </option> + <option id="6928" name="o_w_64_1u_12"> + <!-- Accuracy increases by 2.5. --> + <for> + <add order="0x40" stat="accCombat" val="2.502444" /> + </for> + </option> + <option id="6929" name="o_w_64_1u_13"> + <!-- Critical increases by 27.1. --> + <for> + <add order="0x40" stat="rCrit" val="2.7096463632" /> + </for> + </option> + <option id="6930" name="o_w_64_1u_14"> + <!-- P. Def. increases by 18.83. M. Def. increases by 14.45. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="mDef" val="14.448" /> + </for> + </option> + <option id="6931" name="o_w_64_1u_15"> + <!-- P. Def. increases by 18.83. Max HP increases by 45.55 --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="maxHp" val="45.549" /> + </for> + </option> + <option id="6932" name="o_w_64_1u_16"> + <!-- P. Def. increases by 18.83. Max HP increases by 53.03. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="maxMp" val="53.025" /> + </for> + </option> + <option id="6933" name="o_w_64_1u_17"> + <!-- P. Def. increases by 18.83. Max CP increases by 68.75. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="maxCp" val="68.754" /> + </for> + </option> + <option id="6934" name="o_w_64_1u_18"> + <!-- P. Def. increases by 18.83. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="6935" name="o_w_64_1u_19"> + <!-- P. Def. increases by 18.83. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="6936" name="o_w_64_1u_20"> + <!-- P. Def. increases by 18.83. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6937" name="o_w_64_1u_21"> + <!-- P. Def. increases by 18.83. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6938" name="o_w_64_1u_22"> + <!-- P. Def. increases by 18.83. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6939" name="o_w_64_1u_23"> + <!-- P. Def. increases by 18.83. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6940" name="o_w_64_1u_24"> + <!-- P. Def. increases by 18.83. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6941" name="o_w_64_1u_25"> + <!-- P. Def. increases by 18.83. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pDef" val="18.832" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6942" name="o_w_64_1u_26"> + <!-- M. Def. increases by 15.14. Max HP increases by 45.55 --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="maxHp" val="45.549" /> + </for> + </option> + <option id="6943" name="o_w_64_1u_27"> + <!-- M. Def. increases by 15.14. Max HP increases by 53.03. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="maxMp" val="53.025" /> + </for> + </option> + <option id="6944" name="o_w_64_1u_28"> + <!-- M. Def. increases by 15.14. Max CP increases by 68.75. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="maxCp" val="68.754" /> + </for> + </option> + <option id="6945" name="o_w_64_1u_29"> + <!-- M. Def. increases by 15.14. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="6946" name="o_w_64_1u_30"> + <!-- M. Def. increases by 15.14. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="6947" name="o_w_64_1u_31"> + <!-- M. Def. increases by 15.14. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6948" name="o_w_64_1u_32"> + <!-- M. Def. increases by 15.14. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6949" name="o_w_64_1u_33"> + <!-- M. Def. increases by 15.14. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6950" name="o_w_64_1u_34"> + <!-- M. Def. increases by 15.14. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6951" name="o_w_64_1u_35"> + <!-- M. Def. increases by 15.14. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6952" name="o_w_64_1u_36"> + <!-- M. Def. increases by 15.14. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mDef" val="15.136" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6953" name="o_w_64_1u_37"> + <!-- Max HP increases by 47.72 Max HP increases by 53.03. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="maxMp" val="53.025" /> + </for> + </option> + <option id="6954" name="o_w_64_1u_38"> + <!-- Max HP increases by 47.72 Max CP increases by 68.75. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="maxCp" val="68.754" /> + </for> + </option> + <option id="6955" name="o_w_64_1u_39"> + <!-- Max HP increases by 47.72 P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="6956" name="o_w_64_1u_40"> + <!-- Max HP increases by 47.72 M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="6957" name="o_w_64_1u_41"> + <!-- Max HP increases by 47.72 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6958" name="o_w_64_1u_42"> + <!-- Max HP increases by 47.72 MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6959" name="o_w_64_1u_43"> + <!-- Max HP increases by 47.72 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6960" name="o_w_64_1u_44"> + <!-- Max HP increases by 47.72 Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6961" name="o_w_64_1u_45"> + <!-- Max HP increases by 47.72 Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6962" name="o_w_64_1u_46"> + <!-- Max HP increases by 47.72 Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxHp" val="47.718" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6963" name="o_w_64_1u_47"> + <!-- Max HP increases by 55.55. Max CP increases by 68.75. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="maxCp" val="68.754" /> + </for> + </option> + <option id="6964" name="o_w_64_1u_48"> + <!-- Max HP increases by 55.55. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="6965" name="o_w_64_1u_49"> + <!-- Max HP increases by 55.55. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="6966" name="o_w_64_1u_50"> + <!-- Max HP increases by 55.55. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6967" name="o_w_64_1u_51"> + <!-- Max HP increases by 55.55. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6968" name="o_w_64_1u_52"> + <!-- Max HP increases by 55.55. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6969" name="o_w_64_1u_53"> + <!-- Max HP increases by 55.55. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6970" name="o_w_64_1u_54"> + <!-- Max HP increases by 55.55. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6971" name="o_w_64_1u_55"> + <!-- Max HP increases by 55.55. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxMp" val="55.55" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6972" name="o_w_64_1u_56"> + <!-- Max CP increases by 72.03. P. Atk. increases by 10.37. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="pAtk" val="10.374" /> + </for> + </option> + <option id="6973" name="o_w_64_1u_57"> + <!-- Max CP increases by 72.03. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="6974" name="o_w_64_1u_58"> + <!-- Max CP increases by 72.03. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6975" name="o_w_64_1u_59"> + <!-- Max CP increases by 72.03. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6976" name="o_w_64_1u_60"> + <!-- Max CP increases by 72.03. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6977" name="o_w_64_1u_61"> + <!-- Max CP increases by 72.03. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6978" name="o_w_64_1u_62"> + <!-- Max CP increases by 72.03. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6979" name="o_w_64_1u_63"> + <!-- Max CP increases by 72.03. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="maxCp" val="72.028" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6980" name="o_w_64_1u_64"> + <!-- P. Atk. increases by 10.87. M. Atk. increases by 11.99. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="mAtk" val="11.991" /> + </for> + </option> + <option id="6981" name="o_w_64_1u_65"> + <!-- P. Atk. increases by 10.87. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6982" name="o_w_64_1u_66"> + <!-- P. Atk. increases by 10.87. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6983" name="o_w_64_1u_67"> + <!-- P. Atk. increases by 10.87. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6984" name="o_w_64_1u_68"> + <!-- P. Atk. increases by 10.87. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6985" name="o_w_64_1u_69"> + <!-- P. Atk. increases by 10.87. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6986" name="o_w_64_1u_70"> + <!-- P. Atk. increases by 10.87. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="pAtk" val="10.868" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6987" name="o_w_64_1u_71"> + <!-- M. Atk. increases by 12.56. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="regHp" val="0.29106" /> + </for> + </option> + <option id="6988" name="o_w_64_1u_72"> + <!-- M. Atk. increases by 12.56. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6989" name="o_w_64_1u_73"> + <!-- M. Atk. increases by 12.56. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6990" name="o_w_64_1u_74"> + <!-- M. Atk. increases by 12.56. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6991" name="o_w_64_1u_75"> + <!-- M. Atk. increases by 12.56. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6992" name="o_w_64_1u_76"> + <!-- M. Atk. increases by 12.56. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="mAtk" val="12.562" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6993" name="o_w_64_1u_77"> + <!-- HP Regen increases by 0.3. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.30492" /> + <add order="0x40" stat="regMp" val="0.18459" /> + </for> + </option> + <option id="6994" name="o_w_64_1u_78"> + <!-- HP Regen increases by 0.3. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.30492" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6995" name="o_w_64_1u_79"> + <!-- HP Regen increases by 0.3. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.30492" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="6996" name="o_w_64_1u_80"> + <!-- HP Regen increases by 0.3. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regHp" val="0.30492" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="6997" name="o_w_64_1u_81"> + <!-- HP Regen increases by 0.3. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regHp" val="0.30492" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="6998" name="o_w_64_1u_82"> + <!-- MP Regen increases by 0.19. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.19338" /> + <add order="0x40" stat="regCp" val="0.29106" /> + </for> + </option> + <option id="6999" name="o_w_64_1u_83"> + <!-- MP Regen increases by 0.19. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.19338" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07000-07099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07000-07099.xml new file mode 100644 index 0000000000..91403a2e64 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07000-07099.xml @@ -0,0 +1,689 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7000" name="o_w_64_1u_84"> + <!-- MP Regen increases by 0.19. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regMp" val="0.19338" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="7001" name="o_w_64_1u_85"> + <!-- MP Regen increases by 0.19. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regMp" val="0.19338" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="7002" name="o_w_64_1u_86"> + <!-- CP Regen increases by 0.3. Evasion increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.30492" /> + <add order="0x40" stat="rEvas" val="1.188661" /> + </for> + </option> + <option id="7003" name="o_w_64_1u_87"> + <!-- CP Regen increases by 0.3. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="regCp" val="0.30492" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="7004" name="o_w_64_1u_88"> + <!-- CP Regen increases by 0.3. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="regCp" val="0.30492" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="7005" name="o_w_64_1u_89"> + <!-- Evasion increases by 1.13. Accuracy increases by 1.19. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="accCombat" val="1.188661" /> + </for> + </option> + <option id="7006" name="o_w_64_1u_90"> + <!-- Evasion increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="rEvas" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="7007" name="o_w_64_1u_91"> + <!-- Accuracy increases by 1.13. Critical increases by 12.87. --> + <for> + <add order="0x40" stat="accCombat" val="1.1313783" /> + <add order="0x40" stat="rCrit" val="1.2870821308" /> + </for> + </option> + <option id="7008" name="o_w_67_1u_1"> + <!-- P. Def. increases by 36.36. --> + <for> + <add order="0x40" stat="pDef" val="36.36" /> + </for> + </option> + <option id="7009" name="o_w_67_1u_2"> + <!-- M. Def. increases by 29.32. --> + <for> + <add order="0x40" stat="mDef" val="29.32" /> + </for> + </option> + <option id="7010" name="o_w_67_1u_3"> + <!-- Max HP increases by 93.12 --> + <for> + <add order="0x40" stat="maxHp" val="93.12" /> + </for> + </option> + <option id="7011" name="o_w_67_1u_4"> + <!-- Max HP increases by 108.6. --> + <for> + <add order="0x40" stat="maxMp" val="108.6" /> + </for> + </option> + <option id="7012" name="o_w_67_1u_5"> + <!-- Max CP increases by 140.58. --> + <for> + <add order="0x40" stat="maxCp" val="140.576" /> + </for> + </option> + <option id="7013" name="o_w_67_1u_6"> + <!-- P. Atk. increases by 21.68. --> + <for> + <add order="0x40" stat="pAtk" val="21.68" /> + </for> + </option> + <option id="7014" name="o_w_67_1u_7"> + <!-- M. Atk. increases by 25.4. --> + <for> + <add order="0x40" stat="mAtk" val="25.4" /> + </for> + </option> + <option id="7015" name="o_w_67_1u_8"> + <!-- HP Regen increases by 0.56. --> + <for> + <add order="0x40" stat="regHp" val="0.5632" /> + </for> + </option> + <option id="7016" name="o_w_67_1u_9"> + <!-- MP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regMp" val="0.3564" /> + </for> + </option> + <option id="7017" name="o_w_67_1u_10"> + <!-- CP Regen increases by 0.56. --> + <for> + <add order="0x40" stat="regCp" val="0.5632" /> + </for> + </option> + <option id="7018" name="o_w_67_1u_11"> + <!-- Evasion increases by 2.76. --> + <for> + <add order="0x40" stat="rEvas" val="2.762844" /> + </for> + </option> + <option id="7019" name="o_w_67_1u_12"> + <!-- Accuracy increases by 2.76. --> + <for> + <add order="0x40" stat="accCombat" val="2.762844" /> + </for> + </option> + <option id="7020" name="o_w_67_1u_13"> + <!-- Critical increases by 29.92. --> + <for> + <add order="0x40" stat="rCrit" val="2.9916074832" /> + </for> + </option> + <option id="7021" name="o_w_67_1u_14"> + <!-- P. Def. increases by 18.18. M. Def. increases by 14.66. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="mDef" val="14.66" /> + </for> + </option> + <option id="7022" name="o_w_67_1u_15"> + <!-- P. Def. increases by 18.18. Max HP increases by 46.56 --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="maxHp" val="46.56" /> + </for> + </option> + <option id="7023" name="o_w_67_1u_16"> + <!-- P. Def. increases by 18.18. Max HP increases by 54.3. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="maxMp" val="54.3" /> + </for> + </option> + <option id="7024" name="o_w_67_1u_17"> + <!-- P. Def. increases by 18.18. Max CP increases by 70.29. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="maxCp" val="70.288" /> + </for> + </option> + <option id="7025" name="o_w_67_1u_18"> + <!-- P. Def. increases by 18.18. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="7026" name="o_w_67_1u_19"> + <!-- P. Def. increases by 18.18. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="7027" name="o_w_67_1u_20"> + <!-- P. Def. increases by 18.18. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7028" name="o_w_67_1u_21"> + <!-- P. Def. increases by 18.18. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7029" name="o_w_67_1u_22"> + <!-- P. Def. increases by 18.18. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7030" name="o_w_67_1u_23"> + <!-- P. Def. increases by 18.18. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7031" name="o_w_67_1u_24"> + <!-- P. Def. increases by 18.18. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7032" name="o_w_67_1u_25"> + <!-- P. Def. increases by 18.18. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="18.18" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7033" name="o_w_67_1u_26"> + <!-- M. Def. increases by 14.66. Max HP increases by 46.56 --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="maxHp" val="46.56" /> + </for> + </option> + <option id="7034" name="o_w_67_1u_27"> + <!-- M. Def. increases by 14.66. Max HP increases by 54.3. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="maxMp" val="54.3" /> + </for> + </option> + <option id="7035" name="o_w_67_1u_28"> + <!-- M. Def. increases by 14.66. Max CP increases by 70.29. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="maxCp" val="70.288" /> + </for> + </option> + <option id="7036" name="o_w_67_1u_29"> + <!-- M. Def. increases by 14.66. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="7037" name="o_w_67_1u_30"> + <!-- M. Def. increases by 14.66. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="7038" name="o_w_67_1u_31"> + <!-- M. Def. increases by 14.66. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7039" name="o_w_67_1u_32"> + <!-- M. Def. increases by 14.66. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7040" name="o_w_67_1u_33"> + <!-- M. Def. increases by 14.66. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7041" name="o_w_67_1u_34"> + <!-- M. Def. increases by 14.66. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7042" name="o_w_67_1u_35"> + <!-- M. Def. increases by 14.66. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7043" name="o_w_67_1u_36"> + <!-- M. Def. increases by 14.66. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="14.66" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7044" name="o_w_67_1u_37"> + <!-- Max HP increases by 46.56 Max HP increases by 54.3. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="maxMp" val="54.3" /> + </for> + </option> + <option id="7045" name="o_w_67_1u_38"> + <!-- Max HP increases by 46.56 Max CP increases by 70.29. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="maxCp" val="70.288" /> + </for> + </option> + <option id="7046" name="o_w_67_1u_39"> + <!-- Max HP increases by 46.56 P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="7047" name="o_w_67_1u_40"> + <!-- Max HP increases by 46.56 M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="7048" name="o_w_67_1u_41"> + <!-- Max HP increases by 46.56 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7049" name="o_w_67_1u_42"> + <!-- Max HP increases by 46.56 MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7050" name="o_w_67_1u_43"> + <!-- Max HP increases by 46.56 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7051" name="o_w_67_1u_44"> + <!-- Max HP increases by 46.56 Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7052" name="o_w_67_1u_45"> + <!-- Max HP increases by 46.56 Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7053" name="o_w_67_1u_46"> + <!-- Max HP increases by 46.56 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="46.56" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7054" name="o_w_67_1u_47"> + <!-- Max HP increases by 54.3. Max CP increases by 70.29. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="maxCp" val="70.288" /> + </for> + </option> + <option id="7055" name="o_w_67_1u_48"> + <!-- Max HP increases by 54.3. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="7056" name="o_w_67_1u_49"> + <!-- Max HP increases by 54.3. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="7057" name="o_w_67_1u_50"> + <!-- Max HP increases by 54.3. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7058" name="o_w_67_1u_51"> + <!-- Max HP increases by 54.3. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7059" name="o_w_67_1u_52"> + <!-- Max HP increases by 54.3. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7060" name="o_w_67_1u_53"> + <!-- Max HP increases by 54.3. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7061" name="o_w_67_1u_54"> + <!-- Max HP increases by 54.3. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7062" name="o_w_67_1u_55"> + <!-- Max HP increases by 54.3. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="54.3" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7063" name="o_w_67_1u_56"> + <!-- Max CP increases by 70.29. P. Atk. increases by 10.84. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="pAtk" val="10.84" /> + </for> + </option> + <option id="7064" name="o_w_67_1u_57"> + <!-- Max CP increases by 70.29. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="7065" name="o_w_67_1u_58"> + <!-- Max CP increases by 70.29. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7066" name="o_w_67_1u_59"> + <!-- Max CP increases by 70.29. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7067" name="o_w_67_1u_60"> + <!-- Max CP increases by 70.29. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7068" name="o_w_67_1u_61"> + <!-- Max CP increases by 70.29. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7069" name="o_w_67_1u_62"> + <!-- Max CP increases by 70.29. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7070" name="o_w_67_1u_63"> + <!-- Max CP increases by 70.29. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="70.288" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7071" name="o_w_67_1u_64"> + <!-- P. Atk. increases by 10.84. M. Atk. increases by 12.7. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="mAtk" val="12.7" /> + </for> + </option> + <option id="7072" name="o_w_67_1u_65"> + <!-- P. Atk. increases by 10.84. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7073" name="o_w_67_1u_66"> + <!-- P. Atk. increases by 10.84. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7074" name="o_w_67_1u_67"> + <!-- P. Atk. increases by 10.84. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7075" name="o_w_67_1u_68"> + <!-- P. Atk. increases by 10.84. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7076" name="o_w_67_1u_69"> + <!-- P. Atk. increases by 10.84. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7077" name="o_w_67_1u_70"> + <!-- P. Atk. increases by 10.84. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="10.84" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7078" name="o_w_67_1u_71"> + <!-- M. Atk. increases by 12.7. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="regHp" val="0.2816" /> + </for> + </option> + <option id="7079" name="o_w_67_1u_72"> + <!-- M. Atk. increases by 12.7. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7080" name="o_w_67_1u_73"> + <!-- M. Atk. increases by 12.7. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7081" name="o_w_67_1u_74"> + <!-- M. Atk. increases by 12.7. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7082" name="o_w_67_1u_75"> + <!-- M. Atk. increases by 12.7. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7083" name="o_w_67_1u_76"> + <!-- M. Atk. increases by 12.7. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="12.7" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7084" name="o_w_67_1u_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.2816" /> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="7085" name="o_w_67_1u_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.2816" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7086" name="o_w_67_1u_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.2816" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7087" name="o_w_67_1u_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.2816" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7088" name="o_w_67_1u_81"> + <!-- HP Regen increases by 0.28. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.2816" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7089" name="o_w_67_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.1782" /> + <add order="0x40" stat="regCp" val="0.2816" /> + </for> + </option> + <option id="7090" name="o_w_67_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.1782" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7091" name="o_w_67_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.1782" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7092" name="o_w_67_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regMp" val="0.1782" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7093" name="o_w_67_1u_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.2816" /> + <add order="0x40" stat="rEvas" val="1.381422" /> + </for> + </option> + <option id="7094" name="o_w_67_1u_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.2816" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7095" name="o_w_67_1u_88"> + <!-- CP Regen increases by 0.28. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.2816" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7096" name="o_w_67_1u_89"> + <!-- Evasion increases by 1.38. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.381422" /> + <add order="0x40" stat="accCombat" val="1.381422" /> + </for> + </option> + <option id="7097" name="o_w_67_1u_90"> + <!-- Evasion increases by 1.38. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.381422" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7098" name="o_w_67_1u_91"> + <!-- Accuracy increases by 1.38. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="1.381422" /> + <add order="0x40" stat="rCrit" val="1.4958037416" /> + </for> + </option> + <option id="7099" name="o_w_70_1u_1"> + <!-- P. Def. increases by 36.45. --> + <for> + <add order="0x40" stat="pDef" val="36.445" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07100-07199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07100-07199.xml new file mode 100644 index 0000000000..779cee828a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07100-07199.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7100" name="o_w_70_1u_2"> + <!-- M. Def. increases by 29.3. --> + <for> + <add order="0x40" stat="mDef" val="29.304" /> + </for> + </option> + <option id="7101" name="o_w_70_1u_3"> + <!-- Max HP increases by 92.17 --> + <for> + <add order="0x40" stat="maxHp" val="92.167" /> + </for> + </option> + <option id="7102" name="o_w_70_1u_4"> + <!-- Max HP increases by 107.67. --> + <for> + <add order="0x40" stat="maxMp" val="107.67" /> + </for> + </option> + <option id="7103" name="o_w_70_1u_5"> + <!-- Max CP increases by 139.13. --> + <for> + <add order="0x40" stat="maxCp" val="139.1311" /> + </for> + </option> + <option id="7104" name="o_w_70_1u_6"> + <!-- P. Atk. increases by 22.35. --> + <for> + <add order="0x40" stat="pAtk" val="22.348" /> + </for> + </option> + <option id="7105" name="o_w_70_1u_7"> + <!-- M. Atk. increases by 25.9. --> + <for> + <add order="0x40" stat="mAtk" val="25.9" /> + </for> + </option> + <option id="7106" name="o_w_70_1u_8"> + <!-- HP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regHp" val="0.5291" /> + </for> + </option> + <option id="7107" name="o_w_70_1u_9"> + <!-- MP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regMp" val="0.34891" /> + </for> + </option> + <option id="7108" name="o_w_70_1u_10"> + <!-- CP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regCp" val="0.5291" /> + </for> + </option> + <option id="7109" name="o_w_70_1u_11"> + <!-- Evasion increases by 2.76. --> + <for> + <add order="0x40" stat="rEvas" val="2.762844" /> + </for> + </option> + <option id="7110" name="o_w_70_1u_12"> + <!-- Accuracy increases by 2.76. --> + <for> + <add order="0x40" stat="accCombat" val="2.762844" /> + </for> + </option> + <option id="7111" name="o_w_70_1u_13"> + <!-- Critical increases by 29.92. --> + <for> + <add order="0x40" stat="rCrit" val="2.9916074832" /> + </for> + </option> + <option id="7112" name="o_w_70_1u_14"> + <!-- P. Def. increases by 18.72. M. Def. increases by 14.26. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="mDef" val="14.256" /> + </for> + </option> + <option id="7113" name="o_w_70_1u_15"> + <!-- P. Def. increases by 18.72. Max HP increases by 44.84 --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="maxHp" val="44.838" /> + </for> + </option> + <option id="7114" name="o_w_70_1u_16"> + <!-- P. Def. increases by 18.72. Max HP increases by 52.38. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="maxMp" val="52.38" /> + </for> + </option> + <option id="7115" name="o_w_70_1u_17"> + <!-- P. Def. increases by 18.72. Max CP increases by 67.69. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="maxCp" val="67.6854" /> + </for> + </option> + <option id="7116" name="o_w_70_1u_18"> + <!-- P. Def. increases by 18.72. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="7117" name="o_w_70_1u_19"> + <!-- P. Def. increases by 18.72. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="7118" name="o_w_70_1u_20"> + <!-- P. Def. increases by 18.72. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7119" name="o_w_70_1u_21"> + <!-- P. Def. increases by 18.72. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7120" name="o_w_70_1u_22"> + <!-- P. Def. increases by 18.72. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7121" name="o_w_70_1u_23"> + <!-- P. Def. increases by 18.72. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7122" name="o_w_70_1u_24"> + <!-- P. Def. increases by 18.72. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7123" name="o_w_70_1u_25"> + <!-- P. Def. increases by 18.72. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="pDef" val="18.715" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7124" name="o_w_70_1u_26"> + <!-- M. Def. increases by 15.05. Max HP increases by 44.84 --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="maxHp" val="44.838" /> + </for> + </option> + <option id="7125" name="o_w_70_1u_27"> + <!-- M. Def. increases by 15.05. Max HP increases by 52.38. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="maxMp" val="52.38" /> + </for> + </option> + <option id="7126" name="o_w_70_1u_28"> + <!-- M. Def. increases by 15.05. Max CP increases by 67.69. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="maxCp" val="67.6854" /> + </for> + </option> + <option id="7127" name="o_w_70_1u_29"> + <!-- M. Def. increases by 15.05. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="7128" name="o_w_70_1u_30"> + <!-- M. Def. increases by 15.05. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="7129" name="o_w_70_1u_31"> + <!-- M. Def. increases by 15.05. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7130" name="o_w_70_1u_32"> + <!-- M. Def. increases by 15.05. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7131" name="o_w_70_1u_33"> + <!-- M. Def. increases by 15.05. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7132" name="o_w_70_1u_34"> + <!-- M. Def. increases by 15.05. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7133" name="o_w_70_1u_35"> + <!-- M. Def. increases by 15.05. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7134" name="o_w_70_1u_36"> + <!-- M. Def. increases by 15.05. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="mDef" val="15.048" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7135" name="o_w_70_1u_37"> + <!-- Max HP increases by 47.33 Max HP increases by 52.38. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="maxMp" val="52.38" /> + </for> + </option> + <option id="7136" name="o_w_70_1u_38"> + <!-- Max HP increases by 47.33 Max CP increases by 67.69. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="maxCp" val="67.6854" /> + </for> + </option> + <option id="7137" name="o_w_70_1u_39"> + <!-- Max HP increases by 47.33 P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="7138" name="o_w_70_1u_40"> + <!-- Max HP increases by 47.33 M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="7139" name="o_w_70_1u_41"> + <!-- Max HP increases by 47.33 HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7140" name="o_w_70_1u_42"> + <!-- Max HP increases by 47.33 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7141" name="o_w_70_1u_43"> + <!-- Max HP increases by 47.33 CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7142" name="o_w_70_1u_44"> + <!-- Max HP increases by 47.33 Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7143" name="o_w_70_1u_45"> + <!-- Max HP increases by 47.33 Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7144" name="o_w_70_1u_46"> + <!-- Max HP increases by 47.33 Critical increases by 14.21. --> + <for> + <add order="0x40" stat="maxHp" val="47.329" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7145" name="o_w_70_1u_47"> + <!-- Max HP increases by 55.29. Max CP increases by 67.69. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="maxCp" val="67.6854" /> + </for> + </option> + <option id="7146" name="o_w_70_1u_48"> + <!-- Max HP increases by 55.29. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="7147" name="o_w_70_1u_49"> + <!-- Max HP increases by 55.29. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="7148" name="o_w_70_1u_50"> + <!-- Max HP increases by 55.29. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7149" name="o_w_70_1u_51"> + <!-- Max HP increases by 55.29. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7150" name="o_w_70_1u_52"> + <!-- Max HP increases by 55.29. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7151" name="o_w_70_1u_53"> + <!-- Max HP increases by 55.29. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7152" name="o_w_70_1u_54"> + <!-- Max HP increases by 55.29. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7153" name="o_w_70_1u_55"> + <!-- Max HP increases by 55.29. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="maxMp" val="55.29" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7154" name="o_w_70_1u_56"> + <!-- Max CP increases by 71.45. P. Atk. increases by 10.87. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="pAtk" val="10.872" /> + </for> + </option> + <option id="7155" name="o_w_70_1u_57"> + <!-- Max CP increases by 71.45. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="7156" name="o_w_70_1u_58"> + <!-- Max CP increases by 71.45. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7157" name="o_w_70_1u_59"> + <!-- Max CP increases by 71.45. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7158" name="o_w_70_1u_60"> + <!-- Max CP increases by 71.45. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7159" name="o_w_70_1u_61"> + <!-- Max CP increases by 71.45. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7160" name="o_w_70_1u_62"> + <!-- Max CP increases by 71.45. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7161" name="o_w_70_1u_63"> + <!-- Max CP increases by 71.45. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="maxCp" val="71.4457" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7162" name="o_w_70_1u_64"> + <!-- P. Atk. increases by 11.48. M. Atk. increases by 12.6. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="mAtk" val="12.6" /> + </for> + </option> + <option id="7163" name="o_w_70_1u_65"> + <!-- P. Atk. increases by 11.48. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7164" name="o_w_70_1u_66"> + <!-- P. Atk. increases by 11.48. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7165" name="o_w_70_1u_67"> + <!-- P. Atk. increases by 11.48. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7166" name="o_w_70_1u_68"> + <!-- P. Atk. increases by 11.48. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7167" name="o_w_70_1u_69"> + <!-- P. Atk. increases by 11.48. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7168" name="o_w_70_1u_70"> + <!-- P. Atk. increases by 11.48. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="pAtk" val="11.476" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7169" name="o_w_70_1u_71"> + <!-- M. Atk. increases by 13.3. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="regHp" val="0.2574" /> + </for> + </option> + <option id="7170" name="o_w_70_1u_72"> + <!-- M. Atk. increases by 13.3. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7171" name="o_w_70_1u_73"> + <!-- M. Atk. increases by 13.3. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7172" name="o_w_70_1u_74"> + <!-- M. Atk. increases by 13.3. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7173" name="o_w_70_1u_75"> + <!-- M. Atk. increases by 13.3. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7174" name="o_w_70_1u_76"> + <!-- M. Atk. increases by 13.3. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="mAtk" val="13.3" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7175" name="o_w_70_1u_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.2717" /> + <add order="0x40" stat="regMp" val="0.16974" /> + </for> + </option> + <option id="7176" name="o_w_70_1u_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.2717" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7177" name="o_w_70_1u_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="regHp" val="0.2717" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7178" name="o_w_70_1u_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="regHp" val="0.2717" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7179" name="o_w_70_1u_81"> + <!-- HP Regen increases by 0.27. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="regHp" val="0.2717" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7180" name="o_w_70_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.17917" /> + <add order="0x40" stat="regCp" val="0.2574" /> + </for> + </option> + <option id="7181" name="o_w_70_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="regMp" val="0.17917" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7182" name="o_w_70_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="regMp" val="0.17917" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7183" name="o_w_70_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="regMp" val="0.17917" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7184" name="o_w_70_1u_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 1.31. --> + <for> + <add order="0x40" stat="regCp" val="0.2717" /> + <add order="0x40" stat="rEvas" val="1.312351" /> + </for> + </option> + <option id="7185" name="o_w_70_1u_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="regCp" val="0.2717" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7186" name="o_w_70_1u_88"> + <!-- CP Regen increases by 0.27. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="regCp" val="0.2717" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7187" name="o_w_70_1u_89"> + <!-- Evasion increases by 1.45. Accuracy increases by 1.31. --> + <for> + <add order="0x40" stat="rEvas" val="1.450493" /> + <add order="0x40" stat="accCombat" val="1.312351" /> + </for> + </option> + <option id="7188" name="o_w_70_1u_90"> + <!-- Evasion increases by 1.45. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.450493" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7189" name="o_w_70_1u_91"> + <!-- Accuracy increases by 1.45. Critical increases by 14.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.450493" /> + <add order="0x40" stat="rCrit" val="1.4210136628" /> + </for> + </option> + <option id="7190" name="o_w_75_1u_1"> + <!-- P. Def. increases by 38.26. --> + <for> + <add order="0x40" stat="pDef" val="38.255" /> + </for> + </option> + <option id="7191" name="o_w_75_1u_2"> + <!-- M. Def. increases by 30.8. --> + <for> + <add order="0x40" stat="mDef" val="30.8" /> + </for> + </option> + <option id="7192" name="o_w_75_1u_3"> + <!-- Max HP increases by 96.95 --> + <for> + <add order="0x40" stat="maxHp" val="96.95" /> + </for> + </option> + <option id="7193" name="o_w_75_1u_4"> + <!-- Max HP increases by 115.15. --> + <for> + <add order="0x40" stat="maxMp" val="115.15" /> + </for> + </option> + <option id="7194" name="o_w_75_1u_5"> + <!-- Max CP increases by 146.34. --> + <for> + <add order="0x40" stat="maxCp" val="146.3385" /> + </for> + </option> + <option id="7195" name="o_w_75_1u_6"> + <!-- P. Atk. increases by 24.22. --> + <for> + <add order="0x40" stat="pAtk" val="24.22" /> + </for> + </option> + <option id="7196" name="o_w_75_1u_7"> + <!-- M. Atk. increases by 28.28. --> + <for> + <add order="0x40" stat="mAtk" val="28.28" /> + </for> + </option> + <option id="7197" name="o_w_75_1u_8"> + <!-- HP Regen increases by 0.57. --> + <for> + <add order="0x40" stat="regHp" val="0.5733" /> + </for> + </option> + <option id="7198" name="o_w_75_1u_9"> + <!-- MP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regMp" val="0.37275" /> + </for> + </option> + <option id="7199" name="o_w_75_1u_10"> + <!-- CP Regen increases by 0.57. --> + <for> + <add order="0x40" stat="regCp" val="0.5733" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07200-07299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07200-07299.xml new file mode 100644 index 0000000000..534d0ce758 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07200-07299.xml @@ -0,0 +1,687 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7200" name="o_w_75_1u_11"> + <!-- Evasion increases by 3.02. --> + <for> + <add order="0x40" stat="rEvas" val="3.023244" /> + </for> + </option> + <option id="7201" name="o_w_75_1u_12"> + <!-- Accuracy increases by 3.02. --> + <for> + <add order="0x40" stat="accCombat" val="3.023244" /> + </for> + </option> + <option id="7202" name="o_w_75_1u_13"> + <!-- Critical increases by 32.74. --> + <for> + <add order="0x40" stat="rCrit" val="3.2735686032" /> + </for> + </option> + <option id="7203" name="o_w_75_1u_14"> + <!-- P. Def. increases by 19.67. M. Def. increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="mDef" val="14.96" /> + </for> + </option> + <option id="7204" name="o_w_75_1u_15"> + <!-- P. Def. increases by 19.67. Max HP increases by 47.09 --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="maxHp" val="47.09" /> + </for> + </option> + <option id="7205" name="o_w_75_1u_16"> + <!-- P. Def. increases by 19.67. Max HP increases by 55.93. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="maxMp" val="55.93" /> + </for> + </option> + <option id="7206" name="o_w_75_1u_17"> + <!-- P. Def. increases by 19.67. Max CP increases by 71.08. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="maxCp" val="71.0787" /> + </for> + </option> + <option id="7207" name="o_w_75_1u_18"> + <!-- P. Def. increases by 19.67. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="7208" name="o_w_75_1u_19"> + <!-- P. Def. increases by 19.67. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="7209" name="o_w_75_1u_20"> + <!-- P. Def. increases by 19.67. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7210" name="o_w_75_1u_21"> + <!-- P. Def. increases by 19.67. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7211" name="o_w_75_1u_22"> + <!-- P. Def. increases by 19.67. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7212" name="o_w_75_1u_23"> + <!-- P. Def. increases by 19.67. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7213" name="o_w_75_1u_24"> + <!-- P. Def. increases by 19.67. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7214" name="o_w_75_1u_25"> + <!-- P. Def. increases by 19.67. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="pDef" val="19.674" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7215" name="o_w_75_1u_26"> + <!-- M. Def. increases by 15.84. Max HP increases by 47.09 --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="maxHp" val="47.09" /> + </for> + </option> + <option id="7216" name="o_w_75_1u_27"> + <!-- M. Def. increases by 15.84. Max HP increases by 55.93. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="maxMp" val="55.93" /> + </for> + </option> + <option id="7217" name="o_w_75_1u_28"> + <!-- M. Def. increases by 15.84. Max CP increases by 71.08. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="maxCp" val="71.0787" /> + </for> + </option> + <option id="7218" name="o_w_75_1u_29"> + <!-- M. Def. increases by 15.84. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="7219" name="o_w_75_1u_30"> + <!-- M. Def. increases by 15.84. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="7220" name="o_w_75_1u_31"> + <!-- M. Def. increases by 15.84. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7221" name="o_w_75_1u_32"> + <!-- M. Def. increases by 15.84. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7222" name="o_w_75_1u_33"> + <!-- M. Def. increases by 15.84. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7223" name="o_w_75_1u_34"> + <!-- M. Def. increases by 15.84. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7224" name="o_w_75_1u_35"> + <!-- M. Def. increases by 15.84. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7225" name="o_w_75_1u_36"> + <!-- M. Def. increases by 15.84. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="mDef" val="15.84" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7226" name="o_w_75_1u_37"> + <!-- Max HP increases by 49.86 Max HP increases by 55.93. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="maxMp" val="55.93" /> + </for> + </option> + <option id="7227" name="o_w_75_1u_38"> + <!-- Max HP increases by 49.86 Max CP increases by 71.08. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="maxCp" val="71.0787" /> + </for> + </option> + <option id="7228" name="o_w_75_1u_39"> + <!-- Max HP increases by 49.86 P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="7229" name="o_w_75_1u_40"> + <!-- Max HP increases by 49.86 M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="7230" name="o_w_75_1u_41"> + <!-- Max HP increases by 49.86 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7231" name="o_w_75_1u_42"> + <!-- Max HP increases by 49.86 MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7232" name="o_w_75_1u_43"> + <!-- Max HP increases by 49.86 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7233" name="o_w_75_1u_44"> + <!-- Max HP increases by 49.86 Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7234" name="o_w_75_1u_45"> + <!-- Max HP increases by 49.86 Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7235" name="o_w_75_1u_46"> + <!-- Max HP increases by 49.86 Critical increases by 15.55. --> + <for> + <add order="0x40" stat="maxHp" val="49.86" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7236" name="o_w_75_1u_47"> + <!-- Max HP increases by 59.22. Max CP increases by 71.08. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="maxCp" val="71.0787" /> + </for> + </option> + <option id="7237" name="o_w_75_1u_48"> + <!-- Max HP increases by 59.22. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="7238" name="o_w_75_1u_49"> + <!-- Max HP increases by 59.22. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="7239" name="o_w_75_1u_50"> + <!-- Max HP increases by 59.22. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7240" name="o_w_75_1u_51"> + <!-- Max HP increases by 59.22. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7241" name="o_w_75_1u_52"> + <!-- Max HP increases by 59.22. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7242" name="o_w_75_1u_53"> + <!-- Max HP increases by 59.22. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7243" name="o_w_75_1u_54"> + <!-- Max HP increases by 59.22. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7244" name="o_w_75_1u_55"> + <!-- Max HP increases by 59.22. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="maxMp" val="59.22" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7245" name="o_w_75_1u_56"> + <!-- Max CP increases by 75.26. P. Atk. increases by 11.76. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="pAtk" val="11.764" /> + </for> + </option> + <option id="7246" name="o_w_75_1u_57"> + <!-- Max CP increases by 75.26. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="7247" name="o_w_75_1u_58"> + <!-- Max CP increases by 75.26. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7248" name="o_w_75_1u_59"> + <!-- Max CP increases by 75.26. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7249" name="o_w_75_1u_60"> + <!-- Max CP increases by 75.26. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7250" name="o_w_75_1u_61"> + <!-- Max CP increases by 75.26. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7251" name="o_w_75_1u_62"> + <!-- Max CP increases by 75.26. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7252" name="o_w_75_1u_63"> + <!-- Max CP increases by 75.26. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="maxCp" val="75.2598" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7253" name="o_w_75_1u_64"> + <!-- P. Atk. increases by 12.46. M. Atk. increases by 13.74. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="mAtk" val="13.736" /> + </for> + </option> + <option id="7254" name="o_w_75_1u_65"> + <!-- P. Atk. increases by 12.46. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7255" name="o_w_75_1u_66"> + <!-- P. Atk. increases by 12.46. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7256" name="o_w_75_1u_67"> + <!-- P. Atk. increases by 12.46. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7257" name="o_w_75_1u_68"> + <!-- P. Atk. increases by 12.46. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7258" name="o_w_75_1u_69"> + <!-- P. Atk. increases by 12.46. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7259" name="o_w_75_1u_70"> + <!-- P. Atk. increases by 12.46. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="pAtk" val="12.456" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7260" name="o_w_75_1u_71"> + <!-- M. Atk. increases by 14.54. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="regHp" val="0.27846" /> + </for> + </option> + <option id="7261" name="o_w_75_1u_72"> + <!-- M. Atk. increases by 14.54. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7262" name="o_w_75_1u_73"> + <!-- M. Atk. increases by 14.54. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7263" name="o_w_75_1u_74"> + <!-- M. Atk. increases by 14.54. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7264" name="o_w_75_1u_75"> + <!-- M. Atk. increases by 14.54. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7265" name="o_w_75_1u_76"> + <!-- M. Atk. increases by 14.54. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="mAtk" val="14.544" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7266" name="o_w_75_1u_77"> + <!-- HP Regen increases by 0.29. MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.29484" /> + <add order="0x40" stat="regMp" val="0.18105" /> + </for> + </option> + <option id="7267" name="o_w_75_1u_78"> + <!-- HP Regen increases by 0.29. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.29484" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7268" name="o_w_75_1u_79"> + <!-- HP Regen increases by 0.29. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="regHp" val="0.29484" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7269" name="o_w_75_1u_80"> + <!-- HP Regen increases by 0.29. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="regHp" val="0.29484" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7270" name="o_w_75_1u_81"> + <!-- HP Regen increases by 0.29. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="regHp" val="0.29484" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7271" name="o_w_75_1u_82"> + <!-- MP Regen increases by 0.19. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.1917" /> + <add order="0x40" stat="regCp" val="0.27846" /> + </for> + </option> + <option id="7272" name="o_w_75_1u_83"> + <!-- MP Regen increases by 0.19. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="regMp" val="0.1917" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7273" name="o_w_75_1u_84"> + <!-- MP Regen increases by 0.19. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="regMp" val="0.1917" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7274" name="o_w_75_1u_85"> + <!-- MP Regen increases by 0.19. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="regMp" val="0.1917" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7275" name="o_w_75_1u_86"> + <!-- CP Regen increases by 0.29. Evasion increases by 1.44. --> + <for> + <add order="0x40" stat="regCp" val="0.29484" /> + <add order="0x40" stat="rEvas" val="1.436041" /> + </for> + </option> + <option id="7276" name="o_w_75_1u_87"> + <!-- CP Regen increases by 0.29. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="regCp" val="0.29484" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7277" name="o_w_75_1u_88"> + <!-- CP Regen increases by 0.29. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="regCp" val="0.29484" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7278" name="o_w_75_1u_89"> + <!-- Evasion increases by 1.59. Accuracy increases by 1.44. --> + <for> + <add order="0x40" stat="rEvas" val="1.587203" /> + <add order="0x40" stat="accCombat" val="1.436041" /> + </for> + </option> + <option id="7279" name="o_w_75_1u_90"> + <!-- Evasion increases by 1.59. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="rEvas" val="1.587203" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7280" name="o_w_75_1u_91"> + <!-- Accuracy increases by 1.59. Critical increases by 15.55. --> + <for> + <add order="0x40" stat="accCombat" val="1.587203" /> + <add order="0x40" stat="rCrit" val="1.5549451948" /> + </for> + </option> + <option id="7281" name="o_f_46_2g_1"> + <!-- P. Def. increases by 10.3. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + </for> + </option> + <option id="7282" name="o_f_46_2g_2"> + <!-- M. Def. increases by 8.22. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + </for> + </option> + <option id="7283" name="o_f_46_2g_3"> + <!-- Max HP increases by 39.64 --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + </for> + </option> + <option id="7284" name="o_f_46_2g_4"> + <!-- Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="7285" name="o_f_46_2g_5"> + <!-- Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="7286" name="o_f_46_2g_6"> + <!-- P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="7287" name="o_f_46_2g_7"> + <!-- M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="7288" name="o_f_46_2g_8"> + <!-- HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="7289" name="o_f_46_2g_9"> + <!-- MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="7290" name="o_f_46_2g_10"> + <!-- CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="7291" name="o_f_46_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="7292" name="o_f_46_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="7293" name="o_f_46_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="7294" name="o_f_46_2g_14"> + <!-- P. Def. increases by 5.15. M. Def. increases by 4.11. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="mDef" val="4.11" /> + </for> + </option> + <option id="7295" name="o_f_46_2g_15"> + <!-- P. Def. increases by 5.15. Max HP increases by 19.82 --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="maxHp" val="19.82" /> + </for> + </option> + <option id="7296" name="o_f_46_2g_16"> + <!-- P. Def. increases by 5.15. Max HP increases by 6.13. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="maxMp" val="6.13" /> + </for> + </option> + <option id="7297" name="o_f_46_2g_17"> + <!-- P. Def. increases by 5.15. Max CP increases by 27.37. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="maxCp" val="27.371" /> + </for> + </option> + <option id="7298" name="o_f_46_2g_18"> + <!-- P. Def. increases by 5.15. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="7299" name="o_f_46_2g_19"> + <!-- P. Def. increases by 5.15. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07300-07399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07300-07399.xml new file mode 100644 index 0000000000..679134c814 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07300-07399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7300" name="o_f_46_2g_20"> + <!-- P. Def. increases by 5.15. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7301" name="o_f_46_2g_21"> + <!-- P. Def. increases by 5.15. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7302" name="o_f_46_2g_22"> + <!-- P. Def. increases by 5.15. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7303" name="o_f_46_2g_23"> + <!-- P. Def. increases by 5.15. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7304" name="o_f_46_2g_24"> + <!-- P. Def. increases by 5.15. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7305" name="o_f_46_2g_25"> + <!-- P. Def. increases by 5.15. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7306" name="o_f_46_2g_26"> + <!-- M. Def. increases by 4.11. Max HP increases by 19.82 --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="maxHp" val="19.82" /> + </for> + </option> + <option id="7307" name="o_f_46_2g_27"> + <!-- M. Def. increases by 4.11. Max HP increases by 6.13. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="maxMp" val="6.13" /> + </for> + </option> + <option id="7308" name="o_f_46_2g_28"> + <!-- M. Def. increases by 4.11. Max CP increases by 27.37. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="maxCp" val="27.371" /> + </for> + </option> + <option id="7309" name="o_f_46_2g_29"> + <!-- M. Def. increases by 4.11. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="7310" name="o_f_46_2g_30"> + <!-- M. Def. increases by 4.11. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="7311" name="o_f_46_2g_31"> + <!-- M. Def. increases by 4.11. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7312" name="o_f_46_2g_32"> + <!-- M. Def. increases by 4.11. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7313" name="o_f_46_2g_33"> + <!-- M. Def. increases by 4.11. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7314" name="o_f_46_2g_34"> + <!-- M. Def. increases by 4.11. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7315" name="o_f_46_2g_35"> + <!-- M. Def. increases by 4.11. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7316" name="o_f_46_2g_36"> + <!-- M. Def. increases by 4.11. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7317" name="o_f_46_2g_37"> + <!-- Max HP increases by 19.82 Max HP increases by 6.13. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="maxMp" val="6.13" /> + </for> + </option> + <option id="7318" name="o_f_46_2g_38"> + <!-- Max HP increases by 19.82 Max CP increases by 27.37. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="maxCp" val="27.371" /> + </for> + </option> + <option id="7319" name="o_f_46_2g_39"> + <!-- Max HP increases by 19.82 P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="7320" name="o_f_46_2g_40"> + <!-- Max HP increases by 19.82 M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="7321" name="o_f_46_2g_41"> + <!-- Max HP increases by 19.82 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7322" name="o_f_46_2g_42"> + <!-- Max HP increases by 19.82 MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7323" name="o_f_46_2g_43"> + <!-- Max HP increases by 19.82 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7324" name="o_f_46_2g_44"> + <!-- Max HP increases by 19.82 Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7325" name="o_f_46_2g_45"> + <!-- Max HP increases by 19.82 Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7326" name="o_f_46_2g_46"> + <!-- Max HP increases by 19.82 Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="19.82" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7327" name="o_f_46_2g_47"> + <!-- Max HP increases by 6.13. Max CP increases by 27.37. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="maxCp" val="27.371" /> + </for> + </option> + <option id="7328" name="o_f_46_2g_48"> + <!-- Max HP increases by 6.13. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="7329" name="o_f_46_2g_49"> + <!-- Max HP increases by 6.13. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="7330" name="o_f_46_2g_50"> + <!-- Max HP increases by 6.13. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7331" name="o_f_46_2g_51"> + <!-- Max HP increases by 6.13. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7332" name="o_f_46_2g_52"> + <!-- Max HP increases by 6.13. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7333" name="o_f_46_2g_53"> + <!-- Max HP increases by 6.13. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7334" name="o_f_46_2g_54"> + <!-- Max HP increases by 6.13. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7335" name="o_f_46_2g_55"> + <!-- Max HP increases by 6.13. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="6.13" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7336" name="o_f_46_2g_56"> + <!-- Max CP increases by 27.37. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="7337" name="o_f_46_2g_57"> + <!-- Max CP increases by 27.37. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="7338" name="o_f_46_2g_58"> + <!-- Max CP increases by 27.37. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7339" name="o_f_46_2g_59"> + <!-- Max CP increases by 27.37. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7340" name="o_f_46_2g_60"> + <!-- Max CP increases by 27.37. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7341" name="o_f_46_2g_61"> + <!-- Max CP increases by 27.37. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7342" name="o_f_46_2g_62"> + <!-- Max CP increases by 27.37. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7343" name="o_f_46_2g_63"> + <!-- Max CP increases by 27.37. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="27.371" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7344" name="o_f_46_2g_64"> + <!-- P. Atk. increases by 2.2. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="7345" name="o_f_46_2g_65"> + <!-- P. Atk. increases by 2.2. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7346" name="o_f_46_2g_66"> + <!-- P. Atk. increases by 2.2. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7347" name="o_f_46_2g_67"> + <!-- P. Atk. increases by 2.2. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7348" name="o_f_46_2g_68"> + <!-- P. Atk. increases by 2.2. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7349" name="o_f_46_2g_69"> + <!-- P. Atk. increases by 2.2. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7350" name="o_f_46_2g_70"> + <!-- P. Atk. increases by 2.2. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7351" name="o_f_46_2g_71"> + <!-- M. Atk. increases by 2.52. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="regHp" val="0.1169" /> + </for> + </option> + <option id="7352" name="o_f_46_2g_72"> + <!-- M. Atk. increases by 2.52. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7353" name="o_f_46_2g_73"> + <!-- M. Atk. increases by 2.52. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7354" name="o_f_46_2g_74"> + <!-- M. Atk. increases by 2.52. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7355" name="o_f_46_2g_75"> + <!-- M. Atk. increases by 2.52. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7356" name="o_f_46_2g_76"> + <!-- M. Atk. increases by 2.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7357" name="o_f_46_2g_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="regHp" val="0.1169" /> + <add order="0x40" stat="regMp" val="0.0513" /> + </for> + </option> + <option id="7358" name="o_f_46_2g_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.1169" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7359" name="o_f_46_2g_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.1169" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7360" name="o_f_46_2g_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.1169" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7361" name="o_f_46_2g_81"> + <!-- HP Regen increases by 0.12. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regHp" val="0.1169" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7362" name="o_f_46_2g_82"> + <!-- MP Regen increases by 0.05. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.0513" /> + <add order="0x40" stat="regCp" val="0.1169" /> + </for> + </option> + <option id="7363" name="o_f_46_2g_83"> + <!-- MP Regen increases by 0.05. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.0513" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7364" name="o_f_46_2g_84"> + <!-- MP Regen increases by 0.05. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.0513" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7365" name="o_f_46_2g_85"> + <!-- MP Regen increases by 0.05. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regMp" val="0.0513" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7366" name="o_f_46_2g_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.1169" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7367" name="o_f_46_2g_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.1169" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7368" name="o_f_46_2g_88"> + <!-- CP Regen increases by 0.12. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regCp" val="0.1169" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7369" name="o_f_46_2g_89"> + <!-- Evasion increases by 0.52. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7370" name="o_f_46_2g_90"> + <!-- Evasion increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7371" name="o_f_46_2g_91"> + <!-- Accuracy increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="accCombat" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7372" name="o_f_49_2g_1"> + <!-- P. Def. increases by 10.74. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + </for> + </option> + <option id="7373" name="o_f_49_2g_2"> + <!-- M. Def. increases by 8.63. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + </for> + </option> + <option id="7374" name="o_f_49_2g_3"> + <!-- Max HP increases by 42.09 --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + </for> + </option> + <option id="7375" name="o_f_49_2g_4"> + <!-- Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="7376" name="o_f_49_2g_5"> + <!-- Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="7377" name="o_f_49_2g_6"> + <!-- P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="7378" name="o_f_49_2g_7"> + <!-- M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="7379" name="o_f_49_2g_8"> + <!-- HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="7380" name="o_f_49_2g_9"> + <!-- MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="7381" name="o_f_49_2g_10"> + <!-- CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="7382" name="o_f_49_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="7383" name="o_f_49_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="7384" name="o_f_49_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="7385" name="o_f_49_2g_14"> + <!-- P. Def. increases by 5.65. M. Def. increases by 4.09. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="mDef" val="4.086" /> + </for> + </option> + <option id="7386" name="o_f_49_2g_15"> + <!-- P. Def. increases by 5.65. Max HP increases by 19.94 --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="maxHp" val="19.935" /> + </for> + </option> + <option id="7387" name="o_f_49_2g_16"> + <!-- P. Def. increases by 5.65. Max HP increases by 6.23. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="maxMp" val="6.228" /> + </for> + </option> + <option id="7388" name="o_f_49_2g_17"> + <!-- P. Def. increases by 5.65. Max CP increases by 27.52. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="maxCp" val="27.522" /> + </for> + </option> + <option id="7389" name="o_f_49_2g_18"> + <!-- P. Def. increases by 5.65. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="7390" name="o_f_49_2g_19"> + <!-- P. Def. increases by 5.65. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="7391" name="o_f_49_2g_20"> + <!-- P. Def. increases by 5.65. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7392" name="o_f_49_2g_21"> + <!-- P. Def. increases by 5.65. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7393" name="o_f_49_2g_22"> + <!-- P. Def. increases by 5.65. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7394" name="o_f_49_2g_23"> + <!-- P. Def. increases by 5.65. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7395" name="o_f_49_2g_24"> + <!-- P. Def. increases by 5.65. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7396" name="o_f_49_2g_25"> + <!-- P. Def. increases by 5.65. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7397" name="o_f_49_2g_26"> + <!-- M. Def. increases by 4.54. Max HP increases by 19.94 --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="maxHp" val="19.935" /> + </for> + </option> + <option id="7398" name="o_f_49_2g_27"> + <!-- M. Def. increases by 4.54. Max HP increases by 6.23. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="maxMp" val="6.228" /> + </for> + </option> + <option id="7399" name="o_f_49_2g_28"> + <!-- M. Def. increases by 4.54. Max CP increases by 27.52. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="maxCp" val="27.522" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07400-07499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07400-07499.xml new file mode 100644 index 0000000000..6f93fcebae --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07400-07499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7400" name="o_f_49_2g_29"> + <!-- M. Def. increases by 4.54. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="7401" name="o_f_49_2g_30"> + <!-- M. Def. increases by 4.54. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="7402" name="o_f_49_2g_31"> + <!-- M. Def. increases by 4.54. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7403" name="o_f_49_2g_32"> + <!-- M. Def. increases by 4.54. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7404" name="o_f_49_2g_33"> + <!-- M. Def. increases by 4.54. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7405" name="o_f_49_2g_34"> + <!-- M. Def. increases by 4.54. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7406" name="o_f_49_2g_35"> + <!-- M. Def. increases by 4.54. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7407" name="o_f_49_2g_36"> + <!-- M. Def. increases by 4.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7408" name="o_f_49_2g_37"> + <!-- Max HP increases by 22.15 Max HP increases by 6.23. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="maxMp" val="6.228" /> + </for> + </option> + <option id="7409" name="o_f_49_2g_38"> + <!-- Max HP increases by 22.15 Max CP increases by 27.52. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="maxCp" val="27.522" /> + </for> + </option> + <option id="7410" name="o_f_49_2g_39"> + <!-- Max HP increases by 22.15 P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="7411" name="o_f_49_2g_40"> + <!-- Max HP increases by 22.15 M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="7412" name="o_f_49_2g_41"> + <!-- Max HP increases by 22.15 HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7413" name="o_f_49_2g_42"> + <!-- Max HP increases by 22.15 MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7414" name="o_f_49_2g_43"> + <!-- Max HP increases by 22.15 CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7415" name="o_f_49_2g_44"> + <!-- Max HP increases by 22.15 Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7416" name="o_f_49_2g_45"> + <!-- Max HP increases by 22.15 Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7417" name="o_f_49_2g_46"> + <!-- Max HP increases by 22.15 Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxHp" val="22.15" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7418" name="o_f_49_2g_47"> + <!-- Max HP increases by 6.92. Max CP increases by 27.52. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="maxCp" val="27.522" /> + </for> + </option> + <option id="7419" name="o_f_49_2g_48"> + <!-- Max HP increases by 6.92. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="7420" name="o_f_49_2g_49"> + <!-- Max HP increases by 6.92. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="7421" name="o_f_49_2g_50"> + <!-- Max HP increases by 6.92. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7422" name="o_f_49_2g_51"> + <!-- Max HP increases by 6.92. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7423" name="o_f_49_2g_52"> + <!-- Max HP increases by 6.92. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7424" name="o_f_49_2g_53"> + <!-- Max HP increases by 6.92. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7425" name="o_f_49_2g_54"> + <!-- Max HP increases by 6.92. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7426" name="o_f_49_2g_55"> + <!-- Max HP increases by 6.92. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxMp" val="6.92" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7427" name="o_f_49_2g_56"> + <!-- Max CP increases by 30.58. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="7428" name="o_f_49_2g_57"> + <!-- Max CP increases by 30.58. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="7429" name="o_f_49_2g_58"> + <!-- Max CP increases by 30.58. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7430" name="o_f_49_2g_59"> + <!-- Max CP increases by 30.58. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7431" name="o_f_49_2g_60"> + <!-- Max CP increases by 30.58. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7432" name="o_f_49_2g_61"> + <!-- Max CP increases by 30.58. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7433" name="o_f_49_2g_62"> + <!-- Max CP increases by 30.58. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7434" name="o_f_49_2g_63"> + <!-- Max CP increases by 30.58. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxCp" val="30.58" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7435" name="o_f_49_2g_64"> + <!-- P. Atk. increases by 2.57. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="7436" name="o_f_49_2g_65"> + <!-- P. Atk. increases by 2.57. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7437" name="o_f_49_2g_66"> + <!-- P. Atk. increases by 2.57. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7438" name="o_f_49_2g_67"> + <!-- P. Atk. increases by 2.57. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7439" name="o_f_49_2g_68"> + <!-- P. Atk. increases by 2.57. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7440" name="o_f_49_2g_69"> + <!-- P. Atk. increases by 2.57. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7441" name="o_f_49_2g_70"> + <!-- P. Atk. increases by 2.57. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7442" name="o_f_49_2g_71"> + <!-- M. Atk. increases by 2.95. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="regHp" val="0.10755" /> + </for> + </option> + <option id="7443" name="o_f_49_2g_72"> + <!-- M. Atk. increases by 2.95. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7444" name="o_f_49_2g_73"> + <!-- M. Atk. increases by 2.95. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7445" name="o_f_49_2g_74"> + <!-- M. Atk. increases by 2.95. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7446" name="o_f_49_2g_75"> + <!-- M. Atk. increases by 2.95. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7447" name="o_f_49_2g_76"> + <!-- M. Atk. increases by 2.95. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7448" name="o_f_49_2g_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="regHp" val="0.1195" /> + <add order="0x40" stat="regMp" val="0.05049" /> + </for> + </option> + <option id="7449" name="o_f_49_2g_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.1195" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7450" name="o_f_49_2g_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.1195" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7451" name="o_f_49_2g_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.1195" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7452" name="o_f_49_2g_81"> + <!-- HP Regen increases by 0.12. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regHp" val="0.1195" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7453" name="o_f_49_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.0561" /> + <add order="0x40" stat="regCp" val="0.10755" /> + </for> + </option> + <option id="7454" name="o_f_49_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.0561" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7455" name="o_f_49_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.0561" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7456" name="o_f_49_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regMp" val="0.0561" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7457" name="o_f_49_2g_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.1195" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7458" name="o_f_49_2g_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.1195" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7459" name="o_f_49_2g_88"> + <!-- CP Regen increases by 0.12. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regCp" val="0.1195" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7460" name="o_f_49_2g_89"> + <!-- Evasion increases by 0.54. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7461" name="o_f_49_2g_90"> + <!-- Evasion increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7462" name="o_f_49_2g_91"> + <!-- Accuracy increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="accCombat" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7463" name="o_f_52_2g_1"> + <!-- P. Def. increases by 11.14. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + </for> + </option> + <option id="7464" name="o_f_52_2g_2"> + <!-- M. Def. increases by 8.96. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + </for> + </option> + <option id="7465" name="o_f_52_2g_3"> + <!-- Max HP increases by 44.15 --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + </for> + </option> + <option id="7466" name="o_f_52_2g_4"> + <!-- Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="7467" name="o_f_52_2g_5"> + <!-- Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="7468" name="o_f_52_2g_6"> + <!-- P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="7469" name="o_f_52_2g_7"> + <!-- M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="7470" name="o_f_52_2g_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="7471" name="o_f_52_2g_9"> + <!-- MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="7472" name="o_f_52_2g_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="7473" name="o_f_52_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="7474" name="o_f_52_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="7475" name="o_f_52_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="7476" name="o_f_52_2g_14"> + <!-- P. Def. increases by 5.57. M. Def. increases by 4.48. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="mDef" val="4.482" /> + </for> + </option> + <option id="7477" name="o_f_52_2g_15"> + <!-- P. Def. increases by 5.57. Max HP increases by 22.08 --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="maxHp" val="22.077" /> + </for> + </option> + <option id="7478" name="o_f_52_2g_16"> + <!-- P. Def. increases by 5.57. Max HP increases by 6.96. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="maxMp" val="6.957" /> + </for> + </option> + <option id="7479" name="o_f_52_2g_17"> + <!-- P. Def. increases by 5.57. Max CP increases by 30.49. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="maxCp" val="30.4875" /> + </for> + </option> + <option id="7480" name="o_f_52_2g_18"> + <!-- P. Def. increases by 5.57. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="7481" name="o_f_52_2g_19"> + <!-- P. Def. increases by 5.57. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="7482" name="o_f_52_2g_20"> + <!-- P. Def. increases by 5.57. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7483" name="o_f_52_2g_21"> + <!-- P. Def. increases by 5.57. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7484" name="o_f_52_2g_22"> + <!-- P. Def. increases by 5.57. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7485" name="o_f_52_2g_23"> + <!-- P. Def. increases by 5.57. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7486" name="o_f_52_2g_24"> + <!-- P. Def. increases by 5.57. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7487" name="o_f_52_2g_25"> + <!-- P. Def. increases by 5.57. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7488" name="o_f_52_2g_26"> + <!-- M. Def. increases by 4.48. Max HP increases by 22.08 --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="maxHp" val="22.077" /> + </for> + </option> + <option id="7489" name="o_f_52_2g_27"> + <!-- M. Def. increases by 4.48. Max HP increases by 6.96. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="maxMp" val="6.957" /> + </for> + </option> + <option id="7490" name="o_f_52_2g_28"> + <!-- M. Def. increases by 4.48. Max CP increases by 30.49. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="maxCp" val="30.4875" /> + </for> + </option> + <option id="7491" name="o_f_52_2g_29"> + <!-- M. Def. increases by 4.48. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="7492" name="o_f_52_2g_30"> + <!-- M. Def. increases by 4.48. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="7493" name="o_f_52_2g_31"> + <!-- M. Def. increases by 4.48. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7494" name="o_f_52_2g_32"> + <!-- M. Def. increases by 4.48. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7495" name="o_f_52_2g_33"> + <!-- M. Def. increases by 4.48. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7496" name="o_f_52_2g_34"> + <!-- M. Def. increases by 4.48. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7497" name="o_f_52_2g_35"> + <!-- M. Def. increases by 4.48. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7498" name="o_f_52_2g_36"> + <!-- M. Def. increases by 4.48. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7499" name="o_f_52_2g_37"> + <!-- Max HP increases by 22.08 Max HP increases by 6.96. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="maxMp" val="6.957" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07500-07599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07500-07599.xml new file mode 100644 index 0000000000..0f54c95079 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07500-07599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7500" name="o_f_52_2g_38"> + <!-- Max HP increases by 22.08 Max CP increases by 30.49. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="maxCp" val="30.4875" /> + </for> + </option> + <option id="7501" name="o_f_52_2g_39"> + <!-- Max HP increases by 22.08 P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="7502" name="o_f_52_2g_40"> + <!-- Max HP increases by 22.08 M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="7503" name="o_f_52_2g_41"> + <!-- Max HP increases by 22.08 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7504" name="o_f_52_2g_42"> + <!-- Max HP increases by 22.08 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7505" name="o_f_52_2g_43"> + <!-- Max HP increases by 22.08 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7506" name="o_f_52_2g_44"> + <!-- Max HP increases by 22.08 Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7507" name="o_f_52_2g_45"> + <!-- Max HP increases by 22.08 Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7508" name="o_f_52_2g_46"> + <!-- Max HP increases by 22.08 Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="22.077" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7509" name="o_f_52_2g_47"> + <!-- Max HP increases by 6.96. Max CP increases by 30.49. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="maxCp" val="30.4875" /> + </for> + </option> + <option id="7510" name="o_f_52_2g_48"> + <!-- Max HP increases by 6.96. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="7511" name="o_f_52_2g_49"> + <!-- Max HP increases by 6.96. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="7512" name="o_f_52_2g_50"> + <!-- Max HP increases by 6.96. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7513" name="o_f_52_2g_51"> + <!-- Max HP increases by 6.96. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7514" name="o_f_52_2g_52"> + <!-- Max HP increases by 6.96. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7515" name="o_f_52_2g_53"> + <!-- Max HP increases by 6.96. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7516" name="o_f_52_2g_54"> + <!-- Max HP increases by 6.96. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7517" name="o_f_52_2g_55"> + <!-- Max HP increases by 6.96. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="6.957" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7518" name="o_f_52_2g_56"> + <!-- Max CP increases by 30.49. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="7519" name="o_f_52_2g_57"> + <!-- Max CP increases by 30.49. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="7520" name="o_f_52_2g_58"> + <!-- Max CP increases by 30.49. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7521" name="o_f_52_2g_59"> + <!-- Max CP increases by 30.49. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7522" name="o_f_52_2g_60"> + <!-- Max CP increases by 30.49. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7523" name="o_f_52_2g_61"> + <!-- Max CP increases by 30.49. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7524" name="o_f_52_2g_62"> + <!-- Max CP increases by 30.49. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7525" name="o_f_52_2g_63"> + <!-- Max CP increases by 30.49. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="30.4875" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7526" name="o_f_52_2g_64"> + <!-- P. Atk. increases by 2.68. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="7527" name="o_f_52_2g_65"> + <!-- P. Atk. increases by 2.68. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7528" name="o_f_52_2g_66"> + <!-- P. Atk. increases by 2.68. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7529" name="o_f_52_2g_67"> + <!-- P. Atk. increases by 2.68. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7530" name="o_f_52_2g_68"> + <!-- P. Atk. increases by 2.68. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7531" name="o_f_52_2g_69"> + <!-- P. Atk. increases by 2.68. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7532" name="o_f_52_2g_70"> + <!-- P. Atk. increases by 2.68. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7533" name="o_f_52_2g_71"> + <!-- M. Atk. increases by 3.08. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="regHp" val="0.12987" /> + </for> + </option> + <option id="7534" name="o_f_52_2g_72"> + <!-- M. Atk. increases by 3.08. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7535" name="o_f_52_2g_73"> + <!-- M. Atk. increases by 3.08. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7536" name="o_f_52_2g_74"> + <!-- M. Atk. increases by 3.08. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7537" name="o_f_52_2g_75"> + <!-- M. Atk. increases by 3.08. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7538" name="o_f_52_2g_76"> + <!-- M. Atk. increases by 3.08. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7539" name="o_f_52_2g_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.12987" /> + <add order="0x40" stat="regMp" val="0.056178" /> + </for> + </option> + <option id="7540" name="o_f_52_2g_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.12987" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7541" name="o_f_52_2g_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.12987" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7542" name="o_f_52_2g_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.12987" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7543" name="o_f_52_2g_81"> + <!-- HP Regen increases by 0.13. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regHp" val="0.12987" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7544" name="o_f_52_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.056178" /> + <add order="0x40" stat="regCp" val="0.12987" /> + </for> + </option> + <option id="7545" name="o_f_52_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.056178" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7546" name="o_f_52_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.056178" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7547" name="o_f_52_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regMp" val="0.056178" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7548" name="o_f_52_2g_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.12987" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="7549" name="o_f_52_2g_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.12987" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7550" name="o_f_52_2g_88"> + <!-- CP Regen increases by 0.13. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regCp" val="0.12987" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7551" name="o_f_52_2g_89"> + <!-- Evasion increases by 0.52. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="7552" name="o_f_52_2g_90"> + <!-- Evasion increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7553" name="o_f_52_2g_91"> + <!-- Accuracy increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="accCombat" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="7554" name="o_f_55_2g_1"> + <!-- P. Def. increases by 11.46. --> + <for> + <add order="0x40" stat="pDef" val="11.458" /> + </for> + </option> + <option id="7555" name="o_f_55_2g_2"> + <!-- M. Def. increases by 9.13. --> + <for> + <add order="0x40" stat="mDef" val="9.129" /> + </for> + </option> + <option id="7556" name="o_f_55_2g_3"> + <!-- Max HP increases by 45.83 --> + <for> + <add order="0x40" stat="maxHp" val="45.832" /> + </for> + </option> + <option id="7557" name="o_f_55_2g_4"> + <!-- Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> + <option id="7558" name="o_f_55_2g_5"> + <!-- Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="7559" name="o_f_55_2g_6"> + <!-- P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="7560" name="o_f_55_2g_7"> + <!-- M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="7561" name="o_f_55_2g_8"> + <!-- HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="7562" name="o_f_55_2g_9"> + <!-- MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="7563" name="o_f_55_2g_10"> + <!-- CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="7564" name="o_f_55_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="7565" name="o_f_55_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="7566" name="o_f_55_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="7567" name="o_f_55_2g_14"> + <!-- P. Def. increases by 6.07. M. Def. increases by 4.3. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="mDef" val="4.296" /> + </for> + </option> + <option id="7568" name="o_f_55_2g_15"> + <!-- P. Def. increases by 6.07. Max HP increases by 21.57 --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="maxHp" val="21.568" /> + </for> + </option> + <option id="7569" name="o_f_55_2g_16"> + <!-- P. Def. increases by 6.07. Max HP increases by 6.85. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="maxMp" val="6.848" /> + </for> + </option> + <option id="7570" name="o_f_55_2g_17"> + <!-- P. Def. increases by 6.07. Max CP increases by 29.79. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="maxCp" val="29.7856" /> + </for> + </option> + <option id="7571" name="o_f_55_2g_18"> + <!-- P. Def. increases by 6.07. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="7572" name="o_f_55_2g_19"> + <!-- P. Def. increases by 6.07. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="7573" name="o_f_55_2g_20"> + <!-- P. Def. increases by 6.07. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7574" name="o_f_55_2g_21"> + <!-- P. Def. increases by 6.07. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7575" name="o_f_55_2g_22"> + <!-- P. Def. increases by 6.07. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7576" name="o_f_55_2g_23"> + <!-- P. Def. increases by 6.07. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7577" name="o_f_55_2g_24"> + <!-- P. Def. increases by 6.07. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7578" name="o_f_55_2g_25"> + <!-- P. Def. increases by 6.07. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7579" name="o_f_55_2g_26"> + <!-- M. Def. increases by 4.83. Max HP increases by 21.57 --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="maxHp" val="21.568" /> + </for> + </option> + <option id="7580" name="o_f_55_2g_27"> + <!-- M. Def. increases by 4.83. Max HP increases by 6.85. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="maxMp" val="6.848" /> + </for> + </option> + <option id="7581" name="o_f_55_2g_28"> + <!-- M. Def. increases by 4.83. Max CP increases by 29.79. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="maxCp" val="29.7856" /> + </for> + </option> + <option id="7582" name="o_f_55_2g_29"> + <!-- M. Def. increases by 4.83. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="7583" name="o_f_55_2g_30"> + <!-- M. Def. increases by 4.83. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="7584" name="o_f_55_2g_31"> + <!-- M. Def. increases by 4.83. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7585" name="o_f_55_2g_32"> + <!-- M. Def. increases by 4.83. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7586" name="o_f_55_2g_33"> + <!-- M. Def. increases by 4.83. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7587" name="o_f_55_2g_34"> + <!-- M. Def. increases by 4.83. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7588" name="o_f_55_2g_35"> + <!-- M. Def. increases by 4.83. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7589" name="o_f_55_2g_36"> + <!-- M. Def. increases by 4.83. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7590" name="o_f_55_2g_37"> + <!-- Max HP increases by 24.26 Max HP increases by 6.85. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="maxMp" val="6.848" /> + </for> + </option> + <option id="7591" name="o_f_55_2g_38"> + <!-- Max HP increases by 24.26 Max CP increases by 29.79. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="maxCp" val="29.7856" /> + </for> + </option> + <option id="7592" name="o_f_55_2g_39"> + <!-- Max HP increases by 24.26 P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="7593" name="o_f_55_2g_40"> + <!-- Max HP increases by 24.26 M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="7594" name="o_f_55_2g_41"> + <!-- Max HP increases by 24.26 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7595" name="o_f_55_2g_42"> + <!-- Max HP increases by 24.26 MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7596" name="o_f_55_2g_43"> + <!-- Max HP increases by 24.26 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7597" name="o_f_55_2g_44"> + <!-- Max HP increases by 24.26 Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7598" name="o_f_55_2g_45"> + <!-- Max HP increases by 24.26 Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7599" name="o_f_55_2g_46"> + <!-- Max HP increases by 24.26 Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxHp" val="24.264" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07600-07699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07600-07699.xml new file mode 100644 index 0000000000..a1a042f9bb --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07600-07699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7600" name="o_f_55_2g_47"> + <!-- Max HP increases by 7.7. Max CP increases by 29.79. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="maxCp" val="29.7856" /> + </for> + </option> + <option id="7601" name="o_f_55_2g_48"> + <!-- Max HP increases by 7.7. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="7602" name="o_f_55_2g_49"> + <!-- Max HP increases by 7.7. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="7603" name="o_f_55_2g_50"> + <!-- Max HP increases by 7.7. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7604" name="o_f_55_2g_51"> + <!-- Max HP increases by 7.7. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7605" name="o_f_55_2g_52"> + <!-- Max HP increases by 7.7. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7606" name="o_f_55_2g_53"> + <!-- Max HP increases by 7.7. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7607" name="o_f_55_2g_54"> + <!-- Max HP increases by 7.7. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7608" name="o_f_55_2g_55"> + <!-- Max HP increases by 7.7. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxMp" val="7.704" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7609" name="o_f_55_2g_56"> + <!-- Max CP increases by 33.51. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="7610" name="o_f_55_2g_57"> + <!-- Max CP increases by 33.51. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="7611" name="o_f_55_2g_58"> + <!-- Max CP increases by 33.51. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7612" name="o_f_55_2g_59"> + <!-- Max CP increases by 33.51. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7613" name="o_f_55_2g_60"> + <!-- Max CP increases by 33.51. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7614" name="o_f_55_2g_61"> + <!-- Max CP increases by 33.51. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7615" name="o_f_55_2g_62"> + <!-- Max CP increases by 33.51. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7616" name="o_f_55_2g_63"> + <!-- Max CP increases by 33.51. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxCp" val="33.5088" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7617" name="o_f_55_2g_64"> + <!-- P. Atk. increases by 3.09. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="7618" name="o_f_55_2g_65"> + <!-- P. Atk. increases by 3.09. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7619" name="o_f_55_2g_66"> + <!-- P. Atk. increases by 3.09. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7620" name="o_f_55_2g_67"> + <!-- P. Atk. increases by 3.09. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7621" name="o_f_55_2g_68"> + <!-- P. Atk. increases by 3.09. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7622" name="o_f_55_2g_69"> + <!-- P. Atk. increases by 3.09. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7623" name="o_f_55_2g_70"> + <!-- P. Atk. increases by 3.09. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7624" name="o_f_55_2g_71"> + <!-- M. Atk. increases by 3.55. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="regHp" val="0.117936" /> + </for> + </option> + <option id="7625" name="o_f_55_2g_72"> + <!-- M. Atk. increases by 3.55. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7626" name="o_f_55_2g_73"> + <!-- M. Atk. increases by 3.55. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7627" name="o_f_55_2g_74"> + <!-- M. Atk. increases by 3.55. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7628" name="o_f_55_2g_75"> + <!-- M. Atk. increases by 3.55. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7629" name="o_f_55_2g_76"> + <!-- M. Atk. increases by 3.55. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7630" name="o_f_55_2g_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="regHp" val="0.132678" /> + <add order="0x40" stat="regMp" val="0.053872" /> + </for> + </option> + <option id="7631" name="o_f_55_2g_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.132678" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7632" name="o_f_55_2g_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.132678" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7633" name="o_f_55_2g_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.132678" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7634" name="o_f_55_2g_81"> + <!-- HP Regen increases by 0.13. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regHp" val="0.132678" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7635" name="o_f_55_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.060606" /> + <add order="0x40" stat="regCp" val="0.11792" /> + </for> + </option> + <option id="7636" name="o_f_55_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.060606" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7637" name="o_f_55_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.060606" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7638" name="o_f_55_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regMp" val="0.060606" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7639" name="o_f_55_2g_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.13266" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="7640" name="o_f_55_2g_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.13266" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7641" name="o_f_55_2g_88"> + <!-- CP Regen increases by 0.13. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regCp" val="0.13266" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7642" name="o_f_55_2g_89"> + <!-- Evasion increases by 0.54. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="7643" name="o_f_55_2g_90"> + <!-- Evasion increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7644" name="o_f_55_2g_91"> + <!-- Accuracy increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="accCombat" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="7645" name="o_f_58_2g_1"> + <!-- P. Def. increases by 12.46. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + </for> + </option> + <option id="7646" name="o_f_58_2g_2"> + <!-- M. Def. increases by 10.01. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + </for> + </option> + <option id="7647" name="o_f_58_2g_3"> + <!-- Max HP increases by 50.05 --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + </for> + </option> + <option id="7648" name="o_f_58_2g_4"> + <!-- Max HP increases by 15.98. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + </for> + </option> + <option id="7649" name="o_f_58_2g_5"> + <!-- Max CP increases by 69.11. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + </for> + </option> + <option id="7650" name="o_f_58_2g_6"> + <!-- P. Atk. increases by 6.65. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + </for> + </option> + <option id="7651" name="o_f_58_2g_7"> + <!-- M. Atk. increases by 7.65. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + </for> + </option> + <option id="7652" name="o_f_58_2g_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + </for> + </option> + <option id="7653" name="o_f_58_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + </for> + </option> + <option id="7654" name="o_f_58_2g_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + </for> + </option> + <option id="7655" name="o_f_58_2g_11"> + <!-- Evasion increases by 1.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.157044" /> + </for> + </option> + <option id="7656" name="o_f_58_2g_12"> + <!-- Accuracy increases by 1.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.157044" /> + </for> + </option> + <option id="7657" name="o_f_58_2g_13"> + <!-- Critical increases by 12.53. --> + <for> + <add order="0x40" stat="rCrit" val="1.2528472432" /> + </for> + </option> + <option id="7658" name="o_f_58_2g_14"> + <!-- P. Def. increases by 6.6. M. Def. increases by 4.71. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="mDef" val="4.712" /> + </for> + </option> + <option id="7659" name="o_f_58_2g_15"> + <!-- P. Def. increases by 6.6. Max HP increases by 23.55 --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="maxHp" val="23.552" /> + </for> + </option> + <option id="7660" name="o_f_58_2g_16"> + <!-- P. Def. increases by 6.6. Max HP increases by 7.52. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="maxMp" val="7.52" /> + </for> + </option> + <option id="7661" name="o_f_58_2g_17"> + <!-- P. Def. increases by 6.6. Max CP increases by 32.52. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="maxCp" val="32.52" /> + </for> + </option> + <option id="7662" name="o_f_58_2g_18"> + <!-- P. Def. increases by 6.6. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="7663" name="o_f_58_2g_19"> + <!-- P. Def. increases by 6.6. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="7664" name="o_f_58_2g_20"> + <!-- P. Def. increases by 6.6. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7665" name="o_f_58_2g_21"> + <!-- P. Def. increases by 6.6. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7666" name="o_f_58_2g_22"> + <!-- P. Def. increases by 6.6. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7667" name="o_f_58_2g_23"> + <!-- P. Def. increases by 6.6. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7668" name="o_f_58_2g_24"> + <!-- P. Def. increases by 6.6. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7669" name="o_f_58_2g_25"> + <!-- P. Def. increases by 6.6. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7670" name="o_f_58_2g_26"> + <!-- M. Def. increases by 5.3. Max HP increases by 23.55 --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="maxHp" val="23.552" /> + </for> + </option> + <option id="7671" name="o_f_58_2g_27"> + <!-- M. Def. increases by 5.3. Max HP increases by 7.52. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="maxMp" val="7.52" /> + </for> + </option> + <option id="7672" name="o_f_58_2g_28"> + <!-- M. Def. increases by 5.3. Max CP increases by 32.52. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="maxCp" val="32.52" /> + </for> + </option> + <option id="7673" name="o_f_58_2g_29"> + <!-- M. Def. increases by 5.3. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="7674" name="o_f_58_2g_30"> + <!-- M. Def. increases by 5.3. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="7675" name="o_f_58_2g_31"> + <!-- M. Def. increases by 5.3. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7676" name="o_f_58_2g_32"> + <!-- M. Def. increases by 5.3. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7677" name="o_f_58_2g_33"> + <!-- M. Def. increases by 5.3. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7678" name="o_f_58_2g_34"> + <!-- M. Def. increases by 5.3. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7679" name="o_f_58_2g_35"> + <!-- M. Def. increases by 5.3. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7680" name="o_f_58_2g_36"> + <!-- M. Def. increases by 5.3. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7681" name="o_f_58_2g_37"> + <!-- Max HP increases by 26.5 Max HP increases by 7.52. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="maxMp" val="7.52" /> + </for> + </option> + <option id="7682" name="o_f_58_2g_38"> + <!-- Max HP increases by 26.5 Max CP increases by 32.52. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="maxCp" val="32.52" /> + </for> + </option> + <option id="7683" name="o_f_58_2g_39"> + <!-- Max HP increases by 26.5 P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="7684" name="o_f_58_2g_40"> + <!-- Max HP increases by 26.5 M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="7685" name="o_f_58_2g_41"> + <!-- Max HP increases by 26.5 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7686" name="o_f_58_2g_42"> + <!-- Max HP increases by 26.5 MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7687" name="o_f_58_2g_43"> + <!-- Max HP increases by 26.5 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7688" name="o_f_58_2g_44"> + <!-- Max HP increases by 26.5 Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7689" name="o_f_58_2g_45"> + <!-- Max HP increases by 26.5 Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7690" name="o_f_58_2g_46"> + <!-- Max HP increases by 26.5 Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxHp" val="26.496" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7691" name="o_f_58_2g_47"> + <!-- Max HP increases by 8.46. Max CP increases by 32.52. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="maxCp" val="32.52" /> + </for> + </option> + <option id="7692" name="o_f_58_2g_48"> + <!-- Max HP increases by 8.46. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="7693" name="o_f_58_2g_49"> + <!-- Max HP increases by 8.46. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="7694" name="o_f_58_2g_50"> + <!-- Max HP increases by 8.46. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7695" name="o_f_58_2g_51"> + <!-- Max HP increases by 8.46. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7696" name="o_f_58_2g_52"> + <!-- Max HP increases by 8.46. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7697" name="o_f_58_2g_53"> + <!-- Max HP increases by 8.46. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7698" name="o_f_58_2g_54"> + <!-- Max HP increases by 8.46. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7699" name="o_f_58_2g_55"> + <!-- Max HP increases by 8.46. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxMp" val="8.46" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07700-07799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07700-07799.xml new file mode 100644 index 0000000000..62719acd73 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07700-07799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7700" name="o_f_58_2g_56"> + <!-- Max CP increases by 36.59. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="7701" name="o_f_58_2g_57"> + <!-- Max CP increases by 36.59. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="7702" name="o_f_58_2g_58"> + <!-- Max CP increases by 36.59. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7703" name="o_f_58_2g_59"> + <!-- Max CP increases by 36.59. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7704" name="o_f_58_2g_60"> + <!-- Max CP increases by 36.59. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7705" name="o_f_58_2g_61"> + <!-- Max CP increases by 36.59. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7706" name="o_f_58_2g_62"> + <!-- Max CP increases by 36.59. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7707" name="o_f_58_2g_63"> + <!-- Max CP increases by 36.59. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxCp" val="36.585" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7708" name="o_f_58_2g_64"> + <!-- P. Atk. increases by 3.52. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="7709" name="o_f_58_2g_65"> + <!-- P. Atk. increases by 3.52. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7710" name="o_f_58_2g_66"> + <!-- P. Atk. increases by 3.52. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7711" name="o_f_58_2g_67"> + <!-- P. Atk. increases by 3.52. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7712" name="o_f_58_2g_68"> + <!-- P. Atk. increases by 3.52. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7713" name="o_f_58_2g_69"> + <!-- P. Atk. increases by 3.52. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7714" name="o_f_58_2g_70"> + <!-- P. Atk. increases by 3.52. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7715" name="o_f_58_2g_71"> + <!-- M. Atk. increases by 4.05. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="regHp" val="0.12032" /> + </for> + </option> + <option id="7716" name="o_f_58_2g_72"> + <!-- M. Atk. increases by 4.05. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7717" name="o_f_58_2g_73"> + <!-- M. Atk. increases by 4.05. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7718" name="o_f_58_2g_74"> + <!-- M. Atk. increases by 4.05. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7719" name="o_f_58_2g_75"> + <!-- M. Atk. increases by 4.05. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7720" name="o_f_58_2g_76"> + <!-- M. Atk. increases by 4.05. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7721" name="o_f_58_2g_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="regHp" val="0.13536" /> + <add order="0x40" stat="regMp" val="0.05456" /> + </for> + </option> + <option id="7722" name="o_f_58_2g_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.13536" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7723" name="o_f_58_2g_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.13536" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7724" name="o_f_58_2g_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.13536" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7725" name="o_f_58_2g_81"> + <!-- HP Regen increases by 0.14. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regHp" val="0.13536" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7726" name="o_f_58_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.06138" /> + <add order="0x40" stat="regCp" val="0.12032" /> + </for> + </option> + <option id="7727" name="o_f_58_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.06138" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7728" name="o_f_58_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.06138" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7729" name="o_f_58_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regMp" val="0.06138" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7730" name="o_f_58_2g_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.13536" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7731" name="o_f_58_2g_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.13536" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7732" name="o_f_58_2g_88"> + <!-- CP Regen increases by 0.14. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regCp" val="0.13536" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7733" name="o_f_58_2g_89"> + <!-- Evasion increases by 0.61. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7734" name="o_f_58_2g_90"> + <!-- Evasion increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7735" name="o_f_58_2g_91"> + <!-- Accuracy increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="accCombat" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7736" name="o_f_61_2g_1"> + <!-- P. Def. increases by 12.64. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + </for> + </option> + <option id="7737" name="o_f_61_2g_2"> + <!-- M. Def. increases by 10.18. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + </for> + </option> + <option id="7738" name="o_f_61_2g_3"> + <!-- Max HP increases by 51.17 --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + </for> + </option> + <option id="7739" name="o_f_61_2g_4"> + <!-- Max HP increases by 16.42. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + </for> + </option> + <option id="7740" name="o_f_61_2g_5"> + <!-- Max CP increases by 70.66. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + </for> + </option> + <option id="7741" name="o_f_61_2g_6"> + <!-- P. Atk. increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + </for> + </option> + <option id="7742" name="o_f_61_2g_7"> + <!-- M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + </for> + </option> + <option id="7743" name="o_f_61_2g_8"> + <!-- HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + </for> + </option> + <option id="7744" name="o_f_61_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + </for> + </option> + <option id="7745" name="o_f_61_2g_10"> + <!-- CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + </for> + </option> + <option id="7746" name="o_f_61_2g_11"> + <!-- Evasion increases by 1.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.157044" /> + </for> + </option> + <option id="7747" name="o_f_61_2g_12"> + <!-- Accuracy increases by 1.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.157044" /> + </for> + </option> + <option id="7748" name="o_f_61_2g_13"> + <!-- Critical increases by 12.53. --> + <for> + <add order="0x40" stat="rCrit" val="1.2528472432" /> + </for> + </option> + <option id="7749" name="o_f_61_2g_14"> + <!-- P. Def. increases by 6.32. M. Def. increases by 5.09. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="mDef" val="5.088" /> + </for> + </option> + <option id="7750" name="o_f_61_2g_15"> + <!-- P. Def. increases by 6.32. Max HP increases by 25.58 --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="maxHp" val="25.584" /> + </for> + </option> + <option id="7751" name="o_f_61_2g_16"> + <!-- P. Def. increases by 6.32. Max HP increases by 8.21. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="maxMp" val="8.208" /> + </for> + </option> + <option id="7752" name="o_f_61_2g_17"> + <!-- P. Def. increases by 6.32. Max CP increases by 35.33. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="maxCp" val="35.3312" /> + </for> + </option> + <option id="7753" name="o_f_61_2g_18"> + <!-- P. Def. increases by 6.32. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="7754" name="o_f_61_2g_19"> + <!-- P. Def. increases by 6.32. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="7755" name="o_f_61_2g_20"> + <!-- P. Def. increases by 6.32. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7756" name="o_f_61_2g_21"> + <!-- P. Def. increases by 6.32. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7757" name="o_f_61_2g_22"> + <!-- P. Def. increases by 6.32. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7758" name="o_f_61_2g_23"> + <!-- P. Def. increases by 6.32. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7759" name="o_f_61_2g_24"> + <!-- P. Def. increases by 6.32. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7760" name="o_f_61_2g_25"> + <!-- P. Def. increases by 6.32. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7761" name="o_f_61_2g_26"> + <!-- M. Def. increases by 5.09. Max HP increases by 25.58 --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="maxHp" val="25.584" /> + </for> + </option> + <option id="7762" name="o_f_61_2g_27"> + <!-- M. Def. increases by 5.09. Max HP increases by 8.21. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="maxMp" val="8.208" /> + </for> + </option> + <option id="7763" name="o_f_61_2g_28"> + <!-- M. Def. increases by 5.09. Max CP increases by 35.33. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="maxCp" val="35.3312" /> + </for> + </option> + <option id="7764" name="o_f_61_2g_29"> + <!-- M. Def. increases by 5.09. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="7765" name="o_f_61_2g_30"> + <!-- M. Def. increases by 5.09. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="7766" name="o_f_61_2g_31"> + <!-- M. Def. increases by 5.09. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7767" name="o_f_61_2g_32"> + <!-- M. Def. increases by 5.09. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7768" name="o_f_61_2g_33"> + <!-- M. Def. increases by 5.09. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7769" name="o_f_61_2g_34"> + <!-- M. Def. increases by 5.09. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7770" name="o_f_61_2g_35"> + <!-- M. Def. increases by 5.09. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7771" name="o_f_61_2g_36"> + <!-- M. Def. increases by 5.09. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7772" name="o_f_61_2g_37"> + <!-- Max HP increases by 25.58 Max HP increases by 8.21. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="maxMp" val="8.208" /> + </for> + </option> + <option id="7773" name="o_f_61_2g_38"> + <!-- Max HP increases by 25.58 Max CP increases by 35.33. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="maxCp" val="35.3312" /> + </for> + </option> + <option id="7774" name="o_f_61_2g_39"> + <!-- Max HP increases by 25.58 P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="7775" name="o_f_61_2g_40"> + <!-- Max HP increases by 25.58 M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="7776" name="o_f_61_2g_41"> + <!-- Max HP increases by 25.58 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7777" name="o_f_61_2g_42"> + <!-- Max HP increases by 25.58 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7778" name="o_f_61_2g_43"> + <!-- Max HP increases by 25.58 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7779" name="o_f_61_2g_44"> + <!-- Max HP increases by 25.58 Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7780" name="o_f_61_2g_45"> + <!-- Max HP increases by 25.58 Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7781" name="o_f_61_2g_46"> + <!-- Max HP increases by 25.58 Critical increases by 6.26. --> + <for> + <add order="0x40" stat="maxHp" val="25.584" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7782" name="o_f_61_2g_47"> + <!-- Max HP increases by 8.21. Max CP increases by 35.33. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="maxCp" val="35.3312" /> + </for> + </option> + <option id="7783" name="o_f_61_2g_48"> + <!-- Max HP increases by 8.21. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="7784" name="o_f_61_2g_49"> + <!-- Max HP increases by 8.21. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="7785" name="o_f_61_2g_50"> + <!-- Max HP increases by 8.21. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7786" name="o_f_61_2g_51"> + <!-- Max HP increases by 8.21. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7787" name="o_f_61_2g_52"> + <!-- Max HP increases by 8.21. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7788" name="o_f_61_2g_53"> + <!-- Max HP increases by 8.21. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7789" name="o_f_61_2g_54"> + <!-- Max HP increases by 8.21. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7790" name="o_f_61_2g_55"> + <!-- Max HP increases by 8.21. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="maxMp" val="8.208" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7791" name="o_f_61_2g_56"> + <!-- Max CP increases by 35.33. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="7792" name="o_f_61_2g_57"> + <!-- Max CP increases by 35.33. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="7793" name="o_f_61_2g_58"> + <!-- Max CP increases by 35.33. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7794" name="o_f_61_2g_59"> + <!-- Max CP increases by 35.33. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7795" name="o_f_61_2g_60"> + <!-- Max CP increases by 35.33. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7796" name="o_f_61_2g_61"> + <!-- Max CP increases by 35.33. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7797" name="o_f_61_2g_62"> + <!-- Max CP increases by 35.33. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7798" name="o_f_61_2g_63"> + <!-- Max CP increases by 35.33. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="maxCp" val="35.3312" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7799" name="o_f_61_2g_64"> + <!-- P. Atk. increases by 3.52. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07800-07899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07800-07899.xml new file mode 100644 index 0000000000..dc5aff4d1a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07800-07899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7800" name="o_f_61_2g_65"> + <!-- P. Atk. increases by 3.52. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7801" name="o_f_61_2g_66"> + <!-- P. Atk. increases by 3.52. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7802" name="o_f_61_2g_67"> + <!-- P. Atk. increases by 3.52. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7803" name="o_f_61_2g_68"> + <!-- P. Atk. increases by 3.52. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7804" name="o_f_61_2g_69"> + <!-- P. Atk. increases by 3.52. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7805" name="o_f_61_2g_70"> + <!-- P. Atk. increases by 3.52. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7806" name="o_f_61_2g_71"> + <!-- M. Atk. increases by 4.07. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="regHp" val="0.14168" /> + </for> + </option> + <option id="7807" name="o_f_61_2g_72"> + <!-- M. Atk. increases by 4.07. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7808" name="o_f_61_2g_73"> + <!-- M. Atk. increases by 4.07. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7809" name="o_f_61_2g_74"> + <!-- M. Atk. increases by 4.07. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7810" name="o_f_61_2g_75"> + <!-- M. Atk. increases by 4.07. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7811" name="o_f_61_2g_76"> + <!-- M. Atk. increases by 4.07. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7812" name="o_f_61_2g_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.14168" /> + <add order="0x40" stat="regMp" val="0.05992" /> + </for> + </option> + <option id="7813" name="o_f_61_2g_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.14168" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7814" name="o_f_61_2g_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="regHp" val="0.14168" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7815" name="o_f_61_2g_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="regHp" val="0.14168" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7816" name="o_f_61_2g_81"> + <!-- HP Regen increases by 0.14. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="regHp" val="0.14168" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7817" name="o_f_61_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.05992" /> + <add order="0x40" stat="regCp" val="0.14168" /> + </for> + </option> + <option id="7818" name="o_f_61_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="regMp" val="0.05992" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7819" name="o_f_61_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="regMp" val="0.05992" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7820" name="o_f_61_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="regMp" val="0.05992" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7821" name="o_f_61_2g_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="regCp" val="0.14168" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="7822" name="o_f_61_2g_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="regCp" val="0.14168" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7823" name="o_f_61_2g_88"> + <!-- CP Regen increases by 0.14. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="regCp" val="0.14168" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7824" name="o_f_61_2g_89"> + <!-- Evasion increases by 0.58. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.578522" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="7825" name="o_f_61_2g_90"> + <!-- Evasion increases by 0.58. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="rEvas" val="0.578522" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7826" name="o_f_61_2g_91"> + <!-- Accuracy increases by 0.58. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="accCombat" val="0.578522" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="7827" name="o_f_64_2g_1"> + <!-- P. Def. increases by 12.84. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + </for> + </option> + <option id="7828" name="o_f_64_2g_2"> + <!-- M. Def. increases by 10.32. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + </for> + </option> + <option id="7829" name="o_f_64_2g_3"> + <!-- Max HP increases by 51.84 --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + </for> + </option> + <option id="7830" name="o_f_64_2g_4"> + <!-- Max HP increases by 16.71. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + </for> + </option> + <option id="7831" name="o_f_64_2g_5"> + <!-- Max CP increases by 71.59. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + </for> + </option> + <option id="7832" name="o_f_64_2g_6"> + <!-- P. Atk. increases by 7.41. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + </for> + </option> + <option id="7833" name="o_f_64_2g_7"> + <!-- M. Atk. increases by 8.57. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + </for> + </option> + <option id="7834" name="o_f_64_2g_8"> + <!-- HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + </for> + </option> + <option id="7835" name="o_f_64_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="7836" name="o_f_64_2g_10"> + <!-- CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + </for> + </option> + <option id="7837" name="o_f_64_2g_11"> + <!-- Evasion increases by 1.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.157044" /> + </for> + </option> + <option id="7838" name="o_f_64_2g_12"> + <!-- Accuracy increases by 1.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.157044" /> + </for> + </option> + <option id="7839" name="o_f_64_2g_13"> + <!-- Critical increases by 12.53. --> + <for> + <add order="0x40" stat="rCrit" val="1.2528472432" /> + </for> + </option> + <option id="7840" name="o_f_64_2g_14"> + <!-- P. Def. increases by 5.99. M. Def. increases by 5.5. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="mDef" val="5.504" /> + </for> + </option> + <option id="7841" name="o_f_64_2g_15"> + <!-- P. Def. increases by 5.99. Max HP increases by 27.65 --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="maxHp" val="27.648" /> + </for> + </option> + <option id="7842" name="o_f_64_2g_16"> + <!-- P. Def. increases by 5.99. Max HP increases by 8.91. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="maxMp" val="8.912" /> + </for> + </option> + <option id="7843" name="o_f_64_2g_17"> + <!-- P. Def. increases by 5.99. Max CP increases by 38.18. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="maxCp" val="38.1832" /> + </for> + </option> + <option id="7844" name="o_f_64_2g_18"> + <!-- P. Def. increases by 5.99. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="7845" name="o_f_64_2g_19"> + <!-- P. Def. increases by 5.99. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="7846" name="o_f_64_2g_20"> + <!-- P. Def. increases by 5.99. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7847" name="o_f_64_2g_21"> + <!-- P. Def. increases by 5.99. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7848" name="o_f_64_2g_22"> + <!-- P. Def. increases by 5.99. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7849" name="o_f_64_2g_23"> + <!-- P. Def. increases by 5.99. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7850" name="o_f_64_2g_24"> + <!-- P. Def. increases by 5.99. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7851" name="o_f_64_2g_25"> + <!-- P. Def. increases by 5.99. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7852" name="o_f_64_2g_26"> + <!-- M. Def. increases by 4.82. Max HP increases by 27.65 --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="maxHp" val="27.648" /> + </for> + </option> + <option id="7853" name="o_f_64_2g_27"> + <!-- M. Def. increases by 4.82. Max HP increases by 8.91. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="maxMp" val="8.912" /> + </for> + </option> + <option id="7854" name="o_f_64_2g_28"> + <!-- M. Def. increases by 4.82. Max CP increases by 38.18. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="maxCp" val="38.1832" /> + </for> + </option> + <option id="7855" name="o_f_64_2g_29"> + <!-- M. Def. increases by 4.82. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="7856" name="o_f_64_2g_30"> + <!-- M. Def. increases by 4.82. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="7857" name="o_f_64_2g_31"> + <!-- M. Def. increases by 4.82. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7858" name="o_f_64_2g_32"> + <!-- M. Def. increases by 4.82. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7859" name="o_f_64_2g_33"> + <!-- M. Def. increases by 4.82. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7860" name="o_f_64_2g_34"> + <!-- M. Def. increases by 4.82. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7861" name="o_f_64_2g_35"> + <!-- M. Def. increases by 4.82. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7862" name="o_f_64_2g_36"> + <!-- M. Def. increases by 4.82. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7863" name="o_f_64_2g_37"> + <!-- Max HP increases by 24.19 Max HP increases by 8.91. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="maxMp" val="8.912" /> + </for> + </option> + <option id="7864" name="o_f_64_2g_38"> + <!-- Max HP increases by 24.19 Max CP increases by 38.18. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="maxCp" val="38.1832" /> + </for> + </option> + <option id="7865" name="o_f_64_2g_39"> + <!-- Max HP increases by 24.19 P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="7866" name="o_f_64_2g_40"> + <!-- Max HP increases by 24.19 M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="7867" name="o_f_64_2g_41"> + <!-- Max HP increases by 24.19 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7868" name="o_f_64_2g_42"> + <!-- Max HP increases by 24.19 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7869" name="o_f_64_2g_43"> + <!-- Max HP increases by 24.19 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7870" name="o_f_64_2g_44"> + <!-- Max HP increases by 24.19 Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7871" name="o_f_64_2g_45"> + <!-- Max HP increases by 24.19 Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7872" name="o_f_64_2g_46"> + <!-- Max HP increases by 24.19 Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxHp" val="24.192" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7873" name="o_f_64_2g_47"> + <!-- Max HP increases by 7.8. Max CP increases by 38.18. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="maxCp" val="38.1832" /> + </for> + </option> + <option id="7874" name="o_f_64_2g_48"> + <!-- Max HP increases by 7.8. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="7875" name="o_f_64_2g_49"> + <!-- Max HP increases by 7.8. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="7876" name="o_f_64_2g_50"> + <!-- Max HP increases by 7.8. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7877" name="o_f_64_2g_51"> + <!-- Max HP increases by 7.8. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7878" name="o_f_64_2g_52"> + <!-- Max HP increases by 7.8. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7879" name="o_f_64_2g_53"> + <!-- Max HP increases by 7.8. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7880" name="o_f_64_2g_54"> + <!-- Max HP increases by 7.8. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7881" name="o_f_64_2g_55"> + <!-- Max HP increases by 7.8. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxMp" val="7.798" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7882" name="o_f_64_2g_56"> + <!-- Max CP increases by 33.41. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="7883" name="o_f_64_2g_57"> + <!-- Max CP increases by 33.41. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="7884" name="o_f_64_2g_58"> + <!-- Max CP increases by 33.41. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7885" name="o_f_64_2g_59"> + <!-- Max CP increases by 33.41. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7886" name="o_f_64_2g_60"> + <!-- Max CP increases by 33.41. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7887" name="o_f_64_2g_61"> + <!-- Max CP increases by 33.41. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7888" name="o_f_64_2g_62"> + <!-- Max CP increases by 33.41. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7889" name="o_f_64_2g_63"> + <!-- Max CP increases by 33.41. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxCp" val="33.4103" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7890" name="o_f_64_2g_64"> + <!-- P. Atk. increases by 3.46. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="7891" name="o_f_64_2g_65"> + <!-- P. Atk. increases by 3.46. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7892" name="o_f_64_2g_66"> + <!-- P. Atk. increases by 3.46. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7893" name="o_f_64_2g_67"> + <!-- P. Atk. increases by 3.46. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7894" name="o_f_64_2g_68"> + <!-- P. Atk. increases by 3.46. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7895" name="o_f_64_2g_69"> + <!-- P. Atk. increases by 3.46. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7896" name="o_f_64_2g_70"> + <!-- P. Atk. increases by 3.46. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7897" name="o_f_64_2g_71"> + <!-- M. Atk. increases by 4. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="regHp" val="0.14456" /> + </for> + </option> + <option id="7898" name="o_f_64_2g_72"> + <!-- M. Atk. increases by 4. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7899" name="o_f_64_2g_73"> + <!-- M. Atk. increases by 4. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/07900-07999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/07900-07999.xml new file mode 100644 index 0000000000..b3e6cbb5ea --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/07900-07999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="7900" name="o_f_64_2g_74"> + <!-- M. Atk. increases by 4. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7901" name="o_f_64_2g_75"> + <!-- M. Atk. increases by 4. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7902" name="o_f_64_2g_76"> + <!-- M. Atk. increases by 4. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7903" name="o_f_64_2g_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.12649" /> + <add order="0x40" stat="regMp" val="0.064" /> + </for> + </option> + <option id="7904" name="o_f_64_2g_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.12649" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7905" name="o_f_64_2g_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.12649" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7906" name="o_f_64_2g_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.12649" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7907" name="o_f_64_2g_81"> + <!-- HP Regen increases by 0.13. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regHp" val="0.12649" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7908" name="o_f_64_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.056" /> + <add order="0x40" stat="regCp" val="0.14456" /> + </for> + </option> + <option id="7909" name="o_f_64_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.056" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7910" name="o_f_64_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.056" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7911" name="o_f_64_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regMp" val="0.056" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7912" name="o_f_64_2g_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.12649" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="7913" name="o_f_64_2g_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.12649" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7914" name="o_f_64_2g_88"> + <!-- CP Regen increases by 0.13. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regCp" val="0.12649" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7915" name="o_f_64_2g_89"> + <!-- Evasion increases by 0.61. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="7916" name="o_f_64_2g_90"> + <!-- Evasion increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7917" name="o_f_64_2g_91"> + <!-- Accuracy increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="accCombat" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="7918" name="o_f_67_2g_1"> + <!-- P. Def. increases by 12.73. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + </for> + </option> + <option id="7919" name="o_f_67_2g_2"> + <!-- M. Def. increases by 10.26. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + </for> + </option> + <option id="7920" name="o_f_67_2g_3"> + <!-- Max HP increases by 52.08 --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + </for> + </option> + <option id="7921" name="o_f_67_2g_4"> + <!-- Max HP increases by 16.84. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + </for> + </option> + <option id="7922" name="o_f_67_2g_5"> + <!-- Max CP increases by 71.92. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + </for> + </option> + <option id="7923" name="o_f_67_2g_6"> + <!-- P. Atk. increases by 7.59. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + </for> + </option> + <option id="7924" name="o_f_67_2g_7"> + <!-- M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + </for> + </option> + <option id="7925" name="o_f_67_2g_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + </for> + </option> + <option id="7926" name="o_f_67_2g_9"> + <!-- MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + </for> + </option> + <option id="7927" name="o_f_67_2g_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + </for> + </option> + <option id="7928" name="o_f_67_2g_11"> + <!-- Evasion increases by 1.28. --> + <for> + <add order="0x40" stat="rEvas" val="1.277444" /> + </for> + </option> + <option id="7929" name="o_f_67_2g_12"> + <!-- Accuracy increases by 1.28. --> + <for> + <add order="0x40" stat="accCombat" val="1.277444" /> + </for> + </option> + <option id="7930" name="o_f_67_2g_13"> + <!-- Critical increases by 13.83. --> + <for> + <add order="0x40" stat="rCrit" val="1.3832163632" /> + </for> + </option> + <option id="7931" name="o_f_67_2g_14"> + <!-- P. Def. increases by 6.36. M. Def. increases by 5.13. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="mDef" val="5.131" /> + </for> + </option> + <option id="7932" name="o_f_67_2g_15"> + <!-- P. Def. increases by 6.36. Max HP increases by 26.04 --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="maxHp" val="26.04" /> + </for> + </option> + <option id="7933" name="o_f_67_2g_16"> + <!-- P. Def. increases by 6.36. Max HP increases by 8.42. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="maxMp" val="8.421" /> + </for> + </option> + <option id="7934" name="o_f_67_2g_17"> + <!-- P. Def. increases by 6.36. Max CP increases by 35.96. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="maxCp" val="35.9611" /> + </for> + </option> + <option id="7935" name="o_f_67_2g_18"> + <!-- P. Def. increases by 6.36. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="7936" name="o_f_67_2g_19"> + <!-- P. Def. increases by 6.36. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="7937" name="o_f_67_2g_20"> + <!-- P. Def. increases by 6.36. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7938" name="o_f_67_2g_21"> + <!-- P. Def. increases by 6.36. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7939" name="o_f_67_2g_22"> + <!-- P. Def. increases by 6.36. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7940" name="o_f_67_2g_23"> + <!-- P. Def. increases by 6.36. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7941" name="o_f_67_2g_24"> + <!-- P. Def. increases by 6.36. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7942" name="o_f_67_2g_25"> + <!-- P. Def. increases by 6.36. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7943" name="o_f_67_2g_26"> + <!-- M. Def. increases by 5.13. Max HP increases by 26.04 --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="maxHp" val="26.04" /> + </for> + </option> + <option id="7944" name="o_f_67_2g_27"> + <!-- M. Def. increases by 5.13. Max HP increases by 8.42. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="maxMp" val="8.421" /> + </for> + </option> + <option id="7945" name="o_f_67_2g_28"> + <!-- M. Def. increases by 5.13. Max CP increases by 35.96. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="maxCp" val="35.9611" /> + </for> + </option> + <option id="7946" name="o_f_67_2g_29"> + <!-- M. Def. increases by 5.13. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="7947" name="o_f_67_2g_30"> + <!-- M. Def. increases by 5.13. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="7948" name="o_f_67_2g_31"> + <!-- M. Def. increases by 5.13. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7949" name="o_f_67_2g_32"> + <!-- M. Def. increases by 5.13. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7950" name="o_f_67_2g_33"> + <!-- M. Def. increases by 5.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7951" name="o_f_67_2g_34"> + <!-- M. Def. increases by 5.13. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7952" name="o_f_67_2g_35"> + <!-- M. Def. increases by 5.13. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7953" name="o_f_67_2g_36"> + <!-- M. Def. increases by 5.13. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7954" name="o_f_67_2g_37"> + <!-- Max HP increases by 26.04 Max HP increases by 8.42. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="maxMp" val="8.421" /> + </for> + </option> + <option id="7955" name="o_f_67_2g_38"> + <!-- Max HP increases by 26.04 Max CP increases by 35.96. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="maxCp" val="35.9611" /> + </for> + </option> + <option id="7956" name="o_f_67_2g_39"> + <!-- Max HP increases by 26.04 P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="7957" name="o_f_67_2g_40"> + <!-- Max HP increases by 26.04 M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="7958" name="o_f_67_2g_41"> + <!-- Max HP increases by 26.04 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7959" name="o_f_67_2g_42"> + <!-- Max HP increases by 26.04 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7960" name="o_f_67_2g_43"> + <!-- Max HP increases by 26.04 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7961" name="o_f_67_2g_44"> + <!-- Max HP increases by 26.04 Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7962" name="o_f_67_2g_45"> + <!-- Max HP increases by 26.04 Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7963" name="o_f_67_2g_46"> + <!-- Max HP increases by 26.04 Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="26.04" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7964" name="o_f_67_2g_47"> + <!-- Max HP increases by 8.42. Max CP increases by 35.96. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="maxCp" val="35.9611" /> + </for> + </option> + <option id="7965" name="o_f_67_2g_48"> + <!-- Max HP increases by 8.42. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="7966" name="o_f_67_2g_49"> + <!-- Max HP increases by 8.42. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="7967" name="o_f_67_2g_50"> + <!-- Max HP increases by 8.42. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7968" name="o_f_67_2g_51"> + <!-- Max HP increases by 8.42. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7969" name="o_f_67_2g_52"> + <!-- Max HP increases by 8.42. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7970" name="o_f_67_2g_53"> + <!-- Max HP increases by 8.42. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7971" name="o_f_67_2g_54"> + <!-- Max HP increases by 8.42. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7972" name="o_f_67_2g_55"> + <!-- Max HP increases by 8.42. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="8.421" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7973" name="o_f_67_2g_56"> + <!-- Max CP increases by 35.96. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="7974" name="o_f_67_2g_57"> + <!-- Max CP increases by 35.96. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="7975" name="o_f_67_2g_58"> + <!-- Max CP increases by 35.96. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7976" name="o_f_67_2g_59"> + <!-- Max CP increases by 35.96. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7977" name="o_f_67_2g_60"> + <!-- Max CP increases by 35.96. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7978" name="o_f_67_2g_61"> + <!-- Max CP increases by 35.96. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7979" name="o_f_67_2g_62"> + <!-- Max CP increases by 35.96. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7980" name="o_f_67_2g_63"> + <!-- Max CP increases by 35.96. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="35.9611" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7981" name="o_f_67_2g_64"> + <!-- P. Atk. increases by 3.79. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="7982" name="o_f_67_2g_65"> + <!-- P. Atk. increases by 3.79. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7983" name="o_f_67_2g_66"> + <!-- P. Atk. increases by 3.79. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7984" name="o_f_67_2g_67"> + <!-- P. Atk. increases by 3.79. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7985" name="o_f_67_2g_68"> + <!-- P. Atk. increases by 3.79. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7986" name="o_f_67_2g_69"> + <!-- P. Atk. increases by 3.79. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7987" name="o_f_67_2g_70"> + <!-- P. Atk. increases by 3.79. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7988" name="o_f_67_2g_71"> + <!-- M. Atk. increases by 4.45. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="regHp" val="0.12894" /> + </for> + </option> + <option id="7989" name="o_f_67_2g_72"> + <!-- M. Atk. increases by 4.45. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7990" name="o_f_67_2g_73"> + <!-- M. Atk. increases by 4.45. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7991" name="o_f_67_2g_74"> + <!-- M. Atk. increases by 4.45. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7992" name="o_f_67_2g_75"> + <!-- M. Atk. increases by 4.45. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7993" name="o_f_67_2g_76"> + <!-- M. Atk. increases by 4.45. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7994" name="o_f_67_2g_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.12894" /> + <add order="0x40" stat="regMp" val="0.0567" /> + </for> + </option> + <option id="7995" name="o_f_67_2g_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.12894" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> + <option id="7996" name="o_f_67_2g_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.12894" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="7997" name="o_f_67_2g_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.12894" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="7998" name="o_f_67_2g_81"> + <!-- HP Regen increases by 0.13. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regHp" val="0.12894" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="7999" name="o_f_67_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.0567" /> + <add order="0x40" stat="regCp" val="0.12894" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08000-08099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08000-08099.xml new file mode 100644 index 0000000000..3b0a6d4954 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08000-08099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8000" name="o_f_67_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.0567" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="8001" name="o_f_67_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.0567" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="8002" name="o_f_67_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regMp" val="0.0567" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="8003" name="o_f_67_2g_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.12894" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="8004" name="o_f_67_2g_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.12894" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="8005" name="o_f_67_2g_88"> + <!-- CP Regen increases by 0.13. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regCp" val="0.12894" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="8006" name="o_f_67_2g_89"> + <!-- Evasion increases by 0.64. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.638722" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="8007" name="o_f_67_2g_90"> + <!-- Evasion increases by 0.64. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="rEvas" val="0.638722" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="8008" name="o_f_67_2g_91"> + <!-- Accuracy increases by 0.64. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="accCombat" val="0.638722" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="8009" name="o_f_70_2g_1"> + <!-- P. Def. increases by 12.81. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + </for> + </option> + <option id="8010" name="o_f_70_2g_2"> + <!-- M. Def. increases by 10.3. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + </for> + </option> + <option id="8011" name="o_f_70_2g_3"> + <!-- Max HP increases by 51.86 --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + </for> + </option> + <option id="8012" name="o_f_70_2g_4"> + <!-- Max HP increases by 16.84. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + </for> + </option> + <option id="8013" name="o_f_70_2g_5"> + <!-- Max CP increases by 71.61. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + </for> + </option> + <option id="8014" name="o_f_70_2g_6"> + <!-- P. Atk. increases by 7.85. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + </for> + </option> + <option id="8015" name="o_f_70_2g_7"> + <!-- M. Atk. increases by 9.1. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + </for> + </option> + <option id="8016" name="o_f_70_2g_8"> + <!-- HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + </for> + </option> + <option id="8017" name="o_f_70_2g_9"> + <!-- MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + </for> + </option> + <option id="8018" name="o_f_70_2g_10"> + <!-- CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + </for> + </option> + <option id="8019" name="o_f_70_2g_11"> + <!-- Evasion increases by 1.28. --> + <for> + <add order="0x40" stat="rEvas" val="1.277444" /> + </for> + </option> + <option id="8020" name="o_f_70_2g_12"> + <!-- Accuracy increases by 1.28. --> + <for> + <add order="0x40" stat="accCombat" val="1.277444" /> + </for> + </option> + <option id="8021" name="o_f_70_2g_13"> + <!-- Critical increases by 13.83. --> + <for> + <add order="0x40" stat="rCrit" val="1.3832163632" /> + </for> + </option> + <option id="8022" name="o_f_70_2g_14"> + <!-- P. Def. increases by 6.9. M. Def. increases by 4.75. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="mDef" val="4.752" /> + </for> + </option> + <option id="8023" name="o_f_70_2g_15"> + <!-- P. Def. increases by 6.9. Max HP increases by 23.93 --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="maxHp" val="23.934" /> + </for> + </option> + <option id="8024" name="o_f_70_2g_16"> + <!-- P. Def. increases by 6.9. Max HP increases by 7.77. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="maxMp" val="7.77" /> + </for> + </option> + <option id="8025" name="o_f_70_2g_17"> + <!-- P. Def. increases by 6.9. Max CP increases by 33.05. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="maxCp" val="33.0522" /> + </for> + </option> + <option id="8026" name="o_f_70_2g_18"> + <!-- P. Def. increases by 6.9. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="8027" name="o_f_70_2g_19"> + <!-- P. Def. increases by 6.9. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="8028" name="o_f_70_2g_20"> + <!-- P. Def. increases by 6.9. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8029" name="o_f_70_2g_21"> + <!-- P. Def. increases by 6.9. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8030" name="o_f_70_2g_22"> + <!-- P. Def. increases by 6.9. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8031" name="o_f_70_2g_23"> + <!-- P. Def. increases by 6.9. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8032" name="o_f_70_2g_24"> + <!-- P. Def. increases by 6.9. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8033" name="o_f_70_2g_25"> + <!-- P. Def. increases by 6.9. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8034" name="o_f_70_2g_26"> + <!-- M. Def. increases by 5.54. Max HP increases by 23.93 --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="maxHp" val="23.934" /> + </for> + </option> + <option id="8035" name="o_f_70_2g_27"> + <!-- M. Def. increases by 5.54. Max HP increases by 7.77. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="maxMp" val="7.77" /> + </for> + </option> + <option id="8036" name="o_f_70_2g_28"> + <!-- M. Def. increases by 5.54. Max CP increases by 33.05. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="maxCp" val="33.0522" /> + </for> + </option> + <option id="8037" name="o_f_70_2g_29"> + <!-- M. Def. increases by 5.54. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="8038" name="o_f_70_2g_30"> + <!-- M. Def. increases by 5.54. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="8039" name="o_f_70_2g_31"> + <!-- M. Def. increases by 5.54. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8040" name="o_f_70_2g_32"> + <!-- M. Def. increases by 5.54. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8041" name="o_f_70_2g_33"> + <!-- M. Def. increases by 5.54. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8042" name="o_f_70_2g_34"> + <!-- M. Def. increases by 5.54. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8043" name="o_f_70_2g_35"> + <!-- M. Def. increases by 5.54. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8044" name="o_f_70_2g_36"> + <!-- M. Def. increases by 5.54. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8045" name="o_f_70_2g_37"> + <!-- Max HP increases by 27.92 Max HP increases by 7.77. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="maxMp" val="7.77" /> + </for> + </option> + <option id="8046" name="o_f_70_2g_38"> + <!-- Max HP increases by 27.92 Max CP increases by 33.05. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="maxCp" val="33.0522" /> + </for> + </option> + <option id="8047" name="o_f_70_2g_39"> + <!-- Max HP increases by 27.92 P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="8048" name="o_f_70_2g_40"> + <!-- Max HP increases by 27.92 M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="8049" name="o_f_70_2g_41"> + <!-- Max HP increases by 27.92 HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8050" name="o_f_70_2g_42"> + <!-- Max HP increases by 27.92 MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8051" name="o_f_70_2g_43"> + <!-- Max HP increases by 27.92 CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8052" name="o_f_70_2g_44"> + <!-- Max HP increases by 27.92 Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8053" name="o_f_70_2g_45"> + <!-- Max HP increases by 27.92 Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8054" name="o_f_70_2g_46"> + <!-- Max HP increases by 27.92 Critical increases by 6.57. --> + <for> + <add order="0x40" stat="maxHp" val="27.923" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8055" name="o_f_70_2g_47"> + <!-- Max HP increases by 9.07. Max CP increases by 33.05. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="maxCp" val="33.0522" /> + </for> + </option> + <option id="8056" name="o_f_70_2g_48"> + <!-- Max HP increases by 9.07. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="8057" name="o_f_70_2g_49"> + <!-- Max HP increases by 9.07. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="8058" name="o_f_70_2g_50"> + <!-- Max HP increases by 9.07. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8059" name="o_f_70_2g_51"> + <!-- Max HP increases by 9.07. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8060" name="o_f_70_2g_52"> + <!-- Max HP increases by 9.07. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8061" name="o_f_70_2g_53"> + <!-- Max HP increases by 9.07. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8062" name="o_f_70_2g_54"> + <!-- Max HP increases by 9.07. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8063" name="o_f_70_2g_55"> + <!-- Max HP increases by 9.07. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="maxMp" val="9.065" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8064" name="o_f_70_2g_56"> + <!-- Max CP increases by 38.56. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="8065" name="o_f_70_2g_57"> + <!-- Max CP increases by 38.56. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="8066" name="o_f_70_2g_58"> + <!-- Max CP increases by 38.56. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8067" name="o_f_70_2g_59"> + <!-- Max CP increases by 38.56. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8068" name="o_f_70_2g_60"> + <!-- Max CP increases by 38.56. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8069" name="o_f_70_2g_61"> + <!-- Max CP increases by 38.56. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8070" name="o_f_70_2g_62"> + <!-- Max CP increases by 38.56. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8071" name="o_f_70_2g_63"> + <!-- Max CP increases by 38.56. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="maxCp" val="38.5609" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8072" name="o_f_70_2g_64"> + <!-- P. Atk. increases by 4.23. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="8073" name="o_f_70_2g_65"> + <!-- P. Atk. increases by 4.23. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8074" name="o_f_70_2g_66"> + <!-- P. Atk. increases by 4.23. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8075" name="o_f_70_2g_67"> + <!-- P. Atk. increases by 4.23. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8076" name="o_f_70_2g_68"> + <!-- P. Atk. increases by 4.23. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8077" name="o_f_70_2g_69"> + <!-- P. Atk. increases by 4.23. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8078" name="o_f_70_2g_70"> + <!-- P. Atk. increases by 4.23. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8079" name="o_f_70_2g_71"> + <!-- M. Atk. increases by 4.9. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="regHp" val="0.11268" /> + </for> + </option> + <option id="8080" name="o_f_70_2g_72"> + <!-- M. Atk. increases by 4.9. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8081" name="o_f_70_2g_73"> + <!-- M. Atk. increases by 4.9. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8082" name="o_f_70_2g_74"> + <!-- M. Atk. increases by 4.9. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8083" name="o_f_70_2g_75"> + <!-- M. Atk. increases by 4.9. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8084" name="o_f_70_2g_76"> + <!-- M. Atk. increases by 4.9. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8085" name="o_f_70_2g_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.05. --> + <for> + <add order="0x40" stat="regHp" val="0.13146" /> + <add order="0x40" stat="regMp" val="0.0492" /> + </for> + </option> + <option id="8086" name="o_f_70_2g_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.13146" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8087" name="o_f_70_2g_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="regHp" val="0.13146" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8088" name="o_f_70_2g_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="regHp" val="0.13146" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8089" name="o_f_70_2g_81"> + <!-- HP Regen increases by 0.13. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="regHp" val="0.13146" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8090" name="o_f_70_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.0574" /> + <add order="0x40" stat="regCp" val="0.11268" /> + </for> + </option> + <option id="8091" name="o_f_70_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="regMp" val="0.0574" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8092" name="o_f_70_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="regMp" val="0.0574" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8093" name="o_f_70_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="regMp" val="0.0574" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8094" name="o_f_70_2g_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="regCp" val="0.13146" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="8095" name="o_f_70_2g_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="regCp" val="0.13146" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8096" name="o_f_70_2g_88"> + <!-- CP Regen increases by 0.13. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="regCp" val="0.13146" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8097" name="o_f_70_2g_89"> + <!-- Evasion increases by 0.67. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="rEvas" val="0.670658" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="8098" name="o_f_70_2g_90"> + <!-- Evasion increases by 0.67. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="rEvas" val="0.670658" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="8099" name="o_f_70_2g_91"> + <!-- Accuracy increases by 0.67. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="accCombat" val="0.670658" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08100-08199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08100-08199.xml new file mode 100644 index 0000000000..c884ed2a34 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08100-08199.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8100" name="o_f_75_2g_1"> + <!-- P. Def. increases by 14.21. --> + <for> + <add order="0x40" stat="pDef" val="14.209" /> + </for> + </option> + <option id="8101" name="o_f_75_2g_2"> + <!-- M. Def. increases by 11.44. --> + <for> + <add order="0x40" stat="mDef" val="11.44" /> + </for> + </option> + <option id="8102" name="o_f_75_2g_3"> + <!-- Max HP increases by 57.82 --> + <for> + <add order="0x40" stat="maxHp" val="57.824" /> + </for> + </option> + <option id="8103" name="o_f_75_2g_4"> + <!-- Max HP increases by 18.86. --> + <for> + <add order="0x40" stat="maxMp" val="18.863" /> + </for> + </option> + <option id="8104" name="o_f_75_2g_5"> + <!-- Max CP increases by 79.86. --> + <for> + <add order="0x40" stat="maxCp" val="79.8551" /> + </for> + </option> + <option id="8105" name="o_f_75_2g_6"> + <!-- P. Atk. increases by 9. --> + <for> + <add order="0x40" stat="pAtk" val="8.996" /> + </for> + </option> + <option id="8106" name="o_f_75_2g_7"> + <!-- M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="mAtk" val="10.504" /> + </for> + </option> + <option id="8107" name="o_f_75_2g_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.28535" /> + </for> + </option> + <option id="8108" name="o_f_75_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.12233" /> + </for> + </option> + <option id="8109" name="o_f_75_2g_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.28535" /> + </for> + </option> + <option id="8110" name="o_f_75_2g_11"> + <!-- Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="rEvas" val="1.397844" /> + </for> + </option> + <option id="8111" name="o_f_75_2g_12"> + <!-- Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="accCombat" val="1.397844" /> + </for> + </option> + <option id="8112" name="o_f_75_2g_13"> + <!-- Critical increases by 15.14. --> + <for> + <add order="0x40" stat="rCrit" val="1.5135854832" /> + </for> + </option> + <option id="8113" name="o_f_75_2g_14"> + <!-- P. Def. increases by 7.65. M. Def. increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="mDef" val="5.28" /> + </for> + </option> + <option id="8114" name="o_f_75_2g_15"> + <!-- P. Def. increases by 7.65. Max HP increases by 26.69 --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="maxHp" val="26.688" /> + </for> + </option> + <option id="8115" name="o_f_75_2g_16"> + <!-- P. Def. increases by 7.65. Max HP increases by 8.71. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="maxMp" val="8.706" /> + </for> + </option> + <option id="8116" name="o_f_75_2g_17"> + <!-- P. Def. increases by 7.65. Max CP increases by 36.86. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="maxCp" val="36.8562" /> + </for> + </option> + <option id="8117" name="o_f_75_2g_18"> + <!-- P. Def. increases by 7.65. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="8118" name="o_f_75_2g_19"> + <!-- P. Def. increases by 7.65. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="8119" name="o_f_75_2g_20"> + <!-- P. Def. increases by 7.65. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8120" name="o_f_75_2g_21"> + <!-- P. Def. increases by 7.65. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8121" name="o_f_75_2g_22"> + <!-- P. Def. increases by 7.65. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8122" name="o_f_75_2g_23"> + <!-- P. Def. increases by 7.65. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8123" name="o_f_75_2g_24"> + <!-- P. Def. increases by 7.65. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8124" name="o_f_75_2g_25"> + <!-- P. Def. increases by 7.65. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8125" name="o_f_75_2g_26"> + <!-- M. Def. increases by 6.16. Max HP increases by 26.69 --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="maxHp" val="26.688" /> + </for> + </option> + <option id="8126" name="o_f_75_2g_27"> + <!-- M. Def. increases by 6.16. Max HP increases by 8.71. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="maxMp" val="8.706" /> + </for> + </option> + <option id="8127" name="o_f_75_2g_28"> + <!-- M. Def. increases by 6.16. Max CP increases by 36.86. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="maxCp" val="36.8562" /> + </for> + </option> + <option id="8128" name="o_f_75_2g_29"> + <!-- M. Def. increases by 6.16. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="8129" name="o_f_75_2g_30"> + <!-- M. Def. increases by 6.16. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="8130" name="o_f_75_2g_31"> + <!-- M. Def. increases by 6.16. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8131" name="o_f_75_2g_32"> + <!-- M. Def. increases by 6.16. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8132" name="o_f_75_2g_33"> + <!-- M. Def. increases by 6.16. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8133" name="o_f_75_2g_34"> + <!-- M. Def. increases by 6.16. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8134" name="o_f_75_2g_35"> + <!-- M. Def. increases by 6.16. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8135" name="o_f_75_2g_36"> + <!-- M. Def. increases by 6.16. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8136" name="o_f_75_2g_37"> + <!-- Max HP increases by 31.14 Max HP increases by 8.71. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="maxMp" val="8.706" /> + </for> + </option> + <option id="8137" name="o_f_75_2g_38"> + <!-- Max HP increases by 31.14 Max CP increases by 36.86. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="maxCp" val="36.8562" /> + </for> + </option> + <option id="8138" name="o_f_75_2g_39"> + <!-- Max HP increases by 31.14 P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="8139" name="o_f_75_2g_40"> + <!-- Max HP increases by 31.14 M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="8140" name="o_f_75_2g_41"> + <!-- Max HP increases by 31.14 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8141" name="o_f_75_2g_42"> + <!-- Max HP increases by 31.14 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8142" name="o_f_75_2g_43"> + <!-- Max HP increases by 31.14 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8143" name="o_f_75_2g_44"> + <!-- Max HP increases by 31.14 Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8144" name="o_f_75_2g_45"> + <!-- Max HP increases by 31.14 Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8145" name="o_f_75_2g_46"> + <!-- Max HP increases by 31.14 Critical increases by 7.19. --> + <for> + <add order="0x40" stat="maxHp" val="31.136" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8146" name="o_f_75_2g_47"> + <!-- Max HP increases by 10.16. Max CP increases by 36.86. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="maxCp" val="36.8562" /> + </for> + </option> + <option id="8147" name="o_f_75_2g_48"> + <!-- Max HP increases by 10.16. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="8148" name="o_f_75_2g_49"> + <!-- Max HP increases by 10.16. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="8149" name="o_f_75_2g_50"> + <!-- Max HP increases by 10.16. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8150" name="o_f_75_2g_51"> + <!-- Max HP increases by 10.16. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8151" name="o_f_75_2g_52"> + <!-- Max HP increases by 10.16. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8152" name="o_f_75_2g_53"> + <!-- Max HP increases by 10.16. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8153" name="o_f_75_2g_54"> + <!-- Max HP increases by 10.16. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8154" name="o_f_75_2g_55"> + <!-- Max HP increases by 10.16. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="maxMp" val="10.157" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8155" name="o_f_75_2g_56"> + <!-- Max CP increases by 43. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="8156" name="o_f_75_2g_57"> + <!-- Max CP increases by 43. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="8157" name="o_f_75_2g_58"> + <!-- Max CP increases by 43. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8158" name="o_f_75_2g_59"> + <!-- Max CP increases by 43. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8159" name="o_f_75_2g_60"> + <!-- Max CP increases by 43. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8160" name="o_f_75_2g_61"> + <!-- Max CP increases by 43. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8161" name="o_f_75_2g_62"> + <!-- Max CP increases by 43. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8162" name="o_f_75_2g_63"> + <!-- Max CP increases by 43. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="maxCp" val="42.9989" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8163" name="o_f_75_2g_64"> + <!-- P. Atk. increases by 4.84. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="8164" name="o_f_75_2g_65"> + <!-- P. Atk. increases by 4.84. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8165" name="o_f_75_2g_66"> + <!-- P. Atk. increases by 4.84. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8166" name="o_f_75_2g_67"> + <!-- P. Atk. increases by 4.84. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8167" name="o_f_75_2g_68"> + <!-- P. Atk. increases by 4.84. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8168" name="o_f_75_2g_69"> + <!-- P. Atk. increases by 4.84. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8169" name="o_f_75_2g_70"> + <!-- P. Atk. increases by 4.84. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8170" name="o_f_75_2g_71"> + <!-- M. Atk. increases by 5.66. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="regHp" val="0.1317" /> + </for> + </option> + <option id="8171" name="o_f_75_2g_72"> + <!-- M. Atk. increases by 5.66. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8172" name="o_f_75_2g_73"> + <!-- M. Atk. increases by 5.66. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8173" name="o_f_75_2g_74"> + <!-- M. Atk. increases by 5.66. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8174" name="o_f_75_2g_75"> + <!-- M. Atk. increases by 5.66. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8175" name="o_f_75_2g_76"> + <!-- M. Atk. increases by 5.66. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8176" name="o_f_75_2g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.15365" /> + <add order="0x40" stat="regMp" val="0.05646" /> + </for> + </option> + <option id="8177" name="o_f_75_2g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.15365" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8178" name="o_f_75_2g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.15365" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8179" name="o_f_75_2g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.15365" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8180" name="o_f_75_2g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="regHp" val="0.15365" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8181" name="o_f_75_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.06587" /> + <add order="0x40" stat="regCp" val="0.1317" /> + </for> + </option> + <option id="8182" name="o_f_75_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="regMp" val="0.06587" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8183" name="o_f_75_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="regMp" val="0.06587" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8184" name="o_f_75_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="regMp" val="0.06587" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8185" name="o_f_75_2g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.15365" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="8186" name="o_f_75_2g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.15365" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8187" name="o_f_75_2g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="regCp" val="0.15365" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8188" name="o_f_75_2g_89"> + <!-- Evasion increases by 0.73. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="rEvas" val="0.733868" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="8189" name="o_f_75_2g_90"> + <!-- Evasion increases by 0.73. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="rEvas" val="0.733868" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8190" name="o_f_75_2g_91"> + <!-- Accuracy increases by 0.73. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="accCombat" val="0.733868" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="8191" name="o_f_46_2s_1"> + <!-- P. Def. increases by 13.91. --> + <for> + <add order="0x40" stat="pDef" val="13.905" /> + </for> + </option> + <option id="8192" name="o_f_46_2s_2"> + <!-- M. Def. increases by 11.1. --> + <for> + <add order="0x40" stat="mDef" val="11.097" /> + </for> + </option> + <option id="8193" name="o_f_46_2s_3"> + <!-- Max HP increases by 53.51 --> + <for> + <add order="0x40" stat="maxHp" val="53.514" /> + </for> + </option> + <option id="8194" name="o_f_46_2s_4"> + <!-- Max HP increases by 16.55. --> + <for> + <add order="0x40" stat="maxMp" val="16.551" /> + </for> + </option> + <option id="8195" name="o_f_46_2s_5"> + <!-- Max CP increases by 73.9. --> + <for> + <add order="0x40" stat="maxCp" val="73.9017" /> + </for> + </option> + <option id="8196" name="o_f_46_2s_6"> + <!-- P. Atk. increases by 5.94. --> + <for> + <add order="0x40" stat="pAtk" val="5.94" /> + </for> + </option> + <option id="8197" name="o_f_46_2s_7"> + <!-- M. Atk. increases by 6.8. --> + <for> + <add order="0x40" stat="mAtk" val="6.804" /> + </for> + </option> + <option id="8198" name="o_f_46_2s_8"> + <!-- HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.31563" /> + </for> + </option> + <option id="8199" name="o_f_46_2s_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.13851" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08200-08299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08200-08299.xml new file mode 100644 index 0000000000..2c6d38b0ce --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08200-08299.xml @@ -0,0 +1,686 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8200" name="o_f_46_2s_10"> + <!-- CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regCp" val="0.31563" /> + </for> + </option> + <option id="8201" name="o_f_46_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="8202" name="o_f_46_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="8203" name="o_f_46_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="8204" name="o_f_46_2s_14"> + <!-- P. Def. increases by 7.21. M. Def. increases by 5.34. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="mDef" val="5.343" /> + </for> + </option> + <option id="8205" name="o_f_46_2s_15"> + <!-- P. Def. increases by 7.21. Max HP increases by 25.77 --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="maxHp" val="25.766" /> + </for> + </option> + <option id="8206" name="o_f_46_2s_16"> + <!-- P. Def. increases by 7.21. Max HP increases by 7.97. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="maxMp" val="7.969" /> + </for> + </option> + <option id="8207" name="o_f_46_2s_17"> + <!-- P. Def. increases by 7.21. Max CP increases by 35.58. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="maxCp" val="35.5823" /> + </for> + </option> + <option id="8208" name="o_f_46_2s_18"> + <!-- P. Def. increases by 7.21. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="8209" name="o_f_46_2s_19"> + <!-- P. Def. increases by 7.21. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="8210" name="o_f_46_2s_20"> + <!-- P. Def. increases by 7.21. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8211" name="o_f_46_2s_21"> + <!-- P. Def. increases by 7.21. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8212" name="o_f_46_2s_22"> + <!-- P. Def. increases by 7.21. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8213" name="o_f_46_2s_23"> + <!-- P. Def. increases by 7.21. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8214" name="o_f_46_2s_24"> + <!-- P. Def. increases by 7.21. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8215" name="o_f_46_2s_25"> + <!-- P. Def. increases by 7.21. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8216" name="o_f_46_2s_26"> + <!-- M. Def. increases by 5.75. Max HP increases by 25.77 --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="maxHp" val="25.766" /> + </for> + </option> + <option id="8217" name="o_f_46_2s_27"> + <!-- M. Def. increases by 5.75. Max HP increases by 7.97. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="maxMp" val="7.969" /> + </for> + </option> + <option id="8218" name="o_f_46_2s_28"> + <!-- M. Def. increases by 5.75. Max CP increases by 35.58. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="maxCp" val="35.5823" /> + </for> + </option> + <option id="8219" name="o_f_46_2s_29"> + <!-- M. Def. increases by 5.75. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="8220" name="o_f_46_2s_30"> + <!-- M. Def. increases by 5.75. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="8221" name="o_f_46_2s_31"> + <!-- M. Def. increases by 5.75. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8222" name="o_f_46_2s_32"> + <!-- M. Def. increases by 5.75. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8223" name="o_f_46_2s_33"> + <!-- M. Def. increases by 5.75. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8224" name="o_f_46_2s_34"> + <!-- M. Def. increases by 5.75. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8225" name="o_f_46_2s_35"> + <!-- M. Def. increases by 5.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8226" name="o_f_46_2s_36"> + <!-- M. Def. increases by 5.75. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8227" name="o_f_46_2s_37"> + <!-- Max HP increases by 27.75 Max HP increases by 7.97. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="maxMp" val="7.969" /> + </for> + </option> + <option id="8228" name="o_f_46_2s_38"> + <!-- Max HP increases by 27.75 Max CP increases by 35.58. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="maxCp" val="35.5823" /> + </for> + </option> + <option id="8229" name="o_f_46_2s_39"> + <!-- Max HP increases by 27.75 P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="8230" name="o_f_46_2s_40"> + <!-- Max HP increases by 27.75 M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="8231" name="o_f_46_2s_41"> + <!-- Max HP increases by 27.75 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8232" name="o_f_46_2s_42"> + <!-- Max HP increases by 27.75 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8233" name="o_f_46_2s_43"> + <!-- Max HP increases by 27.75 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8234" name="o_f_46_2s_44"> + <!-- Max HP increases by 27.75 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8235" name="o_f_46_2s_45"> + <!-- Max HP increases by 27.75 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8236" name="o_f_46_2s_46"> + <!-- Max HP increases by 27.75 Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxHp" val="27.748" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8237" name="o_f_46_2s_47"> + <!-- Max HP increases by 8.58. Max CP increases by 35.58. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="maxCp" val="35.5823" /> + </for> + </option> + <option id="8238" name="o_f_46_2s_48"> + <!-- Max HP increases by 8.58. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="8239" name="o_f_46_2s_49"> + <!-- Max HP increases by 8.58. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="8240" name="o_f_46_2s_50"> + <!-- Max HP increases by 8.58. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8241" name="o_f_46_2s_51"> + <!-- Max HP increases by 8.58. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8242" name="o_f_46_2s_52"> + <!-- Max HP increases by 8.58. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8243" name="o_f_46_2s_53"> + <!-- Max HP increases by 8.58. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8244" name="o_f_46_2s_54"> + <!-- Max HP increases by 8.58. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8245" name="o_f_46_2s_55"> + <!-- Max HP increases by 8.58. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxMp" val="8.582" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8246" name="o_f_46_2s_56"> + <!-- Max CP increases by 38.32. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="8247" name="o_f_46_2s_57"> + <!-- Max CP increases by 38.32. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="8248" name="o_f_46_2s_58"> + <!-- Max CP increases by 38.32. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8249" name="o_f_46_2s_59"> + <!-- Max CP increases by 38.32. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8250" name="o_f_46_2s_60"> + <!-- Max CP increases by 38.32. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8251" name="o_f_46_2s_61"> + <!-- Max CP increases by 38.32. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8252" name="o_f_46_2s_62"> + <!-- Max CP increases by 38.32. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8253" name="o_f_46_2s_63"> + <!-- Max CP increases by 38.32. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.3194" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8254" name="o_f_46_2s_64"> + <!-- P. Atk. increases by 3.08. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="8255" name="o_f_46_2s_65"> + <!-- P. Atk. increases by 3.08. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8256" name="o_f_46_2s_66"> + <!-- P. Atk. increases by 3.08. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8257" name="o_f_46_2s_67"> + <!-- P. Atk. increases by 3.08. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8258" name="o_f_46_2s_68"> + <!-- P. Atk. increases by 3.08. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8259" name="o_f_46_2s_69"> + <!-- P. Atk. increases by 3.08. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8260" name="o_f_46_2s_70"> + <!-- P. Atk. increases by 3.08. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8261" name="o_f_46_2s_71"> + <!-- M. Atk. increases by 3.53. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="regHp" val="0.15197" /> + </for> + </option> + <option id="8262" name="o_f_46_2s_72"> + <!-- M. Atk. increases by 3.53. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8263" name="o_f_46_2s_73"> + <!-- M. Atk. increases by 3.53. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8264" name="o_f_46_2s_74"> + <!-- M. Atk. increases by 3.53. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8265" name="o_f_46_2s_75"> + <!-- M. Atk. increases by 3.53. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8266" name="o_f_46_2s_76"> + <!-- M. Atk. increases by 3.53. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8267" name="o_f_46_2s_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.16366" /> + <add order="0x40" stat="regMp" val="0.06669" /> + </for> + </option> + <option id="8268" name="o_f_46_2s_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.16366" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8269" name="o_f_46_2s_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.16366" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8270" name="o_f_46_2s_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.16366" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8271" name="o_f_46_2s_81"> + <!-- HP Regen increases by 0.16. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regHp" val="0.16366" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8272" name="o_f_46_2s_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.07182" /> + <add order="0x40" stat="regCp" val="0.15197" /> + </for> + </option> + <option id="8273" name="o_f_46_2s_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.07182" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8274" name="o_f_46_2s_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.07182" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8275" name="o_f_46_2s_85"> + <!-- MP Regen increases by 0.07. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regMp" val="0.07182" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8276" name="o_f_46_2s_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.16366" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8277" name="o_f_46_2s_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.16366" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8278" name="o_f_46_2s_88"> + <!-- CP Regen increases by 0.16. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regCp" val="0.16366" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8279" name="o_f_46_2s_89"> + <!-- Evasion increases by 0.63. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8280" name="o_f_46_2s_90"> + <!-- Evasion increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8281" name="o_f_46_2s_91"> + <!-- Accuracy increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="accCombat" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8282" name="o_f_49_2s_1"> + <!-- P. Def. increases by 14.69. --> + <for> + <add order="0x40" stat="pDef" val="14.69" /> + </for> + </option> + <option id="8283" name="o_f_49_2s_2"> + <!-- M. Def. increases by 11.8. --> + <for> + <add order="0x40" stat="mDef" val="11.804" /> + </for> + </option> + <option id="8284" name="o_f_49_2s_3"> + <!-- Max HP increases by 57.59 --> + <for> + <add order="0x40" stat="maxHp" val="57.59" /> + </for> + </option> + <option id="8285" name="o_f_49_2s_4"> + <!-- Max HP increases by 17.99. --> + <for> + <add order="0x40" stat="maxMp" val="17.992" /> + </for> + </option> + <option id="8286" name="o_f_49_2s_5"> + <!-- Max CP increases by 79.51. --> + <for> + <add order="0x40" stat="maxCp" val="79.508" /> + </for> + </option> + <option id="8287" name="o_f_49_2s_6"> + <!-- P. Atk. increases by 6.68. --> + <for> + <add order="0x40" stat="pAtk" val="6.682" /> + </for> + </option> + <option id="8288" name="o_f_49_2s_7"> + <!-- M. Atk. increases by 7.67. --> + <for> + <add order="0x40" stat="mAtk" val="7.67" /> + </for> + </option> + <option id="8289" name="o_f_49_2s_8"> + <!-- HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.3107" /> + </for> + </option> + <option id="8290" name="o_f_49_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.14586" /> + </for> + </option> + <option id="8291" name="o_f_49_2s_10"> + <!-- CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regCp" val="0.3107" /> + </for> + </option> + <option id="8292" name="o_f_49_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="8293" name="o_f_49_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="8294" name="o_f_49_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="8295" name="o_f_49_2s_14"> + <!-- P. Def. increases by 7.35. M. Def. increases by 5.9. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="mDef" val="5.902" /> + </for> + </option> + <option id="8296" name="o_f_49_2s_15"> + <!-- P. Def. increases by 7.35. Max HP increases by 28.8 --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="maxHp" val="28.795" /> + </for> + </option> + <option id="8297" name="o_f_49_2s_16"> + <!-- P. Def. increases by 7.35. Max HP increases by 9. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="maxMp" val="8.996" /> + </for> + </option> + <option id="8298" name="o_f_49_2s_17"> + <!-- P. Def. increases by 7.35. Max CP increases by 39.75. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="maxCp" val="39.754" /> + </for> + </option> + <option id="8299" name="o_f_49_2s_18"> + <!-- P. Def. increases by 7.35. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08300-08399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08300-08399.xml new file mode 100644 index 0000000000..e9680a8886 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08300-08399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8300" name="o_f_49_2s_19"> + <!-- P. Def. increases by 7.35. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="8301" name="o_f_49_2s_20"> + <!-- P. Def. increases by 7.35. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8302" name="o_f_49_2s_21"> + <!-- P. Def. increases by 7.35. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8303" name="o_f_49_2s_22"> + <!-- P. Def. increases by 7.35. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8304" name="o_f_49_2s_23"> + <!-- P. Def. increases by 7.35. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8305" name="o_f_49_2s_24"> + <!-- P. Def. increases by 7.35. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8306" name="o_f_49_2s_25"> + <!-- P. Def. increases by 7.35. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8307" name="o_f_49_2s_26"> + <!-- M. Def. increases by 5.9. Max HP increases by 28.8 --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="maxHp" val="28.795" /> + </for> + </option> + <option id="8308" name="o_f_49_2s_27"> + <!-- M. Def. increases by 5.9. Max HP increases by 9. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="maxMp" val="8.996" /> + </for> + </option> + <option id="8309" name="o_f_49_2s_28"> + <!-- M. Def. increases by 5.9. Max CP increases by 39.75. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="maxCp" val="39.754" /> + </for> + </option> + <option id="8310" name="o_f_49_2s_29"> + <!-- M. Def. increases by 5.9. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="8311" name="o_f_49_2s_30"> + <!-- M. Def. increases by 5.9. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="8312" name="o_f_49_2s_31"> + <!-- M. Def. increases by 5.9. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8313" name="o_f_49_2s_32"> + <!-- M. Def. increases by 5.9. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8314" name="o_f_49_2s_33"> + <!-- M. Def. increases by 5.9. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8315" name="o_f_49_2s_34"> + <!-- M. Def. increases by 5.9. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8316" name="o_f_49_2s_35"> + <!-- M. Def. increases by 5.9. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8317" name="o_f_49_2s_36"> + <!-- M. Def. increases by 5.9. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8318" name="o_f_49_2s_37"> + <!-- Max HP increases by 28.8 Max HP increases by 9. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="maxMp" val="8.996" /> + </for> + </option> + <option id="8319" name="o_f_49_2s_38"> + <!-- Max HP increases by 28.8 Max CP increases by 39.75. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="maxCp" val="39.754" /> + </for> + </option> + <option id="8320" name="o_f_49_2s_39"> + <!-- Max HP increases by 28.8 P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="8321" name="o_f_49_2s_40"> + <!-- Max HP increases by 28.8 M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="8322" name="o_f_49_2s_41"> + <!-- Max HP increases by 28.8 HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8323" name="o_f_49_2s_42"> + <!-- Max HP increases by 28.8 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8324" name="o_f_49_2s_43"> + <!-- Max HP increases by 28.8 CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8325" name="o_f_49_2s_44"> + <!-- Max HP increases by 28.8 Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8326" name="o_f_49_2s_45"> + <!-- Max HP increases by 28.8 Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8327" name="o_f_49_2s_46"> + <!-- Max HP increases by 28.8 Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxHp" val="28.795" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8328" name="o_f_49_2s_47"> + <!-- Max HP increases by 9. Max CP increases by 39.75. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="maxCp" val="39.754" /> + </for> + </option> + <option id="8329" name="o_f_49_2s_48"> + <!-- Max HP increases by 9. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="8330" name="o_f_49_2s_49"> + <!-- Max HP increases by 9. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="8331" name="o_f_49_2s_50"> + <!-- Max HP increases by 9. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8332" name="o_f_49_2s_51"> + <!-- Max HP increases by 9. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8333" name="o_f_49_2s_52"> + <!-- Max HP increases by 9. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8334" name="o_f_49_2s_53"> + <!-- Max HP increases by 9. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8335" name="o_f_49_2s_54"> + <!-- Max HP increases by 9. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8336" name="o_f_49_2s_55"> + <!-- Max HP increases by 9. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxMp" val="8.996" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8337" name="o_f_49_2s_56"> + <!-- Max CP increases by 39.75. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="8338" name="o_f_49_2s_57"> + <!-- Max CP increases by 39.75. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="8339" name="o_f_49_2s_58"> + <!-- Max CP increases by 39.75. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8340" name="o_f_49_2s_59"> + <!-- Max CP increases by 39.75. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8341" name="o_f_49_2s_60"> + <!-- Max CP increases by 39.75. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8342" name="o_f_49_2s_61"> + <!-- Max CP increases by 39.75. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8343" name="o_f_49_2s_62"> + <!-- Max CP increases by 39.75. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8344" name="o_f_49_2s_63"> + <!-- Max CP increases by 39.75. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxCp" val="39.754" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8345" name="o_f_49_2s_64"> + <!-- P. Atk. increases by 3.34. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="8346" name="o_f_49_2s_65"> + <!-- P. Atk. increases by 3.34. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8347" name="o_f_49_2s_66"> + <!-- P. Atk. increases by 3.34. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8348" name="o_f_49_2s_67"> + <!-- P. Atk. increases by 3.34. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8349" name="o_f_49_2s_68"> + <!-- P. Atk. increases by 3.34. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8350" name="o_f_49_2s_69"> + <!-- P. Atk. increases by 3.34. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8351" name="o_f_49_2s_70"> + <!-- P. Atk. increases by 3.34. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8352" name="o_f_49_2s_71"> + <!-- M. Atk. increases by 3.84. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="regHp" val="0.15535" /> + </for> + </option> + <option id="8353" name="o_f_49_2s_72"> + <!-- M. Atk. increases by 3.84. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8354" name="o_f_49_2s_73"> + <!-- M. Atk. increases by 3.84. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8355" name="o_f_49_2s_74"> + <!-- M. Atk. increases by 3.84. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8356" name="o_f_49_2s_75"> + <!-- M. Atk. increases by 3.84. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8357" name="o_f_49_2s_76"> + <!-- M. Atk. increases by 3.84. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8358" name="o_f_49_2s_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.15535" /> + <add order="0x40" stat="regMp" val="0.07293" /> + </for> + </option> + <option id="8359" name="o_f_49_2s_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.15535" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8360" name="o_f_49_2s_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.15535" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8361" name="o_f_49_2s_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.15535" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8362" name="o_f_49_2s_81"> + <!-- HP Regen increases by 0.16. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regHp" val="0.15535" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8363" name="o_f_49_2s_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.07293" /> + <add order="0x40" stat="regCp" val="0.15535" /> + </for> + </option> + <option id="8364" name="o_f_49_2s_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.07293" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8365" name="o_f_49_2s_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.07293" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8366" name="o_f_49_2s_85"> + <!-- MP Regen increases by 0.07. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regMp" val="0.07293" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8367" name="o_f_49_2s_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.15535" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8368" name="o_f_49_2s_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.15535" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8369" name="o_f_49_2s_88"> + <!-- CP Regen increases by 0.16. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regCp" val="0.15535" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8370" name="o_f_49_2s_89"> + <!-- Evasion increases by 0.6. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8371" name="o_f_49_2s_90"> + <!-- Evasion increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8372" name="o_f_49_2s_91"> + <!-- Accuracy increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="accCombat" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8373" name="o_f_52_2s_1"> + <!-- P. Def. increases by 14.86. --> + <for> + <add order="0x40" stat="pDef" val="14.856" /> + </for> + </option> + <option id="8374" name="o_f_52_2s_2"> + <!-- M. Def. increases by 11.95. --> + <for> + <add order="0x40" stat="mDef" val="11.952" /> + </for> + </option> + <option id="8375" name="o_f_52_2s_3"> + <!-- Max HP increases by 58.87 --> + <for> + <add order="0x40" stat="maxHp" val="58.872" /> + </for> + </option> + <option id="8376" name="o_f_52_2s_4"> + <!-- Max HP increases by 18.55. --> + <for> + <add order="0x40" stat="maxMp" val="18.552" /> + </for> + </option> + <option id="8377" name="o_f_52_2s_5"> + <!-- Max CP increases by 81.3. --> + <for> + <add order="0x40" stat="maxCp" val="81.3" /> + </for> + </option> + <option id="8378" name="o_f_52_2s_6"> + <!-- P. Atk. increases by 7.15. --> + <for> + <add order="0x40" stat="pAtk" val="7.152" /> + </for> + </option> + <option id="8379" name="o_f_52_2s_7"> + <!-- M. Atk. increases by 8.21. --> + <for> + <add order="0x40" stat="mAtk" val="8.208" /> + </for> + </option> + <option id="8380" name="o_f_52_2s_8"> + <!-- HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regHp" val="0.34632" /> + </for> + </option> + <option id="8381" name="o_f_52_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.149808" /> + </for> + </option> + <option id="8382" name="o_f_52_2s_10"> + <!-- CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regCp" val="0.34632" /> + </for> + </option> + <option id="8383" name="o_f_52_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="8384" name="o_f_52_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="8385" name="o_f_52_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="8386" name="o_f_52_2s_14"> + <!-- P. Def. increases by 7.43. M. Def. increases by 5.98. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="mDef" val="5.976" /> + </for> + </option> + <option id="8387" name="o_f_52_2s_15"> + <!-- P. Def. increases by 7.43. Max HP increases by 29.44 --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="maxHp" val="29.436" /> + </for> + </option> + <option id="8388" name="o_f_52_2s_16"> + <!-- P. Def. increases by 7.43. Max HP increases by 9.28. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="maxMp" val="9.276" /> + </for> + </option> + <option id="8389" name="o_f_52_2s_17"> + <!-- P. Def. increases by 7.43. Max CP increases by 40.65. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="maxCp" val="40.65" /> + </for> + </option> + <option id="8390" name="o_f_52_2s_18"> + <!-- P. Def. increases by 7.43. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="8391" name="o_f_52_2s_19"> + <!-- P. Def. increases by 7.43. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="8392" name="o_f_52_2s_20"> + <!-- P. Def. increases by 7.43. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8393" name="o_f_52_2s_21"> + <!-- P. Def. increases by 7.43. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8394" name="o_f_52_2s_22"> + <!-- P. Def. increases by 7.43. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8395" name="o_f_52_2s_23"> + <!-- P. Def. increases by 7.43. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8396" name="o_f_52_2s_24"> + <!-- P. Def. increases by 7.43. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8397" name="o_f_52_2s_25"> + <!-- P. Def. increases by 7.43. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8398" name="o_f_52_2s_26"> + <!-- M. Def. increases by 5.98. Max HP increases by 29.44 --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="maxHp" val="29.436" /> + </for> + </option> + <option id="8399" name="o_f_52_2s_27"> + <!-- M. Def. increases by 5.98. Max HP increases by 9.28. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="maxMp" val="9.276" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08400-08499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08400-08499.xml new file mode 100644 index 0000000000..7d93c87132 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08400-08499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8400" name="o_f_52_2s_28"> + <!-- M. Def. increases by 5.98. Max CP increases by 40.65. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="maxCp" val="40.65" /> + </for> + </option> + <option id="8401" name="o_f_52_2s_29"> + <!-- M. Def. increases by 5.98. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="8402" name="o_f_52_2s_30"> + <!-- M. Def. increases by 5.98. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="8403" name="o_f_52_2s_31"> + <!-- M. Def. increases by 5.98. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8404" name="o_f_52_2s_32"> + <!-- M. Def. increases by 5.98. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8405" name="o_f_52_2s_33"> + <!-- M. Def. increases by 5.98. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8406" name="o_f_52_2s_34"> + <!-- M. Def. increases by 5.98. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8407" name="o_f_52_2s_35"> + <!-- M. Def. increases by 5.98. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8408" name="o_f_52_2s_36"> + <!-- M. Def. increases by 5.98. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8409" name="o_f_52_2s_37"> + <!-- Max HP increases by 29.44 Max HP increases by 9.28. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="maxMp" val="9.276" /> + </for> + </option> + <option id="8410" name="o_f_52_2s_38"> + <!-- Max HP increases by 29.44 Max CP increases by 40.65. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="maxCp" val="40.65" /> + </for> + </option> + <option id="8411" name="o_f_52_2s_39"> + <!-- Max HP increases by 29.44 P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="8412" name="o_f_52_2s_40"> + <!-- Max HP increases by 29.44 M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="8413" name="o_f_52_2s_41"> + <!-- Max HP increases by 29.44 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8414" name="o_f_52_2s_42"> + <!-- Max HP increases by 29.44 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8415" name="o_f_52_2s_43"> + <!-- Max HP increases by 29.44 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8416" name="o_f_52_2s_44"> + <!-- Max HP increases by 29.44 Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8417" name="o_f_52_2s_45"> + <!-- Max HP increases by 29.44 Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8418" name="o_f_52_2s_46"> + <!-- Max HP increases by 29.44 Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxHp" val="29.436" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8419" name="o_f_52_2s_47"> + <!-- Max HP increases by 9.28. Max CP increases by 40.65. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="maxCp" val="40.65" /> + </for> + </option> + <option id="8420" name="o_f_52_2s_48"> + <!-- Max HP increases by 9.28. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="8421" name="o_f_52_2s_49"> + <!-- Max HP increases by 9.28. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="8422" name="o_f_52_2s_50"> + <!-- Max HP increases by 9.28. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8423" name="o_f_52_2s_51"> + <!-- Max HP increases by 9.28. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8424" name="o_f_52_2s_52"> + <!-- Max HP increases by 9.28. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8425" name="o_f_52_2s_53"> + <!-- Max HP increases by 9.28. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8426" name="o_f_52_2s_54"> + <!-- Max HP increases by 9.28. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8427" name="o_f_52_2s_55"> + <!-- Max HP increases by 9.28. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxMp" val="9.276" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8428" name="o_f_52_2s_56"> + <!-- Max CP increases by 40.65. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="8429" name="o_f_52_2s_57"> + <!-- Max CP increases by 40.65. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="8430" name="o_f_52_2s_58"> + <!-- Max CP increases by 40.65. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8431" name="o_f_52_2s_59"> + <!-- Max CP increases by 40.65. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8432" name="o_f_52_2s_60"> + <!-- Max CP increases by 40.65. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8433" name="o_f_52_2s_61"> + <!-- Max CP increases by 40.65. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8434" name="o_f_52_2s_62"> + <!-- Max CP increases by 40.65. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8435" name="o_f_52_2s_63"> + <!-- Max CP increases by 40.65. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxCp" val="40.65" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8436" name="o_f_52_2s_64"> + <!-- P. Atk. increases by 3.58. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="8437" name="o_f_52_2s_65"> + <!-- P. Atk. increases by 3.58. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8438" name="o_f_52_2s_66"> + <!-- P. Atk. increases by 3.58. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8439" name="o_f_52_2s_67"> + <!-- P. Atk. increases by 3.58. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8440" name="o_f_52_2s_68"> + <!-- P. Atk. increases by 3.58. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8441" name="o_f_52_2s_69"> + <!-- P. Atk. increases by 3.58. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8442" name="o_f_52_2s_70"> + <!-- P. Atk. increases by 3.58. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8443" name="o_f_52_2s_71"> + <!-- M. Atk. increases by 4.1. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="regHp" val="0.17316" /> + </for> + </option> + <option id="8444" name="o_f_52_2s_72"> + <!-- M. Atk. increases by 4.1. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8445" name="o_f_52_2s_73"> + <!-- M. Atk. increases by 4.1. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8446" name="o_f_52_2s_74"> + <!-- M. Atk. increases by 4.1. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8447" name="o_f_52_2s_75"> + <!-- M. Atk. increases by 4.1. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8448" name="o_f_52_2s_76"> + <!-- M. Atk. increases by 4.1. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8449" name="o_f_52_2s_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.17316" /> + <add order="0x40" stat="regMp" val="0.074904" /> + </for> + </option> + <option id="8450" name="o_f_52_2s_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17316" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8451" name="o_f_52_2s_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.17316" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8452" name="o_f_52_2s_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.17316" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8453" name="o_f_52_2s_81"> + <!-- HP Regen increases by 0.17. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regHp" val="0.17316" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8454" name="o_f_52_2s_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.074904" /> + <add order="0x40" stat="regCp" val="0.17316" /> + </for> + </option> + <option id="8455" name="o_f_52_2s_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.074904" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8456" name="o_f_52_2s_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.074904" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8457" name="o_f_52_2s_85"> + <!-- MP Regen increases by 0.07. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regMp" val="0.074904" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8458" name="o_f_52_2s_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.17316" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="8459" name="o_f_52_2s_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.17316" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8460" name="o_f_52_2s_88"> + <!-- CP Regen increases by 0.17. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regCp" val="0.17316" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8461" name="o_f_52_2s_89"> + <!-- Evasion increases by 0.6. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="8462" name="o_f_52_2s_90"> + <!-- Evasion increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8463" name="o_f_52_2s_91"> + <!-- Accuracy increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="accCombat" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="8464" name="o_f_55_2s_1"> + <!-- P. Def. increases by 15.5. --> + <for> + <add order="0x40" stat="pDef" val="15.502" /> + </for> + </option> + <option id="8465" name="o_f_55_2s_2"> + <!-- M. Def. increases by 12.35. --> + <for> + <add order="0x40" stat="mDef" val="12.351" /> + </for> + </option> + <option id="8466" name="o_f_55_2s_3"> + <!-- Max HP increases by 62.01 --> + <for> + <add order="0x40" stat="maxHp" val="62.008" /> + </for> + </option> + <option id="8467" name="o_f_55_2s_4"> + <!-- Max HP increases by 19.69. --> + <for> + <add order="0x40" stat="maxMp" val="19.688" /> + </for> + </option> + <option id="8468" name="o_f_55_2s_5"> + <!-- Max CP increases by 85.63. --> + <for> + <add order="0x40" stat="maxCp" val="85.6336" /> + </for> + </option> + <option id="8469" name="o_f_55_2s_6"> + <!-- P. Atk. increases by 7.89. --> + <for> + <add order="0x40" stat="pAtk" val="7.889" /> + </for> + </option> + <option id="8470" name="o_f_55_2s_7"> + <!-- M. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.062" /> + </for> + </option> + <option id="8471" name="o_f_55_2s_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.339066" /> + </for> + </option> + <option id="8472" name="o_f_55_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.154882" /> + </for> + </option> + <option id="8473" name="o_f_55_2s_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.33902" /> + </for> + </option> + <option id="8474" name="o_f_55_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="8475" name="o_f_55_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="8476" name="o_f_55_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="8477" name="o_f_55_2s_14"> + <!-- P. Def. increases by 8.09. M. Def. increases by 5.91. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="mDef" val="5.907" /> + </for> + </option> + <option id="8478" name="o_f_55_2s_15"> + <!-- P. Def. increases by 8.09. Max HP increases by 29.66 --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="maxHp" val="29.656" /> + </for> + </option> + <option id="8479" name="o_f_55_2s_16"> + <!-- P. Def. increases by 8.09. Max HP increases by 9.42. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="maxMp" val="9.416" /> + </for> + </option> + <option id="8480" name="o_f_55_2s_17"> + <!-- P. Def. increases by 8.09. Max CP increases by 40.96. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="maxCp" val="40.9552" /> + </for> + </option> + <option id="8481" name="o_f_55_2s_18"> + <!-- P. Def. increases by 8.09. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="8482" name="o_f_55_2s_19"> + <!-- P. Def. increases by 8.09. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="8483" name="o_f_55_2s_20"> + <!-- P. Def. increases by 8.09. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8484" name="o_f_55_2s_21"> + <!-- P. Def. increases by 8.09. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8485" name="o_f_55_2s_22"> + <!-- P. Def. increases by 8.09. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8486" name="o_f_55_2s_23"> + <!-- P. Def. increases by 8.09. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8487" name="o_f_55_2s_24"> + <!-- P. Def. increases by 8.09. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8488" name="o_f_55_2s_25"> + <!-- P. Def. increases by 8.09. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8489" name="o_f_55_2s_26"> + <!-- M. Def. increases by 6.44. Max HP increases by 29.66 --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="maxHp" val="29.656" /> + </for> + </option> + <option id="8490" name="o_f_55_2s_27"> + <!-- M. Def. increases by 6.44. Max HP increases by 9.42. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="maxMp" val="9.416" /> + </for> + </option> + <option id="8491" name="o_f_55_2s_28"> + <!-- M. Def. increases by 6.44. Max CP increases by 40.96. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="maxCp" val="40.9552" /> + </for> + </option> + <option id="8492" name="o_f_55_2s_29"> + <!-- M. Def. increases by 6.44. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="8493" name="o_f_55_2s_30"> + <!-- M. Def. increases by 6.44. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="8494" name="o_f_55_2s_31"> + <!-- M. Def. increases by 6.44. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8495" name="o_f_55_2s_32"> + <!-- M. Def. increases by 6.44. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8496" name="o_f_55_2s_33"> + <!-- M. Def. increases by 6.44. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8497" name="o_f_55_2s_34"> + <!-- M. Def. increases by 6.44. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8498" name="o_f_55_2s_35"> + <!-- M. Def. increases by 6.44. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8499" name="o_f_55_2s_36"> + <!-- M. Def. increases by 6.44. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08500-08599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08500-08599.xml new file mode 100644 index 0000000000..7138a30db9 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08500-08599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8500" name="o_f_55_2s_37"> + <!-- Max HP increases by 32.35 Max HP increases by 9.42. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="maxMp" val="9.416" /> + </for> + </option> + <option id="8501" name="o_f_55_2s_38"> + <!-- Max HP increases by 32.35 Max CP increases by 40.96. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="maxCp" val="40.9552" /> + </for> + </option> + <option id="8502" name="o_f_55_2s_39"> + <!-- Max HP increases by 32.35 P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="8503" name="o_f_55_2s_40"> + <!-- Max HP increases by 32.35 M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="8504" name="o_f_55_2s_41"> + <!-- Max HP increases by 32.35 HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8505" name="o_f_55_2s_42"> + <!-- Max HP increases by 32.35 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8506" name="o_f_55_2s_43"> + <!-- Max HP increases by 32.35 CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8507" name="o_f_55_2s_44"> + <!-- Max HP increases by 32.35 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8508" name="o_f_55_2s_45"> + <!-- Max HP increases by 32.35 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8509" name="o_f_55_2s_46"> + <!-- Max HP increases by 32.35 Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxHp" val="32.352" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8510" name="o_f_55_2s_47"> + <!-- Max HP increases by 10.27. Max CP increases by 40.96. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="maxCp" val="40.9552" /> + </for> + </option> + <option id="8511" name="o_f_55_2s_48"> + <!-- Max HP increases by 10.27. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="8512" name="o_f_55_2s_49"> + <!-- Max HP increases by 10.27. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="8513" name="o_f_55_2s_50"> + <!-- Max HP increases by 10.27. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8514" name="o_f_55_2s_51"> + <!-- Max HP increases by 10.27. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8515" name="o_f_55_2s_52"> + <!-- Max HP increases by 10.27. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8516" name="o_f_55_2s_53"> + <!-- Max HP increases by 10.27. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8517" name="o_f_55_2s_54"> + <!-- Max HP increases by 10.27. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8518" name="o_f_55_2s_55"> + <!-- Max HP increases by 10.27. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxMp" val="10.272" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8519" name="o_f_55_2s_56"> + <!-- Max CP increases by 44.68. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="8520" name="o_f_55_2s_57"> + <!-- Max CP increases by 44.68. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="8521" name="o_f_55_2s_58"> + <!-- Max CP increases by 44.68. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8522" name="o_f_55_2s_59"> + <!-- Max CP increases by 44.68. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8523" name="o_f_55_2s_60"> + <!-- Max CP increases by 44.68. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8524" name="o_f_55_2s_61"> + <!-- Max CP increases by 44.68. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8525" name="o_f_55_2s_62"> + <!-- Max CP increases by 44.68. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8526" name="o_f_55_2s_63"> + <!-- Max CP increases by 44.68. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxCp" val="44.6784" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8527" name="o_f_55_2s_64"> + <!-- P. Atk. increases by 4.12. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="8528" name="o_f_55_2s_65"> + <!-- P. Atk. increases by 4.12. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8529" name="o_f_55_2s_66"> + <!-- P. Atk. increases by 4.12. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8530" name="o_f_55_2s_67"> + <!-- P. Atk. increases by 4.12. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8531" name="o_f_55_2s_68"> + <!-- P. Atk. increases by 4.12. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8532" name="o_f_55_2s_69"> + <!-- P. Atk. increases by 4.12. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8533" name="o_f_55_2s_70"> + <!-- P. Atk. increases by 4.12. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8534" name="o_f_55_2s_71"> + <!-- M. Atk. increases by 4.73. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="regHp" val="0.162162" /> + </for> + </option> + <option id="8535" name="o_f_55_2s_72"> + <!-- M. Atk. increases by 4.73. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8536" name="o_f_55_2s_73"> + <!-- M. Atk. increases by 4.73. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8537" name="o_f_55_2s_74"> + <!-- M. Atk. increases by 4.73. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8538" name="o_f_55_2s_75"> + <!-- M. Atk. increases by 4.73. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8539" name="o_f_55_2s_76"> + <!-- M. Atk. increases by 4.73. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8540" name="o_f_55_2s_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.176904" /> + <add order="0x40" stat="regMp" val="0.074074" /> + </for> + </option> + <option id="8541" name="o_f_55_2s_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.176904" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8542" name="o_f_55_2s_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.176904" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8543" name="o_f_55_2s_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.176904" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8544" name="o_f_55_2s_81"> + <!-- HP Regen increases by 0.18. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regHp" val="0.176904" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8545" name="o_f_55_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.080808" /> + <add order="0x40" stat="regCp" val="0.16214" /> + </for> + </option> + <option id="8546" name="o_f_55_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.080808" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8547" name="o_f_55_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.080808" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8548" name="o_f_55_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regMp" val="0.080808" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8549" name="o_f_55_2s_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.17688" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="8550" name="o_f_55_2s_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.17688" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8551" name="o_f_55_2s_88"> + <!-- CP Regen increases by 0.18. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regCp" val="0.17688" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8552" name="o_f_55_2s_89"> + <!-- Evasion increases by 0.63. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="8553" name="o_f_55_2s_90"> + <!-- Evasion increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8554" name="o_f_55_2s_91"> + <!-- Accuracy increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="accCombat" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="8555" name="o_f_58_2s_1"> + <!-- P. Def. increases by 16.13. --> + <for> + <add order="0x40" stat="pDef" val="16.126" /> + </for> + </option> + <option id="8556" name="o_f_58_2s_2"> + <!-- M. Def. increases by 12.96. --> + <for> + <add order="0x40" stat="mDef" val="12.958" /> + </for> + </option> + <option id="8557" name="o_f_58_2s_3"> + <!-- Max HP increases by 64.77 --> + <for> + <add order="0x40" stat="maxHp" val="64.768" /> + </for> + </option> + <option id="8558" name="o_f_58_2s_4"> + <!-- Max HP increases by 20.68. --> + <for> + <add order="0x40" stat="maxMp" val="20.68" /> + </for> + </option> + <option id="8559" name="o_f_58_2s_5"> + <!-- Max CP increases by 89.43. --> + <for> + <add order="0x40" stat="maxCp" val="89.43" /> + </for> + </option> + <option id="8560" name="o_f_58_2s_6"> + <!-- P. Atk. increases by 8.6. --> + <for> + <add order="0x40" stat="pAtk" val="8.602" /> + </for> + </option> + <option id="8561" name="o_f_58_2s_7"> + <!-- M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.9" /> + </for> + </option> + <option id="8562" name="o_f_58_2s_8"> + <!-- HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.33088" /> + </for> + </option> + <option id="8563" name="o_f_58_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.15004" /> + </for> + </option> + <option id="8564" name="o_f_58_2s_10"> + <!-- CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regCp" val="0.33088" /> + </for> + </option> + <option id="8565" name="o_f_58_2s_11"> + <!-- Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.3454" /> + </for> + </option> + <option id="8566" name="o_f_58_2s_12"> + <!-- Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="accCombat" val="1.3454" /> + </for> + </option> + <option id="8567" name="o_f_58_2s_13"> + <!-- Critical increases by 14.57. --> + <for> + <add order="0x40" stat="rCrit" val="1.45679912" /> + </for> + </option> + <option id="8568" name="o_f_58_2s_14"> + <!-- P. Def. increases by 8.06. M. Def. increases by 6.48. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="mDef" val="6.479" /> + </for> + </option> + <option id="8569" name="o_f_58_2s_15"> + <!-- P. Def. increases by 8.06. Max HP increases by 32.38 --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="maxHp" val="32.384" /> + </for> + </option> + <option id="8570" name="o_f_58_2s_16"> + <!-- P. Def. increases by 8.06. Max HP increases by 10.34. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="maxMp" val="10.34" /> + </for> + </option> + <option id="8571" name="o_f_58_2s_17"> + <!-- P. Def. increases by 8.06. Max CP increases by 44.72. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="maxCp" val="44.715" /> + </for> + </option> + <option id="8572" name="o_f_58_2s_18"> + <!-- P. Def. increases by 8.06. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="8573" name="o_f_58_2s_19"> + <!-- P. Def. increases by 8.06. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="8574" name="o_f_58_2s_20"> + <!-- P. Def. increases by 8.06. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8575" name="o_f_58_2s_21"> + <!-- P. Def. increases by 8.06. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8576" name="o_f_58_2s_22"> + <!-- P. Def. increases by 8.06. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8577" name="o_f_58_2s_23"> + <!-- P. Def. increases by 8.06. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8578" name="o_f_58_2s_24"> + <!-- P. Def. increases by 8.06. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8579" name="o_f_58_2s_25"> + <!-- P. Def. increases by 8.06. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8580" name="o_f_58_2s_26"> + <!-- M. Def. increases by 6.48. Max HP increases by 32.38 --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="maxHp" val="32.384" /> + </for> + </option> + <option id="8581" name="o_f_58_2s_27"> + <!-- M. Def. increases by 6.48. Max HP increases by 10.34. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="maxMp" val="10.34" /> + </for> + </option> + <option id="8582" name="o_f_58_2s_28"> + <!-- M. Def. increases by 6.48. Max CP increases by 44.72. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="maxCp" val="44.715" /> + </for> + </option> + <option id="8583" name="o_f_58_2s_29"> + <!-- M. Def. increases by 6.48. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="8584" name="o_f_58_2s_30"> + <!-- M. Def. increases by 6.48. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="8585" name="o_f_58_2s_31"> + <!-- M. Def. increases by 6.48. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8586" name="o_f_58_2s_32"> + <!-- M. Def. increases by 6.48. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8587" name="o_f_58_2s_33"> + <!-- M. Def. increases by 6.48. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8588" name="o_f_58_2s_34"> + <!-- M. Def. increases by 6.48. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8589" name="o_f_58_2s_35"> + <!-- M. Def. increases by 6.48. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8590" name="o_f_58_2s_36"> + <!-- M. Def. increases by 6.48. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8591" name="o_f_58_2s_37"> + <!-- Max HP increases by 32.38 Max HP increases by 10.34. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="maxMp" val="10.34" /> + </for> + </option> + <option id="8592" name="o_f_58_2s_38"> + <!-- Max HP increases by 32.38 Max CP increases by 44.72. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="maxCp" val="44.715" /> + </for> + </option> + <option id="8593" name="o_f_58_2s_39"> + <!-- Max HP increases by 32.38 P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="8594" name="o_f_58_2s_40"> + <!-- Max HP increases by 32.38 M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="8595" name="o_f_58_2s_41"> + <!-- Max HP increases by 32.38 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8596" name="o_f_58_2s_42"> + <!-- Max HP increases by 32.38 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8597" name="o_f_58_2s_43"> + <!-- Max HP increases by 32.38 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8598" name="o_f_58_2s_44"> + <!-- Max HP increases by 32.38 Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8599" name="o_f_58_2s_45"> + <!-- Max HP increases by 32.38 Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08600-08699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08600-08699.xml new file mode 100644 index 0000000000..0177415c10 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08600-08699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8600" name="o_f_58_2s_46"> + <!-- Max HP increases by 32.38 Critical increases by 7.28. --> + <for> + <add order="0x40" stat="maxHp" val="32.384" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8601" name="o_f_58_2s_47"> + <!-- Max HP increases by 10.34. Max CP increases by 44.72. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="maxCp" val="44.715" /> + </for> + </option> + <option id="8602" name="o_f_58_2s_48"> + <!-- Max HP increases by 10.34. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="8603" name="o_f_58_2s_49"> + <!-- Max HP increases by 10.34. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="8604" name="o_f_58_2s_50"> + <!-- Max HP increases by 10.34. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8605" name="o_f_58_2s_51"> + <!-- Max HP increases by 10.34. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8606" name="o_f_58_2s_52"> + <!-- Max HP increases by 10.34. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8607" name="o_f_58_2s_53"> + <!-- Max HP increases by 10.34. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8608" name="o_f_58_2s_54"> + <!-- Max HP increases by 10.34. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8609" name="o_f_58_2s_55"> + <!-- Max HP increases by 10.34. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="maxMp" val="10.34" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8610" name="o_f_58_2s_56"> + <!-- Max CP increases by 44.72. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="8611" name="o_f_58_2s_57"> + <!-- Max CP increases by 44.72. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="8612" name="o_f_58_2s_58"> + <!-- Max CP increases by 44.72. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8613" name="o_f_58_2s_59"> + <!-- Max CP increases by 44.72. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8614" name="o_f_58_2s_60"> + <!-- Max CP increases by 44.72. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8615" name="o_f_58_2s_61"> + <!-- Max CP increases by 44.72. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8616" name="o_f_58_2s_62"> + <!-- Max CP increases by 44.72. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8617" name="o_f_58_2s_63"> + <!-- Max CP increases by 44.72. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="maxCp" val="44.715" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8618" name="o_f_58_2s_64"> + <!-- P. Atk. increases by 4.3. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="8619" name="o_f_58_2s_65"> + <!-- P. Atk. increases by 4.3. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8620" name="o_f_58_2s_66"> + <!-- P. Atk. increases by 4.3. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8621" name="o_f_58_2s_67"> + <!-- P. Atk. increases by 4.3. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8622" name="o_f_58_2s_68"> + <!-- P. Atk. increases by 4.3. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8623" name="o_f_58_2s_69"> + <!-- P. Atk. increases by 4.3. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8624" name="o_f_58_2s_70"> + <!-- P. Atk. increases by 4.3. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8625" name="o_f_58_2s_71"> + <!-- M. Atk. increases by 4.95. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="regHp" val="0.16544" /> + </for> + </option> + <option id="8626" name="o_f_58_2s_72"> + <!-- M. Atk. increases by 4.95. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8627" name="o_f_58_2s_73"> + <!-- M. Atk. increases by 4.95. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8628" name="o_f_58_2s_74"> + <!-- M. Atk. increases by 4.95. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8629" name="o_f_58_2s_75"> + <!-- M. Atk. increases by 4.95. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8630" name="o_f_58_2s_76"> + <!-- M. Atk. increases by 4.95. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8631" name="o_f_58_2s_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.16544" /> + <add order="0x40" stat="regMp" val="0.07502" /> + </for> + </option> + <option id="8632" name="o_f_58_2s_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.16544" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8633" name="o_f_58_2s_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="regHp" val="0.16544" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8634" name="o_f_58_2s_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="regHp" val="0.16544" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8635" name="o_f_58_2s_81"> + <!-- HP Regen increases by 0.17. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="regHp" val="0.16544" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8636" name="o_f_58_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.07502" /> + <add order="0x40" stat="regCp" val="0.16544" /> + </for> + </option> + <option id="8637" name="o_f_58_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="regMp" val="0.07502" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8638" name="o_f_58_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="regMp" val="0.07502" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8639" name="o_f_58_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="regMp" val="0.07502" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8640" name="o_f_58_2s_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="regCp" val="0.16544" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="8641" name="o_f_58_2s_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="regCp" val="0.16544" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8642" name="o_f_58_2s_88"> + <!-- CP Regen increases by 0.17. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="regCp" val="0.16544" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8643" name="o_f_58_2s_89"> + <!-- Evasion increases by 0.67. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="rEvas" val="0.6727" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="8644" name="o_f_58_2s_90"> + <!-- Evasion increases by 0.67. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.6727" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8645" name="o_f_58_2s_91"> + <!-- Accuracy increases by 0.67. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.6727" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="8646" name="o_f_61_2s_1"> + <!-- P. Def. increases by 16.59. --> + <for> + <add order="0x40" stat="pDef" val="16.59" /> + </for> + </option> + <option id="8647" name="o_f_61_2s_2"> + <!-- M. Def. increases by 13.36. --> + <for> + <add order="0x40" stat="mDef" val="13.356" /> + </for> + </option> + <option id="8648" name="o_f_61_2s_3"> + <!-- Max HP increases by 67.16 --> + <for> + <add order="0x40" stat="maxHp" val="67.158" /> + </for> + </option> + <option id="8649" name="o_f_61_2s_4"> + <!-- Max HP increases by 21.55. --> + <for> + <add order="0x40" stat="maxMp" val="21.546" /> + </for> + </option> + <option id="8650" name="o_f_61_2s_5"> + <!-- Max CP increases by 92.74. --> + <for> + <add order="0x40" stat="maxCp" val="92.7444" /> + </for> + </option> + <option id="8651" name="o_f_61_2s_6"> + <!-- P. Atk. increases by 9.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.24" /> + </for> + </option> + <option id="8652" name="o_f_61_2s_7"> + <!-- M. Atk. increases by 10.69. --> + <for> + <add order="0x40" stat="mAtk" val="10.689" /> + </for> + </option> + <option id="8653" name="o_f_61_2s_8"> + <!-- HP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regHp" val="0.37191" /> + </for> + </option> + <option id="8654" name="o_f_61_2s_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.15729" /> + </for> + </option> + <option id="8655" name="o_f_61_2s_10"> + <!-- CP Regen increases by 0.37. --> + <for> + <add order="0x40" stat="regCp" val="0.37191" /> + </for> + </option> + <option id="8656" name="o_f_61_2s_11"> + <!-- Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.3454" /> + </for> + </option> + <option id="8657" name="o_f_61_2s_12"> + <!-- Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="accCombat" val="1.3454" /> + </for> + </option> + <option id="8658" name="o_f_61_2s_13"> + <!-- Critical increases by 14.57. --> + <for> + <add order="0x40" stat="rCrit" val="1.45679912" /> + </for> + </option> + <option id="8659" name="o_f_61_2s_14"> + <!-- P. Def. increases by 8.69. M. Def. increases by 6.36. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="mDef" val="6.36" /> + </for> + </option> + <option id="8660" name="o_f_61_2s_15"> + <!-- P. Def. increases by 8.69. Max HP increases by 31.98 --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="maxHp" val="31.98" /> + </for> + </option> + <option id="8661" name="o_f_61_2s_16"> + <!-- P. Def. increases by 8.69. Max HP increases by 10.26. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="maxMp" val="10.26" /> + </for> + </option> + <option id="8662" name="o_f_61_2s_17"> + <!-- P. Def. increases by 8.69. Max CP increases by 44.16. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="maxCp" val="44.164" /> + </for> + </option> + <option id="8663" name="o_f_61_2s_18"> + <!-- P. Def. increases by 8.69. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="8664" name="o_f_61_2s_19"> + <!-- P. Def. increases by 8.69. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="8665" name="o_f_61_2s_20"> + <!-- P. Def. increases by 8.69. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8666" name="o_f_61_2s_21"> + <!-- P. Def. increases by 8.69. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8667" name="o_f_61_2s_22"> + <!-- P. Def. increases by 8.69. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8668" name="o_f_61_2s_23"> + <!-- P. Def. increases by 8.69. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8669" name="o_f_61_2s_24"> + <!-- P. Def. increases by 8.69. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8670" name="o_f_61_2s_25"> + <!-- P. Def. increases by 8.69. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8671" name="o_f_61_2s_26"> + <!-- M. Def. increases by 7. Max HP increases by 31.98 --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="maxHp" val="31.98" /> + </for> + </option> + <option id="8672" name="o_f_61_2s_27"> + <!-- M. Def. increases by 7. Max HP increases by 10.26. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="maxMp" val="10.26" /> + </for> + </option> + <option id="8673" name="o_f_61_2s_28"> + <!-- M. Def. increases by 7. Max CP increases by 44.16. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="maxCp" val="44.164" /> + </for> + </option> + <option id="8674" name="o_f_61_2s_29"> + <!-- M. Def. increases by 7. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="8675" name="o_f_61_2s_30"> + <!-- M. Def. increases by 7. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="8676" name="o_f_61_2s_31"> + <!-- M. Def. increases by 7. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8677" name="o_f_61_2s_32"> + <!-- M. Def. increases by 7. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8678" name="o_f_61_2s_33"> + <!-- M. Def. increases by 7. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8679" name="o_f_61_2s_34"> + <!-- M. Def. increases by 7. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8680" name="o_f_61_2s_35"> + <!-- M. Def. increases by 7. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8681" name="o_f_61_2s_36"> + <!-- M. Def. increases by 7. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8682" name="o_f_61_2s_37"> + <!-- Max HP increases by 35.18 Max HP increases by 10.26. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="maxMp" val="10.26" /> + </for> + </option> + <option id="8683" name="o_f_61_2s_38"> + <!-- Max HP increases by 35.18 Max CP increases by 44.16. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="maxCp" val="44.164" /> + </for> + </option> + <option id="8684" name="o_f_61_2s_39"> + <!-- Max HP increases by 35.18 P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="8685" name="o_f_61_2s_40"> + <!-- Max HP increases by 35.18 M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="8686" name="o_f_61_2s_41"> + <!-- Max HP increases by 35.18 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8687" name="o_f_61_2s_42"> + <!-- Max HP increases by 35.18 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8688" name="o_f_61_2s_43"> + <!-- Max HP increases by 35.18 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8689" name="o_f_61_2s_44"> + <!-- Max HP increases by 35.18 Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8690" name="o_f_61_2s_45"> + <!-- Max HP increases by 35.18 Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8691" name="o_f_61_2s_46"> + <!-- Max HP increases by 35.18 Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="35.178" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8692" name="o_f_61_2s_47"> + <!-- Max HP increases by 11.29. Max CP increases by 44.16. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="maxCp" val="44.164" /> + </for> + </option> + <option id="8693" name="o_f_61_2s_48"> + <!-- Max HP increases by 11.29. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="8694" name="o_f_61_2s_49"> + <!-- Max HP increases by 11.29. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="8695" name="o_f_61_2s_50"> + <!-- Max HP increases by 11.29. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8696" name="o_f_61_2s_51"> + <!-- Max HP increases by 11.29. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8697" name="o_f_61_2s_52"> + <!-- Max HP increases by 11.29. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8698" name="o_f_61_2s_53"> + <!-- Max HP increases by 11.29. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8699" name="o_f_61_2s_54"> + <!-- Max HP increases by 11.29. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08700-08799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08700-08799.xml new file mode 100644 index 0000000000..4886f197c6 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08700-08799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8700" name="o_f_61_2s_55"> + <!-- Max HP increases by 11.29. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="11.286" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8701" name="o_f_61_2s_56"> + <!-- Max CP increases by 48.58. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="8702" name="o_f_61_2s_57"> + <!-- Max CP increases by 48.58. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="8703" name="o_f_61_2s_58"> + <!-- Max CP increases by 48.58. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8704" name="o_f_61_2s_59"> + <!-- Max CP increases by 48.58. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8705" name="o_f_61_2s_60"> + <!-- Max CP increases by 48.58. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8706" name="o_f_61_2s_61"> + <!-- Max CP increases by 48.58. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8707" name="o_f_61_2s_62"> + <!-- Max CP increases by 48.58. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8708" name="o_f_61_2s_63"> + <!-- Max CP increases by 48.58. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="48.5804" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8709" name="o_f_61_2s_64"> + <!-- P. Atk. increases by 4.84. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="8710" name="o_f_61_2s_65"> + <!-- P. Atk. increases by 4.84. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8711" name="o_f_61_2s_66"> + <!-- P. Atk. increases by 4.84. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8712" name="o_f_61_2s_67"> + <!-- P. Atk. increases by 4.84. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8713" name="o_f_61_2s_68"> + <!-- P. Atk. increases by 4.84. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8714" name="o_f_61_2s_69"> + <!-- P. Atk. increases by 4.84. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8715" name="o_f_61_2s_70"> + <!-- P. Atk. increases by 4.84. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8716" name="o_f_61_2s_71"> + <!-- M. Atk. increases by 5.6. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="regHp" val="0.1771" /> + </for> + </option> + <option id="8717" name="o_f_61_2s_72"> + <!-- M. Atk. increases by 5.6. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8718" name="o_f_61_2s_73"> + <!-- M. Atk. increases by 5.6. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8719" name="o_f_61_2s_74"> + <!-- M. Atk. increases by 5.6. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8720" name="o_f_61_2s_75"> + <!-- M. Atk. increases by 5.6. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8721" name="o_f_61_2s_76"> + <!-- M. Atk. increases by 5.6. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8722" name="o_f_61_2s_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.19481" /> + <add order="0x40" stat="regMp" val="0.0749" /> + </for> + </option> + <option id="8723" name="o_f_61_2s_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19481" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8724" name="o_f_61_2s_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.19481" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8725" name="o_f_61_2s_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.19481" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8726" name="o_f_61_2s_81"> + <!-- HP Regen increases by 0.19. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regHp" val="0.19481" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8727" name="o_f_61_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.08239" /> + <add order="0x40" stat="regCp" val="0.1771" /> + </for> + </option> + <option id="8728" name="o_f_61_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.08239" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8729" name="o_f_61_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.08239" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8730" name="o_f_61_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regMp" val="0.08239" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8731" name="o_f_61_2s_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.19481" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8732" name="o_f_61_2s_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.19481" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8733" name="o_f_61_2s_88"> + <!-- CP Regen increases by 0.19. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regCp" val="0.19481" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8734" name="o_f_61_2s_89"> + <!-- Evasion increases by 0.71. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8735" name="o_f_61_2s_90"> + <!-- Evasion increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8736" name="o_f_61_2s_91"> + <!-- Accuracy increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="accCombat" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8737" name="o_f_64_2s_1"> + <!-- P. Def. increases by 16.26. --> + <for> + <add order="0x40" stat="pDef" val="16.264" /> + </for> + </option> + <option id="8738" name="o_f_64_2s_2"> + <!-- M. Def. increases by 13.07. --> + <for> + <add order="0x40" stat="mDef" val="13.072" /> + </for> + </option> + <option id="8739" name="o_f_64_2s_3"> + <!-- Max HP increases by 65.66 --> + <for> + <add order="0x40" stat="maxHp" val="65.664" /> + </for> + </option> + <option id="8740" name="o_f_64_2s_4"> + <!-- Max HP increases by 21.17. --> + <for> + <add order="0x40" stat="maxMp" val="21.166" /> + </for> + </option> + <option id="8741" name="o_f_64_2s_5"> + <!-- Max CP increases by 90.69. --> + <for> + <add order="0x40" stat="maxCp" val="90.6851" /> + </for> + </option> + <option id="8742" name="o_f_64_2s_6"> + <!-- P. Atk. increases by 9.39. --> + <for> + <add order="0x40" stat="pAtk" val="9.386" /> + </for> + </option> + <option id="8743" name="o_f_64_2s_7"> + <!-- M. Atk. increases by 10.85. --> + <for> + <add order="0x40" stat="mAtk" val="10.849" /> + </for> + </option> + <option id="8744" name="o_f_64_2s_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.34333" /> + </for> + </option> + <option id="8745" name="o_f_64_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="8746" name="o_f_64_2s_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.34333" /> + </for> + </option> + <option id="8747" name="o_f_64_2s_11"> + <!-- Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.3454" /> + </for> + </option> + <option id="8748" name="o_f_64_2s_12"> + <!-- Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="accCombat" val="1.3454" /> + </for> + </option> + <option id="8749" name="o_f_64_2s_13"> + <!-- Critical increases by 14.57. --> + <for> + <add order="0x40" stat="rCrit" val="1.45679912" /> + </for> + </option> + <option id="8750" name="o_f_64_2s_14"> + <!-- P. Def. increases by 8.56. M. Def. increases by 6.19. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="mDef" val="6.192" /> + </for> + </option> + <option id="8751" name="o_f_64_2s_15"> + <!-- P. Def. increases by 8.56. Max HP increases by 31.1 --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="maxHp" val="31.104" /> + </for> + </option> + <option id="8752" name="o_f_64_2s_16"> + <!-- P. Def. increases by 8.56. Max HP increases by 10.03. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="maxMp" val="10.026" /> + </for> + </option> + <option id="8753" name="o_f_64_2s_17"> + <!-- P. Def. increases by 8.56. Max CP increases by 42.96. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="maxCp" val="42.9561" /> + </for> + </option> + <option id="8754" name="o_f_64_2s_18"> + <!-- P. Def. increases by 8.56. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="8755" name="o_f_64_2s_19"> + <!-- P. Def. increases by 8.56. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="8756" name="o_f_64_2s_20"> + <!-- P. Def. increases by 8.56. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8757" name="o_f_64_2s_21"> + <!-- P. Def. increases by 8.56. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8758" name="o_f_64_2s_22"> + <!-- P. Def. increases by 8.56. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8759" name="o_f_64_2s_23"> + <!-- P. Def. increases by 8.56. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8760" name="o_f_64_2s_24"> + <!-- P. Def. increases by 8.56. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8761" name="o_f_64_2s_25"> + <!-- P. Def. increases by 8.56. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8762" name="o_f_64_2s_26"> + <!-- M. Def. increases by 6.88. Max HP increases by 31.1 --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="maxHp" val="31.104" /> + </for> + </option> + <option id="8763" name="o_f_64_2s_27"> + <!-- M. Def. increases by 6.88. Max HP increases by 10.03. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="maxMp" val="10.026" /> + </for> + </option> + <option id="8764" name="o_f_64_2s_28"> + <!-- M. Def. increases by 6.88. Max CP increases by 42.96. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="maxCp" val="42.9561" /> + </for> + </option> + <option id="8765" name="o_f_64_2s_29"> + <!-- M. Def. increases by 6.88. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="8766" name="o_f_64_2s_30"> + <!-- M. Def. increases by 6.88. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="8767" name="o_f_64_2s_31"> + <!-- M. Def. increases by 6.88. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8768" name="o_f_64_2s_32"> + <!-- M. Def. increases by 6.88. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8769" name="o_f_64_2s_33"> + <!-- M. Def. increases by 6.88. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8770" name="o_f_64_2s_34"> + <!-- M. Def. increases by 6.88. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8771" name="o_f_64_2s_35"> + <!-- M. Def. increases by 6.88. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8772" name="o_f_64_2s_36"> + <!-- M. Def. increases by 6.88. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8773" name="o_f_64_2s_37"> + <!-- Max HP increases by 34.56 Max HP increases by 10.03. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="maxMp" val="10.026" /> + </for> + </option> + <option id="8774" name="o_f_64_2s_38"> + <!-- Max HP increases by 34.56 Max CP increases by 42.96. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="maxCp" val="42.9561" /> + </for> + </option> + <option id="8775" name="o_f_64_2s_39"> + <!-- Max HP increases by 34.56 P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="8776" name="o_f_64_2s_40"> + <!-- Max HP increases by 34.56 M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="8777" name="o_f_64_2s_41"> + <!-- Max HP increases by 34.56 HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8778" name="o_f_64_2s_42"> + <!-- Max HP increases by 34.56 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8779" name="o_f_64_2s_43"> + <!-- Max HP increases by 34.56 CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8780" name="o_f_64_2s_44"> + <!-- Max HP increases by 34.56 Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8781" name="o_f_64_2s_45"> + <!-- Max HP increases by 34.56 Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8782" name="o_f_64_2s_46"> + <!-- Max HP increases by 34.56 Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="34.56" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8783" name="o_f_64_2s_47"> + <!-- Max HP increases by 11.14. Max CP increases by 42.96. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="maxCp" val="42.9561" /> + </for> + </option> + <option id="8784" name="o_f_64_2s_48"> + <!-- Max HP increases by 11.14. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="8785" name="o_f_64_2s_49"> + <!-- Max HP increases by 11.14. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="8786" name="o_f_64_2s_50"> + <!-- Max HP increases by 11.14. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8787" name="o_f_64_2s_51"> + <!-- Max HP increases by 11.14. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8788" name="o_f_64_2s_52"> + <!-- Max HP increases by 11.14. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8789" name="o_f_64_2s_53"> + <!-- Max HP increases by 11.14. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8790" name="o_f_64_2s_54"> + <!-- Max HP increases by 11.14. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8791" name="o_f_64_2s_55"> + <!-- Max HP increases by 11.14. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="11.14" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8792" name="o_f_64_2s_56"> + <!-- Max CP increases by 47.73. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="8793" name="o_f_64_2s_57"> + <!-- Max CP increases by 47.73. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="8794" name="o_f_64_2s_58"> + <!-- Max CP increases by 47.73. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8795" name="o_f_64_2s_59"> + <!-- Max CP increases by 47.73. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8796" name="o_f_64_2s_60"> + <!-- Max CP increases by 47.73. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8797" name="o_f_64_2s_61"> + <!-- Max CP increases by 47.73. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8798" name="o_f_64_2s_62"> + <!-- Max CP increases by 47.73. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8799" name="o_f_64_2s_63"> + <!-- Max CP increases by 47.73. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="47.729" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08800-08899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08800-08899.xml new file mode 100644 index 0000000000..6d8421d2e8 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08800-08899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8800" name="o_f_64_2s_64"> + <!-- P. Atk. increases by 4.94. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="8801" name="o_f_64_2s_65"> + <!-- P. Atk. increases by 4.94. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8802" name="o_f_64_2s_66"> + <!-- P. Atk. increases by 4.94. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8803" name="o_f_64_2s_67"> + <!-- P. Atk. increases by 4.94. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8804" name="o_f_64_2s_68"> + <!-- P. Atk. increases by 4.94. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8805" name="o_f_64_2s_69"> + <!-- P. Atk. increases by 4.94. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8806" name="o_f_64_2s_70"> + <!-- P. Atk. increases by 4.94. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8807" name="o_f_64_2s_71"> + <!-- M. Atk. increases by 5.71. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="regHp" val="0.16263" /> + </for> + </option> + <option id="8808" name="o_f_64_2s_72"> + <!-- M. Atk. increases by 5.71. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8809" name="o_f_64_2s_73"> + <!-- M. Atk. increases by 5.71. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8810" name="o_f_64_2s_74"> + <!-- M. Atk. increases by 5.71. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8811" name="o_f_64_2s_75"> + <!-- M. Atk. increases by 5.71. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8812" name="o_f_64_2s_76"> + <!-- M. Atk. increases by 5.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8813" name="o_f_64_2s_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.1807" /> + <add order="0x40" stat="regMp" val="0.072" /> + </for> + </option> + <option id="8814" name="o_f_64_2s_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.1807" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8815" name="o_f_64_2s_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.1807" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8816" name="o_f_64_2s_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.1807" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8817" name="o_f_64_2s_81"> + <!-- HP Regen increases by 0.18. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regHp" val="0.1807" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8818" name="o_f_64_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + <add order="0x40" stat="regCp" val="0.16263" /> + </for> + </option> + <option id="8819" name="o_f_64_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8820" name="o_f_64_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8821" name="o_f_64_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8822" name="o_f_64_2s_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.1807" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="8823" name="o_f_64_2s_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.1807" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8824" name="o_f_64_2s_88"> + <!-- CP Regen increases by 0.18. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regCp" val="0.1807" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8825" name="o_f_64_2s_89"> + <!-- Evasion increases by 0.71. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="8826" name="o_f_64_2s_90"> + <!-- Evasion increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8827" name="o_f_64_2s_91"> + <!-- Accuracy increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="accCombat" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="8828" name="o_f_67_2s_1"> + <!-- P. Def. increases by 16.36. --> + <for> + <add order="0x40" stat="pDef" val="16.362" /> + </for> + </option> + <option id="8829" name="o_f_67_2s_2"> + <!-- M. Def. increases by 13.19. --> + <for> + <add order="0x40" stat="mDef" val="13.194" /> + </for> + </option> + <option id="8830" name="o_f_67_2s_3"> + <!-- Max HP increases by 66.96 --> + <for> + <add order="0x40" stat="maxHp" val="66.96" /> + </for> + </option> + <option id="8831" name="o_f_67_2s_4"> + <!-- Max HP increases by 21.65. --> + <for> + <add order="0x40" stat="maxMp" val="21.654" /> + </for> + </option> + <option id="8832" name="o_f_67_2s_5"> + <!-- Max CP increases by 92.47. --> + <for> + <add order="0x40" stat="maxCp" val="92.4714" /> + </for> + </option> + <option id="8833" name="o_f_67_2s_6"> + <!-- P. Atk. increases by 9.76. --> + <for> + <add order="0x40" stat="pAtk" val="9.756" /> + </for> + </option> + <option id="8834" name="o_f_67_2s_7"> + <!-- M. Atk. increases by 11.43. --> + <for> + <add order="0x40" stat="mAtk" val="11.43" /> + </for> + </option> + <option id="8835" name="o_f_67_2s_8"> + <!-- HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.33156" /> + </for> + </option> + <option id="8836" name="o_f_67_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.1458" /> + </for> + </option> + <option id="8837" name="o_f_67_2s_10"> + <!-- CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regCp" val="0.33156" /> + </for> + </option> + <option id="8838" name="o_f_67_2s_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.4854" /> + </for> + </option> + <option id="8839" name="o_f_67_2s_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.4854" /> + </for> + </option> + <option id="8840" name="o_f_67_2s_13"> + <!-- Critical increases by 16.08. --> + <for> + <add order="0x40" stat="rCrit" val="1.60839112" /> + </for> + </option> + <option id="8841" name="o_f_67_2s_14"> + <!-- P. Def. increases by 8.18. M. Def. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="mDef" val="6.597" /> + </for> + </option> + <option id="8842" name="o_f_67_2s_15"> + <!-- P. Def. increases by 8.18. Max HP increases by 33.48 --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="maxHp" val="33.48" /> + </for> + </option> + <option id="8843" name="o_f_67_2s_16"> + <!-- P. Def. increases by 8.18. Max HP increases by 10.83. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="maxMp" val="10.827" /> + </for> + </option> + <option id="8844" name="o_f_67_2s_17"> + <!-- P. Def. increases by 8.18. Max CP increases by 46.24. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="maxCp" val="46.2357" /> + </for> + </option> + <option id="8845" name="o_f_67_2s_18"> + <!-- P. Def. increases by 8.18. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="8846" name="o_f_67_2s_19"> + <!-- P. Def. increases by 8.18. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="8847" name="o_f_67_2s_20"> + <!-- P. Def. increases by 8.18. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8848" name="o_f_67_2s_21"> + <!-- P. Def. increases by 8.18. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8849" name="o_f_67_2s_22"> + <!-- P. Def. increases by 8.18. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8850" name="o_f_67_2s_23"> + <!-- P. Def. increases by 8.18. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8851" name="o_f_67_2s_24"> + <!-- P. Def. increases by 8.18. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8852" name="o_f_67_2s_25"> + <!-- P. Def. increases by 8.18. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8853" name="o_f_67_2s_26"> + <!-- M. Def. increases by 6.6. Max HP increases by 33.48 --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="maxHp" val="33.48" /> + </for> + </option> + <option id="8854" name="o_f_67_2s_27"> + <!-- M. Def. increases by 6.6. Max HP increases by 10.83. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="maxMp" val="10.827" /> + </for> + </option> + <option id="8855" name="o_f_67_2s_28"> + <!-- M. Def. increases by 6.6. Max CP increases by 46.24. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="maxCp" val="46.2357" /> + </for> + </option> + <option id="8856" name="o_f_67_2s_29"> + <!-- M. Def. increases by 6.6. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="8857" name="o_f_67_2s_30"> + <!-- M. Def. increases by 6.6. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="8858" name="o_f_67_2s_31"> + <!-- M. Def. increases by 6.6. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8859" name="o_f_67_2s_32"> + <!-- M. Def. increases by 6.6. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8860" name="o_f_67_2s_33"> + <!-- M. Def. increases by 6.6. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8861" name="o_f_67_2s_34"> + <!-- M. Def. increases by 6.6. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8862" name="o_f_67_2s_35"> + <!-- M. Def. increases by 6.6. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8863" name="o_f_67_2s_36"> + <!-- M. Def. increases by 6.6. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8864" name="o_f_67_2s_37"> + <!-- Max HP increases by 33.48 Max HP increases by 10.83. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="maxMp" val="10.827" /> + </for> + </option> + <option id="8865" name="o_f_67_2s_38"> + <!-- Max HP increases by 33.48 Max CP increases by 46.24. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="maxCp" val="46.2357" /> + </for> + </option> + <option id="8866" name="o_f_67_2s_39"> + <!-- Max HP increases by 33.48 P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="8867" name="o_f_67_2s_40"> + <!-- Max HP increases by 33.48 M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="8868" name="o_f_67_2s_41"> + <!-- Max HP increases by 33.48 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8869" name="o_f_67_2s_42"> + <!-- Max HP increases by 33.48 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8870" name="o_f_67_2s_43"> + <!-- Max HP increases by 33.48 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8871" name="o_f_67_2s_44"> + <!-- Max HP increases by 33.48 Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8872" name="o_f_67_2s_45"> + <!-- Max HP increases by 33.48 Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8873" name="o_f_67_2s_46"> + <!-- Max HP increases by 33.48 Critical increases by 8.04. --> + <for> + <add order="0x40" stat="maxHp" val="33.48" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8874" name="o_f_67_2s_47"> + <!-- Max HP increases by 10.83. Max CP increases by 46.24. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="maxCp" val="46.2357" /> + </for> + </option> + <option id="8875" name="o_f_67_2s_48"> + <!-- Max HP increases by 10.83. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="8876" name="o_f_67_2s_49"> + <!-- Max HP increases by 10.83. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="8877" name="o_f_67_2s_50"> + <!-- Max HP increases by 10.83. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8878" name="o_f_67_2s_51"> + <!-- Max HP increases by 10.83. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8879" name="o_f_67_2s_52"> + <!-- Max HP increases by 10.83. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8880" name="o_f_67_2s_53"> + <!-- Max HP increases by 10.83. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8881" name="o_f_67_2s_54"> + <!-- Max HP increases by 10.83. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8882" name="o_f_67_2s_55"> + <!-- Max HP increases by 10.83. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="maxMp" val="10.827" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8883" name="o_f_67_2s_56"> + <!-- Max CP increases by 46.24. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="8884" name="o_f_67_2s_57"> + <!-- Max CP increases by 46.24. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="8885" name="o_f_67_2s_58"> + <!-- Max CP increases by 46.24. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8886" name="o_f_67_2s_59"> + <!-- Max CP increases by 46.24. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8887" name="o_f_67_2s_60"> + <!-- Max CP increases by 46.24. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8888" name="o_f_67_2s_61"> + <!-- Max CP increases by 46.24. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8889" name="o_f_67_2s_62"> + <!-- Max CP increases by 46.24. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8890" name="o_f_67_2s_63"> + <!-- Max CP increases by 46.24. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="maxCp" val="46.2357" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8891" name="o_f_67_2s_64"> + <!-- P. Atk. increases by 4.88. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="8892" name="o_f_67_2s_65"> + <!-- P. Atk. increases by 4.88. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8893" name="o_f_67_2s_66"> + <!-- P. Atk. increases by 4.88. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8894" name="o_f_67_2s_67"> + <!-- P. Atk. increases by 4.88. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8895" name="o_f_67_2s_68"> + <!-- P. Atk. increases by 4.88. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8896" name="o_f_67_2s_69"> + <!-- P. Atk. increases by 4.88. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8897" name="o_f_67_2s_70"> + <!-- P. Atk. increases by 4.88. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8898" name="o_f_67_2s_71"> + <!-- M. Atk. increases by 5.72. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="regHp" val="0.16578" /> + </for> + </option> + <option id="8899" name="o_f_67_2s_72"> + <!-- M. Atk. increases by 5.72. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/08900-08999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/08900-08999.xml new file mode 100644 index 0000000000..0b49b7b098 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/08900-08999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="8900" name="o_f_67_2s_73"> + <!-- M. Atk. increases by 5.72. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8901" name="o_f_67_2s_74"> + <!-- M. Atk. increases by 5.72. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8902" name="o_f_67_2s_75"> + <!-- M. Atk. increases by 5.72. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8903" name="o_f_67_2s_76"> + <!-- M. Atk. increases by 5.72. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8904" name="o_f_67_2s_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.16578" /> + <add order="0x40" stat="regMp" val="0.0729" /> + </for> + </option> + <option id="8905" name="o_f_67_2s_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.16578" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8906" name="o_f_67_2s_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.16578" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8907" name="o_f_67_2s_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.16578" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8908" name="o_f_67_2s_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="regHp" val="0.16578" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8909" name="o_f_67_2s_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.0729" /> + <add order="0x40" stat="regCp" val="0.16578" /> + </for> + </option> + <option id="8910" name="o_f_67_2s_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.0729" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8911" name="o_f_67_2s_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.0729" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8912" name="o_f_67_2s_85"> + <!-- MP Regen increases by 0.07. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="regMp" val="0.0729" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8913" name="o_f_67_2s_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.16578" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="8914" name="o_f_67_2s_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.16578" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8915" name="o_f_67_2s_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="regCp" val="0.16578" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8916" name="o_f_67_2s_89"> + <!-- Evasion increases by 0.74. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="rEvas" val="0.7427" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="8917" name="o_f_67_2s_90"> + <!-- Evasion increases by 0.74. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="rEvas" val="0.7427" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8918" name="o_f_67_2s_91"> + <!-- Accuracy increases by 0.74. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="accCombat" val="0.7427" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="8919" name="o_f_70_2s_1"> + <!-- P. Def. increases by 16.75. --> + <for> + <add order="0x40" stat="pDef" val="16.745" /> + </for> + </option> + <option id="8920" name="o_f_70_2s_2"> + <!-- M. Def. increases by 13.46. --> + <for> + <add order="0x40" stat="mDef" val="13.464" /> + </for> + </option> + <option id="8921" name="o_f_70_2s_3"> + <!-- Max HP increases by 67.81 --> + <for> + <add order="0x40" stat="maxHp" val="67.813" /> + </for> + </option> + <option id="8922" name="o_f_70_2s_4"> + <!-- Max HP increases by 22.02. --> + <for> + <add order="0x40" stat="maxMp" val="22.015" /> + </for> + </option> + <option id="8923" name="o_f_70_2s_5"> + <!-- Max CP increases by 93.65. --> + <for> + <add order="0x40" stat="maxCp" val="93.6479" /> + </for> + </option> + <option id="8924" name="o_f_70_2s_6"> + <!-- P. Atk. increases by 10.27. --> + <for> + <add order="0x40" stat="pAtk" val="10.268" /> + </for> + </option> + <option id="8925" name="o_f_70_2s_7"> + <!-- M. Atk. increases by 11.9. --> + <for> + <add order="0x40" stat="mAtk" val="11.9" /> + </for> + </option> + <option id="8926" name="o_f_70_2s_8"> + <!-- HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.31926" /> + </for> + </option> + <option id="8927" name="o_f_70_2s_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.1394" /> + </for> + </option> + <option id="8928" name="o_f_70_2s_10"> + <!-- CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regCp" val="0.31926" /> + </for> + </option> + <option id="8929" name="o_f_70_2s_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.4854" /> + </for> + </option> + <option id="8930" name="o_f_70_2s_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.4854" /> + </for> + </option> + <option id="8931" name="o_f_70_2s_13"> + <!-- Critical increases by 16.08. --> + <for> + <add order="0x40" stat="rCrit" val="1.60839112" /> + </for> + </option> + <option id="8932" name="o_f_70_2s_14"> + <!-- P. Def. increases by 8.87. M. Def. increases by 6.34. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="mDef" val="6.336" /> + </for> + </option> + <option id="8933" name="o_f_70_2s_15"> + <!-- P. Def. increases by 8.87. Max HP increases by 31.91 --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="maxHp" val="31.912" /> + </for> + </option> + <option id="8934" name="o_f_70_2s_16"> + <!-- P. Def. increases by 8.87. Max HP increases by 10.36. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="maxMp" val="10.36" /> + </for> + </option> + <option id="8935" name="o_f_70_2s_17"> + <!-- P. Def. increases by 8.87. Max CP increases by 44.07. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="maxCp" val="44.0696" /> + </for> + </option> + <option id="8936" name="o_f_70_2s_18"> + <!-- P. Def. increases by 8.87. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="8937" name="o_f_70_2s_19"> + <!-- P. Def. increases by 8.87. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="8938" name="o_f_70_2s_20"> + <!-- P. Def. increases by 8.87. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8939" name="o_f_70_2s_21"> + <!-- P. Def. increases by 8.87. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8940" name="o_f_70_2s_22"> + <!-- P. Def. increases by 8.87. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8941" name="o_f_70_2s_23"> + <!-- P. Def. increases by 8.87. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8942" name="o_f_70_2s_24"> + <!-- P. Def. increases by 8.87. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8943" name="o_f_70_2s_25"> + <!-- P. Def. increases by 8.87. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8944" name="o_f_70_2s_26"> + <!-- M. Def. increases by 7.13. Max HP increases by 31.91 --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="maxHp" val="31.912" /> + </for> + </option> + <option id="8945" name="o_f_70_2s_27"> + <!-- M. Def. increases by 7.13. Max HP increases by 10.36. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="maxMp" val="10.36" /> + </for> + </option> + <option id="8946" name="o_f_70_2s_28"> + <!-- M. Def. increases by 7.13. Max CP increases by 44.07. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="maxCp" val="44.0696" /> + </for> + </option> + <option id="8947" name="o_f_70_2s_29"> + <!-- M. Def. increases by 7.13. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="8948" name="o_f_70_2s_30"> + <!-- M. Def. increases by 7.13. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="8949" name="o_f_70_2s_31"> + <!-- M. Def. increases by 7.13. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8950" name="o_f_70_2s_32"> + <!-- M. Def. increases by 7.13. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8951" name="o_f_70_2s_33"> + <!-- M. Def. increases by 7.13. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8952" name="o_f_70_2s_34"> + <!-- M. Def. increases by 7.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8953" name="o_f_70_2s_35"> + <!-- M. Def. increases by 7.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8954" name="o_f_70_2s_36"> + <!-- M. Def. increases by 7.13. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8955" name="o_f_70_2s_37"> + <!-- Max HP increases by 35.9 Max HP increases by 10.36. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="maxMp" val="10.36" /> + </for> + </option> + <option id="8956" name="o_f_70_2s_38"> + <!-- Max HP increases by 35.9 Max CP increases by 44.07. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="maxCp" val="44.0696" /> + </for> + </option> + <option id="8957" name="o_f_70_2s_39"> + <!-- Max HP increases by 35.9 P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="8958" name="o_f_70_2s_40"> + <!-- Max HP increases by 35.9 M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="8959" name="o_f_70_2s_41"> + <!-- Max HP increases by 35.9 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8960" name="o_f_70_2s_42"> + <!-- Max HP increases by 35.9 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8961" name="o_f_70_2s_43"> + <!-- Max HP increases by 35.9 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8962" name="o_f_70_2s_44"> + <!-- Max HP increases by 35.9 Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8963" name="o_f_70_2s_45"> + <!-- Max HP increases by 35.9 Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8964" name="o_f_70_2s_46"> + <!-- Max HP increases by 35.9 Critical increases by 7.64. --> + <for> + <add order="0x40" stat="maxHp" val="35.901" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8965" name="o_f_70_2s_47"> + <!-- Max HP increases by 11.66. Max CP increases by 44.07. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="maxCp" val="44.0696" /> + </for> + </option> + <option id="8966" name="o_f_70_2s_48"> + <!-- Max HP increases by 11.66. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="8967" name="o_f_70_2s_49"> + <!-- Max HP increases by 11.66. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="8968" name="o_f_70_2s_50"> + <!-- Max HP increases by 11.66. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8969" name="o_f_70_2s_51"> + <!-- Max HP increases by 11.66. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8970" name="o_f_70_2s_52"> + <!-- Max HP increases by 11.66. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8971" name="o_f_70_2s_53"> + <!-- Max HP increases by 11.66. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8972" name="o_f_70_2s_54"> + <!-- Max HP increases by 11.66. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8973" name="o_f_70_2s_55"> + <!-- Max HP increases by 11.66. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="maxMp" val="11.655" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8974" name="o_f_70_2s_56"> + <!-- Max CP increases by 49.58. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="8975" name="o_f_70_2s_57"> + <!-- Max CP increases by 49.58. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="8976" name="o_f_70_2s_58"> + <!-- Max CP increases by 49.58. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8977" name="o_f_70_2s_59"> + <!-- Max CP increases by 49.58. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8978" name="o_f_70_2s_60"> + <!-- Max CP increases by 49.58. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8979" name="o_f_70_2s_61"> + <!-- Max CP increases by 49.58. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8980" name="o_f_70_2s_62"> + <!-- Max CP increases by 49.58. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8981" name="o_f_70_2s_63"> + <!-- Max CP increases by 49.58. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="maxCp" val="49.5783" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8982" name="o_f_70_2s_64"> + <!-- P. Atk. increases by 5.44. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="8983" name="o_f_70_2s_65"> + <!-- P. Atk. increases by 5.44. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8984" name="o_f_70_2s_66"> + <!-- P. Atk. increases by 5.44. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8985" name="o_f_70_2s_67"> + <!-- P. Atk. increases by 5.44. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8986" name="o_f_70_2s_68"> + <!-- P. Atk. increases by 5.44. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8987" name="o_f_70_2s_69"> + <!-- P. Atk. increases by 5.44. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8988" name="o_f_70_2s_70"> + <!-- P. Atk. increases by 5.44. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8989" name="o_f_70_2s_71"> + <!-- M. Atk. increases by 6.3. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regHp" val="0.15024" /> + </for> + </option> + <option id="8990" name="o_f_70_2s_72"> + <!-- M. Atk. increases by 6.3. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8991" name="o_f_70_2s_73"> + <!-- M. Atk. increases by 6.3. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8992" name="o_f_70_2s_74"> + <!-- M. Atk. increases by 6.3. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8993" name="o_f_70_2s_75"> + <!-- M. Atk. increases by 6.3. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8994" name="o_f_70_2s_76"> + <!-- M. Atk. increases by 6.3. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="8995" name="o_f_70_2s_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.16902" /> + <add order="0x40" stat="regMp" val="0.0656" /> + </for> + </option> + <option id="8996" name="o_f_70_2s_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.16902" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="8997" name="o_f_70_2s_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.16902" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="8998" name="o_f_70_2s_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.16902" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="8999" name="o_f_70_2s_81"> + <!-- HP Regen increases by 0.17. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="regHp" val="0.16902" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09000-09099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09000-09099.xml new file mode 100644 index 0000000000..f669d72746 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09000-09099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9000" name="o_f_70_2s_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.0738" /> + <add order="0x40" stat="regCp" val="0.15024" /> + </for> + </option> + <option id="9001" name="o_f_70_2s_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.0738" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="9002" name="o_f_70_2s_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.0738" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="9003" name="o_f_70_2s_85"> + <!-- MP Regen increases by 0.07. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="regMp" val="0.0738" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="9004" name="o_f_70_2s_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.16902" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="9005" name="o_f_70_2s_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.16902" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="9006" name="o_f_70_2s_88"> + <!-- CP Regen increases by 0.17. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="regCp" val="0.16902" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="9007" name="o_f_70_2s_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="rEvas" val="0.779835" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="9008" name="o_f_70_2s_90"> + <!-- Evasion increases by 0.78. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.779835" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="9009" name="o_f_70_2s_91"> + <!-- Accuracy increases by 0.78. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="accCombat" val="0.779835" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="9010" name="o_f_75_2s_1"> + <!-- P. Def. increases by 17.49. --> + <for> + <add order="0x40" stat="pDef" val="17.488" /> + </for> + </option> + <option id="9011" name="o_f_75_2s_2"> + <!-- M. Def. increases by 14.08. --> + <for> + <add order="0x40" stat="mDef" val="14.08" /> + </for> + </option> + <option id="9012" name="o_f_75_2s_3"> + <!-- Max HP increases by 71.17 --> + <for> + <add order="0x40" stat="maxHp" val="71.168" /> + </for> + </option> + <option id="9013" name="o_f_75_2s_4"> + <!-- Max HP increases by 23.22. --> + <for> + <add order="0x40" stat="maxMp" val="23.216" /> + </for> + </option> + <option id="9014" name="o_f_75_2s_5"> + <!-- Max CP increases by 98.28. --> + <for> + <add order="0x40" stat="maxCp" val="98.2832" /> + </for> + </option> + <option id="9015" name="o_f_75_2s_6"> + <!-- P. Atk. increases by 11.07. --> + <for> + <add order="0x40" stat="pAtk" val="11.072" /> + </for> + </option> + <option id="9016" name="o_f_75_2s_7"> + <!-- M. Atk. increases by 12.93. --> + <for> + <add order="0x40" stat="mAtk" val="12.928" /> + </for> + </option> + <option id="9017" name="o_f_75_2s_8"> + <!-- HP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regHp" val="0.3512" /> + </for> + </option> + <option id="9018" name="o_f_75_2s_9"> + <!-- MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.15056" /> + </for> + </option> + <option id="9019" name="o_f_75_2s_10"> + <!-- CP Regen increases by 0.35. --> + <for> + <add order="0x40" stat="regCp" val="0.3512" /> + </for> + </option> + <option id="9020" name="o_f_75_2s_11"> + <!-- Evasion increases by 1.63. --> + <for> + <add order="0x40" stat="rEvas" val="1.6254" /> + </for> + </option> + <option id="9021" name="o_f_75_2s_12"> + <!-- Accuracy increases by 1.63. --> + <for> + <add order="0x40" stat="accCombat" val="1.6254" /> + </for> + </option> + <option id="9022" name="o_f_75_2s_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.75998312" /> + </for> + </option> + <option id="9023" name="o_f_75_2s_14"> + <!-- P. Def. increases by 8.74. M. Def. increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="mDef" val="7.04" /> + </for> + </option> + <option id="9024" name="o_f_75_2s_15"> + <!-- P. Def. increases by 8.74. Max HP increases by 35.58 --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="maxHp" val="35.584" /> + </for> + </option> + <option id="9025" name="o_f_75_2s_16"> + <!-- P. Def. increases by 8.74. Max HP increases by 11.61. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="maxMp" val="11.608" /> + </for> + </option> + <option id="9026" name="o_f_75_2s_17"> + <!-- P. Def. increases by 8.74. Max CP increases by 49.14. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="maxCp" val="49.1416" /> + </for> + </option> + <option id="9027" name="o_f_75_2s_18"> + <!-- P. Def. increases by 8.74. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="9028" name="o_f_75_2s_19"> + <!-- P. Def. increases by 8.74. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="9029" name="o_f_75_2s_20"> + <!-- P. Def. increases by 8.74. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9030" name="o_f_75_2s_21"> + <!-- P. Def. increases by 8.74. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9031" name="o_f_75_2s_22"> + <!-- P. Def. increases by 8.74. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9032" name="o_f_75_2s_23"> + <!-- P. Def. increases by 8.74. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9033" name="o_f_75_2s_24"> + <!-- P. Def. increases by 8.74. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9034" name="o_f_75_2s_25"> + <!-- P. Def. increases by 8.74. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9035" name="o_f_75_2s_26"> + <!-- M. Def. increases by 7.04. Max HP increases by 35.58 --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="maxHp" val="35.584" /> + </for> + </option> + <option id="9036" name="o_f_75_2s_27"> + <!-- M. Def. increases by 7.04. Max HP increases by 11.61. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="maxMp" val="11.608" /> + </for> + </option> + <option id="9037" name="o_f_75_2s_28"> + <!-- M. Def. increases by 7.04. Max CP increases by 49.14. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="maxCp" val="49.1416" /> + </for> + </option> + <option id="9038" name="o_f_75_2s_29"> + <!-- M. Def. increases by 7.04. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="9039" name="o_f_75_2s_30"> + <!-- M. Def. increases by 7.04. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="9040" name="o_f_75_2s_31"> + <!-- M. Def. increases by 7.04. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9041" name="o_f_75_2s_32"> + <!-- M. Def. increases by 7.04. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9042" name="o_f_75_2s_33"> + <!-- M. Def. increases by 7.04. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9043" name="o_f_75_2s_34"> + <!-- M. Def. increases by 7.04. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9044" name="o_f_75_2s_35"> + <!-- M. Def. increases by 7.04. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9045" name="o_f_75_2s_36"> + <!-- M. Def. increases by 7.04. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9046" name="o_f_75_2s_37"> + <!-- Max HP increases by 35.58 Max HP increases by 11.61. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="maxMp" val="11.608" /> + </for> + </option> + <option id="9047" name="o_f_75_2s_38"> + <!-- Max HP increases by 35.58 Max CP increases by 49.14. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="maxCp" val="49.1416" /> + </for> + </option> + <option id="9048" name="o_f_75_2s_39"> + <!-- Max HP increases by 35.58 P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="9049" name="o_f_75_2s_40"> + <!-- Max HP increases by 35.58 M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="9050" name="o_f_75_2s_41"> + <!-- Max HP increases by 35.58 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9051" name="o_f_75_2s_42"> + <!-- Max HP increases by 35.58 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9052" name="o_f_75_2s_43"> + <!-- Max HP increases by 35.58 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9053" name="o_f_75_2s_44"> + <!-- Max HP increases by 35.58 Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9054" name="o_f_75_2s_45"> + <!-- Max HP increases by 35.58 Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9055" name="o_f_75_2s_46"> + <!-- Max HP increases by 35.58 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="35.584" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9056" name="o_f_75_2s_47"> + <!-- Max HP increases by 11.61. Max CP increases by 49.14. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="maxCp" val="49.1416" /> + </for> + </option> + <option id="9057" name="o_f_75_2s_48"> + <!-- Max HP increases by 11.61. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="9058" name="o_f_75_2s_49"> + <!-- Max HP increases by 11.61. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="9059" name="o_f_75_2s_50"> + <!-- Max HP increases by 11.61. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9060" name="o_f_75_2s_51"> + <!-- Max HP increases by 11.61. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9061" name="o_f_75_2s_52"> + <!-- Max HP increases by 11.61. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9062" name="o_f_75_2s_53"> + <!-- Max HP increases by 11.61. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9063" name="o_f_75_2s_54"> + <!-- Max HP increases by 11.61. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9064" name="o_f_75_2s_55"> + <!-- Max HP increases by 11.61. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="11.608" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9065" name="o_f_75_2s_56"> + <!-- Max CP increases by 49.14. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="9066" name="o_f_75_2s_57"> + <!-- Max CP increases by 49.14. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="9067" name="o_f_75_2s_58"> + <!-- Max CP increases by 49.14. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9068" name="o_f_75_2s_59"> + <!-- Max CP increases by 49.14. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9069" name="o_f_75_2s_60"> + <!-- Max CP increases by 49.14. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9070" name="o_f_75_2s_61"> + <!-- Max CP increases by 49.14. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9071" name="o_f_75_2s_62"> + <!-- Max CP increases by 49.14. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9072" name="o_f_75_2s_63"> + <!-- Max CP increases by 49.14. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="49.1416" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9073" name="o_f_75_2s_64"> + <!-- P. Atk. increases by 5.54. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="9074" name="o_f_75_2s_65"> + <!-- P. Atk. increases by 5.54. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9075" name="o_f_75_2s_66"> + <!-- P. Atk. increases by 5.54. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9076" name="o_f_75_2s_67"> + <!-- P. Atk. increases by 5.54. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9077" name="o_f_75_2s_68"> + <!-- P. Atk. increases by 5.54. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9078" name="o_f_75_2s_69"> + <!-- P. Atk. increases by 5.54. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9079" name="o_f_75_2s_70"> + <!-- P. Atk. increases by 5.54. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9080" name="o_f_75_2s_71"> + <!-- M. Atk. increases by 6.46. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="regHp" val="0.1756" /> + </for> + </option> + <option id="9081" name="o_f_75_2s_72"> + <!-- M. Atk. increases by 6.46. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9082" name="o_f_75_2s_73"> + <!-- M. Atk. increases by 6.46. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9083" name="o_f_75_2s_74"> + <!-- M. Atk. increases by 6.46. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9084" name="o_f_75_2s_75"> + <!-- M. Atk. increases by 6.46. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9085" name="o_f_75_2s_76"> + <!-- M. Atk. increases by 6.46. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9086" name="o_f_75_2s_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.1756" /> + <add order="0x40" stat="regMp" val="0.07528" /> + </for> + </option> + <option id="9087" name="o_f_75_2s_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.1756" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9088" name="o_f_75_2s_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="regHp" val="0.1756" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9089" name="o_f_75_2s_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="regHp" val="0.1756" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9090" name="o_f_75_2s_81"> + <!-- HP Regen increases by 0.18. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.1756" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9091" name="o_f_75_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.07528" /> + <add order="0x40" stat="regCp" val="0.1756" /> + </for> + </option> + <option id="9092" name="o_f_75_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="regMp" val="0.07528" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9093" name="o_f_75_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="regMp" val="0.07528" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9094" name="o_f_75_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.07528" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9095" name="o_f_75_2s_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="regCp" val="0.1756" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="9096" name="o_f_75_2s_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="regCp" val="0.1756" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9097" name="o_f_75_2s_88"> + <!-- CP Regen increases by 0.18. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.1756" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9098" name="o_f_75_2s_89"> + <!-- Evasion increases by 0.81. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="rEvas" val="0.8127" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="9099" name="o_f_75_2s_90"> + <!-- Evasion increases by 0.81. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="0.8127" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09100-09199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09100-09199.xml new file mode 100644 index 0000000000..88db326e41 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09100-09199.xml @@ -0,0 +1,682 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9100" name="o_f_75_2s_91"> + <!-- Accuracy increases by 0.81. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="0.8127" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="9101" name="o_f_46_2r_1"> + <!-- P. Def. increases by 17. --> + <for> + <add order="0x40" stat="pDef" val="16.995" /> + </for> + </option> + <option id="9102" name="o_f_46_2r_2"> + <!-- M. Def. increases by 13.56. --> + <for> + <add order="0x40" stat="mDef" val="13.563" /> + </for> + </option> + <option id="9103" name="o_f_46_2r_3"> + <!-- Max HP increases by 65.41 --> + <for> + <add order="0x40" stat="maxHp" val="65.406" /> + </for> + </option> + <option id="9104" name="o_f_46_2r_4"> + <!-- Max HP increases by 20.23. --> + <for> + <add order="0x40" stat="maxMp" val="20.229" /> + </for> + </option> + <option id="9105" name="o_f_46_2r_5"> + <!-- Max CP increases by 90.32. --> + <for> + <add order="0x40" stat="maxCp" val="90.3243" /> + </for> + </option> + <option id="9106" name="o_f_46_2r_6"> + <!-- P. Atk. increases by 7.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.26" /> + </for> + </option> + <option id="9107" name="o_f_46_2r_7"> + <!-- M. Atk. increases by 8.32. --> + <for> + <add order="0x40" stat="mAtk" val="8.316" /> + </for> + </option> + <option id="9108" name="o_f_46_2r_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.38577" /> + </for> + </option> + <option id="9109" name="o_f_46_2r_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.16929" /> + </for> + </option> + <option id="9110" name="o_f_46_2r_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.38577" /> + </for> + </option> + <option id="9111" name="o_f_46_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="9112" name="o_f_46_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="9113" name="o_f_46_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="9114" name="o_f_46_2r_14"> + <!-- P. Def. increases by 8.76. M. Def. increases by 6.58. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="mDef" val="6.576" /> + </for> + </option> + <option id="9115" name="o_f_46_2r_15"> + <!-- P. Def. increases by 8.76. Max HP increases by 31.71 --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="maxHp" val="31.712" /> + </for> + </option> + <option id="9116" name="o_f_46_2r_16"> + <!-- P. Def. increases by 8.76. Max HP increases by 9.81. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="maxMp" val="9.808" /> + </for> + </option> + <option id="9117" name="o_f_46_2r_17"> + <!-- P. Def. increases by 8.76. Max CP increases by 43.79. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="maxCp" val="43.7936" /> + </for> + </option> + <option id="9118" name="o_f_46_2r_18"> + <!-- P. Def. increases by 8.76. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="9119" name="o_f_46_2r_19"> + <!-- P. Def. increases by 8.76. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="9120" name="o_f_46_2r_20"> + <!-- P. Def. increases by 8.76. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9121" name="o_f_46_2r_21"> + <!-- P. Def. increases by 8.76. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9122" name="o_f_46_2r_22"> + <!-- P. Def. increases by 8.76. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9123" name="o_f_46_2r_23"> + <!-- P. Def. increases by 8.76. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9124" name="o_f_46_2r_24"> + <!-- P. Def. increases by 8.76. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9125" name="o_f_46_2r_25"> + <!-- P. Def. increases by 8.76. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9126" name="o_f_46_2r_26"> + <!-- M. Def. increases by 6.99. Max HP increases by 31.71 --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="maxHp" val="31.712" /> + </for> + </option> + <option id="9127" name="o_f_46_2r_27"> + <!-- M. Def. increases by 6.99. Max HP increases by 9.81. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="maxMp" val="9.808" /> + </for> + </option> + <option id="9128" name="o_f_46_2r_28"> + <!-- M. Def. increases by 6.99. Max CP increases by 43.79. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="maxCp" val="43.7936" /> + </for> + </option> + <option id="9129" name="o_f_46_2r_29"> + <!-- M. Def. increases by 6.99. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="9130" name="o_f_46_2r_30"> + <!-- M. Def. increases by 6.99. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="9131" name="o_f_46_2r_31"> + <!-- M. Def. increases by 6.99. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9132" name="o_f_46_2r_32"> + <!-- M. Def. increases by 6.99. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9133" name="o_f_46_2r_33"> + <!-- M. Def. increases by 6.99. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9134" name="o_f_46_2r_34"> + <!-- M. Def. increases by 6.99. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9135" name="o_f_46_2r_35"> + <!-- M. Def. increases by 6.99. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9136" name="o_f_46_2r_36"> + <!-- M. Def. increases by 6.99. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9137" name="o_f_46_2r_37"> + <!-- Max HP increases by 33.69 Max HP increases by 9.81. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="maxMp" val="9.808" /> + </for> + </option> + <option id="9138" name="o_f_46_2r_38"> + <!-- Max HP increases by 33.69 Max CP increases by 43.79. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="maxCp" val="43.7936" /> + </for> + </option> + <option id="9139" name="o_f_46_2r_39"> + <!-- Max HP increases by 33.69 P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="9140" name="o_f_46_2r_40"> + <!-- Max HP increases by 33.69 M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="9141" name="o_f_46_2r_41"> + <!-- Max HP increases by 33.69 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9142" name="o_f_46_2r_42"> + <!-- Max HP increases by 33.69 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9143" name="o_f_46_2r_43"> + <!-- Max HP increases by 33.69 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9144" name="o_f_46_2r_44"> + <!-- Max HP increases by 33.69 Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9145" name="o_f_46_2r_45"> + <!-- Max HP increases by 33.69 Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9146" name="o_f_46_2r_46"> + <!-- Max HP increases by 33.69 Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxHp" val="33.694" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9147" name="o_f_46_2r_47"> + <!-- Max HP increases by 10.42. Max CP increases by 43.79. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="maxCp" val="43.7936" /> + </for> + </option> + <option id="9148" name="o_f_46_2r_48"> + <!-- Max HP increases by 10.42. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="9149" name="o_f_46_2r_49"> + <!-- Max HP increases by 10.42. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="9150" name="o_f_46_2r_50"> + <!-- Max HP increases by 10.42. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9151" name="o_f_46_2r_51"> + <!-- Max HP increases by 10.42. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9152" name="o_f_46_2r_52"> + <!-- Max HP increases by 10.42. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9153" name="o_f_46_2r_53"> + <!-- Max HP increases by 10.42. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9154" name="o_f_46_2r_54"> + <!-- Max HP increases by 10.42. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9155" name="o_f_46_2r_55"> + <!-- Max HP increases by 10.42. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxMp" val="10.421" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9156" name="o_f_46_2r_56"> + <!-- Max CP increases by 46.53. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="9157" name="o_f_46_2r_57"> + <!-- Max CP increases by 46.53. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="9158" name="o_f_46_2r_58"> + <!-- Max CP increases by 46.53. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9159" name="o_f_46_2r_59"> + <!-- Max CP increases by 46.53. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9160" name="o_f_46_2r_60"> + <!-- Max CP increases by 46.53. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9161" name="o_f_46_2r_61"> + <!-- Max CP increases by 46.53. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9162" name="o_f_46_2r_62"> + <!-- Max CP increases by 46.53. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9163" name="o_f_46_2r_63"> + <!-- Max CP increases by 46.53. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxCp" val="46.5307" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9164" name="o_f_46_2r_64"> + <!-- P. Atk. increases by 3.74. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="9165" name="o_f_46_2r_65"> + <!-- P. Atk. increases by 3.74. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9166" name="o_f_46_2r_66"> + <!-- P. Atk. increases by 3.74. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9167" name="o_f_46_2r_67"> + <!-- P. Atk. increases by 3.74. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9168" name="o_f_46_2r_68"> + <!-- P. Atk. increases by 3.74. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9169" name="o_f_46_2r_69"> + <!-- P. Atk. increases by 3.74. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9170" name="o_f_46_2r_70"> + <!-- P. Atk. increases by 3.74. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9171" name="o_f_46_2r_71"> + <!-- M. Atk. increases by 4.28. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="regHp" val="0.18704" /> + </for> + </option> + <option id="9172" name="o_f_46_2r_72"> + <!-- M. Atk. increases by 4.28. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9173" name="o_f_46_2r_73"> + <!-- M. Atk. increases by 4.28. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9174" name="o_f_46_2r_74"> + <!-- M. Atk. increases by 4.28. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9175" name="o_f_46_2r_75"> + <!-- M. Atk. increases by 4.28. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9176" name="o_f_46_2r_76"> + <!-- M. Atk. increases by 4.28. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9177" name="o_f_46_2r_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.19873" /> + <add order="0x40" stat="regMp" val="0.08208" /> + </for> + </option> + <option id="9178" name="o_f_46_2r_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.19873" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9179" name="o_f_46_2r_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.19873" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9180" name="o_f_46_2r_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.19873" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9181" name="o_f_46_2r_81"> + <!-- HP Regen increases by 0.2. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regHp" val="0.19873" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9182" name="o_f_46_2r_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.08721" /> + <add order="0x40" stat="regCp" val="0.18704" /> + </for> + </option> + <option id="9183" name="o_f_46_2r_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.08721" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9184" name="o_f_46_2r_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.08721" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9185" name="o_f_46_2r_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regMp" val="0.08721" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9186" name="o_f_46_2r_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.19873" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9187" name="o_f_46_2r_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.19873" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9188" name="o_f_46_2r_88"> + <!-- CP Regen increases by 0.2. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regCp" val="0.19873" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9189" name="o_f_46_2r_89"> + <!-- Evasion increases by 0.72. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9190" name="o_f_46_2r_90"> + <!-- Evasion increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9191" name="o_f_46_2r_91"> + <!-- Accuracy increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="accCombat" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9192" name="o_f_49_2r_1"> + <!-- P. Def. increases by 18.08. --> + <for> + <add order="0x40" stat="pDef" val="18.08" /> + </for> + </option> + <option id="9193" name="o_f_49_2r_2"> + <!-- M. Def. increases by 14.53. --> + <for> + <add order="0x40" stat="mDef" val="14.528" /> + </for> + </option> + <option id="9194" name="o_f_49_2r_3"> + <!-- Max HP increases by 70.88 --> + <for> + <add order="0x40" stat="maxHp" val="70.88" /> + </for> + </option> + <option id="9195" name="o_f_49_2r_4"> + <!-- Max HP increases by 22.14. --> + <for> + <add order="0x40" stat="maxMp" val="22.144" /> + </for> + </option> + <option id="9196" name="o_f_49_2r_5"> + <!-- Max CP increases by 97.86. --> + <for> + <add order="0x40" stat="maxCp" val="97.856" /> + </for> + </option> + <option id="9197" name="o_f_49_2r_6"> + <!-- P. Atk. increases by 8.22. --> + <for> + <add order="0x40" stat="pAtk" val="8.224" /> + </for> + </option> + <option id="9198" name="o_f_49_2r_7"> + <!-- M. Atk. increases by 9.44. --> + <for> + <add order="0x40" stat="mAtk" val="9.44" /> + </for> + </option> + <option id="9199" name="o_f_49_2r_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.3824" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09200-09299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09200-09299.xml new file mode 100644 index 0000000000..b46659ad3b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09200-09299.xml @@ -0,0 +1,685 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9200" name="o_f_49_2r_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.17952" /> + </for> + </option> + <option id="9201" name="o_f_49_2r_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.3824" /> + </for> + </option> + <option id="9202" name="o_f_49_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="9203" name="o_f_49_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="9204" name="o_f_49_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="9205" name="o_f_49_2r_14"> + <!-- P. Def. increases by 9.04. M. Def. increases by 7.26. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="mDef" val="7.264" /> + </for> + </option> + <option id="9206" name="o_f_49_2r_15"> + <!-- P. Def. increases by 9.04. Max HP increases by 35.44 --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="maxHp" val="35.44" /> + </for> + </option> + <option id="9207" name="o_f_49_2r_16"> + <!-- P. Def. increases by 9.04. Max HP increases by 11.07. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="maxMp" val="11.072" /> + </for> + </option> + <option id="9208" name="o_f_49_2r_17"> + <!-- P. Def. increases by 9.04. Max CP increases by 48.93. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="maxCp" val="48.928" /> + </for> + </option> + <option id="9209" name="o_f_49_2r_18"> + <!-- P. Def. increases by 9.04. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="9210" name="o_f_49_2r_19"> + <!-- P. Def. increases by 9.04. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="9211" name="o_f_49_2r_20"> + <!-- P. Def. increases by 9.04. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9212" name="o_f_49_2r_21"> + <!-- P. Def. increases by 9.04. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9213" name="o_f_49_2r_22"> + <!-- P. Def. increases by 9.04. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9214" name="o_f_49_2r_23"> + <!-- P. Def. increases by 9.04. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9215" name="o_f_49_2r_24"> + <!-- P. Def. increases by 9.04. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9216" name="o_f_49_2r_25"> + <!-- P. Def. increases by 9.04. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9217" name="o_f_49_2r_26"> + <!-- M. Def. increases by 7.26. Max HP increases by 35.44 --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="maxHp" val="35.44" /> + </for> + </option> + <option id="9218" name="o_f_49_2r_27"> + <!-- M. Def. increases by 7.26. Max HP increases by 11.07. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="maxMp" val="11.072" /> + </for> + </option> + <option id="9219" name="o_f_49_2r_28"> + <!-- M. Def. increases by 7.26. Max CP increases by 48.93. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="maxCp" val="48.928" /> + </for> + </option> + <option id="9220" name="o_f_49_2r_29"> + <!-- M. Def. increases by 7.26. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="9221" name="o_f_49_2r_30"> + <!-- M. Def. increases by 7.26. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="9222" name="o_f_49_2r_31"> + <!-- M. Def. increases by 7.26. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9223" name="o_f_49_2r_32"> + <!-- M. Def. increases by 7.26. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9224" name="o_f_49_2r_33"> + <!-- M. Def. increases by 7.26. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9225" name="o_f_49_2r_34"> + <!-- M. Def. increases by 7.26. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9226" name="o_f_49_2r_35"> + <!-- M. Def. increases by 7.26. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9227" name="o_f_49_2r_36"> + <!-- M. Def. increases by 7.26. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9228" name="o_f_49_2r_37"> + <!-- Max HP increases by 35.44 Max HP increases by 11.07. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="maxMp" val="11.072" /> + </for> + </option> + <option id="9229" name="o_f_49_2r_38"> + <!-- Max HP increases by 35.44 Max CP increases by 48.93. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="maxCp" val="48.928" /> + </for> + </option> + <option id="9230" name="o_f_49_2r_39"> + <!-- Max HP increases by 35.44 P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="9231" name="o_f_49_2r_40"> + <!-- Max HP increases by 35.44 M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="9232" name="o_f_49_2r_41"> + <!-- Max HP increases by 35.44 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9233" name="o_f_49_2r_42"> + <!-- Max HP increases by 35.44 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9234" name="o_f_49_2r_43"> + <!-- Max HP increases by 35.44 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9235" name="o_f_49_2r_44"> + <!-- Max HP increases by 35.44 Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9236" name="o_f_49_2r_45"> + <!-- Max HP increases by 35.44 Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9237" name="o_f_49_2r_46"> + <!-- Max HP increases by 35.44 Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxHp" val="35.44" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9238" name="o_f_49_2r_47"> + <!-- Max HP increases by 11.07. Max CP increases by 48.93. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="maxCp" val="48.928" /> + </for> + </option> + <option id="9239" name="o_f_49_2r_48"> + <!-- Max HP increases by 11.07. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="9240" name="o_f_49_2r_49"> + <!-- Max HP increases by 11.07. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="9241" name="o_f_49_2r_50"> + <!-- Max HP increases by 11.07. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9242" name="o_f_49_2r_51"> + <!-- Max HP increases by 11.07. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9243" name="o_f_49_2r_52"> + <!-- Max HP increases by 11.07. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9244" name="o_f_49_2r_53"> + <!-- Max HP increases by 11.07. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9245" name="o_f_49_2r_54"> + <!-- Max HP increases by 11.07. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9246" name="o_f_49_2r_55"> + <!-- Max HP increases by 11.07. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxMp" val="11.072" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9247" name="o_f_49_2r_56"> + <!-- Max CP increases by 48.93. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="9248" name="o_f_49_2r_57"> + <!-- Max CP increases by 48.93. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="9249" name="o_f_49_2r_58"> + <!-- Max CP increases by 48.93. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9250" name="o_f_49_2r_59"> + <!-- Max CP increases by 48.93. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9251" name="o_f_49_2r_60"> + <!-- Max CP increases by 48.93. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9252" name="o_f_49_2r_61"> + <!-- Max CP increases by 48.93. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9253" name="o_f_49_2r_62"> + <!-- Max CP increases by 48.93. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9254" name="o_f_49_2r_63"> + <!-- Max CP increases by 48.93. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxCp" val="48.928" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9255" name="o_f_49_2r_64"> + <!-- P. Atk. increases by 4.11. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="9256" name="o_f_49_2r_65"> + <!-- P. Atk. increases by 4.11. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9257" name="o_f_49_2r_66"> + <!-- P. Atk. increases by 4.11. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9258" name="o_f_49_2r_67"> + <!-- P. Atk. increases by 4.11. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9259" name="o_f_49_2r_68"> + <!-- P. Atk. increases by 4.11. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9260" name="o_f_49_2r_69"> + <!-- P. Atk. increases by 4.11. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9261" name="o_f_49_2r_70"> + <!-- P. Atk. increases by 4.11. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9262" name="o_f_49_2r_71"> + <!-- M. Atk. increases by 4.72. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="regHp" val="0.1912" /> + </for> + </option> + <option id="9263" name="o_f_49_2r_72"> + <!-- M. Atk. increases by 4.72. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9264" name="o_f_49_2r_73"> + <!-- M. Atk. increases by 4.72. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9265" name="o_f_49_2r_74"> + <!-- M. Atk. increases by 4.72. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9266" name="o_f_49_2r_75"> + <!-- M. Atk. increases by 4.72. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9267" name="o_f_49_2r_76"> + <!-- M. Atk. increases by 4.72. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9268" name="o_f_49_2r_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1912" /> + <add order="0x40" stat="regMp" val="0.08976" /> + </for> + </option> + <option id="9269" name="o_f_49_2r_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.1912" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9270" name="o_f_49_2r_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.1912" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9271" name="o_f_49_2r_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.1912" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9272" name="o_f_49_2r_81"> + <!-- HP Regen increases by 0.19. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regHp" val="0.1912" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9273" name="o_f_49_2r_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.08976" /> + <add order="0x40" stat="regCp" val="0.1912" /> + </for> + </option> + <option id="9274" name="o_f_49_2r_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.08976" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9275" name="o_f_49_2r_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.08976" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9276" name="o_f_49_2r_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regMp" val="0.08976" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9277" name="o_f_49_2r_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.1912" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9278" name="o_f_49_2r_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.1912" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9279" name="o_f_49_2r_88"> + <!-- CP Regen increases by 0.19. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regCp" val="0.1912" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9280" name="o_f_49_2r_89"> + <!-- Evasion increases by 0.69. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9281" name="o_f_49_2r_90"> + <!-- Evasion increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9282" name="o_f_49_2r_91"> + <!-- Accuracy increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="accCombat" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9283" name="o_f_52_2r_1"> + <!-- P. Def. increases by 18.57. --> + <for> + <add order="0x40" stat="pDef" val="18.57" /> + </for> + </option> + <option id="9284" name="o_f_52_2r_2"> + <!-- M. Def. increases by 14.94. --> + <for> + <add order="0x40" stat="mDef" val="14.94" /> + </for> + </option> + <option id="9285" name="o_f_52_2r_3"> + <!-- Max HP increases by 73.59 --> + <for> + <add order="0x40" stat="maxHp" val="73.59" /> + </for> + </option> + <option id="9286" name="o_f_52_2r_4"> + <!-- Max HP increases by 23.19. --> + <for> + <add order="0x40" stat="maxMp" val="23.19" /> + </for> + </option> + <option id="9287" name="o_f_52_2r_5"> + <!-- Max CP increases by 101.63. --> + <for> + <add order="0x40" stat="maxCp" val="101.625" /> + </for> + </option> + <option id="9288" name="o_f_52_2r_6"> + <!-- P. Atk. increases by 8.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.94" /> + </for> + </option> + <option id="9289" name="o_f_52_2r_7"> + <!-- M. Atk. increases by 10.26. --> + <for> + <add order="0x40" stat="mAtk" val="10.26" /> + </for> + </option> + <option id="9290" name="o_f_52_2r_8"> + <!-- HP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regHp" val="0.4329" /> + </for> + </option> + <option id="9291" name="o_f_52_2r_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.18726" /> + </for> + </option> + <option id="9292" name="o_f_52_2r_10"> + <!-- CP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regCp" val="0.4329" /> + </for> + </option> + <option id="9293" name="o_f_52_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="9294" name="o_f_52_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="9295" name="o_f_52_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="9296" name="o_f_52_2r_14"> + <!-- P. Def. increases by 9.29. M. Def. increases by 7.47. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="mDef" val="7.47" /> + </for> + </option> + <option id="9297" name="o_f_52_2r_15"> + <!-- P. Def. increases by 9.29. Max HP increases by 36.8 --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="maxHp" val="36.795" /> + </for> + </option> + <option id="9298" name="o_f_52_2r_16"> + <!-- P. Def. increases by 9.29. Max HP increases by 11.6. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="maxMp" val="11.595" /> + </for> + </option> + <option id="9299" name="o_f_52_2r_17"> + <!-- P. Def. increases by 9.29. Max CP increases by 50.81. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="maxCp" val="50.8125" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09300-09399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09300-09399.xml new file mode 100644 index 0000000000..9bbe25d959 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09300-09399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9300" name="o_f_52_2r_18"> + <!-- P. Def. increases by 9.29. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="9301" name="o_f_52_2r_19"> + <!-- P. Def. increases by 9.29. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="9302" name="o_f_52_2r_20"> + <!-- P. Def. increases by 9.29. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9303" name="o_f_52_2r_21"> + <!-- P. Def. increases by 9.29. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9304" name="o_f_52_2r_22"> + <!-- P. Def. increases by 9.29. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9305" name="o_f_52_2r_23"> + <!-- P. Def. increases by 9.29. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9306" name="o_f_52_2r_24"> + <!-- P. Def. increases by 9.29. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9307" name="o_f_52_2r_25"> + <!-- P. Def. increases by 9.29. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9308" name="o_f_52_2r_26"> + <!-- M. Def. increases by 7.47. Max HP increases by 36.8 --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="maxHp" val="36.795" /> + </for> + </option> + <option id="9309" name="o_f_52_2r_27"> + <!-- M. Def. increases by 7.47. Max HP increases by 11.6. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="maxMp" val="11.595" /> + </for> + </option> + <option id="9310" name="o_f_52_2r_28"> + <!-- M. Def. increases by 7.47. Max CP increases by 50.81. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="maxCp" val="50.8125" /> + </for> + </option> + <option id="9311" name="o_f_52_2r_29"> + <!-- M. Def. increases by 7.47. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="9312" name="o_f_52_2r_30"> + <!-- M. Def. increases by 7.47. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="9313" name="o_f_52_2r_31"> + <!-- M. Def. increases by 7.47. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9314" name="o_f_52_2r_32"> + <!-- M. Def. increases by 7.47. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9315" name="o_f_52_2r_33"> + <!-- M. Def. increases by 7.47. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9316" name="o_f_52_2r_34"> + <!-- M. Def. increases by 7.47. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9317" name="o_f_52_2r_35"> + <!-- M. Def. increases by 7.47. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9318" name="o_f_52_2r_36"> + <!-- M. Def. increases by 7.47. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9319" name="o_f_52_2r_37"> + <!-- Max HP increases by 36.8 Max HP increases by 11.6. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="maxMp" val="11.595" /> + </for> + </option> + <option id="9320" name="o_f_52_2r_38"> + <!-- Max HP increases by 36.8 Max CP increases by 50.81. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="maxCp" val="50.8125" /> + </for> + </option> + <option id="9321" name="o_f_52_2r_39"> + <!-- Max HP increases by 36.8 P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="9322" name="o_f_52_2r_40"> + <!-- Max HP increases by 36.8 M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="9323" name="o_f_52_2r_41"> + <!-- Max HP increases by 36.8 HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9324" name="o_f_52_2r_42"> + <!-- Max HP increases by 36.8 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9325" name="o_f_52_2r_43"> + <!-- Max HP increases by 36.8 CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9326" name="o_f_52_2r_44"> + <!-- Max HP increases by 36.8 Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9327" name="o_f_52_2r_45"> + <!-- Max HP increases by 36.8 Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9328" name="o_f_52_2r_46"> + <!-- Max HP increases by 36.8 Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxHp" val="36.795" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9329" name="o_f_52_2r_47"> + <!-- Max HP increases by 11.6. Max CP increases by 50.81. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="maxCp" val="50.8125" /> + </for> + </option> + <option id="9330" name="o_f_52_2r_48"> + <!-- Max HP increases by 11.6. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="9331" name="o_f_52_2r_49"> + <!-- Max HP increases by 11.6. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="9332" name="o_f_52_2r_50"> + <!-- Max HP increases by 11.6. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9333" name="o_f_52_2r_51"> + <!-- Max HP increases by 11.6. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9334" name="o_f_52_2r_52"> + <!-- Max HP increases by 11.6. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9335" name="o_f_52_2r_53"> + <!-- Max HP increases by 11.6. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9336" name="o_f_52_2r_54"> + <!-- Max HP increases by 11.6. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9337" name="o_f_52_2r_55"> + <!-- Max HP increases by 11.6. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxMp" val="11.595" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9338" name="o_f_52_2r_56"> + <!-- Max CP increases by 50.81. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="9339" name="o_f_52_2r_57"> + <!-- Max CP increases by 50.81. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="9340" name="o_f_52_2r_58"> + <!-- Max CP increases by 50.81. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9341" name="o_f_52_2r_59"> + <!-- Max CP increases by 50.81. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9342" name="o_f_52_2r_60"> + <!-- Max CP increases by 50.81. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9343" name="o_f_52_2r_61"> + <!-- Max CP increases by 50.81. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9344" name="o_f_52_2r_62"> + <!-- Max CP increases by 50.81. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9345" name="o_f_52_2r_63"> + <!-- Max CP increases by 50.81. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxCp" val="50.8125" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9346" name="o_f_52_2r_64"> + <!-- P. Atk. increases by 4.47. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="9347" name="o_f_52_2r_65"> + <!-- P. Atk. increases by 4.47. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9348" name="o_f_52_2r_66"> + <!-- P. Atk. increases by 4.47. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9349" name="o_f_52_2r_67"> + <!-- P. Atk. increases by 4.47. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9350" name="o_f_52_2r_68"> + <!-- P. Atk. increases by 4.47. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9351" name="o_f_52_2r_69"> + <!-- P. Atk. increases by 4.47. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9352" name="o_f_52_2r_70"> + <!-- P. Atk. increases by 4.47. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9353" name="o_f_52_2r_71"> + <!-- M. Atk. increases by 5.13. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="regHp" val="0.21645" /> + </for> + </option> + <option id="9354" name="o_f_52_2r_72"> + <!-- M. Atk. increases by 5.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9355" name="o_f_52_2r_73"> + <!-- M. Atk. increases by 5.13. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9356" name="o_f_52_2r_74"> + <!-- M. Atk. increases by 5.13. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9357" name="o_f_52_2r_75"> + <!-- M. Atk. increases by 5.13. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9358" name="o_f_52_2r_76"> + <!-- M. Atk. increases by 5.13. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9359" name="o_f_52_2r_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.21645" /> + <add order="0x40" stat="regMp" val="0.09363" /> + </for> + </option> + <option id="9360" name="o_f_52_2r_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.21645" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9361" name="o_f_52_2r_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.21645" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9362" name="o_f_52_2r_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.21645" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9363" name="o_f_52_2r_81"> + <!-- HP Regen increases by 0.22. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regHp" val="0.21645" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9364" name="o_f_52_2r_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.09363" /> + <add order="0x40" stat="regCp" val="0.21645" /> + </for> + </option> + <option id="9365" name="o_f_52_2r_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.09363" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9366" name="o_f_52_2r_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.09363" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9367" name="o_f_52_2r_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regMp" val="0.09363" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9368" name="o_f_52_2r_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.21645" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="9369" name="o_f_52_2r_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.21645" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9370" name="o_f_52_2r_88"> + <!-- CP Regen increases by 0.22. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regCp" val="0.21645" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9371" name="o_f_52_2r_89"> + <!-- Evasion increases by 0.69. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="9372" name="o_f_52_2r_90"> + <!-- Evasion increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9373" name="o_f_52_2r_91"> + <!-- Accuracy increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="accCombat" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="9374" name="o_f_55_2r_1"> + <!-- P. Def. increases by 19.55. --> + <for> + <add order="0x40" stat="pDef" val="19.546" /> + </for> + </option> + <option id="9375" name="o_f_55_2r_2"> + <!-- M. Def. increases by 15.57. --> + <for> + <add order="0x40" stat="mDef" val="15.573" /> + </for> + </option> + <option id="9376" name="o_f_55_2r_3"> + <!-- Max HP increases by 78.18 --> + <for> + <add order="0x40" stat="maxHp" val="78.184" /> + </for> + </option> + <option id="9377" name="o_f_55_2r_4"> + <!-- Max HP increases by 24.82. --> + <for> + <add order="0x40" stat="maxMp" val="24.824" /> + </for> + </option> + <option id="9378" name="o_f_55_2r_5"> + <!-- Max CP increases by 107.97. --> + <for> + <add order="0x40" stat="maxCp" val="107.9728" /> + </for> + </option> + <option id="9379" name="o_f_55_2r_6"> + <!-- P. Atk. increases by 9.95. --> + <for> + <add order="0x40" stat="pAtk" val="9.947" /> + </for> + </option> + <option id="9380" name="o_f_55_2r_7"> + <!-- M. Atk. increases by 11.43. --> + <for> + <add order="0x40" stat="mAtk" val="11.426" /> + </for> + </option> + <option id="9381" name="o_f_55_2r_8"> + <!-- HP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regHp" val="0.427518" /> + </for> + </option> + <option id="9382" name="o_f_55_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.195286" /> + </for> + </option> + <option id="9383" name="o_f_55_2r_10"> + <!-- CP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regCp" val="0.42746" /> + </for> + </option> + <option id="9384" name="o_f_55_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="9385" name="o_f_55_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="9386" name="o_f_55_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="9387" name="o_f_55_2r_14"> + <!-- P. Def. increases by 10.11. M. Def. increases by 7.52. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="mDef" val="7.518" /> + </for> + </option> + <option id="9388" name="o_f_55_2r_15"> + <!-- P. Def. increases by 10.11. Max HP increases by 37.74 --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="maxHp" val="37.744" /> + </for> + </option> + <option id="9389" name="o_f_55_2r_16"> + <!-- P. Def. increases by 10.11. Max HP increases by 11.98. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="maxMp" val="11.984" /> + </for> + </option> + <option id="9390" name="o_f_55_2r_17"> + <!-- P. Def. increases by 10.11. Max CP increases by 52.12. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="maxCp" val="52.1248" /> + </for> + </option> + <option id="9391" name="o_f_55_2r_18"> + <!-- P. Def. increases by 10.11. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="9392" name="o_f_55_2r_19"> + <!-- P. Def. increases by 10.11. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="9393" name="o_f_55_2r_20"> + <!-- P. Def. increases by 10.11. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9394" name="o_f_55_2r_21"> + <!-- P. Def. increases by 10.11. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9395" name="o_f_55_2r_22"> + <!-- P. Def. increases by 10.11. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9396" name="o_f_55_2r_23"> + <!-- P. Def. increases by 10.11. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9397" name="o_f_55_2r_24"> + <!-- P. Def. increases by 10.11. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9398" name="o_f_55_2r_25"> + <!-- P. Def. increases by 10.11. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9399" name="o_f_55_2r_26"> + <!-- M. Def. increases by 8.06. Max HP increases by 37.74 --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="maxHp" val="37.744" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09400-09499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09400-09499.xml new file mode 100644 index 0000000000..e81393686e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09400-09499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9400" name="o_f_55_2r_27"> + <!-- M. Def. increases by 8.06. Max HP increases by 11.98. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="maxMp" val="11.984" /> + </for> + </option> + <option id="9401" name="o_f_55_2r_28"> + <!-- M. Def. increases by 8.06. Max CP increases by 52.12. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="maxCp" val="52.1248" /> + </for> + </option> + <option id="9402" name="o_f_55_2r_29"> + <!-- M. Def. increases by 8.06. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="9403" name="o_f_55_2r_30"> + <!-- M. Def. increases by 8.06. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="9404" name="o_f_55_2r_31"> + <!-- M. Def. increases by 8.06. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9405" name="o_f_55_2r_32"> + <!-- M. Def. increases by 8.06. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9406" name="o_f_55_2r_33"> + <!-- M. Def. increases by 8.06. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9407" name="o_f_55_2r_34"> + <!-- M. Def. increases by 8.06. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9408" name="o_f_55_2r_35"> + <!-- M. Def. increases by 8.06. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9409" name="o_f_55_2r_36"> + <!-- M. Def. increases by 8.06. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9410" name="o_f_55_2r_37"> + <!-- Max HP increases by 40.44 Max HP increases by 11.98. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="maxMp" val="11.984" /> + </for> + </option> + <option id="9411" name="o_f_55_2r_38"> + <!-- Max HP increases by 40.44 Max CP increases by 52.12. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="maxCp" val="52.1248" /> + </for> + </option> + <option id="9412" name="o_f_55_2r_39"> + <!-- Max HP increases by 40.44 P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="9413" name="o_f_55_2r_40"> + <!-- Max HP increases by 40.44 M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="9414" name="o_f_55_2r_41"> + <!-- Max HP increases by 40.44 HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9415" name="o_f_55_2r_42"> + <!-- Max HP increases by 40.44 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9416" name="o_f_55_2r_43"> + <!-- Max HP increases by 40.44 CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9417" name="o_f_55_2r_44"> + <!-- Max HP increases by 40.44 Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9418" name="o_f_55_2r_45"> + <!-- Max HP increases by 40.44 Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9419" name="o_f_55_2r_46"> + <!-- Max HP increases by 40.44 Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxHp" val="40.44" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9420" name="o_f_55_2r_47"> + <!-- Max HP increases by 12.84. Max CP increases by 52.12. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="maxCp" val="52.1248" /> + </for> + </option> + <option id="9421" name="o_f_55_2r_48"> + <!-- Max HP increases by 12.84. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="9422" name="o_f_55_2r_49"> + <!-- Max HP increases by 12.84. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="9423" name="o_f_55_2r_50"> + <!-- Max HP increases by 12.84. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9424" name="o_f_55_2r_51"> + <!-- Max HP increases by 12.84. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9425" name="o_f_55_2r_52"> + <!-- Max HP increases by 12.84. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9426" name="o_f_55_2r_53"> + <!-- Max HP increases by 12.84. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9427" name="o_f_55_2r_54"> + <!-- Max HP increases by 12.84. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9428" name="o_f_55_2r_55"> + <!-- Max HP increases by 12.84. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxMp" val="12.84" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9429" name="o_f_55_2r_56"> + <!-- Max CP increases by 55.85. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="9430" name="o_f_55_2r_57"> + <!-- Max CP increases by 55.85. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="9431" name="o_f_55_2r_58"> + <!-- Max CP increases by 55.85. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9432" name="o_f_55_2r_59"> + <!-- Max CP increases by 55.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9433" name="o_f_55_2r_60"> + <!-- Max CP increases by 55.85. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9434" name="o_f_55_2r_61"> + <!-- Max CP increases by 55.85. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9435" name="o_f_55_2r_62"> + <!-- Max CP increases by 55.85. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9436" name="o_f_55_2r_63"> + <!-- Max CP increases by 55.85. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxCp" val="55.848" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9437" name="o_f_55_2r_64"> + <!-- P. Atk. increases by 5.15. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="9438" name="o_f_55_2r_65"> + <!-- P. Atk. increases by 5.15. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9439" name="o_f_55_2r_66"> + <!-- P. Atk. increases by 5.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9440" name="o_f_55_2r_67"> + <!-- P. Atk. increases by 5.15. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9441" name="o_f_55_2r_68"> + <!-- P. Atk. increases by 5.15. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9442" name="o_f_55_2r_69"> + <!-- P. Atk. increases by 5.15. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9443" name="o_f_55_2r_70"> + <!-- P. Atk. increases by 5.15. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9444" name="o_f_55_2r_71"> + <!-- M. Atk. increases by 5.91. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="regHp" val="0.206388" /> + </for> + </option> + <option id="9445" name="o_f_55_2r_72"> + <!-- M. Atk. increases by 5.91. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9446" name="o_f_55_2r_73"> + <!-- M. Atk. increases by 5.91. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9447" name="o_f_55_2r_74"> + <!-- M. Atk. increases by 5.91. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9448" name="o_f_55_2r_75"> + <!-- M. Atk. increases by 5.91. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9449" name="o_f_55_2r_76"> + <!-- M. Atk. increases by 5.91. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9450" name="o_f_55_2r_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.22113" /> + <add order="0x40" stat="regMp" val="0.094276" /> + </for> + </option> + <option id="9451" name="o_f_55_2r_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regHp" val="0.22113" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9452" name="o_f_55_2r_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.22113" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9453" name="o_f_55_2r_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.22113" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9454" name="o_f_55_2r_81"> + <!-- HP Regen increases by 0.22. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regHp" val="0.22113" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9455" name="o_f_55_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.10101" /> + <add order="0x40" stat="regCp" val="0.20636" /> + </for> + </option> + <option id="9456" name="o_f_55_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.10101" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9457" name="o_f_55_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.10101" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9458" name="o_f_55_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regMp" val="0.10101" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9459" name="o_f_55_2r_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.2211" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="9460" name="o_f_55_2r_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.2211" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9461" name="o_f_55_2r_88"> + <!-- CP Regen increases by 0.22. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regCp" val="0.2211" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9462" name="o_f_55_2r_89"> + <!-- Evasion increases by 0.72. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="9463" name="o_f_55_2r_90"> + <!-- Evasion increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9464" name="o_f_55_2r_91"> + <!-- Accuracy increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="accCombat" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="9465" name="o_f_58_2r_1"> + <!-- P. Def. increases by 19.79. --> + <for> + <add order="0x40" stat="pDef" val="19.791" /> + </for> + </option> + <option id="9466" name="o_f_58_2r_2"> + <!-- M. Def. increases by 15.9. --> + <for> + <add order="0x40" stat="mDef" val="15.903" /> + </for> + </option> + <option id="9467" name="o_f_58_2r_3"> + <!-- Max HP increases by 79.49 --> + <for> + <add order="0x40" stat="maxHp" val="79.488" /> + </for> + </option> + <option id="9468" name="o_f_58_2r_4"> + <!-- Max HP increases by 25.38. --> + <for> + <add order="0x40" stat="maxMp" val="25.38" /> + </for> + </option> + <option id="9469" name="o_f_58_2r_5"> + <!-- Max CP increases by 109.76. --> + <for> + <add order="0x40" stat="maxCp" val="109.755" /> + </for> + </option> + <option id="9470" name="o_f_58_2r_6"> + <!-- P. Atk. increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="10.557" /> + </for> + </option> + <option id="9471" name="o_f_58_2r_7"> + <!-- M. Atk. increases by 12.15. --> + <for> + <add order="0x40" stat="mAtk" val="12.15" /> + </for> + </option> + <option id="9472" name="o_f_58_2r_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.40608" /> + </for> + </option> + <option id="9473" name="o_f_58_2r_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.18414" /> + </for> + </option> + <option id="9474" name="o_f_58_2r_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.40608" /> + </for> + </option> + <option id="9475" name="o_f_58_2r_11"> + <!-- Evasion increases by 1.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.533756" /> + </for> + </option> + <option id="9476" name="o_f_58_2r_12"> + <!-- Accuracy increases by 1.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.533756" /> + </for> + </option> + <option id="9477" name="o_f_58_2r_13"> + <!-- Critical increases by 16.61. --> + <for> + <add order="0x40" stat="rCrit" val="1.6607509968" /> + </for> + </option> + <option id="9478" name="o_f_58_2r_14"> + <!-- P. Def. increases by 10.26. M. Def. increases by 7.66. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="mDef" val="7.657" /> + </for> + </option> + <option id="9479" name="o_f_58_2r_15"> + <!-- P. Def. increases by 10.26. Max HP increases by 38.27 --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="maxHp" val="38.272" /> + </for> + </option> + <option id="9480" name="o_f_58_2r_16"> + <!-- P. Def. increases by 10.26. Max HP increases by 12.22. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="maxMp" val="12.22" /> + </for> + </option> + <option id="9481" name="o_f_58_2r_17"> + <!-- P. Def. increases by 10.26. Max CP increases by 52.85. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="maxCp" val="52.845" /> + </for> + </option> + <option id="9482" name="o_f_58_2r_18"> + <!-- P. Def. increases by 10.26. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="9483" name="o_f_58_2r_19"> + <!-- P. Def. increases by 10.26. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="9484" name="o_f_58_2r_20"> + <!-- P. Def. increases by 10.26. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9485" name="o_f_58_2r_21"> + <!-- P. Def. increases by 10.26. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9486" name="o_f_58_2r_22"> + <!-- P. Def. increases by 10.26. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9487" name="o_f_58_2r_23"> + <!-- P. Def. increases by 10.26. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9488" name="o_f_58_2r_24"> + <!-- P. Def. increases by 10.26. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9489" name="o_f_58_2r_25"> + <!-- P. Def. increases by 10.26. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9490" name="o_f_58_2r_26"> + <!-- M. Def. increases by 8.25. Max HP increases by 38.27 --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="maxHp" val="38.272" /> + </for> + </option> + <option id="9491" name="o_f_58_2r_27"> + <!-- M. Def. increases by 8.25. Max HP increases by 12.22. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="maxMp" val="12.22" /> + </for> + </option> + <option id="9492" name="o_f_58_2r_28"> + <!-- M. Def. increases by 8.25. Max CP increases by 52.85. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="maxCp" val="52.845" /> + </for> + </option> + <option id="9493" name="o_f_58_2r_29"> + <!-- M. Def. increases by 8.25. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="9494" name="o_f_58_2r_30"> + <!-- M. Def. increases by 8.25. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="9495" name="o_f_58_2r_31"> + <!-- M. Def. increases by 8.25. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9496" name="o_f_58_2r_32"> + <!-- M. Def. increases by 8.25. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9497" name="o_f_58_2r_33"> + <!-- M. Def. increases by 8.25. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9498" name="o_f_58_2r_34"> + <!-- M. Def. increases by 8.25. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9499" name="o_f_58_2r_35"> + <!-- M. Def. increases by 8.25. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09500-09599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09500-09599.xml new file mode 100644 index 0000000000..660ce8cc3f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09500-09599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9500" name="o_f_58_2r_36"> + <!-- M. Def. increases by 8.25. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9501" name="o_f_58_2r_37"> + <!-- Max HP increases by 41.22 Max HP increases by 12.22. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="maxMp" val="12.22" /> + </for> + </option> + <option id="9502" name="o_f_58_2r_38"> + <!-- Max HP increases by 41.22 Max CP increases by 52.85. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="maxCp" val="52.845" /> + </for> + </option> + <option id="9503" name="o_f_58_2r_39"> + <!-- Max HP increases by 41.22 P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="9504" name="o_f_58_2r_40"> + <!-- Max HP increases by 41.22 M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="9505" name="o_f_58_2r_41"> + <!-- Max HP increases by 41.22 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9506" name="o_f_58_2r_42"> + <!-- Max HP increases by 41.22 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9507" name="o_f_58_2r_43"> + <!-- Max HP increases by 41.22 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9508" name="o_f_58_2r_44"> + <!-- Max HP increases by 41.22 Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9509" name="o_f_58_2r_45"> + <!-- Max HP increases by 41.22 Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9510" name="o_f_58_2r_46"> + <!-- Max HP increases by 41.22 Critical increases by 7.89. --> + <for> + <add order="0x40" stat="maxHp" val="41.216" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9511" name="o_f_58_2r_47"> + <!-- Max HP increases by 13.16. Max CP increases by 52.85. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="maxCp" val="52.845" /> + </for> + </option> + <option id="9512" name="o_f_58_2r_48"> + <!-- Max HP increases by 13.16. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="9513" name="o_f_58_2r_49"> + <!-- Max HP increases by 13.16. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="9514" name="o_f_58_2r_50"> + <!-- Max HP increases by 13.16. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9515" name="o_f_58_2r_51"> + <!-- Max HP increases by 13.16. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9516" name="o_f_58_2r_52"> + <!-- Max HP increases by 13.16. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9517" name="o_f_58_2r_53"> + <!-- Max HP increases by 13.16. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9518" name="o_f_58_2r_54"> + <!-- Max HP increases by 13.16. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9519" name="o_f_58_2r_55"> + <!-- Max HP increases by 13.16. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="maxMp" val="13.16" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9520" name="o_f_58_2r_56"> + <!-- Max CP increases by 56.91. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="9521" name="o_f_58_2r_57"> + <!-- Max CP increases by 56.91. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="9522" name="o_f_58_2r_58"> + <!-- Max CP increases by 56.91. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9523" name="o_f_58_2r_59"> + <!-- Max CP increases by 56.91. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9524" name="o_f_58_2r_60"> + <!-- Max CP increases by 56.91. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9525" name="o_f_58_2r_61"> + <!-- Max CP increases by 56.91. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9526" name="o_f_58_2r_62"> + <!-- Max CP increases by 56.91. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9527" name="o_f_58_2r_63"> + <!-- Max CP increases by 56.91. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="maxCp" val="56.91" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9528" name="o_f_58_2r_64"> + <!-- P. Atk. increases by 5.47. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="9529" name="o_f_58_2r_65"> + <!-- P. Atk. increases by 5.47. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9530" name="o_f_58_2r_66"> + <!-- P. Atk. increases by 5.47. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9531" name="o_f_58_2r_67"> + <!-- P. Atk. increases by 5.47. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9532" name="o_f_58_2r_68"> + <!-- P. Atk. increases by 5.47. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9533" name="o_f_58_2r_69"> + <!-- P. Atk. increases by 5.47. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9534" name="o_f_58_2r_70"> + <!-- P. Atk. increases by 5.47. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9535" name="o_f_58_2r_71"> + <!-- M. Atk. increases by 6.3. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regHp" val="0.19552" /> + </for> + </option> + <option id="9536" name="o_f_58_2r_72"> + <!-- M. Atk. increases by 6.3. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9537" name="o_f_58_2r_73"> + <!-- M. Atk. increases by 6.3. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9538" name="o_f_58_2r_74"> + <!-- M. Atk. increases by 6.3. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9539" name="o_f_58_2r_75"> + <!-- M. Atk. increases by 6.3. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9540" name="o_f_58_2r_76"> + <!-- M. Atk. increases by 6.3. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9541" name="o_f_58_2r_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.21056" /> + <add order="0x40" stat="regMp" val="0.08866" /> + </for> + </option> + <option id="9542" name="o_f_58_2r_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.21056" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9543" name="o_f_58_2r_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="regHp" val="0.21056" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9544" name="o_f_58_2r_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="regHp" val="0.21056" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9545" name="o_f_58_2r_81"> + <!-- HP Regen increases by 0.21. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="regHp" val="0.21056" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9546" name="o_f_58_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.09548" /> + <add order="0x40" stat="regCp" val="0.19552" /> + </for> + </option> + <option id="9547" name="o_f_58_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="regMp" val="0.09548" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9548" name="o_f_58_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="regMp" val="0.09548" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9549" name="o_f_58_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="regMp" val="0.09548" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9550" name="o_f_58_2r_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="regCp" val="0.21056" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="9551" name="o_f_58_2r_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="regCp" val="0.21056" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9552" name="o_f_58_2r_88"> + <!-- CP Regen increases by 0.21. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="regCp" val="0.21056" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9553" name="o_f_58_2r_89"> + <!-- Evasion increases by 0.81. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="rEvas" val="0.805222" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="9554" name="o_f_58_2r_90"> + <!-- Evasion increases by 0.81. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="rEvas" val="0.805222" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9555" name="o_f_58_2r_91"> + <!-- Accuracy increases by 0.81. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="accCombat" val="0.805222" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="9556" name="o_f_61_2r_1"> + <!-- P. Def. increases by 20.54. --> + <for> + <add order="0x40" stat="pDef" val="20.54" /> + </for> + </option> + <option id="9557" name="o_f_61_2r_2"> + <!-- M. Def. increases by 16.54. --> + <for> + <add order="0x40" stat="mDef" val="16.536" /> + </for> + </option> + <option id="9558" name="o_f_61_2r_3"> + <!-- Max HP increases by 83.15 --> + <for> + <add order="0x40" stat="maxHp" val="83.148" /> + </for> + </option> + <option id="9559" name="o_f_61_2r_4"> + <!-- Max HP increases by 26.68. --> + <for> + <add order="0x40" stat="maxMp" val="26.676" /> + </for> + </option> + <option id="9560" name="o_f_61_2r_5"> + <!-- Max CP increases by 114.83. --> + <for> + <add order="0x40" stat="maxCp" val="114.8264" /> + </for> + </option> + <option id="9561" name="o_f_61_2r_6"> + <!-- P. Atk. increases by 11.44. --> + <for> + <add order="0x40" stat="pAtk" val="11.44" /> + </for> + </option> + <option id="9562" name="o_f_61_2r_7"> + <!-- M. Atk. increases by 13.23. --> + <for> + <add order="0x40" stat="mAtk" val="13.234" /> + </for> + </option> + <option id="9563" name="o_f_61_2r_8"> + <!-- HP Regen increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.46046" /> + </for> + </option> + <option id="9564" name="o_f_61_2r_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.19474" /> + </for> + </option> + <option id="9565" name="o_f_61_2r_10"> + <!-- CP Regen increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.46046" /> + </for> + </option> + <option id="9566" name="o_f_61_2r_11"> + <!-- Evasion increases by 1.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.533756" /> + </for> + </option> + <option id="9567" name="o_f_61_2r_12"> + <!-- Accuracy increases by 1.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.533756" /> + </for> + </option> + <option id="9568" name="o_f_61_2r_13"> + <!-- Critical increases by 16.61. --> + <for> + <add order="0x40" stat="rCrit" val="1.6607509968" /> + </for> + </option> + <option id="9569" name="o_f_61_2r_14"> + <!-- P. Def. increases by 10.27. M. Def. increases by 8.27. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="mDef" val="8.268" /> + </for> + </option> + <option id="9570" name="o_f_61_2r_15"> + <!-- P. Def. increases by 10.27. Max HP increases by 41.57 --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="maxHp" val="41.574" /> + </for> + </option> + <option id="9571" name="o_f_61_2r_16"> + <!-- P. Def. increases by 10.27. Max HP increases by 13.34. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="maxMp" val="13.338" /> + </for> + </option> + <option id="9572" name="o_f_61_2r_17"> + <!-- P. Def. increases by 10.27. Max CP increases by 57.41. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="maxCp" val="57.4132" /> + </for> + </option> + <option id="9573" name="o_f_61_2r_18"> + <!-- P. Def. increases by 10.27. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="9574" name="o_f_61_2r_19"> + <!-- P. Def. increases by 10.27. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="9575" name="o_f_61_2r_20"> + <!-- P. Def. increases by 10.27. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9576" name="o_f_61_2r_21"> + <!-- P. Def. increases by 10.27. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9577" name="o_f_61_2r_22"> + <!-- P. Def. increases by 10.27. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9578" name="o_f_61_2r_23"> + <!-- P. Def. increases by 10.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9579" name="o_f_61_2r_24"> + <!-- P. Def. increases by 10.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9580" name="o_f_61_2r_25"> + <!-- P. Def. increases by 10.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9581" name="o_f_61_2r_26"> + <!-- M. Def. increases by 8.27. Max HP increases by 41.57 --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="maxHp" val="41.574" /> + </for> + </option> + <option id="9582" name="o_f_61_2r_27"> + <!-- M. Def. increases by 8.27. Max HP increases by 13.34. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="maxMp" val="13.338" /> + </for> + </option> + <option id="9583" name="o_f_61_2r_28"> + <!-- M. Def. increases by 8.27. Max CP increases by 57.41. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="maxCp" val="57.4132" /> + </for> + </option> + <option id="9584" name="o_f_61_2r_29"> + <!-- M. Def. increases by 8.27. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="9585" name="o_f_61_2r_30"> + <!-- M. Def. increases by 8.27. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="9586" name="o_f_61_2r_31"> + <!-- M. Def. increases by 8.27. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9587" name="o_f_61_2r_32"> + <!-- M. Def. increases by 8.27. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9588" name="o_f_61_2r_33"> + <!-- M. Def. increases by 8.27. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9589" name="o_f_61_2r_34"> + <!-- M. Def. increases by 8.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9590" name="o_f_61_2r_35"> + <!-- M. Def. increases by 8.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9591" name="o_f_61_2r_36"> + <!-- M. Def. increases by 8.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9592" name="o_f_61_2r_37"> + <!-- Max HP increases by 41.57 Max HP increases by 13.34. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="maxMp" val="13.338" /> + </for> + </option> + <option id="9593" name="o_f_61_2r_38"> + <!-- Max HP increases by 41.57 Max CP increases by 57.41. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="maxCp" val="57.4132" /> + </for> + </option> + <option id="9594" name="o_f_61_2r_39"> + <!-- Max HP increases by 41.57 P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="9595" name="o_f_61_2r_40"> + <!-- Max HP increases by 41.57 M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="9596" name="o_f_61_2r_41"> + <!-- Max HP increases by 41.57 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9597" name="o_f_61_2r_42"> + <!-- Max HP increases by 41.57 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9598" name="o_f_61_2r_43"> + <!-- Max HP increases by 41.57 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9599" name="o_f_61_2r_44"> + <!-- Max HP increases by 41.57 Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09600-09699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09600-09699.xml new file mode 100644 index 0000000000..378be3abf1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09600-09699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9600" name="o_f_61_2r_45"> + <!-- Max HP increases by 41.57 Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9601" name="o_f_61_2r_46"> + <!-- Max HP increases by 41.57 Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxHp" val="41.574" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9602" name="o_f_61_2r_47"> + <!-- Max HP increases by 13.34. Max CP increases by 57.41. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="maxCp" val="57.4132" /> + </for> + </option> + <option id="9603" name="o_f_61_2r_48"> + <!-- Max HP increases by 13.34. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="9604" name="o_f_61_2r_49"> + <!-- Max HP increases by 13.34. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="9605" name="o_f_61_2r_50"> + <!-- Max HP increases by 13.34. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9606" name="o_f_61_2r_51"> + <!-- Max HP increases by 13.34. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9607" name="o_f_61_2r_52"> + <!-- Max HP increases by 13.34. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9608" name="o_f_61_2r_53"> + <!-- Max HP increases by 13.34. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9609" name="o_f_61_2r_54"> + <!-- Max HP increases by 13.34. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9610" name="o_f_61_2r_55"> + <!-- Max HP increases by 13.34. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxMp" val="13.338" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9611" name="o_f_61_2r_56"> + <!-- Max CP increases by 57.41. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="9612" name="o_f_61_2r_57"> + <!-- Max CP increases by 57.41. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="9613" name="o_f_61_2r_58"> + <!-- Max CP increases by 57.41. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9614" name="o_f_61_2r_59"> + <!-- Max CP increases by 57.41. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9615" name="o_f_61_2r_60"> + <!-- Max CP increases by 57.41. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9616" name="o_f_61_2r_61"> + <!-- Max CP increases by 57.41. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9617" name="o_f_61_2r_62"> + <!-- Max CP increases by 57.41. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9618" name="o_f_61_2r_63"> + <!-- Max CP increases by 57.41. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxCp" val="57.4132" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9619" name="o_f_61_2r_64"> + <!-- P. Atk. increases by 5.72. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="9620" name="o_f_61_2r_65"> + <!-- P. Atk. increases by 5.72. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9621" name="o_f_61_2r_66"> + <!-- P. Atk. increases by 5.72. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9622" name="o_f_61_2r_67"> + <!-- P. Atk. increases by 5.72. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9623" name="o_f_61_2r_68"> + <!-- P. Atk. increases by 5.72. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9624" name="o_f_61_2r_69"> + <!-- P. Atk. increases by 5.72. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9625" name="o_f_61_2r_70"> + <!-- P. Atk. increases by 5.72. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9626" name="o_f_61_2r_71"> + <!-- M. Atk. increases by 6.62. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="regHp" val="0.23023" /> + </for> + </option> + <option id="9627" name="o_f_61_2r_72"> + <!-- M. Atk. increases by 6.62. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9628" name="o_f_61_2r_73"> + <!-- M. Atk. increases by 6.62. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9629" name="o_f_61_2r_74"> + <!-- M. Atk. increases by 6.62. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9630" name="o_f_61_2r_75"> + <!-- M. Atk. increases by 6.62. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9631" name="o_f_61_2r_76"> + <!-- M. Atk. increases by 6.62. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9632" name="o_f_61_2r_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.23023" /> + <add order="0x40" stat="regMp" val="0.09737" /> + </for> + </option> + <option id="9633" name="o_f_61_2r_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.23023" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9634" name="o_f_61_2r_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.23023" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9635" name="o_f_61_2r_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.23023" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9636" name="o_f_61_2r_81"> + <!-- HP Regen increases by 0.23. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regHp" val="0.23023" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9637" name="o_f_61_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.09737" /> + <add order="0x40" stat="regCp" val="0.23023" /> + </for> + </option> + <option id="9638" name="o_f_61_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.09737" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9639" name="o_f_61_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.09737" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9640" name="o_f_61_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regMp" val="0.09737" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9641" name="o_f_61_2r_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.23023" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9642" name="o_f_61_2r_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.23023" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9643" name="o_f_61_2r_88"> + <!-- CP Regen increases by 0.23. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regCp" val="0.23023" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9644" name="o_f_61_2r_89"> + <!-- Evasion increases by 0.77. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9645" name="o_f_61_2r_90"> + <!-- Evasion increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9646" name="o_f_61_2r_91"> + <!-- Accuracy increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9647" name="o_f_64_2r_1"> + <!-- P. Def. increases by 20.54. --> + <for> + <add order="0x40" stat="pDef" val="20.544" /> + </for> + </option> + <option id="9648" name="o_f_64_2r_2"> + <!-- M. Def. increases by 16.51. --> + <for> + <add order="0x40" stat="mDef" val="16.512" /> + </for> + </option> + <option id="9649" name="o_f_64_2r_3"> + <!-- Max HP increases by 82.94 --> + <for> + <add order="0x40" stat="maxHp" val="82.944" /> + </for> + </option> + <option id="9650" name="o_f_64_2r_4"> + <!-- Max HP increases by 26.74. --> + <for> + <add order="0x40" stat="maxMp" val="26.736" /> + </for> + </option> + <option id="9651" name="o_f_64_2r_5"> + <!-- Max CP increases by 114.55. --> + <for> + <add order="0x40" stat="maxCp" val="114.5496" /> + </for> + </option> + <option id="9652" name="o_f_64_2r_6"> + <!-- P. Atk. increases by 11.86. --> + <for> + <add order="0x40" stat="pAtk" val="11.856" /> + </for> + </option> + <option id="9653" name="o_f_64_2r_7"> + <!-- M. Atk. increases by 13.7. --> + <for> + <add order="0x40" stat="mAtk" val="13.704" /> + </for> + </option> + <option id="9654" name="o_f_64_2r_8"> + <!-- HP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regHp" val="0.43368" /> + </for> + </option> + <option id="9655" name="o_f_64_2r_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.192" /> + </for> + </option> + <option id="9656" name="o_f_64_2r_10"> + <!-- CP Regen increases by 0.43. --> + <for> + <add order="0x40" stat="regCp" val="0.43368" /> + </for> + </option> + <option id="9657" name="o_f_64_2r_11"> + <!-- Evasion increases by 1.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.533756" /> + </for> + </option> + <option id="9658" name="o_f_64_2r_12"> + <!-- Accuracy increases by 1.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.533756" /> + </for> + </option> + <option id="9659" name="o_f_64_2r_13"> + <!-- Critical increases by 16.61. --> + <for> + <add order="0x40" stat="rCrit" val="1.6607509968" /> + </for> + </option> + <option id="9660" name="o_f_64_2r_14"> + <!-- P. Def. increases by 10.27. M. Def. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="mDef" val="8.256" /> + </for> + </option> + <option id="9661" name="o_f_64_2r_15"> + <!-- P. Def. increases by 10.27. Max HP increases by 41.47 --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="maxHp" val="41.472" /> + </for> + </option> + <option id="9662" name="o_f_64_2r_16"> + <!-- P. Def. increases by 10.27. Max HP increases by 13.37. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="maxMp" val="13.368" /> + </for> + </option> + <option id="9663" name="o_f_64_2r_17"> + <!-- P. Def. increases by 10.27. Max CP increases by 57.27. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="maxCp" val="57.2748" /> + </for> + </option> + <option id="9664" name="o_f_64_2r_18"> + <!-- P. Def. increases by 10.27. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="9665" name="o_f_64_2r_19"> + <!-- P. Def. increases by 10.27. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="9666" name="o_f_64_2r_20"> + <!-- P. Def. increases by 10.27. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9667" name="o_f_64_2r_21"> + <!-- P. Def. increases by 10.27. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9668" name="o_f_64_2r_22"> + <!-- P. Def. increases by 10.27. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9669" name="o_f_64_2r_23"> + <!-- P. Def. increases by 10.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9670" name="o_f_64_2r_24"> + <!-- P. Def. increases by 10.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9671" name="o_f_64_2r_25"> + <!-- P. Def. increases by 10.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9672" name="o_f_64_2r_26"> + <!-- M. Def. increases by 8.26. Max HP increases by 41.47 --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="maxHp" val="41.472" /> + </for> + </option> + <option id="9673" name="o_f_64_2r_27"> + <!-- M. Def. increases by 8.26. Max HP increases by 13.37. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="maxMp" val="13.368" /> + </for> + </option> + <option id="9674" name="o_f_64_2r_28"> + <!-- M. Def. increases by 8.26. Max CP increases by 57.27. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="maxCp" val="57.2748" /> + </for> + </option> + <option id="9675" name="o_f_64_2r_29"> + <!-- M. Def. increases by 8.26. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="9676" name="o_f_64_2r_30"> + <!-- M. Def. increases by 8.26. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="9677" name="o_f_64_2r_31"> + <!-- M. Def. increases by 8.26. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9678" name="o_f_64_2r_32"> + <!-- M. Def. increases by 8.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9679" name="o_f_64_2r_33"> + <!-- M. Def. increases by 8.26. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9680" name="o_f_64_2r_34"> + <!-- M. Def. increases by 8.26. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9681" name="o_f_64_2r_35"> + <!-- M. Def. increases by 8.26. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9682" name="o_f_64_2r_36"> + <!-- M. Def. increases by 8.26. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9683" name="o_f_64_2r_37"> + <!-- Max HP increases by 41.47 Max HP increases by 13.37. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="maxMp" val="13.368" /> + </for> + </option> + <option id="9684" name="o_f_64_2r_38"> + <!-- Max HP increases by 41.47 Max CP increases by 57.27. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="maxCp" val="57.2748" /> + </for> + </option> + <option id="9685" name="o_f_64_2r_39"> + <!-- Max HP increases by 41.47 P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="9686" name="o_f_64_2r_40"> + <!-- Max HP increases by 41.47 M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="9687" name="o_f_64_2r_41"> + <!-- Max HP increases by 41.47 HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9688" name="o_f_64_2r_42"> + <!-- Max HP increases by 41.47 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9689" name="o_f_64_2r_43"> + <!-- Max HP increases by 41.47 CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9690" name="o_f_64_2r_44"> + <!-- Max HP increases by 41.47 Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9691" name="o_f_64_2r_45"> + <!-- Max HP increases by 41.47 Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9692" name="o_f_64_2r_46"> + <!-- Max HP increases by 41.47 Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxHp" val="41.472" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9693" name="o_f_64_2r_47"> + <!-- Max HP increases by 13.37. Max CP increases by 57.27. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="maxCp" val="57.2748" /> + </for> + </option> + <option id="9694" name="o_f_64_2r_48"> + <!-- Max HP increases by 13.37. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="9695" name="o_f_64_2r_49"> + <!-- Max HP increases by 13.37. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="9696" name="o_f_64_2r_50"> + <!-- Max HP increases by 13.37. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9697" name="o_f_64_2r_51"> + <!-- Max HP increases by 13.37. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9698" name="o_f_64_2r_52"> + <!-- Max HP increases by 13.37. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9699" name="o_f_64_2r_53"> + <!-- Max HP increases by 13.37. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09700-09799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09700-09799.xml new file mode 100644 index 0000000000..7cf8ac9d58 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09700-09799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9700" name="o_f_64_2r_54"> + <!-- Max HP increases by 13.37. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9701" name="o_f_64_2r_55"> + <!-- Max HP increases by 13.37. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxMp" val="13.368" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9702" name="o_f_64_2r_56"> + <!-- Max CP increases by 57.27. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="9703" name="o_f_64_2r_57"> + <!-- Max CP increases by 57.27. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="9704" name="o_f_64_2r_58"> + <!-- Max CP increases by 57.27. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9705" name="o_f_64_2r_59"> + <!-- Max CP increases by 57.27. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9706" name="o_f_64_2r_60"> + <!-- Max CP increases by 57.27. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9707" name="o_f_64_2r_61"> + <!-- Max CP increases by 57.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9708" name="o_f_64_2r_62"> + <!-- Max CP increases by 57.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9709" name="o_f_64_2r_63"> + <!-- Max CP increases by 57.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxCp" val="57.2748" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9710" name="o_f_64_2r_64"> + <!-- P. Atk. increases by 5.93. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="9711" name="o_f_64_2r_65"> + <!-- P. Atk. increases by 5.93. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9712" name="o_f_64_2r_66"> + <!-- P. Atk. increases by 5.93. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9713" name="o_f_64_2r_67"> + <!-- P. Atk. increases by 5.93. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9714" name="o_f_64_2r_68"> + <!-- P. Atk. increases by 5.93. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9715" name="o_f_64_2r_69"> + <!-- P. Atk. increases by 5.93. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9716" name="o_f_64_2r_70"> + <!-- P. Atk. increases by 5.93. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9717" name="o_f_64_2r_71"> + <!-- M. Atk. increases by 6.85. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="regHp" val="0.21684" /> + </for> + </option> + <option id="9718" name="o_f_64_2r_72"> + <!-- M. Atk. increases by 6.85. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9719" name="o_f_64_2r_73"> + <!-- M. Atk. increases by 6.85. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9720" name="o_f_64_2r_74"> + <!-- M. Atk. increases by 6.85. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9721" name="o_f_64_2r_75"> + <!-- M. Atk. increases by 6.85. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9722" name="o_f_64_2r_76"> + <!-- M. Atk. increases by 6.85. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9723" name="o_f_64_2r_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.21684" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="9724" name="o_f_64_2r_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.21684" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9725" name="o_f_64_2r_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.21684" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9726" name="o_f_64_2r_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.21684" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9727" name="o_f_64_2r_81"> + <!-- HP Regen increases by 0.22. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regHp" val="0.21684" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9728" name="o_f_64_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="regCp" val="0.21684" /> + </for> + </option> + <option id="9729" name="o_f_64_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9730" name="o_f_64_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9731" name="o_f_64_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9732" name="o_f_64_2r_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.21684" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="9733" name="o_f_64_2r_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.21684" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9734" name="o_f_64_2r_88"> + <!-- CP Regen increases by 0.22. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regCp" val="0.21684" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9735" name="o_f_64_2r_89"> + <!-- Evasion increases by 0.77. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="9736" name="o_f_64_2r_90"> + <!-- Evasion increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9737" name="o_f_64_2r_91"> + <!-- Accuracy increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="9738" name="o_f_67_2r_1"> + <!-- P. Def. increases by 20. --> + <for> + <add order="0x40" stat="pDef" val="19.998" /> + </for> + </option> + <option id="9739" name="o_f_67_2r_2"> + <!-- M. Def. increases by 16.13. --> + <for> + <add order="0x40" stat="mDef" val="16.126" /> + </for> + </option> + <option id="9740" name="o_f_67_2r_3"> + <!-- Max HP increases by 81.84 --> + <for> + <add order="0x40" stat="maxHp" val="81.84" /> + </for> + </option> + <option id="9741" name="o_f_67_2r_4"> + <!-- Max HP increases by 26.47. --> + <for> + <add order="0x40" stat="maxMp" val="26.466" /> + </for> + </option> + <option id="9742" name="o_f_67_2r_5"> + <!-- Max CP increases by 113.02. --> + <for> + <add order="0x40" stat="maxCp" val="113.0206" /> + </for> + </option> + <option id="9743" name="o_f_67_2r_6"> + <!-- P. Atk. increases by 11.92. --> + <for> + <add order="0x40" stat="pAtk" val="11.924" /> + </for> + </option> + <option id="9744" name="o_f_67_2r_7"> + <!-- M. Atk. increases by 13.97. --> + <for> + <add order="0x40" stat="mAtk" val="13.97" /> + </for> + </option> + <option id="9745" name="o_f_67_2r_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.40524" /> + </for> + </option> + <option id="9746" name="o_f_67_2r_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1782" /> + </for> + </option> + <option id="9747" name="o_f_67_2r_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.40524" /> + </for> + </option> + <option id="9748" name="o_f_67_2r_11"> + <!-- Evasion increases by 1.69. --> + <for> + <add order="0x40" stat="rEvas" val="1.693356" /> + </for> + </option> + <option id="9749" name="o_f_67_2r_12"> + <!-- Accuracy increases by 1.69. --> + <for> + <add order="0x40" stat="accCombat" val="1.693356" /> + </for> + </option> + <option id="9750" name="o_f_67_2r_13"> + <!-- Critical increases by 18.34. --> + <for> + <add order="0x40" stat="rCrit" val="1.8335658768" /> + </for> + </option> + <option id="9751" name="o_f_67_2r_14"> + <!-- P. Def. increases by 10. M. Def. increases by 8.06. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="mDef" val="8.063" /> + </for> + </option> + <option id="9752" name="o_f_67_2r_15"> + <!-- P. Def. increases by 10. Max HP increases by 40.92 --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="maxHp" val="40.92" /> + </for> + </option> + <option id="9753" name="o_f_67_2r_16"> + <!-- P. Def. increases by 10. Max HP increases by 13.23. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="maxMp" val="13.233" /> + </for> + </option> + <option id="9754" name="o_f_67_2r_17"> + <!-- P. Def. increases by 10. Max CP increases by 56.51. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="maxCp" val="56.5103" /> + </for> + </option> + <option id="9755" name="o_f_67_2r_18"> + <!-- P. Def. increases by 10. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="9756" name="o_f_67_2r_19"> + <!-- P. Def. increases by 10. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="9757" name="o_f_67_2r_20"> + <!-- P. Def. increases by 10. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9758" name="o_f_67_2r_21"> + <!-- P. Def. increases by 10. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9759" name="o_f_67_2r_22"> + <!-- P. Def. increases by 10. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9760" name="o_f_67_2r_23"> + <!-- P. Def. increases by 10. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9761" name="o_f_67_2r_24"> + <!-- P. Def. increases by 10. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9762" name="o_f_67_2r_25"> + <!-- P. Def. increases by 10. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9763" name="o_f_67_2r_26"> + <!-- M. Def. increases by 8.06. Max HP increases by 40.92 --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="maxHp" val="40.92" /> + </for> + </option> + <option id="9764" name="o_f_67_2r_27"> + <!-- M. Def. increases by 8.06. Max HP increases by 13.23. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="maxMp" val="13.233" /> + </for> + </option> + <option id="9765" name="o_f_67_2r_28"> + <!-- M. Def. increases by 8.06. Max CP increases by 56.51. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="maxCp" val="56.5103" /> + </for> + </option> + <option id="9766" name="o_f_67_2r_29"> + <!-- M. Def. increases by 8.06. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="9767" name="o_f_67_2r_30"> + <!-- M. Def. increases by 8.06. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="9768" name="o_f_67_2r_31"> + <!-- M. Def. increases by 8.06. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9769" name="o_f_67_2r_32"> + <!-- M. Def. increases by 8.06. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9770" name="o_f_67_2r_33"> + <!-- M. Def. increases by 8.06. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9771" name="o_f_67_2r_34"> + <!-- M. Def. increases by 8.06. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9772" name="o_f_67_2r_35"> + <!-- M. Def. increases by 8.06. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9773" name="o_f_67_2r_36"> + <!-- M. Def. increases by 8.06. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9774" name="o_f_67_2r_37"> + <!-- Max HP increases by 40.92 Max HP increases by 13.23. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="maxMp" val="13.233" /> + </for> + </option> + <option id="9775" name="o_f_67_2r_38"> + <!-- Max HP increases by 40.92 Max CP increases by 56.51. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="maxCp" val="56.5103" /> + </for> + </option> + <option id="9776" name="o_f_67_2r_39"> + <!-- Max HP increases by 40.92 P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="9777" name="o_f_67_2r_40"> + <!-- Max HP increases by 40.92 M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="9778" name="o_f_67_2r_41"> + <!-- Max HP increases by 40.92 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9779" name="o_f_67_2r_42"> + <!-- Max HP increases by 40.92 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9780" name="o_f_67_2r_43"> + <!-- Max HP increases by 40.92 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9781" name="o_f_67_2r_44"> + <!-- Max HP increases by 40.92 Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9782" name="o_f_67_2r_45"> + <!-- Max HP increases by 40.92 Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9783" name="o_f_67_2r_46"> + <!-- Max HP increases by 40.92 Critical increases by 9.17. --> + <for> + <add order="0x40" stat="maxHp" val="40.92" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9784" name="o_f_67_2r_47"> + <!-- Max HP increases by 13.23. Max CP increases by 56.51. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="maxCp" val="56.5103" /> + </for> + </option> + <option id="9785" name="o_f_67_2r_48"> + <!-- Max HP increases by 13.23. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="9786" name="o_f_67_2r_49"> + <!-- Max HP increases by 13.23. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="9787" name="o_f_67_2r_50"> + <!-- Max HP increases by 13.23. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9788" name="o_f_67_2r_51"> + <!-- Max HP increases by 13.23. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9789" name="o_f_67_2r_52"> + <!-- Max HP increases by 13.23. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9790" name="o_f_67_2r_53"> + <!-- Max HP increases by 13.23. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9791" name="o_f_67_2r_54"> + <!-- Max HP increases by 13.23. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9792" name="o_f_67_2r_55"> + <!-- Max HP increases by 13.23. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="maxMp" val="13.233" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9793" name="o_f_67_2r_56"> + <!-- Max CP increases by 56.51. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="9794" name="o_f_67_2r_57"> + <!-- Max CP increases by 56.51. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="9795" name="o_f_67_2r_58"> + <!-- Max CP increases by 56.51. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9796" name="o_f_67_2r_59"> + <!-- Max CP increases by 56.51. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9797" name="o_f_67_2r_60"> + <!-- Max CP increases by 56.51. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9798" name="o_f_67_2r_61"> + <!-- Max CP increases by 56.51. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9799" name="o_f_67_2r_62"> + <!-- Max CP increases by 56.51. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09800-09899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09800-09899.xml new file mode 100644 index 0000000000..6bccc10d22 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09800-09899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9800" name="o_f_67_2r_63"> + <!-- Max CP increases by 56.51. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="maxCp" val="56.5103" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9801" name="o_f_67_2r_64"> + <!-- P. Atk. increases by 5.96. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="9802" name="o_f_67_2r_65"> + <!-- P. Atk. increases by 5.96. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9803" name="o_f_67_2r_66"> + <!-- P. Atk. increases by 5.96. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9804" name="o_f_67_2r_67"> + <!-- P. Atk. increases by 5.96. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9805" name="o_f_67_2r_68"> + <!-- P. Atk. increases by 5.96. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9806" name="o_f_67_2r_69"> + <!-- P. Atk. increases by 5.96. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9807" name="o_f_67_2r_70"> + <!-- P. Atk. increases by 5.96. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9808" name="o_f_67_2r_71"> + <!-- M. Atk. increases by 6.99. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="regHp" val="0.20262" /> + </for> + </option> + <option id="9809" name="o_f_67_2r_72"> + <!-- M. Atk. increases by 6.99. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9810" name="o_f_67_2r_73"> + <!-- M. Atk. increases by 6.99. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9811" name="o_f_67_2r_74"> + <!-- M. Atk. increases by 6.99. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9812" name="o_f_67_2r_75"> + <!-- M. Atk. increases by 6.99. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9813" name="o_f_67_2r_76"> + <!-- M. Atk. increases by 6.99. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9814" name="o_f_67_2r_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.20262" /> + <add order="0x40" stat="regMp" val="0.0891" /> + </for> + </option> + <option id="9815" name="o_f_67_2r_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.20262" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9816" name="o_f_67_2r_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.20262" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9817" name="o_f_67_2r_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.20262" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9818" name="o_f_67_2r_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="regHp" val="0.20262" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9819" name="o_f_67_2r_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="regCp" val="0.20262" /> + </for> + </option> + <option id="9820" name="o_f_67_2r_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9821" name="o_f_67_2r_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9822" name="o_f_67_2r_85"> + <!-- MP Regen increases by 0.09. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="regMp" val="0.0891" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9823" name="o_f_67_2r_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.20262" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="9824" name="o_f_67_2r_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.20262" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9825" name="o_f_67_2r_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="regCp" val="0.20262" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9826" name="o_f_67_2r_89"> + <!-- Evasion increases by 0.85. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="rEvas" val="0.846678" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="9827" name="o_f_67_2r_90"> + <!-- Evasion increases by 0.85. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="rEvas" val="0.846678" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9828" name="o_f_67_2r_91"> + <!-- Accuracy increases by 0.85. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="accCombat" val="0.846678" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="9829" name="o_f_70_2r_1"> + <!-- P. Def. increases by 20.69. --> + <for> + <add order="0x40" stat="pDef" val="20.685" /> + </for> + </option> + <option id="9830" name="o_f_70_2r_2"> + <!-- M. Def. increases by 16.63. --> + <for> + <add order="0x40" stat="mDef" val="16.632" /> + </for> + </option> + <option id="9831" name="o_f_70_2r_3"> + <!-- Max HP increases by 83.77 --> + <for> + <add order="0x40" stat="maxHp" val="83.769" /> + </for> + </option> + <option id="9832" name="o_f_70_2r_4"> + <!-- Max HP increases by 27.2. --> + <for> + <add order="0x40" stat="maxMp" val="27.195" /> + </for> + </option> + <option id="9833" name="o_f_70_2r_5"> + <!-- Max CP increases by 115.68. --> + <for> + <add order="0x40" stat="maxCp" val="115.6827" /> + </for> + </option> + <option id="9834" name="o_f_70_2r_6"> + <!-- P. Atk. increases by 12.68. --> + <for> + <add order="0x40" stat="pAtk" val="12.684" /> + </for> + </option> + <option id="9835" name="o_f_70_2r_7"> + <!-- M. Atk. increases by 14.7. --> + <for> + <add order="0x40" stat="mAtk" val="14.7" /> + </for> + </option> + <option id="9836" name="o_f_70_2r_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.39438" /> + </for> + </option> + <option id="9837" name="o_f_70_2r_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.1722" /> + </for> + </option> + <option id="9838" name="o_f_70_2r_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.39438" /> + </for> + </option> + <option id="9839" name="o_f_70_2r_11"> + <!-- Evasion increases by 1.69. --> + <for> + <add order="0x40" stat="rEvas" val="1.693356" /> + </for> + </option> + <option id="9840" name="o_f_70_2r_12"> + <!-- Accuracy increases by 1.69. --> + <for> + <add order="0x40" stat="accCombat" val="1.693356" /> + </for> + </option> + <option id="9841" name="o_f_70_2r_13"> + <!-- Critical increases by 18.34. --> + <for> + <add order="0x40" stat="rCrit" val="1.8335658768" /> + </for> + </option> + <option id="9842" name="o_f_70_2r_14"> + <!-- P. Def. increases by 10.84. M. Def. increases by 7.92. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="mDef" val="7.92" /> + </for> + </option> + <option id="9843" name="o_f_70_2r_15"> + <!-- P. Def. increases by 10.84. Max HP increases by 39.89 --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="maxHp" val="39.89" /> + </for> + </option> + <option id="9844" name="o_f_70_2r_16"> + <!-- P. Def. increases by 10.84. Max HP increases by 12.95. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="maxMp" val="12.95" /> + </for> + </option> + <option id="9845" name="o_f_70_2r_17"> + <!-- P. Def. increases by 10.84. Max CP increases by 55.09. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="maxCp" val="55.087" /> + </for> + </option> + <option id="9846" name="o_f_70_2r_18"> + <!-- P. Def. increases by 10.84. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="9847" name="o_f_70_2r_19"> + <!-- P. Def. increases by 10.84. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="9848" name="o_f_70_2r_20"> + <!-- P. Def. increases by 10.84. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> + <option id="9849" name="o_f_70_2r_21"> + <!-- P. Def. increases by 10.84. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9850" name="o_f_70_2r_22"> + <!-- P. Def. increases by 10.84. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9851" name="o_f_70_2r_23"> + <!-- P. Def. increases by 10.84. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9852" name="o_f_70_2r_24"> + <!-- P. Def. increases by 10.84. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9853" name="o_f_70_2r_25"> + <!-- P. Def. increases by 10.84. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9854" name="o_f_70_2r_26"> + <!-- M. Def. increases by 8.71. Max HP increases by 39.89 --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="maxHp" val="39.89" /> + </for> + </option> + <option id="9855" name="o_f_70_2r_27"> + <!-- M. Def. increases by 8.71. Max HP increases by 12.95. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="maxMp" val="12.95" /> + </for> + </option> + <option id="9856" name="o_f_70_2r_28"> + <!-- M. Def. increases by 8.71. Max CP increases by 55.09. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="maxCp" val="55.087" /> + </for> + </option> + <option id="9857" name="o_f_70_2r_29"> + <!-- M. Def. increases by 8.71. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="9858" name="o_f_70_2r_30"> + <!-- M. Def. increases by 8.71. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="9859" name="o_f_70_2r_31"> + <!-- M. Def. increases by 8.71. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> + <option id="9860" name="o_f_70_2r_32"> + <!-- M. Def. increases by 8.71. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9861" name="o_f_70_2r_33"> + <!-- M. Def. increases by 8.71. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9862" name="o_f_70_2r_34"> + <!-- M. Def. increases by 8.71. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9863" name="o_f_70_2r_35"> + <!-- M. Def. increases by 8.71. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9864" name="o_f_70_2r_36"> + <!-- M. Def. increases by 8.71. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9865" name="o_f_70_2r_37"> + <!-- Max HP increases by 43.88 Max HP increases by 12.95. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="maxMp" val="12.95" /> + </for> + </option> + <option id="9866" name="o_f_70_2r_38"> + <!-- Max HP increases by 43.88 Max CP increases by 55.09. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="maxCp" val="55.087" /> + </for> + </option> + <option id="9867" name="o_f_70_2r_39"> + <!-- Max HP increases by 43.88 P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="9868" name="o_f_70_2r_40"> + <!-- Max HP increases by 43.88 M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="9869" name="o_f_70_2r_41"> + <!-- Max HP increases by 43.88 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> + <option id="9870" name="o_f_70_2r_42"> + <!-- Max HP increases by 43.88 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9871" name="o_f_70_2r_43"> + <!-- Max HP increases by 43.88 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9872" name="o_f_70_2r_44"> + <!-- Max HP increases by 43.88 Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9873" name="o_f_70_2r_45"> + <!-- Max HP increases by 43.88 Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9874" name="o_f_70_2r_46"> + <!-- Max HP increases by 43.88 Critical increases by 8.71. --> + <for> + <add order="0x40" stat="maxHp" val="43.879" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9875" name="o_f_70_2r_47"> + <!-- Max HP increases by 14.25. Max CP increases by 55.09. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="maxCp" val="55.087" /> + </for> + </option> + <option id="9876" name="o_f_70_2r_48"> + <!-- Max HP increases by 14.25. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="9877" name="o_f_70_2r_49"> + <!-- Max HP increases by 14.25. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="9878" name="o_f_70_2r_50"> + <!-- Max HP increases by 14.25. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> + <option id="9879" name="o_f_70_2r_51"> + <!-- Max HP increases by 14.25. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9880" name="o_f_70_2r_52"> + <!-- Max HP increases by 14.25. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9881" name="o_f_70_2r_53"> + <!-- Max HP increases by 14.25. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9882" name="o_f_70_2r_54"> + <!-- Max HP increases by 14.25. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9883" name="o_f_70_2r_55"> + <!-- Max HP increases by 14.25. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="maxMp" val="14.245" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9884" name="o_f_70_2r_56"> + <!-- Max CP increases by 60.6. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="9885" name="o_f_70_2r_57"> + <!-- Max CP increases by 60.6. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="9886" name="o_f_70_2r_58"> + <!-- Max CP increases by 60.6. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> + <option id="9887" name="o_f_70_2r_59"> + <!-- Max CP increases by 60.6. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9888" name="o_f_70_2r_60"> + <!-- Max CP increases by 60.6. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9889" name="o_f_70_2r_61"> + <!-- Max CP increases by 60.6. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9890" name="o_f_70_2r_62"> + <!-- Max CP increases by 60.6. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9891" name="o_f_70_2r_63"> + <!-- Max CP increases by 60.6. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="maxCp" val="60.5957" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9892" name="o_f_70_2r_64"> + <!-- P. Atk. increases by 6.64. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="9893" name="o_f_70_2r_65"> + <!-- P. Atk. increases by 6.64. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> + <option id="9894" name="o_f_70_2r_66"> + <!-- P. Atk. increases by 6.64. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9895" name="o_f_70_2r_67"> + <!-- P. Atk. increases by 6.64. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9896" name="o_f_70_2r_68"> + <!-- P. Atk. increases by 6.64. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9897" name="o_f_70_2r_69"> + <!-- P. Atk. increases by 6.64. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9898" name="o_f_70_2r_70"> + <!-- P. Atk. increases by 6.64. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9899" name="o_f_70_2r_71"> + <!-- M. Atk. increases by 7.7. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="regHp" val="0.1878" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/09900-09999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/09900-09999.xml new file mode 100644 index 0000000000..f094e6db61 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/09900-09999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="9900" name="o_f_70_2r_72"> + <!-- M. Atk. increases by 7.7. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9901" name="o_f_70_2r_73"> + <!-- M. Atk. increases by 7.7. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9902" name="o_f_70_2r_74"> + <!-- M. Atk. increases by 7.7. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9903" name="o_f_70_2r_75"> + <!-- M. Atk. increases by 7.7. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9904" name="o_f_70_2r_76"> + <!-- M. Atk. increases by 7.7. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9905" name="o_f_70_2r_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.20658" /> + <add order="0x40" stat="regMp" val="0.082" /> + </for> + </option> + <option id="9906" name="o_f_70_2r_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.20658" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9907" name="o_f_70_2r_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="regHp" val="0.20658" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9908" name="o_f_70_2r_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="regHp" val="0.20658" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9909" name="o_f_70_2r_81"> + <!-- HP Regen increases by 0.21. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="regHp" val="0.20658" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9910" name="o_f_70_2r_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.0902" /> + <add order="0x40" stat="regCp" val="0.1878" /> + </for> + </option> + <option id="9911" name="o_f_70_2r_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="regMp" val="0.0902" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9912" name="o_f_70_2r_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="regMp" val="0.0902" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9913" name="o_f_70_2r_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="regMp" val="0.0902" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9914" name="o_f_70_2r_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="regCp" val="0.20658" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="9915" name="o_f_70_2r_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="regCp" val="0.20658" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9916" name="o_f_70_2r_88"> + <!-- CP Regen increases by 0.21. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="regCp" val="0.20658" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9917" name="o_f_70_2r_89"> + <!-- Evasion increases by 0.89. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="rEvas" val="0.889012" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="9918" name="o_f_70_2r_90"> + <!-- Evasion increases by 0.89. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="rEvas" val="0.889012" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9919" name="o_f_70_2r_91"> + <!-- Accuracy increases by 0.89. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="accCombat" val="0.889012" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="9920" name="o_f_75_2r_1"> + <!-- P. Def. increases by 21.86. --> + <for> + <add order="0x40" stat="pDef" val="21.86" /> + </for> + </option> + <option id="9921" name="o_f_75_2r_2"> + <!-- M. Def. increases by 17.6. --> + <for> + <add order="0x40" stat="mDef" val="17.6" /> + </for> + </option> + <option id="9922" name="o_f_75_2r_3"> + <!-- Max HP increases by 88.96 --> + <for> + <add order="0x40" stat="maxHp" val="88.96" /> + </for> + </option> + <option id="9923" name="o_f_75_2r_4"> + <!-- Max HP increases by 29.02. --> + <for> + <add order="0x40" stat="maxMp" val="29.02" /> + </for> + </option> + <option id="9924" name="o_f_75_2r_5"> + <!-- Max CP increases by 122.85. --> + <for> + <add order="0x40" stat="maxCp" val="122.854" /> + </for> + </option> + <option id="9925" name="o_f_75_2r_6"> + <!-- P. Atk. increases by 13.84. --> + <for> + <add order="0x40" stat="pAtk" val="13.84" /> + </for> + </option> + <option id="9926" name="o_f_75_2r_7"> + <!-- M. Atk. increases by 16.16. --> + <for> + <add order="0x40" stat="mAtk" val="16.16" /> + </for> + </option> + <option id="9927" name="o_f_75_2r_8"> + <!-- HP Regen increases by 0.44. --> + <for> + <add order="0x40" stat="regHp" val="0.439" /> + </for> + </option> + <option id="9928" name="o_f_75_2r_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.1882" /> + </for> + </option> + <option id="9929" name="o_f_75_2r_10"> + <!-- CP Regen increases by 0.44. --> + <for> + <add order="0x40" stat="regCp" val="0.439" /> + </for> + </option> + <option id="9930" name="o_f_75_2r_11"> + <!-- Evasion increases by 1.85. --> + <for> + <add order="0x40" stat="rEvas" val="1.852956" /> + </for> + </option> + <option id="9931" name="o_f_75_2r_12"> + <!-- Accuracy increases by 1.85. --> + <for> + <add order="0x40" stat="accCombat" val="1.852956" /> + </for> + </option> + <option id="9932" name="o_f_75_2r_13"> + <!-- Critical increases by 20.06. --> + <for> + <add order="0x40" stat="rCrit" val="2.0063807568" /> + </for> + </option> + <option id="9933" name="o_f_75_2r_14"> + <!-- P. Def. increases by 10.93. M. Def. increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mDef" val="8.8" /> + </for> + </option> + <option id="9934" name="o_f_75_2r_15"> + <!-- P. Def. increases by 10.93. Max HP increases by 44.48 --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxHp" val="44.48" /> + </for> + </option> + <option id="9935" name="o_f_75_2r_16"> + <!-- P. Def. increases by 10.93. Max HP increases by 14.51. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxMp" val="14.51" /> + </for> + </option> + <option id="9936" name="o_f_75_2r_17"> + <!-- P. Def. increases by 10.93. Max CP increases by 61.43. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxCp" val="61.427" /> + </for> + </option> + <option id="9937" name="o_f_75_2r_18"> + <!-- P. Def. increases by 10.93. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="9938" name="o_f_75_2r_19"> + <!-- P. Def. increases by 10.93. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="9939" name="o_f_75_2r_20"> + <!-- P. Def. increases by 10.93. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9940" name="o_f_75_2r_21"> + <!-- P. Def. increases by 10.93. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9941" name="o_f_75_2r_22"> + <!-- P. Def. increases by 10.93. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9942" name="o_f_75_2r_23"> + <!-- P. Def. increases by 10.93. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9943" name="o_f_75_2r_24"> + <!-- P. Def. increases by 10.93. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9944" name="o_f_75_2r_25"> + <!-- P. Def. increases by 10.93. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9945" name="o_f_75_2r_26"> + <!-- M. Def. increases by 8.8. Max HP increases by 44.48 --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxHp" val="44.48" /> + </for> + </option> + <option id="9946" name="o_f_75_2r_27"> + <!-- M. Def. increases by 8.8. Max HP increases by 14.51. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxMp" val="14.51" /> + </for> + </option> + <option id="9947" name="o_f_75_2r_28"> + <!-- M. Def. increases by 8.8. Max CP increases by 61.43. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxCp" val="61.427" /> + </for> + </option> + <option id="9948" name="o_f_75_2r_29"> + <!-- M. Def. increases by 8.8. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="9949" name="o_f_75_2r_30"> + <!-- M. Def. increases by 8.8. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="9950" name="o_f_75_2r_31"> + <!-- M. Def. increases by 8.8. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9951" name="o_f_75_2r_32"> + <!-- M. Def. increases by 8.8. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9952" name="o_f_75_2r_33"> + <!-- M. Def. increases by 8.8. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9953" name="o_f_75_2r_34"> + <!-- M. Def. increases by 8.8. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9954" name="o_f_75_2r_35"> + <!-- M. Def. increases by 8.8. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9955" name="o_f_75_2r_36"> + <!-- M. Def. increases by 8.8. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9956" name="o_f_75_2r_37"> + <!-- Max HP increases by 44.48 Max HP increases by 14.51. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="maxMp" val="14.51" /> + </for> + </option> + <option id="9957" name="o_f_75_2r_38"> + <!-- Max HP increases by 44.48 Max CP increases by 61.43. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="maxCp" val="61.427" /> + </for> + </option> + <option id="9958" name="o_f_75_2r_39"> + <!-- Max HP increases by 44.48 P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="9959" name="o_f_75_2r_40"> + <!-- Max HP increases by 44.48 M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="9960" name="o_f_75_2r_41"> + <!-- Max HP increases by 44.48 HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9961" name="o_f_75_2r_42"> + <!-- Max HP increases by 44.48 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9962" name="o_f_75_2r_43"> + <!-- Max HP increases by 44.48 CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9963" name="o_f_75_2r_44"> + <!-- Max HP increases by 44.48 Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9964" name="o_f_75_2r_45"> + <!-- Max HP increases by 44.48 Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9965" name="o_f_75_2r_46"> + <!-- Max HP increases by 44.48 Critical increases by 10.03. --> + <for> + <add order="0x40" stat="maxHp" val="44.48" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9966" name="o_f_75_2r_47"> + <!-- Max HP increases by 14.51. Max CP increases by 61.43. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="maxCp" val="61.427" /> + </for> + </option> + <option id="9967" name="o_f_75_2r_48"> + <!-- Max HP increases by 14.51. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="9968" name="o_f_75_2r_49"> + <!-- Max HP increases by 14.51. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="9969" name="o_f_75_2r_50"> + <!-- Max HP increases by 14.51. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9970" name="o_f_75_2r_51"> + <!-- Max HP increases by 14.51. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9971" name="o_f_75_2r_52"> + <!-- Max HP increases by 14.51. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9972" name="o_f_75_2r_53"> + <!-- Max HP increases by 14.51. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9973" name="o_f_75_2r_54"> + <!-- Max HP increases by 14.51. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9974" name="o_f_75_2r_55"> + <!-- Max HP increases by 14.51. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="maxMp" val="14.51" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9975" name="o_f_75_2r_56"> + <!-- Max CP increases by 61.43. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="9976" name="o_f_75_2r_57"> + <!-- Max CP increases by 61.43. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="9977" name="o_f_75_2r_58"> + <!-- Max CP increases by 61.43. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9978" name="o_f_75_2r_59"> + <!-- Max CP increases by 61.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9979" name="o_f_75_2r_60"> + <!-- Max CP increases by 61.43. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9980" name="o_f_75_2r_61"> + <!-- Max CP increases by 61.43. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9981" name="o_f_75_2r_62"> + <!-- Max CP increases by 61.43. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9982" name="o_f_75_2r_63"> + <!-- Max CP increases by 61.43. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="maxCp" val="61.427" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9983" name="o_f_75_2r_64"> + <!-- P. Atk. increases by 6.92. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="9984" name="o_f_75_2r_65"> + <!-- P. Atk. increases by 6.92. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9985" name="o_f_75_2r_66"> + <!-- P. Atk. increases by 6.92. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9986" name="o_f_75_2r_67"> + <!-- P. Atk. increases by 6.92. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9987" name="o_f_75_2r_68"> + <!-- P. Atk. increases by 6.92. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9988" name="o_f_75_2r_69"> + <!-- P. Atk. increases by 6.92. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9989" name="o_f_75_2r_70"> + <!-- P. Atk. increases by 6.92. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9990" name="o_f_75_2r_71"> + <!-- M. Atk. increases by 8.08. HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regHp" val="0.2195" /> + </for> + </option> + <option id="9991" name="o_f_75_2r_72"> + <!-- M. Atk. increases by 8.08. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9992" name="o_f_75_2r_73"> + <!-- M. Atk. increases by 8.08. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9993" name="o_f_75_2r_74"> + <!-- M. Atk. increases by 8.08. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9994" name="o_f_75_2r_75"> + <!-- M. Atk. increases by 8.08. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="9995" name="o_f_75_2r_76"> + <!-- M. Atk. increases by 8.08. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="9996" name="o_f_75_2r_77"> + <!-- HP Regen increases by 0.22. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="regMp" val="0.0941" /> + </for> + </option> + <option id="9997" name="o_f_75_2r_78"> + <!-- HP Regen increases by 0.22. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="9998" name="o_f_75_2r_79"> + <!-- HP Regen increases by 0.22. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="9999" name="o_f_75_2r_80"> + <!-- HP Regen increases by 0.22. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10000-10099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10000-10099.xml new file mode 100644 index 0000000000..12fd8e3239 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10000-10099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10000" name="o_f_75_2r_81"> + <!-- HP Regen increases by 0.22. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="regHp" val="0.2195" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="10001" name="o_f_75_2r_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="regCp" val="0.2195" /> + </for> + </option> + <option id="10002" name="o_f_75_2r_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="10003" name="o_f_75_2r_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="10004" name="o_f_75_2r_85"> + <!-- MP Regen increases by 0.09. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="regMp" val="0.0941" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="10005" name="o_f_75_2r_86"> + <!-- CP Regen increases by 0.22. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="regCp" val="0.2195" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="10006" name="o_f_75_2r_87"> + <!-- CP Regen increases by 0.22. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="regCp" val="0.2195" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="10007" name="o_f_75_2r_88"> + <!-- CP Regen increases by 0.22. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="regCp" val="0.2195" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="10008" name="o_f_75_2r_89"> + <!-- Evasion increases by 0.93. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="rEvas" val="0.926478" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="10009" name="o_f_75_2r_90"> + <!-- Evasion increases by 0.93. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="rEvas" val="0.926478" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="10010" name="o_f_75_2r_91"> + <!-- Accuracy increases by 0.93. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="accCombat" val="0.926478" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="10011" name="o_f_46_2u_1"> + <!-- P. Def. increases by 20.6. --> + <for> + <add order="0x40" stat="pDef" val="20.6" /> + </for> + </option> + <option id="10012" name="o_f_46_2u_2"> + <!-- M. Def. increases by 16.44. --> + <for> + <add order="0x40" stat="mDef" val="16.44" /> + </for> + </option> + <option id="10013" name="o_f_46_2u_3"> + <!-- Max HP increases by 79.28 --> + <for> + <add order="0x40" stat="maxHp" val="79.28" /> + </for> + </option> + <option id="10014" name="o_f_46_2u_4"> + <!-- Max HP increases by 24.52. --> + <for> + <add order="0x40" stat="maxMp" val="24.52" /> + </for> + </option> + <option id="10015" name="o_f_46_2u_5"> + <!-- Max CP increases by 109.48. --> + <for> + <add order="0x40" stat="maxCp" val="109.484" /> + </for> + </option> + <option id="10016" name="o_f_46_2u_6"> + <!-- P. Atk. increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + </for> + </option> + <option id="10017" name="o_f_46_2u_7"> + <!-- M. Atk. increases by 10.08. --> + <for> + <add order="0x40" stat="mAtk" val="10.08" /> + </for> + </option> + <option id="10018" name="o_f_46_2u_8"> + <!-- HP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regHp" val="0.4676" /> + </for> + </option> + <option id="10019" name="o_f_46_2u_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.2052" /> + </for> + </option> + <option id="10020" name="o_f_46_2u_10"> + <!-- CP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regCp" val="0.4676" /> + </for> + </option> + <option id="10021" name="o_f_46_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="10022" name="o_f_46_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="10023" name="o_f_46_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="10024" name="o_f_46_2u_14"> + <!-- P. Def. increases by 10.3. M. Def. increases by 8.22. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mDef" val="8.22" /> + </for> + </option> + <option id="10025" name="o_f_46_2u_15"> + <!-- P. Def. increases by 10.3. Max HP increases by 39.64 --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxHp" val="39.64" /> + </for> + </option> + <option id="10026" name="o_f_46_2u_16"> + <!-- P. Def. increases by 10.3. Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="10027" name="o_f_46_2u_17"> + <!-- P. Def. increases by 10.3. Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="10028" name="o_f_46_2u_18"> + <!-- P. Def. increases by 10.3. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="10029" name="o_f_46_2u_19"> + <!-- P. Def. increases by 10.3. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10030" name="o_f_46_2u_20"> + <!-- P. Def. increases by 10.3. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10031" name="o_f_46_2u_21"> + <!-- P. Def. increases by 10.3. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10032" name="o_f_46_2u_22"> + <!-- P. Def. increases by 10.3. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10033" name="o_f_46_2u_23"> + <!-- P. Def. increases by 10.3. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10034" name="o_f_46_2u_24"> + <!-- P. Def. increases by 10.3. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10035" name="o_f_46_2u_25"> + <!-- P. Def. increases by 10.3. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10036" name="o_f_46_2u_26"> + <!-- M. Def. increases by 8.22. Max HP increases by 39.64 --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxHp" val="39.64" /> + </for> + </option> + <option id="10037" name="o_f_46_2u_27"> + <!-- M. Def. increases by 8.22. Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="10038" name="o_f_46_2u_28"> + <!-- M. Def. increases by 8.22. Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="10039" name="o_f_46_2u_29"> + <!-- M. Def. increases by 8.22. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="10040" name="o_f_46_2u_30"> + <!-- M. Def. increases by 8.22. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10041" name="o_f_46_2u_31"> + <!-- M. Def. increases by 8.22. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10042" name="o_f_46_2u_32"> + <!-- M. Def. increases by 8.22. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10043" name="o_f_46_2u_33"> + <!-- M. Def. increases by 8.22. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10044" name="o_f_46_2u_34"> + <!-- M. Def. increases by 8.22. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10045" name="o_f_46_2u_35"> + <!-- M. Def. increases by 8.22. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10046" name="o_f_46_2u_36"> + <!-- M. Def. increases by 8.22. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10047" name="o_f_46_2u_37"> + <!-- Max HP increases by 39.64 Max HP increases by 12.26. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="maxMp" val="12.26" /> + </for> + </option> + <option id="10048" name="o_f_46_2u_38"> + <!-- Max HP increases by 39.64 Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="10049" name="o_f_46_2u_39"> + <!-- Max HP increases by 39.64 P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="10050" name="o_f_46_2u_40"> + <!-- Max HP increases by 39.64 M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10051" name="o_f_46_2u_41"> + <!-- Max HP increases by 39.64 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10052" name="o_f_46_2u_42"> + <!-- Max HP increases by 39.64 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10053" name="o_f_46_2u_43"> + <!-- Max HP increases by 39.64 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10054" name="o_f_46_2u_44"> + <!-- Max HP increases by 39.64 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10055" name="o_f_46_2u_45"> + <!-- Max HP increases by 39.64 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10056" name="o_f_46_2u_46"> + <!-- Max HP increases by 39.64 Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxHp" val="39.64" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10057" name="o_f_46_2u_47"> + <!-- Max HP increases by 12.26. Max CP increases by 54.74. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="maxCp" val="54.742" /> + </for> + </option> + <option id="10058" name="o_f_46_2u_48"> + <!-- Max HP increases by 12.26. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="10059" name="o_f_46_2u_49"> + <!-- Max HP increases by 12.26. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10060" name="o_f_46_2u_50"> + <!-- Max HP increases by 12.26. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10061" name="o_f_46_2u_51"> + <!-- Max HP increases by 12.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10062" name="o_f_46_2u_52"> + <!-- Max HP increases by 12.26. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10063" name="o_f_46_2u_53"> + <!-- Max HP increases by 12.26. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10064" name="o_f_46_2u_54"> + <!-- Max HP increases by 12.26. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10065" name="o_f_46_2u_55"> + <!-- Max HP increases by 12.26. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxMp" val="12.26" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10066" name="o_f_46_2u_56"> + <!-- Max CP increases by 54.74. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="10067" name="o_f_46_2u_57"> + <!-- Max CP increases by 54.74. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10068" name="o_f_46_2u_58"> + <!-- Max CP increases by 54.74. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10069" name="o_f_46_2u_59"> + <!-- Max CP increases by 54.74. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10070" name="o_f_46_2u_60"> + <!-- Max CP increases by 54.74. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10071" name="o_f_46_2u_61"> + <!-- Max CP increases by 54.74. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10072" name="o_f_46_2u_62"> + <!-- Max CP increases by 54.74. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10073" name="o_f_46_2u_63"> + <!-- Max CP increases by 54.74. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxCp" val="54.742" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10074" name="o_f_46_2u_64"> + <!-- P. Atk. increases by 4.4. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10075" name="o_f_46_2u_65"> + <!-- P. Atk. increases by 4.4. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10076" name="o_f_46_2u_66"> + <!-- P. Atk. increases by 4.4. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10077" name="o_f_46_2u_67"> + <!-- P. Atk. increases by 4.4. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10078" name="o_f_46_2u_68"> + <!-- P. Atk. increases by 4.4. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10079" name="o_f_46_2u_69"> + <!-- P. Atk. increases by 4.4. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10080" name="o_f_46_2u_70"> + <!-- P. Atk. increases by 4.4. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10081" name="o_f_46_2u_71"> + <!-- M. Atk. increases by 5.04. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regHp" val="0.2338" /> + </for> + </option> + <option id="10082" name="o_f_46_2u_72"> + <!-- M. Atk. increases by 5.04. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10083" name="o_f_46_2u_73"> + <!-- M. Atk. increases by 5.04. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10084" name="o_f_46_2u_74"> + <!-- M. Atk. increases by 5.04. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10085" name="o_f_46_2u_75"> + <!-- M. Atk. increases by 5.04. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10086" name="o_f_46_2u_76"> + <!-- M. Atk. increases by 5.04. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10087" name="o_f_46_2u_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="regMp" val="0.1026" /> + </for> + </option> + <option id="10088" name="o_f_46_2u_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10089" name="o_f_46_2u_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10090" name="o_f_46_2u_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10091" name="o_f_46_2u_81"> + <!-- HP Regen increases by 0.23. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regHp" val="0.2338" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10092" name="o_f_46_2u_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="regCp" val="0.2338" /> + </for> + </option> + <option id="10093" name="o_f_46_2u_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10094" name="o_f_46_2u_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10095" name="o_f_46_2u_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.1. --> + <for> + <add order="0x40" stat="regMp" val="0.1026" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10096" name="o_f_46_2u_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10097" name="o_f_46_2u_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10098" name="o_f_46_2u_88"> + <!-- CP Regen increases by 0.23. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regCp" val="0.2338" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10099" name="o_f_46_2u_89"> + <!-- Evasion increases by 0.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10100-10199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10100-10199.xml new file mode 100644 index 0000000000..d2512a793f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10100-10199.xml @@ -0,0 +1,683 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10100" name="o_f_46_2u_90"> + <!-- Evasion increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10101" name="o_f_46_2u_91"> + <!-- Accuracy increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="accCombat" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10102" name="o_f_49_2u_1"> + <!-- P. Def. increases by 21.47. --> + <for> + <add order="0x40" stat="pDef" val="21.47" /> + </for> + </option> + <option id="10103" name="o_f_49_2u_2"> + <!-- M. Def. increases by 17.25. --> + <for> + <add order="0x40" stat="mDef" val="17.252" /> + </for> + </option> + <option id="10104" name="o_f_49_2u_3"> + <!-- Max HP increases by 84.17 --> + <for> + <add order="0x40" stat="maxHp" val="84.17" /> + </for> + </option> + <option id="10105" name="o_f_49_2u_4"> + <!-- Max HP increases by 26.3. --> + <for> + <add order="0x40" stat="maxMp" val="26.296" /> + </for> + </option> + <option id="10106" name="o_f_49_2u_5"> + <!-- Max CP increases by 116.2. --> + <for> + <add order="0x40" stat="maxCp" val="116.204" /> + </for> + </option> + <option id="10107" name="o_f_49_2u_6"> + <!-- P. Atk. increases by 9.77. --> + <for> + <add order="0x40" stat="pAtk" val="9.766" /> + </for> + </option> + <option id="10108" name="o_f_49_2u_7"> + <!-- M. Atk. increases by 11.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.21" /> + </for> + </option> + <option id="10109" name="o_f_49_2u_8"> + <!-- HP Regen increases by 0.45. --> + <for> + <add order="0x40" stat="regHp" val="0.4541" /> + </for> + </option> + <option id="10110" name="o_f_49_2u_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.21318" /> + </for> + </option> + <option id="10111" name="o_f_49_2u_10"> + <!-- CP Regen increases by 0.45. --> + <for> + <add order="0x40" stat="regCp" val="0.4541" /> + </for> + </option> + <option id="10112" name="o_f_49_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="10113" name="o_f_49_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="10114" name="o_f_49_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="10115" name="o_f_49_2u_14"> + <!-- P. Def. increases by 10.74. M. Def. increases by 8.63. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mDef" val="8.626" /> + </for> + </option> + <option id="10116" name="o_f_49_2u_15"> + <!-- P. Def. increases by 10.74. Max HP increases by 42.09 --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxHp" val="42.085" /> + </for> + </option> + <option id="10117" name="o_f_49_2u_16"> + <!-- P. Def. increases by 10.74. Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="10118" name="o_f_49_2u_17"> + <!-- P. Def. increases by 10.74. Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="10119" name="o_f_49_2u_18"> + <!-- P. Def. increases by 10.74. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="10120" name="o_f_49_2u_19"> + <!-- P. Def. increases by 10.74. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="10121" name="o_f_49_2u_20"> + <!-- P. Def. increases by 10.74. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10122" name="o_f_49_2u_21"> + <!-- P. Def. increases by 10.74. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10123" name="o_f_49_2u_22"> + <!-- P. Def. increases by 10.74. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10124" name="o_f_49_2u_23"> + <!-- P. Def. increases by 10.74. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10125" name="o_f_49_2u_24"> + <!-- P. Def. increases by 10.74. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10126" name="o_f_49_2u_25"> + <!-- P. Def. increases by 10.74. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10127" name="o_f_49_2u_26"> + <!-- M. Def. increases by 8.63. Max HP increases by 42.09 --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxHp" val="42.085" /> + </for> + </option> + <option id="10128" name="o_f_49_2u_27"> + <!-- M. Def. increases by 8.63. Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="10129" name="o_f_49_2u_28"> + <!-- M. Def. increases by 8.63. Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="10130" name="o_f_49_2u_29"> + <!-- M. Def. increases by 8.63. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="10131" name="o_f_49_2u_30"> + <!-- M. Def. increases by 8.63. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="10132" name="o_f_49_2u_31"> + <!-- M. Def. increases by 8.63. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10133" name="o_f_49_2u_32"> + <!-- M. Def. increases by 8.63. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10134" name="o_f_49_2u_33"> + <!-- M. Def. increases by 8.63. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10135" name="o_f_49_2u_34"> + <!-- M. Def. increases by 8.63. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10136" name="o_f_49_2u_35"> + <!-- M. Def. increases by 8.63. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10137" name="o_f_49_2u_36"> + <!-- M. Def. increases by 8.63. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10138" name="o_f_49_2u_37"> + <!-- Max HP increases by 42.09 Max HP increases by 13.15. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="maxMp" val="13.148" /> + </for> + </option> + <option id="10139" name="o_f_49_2u_38"> + <!-- Max HP increases by 42.09 Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="10140" name="o_f_49_2u_39"> + <!-- Max HP increases by 42.09 P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="10141" name="o_f_49_2u_40"> + <!-- Max HP increases by 42.09 M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="10142" name="o_f_49_2u_41"> + <!-- Max HP increases by 42.09 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10143" name="o_f_49_2u_42"> + <!-- Max HP increases by 42.09 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10144" name="o_f_49_2u_43"> + <!-- Max HP increases by 42.09 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10145" name="o_f_49_2u_44"> + <!-- Max HP increases by 42.09 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10146" name="o_f_49_2u_45"> + <!-- Max HP increases by 42.09 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10147" name="o_f_49_2u_46"> + <!-- Max HP increases by 42.09 Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxHp" val="42.085" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10148" name="o_f_49_2u_47"> + <!-- Max HP increases by 13.15. Max CP increases by 58.1. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="maxCp" val="58.102" /> + </for> + </option> + <option id="10149" name="o_f_49_2u_48"> + <!-- Max HP increases by 13.15. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="10150" name="o_f_49_2u_49"> + <!-- Max HP increases by 13.15. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="10151" name="o_f_49_2u_50"> + <!-- Max HP increases by 13.15. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10152" name="o_f_49_2u_51"> + <!-- Max HP increases by 13.15. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10153" name="o_f_49_2u_52"> + <!-- Max HP increases by 13.15. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10154" name="o_f_49_2u_53"> + <!-- Max HP increases by 13.15. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10155" name="o_f_49_2u_54"> + <!-- Max HP increases by 13.15. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10156" name="o_f_49_2u_55"> + <!-- Max HP increases by 13.15. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxMp" val="13.148" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10157" name="o_f_49_2u_56"> + <!-- Max CP increases by 58.1. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="10158" name="o_f_49_2u_57"> + <!-- Max CP increases by 58.1. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="10159" name="o_f_49_2u_58"> + <!-- Max CP increases by 58.1. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10160" name="o_f_49_2u_59"> + <!-- Max CP increases by 58.1. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10161" name="o_f_49_2u_60"> + <!-- Max CP increases by 58.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10162" name="o_f_49_2u_61"> + <!-- Max CP increases by 58.1. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10163" name="o_f_49_2u_62"> + <!-- Max CP increases by 58.1. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10164" name="o_f_49_2u_63"> + <!-- Max CP increases by 58.1. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxCp" val="58.102" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10165" name="o_f_49_2u_64"> + <!-- P. Atk. increases by 4.88. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="10166" name="o_f_49_2u_65"> + <!-- P. Atk. increases by 4.88. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10167" name="o_f_49_2u_66"> + <!-- P. Atk. increases by 4.88. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10168" name="o_f_49_2u_67"> + <!-- P. Atk. increases by 4.88. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10169" name="o_f_49_2u_68"> + <!-- P. Atk. increases by 4.88. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10170" name="o_f_49_2u_69"> + <!-- P. Atk. increases by 4.88. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10171" name="o_f_49_2u_70"> + <!-- P. Atk. increases by 4.88. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10172" name="o_f_49_2u_71"> + <!-- M. Atk. increases by 5.61. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regHp" val="0.22705" /> + </for> + </option> + <option id="10173" name="o_f_49_2u_72"> + <!-- M. Atk. increases by 5.61. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10174" name="o_f_49_2u_73"> + <!-- M. Atk. increases by 5.61. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10175" name="o_f_49_2u_74"> + <!-- M. Atk. increases by 5.61. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10176" name="o_f_49_2u_75"> + <!-- M. Atk. increases by 5.61. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10177" name="o_f_49_2u_76"> + <!-- M. Atk. increases by 5.61. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10178" name="o_f_49_2u_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="regMp" val="0.10659" /> + </for> + </option> + <option id="10179" name="o_f_49_2u_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10180" name="o_f_49_2u_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10181" name="o_f_49_2u_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10182" name="o_f_49_2u_81"> + <!-- HP Regen increases by 0.23. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regHp" val="0.22705" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10183" name="o_f_49_2u_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="regCp" val="0.22705" /> + </for> + </option> + <option id="10184" name="o_f_49_2u_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10185" name="o_f_49_2u_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10186" name="o_f_49_2u_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.1. --> + <for> + <add order="0x40" stat="regMp" val="0.10659" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10187" name="o_f_49_2u_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10188" name="o_f_49_2u_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10189" name="o_f_49_2u_88"> + <!-- CP Regen increases by 0.23. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regCp" val="0.22705" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10190" name="o_f_49_2u_89"> + <!-- Evasion increases by 0.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10191" name="o_f_49_2u_90"> + <!-- Evasion increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10192" name="o_f_49_2u_91"> + <!-- Accuracy increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="accCombat" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10193" name="o_f_52_2u_1"> + <!-- P. Def. increases by 22.28. --> + <for> + <add order="0x40" stat="pDef" val="22.284" /> + </for> + </option> + <option id="10194" name="o_f_52_2u_2"> + <!-- M. Def. increases by 17.93. --> + <for> + <add order="0x40" stat="mDef" val="17.928" /> + </for> + </option> + <option id="10195" name="o_f_52_2u_3"> + <!-- Max HP increases by 88.31 --> + <for> + <add order="0x40" stat="maxHp" val="88.308" /> + </for> + </option> + <option id="10196" name="o_f_52_2u_4"> + <!-- Max HP increases by 27.83. --> + <for> + <add order="0x40" stat="maxMp" val="27.828" /> + </for> + </option> + <option id="10197" name="o_f_52_2u_5"> + <!-- Max CP increases by 121.95. --> + <for> + <add order="0x40" stat="maxCp" val="121.95" /> + </for> + </option> + <option id="10198" name="o_f_52_2u_6"> + <!-- P. Atk. increases by 10.73. --> + <for> + <add order="0x40" stat="pAtk" val="10.728" /> + </for> + </option> + <option id="10199" name="o_f_52_2u_7"> + <!-- M. Atk. increases by 12.31. --> + <for> + <add order="0x40" stat="mAtk" val="12.312" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10200-10299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10200-10299.xml new file mode 100644 index 0000000000..9fa8ff6cde --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10200-10299.xml @@ -0,0 +1,684 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10200" name="o_f_52_2u_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.51948" /> + </for> + </option> + <option id="10201" name="o_f_52_2u_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.224712" /> + </for> + </option> + <option id="10202" name="o_f_52_2u_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.51948" /> + </for> + </option> + <option id="10203" name="o_f_52_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="10204" name="o_f_52_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="10205" name="o_f_52_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="10206" name="o_f_52_2u_14"> + <!-- P. Def. increases by 11.14. M. Def. increases by 8.96. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="mDef" val="8.964" /> + </for> + </option> + <option id="10207" name="o_f_52_2u_15"> + <!-- P. Def. increases by 11.14. Max HP increases by 44.15 --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="maxHp" val="44.154" /> + </for> + </option> + <option id="10208" name="o_f_52_2u_16"> + <!-- P. Def. increases by 11.14. Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="10209" name="o_f_52_2u_17"> + <!-- P. Def. increases by 11.14. Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="10210" name="o_f_52_2u_18"> + <!-- P. Def. increases by 11.14. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="10211" name="o_f_52_2u_19"> + <!-- P. Def. increases by 11.14. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="10212" name="o_f_52_2u_20"> + <!-- P. Def. increases by 11.14. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10213" name="o_f_52_2u_21"> + <!-- P. Def. increases by 11.14. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10214" name="o_f_52_2u_22"> + <!-- P. Def. increases by 11.14. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10215" name="o_f_52_2u_23"> + <!-- P. Def. increases by 11.14. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10216" name="o_f_52_2u_24"> + <!-- P. Def. increases by 11.14. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10217" name="o_f_52_2u_25"> + <!-- P. Def. increases by 11.14. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10218" name="o_f_52_2u_26"> + <!-- M. Def. increases by 8.96. Max HP increases by 44.15 --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="maxHp" val="44.154" /> + </for> + </option> + <option id="10219" name="o_f_52_2u_27"> + <!-- M. Def. increases by 8.96. Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="10220" name="o_f_52_2u_28"> + <!-- M. Def. increases by 8.96. Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="10221" name="o_f_52_2u_29"> + <!-- M. Def. increases by 8.96. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="10222" name="o_f_52_2u_30"> + <!-- M. Def. increases by 8.96. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="10223" name="o_f_52_2u_31"> + <!-- M. Def. increases by 8.96. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10224" name="o_f_52_2u_32"> + <!-- M. Def. increases by 8.96. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10225" name="o_f_52_2u_33"> + <!-- M. Def. increases by 8.96. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10226" name="o_f_52_2u_34"> + <!-- M. Def. increases by 8.96. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10227" name="o_f_52_2u_35"> + <!-- M. Def. increases by 8.96. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10228" name="o_f_52_2u_36"> + <!-- M. Def. increases by 8.96. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10229" name="o_f_52_2u_37"> + <!-- Max HP increases by 44.15 Max HP increases by 13.91. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="maxMp" val="13.914" /> + </for> + </option> + <option id="10230" name="o_f_52_2u_38"> + <!-- Max HP increases by 44.15 Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="10231" name="o_f_52_2u_39"> + <!-- Max HP increases by 44.15 P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="10232" name="o_f_52_2u_40"> + <!-- Max HP increases by 44.15 M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="10233" name="o_f_52_2u_41"> + <!-- Max HP increases by 44.15 HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10234" name="o_f_52_2u_42"> + <!-- Max HP increases by 44.15 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10235" name="o_f_52_2u_43"> + <!-- Max HP increases by 44.15 CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10236" name="o_f_52_2u_44"> + <!-- Max HP increases by 44.15 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10237" name="o_f_52_2u_45"> + <!-- Max HP increases by 44.15 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10238" name="o_f_52_2u_46"> + <!-- Max HP increases by 44.15 Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxHp" val="44.154" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10239" name="o_f_52_2u_47"> + <!-- Max HP increases by 13.91. Max CP increases by 60.98. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="maxCp" val="60.975" /> + </for> + </option> + <option id="10240" name="o_f_52_2u_48"> + <!-- Max HP increases by 13.91. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="10241" name="o_f_52_2u_49"> + <!-- Max HP increases by 13.91. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="10242" name="o_f_52_2u_50"> + <!-- Max HP increases by 13.91. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10243" name="o_f_52_2u_51"> + <!-- Max HP increases by 13.91. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10244" name="o_f_52_2u_52"> + <!-- Max HP increases by 13.91. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10245" name="o_f_52_2u_53"> + <!-- Max HP increases by 13.91. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10246" name="o_f_52_2u_54"> + <!-- Max HP increases by 13.91. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10247" name="o_f_52_2u_55"> + <!-- Max HP increases by 13.91. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxMp" val="13.914" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10248" name="o_f_52_2u_56"> + <!-- Max CP increases by 60.98. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="10249" name="o_f_52_2u_57"> + <!-- Max CP increases by 60.98. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="10250" name="o_f_52_2u_58"> + <!-- Max CP increases by 60.98. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10251" name="o_f_52_2u_59"> + <!-- Max CP increases by 60.98. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10252" name="o_f_52_2u_60"> + <!-- Max CP increases by 60.98. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10253" name="o_f_52_2u_61"> + <!-- Max CP increases by 60.98. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10254" name="o_f_52_2u_62"> + <!-- Max CP increases by 60.98. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10255" name="o_f_52_2u_63"> + <!-- Max CP increases by 60.98. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxCp" val="60.975" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10256" name="o_f_52_2u_64"> + <!-- P. Atk. increases by 5.36. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="10257" name="o_f_52_2u_65"> + <!-- P. Atk. increases by 5.36. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10258" name="o_f_52_2u_66"> + <!-- P. Atk. increases by 5.36. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10259" name="o_f_52_2u_67"> + <!-- P. Atk. increases by 5.36. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10260" name="o_f_52_2u_68"> + <!-- P. Atk. increases by 5.36. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10261" name="o_f_52_2u_69"> + <!-- P. Atk. increases by 5.36. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10262" name="o_f_52_2u_70"> + <!-- P. Atk. increases by 5.36. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10263" name="o_f_52_2u_71"> + <!-- M. Atk. increases by 6.16. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="regHp" val="0.25974" /> + </for> + </option> + <option id="10264" name="o_f_52_2u_72"> + <!-- M. Atk. increases by 6.16. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10265" name="o_f_52_2u_73"> + <!-- M. Atk. increases by 6.16. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10266" name="o_f_52_2u_74"> + <!-- M. Atk. increases by 6.16. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10267" name="o_f_52_2u_75"> + <!-- M. Atk. increases by 6.16. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10268" name="o_f_52_2u_76"> + <!-- M. Atk. increases by 6.16. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10269" name="o_f_52_2u_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.25974" /> + <add order="0x40" stat="regMp" val="0.112356" /> + </for> + </option> + <option id="10270" name="o_f_52_2u_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.25974" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10271" name="o_f_52_2u_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.25974" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10272" name="o_f_52_2u_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.25974" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10273" name="o_f_52_2u_81"> + <!-- HP Regen increases by 0.26. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regHp" val="0.25974" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10274" name="o_f_52_2u_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.112356" /> + <add order="0x40" stat="regCp" val="0.25974" /> + </for> + </option> + <option id="10275" name="o_f_52_2u_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.112356" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10276" name="o_f_52_2u_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.112356" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10277" name="o_f_52_2u_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.1. --> + <for> + <add order="0x40" stat="regMp" val="0.112356" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10278" name="o_f_52_2u_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.25974" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="10279" name="o_f_52_2u_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.25974" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10280" name="o_f_52_2u_88"> + <!-- CP Regen increases by 0.26. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regCp" val="0.25974" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10281" name="o_f_52_2u_89"> + <!-- Evasion increases by 0.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="10282" name="o_f_52_2u_90"> + <!-- Evasion increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10283" name="o_f_52_2u_91"> + <!-- Accuracy increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="accCombat" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="10284" name="o_f_55_2u_1"> + <!-- P. Def. increases by 23.59. --> + <for> + <add order="0x40" stat="pDef" val="23.59" /> + </for> + </option> + <option id="10285" name="o_f_55_2u_2"> + <!-- M. Def. increases by 18.8. --> + <for> + <add order="0x40" stat="mDef" val="18.795" /> + </for> + </option> + <option id="10286" name="o_f_55_2u_3"> + <!-- Max HP increases by 94.36 --> + <for> + <add order="0x40" stat="maxHp" val="94.36" /> + </for> + </option> + <option id="10287" name="o_f_55_2u_4"> + <!-- Max HP increases by 29.96. --> + <for> + <add order="0x40" stat="maxMp" val="29.96" /> + </for> + </option> + <option id="10288" name="o_f_55_2u_5"> + <!-- Max CP increases by 130.31. --> + <for> + <add order="0x40" stat="maxCp" val="130.312" /> + </for> + </option> + <option id="10289" name="o_f_55_2u_6"> + <!-- P. Atk. increases by 12.01. --> + <for> + <add order="0x40" stat="pAtk" val="12.005" /> + </for> + </option> + <option id="10290" name="o_f_55_2u_7"> + <!-- M. Atk. increases by 13.79. --> + <for> + <add order="0x40" stat="mAtk" val="13.79" /> + </for> + </option> + <option id="10291" name="o_f_55_2u_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.51597" /> + </for> + </option> + <option id="10292" name="o_f_55_2u_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.23569" /> + </for> + </option> + <option id="10293" name="o_f_55_2u_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.5159" /> + </for> + </option> + <option id="10294" name="o_f_55_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="10295" name="o_f_55_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="10296" name="o_f_55_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="10297" name="o_f_55_2u_14"> + <!-- P. Def. increases by 12.13. M. Def. increases by 9.13. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mDef" val="9.129" /> + </for> + </option> + <option id="10298" name="o_f_55_2u_15"> + <!-- P. Def. increases by 12.13. Max HP increases by 45.83 --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxHp" val="45.832" /> + </for> + </option> + <option id="10299" name="o_f_55_2u_16"> + <!-- P. Def. increases by 12.13. Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10300-10399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10300-10399.xml new file mode 100644 index 0000000000..04eab2b773 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10300-10399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10300" name="o_f_55_2u_17"> + <!-- P. Def. increases by 12.13. Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="10301" name="o_f_55_2u_18"> + <!-- P. Def. increases by 12.13. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="10302" name="o_f_55_2u_19"> + <!-- P. Def. increases by 12.13. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="10303" name="o_f_55_2u_20"> + <!-- P. Def. increases by 12.13. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10304" name="o_f_55_2u_21"> + <!-- P. Def. increases by 12.13. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10305" name="o_f_55_2u_22"> + <!-- P. Def. increases by 12.13. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10306" name="o_f_55_2u_23"> + <!-- P. Def. increases by 12.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10307" name="o_f_55_2u_24"> + <!-- P. Def. increases by 12.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10308" name="o_f_55_2u_25"> + <!-- P. Def. increases by 12.13. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10309" name="o_f_55_2u_26"> + <!-- M. Def. increases by 9.67. Max HP increases by 45.83 --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxHp" val="45.832" /> + </for> + </option> + <option id="10310" name="o_f_55_2u_27"> + <!-- M. Def. increases by 9.67. Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> + <option id="10311" name="o_f_55_2u_28"> + <!-- M. Def. increases by 9.67. Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="10312" name="o_f_55_2u_29"> + <!-- M. Def. increases by 9.67. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="10313" name="o_f_55_2u_30"> + <!-- M. Def. increases by 9.67. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="10314" name="o_f_55_2u_31"> + <!-- M. Def. increases by 9.67. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10315" name="o_f_55_2u_32"> + <!-- M. Def. increases by 9.67. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10316" name="o_f_55_2u_33"> + <!-- M. Def. increases by 9.67. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10317" name="o_f_55_2u_34"> + <!-- M. Def. increases by 9.67. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10318" name="o_f_55_2u_35"> + <!-- M. Def. increases by 9.67. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10319" name="o_f_55_2u_36"> + <!-- M. Def. increases by 9.67. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10320" name="o_f_55_2u_37"> + <!-- Max HP increases by 48.53 Max HP increases by 14.55. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="maxMp" val="14.552" /> + </for> + </option> + <option id="10321" name="o_f_55_2u_38"> + <!-- Max HP increases by 48.53 Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="10322" name="o_f_55_2u_39"> + <!-- Max HP increases by 48.53 P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="10323" name="o_f_55_2u_40"> + <!-- Max HP increases by 48.53 M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="10324" name="o_f_55_2u_41"> + <!-- Max HP increases by 48.53 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10325" name="o_f_55_2u_42"> + <!-- Max HP increases by 48.53 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10326" name="o_f_55_2u_43"> + <!-- Max HP increases by 48.53 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10327" name="o_f_55_2u_44"> + <!-- Max HP increases by 48.53 Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10328" name="o_f_55_2u_45"> + <!-- Max HP increases by 48.53 Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10329" name="o_f_55_2u_46"> + <!-- Max HP increases by 48.53 Critical increases by 7.69. --> + <for> + <add order="0x40" stat="maxHp" val="48.528" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10330" name="o_f_55_2u_47"> + <!-- Max HP increases by 15.41. Max CP increases by 63.29. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="maxCp" val="63.2944" /> + </for> + </option> + <option id="10331" name="o_f_55_2u_48"> + <!-- Max HP increases by 15.41. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="10332" name="o_f_55_2u_49"> + <!-- Max HP increases by 15.41. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="10333" name="o_f_55_2u_50"> + <!-- Max HP increases by 15.41. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10334" name="o_f_55_2u_51"> + <!-- Max HP increases by 15.41. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10335" name="o_f_55_2u_52"> + <!-- Max HP increases by 15.41. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10336" name="o_f_55_2u_53"> + <!-- Max HP increases by 15.41. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10337" name="o_f_55_2u_54"> + <!-- Max HP increases by 15.41. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10338" name="o_f_55_2u_55"> + <!-- Max HP increases by 15.41. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="maxMp" val="15.408" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10339" name="o_f_55_2u_56"> + <!-- Max CP increases by 67.02. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="10340" name="o_f_55_2u_57"> + <!-- Max CP increases by 67.02. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="10341" name="o_f_55_2u_58"> + <!-- Max CP increases by 67.02. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10342" name="o_f_55_2u_59"> + <!-- Max CP increases by 67.02. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10343" name="o_f_55_2u_60"> + <!-- Max CP increases by 67.02. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10344" name="o_f_55_2u_61"> + <!-- Max CP increases by 67.02. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10345" name="o_f_55_2u_62"> + <!-- Max CP increases by 67.02. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10346" name="o_f_55_2u_63"> + <!-- Max CP increases by 67.02. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="maxCp" val="67.0176" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10347" name="o_f_55_2u_64"> + <!-- P. Atk. increases by 6.17. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="10348" name="o_f_55_2u_65"> + <!-- P. Atk. increases by 6.17. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10349" name="o_f_55_2u_66"> + <!-- P. Atk. increases by 6.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10350" name="o_f_55_2u_67"> + <!-- P. Atk. increases by 6.17. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10351" name="o_f_55_2u_68"> + <!-- P. Atk. increases by 6.17. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10352" name="o_f_55_2u_69"> + <!-- P. Atk. increases by 6.17. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10353" name="o_f_55_2u_70"> + <!-- P. Atk. increases by 6.17. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10354" name="o_f_55_2u_71"> + <!-- M. Atk. increases by 7.09. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regHp" val="0.250614" /> + </for> + </option> + <option id="10355" name="o_f_55_2u_72"> + <!-- M. Atk. increases by 7.09. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10356" name="o_f_55_2u_73"> + <!-- M. Atk. increases by 7.09. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10357" name="o_f_55_2u_74"> + <!-- M. Atk. increases by 7.09. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10358" name="o_f_55_2u_75"> + <!-- M. Atk. increases by 7.09. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10359" name="o_f_55_2u_76"> + <!-- M. Atk. increases by 7.09. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10360" name="o_f_55_2u_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="regMp" val="0.114478" /> + </for> + </option> + <option id="10361" name="o_f_55_2u_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10362" name="o_f_55_2u_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10363" name="o_f_55_2u_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10364" name="o_f_55_2u_81"> + <!-- HP Regen increases by 0.27. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="regHp" val="0.265356" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10365" name="o_f_55_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="regCp" val="0.25058" /> + </for> + </option> + <option id="10366" name="o_f_55_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10367" name="o_f_55_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10368" name="o_f_55_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="regMp" val="0.121212" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10369" name="o_f_55_2u_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.26532" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="10370" name="o_f_55_2u_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.26532" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10371" name="o_f_55_2u_88"> + <!-- CP Regen increases by 0.27. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="regCp" val="0.26532" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10372" name="o_f_55_2u_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="rEvas" val="0.784715" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="10373" name="o_f_55_2u_90"> + <!-- Evasion increases by 0.78. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.784715" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10374" name="o_f_55_2u_91"> + <!-- Accuracy increases by 0.78. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="accCombat" val="0.784715" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="10375" name="o_f_58_2u_1"> + <!-- P. Def. increases by 24.19. --> + <for> + <add order="0x40" stat="pDef" val="24.189" /> + </for> + </option> + <option id="10376" name="o_f_58_2u_2"> + <!-- M. Def. increases by 19.44. --> + <for> + <add order="0x40" stat="mDef" val="19.437" /> + </for> + </option> + <option id="10377" name="o_f_58_2u_3"> + <!-- Max HP increases by 97.15 --> + <for> + <add order="0x40" stat="maxHp" val="97.152" /> + </for> + </option> + <option id="10378" name="o_f_58_2u_4"> + <!-- Max HP increases by 31.02. --> + <for> + <add order="0x40" stat="maxMp" val="31.02" /> + </for> + </option> + <option id="10379" name="o_f_58_2u_5"> + <!-- Max CP increases by 134.15. --> + <for> + <add order="0x40" stat="maxCp" val="134.145" /> + </for> + </option> + <option id="10380" name="o_f_58_2u_6"> + <!-- P. Atk. increases by 12.9. --> + <for> + <add order="0x40" stat="pAtk" val="12.903" /> + </for> + </option> + <option id="10381" name="o_f_58_2u_7"> + <!-- M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="mAtk" val="14.85" /> + </for> + </option> + <option id="10382" name="o_f_58_2u_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.49632" /> + </for> + </option> + <option id="10383" name="o_f_58_2u_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.22506" /> + </for> + </option> + <option id="10384" name="o_f_58_2u_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.49632" /> + </for> + </option> + <option id="10385" name="o_f_58_2u_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.668296" /> + </for> + </option> + <option id="10386" name="o_f_58_2u_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.668296" /> + </for> + </option> + <option id="10387" name="o_f_58_2u_13"> + <!-- Critical increases by 18.06. --> + <for> + <add order="0x40" stat="rCrit" val="1.8064309088" /> + </for> + </option> + <option id="10388" name="o_f_58_2u_14"> + <!-- P. Def. increases by 12.46. M. Def. increases by 9.42. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mDef" val="9.424" /> + </for> + </option> + <option id="10389" name="o_f_58_2u_15"> + <!-- P. Def. increases by 12.46. Max HP increases by 47.1 --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxHp" val="47.104" /> + </for> + </option> + <option id="10390" name="o_f_58_2u_16"> + <!-- P. Def. increases by 12.46. Max HP increases by 15.04. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxMp" val="15.04" /> + </for> + </option> + <option id="10391" name="o_f_58_2u_17"> + <!-- P. Def. increases by 12.46. Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="10392" name="o_f_58_2u_18"> + <!-- P. Def. increases by 12.46. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="10393" name="o_f_58_2u_19"> + <!-- P. Def. increases by 12.46. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="10394" name="o_f_58_2u_20"> + <!-- P. Def. increases by 12.46. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10395" name="o_f_58_2u_21"> + <!-- P. Def. increases by 12.46. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10396" name="o_f_58_2u_22"> + <!-- P. Def. increases by 12.46. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10397" name="o_f_58_2u_23"> + <!-- P. Def. increases by 12.46. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10398" name="o_f_58_2u_24"> + <!-- P. Def. increases by 12.46. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10399" name="o_f_58_2u_25"> + <!-- P. Def. increases by 12.46. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10400-10499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10400-10499.xml new file mode 100644 index 0000000000..20c8957899 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10400-10499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10400" name="o_f_58_2u_26"> + <!-- M. Def. increases by 10.01. Max HP increases by 47.1 --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxHp" val="47.104" /> + </for> + </option> + <option id="10401" name="o_f_58_2u_27"> + <!-- M. Def. increases by 10.01. Max HP increases by 15.04. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxMp" val="15.04" /> + </for> + </option> + <option id="10402" name="o_f_58_2u_28"> + <!-- M. Def. increases by 10.01. Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="10403" name="o_f_58_2u_29"> + <!-- M. Def. increases by 10.01. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="10404" name="o_f_58_2u_30"> + <!-- M. Def. increases by 10.01. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="10405" name="o_f_58_2u_31"> + <!-- M. Def. increases by 10.01. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10406" name="o_f_58_2u_32"> + <!-- M. Def. increases by 10.01. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10407" name="o_f_58_2u_33"> + <!-- M. Def. increases by 10.01. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10408" name="o_f_58_2u_34"> + <!-- M. Def. increases by 10.01. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10409" name="o_f_58_2u_35"> + <!-- M. Def. increases by 10.01. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10410" name="o_f_58_2u_36"> + <!-- M. Def. increases by 10.01. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10411" name="o_f_58_2u_37"> + <!-- Max HP increases by 50.05 Max HP increases by 15.04. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="maxMp" val="15.04" /> + </for> + </option> + <option id="10412" name="o_f_58_2u_38"> + <!-- Max HP increases by 50.05 Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="10413" name="o_f_58_2u_39"> + <!-- Max HP increases by 50.05 P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="10414" name="o_f_58_2u_40"> + <!-- Max HP increases by 50.05 M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="10415" name="o_f_58_2u_41"> + <!-- Max HP increases by 50.05 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10416" name="o_f_58_2u_42"> + <!-- Max HP increases by 50.05 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10417" name="o_f_58_2u_43"> + <!-- Max HP increases by 50.05 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10418" name="o_f_58_2u_44"> + <!-- Max HP increases by 50.05 Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10419" name="o_f_58_2u_45"> + <!-- Max HP increases by 50.05 Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10420" name="o_f_58_2u_46"> + <!-- Max HP increases by 50.05 Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxHp" val="50.048" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10421" name="o_f_58_2u_47"> + <!-- Max HP increases by 15.98. Max CP increases by 65.04. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="maxCp" val="65.04" /> + </for> + </option> + <option id="10422" name="o_f_58_2u_48"> + <!-- Max HP increases by 15.98. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="10423" name="o_f_58_2u_49"> + <!-- Max HP increases by 15.98. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="10424" name="o_f_58_2u_50"> + <!-- Max HP increases by 15.98. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10425" name="o_f_58_2u_51"> + <!-- Max HP increases by 15.98. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10426" name="o_f_58_2u_52"> + <!-- Max HP increases by 15.98. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10427" name="o_f_58_2u_53"> + <!-- Max HP increases by 15.98. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10428" name="o_f_58_2u_54"> + <!-- Max HP increases by 15.98. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10429" name="o_f_58_2u_55"> + <!-- Max HP increases by 15.98. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxMp" val="15.98" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10430" name="o_f_58_2u_56"> + <!-- Max CP increases by 69.11. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="10431" name="o_f_58_2u_57"> + <!-- Max CP increases by 69.11. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="10432" name="o_f_58_2u_58"> + <!-- Max CP increases by 69.11. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10433" name="o_f_58_2u_59"> + <!-- Max CP increases by 69.11. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10434" name="o_f_58_2u_60"> + <!-- Max CP increases by 69.11. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10435" name="o_f_58_2u_61"> + <!-- Max CP increases by 69.11. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10436" name="o_f_58_2u_62"> + <!-- Max CP increases by 69.11. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10437" name="o_f_58_2u_63"> + <!-- Max CP increases by 69.11. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxCp" val="69.105" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10438" name="o_f_58_2u_64"> + <!-- P. Atk. increases by 6.65. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="10439" name="o_f_58_2u_65"> + <!-- P. Atk. increases by 6.65. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10440" name="o_f_58_2u_66"> + <!-- P. Atk. increases by 6.65. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10441" name="o_f_58_2u_67"> + <!-- P. Atk. increases by 6.65. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10442" name="o_f_58_2u_68"> + <!-- P. Atk. increases by 6.65. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10443" name="o_f_58_2u_69"> + <!-- P. Atk. increases by 6.65. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10444" name="o_f_58_2u_70"> + <!-- P. Atk. increases by 6.65. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10445" name="o_f_58_2u_71"> + <!-- M. Atk. increases by 7.65. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regHp" val="0.24064" /> + </for> + </option> + <option id="10446" name="o_f_58_2u_72"> + <!-- M. Atk. increases by 7.65. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10447" name="o_f_58_2u_73"> + <!-- M. Atk. increases by 7.65. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10448" name="o_f_58_2u_74"> + <!-- M. Atk. increases by 7.65. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10449" name="o_f_58_2u_75"> + <!-- M. Atk. increases by 7.65. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10450" name="o_f_58_2u_76"> + <!-- M. Atk. increases by 7.65. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10451" name="o_f_58_2u_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="regMp" val="0.10912" /> + </for> + </option> + <option id="10452" name="o_f_58_2u_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10453" name="o_f_58_2u_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10454" name="o_f_58_2u_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10455" name="o_f_58_2u_81"> + <!-- HP Regen increases by 0.26. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regHp" val="0.25568" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10456" name="o_f_58_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="regCp" val="0.24064" /> + </for> + </option> + <option id="10457" name="o_f_58_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10458" name="o_f_58_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10459" name="o_f_58_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regMp" val="0.11594" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10460" name="o_f_58_2u_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10461" name="o_f_58_2u_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10462" name="o_f_58_2u_88"> + <!-- CP Regen increases by 0.26. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regCp" val="0.25568" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10463" name="o_f_58_2u_89"> + <!-- Evasion increases by 0.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10464" name="o_f_58_2u_90"> + <!-- Evasion increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10465" name="o_f_58_2u_91"> + <!-- Accuracy increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="accCombat" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10466" name="o_f_61_2u_1"> + <!-- P. Def. increases by 24.49. --> + <for> + <add order="0x40" stat="pDef" val="24.49" /> + </for> + </option> + <option id="10467" name="o_f_61_2u_2"> + <!-- M. Def. increases by 19.72. --> + <for> + <add order="0x40" stat="mDef" val="19.716" /> + </for> + </option> + <option id="10468" name="o_f_61_2u_3"> + <!-- Max HP increases by 99.14 --> + <for> + <add order="0x40" stat="maxHp" val="99.138" /> + </for> + </option> + <option id="10469" name="o_f_61_2u_4"> + <!-- Max HP increases by 31.81. --> + <for> + <add order="0x40" stat="maxMp" val="31.806" /> + </for> + </option> + <option id="10470" name="o_f_61_2u_5"> + <!-- Max CP increases by 136.91. --> + <for> + <add order="0x40" stat="maxCp" val="136.9084" /> + </for> + </option> + <option id="10471" name="o_f_61_2u_6"> + <!-- P. Atk. increases by 13.64. --> + <for> + <add order="0x40" stat="pAtk" val="13.64" /> + </for> + </option> + <option id="10472" name="o_f_61_2u_7"> + <!-- M. Atk. increases by 15.78. --> + <for> + <add order="0x40" stat="mAtk" val="15.779" /> + </for> + </option> + <option id="10473" name="o_f_61_2u_8"> + <!-- HP Regen increases by 0.55. --> + <for> + <add order="0x40" stat="regHp" val="0.54901" /> + </for> + </option> + <option id="10474" name="o_f_61_2u_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.23219" /> + </for> + </option> + <option id="10475" name="o_f_61_2u_10"> + <!-- CP Regen increases by 0.55. --> + <for> + <add order="0x40" stat="regCp" val="0.54901" /> + </for> + </option> + <option id="10476" name="o_f_61_2u_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.668296" /> + </for> + </option> + <option id="10477" name="o_f_61_2u_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.668296" /> + </for> + </option> + <option id="10478" name="o_f_61_2u_13"> + <!-- Critical increases by 18.06. --> + <for> + <add order="0x40" stat="rCrit" val="1.8064309088" /> + </for> + </option> + <option id="10479" name="o_f_61_2u_14"> + <!-- P. Def. increases by 12.64. M. Def. increases by 9.54. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mDef" val="9.54" /> + </for> + </option> + <option id="10480" name="o_f_61_2u_15"> + <!-- P. Def. increases by 12.64. Max HP increases by 47.97 --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxHp" val="47.97" /> + </for> + </option> + <option id="10481" name="o_f_61_2u_16"> + <!-- P. Def. increases by 12.64. Max HP increases by 15.39. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxMp" val="15.39" /> + </for> + </option> + <option id="10482" name="o_f_61_2u_17"> + <!-- P. Def. increases by 12.64. Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="10483" name="o_f_61_2u_18"> + <!-- P. Def. increases by 12.64. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="10484" name="o_f_61_2u_19"> + <!-- P. Def. increases by 12.64. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="10485" name="o_f_61_2u_20"> + <!-- P. Def. increases by 12.64. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10486" name="o_f_61_2u_21"> + <!-- P. Def. increases by 12.64. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10487" name="o_f_61_2u_22"> + <!-- P. Def. increases by 12.64. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10488" name="o_f_61_2u_23"> + <!-- P. Def. increases by 12.64. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10489" name="o_f_61_2u_24"> + <!-- P. Def. increases by 12.64. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10490" name="o_f_61_2u_25"> + <!-- P. Def. increases by 12.64. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10491" name="o_f_61_2u_26"> + <!-- M. Def. increases by 10.18. Max HP increases by 47.97 --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxHp" val="47.97" /> + </for> + </option> + <option id="10492" name="o_f_61_2u_27"> + <!-- M. Def. increases by 10.18. Max HP increases by 15.39. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxMp" val="15.39" /> + </for> + </option> + <option id="10493" name="o_f_61_2u_28"> + <!-- M. Def. increases by 10.18. Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="10494" name="o_f_61_2u_29"> + <!-- M. Def. increases by 10.18. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="10495" name="o_f_61_2u_30"> + <!-- M. Def. increases by 10.18. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="10496" name="o_f_61_2u_31"> + <!-- M. Def. increases by 10.18. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10497" name="o_f_61_2u_32"> + <!-- M. Def. increases by 10.18. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10498" name="o_f_61_2u_33"> + <!-- M. Def. increases by 10.18. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10499" name="o_f_61_2u_34"> + <!-- M. Def. increases by 10.18. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10500-10599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10500-10599.xml new file mode 100644 index 0000000000..13e58ea0e1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10500-10599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10500" name="o_f_61_2u_35"> + <!-- M. Def. increases by 10.18. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10501" name="o_f_61_2u_36"> + <!-- M. Def. increases by 10.18. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10502" name="o_f_61_2u_37"> + <!-- Max HP increases by 51.17 Max HP increases by 15.39. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="maxMp" val="15.39" /> + </for> + </option> + <option id="10503" name="o_f_61_2u_38"> + <!-- Max HP increases by 51.17 Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="10504" name="o_f_61_2u_39"> + <!-- Max HP increases by 51.17 P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="10505" name="o_f_61_2u_40"> + <!-- Max HP increases by 51.17 M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="10506" name="o_f_61_2u_41"> + <!-- Max HP increases by 51.17 HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10507" name="o_f_61_2u_42"> + <!-- Max HP increases by 51.17 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10508" name="o_f_61_2u_43"> + <!-- Max HP increases by 51.17 CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10509" name="o_f_61_2u_44"> + <!-- Max HP increases by 51.17 Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10510" name="o_f_61_2u_45"> + <!-- Max HP increases by 51.17 Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10511" name="o_f_61_2u_46"> + <!-- Max HP increases by 51.17 Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxHp" val="51.168" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10512" name="o_f_61_2u_47"> + <!-- Max HP increases by 16.42. Max CP increases by 66.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="maxCp" val="66.246" /> + </for> + </option> + <option id="10513" name="o_f_61_2u_48"> + <!-- Max HP increases by 16.42. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="10514" name="o_f_61_2u_49"> + <!-- Max HP increases by 16.42. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="10515" name="o_f_61_2u_50"> + <!-- Max HP increases by 16.42. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10516" name="o_f_61_2u_51"> + <!-- Max HP increases by 16.42. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10517" name="o_f_61_2u_52"> + <!-- Max HP increases by 16.42. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10518" name="o_f_61_2u_53"> + <!-- Max HP increases by 16.42. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10519" name="o_f_61_2u_54"> + <!-- Max HP increases by 16.42. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10520" name="o_f_61_2u_55"> + <!-- Max HP increases by 16.42. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxMp" val="16.416" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10521" name="o_f_61_2u_56"> + <!-- Max CP increases by 70.66. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="10522" name="o_f_61_2u_57"> + <!-- Max CP increases by 70.66. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="10523" name="o_f_61_2u_58"> + <!-- Max CP increases by 70.66. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10524" name="o_f_61_2u_59"> + <!-- Max CP increases by 70.66. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10525" name="o_f_61_2u_60"> + <!-- Max CP increases by 70.66. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10526" name="o_f_61_2u_61"> + <!-- Max CP increases by 70.66. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10527" name="o_f_61_2u_62"> + <!-- Max CP increases by 70.66. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10528" name="o_f_61_2u_63"> + <!-- Max CP increases by 70.66. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxCp" val="70.6624" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10529" name="o_f_61_2u_64"> + <!-- P. Atk. increases by 7.04. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="10530" name="o_f_61_2u_65"> + <!-- P. Atk. increases by 7.04. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10531" name="o_f_61_2u_66"> + <!-- P. Atk. increases by 7.04. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10532" name="o_f_61_2u_67"> + <!-- P. Atk. increases by 7.04. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10533" name="o_f_61_2u_68"> + <!-- P. Atk. increases by 7.04. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10534" name="o_f_61_2u_69"> + <!-- P. Atk. increases by 7.04. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10535" name="o_f_61_2u_70"> + <!-- P. Atk. increases by 7.04. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10536" name="o_f_61_2u_71"> + <!-- M. Atk. increases by 8.14. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regHp" val="0.26565" /> + </for> + </option> + <option id="10537" name="o_f_61_2u_72"> + <!-- M. Atk. increases by 8.14. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10538" name="o_f_61_2u_73"> + <!-- M. Atk. increases by 8.14. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10539" name="o_f_61_2u_74"> + <!-- M. Atk. increases by 8.14. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10540" name="o_f_61_2u_75"> + <!-- M. Atk. increases by 8.14. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10541" name="o_f_61_2u_76"> + <!-- M. Atk. increases by 8.14. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10542" name="o_f_61_2u_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="regMp" val="0.11235" /> + </for> + </option> + <option id="10543" name="o_f_61_2u_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10544" name="o_f_61_2u_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10545" name="o_f_61_2u_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10546" name="o_f_61_2u_81"> + <!-- HP Regen increases by 0.28. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regHp" val="0.28336" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10547" name="o_f_61_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="regCp" val="0.26565" /> + </for> + </option> + <option id="10548" name="o_f_61_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10549" name="o_f_61_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10550" name="o_f_61_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regMp" val="0.11984" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10551" name="o_f_61_2u_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10552" name="o_f_61_2u_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10553" name="o_f_61_2u_88"> + <!-- CP Regen increases by 0.28. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regCp" val="0.28336" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10554" name="o_f_61_2u_89"> + <!-- Evasion increases by 0.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10555" name="o_f_61_2u_90"> + <!-- Evasion increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10556" name="o_f_61_2u_91"> + <!-- Accuracy increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="accCombat" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10557" name="o_f_64_2u_1"> + <!-- P. Def. increases by 24.82. --> + <for> + <add order="0x40" stat="pDef" val="24.824" /> + </for> + </option> + <option id="10558" name="o_f_64_2u_2"> + <!-- M. Def. increases by 19.95. --> + <for> + <add order="0x40" stat="mDef" val="19.952" /> + </for> + </option> + <option id="10559" name="o_f_64_2u_3"> + <!-- Max HP increases by 100.22 --> + <for> + <add order="0x40" stat="maxHp" val="100.224" /> + </for> + </option> + <option id="10560" name="o_f_64_2u_4"> + <!-- Max HP increases by 32.31. --> + <for> + <add order="0x40" stat="maxMp" val="32.306" /> + </for> + </option> + <option id="10561" name="o_f_64_2u_5"> + <!-- Max CP increases by 138.41. --> + <for> + <add order="0x40" stat="maxCp" val="138.4141" /> + </for> + </option> + <option id="10562" name="o_f_64_2u_6"> + <!-- P. Atk. increases by 14.33. --> + <for> + <add order="0x40" stat="pAtk" val="14.326" /> + </for> + </option> + <option id="10563" name="o_f_64_2u_7"> + <!-- M. Atk. increases by 16.56. --> + <for> + <add order="0x40" stat="mAtk" val="16.559" /> + </for> + </option> + <option id="10564" name="o_f_64_2u_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.52403" /> + </for> + </option> + <option id="10565" name="o_f_64_2u_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.232" /> + </for> + </option> + <option id="10566" name="o_f_64_2u_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.52403" /> + </for> + </option> + <option id="10567" name="o_f_64_2u_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.668296" /> + </for> + </option> + <option id="10568" name="o_f_64_2u_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.668296" /> + </for> + </option> + <option id="10569" name="o_f_64_2u_13"> + <!-- Critical increases by 18.06. --> + <for> + <add order="0x40" stat="rCrit" val="1.8064309088" /> + </for> + </option> + <option id="10570" name="o_f_64_2u_14"> + <!-- P. Def. increases by 12.84. M. Def. increases by 9.63. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mDef" val="9.632" /> + </for> + </option> + <option id="10571" name="o_f_64_2u_15"> + <!-- P. Def. increases by 12.84. Max HP increases by 48.38 --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxHp" val="48.384" /> + </for> + </option> + <option id="10572" name="o_f_64_2u_16"> + <!-- P. Def. increases by 12.84. Max HP increases by 15.6. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxMp" val="15.596" /> + </for> + </option> + <option id="10573" name="o_f_64_2u_17"> + <!-- P. Def. increases by 12.84. Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="10574" name="o_f_64_2u_18"> + <!-- P. Def. increases by 12.84. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="10575" name="o_f_64_2u_19"> + <!-- P. Def. increases by 12.84. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="10576" name="o_f_64_2u_20"> + <!-- P. Def. increases by 12.84. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10577" name="o_f_64_2u_21"> + <!-- P. Def. increases by 12.84. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10578" name="o_f_64_2u_22"> + <!-- P. Def. increases by 12.84. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10579" name="o_f_64_2u_23"> + <!-- P. Def. increases by 12.84. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10580" name="o_f_64_2u_24"> + <!-- P. Def. increases by 12.84. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10581" name="o_f_64_2u_25"> + <!-- P. Def. increases by 12.84. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10582" name="o_f_64_2u_26"> + <!-- M. Def. increases by 10.32. Max HP increases by 48.38 --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxHp" val="48.384" /> + </for> + </option> + <option id="10583" name="o_f_64_2u_27"> + <!-- M. Def. increases by 10.32. Max HP increases by 15.6. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxMp" val="15.596" /> + </for> + </option> + <option id="10584" name="o_f_64_2u_28"> + <!-- M. Def. increases by 10.32. Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="10585" name="o_f_64_2u_29"> + <!-- M. Def. increases by 10.32. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="10586" name="o_f_64_2u_30"> + <!-- M. Def. increases by 10.32. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="10587" name="o_f_64_2u_31"> + <!-- M. Def. increases by 10.32. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10588" name="o_f_64_2u_32"> + <!-- M. Def. increases by 10.32. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10589" name="o_f_64_2u_33"> + <!-- M. Def. increases by 10.32. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10590" name="o_f_64_2u_34"> + <!-- M. Def. increases by 10.32. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10591" name="o_f_64_2u_35"> + <!-- M. Def. increases by 10.32. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10592" name="o_f_64_2u_36"> + <!-- M. Def. increases by 10.32. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10593" name="o_f_64_2u_37"> + <!-- Max HP increases by 51.84 Max HP increases by 15.6. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="maxMp" val="15.596" /> + </for> + </option> + <option id="10594" name="o_f_64_2u_38"> + <!-- Max HP increases by 51.84 Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="10595" name="o_f_64_2u_39"> + <!-- Max HP increases by 51.84 P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="10596" name="o_f_64_2u_40"> + <!-- Max HP increases by 51.84 M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="10597" name="o_f_64_2u_41"> + <!-- Max HP increases by 51.84 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10598" name="o_f_64_2u_42"> + <!-- Max HP increases by 51.84 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10599" name="o_f_64_2u_43"> + <!-- Max HP increases by 51.84 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10600-10699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10600-10699.xml new file mode 100644 index 0000000000..10afc42f89 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10600-10699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10600" name="o_f_64_2u_44"> + <!-- Max HP increases by 51.84 Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10601" name="o_f_64_2u_45"> + <!-- Max HP increases by 51.84 Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10602" name="o_f_64_2u_46"> + <!-- Max HP increases by 51.84 Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxHp" val="51.84" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10603" name="o_f_64_2u_47"> + <!-- Max HP increases by 16.71. Max CP increases by 66.82. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="maxCp" val="66.8206" /> + </for> + </option> + <option id="10604" name="o_f_64_2u_48"> + <!-- Max HP increases by 16.71. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="10605" name="o_f_64_2u_49"> + <!-- Max HP increases by 16.71. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="10606" name="o_f_64_2u_50"> + <!-- Max HP increases by 16.71. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10607" name="o_f_64_2u_51"> + <!-- Max HP increases by 16.71. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10608" name="o_f_64_2u_52"> + <!-- Max HP increases by 16.71. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10609" name="o_f_64_2u_53"> + <!-- Max HP increases by 16.71. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10610" name="o_f_64_2u_54"> + <!-- Max HP increases by 16.71. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10611" name="o_f_64_2u_55"> + <!-- Max HP increases by 16.71. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxMp" val="16.71" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10612" name="o_f_64_2u_56"> + <!-- Max CP increases by 71.59. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="10613" name="o_f_64_2u_57"> + <!-- Max CP increases by 71.59. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="10614" name="o_f_64_2u_58"> + <!-- Max CP increases by 71.59. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10615" name="o_f_64_2u_59"> + <!-- Max CP increases by 71.59. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10616" name="o_f_64_2u_60"> + <!-- Max CP increases by 71.59. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10617" name="o_f_64_2u_61"> + <!-- Max CP increases by 71.59. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10618" name="o_f_64_2u_62"> + <!-- Max CP increases by 71.59. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10619" name="o_f_64_2u_63"> + <!-- Max CP increases by 71.59. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxCp" val="71.5935" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10620" name="o_f_64_2u_64"> + <!-- P. Atk. increases by 7.41. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="10621" name="o_f_64_2u_65"> + <!-- P. Atk. increases by 7.41. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10622" name="o_f_64_2u_66"> + <!-- P. Atk. increases by 7.41. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10623" name="o_f_64_2u_67"> + <!-- P. Atk. increases by 7.41. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10624" name="o_f_64_2u_68"> + <!-- P. Atk. increases by 7.41. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10625" name="o_f_64_2u_69"> + <!-- P. Atk. increases by 7.41. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10626" name="o_f_64_2u_70"> + <!-- P. Atk. increases by 7.41. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10627" name="o_f_64_2u_71"> + <!-- M. Atk. increases by 8.57. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regHp" val="0.25298" /> + </for> + </option> + <option id="10628" name="o_f_64_2u_72"> + <!-- M. Atk. increases by 8.57. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10629" name="o_f_64_2u_73"> + <!-- M. Atk. increases by 8.57. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10630" name="o_f_64_2u_74"> + <!-- M. Atk. increases by 8.57. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10631" name="o_f_64_2u_75"> + <!-- M. Atk. increases by 8.57. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10632" name="o_f_64_2u_76"> + <!-- M. Atk. increases by 8.57. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10633" name="o_f_64_2u_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="regMp" val="0.112" /> + </for> + </option> + <option id="10634" name="o_f_64_2u_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10635" name="o_f_64_2u_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10636" name="o_f_64_2u_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10637" name="o_f_64_2u_81"> + <!-- HP Regen increases by 0.27. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regHp" val="0.27105" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10638" name="o_f_64_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="regCp" val="0.25298" /> + </for> + </option> + <option id="10639" name="o_f_64_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10640" name="o_f_64_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10641" name="o_f_64_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regMp" val="0.12" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10642" name="o_f_64_2u_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="10643" name="o_f_64_2u_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10644" name="o_f_64_2u_88"> + <!-- CP Regen increases by 0.27. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regCp" val="0.27105" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10645" name="o_f_64_2u_89"> + <!-- Evasion increases by 0.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="10646" name="o_f_64_2u_90"> + <!-- Evasion increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10647" name="o_f_64_2u_91"> + <!-- Accuracy increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="accCombat" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="10648" name="o_f_67_2u_1"> + <!-- P. Def. increases by 24.54. --> + <for> + <add order="0x40" stat="pDef" val="24.543" /> + </for> + </option> + <option id="10649" name="o_f_67_2u_2"> + <!-- M. Def. increases by 19.79. --> + <for> + <add order="0x40" stat="mDef" val="19.791" /> + </for> + </option> + <option id="10650" name="o_f_67_2u_3"> + <!-- Max HP increases by 100.44 --> + <for> + <add order="0x40" stat="maxHp" val="100.44" /> + </for> + </option> + <option id="10651" name="o_f_67_2u_4"> + <!-- Max HP increases by 32.48. --> + <for> + <add order="0x40" stat="maxMp" val="32.481" /> + </for> + </option> + <option id="10652" name="o_f_67_2u_5"> + <!-- Max CP increases by 138.71. --> + <for> + <add order="0x40" stat="maxCp" val="138.7071" /> + </for> + </option> + <option id="10653" name="o_f_67_2u_6"> + <!-- P. Atk. increases by 14.63. --> + <for> + <add order="0x40" stat="pAtk" val="14.634" /> + </for> + </option> + <option id="10654" name="o_f_67_2u_7"> + <!-- M. Atk. increases by 17.15. --> + <for> + <add order="0x40" stat="mAtk" val="17.145" /> + </for> + </option> + <option id="10655" name="o_f_67_2u_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.49734" /> + </for> + </option> + <option id="10656" name="o_f_67_2u_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.2187" /> + </for> + </option> + <option id="10657" name="o_f_67_2u_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.49734" /> + </for> + </option> + <option id="10658" name="o_f_67_2u_11"> + <!-- Evasion increases by 1.84. --> + <for> + <add order="0x40" stat="rEvas" val="1.841896" /> + </for> + </option> + <option id="10659" name="o_f_67_2u_12"> + <!-- Accuracy increases by 1.84. --> + <for> + <add order="0x40" stat="accCombat" val="1.841896" /> + </for> + </option> + <option id="10660" name="o_f_67_2u_13"> + <!-- Critical increases by 19.94. --> + <for> + <add order="0x40" stat="rCrit" val="1.9944049888" /> + </for> + </option> + <option id="10661" name="o_f_67_2u_14"> + <!-- P. Def. increases by 12.73. M. Def. increases by 9.53. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mDef" val="9.529" /> + </for> + </option> + <option id="10662" name="o_f_67_2u_15"> + <!-- P. Def. increases by 12.73. Max HP increases by 48.36 --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxHp" val="48.36" /> + </for> + </option> + <option id="10663" name="o_f_67_2u_16"> + <!-- P. Def. increases by 12.73. Max HP increases by 15.64. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxMp" val="15.639" /> + </for> + </option> + <option id="10664" name="o_f_67_2u_17"> + <!-- P. Def. increases by 12.73. Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="10665" name="o_f_67_2u_18"> + <!-- P. Def. increases by 12.73. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="10666" name="o_f_67_2u_19"> + <!-- P. Def. increases by 12.73. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="10667" name="o_f_67_2u_20"> + <!-- P. Def. increases by 12.73. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10668" name="o_f_67_2u_21"> + <!-- P. Def. increases by 12.73. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10669" name="o_f_67_2u_22"> + <!-- P. Def. increases by 12.73. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10670" name="o_f_67_2u_23"> + <!-- P. Def. increases by 12.73. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10671" name="o_f_67_2u_24"> + <!-- P. Def. increases by 12.73. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10672" name="o_f_67_2u_25"> + <!-- P. Def. increases by 12.73. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10673" name="o_f_67_2u_26"> + <!-- M. Def. increases by 10.26. Max HP increases by 48.36 --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxHp" val="48.36" /> + </for> + </option> + <option id="10674" name="o_f_67_2u_27"> + <!-- M. Def. increases by 10.26. Max HP increases by 15.64. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxMp" val="15.639" /> + </for> + </option> + <option id="10675" name="o_f_67_2u_28"> + <!-- M. Def. increases by 10.26. Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="10676" name="o_f_67_2u_29"> + <!-- M. Def. increases by 10.26. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="10677" name="o_f_67_2u_30"> + <!-- M. Def. increases by 10.26. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="10678" name="o_f_67_2u_31"> + <!-- M. Def. increases by 10.26. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10679" name="o_f_67_2u_32"> + <!-- M. Def. increases by 10.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10680" name="o_f_67_2u_33"> + <!-- M. Def. increases by 10.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10681" name="o_f_67_2u_34"> + <!-- M. Def. increases by 10.26. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10682" name="o_f_67_2u_35"> + <!-- M. Def. increases by 10.26. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10683" name="o_f_67_2u_36"> + <!-- M. Def. increases by 10.26. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10684" name="o_f_67_2u_37"> + <!-- Max HP increases by 52.08 Max HP increases by 15.64. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="maxMp" val="15.639" /> + </for> + </option> + <option id="10685" name="o_f_67_2u_38"> + <!-- Max HP increases by 52.08 Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="10686" name="o_f_67_2u_39"> + <!-- Max HP increases by 52.08 P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="10687" name="o_f_67_2u_40"> + <!-- Max HP increases by 52.08 M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="10688" name="o_f_67_2u_41"> + <!-- Max HP increases by 52.08 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10689" name="o_f_67_2u_42"> + <!-- Max HP increases by 52.08 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10690" name="o_f_67_2u_43"> + <!-- Max HP increases by 52.08 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10691" name="o_f_67_2u_44"> + <!-- Max HP increases by 52.08 Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10692" name="o_f_67_2u_45"> + <!-- Max HP increases by 52.08 Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10693" name="o_f_67_2u_46"> + <!-- Max HP increases by 52.08 Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxHp" val="52.08" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10694" name="o_f_67_2u_47"> + <!-- Max HP increases by 16.84. Max CP increases by 66.78. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="maxCp" val="66.7849" /> + </for> + </option> + <option id="10695" name="o_f_67_2u_48"> + <!-- Max HP increases by 16.84. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="10696" name="o_f_67_2u_49"> + <!-- Max HP increases by 16.84. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="10697" name="o_f_67_2u_50"> + <!-- Max HP increases by 16.84. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10698" name="o_f_67_2u_51"> + <!-- Max HP increases by 16.84. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10699" name="o_f_67_2u_52"> + <!-- Max HP increases by 16.84. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10700-10799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10700-10799.xml new file mode 100644 index 0000000000..d8df6161ed --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10700-10799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10700" name="o_f_67_2u_53"> + <!-- Max HP increases by 16.84. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10701" name="o_f_67_2u_54"> + <!-- Max HP increases by 16.84. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10702" name="o_f_67_2u_55"> + <!-- Max HP increases by 16.84. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxMp" val="16.842" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10703" name="o_f_67_2u_56"> + <!-- Max CP increases by 71.92. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="10704" name="o_f_67_2u_57"> + <!-- Max CP increases by 71.92. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="10705" name="o_f_67_2u_58"> + <!-- Max CP increases by 71.92. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10706" name="o_f_67_2u_59"> + <!-- Max CP increases by 71.92. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10707" name="o_f_67_2u_60"> + <!-- Max CP increases by 71.92. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10708" name="o_f_67_2u_61"> + <!-- Max CP increases by 71.92. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10709" name="o_f_67_2u_62"> + <!-- Max CP increases by 71.92. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10710" name="o_f_67_2u_63"> + <!-- Max CP increases by 71.92. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxCp" val="71.9222" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10711" name="o_f_67_2u_64"> + <!-- P. Atk. increases by 7.59. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="10712" name="o_f_67_2u_65"> + <!-- P. Atk. increases by 7.59. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10713" name="o_f_67_2u_66"> + <!-- P. Atk. increases by 7.59. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10714" name="o_f_67_2u_67"> + <!-- P. Atk. increases by 7.59. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10715" name="o_f_67_2u_68"> + <!-- P. Atk. increases by 7.59. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10716" name="o_f_67_2u_69"> + <!-- P. Atk. increases by 7.59. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10717" name="o_f_67_2u_70"> + <!-- P. Atk. increases by 7.59. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10718" name="o_f_67_2u_71"> + <!-- M. Atk. increases by 8.89. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regHp" val="0.23946" /> + </for> + </option> + <option id="10719" name="o_f_67_2u_72"> + <!-- M. Atk. increases by 8.89. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10720" name="o_f_67_2u_73"> + <!-- M. Atk. increases by 8.89. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10721" name="o_f_67_2u_74"> + <!-- M. Atk. increases by 8.89. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10722" name="o_f_67_2u_75"> + <!-- M. Atk. increases by 8.89. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10723" name="o_f_67_2u_76"> + <!-- M. Atk. increases by 8.89. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10724" name="o_f_67_2u_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="regMp" val="0.1053" /> + </for> + </option> + <option id="10725" name="o_f_67_2u_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10726" name="o_f_67_2u_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10727" name="o_f_67_2u_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10728" name="o_f_67_2u_81"> + <!-- HP Regen increases by 0.26. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regHp" val="0.25788" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10729" name="o_f_67_2u_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="regCp" val="0.23946" /> + </for> + </option> + <option id="10730" name="o_f_67_2u_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10731" name="o_f_67_2u_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10732" name="o_f_67_2u_85"> + <!-- MP Regen increases by 0.11. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regMp" val="0.1134" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10733" name="o_f_67_2u_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10734" name="o_f_67_2u_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10735" name="o_f_67_2u_88"> + <!-- CP Regen increases by 0.26. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regCp" val="0.25788" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10736" name="o_f_67_2u_89"> + <!-- Evasion increases by 0.97. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10737" name="o_f_67_2u_90"> + <!-- Evasion increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10738" name="o_f_67_2u_91"> + <!-- Accuracy increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="accCombat" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10739" name="o_f_70_2u_1"> + <!-- P. Def. increases by 24.63. --> + <for> + <add order="0x40" stat="pDef" val="24.625" /> + </for> + </option> + <option id="10740" name="o_f_70_2u_2"> + <!-- M. Def. increases by 19.8. --> + <for> + <add order="0x40" stat="mDef" val="19.8" /> + </for> + </option> + <option id="10741" name="o_f_70_2u_3"> + <!-- Max HP increases by 99.73 --> + <for> + <add order="0x40" stat="maxHp" val="99.725" /> + </for> + </option> + <option id="10742" name="o_f_70_2u_4"> + <!-- Max HP increases by 32.38. --> + <for> + <add order="0x40" stat="maxMp" val="32.375" /> + </for> + </option> + <option id="10743" name="o_f_70_2u_5"> + <!-- Max CP increases by 137.72. --> + <for> + <add order="0x40" stat="maxCp" val="137.7175" /> + </for> + </option> + <option id="10744" name="o_f_70_2u_6"> + <!-- P. Atk. increases by 15.1. --> + <for> + <add order="0x40" stat="pAtk" val="15.1" /> + </for> + </option> + <option id="10745" name="o_f_70_2u_7"> + <!-- M. Atk. increases by 17.5. --> + <for> + <add order="0x40" stat="mAtk" val="17.5" /> + </for> + </option> + <option id="10746" name="o_f_70_2u_8"> + <!-- HP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regHp" val="0.4695" /> + </for> + </option> + <option id="10747" name="o_f_70_2u_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.205" /> + </for> + </option> + <option id="10748" name="o_f_70_2u_10"> + <!-- CP Regen increases by 0.47. --> + <for> + <add order="0x40" stat="regCp" val="0.4695" /> + </for> + </option> + <option id="10749" name="o_f_70_2u_11"> + <!-- Evasion increases by 1.84. --> + <for> + <add order="0x40" stat="rEvas" val="1.841896" /> + </for> + </option> + <option id="10750" name="o_f_70_2u_12"> + <!-- Accuracy increases by 1.84. --> + <for> + <add order="0x40" stat="accCombat" val="1.841896" /> + </for> + </option> + <option id="10751" name="o_f_70_2u_13"> + <!-- Critical increases by 19.94. --> + <for> + <add order="0x40" stat="rCrit" val="1.9944049888" /> + </for> + </option> + <option id="10752" name="o_f_70_2u_14"> + <!-- P. Def. increases by 12.81. M. Def. increases by 9.5. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mDef" val="9.504" /> + </for> + </option> + <option id="10753" name="o_f_70_2u_15"> + <!-- P. Def. increases by 12.81. Max HP increases by 47.87 --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxHp" val="47.868" /> + </for> + </option> + <option id="10754" name="o_f_70_2u_16"> + <!-- P. Def. increases by 12.81. Max HP increases by 15.54. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxMp" val="15.54" /> + </for> + </option> + <option id="10755" name="o_f_70_2u_17"> + <!-- P. Def. increases by 12.81. Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="10756" name="o_f_70_2u_18"> + <!-- P. Def. increases by 12.81. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="10757" name="o_f_70_2u_19"> + <!-- P. Def. increases by 12.81. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="10758" name="o_f_70_2u_20"> + <!-- P. Def. increases by 12.81. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10759" name="o_f_70_2u_21"> + <!-- P. Def. increases by 12.81. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10760" name="o_f_70_2u_22"> + <!-- P. Def. increases by 12.81. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10761" name="o_f_70_2u_23"> + <!-- P. Def. increases by 12.81. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10762" name="o_f_70_2u_24"> + <!-- P. Def. increases by 12.81. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10763" name="o_f_70_2u_25"> + <!-- P. Def. increases by 12.81. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10764" name="o_f_70_2u_26"> + <!-- M. Def. increases by 10.3. Max HP increases by 47.87 --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxHp" val="47.868" /> + </for> + </option> + <option id="10765" name="o_f_70_2u_27"> + <!-- M. Def. increases by 10.3. Max HP increases by 15.54. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxMp" val="15.54" /> + </for> + </option> + <option id="10766" name="o_f_70_2u_28"> + <!-- M. Def. increases by 10.3. Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="10767" name="o_f_70_2u_29"> + <!-- M. Def. increases by 10.3. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="10768" name="o_f_70_2u_30"> + <!-- M. Def. increases by 10.3. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="10769" name="o_f_70_2u_31"> + <!-- M. Def. increases by 10.3. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10770" name="o_f_70_2u_32"> + <!-- M. Def. increases by 10.3. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10771" name="o_f_70_2u_33"> + <!-- M. Def. increases by 10.3. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10772" name="o_f_70_2u_34"> + <!-- M. Def. increases by 10.3. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10773" name="o_f_70_2u_35"> + <!-- M. Def. increases by 10.3. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10774" name="o_f_70_2u_36"> + <!-- M. Def. increases by 10.3. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10775" name="o_f_70_2u_37"> + <!-- Max HP increases by 51.86 Max HP increases by 15.54. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="maxMp" val="15.54" /> + </for> + </option> + <option id="10776" name="o_f_70_2u_38"> + <!-- Max HP increases by 51.86 Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="10777" name="o_f_70_2u_39"> + <!-- Max HP increases by 51.86 P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="10778" name="o_f_70_2u_40"> + <!-- Max HP increases by 51.86 M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="10779" name="o_f_70_2u_41"> + <!-- Max HP increases by 51.86 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10780" name="o_f_70_2u_42"> + <!-- Max HP increases by 51.86 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10781" name="o_f_70_2u_43"> + <!-- Max HP increases by 51.86 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10782" name="o_f_70_2u_44"> + <!-- Max HP increases by 51.86 Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10783" name="o_f_70_2u_45"> + <!-- Max HP increases by 51.86 Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10784" name="o_f_70_2u_46"> + <!-- Max HP increases by 51.86 Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxHp" val="51.857" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10785" name="o_f_70_2u_47"> + <!-- Max HP increases by 16.84. Max CP increases by 66.1. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="maxCp" val="66.1044" /> + </for> + </option> + <option id="10786" name="o_f_70_2u_48"> + <!-- Max HP increases by 16.84. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="10787" name="o_f_70_2u_49"> + <!-- Max HP increases by 16.84. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="10788" name="o_f_70_2u_50"> + <!-- Max HP increases by 16.84. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10789" name="o_f_70_2u_51"> + <!-- Max HP increases by 16.84. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10790" name="o_f_70_2u_52"> + <!-- Max HP increases by 16.84. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10791" name="o_f_70_2u_53"> + <!-- Max HP increases by 16.84. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10792" name="o_f_70_2u_54"> + <!-- Max HP increases by 16.84. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10793" name="o_f_70_2u_55"> + <!-- Max HP increases by 16.84. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxMp" val="16.835" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10794" name="o_f_70_2u_56"> + <!-- Max CP increases by 71.61. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="10795" name="o_f_70_2u_57"> + <!-- Max CP increases by 71.61. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="10796" name="o_f_70_2u_58"> + <!-- Max CP increases by 71.61. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10797" name="o_f_70_2u_59"> + <!-- Max CP increases by 71.61. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10798" name="o_f_70_2u_60"> + <!-- Max CP increases by 71.61. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10799" name="o_f_70_2u_61"> + <!-- Max CP increases by 71.61. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10800-10899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10800-10899.xml new file mode 100644 index 0000000000..3273283326 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10800-10899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10800" name="o_f_70_2u_62"> + <!-- Max CP increases by 71.61. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10801" name="o_f_70_2u_63"> + <!-- Max CP increases by 71.61. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxCp" val="71.6131" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10802" name="o_f_70_2u_64"> + <!-- P. Atk. increases by 7.85. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="10803" name="o_f_70_2u_65"> + <!-- P. Atk. increases by 7.85. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10804" name="o_f_70_2u_66"> + <!-- P. Atk. increases by 7.85. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10805" name="o_f_70_2u_67"> + <!-- P. Atk. increases by 7.85. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10806" name="o_f_70_2u_68"> + <!-- P. Atk. increases by 7.85. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10807" name="o_f_70_2u_69"> + <!-- P. Atk. increases by 7.85. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10808" name="o_f_70_2u_70"> + <!-- P. Atk. increases by 7.85. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10809" name="o_f_70_2u_71"> + <!-- M. Atk. increases by 9.1. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regHp" val="0.22536" /> + </for> + </option> + <option id="10810" name="o_f_70_2u_72"> + <!-- M. Atk. increases by 9.1. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10811" name="o_f_70_2u_73"> + <!-- M. Atk. increases by 9.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10812" name="o_f_70_2u_74"> + <!-- M. Atk. increases by 9.1. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10813" name="o_f_70_2u_75"> + <!-- M. Atk. increases by 9.1. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10814" name="o_f_70_2u_76"> + <!-- M. Atk. increases by 9.1. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10815" name="o_f_70_2u_77"> + <!-- HP Regen increases by 0.24. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="regMp" val="0.0984" /> + </for> + </option> + <option id="10816" name="o_f_70_2u_78"> + <!-- HP Regen increases by 0.24. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10817" name="o_f_70_2u_79"> + <!-- HP Regen increases by 0.24. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10818" name="o_f_70_2u_80"> + <!-- HP Regen increases by 0.24. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10819" name="o_f_70_2u_81"> + <!-- HP Regen increases by 0.24. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regHp" val="0.24414" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10820" name="o_f_70_2u_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="regCp" val="0.22536" /> + </for> + </option> + <option id="10821" name="o_f_70_2u_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10822" name="o_f_70_2u_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10823" name="o_f_70_2u_85"> + <!-- MP Regen increases by 0.11. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regMp" val="0.1066" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10824" name="o_f_70_2u_86"> + <!-- CP Regen increases by 0.24. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="10825" name="o_f_70_2u_87"> + <!-- CP Regen increases by 0.24. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10826" name="o_f_70_2u_88"> + <!-- CP Regen increases by 0.24. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regCp" val="0.24414" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10827" name="o_f_70_2u_89"> + <!-- Evasion increases by 0.97. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="10828" name="o_f_70_2u_90"> + <!-- Evasion increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10829" name="o_f_70_2u_91"> + <!-- Accuracy increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="accCombat" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="10830" name="o_f_75_2u_1"> + <!-- P. Def. increases by 25.14. --> + <for> + <add order="0x40" stat="pDef" val="25.139" /> + </for> + </option> + <option id="10831" name="o_f_75_2u_2"> + <!-- M. Def. increases by 20.24. --> + <for> + <add order="0x40" stat="mDef" val="20.24" /> + </for> + </option> + <option id="10832" name="o_f_75_2u_3"> + <!-- Max HP increases by 102.3 --> + <for> + <add order="0x40" stat="maxHp" val="102.304" /> + </for> + </option> + <option id="10833" name="o_f_75_2u_4"> + <!-- Max HP increases by 33.37. --> + <for> + <add order="0x40" stat="maxMp" val="33.373" /> + </for> + </option> + <option id="10834" name="o_f_75_2u_5"> + <!-- Max CP increases by 141.28. --> + <for> + <add order="0x40" stat="maxCp" val="141.2821" /> + </for> + </option> + <option id="10835" name="o_f_75_2u_6"> + <!-- P. Atk. increases by 15.92. --> + <for> + <add order="0x40" stat="pAtk" val="15.916" /> + </for> + </option> + <option id="10836" name="o_f_75_2u_7"> + <!-- M. Atk. increases by 18.58. --> + <for> + <add order="0x40" stat="mAtk" val="18.584" /> + </for> + </option> + <option id="10837" name="o_f_75_2u_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.50485" /> + </for> + </option> + <option id="10838" name="o_f_75_2u_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.21643" /> + </for> + </option> + <option id="10839" name="o_f_75_2u_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.50485" /> + </for> + </option> + <option id="10840" name="o_f_75_2u_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.015496" /> + </for> + </option> + <option id="10841" name="o_f_75_2u_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.015496" /> + </for> + </option> + <option id="10842" name="o_f_75_2u_13"> + <!-- Critical increases by 21.82. --> + <for> + <add order="0x40" stat="rCrit" val="2.1823790688" /> + </for> + </option> + <option id="10843" name="o_f_75_2u_14"> + <!-- P. Def. increases by 13.12. M. Def. increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="mDef" val="9.68" /> + </for> + </option> + <option id="10844" name="o_f_75_2u_15"> + <!-- P. Def. increases by 13.12. Max HP increases by 48.93 --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="maxHp" val="48.928" /> + </for> + </option> + <option id="10845" name="o_f_75_2u_16"> + <!-- P. Def. increases by 13.12. Max HP increases by 15.96. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="maxMp" val="15.961" /> + </for> + </option> + <option id="10846" name="o_f_75_2u_17"> + <!-- P. Def. increases by 13.12. Max CP increases by 67.57. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="maxCp" val="67.5697" /> + </for> + </option> + <option id="10847" name="o_f_75_2u_18"> + <!-- P. Def. increases by 13.12. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="10848" name="o_f_75_2u_19"> + <!-- P. Def. increases by 13.12. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="10849" name="o_f_75_2u_20"> + <!-- P. Def. increases by 13.12. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10850" name="o_f_75_2u_21"> + <!-- P. Def. increases by 13.12. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10851" name="o_f_75_2u_22"> + <!-- P. Def. increases by 13.12. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10852" name="o_f_75_2u_23"> + <!-- P. Def. increases by 13.12. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10853" name="o_f_75_2u_24"> + <!-- P. Def. increases by 13.12. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10854" name="o_f_75_2u_25"> + <!-- P. Def. increases by 13.12. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10855" name="o_f_75_2u_26"> + <!-- M. Def. increases by 10.56. Max HP increases by 48.93 --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxHp" val="48.928" /> + </for> + </option> + <option id="10856" name="o_f_75_2u_27"> + <!-- M. Def. increases by 10.56. Max HP increases by 15.96. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxMp" val="15.961" /> + </for> + </option> + <option id="10857" name="o_f_75_2u_28"> + <!-- M. Def. increases by 10.56. Max CP increases by 67.57. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxCp" val="67.5697" /> + </for> + </option> + <option id="10858" name="o_f_75_2u_29"> + <!-- M. Def. increases by 10.56. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="10859" name="o_f_75_2u_30"> + <!-- M. Def. increases by 10.56. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="10860" name="o_f_75_2u_31"> + <!-- M. Def. increases by 10.56. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10861" name="o_f_75_2u_32"> + <!-- M. Def. increases by 10.56. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10862" name="o_f_75_2u_33"> + <!-- M. Def. increases by 10.56. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10863" name="o_f_75_2u_34"> + <!-- M. Def. increases by 10.56. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10864" name="o_f_75_2u_35"> + <!-- M. Def. increases by 10.56. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10865" name="o_f_75_2u_36"> + <!-- M. Def. increases by 10.56. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10866" name="o_f_75_2u_37"> + <!-- Max HP increases by 53.38 Max HP increases by 15.96. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="maxMp" val="15.961" /> + </for> + </option> + <option id="10867" name="o_f_75_2u_38"> + <!-- Max HP increases by 53.38 Max CP increases by 67.57. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="maxCp" val="67.5697" /> + </for> + </option> + <option id="10868" name="o_f_75_2u_39"> + <!-- Max HP increases by 53.38 P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="10869" name="o_f_75_2u_40"> + <!-- Max HP increases by 53.38 M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="10870" name="o_f_75_2u_41"> + <!-- Max HP increases by 53.38 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10871" name="o_f_75_2u_42"> + <!-- Max HP increases by 53.38 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10872" name="o_f_75_2u_43"> + <!-- Max HP increases by 53.38 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10873" name="o_f_75_2u_44"> + <!-- Max HP increases by 53.38 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10874" name="o_f_75_2u_45"> + <!-- Max HP increases by 53.38 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10875" name="o_f_75_2u_46"> + <!-- Max HP increases by 53.38 Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxHp" val="53.376" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10876" name="o_f_75_2u_47"> + <!-- Max HP increases by 17.41. Max CP increases by 67.57. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="maxCp" val="67.5697" /> + </for> + </option> + <option id="10877" name="o_f_75_2u_48"> + <!-- Max HP increases by 17.41. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="10878" name="o_f_75_2u_49"> + <!-- Max HP increases by 17.41. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="10879" name="o_f_75_2u_50"> + <!-- Max HP increases by 17.41. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10880" name="o_f_75_2u_51"> + <!-- Max HP increases by 17.41. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10881" name="o_f_75_2u_52"> + <!-- Max HP increases by 17.41. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10882" name="o_f_75_2u_53"> + <!-- Max HP increases by 17.41. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10883" name="o_f_75_2u_54"> + <!-- Max HP increases by 17.41. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10884" name="o_f_75_2u_55"> + <!-- Max HP increases by 17.41. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxMp" val="17.412" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10885" name="o_f_75_2u_56"> + <!-- Max CP increases by 73.71. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="10886" name="o_f_75_2u_57"> + <!-- Max CP increases by 73.71. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="10887" name="o_f_75_2u_58"> + <!-- Max CP increases by 73.71. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10888" name="o_f_75_2u_59"> + <!-- Max CP increases by 73.71. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10889" name="o_f_75_2u_60"> + <!-- Max CP increases by 73.71. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10890" name="o_f_75_2u_61"> + <!-- Max CP increases by 73.71. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10891" name="o_f_75_2u_62"> + <!-- Max CP increases by 73.71. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10892" name="o_f_75_2u_63"> + <!-- Max CP increases by 73.71. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxCp" val="73.7124" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10893" name="o_f_75_2u_64"> + <!-- P. Atk. increases by 8.3. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="10894" name="o_f_75_2u_65"> + <!-- P. Atk. increases by 8.3. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10895" name="o_f_75_2u_66"> + <!-- P. Atk. increases by 8.3. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10896" name="o_f_75_2u_67"> + <!-- P. Atk. increases by 8.3. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10897" name="o_f_75_2u_68"> + <!-- P. Atk. increases by 8.3. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10898" name="o_f_75_2u_69"> + <!-- P. Atk. increases by 8.3. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10899" name="o_f_75_2u_70"> + <!-- P. Atk. increases by 8.3. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/10900-10999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/10900-10999.xml new file mode 100644 index 0000000000..f51d3a0b27 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/10900-10999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="10900" name="o_f_75_2u_71"> + <!-- M. Atk. increases by 9.7. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regHp" val="0.24145" /> + </for> + </option> + <option id="10901" name="o_f_75_2u_72"> + <!-- M. Atk. increases by 9.7. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10902" name="o_f_75_2u_73"> + <!-- M. Atk. increases by 9.7. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10903" name="o_f_75_2u_74"> + <!-- M. Atk. increases by 9.7. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10904" name="o_f_75_2u_75"> + <!-- M. Atk. increases by 9.7. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10905" name="o_f_75_2u_76"> + <!-- M. Atk. increases by 9.7. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10906" name="o_f_75_2u_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="regMp" val="0.10351" /> + </for> + </option> + <option id="10907" name="o_f_75_2u_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10908" name="o_f_75_2u_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10909" name="o_f_75_2u_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10910" name="o_f_75_2u_81"> + <!-- HP Regen increases by 0.26. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regHp" val="0.2634" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10911" name="o_f_75_2u_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="regCp" val="0.24145" /> + </for> + </option> + <option id="10912" name="o_f_75_2u_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10913" name="o_f_75_2u_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10914" name="o_f_75_2u_85"> + <!-- MP Regen increases by 0.11. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regMp" val="0.11292" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10915" name="o_f_75_2u_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.2634" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="10916" name="o_f_75_2u_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.2634" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10917" name="o_f_75_2u_88"> + <!-- CP Regen increases by 0.26. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regCp" val="0.2634" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10918" name="o_f_75_2u_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.058135" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="10919" name="o_f_75_2u_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="rEvas" val="1.058135" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10920" name="o_f_75_2u_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="accCombat" val="1.058135" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="10921" name="o_w_46_2g_1"> + <!-- P. Def. increases by 10.3. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + </for> + </option> + <option id="10922" name="o_w_46_2g_2"> + <!-- M. Def. increases by 8.22. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + </for> + </option> + <option id="10923" name="o_w_46_2g_3"> + <!-- Max HP increases by 25.5 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="10924" name="o_w_46_2g_4"> + <!-- Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="10925" name="o_w_46_2g_5"> + <!-- Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="10926" name="o_w_46_2g_6"> + <!-- P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="10927" name="o_w_46_2g_7"> + <!-- M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="10928" name="o_w_46_2g_8"> + <!-- HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="10929" name="o_w_46_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="10930" name="o_w_46_2g_10"> + <!-- CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="10931" name="o_w_46_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="10932" name="o_w_46_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="10933" name="o_w_46_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="10934" name="o_w_46_2g_14"> + <!-- P. Def. increases by 5.15. M. Def. increases by 4.11. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="mDef" val="4.11" /> + </for> + </option> + <option id="10935" name="o_w_46_2g_15"> + <!-- P. Def. increases by 5.15. Max HP increases by 12.75 --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="maxHp" val="12.75" /> + </for> + </option> + <option id="10936" name="o_w_46_2g_16"> + <!-- P. Def. increases by 5.15. Max HP increases by 13.76. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="maxMp" val="13.76" /> + </for> + </option> + <option id="10937" name="o_w_46_2g_17"> + <!-- P. Def. increases by 5.15. Max CP increases by 19.25. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="maxCp" val="19.248" /> + </for> + </option> + <option id="10938" name="o_w_46_2g_18"> + <!-- P. Def. increases by 5.15. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="10939" name="o_w_46_2g_19"> + <!-- P. Def. increases by 5.15. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="10940" name="o_w_46_2g_20"> + <!-- P. Def. increases by 5.15. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10941" name="o_w_46_2g_21"> + <!-- P. Def. increases by 5.15. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10942" name="o_w_46_2g_22"> + <!-- P. Def. increases by 5.15. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10943" name="o_w_46_2g_23"> + <!-- P. Def. increases by 5.15. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10944" name="o_w_46_2g_24"> + <!-- P. Def. increases by 5.15. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10945" name="o_w_46_2g_25"> + <!-- P. Def. increases by 5.15. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="5.15" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10946" name="o_w_46_2g_26"> + <!-- M. Def. increases by 4.11. Max HP increases by 12.75 --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="maxHp" val="12.75" /> + </for> + </option> + <option id="10947" name="o_w_46_2g_27"> + <!-- M. Def. increases by 4.11. Max HP increases by 13.76. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="maxMp" val="13.76" /> + </for> + </option> + <option id="10948" name="o_w_46_2g_28"> + <!-- M. Def. increases by 4.11. Max CP increases by 19.25. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="maxCp" val="19.248" /> + </for> + </option> + <option id="10949" name="o_w_46_2g_29"> + <!-- M. Def. increases by 4.11. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="10950" name="o_w_46_2g_30"> + <!-- M. Def. increases by 4.11. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="10951" name="o_w_46_2g_31"> + <!-- M. Def. increases by 4.11. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10952" name="o_w_46_2g_32"> + <!-- M. Def. increases by 4.11. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10953" name="o_w_46_2g_33"> + <!-- M. Def. increases by 4.11. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10954" name="o_w_46_2g_34"> + <!-- M. Def. increases by 4.11. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10955" name="o_w_46_2g_35"> + <!-- M. Def. increases by 4.11. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10956" name="o_w_46_2g_36"> + <!-- M. Def. increases by 4.11. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="4.11" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10957" name="o_w_46_2g_37"> + <!-- Max HP increases by 12.75 Max HP increases by 13.76. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="maxMp" val="13.76" /> + </for> + </option> + <option id="10958" name="o_w_46_2g_38"> + <!-- Max HP increases by 12.75 Max CP increases by 19.25. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="maxCp" val="19.248" /> + </for> + </option> + <option id="10959" name="o_w_46_2g_39"> + <!-- Max HP increases by 12.75 P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="10960" name="o_w_46_2g_40"> + <!-- Max HP increases by 12.75 M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="10961" name="o_w_46_2g_41"> + <!-- Max HP increases by 12.75 HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10962" name="o_w_46_2g_42"> + <!-- Max HP increases by 12.75 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10963" name="o_w_46_2g_43"> + <!-- Max HP increases by 12.75 CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10964" name="o_w_46_2g_44"> + <!-- Max HP increases by 12.75 Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10965" name="o_w_46_2g_45"> + <!-- Max HP increases by 12.75 Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10966" name="o_w_46_2g_46"> + <!-- Max HP increases by 12.75 Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="12.75" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10967" name="o_w_46_2g_47"> + <!-- Max HP increases by 13.76. Max CP increases by 19.25. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="maxCp" val="19.248" /> + </for> + </option> + <option id="10968" name="o_w_46_2g_48"> + <!-- Max HP increases by 13.76. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="10969" name="o_w_46_2g_49"> + <!-- Max HP increases by 13.76. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="10970" name="o_w_46_2g_50"> + <!-- Max HP increases by 13.76. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10971" name="o_w_46_2g_51"> + <!-- Max HP increases by 13.76. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10972" name="o_w_46_2g_52"> + <!-- Max HP increases by 13.76. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10973" name="o_w_46_2g_53"> + <!-- Max HP increases by 13.76. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10974" name="o_w_46_2g_54"> + <!-- Max HP increases by 13.76. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10975" name="o_w_46_2g_55"> + <!-- Max HP increases by 13.76. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="13.76" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10976" name="o_w_46_2g_56"> + <!-- Max CP increases by 19.25. P. Atk. increases by 2.2. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="pAtk" val="2.2" /> + </for> + </option> + <option id="10977" name="o_w_46_2g_57"> + <!-- Max CP increases by 19.25. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="10978" name="o_w_46_2g_58"> + <!-- Max CP increases by 19.25. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10979" name="o_w_46_2g_59"> + <!-- Max CP increases by 19.25. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10980" name="o_w_46_2g_60"> + <!-- Max CP increases by 19.25. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10981" name="o_w_46_2g_61"> + <!-- Max CP increases by 19.25. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10982" name="o_w_46_2g_62"> + <!-- Max CP increases by 19.25. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10983" name="o_w_46_2g_63"> + <!-- Max CP increases by 19.25. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="19.248" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10984" name="o_w_46_2g_64"> + <!-- P. Atk. increases by 2.2. M. Atk. increases by 2.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="mAtk" val="2.52" /> + </for> + </option> + <option id="10985" name="o_w_46_2g_65"> + <!-- P. Atk. increases by 2.2. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10986" name="o_w_46_2g_66"> + <!-- P. Atk. increases by 2.2. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10987" name="o_w_46_2g_67"> + <!-- P. Atk. increases by 2.2. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10988" name="o_w_46_2g_68"> + <!-- P. Atk. increases by 2.2. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10989" name="o_w_46_2g_69"> + <!-- P. Atk. increases by 2.2. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10990" name="o_w_46_2g_70"> + <!-- P. Atk. increases by 2.2. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="2.2" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10991" name="o_w_46_2g_71"> + <!-- M. Atk. increases by 2.52. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="regHp" val="0.0888" /> + </for> + </option> + <option id="10992" name="o_w_46_2g_72"> + <!-- M. Atk. increases by 2.52. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10993" name="o_w_46_2g_73"> + <!-- M. Atk. increases by 2.52. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10994" name="o_w_46_2g_74"> + <!-- M. Atk. increases by 2.52. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="10995" name="o_w_46_2g_75"> + <!-- M. Atk. increases by 2.52. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="10996" name="o_w_46_2g_76"> + <!-- M. Atk. increases by 2.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mAtk" val="2.52" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="10997" name="o_w_46_2g_77"> + <!-- HP Regen increases by 0.09. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.0888" /> + <add order="0x40" stat="regMp" val="0.0608" /> + </for> + </option> + <option id="10998" name="o_w_46_2g_78"> + <!-- HP Regen increases by 0.09. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.0888" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="10999" name="o_w_46_2g_79"> + <!-- HP Regen increases by 0.09. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.0888" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11000-11099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11000-11099.xml new file mode 100644 index 0000000000..f4e710424e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11000-11099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11000" name="o_w_46_2g_80"> + <!-- HP Regen increases by 0.09. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.0888" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11001" name="o_w_46_2g_81"> + <!-- HP Regen increases by 0.09. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regHp" val="0.0888" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11002" name="o_w_46_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regMp" val="0.0608" /> + <add order="0x40" stat="regCp" val="0.0888" /> + </for> + </option> + <option id="11003" name="o_w_46_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.0608" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11004" name="o_w_46_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.0608" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11005" name="o_w_46_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regMp" val="0.0608" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11006" name="o_w_46_2g_86"> + <!-- CP Regen increases by 0.09. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.0888" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11007" name="o_w_46_2g_87"> + <!-- CP Regen increases by 0.09. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.0888" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11008" name="o_w_46_2g_88"> + <!-- CP Regen increases by 0.09. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regCp" val="0.0888" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11009" name="o_w_46_2g_89"> + <!-- Evasion increases by 0.52. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11010" name="o_w_46_2g_90"> + <!-- Evasion increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11011" name="o_w_46_2g_91"> + <!-- Accuracy increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="accCombat" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11012" name="o_w_49_2g_1"> + <!-- P. Def. increases by 10.74. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + </for> + </option> + <option id="11013" name="o_w_49_2g_2"> + <!-- M. Def. increases by 8.63. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + </for> + </option> + <option id="11014" name="o_w_49_2g_3"> + <!-- Max HP increases by 26.9 --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + </for> + </option> + <option id="11015" name="o_w_49_2g_4"> + <!-- Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="11016" name="o_w_49_2g_5"> + <!-- Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="11017" name="o_w_49_2g_6"> + <!-- P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="11018" name="o_w_49_2g_7"> + <!-- M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="11019" name="o_w_49_2g_8"> + <!-- HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="11020" name="o_w_49_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="11021" name="o_w_49_2g_10"> + <!-- CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="11022" name="o_w_49_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="11023" name="o_w_49_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="11024" name="o_w_49_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="11025" name="o_w_49_2g_14"> + <!-- P. Def. increases by 5.65. M. Def. increases by 4.09. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="mDef" val="4.086" /> + </for> + </option> + <option id="11026" name="o_w_49_2g_15"> + <!-- P. Def. increases by 5.65. Max HP increases by 12.74 --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="maxHp" val="12.744" /> + </for> + </option> + <option id="11027" name="o_w_49_2g_16"> + <!-- P. Def. increases by 5.65. Max HP increases by 14.18. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="maxMp" val="14.175" /> + </for> + </option> + <option id="11028" name="o_w_49_2g_17"> + <!-- P. Def. increases by 5.65. Max CP increases by 19.24. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="maxCp" val="19.2402" /> + </for> + </option> + <option id="11029" name="o_w_49_2g_18"> + <!-- P. Def. increases by 5.65. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="11030" name="o_w_49_2g_19"> + <!-- P. Def. increases by 5.65. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="11031" name="o_w_49_2g_20"> + <!-- P. Def. increases by 5.65. HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11032" name="o_w_49_2g_21"> + <!-- P. Def. increases by 5.65. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11033" name="o_w_49_2g_22"> + <!-- P. Def. increases by 5.65. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11034" name="o_w_49_2g_23"> + <!-- P. Def. increases by 5.65. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11035" name="o_w_49_2g_24"> + <!-- P. Def. increases by 5.65. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11036" name="o_w_49_2g_25"> + <!-- P. Def. increases by 5.65. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pDef" val="5.65" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11037" name="o_w_49_2g_26"> + <!-- M. Def. increases by 4.54. Max HP increases by 12.74 --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="maxHp" val="12.744" /> + </for> + </option> + <option id="11038" name="o_w_49_2g_27"> + <!-- M. Def. increases by 4.54. Max HP increases by 14.18. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="maxMp" val="14.175" /> + </for> + </option> + <option id="11039" name="o_w_49_2g_28"> + <!-- M. Def. increases by 4.54. Max CP increases by 19.24. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="maxCp" val="19.2402" /> + </for> + </option> + <option id="11040" name="o_w_49_2g_29"> + <!-- M. Def. increases by 4.54. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="11041" name="o_w_49_2g_30"> + <!-- M. Def. increases by 4.54. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="11042" name="o_w_49_2g_31"> + <!-- M. Def. increases by 4.54. HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11043" name="o_w_49_2g_32"> + <!-- M. Def. increases by 4.54. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11044" name="o_w_49_2g_33"> + <!-- M. Def. increases by 4.54. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11045" name="o_w_49_2g_34"> + <!-- M. Def. increases by 4.54. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11046" name="o_w_49_2g_35"> + <!-- M. Def. increases by 4.54. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11047" name="o_w_49_2g_36"> + <!-- M. Def. increases by 4.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mDef" val="4.54" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11048" name="o_w_49_2g_37"> + <!-- Max HP increases by 14.16 Max HP increases by 14.18. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="maxMp" val="14.175" /> + </for> + </option> + <option id="11049" name="o_w_49_2g_38"> + <!-- Max HP increases by 14.16 Max CP increases by 19.24. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="maxCp" val="19.2402" /> + </for> + </option> + <option id="11050" name="o_w_49_2g_39"> + <!-- Max HP increases by 14.16 P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="11051" name="o_w_49_2g_40"> + <!-- Max HP increases by 14.16 M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="11052" name="o_w_49_2g_41"> + <!-- Max HP increases by 14.16 HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11053" name="o_w_49_2g_42"> + <!-- Max HP increases by 14.16 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11054" name="o_w_49_2g_43"> + <!-- Max HP increases by 14.16 CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11055" name="o_w_49_2g_44"> + <!-- Max HP increases by 14.16 Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11056" name="o_w_49_2g_45"> + <!-- Max HP increases by 14.16 Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11057" name="o_w_49_2g_46"> + <!-- Max HP increases by 14.16 Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxHp" val="14.16" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11058" name="o_w_49_2g_47"> + <!-- Max HP increases by 15.75. Max CP increases by 19.24. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="maxCp" val="19.2402" /> + </for> + </option> + <option id="11059" name="o_w_49_2g_48"> + <!-- Max HP increases by 15.75. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="11060" name="o_w_49_2g_49"> + <!-- Max HP increases by 15.75. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="11061" name="o_w_49_2g_50"> + <!-- Max HP increases by 15.75. HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11062" name="o_w_49_2g_51"> + <!-- Max HP increases by 15.75. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11063" name="o_w_49_2g_52"> + <!-- Max HP increases by 15.75. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11064" name="o_w_49_2g_53"> + <!-- Max HP increases by 15.75. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11065" name="o_w_49_2g_54"> + <!-- Max HP increases by 15.75. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11066" name="o_w_49_2g_55"> + <!-- Max HP increases by 15.75. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxMp" val="15.75" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11067" name="o_w_49_2g_56"> + <!-- Max CP increases by 21.38. P. Atk. increases by 2.31. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="pAtk" val="2.313" /> + </for> + </option> + <option id="11068" name="o_w_49_2g_57"> + <!-- Max CP increases by 21.38. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="11069" name="o_w_49_2g_58"> + <!-- Max CP increases by 21.38. HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11070" name="o_w_49_2g_59"> + <!-- Max CP increases by 21.38. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11071" name="o_w_49_2g_60"> + <!-- Max CP increases by 21.38. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11072" name="o_w_49_2g_61"> + <!-- Max CP increases by 21.38. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11073" name="o_w_49_2g_62"> + <!-- Max CP increases by 21.38. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11074" name="o_w_49_2g_63"> + <!-- Max CP increases by 21.38. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxCp" val="21.378" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11075" name="o_w_49_2g_64"> + <!-- P. Atk. increases by 2.57. M. Atk. increases by 2.66. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="mAtk" val="2.655" /> + </for> + </option> + <option id="11076" name="o_w_49_2g_65"> + <!-- P. Atk. increases by 2.57. HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11077" name="o_w_49_2g_66"> + <!-- P. Atk. increases by 2.57. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11078" name="o_w_49_2g_67"> + <!-- P. Atk. increases by 2.57. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11079" name="o_w_49_2g_68"> + <!-- P. Atk. increases by 2.57. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11080" name="o_w_49_2g_69"> + <!-- P. Atk. increases by 2.57. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11081" name="o_w_49_2g_70"> + <!-- P. Atk. increases by 2.57. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pAtk" val="2.57" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11082" name="o_w_49_2g_71"> + <!-- M. Atk. increases by 2.95. HP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="regHp" val="0.08136" /> + </for> + </option> + <option id="11083" name="o_w_49_2g_72"> + <!-- M. Atk. increases by 2.95. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11084" name="o_w_49_2g_73"> + <!-- M. Atk. increases by 2.95. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11085" name="o_w_49_2g_74"> + <!-- M. Atk. increases by 2.95. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11086" name="o_w_49_2g_75"> + <!-- M. Atk. increases by 2.95. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11087" name="o_w_49_2g_76"> + <!-- M. Atk. increases by 2.95. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mAtk" val="2.95" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11088" name="o_w_49_2g_77"> + <!-- HP Regen increases by 0.09. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.0904" /> + <add order="0x40" stat="regMp" val="0.05553" /> + </for> + </option> + <option id="11089" name="o_w_49_2g_78"> + <!-- HP Regen increases by 0.09. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.0904" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11090" name="o_w_49_2g_79"> + <!-- HP Regen increases by 0.09. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.0904" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11091" name="o_w_49_2g_80"> + <!-- HP Regen increases by 0.09. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.0904" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11092" name="o_w_49_2g_81"> + <!-- HP Regen increases by 0.09. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regHp" val="0.0904" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11093" name="o_w_49_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regMp" val="0.0617" /> + <add order="0x40" stat="regCp" val="0.08136" /> + </for> + </option> + <option id="11094" name="o_w_49_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.0617" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11095" name="o_w_49_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.0617" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11096" name="o_w_49_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regMp" val="0.0617" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11097" name="o_w_49_2g_86"> + <!-- CP Regen increases by 0.09. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.0904" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11098" name="o_w_49_2g_87"> + <!-- CP Regen increases by 0.09. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.0904" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11099" name="o_w_49_2g_88"> + <!-- CP Regen increases by 0.09. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regCp" val="0.0904" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11100-11199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11100-11199.xml new file mode 100644 index 0000000000..8fedb8a168 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11100-11199.xml @@ -0,0 +1,684 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11100" name="o_w_49_2g_89"> + <!-- Evasion increases by 0.54. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11101" name="o_w_49_2g_90"> + <!-- Evasion increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11102" name="o_w_49_2g_91"> + <!-- Accuracy increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="accCombat" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11103" name="o_w_52_2g_1"> + <!-- P. Def. increases by 11.14. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + </for> + </option> + <option id="11104" name="o_w_52_2g_2"> + <!-- M. Def. increases by 8.96. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + </for> + </option> + <option id="11105" name="o_w_52_2g_3"> + <!-- Max HP increases by 28.1 --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + </for> + </option> + <option id="11106" name="o_w_52_2g_4"> + <!-- Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="11107" name="o_w_52_2g_5"> + <!-- Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="11108" name="o_w_52_2g_6"> + <!-- P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="11109" name="o_w_52_2g_7"> + <!-- M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="11110" name="o_w_52_2g_8"> + <!-- HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="11111" name="o_w_52_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="11112" name="o_w_52_2g_10"> + <!-- CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="11113" name="o_w_52_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="11114" name="o_w_52_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="11115" name="o_w_52_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="11116" name="o_w_52_2g_14"> + <!-- P. Def. increases by 5.57. M. Def. increases by 4.48. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="mDef" val="4.482" /> + </for> + </option> + <option id="11117" name="o_w_52_2g_15"> + <!-- P. Def. increases by 5.57. Max HP increases by 14.05 --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="maxHp" val="14.049" /> + </for> + </option> + <option id="11118" name="o_w_52_2g_16"> + <!-- P. Def. increases by 5.57. Max HP increases by 15.71. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="maxMp" val="15.714" /> + </for> + </option> + <option id="11119" name="o_w_52_2g_17"> + <!-- P. Def. increases by 5.57. Max CP increases by 21.21. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="maxCp" val="21.2067" /> + </for> + </option> + <option id="11120" name="o_w_52_2g_18"> + <!-- P. Def. increases by 5.57. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="11121" name="o_w_52_2g_19"> + <!-- P. Def. increases by 5.57. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="11122" name="o_w_52_2g_20"> + <!-- P. Def. increases by 5.57. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11123" name="o_w_52_2g_21"> + <!-- P. Def. increases by 5.57. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11124" name="o_w_52_2g_22"> + <!-- P. Def. increases by 5.57. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11125" name="o_w_52_2g_23"> + <!-- P. Def. increases by 5.57. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11126" name="o_w_52_2g_24"> + <!-- P. Def. increases by 5.57. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11127" name="o_w_52_2g_25"> + <!-- P. Def. increases by 5.57. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="5.571" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11128" name="o_w_52_2g_26"> + <!-- M. Def. increases by 4.48. Max HP increases by 14.05 --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="maxHp" val="14.049" /> + </for> + </option> + <option id="11129" name="o_w_52_2g_27"> + <!-- M. Def. increases by 4.48. Max HP increases by 15.71. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="maxMp" val="15.714" /> + </for> + </option> + <option id="11130" name="o_w_52_2g_28"> + <!-- M. Def. increases by 4.48. Max CP increases by 21.21. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="maxCp" val="21.2067" /> + </for> + </option> + <option id="11131" name="o_w_52_2g_29"> + <!-- M. Def. increases by 4.48. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="11132" name="o_w_52_2g_30"> + <!-- M. Def. increases by 4.48. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="11133" name="o_w_52_2g_31"> + <!-- M. Def. increases by 4.48. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11134" name="o_w_52_2g_32"> + <!-- M. Def. increases by 4.48. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11135" name="o_w_52_2g_33"> + <!-- M. Def. increases by 4.48. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11136" name="o_w_52_2g_34"> + <!-- M. Def. increases by 4.48. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11137" name="o_w_52_2g_35"> + <!-- M. Def. increases by 4.48. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11138" name="o_w_52_2g_36"> + <!-- M. Def. increases by 4.48. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="4.482" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11139" name="o_w_52_2g_37"> + <!-- Max HP increases by 14.05 Max HP increases by 15.71. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="maxMp" val="15.714" /> + </for> + </option> + <option id="11140" name="o_w_52_2g_38"> + <!-- Max HP increases by 14.05 Max CP increases by 21.21. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="maxCp" val="21.2067" /> + </for> + </option> + <option id="11141" name="o_w_52_2g_39"> + <!-- Max HP increases by 14.05 P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="11142" name="o_w_52_2g_40"> + <!-- Max HP increases by 14.05 M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="11143" name="o_w_52_2g_41"> + <!-- Max HP increases by 14.05 HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11144" name="o_w_52_2g_42"> + <!-- Max HP increases by 14.05 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11145" name="o_w_52_2g_43"> + <!-- Max HP increases by 14.05 CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11146" name="o_w_52_2g_44"> + <!-- Max HP increases by 14.05 Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11147" name="o_w_52_2g_45"> + <!-- Max HP increases by 14.05 Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11148" name="o_w_52_2g_46"> + <!-- Max HP increases by 14.05 Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="14.049" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11149" name="o_w_52_2g_47"> + <!-- Max HP increases by 15.71. Max CP increases by 21.21. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="maxCp" val="21.2067" /> + </for> + </option> + <option id="11150" name="o_w_52_2g_48"> + <!-- Max HP increases by 15.71. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="11151" name="o_w_52_2g_49"> + <!-- Max HP increases by 15.71. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="11152" name="o_w_52_2g_50"> + <!-- Max HP increases by 15.71. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11153" name="o_w_52_2g_51"> + <!-- Max HP increases by 15.71. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11154" name="o_w_52_2g_52"> + <!-- Max HP increases by 15.71. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11155" name="o_w_52_2g_53"> + <!-- Max HP increases by 15.71. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11156" name="o_w_52_2g_54"> + <!-- Max HP increases by 15.71. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11157" name="o_w_52_2g_55"> + <!-- Max HP increases by 15.71. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="15.714" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11158" name="o_w_52_2g_56"> + <!-- Max CP increases by 21.21. P. Atk. increases by 2.68. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="pAtk" val="2.682" /> + </for> + </option> + <option id="11159" name="o_w_52_2g_57"> + <!-- Max CP increases by 21.21. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="11160" name="o_w_52_2g_58"> + <!-- Max CP increases by 21.21. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11161" name="o_w_52_2g_59"> + <!-- Max CP increases by 21.21. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11162" name="o_w_52_2g_60"> + <!-- Max CP increases by 21.21. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11163" name="o_w_52_2g_61"> + <!-- Max CP increases by 21.21. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11164" name="o_w_52_2g_62"> + <!-- Max CP increases by 21.21. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11165" name="o_w_52_2g_63"> + <!-- Max CP increases by 21.21. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="21.2067" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11166" name="o_w_52_2g_64"> + <!-- P. Atk. increases by 2.68. M. Atk. increases by 3.08. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="mAtk" val="3.078" /> + </for> + </option> + <option id="11167" name="o_w_52_2g_65"> + <!-- P. Atk. increases by 2.68. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11168" name="o_w_52_2g_66"> + <!-- P. Atk. increases by 2.68. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11169" name="o_w_52_2g_67"> + <!-- P. Atk. increases by 2.68. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11170" name="o_w_52_2g_68"> + <!-- P. Atk. increases by 2.68. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11171" name="o_w_52_2g_69"> + <!-- P. Atk. increases by 2.68. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11172" name="o_w_52_2g_70"> + <!-- P. Atk. increases by 2.68. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="2.682" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11173" name="o_w_52_2g_71"> + <!-- M. Atk. increases by 3.08. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="regHp" val="0.09621" /> + </for> + </option> + <option id="11174" name="o_w_52_2g_72"> + <!-- M. Atk. increases by 3.08. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11175" name="o_w_52_2g_73"> + <!-- M. Atk. increases by 3.08. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11176" name="o_w_52_2g_74"> + <!-- M. Atk. increases by 3.08. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11177" name="o_w_52_2g_75"> + <!-- M. Atk. increases by 3.08. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11178" name="o_w_52_2g_76"> + <!-- M. Atk. increases by 3.08. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="mAtk" val="3.078" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11179" name="o_w_52_2g_77"> + <!-- HP Regen increases by 0.1. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.09621" /> + <add order="0x40" stat="regMp" val="0.06561" /> + </for> + </option> + <option id="11180" name="o_w_52_2g_78"> + <!-- HP Regen increases by 0.1. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.09621" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11181" name="o_w_52_2g_79"> + <!-- HP Regen increases by 0.1. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.09621" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11182" name="o_w_52_2g_80"> + <!-- HP Regen increases by 0.1. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.09621" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11183" name="o_w_52_2g_81"> + <!-- HP Regen increases by 0.1. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regHp" val="0.09621" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11184" name="o_w_52_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.06561" /> + <add order="0x40" stat="regCp" val="0.09621" /> + </for> + </option> + <option id="11185" name="o_w_52_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.06561" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11186" name="o_w_52_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regMp" val="0.06561" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11187" name="o_w_52_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regMp" val="0.06561" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11188" name="o_w_52_2g_86"> + <!-- CP Regen increases by 0.1. Evasion increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.09621" /> + <add order="0x40" stat="rEvas" val="0.518322" /> + </for> + </option> + <option id="11189" name="o_w_52_2g_87"> + <!-- CP Regen increases by 0.1. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.09621" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11190" name="o_w_52_2g_88"> + <!-- CP Regen increases by 0.1. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="regCp" val="0.09621" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11191" name="o_w_52_2g_89"> + <!-- Evasion increases by 0.52. Accuracy increases by 0.52. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="accCombat" val="0.518322" /> + </for> + </option> + <option id="11192" name="o_w_52_2g_90"> + <!-- Evasion increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="rEvas" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11193" name="o_w_52_2g_91"> + <!-- Accuracy increases by 0.52. Critical increases by 5.61. --> + <for> + <add order="0x40" stat="accCombat" val="0.518322" /> + <add order="0x40" stat="rCrit" val="0.5612390616" /> + </for> + </option> + <option id="11194" name="o_w_55_2g_1"> + <!-- P. Def. increases by 11.46. --> + <for> + <add order="0x40" stat="pDef" val="11.458" /> + </for> + </option> + <option id="11195" name="o_w_55_2g_2"> + <!-- M. Def. increases by 9.13. --> + <for> + <add order="0x40" stat="mDef" val="9.129" /> + </for> + </option> + <option id="11196" name="o_w_55_2g_3"> + <!-- Max HP increases by 29.04 --> + <for> + <add order="0x40" stat="maxHp" val="29.036" /> + </for> + </option> + <option id="11197" name="o_w_55_2g_4"> + <!-- Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="11198" name="o_w_55_2g_5"> + <!-- Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="11199" name="o_w_55_2g_6"> + <!-- P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11200-11299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11200-11299.xml new file mode 100644 index 0000000000..76bfe4966d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11200-11299.xml @@ -0,0 +1,683 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11200" name="o_w_55_2g_7"> + <!-- M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="11201" name="o_w_55_2g_8"> + <!-- HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="11202" name="o_w_55_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="11203" name="o_w_55_2g_10"> + <!-- CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="11204" name="o_w_55_2g_11"> + <!-- Evasion increases by 1.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.036644" /> + </for> + </option> + <option id="11205" name="o_w_55_2g_12"> + <!-- Accuracy increases by 1.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.036644" /> + </for> + </option> + <option id="11206" name="o_w_55_2g_13"> + <!-- Critical increases by 11.22. --> + <for> + <add order="0x40" stat="rCrit" val="1.1224781232" /> + </for> + </option> + <option id="11207" name="o_w_55_2g_14"> + <!-- P. Def. increases by 6.07. M. Def. increases by 4.3. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="mDef" val="4.296" /> + </for> + </option> + <option id="11208" name="o_w_55_2g_15"> + <!-- P. Def. increases by 6.07. Max HP increases by 13.66 --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="maxHp" val="13.664" /> + </for> + </option> + <option id="11209" name="o_w_55_2g_16"> + <!-- P. Def. increases by 6.07. Max HP increases by 15.38. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="maxMp" val="15.376" /> + </for> + </option> + <option id="11210" name="o_w_55_2g_17"> + <!-- P. Def. increases by 6.07. Max CP increases by 20.63. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="maxCp" val="20.6264" /> + </for> + </option> + <option id="11211" name="o_w_55_2g_18"> + <!-- P. Def. increases by 6.07. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="11212" name="o_w_55_2g_19"> + <!-- P. Def. increases by 6.07. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="11213" name="o_w_55_2g_20"> + <!-- P. Def. increases by 6.07. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11214" name="o_w_55_2g_21"> + <!-- P. Def. increases by 6.07. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11215" name="o_w_55_2g_22"> + <!-- P. Def. increases by 6.07. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11216" name="o_w_55_2g_23"> + <!-- P. Def. increases by 6.07. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11217" name="o_w_55_2g_24"> + <!-- P. Def. increases by 6.07. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11218" name="o_w_55_2g_25"> + <!-- P. Def. increases by 6.07. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pDef" val="6.066" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11219" name="o_w_55_2g_26"> + <!-- M. Def. increases by 4.83. Max HP increases by 13.66 --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="maxHp" val="13.664" /> + </for> + </option> + <option id="11220" name="o_w_55_2g_27"> + <!-- M. Def. increases by 4.83. Max HP increases by 15.38. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="maxMp" val="15.376" /> + </for> + </option> + <option id="11221" name="o_w_55_2g_28"> + <!-- M. Def. increases by 4.83. Max CP increases by 20.63. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="maxCp" val="20.6264" /> + </for> + </option> + <option id="11222" name="o_w_55_2g_29"> + <!-- M. Def. increases by 4.83. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="11223" name="o_w_55_2g_30"> + <!-- M. Def. increases by 4.83. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="11224" name="o_w_55_2g_31"> + <!-- M. Def. increases by 4.83. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11225" name="o_w_55_2g_32"> + <!-- M. Def. increases by 4.83. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11226" name="o_w_55_2g_33"> + <!-- M. Def. increases by 4.83. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11227" name="o_w_55_2g_34"> + <!-- M. Def. increases by 4.83. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11228" name="o_w_55_2g_35"> + <!-- M. Def. increases by 4.83. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11229" name="o_w_55_2g_36"> + <!-- M. Def. increases by 4.83. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mDef" val="4.833" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11230" name="o_w_55_2g_37"> + <!-- Max HP increases by 15.37 Max HP increases by 15.38. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="maxMp" val="15.376" /> + </for> + </option> + <option id="11231" name="o_w_55_2g_38"> + <!-- Max HP increases by 15.37 Max CP increases by 20.63. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="maxCp" val="20.6264" /> + </for> + </option> + <option id="11232" name="o_w_55_2g_39"> + <!-- Max HP increases by 15.37 P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="11233" name="o_w_55_2g_40"> + <!-- Max HP increases by 15.37 M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="11234" name="o_w_55_2g_41"> + <!-- Max HP increases by 15.37 HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11235" name="o_w_55_2g_42"> + <!-- Max HP increases by 15.37 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11236" name="o_w_55_2g_43"> + <!-- Max HP increases by 15.37 CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11237" name="o_w_55_2g_44"> + <!-- Max HP increases by 15.37 Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11238" name="o_w_55_2g_45"> + <!-- Max HP increases by 15.37 Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11239" name="o_w_55_2g_46"> + <!-- Max HP increases by 15.37 Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxHp" val="15.372" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11240" name="o_w_55_2g_47"> + <!-- Max HP increases by 17.3. Max CP increases by 20.63. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="maxCp" val="20.6264" /> + </for> + </option> + <option id="11241" name="o_w_55_2g_48"> + <!-- Max HP increases by 17.3. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="11242" name="o_w_55_2g_49"> + <!-- Max HP increases by 17.3. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="11243" name="o_w_55_2g_50"> + <!-- Max HP increases by 17.3. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11244" name="o_w_55_2g_51"> + <!-- Max HP increases by 17.3. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11245" name="o_w_55_2g_52"> + <!-- Max HP increases by 17.3. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11246" name="o_w_55_2g_53"> + <!-- Max HP increases by 17.3. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11247" name="o_w_55_2g_54"> + <!-- Max HP increases by 17.3. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11248" name="o_w_55_2g_55"> + <!-- Max HP increases by 17.3. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxMp" val="17.298" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11249" name="o_w_55_2g_56"> + <!-- Max CP increases by 23.2. P. Atk. increases by 2.74. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="pAtk" val="2.744" /> + </for> + </option> + <option id="11250" name="o_w_55_2g_57"> + <!-- Max CP increases by 23.2. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="11251" name="o_w_55_2g_58"> + <!-- Max CP increases by 23.2. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11252" name="o_w_55_2g_59"> + <!-- Max CP increases by 23.2. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11253" name="o_w_55_2g_60"> + <!-- Max CP increases by 23.2. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11254" name="o_w_55_2g_61"> + <!-- Max CP increases by 23.2. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11255" name="o_w_55_2g_62"> + <!-- Max CP increases by 23.2. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11256" name="o_w_55_2g_63"> + <!-- Max CP increases by 23.2. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="maxCp" val="23.2047" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11257" name="o_w_55_2g_64"> + <!-- P. Atk. increases by 3.09. M. Atk. increases by 3.15. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="mAtk" val="3.152" /> + </for> + </option> + <option id="11258" name="o_w_55_2g_65"> + <!-- P. Atk. increases by 3.09. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11259" name="o_w_55_2g_66"> + <!-- P. Atk. increases by 3.09. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11260" name="o_w_55_2g_67"> + <!-- P. Atk. increases by 3.09. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11261" name="o_w_55_2g_68"> + <!-- P. Atk. increases by 3.09. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11262" name="o_w_55_2g_69"> + <!-- P. Atk. increases by 3.09. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11263" name="o_w_55_2g_70"> + <!-- P. Atk. increases by 3.09. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="pAtk" val="3.087" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11264" name="o_w_55_2g_71"> + <!-- M. Atk. increases by 3.55. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="regHp" val="0.08704" /> + </for> + </option> + <option id="11265" name="o_w_55_2g_72"> + <!-- M. Atk. increases by 3.55. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11266" name="o_w_55_2g_73"> + <!-- M. Atk. increases by 3.55. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11267" name="o_w_55_2g_74"> + <!-- M. Atk. increases by 3.55. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11268" name="o_w_55_2g_75"> + <!-- M. Atk. increases by 3.55. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11269" name="o_w_55_2g_76"> + <!-- M. Atk. increases by 3.55. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="mAtk" val="3.546" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11270" name="o_w_55_2g_77"> + <!-- HP Regen increases by 0.1. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.09792" /> + <add order="0x40" stat="regMp" val="0.05912" /> + </for> + </option> + <option id="11271" name="o_w_55_2g_78"> + <!-- HP Regen increases by 0.1. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.09792" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11272" name="o_w_55_2g_79"> + <!-- HP Regen increases by 0.1. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.09792" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11273" name="o_w_55_2g_80"> + <!-- HP Regen increases by 0.1. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.09792" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11274" name="o_w_55_2g_81"> + <!-- HP Regen increases by 0.1. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regHp" val="0.09792" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11275" name="o_w_55_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regMp" val="0.06651" /> + <add order="0x40" stat="regCp" val="0.08704" /> + </for> + </option> + <option id="11276" name="o_w_55_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.06651" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11277" name="o_w_55_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regMp" val="0.06651" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11278" name="o_w_55_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regMp" val="0.06651" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11279" name="o_w_55_2g_86"> + <!-- CP Regen increases by 0.1. Evasion increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.09792" /> + <add order="0x40" stat="rEvas" val="0.492406" /> + </for> + </option> + <option id="11280" name="o_w_55_2g_87"> + <!-- CP Regen increases by 0.1. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.09792" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11281" name="o_w_55_2g_88"> + <!-- CP Regen increases by 0.1. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="regCp" val="0.09792" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11282" name="o_w_55_2g_89"> + <!-- Evasion increases by 0.54. Accuracy increases by 0.49. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="accCombat" val="0.492406" /> + </for> + </option> + <option id="11283" name="o_w_55_2g_90"> + <!-- Evasion increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="rEvas" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11284" name="o_w_55_2g_91"> + <!-- Accuracy increases by 0.54. Critical increases by 5.33. --> + <for> + <add order="0x40" stat="accCombat" val="0.544238" /> + <add order="0x40" stat="rCrit" val="0.5331772168" /> + </for> + </option> + <option id="11285" name="o_w_58_2g_1"> + <!-- P. Def. increases by 12.46. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + </for> + </option> + <option id="11286" name="o_w_58_2g_2"> + <!-- M. Def. increases by 10.01. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + </for> + </option> + <option id="11287" name="o_w_58_2g_3"> + <!-- Max HP increases by 31.59 --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + </for> + </option> + <option id="11288" name="o_w_58_2g_4"> + <!-- Max HP increases by 36.41. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + </for> + </option> + <option id="11289" name="o_w_58_2g_5"> + <!-- Max CP increases by 47.69. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + </for> + </option> + <option id="11290" name="o_w_58_2g_6"> + <!-- P. Atk. increases by 6.65. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + </for> + </option> + <option id="11291" name="o_w_58_2g_7"> + <!-- M. Atk. increases by 7.65. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + </for> + </option> + <option id="11292" name="o_w_58_2g_8"> + <!-- HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + </for> + </option> + <option id="11293" name="o_w_58_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + </for> + </option> + <option id="11294" name="o_w_58_2g_10"> + <!-- CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + </for> + </option> + <option id="11295" name="o_w_58_2g_11"> + <!-- Evasion increases by 1.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.157044" /> + </for> + </option> + <option id="11296" name="o_w_58_2g_12"> + <!-- Accuracy increases by 1.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.157044" /> + </for> + </option> + <option id="11297" name="o_w_58_2g_13"> + <!-- Critical increases by 12.53. --> + <for> + <add order="0x40" stat="rCrit" val="1.2528472432" /> + </for> + </option> + <option id="11298" name="o_w_58_2g_14"> + <!-- P. Def. increases by 6.6. M. Def. increases by 4.71. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="mDef" val="4.712" /> + </for> + </option> + <option id="11299" name="o_w_58_2g_15"> + <!-- P. Def. increases by 6.6. Max HP increases by 14.86 --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="maxHp" val="14.864" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11300-11399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11300-11399.xml new file mode 100644 index 0000000000..c55daae493 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11300-11399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11300" name="o_w_58_2g_16"> + <!-- P. Def. increases by 6.6. Max HP increases by 17.14. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="maxMp" val="17.136" /> + </for> + </option> + <option id="11301" name="o_w_58_2g_17"> + <!-- P. Def. increases by 6.6. Max CP increases by 22.44. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="maxCp" val="22.44" /> + </for> + </option> + <option id="11302" name="o_w_58_2g_18"> + <!-- P. Def. increases by 6.6. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="11303" name="o_w_58_2g_19"> + <!-- P. Def. increases by 6.6. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="11304" name="o_w_58_2g_20"> + <!-- P. Def. increases by 6.6. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11305" name="o_w_58_2g_21"> + <!-- P. Def. increases by 6.6. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11306" name="o_w_58_2g_22"> + <!-- P. Def. increases by 6.6. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11307" name="o_w_58_2g_23"> + <!-- P. Def. increases by 6.6. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11308" name="o_w_58_2g_24"> + <!-- P. Def. increases by 6.6. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11309" name="o_w_58_2g_25"> + <!-- P. Def. increases by 6.6. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pDef" val="6.597" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11310" name="o_w_58_2g_26"> + <!-- M. Def. increases by 5.3. Max HP increases by 14.86 --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="maxHp" val="14.864" /> + </for> + </option> + <option id="11311" name="o_w_58_2g_27"> + <!-- M. Def. increases by 5.3. Max HP increases by 17.14. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="maxMp" val="17.136" /> + </for> + </option> + <option id="11312" name="o_w_58_2g_28"> + <!-- M. Def. increases by 5.3. Max CP increases by 22.44. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="maxCp" val="22.44" /> + </for> + </option> + <option id="11313" name="o_w_58_2g_29"> + <!-- M. Def. increases by 5.3. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="11314" name="o_w_58_2g_30"> + <!-- M. Def. increases by 5.3. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="11315" name="o_w_58_2g_31"> + <!-- M. Def. increases by 5.3. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11316" name="o_w_58_2g_32"> + <!-- M. Def. increases by 5.3. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11317" name="o_w_58_2g_33"> + <!-- M. Def. increases by 5.3. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11318" name="o_w_58_2g_34"> + <!-- M. Def. increases by 5.3. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11319" name="o_w_58_2g_35"> + <!-- M. Def. increases by 5.3. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11320" name="o_w_58_2g_36"> + <!-- M. Def. increases by 5.3. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mDef" val="5.301" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11321" name="o_w_58_2g_37"> + <!-- Max HP increases by 16.72 Max HP increases by 17.14. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="maxMp" val="17.136" /> + </for> + </option> + <option id="11322" name="o_w_58_2g_38"> + <!-- Max HP increases by 16.72 Max CP increases by 22.44. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="maxCp" val="22.44" /> + </for> + </option> + <option id="11323" name="o_w_58_2g_39"> + <!-- Max HP increases by 16.72 P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="11324" name="o_w_58_2g_40"> + <!-- Max HP increases by 16.72 M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="11325" name="o_w_58_2g_41"> + <!-- Max HP increases by 16.72 HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11326" name="o_w_58_2g_42"> + <!-- Max HP increases by 16.72 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11327" name="o_w_58_2g_43"> + <!-- Max HP increases by 16.72 CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11328" name="o_w_58_2g_44"> + <!-- Max HP increases by 16.72 Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11329" name="o_w_58_2g_45"> + <!-- Max HP increases by 16.72 Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11330" name="o_w_58_2g_46"> + <!-- Max HP increases by 16.72 Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxHp" val="16.722" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11331" name="o_w_58_2g_47"> + <!-- Max HP increases by 19.28. Max CP increases by 22.44. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="maxCp" val="22.44" /> + </for> + </option> + <option id="11332" name="o_w_58_2g_48"> + <!-- Max HP increases by 19.28. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="11333" name="o_w_58_2g_49"> + <!-- Max HP increases by 19.28. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="11334" name="o_w_58_2g_50"> + <!-- Max HP increases by 19.28. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11335" name="o_w_58_2g_51"> + <!-- Max HP increases by 19.28. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11336" name="o_w_58_2g_52"> + <!-- Max HP increases by 19.28. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11337" name="o_w_58_2g_53"> + <!-- Max HP increases by 19.28. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11338" name="o_w_58_2g_54"> + <!-- Max HP increases by 19.28. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11339" name="o_w_58_2g_55"> + <!-- Max HP increases by 19.28. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxMp" val="19.278" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11340" name="o_w_58_2g_56"> + <!-- Max CP increases by 25.25. P. Atk. increases by 3.13. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="pAtk" val="3.128" /> + </for> + </option> + <option id="11341" name="o_w_58_2g_57"> + <!-- Max CP increases by 25.25. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="11342" name="o_w_58_2g_58"> + <!-- Max CP increases by 25.25. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11343" name="o_w_58_2g_59"> + <!-- Max CP increases by 25.25. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11344" name="o_w_58_2g_60"> + <!-- Max CP increases by 25.25. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11345" name="o_w_58_2g_61"> + <!-- Max CP increases by 25.25. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11346" name="o_w_58_2g_62"> + <!-- Max CP increases by 25.25. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11347" name="o_w_58_2g_63"> + <!-- Max CP increases by 25.25. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxCp" val="25.245" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11348" name="o_w_58_2g_64"> + <!-- P. Atk. increases by 3.52. M. Atk. increases by 3.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="11349" name="o_w_58_2g_65"> + <!-- P. Atk. increases by 3.52. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11350" name="o_w_58_2g_66"> + <!-- P. Atk. increases by 3.52. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11351" name="o_w_58_2g_67"> + <!-- P. Atk. increases by 3.52. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11352" name="o_w_58_2g_68"> + <!-- P. Atk. increases by 3.52. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11353" name="o_w_58_2g_69"> + <!-- P. Atk. increases by 3.52. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11354" name="o_w_58_2g_70"> + <!-- P. Atk. increases by 3.52. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pAtk" val="3.519" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11355" name="o_w_58_2g_71"> + <!-- M. Atk. increases by 4.05. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="regHp" val="0.09176" /> + </for> + </option> + <option id="11356" name="o_w_58_2g_72"> + <!-- M. Atk. increases by 4.05. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11357" name="o_w_58_2g_73"> + <!-- M. Atk. increases by 4.05. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11358" name="o_w_58_2g_74"> + <!-- M. Atk. increases by 4.05. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11359" name="o_w_58_2g_75"> + <!-- M. Atk. increases by 4.05. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11360" name="o_w_58_2g_76"> + <!-- M. Atk. increases by 4.05. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mAtk" val="4.05" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11361" name="o_w_58_2g_77"> + <!-- HP Regen increases by 0.1. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.10323" /> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="11362" name="o_w_58_2g_78"> + <!-- HP Regen increases by 0.1. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.10323" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11363" name="o_w_58_2g_79"> + <!-- HP Regen increases by 0.1. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.10323" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11364" name="o_w_58_2g_80"> + <!-- HP Regen increases by 0.1. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.10323" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11365" name="o_w_58_2g_81"> + <!-- HP Regen increases by 0.1. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regHp" val="0.10323" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11366" name="o_w_58_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regMp" val="0.0675" /> + <add order="0x40" stat="regCp" val="0.09176" /> + </for> + </option> + <option id="11367" name="o_w_58_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.0675" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11368" name="o_w_58_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.0675" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11369" name="o_w_58_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regMp" val="0.0675" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11370" name="o_w_58_2g_86"> + <!-- CP Regen increases by 0.1. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.10323" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11371" name="o_w_58_2g_87"> + <!-- CP Regen increases by 0.1. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.10323" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11372" name="o_w_58_2g_88"> + <!-- CP Regen increases by 0.1. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regCp" val="0.10323" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11373" name="o_w_58_2g_89"> + <!-- Evasion increases by 0.61. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11374" name="o_w_58_2g_90"> + <!-- Evasion increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11375" name="o_w_58_2g_91"> + <!-- Accuracy increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="accCombat" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11376" name="o_w_61_2g_1"> + <!-- P. Def. increases by 12.64. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + </for> + </option> + <option id="11377" name="o_w_61_2g_2"> + <!-- M. Def. increases by 10.18. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + </for> + </option> + <option id="11378" name="o_w_61_2g_3"> + <!-- Max HP increases by 32.19 --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + </for> + </option> + <option id="11379" name="o_w_61_2g_4"> + <!-- Max HP increases by 37.41. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + </for> + </option> + <option id="11380" name="o_w_61_2g_5"> + <!-- Max CP increases by 48.6. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + </for> + </option> + <option id="11381" name="o_w_61_2g_6"> + <!-- P. Atk. increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + </for> + </option> + <option id="11382" name="o_w_61_2g_7"> + <!-- M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + </for> + </option> + <option id="11383" name="o_w_61_2g_8"> + <!-- HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + </for> + </option> + <option id="11384" name="o_w_61_2g_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + </for> + </option> + <option id="11385" name="o_w_61_2g_10"> + <!-- CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + </for> + </option> + <option id="11386" name="o_w_61_2g_11"> + <!-- Evasion increases by 1.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.157044" /> + </for> + </option> + <option id="11387" name="o_w_61_2g_12"> + <!-- Accuracy increases by 1.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.157044" /> + </for> + </option> + <option id="11388" name="o_w_61_2g_13"> + <!-- Critical increases by 12.53. --> + <for> + <add order="0x40" stat="rCrit" val="1.2528472432" /> + </for> + </option> + <option id="11389" name="o_w_61_2g_14"> + <!-- P. Def. increases by 6.32. M. Def. increases by 5.09. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="mDef" val="5.088" /> + </for> + </option> + <option id="11390" name="o_w_61_2g_15"> + <!-- P. Def. increases by 6.32. Max HP increases by 16.1 --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="maxHp" val="16.096" /> + </for> + </option> + <option id="11391" name="o_w_61_2g_16"> + <!-- P. Def. increases by 6.32. Max HP increases by 18.7. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="maxMp" val="18.704" /> + </for> + </option> + <option id="11392" name="o_w_61_2g_17"> + <!-- P. Def. increases by 6.32. Max CP increases by 24.3. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="maxCp" val="24.2976" /> + </for> + </option> + <option id="11393" name="o_w_61_2g_18"> + <!-- P. Def. increases by 6.32. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="11394" name="o_w_61_2g_19"> + <!-- P. Def. increases by 6.32. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="11395" name="o_w_61_2g_20"> + <!-- P. Def. increases by 6.32. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11396" name="o_w_61_2g_21"> + <!-- P. Def. increases by 6.32. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11397" name="o_w_61_2g_22"> + <!-- P. Def. increases by 6.32. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11398" name="o_w_61_2g_23"> + <!-- P. Def. increases by 6.32. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11399" name="o_w_61_2g_24"> + <!-- P. Def. increases by 6.32. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11400-11499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11400-11499.xml new file mode 100644 index 0000000000..2c7c05384a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11400-11499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11400" name="o_w_61_2g_25"> + <!-- P. Def. increases by 6.32. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="pDef" val="6.32" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11401" name="o_w_61_2g_26"> + <!-- M. Def. increases by 5.09. Max HP increases by 16.1 --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="maxHp" val="16.096" /> + </for> + </option> + <option id="11402" name="o_w_61_2g_27"> + <!-- M. Def. increases by 5.09. Max HP increases by 18.7. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="maxMp" val="18.704" /> + </for> + </option> + <option id="11403" name="o_w_61_2g_28"> + <!-- M. Def. increases by 5.09. Max CP increases by 24.3. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="maxCp" val="24.2976" /> + </for> + </option> + <option id="11404" name="o_w_61_2g_29"> + <!-- M. Def. increases by 5.09. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="11405" name="o_w_61_2g_30"> + <!-- M. Def. increases by 5.09. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="11406" name="o_w_61_2g_31"> + <!-- M. Def. increases by 5.09. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11407" name="o_w_61_2g_32"> + <!-- M. Def. increases by 5.09. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11408" name="o_w_61_2g_33"> + <!-- M. Def. increases by 5.09. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11409" name="o_w_61_2g_34"> + <!-- M. Def. increases by 5.09. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11410" name="o_w_61_2g_35"> + <!-- M. Def. increases by 5.09. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11411" name="o_w_61_2g_36"> + <!-- M. Def. increases by 5.09. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="mDef" val="5.088" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11412" name="o_w_61_2g_37"> + <!-- Max HP increases by 16.1 Max HP increases by 18.7. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="maxMp" val="18.704" /> + </for> + </option> + <option id="11413" name="o_w_61_2g_38"> + <!-- Max HP increases by 16.1 Max CP increases by 24.3. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="maxCp" val="24.2976" /> + </for> + </option> + <option id="11414" name="o_w_61_2g_39"> + <!-- Max HP increases by 16.1 P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="11415" name="o_w_61_2g_40"> + <!-- Max HP increases by 16.1 M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="11416" name="o_w_61_2g_41"> + <!-- Max HP increases by 16.1 HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11417" name="o_w_61_2g_42"> + <!-- Max HP increases by 16.1 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11418" name="o_w_61_2g_43"> + <!-- Max HP increases by 16.1 CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11419" name="o_w_61_2g_44"> + <!-- Max HP increases by 16.1 Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11420" name="o_w_61_2g_45"> + <!-- Max HP increases by 16.1 Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11421" name="o_w_61_2g_46"> + <!-- Max HP increases by 16.1 Critical increases by 6.26. --> + <for> + <add order="0x40" stat="maxHp" val="16.096" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11422" name="o_w_61_2g_47"> + <!-- Max HP increases by 18.7. Max CP increases by 24.3. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="maxCp" val="24.2976" /> + </for> + </option> + <option id="11423" name="o_w_61_2g_48"> + <!-- Max HP increases by 18.7. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="11424" name="o_w_61_2g_49"> + <!-- Max HP increases by 18.7. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="11425" name="o_w_61_2g_50"> + <!-- Max HP increases by 18.7. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11426" name="o_w_61_2g_51"> + <!-- Max HP increases by 18.7. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11427" name="o_w_61_2g_52"> + <!-- Max HP increases by 18.7. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11428" name="o_w_61_2g_53"> + <!-- Max HP increases by 18.7. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11429" name="o_w_61_2g_54"> + <!-- Max HP increases by 18.7. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11430" name="o_w_61_2g_55"> + <!-- Max HP increases by 18.7. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="maxMp" val="18.704" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11431" name="o_w_61_2g_56"> + <!-- Max CP increases by 24.3. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="11432" name="o_w_61_2g_57"> + <!-- Max CP increases by 24.3. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="11433" name="o_w_61_2g_58"> + <!-- Max CP increases by 24.3. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11434" name="o_w_61_2g_59"> + <!-- Max CP increases by 24.3. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11435" name="o_w_61_2g_60"> + <!-- Max CP increases by 24.3. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11436" name="o_w_61_2g_61"> + <!-- Max CP increases by 24.3. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11437" name="o_w_61_2g_62"> + <!-- Max CP increases by 24.3. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11438" name="o_w_61_2g_63"> + <!-- Max CP increases by 24.3. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="maxCp" val="24.2976" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11439" name="o_w_61_2g_64"> + <!-- P. Atk. increases by 3.52. M. Atk. increases by 4.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="mAtk" val="4.072" /> + </for> + </option> + <option id="11440" name="o_w_61_2g_65"> + <!-- P. Atk. increases by 3.52. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11441" name="o_w_61_2g_66"> + <!-- P. Atk. increases by 3.52. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11442" name="o_w_61_2g_67"> + <!-- P. Atk. increases by 3.52. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11443" name="o_w_61_2g_68"> + <!-- P. Atk. increases by 3.52. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11444" name="o_w_61_2g_69"> + <!-- P. Atk. increases by 3.52. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11445" name="o_w_61_2g_70"> + <!-- P. Atk. increases by 3.52. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="pAtk" val="3.52" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11446" name="o_w_61_2g_71"> + <!-- M. Atk. increases by 4.07. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="regHp" val="0.10512" /> + </for> + </option> + <option id="11447" name="o_w_61_2g_72"> + <!-- M. Atk. increases by 4.07. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11448" name="o_w_61_2g_73"> + <!-- M. Atk. increases by 4.07. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11449" name="o_w_61_2g_74"> + <!-- M. Atk. increases by 4.07. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11450" name="o_w_61_2g_75"> + <!-- M. Atk. increases by 4.07. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11451" name="o_w_61_2g_76"> + <!-- M. Atk. increases by 4.07. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="mAtk" val="4.072" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11452" name="o_w_61_2g_77"> + <!-- HP Regen increases by 0.11. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.10512" /> + <add order="0x40" stat="regMp" val="0.06936" /> + </for> + </option> + <option id="11453" name="o_w_61_2g_78"> + <!-- HP Regen increases by 0.11. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.10512" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11454" name="o_w_61_2g_79"> + <!-- HP Regen increases by 0.11. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="regHp" val="0.10512" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11455" name="o_w_61_2g_80"> + <!-- HP Regen increases by 0.11. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="regHp" val="0.10512" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11456" name="o_w_61_2g_81"> + <!-- HP Regen increases by 0.11. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="regHp" val="0.10512" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11457" name="o_w_61_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.06936" /> + <add order="0x40" stat="regCp" val="0.10512" /> + </for> + </option> + <option id="11458" name="o_w_61_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="regMp" val="0.06936" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11459" name="o_w_61_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="regMp" val="0.06936" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11460" name="o_w_61_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="regMp" val="0.06936" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11461" name="o_w_61_2g_86"> + <!-- CP Regen increases by 0.11. Evasion increases by 0.58. --> + <for> + <add order="0x40" stat="regCp" val="0.10512" /> + <add order="0x40" stat="rEvas" val="0.578522" /> + </for> + </option> + <option id="11462" name="o_w_61_2g_87"> + <!-- CP Regen increases by 0.11. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="regCp" val="0.10512" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11463" name="o_w_61_2g_88"> + <!-- CP Regen increases by 0.11. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="regCp" val="0.10512" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11464" name="o_w_61_2g_89"> + <!-- Evasion increases by 0.58. Accuracy increases by 0.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.578522" /> + <add order="0x40" stat="accCombat" val="0.578522" /> + </for> + </option> + <option id="11465" name="o_w_61_2g_90"> + <!-- Evasion increases by 0.58. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="rEvas" val="0.578522" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11466" name="o_w_61_2g_91"> + <!-- Accuracy increases by 0.58. Critical increases by 6.26. --> + <for> + <add order="0x40" stat="accCombat" val="0.578522" /> + <add order="0x40" stat="rCrit" val="0.6264236216" /> + </for> + </option> + <option id="11467" name="o_w_64_2g_1"> + <!-- P. Def. increases by 12.84. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + </for> + </option> + <option id="11468" name="o_w_64_2g_2"> + <!-- M. Def. increases by 10.32. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + </for> + </option> + <option id="11469" name="o_w_64_2g_3"> + <!-- Max HP increases by 32.54 --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + </for> + </option> + <option id="11470" name="o_w_64_2g_4"> + <!-- Max HP increases by 37.88. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + </for> + </option> + <option id="11471" name="o_w_64_2g_5"> + <!-- Max CP increases by 49.11. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + </for> + </option> + <option id="11472" name="o_w_64_2g_6"> + <!-- P. Atk. increases by 7.41. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + </for> + </option> + <option id="11473" name="o_w_64_2g_7"> + <!-- M. Atk. increases by 8.57. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + </for> + </option> + <option id="11474" name="o_w_64_2g_8"> + <!-- HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + </for> + </option> + <option id="11475" name="o_w_64_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + </for> + </option> + <option id="11476" name="o_w_64_2g_10"> + <!-- CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + </for> + </option> + <option id="11477" name="o_w_64_2g_11"> + <!-- Evasion increases by 1.16. --> + <for> + <add order="0x40" stat="rEvas" val="1.157044" /> + </for> + </option> + <option id="11478" name="o_w_64_2g_12"> + <!-- Accuracy increases by 1.16. --> + <for> + <add order="0x40" stat="accCombat" val="1.157044" /> + </for> + </option> + <option id="11479" name="o_w_64_2g_13"> + <!-- Critical increases by 12.53. --> + <for> + <add order="0x40" stat="rCrit" val="1.2528472432" /> + </for> + </option> + <option id="11480" name="o_w_64_2g_14"> + <!-- P. Def. increases by 5.99. M. Def. increases by 5.5. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="mDef" val="5.504" /> + </for> + </option> + <option id="11481" name="o_w_64_2g_15"> + <!-- P. Def. increases by 5.99. Max HP increases by 17.35 --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="maxHp" val="17.352" /> + </for> + </option> + <option id="11482" name="o_w_64_2g_16"> + <!-- P. Def. increases by 5.99. Max HP increases by 20.2. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="maxMp" val="20.2" /> + </for> + </option> + <option id="11483" name="o_w_64_2g_17"> + <!-- P. Def. increases by 5.99. Max CP increases by 26.19. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="maxCp" val="26.192" /> + </for> + </option> + <option id="11484" name="o_w_64_2g_18"> + <!-- P. Def. increases by 5.99. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="11485" name="o_w_64_2g_19"> + <!-- P. Def. increases by 5.99. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="11486" name="o_w_64_2g_20"> + <!-- P. Def. increases by 5.99. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11487" name="o_w_64_2g_21"> + <!-- P. Def. increases by 5.99. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11488" name="o_w_64_2g_22"> + <!-- P. Def. increases by 5.99. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11489" name="o_w_64_2g_23"> + <!-- P. Def. increases by 5.99. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11490" name="o_w_64_2g_24"> + <!-- P. Def. increases by 5.99. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11491" name="o_w_64_2g_25"> + <!-- P. Def. increases by 5.99. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pDef" val="5.992" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11492" name="o_w_64_2g_26"> + <!-- M. Def. increases by 4.82. Max HP increases by 17.35 --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="maxHp" val="17.352" /> + </for> + </option> + <option id="11493" name="o_w_64_2g_27"> + <!-- M. Def. increases by 4.82. Max HP increases by 20.2. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="maxMp" val="20.2" /> + </for> + </option> + <option id="11494" name="o_w_64_2g_28"> + <!-- M. Def. increases by 4.82. Max CP increases by 26.19. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="maxCp" val="26.192" /> + </for> + </option> + <option id="11495" name="o_w_64_2g_29"> + <!-- M. Def. increases by 4.82. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="11496" name="o_w_64_2g_30"> + <!-- M. Def. increases by 4.82. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="11497" name="o_w_64_2g_31"> + <!-- M. Def. increases by 4.82. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11498" name="o_w_64_2g_32"> + <!-- M. Def. increases by 4.82. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11499" name="o_w_64_2g_33"> + <!-- M. Def. increases by 4.82. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11500-11599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11500-11599.xml new file mode 100644 index 0000000000..cbe7d3e012 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11500-11599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11500" name="o_w_64_2g_34"> + <!-- M. Def. increases by 4.82. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11501" name="o_w_64_2g_35"> + <!-- M. Def. increases by 4.82. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11502" name="o_w_64_2g_36"> + <!-- M. Def. increases by 4.82. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mDef" val="4.816" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11503" name="o_w_64_2g_37"> + <!-- Max HP increases by 15.18 Max HP increases by 20.2. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="maxMp" val="20.2" /> + </for> + </option> + <option id="11504" name="o_w_64_2g_38"> + <!-- Max HP increases by 15.18 Max CP increases by 26.19. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="maxCp" val="26.192" /> + </for> + </option> + <option id="11505" name="o_w_64_2g_39"> + <!-- Max HP increases by 15.18 P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="11506" name="o_w_64_2g_40"> + <!-- Max HP increases by 15.18 M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="11507" name="o_w_64_2g_41"> + <!-- Max HP increases by 15.18 HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11508" name="o_w_64_2g_42"> + <!-- Max HP increases by 15.18 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11509" name="o_w_64_2g_43"> + <!-- Max HP increases by 15.18 CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11510" name="o_w_64_2g_44"> + <!-- Max HP increases by 15.18 Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11511" name="o_w_64_2g_45"> + <!-- Max HP increases by 15.18 Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11512" name="o_w_64_2g_46"> + <!-- Max HP increases by 15.18 Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxHp" val="15.183" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11513" name="o_w_64_2g_47"> + <!-- Max HP increases by 17.68. Max CP increases by 26.19. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="maxCp" val="26.192" /> + </for> + </option> + <option id="11514" name="o_w_64_2g_48"> + <!-- Max HP increases by 17.68. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="11515" name="o_w_64_2g_49"> + <!-- Max HP increases by 17.68. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="11516" name="o_w_64_2g_50"> + <!-- Max HP increases by 17.68. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11517" name="o_w_64_2g_51"> + <!-- Max HP increases by 17.68. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11518" name="o_w_64_2g_52"> + <!-- Max HP increases by 17.68. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11519" name="o_w_64_2g_53"> + <!-- Max HP increases by 17.68. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11520" name="o_w_64_2g_54"> + <!-- Max HP increases by 17.68. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11521" name="o_w_64_2g_55"> + <!-- Max HP increases by 17.68. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxMp" val="17.675" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11522" name="o_w_64_2g_56"> + <!-- Max CP increases by 22.92. P. Atk. increases by 3.95. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="pAtk" val="3.952" /> + </for> + </option> + <option id="11523" name="o_w_64_2g_57"> + <!-- Max CP increases by 22.92. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="11524" name="o_w_64_2g_58"> + <!-- Max CP increases by 22.92. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11525" name="o_w_64_2g_59"> + <!-- Max CP increases by 22.92. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11526" name="o_w_64_2g_60"> + <!-- Max CP increases by 22.92. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11527" name="o_w_64_2g_61"> + <!-- Max CP increases by 22.92. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11528" name="o_w_64_2g_62"> + <!-- Max CP increases by 22.92. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11529" name="o_w_64_2g_63"> + <!-- Max CP increases by 22.92. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="maxCp" val="22.918" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11530" name="o_w_64_2g_64"> + <!-- P. Atk. increases by 3.46. M. Atk. increases by 4.57. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="mAtk" val="4.568" /> + </for> + </option> + <option id="11531" name="o_w_64_2g_65"> + <!-- P. Atk. increases by 3.46. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11532" name="o_w_64_2g_66"> + <!-- P. Atk. increases by 3.46. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11533" name="o_w_64_2g_67"> + <!-- P. Atk. increases by 3.46. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11534" name="o_w_64_2g_68"> + <!-- P. Atk. increases by 3.46. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11535" name="o_w_64_2g_69"> + <!-- P. Atk. increases by 3.46. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11536" name="o_w_64_2g_70"> + <!-- P. Atk. increases by 3.46. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="pAtk" val="3.458" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11537" name="o_w_64_2g_71"> + <!-- M. Atk. increases by 4. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="regHp" val="0.11088" /> + </for> + </option> + <option id="11538" name="o_w_64_2g_72"> + <!-- M. Atk. increases by 4. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11539" name="o_w_64_2g_73"> + <!-- M. Atk. increases by 4. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11540" name="o_w_64_2g_74"> + <!-- M. Atk. increases by 4. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11541" name="o_w_64_2g_75"> + <!-- M. Atk. increases by 4. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11542" name="o_w_64_2g_76"> + <!-- M. Atk. increases by 4. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="mAtk" val="3.997" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11543" name="o_w_64_2g_77"> + <!-- HP Regen increases by 0.1. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.09702" /> + <add order="0x40" stat="regMp" val="0.07032" /> + </for> + </option> + <option id="11544" name="o_w_64_2g_78"> + <!-- HP Regen increases by 0.1. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.09702" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11545" name="o_w_64_2g_79"> + <!-- HP Regen increases by 0.1. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.09702" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11546" name="o_w_64_2g_80"> + <!-- HP Regen increases by 0.1. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.09702" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11547" name="o_w_64_2g_81"> + <!-- HP Regen increases by 0.1. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regHp" val="0.09702" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11548" name="o_w_64_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.06153" /> + <add order="0x40" stat="regCp" val="0.11088" /> + </for> + </option> + <option id="11549" name="o_w_64_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.06153" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11550" name="o_w_64_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regMp" val="0.06153" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11551" name="o_w_64_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regMp" val="0.06153" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11552" name="o_w_64_2g_86"> + <!-- CP Regen increases by 0.1. Evasion increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.09702" /> + <add order="0x40" stat="rEvas" val="0.459596" /> + </for> + </option> + <option id="11553" name="o_w_64_2g_87"> + <!-- CP Regen increases by 0.1. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.09702" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11554" name="o_w_64_2g_88"> + <!-- CP Regen increases by 0.1. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="regCp" val="0.09702" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11555" name="o_w_64_2g_89"> + <!-- Evasion increases by 0.61. Accuracy increases by 0.46. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="accCombat" val="0.459596" /> + </for> + </option> + <option id="11556" name="o_w_64_2g_90"> + <!-- Evasion increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="rEvas" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11557" name="o_w_64_2g_91"> + <!-- Accuracy increases by 0.61. Critical increases by 4.98. --> + <for> + <add order="0x40" stat="accCombat" val="0.607448" /> + <add order="0x40" stat="rCrit" val="0.4976505488" /> + </for> + </option> + <option id="11558" name="o_w_67_2g_1"> + <!-- P. Def. increases by 12.73. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + </for> + </option> + <option id="11559" name="o_w_67_2g_2"> + <!-- M. Def. increases by 10.26. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + </for> + </option> + <option id="11560" name="o_w_67_2g_3"> + <!-- Max HP increases by 32.59 --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + </for> + </option> + <option id="11561" name="o_w_67_2g_4"> + <!-- Max HP increases by 38.01. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + </for> + </option> + <option id="11562" name="o_w_67_2g_5"> + <!-- Max CP increases by 49.2. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + </for> + </option> + <option id="11563" name="o_w_67_2g_6"> + <!-- P. Atk. increases by 7.59. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + </for> + </option> + <option id="11564" name="o_w_67_2g_7"> + <!-- M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + </for> + </option> + <option id="11565" name="o_w_67_2g_8"> + <!-- HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + </for> + </option> + <option id="11566" name="o_w_67_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + </for> + </option> + <option id="11567" name="o_w_67_2g_10"> + <!-- CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + </for> + </option> + <option id="11568" name="o_w_67_2g_11"> + <!-- Evasion increases by 1.28. --> + <for> + <add order="0x40" stat="rEvas" val="1.277444" /> + </for> + </option> + <option id="11569" name="o_w_67_2g_12"> + <!-- Accuracy increases by 1.28. --> + <for> + <add order="0x40" stat="accCombat" val="1.277444" /> + </for> + </option> + <option id="11570" name="o_w_67_2g_13"> + <!-- Critical increases by 13.83. --> + <for> + <add order="0x40" stat="rCrit" val="1.3832163632" /> + </for> + </option> + <option id="11571" name="o_w_67_2g_14"> + <!-- P. Def. increases by 6.36. M. Def. increases by 5.13. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="mDef" val="5.131" /> + </for> + </option> + <option id="11572" name="o_w_67_2g_15"> + <!-- P. Def. increases by 6.36. Max HP increases by 16.3 --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="maxHp" val="16.296" /> + </for> + </option> + <option id="11573" name="o_w_67_2g_16"> + <!-- P. Def. increases by 6.36. Max HP increases by 19.01. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="maxMp" val="19.005" /> + </for> + </option> + <option id="11574" name="o_w_67_2g_17"> + <!-- P. Def. increases by 6.36. Max CP increases by 24.6. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="maxCp" val="24.6008" /> + </for> + </option> + <option id="11575" name="o_w_67_2g_18"> + <!-- P. Def. increases by 6.36. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="11576" name="o_w_67_2g_19"> + <!-- P. Def. increases by 6.36. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="11577" name="o_w_67_2g_20"> + <!-- P. Def. increases by 6.36. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11578" name="o_w_67_2g_21"> + <!-- P. Def. increases by 6.36. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11579" name="o_w_67_2g_22"> + <!-- P. Def. increases by 6.36. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11580" name="o_w_67_2g_23"> + <!-- P. Def. increases by 6.36. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11581" name="o_w_67_2g_24"> + <!-- P. Def. increases by 6.36. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11582" name="o_w_67_2g_25"> + <!-- P. Def. increases by 6.36. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="6.363" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11583" name="o_w_67_2g_26"> + <!-- M. Def. increases by 5.13. Max HP increases by 16.3 --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="maxHp" val="16.296" /> + </for> + </option> + <option id="11584" name="o_w_67_2g_27"> + <!-- M. Def. increases by 5.13. Max HP increases by 19.01. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="maxMp" val="19.005" /> + </for> + </option> + <option id="11585" name="o_w_67_2g_28"> + <!-- M. Def. increases by 5.13. Max CP increases by 24.6. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="maxCp" val="24.6008" /> + </for> + </option> + <option id="11586" name="o_w_67_2g_29"> + <!-- M. Def. increases by 5.13. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="11587" name="o_w_67_2g_30"> + <!-- M. Def. increases by 5.13. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="11588" name="o_w_67_2g_31"> + <!-- M. Def. increases by 5.13. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11589" name="o_w_67_2g_32"> + <!-- M. Def. increases by 5.13. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11590" name="o_w_67_2g_33"> + <!-- M. Def. increases by 5.13. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11591" name="o_w_67_2g_34"> + <!-- M. Def. increases by 5.13. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11592" name="o_w_67_2g_35"> + <!-- M. Def. increases by 5.13. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11593" name="o_w_67_2g_36"> + <!-- M. Def. increases by 5.13. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="5.131" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11594" name="o_w_67_2g_37"> + <!-- Max HP increases by 16.3 Max HP increases by 19.01. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="maxMp" val="19.005" /> + </for> + </option> + <option id="11595" name="o_w_67_2g_38"> + <!-- Max HP increases by 16.3 Max CP increases by 24.6. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="maxCp" val="24.6008" /> + </for> + </option> + <option id="11596" name="o_w_67_2g_39"> + <!-- Max HP increases by 16.3 P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="11597" name="o_w_67_2g_40"> + <!-- Max HP increases by 16.3 M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="11598" name="o_w_67_2g_41"> + <!-- Max HP increases by 16.3 HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11599" name="o_w_67_2g_42"> + <!-- Max HP increases by 16.3 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11600-11699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11600-11699.xml new file mode 100644 index 0000000000..95bd81b54b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11600-11699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11600" name="o_w_67_2g_43"> + <!-- Max HP increases by 16.3 CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11601" name="o_w_67_2g_44"> + <!-- Max HP increases by 16.3 Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11602" name="o_w_67_2g_45"> + <!-- Max HP increases by 16.3 Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11603" name="o_w_67_2g_46"> + <!-- Max HP increases by 16.3 Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="16.296" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11604" name="o_w_67_2g_47"> + <!-- Max HP increases by 19.01. Max CP increases by 24.6. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="maxCp" val="24.6008" /> + </for> + </option> + <option id="11605" name="o_w_67_2g_48"> + <!-- Max HP increases by 19.01. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="11606" name="o_w_67_2g_49"> + <!-- Max HP increases by 19.01. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="11607" name="o_w_67_2g_50"> + <!-- Max HP increases by 19.01. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11608" name="o_w_67_2g_51"> + <!-- Max HP increases by 19.01. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11609" name="o_w_67_2g_52"> + <!-- Max HP increases by 19.01. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11610" name="o_w_67_2g_53"> + <!-- Max HP increases by 19.01. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11611" name="o_w_67_2g_54"> + <!-- Max HP increases by 19.01. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11612" name="o_w_67_2g_55"> + <!-- Max HP increases by 19.01. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="19.005" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11613" name="o_w_67_2g_56"> + <!-- Max CP increases by 24.6. P. Atk. increases by 3.79. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="pAtk" val="3.794" /> + </for> + </option> + <option id="11614" name="o_w_67_2g_57"> + <!-- Max CP increases by 24.6. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="11615" name="o_w_67_2g_58"> + <!-- Max CP increases by 24.6. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11616" name="o_w_67_2g_59"> + <!-- Max CP increases by 24.6. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11617" name="o_w_67_2g_60"> + <!-- Max CP increases by 24.6. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11618" name="o_w_67_2g_61"> + <!-- Max CP increases by 24.6. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11619" name="o_w_67_2g_62"> + <!-- Max CP increases by 24.6. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11620" name="o_w_67_2g_63"> + <!-- Max CP increases by 24.6. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="24.6008" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11621" name="o_w_67_2g_64"> + <!-- P. Atk. increases by 3.79. M. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="mAtk" val="4.445" /> + </for> + </option> + <option id="11622" name="o_w_67_2g_65"> + <!-- P. Atk. increases by 3.79. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11623" name="o_w_67_2g_66"> + <!-- P. Atk. increases by 3.79. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11624" name="o_w_67_2g_67"> + <!-- P. Atk. increases by 3.79. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11625" name="o_w_67_2g_68"> + <!-- P. Atk. increases by 3.79. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11626" name="o_w_67_2g_69"> + <!-- P. Atk. increases by 3.79. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11627" name="o_w_67_2g_70"> + <!-- P. Atk. increases by 3.79. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pAtk" val="3.794" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11628" name="o_w_67_2g_71"> + <!-- M. Atk. increases by 4.45. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="regHp" val="0.09856" /> + </for> + </option> + <option id="11629" name="o_w_67_2g_72"> + <!-- M. Atk. increases by 4.45. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11630" name="o_w_67_2g_73"> + <!-- M. Atk. increases by 4.45. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11631" name="o_w_67_2g_74"> + <!-- M. Atk. increases by 4.45. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11632" name="o_w_67_2g_75"> + <!-- M. Atk. increases by 4.45. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11633" name="o_w_67_2g_76"> + <!-- M. Atk. increases by 4.45. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mAtk" val="4.445" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11634" name="o_w_67_2g_77"> + <!-- HP Regen increases by 0.1. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.09856" /> + <add order="0x40" stat="regMp" val="0.06237" /> + </for> + </option> + <option id="11635" name="o_w_67_2g_78"> + <!-- HP Regen increases by 0.1. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.09856" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11636" name="o_w_67_2g_79"> + <!-- HP Regen increases by 0.1. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.09856" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11637" name="o_w_67_2g_80"> + <!-- HP Regen increases by 0.1. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.09856" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11638" name="o_w_67_2g_81"> + <!-- HP Regen increases by 0.1. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regHp" val="0.09856" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11639" name="o_w_67_2g_82"> + <!-- MP Regen increases by 0.06. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.06237" /> + <add order="0x40" stat="regCp" val="0.09856" /> + </for> + </option> + <option id="11640" name="o_w_67_2g_83"> + <!-- MP Regen increases by 0.06. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.06237" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11641" name="o_w_67_2g_84"> + <!-- MP Regen increases by 0.06. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.06237" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11642" name="o_w_67_2g_85"> + <!-- MP Regen increases by 0.06. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regMp" val="0.06237" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11643" name="o_w_67_2g_86"> + <!-- CP Regen increases by 0.1. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.09856" /> + <add order="0x40" stat="rEvas" val="0.638722" /> + </for> + </option> + <option id="11644" name="o_w_67_2g_87"> + <!-- CP Regen increases by 0.1. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.09856" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11645" name="o_w_67_2g_88"> + <!-- CP Regen increases by 0.1. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regCp" val="0.09856" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11646" name="o_w_67_2g_89"> + <!-- Evasion increases by 0.64. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.638722" /> + <add order="0x40" stat="accCombat" val="0.638722" /> + </for> + </option> + <option id="11647" name="o_w_67_2g_90"> + <!-- Evasion increases by 0.64. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="rEvas" val="0.638722" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11648" name="o_w_67_2g_91"> + <!-- Accuracy increases by 0.64. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="accCombat" val="0.638722" /> + <add order="0x40" stat="rCrit" val="0.6916081816" /> + </for> + </option> + <option id="11649" name="o_w_70_2g_1"> + <!-- P. Def. increases by 12.81. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + </for> + </option> + <option id="11650" name="o_w_70_2g_2"> + <!-- M. Def. increases by 10.3. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + </for> + </option> + <option id="11651" name="o_w_70_2g_3"> + <!-- Max HP increases by 32.38 --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + </for> + </option> + <option id="11652" name="o_w_70_2g_4"> + <!-- Max HP increases by 37.83. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + </for> + </option> + <option id="11653" name="o_w_70_2g_5"> + <!-- Max CP increases by 48.88. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + </for> + </option> + <option id="11654" name="o_w_70_2g_6"> + <!-- P. Atk. increases by 7.85. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + </for> + </option> + <option id="11655" name="o_w_70_2g_7"> + <!-- M. Atk. increases by 9.1. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + </for> + </option> + <option id="11656" name="o_w_70_2g_8"> + <!-- HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + </for> + </option> + <option id="11657" name="o_w_70_2g_9"> + <!-- MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + </for> + </option> + <option id="11658" name="o_w_70_2g_10"> + <!-- CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + </for> + </option> + <option id="11659" name="o_w_70_2g_11"> + <!-- Evasion increases by 1.28. --> + <for> + <add order="0x40" stat="rEvas" val="1.277444" /> + </for> + </option> + <option id="11660" name="o_w_70_2g_12"> + <!-- Accuracy increases by 1.28. --> + <for> + <add order="0x40" stat="accCombat" val="1.277444" /> + </for> + </option> + <option id="11661" name="o_w_70_2g_13"> + <!-- Critical increases by 13.83. --> + <for> + <add order="0x40" stat="rCrit" val="1.3832163632" /> + </for> + </option> + <option id="11662" name="o_w_70_2g_14"> + <!-- P. Def. increases by 6.9. M. Def. increases by 4.75. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="mDef" val="4.752" /> + </for> + </option> + <option id="11663" name="o_w_70_2g_15"> + <!-- P. Def. increases by 6.9. Max HP increases by 14.95 --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="maxHp" val="14.946" /> + </for> + </option> + <option id="11664" name="o_w_70_2g_16"> + <!-- P. Def. increases by 6.9. Max HP increases by 17.46. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="maxMp" val="17.46" /> + </for> + </option> + <option id="11665" name="o_w_70_2g_17"> + <!-- P. Def. increases by 6.9. Max CP increases by 22.56. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="maxCp" val="22.5618" /> + </for> + </option> + <option id="11666" name="o_w_70_2g_18"> + <!-- P. Def. increases by 6.9. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="11667" name="o_w_70_2g_19"> + <!-- P. Def. increases by 6.9. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="11668" name="o_w_70_2g_20"> + <!-- P. Def. increases by 6.9. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11669" name="o_w_70_2g_21"> + <!-- P. Def. increases by 6.9. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11670" name="o_w_70_2g_22"> + <!-- P. Def. increases by 6.9. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11671" name="o_w_70_2g_23"> + <!-- P. Def. increases by 6.9. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11672" name="o_w_70_2g_24"> + <!-- P. Def. increases by 6.9. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11673" name="o_w_70_2g_25"> + <!-- P. Def. increases by 6.9. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="pDef" val="6.895" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11674" name="o_w_70_2g_26"> + <!-- M. Def. increases by 5.54. Max HP increases by 14.95 --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="maxHp" val="14.946" /> + </for> + </option> + <option id="11675" name="o_w_70_2g_27"> + <!-- M. Def. increases by 5.54. Max HP increases by 17.46. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="maxMp" val="17.46" /> + </for> + </option> + <option id="11676" name="o_w_70_2g_28"> + <!-- M. Def. increases by 5.54. Max CP increases by 22.56. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="maxCp" val="22.5618" /> + </for> + </option> + <option id="11677" name="o_w_70_2g_29"> + <!-- M. Def. increases by 5.54. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="11678" name="o_w_70_2g_30"> + <!-- M. Def. increases by 5.54. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="11679" name="o_w_70_2g_31"> + <!-- M. Def. increases by 5.54. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11680" name="o_w_70_2g_32"> + <!-- M. Def. increases by 5.54. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11681" name="o_w_70_2g_33"> + <!-- M. Def. increases by 5.54. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11682" name="o_w_70_2g_34"> + <!-- M. Def. increases by 5.54. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11683" name="o_w_70_2g_35"> + <!-- M. Def. increases by 5.54. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11684" name="o_w_70_2g_36"> + <!-- M. Def. increases by 5.54. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="mDef" val="5.544" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11685" name="o_w_70_2g_37"> + <!-- Max HP increases by 17.44 Max HP increases by 17.46. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="maxMp" val="17.46" /> + </for> + </option> + <option id="11686" name="o_w_70_2g_38"> + <!-- Max HP increases by 17.44 Max CP increases by 22.56. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="maxCp" val="22.5618" /> + </for> + </option> + <option id="11687" name="o_w_70_2g_39"> + <!-- Max HP increases by 17.44 P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="11688" name="o_w_70_2g_40"> + <!-- Max HP increases by 17.44 M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="11689" name="o_w_70_2g_41"> + <!-- Max HP increases by 17.44 HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11690" name="o_w_70_2g_42"> + <!-- Max HP increases by 17.44 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11691" name="o_w_70_2g_43"> + <!-- Max HP increases by 17.44 CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11692" name="o_w_70_2g_44"> + <!-- Max HP increases by 17.44 Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11693" name="o_w_70_2g_45"> + <!-- Max HP increases by 17.44 Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11694" name="o_w_70_2g_46"> + <!-- Max HP increases by 17.44 Critical increases by 6.57. --> + <for> + <add order="0x40" stat="maxHp" val="17.437" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11695" name="o_w_70_2g_47"> + <!-- Max HP increases by 20.37. Max CP increases by 22.56. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="maxCp" val="22.5618" /> + </for> + </option> + <option id="11696" name="o_w_70_2g_48"> + <!-- Max HP increases by 20.37. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="11697" name="o_w_70_2g_49"> + <!-- Max HP increases by 20.37. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="11698" name="o_w_70_2g_50"> + <!-- Max HP increases by 20.37. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11699" name="o_w_70_2g_51"> + <!-- Max HP increases by 20.37. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11700-11799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11700-11799.xml new file mode 100644 index 0000000000..50e6fc2851 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11700-11799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11700" name="o_w_70_2g_52"> + <!-- Max HP increases by 20.37. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11701" name="o_w_70_2g_53"> + <!-- Max HP increases by 20.37. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11702" name="o_w_70_2g_54"> + <!-- Max HP increases by 20.37. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11703" name="o_w_70_2g_55"> + <!-- Max HP increases by 20.37. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="maxMp" val="20.37" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11704" name="o_w_70_2g_56"> + <!-- Max CP increases by 26.32. P. Atk. increases by 3.62. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="pAtk" val="3.624" /> + </for> + </option> + <option id="11705" name="o_w_70_2g_57"> + <!-- Max CP increases by 26.32. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="11706" name="o_w_70_2g_58"> + <!-- Max CP increases by 26.32. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11707" name="o_w_70_2g_59"> + <!-- Max CP increases by 26.32. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11708" name="o_w_70_2g_60"> + <!-- Max CP increases by 26.32. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11709" name="o_w_70_2g_61"> + <!-- Max CP increases by 26.32. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11710" name="o_w_70_2g_62"> + <!-- Max CP increases by 26.32. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11711" name="o_w_70_2g_63"> + <!-- Max CP increases by 26.32. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="maxCp" val="26.3221" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11712" name="o_w_70_2g_64"> + <!-- P. Atk. increases by 4.23. M. Atk. increases by 4.2. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="11713" name="o_w_70_2g_65"> + <!-- P. Atk. increases by 4.23. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11714" name="o_w_70_2g_66"> + <!-- P. Atk. increases by 4.23. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11715" name="o_w_70_2g_67"> + <!-- P. Atk. increases by 4.23. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11716" name="o_w_70_2g_68"> + <!-- P. Atk. increases by 4.23. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11717" name="o_w_70_2g_69"> + <!-- P. Atk. increases by 4.23. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11718" name="o_w_70_2g_70"> + <!-- P. Atk. increases by 4.23. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="pAtk" val="4.228" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11719" name="o_w_70_2g_71"> + <!-- M. Atk. increases by 4.9. HP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="regHp" val="0.0858" /> + </for> + </option> + <option id="11720" name="o_w_70_2g_72"> + <!-- M. Atk. increases by 4.9. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11721" name="o_w_70_2g_73"> + <!-- M. Atk. increases by 4.9. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11722" name="o_w_70_2g_74"> + <!-- M. Atk. increases by 4.9. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11723" name="o_w_70_2g_75"> + <!-- M. Atk. increases by 4.9. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11724" name="o_w_70_2g_76"> + <!-- M. Atk. increases by 4.9. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="mAtk" val="4.9" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11725" name="o_w_70_2g_77"> + <!-- HP Regen increases by 0.1. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.1001" /> + <add order="0x40" stat="regMp" val="0.05658" /> + </for> + </option> + <option id="11726" name="o_w_70_2g_78"> + <!-- HP Regen increases by 0.1. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1001" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11727" name="o_w_70_2g_79"> + <!-- HP Regen increases by 0.1. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="regHp" val="0.1001" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11728" name="o_w_70_2g_80"> + <!-- HP Regen increases by 0.1. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="regHp" val="0.1001" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11729" name="o_w_70_2g_81"> + <!-- HP Regen increases by 0.1. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="regHp" val="0.1001" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11730" name="o_w_70_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regMp" val="0.06601" /> + <add order="0x40" stat="regCp" val="0.0858" /> + </for> + </option> + <option id="11731" name="o_w_70_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="regMp" val="0.06601" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11732" name="o_w_70_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="regMp" val="0.06601" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11733" name="o_w_70_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="regMp" val="0.06601" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11734" name="o_w_70_2g_86"> + <!-- CP Regen increases by 0.1. Evasion increases by 0.61. --> + <for> + <add order="0x40" stat="regCp" val="0.1001" /> + <add order="0x40" stat="rEvas" val="0.606786" /> + </for> + </option> + <option id="11735" name="o_w_70_2g_87"> + <!-- CP Regen increases by 0.1. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="regCp" val="0.1001" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11736" name="o_w_70_2g_88"> + <!-- CP Regen increases by 0.1. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="regCp" val="0.1001" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11737" name="o_w_70_2g_89"> + <!-- Evasion increases by 0.67. Accuracy increases by 0.61. --> + <for> + <add order="0x40" stat="rEvas" val="0.670658" /> + <add order="0x40" stat="accCombat" val="0.606786" /> + </for> + </option> + <option id="11738" name="o_w_70_2g_90"> + <!-- Evasion increases by 0.67. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="rEvas" val="0.670658" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11739" name="o_w_70_2g_91"> + <!-- Accuracy increases by 0.67. Critical increases by 6.57. --> + <for> + <add order="0x40" stat="accCombat" val="0.670658" /> + <add order="0x40" stat="rCrit" val="0.6570278808" /> + </for> + </option> + <option id="11740" name="o_w_75_2g_1"> + <!-- P. Def. increases by 14.21. --> + <for> + <add order="0x40" stat="pDef" val="14.209" /> + </for> + </option> + <option id="11741" name="o_w_75_2g_2"> + <!-- M. Def. increases by 11.44. --> + <for> + <add order="0x40" stat="mDef" val="11.44" /> + </for> + </option> + <option id="11742" name="o_w_75_2g_3"> + <!-- Max HP increases by 36.01 --> + <for> + <add order="0x40" stat="maxHp" val="36.01" /> + </for> + </option> + <option id="11743" name="o_w_75_2g_4"> + <!-- Max HP increases by 42.77. --> + <for> + <add order="0x40" stat="maxMp" val="42.77" /> + </for> + </option> + <option id="11744" name="o_w_75_2g_5"> + <!-- Max CP increases by 54.35. --> + <for> + <add order="0x40" stat="maxCp" val="54.3543" /> + </for> + </option> + <option id="11745" name="o_w_75_2g_6"> + <!-- P. Atk. increases by 9. --> + <for> + <add order="0x40" stat="pAtk" val="8.996" /> + </for> + </option> + <option id="11746" name="o_w_75_2g_7"> + <!-- M. Atk. increases by 10.5. --> + <for> + <add order="0x40" stat="mAtk" val="10.504" /> + </for> + </option> + <option id="11747" name="o_w_75_2g_8"> + <!-- HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regHp" val="0.21294" /> + </for> + </option> + <option id="11748" name="o_w_75_2g_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.13845" /> + </for> + </option> + <option id="11749" name="o_w_75_2g_10"> + <!-- CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regCp" val="0.21294" /> + </for> + </option> + <option id="11750" name="o_w_75_2g_11"> + <!-- Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="rEvas" val="1.397844" /> + </for> + </option> + <option id="11751" name="o_w_75_2g_12"> + <!-- Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="accCombat" val="1.397844" /> + </for> + </option> + <option id="11752" name="o_w_75_2g_13"> + <!-- Critical increases by 15.14. --> + <for> + <add order="0x40" stat="rCrit" val="1.5135854832" /> + </for> + </option> + <option id="11753" name="o_w_75_2g_14"> + <!-- P. Def. increases by 7.65. M. Def. increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="mDef" val="5.28" /> + </for> + </option> + <option id="11754" name="o_w_75_2g_15"> + <!-- P. Def. increases by 7.65. Max HP increases by 16.62 --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="maxHp" val="16.62" /> + </for> + </option> + <option id="11755" name="o_w_75_2g_16"> + <!-- P. Def. increases by 7.65. Max HP increases by 19.74. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="maxMp" val="19.74" /> + </for> + </option> + <option id="11756" name="o_w_75_2g_17"> + <!-- P. Def. increases by 7.65. Max CP increases by 25.09. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="maxCp" val="25.0866" /> + </for> + </option> + <option id="11757" name="o_w_75_2g_18"> + <!-- P. Def. increases by 7.65. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="11758" name="o_w_75_2g_19"> + <!-- P. Def. increases by 7.65. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="11759" name="o_w_75_2g_20"> + <!-- P. Def. increases by 7.65. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11760" name="o_w_75_2g_21"> + <!-- P. Def. increases by 7.65. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11761" name="o_w_75_2g_22"> + <!-- P. Def. increases by 7.65. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11762" name="o_w_75_2g_23"> + <!-- P. Def. increases by 7.65. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11763" name="o_w_75_2g_24"> + <!-- P. Def. increases by 7.65. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11764" name="o_w_75_2g_25"> + <!-- P. Def. increases by 7.65. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="pDef" val="7.651" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11765" name="o_w_75_2g_26"> + <!-- M. Def. increases by 6.16. Max HP increases by 16.62 --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="maxHp" val="16.62" /> + </for> + </option> + <option id="11766" name="o_w_75_2g_27"> + <!-- M. Def. increases by 6.16. Max HP increases by 19.74. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="maxMp" val="19.74" /> + </for> + </option> + <option id="11767" name="o_w_75_2g_28"> + <!-- M. Def. increases by 6.16. Max CP increases by 25.09. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="maxCp" val="25.0866" /> + </for> + </option> + <option id="11768" name="o_w_75_2g_29"> + <!-- M. Def. increases by 6.16. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="11769" name="o_w_75_2g_30"> + <!-- M. Def. increases by 6.16. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="11770" name="o_w_75_2g_31"> + <!-- M. Def. increases by 6.16. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11771" name="o_w_75_2g_32"> + <!-- M. Def. increases by 6.16. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11772" name="o_w_75_2g_33"> + <!-- M. Def. increases by 6.16. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11773" name="o_w_75_2g_34"> + <!-- M. Def. increases by 6.16. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11774" name="o_w_75_2g_35"> + <!-- M. Def. increases by 6.16. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11775" name="o_w_75_2g_36"> + <!-- M. Def. increases by 6.16. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="mDef" val="6.16" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11776" name="o_w_75_2g_37"> + <!-- Max HP increases by 19.39 Max HP increases by 19.74. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="maxMp" val="19.74" /> + </for> + </option> + <option id="11777" name="o_w_75_2g_38"> + <!-- Max HP increases by 19.39 Max CP increases by 25.09. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="maxCp" val="25.0866" /> + </for> + </option> + <option id="11778" name="o_w_75_2g_39"> + <!-- Max HP increases by 19.39 P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="11779" name="o_w_75_2g_40"> + <!-- Max HP increases by 19.39 M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="11780" name="o_w_75_2g_41"> + <!-- Max HP increases by 19.39 HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11781" name="o_w_75_2g_42"> + <!-- Max HP increases by 19.39 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11782" name="o_w_75_2g_43"> + <!-- Max HP increases by 19.39 CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11783" name="o_w_75_2g_44"> + <!-- Max HP increases by 19.39 Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11784" name="o_w_75_2g_45"> + <!-- Max HP increases by 19.39 Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11785" name="o_w_75_2g_46"> + <!-- Max HP increases by 19.39 Critical increases by 7.19. --> + <for> + <add order="0x40" stat="maxHp" val="19.39" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11786" name="o_w_75_2g_47"> + <!-- Max HP increases by 23.03. Max CP increases by 25.09. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="maxCp" val="25.0866" /> + </for> + </option> + <option id="11787" name="o_w_75_2g_48"> + <!-- Max HP increases by 23.03. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="11788" name="o_w_75_2g_49"> + <!-- Max HP increases by 23.03. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="11789" name="o_w_75_2g_50"> + <!-- Max HP increases by 23.03. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11790" name="o_w_75_2g_51"> + <!-- Max HP increases by 23.03. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11791" name="o_w_75_2g_52"> + <!-- Max HP increases by 23.03. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11792" name="o_w_75_2g_53"> + <!-- Max HP increases by 23.03. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11793" name="o_w_75_2g_54"> + <!-- Max HP increases by 23.03. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11794" name="o_w_75_2g_55"> + <!-- Max HP increases by 23.03. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="maxMp" val="23.03" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11795" name="o_w_75_2g_56"> + <!-- Max CP increases by 29.27. P. Atk. increases by 4.15. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="pAtk" val="4.152" /> + </for> + </option> + <option id="11796" name="o_w_75_2g_57"> + <!-- Max CP increases by 29.27. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="11797" name="o_w_75_2g_58"> + <!-- Max CP increases by 29.27. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11798" name="o_w_75_2g_59"> + <!-- Max CP increases by 29.27. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11799" name="o_w_75_2g_60"> + <!-- Max CP increases by 29.27. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11800-11899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11800-11899.xml new file mode 100644 index 0000000000..4d8f8880ea --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11800-11899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11800" name="o_w_75_2g_61"> + <!-- Max CP increases by 29.27. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11801" name="o_w_75_2g_62"> + <!-- Max CP increases by 29.27. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11802" name="o_w_75_2g_63"> + <!-- Max CP increases by 29.27. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="maxCp" val="29.2677" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11803" name="o_w_75_2g_64"> + <!-- P. Atk. increases by 4.84. M. Atk. increases by 4.85. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="mAtk" val="4.848" /> + </for> + </option> + <option id="11804" name="o_w_75_2g_65"> + <!-- P. Atk. increases by 4.84. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11805" name="o_w_75_2g_66"> + <!-- P. Atk. increases by 4.84. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11806" name="o_w_75_2g_67"> + <!-- P. Atk. increases by 4.84. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11807" name="o_w_75_2g_68"> + <!-- P. Atk. increases by 4.84. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11808" name="o_w_75_2g_69"> + <!-- P. Atk. increases by 4.84. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11809" name="o_w_75_2g_70"> + <!-- P. Atk. increases by 4.84. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="pAtk" val="4.844" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11810" name="o_w_75_2g_71"> + <!-- M. Atk. increases by 5.66. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="regHp" val="0.09828" /> + </for> + </option> + <option id="11811" name="o_w_75_2g_72"> + <!-- M. Atk. increases by 5.66. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11812" name="o_w_75_2g_73"> + <!-- M. Atk. increases by 5.66. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11813" name="o_w_75_2g_74"> + <!-- M. Atk. increases by 5.66. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11814" name="o_w_75_2g_75"> + <!-- M. Atk. increases by 5.66. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11815" name="o_w_75_2g_76"> + <!-- M. Atk. increases by 5.66. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="mAtk" val="5.656" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11816" name="o_w_75_2g_77"> + <!-- HP Regen increases by 0.11. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.11466" /> + <add order="0x40" stat="regMp" val="0.0639" /> + </for> + </option> + <option id="11817" name="o_w_75_2g_78"> + <!-- HP Regen increases by 0.11. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.11466" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11818" name="o_w_75_2g_79"> + <!-- HP Regen increases by 0.11. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.11466" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11819" name="o_w_75_2g_80"> + <!-- HP Regen increases by 0.11. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.11466" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11820" name="o_w_75_2g_81"> + <!-- HP Regen increases by 0.11. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="regHp" val="0.11466" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11821" name="o_w_75_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.07455" /> + <add order="0x40" stat="regCp" val="0.09828" /> + </for> + </option> + <option id="11822" name="o_w_75_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="regMp" val="0.07455" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11823" name="o_w_75_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="regMp" val="0.07455" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11824" name="o_w_75_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="regMp" val="0.07455" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11825" name="o_w_75_2g_86"> + <!-- CP Regen increases by 0.11. Evasion increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.11466" /> + <add order="0x40" stat="rEvas" val="0.663976" /> + </for> + </option> + <option id="11826" name="o_w_75_2g_87"> + <!-- CP Regen increases by 0.11. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.11466" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11827" name="o_w_75_2g_88"> + <!-- CP Regen increases by 0.11. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="regCp" val="0.11466" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11828" name="o_w_75_2g_89"> + <!-- Evasion increases by 0.73. Accuracy increases by 0.66. --> + <for> + <add order="0x40" stat="rEvas" val="0.733868" /> + <add order="0x40" stat="accCombat" val="0.663976" /> + </for> + </option> + <option id="11829" name="o_w_75_2g_90"> + <!-- Evasion increases by 0.73. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="rEvas" val="0.733868" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11830" name="o_w_75_2g_91"> + <!-- Accuracy increases by 0.73. Critical increases by 7.19. --> + <for> + <add order="0x40" stat="accCombat" val="0.733868" /> + <add order="0x40" stat="rCrit" val="0.7189532128" /> + </for> + </option> + <option id="11831" name="o_w_46_2s_1"> + <!-- P. Def. increases by 13.91. --> + <for> + <add order="0x40" stat="pDef" val="13.905" /> + </for> + </option> + <option id="11832" name="o_w_46_2s_2"> + <!-- M. Def. increases by 11.1. --> + <for> + <add order="0x40" stat="mDef" val="11.097" /> + </for> + </option> + <option id="11833" name="o_w_46_2s_3"> + <!-- Max HP increases by 34.43 --> + <for> + <add order="0x40" stat="maxHp" val="34.425" /> + </for> + </option> + <option id="11834" name="o_w_46_2s_4"> + <!-- Max HP increases by 37.15. --> + <for> + <add order="0x40" stat="maxMp" val="37.152" /> + </for> + </option> + <option id="11835" name="o_w_46_2s_5"> + <!-- Max CP increases by 51.97. --> + <for> + <add order="0x40" stat="maxCp" val="51.9696" /> + </for> + </option> + <option id="11836" name="o_w_46_2s_6"> + <!-- P. Atk. increases by 5.94. --> + <for> + <add order="0x40" stat="pAtk" val="5.94" /> + </for> + </option> + <option id="11837" name="o_w_46_2s_7"> + <!-- M. Atk. increases by 6.8. --> + <for> + <add order="0x40" stat="mAtk" val="6.804" /> + </for> + </option> + <option id="11838" name="o_w_46_2s_8"> + <!-- HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.23976" /> + </for> + </option> + <option id="11839" name="o_w_46_2s_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.16416" /> + </for> + </option> + <option id="11840" name="o_w_46_2s_10"> + <!-- CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regCp" val="0.23976" /> + </for> + </option> + <option id="11841" name="o_w_46_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="11842" name="o_w_46_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="11843" name="o_w_46_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="11844" name="o_w_46_2s_14"> + <!-- P. Def. increases by 7.21. M. Def. increases by 5.34. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="mDef" val="5.343" /> + </for> + </option> + <option id="11845" name="o_w_46_2s_15"> + <!-- P. Def. increases by 7.21. Max HP increases by 16.58 --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="maxHp" val="16.575" /> + </for> + </option> + <option id="11846" name="o_w_46_2s_16"> + <!-- P. Def. increases by 7.21. Max HP increases by 17.89. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="maxMp" val="17.888" /> + </for> + </option> + <option id="11847" name="o_w_46_2s_17"> + <!-- P. Def. increases by 7.21. Max CP increases by 25.02. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="maxCp" val="25.0224" /> + </for> + </option> + <option id="11848" name="o_w_46_2s_18"> + <!-- P. Def. increases by 7.21. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="11849" name="o_w_46_2s_19"> + <!-- P. Def. increases by 7.21. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="11850" name="o_w_46_2s_20"> + <!-- P. Def. increases by 7.21. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11851" name="o_w_46_2s_21"> + <!-- P. Def. increases by 7.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11852" name="o_w_46_2s_22"> + <!-- P. Def. increases by 7.21. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11853" name="o_w_46_2s_23"> + <!-- P. Def. increases by 7.21. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11854" name="o_w_46_2s_24"> + <!-- P. Def. increases by 7.21. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11855" name="o_w_46_2s_25"> + <!-- P. Def. increases by 7.21. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pDef" val="7.21" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11856" name="o_w_46_2s_26"> + <!-- M. Def. increases by 5.75. Max HP increases by 16.58 --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="maxHp" val="16.575" /> + </for> + </option> + <option id="11857" name="o_w_46_2s_27"> + <!-- M. Def. increases by 5.75. Max HP increases by 17.89. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="maxMp" val="17.888" /> + </for> + </option> + <option id="11858" name="o_w_46_2s_28"> + <!-- M. Def. increases by 5.75. Max CP increases by 25.02. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="maxCp" val="25.0224" /> + </for> + </option> + <option id="11859" name="o_w_46_2s_29"> + <!-- M. Def. increases by 5.75. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="11860" name="o_w_46_2s_30"> + <!-- M. Def. increases by 5.75. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="11861" name="o_w_46_2s_31"> + <!-- M. Def. increases by 5.75. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11862" name="o_w_46_2s_32"> + <!-- M. Def. increases by 5.75. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11863" name="o_w_46_2s_33"> + <!-- M. Def. increases by 5.75. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11864" name="o_w_46_2s_34"> + <!-- M. Def. increases by 5.75. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11865" name="o_w_46_2s_35"> + <!-- M. Def. increases by 5.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11866" name="o_w_46_2s_36"> + <!-- M. Def. increases by 5.75. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mDef" val="5.754" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11867" name="o_w_46_2s_37"> + <!-- Max HP increases by 17.85 Max HP increases by 17.89. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="maxMp" val="17.888" /> + </for> + </option> + <option id="11868" name="o_w_46_2s_38"> + <!-- Max HP increases by 17.85 Max CP increases by 25.02. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="maxCp" val="25.0224" /> + </for> + </option> + <option id="11869" name="o_w_46_2s_39"> + <!-- Max HP increases by 17.85 P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="11870" name="o_w_46_2s_40"> + <!-- Max HP increases by 17.85 M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="11871" name="o_w_46_2s_41"> + <!-- Max HP increases by 17.85 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11872" name="o_w_46_2s_42"> + <!-- Max HP increases by 17.85 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11873" name="o_w_46_2s_43"> + <!-- Max HP increases by 17.85 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11874" name="o_w_46_2s_44"> + <!-- Max HP increases by 17.85 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11875" name="o_w_46_2s_45"> + <!-- Max HP increases by 17.85 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11876" name="o_w_46_2s_46"> + <!-- Max HP increases by 17.85 Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxHp" val="17.85" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11877" name="o_w_46_2s_47"> + <!-- Max HP increases by 19.26. Max CP increases by 25.02. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="maxCp" val="25.0224" /> + </for> + </option> + <option id="11878" name="o_w_46_2s_48"> + <!-- Max HP increases by 19.26. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="11879" name="o_w_46_2s_49"> + <!-- Max HP increases by 19.26. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="11880" name="o_w_46_2s_50"> + <!-- Max HP increases by 19.26. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11881" name="o_w_46_2s_51"> + <!-- Max HP increases by 19.26. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11882" name="o_w_46_2s_52"> + <!-- Max HP increases by 19.26. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11883" name="o_w_46_2s_53"> + <!-- Max HP increases by 19.26. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11884" name="o_w_46_2s_54"> + <!-- Max HP increases by 19.26. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11885" name="o_w_46_2s_55"> + <!-- Max HP increases by 19.26. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxMp" val="19.264" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11886" name="o_w_46_2s_56"> + <!-- Max CP increases by 26.95. P. Atk. increases by 2.86. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="pAtk" val="2.86" /> + </for> + </option> + <option id="11887" name="o_w_46_2s_57"> + <!-- Max CP increases by 26.95. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="11888" name="o_w_46_2s_58"> + <!-- Max CP increases by 26.95. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11889" name="o_w_46_2s_59"> + <!-- Max CP increases by 26.95. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11890" name="o_w_46_2s_60"> + <!-- Max CP increases by 26.95. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11891" name="o_w_46_2s_61"> + <!-- Max CP increases by 26.95. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11892" name="o_w_46_2s_62"> + <!-- Max CP increases by 26.95. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11893" name="o_w_46_2s_63"> + <!-- Max CP increases by 26.95. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxCp" val="26.9472" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11894" name="o_w_46_2s_64"> + <!-- P. Atk. increases by 3.08. M. Atk. increases by 3.28. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="mAtk" val="3.276" /> + </for> + </option> + <option id="11895" name="o_w_46_2s_65"> + <!-- P. Atk. increases by 3.08. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11896" name="o_w_46_2s_66"> + <!-- P. Atk. increases by 3.08. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11897" name="o_w_46_2s_67"> + <!-- P. Atk. increases by 3.08. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11898" name="o_w_46_2s_68"> + <!-- P. Atk. increases by 3.08. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11899" name="o_w_46_2s_69"> + <!-- P. Atk. increases by 3.08. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/11900-11999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/11900-11999.xml new file mode 100644 index 0000000000..83b348e31c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/11900-11999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="11900" name="o_w_46_2s_70"> + <!-- P. Atk. increases by 3.08. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pAtk" val="3.08" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11901" name="o_w_46_2s_71"> + <!-- M. Atk. increases by 3.53. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="regHp" val="0.11544" /> + </for> + </option> + <option id="11902" name="o_w_46_2s_72"> + <!-- M. Atk. increases by 3.53. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11903" name="o_w_46_2s_73"> + <!-- M. Atk. increases by 3.53. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11904" name="o_w_46_2s_74"> + <!-- M. Atk. increases by 3.53. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11905" name="o_w_46_2s_75"> + <!-- M. Atk. increases by 3.53. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11906" name="o_w_46_2s_76"> + <!-- M. Atk. increases by 3.53. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mAtk" val="3.528" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11907" name="o_w_46_2s_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.12432" /> + <add order="0x40" stat="regMp" val="0.07904" /> + </for> + </option> + <option id="11908" name="o_w_46_2s_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.12432" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11909" name="o_w_46_2s_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.12432" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11910" name="o_w_46_2s_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.12432" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11911" name="o_w_46_2s_81"> + <!-- HP Regen increases by 0.12. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regHp" val="0.12432" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11912" name="o_w_46_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.08512" /> + <add order="0x40" stat="regCp" val="0.11544" /> + </for> + </option> + <option id="11913" name="o_w_46_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.08512" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11914" name="o_w_46_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.08512" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11915" name="o_w_46_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regMp" val="0.08512" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11916" name="o_w_46_2s_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.12432" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="11917" name="o_w_46_2s_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.12432" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11918" name="o_w_46_2s_88"> + <!-- CP Regen increases by 0.12. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regCp" val="0.12432" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11919" name="o_w_46_2s_89"> + <!-- Evasion increases by 0.63. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="11920" name="o_w_46_2s_90"> + <!-- Evasion increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11921" name="o_w_46_2s_91"> + <!-- Accuracy increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="accCombat" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="11922" name="o_w_49_2s_1"> + <!-- P. Def. increases by 14.69. --> + <for> + <add order="0x40" stat="pDef" val="14.69" /> + </for> + </option> + <option id="11923" name="o_w_49_2s_2"> + <!-- M. Def. increases by 11.8. --> + <for> + <add order="0x40" stat="mDef" val="11.804" /> + </for> + </option> + <option id="11924" name="o_w_49_2s_3"> + <!-- Max HP increases by 36.82 --> + <for> + <add order="0x40" stat="maxHp" val="36.816" /> + </for> + </option> + <option id="11925" name="o_w_49_2s_4"> + <!-- Max HP increases by 40.95. --> + <for> + <add order="0x40" stat="maxMp" val="40.95" /> + </for> + </option> + <option id="11926" name="o_w_49_2s_5"> + <!-- Max CP increases by 55.58. --> + <for> + <add order="0x40" stat="maxCp" val="55.5828" /> + </for> + </option> + <option id="11927" name="o_w_49_2s_6"> + <!-- P. Atk. increases by 6.68. --> + <for> + <add order="0x40" stat="pAtk" val="6.682" /> + </for> + </option> + <option id="11928" name="o_w_49_2s_7"> + <!-- M. Atk. increases by 7.67. --> + <for> + <add order="0x40" stat="mAtk" val="7.67" /> + </for> + </option> + <option id="11929" name="o_w_49_2s_8"> + <!-- HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.23504" /> + </for> + </option> + <option id="11930" name="o_w_49_2s_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.16042" /> + </for> + </option> + <option id="11931" name="o_w_49_2s_10"> + <!-- CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regCp" val="0.23504" /> + </for> + </option> + <option id="11932" name="o_w_49_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="11933" name="o_w_49_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="11934" name="o_w_49_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="11935" name="o_w_49_2s_14"> + <!-- P. Def. increases by 7.35. M. Def. increases by 5.9. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="mDef" val="5.902" /> + </for> + </option> + <option id="11936" name="o_w_49_2s_15"> + <!-- P. Def. increases by 7.35. Max HP increases by 18.41 --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="maxHp" val="18.408" /> + </for> + </option> + <option id="11937" name="o_w_49_2s_16"> + <!-- P. Def. increases by 7.35. Max HP increases by 20.48. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="maxMp" val="20.475" /> + </for> + </option> + <option id="11938" name="o_w_49_2s_17"> + <!-- P. Def. increases by 7.35. Max CP increases by 27.79. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="maxCp" val="27.7914" /> + </for> + </option> + <option id="11939" name="o_w_49_2s_18"> + <!-- P. Def. increases by 7.35. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="11940" name="o_w_49_2s_19"> + <!-- P. Def. increases by 7.35. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="11941" name="o_w_49_2s_20"> + <!-- P. Def. increases by 7.35. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11942" name="o_w_49_2s_21"> + <!-- P. Def. increases by 7.35. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11943" name="o_w_49_2s_22"> + <!-- P. Def. increases by 7.35. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11944" name="o_w_49_2s_23"> + <!-- P. Def. increases by 7.35. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11945" name="o_w_49_2s_24"> + <!-- P. Def. increases by 7.35. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11946" name="o_w_49_2s_25"> + <!-- P. Def. increases by 7.35. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pDef" val="7.345" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11947" name="o_w_49_2s_26"> + <!-- M. Def. increases by 5.9. Max HP increases by 18.41 --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="maxHp" val="18.408" /> + </for> + </option> + <option id="11948" name="o_w_49_2s_27"> + <!-- M. Def. increases by 5.9. Max HP increases by 20.48. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="maxMp" val="20.475" /> + </for> + </option> + <option id="11949" name="o_w_49_2s_28"> + <!-- M. Def. increases by 5.9. Max CP increases by 27.79. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="maxCp" val="27.7914" /> + </for> + </option> + <option id="11950" name="o_w_49_2s_29"> + <!-- M. Def. increases by 5.9. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="11951" name="o_w_49_2s_30"> + <!-- M. Def. increases by 5.9. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="11952" name="o_w_49_2s_31"> + <!-- M. Def. increases by 5.9. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11953" name="o_w_49_2s_32"> + <!-- M. Def. increases by 5.9. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11954" name="o_w_49_2s_33"> + <!-- M. Def. increases by 5.9. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11955" name="o_w_49_2s_34"> + <!-- M. Def. increases by 5.9. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11956" name="o_w_49_2s_35"> + <!-- M. Def. increases by 5.9. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11957" name="o_w_49_2s_36"> + <!-- M. Def. increases by 5.9. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mDef" val="5.902" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11958" name="o_w_49_2s_37"> + <!-- Max HP increases by 18.41 Max HP increases by 20.48. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="maxMp" val="20.475" /> + </for> + </option> + <option id="11959" name="o_w_49_2s_38"> + <!-- Max HP increases by 18.41 Max CP increases by 27.79. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="maxCp" val="27.7914" /> + </for> + </option> + <option id="11960" name="o_w_49_2s_39"> + <!-- Max HP increases by 18.41 P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="11961" name="o_w_49_2s_40"> + <!-- Max HP increases by 18.41 M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="11962" name="o_w_49_2s_41"> + <!-- Max HP increases by 18.41 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11963" name="o_w_49_2s_42"> + <!-- Max HP increases by 18.41 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11964" name="o_w_49_2s_43"> + <!-- Max HP increases by 18.41 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11965" name="o_w_49_2s_44"> + <!-- Max HP increases by 18.41 Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11966" name="o_w_49_2s_45"> + <!-- Max HP increases by 18.41 Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11967" name="o_w_49_2s_46"> + <!-- Max HP increases by 18.41 Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxHp" val="18.408" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11968" name="o_w_49_2s_47"> + <!-- Max HP increases by 20.48. Max CP increases by 27.79. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="maxCp" val="27.7914" /> + </for> + </option> + <option id="11969" name="o_w_49_2s_48"> + <!-- Max HP increases by 20.48. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="11970" name="o_w_49_2s_49"> + <!-- Max HP increases by 20.48. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="11971" name="o_w_49_2s_50"> + <!-- Max HP increases by 20.48. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11972" name="o_w_49_2s_51"> + <!-- Max HP increases by 20.48. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11973" name="o_w_49_2s_52"> + <!-- Max HP increases by 20.48. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11974" name="o_w_49_2s_53"> + <!-- Max HP increases by 20.48. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11975" name="o_w_49_2s_54"> + <!-- Max HP increases by 20.48. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11976" name="o_w_49_2s_55"> + <!-- Max HP increases by 20.48. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxMp" val="20.475" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11977" name="o_w_49_2s_56"> + <!-- Max CP increases by 27.79. P. Atk. increases by 3.34. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="pAtk" val="3.341" /> + </for> + </option> + <option id="11978" name="o_w_49_2s_57"> + <!-- Max CP increases by 27.79. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="11979" name="o_w_49_2s_58"> + <!-- Max CP increases by 27.79. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11980" name="o_w_49_2s_59"> + <!-- Max CP increases by 27.79. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11981" name="o_w_49_2s_60"> + <!-- Max CP increases by 27.79. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11982" name="o_w_49_2s_61"> + <!-- Max CP increases by 27.79. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11983" name="o_w_49_2s_62"> + <!-- Max CP increases by 27.79. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11984" name="o_w_49_2s_63"> + <!-- Max CP increases by 27.79. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxCp" val="27.7914" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11985" name="o_w_49_2s_64"> + <!-- P. Atk. increases by 3.34. M. Atk. increases by 3.84. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="mAtk" val="3.835" /> + </for> + </option> + <option id="11986" name="o_w_49_2s_65"> + <!-- P. Atk. increases by 3.34. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11987" name="o_w_49_2s_66"> + <!-- P. Atk. increases by 3.34. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11988" name="o_w_49_2s_67"> + <!-- P. Atk. increases by 3.34. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11989" name="o_w_49_2s_68"> + <!-- P. Atk. increases by 3.34. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11990" name="o_w_49_2s_69"> + <!-- P. Atk. increases by 3.34. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11991" name="o_w_49_2s_70"> + <!-- P. Atk. increases by 3.34. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pAtk" val="3.341" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11992" name="o_w_49_2s_71"> + <!-- M. Atk. increases by 3.84. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="regHp" val="0.11752" /> + </for> + </option> + <option id="11993" name="o_w_49_2s_72"> + <!-- M. Atk. increases by 3.84. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11994" name="o_w_49_2s_73"> + <!-- M. Atk. increases by 3.84. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="11995" name="o_w_49_2s_74"> + <!-- M. Atk. increases by 3.84. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="11996" name="o_w_49_2s_75"> + <!-- M. Atk. increases by 3.84. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="11997" name="o_w_49_2s_76"> + <!-- M. Atk. increases by 3.84. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mAtk" val="3.835" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="11998" name="o_w_49_2s_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.11752" /> + <add order="0x40" stat="regMp" val="0.08021" /> + </for> + </option> + <option id="11999" name="o_w_49_2s_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.11752" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12000-12099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12000-12099.xml new file mode 100644 index 0000000000..2bd033349f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12000-12099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12000" name="o_w_49_2s_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.11752" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12001" name="o_w_49_2s_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.11752" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12002" name="o_w_49_2s_81"> + <!-- HP Regen increases by 0.12. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regHp" val="0.11752" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12003" name="o_w_49_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.08021" /> + <add order="0x40" stat="regCp" val="0.11752" /> + </for> + </option> + <option id="12004" name="o_w_49_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.08021" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12005" name="o_w_49_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.08021" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12006" name="o_w_49_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regMp" val="0.08021" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12007" name="o_w_49_2s_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.11752" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12008" name="o_w_49_2s_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.11752" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12009" name="o_w_49_2s_88"> + <!-- CP Regen increases by 0.12. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regCp" val="0.11752" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12010" name="o_w_49_2s_89"> + <!-- Evasion increases by 0.6. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12011" name="o_w_49_2s_90"> + <!-- Evasion increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12012" name="o_w_49_2s_91"> + <!-- Accuracy increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="accCombat" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12013" name="o_w_52_2s_1"> + <!-- P. Def. increases by 14.86. --> + <for> + <add order="0x40" stat="pDef" val="14.856" /> + </for> + </option> + <option id="12014" name="o_w_52_2s_2"> + <!-- M. Def. increases by 11.95. --> + <for> + <add order="0x40" stat="mDef" val="11.952" /> + </for> + </option> + <option id="12015" name="o_w_52_2s_3"> + <!-- Max HP increases by 37.46 --> + <for> + <add order="0x40" stat="maxHp" val="37.464" /> + </for> + </option> + <option id="12016" name="o_w_52_2s_4"> + <!-- Max HP increases by 41.9. --> + <for> + <add order="0x40" stat="maxMp" val="41.904" /> + </for> + </option> + <option id="12017" name="o_w_52_2s_5"> + <!-- Max CP increases by 56.55. --> + <for> + <add order="0x40" stat="maxCp" val="56.5512" /> + </for> + </option> + <option id="12018" name="o_w_52_2s_6"> + <!-- P. Atk. increases by 7.15. --> + <for> + <add order="0x40" stat="pAtk" val="7.152" /> + </for> + </option> + <option id="12019" name="o_w_52_2s_7"> + <!-- M. Atk. increases by 8.21. --> + <for> + <add order="0x40" stat="mAtk" val="8.208" /> + </for> + </option> + <option id="12020" name="o_w_52_2s_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.25656" /> + </for> + </option> + <option id="12021" name="o_w_52_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.17496" /> + </for> + </option> + <option id="12022" name="o_w_52_2s_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.25656" /> + </for> + </option> + <option id="12023" name="o_w_52_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="12024" name="o_w_52_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="12025" name="o_w_52_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="12026" name="o_w_52_2s_14"> + <!-- P. Def. increases by 7.43. M. Def. increases by 5.98. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="mDef" val="5.976" /> + </for> + </option> + <option id="12027" name="o_w_52_2s_15"> + <!-- P. Def. increases by 7.43. Max HP increases by 18.73 --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="maxHp" val="18.732" /> + </for> + </option> + <option id="12028" name="o_w_52_2s_16"> + <!-- P. Def. increases by 7.43. Max HP increases by 20.95. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="maxMp" val="20.952" /> + </for> + </option> + <option id="12029" name="o_w_52_2s_17"> + <!-- P. Def. increases by 7.43. Max CP increases by 28.28. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="maxCp" val="28.2756" /> + </for> + </option> + <option id="12030" name="o_w_52_2s_18"> + <!-- P. Def. increases by 7.43. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="12031" name="o_w_52_2s_19"> + <!-- P. Def. increases by 7.43. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="12032" name="o_w_52_2s_20"> + <!-- P. Def. increases by 7.43. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12033" name="o_w_52_2s_21"> + <!-- P. Def. increases by 7.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12034" name="o_w_52_2s_22"> + <!-- P. Def. increases by 7.43. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12035" name="o_w_52_2s_23"> + <!-- P. Def. increases by 7.43. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12036" name="o_w_52_2s_24"> + <!-- P. Def. increases by 7.43. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12037" name="o_w_52_2s_25"> + <!-- P. Def. increases by 7.43. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pDef" val="7.428" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12038" name="o_w_52_2s_26"> + <!-- M. Def. increases by 5.98. Max HP increases by 18.73 --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="maxHp" val="18.732" /> + </for> + </option> + <option id="12039" name="o_w_52_2s_27"> + <!-- M. Def. increases by 5.98. Max HP increases by 20.95. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="maxMp" val="20.952" /> + </for> + </option> + <option id="12040" name="o_w_52_2s_28"> + <!-- M. Def. increases by 5.98. Max CP increases by 28.28. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="maxCp" val="28.2756" /> + </for> + </option> + <option id="12041" name="o_w_52_2s_29"> + <!-- M. Def. increases by 5.98. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="12042" name="o_w_52_2s_30"> + <!-- M. Def. increases by 5.98. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="12043" name="o_w_52_2s_31"> + <!-- M. Def. increases by 5.98. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12044" name="o_w_52_2s_32"> + <!-- M. Def. increases by 5.98. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12045" name="o_w_52_2s_33"> + <!-- M. Def. increases by 5.98. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12046" name="o_w_52_2s_34"> + <!-- M. Def. increases by 5.98. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12047" name="o_w_52_2s_35"> + <!-- M. Def. increases by 5.98. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12048" name="o_w_52_2s_36"> + <!-- M. Def. increases by 5.98. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mDef" val="5.976" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12049" name="o_w_52_2s_37"> + <!-- Max HP increases by 18.73 Max HP increases by 20.95. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="maxMp" val="20.952" /> + </for> + </option> + <option id="12050" name="o_w_52_2s_38"> + <!-- Max HP increases by 18.73 Max CP increases by 28.28. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="maxCp" val="28.2756" /> + </for> + </option> + <option id="12051" name="o_w_52_2s_39"> + <!-- Max HP increases by 18.73 P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="12052" name="o_w_52_2s_40"> + <!-- Max HP increases by 18.73 M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="12053" name="o_w_52_2s_41"> + <!-- Max HP increases by 18.73 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12054" name="o_w_52_2s_42"> + <!-- Max HP increases by 18.73 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12055" name="o_w_52_2s_43"> + <!-- Max HP increases by 18.73 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12056" name="o_w_52_2s_44"> + <!-- Max HP increases by 18.73 Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12057" name="o_w_52_2s_45"> + <!-- Max HP increases by 18.73 Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12058" name="o_w_52_2s_46"> + <!-- Max HP increases by 18.73 Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxHp" val="18.732" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12059" name="o_w_52_2s_47"> + <!-- Max HP increases by 20.95. Max CP increases by 28.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="maxCp" val="28.2756" /> + </for> + </option> + <option id="12060" name="o_w_52_2s_48"> + <!-- Max HP increases by 20.95. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="12061" name="o_w_52_2s_49"> + <!-- Max HP increases by 20.95. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="12062" name="o_w_52_2s_50"> + <!-- Max HP increases by 20.95. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12063" name="o_w_52_2s_51"> + <!-- Max HP increases by 20.95. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12064" name="o_w_52_2s_52"> + <!-- Max HP increases by 20.95. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12065" name="o_w_52_2s_53"> + <!-- Max HP increases by 20.95. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12066" name="o_w_52_2s_54"> + <!-- Max HP increases by 20.95. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12067" name="o_w_52_2s_55"> + <!-- Max HP increases by 20.95. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxMp" val="20.952" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12068" name="o_w_52_2s_56"> + <!-- Max CP increases by 28.28. P. Atk. increases by 3.58. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="pAtk" val="3.576" /> + </for> + </option> + <option id="12069" name="o_w_52_2s_57"> + <!-- Max CP increases by 28.28. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="12070" name="o_w_52_2s_58"> + <!-- Max CP increases by 28.28. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12071" name="o_w_52_2s_59"> + <!-- Max CP increases by 28.28. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12072" name="o_w_52_2s_60"> + <!-- Max CP increases by 28.28. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12073" name="o_w_52_2s_61"> + <!-- Max CP increases by 28.28. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12074" name="o_w_52_2s_62"> + <!-- Max CP increases by 28.28. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12075" name="o_w_52_2s_63"> + <!-- Max CP increases by 28.28. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="maxCp" val="28.2756" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12076" name="o_w_52_2s_64"> + <!-- P. Atk. increases by 3.58. M. Atk. increases by 4.1. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="mAtk" val="4.104" /> + </for> + </option> + <option id="12077" name="o_w_52_2s_65"> + <!-- P. Atk. increases by 3.58. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12078" name="o_w_52_2s_66"> + <!-- P. Atk. increases by 3.58. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12079" name="o_w_52_2s_67"> + <!-- P. Atk. increases by 3.58. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12080" name="o_w_52_2s_68"> + <!-- P. Atk. increases by 3.58. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12081" name="o_w_52_2s_69"> + <!-- P. Atk. increases by 3.58. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12082" name="o_w_52_2s_70"> + <!-- P. Atk. increases by 3.58. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="pAtk" val="3.576" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12083" name="o_w_52_2s_71"> + <!-- M. Atk. increases by 4.1. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="regHp" val="0.12828" /> + </for> + </option> + <option id="12084" name="o_w_52_2s_72"> + <!-- M. Atk. increases by 4.1. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12085" name="o_w_52_2s_73"> + <!-- M. Atk. increases by 4.1. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12086" name="o_w_52_2s_74"> + <!-- M. Atk. increases by 4.1. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12087" name="o_w_52_2s_75"> + <!-- M. Atk. increases by 4.1. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12088" name="o_w_52_2s_76"> + <!-- M. Atk. increases by 4.1. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="mAtk" val="4.104" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12089" name="o_w_52_2s_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.12828" /> + <add order="0x40" stat="regMp" val="0.08748" /> + </for> + </option> + <option id="12090" name="o_w_52_2s_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.12828" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12091" name="o_w_52_2s_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.12828" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12092" name="o_w_52_2s_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.12828" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12093" name="o_w_52_2s_81"> + <!-- HP Regen increases by 0.13. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regHp" val="0.12828" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12094" name="o_w_52_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.08748" /> + <add order="0x40" stat="regCp" val="0.12828" /> + </for> + </option> + <option id="12095" name="o_w_52_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.08748" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12096" name="o_w_52_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regMp" val="0.08748" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12097" name="o_w_52_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regMp" val="0.08748" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12098" name="o_w_52_2s_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.12828" /> + <add order="0x40" stat="rEvas" val="0.6027" /> + </for> + </option> + <option id="12099" name="o_w_52_2s_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.12828" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12100-12199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12100-12199.xml new file mode 100644 index 0000000000..026e6e7989 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12100-12199.xml @@ -0,0 +1,685 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12100" name="o_w_52_2s_88"> + <!-- CP Regen increases by 0.13. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="regCp" val="0.12828" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12101" name="o_w_52_2s_89"> + <!-- Evasion increases by 0.6. Accuracy increases by 0.6. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="accCombat" val="0.6027" /> + </for> + </option> + <option id="12102" name="o_w_52_2s_90"> + <!-- Evasion increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="rEvas" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12103" name="o_w_52_2s_91"> + <!-- Accuracy increases by 0.6. Critical increases by 6.53. --> + <for> + <add order="0x40" stat="accCombat" val="0.6027" /> + <add order="0x40" stat="rCrit" val="0.65260356" /> + </for> + </option> + <option id="12104" name="o_w_55_2s_1"> + <!-- P. Def. increases by 15.5. --> + <for> + <add order="0x40" stat="pDef" val="15.502" /> + </for> + </option> + <option id="12105" name="o_w_55_2s_2"> + <!-- M. Def. increases by 12.35. --> + <for> + <add order="0x40" stat="mDef" val="12.351" /> + </for> + </option> + <option id="12106" name="o_w_55_2s_3"> + <!-- Max HP increases by 39.28 --> + <for> + <add order="0x40" stat="maxHp" val="39.284" /> + </for> + </option> + <option id="12107" name="o_w_55_2s_4"> + <!-- Max HP increases by 44.21. --> + <for> + <add order="0x40" stat="maxMp" val="44.206" /> + </for> + </option> + <option id="12108" name="o_w_55_2s_5"> + <!-- Max CP increases by 59.3. --> + <for> + <add order="0x40" stat="maxCp" val="59.3009" /> + </for> + </option> + <option id="12109" name="o_w_55_2s_6"> + <!-- P. Atk. increases by 7.89. --> + <for> + <add order="0x40" stat="pAtk" val="7.889" /> + </for> + </option> + <option id="12110" name="o_w_55_2s_7"> + <!-- M. Atk. increases by 9.06. --> + <for> + <add order="0x40" stat="mAtk" val="9.062" /> + </for> + </option> + <option id="12111" name="o_w_55_2s_8"> + <!-- HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.25024" /> + </for> + </option> + <option id="12112" name="o_w_55_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.16997" /> + </for> + </option> + <option id="12113" name="o_w_55_2s_10"> + <!-- CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regCp" val="0.25024" /> + </for> + </option> + <option id="12114" name="o_w_55_2s_11"> + <!-- Evasion increases by 1.21. --> + <for> + <add order="0x40" stat="rEvas" val="1.2054" /> + </for> + </option> + <option id="12115" name="o_w_55_2s_12"> + <!-- Accuracy increases by 1.21. --> + <for> + <add order="0x40" stat="accCombat" val="1.2054" /> + </for> + </option> + <option id="12116" name="o_w_55_2s_13"> + <!-- Critical increases by 13.05. --> + <for> + <add order="0x40" stat="rCrit" val="1.30520712" /> + </for> + </option> + <option id="12117" name="o_w_55_2s_14"> + <!-- P. Def. increases by 8.09. M. Def. increases by 5.91. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="mDef" val="5.907" /> + </for> + </option> + <option id="12118" name="o_w_55_2s_15"> + <!-- P. Def. increases by 8.09. Max HP increases by 18.79 --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="maxHp" val="18.788" /> + </for> + </option> + <option id="12119" name="o_w_55_2s_16"> + <!-- P. Def. increases by 8.09. Max HP increases by 21.14. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="maxMp" val="21.142" /> + </for> + </option> + <option id="12120" name="o_w_55_2s_17"> + <!-- P. Def. increases by 8.09. Max CP increases by 28.36. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="maxCp" val="28.3613" /> + </for> + </option> + <option id="12121" name="o_w_55_2s_18"> + <!-- P. Def. increases by 8.09. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="12122" name="o_w_55_2s_19"> + <!-- P. Def. increases by 8.09. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="12123" name="o_w_55_2s_20"> + <!-- P. Def. increases by 8.09. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12124" name="o_w_55_2s_21"> + <!-- P. Def. increases by 8.09. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12125" name="o_w_55_2s_22"> + <!-- P. Def. increases by 8.09. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12126" name="o_w_55_2s_23"> + <!-- P. Def. increases by 8.09. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12127" name="o_w_55_2s_24"> + <!-- P. Def. increases by 8.09. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12128" name="o_w_55_2s_25"> + <!-- P. Def. increases by 8.09. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pDef" val="8.088" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12129" name="o_w_55_2s_26"> + <!-- M. Def. increases by 6.44. Max HP increases by 18.79 --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="maxHp" val="18.788" /> + </for> + </option> + <option id="12130" name="o_w_55_2s_27"> + <!-- M. Def. increases by 6.44. Max HP increases by 21.14. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="maxMp" val="21.142" /> + </for> + </option> + <option id="12131" name="o_w_55_2s_28"> + <!-- M. Def. increases by 6.44. Max CP increases by 28.36. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="maxCp" val="28.3613" /> + </for> + </option> + <option id="12132" name="o_w_55_2s_29"> + <!-- M. Def. increases by 6.44. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="12133" name="o_w_55_2s_30"> + <!-- M. Def. increases by 6.44. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="12134" name="o_w_55_2s_31"> + <!-- M. Def. increases by 6.44. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12135" name="o_w_55_2s_32"> + <!-- M. Def. increases by 6.44. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12136" name="o_w_55_2s_33"> + <!-- M. Def. increases by 6.44. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12137" name="o_w_55_2s_34"> + <!-- M. Def. increases by 6.44. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12138" name="o_w_55_2s_35"> + <!-- M. Def. increases by 6.44. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12139" name="o_w_55_2s_36"> + <!-- M. Def. increases by 6.44. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mDef" val="6.444" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12140" name="o_w_55_2s_37"> + <!-- Max HP increases by 20.5 Max HP increases by 21.14. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="maxMp" val="21.142" /> + </for> + </option> + <option id="12141" name="o_w_55_2s_38"> + <!-- Max HP increases by 20.5 Max CP increases by 28.36. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="maxCp" val="28.3613" /> + </for> + </option> + <option id="12142" name="o_w_55_2s_39"> + <!-- Max HP increases by 20.5 P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="12143" name="o_w_55_2s_40"> + <!-- Max HP increases by 20.5 M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="12144" name="o_w_55_2s_41"> + <!-- Max HP increases by 20.5 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12145" name="o_w_55_2s_42"> + <!-- Max HP increases by 20.5 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12146" name="o_w_55_2s_43"> + <!-- Max HP increases by 20.5 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12147" name="o_w_55_2s_44"> + <!-- Max HP increases by 20.5 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12148" name="o_w_55_2s_45"> + <!-- Max HP increases by 20.5 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12149" name="o_w_55_2s_46"> + <!-- Max HP increases by 20.5 Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxHp" val="20.496" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12150" name="o_w_55_2s_47"> + <!-- Max HP increases by 23.06. Max CP increases by 28.36. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="maxCp" val="28.3613" /> + </for> + </option> + <option id="12151" name="o_w_55_2s_48"> + <!-- Max HP increases by 23.06. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="12152" name="o_w_55_2s_49"> + <!-- Max HP increases by 23.06. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="12153" name="o_w_55_2s_50"> + <!-- Max HP increases by 23.06. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12154" name="o_w_55_2s_51"> + <!-- Max HP increases by 23.06. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12155" name="o_w_55_2s_52"> + <!-- Max HP increases by 23.06. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12156" name="o_w_55_2s_53"> + <!-- Max HP increases by 23.06. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12157" name="o_w_55_2s_54"> + <!-- Max HP increases by 23.06. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12158" name="o_w_55_2s_55"> + <!-- Max HP increases by 23.06. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxMp" val="23.064" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12159" name="o_w_55_2s_56"> + <!-- Max CP increases by 30.94. P. Atk. increases by 3.77. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="pAtk" val="3.773" /> + </for> + </option> + <option id="12160" name="o_w_55_2s_57"> + <!-- Max CP increases by 30.94. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="12161" name="o_w_55_2s_58"> + <!-- Max CP increases by 30.94. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12162" name="o_w_55_2s_59"> + <!-- Max CP increases by 30.94. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12163" name="o_w_55_2s_60"> + <!-- Max CP increases by 30.94. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12164" name="o_w_55_2s_61"> + <!-- Max CP increases by 30.94. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12165" name="o_w_55_2s_62"> + <!-- Max CP increases by 30.94. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12166" name="o_w_55_2s_63"> + <!-- Max CP increases by 30.94. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="maxCp" val="30.9396" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12167" name="o_w_55_2s_64"> + <!-- P. Atk. increases by 4.12. M. Atk. increases by 4.33. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="mAtk" val="4.334" /> + </for> + </option> + <option id="12168" name="o_w_55_2s_65"> + <!-- P. Atk. increases by 4.12. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12169" name="o_w_55_2s_66"> + <!-- P. Atk. increases by 4.12. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12170" name="o_w_55_2s_67"> + <!-- P. Atk. increases by 4.12. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12171" name="o_w_55_2s_68"> + <!-- P. Atk. increases by 4.12. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12172" name="o_w_55_2s_69"> + <!-- P. Atk. increases by 4.12. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12173" name="o_w_55_2s_70"> + <!-- P. Atk. increases by 4.12. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="pAtk" val="4.116" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12174" name="o_w_55_2s_71"> + <!-- M. Atk. increases by 4.73. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="regHp" val="0.11968" /> + </for> + </option> + <option id="12175" name="o_w_55_2s_72"> + <!-- M. Atk. increases by 4.73. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12176" name="o_w_55_2s_73"> + <!-- M. Atk. increases by 4.73. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12177" name="o_w_55_2s_74"> + <!-- M. Atk. increases by 4.73. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12178" name="o_w_55_2s_75"> + <!-- M. Atk. increases by 4.73. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12179" name="o_w_55_2s_76"> + <!-- M. Atk. increases by 4.73. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="mAtk" val="4.728" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12180" name="o_w_55_2s_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.13056" /> + <add order="0x40" stat="regMp" val="0.08129" /> + </for> + </option> + <option id="12181" name="o_w_55_2s_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.13056" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12182" name="o_w_55_2s_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.13056" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12183" name="o_w_55_2s_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.13056" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12184" name="o_w_55_2s_81"> + <!-- HP Regen increases by 0.13. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regHp" val="0.13056" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12185" name="o_w_55_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.08868" /> + <add order="0x40" stat="regCp" val="0.11968" /> + </for> + </option> + <option id="12186" name="o_w_55_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.08868" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12187" name="o_w_55_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.08868" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12188" name="o_w_55_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regMp" val="0.08868" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12189" name="o_w_55_2s_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.13056" /> + <add order="0x40" stat="rEvas" val="0.752565" /> + </for> + </option> + <option id="12190" name="o_w_55_2s_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.13056" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12191" name="o_w_55_2s_88"> + <!-- CP Regen increases by 0.13. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="regCp" val="0.13056" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12192" name="o_w_55_2s_89"> + <!-- Evasion increases by 0.63. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="accCombat" val="0.752565" /> + </for> + </option> + <option id="12193" name="o_w_55_2s_90"> + <!-- Evasion increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="rEvas" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12194" name="o_w_55_2s_91"> + <!-- Accuracy increases by 0.63. Critical increases by 8.15. --> + <for> + <add order="0x40" stat="accCombat" val="0.632835" /> + <add order="0x40" stat="rCrit" val="0.814877382" /> + </for> + </option> + <option id="12195" name="o_w_58_2s_1"> + <!-- P. Def. increases by 16.13. --> + <for> + <add order="0x40" stat="pDef" val="16.126" /> + </for> + </option> + <option id="12196" name="o_w_58_2s_2"> + <!-- M. Def. increases by 12.96. --> + <for> + <add order="0x40" stat="mDef" val="12.958" /> + </for> + </option> + <option id="12197" name="o_w_58_2s_3"> + <!-- Max HP increases by 40.88 --> + <for> + <add order="0x40" stat="maxHp" val="40.876" /> + </for> + </option> + <option id="12198" name="o_w_58_2s_4"> + <!-- Max HP increases by 47.12. --> + <for> + <add order="0x40" stat="maxMp" val="47.124" /> + </for> + </option> + <option id="12199" name="o_w_58_2s_5"> + <!-- Max CP increases by 61.71. --> + <for> + <add order="0x40" stat="maxCp" val="61.71" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12200-12299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12200-12299.xml new file mode 100644 index 0000000000..d7ba8ec82f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12200-12299.xml @@ -0,0 +1,682 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12200" name="o_w_58_2s_6"> + <!-- P. Atk. increases by 8.6. --> + <for> + <add order="0x40" stat="pAtk" val="8.602" /> + </for> + </option> + <option id="12201" name="o_w_58_2s_7"> + <!-- M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.9" /> + </for> + </option> + <option id="12202" name="o_w_58_2s_8"> + <!-- HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.25234" /> + </for> + </option> + <option id="12203" name="o_w_58_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="12204" name="o_w_58_2s_10"> + <!-- CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regCp" val="0.25234" /> + </for> + </option> + <option id="12205" name="o_w_58_2s_11"> + <!-- Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.3454" /> + </for> + </option> + <option id="12206" name="o_w_58_2s_12"> + <!-- Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="accCombat" val="1.3454" /> + </for> + </option> + <option id="12207" name="o_w_58_2s_13"> + <!-- Critical increases by 14.57. --> + <for> + <add order="0x40" stat="rCrit" val="1.45679912" /> + </for> + </option> + <option id="12208" name="o_w_58_2s_14"> + <!-- P. Def. increases by 8.06. M. Def. increases by 6.48. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="mDef" val="6.479" /> + </for> + </option> + <option id="12209" name="o_w_58_2s_15"> + <!-- P. Def. increases by 8.06. Max HP increases by 20.44 --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="maxHp" val="20.438" /> + </for> + </option> + <option id="12210" name="o_w_58_2s_16"> + <!-- P. Def. increases by 8.06. Max HP increases by 23.56. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="maxMp" val="23.562" /> + </for> + </option> + <option id="12211" name="o_w_58_2s_17"> + <!-- P. Def. increases by 8.06. Max CP increases by 30.86. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="maxCp" val="30.855" /> + </for> + </option> + <option id="12212" name="o_w_58_2s_18"> + <!-- P. Def. increases by 8.06. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="12213" name="o_w_58_2s_19"> + <!-- P. Def. increases by 8.06. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="12214" name="o_w_58_2s_20"> + <!-- P. Def. increases by 8.06. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12215" name="o_w_58_2s_21"> + <!-- P. Def. increases by 8.06. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12216" name="o_w_58_2s_22"> + <!-- P. Def. increases by 8.06. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12217" name="o_w_58_2s_23"> + <!-- P. Def. increases by 8.06. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12218" name="o_w_58_2s_24"> + <!-- P. Def. increases by 8.06. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12219" name="o_w_58_2s_25"> + <!-- P. Def. increases by 8.06. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="pDef" val="8.063" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12220" name="o_w_58_2s_26"> + <!-- M. Def. increases by 6.48. Max HP increases by 20.44 --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="maxHp" val="20.438" /> + </for> + </option> + <option id="12221" name="o_w_58_2s_27"> + <!-- M. Def. increases by 6.48. Max HP increases by 23.56. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="maxMp" val="23.562" /> + </for> + </option> + <option id="12222" name="o_w_58_2s_28"> + <!-- M. Def. increases by 6.48. Max CP increases by 30.86. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="maxCp" val="30.855" /> + </for> + </option> + <option id="12223" name="o_w_58_2s_29"> + <!-- M. Def. increases by 6.48. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="12224" name="o_w_58_2s_30"> + <!-- M. Def. increases by 6.48. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="12225" name="o_w_58_2s_31"> + <!-- M. Def. increases by 6.48. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12226" name="o_w_58_2s_32"> + <!-- M. Def. increases by 6.48. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12227" name="o_w_58_2s_33"> + <!-- M. Def. increases by 6.48. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12228" name="o_w_58_2s_34"> + <!-- M. Def. increases by 6.48. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12229" name="o_w_58_2s_35"> + <!-- M. Def. increases by 6.48. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12230" name="o_w_58_2s_36"> + <!-- M. Def. increases by 6.48. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="mDef" val="6.479" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12231" name="o_w_58_2s_37"> + <!-- Max HP increases by 20.44 Max HP increases by 23.56. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="maxMp" val="23.562" /> + </for> + </option> + <option id="12232" name="o_w_58_2s_38"> + <!-- Max HP increases by 20.44 Max CP increases by 30.86. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="maxCp" val="30.855" /> + </for> + </option> + <option id="12233" name="o_w_58_2s_39"> + <!-- Max HP increases by 20.44 P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="12234" name="o_w_58_2s_40"> + <!-- Max HP increases by 20.44 M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="12235" name="o_w_58_2s_41"> + <!-- Max HP increases by 20.44 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12236" name="o_w_58_2s_42"> + <!-- Max HP increases by 20.44 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12237" name="o_w_58_2s_43"> + <!-- Max HP increases by 20.44 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12238" name="o_w_58_2s_44"> + <!-- Max HP increases by 20.44 Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12239" name="o_w_58_2s_45"> + <!-- Max HP increases by 20.44 Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12240" name="o_w_58_2s_46"> + <!-- Max HP increases by 20.44 Critical increases by 7.28. --> + <for> + <add order="0x40" stat="maxHp" val="20.438" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12241" name="o_w_58_2s_47"> + <!-- Max HP increases by 23.56. Max CP increases by 30.86. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="maxCp" val="30.855" /> + </for> + </option> + <option id="12242" name="o_w_58_2s_48"> + <!-- Max HP increases by 23.56. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="12243" name="o_w_58_2s_49"> + <!-- Max HP increases by 23.56. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="12244" name="o_w_58_2s_50"> + <!-- Max HP increases by 23.56. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12245" name="o_w_58_2s_51"> + <!-- Max HP increases by 23.56. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12246" name="o_w_58_2s_52"> + <!-- Max HP increases by 23.56. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12247" name="o_w_58_2s_53"> + <!-- Max HP increases by 23.56. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12248" name="o_w_58_2s_54"> + <!-- Max HP increases by 23.56. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12249" name="o_w_58_2s_55"> + <!-- Max HP increases by 23.56. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="maxMp" val="23.562" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12250" name="o_w_58_2s_56"> + <!-- Max CP increases by 30.86. P. Atk. increases by 4.3. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="pAtk" val="4.301" /> + </for> + </option> + <option id="12251" name="o_w_58_2s_57"> + <!-- Max CP increases by 30.86. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="12252" name="o_w_58_2s_58"> + <!-- Max CP increases by 30.86. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12253" name="o_w_58_2s_59"> + <!-- Max CP increases by 30.86. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12254" name="o_w_58_2s_60"> + <!-- Max CP increases by 30.86. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12255" name="o_w_58_2s_61"> + <!-- Max CP increases by 30.86. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12256" name="o_w_58_2s_62"> + <!-- Max CP increases by 30.86. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12257" name="o_w_58_2s_63"> + <!-- Max CP increases by 30.86. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="maxCp" val="30.855" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12258" name="o_w_58_2s_64"> + <!-- P. Atk. increases by 4.3. M. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="mAtk" val="4.95" /> + </for> + </option> + <option id="12259" name="o_w_58_2s_65"> + <!-- P. Atk. increases by 4.3. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12260" name="o_w_58_2s_66"> + <!-- P. Atk. increases by 4.3. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12261" name="o_w_58_2s_67"> + <!-- P. Atk. increases by 4.3. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12262" name="o_w_58_2s_68"> + <!-- P. Atk. increases by 4.3. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12263" name="o_w_58_2s_69"> + <!-- P. Atk. increases by 4.3. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12264" name="o_w_58_2s_70"> + <!-- P. Atk. increases by 4.3. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="pAtk" val="4.301" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12265" name="o_w_58_2s_71"> + <!-- M. Atk. increases by 4.95. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="regHp" val="0.12617" /> + </for> + </option> + <option id="12266" name="o_w_58_2s_72"> + <!-- M. Atk. increases by 4.95. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12267" name="o_w_58_2s_73"> + <!-- M. Atk. increases by 4.95. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12268" name="o_w_58_2s_74"> + <!-- M. Atk. increases by 4.95. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12269" name="o_w_58_2s_75"> + <!-- M. Atk. increases by 4.95. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12270" name="o_w_58_2s_76"> + <!-- M. Atk. increases by 4.95. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="mAtk" val="4.95" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12271" name="o_w_58_2s_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.12617" /> + <add order="0x40" stat="regMp" val="0.0825" /> + </for> + </option> + <option id="12272" name="o_w_58_2s_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.12617" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12273" name="o_w_58_2s_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="regHp" val="0.12617" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12274" name="o_w_58_2s_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="regHp" val="0.12617" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12275" name="o_w_58_2s_81"> + <!-- HP Regen increases by 0.13. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="regHp" val="0.12617" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12276" name="o_w_58_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.0825" /> + <add order="0x40" stat="regCp" val="0.12617" /> + </for> + </option> + <option id="12277" name="o_w_58_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="regMp" val="0.0825" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12278" name="o_w_58_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="regMp" val="0.0825" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12279" name="o_w_58_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="regMp" val="0.0825" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12280" name="o_w_58_2s_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.67. --> + <for> + <add order="0x40" stat="regCp" val="0.12617" /> + <add order="0x40" stat="rEvas" val="0.6727" /> + </for> + </option> + <option id="12281" name="o_w_58_2s_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="regCp" val="0.12617" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12282" name="o_w_58_2s_88"> + <!-- CP Regen increases by 0.13. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="regCp" val="0.12617" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12283" name="o_w_58_2s_89"> + <!-- Evasion increases by 0.67. Accuracy increases by 0.67. --> + <for> + <add order="0x40" stat="rEvas" val="0.6727" /> + <add order="0x40" stat="accCombat" val="0.6727" /> + </for> + </option> + <option id="12284" name="o_w_58_2s_90"> + <!-- Evasion increases by 0.67. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.6727" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12285" name="o_w_58_2s_91"> + <!-- Accuracy increases by 0.67. Critical increases by 7.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.6727" /> + <add order="0x40" stat="rCrit" val="0.72839956" /> + </for> + </option> + <option id="12286" name="o_w_61_2s_1"> + <!-- P. Def. increases by 16.59. --> + <for> + <add order="0x40" stat="pDef" val="16.59" /> + </for> + </option> + <option id="12287" name="o_w_61_2s_2"> + <!-- M. Def. increases by 13.36. --> + <for> + <add order="0x40" stat="mDef" val="13.356" /> + </for> + </option> + <option id="12288" name="o_w_61_2s_3"> + <!-- Max HP increases by 42.25 --> + <for> + <add order="0x40" stat="maxHp" val="42.252" /> + </for> + </option> + <option id="12289" name="o_w_61_2s_4"> + <!-- Max HP increases by 49.1. --> + <for> + <add order="0x40" stat="maxMp" val="49.098" /> + </for> + </option> + <option id="12290" name="o_w_61_2s_5"> + <!-- Max CP increases by 63.78. --> + <for> + <add order="0x40" stat="maxCp" val="63.7812" /> + </for> + </option> + <option id="12291" name="o_w_61_2s_6"> + <!-- P. Atk. increases by 9.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.24" /> + </for> + </option> + <option id="12292" name="o_w_61_2s_7"> + <!-- M. Atk. increases by 10.69. --> + <for> + <add order="0x40" stat="mAtk" val="10.689" /> + </for> + </option> + <option id="12293" name="o_w_61_2s_8"> + <!-- HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.27594" /> + </for> + </option> + <option id="12294" name="o_w_61_2s_9"> + <!-- MP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.18207" /> + </for> + </option> + <option id="12295" name="o_w_61_2s_10"> + <!-- CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regCp" val="0.27594" /> + </for> + </option> + <option id="12296" name="o_w_61_2s_11"> + <!-- Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.3454" /> + </for> + </option> + <option id="12297" name="o_w_61_2s_12"> + <!-- Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="accCombat" val="1.3454" /> + </for> + </option> + <option id="12298" name="o_w_61_2s_13"> + <!-- Critical increases by 14.57. --> + <for> + <add order="0x40" stat="rCrit" val="1.45679912" /> + </for> + </option> + <option id="12299" name="o_w_61_2s_14"> + <!-- P. Def. increases by 8.69. M. Def. increases by 6.36. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="mDef" val="6.36" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12300-12399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12300-12399.xml new file mode 100644 index 0000000000..2d3c3592d5 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12300-12399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12300" name="o_w_61_2s_15"> + <!-- P. Def. increases by 8.69. Max HP increases by 20.12 --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="maxHp" val="20.12" /> + </for> + </option> + <option id="12301" name="o_w_61_2s_16"> + <!-- P. Def. increases by 8.69. Max HP increases by 23.38. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="maxMp" val="23.38" /> + </for> + </option> + <option id="12302" name="o_w_61_2s_17"> + <!-- P. Def. increases by 8.69. Max CP increases by 30.37. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="maxCp" val="30.372" /> + </for> + </option> + <option id="12303" name="o_w_61_2s_18"> + <!-- P. Def. increases by 8.69. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="12304" name="o_w_61_2s_19"> + <!-- P. Def. increases by 8.69. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="12305" name="o_w_61_2s_20"> + <!-- P. Def. increases by 8.69. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12306" name="o_w_61_2s_21"> + <!-- P. Def. increases by 8.69. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12307" name="o_w_61_2s_22"> + <!-- P. Def. increases by 8.69. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12308" name="o_w_61_2s_23"> + <!-- P. Def. increases by 8.69. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12309" name="o_w_61_2s_24"> + <!-- P. Def. increases by 8.69. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12310" name="o_w_61_2s_25"> + <!-- P. Def. increases by 8.69. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="8.69" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12311" name="o_w_61_2s_26"> + <!-- M. Def. increases by 7. Max HP increases by 20.12 --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="maxHp" val="20.12" /> + </for> + </option> + <option id="12312" name="o_w_61_2s_27"> + <!-- M. Def. increases by 7. Max HP increases by 23.38. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="maxMp" val="23.38" /> + </for> + </option> + <option id="12313" name="o_w_61_2s_28"> + <!-- M. Def. increases by 7. Max CP increases by 30.37. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="maxCp" val="30.372" /> + </for> + </option> + <option id="12314" name="o_w_61_2s_29"> + <!-- M. Def. increases by 7. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="12315" name="o_w_61_2s_30"> + <!-- M. Def. increases by 7. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="12316" name="o_w_61_2s_31"> + <!-- M. Def. increases by 7. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12317" name="o_w_61_2s_32"> + <!-- M. Def. increases by 7. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12318" name="o_w_61_2s_33"> + <!-- M. Def. increases by 7. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12319" name="o_w_61_2s_34"> + <!-- M. Def. increases by 7. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12320" name="o_w_61_2s_35"> + <!-- M. Def. increases by 7. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12321" name="o_w_61_2s_36"> + <!-- M. Def. increases by 7. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="6.996" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12322" name="o_w_61_2s_37"> + <!-- Max HP increases by 22.13 Max HP increases by 23.38. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="maxMp" val="23.38" /> + </for> + </option> + <option id="12323" name="o_w_61_2s_38"> + <!-- Max HP increases by 22.13 Max CP increases by 30.37. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="maxCp" val="30.372" /> + </for> + </option> + <option id="12324" name="o_w_61_2s_39"> + <!-- Max HP increases by 22.13 P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="12325" name="o_w_61_2s_40"> + <!-- Max HP increases by 22.13 M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="12326" name="o_w_61_2s_41"> + <!-- Max HP increases by 22.13 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12327" name="o_w_61_2s_42"> + <!-- Max HP increases by 22.13 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12328" name="o_w_61_2s_43"> + <!-- Max HP increases by 22.13 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12329" name="o_w_61_2s_44"> + <!-- Max HP increases by 22.13 Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12330" name="o_w_61_2s_45"> + <!-- Max HP increases by 22.13 Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12331" name="o_w_61_2s_46"> + <!-- Max HP increases by 22.13 Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="22.132" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12332" name="o_w_61_2s_47"> + <!-- Max HP increases by 25.72. Max CP increases by 30.37. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="maxCp" val="30.372" /> + </for> + </option> + <option id="12333" name="o_w_61_2s_48"> + <!-- Max HP increases by 25.72. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="12334" name="o_w_61_2s_49"> + <!-- Max HP increases by 25.72. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="12335" name="o_w_61_2s_50"> + <!-- Max HP increases by 25.72. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12336" name="o_w_61_2s_51"> + <!-- Max HP increases by 25.72. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12337" name="o_w_61_2s_52"> + <!-- Max HP increases by 25.72. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12338" name="o_w_61_2s_53"> + <!-- Max HP increases by 25.72. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12339" name="o_w_61_2s_54"> + <!-- Max HP increases by 25.72. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12340" name="o_w_61_2s_55"> + <!-- Max HP increases by 25.72. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="25.718" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12341" name="o_w_61_2s_56"> + <!-- Max CP increases by 33.41. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="12342" name="o_w_61_2s_57"> + <!-- Max CP increases by 33.41. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="12343" name="o_w_61_2s_58"> + <!-- Max CP increases by 33.41. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12344" name="o_w_61_2s_59"> + <!-- Max CP increases by 33.41. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12345" name="o_w_61_2s_60"> + <!-- Max CP increases by 33.41. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12346" name="o_w_61_2s_61"> + <!-- Max CP increases by 33.41. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12347" name="o_w_61_2s_62"> + <!-- Max CP increases by 33.41. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12348" name="o_w_61_2s_63"> + <!-- Max CP increases by 33.41. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="33.4092" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12349" name="o_w_61_2s_64"> + <!-- P. Atk. increases by 4.84. M. Atk. increases by 5.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="mAtk" val="5.09" /> + </for> + </option> + <option id="12350" name="o_w_61_2s_65"> + <!-- P. Atk. increases by 4.84. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12351" name="o_w_61_2s_66"> + <!-- P. Atk. increases by 4.84. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12352" name="o_w_61_2s_67"> + <!-- P. Atk. increases by 4.84. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12353" name="o_w_61_2s_68"> + <!-- P. Atk. increases by 4.84. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12354" name="o_w_61_2s_69"> + <!-- P. Atk. increases by 4.84. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12355" name="o_w_61_2s_70"> + <!-- P. Atk. increases by 4.84. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pAtk" val="4.84" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12356" name="o_w_61_2s_71"> + <!-- M. Atk. increases by 5.6. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="regHp" val="0.1314" /> + </for> + </option> + <option id="12357" name="o_w_61_2s_72"> + <!-- M. Atk. increases by 5.6. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12358" name="o_w_61_2s_73"> + <!-- M. Atk. increases by 5.6. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12359" name="o_w_61_2s_74"> + <!-- M. Atk. increases by 5.6. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12360" name="o_w_61_2s_75"> + <!-- M. Atk. increases by 5.6. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12361" name="o_w_61_2s_76"> + <!-- M. Atk. increases by 5.6. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mAtk" val="5.599" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12362" name="o_w_61_2s_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.14454" /> + <add order="0x40" stat="regMp" val="0.0867" /> + </for> + </option> + <option id="12363" name="o_w_61_2s_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.14454" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12364" name="o_w_61_2s_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.14454" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12365" name="o_w_61_2s_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.14454" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12366" name="o_w_61_2s_81"> + <!-- HP Regen increases by 0.14. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regHp" val="0.14454" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12367" name="o_w_61_2s_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.09537" /> + <add order="0x40" stat="regCp" val="0.1314" /> + </for> + </option> + <option id="12368" name="o_w_61_2s_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.09537" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12369" name="o_w_61_2s_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.09537" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12370" name="o_w_61_2s_85"> + <!-- MP Regen increases by 0.1. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regMp" val="0.09537" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12371" name="o_w_61_2s_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.14454" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12372" name="o_w_61_2s_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.14454" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12373" name="o_w_61_2s_88"> + <!-- CP Regen increases by 0.14. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regCp" val="0.14454" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12374" name="o_w_61_2s_89"> + <!-- Evasion increases by 0.71. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12375" name="o_w_61_2s_90"> + <!-- Evasion increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12376" name="o_w_61_2s_91"> + <!-- Accuracy increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="accCombat" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12377" name="o_w_64_2s_1"> + <!-- P. Def. increases by 16.26. --> + <for> + <add order="0x40" stat="pDef" val="16.264" /> + </for> + </option> + <option id="12378" name="o_w_64_2s_2"> + <!-- M. Def. increases by 13.07. --> + <for> + <add order="0x40" stat="mDef" val="13.072" /> + </for> + </option> + <option id="12379" name="o_w_64_2s_3"> + <!-- Max HP increases by 41.21 --> + <for> + <add order="0x40" stat="maxHp" val="41.211" /> + </for> + </option> + <option id="12380" name="o_w_64_2s_4"> + <!-- Max HP increases by 47.98. --> + <for> + <add order="0x40" stat="maxMp" val="47.975" /> + </for> + </option> + <option id="12381" name="o_w_64_2s_5"> + <!-- Max CP increases by 62.21. --> + <for> + <add order="0x40" stat="maxCp" val="62.206" /> + </for> + </option> + <option id="12382" name="o_w_64_2s_6"> + <!-- P. Atk. increases by 9.39. --> + <for> + <add order="0x40" stat="pAtk" val="9.386" /> + </for> + </option> + <option id="12383" name="o_w_64_2s_7"> + <!-- M. Atk. increases by 10.85. --> + <for> + <add order="0x40" stat="mAtk" val="10.849" /> + </for> + </option> + <option id="12384" name="o_w_64_2s_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.26334" /> + </for> + </option> + <option id="12385" name="o_w_64_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.16701" /> + </for> + </option> + <option id="12386" name="o_w_64_2s_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.26334" /> + </for> + </option> + <option id="12387" name="o_w_64_2s_11"> + <!-- Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.3454" /> + </for> + </option> + <option id="12388" name="o_w_64_2s_12"> + <!-- Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="accCombat" val="1.3454" /> + </for> + </option> + <option id="12389" name="o_w_64_2s_13"> + <!-- Critical increases by 14.57. --> + <for> + <add order="0x40" stat="rCrit" val="1.45679912" /> + </for> + </option> + <option id="12390" name="o_w_64_2s_14"> + <!-- P. Def. increases by 8.56. M. Def. increases by 6.19. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="mDef" val="6.192" /> + </for> + </option> + <option id="12391" name="o_w_64_2s_15"> + <!-- P. Def. increases by 8.56. Max HP increases by 19.52 --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="maxHp" val="19.521" /> + </for> + </option> + <option id="12392" name="o_w_64_2s_16"> + <!-- P. Def. increases by 8.56. Max HP increases by 22.73. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="maxMp" val="22.725" /> + </for> + </option> + <option id="12393" name="o_w_64_2s_17"> + <!-- P. Def. increases by 8.56. Max CP increases by 29.47. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="maxCp" val="29.466" /> + </for> + </option> + <option id="12394" name="o_w_64_2s_18"> + <!-- P. Def. increases by 8.56. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="12395" name="o_w_64_2s_19"> + <!-- P. Def. increases by 8.56. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="12396" name="o_w_64_2s_20"> + <!-- P. Def. increases by 8.56. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12397" name="o_w_64_2s_21"> + <!-- P. Def. increases by 8.56. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12398" name="o_w_64_2s_22"> + <!-- P. Def. increases by 8.56. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12399" name="o_w_64_2s_23"> + <!-- P. Def. increases by 8.56. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12400-12499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12400-12499.xml new file mode 100644 index 0000000000..de64691f2a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12400-12499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12400" name="o_w_64_2s_24"> + <!-- P. Def. increases by 8.56. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12401" name="o_w_64_2s_25"> + <!-- P. Def. increases by 8.56. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="8.56" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12402" name="o_w_64_2s_26"> + <!-- M. Def. increases by 6.88. Max HP increases by 19.52 --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="maxHp" val="19.521" /> + </for> + </option> + <option id="12403" name="o_w_64_2s_27"> + <!-- M. Def. increases by 6.88. Max HP increases by 22.73. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="maxMp" val="22.725" /> + </for> + </option> + <option id="12404" name="o_w_64_2s_28"> + <!-- M. Def. increases by 6.88. Max CP increases by 29.47. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="maxCp" val="29.466" /> + </for> + </option> + <option id="12405" name="o_w_64_2s_29"> + <!-- M. Def. increases by 6.88. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="12406" name="o_w_64_2s_30"> + <!-- M. Def. increases by 6.88. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="12407" name="o_w_64_2s_31"> + <!-- M. Def. increases by 6.88. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12408" name="o_w_64_2s_32"> + <!-- M. Def. increases by 6.88. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12409" name="o_w_64_2s_33"> + <!-- M. Def. increases by 6.88. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12410" name="o_w_64_2s_34"> + <!-- M. Def. increases by 6.88. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12411" name="o_w_64_2s_35"> + <!-- M. Def. increases by 6.88. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12412" name="o_w_64_2s_36"> + <!-- M. Def. increases by 6.88. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="6.88" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12413" name="o_w_64_2s_37"> + <!-- Max HP increases by 21.69 Max HP increases by 22.73. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="maxMp" val="22.725" /> + </for> + </option> + <option id="12414" name="o_w_64_2s_38"> + <!-- Max HP increases by 21.69 Max CP increases by 29.47. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="maxCp" val="29.466" /> + </for> + </option> + <option id="12415" name="o_w_64_2s_39"> + <!-- Max HP increases by 21.69 P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="12416" name="o_w_64_2s_40"> + <!-- Max HP increases by 21.69 M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="12417" name="o_w_64_2s_41"> + <!-- Max HP increases by 21.69 HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12418" name="o_w_64_2s_42"> + <!-- Max HP increases by 21.69 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12419" name="o_w_64_2s_43"> + <!-- Max HP increases by 21.69 CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12420" name="o_w_64_2s_44"> + <!-- Max HP increases by 21.69 Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12421" name="o_w_64_2s_45"> + <!-- Max HP increases by 21.69 Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12422" name="o_w_64_2s_46"> + <!-- Max HP increases by 21.69 Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="21.69" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12423" name="o_w_64_2s_47"> + <!-- Max HP increases by 25.25. Max CP increases by 29.47. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="maxCp" val="29.466" /> + </for> + </option> + <option id="12424" name="o_w_64_2s_48"> + <!-- Max HP increases by 25.25. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="12425" name="o_w_64_2s_49"> + <!-- Max HP increases by 25.25. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="12426" name="o_w_64_2s_50"> + <!-- Max HP increases by 25.25. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12427" name="o_w_64_2s_51"> + <!-- Max HP increases by 25.25. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12428" name="o_w_64_2s_52"> + <!-- Max HP increases by 25.25. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12429" name="o_w_64_2s_53"> + <!-- Max HP increases by 25.25. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12430" name="o_w_64_2s_54"> + <!-- Max HP increases by 25.25. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12431" name="o_w_64_2s_55"> + <!-- Max HP increases by 25.25. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="25.25" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12432" name="o_w_64_2s_56"> + <!-- Max CP increases by 32.74. P. Atk. increases by 4.45. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="pAtk" val="4.446" /> + </for> + </option> + <option id="12433" name="o_w_64_2s_57"> + <!-- Max CP increases by 32.74. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="12434" name="o_w_64_2s_58"> + <!-- Max CP increases by 32.74. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12435" name="o_w_64_2s_59"> + <!-- Max CP increases by 32.74. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12436" name="o_w_64_2s_60"> + <!-- Max CP increases by 32.74. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12437" name="o_w_64_2s_61"> + <!-- Max CP increases by 32.74. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12438" name="o_w_64_2s_62"> + <!-- Max CP increases by 32.74. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12439" name="o_w_64_2s_63"> + <!-- Max CP increases by 32.74. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="32.74" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12440" name="o_w_64_2s_64"> + <!-- P. Atk. increases by 4.94. M. Atk. increases by 5.14. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="mAtk" val="5.139" /> + </for> + </option> + <option id="12441" name="o_w_64_2s_65"> + <!-- P. Atk. increases by 4.94. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12442" name="o_w_64_2s_66"> + <!-- P. Atk. increases by 4.94. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12443" name="o_w_64_2s_67"> + <!-- P. Atk. increases by 4.94. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12444" name="o_w_64_2s_68"> + <!-- P. Atk. increases by 4.94. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12445" name="o_w_64_2s_69"> + <!-- P. Atk. increases by 4.94. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12446" name="o_w_64_2s_70"> + <!-- P. Atk. increases by 4.94. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="pAtk" val="4.94" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12447" name="o_w_64_2s_71"> + <!-- M. Atk. increases by 5.71. HP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="regHp" val="0.12474" /> + </for> + </option> + <option id="12448" name="o_w_64_2s_72"> + <!-- M. Atk. increases by 5.71. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12449" name="o_w_64_2s_73"> + <!-- M. Atk. increases by 5.71. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12450" name="o_w_64_2s_74"> + <!-- M. Atk. increases by 5.71. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12451" name="o_w_64_2s_75"> + <!-- M. Atk. increases by 5.71. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12452" name="o_w_64_2s_76"> + <!-- M. Atk. increases by 5.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="mAtk" val="5.71" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12453" name="o_w_64_2s_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.1386" /> + <add order="0x40" stat="regMp" val="0.07911" /> + </for> + </option> + <option id="12454" name="o_w_64_2s_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.1386" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12455" name="o_w_64_2s_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.1386" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12456" name="o_w_64_2s_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regHp" val="0.1386" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12457" name="o_w_64_2s_81"> + <!-- HP Regen increases by 0.14. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regHp" val="0.1386" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12458" name="o_w_64_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regMp" val="0.0879" /> + <add order="0x40" stat="regCp" val="0.12474" /> + </for> + </option> + <option id="12459" name="o_w_64_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.0879" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12460" name="o_w_64_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regMp" val="0.0879" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12461" name="o_w_64_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regMp" val="0.0879" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12462" name="o_w_64_2s_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.1386" /> + <add order="0x40" stat="rEvas" val="0.639062" /> + </for> + </option> + <option id="12463" name="o_w_64_2s_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="regCp" val="0.1386" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12464" name="o_w_64_2s_88"> + <!-- CP Regen increases by 0.14. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="regCp" val="0.1386" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12465" name="o_w_64_2s_89"> + <!-- Evasion increases by 0.71. Accuracy increases by 0.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="accCombat" val="0.639062" /> + </for> + </option> + <option id="12466" name="o_w_64_2s_90"> + <!-- Evasion increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="rEvas" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12467" name="o_w_64_2s_91"> + <!-- Accuracy increases by 0.71. Critical increases by 6.92. --> + <for> + <add order="0x40" stat="accCombat" val="0.706335" /> + <add order="0x40" stat="rCrit" val="0.6919763336" /> + </for> + </option> + <option id="12468" name="o_w_67_2s_1"> + <!-- P. Def. increases by 16.36. --> + <for> + <add order="0x40" stat="pDef" val="16.362" /> + </for> + </option> + <option id="12469" name="o_w_67_2s_2"> + <!-- M. Def. increases by 13.19. --> + <for> + <add order="0x40" stat="mDef" val="13.194" /> + </for> + </option> + <option id="12470" name="o_w_67_2s_3"> + <!-- Max HP increases by 41.9 --> + <for> + <add order="0x40" stat="maxHp" val="41.904" /> + </for> + </option> + <option id="12471" name="o_w_67_2s_4"> + <!-- Max HP increases by 48.87. --> + <for> + <add order="0x40" stat="maxMp" val="48.87" /> + </for> + </option> + <option id="12472" name="o_w_67_2s_5"> + <!-- Max CP increases by 63.26. --> + <for> + <add order="0x40" stat="maxCp" val="63.2592" /> + </for> + </option> + <option id="12473" name="o_w_67_2s_6"> + <!-- P. Atk. increases by 9.76. --> + <for> + <add order="0x40" stat="pAtk" val="9.756" /> + </for> + </option> + <option id="12474" name="o_w_67_2s_7"> + <!-- M. Atk. increases by 11.43. --> + <for> + <add order="0x40" stat="mAtk" val="11.43" /> + </for> + </option> + <option id="12475" name="o_w_67_2s_8"> + <!-- HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.25344" /> + </for> + </option> + <option id="12476" name="o_w_67_2s_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.16038" /> + </for> + </option> + <option id="12477" name="o_w_67_2s_10"> + <!-- CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regCp" val="0.25344" /> + </for> + </option> + <option id="12478" name="o_w_67_2s_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.4854" /> + </for> + </option> + <option id="12479" name="o_w_67_2s_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.4854" /> + </for> + </option> + <option id="12480" name="o_w_67_2s_13"> + <!-- Critical increases by 16.08. --> + <for> + <add order="0x40" stat="rCrit" val="1.60839112" /> + </for> + </option> + <option id="12481" name="o_w_67_2s_14"> + <!-- P. Def. increases by 8.18. M. Def. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="mDef" val="6.597" /> + </for> + </option> + <option id="12482" name="o_w_67_2s_15"> + <!-- P. Def. increases by 8.18. Max HP increases by 20.95 --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="maxHp" val="20.952" /> + </for> + </option> + <option id="12483" name="o_w_67_2s_16"> + <!-- P. Def. increases by 8.18. Max HP increases by 24.44. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="maxMp" val="24.435" /> + </for> + </option> + <option id="12484" name="o_w_67_2s_17"> + <!-- P. Def. increases by 8.18. Max CP increases by 31.63. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="maxCp" val="31.6296" /> + </for> + </option> + <option id="12485" name="o_w_67_2s_18"> + <!-- P. Def. increases by 8.18. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="12486" name="o_w_67_2s_19"> + <!-- P. Def. increases by 8.18. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="12487" name="o_w_67_2s_20"> + <!-- P. Def. increases by 8.18. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12488" name="o_w_67_2s_21"> + <!-- P. Def. increases by 8.18. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12489" name="o_w_67_2s_22"> + <!-- P. Def. increases by 8.18. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12490" name="o_w_67_2s_23"> + <!-- P. Def. increases by 8.18. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12491" name="o_w_67_2s_24"> + <!-- P. Def. increases by 8.18. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12492" name="o_w_67_2s_25"> + <!-- P. Def. increases by 8.18. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="pDef" val="8.181" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12493" name="o_w_67_2s_26"> + <!-- M. Def. increases by 6.6. Max HP increases by 20.95 --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="maxHp" val="20.952" /> + </for> + </option> + <option id="12494" name="o_w_67_2s_27"> + <!-- M. Def. increases by 6.6. Max HP increases by 24.44. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="maxMp" val="24.435" /> + </for> + </option> + <option id="12495" name="o_w_67_2s_28"> + <!-- M. Def. increases by 6.6. Max CP increases by 31.63. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="maxCp" val="31.6296" /> + </for> + </option> + <option id="12496" name="o_w_67_2s_29"> + <!-- M. Def. increases by 6.6. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="12497" name="o_w_67_2s_30"> + <!-- M. Def. increases by 6.6. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="12498" name="o_w_67_2s_31"> + <!-- M. Def. increases by 6.6. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12499" name="o_w_67_2s_32"> + <!-- M. Def. increases by 6.6. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12500-12599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12500-12599.xml new file mode 100644 index 0000000000..9af17e1e7d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12500-12599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12500" name="o_w_67_2s_33"> + <!-- M. Def. increases by 6.6. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12501" name="o_w_67_2s_34"> + <!-- M. Def. increases by 6.6. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12502" name="o_w_67_2s_35"> + <!-- M. Def. increases by 6.6. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12503" name="o_w_67_2s_36"> + <!-- M. Def. increases by 6.6. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="mDef" val="6.597" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12504" name="o_w_67_2s_37"> + <!-- Max HP increases by 20.95 Max HP increases by 24.44. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="maxMp" val="24.435" /> + </for> + </option> + <option id="12505" name="o_w_67_2s_38"> + <!-- Max HP increases by 20.95 Max CP increases by 31.63. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="maxCp" val="31.6296" /> + </for> + </option> + <option id="12506" name="o_w_67_2s_39"> + <!-- Max HP increases by 20.95 P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="12507" name="o_w_67_2s_40"> + <!-- Max HP increases by 20.95 M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="12508" name="o_w_67_2s_41"> + <!-- Max HP increases by 20.95 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12509" name="o_w_67_2s_42"> + <!-- Max HP increases by 20.95 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12510" name="o_w_67_2s_43"> + <!-- Max HP increases by 20.95 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12511" name="o_w_67_2s_44"> + <!-- Max HP increases by 20.95 Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12512" name="o_w_67_2s_45"> + <!-- Max HP increases by 20.95 Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12513" name="o_w_67_2s_46"> + <!-- Max HP increases by 20.95 Critical increases by 8.04. --> + <for> + <add order="0x40" stat="maxHp" val="20.952" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12514" name="o_w_67_2s_47"> + <!-- Max HP increases by 24.44. Max CP increases by 31.63. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="maxCp" val="31.6296" /> + </for> + </option> + <option id="12515" name="o_w_67_2s_48"> + <!-- Max HP increases by 24.44. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="12516" name="o_w_67_2s_49"> + <!-- Max HP increases by 24.44. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="12517" name="o_w_67_2s_50"> + <!-- Max HP increases by 24.44. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12518" name="o_w_67_2s_51"> + <!-- Max HP increases by 24.44. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12519" name="o_w_67_2s_52"> + <!-- Max HP increases by 24.44. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12520" name="o_w_67_2s_53"> + <!-- Max HP increases by 24.44. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12521" name="o_w_67_2s_54"> + <!-- Max HP increases by 24.44. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12522" name="o_w_67_2s_55"> + <!-- Max HP increases by 24.44. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="maxMp" val="24.435" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12523" name="o_w_67_2s_56"> + <!-- Max CP increases by 31.63. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="pAtk" val="4.878" /> + </for> + </option> + <option id="12524" name="o_w_67_2s_57"> + <!-- Max CP increases by 31.63. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="12525" name="o_w_67_2s_58"> + <!-- Max CP increases by 31.63. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12526" name="o_w_67_2s_59"> + <!-- Max CP increases by 31.63. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12527" name="o_w_67_2s_60"> + <!-- Max CP increases by 31.63. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12528" name="o_w_67_2s_61"> + <!-- Max CP increases by 31.63. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12529" name="o_w_67_2s_62"> + <!-- Max CP increases by 31.63. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12530" name="o_w_67_2s_63"> + <!-- Max CP increases by 31.63. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="maxCp" val="31.6296" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12531" name="o_w_67_2s_64"> + <!-- P. Atk. increases by 4.88. M. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="mAtk" val="5.715" /> + </for> + </option> + <option id="12532" name="o_w_67_2s_65"> + <!-- P. Atk. increases by 4.88. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12533" name="o_w_67_2s_66"> + <!-- P. Atk. increases by 4.88. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12534" name="o_w_67_2s_67"> + <!-- P. Atk. increases by 4.88. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12535" name="o_w_67_2s_68"> + <!-- P. Atk. increases by 4.88. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12536" name="o_w_67_2s_69"> + <!-- P. Atk. increases by 4.88. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12537" name="o_w_67_2s_70"> + <!-- P. Atk. increases by 4.88. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="pAtk" val="4.878" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12538" name="o_w_67_2s_71"> + <!-- M. Atk. increases by 5.72. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="regHp" val="0.12672" /> + </for> + </option> + <option id="12539" name="o_w_67_2s_72"> + <!-- M. Atk. increases by 5.72. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12540" name="o_w_67_2s_73"> + <!-- M. Atk. increases by 5.72. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12541" name="o_w_67_2s_74"> + <!-- M. Atk. increases by 5.72. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12542" name="o_w_67_2s_75"> + <!-- M. Atk. increases by 5.72. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12543" name="o_w_67_2s_76"> + <!-- M. Atk. increases by 5.72. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="mAtk" val="5.715" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12544" name="o_w_67_2s_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.12672" /> + <add order="0x40" stat="regMp" val="0.08019" /> + </for> + </option> + <option id="12545" name="o_w_67_2s_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.12672" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12546" name="o_w_67_2s_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.12672" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12547" name="o_w_67_2s_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regHp" val="0.12672" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12548" name="o_w_67_2s_81"> + <!-- HP Regen increases by 0.13. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="regHp" val="0.12672" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12549" name="o_w_67_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.08019" /> + <add order="0x40" stat="regCp" val="0.12672" /> + </for> + </option> + <option id="12550" name="o_w_67_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.08019" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12551" name="o_w_67_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regMp" val="0.08019" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12552" name="o_w_67_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="regMp" val="0.08019" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12553" name="o_w_67_2s_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.12672" /> + <add order="0x40" stat="rEvas" val="0.7427" /> + </for> + </option> + <option id="12554" name="o_w_67_2s_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="regCp" val="0.12672" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12555" name="o_w_67_2s_88"> + <!-- CP Regen increases by 0.13. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="regCp" val="0.12672" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12556" name="o_w_67_2s_89"> + <!-- Evasion increases by 0.74. Accuracy increases by 0.74. --> + <for> + <add order="0x40" stat="rEvas" val="0.7427" /> + <add order="0x40" stat="accCombat" val="0.7427" /> + </for> + </option> + <option id="12557" name="o_w_67_2s_90"> + <!-- Evasion increases by 0.74. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="rEvas" val="0.7427" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12558" name="o_w_67_2s_91"> + <!-- Accuracy increases by 0.74. Critical increases by 8.04. --> + <for> + <add order="0x40" stat="accCombat" val="0.7427" /> + <add order="0x40" stat="rCrit" val="0.80419556" /> + </for> + </option> + <option id="12559" name="o_w_70_2s_1"> + <!-- P. Def. increases by 16.75. --> + <for> + <add order="0x40" stat="pDef" val="16.745" /> + </for> + </option> + <option id="12560" name="o_w_70_2s_2"> + <!-- M. Def. increases by 13.46. --> + <for> + <add order="0x40" stat="mDef" val="13.464" /> + </for> + </option> + <option id="12561" name="o_w_70_2s_3"> + <!-- Max HP increases by 42.35 --> + <for> + <add order="0x40" stat="maxHp" val="42.347" /> + </for> + </option> + <option id="12562" name="o_w_70_2s_4"> + <!-- Max HP increases by 49.47. --> + <for> + <add order="0x40" stat="maxMp" val="49.47" /> + </for> + </option> + <option id="12563" name="o_w_70_2s_5"> + <!-- Max CP increases by 63.93. --> + <for> + <add order="0x40" stat="maxCp" val="63.9251" /> + </for> + </option> + <option id="12564" name="o_w_70_2s_6"> + <!-- P. Atk. increases by 10.27. --> + <for> + <add order="0x40" stat="pAtk" val="10.268" /> + </for> + </option> + <option id="12565" name="o_w_70_2s_7"> + <!-- M. Atk. increases by 11.9. --> + <for> + <add order="0x40" stat="mAtk" val="11.9" /> + </for> + </option> + <option id="12566" name="o_w_70_2s_8"> + <!-- HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.2431" /> + </for> + </option> + <option id="12567" name="o_w_70_2s_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.16031" /> + </for> + </option> + <option id="12568" name="o_w_70_2s_10"> + <!-- CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regCp" val="0.2431" /> + </for> + </option> + <option id="12569" name="o_w_70_2s_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.4854" /> + </for> + </option> + <option id="12570" name="o_w_70_2s_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.4854" /> + </for> + </option> + <option id="12571" name="o_w_70_2s_13"> + <!-- Critical increases by 16.08. --> + <for> + <add order="0x40" stat="rCrit" val="1.60839112" /> + </for> + </option> + <option id="12572" name="o_w_70_2s_14"> + <!-- P. Def. increases by 8.87. M. Def. increases by 6.34. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="mDef" val="6.336" /> + </for> + </option> + <option id="12573" name="o_w_70_2s_15"> + <!-- P. Def. increases by 8.87. Max HP increases by 19.93 --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="maxHp" val="19.928" /> + </for> + </option> + <option id="12574" name="o_w_70_2s_16"> + <!-- P. Def. increases by 8.87. Max HP increases by 23.28. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="maxMp" val="23.28" /> + </for> + </option> + <option id="12575" name="o_w_70_2s_17"> + <!-- P. Def. increases by 8.87. Max CP increases by 30.08. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="maxCp" val="30.0824" /> + </for> + </option> + <option id="12576" name="o_w_70_2s_18"> + <!-- P. Def. increases by 8.87. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="12577" name="o_w_70_2s_19"> + <!-- P. Def. increases by 8.87. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="12578" name="o_w_70_2s_20"> + <!-- P. Def. increases by 8.87. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> + <option id="12579" name="o_w_70_2s_21"> + <!-- P. Def. increases by 8.87. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12580" name="o_w_70_2s_22"> + <!-- P. Def. increases by 8.87. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12581" name="o_w_70_2s_23"> + <!-- P. Def. increases by 8.87. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12582" name="o_w_70_2s_24"> + <!-- P. Def. increases by 8.87. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12583" name="o_w_70_2s_25"> + <!-- P. Def. increases by 8.87. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="pDef" val="8.865" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12584" name="o_w_70_2s_26"> + <!-- M. Def. increases by 7.13. Max HP increases by 19.93 --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="maxHp" val="19.928" /> + </for> + </option> + <option id="12585" name="o_w_70_2s_27"> + <!-- M. Def. increases by 7.13. Max HP increases by 23.28. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="maxMp" val="23.28" /> + </for> + </option> + <option id="12586" name="o_w_70_2s_28"> + <!-- M. Def. increases by 7.13. Max CP increases by 30.08. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="maxCp" val="30.0824" /> + </for> + </option> + <option id="12587" name="o_w_70_2s_29"> + <!-- M. Def. increases by 7.13. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="12588" name="o_w_70_2s_30"> + <!-- M. Def. increases by 7.13. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="12589" name="o_w_70_2s_31"> + <!-- M. Def. increases by 7.13. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> + <option id="12590" name="o_w_70_2s_32"> + <!-- M. Def. increases by 7.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12591" name="o_w_70_2s_33"> + <!-- M. Def. increases by 7.13. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12592" name="o_w_70_2s_34"> + <!-- M. Def. increases by 7.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12593" name="o_w_70_2s_35"> + <!-- M. Def. increases by 7.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12594" name="o_w_70_2s_36"> + <!-- M. Def. increases by 7.13. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="mDef" val="7.128" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12595" name="o_w_70_2s_37"> + <!-- Max HP increases by 22.42 Max HP increases by 23.28. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="maxMp" val="23.28" /> + </for> + </option> + <option id="12596" name="o_w_70_2s_38"> + <!-- Max HP increases by 22.42 Max CP increases by 30.08. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="maxCp" val="30.0824" /> + </for> + </option> + <option id="12597" name="o_w_70_2s_39"> + <!-- Max HP increases by 22.42 P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="12598" name="o_w_70_2s_40"> + <!-- Max HP increases by 22.42 M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="12599" name="o_w_70_2s_41"> + <!-- Max HP increases by 22.42 HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12600-12699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12600-12699.xml new file mode 100644 index 0000000000..28eae247c5 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12600-12699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12600" name="o_w_70_2s_42"> + <!-- Max HP increases by 22.42 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12601" name="o_w_70_2s_43"> + <!-- Max HP increases by 22.42 CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12602" name="o_w_70_2s_44"> + <!-- Max HP increases by 22.42 Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12603" name="o_w_70_2s_45"> + <!-- Max HP increases by 22.42 Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12604" name="o_w_70_2s_46"> + <!-- Max HP increases by 22.42 Critical increases by 7.64. --> + <for> + <add order="0x40" stat="maxHp" val="22.419" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12605" name="o_w_70_2s_47"> + <!-- Max HP increases by 26.19. Max CP increases by 30.08. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="maxCp" val="30.0824" /> + </for> + </option> + <option id="12606" name="o_w_70_2s_48"> + <!-- Max HP increases by 26.19. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="12607" name="o_w_70_2s_49"> + <!-- Max HP increases by 26.19. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="12608" name="o_w_70_2s_50"> + <!-- Max HP increases by 26.19. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> + <option id="12609" name="o_w_70_2s_51"> + <!-- Max HP increases by 26.19. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12610" name="o_w_70_2s_52"> + <!-- Max HP increases by 26.19. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12611" name="o_w_70_2s_53"> + <!-- Max HP increases by 26.19. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12612" name="o_w_70_2s_54"> + <!-- Max HP increases by 26.19. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12613" name="o_w_70_2s_55"> + <!-- Max HP increases by 26.19. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12614" name="o_w_70_2s_56"> + <!-- Max CP increases by 33.84. P. Atk. increases by 4.83. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="pAtk" val="4.832" /> + </for> + </option> + <option id="12615" name="o_w_70_2s_57"> + <!-- Max CP increases by 33.84. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="12616" name="o_w_70_2s_58"> + <!-- Max CP increases by 33.84. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> + <option id="12617" name="o_w_70_2s_59"> + <!-- Max CP increases by 33.84. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12618" name="o_w_70_2s_60"> + <!-- Max CP increases by 33.84. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12619" name="o_w_70_2s_61"> + <!-- Max CP increases by 33.84. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12620" name="o_w_70_2s_62"> + <!-- Max CP increases by 33.84. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12621" name="o_w_70_2s_63"> + <!-- Max CP increases by 33.84. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="maxCp" val="33.8427" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12622" name="o_w_70_2s_64"> + <!-- P. Atk. increases by 5.44. M. Atk. increases by 5.6. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="12623" name="o_w_70_2s_65"> + <!-- P. Atk. increases by 5.44. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> + <option id="12624" name="o_w_70_2s_66"> + <!-- P. Atk. increases by 5.44. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12625" name="o_w_70_2s_67"> + <!-- P. Atk. increases by 5.44. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12626" name="o_w_70_2s_68"> + <!-- P. Atk. increases by 5.44. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12627" name="o_w_70_2s_69"> + <!-- P. Atk. increases by 5.44. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12628" name="o_w_70_2s_70"> + <!-- P. Atk. increases by 5.44. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="pAtk" val="5.436" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12629" name="o_w_70_2s_71"> + <!-- M. Atk. increases by 6.3. HP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regHp" val="0.1144" /> + </for> + </option> + <option id="12630" name="o_w_70_2s_72"> + <!-- M. Atk. increases by 6.3. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12631" name="o_w_70_2s_73"> + <!-- M. Atk. increases by 6.3. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12632" name="o_w_70_2s_74"> + <!-- M. Atk. increases by 6.3. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12633" name="o_w_70_2s_75"> + <!-- M. Atk. increases by 6.3. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12634" name="o_w_70_2s_76"> + <!-- M. Atk. increases by 6.3. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12635" name="o_w_70_2s_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.1287" /> + <add order="0x40" stat="regMp" val="0.07544" /> + </for> + </option> + <option id="12636" name="o_w_70_2s_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.1287" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12637" name="o_w_70_2s_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.1287" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12638" name="o_w_70_2s_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.1287" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12639" name="o_w_70_2s_81"> + <!-- HP Regen increases by 0.13. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="regHp" val="0.1287" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12640" name="o_w_70_2s_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regMp" val="0.08487" /> + <add order="0x40" stat="regCp" val="0.1144" /> + </for> + </option> + <option id="12641" name="o_w_70_2s_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.08487" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12642" name="o_w_70_2s_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.08487" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12643" name="o_w_70_2s_85"> + <!-- MP Regen increases by 0.08. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="regMp" val="0.08487" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12644" name="o_w_70_2s_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.1287" /> + <add order="0x40" stat="rEvas" val="0.705565" /> + </for> + </option> + <option id="12645" name="o_w_70_2s_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.1287" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12646" name="o_w_70_2s_88"> + <!-- CP Regen increases by 0.13. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="regCp" val="0.1287" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12647" name="o_w_70_2s_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="rEvas" val="0.779835" /> + <add order="0x40" stat="accCombat" val="0.705565" /> + </for> + </option> + <option id="12648" name="o_w_70_2s_90"> + <!-- Evasion increases by 0.78. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="rEvas" val="0.779835" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12649" name="o_w_70_2s_91"> + <!-- Accuracy increases by 0.78. Critical increases by 7.64. --> + <for> + <add order="0x40" stat="accCombat" val="0.779835" /> + <add order="0x40" stat="rCrit" val="0.763985782" /> + </for> + </option> + <option id="12650" name="o_w_75_2s_1"> + <!-- P. Def. increases by 17.49. --> + <for> + <add order="0x40" stat="pDef" val="17.488" /> + </for> + </option> + <option id="12651" name="o_w_75_2s_2"> + <!-- M. Def. increases by 14.08. --> + <for> + <add order="0x40" stat="mDef" val="14.08" /> + </for> + </option> + <option id="12652" name="o_w_75_2s_3"> + <!-- Max HP increases by 44.32 --> + <for> + <add order="0x40" stat="maxHp" val="44.32" /> + </for> + </option> + <option id="12653" name="o_w_75_2s_4"> + <!-- Max HP increases by 52.64. --> + <for> + <add order="0x40" stat="maxMp" val="52.64" /> + </for> + </option> + <option id="12654" name="o_w_75_2s_5"> + <!-- Max CP increases by 66.9. --> + <for> + <add order="0x40" stat="maxCp" val="66.8976" /> + </for> + </option> + <option id="12655" name="o_w_75_2s_6"> + <!-- P. Atk. increases by 11.07. --> + <for> + <add order="0x40" stat="pAtk" val="11.072" /> + </for> + </option> + <option id="12656" name="o_w_75_2s_7"> + <!-- M. Atk. increases by 12.93. --> + <for> + <add order="0x40" stat="mAtk" val="12.928" /> + </for> + </option> + <option id="12657" name="o_w_75_2s_8"> + <!-- HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.26208" /> + </for> + </option> + <option id="12658" name="o_w_75_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.1704" /> + </for> + </option> + <option id="12659" name="o_w_75_2s_10"> + <!-- CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regCp" val="0.26208" /> + </for> + </option> + <option id="12660" name="o_w_75_2s_11"> + <!-- Evasion increases by 1.63. --> + <for> + <add order="0x40" stat="rEvas" val="1.6254" /> + </for> + </option> + <option id="12661" name="o_w_75_2s_12"> + <!-- Accuracy increases by 1.63. --> + <for> + <add order="0x40" stat="accCombat" val="1.6254" /> + </for> + </option> + <option id="12662" name="o_w_75_2s_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.75998312" /> + </for> + </option> + <option id="12663" name="o_w_75_2s_14"> + <!-- P. Def. increases by 8.74. M. Def. increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="mDef" val="7.04" /> + </for> + </option> + <option id="12664" name="o_w_75_2s_15"> + <!-- P. Def. increases by 8.74. Max HP increases by 22.16 --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="maxHp" val="22.16" /> + </for> + </option> + <option id="12665" name="o_w_75_2s_16"> + <!-- P. Def. increases by 8.74. Max HP increases by 26.32. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="maxMp" val="26.32" /> + </for> + </option> + <option id="12666" name="o_w_75_2s_17"> + <!-- P. Def. increases by 8.74. Max CP increases by 33.45. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="maxCp" val="33.4488" /> + </for> + </option> + <option id="12667" name="o_w_75_2s_18"> + <!-- P. Def. increases by 8.74. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="12668" name="o_w_75_2s_19"> + <!-- P. Def. increases by 8.74. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="12669" name="o_w_75_2s_20"> + <!-- P. Def. increases by 8.74. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> + <option id="12670" name="o_w_75_2s_21"> + <!-- P. Def. increases by 8.74. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12671" name="o_w_75_2s_22"> + <!-- P. Def. increases by 8.74. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12672" name="o_w_75_2s_23"> + <!-- P. Def. increases by 8.74. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12673" name="o_w_75_2s_24"> + <!-- P. Def. increases by 8.74. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12674" name="o_w_75_2s_25"> + <!-- P. Def. increases by 8.74. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="8.744" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12675" name="o_w_75_2s_26"> + <!-- M. Def. increases by 7.04. Max HP increases by 22.16 --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="maxHp" val="22.16" /> + </for> + </option> + <option id="12676" name="o_w_75_2s_27"> + <!-- M. Def. increases by 7.04. Max HP increases by 26.32. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="maxMp" val="26.32" /> + </for> + </option> + <option id="12677" name="o_w_75_2s_28"> + <!-- M. Def. increases by 7.04. Max CP increases by 33.45. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="maxCp" val="33.4488" /> + </for> + </option> + <option id="12678" name="o_w_75_2s_29"> + <!-- M. Def. increases by 7.04. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="12679" name="o_w_75_2s_30"> + <!-- M. Def. increases by 7.04. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="12680" name="o_w_75_2s_31"> + <!-- M. Def. increases by 7.04. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> + <option id="12681" name="o_w_75_2s_32"> + <!-- M. Def. increases by 7.04. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12682" name="o_w_75_2s_33"> + <!-- M. Def. increases by 7.04. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12683" name="o_w_75_2s_34"> + <!-- M. Def. increases by 7.04. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12684" name="o_w_75_2s_35"> + <!-- M. Def. increases by 7.04. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12685" name="o_w_75_2s_36"> + <!-- M. Def. increases by 7.04. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="7.04" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12686" name="o_w_75_2s_37"> + <!-- Max HP increases by 22.16 Max HP increases by 26.32. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="maxMp" val="26.32" /> + </for> + </option> + <option id="12687" name="o_w_75_2s_38"> + <!-- Max HP increases by 22.16 Max CP increases by 33.45. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="maxCp" val="33.4488" /> + </for> + </option> + <option id="12688" name="o_w_75_2s_39"> + <!-- Max HP increases by 22.16 P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="12689" name="o_w_75_2s_40"> + <!-- Max HP increases by 22.16 M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="12690" name="o_w_75_2s_41"> + <!-- Max HP increases by 22.16 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> + <option id="12691" name="o_w_75_2s_42"> + <!-- Max HP increases by 22.16 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12692" name="o_w_75_2s_43"> + <!-- Max HP increases by 22.16 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12693" name="o_w_75_2s_44"> + <!-- Max HP increases by 22.16 Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12694" name="o_w_75_2s_45"> + <!-- Max HP increases by 22.16 Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12695" name="o_w_75_2s_46"> + <!-- Max HP increases by 22.16 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="22.16" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12696" name="o_w_75_2s_47"> + <!-- Max HP increases by 26.32. Max CP increases by 33.45. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="maxCp" val="33.4488" /> + </for> + </option> + <option id="12697" name="o_w_75_2s_48"> + <!-- Max HP increases by 26.32. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="12698" name="o_w_75_2s_49"> + <!-- Max HP increases by 26.32. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="12699" name="o_w_75_2s_50"> + <!-- Max HP increases by 26.32. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12700-12799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12700-12799.xml new file mode 100644 index 0000000000..18b2e7ff50 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12700-12799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12700" name="o_w_75_2s_51"> + <!-- Max HP increases by 26.32. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12701" name="o_w_75_2s_52"> + <!-- Max HP increases by 26.32. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12702" name="o_w_75_2s_53"> + <!-- Max HP increases by 26.32. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12703" name="o_w_75_2s_54"> + <!-- Max HP increases by 26.32. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12704" name="o_w_75_2s_55"> + <!-- Max HP increases by 26.32. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="26.32" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12705" name="o_w_75_2s_56"> + <!-- Max CP increases by 33.45. P. Atk. increases by 5.54. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="pAtk" val="5.536" /> + </for> + </option> + <option id="12706" name="o_w_75_2s_57"> + <!-- Max CP increases by 33.45. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="12707" name="o_w_75_2s_58"> + <!-- Max CP increases by 33.45. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> + <option id="12708" name="o_w_75_2s_59"> + <!-- Max CP increases by 33.45. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12709" name="o_w_75_2s_60"> + <!-- Max CP increases by 33.45. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12710" name="o_w_75_2s_61"> + <!-- Max CP increases by 33.45. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12711" name="o_w_75_2s_62"> + <!-- Max CP increases by 33.45. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12712" name="o_w_75_2s_63"> + <!-- Max CP increases by 33.45. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="33.4488" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12713" name="o_w_75_2s_64"> + <!-- P. Atk. increases by 5.54. M. Atk. increases by 6.46. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="mAtk" val="6.464" /> + </for> + </option> + <option id="12714" name="o_w_75_2s_65"> + <!-- P. Atk. increases by 5.54. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> + <option id="12715" name="o_w_75_2s_66"> + <!-- P. Atk. increases by 5.54. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12716" name="o_w_75_2s_67"> + <!-- P. Atk. increases by 5.54. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12717" name="o_w_75_2s_68"> + <!-- P. Atk. increases by 5.54. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12718" name="o_w_75_2s_69"> + <!-- P. Atk. increases by 5.54. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12719" name="o_w_75_2s_70"> + <!-- P. Atk. increases by 5.54. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="5.536" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12720" name="o_w_75_2s_71"> + <!-- M. Atk. increases by 6.46. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="regHp" val="0.13104" /> + </for> + </option> + <option id="12721" name="o_w_75_2s_72"> + <!-- M. Atk. increases by 6.46. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12722" name="o_w_75_2s_73"> + <!-- M. Atk. increases by 6.46. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12723" name="o_w_75_2s_74"> + <!-- M. Atk. increases by 6.46. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12724" name="o_w_75_2s_75"> + <!-- M. Atk. increases by 6.46. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12725" name="o_w_75_2s_76"> + <!-- M. Atk. increases by 6.46. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="6.464" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12726" name="o_w_75_2s_77"> + <!-- HP Regen increases by 0.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.13104" /> + <add order="0x40" stat="regMp" val="0.0852" /> + </for> + </option> + <option id="12727" name="o_w_75_2s_78"> + <!-- HP Regen increases by 0.13. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.13104" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12728" name="o_w_75_2s_79"> + <!-- HP Regen increases by 0.13. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="regHp" val="0.13104" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12729" name="o_w_75_2s_80"> + <!-- HP Regen increases by 0.13. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="regHp" val="0.13104" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12730" name="o_w_75_2s_81"> + <!-- HP Regen increases by 0.13. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.13104" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12731" name="o_w_75_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.0852" /> + <add order="0x40" stat="regCp" val="0.13104" /> + </for> + </option> + <option id="12732" name="o_w_75_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="regMp" val="0.0852" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12733" name="o_w_75_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="regMp" val="0.0852" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12734" name="o_w_75_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.0852" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12735" name="o_w_75_2s_86"> + <!-- CP Regen increases by 0.13. Evasion increases by 0.81. --> + <for> + <add order="0x40" stat="regCp" val="0.13104" /> + <add order="0x40" stat="rEvas" val="0.8127" /> + </for> + </option> + <option id="12736" name="o_w_75_2s_87"> + <!-- CP Regen increases by 0.13. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="regCp" val="0.13104" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12737" name="o_w_75_2s_88"> + <!-- CP Regen increases by 0.13. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.13104" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12738" name="o_w_75_2s_89"> + <!-- Evasion increases by 0.81. Accuracy increases by 0.81. --> + <for> + <add order="0x40" stat="rEvas" val="0.8127" /> + <add order="0x40" stat="accCombat" val="0.8127" /> + </for> + </option> + <option id="12739" name="o_w_75_2s_90"> + <!-- Evasion increases by 0.81. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="0.8127" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12740" name="o_w_75_2s_91"> + <!-- Accuracy increases by 0.81. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="0.8127" /> + <add order="0x40" stat="rCrit" val="0.87999156" /> + </for> + </option> + <option id="12741" name="o_w_46_2r_1"> + <!-- P. Def. increases by 17. --> + <for> + <add order="0x40" stat="pDef" val="16.995" /> + </for> + </option> + <option id="12742" name="o_w_46_2r_2"> + <!-- M. Def. increases by 13.56. --> + <for> + <add order="0x40" stat="mDef" val="13.563" /> + </for> + </option> + <option id="12743" name="o_w_46_2r_3"> + <!-- Max HP increases by 42.08 --> + <for> + <add order="0x40" stat="maxHp" val="42.075" /> + </for> + </option> + <option id="12744" name="o_w_46_2r_4"> + <!-- Max HP increases by 45.41. --> + <for> + <add order="0x40" stat="maxMp" val="45.408" /> + </for> + </option> + <option id="12745" name="o_w_46_2r_5"> + <!-- Max CP increases by 63.52. --> + <for> + <add order="0x40" stat="maxCp" val="63.5184" /> + </for> + </option> + <option id="12746" name="o_w_46_2r_6"> + <!-- P. Atk. increases by 7.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.26" /> + </for> + </option> + <option id="12747" name="o_w_46_2r_7"> + <!-- M. Atk. increases by 8.32. --> + <for> + <add order="0x40" stat="mAtk" val="8.316" /> + </for> + </option> + <option id="12748" name="o_w_46_2r_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.29304" /> + </for> + </option> + <option id="12749" name="o_w_46_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.20064" /> + </for> + </option> + <option id="12750" name="o_w_46_2r_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.29304" /> + </for> + </option> + <option id="12751" name="o_w_46_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="12752" name="o_w_46_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="12753" name="o_w_46_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="12754" name="o_w_46_2r_14"> + <!-- P. Def. increases by 8.76. M. Def. increases by 6.58. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="mDef" val="6.576" /> + </for> + </option> + <option id="12755" name="o_w_46_2r_15"> + <!-- P. Def. increases by 8.76. Max HP increases by 20.4 --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="maxHp" val="20.4" /> + </for> + </option> + <option id="12756" name="o_w_46_2r_16"> + <!-- P. Def. increases by 8.76. Max HP increases by 22.02. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="maxMp" val="22.016" /> + </for> + </option> + <option id="12757" name="o_w_46_2r_17"> + <!-- P. Def. increases by 8.76. Max CP increases by 30.8. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="maxCp" val="30.7968" /> + </for> + </option> + <option id="12758" name="o_w_46_2r_18"> + <!-- P. Def. increases by 8.76. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="12759" name="o_w_46_2r_19"> + <!-- P. Def. increases by 8.76. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="12760" name="o_w_46_2r_20"> + <!-- P. Def. increases by 8.76. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12761" name="o_w_46_2r_21"> + <!-- P. Def. increases by 8.76. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12762" name="o_w_46_2r_22"> + <!-- P. Def. increases by 8.76. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12763" name="o_w_46_2r_23"> + <!-- P. Def. increases by 8.76. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12764" name="o_w_46_2r_24"> + <!-- P. Def. increases by 8.76. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12765" name="o_w_46_2r_25"> + <!-- P. Def. increases by 8.76. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pDef" val="8.755" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12766" name="o_w_46_2r_26"> + <!-- M. Def. increases by 6.99. Max HP increases by 20.4 --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="maxHp" val="20.4" /> + </for> + </option> + <option id="12767" name="o_w_46_2r_27"> + <!-- M. Def. increases by 6.99. Max HP increases by 22.02. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="maxMp" val="22.016" /> + </for> + </option> + <option id="12768" name="o_w_46_2r_28"> + <!-- M. Def. increases by 6.99. Max CP increases by 30.8. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="maxCp" val="30.7968" /> + </for> + </option> + <option id="12769" name="o_w_46_2r_29"> + <!-- M. Def. increases by 6.99. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="12770" name="o_w_46_2r_30"> + <!-- M. Def. increases by 6.99. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="12771" name="o_w_46_2r_31"> + <!-- M. Def. increases by 6.99. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12772" name="o_w_46_2r_32"> + <!-- M. Def. increases by 6.99. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12773" name="o_w_46_2r_33"> + <!-- M. Def. increases by 6.99. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12774" name="o_w_46_2r_34"> + <!-- M. Def. increases by 6.99. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12775" name="o_w_46_2r_35"> + <!-- M. Def. increases by 6.99. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12776" name="o_w_46_2r_36"> + <!-- M. Def. increases by 6.99. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mDef" val="6.987" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12777" name="o_w_46_2r_37"> + <!-- Max HP increases by 21.68 Max HP increases by 22.02. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="maxMp" val="22.016" /> + </for> + </option> + <option id="12778" name="o_w_46_2r_38"> + <!-- Max HP increases by 21.68 Max CP increases by 30.8. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="maxCp" val="30.7968" /> + </for> + </option> + <option id="12779" name="o_w_46_2r_39"> + <!-- Max HP increases by 21.68 P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="12780" name="o_w_46_2r_40"> + <!-- Max HP increases by 21.68 M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="12781" name="o_w_46_2r_41"> + <!-- Max HP increases by 21.68 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12782" name="o_w_46_2r_42"> + <!-- Max HP increases by 21.68 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12783" name="o_w_46_2r_43"> + <!-- Max HP increases by 21.68 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12784" name="o_w_46_2r_44"> + <!-- Max HP increases by 21.68 Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12785" name="o_w_46_2r_45"> + <!-- Max HP increases by 21.68 Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12786" name="o_w_46_2r_46"> + <!-- Max HP increases by 21.68 Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxHp" val="21.675" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12787" name="o_w_46_2r_47"> + <!-- Max HP increases by 23.39. Max CP increases by 30.8. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="maxCp" val="30.7968" /> + </for> + </option> + <option id="12788" name="o_w_46_2r_48"> + <!-- Max HP increases by 23.39. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="12789" name="o_w_46_2r_49"> + <!-- Max HP increases by 23.39. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="12790" name="o_w_46_2r_50"> + <!-- Max HP increases by 23.39. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12791" name="o_w_46_2r_51"> + <!-- Max HP increases by 23.39. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12792" name="o_w_46_2r_52"> + <!-- Max HP increases by 23.39. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12793" name="o_w_46_2r_53"> + <!-- Max HP increases by 23.39. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12794" name="o_w_46_2r_54"> + <!-- Max HP increases by 23.39. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12795" name="o_w_46_2r_55"> + <!-- Max HP increases by 23.39. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxMp" val="23.392" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12796" name="o_w_46_2r_56"> + <!-- Max CP increases by 32.72. P. Atk. increases by 3.52. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="pAtk" val="3.52" /> + </for> + </option> + <option id="12797" name="o_w_46_2r_57"> + <!-- Max CP increases by 32.72. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="12798" name="o_w_46_2r_58"> + <!-- Max CP increases by 32.72. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12799" name="o_w_46_2r_59"> + <!-- Max CP increases by 32.72. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12800-12899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12800-12899.xml new file mode 100644 index 0000000000..5981fa8d6a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12800-12899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12800" name="o_w_46_2r_60"> + <!-- Max CP increases by 32.72. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12801" name="o_w_46_2r_61"> + <!-- Max CP increases by 32.72. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12802" name="o_w_46_2r_62"> + <!-- Max CP increases by 32.72. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12803" name="o_w_46_2r_63"> + <!-- Max CP increases by 32.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxCp" val="32.7216" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12804" name="o_w_46_2r_64"> + <!-- P. Atk. increases by 3.74. M. Atk. increases by 4.03. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="mAtk" val="4.032" /> + </for> + </option> + <option id="12805" name="o_w_46_2r_65"> + <!-- P. Atk. increases by 3.74. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12806" name="o_w_46_2r_66"> + <!-- P. Atk. increases by 3.74. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12807" name="o_w_46_2r_67"> + <!-- P. Atk. increases by 3.74. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12808" name="o_w_46_2r_68"> + <!-- P. Atk. increases by 3.74. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12809" name="o_w_46_2r_69"> + <!-- P. Atk. increases by 3.74. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12810" name="o_w_46_2r_70"> + <!-- P. Atk. increases by 3.74. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pAtk" val="3.74" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12811" name="o_w_46_2r_71"> + <!-- M. Atk. increases by 4.28. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="regHp" val="0.14208" /> + </for> + </option> + <option id="12812" name="o_w_46_2r_72"> + <!-- M. Atk. increases by 4.28. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12813" name="o_w_46_2r_73"> + <!-- M. Atk. increases by 4.28. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12814" name="o_w_46_2r_74"> + <!-- M. Atk. increases by 4.28. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12815" name="o_w_46_2r_75"> + <!-- M. Atk. increases by 4.28. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12816" name="o_w_46_2r_76"> + <!-- M. Atk. increases by 4.28. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mAtk" val="4.284" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12817" name="o_w_46_2r_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.15096" /> + <add order="0x40" stat="regMp" val="0.09728" /> + </for> + </option> + <option id="12818" name="o_w_46_2r_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.15096" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12819" name="o_w_46_2r_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.15096" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12820" name="o_w_46_2r_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.15096" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12821" name="o_w_46_2r_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regHp" val="0.15096" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12822" name="o_w_46_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.10336" /> + <add order="0x40" stat="regCp" val="0.14208" /> + </for> + </option> + <option id="12823" name="o_w_46_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.10336" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12824" name="o_w_46_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.10336" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12825" name="o_w_46_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regMp" val="0.10336" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12826" name="o_w_46_2r_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.15096" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="12827" name="o_w_46_2r_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.15096" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12828" name="o_w_46_2r_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regCp" val="0.15096" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12829" name="o_w_46_2r_89"> + <!-- Evasion increases by 0.72. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="12830" name="o_w_46_2r_90"> + <!-- Evasion increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12831" name="o_w_46_2r_91"> + <!-- Accuracy increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="accCombat" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="12832" name="o_w_49_2r_1"> + <!-- P. Def. increases by 18.08. --> + <for> + <add order="0x40" stat="pDef" val="18.08" /> + </for> + </option> + <option id="12833" name="o_w_49_2r_2"> + <!-- M. Def. increases by 14.53. --> + <for> + <add order="0x40" stat="mDef" val="14.528" /> + </for> + </option> + <option id="12834" name="o_w_49_2r_3"> + <!-- Max HP increases by 45.31 --> + <for> + <add order="0x40" stat="maxHp" val="45.312" /> + </for> + </option> + <option id="12835" name="o_w_49_2r_4"> + <!-- Max HP increases by 50.4. --> + <for> + <add order="0x40" stat="maxMp" val="50.4" /> + </for> + </option> + <option id="12836" name="o_w_49_2r_5"> + <!-- Max CP increases by 68.41. --> + <for> + <add order="0x40" stat="maxCp" val="68.4096" /> + </for> + </option> + <option id="12837" name="o_w_49_2r_6"> + <!-- P. Atk. increases by 8.22. --> + <for> + <add order="0x40" stat="pAtk" val="8.224" /> + </for> + </option> + <option id="12838" name="o_w_49_2r_7"> + <!-- M. Atk. increases by 9.44. --> + <for> + <add order="0x40" stat="mAtk" val="9.44" /> + </for> + </option> + <option id="12839" name="o_w_49_2r_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.28928" /> + </for> + </option> + <option id="12840" name="o_w_49_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.19744" /> + </for> + </option> + <option id="12841" name="o_w_49_2r_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.28928" /> + </for> + </option> + <option id="12842" name="o_w_49_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="12843" name="o_w_49_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="12844" name="o_w_49_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="12845" name="o_w_49_2r_14"> + <!-- P. Def. increases by 9.04. M. Def. increases by 7.26. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="mDef" val="7.264" /> + </for> + </option> + <option id="12846" name="o_w_49_2r_15"> + <!-- P. Def. increases by 9.04. Max HP increases by 22.66 --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="maxHp" val="22.656" /> + </for> + </option> + <option id="12847" name="o_w_49_2r_16"> + <!-- P. Def. increases by 9.04. Max HP increases by 25.2. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="maxMp" val="25.2" /> + </for> + </option> + <option id="12848" name="o_w_49_2r_17"> + <!-- P. Def. increases by 9.04. Max CP increases by 34.2. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="maxCp" val="34.2048" /> + </for> + </option> + <option id="12849" name="o_w_49_2r_18"> + <!-- P. Def. increases by 9.04. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="12850" name="o_w_49_2r_19"> + <!-- P. Def. increases by 9.04. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="12851" name="o_w_49_2r_20"> + <!-- P. Def. increases by 9.04. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12852" name="o_w_49_2r_21"> + <!-- P. Def. increases by 9.04. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12853" name="o_w_49_2r_22"> + <!-- P. Def. increases by 9.04. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12854" name="o_w_49_2r_23"> + <!-- P. Def. increases by 9.04. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12855" name="o_w_49_2r_24"> + <!-- P. Def. increases by 9.04. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12856" name="o_w_49_2r_25"> + <!-- P. Def. increases by 9.04. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pDef" val="9.04" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12857" name="o_w_49_2r_26"> + <!-- M. Def. increases by 7.26. Max HP increases by 22.66 --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="maxHp" val="22.656" /> + </for> + </option> + <option id="12858" name="o_w_49_2r_27"> + <!-- M. Def. increases by 7.26. Max HP increases by 25.2. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="maxMp" val="25.2" /> + </for> + </option> + <option id="12859" name="o_w_49_2r_28"> + <!-- M. Def. increases by 7.26. Max CP increases by 34.2. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="maxCp" val="34.2048" /> + </for> + </option> + <option id="12860" name="o_w_49_2r_29"> + <!-- M. Def. increases by 7.26. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="12861" name="o_w_49_2r_30"> + <!-- M. Def. increases by 7.26. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="12862" name="o_w_49_2r_31"> + <!-- M. Def. increases by 7.26. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12863" name="o_w_49_2r_32"> + <!-- M. Def. increases by 7.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12864" name="o_w_49_2r_33"> + <!-- M. Def. increases by 7.26. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12865" name="o_w_49_2r_34"> + <!-- M. Def. increases by 7.26. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12866" name="o_w_49_2r_35"> + <!-- M. Def. increases by 7.26. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12867" name="o_w_49_2r_36"> + <!-- M. Def. increases by 7.26. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mDef" val="7.264" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12868" name="o_w_49_2r_37"> + <!-- Max HP increases by 22.66 Max HP increases by 25.2. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="maxMp" val="25.2" /> + </for> + </option> + <option id="12869" name="o_w_49_2r_38"> + <!-- Max HP increases by 22.66 Max CP increases by 34.2. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="maxCp" val="34.2048" /> + </for> + </option> + <option id="12870" name="o_w_49_2r_39"> + <!-- Max HP increases by 22.66 P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="12871" name="o_w_49_2r_40"> + <!-- Max HP increases by 22.66 M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="12872" name="o_w_49_2r_41"> + <!-- Max HP increases by 22.66 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12873" name="o_w_49_2r_42"> + <!-- Max HP increases by 22.66 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12874" name="o_w_49_2r_43"> + <!-- Max HP increases by 22.66 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12875" name="o_w_49_2r_44"> + <!-- Max HP increases by 22.66 Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12876" name="o_w_49_2r_45"> + <!-- Max HP increases by 22.66 Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12877" name="o_w_49_2r_46"> + <!-- Max HP increases by 22.66 Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxHp" val="22.656" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12878" name="o_w_49_2r_47"> + <!-- Max HP increases by 25.2. Max CP increases by 34.2. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="maxCp" val="34.2048" /> + </for> + </option> + <option id="12879" name="o_w_49_2r_48"> + <!-- Max HP increases by 25.2. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="12880" name="o_w_49_2r_49"> + <!-- Max HP increases by 25.2. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="12881" name="o_w_49_2r_50"> + <!-- Max HP increases by 25.2. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12882" name="o_w_49_2r_51"> + <!-- Max HP increases by 25.2. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12883" name="o_w_49_2r_52"> + <!-- Max HP increases by 25.2. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12884" name="o_w_49_2r_53"> + <!-- Max HP increases by 25.2. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12885" name="o_w_49_2r_54"> + <!-- Max HP increases by 25.2. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12886" name="o_w_49_2r_55"> + <!-- Max HP increases by 25.2. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxMp" val="25.2" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12887" name="o_w_49_2r_56"> + <!-- Max CP increases by 34.2. P. Atk. increases by 4.11. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="pAtk" val="4.112" /> + </for> + </option> + <option id="12888" name="o_w_49_2r_57"> + <!-- Max CP increases by 34.2. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="12889" name="o_w_49_2r_58"> + <!-- Max CP increases by 34.2. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12890" name="o_w_49_2r_59"> + <!-- Max CP increases by 34.2. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12891" name="o_w_49_2r_60"> + <!-- Max CP increases by 34.2. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12892" name="o_w_49_2r_61"> + <!-- Max CP increases by 34.2. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12893" name="o_w_49_2r_62"> + <!-- Max CP increases by 34.2. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12894" name="o_w_49_2r_63"> + <!-- Max CP increases by 34.2. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxCp" val="34.2048" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12895" name="o_w_49_2r_64"> + <!-- P. Atk. increases by 4.11. M. Atk. increases by 4.72. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="mAtk" val="4.72" /> + </for> + </option> + <option id="12896" name="o_w_49_2r_65"> + <!-- P. Atk. increases by 4.11. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12897" name="o_w_49_2r_66"> + <!-- P. Atk. increases by 4.11. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12898" name="o_w_49_2r_67"> + <!-- P. Atk. increases by 4.11. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12899" name="o_w_49_2r_68"> + <!-- P. Atk. increases by 4.11. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/12900-12999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/12900-12999.xml new file mode 100644 index 0000000000..25d81d5277 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/12900-12999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="12900" name="o_w_49_2r_69"> + <!-- P. Atk. increases by 4.11. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12901" name="o_w_49_2r_70"> + <!-- P. Atk. increases by 4.11. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pAtk" val="4.112" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12902" name="o_w_49_2r_71"> + <!-- M. Atk. increases by 4.72. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="regHp" val="0.14464" /> + </for> + </option> + <option id="12903" name="o_w_49_2r_72"> + <!-- M. Atk. increases by 4.72. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12904" name="o_w_49_2r_73"> + <!-- M. Atk. increases by 4.72. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12905" name="o_w_49_2r_74"> + <!-- M. Atk. increases by 4.72. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12906" name="o_w_49_2r_75"> + <!-- M. Atk. increases by 4.72. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12907" name="o_w_49_2r_76"> + <!-- M. Atk. increases by 4.72. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mAtk" val="4.72" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12908" name="o_w_49_2r_77"> + <!-- HP Regen increases by 0.14. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.14464" /> + <add order="0x40" stat="regMp" val="0.09872" /> + </for> + </option> + <option id="12909" name="o_w_49_2r_78"> + <!-- HP Regen increases by 0.14. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.14464" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12910" name="o_w_49_2r_79"> + <!-- HP Regen increases by 0.14. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.14464" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12911" name="o_w_49_2r_80"> + <!-- HP Regen increases by 0.14. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.14464" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12912" name="o_w_49_2r_81"> + <!-- HP Regen increases by 0.14. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regHp" val="0.14464" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12913" name="o_w_49_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.09872" /> + <add order="0x40" stat="regCp" val="0.14464" /> + </for> + </option> + <option id="12914" name="o_w_49_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.09872" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12915" name="o_w_49_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.09872" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12916" name="o_w_49_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regMp" val="0.09872" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12917" name="o_w_49_2r_86"> + <!-- CP Regen increases by 0.14. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.14464" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12918" name="o_w_49_2r_87"> + <!-- CP Regen increases by 0.14. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.14464" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12919" name="o_w_49_2r_88"> + <!-- CP Regen increases by 0.14. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regCp" val="0.14464" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12920" name="o_w_49_2r_89"> + <!-- Evasion increases by 0.69. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12921" name="o_w_49_2r_90"> + <!-- Evasion increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12922" name="o_w_49_2r_91"> + <!-- Accuracy increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="accCombat" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12923" name="o_w_52_2r_1"> + <!-- P. Def. increases by 18.57. --> + <for> + <add order="0x40" stat="pDef" val="18.57" /> + </for> + </option> + <option id="12924" name="o_w_52_2r_2"> + <!-- M. Def. increases by 14.94. --> + <for> + <add order="0x40" stat="mDef" val="14.94" /> + </for> + </option> + <option id="12925" name="o_w_52_2r_3"> + <!-- Max HP increases by 46.83 --> + <for> + <add order="0x40" stat="maxHp" val="46.83" /> + </for> + </option> + <option id="12926" name="o_w_52_2r_4"> + <!-- Max HP increases by 52.38. --> + <for> + <add order="0x40" stat="maxMp" val="52.38" /> + </for> + </option> + <option id="12927" name="o_w_52_2r_5"> + <!-- Max CP increases by 70.69. --> + <for> + <add order="0x40" stat="maxCp" val="70.689" /> + </for> + </option> + <option id="12928" name="o_w_52_2r_6"> + <!-- P. Atk. increases by 8.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.94" /> + </for> + </option> + <option id="12929" name="o_w_52_2r_7"> + <!-- M. Atk. increases by 10.26. --> + <for> + <add order="0x40" stat="mAtk" val="10.26" /> + </for> + </option> + <option id="12930" name="o_w_52_2r_8"> + <!-- HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.3207" /> + </for> + </option> + <option id="12931" name="o_w_52_2r_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.2187" /> + </for> + </option> + <option id="12932" name="o_w_52_2r_10"> + <!-- CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regCp" val="0.3207" /> + </for> + </option> + <option id="12933" name="o_w_52_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="12934" name="o_w_52_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="12935" name="o_w_52_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="12936" name="o_w_52_2r_14"> + <!-- P. Def. increases by 9.29. M. Def. increases by 7.47. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="mDef" val="7.47" /> + </for> + </option> + <option id="12937" name="o_w_52_2r_15"> + <!-- P. Def. increases by 9.29. Max HP increases by 23.42 --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="maxHp" val="23.415" /> + </for> + </option> + <option id="12938" name="o_w_52_2r_16"> + <!-- P. Def. increases by 9.29. Max HP increases by 26.19. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="maxMp" val="26.19" /> + </for> + </option> + <option id="12939" name="o_w_52_2r_17"> + <!-- P. Def. increases by 9.29. Max CP increases by 35.34. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="maxCp" val="35.3445" /> + </for> + </option> + <option id="12940" name="o_w_52_2r_18"> + <!-- P. Def. increases by 9.29. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="12941" name="o_w_52_2r_19"> + <!-- P. Def. increases by 9.29. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="12942" name="o_w_52_2r_20"> + <!-- P. Def. increases by 9.29. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12943" name="o_w_52_2r_21"> + <!-- P. Def. increases by 9.29. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12944" name="o_w_52_2r_22"> + <!-- P. Def. increases by 9.29. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12945" name="o_w_52_2r_23"> + <!-- P. Def. increases by 9.29. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12946" name="o_w_52_2r_24"> + <!-- P. Def. increases by 9.29. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12947" name="o_w_52_2r_25"> + <!-- P. Def. increases by 9.29. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pDef" val="9.285" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12948" name="o_w_52_2r_26"> + <!-- M. Def. increases by 7.47. Max HP increases by 23.42 --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="maxHp" val="23.415" /> + </for> + </option> + <option id="12949" name="o_w_52_2r_27"> + <!-- M. Def. increases by 7.47. Max HP increases by 26.19. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="maxMp" val="26.19" /> + </for> + </option> + <option id="12950" name="o_w_52_2r_28"> + <!-- M. Def. increases by 7.47. Max CP increases by 35.34. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="maxCp" val="35.3445" /> + </for> + </option> + <option id="12951" name="o_w_52_2r_29"> + <!-- M. Def. increases by 7.47. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="12952" name="o_w_52_2r_30"> + <!-- M. Def. increases by 7.47. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="12953" name="o_w_52_2r_31"> + <!-- M. Def. increases by 7.47. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12954" name="o_w_52_2r_32"> + <!-- M. Def. increases by 7.47. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12955" name="o_w_52_2r_33"> + <!-- M. Def. increases by 7.47. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12956" name="o_w_52_2r_34"> + <!-- M. Def. increases by 7.47. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12957" name="o_w_52_2r_35"> + <!-- M. Def. increases by 7.47. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12958" name="o_w_52_2r_36"> + <!-- M. Def. increases by 7.47. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mDef" val="7.47" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12959" name="o_w_52_2r_37"> + <!-- Max HP increases by 23.42 Max HP increases by 26.19. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="maxMp" val="26.19" /> + </for> + </option> + <option id="12960" name="o_w_52_2r_38"> + <!-- Max HP increases by 23.42 Max CP increases by 35.34. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="maxCp" val="35.3445" /> + </for> + </option> + <option id="12961" name="o_w_52_2r_39"> + <!-- Max HP increases by 23.42 P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="12962" name="o_w_52_2r_40"> + <!-- Max HP increases by 23.42 M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="12963" name="o_w_52_2r_41"> + <!-- Max HP increases by 23.42 HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12964" name="o_w_52_2r_42"> + <!-- Max HP increases by 23.42 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12965" name="o_w_52_2r_43"> + <!-- Max HP increases by 23.42 CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12966" name="o_w_52_2r_44"> + <!-- Max HP increases by 23.42 Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12967" name="o_w_52_2r_45"> + <!-- Max HP increases by 23.42 Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12968" name="o_w_52_2r_46"> + <!-- Max HP increases by 23.42 Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxHp" val="23.415" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12969" name="o_w_52_2r_47"> + <!-- Max HP increases by 26.19. Max CP increases by 35.34. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="maxCp" val="35.3445" /> + </for> + </option> + <option id="12970" name="o_w_52_2r_48"> + <!-- Max HP increases by 26.19. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="12971" name="o_w_52_2r_49"> + <!-- Max HP increases by 26.19. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="12972" name="o_w_52_2r_50"> + <!-- Max HP increases by 26.19. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12973" name="o_w_52_2r_51"> + <!-- Max HP increases by 26.19. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12974" name="o_w_52_2r_52"> + <!-- Max HP increases by 26.19. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12975" name="o_w_52_2r_53"> + <!-- Max HP increases by 26.19. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12976" name="o_w_52_2r_54"> + <!-- Max HP increases by 26.19. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12977" name="o_w_52_2r_55"> + <!-- Max HP increases by 26.19. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxMp" val="26.19" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12978" name="o_w_52_2r_56"> + <!-- Max CP increases by 35.34. P. Atk. increases by 4.47. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="pAtk" val="4.47" /> + </for> + </option> + <option id="12979" name="o_w_52_2r_57"> + <!-- Max CP increases by 35.34. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="12980" name="o_w_52_2r_58"> + <!-- Max CP increases by 35.34. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12981" name="o_w_52_2r_59"> + <!-- Max CP increases by 35.34. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12982" name="o_w_52_2r_60"> + <!-- Max CP increases by 35.34. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12983" name="o_w_52_2r_61"> + <!-- Max CP increases by 35.34. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12984" name="o_w_52_2r_62"> + <!-- Max CP increases by 35.34. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12985" name="o_w_52_2r_63"> + <!-- Max CP increases by 35.34. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="maxCp" val="35.3445" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12986" name="o_w_52_2r_64"> + <!-- P. Atk. increases by 4.47. M. Atk. increases by 5.13. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="mAtk" val="5.13" /> + </for> + </option> + <option id="12987" name="o_w_52_2r_65"> + <!-- P. Atk. increases by 4.47. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12988" name="o_w_52_2r_66"> + <!-- P. Atk. increases by 4.47. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12989" name="o_w_52_2r_67"> + <!-- P. Atk. increases by 4.47. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12990" name="o_w_52_2r_68"> + <!-- P. Atk. increases by 4.47. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12991" name="o_w_52_2r_69"> + <!-- P. Atk. increases by 4.47. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12992" name="o_w_52_2r_70"> + <!-- P. Atk. increases by 4.47. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="pAtk" val="4.47" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12993" name="o_w_52_2r_71"> + <!-- M. Atk. increases by 5.13. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="regHp" val="0.16035" /> + </for> + </option> + <option id="12994" name="o_w_52_2r_72"> + <!-- M. Atk. increases by 5.13. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> + <option id="12995" name="o_w_52_2r_73"> + <!-- M. Atk. increases by 5.13. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="12996" name="o_w_52_2r_74"> + <!-- M. Atk. increases by 5.13. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="12997" name="o_w_52_2r_75"> + <!-- M. Atk. increases by 5.13. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="12998" name="o_w_52_2r_76"> + <!-- M. Atk. increases by 5.13. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="mAtk" val="5.13" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="12999" name="o_w_52_2r_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.16035" /> + <add order="0x40" stat="regMp" val="0.10935" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13000-13099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13000-13099.xml new file mode 100644 index 0000000000..cee2c069df --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13000-13099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13000" name="o_w_52_2r_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.16035" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="13001" name="o_w_52_2r_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.16035" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="13002" name="o_w_52_2r_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.16035" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="13003" name="o_w_52_2r_81"> + <!-- HP Regen increases by 0.16. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regHp" val="0.16035" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="13004" name="o_w_52_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.10935" /> + <add order="0x40" stat="regCp" val="0.16035" /> + </for> + </option> + <option id="13005" name="o_w_52_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.10935" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="13006" name="o_w_52_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.10935" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="13007" name="o_w_52_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regMp" val="0.10935" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="13008" name="o_w_52_2r_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.16035" /> + <add order="0x40" stat="rEvas" val="0.687078" /> + </for> + </option> + <option id="13009" name="o_w_52_2r_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.16035" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="13010" name="o_w_52_2r_88"> + <!-- CP Regen increases by 0.16. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="regCp" val="0.16035" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="13011" name="o_w_52_2r_89"> + <!-- Evasion increases by 0.69. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="accCombat" val="0.687078" /> + </for> + </option> + <option id="13012" name="o_w_52_2r_90"> + <!-- Evasion increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="rEvas" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="13013" name="o_w_52_2r_91"> + <!-- Accuracy increases by 0.69. Critical increases by 7.44. --> + <for> + <add order="0x40" stat="accCombat" val="0.687078" /> + <add order="0x40" stat="rCrit" val="0.7439680584" /> + </for> + </option> + <option id="13014" name="o_w_55_2r_1"> + <!-- P. Def. increases by 19.55. --> + <for> + <add order="0x40" stat="pDef" val="19.546" /> + </for> + </option> + <option id="13015" name="o_w_55_2r_2"> + <!-- M. Def. increases by 15.57. --> + <for> + <add order="0x40" stat="mDef" val="15.573" /> + </for> + </option> + <option id="13016" name="o_w_55_2r_3"> + <!-- Max HP increases by 49.53 --> + <for> + <add order="0x40" stat="maxHp" val="49.532" /> + </for> + </option> + <option id="13017" name="o_w_55_2r_4"> + <!-- Max HP increases by 55.74. --> + <for> + <add order="0x40" stat="maxMp" val="55.738" /> + </for> + </option> + <option id="13018" name="o_w_55_2r_5"> + <!-- Max CP increases by 74.77. --> + <for> + <add order="0x40" stat="maxCp" val="74.7707" /> + </for> + </option> + <option id="13019" name="o_w_55_2r_6"> + <!-- P. Atk. increases by 9.95. --> + <for> + <add order="0x40" stat="pAtk" val="9.947" /> + </for> + </option> + <option id="13020" name="o_w_55_2r_7"> + <!-- M. Atk. increases by 11.43. --> + <for> + <add order="0x40" stat="mAtk" val="11.426" /> + </for> + </option> + <option id="13021" name="o_w_55_2r_8"> + <!-- HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.31552" /> + </for> + </option> + <option id="13022" name="o_w_55_2r_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.21431" /> + </for> + </option> + <option id="13023" name="o_w_55_2r_10"> + <!-- CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regCp" val="0.31552" /> + </for> + </option> + <option id="13024" name="o_w_55_2r_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.674156" /> + </for> + </option> + <option id="13025" name="o_w_55_2r_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.674156" /> + </for> + </option> + <option id="13026" name="o_w_55_2r_13"> + <!-- Critical increases by 18.13. --> + <for> + <add order="0x40" stat="rCrit" val="1.8127761168" /> + </for> + </option> + <option id="13027" name="o_w_55_2r_14"> + <!-- P. Def. increases by 10.11. M. Def. increases by 7.52. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="mDef" val="7.518" /> + </for> + </option> + <option id="13028" name="o_w_55_2r_15"> + <!-- P. Def. increases by 10.11. Max HP increases by 23.91 --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="maxHp" val="23.912" /> + </for> + </option> + <option id="13029" name="o_w_55_2r_16"> + <!-- P. Def. increases by 10.11. Max HP increases by 26.91. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="maxMp" val="26.908" /> + </for> + </option> + <option id="13030" name="o_w_55_2r_17"> + <!-- P. Def. increases by 10.11. Max CP increases by 36.1. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="maxCp" val="36.0962" /> + </for> + </option> + <option id="13031" name="o_w_55_2r_18"> + <!-- P. Def. increases by 10.11. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="13032" name="o_w_55_2r_19"> + <!-- P. Def. increases by 10.11. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="13033" name="o_w_55_2r_20"> + <!-- P. Def. increases by 10.11. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13034" name="o_w_55_2r_21"> + <!-- P. Def. increases by 10.11. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13035" name="o_w_55_2r_22"> + <!-- P. Def. increases by 10.11. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13036" name="o_w_55_2r_23"> + <!-- P. Def. increases by 10.11. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13037" name="o_w_55_2r_24"> + <!-- P. Def. increases by 10.11. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13038" name="o_w_55_2r_25"> + <!-- P. Def. increases by 10.11. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pDef" val="10.11" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13039" name="o_w_55_2r_26"> + <!-- M. Def. increases by 8.06. Max HP increases by 23.91 --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="maxHp" val="23.912" /> + </for> + </option> + <option id="13040" name="o_w_55_2r_27"> + <!-- M. Def. increases by 8.06. Max HP increases by 26.91. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="maxMp" val="26.908" /> + </for> + </option> + <option id="13041" name="o_w_55_2r_28"> + <!-- M. Def. increases by 8.06. Max CP increases by 36.1. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="maxCp" val="36.0962" /> + </for> + </option> + <option id="13042" name="o_w_55_2r_29"> + <!-- M. Def. increases by 8.06. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="13043" name="o_w_55_2r_30"> + <!-- M. Def. increases by 8.06. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="13044" name="o_w_55_2r_31"> + <!-- M. Def. increases by 8.06. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13045" name="o_w_55_2r_32"> + <!-- M. Def. increases by 8.06. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13046" name="o_w_55_2r_33"> + <!-- M. Def. increases by 8.06. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13047" name="o_w_55_2r_34"> + <!-- M. Def. increases by 8.06. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13048" name="o_w_55_2r_35"> + <!-- M. Def. increases by 8.06. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13049" name="o_w_55_2r_36"> + <!-- M. Def. increases by 8.06. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mDef" val="8.055" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13050" name="o_w_55_2r_37"> + <!-- Max HP increases by 25.62 Max HP increases by 26.91. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="maxMp" val="26.908" /> + </for> + </option> + <option id="13051" name="o_w_55_2r_38"> + <!-- Max HP increases by 25.62 Max CP increases by 36.1. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="maxCp" val="36.0962" /> + </for> + </option> + <option id="13052" name="o_w_55_2r_39"> + <!-- Max HP increases by 25.62 P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="13053" name="o_w_55_2r_40"> + <!-- Max HP increases by 25.62 M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="13054" name="o_w_55_2r_41"> + <!-- Max HP increases by 25.62 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13055" name="o_w_55_2r_42"> + <!-- Max HP increases by 25.62 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13056" name="o_w_55_2r_43"> + <!-- Max HP increases by 25.62 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13057" name="o_w_55_2r_44"> + <!-- Max HP increases by 25.62 Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13058" name="o_w_55_2r_45"> + <!-- Max HP increases by 25.62 Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13059" name="o_w_55_2r_46"> + <!-- Max HP increases by 25.62 Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxHp" val="25.62" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13060" name="o_w_55_2r_47"> + <!-- Max HP increases by 28.83. Max CP increases by 36.1. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="maxCp" val="36.0962" /> + </for> + </option> + <option id="13061" name="o_w_55_2r_48"> + <!-- Max HP increases by 28.83. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="13062" name="o_w_55_2r_49"> + <!-- Max HP increases by 28.83. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="13063" name="o_w_55_2r_50"> + <!-- Max HP increases by 28.83. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13064" name="o_w_55_2r_51"> + <!-- Max HP increases by 28.83. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13065" name="o_w_55_2r_52"> + <!-- Max HP increases by 28.83. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13066" name="o_w_55_2r_53"> + <!-- Max HP increases by 28.83. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13067" name="o_w_55_2r_54"> + <!-- Max HP increases by 28.83. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13068" name="o_w_55_2r_55"> + <!-- Max HP increases by 28.83. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxMp" val="28.83" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13069" name="o_w_55_2r_56"> + <!-- Max CP increases by 38.67. P. Atk. increases by 4.8. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="pAtk" val="4.802" /> + </for> + </option> + <option id="13070" name="o_w_55_2r_57"> + <!-- Max CP increases by 38.67. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="13071" name="o_w_55_2r_58"> + <!-- Max CP increases by 38.67. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13072" name="o_w_55_2r_59"> + <!-- Max CP increases by 38.67. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13073" name="o_w_55_2r_60"> + <!-- Max CP increases by 38.67. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13074" name="o_w_55_2r_61"> + <!-- Max CP increases by 38.67. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13075" name="o_w_55_2r_62"> + <!-- Max CP increases by 38.67. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13076" name="o_w_55_2r_63"> + <!-- Max CP increases by 38.67. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="maxCp" val="38.6745" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13077" name="o_w_55_2r_64"> + <!-- P. Atk. increases by 5.15. M. Atk. increases by 5.52. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="mAtk" val="5.516" /> + </for> + </option> + <option id="13078" name="o_w_55_2r_65"> + <!-- P. Atk. increases by 5.15. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13079" name="o_w_55_2r_66"> + <!-- P. Atk. increases by 5.15. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13080" name="o_w_55_2r_67"> + <!-- P. Atk. increases by 5.15. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13081" name="o_w_55_2r_68"> + <!-- P. Atk. increases by 5.15. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13082" name="o_w_55_2r_69"> + <!-- P. Atk. increases by 5.15. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13083" name="o_w_55_2r_70"> + <!-- P. Atk. increases by 5.15. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="pAtk" val="5.145" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13084" name="o_w_55_2r_71"> + <!-- M. Atk. increases by 5.91. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="regHp" val="0.15232" /> + </for> + </option> + <option id="13085" name="o_w_55_2r_72"> + <!-- M. Atk. increases by 5.91. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13086" name="o_w_55_2r_73"> + <!-- M. Atk. increases by 5.91. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13087" name="o_w_55_2r_74"> + <!-- M. Atk. increases by 5.91. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13088" name="o_w_55_2r_75"> + <!-- M. Atk. increases by 5.91. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13089" name="o_w_55_2r_76"> + <!-- M. Atk. increases by 5.91. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="mAtk" val="5.91" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13090" name="o_w_55_2r_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.1632" /> + <add order="0x40" stat="regMp" val="0.10346" /> + </for> + </option> + <option id="13091" name="o_w_55_2r_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.1632" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13092" name="o_w_55_2r_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.1632" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13093" name="o_w_55_2r_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regHp" val="0.1632" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13094" name="o_w_55_2r_81"> + <!-- HP Regen increases by 0.16. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regHp" val="0.1632" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13095" name="o_w_55_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.11085" /> + <add order="0x40" stat="regCp" val="0.15232" /> + </for> + </option> + <option id="13096" name="o_w_55_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.11085" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> + <option id="13097" name="o_w_55_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regMp" val="0.11085" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13098" name="o_w_55_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regMp" val="0.11085" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13099" name="o_w_55_2r_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.1632" /> + <add order="0x40" stat="rEvas" val="0.652724" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13100-13199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13100-13199.xml new file mode 100644 index 0000000000..e2612dcfe6 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13100-13199.xml @@ -0,0 +1,686 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13100" name="o_w_55_2r_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="regCp" val="0.1632" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13101" name="o_w_55_2r_88"> + <!-- CP Regen increases by 0.16. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="regCp" val="0.1632" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13102" name="o_w_55_2r_89"> + <!-- Evasion increases by 0.72. Accuracy increases by 0.65. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="accCombat" val="0.652724" /> + </for> + </option> + <option id="13103" name="o_w_55_2r_90"> + <!-- Evasion increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="rEvas" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13104" name="o_w_55_2r_91"> + <!-- Accuracy increases by 0.72. Critical increases by 7.07. --> + <for> + <add order="0x40" stat="accCombat" val="0.721432" /> + <add order="0x40" stat="rCrit" val="0.7067695472" /> + </for> + </option> + <option id="13105" name="o_w_58_2r_1"> + <!-- P. Def. increases by 19.79. --> + <for> + <add order="0x40" stat="pDef" val="19.791" /> + </for> + </option> + <option id="13106" name="o_w_58_2r_2"> + <!-- M. Def. increases by 15.9. --> + <for> + <add order="0x40" stat="mDef" val="15.903" /> + </for> + </option> + <option id="13107" name="o_w_58_2r_3"> + <!-- Max HP increases by 50.17 --> + <for> + <add order="0x40" stat="maxHp" val="50.166" /> + </for> + </option> + <option id="13108" name="o_w_58_2r_4"> + <!-- Max HP increases by 57.83. --> + <for> + <add order="0x40" stat="maxMp" val="57.834" /> + </for> + </option> + <option id="13109" name="o_w_58_2r_5"> + <!-- Max CP increases by 75.74. --> + <for> + <add order="0x40" stat="maxCp" val="75.735" /> + </for> + </option> + <option id="13110" name="o_w_58_2r_6"> + <!-- P. Atk. increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="10.557" /> + </for> + </option> + <option id="13111" name="o_w_58_2r_7"> + <!-- M. Atk. increases by 12.15. --> + <for> + <add order="0x40" stat="mAtk" val="12.15" /> + </for> + </option> + <option id="13112" name="o_w_58_2r_8"> + <!-- HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.30969" /> + </for> + </option> + <option id="13113" name="o_w_58_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.2025" /> + </for> + </option> + <option id="13114" name="o_w_58_2r_10"> + <!-- CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regCp" val="0.30969" /> + </for> + </option> + <option id="13115" name="o_w_58_2r_11"> + <!-- Evasion increases by 1.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.533756" /> + </for> + </option> + <option id="13116" name="o_w_58_2r_12"> + <!-- Accuracy increases by 1.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.533756" /> + </for> + </option> + <option id="13117" name="o_w_58_2r_13"> + <!-- Critical increases by 16.61. --> + <for> + <add order="0x40" stat="rCrit" val="1.6607509968" /> + </for> + </option> + <option id="13118" name="o_w_58_2r_14"> + <!-- P. Def. increases by 10.26. M. Def. increases by 7.66. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="mDef" val="7.657" /> + </for> + </option> + <option id="13119" name="o_w_58_2r_15"> + <!-- P. Def. increases by 10.26. Max HP increases by 24.15 --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="maxHp" val="24.154" /> + </for> + </option> + <option id="13120" name="o_w_58_2r_16"> + <!-- P. Def. increases by 10.26. Max HP increases by 27.85. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="maxMp" val="27.846" /> + </for> + </option> + <option id="13121" name="o_w_58_2r_17"> + <!-- P. Def. increases by 10.26. Max CP increases by 36.47. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="maxCp" val="36.465" /> + </for> + </option> + <option id="13122" name="o_w_58_2r_18"> + <!-- P. Def. increases by 10.26. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="13123" name="o_w_58_2r_19"> + <!-- P. Def. increases by 10.26. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="13124" name="o_w_58_2r_20"> + <!-- P. Def. increases by 10.26. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13125" name="o_w_58_2r_21"> + <!-- P. Def. increases by 10.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13126" name="o_w_58_2r_22"> + <!-- P. Def. increases by 10.26. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13127" name="o_w_58_2r_23"> + <!-- P. Def. increases by 10.26. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13128" name="o_w_58_2r_24"> + <!-- P. Def. increases by 10.26. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13129" name="o_w_58_2r_25"> + <!-- P. Def. increases by 10.26. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="pDef" val="10.262" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13130" name="o_w_58_2r_26"> + <!-- M. Def. increases by 8.25. Max HP increases by 24.15 --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="maxHp" val="24.154" /> + </for> + </option> + <option id="13131" name="o_w_58_2r_27"> + <!-- M. Def. increases by 8.25. Max HP increases by 27.85. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="maxMp" val="27.846" /> + </for> + </option> + <option id="13132" name="o_w_58_2r_28"> + <!-- M. Def. increases by 8.25. Max CP increases by 36.47. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="maxCp" val="36.465" /> + </for> + </option> + <option id="13133" name="o_w_58_2r_29"> + <!-- M. Def. increases by 8.25. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="13134" name="o_w_58_2r_30"> + <!-- M. Def. increases by 8.25. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="13135" name="o_w_58_2r_31"> + <!-- M. Def. increases by 8.25. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13136" name="o_w_58_2r_32"> + <!-- M. Def. increases by 8.25. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13137" name="o_w_58_2r_33"> + <!-- M. Def. increases by 8.25. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13138" name="o_w_58_2r_34"> + <!-- M. Def. increases by 8.25. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13139" name="o_w_58_2r_35"> + <!-- M. Def. increases by 8.25. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13140" name="o_w_58_2r_36"> + <!-- M. Def. increases by 8.25. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="mDef" val="8.246" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13141" name="o_w_58_2r_37"> + <!-- Max HP increases by 26.01 Max HP increases by 27.85. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="maxMp" val="27.846" /> + </for> + </option> + <option id="13142" name="o_w_58_2r_38"> + <!-- Max HP increases by 26.01 Max CP increases by 36.47. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="maxCp" val="36.465" /> + </for> + </option> + <option id="13143" name="o_w_58_2r_39"> + <!-- Max HP increases by 26.01 P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="13144" name="o_w_58_2r_40"> + <!-- Max HP increases by 26.01 M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="13145" name="o_w_58_2r_41"> + <!-- Max HP increases by 26.01 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13146" name="o_w_58_2r_42"> + <!-- Max HP increases by 26.01 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13147" name="o_w_58_2r_43"> + <!-- Max HP increases by 26.01 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13148" name="o_w_58_2r_44"> + <!-- Max HP increases by 26.01 Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13149" name="o_w_58_2r_45"> + <!-- Max HP increases by 26.01 Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13150" name="o_w_58_2r_46"> + <!-- Max HP increases by 26.01 Critical increases by 7.89. --> + <for> + <add order="0x40" stat="maxHp" val="26.012" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13151" name="o_w_58_2r_47"> + <!-- Max HP increases by 29.99. Max CP increases by 36.47. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="maxCp" val="36.465" /> + </for> + </option> + <option id="13152" name="o_w_58_2r_48"> + <!-- Max HP increases by 29.99. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="13153" name="o_w_58_2r_49"> + <!-- Max HP increases by 29.99. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="13154" name="o_w_58_2r_50"> + <!-- Max HP increases by 29.99. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13155" name="o_w_58_2r_51"> + <!-- Max HP increases by 29.99. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13156" name="o_w_58_2r_52"> + <!-- Max HP increases by 29.99. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13157" name="o_w_58_2r_53"> + <!-- Max HP increases by 29.99. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13158" name="o_w_58_2r_54"> + <!-- Max HP increases by 29.99. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13159" name="o_w_58_2r_55"> + <!-- Max HP increases by 29.99. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="maxMp" val="29.988" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13160" name="o_w_58_2r_56"> + <!-- Max CP increases by 39.27. P. Atk. increases by 5.08. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="pAtk" val="5.083" /> + </for> + </option> + <option id="13161" name="o_w_58_2r_57"> + <!-- Max CP increases by 39.27. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="13162" name="o_w_58_2r_58"> + <!-- Max CP increases by 39.27. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13163" name="o_w_58_2r_59"> + <!-- Max CP increases by 39.27. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13164" name="o_w_58_2r_60"> + <!-- Max CP increases by 39.27. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13165" name="o_w_58_2r_61"> + <!-- Max CP increases by 39.27. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13166" name="o_w_58_2r_62"> + <!-- Max CP increases by 39.27. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13167" name="o_w_58_2r_63"> + <!-- Max CP increases by 39.27. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="maxCp" val="39.27" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13168" name="o_w_58_2r_64"> + <!-- P. Atk. increases by 5.47. M. Atk. increases by 5.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="mAtk" val="5.85" /> + </for> + </option> + <option id="13169" name="o_w_58_2r_65"> + <!-- P. Atk. increases by 5.47. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13170" name="o_w_58_2r_66"> + <!-- P. Atk. increases by 5.47. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13171" name="o_w_58_2r_67"> + <!-- P. Atk. increases by 5.47. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13172" name="o_w_58_2r_68"> + <!-- P. Atk. increases by 5.47. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13173" name="o_w_58_2r_69"> + <!-- P. Atk. increases by 5.47. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13174" name="o_w_58_2r_70"> + <!-- P. Atk. increases by 5.47. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="pAtk" val="5.474" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13175" name="o_w_58_2r_71"> + <!-- M. Atk. increases by 6.3. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regHp" val="0.14911" /> + </for> + </option> + <option id="13176" name="o_w_58_2r_72"> + <!-- M. Atk. increases by 6.3. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13177" name="o_w_58_2r_73"> + <!-- M. Atk. increases by 6.3. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13178" name="o_w_58_2r_74"> + <!-- M. Atk. increases by 6.3. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13179" name="o_w_58_2r_75"> + <!-- M. Atk. increases by 6.3. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13180" name="o_w_58_2r_76"> + <!-- M. Atk. increases by 6.3. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="mAtk" val="6.3" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13181" name="o_w_58_2r_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.16058" /> + <add order="0x40" stat="regMp" val="0.0975" /> + </for> + </option> + <option id="13182" name="o_w_58_2r_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.16058" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13183" name="o_w_58_2r_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="regHp" val="0.16058" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13184" name="o_w_58_2r_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="regHp" val="0.16058" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13185" name="o_w_58_2r_81"> + <!-- HP Regen increases by 0.16. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="regHp" val="0.16058" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13186" name="o_w_58_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.105" /> + <add order="0x40" stat="regCp" val="0.14911" /> + </for> + </option> + <option id="13187" name="o_w_58_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="regMp" val="0.105" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13188" name="o_w_58_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="regMp" val="0.105" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13189" name="o_w_58_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="regMp" val="0.105" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13190" name="o_w_58_2r_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.73. --> + <for> + <add order="0x40" stat="regCp" val="0.16058" /> + <add order="0x40" stat="rEvas" val="0.728534" /> + </for> + </option> + <option id="13191" name="o_w_58_2r_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="regCp" val="0.16058" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13192" name="o_w_58_2r_88"> + <!-- CP Regen increases by 0.16. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="regCp" val="0.16058" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13193" name="o_w_58_2r_89"> + <!-- Evasion increases by 0.81. Accuracy increases by 0.73. --> + <for> + <add order="0x40" stat="rEvas" val="0.805222" /> + <add order="0x40" stat="accCombat" val="0.728534" /> + </for> + </option> + <option id="13194" name="o_w_58_2r_90"> + <!-- Evasion increases by 0.81. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="rEvas" val="0.805222" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13195" name="o_w_58_2r_91"> + <!-- Accuracy increases by 0.81. Critical increases by 7.89. --> + <for> + <add order="0x40" stat="accCombat" val="0.805222" /> + <add order="0x40" stat="rCrit" val="0.7888566152" /> + </for> + </option> + <option id="13196" name="o_w_61_2r_1"> + <!-- P. Def. increases by 20.54. --> + <for> + <add order="0x40" stat="pDef" val="20.54" /> + </for> + </option> + <option id="13197" name="o_w_61_2r_2"> + <!-- M. Def. increases by 16.54. --> + <for> + <add order="0x40" stat="mDef" val="16.536" /> + </for> + </option> + <option id="13198" name="o_w_61_2r_3"> + <!-- Max HP increases by 52.31 --> + <for> + <add order="0x40" stat="maxHp" val="52.312" /> + </for> + </option> + <option id="13199" name="o_w_61_2r_4"> + <!-- Max HP increases by 60.79. --> + <for> + <add order="0x40" stat="maxMp" val="60.788" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13200-13299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13200-13299.xml new file mode 100644 index 0000000000..9de967e577 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13200-13299.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13200" name="o_w_61_2r_5"> + <!-- Max CP increases by 78.97. --> + <for> + <add order="0x40" stat="maxCp" val="78.9672" /> + </for> + </option> + <option id="13201" name="o_w_61_2r_6"> + <!-- P. Atk. increases by 11.44. --> + <for> + <add order="0x40" stat="pAtk" val="11.44" /> + </for> + </option> + <option id="13202" name="o_w_61_2r_7"> + <!-- M. Atk. increases by 13.23. --> + <for> + <add order="0x40" stat="mAtk" val="13.234" /> + </for> + </option> + <option id="13203" name="o_w_61_2r_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.34164" /> + </for> + </option> + <option id="13204" name="o_w_61_2r_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.22542" /> + </for> + </option> + <option id="13205" name="o_w_61_2r_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.34164" /> + </for> + </option> + <option id="13206" name="o_w_61_2r_11"> + <!-- Evasion increases by 1.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.533756" /> + </for> + </option> + <option id="13207" name="o_w_61_2r_12"> + <!-- Accuracy increases by 1.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.533756" /> + </for> + </option> + <option id="13208" name="o_w_61_2r_13"> + <!-- Critical increases by 16.61. --> + <for> + <add order="0x40" stat="rCrit" val="1.6607509968" /> + </for> + </option> + <option id="13209" name="o_w_61_2r_14"> + <!-- P. Def. increases by 10.27. M. Def. increases by 8.27. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="mDef" val="8.268" /> + </for> + </option> + <option id="13210" name="o_w_61_2r_15"> + <!-- P. Def. increases by 10.27. Max HP increases by 26.16 --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="maxHp" val="26.156" /> + </for> + </option> + <option id="13211" name="o_w_61_2r_16"> + <!-- P. Def. increases by 10.27. Max HP increases by 30.39. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="maxMp" val="30.394" /> + </for> + </option> + <option id="13212" name="o_w_61_2r_17"> + <!-- P. Def. increases by 10.27. Max CP increases by 39.48. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="maxCp" val="39.4836" /> + </for> + </option> + <option id="13213" name="o_w_61_2r_18"> + <!-- P. Def. increases by 10.27. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="13214" name="o_w_61_2r_19"> + <!-- P. Def. increases by 10.27. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="13215" name="o_w_61_2r_20"> + <!-- P. Def. increases by 10.27. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13216" name="o_w_61_2r_21"> + <!-- P. Def. increases by 10.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13217" name="o_w_61_2r_22"> + <!-- P. Def. increases by 10.27. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13218" name="o_w_61_2r_23"> + <!-- P. Def. increases by 10.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13219" name="o_w_61_2r_24"> + <!-- P. Def. increases by 10.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13220" name="o_w_61_2r_25"> + <!-- P. Def. increases by 10.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pDef" val="10.27" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13221" name="o_w_61_2r_26"> + <!-- M. Def. increases by 8.27. Max HP increases by 26.16 --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="maxHp" val="26.156" /> + </for> + </option> + <option id="13222" name="o_w_61_2r_27"> + <!-- M. Def. increases by 8.27. Max HP increases by 30.39. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="maxMp" val="30.394" /> + </for> + </option> + <option id="13223" name="o_w_61_2r_28"> + <!-- M. Def. increases by 8.27. Max CP increases by 39.48. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="maxCp" val="39.4836" /> + </for> + </option> + <option id="13224" name="o_w_61_2r_29"> + <!-- M. Def. increases by 8.27. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="13225" name="o_w_61_2r_30"> + <!-- M. Def. increases by 8.27. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="13226" name="o_w_61_2r_31"> + <!-- M. Def. increases by 8.27. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13227" name="o_w_61_2r_32"> + <!-- M. Def. increases by 8.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13228" name="o_w_61_2r_33"> + <!-- M. Def. increases by 8.27. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13229" name="o_w_61_2r_34"> + <!-- M. Def. increases by 8.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13230" name="o_w_61_2r_35"> + <!-- M. Def. increases by 8.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13231" name="o_w_61_2r_36"> + <!-- M. Def. increases by 8.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mDef" val="8.268" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13232" name="o_w_61_2r_37"> + <!-- Max HP increases by 26.16 Max HP increases by 30.39. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="maxMp" val="30.394" /> + </for> + </option> + <option id="13233" name="o_w_61_2r_38"> + <!-- Max HP increases by 26.16 Max CP increases by 39.48. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="maxCp" val="39.4836" /> + </for> + </option> + <option id="13234" name="o_w_61_2r_39"> + <!-- Max HP increases by 26.16 P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="13235" name="o_w_61_2r_40"> + <!-- Max HP increases by 26.16 M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="13236" name="o_w_61_2r_41"> + <!-- Max HP increases by 26.16 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13237" name="o_w_61_2r_42"> + <!-- Max HP increases by 26.16 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13238" name="o_w_61_2r_43"> + <!-- Max HP increases by 26.16 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13239" name="o_w_61_2r_44"> + <!-- Max HP increases by 26.16 Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13240" name="o_w_61_2r_45"> + <!-- Max HP increases by 26.16 Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13241" name="o_w_61_2r_46"> + <!-- Max HP increases by 26.16 Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxHp" val="26.156" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13242" name="o_w_61_2r_47"> + <!-- Max HP increases by 30.39. Max CP increases by 39.48. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="maxCp" val="39.4836" /> + </for> + </option> + <option id="13243" name="o_w_61_2r_48"> + <!-- Max HP increases by 30.39. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="13244" name="o_w_61_2r_49"> + <!-- Max HP increases by 30.39. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="13245" name="o_w_61_2r_50"> + <!-- Max HP increases by 30.39. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13246" name="o_w_61_2r_51"> + <!-- Max HP increases by 30.39. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13247" name="o_w_61_2r_52"> + <!-- Max HP increases by 30.39. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13248" name="o_w_61_2r_53"> + <!-- Max HP increases by 30.39. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13249" name="o_w_61_2r_54"> + <!-- Max HP increases by 30.39. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13250" name="o_w_61_2r_55"> + <!-- Max HP increases by 30.39. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxMp" val="30.394" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13251" name="o_w_61_2r_56"> + <!-- Max CP increases by 39.48. P. Atk. increases by 5.72. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="pAtk" val="5.72" /> + </for> + </option> + <option id="13252" name="o_w_61_2r_57"> + <!-- Max CP increases by 39.48. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="13253" name="o_w_61_2r_58"> + <!-- Max CP increases by 39.48. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13254" name="o_w_61_2r_59"> + <!-- Max CP increases by 39.48. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13255" name="o_w_61_2r_60"> + <!-- Max CP increases by 39.48. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13256" name="o_w_61_2r_61"> + <!-- Max CP increases by 39.48. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13257" name="o_w_61_2r_62"> + <!-- Max CP increases by 39.48. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13258" name="o_w_61_2r_63"> + <!-- Max CP increases by 39.48. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxCp" val="39.4836" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13259" name="o_w_61_2r_64"> + <!-- P. Atk. increases by 5.72. M. Atk. increases by 6.62. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="mAtk" val="6.617" /> + </for> + </option> + <option id="13260" name="o_w_61_2r_65"> + <!-- P. Atk. increases by 5.72. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13261" name="o_w_61_2r_66"> + <!-- P. Atk. increases by 5.72. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13262" name="o_w_61_2r_67"> + <!-- P. Atk. increases by 5.72. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13263" name="o_w_61_2r_68"> + <!-- P. Atk. increases by 5.72. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13264" name="o_w_61_2r_69"> + <!-- P. Atk. increases by 5.72. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13265" name="o_w_61_2r_70"> + <!-- P. Atk. increases by 5.72. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.72" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13266" name="o_w_61_2r_71"> + <!-- M. Atk. increases by 6.62. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="regHp" val="0.17082" /> + </for> + </option> + <option id="13267" name="o_w_61_2r_72"> + <!-- M. Atk. increases by 6.62. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13268" name="o_w_61_2r_73"> + <!-- M. Atk. increases by 6.62. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13269" name="o_w_61_2r_74"> + <!-- M. Atk. increases by 6.62. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13270" name="o_w_61_2r_75"> + <!-- M. Atk. increases by 6.62. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13271" name="o_w_61_2r_76"> + <!-- M. Atk. increases by 6.62. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mAtk" val="6.617" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13272" name="o_w_61_2r_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.17082" /> + <add order="0x40" stat="regMp" val="0.11271" /> + </for> + </option> + <option id="13273" name="o_w_61_2r_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17082" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13274" name="o_w_61_2r_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.17082" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13275" name="o_w_61_2r_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.17082" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13276" name="o_w_61_2r_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regHp" val="0.17082" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13277" name="o_w_61_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.11271" /> + <add order="0x40" stat="regCp" val="0.17082" /> + </for> + </option> + <option id="13278" name="o_w_61_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.11271" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13279" name="o_w_61_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.11271" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13280" name="o_w_61_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regMp" val="0.11271" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13281" name="o_w_61_2r_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.17082" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13282" name="o_w_61_2r_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.17082" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13283" name="o_w_61_2r_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regCp" val="0.17082" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13284" name="o_w_61_2r_89"> + <!-- Evasion increases by 0.77. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13285" name="o_w_61_2r_90"> + <!-- Evasion increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13286" name="o_w_61_2r_91"> + <!-- Accuracy increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13287" name="o_w_64_2r_1"> + <!-- P. Def. increases by 20.54. --> + <for> + <add order="0x40" stat="pDef" val="20.544" /> + </for> + </option> + <option id="13288" name="o_w_64_2r_2"> + <!-- M. Def. increases by 16.51. --> + <for> + <add order="0x40" stat="mDef" val="16.512" /> + </for> + </option> + <option id="13289" name="o_w_64_2r_3"> + <!-- Max HP increases by 52.06 --> + <for> + <add order="0x40" stat="maxHp" val="52.056" /> + </for> + </option> + <option id="13290" name="o_w_64_2r_4"> + <!-- Max HP increases by 60.6. --> + <for> + <add order="0x40" stat="maxMp" val="60.6" /> + </for> + </option> + <option id="13291" name="o_w_64_2r_5"> + <!-- Max CP increases by 78.58. --> + <for> + <add order="0x40" stat="maxCp" val="78.576" /> + </for> + </option> + <option id="13292" name="o_w_64_2r_6"> + <!-- P. Atk. increases by 11.86. --> + <for> + <add order="0x40" stat="pAtk" val="11.856" /> + </for> + </option> + <option id="13293" name="o_w_64_2r_7"> + <!-- M. Atk. increases by 13.7. --> + <for> + <add order="0x40" stat="mAtk" val="13.704" /> + </for> + </option> + <option id="13294" name="o_w_64_2r_8"> + <!-- HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.33264" /> + </for> + </option> + <option id="13295" name="o_w_64_2r_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.21096" /> + </for> + </option> + <option id="13296" name="o_w_64_2r_10"> + <!-- CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regCp" val="0.33264" /> + </for> + </option> + <option id="13297" name="o_w_64_2r_11"> + <!-- Evasion increases by 1.53. --> + <for> + <add order="0x40" stat="rEvas" val="1.533756" /> + </for> + </option> + <option id="13298" name="o_w_64_2r_12"> + <!-- Accuracy increases by 1.53. --> + <for> + <add order="0x40" stat="accCombat" val="1.533756" /> + </for> + </option> + <option id="13299" name="o_w_64_2r_13"> + <!-- Critical increases by 16.61. --> + <for> + <add order="0x40" stat="rCrit" val="1.6607509968" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13300-13399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13300-13399.xml new file mode 100644 index 0000000000..556df9da66 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13300-13399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13300" name="o_w_64_2r_14"> + <!-- P. Def. increases by 10.27. M. Def. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="mDef" val="8.256" /> + </for> + </option> + <option id="13301" name="o_w_64_2r_15"> + <!-- P. Def. increases by 10.27. Max HP increases by 26.03 --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="maxHp" val="26.028" /> + </for> + </option> + <option id="13302" name="o_w_64_2r_16"> + <!-- P. Def. increases by 10.27. Max HP increases by 30.3. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="maxMp" val="30.3" /> + </for> + </option> + <option id="13303" name="o_w_64_2r_17"> + <!-- P. Def. increases by 10.27. Max CP increases by 39.29. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="maxCp" val="39.288" /> + </for> + </option> + <option id="13304" name="o_w_64_2r_18"> + <!-- P. Def. increases by 10.27. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="13305" name="o_w_64_2r_19"> + <!-- P. Def. increases by 10.27. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="13306" name="o_w_64_2r_20"> + <!-- P. Def. increases by 10.27. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13307" name="o_w_64_2r_21"> + <!-- P. Def. increases by 10.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13308" name="o_w_64_2r_22"> + <!-- P. Def. increases by 10.27. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13309" name="o_w_64_2r_23"> + <!-- P. Def. increases by 10.27. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13310" name="o_w_64_2r_24"> + <!-- P. Def. increases by 10.27. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13311" name="o_w_64_2r_25"> + <!-- P. Def. increases by 10.27. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pDef" val="10.272" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13312" name="o_w_64_2r_26"> + <!-- M. Def. increases by 8.26. Max HP increases by 26.03 --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="maxHp" val="26.028" /> + </for> + </option> + <option id="13313" name="o_w_64_2r_27"> + <!-- M. Def. increases by 8.26. Max HP increases by 30.3. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="maxMp" val="30.3" /> + </for> + </option> + <option id="13314" name="o_w_64_2r_28"> + <!-- M. Def. increases by 8.26. Max CP increases by 39.29. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="maxCp" val="39.288" /> + </for> + </option> + <option id="13315" name="o_w_64_2r_29"> + <!-- M. Def. increases by 8.26. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="13316" name="o_w_64_2r_30"> + <!-- M. Def. increases by 8.26. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="13317" name="o_w_64_2r_31"> + <!-- M. Def. increases by 8.26. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13318" name="o_w_64_2r_32"> + <!-- M. Def. increases by 8.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13319" name="o_w_64_2r_33"> + <!-- M. Def. increases by 8.26. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13320" name="o_w_64_2r_34"> + <!-- M. Def. increases by 8.26. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13321" name="o_w_64_2r_35"> + <!-- M. Def. increases by 8.26. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13322" name="o_w_64_2r_36"> + <!-- M. Def. increases by 8.26. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mDef" val="8.256" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13323" name="o_w_64_2r_37"> + <!-- Max HP increases by 26.03 Max HP increases by 30.3. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="maxMp" val="30.3" /> + </for> + </option> + <option id="13324" name="o_w_64_2r_38"> + <!-- Max HP increases by 26.03 Max CP increases by 39.29. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="maxCp" val="39.288" /> + </for> + </option> + <option id="13325" name="o_w_64_2r_39"> + <!-- Max HP increases by 26.03 P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="13326" name="o_w_64_2r_40"> + <!-- Max HP increases by 26.03 M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="13327" name="o_w_64_2r_41"> + <!-- Max HP increases by 26.03 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13328" name="o_w_64_2r_42"> + <!-- Max HP increases by 26.03 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13329" name="o_w_64_2r_43"> + <!-- Max HP increases by 26.03 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13330" name="o_w_64_2r_44"> + <!-- Max HP increases by 26.03 Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13331" name="o_w_64_2r_45"> + <!-- Max HP increases by 26.03 Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13332" name="o_w_64_2r_46"> + <!-- Max HP increases by 26.03 Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxHp" val="26.028" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13333" name="o_w_64_2r_47"> + <!-- Max HP increases by 30.3. Max CP increases by 39.29. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="maxCp" val="39.288" /> + </for> + </option> + <option id="13334" name="o_w_64_2r_48"> + <!-- Max HP increases by 30.3. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="13335" name="o_w_64_2r_49"> + <!-- Max HP increases by 30.3. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="13336" name="o_w_64_2r_50"> + <!-- Max HP increases by 30.3. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13337" name="o_w_64_2r_51"> + <!-- Max HP increases by 30.3. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13338" name="o_w_64_2r_52"> + <!-- Max HP increases by 30.3. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13339" name="o_w_64_2r_53"> + <!-- Max HP increases by 30.3. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13340" name="o_w_64_2r_54"> + <!-- Max HP increases by 30.3. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13341" name="o_w_64_2r_55"> + <!-- Max HP increases by 30.3. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxMp" val="30.3" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13342" name="o_w_64_2r_56"> + <!-- Max CP increases by 39.29. P. Atk. increases by 5.93. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="pAtk" val="5.928" /> + </for> + </option> + <option id="13343" name="o_w_64_2r_57"> + <!-- Max CP increases by 39.29. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="13344" name="o_w_64_2r_58"> + <!-- Max CP increases by 39.29. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13345" name="o_w_64_2r_59"> + <!-- Max CP increases by 39.29. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13346" name="o_w_64_2r_60"> + <!-- Max CP increases by 39.29. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13347" name="o_w_64_2r_61"> + <!-- Max CP increases by 39.29. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13348" name="o_w_64_2r_62"> + <!-- Max CP increases by 39.29. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13349" name="o_w_64_2r_63"> + <!-- Max CP increases by 39.29. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="maxCp" val="39.288" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13350" name="o_w_64_2r_64"> + <!-- P. Atk. increases by 5.93. M. Atk. increases by 6.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="mAtk" val="6.852" /> + </for> + </option> + <option id="13351" name="o_w_64_2r_65"> + <!-- P. Atk. increases by 5.93. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13352" name="o_w_64_2r_66"> + <!-- P. Atk. increases by 5.93. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13353" name="o_w_64_2r_67"> + <!-- P. Atk. increases by 5.93. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13354" name="o_w_64_2r_68"> + <!-- P. Atk. increases by 5.93. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13355" name="o_w_64_2r_69"> + <!-- P. Atk. increases by 5.93. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13356" name="o_w_64_2r_70"> + <!-- P. Atk. increases by 5.93. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="pAtk" val="5.928" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13357" name="o_w_64_2r_71"> + <!-- M. Atk. increases by 6.85. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="regHp" val="0.16632" /> + </for> + </option> + <option id="13358" name="o_w_64_2r_72"> + <!-- M. Atk. increases by 6.85. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13359" name="o_w_64_2r_73"> + <!-- M. Atk. increases by 6.85. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13360" name="o_w_64_2r_74"> + <!-- M. Atk. increases by 6.85. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13361" name="o_w_64_2r_75"> + <!-- M. Atk. increases by 6.85. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13362" name="o_w_64_2r_76"> + <!-- M. Atk. increases by 6.85. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="mAtk" val="6.852" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13363" name="o_w_64_2r_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.16632" /> + <add order="0x40" stat="regMp" val="0.10548" /> + </for> + </option> + <option id="13364" name="o_w_64_2r_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.16632" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13365" name="o_w_64_2r_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.16632" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13366" name="o_w_64_2r_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regHp" val="0.16632" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13367" name="o_w_64_2r_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regHp" val="0.16632" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13368" name="o_w_64_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.10548" /> + <add order="0x40" stat="regCp" val="0.16632" /> + </for> + </option> + <option id="13369" name="o_w_64_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.10548" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13370" name="o_w_64_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regMp" val="0.10548" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13371" name="o_w_64_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regMp" val="0.10548" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13372" name="o_w_64_2r_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.16632" /> + <add order="0x40" stat="rEvas" val="0.766878" /> + </for> + </option> + <option id="13373" name="o_w_64_2r_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="regCp" val="0.16632" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13374" name="o_w_64_2r_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="regCp" val="0.16632" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13375" name="o_w_64_2r_89"> + <!-- Evasion increases by 0.77. Accuracy increases by 0.77. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="accCombat" val="0.766878" /> + </for> + </option> + <option id="13376" name="o_w_64_2r_90"> + <!-- Evasion increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="rEvas" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13377" name="o_w_64_2r_91"> + <!-- Accuracy increases by 0.77. Critical increases by 8.3. --> + <for> + <add order="0x40" stat="accCombat" val="0.766878" /> + <add order="0x40" stat="rCrit" val="0.8303754984" /> + </for> + </option> + <option id="13378" name="o_w_67_2r_1"> + <!-- P. Def. increases by 20. --> + <for> + <add order="0x40" stat="pDef" val="19.998" /> + </for> + </option> + <option id="13379" name="o_w_67_2r_2"> + <!-- M. Def. increases by 16.13. --> + <for> + <add order="0x40" stat="mDef" val="16.126" /> + </for> + </option> + <option id="13380" name="o_w_67_2r_3"> + <!-- Max HP increases by 51.22 --> + <for> + <add order="0x40" stat="maxHp" val="51.216" /> + </for> + </option> + <option id="13381" name="o_w_67_2r_4"> + <!-- Max HP increases by 59.73. --> + <for> + <add order="0x40" stat="maxMp" val="59.73" /> + </for> + </option> + <option id="13382" name="o_w_67_2r_5"> + <!-- Max CP increases by 77.32. --> + <for> + <add order="0x40" stat="maxCp" val="77.3168" /> + </for> + </option> + <option id="13383" name="o_w_67_2r_6"> + <!-- P. Atk. increases by 11.92. --> + <for> + <add order="0x40" stat="pAtk" val="11.924" /> + </for> + </option> + <option id="13384" name="o_w_67_2r_7"> + <!-- M. Atk. increases by 13.97. --> + <for> + <add order="0x40" stat="mAtk" val="13.97" /> + </for> + </option> + <option id="13385" name="o_w_67_2r_8"> + <!-- HP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regHp" val="0.30976" /> + </for> + </option> + <option id="13386" name="o_w_67_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.19602" /> + </for> + </option> + <option id="13387" name="o_w_67_2r_10"> + <!-- CP Regen increases by 0.31. --> + <for> + <add order="0x40" stat="regCp" val="0.30976" /> + </for> + </option> + <option id="13388" name="o_w_67_2r_11"> + <!-- Evasion increases by 1.69. --> + <for> + <add order="0x40" stat="rEvas" val="1.693356" /> + </for> + </option> + <option id="13389" name="o_w_67_2r_12"> + <!-- Accuracy increases by 1.69. --> + <for> + <add order="0x40" stat="accCombat" val="1.693356" /> + </for> + </option> + <option id="13390" name="o_w_67_2r_13"> + <!-- Critical increases by 18.34. --> + <for> + <add order="0x40" stat="rCrit" val="1.8335658768" /> + </for> + </option> + <option id="13391" name="o_w_67_2r_14"> + <!-- P. Def. increases by 10. M. Def. increases by 8.06. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="mDef" val="8.063" /> + </for> + </option> + <option id="13392" name="o_w_67_2r_15"> + <!-- P. Def. increases by 10. Max HP increases by 25.61 --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="maxHp" val="25.608" /> + </for> + </option> + <option id="13393" name="o_w_67_2r_16"> + <!-- P. Def. increases by 10. Max HP increases by 29.87. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="maxMp" val="29.865" /> + </for> + </option> + <option id="13394" name="o_w_67_2r_17"> + <!-- P. Def. increases by 10. Max CP increases by 38.66. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="maxCp" val="38.6584" /> + </for> + </option> + <option id="13395" name="o_w_67_2r_18"> + <!-- P. Def. increases by 10. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="13396" name="o_w_67_2r_19"> + <!-- P. Def. increases by 10. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="13397" name="o_w_67_2r_20"> + <!-- P. Def. increases by 10. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13398" name="o_w_67_2r_21"> + <!-- P. Def. increases by 10. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13399" name="o_w_67_2r_22"> + <!-- P. Def. increases by 10. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13400-13499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13400-13499.xml new file mode 100644 index 0000000000..d04c769732 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13400-13499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13400" name="o_w_67_2r_23"> + <!-- P. Def. increases by 10. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13401" name="o_w_67_2r_24"> + <!-- P. Def. increases by 10. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13402" name="o_w_67_2r_25"> + <!-- P. Def. increases by 10. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="pDef" val="9.999" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13403" name="o_w_67_2r_26"> + <!-- M. Def. increases by 8.06. Max HP increases by 25.61 --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="maxHp" val="25.608" /> + </for> + </option> + <option id="13404" name="o_w_67_2r_27"> + <!-- M. Def. increases by 8.06. Max HP increases by 29.87. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="maxMp" val="29.865" /> + </for> + </option> + <option id="13405" name="o_w_67_2r_28"> + <!-- M. Def. increases by 8.06. Max CP increases by 38.66. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="maxCp" val="38.6584" /> + </for> + </option> + <option id="13406" name="o_w_67_2r_29"> + <!-- M. Def. increases by 8.06. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="13407" name="o_w_67_2r_30"> + <!-- M. Def. increases by 8.06. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="13408" name="o_w_67_2r_31"> + <!-- M. Def. increases by 8.06. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13409" name="o_w_67_2r_32"> + <!-- M. Def. increases by 8.06. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13410" name="o_w_67_2r_33"> + <!-- M. Def. increases by 8.06. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13411" name="o_w_67_2r_34"> + <!-- M. Def. increases by 8.06. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13412" name="o_w_67_2r_35"> + <!-- M. Def. increases by 8.06. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13413" name="o_w_67_2r_36"> + <!-- M. Def. increases by 8.06. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="mDef" val="8.063" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13414" name="o_w_67_2r_37"> + <!-- Max HP increases by 25.61 Max HP increases by 29.87. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="maxMp" val="29.865" /> + </for> + </option> + <option id="13415" name="o_w_67_2r_38"> + <!-- Max HP increases by 25.61 Max CP increases by 38.66. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="maxCp" val="38.6584" /> + </for> + </option> + <option id="13416" name="o_w_67_2r_39"> + <!-- Max HP increases by 25.61 P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="13417" name="o_w_67_2r_40"> + <!-- Max HP increases by 25.61 M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="13418" name="o_w_67_2r_41"> + <!-- Max HP increases by 25.61 HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13419" name="o_w_67_2r_42"> + <!-- Max HP increases by 25.61 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13420" name="o_w_67_2r_43"> + <!-- Max HP increases by 25.61 CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13421" name="o_w_67_2r_44"> + <!-- Max HP increases by 25.61 Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13422" name="o_w_67_2r_45"> + <!-- Max HP increases by 25.61 Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13423" name="o_w_67_2r_46"> + <!-- Max HP increases by 25.61 Critical increases by 9.17. --> + <for> + <add order="0x40" stat="maxHp" val="25.608" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13424" name="o_w_67_2r_47"> + <!-- Max HP increases by 29.87. Max CP increases by 38.66. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="maxCp" val="38.6584" /> + </for> + </option> + <option id="13425" name="o_w_67_2r_48"> + <!-- Max HP increases by 29.87. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="13426" name="o_w_67_2r_49"> + <!-- Max HP increases by 29.87. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="13427" name="o_w_67_2r_50"> + <!-- Max HP increases by 29.87. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13428" name="o_w_67_2r_51"> + <!-- Max HP increases by 29.87. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13429" name="o_w_67_2r_52"> + <!-- Max HP increases by 29.87. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13430" name="o_w_67_2r_53"> + <!-- Max HP increases by 29.87. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13431" name="o_w_67_2r_54"> + <!-- Max HP increases by 29.87. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13432" name="o_w_67_2r_55"> + <!-- Max HP increases by 29.87. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="maxMp" val="29.865" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13433" name="o_w_67_2r_56"> + <!-- Max CP increases by 38.66. P. Atk. increases by 5.96. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="pAtk" val="5.962" /> + </for> + </option> + <option id="13434" name="o_w_67_2r_57"> + <!-- Max CP increases by 38.66. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="13435" name="o_w_67_2r_58"> + <!-- Max CP increases by 38.66. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13436" name="o_w_67_2r_59"> + <!-- Max CP increases by 38.66. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13437" name="o_w_67_2r_60"> + <!-- Max CP increases by 38.66. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13438" name="o_w_67_2r_61"> + <!-- Max CP increases by 38.66. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13439" name="o_w_67_2r_62"> + <!-- Max CP increases by 38.66. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13440" name="o_w_67_2r_63"> + <!-- Max CP increases by 38.66. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="maxCp" val="38.6584" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13441" name="o_w_67_2r_64"> + <!-- P. Atk. increases by 5.96. M. Atk. increases by 6.99. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="mAtk" val="6.985" /> + </for> + </option> + <option id="13442" name="o_w_67_2r_65"> + <!-- P. Atk. increases by 5.96. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13443" name="o_w_67_2r_66"> + <!-- P. Atk. increases by 5.96. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13444" name="o_w_67_2r_67"> + <!-- P. Atk. increases by 5.96. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13445" name="o_w_67_2r_68"> + <!-- P. Atk. increases by 5.96. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13446" name="o_w_67_2r_69"> + <!-- P. Atk. increases by 5.96. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13447" name="o_w_67_2r_70"> + <!-- P. Atk. increases by 5.96. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="pAtk" val="5.962" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13448" name="o_w_67_2r_71"> + <!-- M. Atk. increases by 6.99. HP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="regHp" val="0.15488" /> + </for> + </option> + <option id="13449" name="o_w_67_2r_72"> + <!-- M. Atk. increases by 6.99. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13450" name="o_w_67_2r_73"> + <!-- M. Atk. increases by 6.99. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13451" name="o_w_67_2r_74"> + <!-- M. Atk. increases by 6.99. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13452" name="o_w_67_2r_75"> + <!-- M. Atk. increases by 6.99. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13453" name="o_w_67_2r_76"> + <!-- M. Atk. increases by 6.99. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="mAtk" val="6.985" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13454" name="o_w_67_2r_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.15488" /> + <add order="0x40" stat="regMp" val="0.09801" /> + </for> + </option> + <option id="13455" name="o_w_67_2r_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.15488" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13456" name="o_w_67_2r_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.15488" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13457" name="o_w_67_2r_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regHp" val="0.15488" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13458" name="o_w_67_2r_81"> + <!-- HP Regen increases by 0.15. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="regHp" val="0.15488" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13459" name="o_w_67_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regMp" val="0.09801" /> + <add order="0x40" stat="regCp" val="0.15488" /> + </for> + </option> + <option id="13460" name="o_w_67_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.09801" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13461" name="o_w_67_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regMp" val="0.09801" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13462" name="o_w_67_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="regMp" val="0.09801" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13463" name="o_w_67_2r_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.15488" /> + <add order="0x40" stat="rEvas" val="0.846678" /> + </for> + </option> + <option id="13464" name="o_w_67_2r_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="regCp" val="0.15488" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13465" name="o_w_67_2r_88"> + <!-- CP Regen increases by 0.15. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="regCp" val="0.15488" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13466" name="o_w_67_2r_89"> + <!-- Evasion increases by 0.85. Accuracy increases by 0.85. --> + <for> + <add order="0x40" stat="rEvas" val="0.846678" /> + <add order="0x40" stat="accCombat" val="0.846678" /> + </for> + </option> + <option id="13467" name="o_w_67_2r_90"> + <!-- Evasion increases by 0.85. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="rEvas" val="0.846678" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13468" name="o_w_67_2r_91"> + <!-- Accuracy increases by 0.85. Critical increases by 9.17. --> + <for> + <add order="0x40" stat="accCombat" val="0.846678" /> + <add order="0x40" stat="rCrit" val="0.9167829384" /> + </for> + </option> + <option id="13469" name="o_w_70_2r_1"> + <!-- P. Def. increases by 20.69. --> + <for> + <add order="0x40" stat="pDef" val="20.685" /> + </for> + </option> + <option id="13470" name="o_w_70_2r_2"> + <!-- M. Def. increases by 16.63. --> + <for> + <add order="0x40" stat="mDef" val="16.632" /> + </for> + </option> + <option id="13471" name="o_w_70_2r_3"> + <!-- Max HP increases by 52.31 --> + <for> + <add order="0x40" stat="maxHp" val="52.311" /> + </for> + </option> + <option id="13472" name="o_w_70_2r_4"> + <!-- Max HP increases by 61.11. --> + <for> + <add order="0x40" stat="maxMp" val="61.11" /> + </for> + </option> + <option id="13473" name="o_w_70_2r_5"> + <!-- Max CP increases by 78.97. --> + <for> + <add order="0x40" stat="maxCp" val="78.9663" /> + </for> + </option> + <option id="13474" name="o_w_70_2r_6"> + <!-- P. Atk. increases by 12.68. --> + <for> + <add order="0x40" stat="pAtk" val="12.684" /> + </for> + </option> + <option id="13475" name="o_w_70_2r_7"> + <!-- M. Atk. increases by 14.7. --> + <for> + <add order="0x40" stat="mAtk" val="14.7" /> + </for> + </option> + <option id="13476" name="o_w_70_2r_8"> + <!-- HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.3003" /> + </for> + </option> + <option id="13477" name="o_w_70_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.19803" /> + </for> + </option> + <option id="13478" name="o_w_70_2r_10"> + <!-- CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regCp" val="0.3003" /> + </for> + </option> + <option id="13479" name="o_w_70_2r_11"> + <!-- Evasion increases by 1.69. --> + <for> + <add order="0x40" stat="rEvas" val="1.693356" /> + </for> + </option> + <option id="13480" name="o_w_70_2r_12"> + <!-- Accuracy increases by 1.69. --> + <for> + <add order="0x40" stat="accCombat" val="1.693356" /> + </for> + </option> + <option id="13481" name="o_w_70_2r_13"> + <!-- Critical increases by 18.34. --> + <for> + <add order="0x40" stat="rCrit" val="1.8335658768" /> + </for> + </option> + <option id="13482" name="o_w_70_2r_14"> + <!-- P. Def. increases by 10.84. M. Def. increases by 7.92. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="mDef" val="7.92" /> + </for> + </option> + <option id="13483" name="o_w_70_2r_15"> + <!-- P. Def. increases by 10.84. Max HP increases by 24.91 --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="maxHp" val="24.91" /> + </for> + </option> + <option id="13484" name="o_w_70_2r_16"> + <!-- P. Def. increases by 10.84. Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="maxMp" val="29.1" /> + </for> + </option> + <option id="13485" name="o_w_70_2r_17"> + <!-- P. Def. increases by 10.84. Max CP increases by 37.6. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="maxCp" val="37.603" /> + </for> + </option> + <option id="13486" name="o_w_70_2r_18"> + <!-- P. Def. increases by 10.84. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="13487" name="o_w_70_2r_19"> + <!-- P. Def. increases by 10.84. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="13488" name="o_w_70_2r_20"> + <!-- P. Def. increases by 10.84. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> + <option id="13489" name="o_w_70_2r_21"> + <!-- P. Def. increases by 10.84. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13490" name="o_w_70_2r_22"> + <!-- P. Def. increases by 10.84. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13491" name="o_w_70_2r_23"> + <!-- P. Def. increases by 10.84. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13492" name="o_w_70_2r_24"> + <!-- P. Def. increases by 10.84. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13493" name="o_w_70_2r_25"> + <!-- P. Def. increases by 10.84. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="pDef" val="10.835" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13494" name="o_w_70_2r_26"> + <!-- M. Def. increases by 8.71. Max HP increases by 24.91 --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="maxHp" val="24.91" /> + </for> + </option> + <option id="13495" name="o_w_70_2r_27"> + <!-- M. Def. increases by 8.71. Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="maxMp" val="29.1" /> + </for> + </option> + <option id="13496" name="o_w_70_2r_28"> + <!-- M. Def. increases by 8.71. Max CP increases by 37.6. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="maxCp" val="37.603" /> + </for> + </option> + <option id="13497" name="o_w_70_2r_29"> + <!-- M. Def. increases by 8.71. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="13498" name="o_w_70_2r_30"> + <!-- M. Def. increases by 8.71. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="13499" name="o_w_70_2r_31"> + <!-- M. Def. increases by 8.71. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13500-13599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13500-13599.xml new file mode 100644 index 0000000000..8edda24e4c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13500-13599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13500" name="o_w_70_2r_32"> + <!-- M. Def. increases by 8.71. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13501" name="o_w_70_2r_33"> + <!-- M. Def. increases by 8.71. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13502" name="o_w_70_2r_34"> + <!-- M. Def. increases by 8.71. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13503" name="o_w_70_2r_35"> + <!-- M. Def. increases by 8.71. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13504" name="o_w_70_2r_36"> + <!-- M. Def. increases by 8.71. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="mDef" val="8.712" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13505" name="o_w_70_2r_37"> + <!-- Max HP increases by 27.4 Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="maxMp" val="29.1" /> + </for> + </option> + <option id="13506" name="o_w_70_2r_38"> + <!-- Max HP increases by 27.4 Max CP increases by 37.6. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="maxCp" val="37.603" /> + </for> + </option> + <option id="13507" name="o_w_70_2r_39"> + <!-- Max HP increases by 27.4 P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="13508" name="o_w_70_2r_40"> + <!-- Max HP increases by 27.4 M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="13509" name="o_w_70_2r_41"> + <!-- Max HP increases by 27.4 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> + <option id="13510" name="o_w_70_2r_42"> + <!-- Max HP increases by 27.4 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13511" name="o_w_70_2r_43"> + <!-- Max HP increases by 27.4 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13512" name="o_w_70_2r_44"> + <!-- Max HP increases by 27.4 Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13513" name="o_w_70_2r_45"> + <!-- Max HP increases by 27.4 Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13514" name="o_w_70_2r_46"> + <!-- Max HP increases by 27.4 Critical increases by 8.71. --> + <for> + <add order="0x40" stat="maxHp" val="27.401" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13515" name="o_w_70_2r_47"> + <!-- Max HP increases by 32.01. Max CP increases by 37.6. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="maxCp" val="37.603" /> + </for> + </option> + <option id="13516" name="o_w_70_2r_48"> + <!-- Max HP increases by 32.01. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="13517" name="o_w_70_2r_49"> + <!-- Max HP increases by 32.01. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="13518" name="o_w_70_2r_50"> + <!-- Max HP increases by 32.01. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> + <option id="13519" name="o_w_70_2r_51"> + <!-- Max HP increases by 32.01. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13520" name="o_w_70_2r_52"> + <!-- Max HP increases by 32.01. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13521" name="o_w_70_2r_53"> + <!-- Max HP increases by 32.01. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13522" name="o_w_70_2r_54"> + <!-- Max HP increases by 32.01. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13523" name="o_w_70_2r_55"> + <!-- Max HP increases by 32.01. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="maxMp" val="32.01" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13524" name="o_w_70_2r_56"> + <!-- Max CP increases by 41.36. P. Atk. increases by 6.04. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="pAtk" val="6.04" /> + </for> + </option> + <option id="13525" name="o_w_70_2r_57"> + <!-- Max CP increases by 41.36. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="13526" name="o_w_70_2r_58"> + <!-- Max CP increases by 41.36. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> + <option id="13527" name="o_w_70_2r_59"> + <!-- Max CP increases by 41.36. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13528" name="o_w_70_2r_60"> + <!-- Max CP increases by 41.36. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13529" name="o_w_70_2r_61"> + <!-- Max CP increases by 41.36. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13530" name="o_w_70_2r_62"> + <!-- Max CP increases by 41.36. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13531" name="o_w_70_2r_63"> + <!-- Max CP increases by 41.36. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="maxCp" val="41.3633" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13532" name="o_w_70_2r_64"> + <!-- P. Atk. increases by 6.64. M. Atk. increases by 7. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="mAtk" val="7.0" /> + </for> + </option> + <option id="13533" name="o_w_70_2r_65"> + <!-- P. Atk. increases by 6.64. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> + <option id="13534" name="o_w_70_2r_66"> + <!-- P. Atk. increases by 6.64. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13535" name="o_w_70_2r_67"> + <!-- P. Atk. increases by 6.64. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13536" name="o_w_70_2r_68"> + <!-- P. Atk. increases by 6.64. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13537" name="o_w_70_2r_69"> + <!-- P. Atk. increases by 6.64. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13538" name="o_w_70_2r_70"> + <!-- P. Atk. increases by 6.64. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="pAtk" val="6.644" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13539" name="o_w_70_2r_71"> + <!-- M. Atk. increases by 7.7. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="regHp" val="0.143" /> + </for> + </option> + <option id="13540" name="o_w_70_2r_72"> + <!-- M. Atk. increases by 7.7. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13541" name="o_w_70_2r_73"> + <!-- M. Atk. increases by 7.7. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13542" name="o_w_70_2r_74"> + <!-- M. Atk. increases by 7.7. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13543" name="o_w_70_2r_75"> + <!-- M. Atk. increases by 7.7. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13544" name="o_w_70_2r_76"> + <!-- M. Atk. increases by 7.7. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13545" name="o_w_70_2r_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1573" /> + <add order="0x40" stat="regMp" val="0.0943" /> + </for> + </option> + <option id="13546" name="o_w_70_2r_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.1573" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13547" name="o_w_70_2r_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="regHp" val="0.1573" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13548" name="o_w_70_2r_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="regHp" val="0.1573" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13549" name="o_w_70_2r_81"> + <!-- HP Regen increases by 0.16. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="regHp" val="0.1573" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13550" name="o_w_70_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.10373" /> + <add order="0x40" stat="regCp" val="0.143" /> + </for> + </option> + <option id="13551" name="o_w_70_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="regMp" val="0.10373" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13552" name="o_w_70_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="regMp" val="0.10373" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13553" name="o_w_70_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="regMp" val="0.10373" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13554" name="o_w_70_2r_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.8. --> + <for> + <add order="0x40" stat="regCp" val="0.1573" /> + <add order="0x40" stat="rEvas" val="0.804344" /> + </for> + </option> + <option id="13555" name="o_w_70_2r_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="regCp" val="0.1573" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13556" name="o_w_70_2r_88"> + <!-- CP Regen increases by 0.16. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="regCp" val="0.1573" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13557" name="o_w_70_2r_89"> + <!-- Evasion increases by 0.89. Accuracy increases by 0.8. --> + <for> + <add order="0x40" stat="rEvas" val="0.889012" /> + <add order="0x40" stat="accCombat" val="0.804344" /> + </for> + </option> + <option id="13558" name="o_w_70_2r_90"> + <!-- Evasion increases by 0.89. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="rEvas" val="0.889012" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13559" name="o_w_70_2r_91"> + <!-- Accuracy increases by 0.89. Critical increases by 8.71. --> + <for> + <add order="0x40" stat="accCombat" val="0.889012" /> + <add order="0x40" stat="rCrit" val="0.8709436832" /> + </for> + </option> + <option id="13560" name="o_w_75_2r_1"> + <!-- P. Def. increases by 21.86. --> + <for> + <add order="0x40" stat="pDef" val="21.86" /> + </for> + </option> + <option id="13561" name="o_w_75_2r_2"> + <!-- M. Def. increases by 17.6. --> + <for> + <add order="0x40" stat="mDef" val="17.6" /> + </for> + </option> + <option id="13562" name="o_w_75_2r_3"> + <!-- Max HP increases by 55.4 --> + <for> + <add order="0x40" stat="maxHp" val="55.4" /> + </for> + </option> + <option id="13563" name="o_w_75_2r_4"> + <!-- Max HP increases by 65.8. --> + <for> + <add order="0x40" stat="maxMp" val="65.8" /> + </for> + </option> + <option id="13564" name="o_w_75_2r_5"> + <!-- Max CP increases by 83.62. --> + <for> + <add order="0x40" stat="maxCp" val="83.622" /> + </for> + </option> + <option id="13565" name="o_w_75_2r_6"> + <!-- P. Atk. increases by 13.84. --> + <for> + <add order="0x40" stat="pAtk" val="13.84" /> + </for> + </option> + <option id="13566" name="o_w_75_2r_7"> + <!-- M. Atk. increases by 16.16. --> + <for> + <add order="0x40" stat="mAtk" val="16.16" /> + </for> + </option> + <option id="13567" name="o_w_75_2r_8"> + <!-- HP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regHp" val="0.3276" /> + </for> + </option> + <option id="13568" name="o_w_75_2r_9"> + <!-- MP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.213" /> + </for> + </option> + <option id="13569" name="o_w_75_2r_10"> + <!-- CP Regen increases by 0.33. --> + <for> + <add order="0x40" stat="regCp" val="0.3276" /> + </for> + </option> + <option id="13570" name="o_w_75_2r_11"> + <!-- Evasion increases by 1.85. --> + <for> + <add order="0x40" stat="rEvas" val="1.852956" /> + </for> + </option> + <option id="13571" name="o_w_75_2r_12"> + <!-- Accuracy increases by 1.85. --> + <for> + <add order="0x40" stat="accCombat" val="1.852956" /> + </for> + </option> + <option id="13572" name="o_w_75_2r_13"> + <!-- Critical increases by 20.06. --> + <for> + <add order="0x40" stat="rCrit" val="2.0063807568" /> + </for> + </option> + <option id="13573" name="o_w_75_2r_14"> + <!-- P. Def. increases by 10.93. M. Def. increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mDef" val="8.8" /> + </for> + </option> + <option id="13574" name="o_w_75_2r_15"> + <!-- P. Def. increases by 10.93. Max HP increases by 27.7 --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxHp" val="27.7" /> + </for> + </option> + <option id="13575" name="o_w_75_2r_16"> + <!-- P. Def. increases by 10.93. Max HP increases by 32.9. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxMp" val="32.9" /> + </for> + </option> + <option id="13576" name="o_w_75_2r_17"> + <!-- P. Def. increases by 10.93. Max CP increases by 41.81. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="maxCp" val="41.811" /> + </for> + </option> + <option id="13577" name="o_w_75_2r_18"> + <!-- P. Def. increases by 10.93. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="13578" name="o_w_75_2r_19"> + <!-- P. Def. increases by 10.93. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="13579" name="o_w_75_2r_20"> + <!-- P. Def. increases by 10.93. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13580" name="o_w_75_2r_21"> + <!-- P. Def. increases by 10.93. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13581" name="o_w_75_2r_22"> + <!-- P. Def. increases by 10.93. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13582" name="o_w_75_2r_23"> + <!-- P. Def. increases by 10.93. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13583" name="o_w_75_2r_24"> + <!-- P. Def. increases by 10.93. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13584" name="o_w_75_2r_25"> + <!-- P. Def. increases by 10.93. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="pDef" val="10.93" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13585" name="o_w_75_2r_26"> + <!-- M. Def. increases by 8.8. Max HP increases by 27.7 --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxHp" val="27.7" /> + </for> + </option> + <option id="13586" name="o_w_75_2r_27"> + <!-- M. Def. increases by 8.8. Max HP increases by 32.9. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxMp" val="32.9" /> + </for> + </option> + <option id="13587" name="o_w_75_2r_28"> + <!-- M. Def. increases by 8.8. Max CP increases by 41.81. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="maxCp" val="41.811" /> + </for> + </option> + <option id="13588" name="o_w_75_2r_29"> + <!-- M. Def. increases by 8.8. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="13589" name="o_w_75_2r_30"> + <!-- M. Def. increases by 8.8. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="13590" name="o_w_75_2r_31"> + <!-- M. Def. increases by 8.8. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13591" name="o_w_75_2r_32"> + <!-- M. Def. increases by 8.8. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13592" name="o_w_75_2r_33"> + <!-- M. Def. increases by 8.8. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13593" name="o_w_75_2r_34"> + <!-- M. Def. increases by 8.8. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13594" name="o_w_75_2r_35"> + <!-- M. Def. increases by 8.8. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13595" name="o_w_75_2r_36"> + <!-- M. Def. increases by 8.8. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="mDef" val="8.8" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13596" name="o_w_75_2r_37"> + <!-- Max HP increases by 27.7 Max HP increases by 32.9. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="maxMp" val="32.9" /> + </for> + </option> + <option id="13597" name="o_w_75_2r_38"> + <!-- Max HP increases by 27.7 Max CP increases by 41.81. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="maxCp" val="41.811" /> + </for> + </option> + <option id="13598" name="o_w_75_2r_39"> + <!-- Max HP increases by 27.7 P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="13599" name="o_w_75_2r_40"> + <!-- Max HP increases by 27.7 M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13600-13699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13600-13699.xml new file mode 100644 index 0000000000..7a3d58c7ce --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13600-13699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13600" name="o_w_75_2r_41"> + <!-- Max HP increases by 27.7 HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13601" name="o_w_75_2r_42"> + <!-- Max HP increases by 27.7 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13602" name="o_w_75_2r_43"> + <!-- Max HP increases by 27.7 CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13603" name="o_w_75_2r_44"> + <!-- Max HP increases by 27.7 Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13604" name="o_w_75_2r_45"> + <!-- Max HP increases by 27.7 Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13605" name="o_w_75_2r_46"> + <!-- Max HP increases by 27.7 Critical increases by 10.03. --> + <for> + <add order="0x40" stat="maxHp" val="27.7" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13606" name="o_w_75_2r_47"> + <!-- Max HP increases by 32.9. Max CP increases by 41.81. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="maxCp" val="41.811" /> + </for> + </option> + <option id="13607" name="o_w_75_2r_48"> + <!-- Max HP increases by 32.9. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="13608" name="o_w_75_2r_49"> + <!-- Max HP increases by 32.9. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="13609" name="o_w_75_2r_50"> + <!-- Max HP increases by 32.9. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13610" name="o_w_75_2r_51"> + <!-- Max HP increases by 32.9. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13611" name="o_w_75_2r_52"> + <!-- Max HP increases by 32.9. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13612" name="o_w_75_2r_53"> + <!-- Max HP increases by 32.9. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13613" name="o_w_75_2r_54"> + <!-- Max HP increases by 32.9. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13614" name="o_w_75_2r_55"> + <!-- Max HP increases by 32.9. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="maxMp" val="32.9" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13615" name="o_w_75_2r_56"> + <!-- Max CP increases by 41.81. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="pAtk" val="6.92" /> + </for> + </option> + <option id="13616" name="o_w_75_2r_57"> + <!-- Max CP increases by 41.81. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="13617" name="o_w_75_2r_58"> + <!-- Max CP increases by 41.81. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13618" name="o_w_75_2r_59"> + <!-- Max CP increases by 41.81. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13619" name="o_w_75_2r_60"> + <!-- Max CP increases by 41.81. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13620" name="o_w_75_2r_61"> + <!-- Max CP increases by 41.81. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13621" name="o_w_75_2r_62"> + <!-- Max CP increases by 41.81. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13622" name="o_w_75_2r_63"> + <!-- Max CP increases by 41.81. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="maxCp" val="41.811" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13623" name="o_w_75_2r_64"> + <!-- P. Atk. increases by 6.92. M. Atk. increases by 8.08. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="mAtk" val="8.08" /> + </for> + </option> + <option id="13624" name="o_w_75_2r_65"> + <!-- P. Atk. increases by 6.92. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13625" name="o_w_75_2r_66"> + <!-- P. Atk. increases by 6.92. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13626" name="o_w_75_2r_67"> + <!-- P. Atk. increases by 6.92. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13627" name="o_w_75_2r_68"> + <!-- P. Atk. increases by 6.92. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13628" name="o_w_75_2r_69"> + <!-- P. Atk. increases by 6.92. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13629" name="o_w_75_2r_70"> + <!-- P. Atk. increases by 6.92. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="pAtk" val="6.92" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13630" name="o_w_75_2r_71"> + <!-- M. Atk. increases by 8.08. HP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regHp" val="0.1638" /> + </for> + </option> + <option id="13631" name="o_w_75_2r_72"> + <!-- M. Atk. increases by 8.08. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13632" name="o_w_75_2r_73"> + <!-- M. Atk. increases by 8.08. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13633" name="o_w_75_2r_74"> + <!-- M. Atk. increases by 8.08. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13634" name="o_w_75_2r_75"> + <!-- M. Atk. increases by 8.08. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13635" name="o_w_75_2r_76"> + <!-- M. Atk. increases by 8.08. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="mAtk" val="8.08" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13636" name="o_w_75_2r_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="regMp" val="0.1065" /> + </for> + </option> + <option id="13637" name="o_w_75_2r_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13638" name="o_w_75_2r_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13639" name="o_w_75_2r_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13640" name="o_w_75_2r_81"> + <!-- HP Regen increases by 0.16. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="regHp" val="0.1638" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13641" name="o_w_75_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="regCp" val="0.1638" /> + </for> + </option> + <option id="13642" name="o_w_75_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13643" name="o_w_75_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13644" name="o_w_75_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="regMp" val="0.1065" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13645" name="o_w_75_2r_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.93. --> + <for> + <add order="0x40" stat="regCp" val="0.1638" /> + <add order="0x40" stat="rEvas" val="0.926478" /> + </for> + </option> + <option id="13646" name="o_w_75_2r_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="regCp" val="0.1638" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13647" name="o_w_75_2r_88"> + <!-- CP Regen increases by 0.16. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="regCp" val="0.1638" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13648" name="o_w_75_2r_89"> + <!-- Evasion increases by 0.93. Accuracy increases by 0.93. --> + <for> + <add order="0x40" stat="rEvas" val="0.926478" /> + <add order="0x40" stat="accCombat" val="0.926478" /> + </for> + </option> + <option id="13649" name="o_w_75_2r_90"> + <!-- Evasion increases by 0.93. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="rEvas" val="0.926478" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13650" name="o_w_75_2r_91"> + <!-- Accuracy increases by 0.93. Critical increases by 10.03. --> + <for> + <add order="0x40" stat="accCombat" val="0.926478" /> + <add order="0x40" stat="rCrit" val="1.0031903784" /> + </for> + </option> + <option id="13651" name="o_w_46_2u_1"> + <!-- P. Def. increases by 20.6. --> + <for> + <add order="0x40" stat="pDef" val="20.6" /> + </for> + </option> + <option id="13652" name="o_w_46_2u_2"> + <!-- M. Def. increases by 16.44. --> + <for> + <add order="0x40" stat="mDef" val="16.44" /> + </for> + </option> + <option id="13653" name="o_w_46_2u_3"> + <!-- Max HP increases by 51 --> + <for> + <add order="0x40" stat="maxHp" val="51.0" /> + </for> + </option> + <option id="13654" name="o_w_46_2u_4"> + <!-- Max HP increases by 55.04. --> + <for> + <add order="0x40" stat="maxMp" val="55.04" /> + </for> + </option> + <option id="13655" name="o_w_46_2u_5"> + <!-- Max CP increases by 76.99. --> + <for> + <add order="0x40" stat="maxCp" val="76.992" /> + </for> + </option> + <option id="13656" name="o_w_46_2u_6"> + <!-- P. Atk. increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="8.8" /> + </for> + </option> + <option id="13657" name="o_w_46_2u_7"> + <!-- M. Atk. increases by 10.08. --> + <for> + <add order="0x40" stat="mAtk" val="10.08" /> + </for> + </option> + <option id="13658" name="o_w_46_2u_8"> + <!-- HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regHp" val="0.3552" /> + </for> + </option> + <option id="13659" name="o_w_46_2u_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.2432" /> + </for> + </option> + <option id="13660" name="o_w_46_2u_10"> + <!-- CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regCp" val="0.3552" /> + </for> + </option> + <option id="13661" name="o_w_46_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="13662" name="o_w_46_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="13663" name="o_w_46_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="13664" name="o_w_46_2u_14"> + <!-- P. Def. increases by 10.3. M. Def. increases by 8.22. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mDef" val="8.22" /> + </for> + </option> + <option id="13665" name="o_w_46_2u_15"> + <!-- P. Def. increases by 10.3. Max HP increases by 25.5 --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="13666" name="o_w_46_2u_16"> + <!-- P. Def. increases by 10.3. Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="13667" name="o_w_46_2u_17"> + <!-- P. Def. increases by 10.3. Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="13668" name="o_w_46_2u_18"> + <!-- P. Def. increases by 10.3. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="13669" name="o_w_46_2u_19"> + <!-- P. Def. increases by 10.3. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="13670" name="o_w_46_2u_20"> + <!-- P. Def. increases by 10.3. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13671" name="o_w_46_2u_21"> + <!-- P. Def. increases by 10.3. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13672" name="o_w_46_2u_22"> + <!-- P. Def. increases by 10.3. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13673" name="o_w_46_2u_23"> + <!-- P. Def. increases by 10.3. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13674" name="o_w_46_2u_24"> + <!-- P. Def. increases by 10.3. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13675" name="o_w_46_2u_25"> + <!-- P. Def. increases by 10.3. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pDef" val="10.3" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13676" name="o_w_46_2u_26"> + <!-- M. Def. increases by 8.22. Max HP increases by 25.5 --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="13677" name="o_w_46_2u_27"> + <!-- M. Def. increases by 8.22. Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="13678" name="o_w_46_2u_28"> + <!-- M. Def. increases by 8.22. Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="13679" name="o_w_46_2u_29"> + <!-- M. Def. increases by 8.22. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="13680" name="o_w_46_2u_30"> + <!-- M. Def. increases by 8.22. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="13681" name="o_w_46_2u_31"> + <!-- M. Def. increases by 8.22. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13682" name="o_w_46_2u_32"> + <!-- M. Def. increases by 8.22. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13683" name="o_w_46_2u_33"> + <!-- M. Def. increases by 8.22. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13684" name="o_w_46_2u_34"> + <!-- M. Def. increases by 8.22. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13685" name="o_w_46_2u_35"> + <!-- M. Def. increases by 8.22. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13686" name="o_w_46_2u_36"> + <!-- M. Def. increases by 8.22. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mDef" val="8.22" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13687" name="o_w_46_2u_37"> + <!-- Max HP increases by 25.5 Max HP increases by 27.52. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxMp" val="27.52" /> + </for> + </option> + <option id="13688" name="o_w_46_2u_38"> + <!-- Max HP increases by 25.5 Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="13689" name="o_w_46_2u_39"> + <!-- Max HP increases by 25.5 P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="13690" name="o_w_46_2u_40"> + <!-- Max HP increases by 25.5 M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="13691" name="o_w_46_2u_41"> + <!-- Max HP increases by 25.5 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13692" name="o_w_46_2u_42"> + <!-- Max HP increases by 25.5 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13693" name="o_w_46_2u_43"> + <!-- Max HP increases by 25.5 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13694" name="o_w_46_2u_44"> + <!-- Max HP increases by 25.5 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13695" name="o_w_46_2u_45"> + <!-- Max HP increases by 25.5 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13696" name="o_w_46_2u_46"> + <!-- Max HP increases by 25.5 Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13697" name="o_w_46_2u_47"> + <!-- Max HP increases by 27.52. Max CP increases by 38.5. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="maxCp" val="38.496" /> + </for> + </option> + <option id="13698" name="o_w_46_2u_48"> + <!-- Max HP increases by 27.52. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="13699" name="o_w_46_2u_49"> + <!-- Max HP increases by 27.52. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13700-13799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13700-13799.xml new file mode 100644 index 0000000000..622ae0e6c4 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13700-13799.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13700" name="o_w_46_2u_50"> + <!-- Max HP increases by 27.52. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13701" name="o_w_46_2u_51"> + <!-- Max HP increases by 27.52. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13702" name="o_w_46_2u_52"> + <!-- Max HP increases by 27.52. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13703" name="o_w_46_2u_53"> + <!-- Max HP increases by 27.52. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13704" name="o_w_46_2u_54"> + <!-- Max HP increases by 27.52. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13705" name="o_w_46_2u_55"> + <!-- Max HP increases by 27.52. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxMp" val="27.52" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13706" name="o_w_46_2u_56"> + <!-- Max CP increases by 38.5. P. Atk. increases by 4.4. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="pAtk" val="4.4" /> + </for> + </option> + <option id="13707" name="o_w_46_2u_57"> + <!-- Max CP increases by 38.5. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="13708" name="o_w_46_2u_58"> + <!-- Max CP increases by 38.5. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13709" name="o_w_46_2u_59"> + <!-- Max CP increases by 38.5. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13710" name="o_w_46_2u_60"> + <!-- Max CP increases by 38.5. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13711" name="o_w_46_2u_61"> + <!-- Max CP increases by 38.5. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13712" name="o_w_46_2u_62"> + <!-- Max CP increases by 38.5. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13713" name="o_w_46_2u_63"> + <!-- Max CP increases by 38.5. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxCp" val="38.496" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13714" name="o_w_46_2u_64"> + <!-- P. Atk. increases by 4.4. M. Atk. increases by 5.04. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="mAtk" val="5.04" /> + </for> + </option> + <option id="13715" name="o_w_46_2u_65"> + <!-- P. Atk. increases by 4.4. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13716" name="o_w_46_2u_66"> + <!-- P. Atk. increases by 4.4. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13717" name="o_w_46_2u_67"> + <!-- P. Atk. increases by 4.4. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13718" name="o_w_46_2u_68"> + <!-- P. Atk. increases by 4.4. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13719" name="o_w_46_2u_69"> + <!-- P. Atk. increases by 4.4. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13720" name="o_w_46_2u_70"> + <!-- P. Atk. increases by 4.4. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.4" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13721" name="o_w_46_2u_71"> + <!-- M. Atk. increases by 5.04. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regHp" val="0.1776" /> + </for> + </option> + <option id="13722" name="o_w_46_2u_72"> + <!-- M. Atk. increases by 5.04. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13723" name="o_w_46_2u_73"> + <!-- M. Atk. increases by 5.04. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13724" name="o_w_46_2u_74"> + <!-- M. Atk. increases by 5.04. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13725" name="o_w_46_2u_75"> + <!-- M. Atk. increases by 5.04. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13726" name="o_w_46_2u_76"> + <!-- M. Atk. increases by 5.04. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.04" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13727" name="o_w_46_2u_77"> + <!-- HP Regen increases by 0.18. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="regMp" val="0.1216" /> + </for> + </option> + <option id="13728" name="o_w_46_2u_78"> + <!-- HP Regen increases by 0.18. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13729" name="o_w_46_2u_79"> + <!-- HP Regen increases by 0.18. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13730" name="o_w_46_2u_80"> + <!-- HP Regen increases by 0.18. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13731" name="o_w_46_2u_81"> + <!-- HP Regen increases by 0.18. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regHp" val="0.1776" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13732" name="o_w_46_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="regCp" val="0.1776" /> + </for> + </option> + <option id="13733" name="o_w_46_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13734" name="o_w_46_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13735" name="o_w_46_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 8.1. --> + <for> + <add order="0x40" stat="regMp" val="0.1216" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13736" name="o_w_46_2u_86"> + <!-- CP Regen increases by 0.18. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13737" name="o_w_46_2u_87"> + <!-- CP Regen increases by 0.18. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13738" name="o_w_46_2u_88"> + <!-- CP Regen increases by 0.18. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regCp" val="0.1776" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13739" name="o_w_46_2u_89"> + <!-- Evasion increases by 0.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13740" name="o_w_46_2u_90"> + <!-- Evasion increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13741" name="o_w_46_2u_91"> + <!-- Accuracy increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="accCombat" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13742" name="o_w_49_2u_1"> + <!-- P. Def. increases by 21.47. --> + <for> + <add order="0x40" stat="pDef" val="21.47" /> + </for> + </option> + <option id="13743" name="o_w_49_2u_2"> + <!-- M. Def. increases by 17.25. --> + <for> + <add order="0x40" stat="mDef" val="17.252" /> + </for> + </option> + <option id="13744" name="o_w_49_2u_3"> + <!-- Max HP increases by 53.81 --> + <for> + <add order="0x40" stat="maxHp" val="53.808" /> + </for> + </option> + <option id="13745" name="o_w_49_2u_4"> + <!-- Max HP increases by 59.85. --> + <for> + <add order="0x40" stat="maxMp" val="59.85" /> + </for> + </option> + <option id="13746" name="o_w_49_2u_5"> + <!-- Max CP increases by 81.24. --> + <for> + <add order="0x40" stat="maxCp" val="81.2364" /> + </for> + </option> + <option id="13747" name="o_w_49_2u_6"> + <!-- P. Atk. increases by 9.77. --> + <for> + <add order="0x40" stat="pAtk" val="9.766" /> + </for> + </option> + <option id="13748" name="o_w_49_2u_7"> + <!-- M. Atk. increases by 11.21. --> + <for> + <add order="0x40" stat="mAtk" val="11.21" /> + </for> + </option> + <option id="13749" name="o_w_49_2u_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.34352" /> + </for> + </option> + <option id="13750" name="o_w_49_2u_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.23446" /> + </for> + </option> + <option id="13751" name="o_w_49_2u_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.34352" /> + </for> + </option> + <option id="13752" name="o_w_49_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="13753" name="o_w_49_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="13754" name="o_w_49_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="13755" name="o_w_49_2u_14"> + <!-- P. Def. increases by 10.74. M. Def. increases by 8.63. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mDef" val="8.626" /> + </for> + </option> + <option id="13756" name="o_w_49_2u_15"> + <!-- P. Def. increases by 10.74. Max HP increases by 26.9 --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxHp" val="26.904" /> + </for> + </option> + <option id="13757" name="o_w_49_2u_16"> + <!-- P. Def. increases by 10.74. Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="13758" name="o_w_49_2u_17"> + <!-- P. Def. increases by 10.74. Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="13759" name="o_w_49_2u_18"> + <!-- P. Def. increases by 10.74. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="13760" name="o_w_49_2u_19"> + <!-- P. Def. increases by 10.74. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="13761" name="o_w_49_2u_20"> + <!-- P. Def. increases by 10.74. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="13762" name="o_w_49_2u_21"> + <!-- P. Def. increases by 10.74. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13763" name="o_w_49_2u_22"> + <!-- P. Def. increases by 10.74. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13764" name="o_w_49_2u_23"> + <!-- P. Def. increases by 10.74. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13765" name="o_w_49_2u_24"> + <!-- P. Def. increases by 10.74. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13766" name="o_w_49_2u_25"> + <!-- P. Def. increases by 10.74. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pDef" val="10.735" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13767" name="o_w_49_2u_26"> + <!-- M. Def. increases by 8.63. Max HP increases by 26.9 --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxHp" val="26.904" /> + </for> + </option> + <option id="13768" name="o_w_49_2u_27"> + <!-- M. Def. increases by 8.63. Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="13769" name="o_w_49_2u_28"> + <!-- M. Def. increases by 8.63. Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="13770" name="o_w_49_2u_29"> + <!-- M. Def. increases by 8.63. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="13771" name="o_w_49_2u_30"> + <!-- M. Def. increases by 8.63. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="13772" name="o_w_49_2u_31"> + <!-- M. Def. increases by 8.63. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="13773" name="o_w_49_2u_32"> + <!-- M. Def. increases by 8.63. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13774" name="o_w_49_2u_33"> + <!-- M. Def. increases by 8.63. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13775" name="o_w_49_2u_34"> + <!-- M. Def. increases by 8.63. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13776" name="o_w_49_2u_35"> + <!-- M. Def. increases by 8.63. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13777" name="o_w_49_2u_36"> + <!-- M. Def. increases by 8.63. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mDef" val="8.626" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13778" name="o_w_49_2u_37"> + <!-- Max HP increases by 26.9 Max HP increases by 29.93. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="maxMp" val="29.925" /> + </for> + </option> + <option id="13779" name="o_w_49_2u_38"> + <!-- Max HP increases by 26.9 Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="13780" name="o_w_49_2u_39"> + <!-- Max HP increases by 26.9 P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="13781" name="o_w_49_2u_40"> + <!-- Max HP increases by 26.9 M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="13782" name="o_w_49_2u_41"> + <!-- Max HP increases by 26.9 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="13783" name="o_w_49_2u_42"> + <!-- Max HP increases by 26.9 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13784" name="o_w_49_2u_43"> + <!-- Max HP increases by 26.9 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13785" name="o_w_49_2u_44"> + <!-- Max HP increases by 26.9 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13786" name="o_w_49_2u_45"> + <!-- Max HP increases by 26.9 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13787" name="o_w_49_2u_46"> + <!-- Max HP increases by 26.9 Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxHp" val="26.904" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13788" name="o_w_49_2u_47"> + <!-- Max HP increases by 29.93. Max CP increases by 40.62. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="maxCp" val="40.6182" /> + </for> + </option> + <option id="13789" name="o_w_49_2u_48"> + <!-- Max HP increases by 29.93. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="13790" name="o_w_49_2u_49"> + <!-- Max HP increases by 29.93. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="13791" name="o_w_49_2u_50"> + <!-- Max HP increases by 29.93. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="13792" name="o_w_49_2u_51"> + <!-- Max HP increases by 29.93. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13793" name="o_w_49_2u_52"> + <!-- Max HP increases by 29.93. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13794" name="o_w_49_2u_53"> + <!-- Max HP increases by 29.93. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13795" name="o_w_49_2u_54"> + <!-- Max HP increases by 29.93. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13796" name="o_w_49_2u_55"> + <!-- Max HP increases by 29.93. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxMp" val="29.925" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13797" name="o_w_49_2u_56"> + <!-- Max CP increases by 40.62. P. Atk. increases by 4.88. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="pAtk" val="4.883" /> + </for> + </option> + <option id="13798" name="o_w_49_2u_57"> + <!-- Max CP increases by 40.62. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="13799" name="o_w_49_2u_58"> + <!-- Max CP increases by 40.62. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13800-13899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13800-13899.xml new file mode 100644 index 0000000000..195527b16e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13800-13899.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13800" name="o_w_49_2u_59"> + <!-- Max CP increases by 40.62. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13801" name="o_w_49_2u_60"> + <!-- Max CP increases by 40.62. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13802" name="o_w_49_2u_61"> + <!-- Max CP increases by 40.62. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13803" name="o_w_49_2u_62"> + <!-- Max CP increases by 40.62. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13804" name="o_w_49_2u_63"> + <!-- Max CP increases by 40.62. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxCp" val="40.6182" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13805" name="o_w_49_2u_64"> + <!-- P. Atk. increases by 4.88. M. Atk. increases by 5.61. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="mAtk" val="5.605" /> + </for> + </option> + <option id="13806" name="o_w_49_2u_65"> + <!-- P. Atk. increases by 4.88. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="13807" name="o_w_49_2u_66"> + <!-- P. Atk. increases by 4.88. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13808" name="o_w_49_2u_67"> + <!-- P. Atk. increases by 4.88. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13809" name="o_w_49_2u_68"> + <!-- P. Atk. increases by 4.88. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13810" name="o_w_49_2u_69"> + <!-- P. Atk. increases by 4.88. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13811" name="o_w_49_2u_70"> + <!-- P. Atk. increases by 4.88. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pAtk" val="4.883" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13812" name="o_w_49_2u_71"> + <!-- M. Atk. increases by 5.61. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regHp" val="0.17176" /> + </for> + </option> + <option id="13813" name="o_w_49_2u_72"> + <!-- M. Atk. increases by 5.61. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13814" name="o_w_49_2u_73"> + <!-- M. Atk. increases by 5.61. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13815" name="o_w_49_2u_74"> + <!-- M. Atk. increases by 5.61. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13816" name="o_w_49_2u_75"> + <!-- M. Atk. increases by 5.61. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13817" name="o_w_49_2u_76"> + <!-- M. Atk. increases by 5.61. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mAtk" val="5.605" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13818" name="o_w_49_2u_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="regMp" val="0.11723" /> + </for> + </option> + <option id="13819" name="o_w_49_2u_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13820" name="o_w_49_2u_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13821" name="o_w_49_2u_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13822" name="o_w_49_2u_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regHp" val="0.17176" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13823" name="o_w_49_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="regCp" val="0.17176" /> + </for> + </option> + <option id="13824" name="o_w_49_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13825" name="o_w_49_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13826" name="o_w_49_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 8.1. --> + <for> + <add order="0x40" stat="regMp" val="0.11723" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13827" name="o_w_49_2u_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13828" name="o_w_49_2u_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13829" name="o_w_49_2u_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regCp" val="0.17176" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13830" name="o_w_49_2u_89"> + <!-- Evasion increases by 0.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13831" name="o_w_49_2u_90"> + <!-- Evasion increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13832" name="o_w_49_2u_91"> + <!-- Accuracy increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="accCombat" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13833" name="o_w_52_2u_1"> + <!-- P. Def. increases by 22.28. --> + <for> + <add order="0x40" stat="pDef" val="22.284" /> + </for> + </option> + <option id="13834" name="o_w_52_2u_2"> + <!-- M. Def. increases by 17.93. --> + <for> + <add order="0x40" stat="mDef" val="17.928" /> + </for> + </option> + <option id="13835" name="o_w_52_2u_3"> + <!-- Max HP increases by 56.2 --> + <for> + <add order="0x40" stat="maxHp" val="56.196" /> + </for> + </option> + <option id="13836" name="o_w_52_2u_4"> + <!-- Max HP increases by 62.86. --> + <for> + <add order="0x40" stat="maxMp" val="62.856" /> + </for> + </option> + <option id="13837" name="o_w_52_2u_5"> + <!-- Max CP increases by 84.83. --> + <for> + <add order="0x40" stat="maxCp" val="84.8268" /> + </for> + </option> + <option id="13838" name="o_w_52_2u_6"> + <!-- P. Atk. increases by 10.73. --> + <for> + <add order="0x40" stat="pAtk" val="10.728" /> + </for> + </option> + <option id="13839" name="o_w_52_2u_7"> + <!-- M. Atk. increases by 12.31. --> + <for> + <add order="0x40" stat="mAtk" val="12.312" /> + </for> + </option> + <option id="13840" name="o_w_52_2u_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.38484" /> + </for> + </option> + <option id="13841" name="o_w_52_2u_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.26244" /> + </for> + </option> + <option id="13842" name="o_w_52_2u_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.38484" /> + </for> + </option> + <option id="13843" name="o_w_52_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="13844" name="o_w_52_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="13845" name="o_w_52_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="13846" name="o_w_52_2u_14"> + <!-- P. Def. increases by 11.14. M. Def. increases by 8.96. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="mDef" val="8.964" /> + </for> + </option> + <option id="13847" name="o_w_52_2u_15"> + <!-- P. Def. increases by 11.14. Max HP increases by 28.1 --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="maxHp" val="28.098" /> + </for> + </option> + <option id="13848" name="o_w_52_2u_16"> + <!-- P. Def. increases by 11.14. Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="13849" name="o_w_52_2u_17"> + <!-- P. Def. increases by 11.14. Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="13850" name="o_w_52_2u_18"> + <!-- P. Def. increases by 11.14. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="13851" name="o_w_52_2u_19"> + <!-- P. Def. increases by 11.14. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="13852" name="o_w_52_2u_20"> + <!-- P. Def. increases by 11.14. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13853" name="o_w_52_2u_21"> + <!-- P. Def. increases by 11.14. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13854" name="o_w_52_2u_22"> + <!-- P. Def. increases by 11.14. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13855" name="o_w_52_2u_23"> + <!-- P. Def. increases by 11.14. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13856" name="o_w_52_2u_24"> + <!-- P. Def. increases by 11.14. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13857" name="o_w_52_2u_25"> + <!-- P. Def. increases by 11.14. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pDef" val="11.142" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13858" name="o_w_52_2u_26"> + <!-- M. Def. increases by 8.96. Max HP increases by 28.1 --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="maxHp" val="28.098" /> + </for> + </option> + <option id="13859" name="o_w_52_2u_27"> + <!-- M. Def. increases by 8.96. Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="13860" name="o_w_52_2u_28"> + <!-- M. Def. increases by 8.96. Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="13861" name="o_w_52_2u_29"> + <!-- M. Def. increases by 8.96. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="13862" name="o_w_52_2u_30"> + <!-- M. Def. increases by 8.96. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="13863" name="o_w_52_2u_31"> + <!-- M. Def. increases by 8.96. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13864" name="o_w_52_2u_32"> + <!-- M. Def. increases by 8.96. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13865" name="o_w_52_2u_33"> + <!-- M. Def. increases by 8.96. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13866" name="o_w_52_2u_34"> + <!-- M. Def. increases by 8.96. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13867" name="o_w_52_2u_35"> + <!-- M. Def. increases by 8.96. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13868" name="o_w_52_2u_36"> + <!-- M. Def. increases by 8.96. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mDef" val="8.964" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13869" name="o_w_52_2u_37"> + <!-- Max HP increases by 28.1 Max HP increases by 31.43. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="maxMp" val="31.428" /> + </for> + </option> + <option id="13870" name="o_w_52_2u_38"> + <!-- Max HP increases by 28.1 Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="13871" name="o_w_52_2u_39"> + <!-- Max HP increases by 28.1 P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="13872" name="o_w_52_2u_40"> + <!-- Max HP increases by 28.1 M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="13873" name="o_w_52_2u_41"> + <!-- Max HP increases by 28.1 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13874" name="o_w_52_2u_42"> + <!-- Max HP increases by 28.1 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13875" name="o_w_52_2u_43"> + <!-- Max HP increases by 28.1 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13876" name="o_w_52_2u_44"> + <!-- Max HP increases by 28.1 Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13877" name="o_w_52_2u_45"> + <!-- Max HP increases by 28.1 Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13878" name="o_w_52_2u_46"> + <!-- Max HP increases by 28.1 Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxHp" val="28.098" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13879" name="o_w_52_2u_47"> + <!-- Max HP increases by 31.43. Max CP increases by 42.41. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="maxCp" val="42.4134" /> + </for> + </option> + <option id="13880" name="o_w_52_2u_48"> + <!-- Max HP increases by 31.43. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="13881" name="o_w_52_2u_49"> + <!-- Max HP increases by 31.43. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="13882" name="o_w_52_2u_50"> + <!-- Max HP increases by 31.43. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13883" name="o_w_52_2u_51"> + <!-- Max HP increases by 31.43. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13884" name="o_w_52_2u_52"> + <!-- Max HP increases by 31.43. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13885" name="o_w_52_2u_53"> + <!-- Max HP increases by 31.43. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13886" name="o_w_52_2u_54"> + <!-- Max HP increases by 31.43. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13887" name="o_w_52_2u_55"> + <!-- Max HP increases by 31.43. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxMp" val="31.428" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13888" name="o_w_52_2u_56"> + <!-- Max CP increases by 42.41. P. Atk. increases by 5.36. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="pAtk" val="5.364" /> + </for> + </option> + <option id="13889" name="o_w_52_2u_57"> + <!-- Max CP increases by 42.41. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="13890" name="o_w_52_2u_58"> + <!-- Max CP increases by 42.41. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13891" name="o_w_52_2u_59"> + <!-- Max CP increases by 42.41. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13892" name="o_w_52_2u_60"> + <!-- Max CP increases by 42.41. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13893" name="o_w_52_2u_61"> + <!-- Max CP increases by 42.41. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13894" name="o_w_52_2u_62"> + <!-- Max CP increases by 42.41. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13895" name="o_w_52_2u_63"> + <!-- Max CP increases by 42.41. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="maxCp" val="42.4134" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13896" name="o_w_52_2u_64"> + <!-- P. Atk. increases by 5.36. M. Atk. increases by 6.16. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="mAtk" val="6.156" /> + </for> + </option> + <option id="13897" name="o_w_52_2u_65"> + <!-- P. Atk. increases by 5.36. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13898" name="o_w_52_2u_66"> + <!-- P. Atk. increases by 5.36. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13899" name="o_w_52_2u_67"> + <!-- P. Atk. increases by 5.36. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/13900-13999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/13900-13999.xml new file mode 100644 index 0000000000..7938f53be5 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/13900-13999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="13900" name="o_w_52_2u_68"> + <!-- P. Atk. increases by 5.36. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13901" name="o_w_52_2u_69"> + <!-- P. Atk. increases by 5.36. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13902" name="o_w_52_2u_70"> + <!-- P. Atk. increases by 5.36. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="pAtk" val="5.364" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13903" name="o_w_52_2u_71"> + <!-- M. Atk. increases by 6.16. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="regHp" val="0.19242" /> + </for> + </option> + <option id="13904" name="o_w_52_2u_72"> + <!-- M. Atk. increases by 6.16. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13905" name="o_w_52_2u_73"> + <!-- M. Atk. increases by 6.16. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13906" name="o_w_52_2u_74"> + <!-- M. Atk. increases by 6.16. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13907" name="o_w_52_2u_75"> + <!-- M. Atk. increases by 6.16. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13908" name="o_w_52_2u_76"> + <!-- M. Atk. increases by 6.16. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="mAtk" val="6.156" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13909" name="o_w_52_2u_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.19242" /> + <add order="0x40" stat="regMp" val="0.13122" /> + </for> + </option> + <option id="13910" name="o_w_52_2u_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.19242" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13911" name="o_w_52_2u_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.19242" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13912" name="o_w_52_2u_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regHp" val="0.19242" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13913" name="o_w_52_2u_81"> + <!-- HP Regen increases by 0.19. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regHp" val="0.19242" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13914" name="o_w_52_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.13122" /> + <add order="0x40" stat="regCp" val="0.19242" /> + </for> + </option> + <option id="13915" name="o_w_52_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.13122" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13916" name="o_w_52_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regMp" val="0.13122" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13917" name="o_w_52_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 8.1. --> + <for> + <add order="0x40" stat="regMp" val="0.13122" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13918" name="o_w_52_2u_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.19242" /> + <add order="0x40" stat="rEvas" val="0.747348" /> + </for> + </option> + <option id="13919" name="o_w_52_2u_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="regCp" val="0.19242" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13920" name="o_w_52_2u_88"> + <!-- CP Regen increases by 0.19. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="regCp" val="0.19242" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13921" name="o_w_52_2u_89"> + <!-- Evasion increases by 0.75. Accuracy increases by 0.75. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="accCombat" val="0.747348" /> + </for> + </option> + <option id="13922" name="o_w_52_2u_90"> + <!-- Evasion increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="rEvas" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13923" name="o_w_52_2u_91"> + <!-- Accuracy increases by 0.75. Critical increases by 8.09. --> + <for> + <add order="0x40" stat="accCombat" val="0.747348" /> + <add order="0x40" stat="rCrit" val="0.8092284144" /> + </for> + </option> + <option id="13924" name="o_w_55_2u_1"> + <!-- P. Def. increases by 23.59. --> + <for> + <add order="0x40" stat="pDef" val="23.59" /> + </for> + </option> + <option id="13925" name="o_w_55_2u_2"> + <!-- M. Def. increases by 18.8. --> + <for> + <add order="0x40" stat="mDef" val="18.795" /> + </for> + </option> + <option id="13926" name="o_w_55_2u_3"> + <!-- Max HP increases by 59.78 --> + <for> + <add order="0x40" stat="maxHp" val="59.78" /> + </for> + </option> + <option id="13927" name="o_w_55_2u_4"> + <!-- Max HP increases by 67.27. --> + <for> + <add order="0x40" stat="maxMp" val="67.27" /> + </for> + </option> + <option id="13928" name="o_w_55_2u_5"> + <!-- Max CP increases by 90.24. --> + <for> + <add order="0x40" stat="maxCp" val="90.2405" /> + </for> + </option> + <option id="13929" name="o_w_55_2u_6"> + <!-- P. Atk. increases by 12.01. --> + <for> + <add order="0x40" stat="pAtk" val="12.005" /> + </for> + </option> + <option id="13930" name="o_w_55_2u_7"> + <!-- M. Atk. increases by 13.79. --> + <for> + <add order="0x40" stat="mAtk" val="13.79" /> + </for> + </option> + <option id="13931" name="o_w_55_2u_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.3808" /> + </for> + </option> + <option id="13932" name="o_w_55_2u_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.25865" /> + </for> + </option> + <option id="13933" name="o_w_55_2u_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.3808" /> + </for> + </option> + <option id="13934" name="o_w_55_2u_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.494696" /> + </for> + </option> + <option id="13935" name="o_w_55_2u_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.494696" /> + </for> + </option> + <option id="13936" name="o_w_55_2u_13"> + <!-- Critical increases by 16.18. --> + <for> + <add order="0x40" stat="rCrit" val="1.6184568288" /> + </for> + </option> + <option id="13937" name="o_w_55_2u_14"> + <!-- P. Def. increases by 12.13. M. Def. increases by 9.13. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mDef" val="9.129" /> + </for> + </option> + <option id="13938" name="o_w_55_2u_15"> + <!-- P. Def. increases by 12.13. Max HP increases by 29.04 --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxHp" val="29.036" /> + </for> + </option> + <option id="13939" name="o_w_55_2u_16"> + <!-- P. Def. increases by 12.13. Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="13940" name="o_w_55_2u_17"> + <!-- P. Def. increases by 12.13. Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="13941" name="o_w_55_2u_18"> + <!-- P. Def. increases by 12.13. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="13942" name="o_w_55_2u_19"> + <!-- P. Def. increases by 12.13. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="13943" name="o_w_55_2u_20"> + <!-- P. Def. increases by 12.13. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13944" name="o_w_55_2u_21"> + <!-- P. Def. increases by 12.13. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13945" name="o_w_55_2u_22"> + <!-- P. Def. increases by 12.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13946" name="o_w_55_2u_23"> + <!-- P. Def. increases by 12.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13947" name="o_w_55_2u_24"> + <!-- P. Def. increases by 12.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13948" name="o_w_55_2u_25"> + <!-- P. Def. increases by 12.13. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="pDef" val="12.132" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="13949" name="o_w_55_2u_26"> + <!-- M. Def. increases by 9.67. Max HP increases by 29.04 --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxHp" val="29.036" /> + </for> + </option> + <option id="13950" name="o_w_55_2u_27"> + <!-- M. Def. increases by 9.67. Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="13951" name="o_w_55_2u_28"> + <!-- M. Def. increases by 9.67. Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="13952" name="o_w_55_2u_29"> + <!-- M. Def. increases by 9.67. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="13953" name="o_w_55_2u_30"> + <!-- M. Def. increases by 9.67. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="13954" name="o_w_55_2u_31"> + <!-- M. Def. increases by 9.67. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13955" name="o_w_55_2u_32"> + <!-- M. Def. increases by 9.67. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13956" name="o_w_55_2u_33"> + <!-- M. Def. increases by 9.67. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13957" name="o_w_55_2u_34"> + <!-- M. Def. increases by 9.67. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13958" name="o_w_55_2u_35"> + <!-- M. Def. increases by 9.67. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13959" name="o_w_55_2u_36"> + <!-- M. Def. increases by 9.67. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="mDef" val="9.666" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="13960" name="o_w_55_2u_37"> + <!-- Max HP increases by 30.74 Max HP increases by 32.67. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="maxMp" val="32.674" /> + </for> + </option> + <option id="13961" name="o_w_55_2u_38"> + <!-- Max HP increases by 30.74 Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="13962" name="o_w_55_2u_39"> + <!-- Max HP increases by 30.74 P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="13963" name="o_w_55_2u_40"> + <!-- Max HP increases by 30.74 M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="13964" name="o_w_55_2u_41"> + <!-- Max HP increases by 30.74 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13965" name="o_w_55_2u_42"> + <!-- Max HP increases by 30.74 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13966" name="o_w_55_2u_43"> + <!-- Max HP increases by 30.74 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13967" name="o_w_55_2u_44"> + <!-- Max HP increases by 30.74 Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13968" name="o_w_55_2u_45"> + <!-- Max HP increases by 30.74 Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13969" name="o_w_55_2u_46"> + <!-- Max HP increases by 30.74 Critical increases by 7.69. --> + <for> + <add order="0x40" stat="maxHp" val="30.744" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="13970" name="o_w_55_2u_47"> + <!-- Max HP increases by 34.6. Max CP increases by 43.83. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="maxCp" val="43.8311" /> + </for> + </option> + <option id="13971" name="o_w_55_2u_48"> + <!-- Max HP increases by 34.6. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="13972" name="o_w_55_2u_49"> + <!-- Max HP increases by 34.6. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="13973" name="o_w_55_2u_50"> + <!-- Max HP increases by 34.6. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13974" name="o_w_55_2u_51"> + <!-- Max HP increases by 34.6. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13975" name="o_w_55_2u_52"> + <!-- Max HP increases by 34.6. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13976" name="o_w_55_2u_53"> + <!-- Max HP increases by 34.6. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13977" name="o_w_55_2u_54"> + <!-- Max HP increases by 34.6. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13978" name="o_w_55_2u_55"> + <!-- Max HP increases by 34.6. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="maxMp" val="34.596" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="13979" name="o_w_55_2u_56"> + <!-- Max CP increases by 46.41. P. Atk. increases by 5.83. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="pAtk" val="5.831" /> + </for> + </option> + <option id="13980" name="o_w_55_2u_57"> + <!-- Max CP increases by 46.41. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="13981" name="o_w_55_2u_58"> + <!-- Max CP increases by 46.41. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13982" name="o_w_55_2u_59"> + <!-- Max CP increases by 46.41. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13983" name="o_w_55_2u_60"> + <!-- Max CP increases by 46.41. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13984" name="o_w_55_2u_61"> + <!-- Max CP increases by 46.41. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13985" name="o_w_55_2u_62"> + <!-- Max CP increases by 46.41. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13986" name="o_w_55_2u_63"> + <!-- Max CP increases by 46.41. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="maxCp" val="46.4094" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="13987" name="o_w_55_2u_64"> + <!-- P. Atk. increases by 6.17. M. Atk. increases by 6.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="mAtk" val="6.698" /> + </for> + </option> + <option id="13988" name="o_w_55_2u_65"> + <!-- P. Atk. increases by 6.17. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13989" name="o_w_55_2u_66"> + <!-- P. Atk. increases by 6.17. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13990" name="o_w_55_2u_67"> + <!-- P. Atk. increases by 6.17. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13991" name="o_w_55_2u_68"> + <!-- P. Atk. increases by 6.17. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13992" name="o_w_55_2u_69"> + <!-- P. Atk. increases by 6.17. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13993" name="o_w_55_2u_70"> + <!-- P. Atk. increases by 6.17. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="pAtk" val="6.174" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="13994" name="o_w_55_2u_71"> + <!-- M. Atk. increases by 7.09. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regHp" val="0.18496" /> + </for> + </option> + <option id="13995" name="o_w_55_2u_72"> + <!-- M. Atk. increases by 7.09. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="13996" name="o_w_55_2u_73"> + <!-- M. Atk. increases by 7.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="13997" name="o_w_55_2u_74"> + <!-- M. Atk. increases by 7.09. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="13998" name="o_w_55_2u_75"> + <!-- M. Atk. increases by 7.09. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="13999" name="o_w_55_2u_76"> + <!-- M. Atk. increases by 7.09. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="mAtk" val="7.092" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14000-14099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14000-14099.xml new file mode 100644 index 0000000000..d5d570952a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14000-14099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14000" name="o_w_55_2u_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="regMp" val="0.12563" /> + </for> + </option> + <option id="14001" name="o_w_55_2u_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="14002" name="o_w_55_2u_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="14003" name="o_w_55_2u_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="14004" name="o_w_55_2u_81"> + <!-- HP Regen increases by 0.2. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="regHp" val="0.19584" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="14005" name="o_w_55_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="regCp" val="0.18496" /> + </for> + </option> + <option id="14006" name="o_w_55_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="14007" name="o_w_55_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="14008" name="o_w_55_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="regMp" val="0.13302" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="14009" name="o_w_55_2u_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.19584" /> + <add order="0x40" stat="rEvas" val="0.709981" /> + </for> + </option> + <option id="14010" name="o_w_55_2u_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="regCp" val="0.19584" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="14011" name="o_w_55_2u_88"> + <!-- CP Regen increases by 0.2. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="regCp" val="0.19584" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="14012" name="o_w_55_2u_89"> + <!-- Evasion increases by 0.78. Accuracy increases by 0.71. --> + <for> + <add order="0x40" stat="rEvas" val="0.784715" /> + <add order="0x40" stat="accCombat" val="0.709981" /> + </for> + </option> + <option id="14013" name="o_w_55_2u_90"> + <!-- Evasion increases by 0.78. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.784715" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="14014" name="o_w_55_2u_91"> + <!-- Accuracy increases by 0.78. Critical increases by 7.69. --> + <for> + <add order="0x40" stat="accCombat" val="0.784715" /> + <add order="0x40" stat="rCrit" val="0.7687674268" /> + </for> + </option> + <option id="14015" name="o_w_58_2u_1"> + <!-- P. Def. increases by 24.19. --> + <for> + <add order="0x40" stat="pDef" val="24.189" /> + </for> + </option> + <option id="14016" name="o_w_58_2u_2"> + <!-- M. Def. increases by 19.44. --> + <for> + <add order="0x40" stat="mDef" val="19.437" /> + </for> + </option> + <option id="14017" name="o_w_58_2u_3"> + <!-- Max HP increases by 61.31 --> + <for> + <add order="0x40" stat="maxHp" val="61.314" /> + </for> + </option> + <option id="14018" name="o_w_58_2u_4"> + <!-- Max HP increases by 70.69. --> + <for> + <add order="0x40" stat="maxMp" val="70.686" /> + </for> + </option> + <option id="14019" name="o_w_58_2u_5"> + <!-- Max CP increases by 92.57. --> + <for> + <add order="0x40" stat="maxCp" val="92.565" /> + </for> + </option> + <option id="14020" name="o_w_58_2u_6"> + <!-- P. Atk. increases by 12.9. --> + <for> + <add order="0x40" stat="pAtk" val="12.903" /> + </for> + </option> + <option id="14021" name="o_w_58_2u_7"> + <!-- M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="mAtk" val="14.85" /> + </for> + </option> + <option id="14022" name="o_w_58_2u_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.37851" /> + </for> + </option> + <option id="14023" name="o_w_58_2u_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.2475" /> + </for> + </option> + <option id="14024" name="o_w_58_2u_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.37851" /> + </for> + </option> + <option id="14025" name="o_w_58_2u_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.668296" /> + </for> + </option> + <option id="14026" name="o_w_58_2u_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.668296" /> + </for> + </option> + <option id="14027" name="o_w_58_2u_13"> + <!-- Critical increases by 18.06. --> + <for> + <add order="0x40" stat="rCrit" val="1.8064309088" /> + </for> + </option> + <option id="14028" name="o_w_58_2u_14"> + <!-- P. Def. increases by 12.46. M. Def. increases by 9.42. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mDef" val="9.424" /> + </for> + </option> + <option id="14029" name="o_w_58_2u_15"> + <!-- P. Def. increases by 12.46. Max HP increases by 29.73 --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxHp" val="29.728" /> + </for> + </option> + <option id="14030" name="o_w_58_2u_16"> + <!-- P. Def. increases by 12.46. Max HP increases by 34.27. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxMp" val="34.272" /> + </for> + </option> + <option id="14031" name="o_w_58_2u_17"> + <!-- P. Def. increases by 12.46. Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="14032" name="o_w_58_2u_18"> + <!-- P. Def. increases by 12.46. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="14033" name="o_w_58_2u_19"> + <!-- P. Def. increases by 12.46. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="14034" name="o_w_58_2u_20"> + <!-- P. Def. increases by 12.46. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14035" name="o_w_58_2u_21"> + <!-- P. Def. increases by 12.46. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14036" name="o_w_58_2u_22"> + <!-- P. Def. increases by 12.46. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14037" name="o_w_58_2u_23"> + <!-- P. Def. increases by 12.46. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14038" name="o_w_58_2u_24"> + <!-- P. Def. increases by 12.46. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14039" name="o_w_58_2u_25"> + <!-- P. Def. increases by 12.46. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pDef" val="12.461" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14040" name="o_w_58_2u_26"> + <!-- M. Def. increases by 10.01. Max HP increases by 29.73 --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxHp" val="29.728" /> + </for> + </option> + <option id="14041" name="o_w_58_2u_27"> + <!-- M. Def. increases by 10.01. Max HP increases by 34.27. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxMp" val="34.272" /> + </for> + </option> + <option id="14042" name="o_w_58_2u_28"> + <!-- M. Def. increases by 10.01. Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="14043" name="o_w_58_2u_29"> + <!-- M. Def. increases by 10.01. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="14044" name="o_w_58_2u_30"> + <!-- M. Def. increases by 10.01. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="14045" name="o_w_58_2u_31"> + <!-- M. Def. increases by 10.01. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14046" name="o_w_58_2u_32"> + <!-- M. Def. increases by 10.01. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14047" name="o_w_58_2u_33"> + <!-- M. Def. increases by 10.01. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14048" name="o_w_58_2u_34"> + <!-- M. Def. increases by 10.01. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14049" name="o_w_58_2u_35"> + <!-- M. Def. increases by 10.01. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14050" name="o_w_58_2u_36"> + <!-- M. Def. increases by 10.01. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mDef" val="10.013" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14051" name="o_w_58_2u_37"> + <!-- Max HP increases by 31.59 Max HP increases by 34.27. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="maxMp" val="34.272" /> + </for> + </option> + <option id="14052" name="o_w_58_2u_38"> + <!-- Max HP increases by 31.59 Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="14053" name="o_w_58_2u_39"> + <!-- Max HP increases by 31.59 P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="14054" name="o_w_58_2u_40"> + <!-- Max HP increases by 31.59 M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="14055" name="o_w_58_2u_41"> + <!-- Max HP increases by 31.59 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14056" name="o_w_58_2u_42"> + <!-- Max HP increases by 31.59 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14057" name="o_w_58_2u_43"> + <!-- Max HP increases by 31.59 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14058" name="o_w_58_2u_44"> + <!-- Max HP increases by 31.59 Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14059" name="o_w_58_2u_45"> + <!-- Max HP increases by 31.59 Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14060" name="o_w_58_2u_46"> + <!-- Max HP increases by 31.59 Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxHp" val="31.586" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14061" name="o_w_58_2u_47"> + <!-- Max HP increases by 36.41. Max CP increases by 44.88. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="maxCp" val="44.88" /> + </for> + </option> + <option id="14062" name="o_w_58_2u_48"> + <!-- Max HP increases by 36.41. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="14063" name="o_w_58_2u_49"> + <!-- Max HP increases by 36.41. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="14064" name="o_w_58_2u_50"> + <!-- Max HP increases by 36.41. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14065" name="o_w_58_2u_51"> + <!-- Max HP increases by 36.41. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14066" name="o_w_58_2u_52"> + <!-- Max HP increases by 36.41. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14067" name="o_w_58_2u_53"> + <!-- Max HP increases by 36.41. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14068" name="o_w_58_2u_54"> + <!-- Max HP increases by 36.41. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14069" name="o_w_58_2u_55"> + <!-- Max HP increases by 36.41. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxMp" val="36.414" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14070" name="o_w_58_2u_56"> + <!-- Max CP increases by 47.69. P. Atk. increases by 6.26. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="pAtk" val="6.256" /> + </for> + </option> + <option id="14071" name="o_w_58_2u_57"> + <!-- Max CP increases by 47.69. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="14072" name="o_w_58_2u_58"> + <!-- Max CP increases by 47.69. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14073" name="o_w_58_2u_59"> + <!-- Max CP increases by 47.69. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14074" name="o_w_58_2u_60"> + <!-- Max CP increases by 47.69. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14075" name="o_w_58_2u_61"> + <!-- Max CP increases by 47.69. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14076" name="o_w_58_2u_62"> + <!-- Max CP increases by 47.69. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14077" name="o_w_58_2u_63"> + <!-- Max CP increases by 47.69. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxCp" val="47.685" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14078" name="o_w_58_2u_64"> + <!-- P. Atk. increases by 6.65. M. Atk. increases by 7.2. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="mAtk" val="7.2" /> + </for> + </option> + <option id="14079" name="o_w_58_2u_65"> + <!-- P. Atk. increases by 6.65. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14080" name="o_w_58_2u_66"> + <!-- P. Atk. increases by 6.65. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14081" name="o_w_58_2u_67"> + <!-- P. Atk. increases by 6.65. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14082" name="o_w_58_2u_68"> + <!-- P. Atk. increases by 6.65. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14083" name="o_w_58_2u_69"> + <!-- P. Atk. increases by 6.65. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14084" name="o_w_58_2u_70"> + <!-- P. Atk. increases by 6.65. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pAtk" val="6.647" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14085" name="o_w_58_2u_71"> + <!-- M. Atk. increases by 7.65. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regHp" val="0.18352" /> + </for> + </option> + <option id="14086" name="o_w_58_2u_72"> + <!-- M. Atk. increases by 7.65. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14087" name="o_w_58_2u_73"> + <!-- M. Atk. increases by 7.65. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14088" name="o_w_58_2u_74"> + <!-- M. Atk. increases by 7.65. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14089" name="o_w_58_2u_75"> + <!-- M. Atk. increases by 7.65. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14090" name="o_w_58_2u_76"> + <!-- M. Atk. increases by 7.65. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mAtk" val="7.65" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14091" name="o_w_58_2u_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="14092" name="o_w_58_2u_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14093" name="o_w_58_2u_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14094" name="o_w_58_2u_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14095" name="o_w_58_2u_81"> + <!-- HP Regen increases by 0.19. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regHp" val="0.19499" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14096" name="o_w_58_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="regCp" val="0.18352" /> + </for> + </option> + <option id="14097" name="o_w_58_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14098" name="o_w_58_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14099" name="o_w_58_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regMp" val="0.1275" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14100-14199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14100-14199.xml new file mode 100644 index 0000000000..cf341b2153 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14100-14199.xml @@ -0,0 +1,687 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14100" name="o_w_58_2u_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14101" name="o_w_58_2u_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14102" name="o_w_58_2u_88"> + <!-- CP Regen increases by 0.19. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regCp" val="0.19499" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14103" name="o_w_58_2u_89"> + <!-- Evasion increases by 0.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14104" name="o_w_58_2u_90"> + <!-- Evasion increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14105" name="o_w_58_2u_91"> + <!-- Accuracy increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="accCombat" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14106" name="o_w_61_2u_1"> + <!-- P. Def. increases by 24.49. --> + <for> + <add order="0x40" stat="pDef" val="24.49" /> + </for> + </option> + <option id="14107" name="o_w_61_2u_2"> + <!-- M. Def. increases by 19.72. --> + <for> + <add order="0x40" stat="mDef" val="19.716" /> + </for> + </option> + <option id="14108" name="o_w_61_2u_3"> + <!-- Max HP increases by 62.37 --> + <for> + <add order="0x40" stat="maxHp" val="62.372" /> + </for> + </option> + <option id="14109" name="o_w_61_2u_4"> + <!-- Max HP increases by 72.48. --> + <for> + <add order="0x40" stat="maxMp" val="72.478" /> + </for> + </option> + <option id="14110" name="o_w_61_2u_5"> + <!-- Max CP increases by 94.15. --> + <for> + <add order="0x40" stat="maxCp" val="94.1532" /> + </for> + </option> + <option id="14111" name="o_w_61_2u_6"> + <!-- P. Atk. increases by 13.64. --> + <for> + <add order="0x40" stat="pAtk" val="13.64" /> + </for> + </option> + <option id="14112" name="o_w_61_2u_7"> + <!-- M. Atk. increases by 15.78. --> + <for> + <add order="0x40" stat="mAtk" val="15.779" /> + </for> + </option> + <option id="14113" name="o_w_61_2u_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.40734" /> + </for> + </option> + <option id="14114" name="o_w_61_2u_9"> + <!-- MP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.26877" /> + </for> + </option> + <option id="14115" name="o_w_61_2u_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.40734" /> + </for> + </option> + <option id="14116" name="o_w_61_2u_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.668296" /> + </for> + </option> + <option id="14117" name="o_w_61_2u_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.668296" /> + </for> + </option> + <option id="14118" name="o_w_61_2u_13"> + <!-- Critical increases by 18.06. --> + <for> + <add order="0x40" stat="rCrit" val="1.8064309088" /> + </for> + </option> + <option id="14119" name="o_w_61_2u_14"> + <!-- P. Def. increases by 12.64. M. Def. increases by 9.54. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mDef" val="9.54" /> + </for> + </option> + <option id="14120" name="o_w_61_2u_15"> + <!-- P. Def. increases by 12.64. Max HP increases by 30.18 --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxHp" val="30.18" /> + </for> + </option> + <option id="14121" name="o_w_61_2u_16"> + <!-- P. Def. increases by 12.64. Max HP increases by 35.07. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxMp" val="35.07" /> + </for> + </option> + <option id="14122" name="o_w_61_2u_17"> + <!-- P. Def. increases by 12.64. Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="14123" name="o_w_61_2u_18"> + <!-- P. Def. increases by 12.64. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="14124" name="o_w_61_2u_19"> + <!-- P. Def. increases by 12.64. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="14125" name="o_w_61_2u_20"> + <!-- P. Def. increases by 12.64. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14126" name="o_w_61_2u_21"> + <!-- P. Def. increases by 12.64. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14127" name="o_w_61_2u_22"> + <!-- P. Def. increases by 12.64. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14128" name="o_w_61_2u_23"> + <!-- P. Def. increases by 12.64. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14129" name="o_w_61_2u_24"> + <!-- P. Def. increases by 12.64. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14130" name="o_w_61_2u_25"> + <!-- P. Def. increases by 12.64. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pDef" val="12.64" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14131" name="o_w_61_2u_26"> + <!-- M. Def. increases by 10.18. Max HP increases by 30.18 --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxHp" val="30.18" /> + </for> + </option> + <option id="14132" name="o_w_61_2u_27"> + <!-- M. Def. increases by 10.18. Max HP increases by 35.07. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxMp" val="35.07" /> + </for> + </option> + <option id="14133" name="o_w_61_2u_28"> + <!-- M. Def. increases by 10.18. Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="14134" name="o_w_61_2u_29"> + <!-- M. Def. increases by 10.18. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="14135" name="o_w_61_2u_30"> + <!-- M. Def. increases by 10.18. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="14136" name="o_w_61_2u_31"> + <!-- M. Def. increases by 10.18. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14137" name="o_w_61_2u_32"> + <!-- M. Def. increases by 10.18. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14138" name="o_w_61_2u_33"> + <!-- M. Def. increases by 10.18. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14139" name="o_w_61_2u_34"> + <!-- M. Def. increases by 10.18. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14140" name="o_w_61_2u_35"> + <!-- M. Def. increases by 10.18. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14141" name="o_w_61_2u_36"> + <!-- M. Def. increases by 10.18. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mDef" val="10.176" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14142" name="o_w_61_2u_37"> + <!-- Max HP increases by 32.19 Max HP increases by 35.07. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="maxMp" val="35.07" /> + </for> + </option> + <option id="14143" name="o_w_61_2u_38"> + <!-- Max HP increases by 32.19 Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="14144" name="o_w_61_2u_39"> + <!-- Max HP increases by 32.19 P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="14145" name="o_w_61_2u_40"> + <!-- Max HP increases by 32.19 M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="14146" name="o_w_61_2u_41"> + <!-- Max HP increases by 32.19 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14147" name="o_w_61_2u_42"> + <!-- Max HP increases by 32.19 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14148" name="o_w_61_2u_43"> + <!-- Max HP increases by 32.19 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14149" name="o_w_61_2u_44"> + <!-- Max HP increases by 32.19 Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14150" name="o_w_61_2u_45"> + <!-- Max HP increases by 32.19 Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14151" name="o_w_61_2u_46"> + <!-- Max HP increases by 32.19 Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxHp" val="32.192" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14152" name="o_w_61_2u_47"> + <!-- Max HP increases by 37.41. Max CP increases by 45.56. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="maxCp" val="45.558" /> + </for> + </option> + <option id="14153" name="o_w_61_2u_48"> + <!-- Max HP increases by 37.41. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="14154" name="o_w_61_2u_49"> + <!-- Max HP increases by 37.41. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="14155" name="o_w_61_2u_50"> + <!-- Max HP increases by 37.41. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14156" name="o_w_61_2u_51"> + <!-- Max HP increases by 37.41. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14157" name="o_w_61_2u_52"> + <!-- Max HP increases by 37.41. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14158" name="o_w_61_2u_53"> + <!-- Max HP increases by 37.41. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14159" name="o_w_61_2u_54"> + <!-- Max HP increases by 37.41. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14160" name="o_w_61_2u_55"> + <!-- Max HP increases by 37.41. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxMp" val="37.408" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14161" name="o_w_61_2u_56"> + <!-- Max CP increases by 48.6. P. Atk. increases by 6.6. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="pAtk" val="6.6" /> + </for> + </option> + <option id="14162" name="o_w_61_2u_57"> + <!-- Max CP increases by 48.6. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="14163" name="o_w_61_2u_58"> + <!-- Max CP increases by 48.6. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14164" name="o_w_61_2u_59"> + <!-- Max CP increases by 48.6. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14165" name="o_w_61_2u_60"> + <!-- Max CP increases by 48.6. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14166" name="o_w_61_2u_61"> + <!-- Max CP increases by 48.6. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14167" name="o_w_61_2u_62"> + <!-- Max CP increases by 48.6. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14168" name="o_w_61_2u_63"> + <!-- Max CP increases by 48.6. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxCp" val="48.5952" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14169" name="o_w_61_2u_64"> + <!-- P. Atk. increases by 7.04. M. Atk. increases by 7.64. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="mAtk" val="7.635" /> + </for> + </option> + <option id="14170" name="o_w_61_2u_65"> + <!-- P. Atk. increases by 7.04. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14171" name="o_w_61_2u_66"> + <!-- P. Atk. increases by 7.04. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14172" name="o_w_61_2u_67"> + <!-- P. Atk. increases by 7.04. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14173" name="o_w_61_2u_68"> + <!-- P. Atk. increases by 7.04. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14174" name="o_w_61_2u_69"> + <!-- P. Atk. increases by 7.04. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14175" name="o_w_61_2u_70"> + <!-- P. Atk. increases by 7.04. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pAtk" val="7.04" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14176" name="o_w_61_2u_71"> + <!-- M. Atk. increases by 8.14. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regHp" val="0.1971" /> + </for> + </option> + <option id="14177" name="o_w_61_2u_72"> + <!-- M. Atk. increases by 8.14. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14178" name="o_w_61_2u_73"> + <!-- M. Atk. increases by 8.14. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14179" name="o_w_61_2u_74"> + <!-- M. Atk. increases by 8.14. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14180" name="o_w_61_2u_75"> + <!-- M. Atk. increases by 8.14. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14181" name="o_w_61_2u_76"> + <!-- M. Atk. increases by 8.14. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mAtk" val="8.144" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14182" name="o_w_61_2u_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="regMp" val="0.13005" /> + </for> + </option> + <option id="14183" name="o_w_61_2u_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14184" name="o_w_61_2u_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14185" name="o_w_61_2u_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14186" name="o_w_61_2u_81"> + <!-- HP Regen increases by 0.21. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regHp" val="0.21024" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14187" name="o_w_61_2u_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="regCp" val="0.1971" /> + </for> + </option> + <option id="14188" name="o_w_61_2u_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14189" name="o_w_61_2u_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14190" name="o_w_61_2u_85"> + <!-- MP Regen increases by 0.14. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regMp" val="0.13872" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14191" name="o_w_61_2u_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14192" name="o_w_61_2u_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14193" name="o_w_61_2u_88"> + <!-- CP Regen increases by 0.21. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regCp" val="0.21024" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14194" name="o_w_61_2u_89"> + <!-- Evasion increases by 0.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14195" name="o_w_61_2u_90"> + <!-- Evasion increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14196" name="o_w_61_2u_91"> + <!-- Accuracy increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="accCombat" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14197" name="o_w_64_2u_1"> + <!-- P. Def. increases by 24.82. --> + <for> + <add order="0x40" stat="pDef" val="24.824" /> + </for> + </option> + <option id="14198" name="o_w_64_2u_2"> + <!-- M. Def. increases by 19.95. --> + <for> + <add order="0x40" stat="mDef" val="19.952" /> + </for> + </option> + <option id="14199" name="o_w_64_2u_3"> + <!-- Max HP increases by 62.9 --> + <for> + <add order="0x40" stat="maxHp" val="62.901" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14200-14299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14200-14299.xml new file mode 100644 index 0000000000..6a0a11c215 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14200-14299.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14200" name="o_w_64_2u_4"> + <!-- Max HP increases by 73.23. --> + <for> + <add order="0x40" stat="maxMp" val="73.225" /> + </for> + </option> + <option id="14201" name="o_w_64_2u_5"> + <!-- Max CP increases by 94.95. --> + <for> + <add order="0x40" stat="maxCp" val="94.946" /> + </for> + </option> + <option id="14202" name="o_w_64_2u_6"> + <!-- P. Atk. increases by 14.33. --> + <for> + <add order="0x40" stat="pAtk" val="14.326" /> + </for> + </option> + <option id="14203" name="o_w_64_2u_7"> + <!-- M. Atk. increases by 16.56. --> + <for> + <add order="0x40" stat="mAtk" val="16.559" /> + </for> + </option> + <option id="14204" name="o_w_64_2u_8"> + <!-- HP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regHp" val="0.40194" /> + </for> + </option> + <option id="14205" name="o_w_64_2u_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.25491" /> + </for> + </option> + <option id="14206" name="o_w_64_2u_10"> + <!-- CP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regCp" val="0.40194" /> + </for> + </option> + <option id="14207" name="o_w_64_2u_11"> + <!-- Evasion increases by 1.67. --> + <for> + <add order="0x40" stat="rEvas" val="1.668296" /> + </for> + </option> + <option id="14208" name="o_w_64_2u_12"> + <!-- Accuracy increases by 1.67. --> + <for> + <add order="0x40" stat="accCombat" val="1.668296" /> + </for> + </option> + <option id="14209" name="o_w_64_2u_13"> + <!-- Critical increases by 18.06. --> + <for> + <add order="0x40" stat="rCrit" val="1.8064309088" /> + </for> + </option> + <option id="14210" name="o_w_64_2u_14"> + <!-- P. Def. increases by 12.84. M. Def. increases by 9.63. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mDef" val="9.632" /> + </for> + </option> + <option id="14211" name="o_w_64_2u_15"> + <!-- P. Def. increases by 12.84. Max HP increases by 30.37 --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxHp" val="30.366" /> + </for> + </option> + <option id="14212" name="o_w_64_2u_16"> + <!-- P. Def. increases by 12.84. Max HP increases by 35.35. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxMp" val="35.35" /> + </for> + </option> + <option id="14213" name="o_w_64_2u_17"> + <!-- P. Def. increases by 12.84. Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="14214" name="o_w_64_2u_18"> + <!-- P. Def. increases by 12.84. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="14215" name="o_w_64_2u_19"> + <!-- P. Def. increases by 12.84. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="14216" name="o_w_64_2u_20"> + <!-- P. Def. increases by 12.84. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14217" name="o_w_64_2u_21"> + <!-- P. Def. increases by 12.84. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14218" name="o_w_64_2u_22"> + <!-- P. Def. increases by 12.84. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14219" name="o_w_64_2u_23"> + <!-- P. Def. increases by 12.84. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14220" name="o_w_64_2u_24"> + <!-- P. Def. increases by 12.84. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14221" name="o_w_64_2u_25"> + <!-- P. Def. increases by 12.84. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pDef" val="12.84" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14222" name="o_w_64_2u_26"> + <!-- M. Def. increases by 10.32. Max HP increases by 30.37 --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxHp" val="30.366" /> + </for> + </option> + <option id="14223" name="o_w_64_2u_27"> + <!-- M. Def. increases by 10.32. Max HP increases by 35.35. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxMp" val="35.35" /> + </for> + </option> + <option id="14224" name="o_w_64_2u_28"> + <!-- M. Def. increases by 10.32. Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="14225" name="o_w_64_2u_29"> + <!-- M. Def. increases by 10.32. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="14226" name="o_w_64_2u_30"> + <!-- M. Def. increases by 10.32. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="14227" name="o_w_64_2u_31"> + <!-- M. Def. increases by 10.32. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14228" name="o_w_64_2u_32"> + <!-- M. Def. increases by 10.32. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14229" name="o_w_64_2u_33"> + <!-- M. Def. increases by 10.32. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14230" name="o_w_64_2u_34"> + <!-- M. Def. increases by 10.32. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14231" name="o_w_64_2u_35"> + <!-- M. Def. increases by 10.32. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14232" name="o_w_64_2u_36"> + <!-- M. Def. increases by 10.32. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mDef" val="10.32" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14233" name="o_w_64_2u_37"> + <!-- Max HP increases by 32.54 Max HP increases by 35.35. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="maxMp" val="35.35" /> + </for> + </option> + <option id="14234" name="o_w_64_2u_38"> + <!-- Max HP increases by 32.54 Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="14235" name="o_w_64_2u_39"> + <!-- Max HP increases by 32.54 P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="14236" name="o_w_64_2u_40"> + <!-- Max HP increases by 32.54 M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="14237" name="o_w_64_2u_41"> + <!-- Max HP increases by 32.54 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14238" name="o_w_64_2u_42"> + <!-- Max HP increases by 32.54 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14239" name="o_w_64_2u_43"> + <!-- Max HP increases by 32.54 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14240" name="o_w_64_2u_44"> + <!-- Max HP increases by 32.54 Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14241" name="o_w_64_2u_45"> + <!-- Max HP increases by 32.54 Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14242" name="o_w_64_2u_46"> + <!-- Max HP increases by 32.54 Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxHp" val="32.535" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14243" name="o_w_64_2u_47"> + <!-- Max HP increases by 37.88. Max CP increases by 45.84. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="maxCp" val="45.836" /> + </for> + </option> + <option id="14244" name="o_w_64_2u_48"> + <!-- Max HP increases by 37.88. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="14245" name="o_w_64_2u_49"> + <!-- Max HP increases by 37.88. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="14246" name="o_w_64_2u_50"> + <!-- Max HP increases by 37.88. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14247" name="o_w_64_2u_51"> + <!-- Max HP increases by 37.88. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14248" name="o_w_64_2u_52"> + <!-- Max HP increases by 37.88. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14249" name="o_w_64_2u_53"> + <!-- Max HP increases by 37.88. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14250" name="o_w_64_2u_54"> + <!-- Max HP increases by 37.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14251" name="o_w_64_2u_55"> + <!-- Max HP increases by 37.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxMp" val="37.875" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14252" name="o_w_64_2u_56"> + <!-- Max CP increases by 49.11. P. Atk. increases by 6.92. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="pAtk" val="6.916" /> + </for> + </option> + <option id="14253" name="o_w_64_2u_57"> + <!-- Max CP increases by 49.11. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="14254" name="o_w_64_2u_58"> + <!-- Max CP increases by 49.11. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14255" name="o_w_64_2u_59"> + <!-- Max CP increases by 49.11. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14256" name="o_w_64_2u_60"> + <!-- Max CP increases by 49.11. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14257" name="o_w_64_2u_61"> + <!-- Max CP increases by 49.11. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14258" name="o_w_64_2u_62"> + <!-- Max CP increases by 49.11. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14259" name="o_w_64_2u_63"> + <!-- Max CP increases by 49.11. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="maxCp" val="49.11" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14260" name="o_w_64_2u_64"> + <!-- P. Atk. increases by 7.41. M. Atk. increases by 7.99. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="mAtk" val="7.994" /> + </for> + </option> + <option id="14261" name="o_w_64_2u_65"> + <!-- P. Atk. increases by 7.41. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14262" name="o_w_64_2u_66"> + <!-- P. Atk. increases by 7.41. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14263" name="o_w_64_2u_67"> + <!-- P. Atk. increases by 7.41. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14264" name="o_w_64_2u_68"> + <!-- P. Atk. increases by 7.41. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14265" name="o_w_64_2u_69"> + <!-- P. Atk. increases by 7.41. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14266" name="o_w_64_2u_70"> + <!-- P. Atk. increases by 7.41. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="pAtk" val="7.41" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14267" name="o_w_64_2u_71"> + <!-- M. Atk. increases by 8.57. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regHp" val="0.19404" /> + </for> + </option> + <option id="14268" name="o_w_64_2u_72"> + <!-- M. Atk. increases by 8.57. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14269" name="o_w_64_2u_73"> + <!-- M. Atk. increases by 8.57. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14270" name="o_w_64_2u_74"> + <!-- M. Atk. increases by 8.57. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14271" name="o_w_64_2u_75"> + <!-- M. Atk. increases by 8.57. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14272" name="o_w_64_2u_76"> + <!-- M. Atk. increases by 8.57. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="mAtk" val="8.565" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14273" name="o_w_64_2u_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="regMp" val="0.12306" /> + </for> + </option> + <option id="14274" name="o_w_64_2u_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14275" name="o_w_64_2u_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14276" name="o_w_64_2u_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14277" name="o_w_64_2u_81"> + <!-- HP Regen increases by 0.21. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regHp" val="0.2079" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14278" name="o_w_64_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="regCp" val="0.19404" /> + </for> + </option> + <option id="14279" name="o_w_64_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14280" name="o_w_64_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14281" name="o_w_64_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regMp" val="0.13185" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14282" name="o_w_64_2u_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + <add order="0x40" stat="rEvas" val="0.792441" /> + </for> + </option> + <option id="14283" name="o_w_64_2u_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14284" name="o_w_64_2u_88"> + <!-- CP Regen increases by 0.21. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="regCp" val="0.2079" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14285" name="o_w_64_2u_89"> + <!-- Evasion increases by 0.88. Accuracy increases by 0.79. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="accCombat" val="0.792441" /> + </for> + </option> + <option id="14286" name="o_w_64_2u_90"> + <!-- Evasion increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="rEvas" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14287" name="o_w_64_2u_91"> + <!-- Accuracy increases by 0.88. Critical increases by 8.58. --> + <for> + <add order="0x40" stat="accCombat" val="0.875855" /> + <add order="0x40" stat="rCrit" val="0.8580551148" /> + </for> + </option> + <option id="14288" name="o_w_67_2u_1"> + <!-- P. Def. increases by 24.54. --> + <for> + <add order="0x40" stat="pDef" val="24.543" /> + </for> + </option> + <option id="14289" name="o_w_67_2u_2"> + <!-- M. Def. increases by 19.79. --> + <for> + <add order="0x40" stat="mDef" val="19.791" /> + </for> + </option> + <option id="14290" name="o_w_67_2u_3"> + <!-- Max HP increases by 62.86 --> + <for> + <add order="0x40" stat="maxHp" val="62.856" /> + </for> + </option> + <option id="14291" name="o_w_67_2u_4"> + <!-- Max HP increases by 73.31. --> + <for> + <add order="0x40" stat="maxMp" val="73.305" /> + </for> + </option> + <option id="14292" name="o_w_67_2u_5"> + <!-- Max CP increases by 94.89. --> + <for> + <add order="0x40" stat="maxCp" val="94.8888" /> + </for> + </option> + <option id="14293" name="o_w_67_2u_6"> + <!-- P. Atk. increases by 14.63. --> + <for> + <add order="0x40" stat="pAtk" val="14.634" /> + </for> + </option> + <option id="14294" name="o_w_67_2u_7"> + <!-- M. Atk. increases by 17.15. --> + <for> + <add order="0x40" stat="mAtk" val="17.145" /> + </for> + </option> + <option id="14295" name="o_w_67_2u_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.38016" /> + </for> + </option> + <option id="14296" name="o_w_67_2u_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.24057" /> + </for> + </option> + <option id="14297" name="o_w_67_2u_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.38016" /> + </for> + </option> + <option id="14298" name="o_w_67_2u_11"> + <!-- Evasion increases by 1.84. --> + <for> + <add order="0x40" stat="rEvas" val="1.841896" /> + </for> + </option> + <option id="14299" name="o_w_67_2u_12"> + <!-- Accuracy increases by 1.84. --> + <for> + <add order="0x40" stat="accCombat" val="1.841896" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14300-14399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14300-14399.xml new file mode 100644 index 0000000000..b9992059c1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14300-14399.xml @@ -0,0 +1,689 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14300" name="o_w_67_2u_13"> + <!-- Critical increases by 19.94. --> + <for> + <add order="0x40" stat="rCrit" val="1.9944049888" /> + </for> + </option> + <option id="14301" name="o_w_67_2u_14"> + <!-- P. Def. increases by 12.73. M. Def. increases by 9.53. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mDef" val="9.529" /> + </for> + </option> + <option id="14302" name="o_w_67_2u_15"> + <!-- P. Def. increases by 12.73. Max HP increases by 30.26 --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxHp" val="30.264" /> + </for> + </option> + <option id="14303" name="o_w_67_2u_16"> + <!-- P. Def. increases by 12.73. Max HP increases by 35.3. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxMp" val="35.295" /> + </for> + </option> + <option id="14304" name="o_w_67_2u_17"> + <!-- P. Def. increases by 12.73. Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="14305" name="o_w_67_2u_18"> + <!-- P. Def. increases by 12.73. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="14306" name="o_w_67_2u_19"> + <!-- P. Def. increases by 12.73. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="14307" name="o_w_67_2u_20"> + <!-- P. Def. increases by 12.73. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14308" name="o_w_67_2u_21"> + <!-- P. Def. increases by 12.73. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14309" name="o_w_67_2u_22"> + <!-- P. Def. increases by 12.73. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14310" name="o_w_67_2u_23"> + <!-- P. Def. increases by 12.73. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14311" name="o_w_67_2u_24"> + <!-- P. Def. increases by 12.73. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14312" name="o_w_67_2u_25"> + <!-- P. Def. increases by 12.73. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pDef" val="12.726" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14313" name="o_w_67_2u_26"> + <!-- M. Def. increases by 10.26. Max HP increases by 30.26 --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxHp" val="30.264" /> + </for> + </option> + <option id="14314" name="o_w_67_2u_27"> + <!-- M. Def. increases by 10.26. Max HP increases by 35.3. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxMp" val="35.295" /> + </for> + </option> + <option id="14315" name="o_w_67_2u_28"> + <!-- M. Def. increases by 10.26. Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="14316" name="o_w_67_2u_29"> + <!-- M. Def. increases by 10.26. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="14317" name="o_w_67_2u_30"> + <!-- M. Def. increases by 10.26. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="14318" name="o_w_67_2u_31"> + <!-- M. Def. increases by 10.26. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14319" name="o_w_67_2u_32"> + <!-- M. Def. increases by 10.26. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14320" name="o_w_67_2u_33"> + <!-- M. Def. increases by 10.26. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14321" name="o_w_67_2u_34"> + <!-- M. Def. increases by 10.26. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14322" name="o_w_67_2u_35"> + <!-- M. Def. increases by 10.26. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14323" name="o_w_67_2u_36"> + <!-- M. Def. increases by 10.26. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mDef" val="10.262" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14324" name="o_w_67_2u_37"> + <!-- Max HP increases by 32.59 Max HP increases by 35.3. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="maxMp" val="35.295" /> + </for> + </option> + <option id="14325" name="o_w_67_2u_38"> + <!-- Max HP increases by 32.59 Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="14326" name="o_w_67_2u_39"> + <!-- Max HP increases by 32.59 P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="14327" name="o_w_67_2u_40"> + <!-- Max HP increases by 32.59 M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="14328" name="o_w_67_2u_41"> + <!-- Max HP increases by 32.59 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14329" name="o_w_67_2u_42"> + <!-- Max HP increases by 32.59 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14330" name="o_w_67_2u_43"> + <!-- Max HP increases by 32.59 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14331" name="o_w_67_2u_44"> + <!-- Max HP increases by 32.59 Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14332" name="o_w_67_2u_45"> + <!-- Max HP increases by 32.59 Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14333" name="o_w_67_2u_46"> + <!-- Max HP increases by 32.59 Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxHp" val="32.592" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14334" name="o_w_67_2u_47"> + <!-- Max HP increases by 38.01. Max CP increases by 45.69. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="maxCp" val="45.6872" /> + </for> + </option> + <option id="14335" name="o_w_67_2u_48"> + <!-- Max HP increases by 38.01. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="14336" name="o_w_67_2u_49"> + <!-- Max HP increases by 38.01. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="14337" name="o_w_67_2u_50"> + <!-- Max HP increases by 38.01. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14338" name="o_w_67_2u_51"> + <!-- Max HP increases by 38.01. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14339" name="o_w_67_2u_52"> + <!-- Max HP increases by 38.01. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14340" name="o_w_67_2u_53"> + <!-- Max HP increases by 38.01. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14341" name="o_w_67_2u_54"> + <!-- Max HP increases by 38.01. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14342" name="o_w_67_2u_55"> + <!-- Max HP increases by 38.01. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxMp" val="38.01" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14343" name="o_w_67_2u_56"> + <!-- Max CP increases by 49.2. P. Atk. increases by 7.05. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="pAtk" val="7.046" /> + </for> + </option> + <option id="14344" name="o_w_67_2u_57"> + <!-- Max CP increases by 49.2. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="14345" name="o_w_67_2u_58"> + <!-- Max CP increases by 49.2. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14346" name="o_w_67_2u_59"> + <!-- Max CP increases by 49.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14347" name="o_w_67_2u_60"> + <!-- Max CP increases by 49.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14348" name="o_w_67_2u_61"> + <!-- Max CP increases by 49.2. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14349" name="o_w_67_2u_62"> + <!-- Max CP increases by 49.2. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14350" name="o_w_67_2u_63"> + <!-- Max CP increases by 49.2. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxCp" val="49.2016" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14351" name="o_w_67_2u_64"> + <!-- P. Atk. increases by 7.59. M. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="mAtk" val="8.255" /> + </for> + </option> + <option id="14352" name="o_w_67_2u_65"> + <!-- P. Atk. increases by 7.59. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14353" name="o_w_67_2u_66"> + <!-- P. Atk. increases by 7.59. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14354" name="o_w_67_2u_67"> + <!-- P. Atk. increases by 7.59. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14355" name="o_w_67_2u_68"> + <!-- P. Atk. increases by 7.59. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14356" name="o_w_67_2u_69"> + <!-- P. Atk. increases by 7.59. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14357" name="o_w_67_2u_70"> + <!-- P. Atk. increases by 7.59. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pAtk" val="7.588" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14358" name="o_w_67_2u_71"> + <!-- M. Atk. increases by 8.89. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regHp" val="0.18304" /> + </for> + </option> + <option id="14359" name="o_w_67_2u_72"> + <!-- M. Atk. increases by 8.89. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14360" name="o_w_67_2u_73"> + <!-- M. Atk. increases by 8.89. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14361" name="o_w_67_2u_74"> + <!-- M. Atk. increases by 8.89. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14362" name="o_w_67_2u_75"> + <!-- M. Atk. increases by 8.89. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14363" name="o_w_67_2u_76"> + <!-- M. Atk. increases by 8.89. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mAtk" val="8.89" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14364" name="o_w_67_2u_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="regMp" val="0.11583" /> + </for> + </option> + <option id="14365" name="o_w_67_2u_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14366" name="o_w_67_2u_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14367" name="o_w_67_2u_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14368" name="o_w_67_2u_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regHp" val="0.19712" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14369" name="o_w_67_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="regCp" val="0.18304" /> + </for> + </option> + <option id="14370" name="o_w_67_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14371" name="o_w_67_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14372" name="o_w_67_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regMp" val="0.12474" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14373" name="o_w_67_2u_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14374" name="o_w_67_2u_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14375" name="o_w_67_2u_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regCp" val="0.19712" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14376" name="o_w_67_2u_89"> + <!-- Evasion increases by 0.97. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14377" name="o_w_67_2u_90"> + <!-- Evasion increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14378" name="o_w_67_2u_91"> + <!-- Accuracy increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="accCombat" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14379" name="o_w_70_2u_1"> + <!-- P. Def. increases by 24.63. --> + <for> + <add order="0x40" stat="pDef" val="24.625" /> + </for> + </option> + <option id="14380" name="o_w_70_2u_2"> + <!-- M. Def. increases by 19.8. --> + <for> + <add order="0x40" stat="mDef" val="19.8" /> + </for> + </option> + <option id="14381" name="o_w_70_2u_3"> + <!-- Max HP increases by 62.28 --> + <for> + <add order="0x40" stat="maxHp" val="62.275" /> + </for> + </option> + <option id="14382" name="o_w_70_2u_4"> + <!-- Max HP increases by 72.75. --> + <for> + <add order="0x40" stat="maxMp" val="72.75" /> + </for> + </option> + <option id="14383" name="o_w_70_2u_5"> + <!-- Max CP increases by 94.01. --> + <for> + <add order="0x40" stat="maxCp" val="94.0075" /> + </for> + </option> + <option id="14384" name="o_w_70_2u_6"> + <!-- P. Atk. increases by 15.1. --> + <for> + <add order="0x40" stat="pAtk" val="15.1" /> + </for> + </option> + <option id="14385" name="o_w_70_2u_7"> + <!-- M. Atk. increases by 17.5. --> + <for> + <add order="0x40" stat="mAtk" val="17.5" /> + </for> + </option> + <option id="14386" name="o_w_70_2u_8"> + <!-- HP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regHp" val="0.3575" /> + </for> + </option> + <option id="14387" name="o_w_70_2u_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.23575" /> + </for> + </option> + <option id="14388" name="o_w_70_2u_10"> + <!-- CP Regen increases by 0.36. --> + <for> + <add order="0x40" stat="regCp" val="0.3575" /> + </for> + </option> + <option id="14389" name="o_w_70_2u_11"> + <!-- Evasion increases by 1.84. --> + <for> + <add order="0x40" stat="rEvas" val="1.841896" /> + </for> + </option> + <option id="14390" name="o_w_70_2u_12"> + <!-- Accuracy increases by 1.84. --> + <for> + <add order="0x40" stat="accCombat" val="1.841896" /> + </for> + </option> + <option id="14391" name="o_w_70_2u_13"> + <!-- Critical increases by 19.94. --> + <for> + <add order="0x40" stat="rCrit" val="1.9944049888" /> + </for> + </option> + <option id="14392" name="o_w_70_2u_14"> + <!-- P. Def. increases by 12.81. M. Def. increases by 9.5. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mDef" val="9.504" /> + </for> + </option> + <option id="14393" name="o_w_70_2u_15"> + <!-- P. Def. increases by 12.81. Max HP increases by 29.89 --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxHp" val="29.892" /> + </for> + </option> + <option id="14394" name="o_w_70_2u_16"> + <!-- P. Def. increases by 12.81. Max HP increases by 34.92. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxMp" val="34.92" /> + </for> + </option> + <option id="14395" name="o_w_70_2u_17"> + <!-- P. Def. increases by 12.81. Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="14396" name="o_w_70_2u_18"> + <!-- P. Def. increases by 12.81. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="14397" name="o_w_70_2u_19"> + <!-- P. Def. increases by 12.81. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="14398" name="o_w_70_2u_20"> + <!-- P. Def. increases by 12.81. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14399" name="o_w_70_2u_21"> + <!-- P. Def. increases by 12.81. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14400-14499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14400-14499.xml new file mode 100644 index 0000000000..4b4ac30a36 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14400-14499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14400" name="o_w_70_2u_22"> + <!-- P. Def. increases by 12.81. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14401" name="o_w_70_2u_23"> + <!-- P. Def. increases by 12.81. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14402" name="o_w_70_2u_24"> + <!-- P. Def. increases by 12.81. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14403" name="o_w_70_2u_25"> + <!-- P. Def. increases by 12.81. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pDef" val="12.805" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14404" name="o_w_70_2u_26"> + <!-- M. Def. increases by 10.3. Max HP increases by 29.89 --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxHp" val="29.892" /> + </for> + </option> + <option id="14405" name="o_w_70_2u_27"> + <!-- M. Def. increases by 10.3. Max HP increases by 34.92. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxMp" val="34.92" /> + </for> + </option> + <option id="14406" name="o_w_70_2u_28"> + <!-- M. Def. increases by 10.3. Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="14407" name="o_w_70_2u_29"> + <!-- M. Def. increases by 10.3. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="14408" name="o_w_70_2u_30"> + <!-- M. Def. increases by 10.3. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="14409" name="o_w_70_2u_31"> + <!-- M. Def. increases by 10.3. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14410" name="o_w_70_2u_32"> + <!-- M. Def. increases by 10.3. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14411" name="o_w_70_2u_33"> + <!-- M. Def. increases by 10.3. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14412" name="o_w_70_2u_34"> + <!-- M. Def. increases by 10.3. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14413" name="o_w_70_2u_35"> + <!-- M. Def. increases by 10.3. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14414" name="o_w_70_2u_36"> + <!-- M. Def. increases by 10.3. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mDef" val="10.296" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14415" name="o_w_70_2u_37"> + <!-- Max HP increases by 32.38 Max HP increases by 34.92. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="maxMp" val="34.92" /> + </for> + </option> + <option id="14416" name="o_w_70_2u_38"> + <!-- Max HP increases by 32.38 Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="14417" name="o_w_70_2u_39"> + <!-- Max HP increases by 32.38 P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="14418" name="o_w_70_2u_40"> + <!-- Max HP increases by 32.38 M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="14419" name="o_w_70_2u_41"> + <!-- Max HP increases by 32.38 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14420" name="o_w_70_2u_42"> + <!-- Max HP increases by 32.38 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14421" name="o_w_70_2u_43"> + <!-- Max HP increases by 32.38 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14422" name="o_w_70_2u_44"> + <!-- Max HP increases by 32.38 Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14423" name="o_w_70_2u_45"> + <!-- Max HP increases by 32.38 Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14424" name="o_w_70_2u_46"> + <!-- Max HP increases by 32.38 Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxHp" val="32.383" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14425" name="o_w_70_2u_47"> + <!-- Max HP increases by 37.83. Max CP increases by 45.12. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="maxCp" val="45.1236" /> + </for> + </option> + <option id="14426" name="o_w_70_2u_48"> + <!-- Max HP increases by 37.83. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="14427" name="o_w_70_2u_49"> + <!-- Max HP increases by 37.83. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="14428" name="o_w_70_2u_50"> + <!-- Max HP increases by 37.83. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14429" name="o_w_70_2u_51"> + <!-- Max HP increases by 37.83. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14430" name="o_w_70_2u_52"> + <!-- Max HP increases by 37.83. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14431" name="o_w_70_2u_53"> + <!-- Max HP increases by 37.83. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14432" name="o_w_70_2u_54"> + <!-- Max HP increases by 37.83. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14433" name="o_w_70_2u_55"> + <!-- Max HP increases by 37.83. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxMp" val="37.83" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14434" name="o_w_70_2u_56"> + <!-- Max CP increases by 48.88. P. Atk. increases by 7.25. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="pAtk" val="7.248" /> + </for> + </option> + <option id="14435" name="o_w_70_2u_57"> + <!-- Max CP increases by 48.88. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="14436" name="o_w_70_2u_58"> + <!-- Max CP increases by 48.88. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14437" name="o_w_70_2u_59"> + <!-- Max CP increases by 48.88. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14438" name="o_w_70_2u_60"> + <!-- Max CP increases by 48.88. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14439" name="o_w_70_2u_61"> + <!-- Max CP increases by 48.88. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14440" name="o_w_70_2u_62"> + <!-- Max CP increases by 48.88. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14441" name="o_w_70_2u_63"> + <!-- Max CP increases by 48.88. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="maxCp" val="48.8839" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14442" name="o_w_70_2u_64"> + <!-- P. Atk. increases by 7.85. M. Atk. increases by 8.4. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="mAtk" val="8.4" /> + </for> + </option> + <option id="14443" name="o_w_70_2u_65"> + <!-- P. Atk. increases by 7.85. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14444" name="o_w_70_2u_66"> + <!-- P. Atk. increases by 7.85. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14445" name="o_w_70_2u_67"> + <!-- P. Atk. increases by 7.85. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14446" name="o_w_70_2u_68"> + <!-- P. Atk. increases by 7.85. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14447" name="o_w_70_2u_69"> + <!-- P. Atk. increases by 7.85. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14448" name="o_w_70_2u_70"> + <!-- P. Atk. increases by 7.85. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="pAtk" val="7.852" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14449" name="o_w_70_2u_71"> + <!-- M. Atk. increases by 9.1. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regHp" val="0.1716" /> + </for> + </option> + <option id="14450" name="o_w_70_2u_72"> + <!-- M. Atk. increases by 9.1. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14451" name="o_w_70_2u_73"> + <!-- M. Atk. increases by 9.1. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14452" name="o_w_70_2u_74"> + <!-- M. Atk. increases by 9.1. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14453" name="o_w_70_2u_75"> + <!-- M. Atk. increases by 9.1. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14454" name="o_w_70_2u_76"> + <!-- M. Atk. increases by 9.1. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="mAtk" val="9.1" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14455" name="o_w_70_2u_77"> + <!-- HP Regen increases by 0.19. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="regMp" val="0.11316" /> + </for> + </option> + <option id="14456" name="o_w_70_2u_78"> + <!-- HP Regen increases by 0.19. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14457" name="o_w_70_2u_79"> + <!-- HP Regen increases by 0.19. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14458" name="o_w_70_2u_80"> + <!-- HP Regen increases by 0.19. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14459" name="o_w_70_2u_81"> + <!-- HP Regen increases by 0.19. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regHp" val="0.1859" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14460" name="o_w_70_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="regCp" val="0.1716" /> + </for> + </option> + <option id="14461" name="o_w_70_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14462" name="o_w_70_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14463" name="o_w_70_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regMp" val="0.12259" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14464" name="o_w_70_2u_86"> + <!-- CP Regen increases by 0.19. Evasion increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + <add order="0x40" stat="rEvas" val="0.874901" /> + </for> + </option> + <option id="14465" name="o_w_70_2u_87"> + <!-- CP Regen increases by 0.19. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14466" name="o_w_70_2u_88"> + <!-- CP Regen increases by 0.19. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="regCp" val="0.1859" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14467" name="o_w_70_2u_89"> + <!-- Evasion increases by 0.97. Accuracy increases by 0.87. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="accCombat" val="0.874901" /> + </for> + </option> + <option id="14468" name="o_w_70_2u_90"> + <!-- Evasion increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="rEvas" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14469" name="o_w_70_2u_91"> + <!-- Accuracy increases by 0.97. Critical increases by 9.47. --> + <for> + <add order="0x40" stat="accCombat" val="0.966995" /> + <add order="0x40" stat="rCrit" val="0.9473428028" /> + </for> + </option> + <option id="14470" name="o_w_75_2u_1"> + <!-- P. Def. increases by 25.14. --> + <for> + <add order="0x40" stat="pDef" val="25.139" /> + </for> + </option> + <option id="14471" name="o_w_75_2u_2"> + <!-- M. Def. increases by 20.24. --> + <for> + <add order="0x40" stat="mDef" val="20.24" /> + </for> + </option> + <option id="14472" name="o_w_75_2u_3"> + <!-- Max HP increases by 63.71 --> + <for> + <add order="0x40" stat="maxHp" val="63.71" /> + </for> + </option> + <option id="14473" name="o_w_75_2u_4"> + <!-- Max HP increases by 75.67. --> + <for> + <add order="0x40" stat="maxMp" val="75.67" /> + </for> + </option> + <option id="14474" name="o_w_75_2u_5"> + <!-- Max CP increases by 96.17. --> + <for> + <add order="0x40" stat="maxCp" val="96.1653" /> + </for> + </option> + <option id="14475" name="o_w_75_2u_6"> + <!-- P. Atk. increases by 15.92. --> + <for> + <add order="0x40" stat="pAtk" val="15.916" /> + </for> + </option> + <option id="14476" name="o_w_75_2u_7"> + <!-- M. Atk. increases by 18.58. --> + <for> + <add order="0x40" stat="mAtk" val="18.584" /> + </for> + </option> + <option id="14477" name="o_w_75_2u_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.37674" /> + </for> + </option> + <option id="14478" name="o_w_75_2u_9"> + <!-- MP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.24495" /> + </for> + </option> + <option id="14479" name="o_w_75_2u_10"> + <!-- CP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regCp" val="0.37674" /> + </for> + </option> + <option id="14480" name="o_w_75_2u_11"> + <!-- Evasion increases by 2.02. --> + <for> + <add order="0x40" stat="rEvas" val="2.015496" /> + </for> + </option> + <option id="14481" name="o_w_75_2u_12"> + <!-- Accuracy increases by 2.02. --> + <for> + <add order="0x40" stat="accCombat" val="2.015496" /> + </for> + </option> + <option id="14482" name="o_w_75_2u_13"> + <!-- Critical increases by 21.82. --> + <for> + <add order="0x40" stat="rCrit" val="2.1823790688" /> + </for> + </option> + <option id="14483" name="o_w_75_2u_14"> + <!-- P. Def. increases by 13.12. M. Def. increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="mDef" val="9.68" /> + </for> + </option> + <option id="14484" name="o_w_75_2u_15"> + <!-- P. Def. increases by 13.12. Max HP increases by 30.47 --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="maxHp" val="30.47" /> + </for> + </option> + <option id="14485" name="o_w_75_2u_16"> + <!-- P. Def. increases by 13.12. Max HP increases by 36.19. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="maxMp" val="36.19" /> + </for> + </option> + <option id="14486" name="o_w_75_2u_17"> + <!-- P. Def. increases by 13.12. Max CP increases by 45.99. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="maxCp" val="45.9921" /> + </for> + </option> + <option id="14487" name="o_w_75_2u_18"> + <!-- P. Def. increases by 13.12. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="14488" name="o_w_75_2u_19"> + <!-- P. Def. increases by 13.12. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="14489" name="o_w_75_2u_20"> + <!-- P. Def. increases by 13.12. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14490" name="o_w_75_2u_21"> + <!-- P. Def. increases by 13.12. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14491" name="o_w_75_2u_22"> + <!-- P. Def. increases by 13.12. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14492" name="o_w_75_2u_23"> + <!-- P. Def. increases by 13.12. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14493" name="o_w_75_2u_24"> + <!-- P. Def. increases by 13.12. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14494" name="o_w_75_2u_25"> + <!-- P. Def. increases by 13.12. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pDef" val="13.116" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14495" name="o_w_75_2u_26"> + <!-- M. Def. increases by 10.56. Max HP increases by 30.47 --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxHp" val="30.47" /> + </for> + </option> + <option id="14496" name="o_w_75_2u_27"> + <!-- M. Def. increases by 10.56. Max HP increases by 36.19. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxMp" val="36.19" /> + </for> + </option> + <option id="14497" name="o_w_75_2u_28"> + <!-- M. Def. increases by 10.56. Max CP increases by 45.99. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="maxCp" val="45.9921" /> + </for> + </option> + <option id="14498" name="o_w_75_2u_29"> + <!-- M. Def. increases by 10.56. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="14499" name="o_w_75_2u_30"> + <!-- M. Def. increases by 10.56. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14500-14599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14500-14599.xml new file mode 100644 index 0000000000..f3186846da --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14500-14599.xml @@ -0,0 +1,586 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14500" name="o_w_75_2u_31"> + <!-- M. Def. increases by 10.56. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14501" name="o_w_75_2u_32"> + <!-- M. Def. increases by 10.56. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14502" name="o_w_75_2u_33"> + <!-- M. Def. increases by 10.56. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14503" name="o_w_75_2u_34"> + <!-- M. Def. increases by 10.56. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14504" name="o_w_75_2u_35"> + <!-- M. Def. increases by 10.56. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14505" name="o_w_75_2u_36"> + <!-- M. Def. increases by 10.56. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mDef" val="10.56" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14506" name="o_w_75_2u_37"> + <!-- Max HP increases by 33.24 Max HP increases by 36.19. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="maxMp" val="36.19" /> + </for> + </option> + <option id="14507" name="o_w_75_2u_38"> + <!-- Max HP increases by 33.24 Max CP increases by 45.99. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="maxCp" val="45.9921" /> + </for> + </option> + <option id="14508" name="o_w_75_2u_39"> + <!-- Max HP increases by 33.24 P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="14509" name="o_w_75_2u_40"> + <!-- Max HP increases by 33.24 M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="14510" name="o_w_75_2u_41"> + <!-- Max HP increases by 33.24 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14511" name="o_w_75_2u_42"> + <!-- Max HP increases by 33.24 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14512" name="o_w_75_2u_43"> + <!-- Max HP increases by 33.24 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14513" name="o_w_75_2u_44"> + <!-- Max HP increases by 33.24 Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14514" name="o_w_75_2u_45"> + <!-- Max HP increases by 33.24 Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14515" name="o_w_75_2u_46"> + <!-- Max HP increases by 33.24 Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxHp" val="33.24" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14516" name="o_w_75_2u_47"> + <!-- Max HP increases by 39.48. Max CP increases by 45.99. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="maxCp" val="45.9921" /> + </for> + </option> + <option id="14517" name="o_w_75_2u_48"> + <!-- Max HP increases by 39.48. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="14518" name="o_w_75_2u_49"> + <!-- Max HP increases by 39.48. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="14519" name="o_w_75_2u_50"> + <!-- Max HP increases by 39.48. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14520" name="o_w_75_2u_51"> + <!-- Max HP increases by 39.48. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14521" name="o_w_75_2u_52"> + <!-- Max HP increases by 39.48. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14522" name="o_w_75_2u_53"> + <!-- Max HP increases by 39.48. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14523" name="o_w_75_2u_54"> + <!-- Max HP increases by 39.48. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14524" name="o_w_75_2u_55"> + <!-- Max HP increases by 39.48. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxMp" val="39.48" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14525" name="o_w_75_2u_56"> + <!-- Max CP increases by 50.17. P. Atk. increases by 7.61. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="pAtk" val="7.612" /> + </for> + </option> + <option id="14526" name="o_w_75_2u_57"> + <!-- Max CP increases by 50.17. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="14527" name="o_w_75_2u_58"> + <!-- Max CP increases by 50.17. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14528" name="o_w_75_2u_59"> + <!-- Max CP increases by 50.17. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14529" name="o_w_75_2u_60"> + <!-- Max CP increases by 50.17. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14530" name="o_w_75_2u_61"> + <!-- Max CP increases by 50.17. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14531" name="o_w_75_2u_62"> + <!-- Max CP increases by 50.17. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14532" name="o_w_75_2u_63"> + <!-- Max CP increases by 50.17. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="maxCp" val="50.1732" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14533" name="o_w_75_2u_64"> + <!-- P. Atk. increases by 8.3. M. Atk. increases by 8.89. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="mAtk" val="8.888" /> + </for> + </option> + <option id="14534" name="o_w_75_2u_65"> + <!-- P. Atk. increases by 8.3. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14535" name="o_w_75_2u_66"> + <!-- P. Atk. increases by 8.3. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14536" name="o_w_75_2u_67"> + <!-- P. Atk. increases by 8.3. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14537" name="o_w_75_2u_68"> + <!-- P. Atk. increases by 8.3. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14538" name="o_w_75_2u_69"> + <!-- P. Atk. increases by 8.3. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14539" name="o_w_75_2u_70"> + <!-- P. Atk. increases by 8.3. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="pAtk" val="8.304" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14540" name="o_w_75_2u_71"> + <!-- M. Atk. increases by 9.7. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regHp" val="0.18018" /> + </for> + </option> + <option id="14541" name="o_w_75_2u_72"> + <!-- M. Atk. increases by 9.7. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14542" name="o_w_75_2u_73"> + <!-- M. Atk. increases by 9.7. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14543" name="o_w_75_2u_74"> + <!-- M. Atk. increases by 9.7. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14544" name="o_w_75_2u_75"> + <!-- M. Atk. increases by 9.7. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14545" name="o_w_75_2u_76"> + <!-- M. Atk. increases by 9.7. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="mAtk" val="9.696" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14546" name="o_w_75_2u_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="regMp" val="0.11715" /> + </for> + </option> + <option id="14547" name="o_w_75_2u_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14548" name="o_w_75_2u_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14549" name="o_w_75_2u_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14550" name="o_w_75_2u_81"> + <!-- HP Regen increases by 0.2. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regHp" val="0.19656" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14551" name="o_w_75_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="regCp" val="0.18018" /> + </for> + </option> + <option id="14552" name="o_w_75_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14553" name="o_w_75_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14554" name="o_w_75_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regMp" val="0.1278" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14555" name="o_w_75_2u_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.19656" /> + <add order="0x40" stat="rEvas" val="0.957361" /> + </for> + </option> + <option id="14556" name="o_w_75_2u_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="regCp" val="0.19656" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14557" name="o_w_75_2u_88"> + <!-- CP Regen increases by 0.2. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="regCp" val="0.19656" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14558" name="o_w_75_2u_89"> + <!-- Evasion increases by 1.06. Accuracy increases by 0.96. --> + <for> + <add order="0x40" stat="rEvas" val="1.058135" /> + <add order="0x40" stat="accCombat" val="0.957361" /> + </for> + </option> + <option id="14559" name="o_w_75_2u_90"> + <!-- Evasion increases by 1.06. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="rEvas" val="1.058135" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14560" name="o_w_75_2u_91"> + <!-- Accuracy increases by 1.06. Critical increases by 10.37. --> + <for> + <add order="0x40" stat="accCombat" val="1.058135" /> + <add order="0x40" stat="rCrit" val="1.0366304908" /> + </for> + </option> + <option id="14561" name="o_s_46_2s_1"> + <!-- Active: Temporarily increases the size of your head. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="14562" name="o_s_46_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="1" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="14563" name="o_s_46_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="1" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="14564" name="o_s_46_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="1" /> <!-- Item Skill: Iron Body --> + </option> + <option id="14565" name="o_s_46_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="14566" name="o_s_46_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="14567" name="o_s_46_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="14568" name="o_s_46_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="1" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="14569" name="o_s_46_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="1" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="14570" name="o_s_46_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="1" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14571" name="o_s_46_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="1" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="14572" name="o_s_46_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="1" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="14573" name="o_s_46_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="1" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14574" name="o_s_46_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="1" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14575" name="o_s_46_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="1" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="14576" name="o_s_46_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="1" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="14577" name="o_s_46_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="1" /> <!-- Item Skill: Iron Body --> + </option> + <option id="14578" name="o_s_46_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="1" /> <!-- Item Skill: Winter --> + </option> + <option id="14579" name="o_s_46_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="1" /> <!-- Item Skill: Agility --> + </option> + <option id="14580" name="o_s_46_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="1" /> <!-- Item Skill: Bleed --> + </option> + <option id="14581" name="o_s_46_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="1" /> <!-- Item Skill: Ritual --> + </option> + <option id="14582" name="o_s_46_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="1" /> <!-- Item Skill: Stone --> + </option> + <option id="14583" name="o_s_46_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="1" /> <!-- Item Skill: Fear --> + </option> + <option id="14584" name="o_s_46_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="1" /> <!-- Item Skill: Prominence --> + </option> + <option id="14585" name="o_s_46_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="1" /> <!-- Item Skill: Peace --> + </option> + <option id="14586" name="o_s_46_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="1" /> <!-- Item Skill: Charm --> + </option> + <option id="14587" name="o_s_46_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="1" /> <!-- Item Skill: Aggression --> + </option> + <option id="14588" name="o_s_46_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="1" /> <!-- Item Skill: Guidance --> + </option> + <option id="14589" name="o_s_46_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="1" /> <!-- Item Skill: Hold --> + </option> + <option id="14590" name="o_s_46_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="1" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14591" name="o_s_46_2r_14"> + <!-- Active: Temporarily increases power of HP recovery magic. --> + <active_skill id="3138" level="1" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="14592" name="o_s_46_2r_15"> + <!-- Active: Temporarily increases effect of HP recovery magic. --> + <active_skill id="3126" level="1" /> <!-- Item Skill: Prayer --> + </option> + <option id="14593" name="o_s_46_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="1" /> <!-- Item Skill: Heal --> + </option> + <option id="14594" name="o_s_46_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="1" /> <!-- Item Skill: Empower --> + </option> + <option id="14595" name="o_s_46_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="1" /> <!-- Item Skill: Cheer --> + </option> + <option id="14596" name="o_s_46_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="1" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="14597" name="o_s_46_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="1" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="14598" name="o_s_46_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="1" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="14599" name="o_s_46_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="1" /> <!-- Item Skill: Magic Barrier --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14600-14699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14600-14699.xml new file mode 100644 index 0000000000..d604badf93 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14600-14699.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14600" name="o_s_46_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="1" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14601" name="o_s_46_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="1" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14602" name="o_s_46_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="1" /> <!-- Item Skill: Recharge --> + </option> + <option id="14603" name="o_s_46_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="1" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14604" name="o_s_46_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="1" /> <!-- Item Skill: Might --> + </option> + <option id="14605" name="o_s_46_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="1" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14606" name="o_s_46_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="1" /> <!-- Item Skill: Shield --> + </option> + <option id="14607" name="o_s_46_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="1" /> <!-- Item Skill: Poison --> + </option> + <option id="14608" name="o_s_46_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="1" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="14609" name="o_s_46_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="1" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14610" name="o_s_46_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14611" name="o_s_46_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="1" /> <!-- Item Skill: Resurrection --> + </option> + <option id="14612" name="o_s_46_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="1" /> <!-- Item Skill: Stone --> + </option> + <option id="14613" name="o_s_46_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="1" /> <!-- Item Skill: Prominence --> + </option> + <option id="14614" name="o_s_46_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="1" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14615" name="o_s_46_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="1" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14616" name="o_s_46_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="1" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14617" name="o_s_46_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="1" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14618" name="o_s_46_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="1" /> <!-- Item Skill: Hurricane --> + </option> + <option id="14619" name="o_s_46_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="1" /> <!-- Item Skill: Sleep --> + </option> + <option id="14620" name="o_s_46_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="1" /> <!-- Item Skill: Slow --> + </option> + <option id="14621" name="o_s_46_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="1" /> <!-- Item Skill: Stun --> + </option> + <option id="14622" name="o_s_46_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="1" /> <!-- Item Skill: Stone --> + </option> + <option id="14623" name="o_s_46_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="1" /> <!-- Item Skill: Prominence --> + </option> + <option id="14624" name="o_s_46_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="1" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14625" name="o_s_46_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="1" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14626" name="o_s_46_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="1" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14627" name="o_s_46_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="1" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14628" name="o_s_46_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="1" /> <!-- Item Skill: Hurricane --> + </option> + <option id="14629" name="o_s_46_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="1" /> <!-- Item Skill: Trick --> + </option> + <option id="14630" name="o_s_46_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="1" /> <!-- Item Skill: Medusa --> + </option> + <option id="14631" name="o_s_46_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="1" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14632" name="o_s_46_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="1" /> <!-- Item Skill: Unlock --> + </option> + <option id="14633" name="o_s_46_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="1" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="14634" name="o_s_46_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="1" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14635" name="o_s_46_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="1" /> <!-- Item Skill: Tempest --> + </option> + <option id="14636" name="o_s_46_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="1" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14637" name="o_s_46_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="1" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14638" name="o_s_46_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="1" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14639" name="o_s_46_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="1" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14640" name="o_s_46_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="1" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14641" name="o_s_46_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="1" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14642" name="o_s_46_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="1" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14643" name="o_s_46_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="1" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14644" name="o_s_46_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="1" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14645" name="o_s_46_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="1" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14646" name="o_s_46_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="1" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14647" name="o_s_46_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="1" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14648" name="o_s_46_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="1" /> <!-- Item Skill: Winter --> + </option> + <option id="14649" name="o_s_46_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="1" /> <!-- Item Skill: Agility --> + </option> + <option id="14650" name="o_s_46_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="1" /> <!-- Item Skill: Bleed --> + </option> + <option id="14651" name="o_s_46_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="1" /> <!-- Item Skill: Ritual --> + </option> + <option id="14652" name="o_s_46_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14653" name="o_s_46_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="1" /> <!-- Item Skill: Charm --> + </option> + <option id="14654" name="o_s_46_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="1" /> <!-- Item Skill: Guidance --> + </option> + <option id="14655" name="o_s_46_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="1" /> <!-- Item Skill: Hold --> + </option> + <option id="14656" name="o_s_46_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="1" /> <!-- Item Skill: Prayer --> + </option> + <option id="14657" name="o_s_46_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="1" /> <!-- Item Skill: Heal --> + </option> + <option id="14658" name="o_s_46_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="1" /> <!-- Item Skill: Empower --> + </option> + <option id="14659" name="o_s_46_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="1" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14660" name="o_s_46_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="1" /> <!-- Item Skill: Cheer --> + </option> + <option id="14661" name="o_s_46_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="1" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="14662" name="o_s_46_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="1" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="14663" name="o_s_46_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="1" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="14664" name="o_s_46_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="1" /> <!-- Item Skill: Might --> + </option> + <option id="14665" name="o_s_46_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="1" /> <!-- Item Skill: Shield --> + </option> + <option id="14666" name="o_s_46_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="1" /> <!-- Item Skill: Poison --> + </option> + <option id="14667" name="o_s_46_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="1" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="14668" name="o_s_46_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="1" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14669" name="o_s_46_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="1" /> <!-- Item Skill: Sleep --> + </option> + <option id="14670" name="o_s_46_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="1" /> <!-- Item Skill: Slow --> + </option> + <option id="14671" name="o_s_46_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="1" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14672" name="o_s_46_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="1" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14673" name="o_s_46_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="1" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14674" name="o_s_46_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="1" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14675" name="o_s_46_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="1" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14676" name="o_s_46_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="1" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14677" name="o_s_46_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="1" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="14678" name="o_s_46_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="1" /> <!-- Item Skill: Prayer --> + </option> + <option id="14679" name="o_s_46_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="1" /> <!-- Item Skill: Empower --> + </option> + <option id="14680" name="o_s_46_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="1" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="14681" name="o_s_46_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="1" /> <!-- Item Skill: Might --> + </option> + <option id="14682" name="o_s_46_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="1" /> <!-- Item Skill: Shield --> + </option> + <option id="14683" name="o_s_46_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="1" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14684" name="o_s_46_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="1" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="14685" name="o_s_46_2u_1"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14686" name="o_s_46_2u_2"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14687" name="o_s_46_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14688" name="o_s_46_2u_4"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14689" name="o_s_46_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="1" /> <!-- Item Skill: Doom --> + </option> + <option id="14690" name="o_s_46_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14691" name="o_s_46_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="14692" name="o_s_46_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="1" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14693" name="o_s_46_2u_9"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="1" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14694" name="o_s_46_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="1" /> <!-- Item Skill: Silence --> + </option> + <option id="14695" name="o_s_46_2u_11"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="1" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14696" name="o_s_46_2u_12"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="1" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14697" name="o_s_46_2u_13"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="1" /> <!-- Item Skill: Silence --> + </option> + <option id="14698" name="o_s_46_2u_14"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="1" /> <!-- Item Skill: Silence --> + </option> + <option id="14699" name="o_s_46_2u_15"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="1" /> <!-- Item Skill: Silence --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14700-14799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14700-14799.xml new file mode 100644 index 0000000000..b18836272e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14700-14799.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14700" name="o_s_46_2u_16"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="1" /> <!-- Item Skill: Silence --> + </option> + <option id="14701" name="o_s_46_2u_17"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="1" /> <!-- Item Skill: Silence --> + </option> + <option id="14702" name="o_s_46_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="1" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="14703" name="o_s_46_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="1" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="14704" name="o_s_46_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="1" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14705" name="o_s_46_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="1" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14706" name="o_s_46_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="1" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="14707" name="o_s_46_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="1" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="14708" name="o_s_46_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="1" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="14709" name="o_s_46_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="1" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="14710" name="o_s_46_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="1" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14711" name="o_s_46_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="1" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14712" name="o_s_46_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="1" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="14713" name="o_s_46_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="1" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="14714" name="o_s_46_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="1" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="14715" name="o_s_46_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="1" /> <!-- Item Skill: Doom --> + </option> + <option id="14716" name="o_s_46_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="1" /> <!-- Item Skill: Fear --> + </option> + <option id="14717" name="o_s_46_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="1" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14718" name="o_s_46_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="1" /> <!-- Item Skill: Recharge --> + </option> + <option id="14719" name="o_s_46_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="1" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14720" name="o_s_46_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="1" /> <!-- Item Skill: Silence --> + </option> + <option id="14721" name="o_s_46_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="1" /> <!-- Item Skill: Stun --> + </option> + <option id="14722" name="o_s_46_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="1" /> <!-- Item Skill: Medusa --> + </option> + <option id="14723" name="o_s_46_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="1" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="14724" name="o_s_46_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="1" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14725" name="o_s_46_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="1" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14726" name="o_s_46_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="1" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="14727" name="o_s_46_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="1" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="14728" name="o_s_46_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="1" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="14729" name="o_s_46_2u_45"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="1" /> <!-- Item Skill: Agility --> + </option> + <option id="14730" name="o_s_46_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="1" /> <!-- Item Skill: Agility --> + </option> + <option id="14731" name="o_s_46_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14732" name="o_s_46_2u_48"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="1" /> <!-- Item Skill: Focus --> + </option> + <option id="14733" name="o_s_46_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="1" /> <!-- Item Skill: Guidance --> + </option> + <option id="14734" name="o_s_46_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="1" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14735" name="o_s_46_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="1" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14736" name="o_s_46_2u_52"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="1" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14737" name="o_s_46_2u_53"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="1" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14738" name="o_s_46_2u_54"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="1" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14739" name="o_s_49_2s_1"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="14740" name="o_s_49_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="2" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="14741" name="o_s_49_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="2" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="14742" name="o_s_49_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="2" /> <!-- Item Skill: Iron Body --> + </option> + <option id="14743" name="o_s_49_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="14744" name="o_s_49_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="14745" name="o_s_49_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="14746" name="o_s_49_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="2" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="14747" name="o_s_49_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="2" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="14748" name="o_s_49_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="2" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14749" name="o_s_49_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="2" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="14750" name="o_s_49_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="2" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="14751" name="o_s_49_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="2" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14752" name="o_s_49_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="2" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14753" name="o_s_49_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="2" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="14754" name="o_s_49_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="2" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="14755" name="o_s_49_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="2" /> <!-- Item Skill: Iron Body --> + </option> + <option id="14756" name="o_s_49_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="2" /> <!-- Item Skill: Winter --> + </option> + <option id="14757" name="o_s_49_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="2" /> <!-- Item Skill: Agility --> + </option> + <option id="14758" name="o_s_49_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="2" /> <!-- Item Skill: Bleed --> + </option> + <option id="14759" name="o_s_49_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="2" /> <!-- Item Skill: Ritual --> + </option> + <option id="14760" name="o_s_49_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="2" /> <!-- Item Skill: Stone --> + </option> + <option id="14761" name="o_s_49_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="2" /> <!-- Item Skill: Fear --> + </option> + <option id="14762" name="o_s_49_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="2" /> <!-- Item Skill: Prominence --> + </option> + <option id="14763" name="o_s_49_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="2" /> <!-- Item Skill: Peace --> + </option> + <option id="14764" name="o_s_49_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="2" /> <!-- Item Skill: Charm --> + </option> + <option id="14765" name="o_s_49_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="2" /> <!-- Item Skill: Aggression --> + </option> + <option id="14766" name="o_s_49_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="2" /> <!-- Item Skill: Guidance --> + </option> + <option id="14767" name="o_s_49_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="2" /> <!-- Item Skill: Hold --> + </option> + <option id="14768" name="o_s_49_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="2" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14769" name="o_s_49_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="2" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="14770" name="o_s_49_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="2" /> <!-- Item Skill: Prayer --> + </option> + <option id="14771" name="o_s_49_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="2" /> <!-- Item Skill: Heal --> + </option> + <option id="14772" name="o_s_49_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="2" /> <!-- Item Skill: Empower --> + </option> + <option id="14773" name="o_s_49_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="2" /> <!-- Item Skill: Cheer --> + </option> + <option id="14774" name="o_s_49_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="2" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="14775" name="o_s_49_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="2" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="14776" name="o_s_49_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="2" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="14777" name="o_s_49_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="2" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="14778" name="o_s_49_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="2" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14779" name="o_s_49_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="2" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14780" name="o_s_49_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="2" /> <!-- Item Skill: Recharge --> + </option> + <option id="14781" name="o_s_49_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="2" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14782" name="o_s_49_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="2" /> <!-- Item Skill: Might --> + </option> + <option id="14783" name="o_s_49_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="2" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14784" name="o_s_49_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="2" /> <!-- Item Skill: Shield --> + </option> + <option id="14785" name="o_s_49_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="2" /> <!-- Item Skill: Poison --> + </option> + <option id="14786" name="o_s_49_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="2" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="14787" name="o_s_49_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="2" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14788" name="o_s_49_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14789" name="o_s_49_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="2" /> <!-- Item Skill: Resurrection --> + </option> + <option id="14790" name="o_s_49_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="2" /> <!-- Item Skill: Stone --> + </option> + <option id="14791" name="o_s_49_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="2" /> <!-- Item Skill: Prominence --> + </option> + <option id="14792" name="o_s_49_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="2" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14793" name="o_s_49_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="2" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14794" name="o_s_49_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="2" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14795" name="o_s_49_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="2" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14796" name="o_s_49_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="2" /> <!-- Item Skill: Hurricane --> + </option> + <option id="14797" name="o_s_49_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="2" /> <!-- Item Skill: Sleep --> + </option> + <option id="14798" name="o_s_49_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="2" /> <!-- Item Skill: Slow --> + </option> + <option id="14799" name="o_s_49_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="2" /> <!-- Item Skill: Stun --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14800-14899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14800-14899.xml new file mode 100644 index 0000000000..c39c16c940 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14800-14899.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14800" name="o_s_49_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="2" /> <!-- Item Skill: Stone --> + </option> + <option id="14801" name="o_s_49_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="2" /> <!-- Item Skill: Prominence --> + </option> + <option id="14802" name="o_s_49_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="2" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14803" name="o_s_49_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="2" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14804" name="o_s_49_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="2" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14805" name="o_s_49_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="2" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14806" name="o_s_49_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="2" /> <!-- Item Skill: Hurricane --> + </option> + <option id="14807" name="o_s_49_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="2" /> <!-- Item Skill: Trick --> + </option> + <option id="14808" name="o_s_49_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="2" /> <!-- Item Skill: Medusa --> + </option> + <option id="14809" name="o_s_49_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="2" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14810" name="o_s_49_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="2" /> <!-- Item Skill: Unlock --> + </option> + <option id="14811" name="o_s_49_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="2" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="14812" name="o_s_49_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="2" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14813" name="o_s_49_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="2" /> <!-- Item Skill: Tempest --> + </option> + <option id="14814" name="o_s_49_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="2" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14815" name="o_s_49_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="2" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14816" name="o_s_49_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="2" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14817" name="o_s_49_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="2" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14818" name="o_s_49_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="2" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14819" name="o_s_49_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="2" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14820" name="o_s_49_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="2" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14821" name="o_s_49_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="2" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14822" name="o_s_49_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="2" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14823" name="o_s_49_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="2" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14824" name="o_s_49_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="2" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14825" name="o_s_49_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="2" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14826" name="o_s_49_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="2" /> <!-- Item Skill: Winter --> + </option> + <option id="14827" name="o_s_49_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="2" /> <!-- Item Skill: Agility --> + </option> + <option id="14828" name="o_s_49_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="2" /> <!-- Item Skill: Bleed --> + </option> + <option id="14829" name="o_s_49_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="2" /> <!-- Item Skill: Ritual --> + </option> + <option id="14830" name="o_s_49_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14831" name="o_s_49_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="2" /> <!-- Item Skill: Charm --> + </option> + <option id="14832" name="o_s_49_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="2" /> <!-- Item Skill: Guidance --> + </option> + <option id="14833" name="o_s_49_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="2" /> <!-- Item Skill: Hold --> + </option> + <option id="14834" name="o_s_49_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="2" /> <!-- Item Skill: Prayer --> + </option> + <option id="14835" name="o_s_49_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="2" /> <!-- Item Skill: Heal --> + </option> + <option id="14836" name="o_s_49_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="2" /> <!-- Item Skill: Empower --> + </option> + <option id="14837" name="o_s_49_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="2" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14838" name="o_s_49_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="2" /> <!-- Item Skill: Cheer --> + </option> + <option id="14839" name="o_s_49_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="2" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="14840" name="o_s_49_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="2" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="14841" name="o_s_49_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="2" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="14842" name="o_s_49_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="2" /> <!-- Item Skill: Might --> + </option> + <option id="14843" name="o_s_49_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="2" /> <!-- Item Skill: Shield --> + </option> + <option id="14844" name="o_s_49_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="2" /> <!-- Item Skill: Poison --> + </option> + <option id="14845" name="o_s_49_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="2" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="14846" name="o_s_49_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="2" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14847" name="o_s_49_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="2" /> <!-- Item Skill: Sleep --> + </option> + <option id="14848" name="o_s_49_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="2" /> <!-- Item Skill: Slow --> + </option> + <option id="14849" name="o_s_49_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="2" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14850" name="o_s_49_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="2" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14851" name="o_s_49_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="2" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14852" name="o_s_49_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="2" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14853" name="o_s_49_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="2" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14854" name="o_s_49_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="2" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14855" name="o_s_49_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="2" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="14856" name="o_s_49_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="2" /> <!-- Item Skill: Prayer --> + </option> + <option id="14857" name="o_s_49_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="2" /> <!-- Item Skill: Empower --> + </option> + <option id="14858" name="o_s_49_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="2" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="14859" name="o_s_49_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="2" /> <!-- Item Skill: Might --> + </option> + <option id="14860" name="o_s_49_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="2" /> <!-- Item Skill: Shield --> + </option> + <option id="14861" name="o_s_49_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="2" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14862" name="o_s_49_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="2" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="14863" name="o_s_49_2u_1"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14864" name="o_s_49_2u_2"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14865" name="o_s_49_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14866" name="o_s_49_2u_4"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14867" name="o_s_49_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="2" /> <!-- Item Skill: Doom --> + </option> + <option id="14868" name="o_s_49_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14869" name="o_s_49_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="14870" name="o_s_49_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="2" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14871" name="o_s_49_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="1" /> <!-- Item Skill: Party Recall --> + </option> + <option id="14872" name="o_s_49_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14873" name="o_s_49_2u_11"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14874" name="o_s_49_2u_12"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14875" name="o_s_49_2u_13"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14876" name="o_s_49_2u_14"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14877" name="o_s_49_2u_15"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14878" name="o_s_49_2u_16"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14879" name="o_s_49_2u_17"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14880" name="o_s_49_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="2" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="14881" name="o_s_49_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="2" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="14882" name="o_s_49_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="2" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14883" name="o_s_49_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="2" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14884" name="o_s_49_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="2" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="14885" name="o_s_49_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="2" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="14886" name="o_s_49_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="2" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="14887" name="o_s_49_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="2" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="14888" name="o_s_49_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="2" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14889" name="o_s_49_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="2" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14890" name="o_s_49_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="2" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="14891" name="o_s_49_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="2" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="14892" name="o_s_49_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="2" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="14893" name="o_s_49_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="2" /> <!-- Item Skill: Doom --> + </option> + <option id="14894" name="o_s_49_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="2" /> <!-- Item Skill: Fear --> + </option> + <option id="14895" name="o_s_49_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="2" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14896" name="o_s_49_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="2" /> <!-- Item Skill: Recharge --> + </option> + <option id="14897" name="o_s_49_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="2" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14898" name="o_s_49_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="2" /> <!-- Item Skill: Silence --> + </option> + <option id="14899" name="o_s_49_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="2" /> <!-- Item Skill: Stun --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/14900-14999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/14900-14999.xml new file mode 100644 index 0000000000..a62164fef8 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/14900-14999.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="14900" name="o_s_49_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="2" /> <!-- Item Skill: Medusa --> + </option> + <option id="14901" name="o_s_49_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="2" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="14902" name="o_s_49_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="2" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14903" name="o_s_49_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="2" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14904" name="o_s_49_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="2" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="14905" name="o_s_49_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="2" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="14906" name="o_s_49_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="2" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="14907" name="o_s_49_2u_45"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="2" /> <!-- Item Skill: Agility --> + </option> + <option id="14908" name="o_s_49_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="2" /> <!-- Item Skill: Agility --> + </option> + <option id="14909" name="o_s_49_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14910" name="o_s_49_2u_48"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="2" /> <!-- Item Skill: Focus --> + </option> + <option id="14911" name="o_s_49_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="2" /> <!-- Item Skill: Guidance --> + </option> + <option id="14912" name="o_s_49_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="2" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="14913" name="o_s_49_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="2" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14914" name="o_s_49_2u_52"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="2" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14915" name="o_s_49_2u_53"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="2" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14916" name="o_s_49_2u_54"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="2" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14917" name="o_s_52_2s_1"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="14918" name="o_s_52_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="3" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="14919" name="o_s_52_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="3" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="14920" name="o_s_52_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="3" /> <!-- Item Skill: Iron Body --> + </option> + <option id="14921" name="o_s_52_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="14922" name="o_s_52_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="14923" name="o_s_52_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="14924" name="o_s_52_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="3" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="14925" name="o_s_52_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="3" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="14926" name="o_s_52_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="3" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14927" name="o_s_52_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="3" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="14928" name="o_s_52_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="3" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="14929" name="o_s_52_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="3" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14930" name="o_s_52_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="3" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="14931" name="o_s_52_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="3" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="14932" name="o_s_52_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="3" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="14933" name="o_s_52_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="3" /> <!-- Item Skill: Iron Body --> + </option> + <option id="14934" name="o_s_52_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="3" /> <!-- Item Skill: Winter --> + </option> + <option id="14935" name="o_s_52_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="3" /> <!-- Item Skill: Agility --> + </option> + <option id="14936" name="o_s_52_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="3" /> <!-- Item Skill: Bleed --> + </option> + <option id="14937" name="o_s_52_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="3" /> <!-- Item Skill: Ritual --> + </option> + <option id="14938" name="o_s_52_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="3" /> <!-- Item Skill: Stone --> + </option> + <option id="14939" name="o_s_52_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="3" /> <!-- Item Skill: Fear --> + </option> + <option id="14940" name="o_s_52_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="3" /> <!-- Item Skill: Prominence --> + </option> + <option id="14941" name="o_s_52_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="3" /> <!-- Item Skill: Peace --> + </option> + <option id="14942" name="o_s_52_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="3" /> <!-- Item Skill: Charm --> + </option> + <option id="14943" name="o_s_52_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="3" /> <!-- Item Skill: Aggression --> + </option> + <option id="14944" name="o_s_52_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="3" /> <!-- Item Skill: Guidance --> + </option> + <option id="14945" name="o_s_52_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="3" /> <!-- Item Skill: Hold --> + </option> + <option id="14946" name="o_s_52_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="3" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14947" name="o_s_52_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="3" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="14948" name="o_s_52_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="3" /> <!-- Item Skill: Prayer --> + </option> + <option id="14949" name="o_s_52_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="3" /> <!-- Item Skill: Heal --> + </option> + <option id="14950" name="o_s_52_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="3" /> <!-- Item Skill: Empower --> + </option> + <option id="14951" name="o_s_52_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="3" /> <!-- Item Skill: Cheer --> + </option> + <option id="14952" name="o_s_52_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="3" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="14953" name="o_s_52_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="3" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="14954" name="o_s_52_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="3" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="14955" name="o_s_52_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="3" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="14956" name="o_s_52_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="3" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="14957" name="o_s_52_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="3" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="14958" name="o_s_52_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="3" /> <!-- Item Skill: Recharge --> + </option> + <option id="14959" name="o_s_52_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="3" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14960" name="o_s_52_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="3" /> <!-- Item Skill: Might --> + </option> + <option id="14961" name="o_s_52_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="3" /> <!-- Item Skill: Paralyze --> + </option> + <option id="14962" name="o_s_52_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="3" /> <!-- Item Skill: Shield --> + </option> + <option id="14963" name="o_s_52_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="3" /> <!-- Item Skill: Poison --> + </option> + <option id="14964" name="o_s_52_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="3" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="14965" name="o_s_52_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="3" /> <!-- Item Skill: Duel Might --> + </option> + <option id="14966" name="o_s_52_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="14967" name="o_s_52_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="3" /> <!-- Item Skill: Resurrection --> + </option> + <option id="14968" name="o_s_52_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="3" /> <!-- Item Skill: Stone --> + </option> + <option id="14969" name="o_s_52_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="3" /> <!-- Item Skill: Prominence --> + </option> + <option id="14970" name="o_s_52_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="3" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14971" name="o_s_52_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="3" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14972" name="o_s_52_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="3" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14973" name="o_s_52_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="3" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14974" name="o_s_52_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="3" /> <!-- Item Skill: Hurricane --> + </option> + <option id="14975" name="o_s_52_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="3" /> <!-- Item Skill: Sleep --> + </option> + <option id="14976" name="o_s_52_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="3" /> <!-- Item Skill: Slow --> + </option> + <option id="14977" name="o_s_52_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="3" /> <!-- Item Skill: Stun --> + </option> + <option id="14978" name="o_s_52_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="3" /> <!-- Item Skill: Stone --> + </option> + <option id="14979" name="o_s_52_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="3" /> <!-- Item Skill: Prominence --> + </option> + <option id="14980" name="o_s_52_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="3" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="14981" name="o_s_52_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="3" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="14982" name="o_s_52_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="3" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14983" name="o_s_52_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="3" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14984" name="o_s_52_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="3" /> <!-- Item Skill: Hurricane --> + </option> + <option id="14985" name="o_s_52_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="3" /> <!-- Item Skill: Trick --> + </option> + <option id="14986" name="o_s_52_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="3" /> <!-- Item Skill: Medusa --> + </option> + <option id="14987" name="o_s_52_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="3" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="14988" name="o_s_52_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="3" /> <!-- Item Skill: Unlock --> + </option> + <option id="14989" name="o_s_52_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="3" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="14990" name="o_s_52_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="3" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="14991" name="o_s_52_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="3" /> <!-- Item Skill: Tempest --> + </option> + <option id="14992" name="o_s_52_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="3" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14993" name="o_s_52_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="3" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="14994" name="o_s_52_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="3" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="14995" name="o_s_52_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="3" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="14996" name="o_s_52_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="3" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="14997" name="o_s_52_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="3" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="14998" name="o_s_52_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="3" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="14999" name="o_s_52_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="3" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15000-15099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15000-15099.xml new file mode 100644 index 0000000000..55664afec1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15000-15099.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15000" name="o_s_52_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="3" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15001" name="o_s_52_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="3" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15002" name="o_s_52_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="3" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15003" name="o_s_52_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="3" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15004" name="o_s_52_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="3" /> <!-- Item Skill: Winter --> + </option> + <option id="15005" name="o_s_52_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="3" /> <!-- Item Skill: Agility --> + </option> + <option id="15006" name="o_s_52_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="3" /> <!-- Item Skill: Bleed --> + </option> + <option id="15007" name="o_s_52_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="3" /> <!-- Item Skill: Ritual --> + </option> + <option id="15008" name="o_s_52_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15009" name="o_s_52_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="3" /> <!-- Item Skill: Charm --> + </option> + <option id="15010" name="o_s_52_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="3" /> <!-- Item Skill: Guidance --> + </option> + <option id="15011" name="o_s_52_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="3" /> <!-- Item Skill: Hold --> + </option> + <option id="15012" name="o_s_52_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="3" /> <!-- Item Skill: Prayer --> + </option> + <option id="15013" name="o_s_52_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="3" /> <!-- Item Skill: Heal --> + </option> + <option id="15014" name="o_s_52_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="3" /> <!-- Item Skill: Empower --> + </option> + <option id="15015" name="o_s_52_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="3" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15016" name="o_s_52_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="3" /> <!-- Item Skill: Cheer --> + </option> + <option id="15017" name="o_s_52_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="3" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15018" name="o_s_52_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="3" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15019" name="o_s_52_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="3" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15020" name="o_s_52_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="3" /> <!-- Item Skill: Might --> + </option> + <option id="15021" name="o_s_52_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="3" /> <!-- Item Skill: Shield --> + </option> + <option id="15022" name="o_s_52_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="3" /> <!-- Item Skill: Poison --> + </option> + <option id="15023" name="o_s_52_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="3" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15024" name="o_s_52_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="3" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15025" name="o_s_52_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="3" /> <!-- Item Skill: Sleep --> + </option> + <option id="15026" name="o_s_52_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="3" /> <!-- Item Skill: Slow --> + </option> + <option id="15027" name="o_s_52_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="3" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15028" name="o_s_52_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="3" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15029" name="o_s_52_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="3" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15030" name="o_s_52_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="3" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15031" name="o_s_52_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="3" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15032" name="o_s_52_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="3" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15033" name="o_s_52_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="3" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15034" name="o_s_52_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="3" /> <!-- Item Skill: Prayer --> + </option> + <option id="15035" name="o_s_52_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="3" /> <!-- Item Skill: Empower --> + </option> + <option id="15036" name="o_s_52_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="3" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15037" name="o_s_52_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="3" /> <!-- Item Skill: Might --> + </option> + <option id="15038" name="o_s_52_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="3" /> <!-- Item Skill: Shield --> + </option> + <option id="15039" name="o_s_52_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="3" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15040" name="o_s_52_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="3" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="15041" name="o_s_52_2u_1"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15042" name="o_s_52_2u_2"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15043" name="o_s_52_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15044" name="o_s_52_2u_4"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15045" name="o_s_52_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="3" /> <!-- Item Skill: Doom --> + </option> + <option id="15046" name="o_s_52_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15047" name="o_s_52_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="15048" name="o_s_52_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="3" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15049" name="o_s_52_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="1" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15050" name="o_s_52_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="3" /> <!-- Item Skill: Silence --> + </option> + <option id="15051" name="o_s_52_2u_11"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="1" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15052" name="o_s_52_2u_12"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="1" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15053" name="o_s_52_2u_13"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="1" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15054" name="o_s_52_2u_14"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="3" /> <!-- Item Skill: Silence --> + </option> + <option id="15055" name="o_s_52_2u_15"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="3" /> <!-- Item Skill: Silence --> + </option> + <option id="15056" name="o_s_52_2u_16"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="3" /> <!-- Item Skill: Silence --> + </option> + <option id="15057" name="o_s_52_2u_17"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="3" /> <!-- Item Skill: Silence --> + </option> + <option id="15058" name="o_s_52_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="3" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="15059" name="o_s_52_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="3" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15060" name="o_s_52_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="3" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15061" name="o_s_52_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="3" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15062" name="o_s_52_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="3" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15063" name="o_s_52_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="3" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15064" name="o_s_52_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="3" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15065" name="o_s_52_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="3" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15066" name="o_s_52_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="3" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15067" name="o_s_52_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="3" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15068" name="o_s_52_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="3" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15069" name="o_s_52_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="3" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15070" name="o_s_52_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="3" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15071" name="o_s_52_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="3" /> <!-- Item Skill: Doom --> + </option> + <option id="15072" name="o_s_52_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="3" /> <!-- Item Skill: Fear --> + </option> + <option id="15073" name="o_s_52_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="3" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15074" name="o_s_52_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="3" /> <!-- Item Skill: Recharge --> + </option> + <option id="15075" name="o_s_52_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="3" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15076" name="o_s_52_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="3" /> <!-- Item Skill: Silence --> + </option> + <option id="15077" name="o_s_52_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="3" /> <!-- Item Skill: Stun --> + </option> + <option id="15078" name="o_s_52_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="3" /> <!-- Item Skill: Medusa --> + </option> + <option id="15079" name="o_s_52_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="3" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15080" name="o_s_52_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="3" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15081" name="o_s_52_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="3" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15082" name="o_s_52_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="3" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15083" name="o_s_52_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="3" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15084" name="o_s_52_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="3" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15085" name="o_s_52_2u_45"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="3" /> <!-- Item Skill: Agility --> + </option> + <option id="15086" name="o_s_52_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="3" /> <!-- Item Skill: Agility --> + </option> + <option id="15087" name="o_s_52_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15088" name="o_s_52_2u_48"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="3" /> <!-- Item Skill: Focus --> + </option> + <option id="15089" name="o_s_52_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="3" /> <!-- Item Skill: Guidance --> + </option> + <option id="15090" name="o_s_52_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="3" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15091" name="o_s_52_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="3" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15092" name="o_s_52_2u_52"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="3" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15093" name="o_s_52_2u_53"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="3" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15094" name="o_s_52_2u_54"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="3" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15095" name="o_s_55_2s_1"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="15096" name="o_s_55_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="4" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15097" name="o_s_55_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="4" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15098" name="o_s_55_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="4" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15099" name="o_s_55_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15100-15199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15100-15199.xml new file mode 100644 index 0000000000..c50b20810a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15100-15199.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15100" name="o_s_55_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="15101" name="o_s_55_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="15102" name="o_s_55_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="4" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="15103" name="o_s_55_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="4" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="15104" name="o_s_55_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="4" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15105" name="o_s_55_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="4" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="15106" name="o_s_55_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="4" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="15107" name="o_s_55_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="4" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15108" name="o_s_55_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="4" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15109" name="o_s_55_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="4" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15110" name="o_s_55_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="4" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15111" name="o_s_55_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="4" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15112" name="o_s_55_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="4" /> <!-- Item Skill: Winter --> + </option> + <option id="15113" name="o_s_55_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="4" /> <!-- Item Skill: Agility --> + </option> + <option id="15114" name="o_s_55_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="4" /> <!-- Item Skill: Bleed --> + </option> + <option id="15115" name="o_s_55_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="4" /> <!-- Item Skill: Ritual --> + </option> + <option id="15116" name="o_s_55_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="4" /> <!-- Item Skill: Stone --> + </option> + <option id="15117" name="o_s_55_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="4" /> <!-- Item Skill: Fear --> + </option> + <option id="15118" name="o_s_55_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="4" /> <!-- Item Skill: Prominence --> + </option> + <option id="15119" name="o_s_55_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="4" /> <!-- Item Skill: Peace --> + </option> + <option id="15120" name="o_s_55_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="4" /> <!-- Item Skill: Charm --> + </option> + <option id="15121" name="o_s_55_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="4" /> <!-- Item Skill: Aggression --> + </option> + <option id="15122" name="o_s_55_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="4" /> <!-- Item Skill: Guidance --> + </option> + <option id="15123" name="o_s_55_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="4" /> <!-- Item Skill: Hold --> + </option> + <option id="15124" name="o_s_55_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="4" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15125" name="o_s_55_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="4" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15126" name="o_s_55_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="4" /> <!-- Item Skill: Prayer --> + </option> + <option id="15127" name="o_s_55_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="4" /> <!-- Item Skill: Heal --> + </option> + <option id="15128" name="o_s_55_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="4" /> <!-- Item Skill: Empower --> + </option> + <option id="15129" name="o_s_55_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="4" /> <!-- Item Skill: Cheer --> + </option> + <option id="15130" name="o_s_55_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="4" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="15131" name="o_s_55_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="4" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15132" name="o_s_55_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="4" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15133" name="o_s_55_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="4" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15134" name="o_s_55_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="4" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15135" name="o_s_55_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="4" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15136" name="o_s_55_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="4" /> <!-- Item Skill: Recharge --> + </option> + <option id="15137" name="o_s_55_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="4" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15138" name="o_s_55_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="4" /> <!-- Item Skill: Might --> + </option> + <option id="15139" name="o_s_55_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="4" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15140" name="o_s_55_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="4" /> <!-- Item Skill: Shield --> + </option> + <option id="15141" name="o_s_55_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="4" /> <!-- Item Skill: Poison --> + </option> + <option id="15142" name="o_s_55_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="4" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15143" name="o_s_55_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="4" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15144" name="o_s_55_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15145" name="o_s_55_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="4" /> <!-- Item Skill: Resurrection --> + </option> + <option id="15146" name="o_s_55_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="4" /> <!-- Item Skill: Stone --> + </option> + <option id="15147" name="o_s_55_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="4" /> <!-- Item Skill: Prominence --> + </option> + <option id="15148" name="o_s_55_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="4" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15149" name="o_s_55_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="4" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15150" name="o_s_55_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="4" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15151" name="o_s_55_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="4" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15152" name="o_s_55_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="4" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15153" name="o_s_55_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="4" /> <!-- Item Skill: Sleep --> + </option> + <option id="15154" name="o_s_55_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="4" /> <!-- Item Skill: Slow --> + </option> + <option id="15155" name="o_s_55_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="4" /> <!-- Item Skill: Stun --> + </option> + <option id="15156" name="o_s_55_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="4" /> <!-- Item Skill: Stone --> + </option> + <option id="15157" name="o_s_55_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="4" /> <!-- Item Skill: Prominence --> + </option> + <option id="15158" name="o_s_55_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="4" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15159" name="o_s_55_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="4" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15160" name="o_s_55_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="4" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15161" name="o_s_55_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="4" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15162" name="o_s_55_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="4" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15163" name="o_s_55_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="4" /> <!-- Item Skill: Trick --> + </option> + <option id="15164" name="o_s_55_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="4" /> <!-- Item Skill: Medusa --> + </option> + <option id="15165" name="o_s_55_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="4" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15166" name="o_s_55_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="4" /> <!-- Item Skill: Unlock --> + </option> + <option id="15167" name="o_s_55_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="4" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="15168" name="o_s_55_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="4" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15169" name="o_s_55_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="4" /> <!-- Item Skill: Tempest --> + </option> + <option id="15170" name="o_s_55_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="4" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15171" name="o_s_55_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="4" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15172" name="o_s_55_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="4" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15173" name="o_s_55_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="4" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15174" name="o_s_55_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="4" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15175" name="o_s_55_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="4" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15176" name="o_s_55_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="4" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15177" name="o_s_55_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="4" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15178" name="o_s_55_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="4" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15179" name="o_s_55_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="4" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15180" name="o_s_55_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="4" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15181" name="o_s_55_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="4" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15182" name="o_s_55_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="4" /> <!-- Item Skill: Winter --> + </option> + <option id="15183" name="o_s_55_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="4" /> <!-- Item Skill: Agility --> + </option> + <option id="15184" name="o_s_55_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="4" /> <!-- Item Skill: Bleed --> + </option> + <option id="15185" name="o_s_55_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="4" /> <!-- Item Skill: Ritual --> + </option> + <option id="15186" name="o_s_55_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="4" /> <!-- Item Skill: Focus --> + </option> + <option id="15187" name="o_s_55_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="4" /> <!-- Item Skill: Charm --> + </option> + <option id="15188" name="o_s_55_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="4" /> <!-- Item Skill: Guidance --> + </option> + <option id="15189" name="o_s_55_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="4" /> <!-- Item Skill: Hold --> + </option> + <option id="15190" name="o_s_55_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="4" /> <!-- Item Skill: Prayer --> + </option> + <option id="15191" name="o_s_55_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="4" /> <!-- Item Skill: Heal --> + </option> + <option id="15192" name="o_s_55_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="4" /> <!-- Item Skill: Empower --> + </option> + <option id="15193" name="o_s_55_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="4" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15194" name="o_s_55_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="4" /> <!-- Item Skill: Cheer --> + </option> + <option id="15195" name="o_s_55_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="4" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15196" name="o_s_55_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="4" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15197" name="o_s_55_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="4" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15198" name="o_s_55_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="4" /> <!-- Item Skill: Might --> + </option> + <option id="15199" name="o_s_55_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="4" /> <!-- Item Skill: Shield --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15200-15299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15200-15299.xml new file mode 100644 index 0000000000..2a454637b1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15200-15299.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15200" name="o_s_55_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="4" /> <!-- Item Skill: Poison --> + </option> + <option id="15201" name="o_s_55_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="4" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15202" name="o_s_55_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="4" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15203" name="o_s_55_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="4" /> <!-- Item Skill: Sleep --> + </option> + <option id="15204" name="o_s_55_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="4" /> <!-- Item Skill: Slow --> + </option> + <option id="15205" name="o_s_55_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="4" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15206" name="o_s_55_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="4" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15207" name="o_s_55_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="4" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15208" name="o_s_55_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="4" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15209" name="o_s_55_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="4" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15210" name="o_s_55_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="4" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15211" name="o_s_55_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="4" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15212" name="o_s_55_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="4" /> <!-- Item Skill: Prayer --> + </option> + <option id="15213" name="o_s_55_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="4" /> <!-- Item Skill: Empower --> + </option> + <option id="15214" name="o_s_55_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="4" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15215" name="o_s_55_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="4" /> <!-- Item Skill: Might --> + </option> + <option id="15216" name="o_s_55_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="4" /> <!-- Item Skill: Shield --> + </option> + <option id="15217" name="o_s_55_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="4" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15218" name="o_s_55_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="4" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="15219" name="o_s_55_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="1" /> <!-- Item Skill: Refresh --> + </option> + <option id="15220" name="o_s_55_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="1" /> <!-- Item Skill: Clarity --> + </option> + <option id="15221" name="o_s_55_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="4" /> <!-- Item Skill: Focus --> + </option> + <option id="15222" name="o_s_55_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="1" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15223" name="o_s_55_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="4" /> <!-- Item Skill: Doom --> + </option> + <option id="15224" name="o_s_55_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15225" name="o_s_55_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="15226" name="o_s_55_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="4" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15227" name="o_s_55_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="1" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15228" name="o_s_55_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="4" /> <!-- Item Skill: Silence --> + </option> + <option id="15229" name="o_s_55_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="1" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="15230" name="o_s_55_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="1" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15231" name="o_s_55_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="1" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="15232" name="o_s_55_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="1" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15233" name="o_s_55_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="1" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="15234" name="o_s_55_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15235" name="o_s_55_2u_17"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15236" name="o_s_55_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="4" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="15237" name="o_s_55_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="4" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15238" name="o_s_55_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="4" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15239" name="o_s_55_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="4" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15240" name="o_s_55_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="4" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15241" name="o_s_55_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="4" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15242" name="o_s_55_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="4" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15243" name="o_s_55_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="4" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15244" name="o_s_55_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="4" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15245" name="o_s_55_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="4" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15246" name="o_s_55_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="4" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15247" name="o_s_55_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="4" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15248" name="o_s_55_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="4" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15249" name="o_s_55_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="4" /> <!-- Item Skill: Doom --> + </option> + <option id="15250" name="o_s_55_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="4" /> <!-- Item Skill: Fear --> + </option> + <option id="15251" name="o_s_55_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="4" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15252" name="o_s_55_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="4" /> <!-- Item Skill: Recharge --> + </option> + <option id="15253" name="o_s_55_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="4" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15254" name="o_s_55_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="4" /> <!-- Item Skill: Silence --> + </option> + <option id="15255" name="o_s_55_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="4" /> <!-- Item Skill: Stun --> + </option> + <option id="15256" name="o_s_55_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="4" /> <!-- Item Skill: Medusa --> + </option> + <option id="15257" name="o_s_55_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="4" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15258" name="o_s_55_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="4" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15259" name="o_s_55_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="4" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15260" name="o_s_55_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="4" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15261" name="o_s_55_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="4" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15262" name="o_s_55_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="4" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15263" name="o_s_55_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="1" /> <!-- Item Skill: Clarity --> + </option> + <option id="15264" name="o_s_55_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="4" /> <!-- Item Skill: Agility --> + </option> + <option id="15265" name="o_s_55_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="4" /> <!-- Item Skill: Focus --> + </option> + <option id="15266" name="o_s_55_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="1" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15267" name="o_s_55_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="4" /> <!-- Item Skill: Guidance --> + </option> + <option id="15268" name="o_s_55_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="4" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15269" name="o_s_55_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="4" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15270" name="o_s_55_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="1" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15271" name="o_s_55_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="1" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15272" name="o_s_55_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15273" name="o_s_58_2s_1"> + <!-- Passive: Reduces MP consumption of magic. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="15274" name="o_s_58_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="5" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15275" name="o_s_58_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="5" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15276" name="o_s_58_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="5" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15277" name="o_s_58_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="15278" name="o_s_58_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="15279" name="o_s_58_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="15280" name="o_s_58_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="5" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="15281" name="o_s_58_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="5" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="15282" name="o_s_58_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="5" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15283" name="o_s_58_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="5" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="15284" name="o_s_58_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="5" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="15285" name="o_s_58_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="5" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15286" name="o_s_58_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="5" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15287" name="o_s_58_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="5" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15288" name="o_s_58_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="5" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15289" name="o_s_58_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="5" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15290" name="o_s_58_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="5" /> <!-- Item Skill: Winter --> + </option> + <option id="15291" name="o_s_58_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="5" /> <!-- Item Skill: Agility --> + </option> + <option id="15292" name="o_s_58_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="5" /> <!-- Item Skill: Bleed --> + </option> + <option id="15293" name="o_s_58_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="5" /> <!-- Item Skill: Ritual --> + </option> + <option id="15294" name="o_s_58_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="5" /> <!-- Item Skill: Stone --> + </option> + <option id="15295" name="o_s_58_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="5" /> <!-- Item Skill: Fear --> + </option> + <option id="15296" name="o_s_58_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="5" /> <!-- Item Skill: Prominence --> + </option> + <option id="15297" name="o_s_58_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="5" /> <!-- Item Skill: Peace --> + </option> + <option id="15298" name="o_s_58_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="5" /> <!-- Item Skill: Charm --> + </option> + <option id="15299" name="o_s_58_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="5" /> <!-- Item Skill: Aggression --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15300-15399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15300-15399.xml new file mode 100644 index 0000000000..24db47b337 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15300-15399.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15300" name="o_s_58_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="5" /> <!-- Item Skill: Guidance --> + </option> + <option id="15301" name="o_s_58_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="5" /> <!-- Item Skill: Hold --> + </option> + <option id="15302" name="o_s_58_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="5" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15303" name="o_s_58_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="5" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15304" name="o_s_58_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="5" /> <!-- Item Skill: Prayer --> + </option> + <option id="15305" name="o_s_58_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="5" /> <!-- Item Skill: Heal --> + </option> + <option id="15306" name="o_s_58_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="5" /> <!-- Item Skill: Empower --> + </option> + <option id="15307" name="o_s_58_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="5" /> <!-- Item Skill: Cheer --> + </option> + <option id="15308" name="o_s_58_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="5" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="15309" name="o_s_58_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="5" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15310" name="o_s_58_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="5" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15311" name="o_s_58_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="5" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15312" name="o_s_58_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="5" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15313" name="o_s_58_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="5" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15314" name="o_s_58_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="5" /> <!-- Item Skill: Recharge --> + </option> + <option id="15315" name="o_s_58_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="5" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15316" name="o_s_58_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="5" /> <!-- Item Skill: Might --> + </option> + <option id="15317" name="o_s_58_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="5" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15318" name="o_s_58_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="5" /> <!-- Item Skill: Shield --> + </option> + <option id="15319" name="o_s_58_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="5" /> <!-- Item Skill: Poison --> + </option> + <option id="15320" name="o_s_58_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="5" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15321" name="o_s_58_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="5" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15322" name="o_s_58_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15323" name="o_s_58_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="5" /> <!-- Item Skill: Resurrection --> + </option> + <option id="15324" name="o_s_58_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="5" /> <!-- Item Skill: Stone --> + </option> + <option id="15325" name="o_s_58_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="5" /> <!-- Item Skill: Prominence --> + </option> + <option id="15326" name="o_s_58_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="5" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15327" name="o_s_58_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="5" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15328" name="o_s_58_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="5" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15329" name="o_s_58_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="5" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15330" name="o_s_58_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="5" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15331" name="o_s_58_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="5" /> <!-- Item Skill: Sleep --> + </option> + <option id="15332" name="o_s_58_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="5" /> <!-- Item Skill: Slow --> + </option> + <option id="15333" name="o_s_58_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="5" /> <!-- Item Skill: Stun --> + </option> + <option id="15334" name="o_s_58_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="5" /> <!-- Item Skill: Stone --> + </option> + <option id="15335" name="o_s_58_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="5" /> <!-- Item Skill: Prominence --> + </option> + <option id="15336" name="o_s_58_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="5" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15337" name="o_s_58_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="5" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15338" name="o_s_58_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="5" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15339" name="o_s_58_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="5" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15340" name="o_s_58_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="5" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15341" name="o_s_58_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="5" /> <!-- Item Skill: Trick --> + </option> + <option id="15342" name="o_s_58_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="5" /> <!-- Item Skill: Medusa --> + </option> + <option id="15343" name="o_s_58_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="5" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15344" name="o_s_58_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="5" /> <!-- Item Skill: Unlock --> + </option> + <option id="15345" name="o_s_58_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="5" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="15346" name="o_s_58_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="5" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15347" name="o_s_58_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="5" /> <!-- Item Skill: Tempest --> + </option> + <option id="15348" name="o_s_58_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="5" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15349" name="o_s_58_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="5" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15350" name="o_s_58_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="5" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15351" name="o_s_58_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="5" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15352" name="o_s_58_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="5" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15353" name="o_s_58_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="5" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15354" name="o_s_58_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="5" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15355" name="o_s_58_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="5" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15356" name="o_s_58_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="5" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15357" name="o_s_58_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="5" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15358" name="o_s_58_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="5" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15359" name="o_s_58_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="5" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15360" name="o_s_58_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="5" /> <!-- Item Skill: Winter --> + </option> + <option id="15361" name="o_s_58_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="5" /> <!-- Item Skill: Agility --> + </option> + <option id="15362" name="o_s_58_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="5" /> <!-- Item Skill: Bleed --> + </option> + <option id="15363" name="o_s_58_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="5" /> <!-- Item Skill: Ritual --> + </option> + <option id="15364" name="o_s_58_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="5" /> <!-- Item Skill: Focus --> + </option> + <option id="15365" name="o_s_58_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="5" /> <!-- Item Skill: Charm --> + </option> + <option id="15366" name="o_s_58_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="5" /> <!-- Item Skill: Guidance --> + </option> + <option id="15367" name="o_s_58_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="5" /> <!-- Item Skill: Hold --> + </option> + <option id="15368" name="o_s_58_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="5" /> <!-- Item Skill: Prayer --> + </option> + <option id="15369" name="o_s_58_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="5" /> <!-- Item Skill: Heal --> + </option> + <option id="15370" name="o_s_58_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="5" /> <!-- Item Skill: Empower --> + </option> + <option id="15371" name="o_s_58_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="5" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15372" name="o_s_58_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="5" /> <!-- Item Skill: Cheer --> + </option> + <option id="15373" name="o_s_58_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="5" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15374" name="o_s_58_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="5" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15375" name="o_s_58_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="5" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15376" name="o_s_58_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="5" /> <!-- Item Skill: Might --> + </option> + <option id="15377" name="o_s_58_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="5" /> <!-- Item Skill: Shield --> + </option> + <option id="15378" name="o_s_58_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="5" /> <!-- Item Skill: Poison --> + </option> + <option id="15379" name="o_s_58_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="5" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15380" name="o_s_58_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="5" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15381" name="o_s_58_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="5" /> <!-- Item Skill: Sleep --> + </option> + <option id="15382" name="o_s_58_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="5" /> <!-- Item Skill: Slow --> + </option> + <option id="15383" name="o_s_58_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="5" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15384" name="o_s_58_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="5" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15385" name="o_s_58_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="5" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15386" name="o_s_58_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="5" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15387" name="o_s_58_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="5" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15388" name="o_s_58_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="5" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15389" name="o_s_58_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="5" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15390" name="o_s_58_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="5" /> <!-- Item Skill: Prayer --> + </option> + <option id="15391" name="o_s_58_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="5" /> <!-- Item Skill: Empower --> + </option> + <option id="15392" name="o_s_58_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="5" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15393" name="o_s_58_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="5" /> <!-- Item Skill: Might --> + </option> + <option id="15394" name="o_s_58_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="5" /> <!-- Item Skill: Shield --> + </option> + <option id="15395" name="o_s_58_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="5" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15396" name="o_s_58_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="5" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="15397" name="o_s_58_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="1" /> <!-- Item Skill: Refresh --> + </option> + <option id="15398" name="o_s_58_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="1" /> <!-- Item Skill: Clarity --> + </option> + <option id="15399" name="o_s_58_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="5" /> <!-- Item Skill: Focus --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15400-15499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15400-15499.xml new file mode 100644 index 0000000000..59d9d491e1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15400-15499.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15400" name="o_s_58_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="1" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15401" name="o_s_58_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="5" /> <!-- Item Skill: Doom --> + </option> + <option id="15402" name="o_s_58_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15403" name="o_s_58_2u_7"> + <!-- Active: Becomes invincible with a certain probability. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="15404" name="o_s_58_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="5" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15405" name="o_s_58_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15406" name="o_s_58_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="5" /> <!-- Item Skill: Silence --> + </option> + <option id="15407" name="o_s_58_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="1" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="15408" name="o_s_58_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="1" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15409" name="o_s_58_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="1" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="15410" name="o_s_58_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="1" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15411" name="o_s_58_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="1" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="15412" name="o_s_58_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15413" name="o_s_58_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. --> + <active_skill id="3159" level="1" /> <!-- Item Skill: Stealth --> + </option> + <option id="15414" name="o_s_58_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="5" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="15415" name="o_s_58_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="5" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15416" name="o_s_58_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="5" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15417" name="o_s_58_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="5" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15418" name="o_s_58_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="5" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15419" name="o_s_58_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="5" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15420" name="o_s_58_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="5" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15421" name="o_s_58_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="5" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15422" name="o_s_58_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="5" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15423" name="o_s_58_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="5" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15424" name="o_s_58_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="5" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15425" name="o_s_58_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="5" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15426" name="o_s_58_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="5" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15427" name="o_s_58_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="5" /> <!-- Item Skill: Doom --> + </option> + <option id="15428" name="o_s_58_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="5" /> <!-- Item Skill: Fear --> + </option> + <option id="15429" name="o_s_58_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="5" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15430" name="o_s_58_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="5" /> <!-- Item Skill: Recharge --> + </option> + <option id="15431" name="o_s_58_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="5" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15432" name="o_s_58_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="5" /> <!-- Item Skill: Silence --> + </option> + <option id="15433" name="o_s_58_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="5" /> <!-- Item Skill: Stun --> + </option> + <option id="15434" name="o_s_58_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="5" /> <!-- Item Skill: Medusa --> + </option> + <option id="15435" name="o_s_58_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="5" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15436" name="o_s_58_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="5" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15437" name="o_s_58_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="5" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15438" name="o_s_58_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="5" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15439" name="o_s_58_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="5" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15440" name="o_s_58_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="5" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15441" name="o_s_58_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="1" /> <!-- Item Skill: Clarity --> + </option> + <option id="15442" name="o_s_58_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="5" /> <!-- Item Skill: Agility --> + </option> + <option id="15443" name="o_s_58_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="5" /> <!-- Item Skill: Focus --> + </option> + <option id="15444" name="o_s_58_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="1" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15445" name="o_s_58_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="5" /> <!-- Item Skill: Guidance --> + </option> + <option id="15446" name="o_s_58_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="5" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15447" name="o_s_58_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="5" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15448" name="o_s_58_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="1" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15449" name="o_s_58_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="1" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15450" name="o_s_58_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15451" name="o_s_61_2s_1"> + <!-- Passive: Reduces MP consumption of magic. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="15452" name="o_s_61_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="6" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15453" name="o_s_61_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="6" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15454" name="o_s_61_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="6" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15455" name="o_s_61_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="15456" name="o_s_61_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="15457" name="o_s_61_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="15458" name="o_s_61_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="6" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="15459" name="o_s_61_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="6" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="15460" name="o_s_61_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="6" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15461" name="o_s_61_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="6" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="15462" name="o_s_61_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="6" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="15463" name="o_s_61_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="6" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15464" name="o_s_61_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="6" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15465" name="o_s_61_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="6" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15466" name="o_s_61_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="6" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15467" name="o_s_61_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="6" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15468" name="o_s_61_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="6" /> <!-- Item Skill: Winter --> + </option> + <option id="15469" name="o_s_61_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="6" /> <!-- Item Skill: Agility --> + </option> + <option id="15470" name="o_s_61_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="6" /> <!-- Item Skill: Bleed --> + </option> + <option id="15471" name="o_s_61_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="6" /> <!-- Item Skill: Ritual --> + </option> + <option id="15472" name="o_s_61_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="6" /> <!-- Item Skill: Stone --> + </option> + <option id="15473" name="o_s_61_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="6" /> <!-- Item Skill: Fear --> + </option> + <option id="15474" name="o_s_61_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="6" /> <!-- Item Skill: Prominence --> + </option> + <option id="15475" name="o_s_61_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="6" /> <!-- Item Skill: Peace --> + </option> + <option id="15476" name="o_s_61_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="6" /> <!-- Item Skill: Charm --> + </option> + <option id="15477" name="o_s_61_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="6" /> <!-- Item Skill: Aggression --> + </option> + <option id="15478" name="o_s_61_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="6" /> <!-- Item Skill: Guidance --> + </option> + <option id="15479" name="o_s_61_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="6" /> <!-- Item Skill: Hold --> + </option> + <option id="15480" name="o_s_61_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="6" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15481" name="o_s_61_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="6" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15482" name="o_s_61_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="6" /> <!-- Item Skill: Prayer --> + </option> + <option id="15483" name="o_s_61_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="6" /> <!-- Item Skill: Heal --> + </option> + <option id="15484" name="o_s_61_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="6" /> <!-- Item Skill: Empower --> + </option> + <option id="15485" name="o_s_61_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="6" /> <!-- Item Skill: Cheer --> + </option> + <option id="15486" name="o_s_61_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="6" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="15487" name="o_s_61_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="6" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15488" name="o_s_61_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="6" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15489" name="o_s_61_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="6" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15490" name="o_s_61_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="6" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15491" name="o_s_61_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="6" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15492" name="o_s_61_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="6" /> <!-- Item Skill: Recharge --> + </option> + <option id="15493" name="o_s_61_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="6" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15494" name="o_s_61_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="6" /> <!-- Item Skill: Might --> + </option> + <option id="15495" name="o_s_61_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="6" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15496" name="o_s_61_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="6" /> <!-- Item Skill: Shield --> + </option> + <option id="15497" name="o_s_61_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="6" /> <!-- Item Skill: Poison --> + </option> + <option id="15498" name="o_s_61_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="6" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15499" name="o_s_61_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="6" /> <!-- Item Skill: Duel Might --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15500-15599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15500-15599.xml new file mode 100644 index 0000000000..00bbac378d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15500-15599.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15500" name="o_s_61_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15501" name="o_s_61_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="6" /> <!-- Item Skill: Resurrection --> + </option> + <option id="15502" name="o_s_61_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="6" /> <!-- Item Skill: Stone --> + </option> + <option id="15503" name="o_s_61_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="6" /> <!-- Item Skill: Prominence --> + </option> + <option id="15504" name="o_s_61_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="6" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15505" name="o_s_61_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="6" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15506" name="o_s_61_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="6" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15507" name="o_s_61_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="6" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15508" name="o_s_61_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="6" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15509" name="o_s_61_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="6" /> <!-- Item Skill: Sleep --> + </option> + <option id="15510" name="o_s_61_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="6" /> <!-- Item Skill: Slow --> + </option> + <option id="15511" name="o_s_61_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="6" /> <!-- Item Skill: Stun --> + </option> + <option id="15512" name="o_s_61_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="6" /> <!-- Item Skill: Stone --> + </option> + <option id="15513" name="o_s_61_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="6" /> <!-- Item Skill: Prominence --> + </option> + <option id="15514" name="o_s_61_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="6" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15515" name="o_s_61_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="6" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15516" name="o_s_61_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="6" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15517" name="o_s_61_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="6" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15518" name="o_s_61_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="6" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15519" name="o_s_61_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="6" /> <!-- Item Skill: Trick --> + </option> + <option id="15520" name="o_s_61_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="6" /> <!-- Item Skill: Medusa --> + </option> + <option id="15521" name="o_s_61_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="6" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15522" name="o_s_61_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="6" /> <!-- Item Skill: Unlock --> + </option> + <option id="15523" name="o_s_61_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="6" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="15524" name="o_s_61_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="6" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15525" name="o_s_61_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="6" /> <!-- Item Skill: Tempest --> + </option> + <option id="15526" name="o_s_61_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="6" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15527" name="o_s_61_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="6" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15528" name="o_s_61_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="6" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15529" name="o_s_61_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="6" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15530" name="o_s_61_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="6" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15531" name="o_s_61_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="6" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15532" name="o_s_61_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="6" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15533" name="o_s_61_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="6" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15534" name="o_s_61_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="6" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15535" name="o_s_61_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="6" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15536" name="o_s_61_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="6" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15537" name="o_s_61_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="6" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15538" name="o_s_61_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="6" /> <!-- Item Skill: Winter --> + </option> + <option id="15539" name="o_s_61_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="6" /> <!-- Item Skill: Agility --> + </option> + <option id="15540" name="o_s_61_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="6" /> <!-- Item Skill: Bleed --> + </option> + <option id="15541" name="o_s_61_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="6" /> <!-- Item Skill: Ritual --> + </option> + <option id="15542" name="o_s_61_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="6" /> <!-- Item Skill: Focus --> + </option> + <option id="15543" name="o_s_61_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="6" /> <!-- Item Skill: Charm --> + </option> + <option id="15544" name="o_s_61_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="6" /> <!-- Item Skill: Guidance --> + </option> + <option id="15545" name="o_s_61_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="6" /> <!-- Item Skill: Hold --> + </option> + <option id="15546" name="o_s_61_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="6" /> <!-- Item Skill: Prayer --> + </option> + <option id="15547" name="o_s_61_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="6" /> <!-- Item Skill: Heal --> + </option> + <option id="15548" name="o_s_61_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="6" /> <!-- Item Skill: Empower --> + </option> + <option id="15549" name="o_s_61_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="6" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15550" name="o_s_61_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="6" /> <!-- Item Skill: Cheer --> + </option> + <option id="15551" name="o_s_61_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="6" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15552" name="o_s_61_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="6" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15553" name="o_s_61_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="6" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15554" name="o_s_61_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="6" /> <!-- Item Skill: Might --> + </option> + <option id="15555" name="o_s_61_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="6" /> <!-- Item Skill: Shield --> + </option> + <option id="15556" name="o_s_61_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="6" /> <!-- Item Skill: Poison --> + </option> + <option id="15557" name="o_s_61_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="6" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15558" name="o_s_61_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="6" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15559" name="o_s_61_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="6" /> <!-- Item Skill: Sleep --> + </option> + <option id="15560" name="o_s_61_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="6" /> <!-- Item Skill: Slow --> + </option> + <option id="15561" name="o_s_61_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="6" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15562" name="o_s_61_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="6" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15563" name="o_s_61_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="6" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15564" name="o_s_61_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="6" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15565" name="o_s_61_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="6" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15566" name="o_s_61_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="6" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15567" name="o_s_61_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="6" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15568" name="o_s_61_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="6" /> <!-- Item Skill: Prayer --> + </option> + <option id="15569" name="o_s_61_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="6" /> <!-- Item Skill: Empower --> + </option> + <option id="15570" name="o_s_61_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="6" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15571" name="o_s_61_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="6" /> <!-- Item Skill: Might --> + </option> + <option id="15572" name="o_s_61_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="6" /> <!-- Item Skill: Shield --> + </option> + <option id="15573" name="o_s_61_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="6" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15574" name="o_s_61_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="6" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="15575" name="o_s_61_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="1" /> <!-- Item Skill: Refresh --> + </option> + <option id="15576" name="o_s_61_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="1" /> <!-- Item Skill: Clarity --> + </option> + <option id="15577" name="o_s_61_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="6" /> <!-- Item Skill: Focus --> + </option> + <option id="15578" name="o_s_61_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="1" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15579" name="o_s_61_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="6" /> <!-- Item Skill: Doom --> + </option> + <option id="15580" name="o_s_61_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15581" name="o_s_61_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="15582" name="o_s_61_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="6" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15583" name="o_s_61_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15584" name="o_s_61_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="6" /> <!-- Item Skill: Silence --> + </option> + <option id="15585" name="o_s_61_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="1" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="15586" name="o_s_61_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="1" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15587" name="o_s_61_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="1" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="15588" name="o_s_61_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="1" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15589" name="o_s_61_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="1" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="15590" name="o_s_61_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15591" name="o_s_61_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. --> + <active_skill id="3159" level="1" /> <!-- Item Skill: Stealth --> + </option> + <option id="15592" name="o_s_61_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="6" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="15593" name="o_s_61_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="6" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15594" name="o_s_61_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="6" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15595" name="o_s_61_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="6" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15596" name="o_s_61_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="6" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15597" name="o_s_61_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="6" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15598" name="o_s_61_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="6" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15599" name="o_s_61_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="6" chance="5.0" /> <!-- Item Skill: Doom --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15600-15699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15600-15699.xml new file mode 100644 index 0000000000..9ab8130414 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15600-15699.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15600" name="o_s_61_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="6" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15601" name="o_s_61_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="6" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15602" name="o_s_61_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="6" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15603" name="o_s_61_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="6" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15604" name="o_s_61_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="6" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15605" name="o_s_61_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="6" /> <!-- Item Skill: Doom --> + </option> + <option id="15606" name="o_s_61_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="6" /> <!-- Item Skill: Fear --> + </option> + <option id="15607" name="o_s_61_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="6" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15608" name="o_s_61_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="6" /> <!-- Item Skill: Recharge --> + </option> + <option id="15609" name="o_s_61_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="6" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15610" name="o_s_61_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="6" /> <!-- Item Skill: Silence --> + </option> + <option id="15611" name="o_s_61_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="6" /> <!-- Item Skill: Stun --> + </option> + <option id="15612" name="o_s_61_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="6" /> <!-- Item Skill: Medusa --> + </option> + <option id="15613" name="o_s_61_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="6" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15614" name="o_s_61_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="6" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15615" name="o_s_61_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="6" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15616" name="o_s_61_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="6" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15617" name="o_s_61_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="6" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15618" name="o_s_61_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="6" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15619" name="o_s_61_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="1" /> <!-- Item Skill: Clarity --> + </option> + <option id="15620" name="o_s_61_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="6" /> <!-- Item Skill: Agility --> + </option> + <option id="15621" name="o_s_61_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="6" /> <!-- Item Skill: Focus --> + </option> + <option id="15622" name="o_s_61_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="1" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15623" name="o_s_61_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="6" /> <!-- Item Skill: Guidance --> + </option> + <option id="15624" name="o_s_61_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="6" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15625" name="o_s_61_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="6" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15626" name="o_s_61_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="1" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15627" name="o_s_61_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="1" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15628" name="o_s_61_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="1" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15629" name="o_s_64_2s_1"> + <!-- Passive: Head size increases temporarily. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="15630" name="o_s_64_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="7" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15631" name="o_s_64_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="7" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15632" name="o_s_64_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="7" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15633" name="o_s_64_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="15634" name="o_s_64_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="15635" name="o_s_64_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="15636" name="o_s_64_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="7" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="15637" name="o_s_64_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="7" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="15638" name="o_s_64_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="7" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15639" name="o_s_64_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="7" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="15640" name="o_s_64_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="7" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="15641" name="o_s_64_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="7" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15642" name="o_s_64_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="7" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15643" name="o_s_64_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="7" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15644" name="o_s_64_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="7" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15645" name="o_s_64_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="7" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15646" name="o_s_64_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="7" /> <!-- Item Skill: Winter --> + </option> + <option id="15647" name="o_s_64_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="7" /> <!-- Item Skill: Agility --> + </option> + <option id="15648" name="o_s_64_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="7" /> <!-- Item Skill: Bleed --> + </option> + <option id="15649" name="o_s_64_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="7" /> <!-- Item Skill: Ritual --> + </option> + <option id="15650" name="o_s_64_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="7" /> <!-- Item Skill: Stone --> + </option> + <option id="15651" name="o_s_64_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="7" /> <!-- Item Skill: Fear --> + </option> + <option id="15652" name="o_s_64_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="7" /> <!-- Item Skill: Prominence --> + </option> + <option id="15653" name="o_s_64_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="7" /> <!-- Item Skill: Peace --> + </option> + <option id="15654" name="o_s_64_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="7" /> <!-- Item Skill: Charm --> + </option> + <option id="15655" name="o_s_64_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="7" /> <!-- Item Skill: Aggression --> + </option> + <option id="15656" name="o_s_64_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="7" /> <!-- Item Skill: Guidance --> + </option> + <option id="15657" name="o_s_64_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="7" /> <!-- Item Skill: Hold --> + </option> + <option id="15658" name="o_s_64_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="7" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15659" name="o_s_64_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="7" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15660" name="o_s_64_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="7" /> <!-- Item Skill: Prayer --> + </option> + <option id="15661" name="o_s_64_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="7" /> <!-- Item Skill: Heal --> + </option> + <option id="15662" name="o_s_64_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="7" /> <!-- Item Skill: Empower --> + </option> + <option id="15663" name="o_s_64_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="7" /> <!-- Item Skill: Cheer --> + </option> + <option id="15664" name="o_s_64_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="7" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="15665" name="o_s_64_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="7" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15666" name="o_s_64_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="7" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15667" name="o_s_64_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="7" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15668" name="o_s_64_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="7" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15669" name="o_s_64_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="7" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15670" name="o_s_64_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="7" /> <!-- Item Skill: Recharge --> + </option> + <option id="15671" name="o_s_64_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="7" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15672" name="o_s_64_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="7" /> <!-- Item Skill: Might --> + </option> + <option id="15673" name="o_s_64_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="7" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15674" name="o_s_64_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="7" /> <!-- Item Skill: Shield --> + </option> + <option id="15675" name="o_s_64_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="7" /> <!-- Item Skill: Poison --> + </option> + <option id="15676" name="o_s_64_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="7" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15677" name="o_s_64_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="7" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15678" name="o_s_64_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15679" name="o_s_64_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="7" /> <!-- Item Skill: Resurrection --> + </option> + <option id="15680" name="o_s_64_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="7" /> <!-- Item Skill: Stone --> + </option> + <option id="15681" name="o_s_64_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="7" /> <!-- Item Skill: Prominence --> + </option> + <option id="15682" name="o_s_64_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="7" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15683" name="o_s_64_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="7" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15684" name="o_s_64_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="7" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15685" name="o_s_64_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="7" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15686" name="o_s_64_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="7" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15687" name="o_s_64_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="7" /> <!-- Item Skill: Sleep --> + </option> + <option id="15688" name="o_s_64_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="7" /> <!-- Item Skill: Slow --> + </option> + <option id="15689" name="o_s_64_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="7" /> <!-- Item Skill: Stun --> + </option> + <option id="15690" name="o_s_64_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="7" /> <!-- Item Skill: Stone --> + </option> + <option id="15691" name="o_s_64_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="7" /> <!-- Item Skill: Prominence --> + </option> + <option id="15692" name="o_s_64_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="7" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15693" name="o_s_64_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="7" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15694" name="o_s_64_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="7" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15695" name="o_s_64_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="7" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15696" name="o_s_64_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="7" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15697" name="o_s_64_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="7" /> <!-- Item Skill: Trick --> + </option> + <option id="15698" name="o_s_64_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="7" /> <!-- Item Skill: Medusa --> + </option> + <option id="15699" name="o_s_64_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="7" /> <!-- Item Skill: Shadow Flare --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15700-15799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15700-15799.xml new file mode 100644 index 0000000000..46bb27b5d8 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15700-15799.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15700" name="o_s_64_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="7" /> <!-- Item Skill: Unlock --> + </option> + <option id="15701" name="o_s_64_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="7" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="15702" name="o_s_64_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="7" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15703" name="o_s_64_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="7" /> <!-- Item Skill: Tempest --> + </option> + <option id="15704" name="o_s_64_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="7" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15705" name="o_s_64_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="7" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15706" name="o_s_64_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="7" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15707" name="o_s_64_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="7" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15708" name="o_s_64_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="7" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15709" name="o_s_64_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="7" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15710" name="o_s_64_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="7" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15711" name="o_s_64_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="7" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15712" name="o_s_64_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="7" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15713" name="o_s_64_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="7" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15714" name="o_s_64_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="7" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15715" name="o_s_64_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="7" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15716" name="o_s_64_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="7" /> <!-- Item Skill: Winter --> + </option> + <option id="15717" name="o_s_64_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="7" /> <!-- Item Skill: Agility --> + </option> + <option id="15718" name="o_s_64_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="7" /> <!-- Item Skill: Bleed --> + </option> + <option id="15719" name="o_s_64_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="7" /> <!-- Item Skill: Ritual --> + </option> + <option id="15720" name="o_s_64_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="7" /> <!-- Item Skill: Focus --> + </option> + <option id="15721" name="o_s_64_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="7" /> <!-- Item Skill: Charm --> + </option> + <option id="15722" name="o_s_64_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="7" /> <!-- Item Skill: Guidance --> + </option> + <option id="15723" name="o_s_64_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="7" /> <!-- Item Skill: Hold --> + </option> + <option id="15724" name="o_s_64_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="7" /> <!-- Item Skill: Prayer --> + </option> + <option id="15725" name="o_s_64_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="7" /> <!-- Item Skill: Heal --> + </option> + <option id="15726" name="o_s_64_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="7" /> <!-- Item Skill: Empower --> + </option> + <option id="15727" name="o_s_64_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="7" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15728" name="o_s_64_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="7" /> <!-- Item Skill: Cheer --> + </option> + <option id="15729" name="o_s_64_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="7" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15730" name="o_s_64_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="7" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15731" name="o_s_64_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="7" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15732" name="o_s_64_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="7" /> <!-- Item Skill: Might --> + </option> + <option id="15733" name="o_s_64_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="7" /> <!-- Item Skill: Shield --> + </option> + <option id="15734" name="o_s_64_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="7" /> <!-- Item Skill: Poison --> + </option> + <option id="15735" name="o_s_64_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="7" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15736" name="o_s_64_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="7" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15737" name="o_s_64_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="7" /> <!-- Item Skill: Sleep --> + </option> + <option id="15738" name="o_s_64_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="7" /> <!-- Item Skill: Slow --> + </option> + <option id="15739" name="o_s_64_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="7" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15740" name="o_s_64_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="7" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15741" name="o_s_64_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="7" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15742" name="o_s_64_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="7" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15743" name="o_s_64_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="7" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15744" name="o_s_64_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="7" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15745" name="o_s_64_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="7" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15746" name="o_s_64_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="7" /> <!-- Item Skill: Prayer --> + </option> + <option id="15747" name="o_s_64_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="7" /> <!-- Item Skill: Empower --> + </option> + <option id="15748" name="o_s_64_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="7" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15749" name="o_s_64_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="7" /> <!-- Item Skill: Might --> + </option> + <option id="15750" name="o_s_64_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="7" /> <!-- Item Skill: Shield --> + </option> + <option id="15751" name="o_s_64_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="7" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15752" name="o_s_64_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="7" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="15753" name="o_s_64_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="2" /> <!-- Item Skill: Refresh --> + </option> + <option id="15754" name="o_s_64_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="2" /> <!-- Item Skill: Clarity --> + </option> + <option id="15755" name="o_s_64_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="7" /> <!-- Item Skill: Focus --> + </option> + <option id="15756" name="o_s_64_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="2" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15757" name="o_s_64_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="7" /> <!-- Item Skill: Doom --> + </option> + <option id="15758" name="o_s_64_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15759" name="o_s_64_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="15760" name="o_s_64_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="7" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15761" name="o_s_64_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15762" name="o_s_64_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="7" /> <!-- Item Skill: Silence --> + </option> + <option id="15763" name="o_s_64_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="2" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="15764" name="o_s_64_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="2" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15765" name="o_s_64_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="2" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="15766" name="o_s_64_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="2" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15767" name="o_s_64_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="2" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="15768" name="o_s_64_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="2" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15769" name="o_s_64_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. --> + <active_skill id="3159" level="1" /> <!-- Item Skill: Stealth --> + </option> + <option id="15770" name="o_s_64_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="7" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="15771" name="o_s_64_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="7" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15772" name="o_s_64_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="7" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15773" name="o_s_64_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="7" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15774" name="o_s_64_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="7" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15775" name="o_s_64_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="7" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15776" name="o_s_64_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="7" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15777" name="o_s_64_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="7" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15778" name="o_s_64_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="7" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15779" name="o_s_64_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="7" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15780" name="o_s_64_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="7" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15781" name="o_s_64_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="7" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15782" name="o_s_64_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="7" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15783" name="o_s_64_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="7" /> <!-- Item Skill: Doom --> + </option> + <option id="15784" name="o_s_64_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="7" /> <!-- Item Skill: Fear --> + </option> + <option id="15785" name="o_s_64_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="7" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15786" name="o_s_64_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="7" /> <!-- Item Skill: Recharge --> + </option> + <option id="15787" name="o_s_64_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="7" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15788" name="o_s_64_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="7" /> <!-- Item Skill: Silence --> + </option> + <option id="15789" name="o_s_64_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="7" /> <!-- Item Skill: Stun --> + </option> + <option id="15790" name="o_s_64_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="7" /> <!-- Item Skill: Medusa --> + </option> + <option id="15791" name="o_s_64_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="7" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15792" name="o_s_64_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="7" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15793" name="o_s_64_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="7" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15794" name="o_s_64_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="7" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15795" name="o_s_64_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="7" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15796" name="o_s_64_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="7" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15797" name="o_s_64_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="2" /> <!-- Item Skill: Clarity --> + </option> + <option id="15798" name="o_s_64_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="7" /> <!-- Item Skill: Agility --> + </option> + <option id="15799" name="o_s_64_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="7" /> <!-- Item Skill: Focus --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15800-15899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15800-15899.xml new file mode 100644 index 0000000000..7e58c4926a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15800-15899.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15800" name="o_s_64_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="2" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15801" name="o_s_64_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="7" /> <!-- Item Skill: Guidance --> + </option> + <option id="15802" name="o_s_64_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="7" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15803" name="o_s_64_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="7" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15804" name="o_s_64_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="2" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15805" name="o_s_64_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="2" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15806" name="o_s_64_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="2" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15807" name="o_s_67_2s_1"> + <!-- Passive: Reduces MP consumption of magic. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="15808" name="o_s_67_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="8" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15809" name="o_s_67_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="8" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15810" name="o_s_67_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="8" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15811" name="o_s_67_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="15812" name="o_s_67_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="15813" name="o_s_67_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="15814" name="o_s_67_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="8" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="15815" name="o_s_67_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="8" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="15816" name="o_s_67_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="8" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15817" name="o_s_67_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="8" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="15818" name="o_s_67_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="8" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="15819" name="o_s_67_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="8" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15820" name="o_s_67_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="8" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15821" name="o_s_67_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="8" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15822" name="o_s_67_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="8" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15823" name="o_s_67_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="8" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15824" name="o_s_67_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="8" /> <!-- Item Skill: Winter --> + </option> + <option id="15825" name="o_s_67_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="8" /> <!-- Item Skill: Agility --> + </option> + <option id="15826" name="o_s_67_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="8" /> <!-- Item Skill: Bleed --> + </option> + <option id="15827" name="o_s_67_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="8" /> <!-- Item Skill: Ritual --> + </option> + <option id="15828" name="o_s_67_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="8" /> <!-- Item Skill: Stone --> + </option> + <option id="15829" name="o_s_67_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="8" /> <!-- Item Skill: Fear --> + </option> + <option id="15830" name="o_s_67_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="8" /> <!-- Item Skill: Prominence --> + </option> + <option id="15831" name="o_s_67_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="8" /> <!-- Item Skill: Peace --> + </option> + <option id="15832" name="o_s_67_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="8" /> <!-- Item Skill: Charm --> + </option> + <option id="15833" name="o_s_67_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="8" /> <!-- Item Skill: Aggression --> + </option> + <option id="15834" name="o_s_67_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="8" /> <!-- Item Skill: Guidance --> + </option> + <option id="15835" name="o_s_67_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="8" /> <!-- Item Skill: Hold --> + </option> + <option id="15836" name="o_s_67_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="8" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15837" name="o_s_67_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="8" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15838" name="o_s_67_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="8" /> <!-- Item Skill: Prayer --> + </option> + <option id="15839" name="o_s_67_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="8" /> <!-- Item Skill: Heal --> + </option> + <option id="15840" name="o_s_67_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="8" /> <!-- Item Skill: Empower --> + </option> + <option id="15841" name="o_s_67_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="8" /> <!-- Item Skill: Cheer --> + </option> + <option id="15842" name="o_s_67_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="8" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="15843" name="o_s_67_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="8" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15844" name="o_s_67_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="8" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15845" name="o_s_67_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="8" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15846" name="o_s_67_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="8" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15847" name="o_s_67_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="8" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15848" name="o_s_67_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="8" /> <!-- Item Skill: Recharge --> + </option> + <option id="15849" name="o_s_67_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="8" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15850" name="o_s_67_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="8" /> <!-- Item Skill: Might --> + </option> + <option id="15851" name="o_s_67_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="8" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15852" name="o_s_67_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="8" /> <!-- Item Skill: Shield --> + </option> + <option id="15853" name="o_s_67_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="8" /> <!-- Item Skill: Poison --> + </option> + <option id="15854" name="o_s_67_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="8" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15855" name="o_s_67_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="8" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15856" name="o_s_67_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15857" name="o_s_67_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="8" /> <!-- Item Skill: Resurrection --> + </option> + <option id="15858" name="o_s_67_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="8" /> <!-- Item Skill: Stone --> + </option> + <option id="15859" name="o_s_67_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="8" /> <!-- Item Skill: Prominence --> + </option> + <option id="15860" name="o_s_67_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="8" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15861" name="o_s_67_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="8" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15862" name="o_s_67_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="8" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15863" name="o_s_67_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="8" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15864" name="o_s_67_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="8" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15865" name="o_s_67_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="8" /> <!-- Item Skill: Sleep --> + </option> + <option id="15866" name="o_s_67_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="8" /> <!-- Item Skill: Slow --> + </option> + <option id="15867" name="o_s_67_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="8" /> <!-- Item Skill: Stun --> + </option> + <option id="15868" name="o_s_67_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="8" /> <!-- Item Skill: Stone --> + </option> + <option id="15869" name="o_s_67_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="8" /> <!-- Item Skill: Prominence --> + </option> + <option id="15870" name="o_s_67_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="8" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="15871" name="o_s_67_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="8" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="15872" name="o_s_67_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="8" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15873" name="o_s_67_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="8" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15874" name="o_s_67_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="8" /> <!-- Item Skill: Hurricane --> + </option> + <option id="15875" name="o_s_67_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="8" /> <!-- Item Skill: Trick --> + </option> + <option id="15876" name="o_s_67_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="8" /> <!-- Item Skill: Medusa --> + </option> + <option id="15877" name="o_s_67_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="8" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="15878" name="o_s_67_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="8" /> <!-- Item Skill: Unlock --> + </option> + <option id="15879" name="o_s_67_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="8" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="15880" name="o_s_67_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="8" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="15881" name="o_s_67_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="8" /> <!-- Item Skill: Tempest --> + </option> + <option id="15882" name="o_s_67_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="8" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15883" name="o_s_67_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="8" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15884" name="o_s_67_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="8" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15885" name="o_s_67_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="8" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15886" name="o_s_67_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="8" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15887" name="o_s_67_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="8" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15888" name="o_s_67_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="8" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15889" name="o_s_67_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="8" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15890" name="o_s_67_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="8" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15891" name="o_s_67_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="8" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15892" name="o_s_67_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="8" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15893" name="o_s_67_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="8" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15894" name="o_s_67_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="8" /> <!-- Item Skill: Winter --> + </option> + <option id="15895" name="o_s_67_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="8" /> <!-- Item Skill: Agility --> + </option> + <option id="15896" name="o_s_67_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="8" /> <!-- Item Skill: Bleed --> + </option> + <option id="15897" name="o_s_67_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="8" /> <!-- Item Skill: Ritual --> + </option> + <option id="15898" name="o_s_67_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="8" /> <!-- Item Skill: Focus --> + </option> + <option id="15899" name="o_s_67_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="8" /> <!-- Item Skill: Charm --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/15900-15999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/15900-15999.xml new file mode 100644 index 0000000000..18be596867 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/15900-15999.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="15900" name="o_s_67_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="8" /> <!-- Item Skill: Guidance --> + </option> + <option id="15901" name="o_s_67_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="8" /> <!-- Item Skill: Hold --> + </option> + <option id="15902" name="o_s_67_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="8" /> <!-- Item Skill: Prayer --> + </option> + <option id="15903" name="o_s_67_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="8" /> <!-- Item Skill: Heal --> + </option> + <option id="15904" name="o_s_67_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="8" /> <!-- Item Skill: Empower --> + </option> + <option id="15905" name="o_s_67_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="8" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15906" name="o_s_67_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="8" /> <!-- Item Skill: Cheer --> + </option> + <option id="15907" name="o_s_67_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="8" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="15908" name="o_s_67_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="8" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="15909" name="o_s_67_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="8" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15910" name="o_s_67_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="8" /> <!-- Item Skill: Might --> + </option> + <option id="15911" name="o_s_67_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="8" /> <!-- Item Skill: Shield --> + </option> + <option id="15912" name="o_s_67_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="8" /> <!-- Item Skill: Poison --> + </option> + <option id="15913" name="o_s_67_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="8" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="15914" name="o_s_67_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="8" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15915" name="o_s_67_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="8" /> <!-- Item Skill: Sleep --> + </option> + <option id="15916" name="o_s_67_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="8" /> <!-- Item Skill: Slow --> + </option> + <option id="15917" name="o_s_67_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="8" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="15918" name="o_s_67_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="8" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="15919" name="o_s_67_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="8" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="15920" name="o_s_67_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="8" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="15921" name="o_s_67_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="8" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="15922" name="o_s_67_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="8" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="15923" name="o_s_67_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="8" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="15924" name="o_s_67_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="8" /> <!-- Item Skill: Prayer --> + </option> + <option id="15925" name="o_s_67_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="8" /> <!-- Item Skill: Empower --> + </option> + <option id="15926" name="o_s_67_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="8" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="15927" name="o_s_67_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="8" /> <!-- Item Skill: Might --> + </option> + <option id="15928" name="o_s_67_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="8" /> <!-- Item Skill: Shield --> + </option> + <option id="15929" name="o_s_67_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="8" /> <!-- Item Skill: Duel Might --> + </option> + <option id="15930" name="o_s_67_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="8" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="15931" name="o_s_67_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="2" /> <!-- Item Skill: Refresh --> + </option> + <option id="15932" name="o_s_67_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="2" /> <!-- Item Skill: Clarity --> + </option> + <option id="15933" name="o_s_67_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="8" /> <!-- Item Skill: Focus --> + </option> + <option id="15934" name="o_s_67_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="2" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15935" name="o_s_67_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="8" /> <!-- Item Skill: Doom --> + </option> + <option id="15936" name="o_s_67_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="15937" name="o_s_67_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="15938" name="o_s_67_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="8" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15939" name="o_s_67_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="15940" name="o_s_67_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="8" /> <!-- Item Skill: Silence --> + </option> + <option id="15941" name="o_s_67_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="2" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="15942" name="o_s_67_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="2" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15943" name="o_s_67_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="2" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="15944" name="o_s_67_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="2" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15945" name="o_s_67_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="2" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="15946" name="o_s_67_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="2" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15947" name="o_s_67_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. --> + <active_skill id="3159" level="2" /> <!-- Item Skill: Stealth --> + </option> + <option id="15948" name="o_s_67_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="8" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="15949" name="o_s_67_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="8" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15950" name="o_s_67_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="8" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15951" name="o_s_67_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="8" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15952" name="o_s_67_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="8" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15953" name="o_s_67_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="8" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15954" name="o_s_67_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="8" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15955" name="o_s_67_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="8" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15956" name="o_s_67_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="8" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15957" name="o_s_67_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="8" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15958" name="o_s_67_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="8" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15959" name="o_s_67_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="8" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15960" name="o_s_67_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="8" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15961" name="o_s_67_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="8" /> <!-- Item Skill: Doom --> + </option> + <option id="15962" name="o_s_67_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="8" /> <!-- Item Skill: Fear --> + </option> + <option id="15963" name="o_s_67_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="8" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15964" name="o_s_67_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="8" /> <!-- Item Skill: Recharge --> + </option> + <option id="15965" name="o_s_67_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="8" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15966" name="o_s_67_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="8" /> <!-- Item Skill: Silence --> + </option> + <option id="15967" name="o_s_67_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="8" /> <!-- Item Skill: Stun --> + </option> + <option id="15968" name="o_s_67_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="8" /> <!-- Item Skill: Medusa --> + </option> + <option id="15969" name="o_s_67_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="8" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="15970" name="o_s_67_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="8" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="15971" name="o_s_67_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="8" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="15972" name="o_s_67_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="8" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="15973" name="o_s_67_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="8" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="15974" name="o_s_67_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="8" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="15975" name="o_s_67_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="2" /> <!-- Item Skill: Clarity --> + </option> + <option id="15976" name="o_s_67_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="8" /> <!-- Item Skill: Agility --> + </option> + <option id="15977" name="o_s_67_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="8" /> <!-- Item Skill: Focus --> + </option> + <option id="15978" name="o_s_67_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="2" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="15979" name="o_s_67_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="8" /> <!-- Item Skill: Guidance --> + </option> + <option id="15980" name="o_s_67_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="8" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="15981" name="o_s_67_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="8" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="15982" name="o_s_67_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="2" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="15983" name="o_s_67_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="2" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="15984" name="o_s_67_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="2" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="15985" name="o_s_70_2s_1"> + <!-- Passive: Reduces MP consumption of magic. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="15986" name="o_s_70_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="9" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="15987" name="o_s_70_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="9" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="15988" name="o_s_70_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="9" /> <!-- Item Skill: Iron Body --> + </option> + <option id="15989" name="o_s_70_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="15990" name="o_s_70_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="15991" name="o_s_70_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="15992" name="o_s_70_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="9" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="15993" name="o_s_70_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="9" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="15994" name="o_s_70_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="9" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15995" name="o_s_70_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="9" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="15996" name="o_s_70_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="9" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="15997" name="o_s_70_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="9" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15998" name="o_s_70_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="9" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="15999" name="o_s_70_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="9" /> <!-- Item Skill: Kiss of Eva --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16000-16099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16000-16099.xml new file mode 100644 index 0000000000..bf0e50e06e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16000-16099.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16000" name="o_s_70_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="9" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="16001" name="o_s_70_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="9" /> <!-- Item Skill: Iron Body --> + </option> + <option id="16002" name="o_s_70_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="9" /> <!-- Item Skill: Winter --> + </option> + <option id="16003" name="o_s_70_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="9" /> <!-- Item Skill: Agility --> + </option> + <option id="16004" name="o_s_70_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="9" /> <!-- Item Skill: Bleed --> + </option> + <option id="16005" name="o_s_70_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="9" /> <!-- Item Skill: Ritual --> + </option> + <option id="16006" name="o_s_70_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="9" /> <!-- Item Skill: Stone --> + </option> + <option id="16007" name="o_s_70_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="9" /> <!-- Item Skill: Fear --> + </option> + <option id="16008" name="o_s_70_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="9" /> <!-- Item Skill: Prominence --> + </option> + <option id="16009" name="o_s_70_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="9" /> <!-- Item Skill: Peace --> + </option> + <option id="16010" name="o_s_70_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="9" /> <!-- Item Skill: Charm --> + </option> + <option id="16011" name="o_s_70_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="9" /> <!-- Item Skill: Aggression --> + </option> + <option id="16012" name="o_s_70_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="9" /> <!-- Item Skill: Guidance --> + </option> + <option id="16013" name="o_s_70_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="9" /> <!-- Item Skill: Hold --> + </option> + <option id="16014" name="o_s_70_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="9" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="16015" name="o_s_70_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="9" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="16016" name="o_s_70_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="9" /> <!-- Item Skill: Prayer --> + </option> + <option id="16017" name="o_s_70_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="9" /> <!-- Item Skill: Heal --> + </option> + <option id="16018" name="o_s_70_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="9" /> <!-- Item Skill: Empower --> + </option> + <option id="16019" name="o_s_70_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="9" /> <!-- Item Skill: Cheer --> + </option> + <option id="16020" name="o_s_70_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="9" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="16021" name="o_s_70_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="9" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="16022" name="o_s_70_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="9" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="16023" name="o_s_70_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="9" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="16024" name="o_s_70_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="9" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16025" name="o_s_70_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="9" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="16026" name="o_s_70_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="9" /> <!-- Item Skill: Recharge --> + </option> + <option id="16027" name="o_s_70_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="9" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="16028" name="o_s_70_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="9" /> <!-- Item Skill: Might --> + </option> + <option id="16029" name="o_s_70_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="9" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16030" name="o_s_70_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="9" /> <!-- Item Skill: Shield --> + </option> + <option id="16031" name="o_s_70_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="9" /> <!-- Item Skill: Poison --> + </option> + <option id="16032" name="o_s_70_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="9" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="16033" name="o_s_70_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="9" /> <!-- Item Skill: Duel Might --> + </option> + <option id="16034" name="o_s_70_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="16035" name="o_s_70_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="9" /> <!-- Item Skill: Resurrection --> + </option> + <option id="16036" name="o_s_70_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="9" /> <!-- Item Skill: Stone --> + </option> + <option id="16037" name="o_s_70_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="9" /> <!-- Item Skill: Prominence --> + </option> + <option id="16038" name="o_s_70_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="9" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="16039" name="o_s_70_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="9" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="16040" name="o_s_70_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="9" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="16041" name="o_s_70_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="9" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="16042" name="o_s_70_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="9" /> <!-- Item Skill: Hurricane --> + </option> + <option id="16043" name="o_s_70_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="9" /> <!-- Item Skill: Sleep --> + </option> + <option id="16044" name="o_s_70_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="9" /> <!-- Item Skill: Slow --> + </option> + <option id="16045" name="o_s_70_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="9" /> <!-- Item Skill: Stun --> + </option> + <option id="16046" name="o_s_70_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="9" /> <!-- Item Skill: Stone --> + </option> + <option id="16047" name="o_s_70_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="9" /> <!-- Item Skill: Prominence --> + </option> + <option id="16048" name="o_s_70_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="9" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="16049" name="o_s_70_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="9" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="16050" name="o_s_70_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="9" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="16051" name="o_s_70_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="9" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="16052" name="o_s_70_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="9" /> <!-- Item Skill: Hurricane --> + </option> + <option id="16053" name="o_s_70_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="9" /> <!-- Item Skill: Trick --> + </option> + <option id="16054" name="o_s_70_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="9" /> <!-- Item Skill: Medusa --> + </option> + <option id="16055" name="o_s_70_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="9" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="16056" name="o_s_70_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="9" /> <!-- Item Skill: Unlock --> + </option> + <option id="16057" name="o_s_70_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="9" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="16058" name="o_s_70_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="9" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="16059" name="o_s_70_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="9" /> <!-- Item Skill: Tempest --> + </option> + <option id="16060" name="o_s_70_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="9" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="16061" name="o_s_70_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="9" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="16062" name="o_s_70_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="9" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="16063" name="o_s_70_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="9" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="16064" name="o_s_70_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="9" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="16065" name="o_s_70_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="9" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="16066" name="o_s_70_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="9" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="16067" name="o_s_70_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="9" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="16068" name="o_s_70_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="9" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="16069" name="o_s_70_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="9" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="16070" name="o_s_70_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="9" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="16071" name="o_s_70_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="9" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="16072" name="o_s_70_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="9" /> <!-- Item Skill: Winter --> + </option> + <option id="16073" name="o_s_70_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="9" /> <!-- Item Skill: Agility --> + </option> + <option id="16074" name="o_s_70_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="9" /> <!-- Item Skill: Bleed --> + </option> + <option id="16075" name="o_s_70_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="9" /> <!-- Item Skill: Ritual --> + </option> + <option id="16076" name="o_s_70_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="9" /> <!-- Item Skill: Focus --> + </option> + <option id="16077" name="o_s_70_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="9" /> <!-- Item Skill: Charm --> + </option> + <option id="16078" name="o_s_70_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="9" /> <!-- Item Skill: Guidance --> + </option> + <option id="16079" name="o_s_70_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="9" /> <!-- Item Skill: Hold --> + </option> + <option id="16080" name="o_s_70_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="9" /> <!-- Item Skill: Prayer --> + </option> + <option id="16081" name="o_s_70_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="9" /> <!-- Item Skill: Heal --> + </option> + <option id="16082" name="o_s_70_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="9" /> <!-- Item Skill: Empower --> + </option> + <option id="16083" name="o_s_70_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="9" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="16084" name="o_s_70_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="9" /> <!-- Item Skill: Cheer --> + </option> + <option id="16085" name="o_s_70_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="9" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="16086" name="o_s_70_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="9" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="16087" name="o_s_70_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="9" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="16088" name="o_s_70_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="9" /> <!-- Item Skill: Might --> + </option> + <option id="16089" name="o_s_70_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="9" /> <!-- Item Skill: Shield --> + </option> + <option id="16090" name="o_s_70_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="9" /> <!-- Item Skill: Poison --> + </option> + <option id="16091" name="o_s_70_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="9" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="16092" name="o_s_70_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="9" /> <!-- Item Skill: Duel Might --> + </option> + <option id="16093" name="o_s_70_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="9" /> <!-- Item Skill: Sleep --> + </option> + <option id="16094" name="o_s_70_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="9" /> <!-- Item Skill: Slow --> + </option> + <option id="16095" name="o_s_70_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="9" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="16096" name="o_s_70_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="9" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="16097" name="o_s_70_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="9" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="16098" name="o_s_70_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="9" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="16099" name="o_s_70_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="9" chance="2.0" /> <!-- Item Skill: Poison --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16100-16199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16100-16199.xml new file mode 100644 index 0000000000..2e6ef31a75 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16100-16199.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16100" name="o_s_70_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="9" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="16101" name="o_s_70_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="9" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="16102" name="o_s_70_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="9" /> <!-- Item Skill: Prayer --> + </option> + <option id="16103" name="o_s_70_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="9" /> <!-- Item Skill: Empower --> + </option> + <option id="16104" name="o_s_70_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="9" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="16105" name="o_s_70_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="9" /> <!-- Item Skill: Might --> + </option> + <option id="16106" name="o_s_70_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="9" /> <!-- Item Skill: Shield --> + </option> + <option id="16107" name="o_s_70_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="9" /> <!-- Item Skill: Duel Might --> + </option> + <option id="16108" name="o_s_70_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="9" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="16109" name="o_s_70_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="2" /> <!-- Item Skill: Refresh --> + </option> + <option id="16110" name="o_s_70_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="2" /> <!-- Item Skill: Clarity --> + </option> + <option id="16111" name="o_s_70_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="9" /> <!-- Item Skill: Focus --> + </option> + <option id="16112" name="o_s_70_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="2" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="16113" name="o_s_70_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="9" /> <!-- Item Skill: Doom --> + </option> + <option id="16114" name="o_s_70_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="16115" name="o_s_70_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="16116" name="o_s_70_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="9" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="16117" name="o_s_70_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="16118" name="o_s_70_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="9" /> <!-- Item Skill: Silence --> + </option> + <option id="16119" name="o_s_70_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="2" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="16120" name="o_s_70_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="2" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="16121" name="o_s_70_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="2" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="16122" name="o_s_70_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="2" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="16123" name="o_s_70_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="2" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="16124" name="o_s_70_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="2" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="16125" name="o_s_70_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. --> + <active_skill id="3159" level="2" /> <!-- Item Skill: Stealth --> + </option> + <option id="16126" name="o_s_70_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="9" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="16127" name="o_s_70_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="9" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="16128" name="o_s_70_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="9" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16129" name="o_s_70_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="9" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16130" name="o_s_70_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="9" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="16131" name="o_s_70_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="9" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="16132" name="o_s_70_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="9" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="16133" name="o_s_70_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="9" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="16134" name="o_s_70_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="9" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16135" name="o_s_70_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="9" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16136" name="o_s_70_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="9" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="16137" name="o_s_70_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="9" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="16138" name="o_s_70_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="9" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="16139" name="o_s_70_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="9" /> <!-- Item Skill: Doom --> + </option> + <option id="16140" name="o_s_70_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="9" /> <!-- Item Skill: Fear --> + </option> + <option id="16141" name="o_s_70_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="9" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="16142" name="o_s_70_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="9" /> <!-- Item Skill: Recharge --> + </option> + <option id="16143" name="o_s_70_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="9" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16144" name="o_s_70_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="9" /> <!-- Item Skill: Silence --> + </option> + <option id="16145" name="o_s_70_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="9" /> <!-- Item Skill: Stun --> + </option> + <option id="16146" name="o_s_70_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="9" /> <!-- Item Skill: Medusa --> + </option> + <option id="16147" name="o_s_70_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="9" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="16148" name="o_s_70_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="9" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16149" name="o_s_70_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="9" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16150" name="o_s_70_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="9" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="16151" name="o_s_70_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="9" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="16152" name="o_s_70_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="9" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="16153" name="o_s_70_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="2" /> <!-- Item Skill: Clarity --> + </option> + <option id="16154" name="o_s_70_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="9" /> <!-- Item Skill: Agility --> + </option> + <option id="16155" name="o_s_70_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="9" /> <!-- Item Skill: Focus --> + </option> + <option id="16156" name="o_s_70_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="2" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="16157" name="o_s_70_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="9" /> <!-- Item Skill: Guidance --> + </option> + <option id="16158" name="o_s_70_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="9" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="16159" name="o_s_70_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="9" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="16160" name="o_s_70_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="2" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="16161" name="o_s_70_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="2" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="16162" name="o_s_70_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="2" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="16163" name="o_s_75_2s_1"> + <!-- Passive: Reduces MP consumption of magic. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="16164" name="o_s_75_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="16165" name="o_s_75_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="16166" name="o_s_75_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="16167" name="o_s_75_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="16168" name="o_s_75_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="16169" name="o_s_75_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="16170" name="o_s_75_2s_8"> + <!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <attack_skill id="3081" level="10" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="16171" name="o_s_75_2s_9"> + <!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. --> + <attack_skill id="3080" level="10" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="16172" name="o_s_75_2s_10"> + <!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. --> + <attack_skill id="3083" level="10" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="16173" name="o_s_75_2s_11"> + <!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. --> + <critical_skill id="3109" level="10" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="16174" name="o_s_75_2s_12"> + <!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. --> + <critical_skill id="3108" level="10" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="16175" name="o_s_75_2s_13"> + <!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. --> + <critical_skill id="3111" level="10" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="16176" name="o_s_75_2s_14"> + <!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. --> + <magic_skill id="3096" level="10" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="16177" name="o_s_75_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="16178" name="o_s_75_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="16179" name="o_s_75_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="16180" name="o_s_75_2r_1"> + <!-- Active: Decreases the target's Atk. Spd. By a fixed rate. --> + <active_skill id="3188" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="16181" name="o_s_75_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="16182" name="o_s_75_2r_3"> + <!-- Active: Inflicts bleed on the target by a fixed rate. --> + <active_skill id="3196" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="16183" name="o_s_75_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="16184" name="o_s_75_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="16185" name="o_s_75_2r_6"> + <!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. --> + <active_skill id="3194" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="16186" name="o_s_75_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="16187" name="o_s_75_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="10" /> <!-- Item Skill: Peace --> + </option> + <option id="16188" name="o_s_75_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="16189" name="o_s_75_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="10" /> <!-- Item Skill: Aggression --> + </option> + <option id="16190" name="o_s_75_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="16191" name="o_s_75_2r_12"> + <!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <active_skill id="3190" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="16192" name="o_s_75_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="16193" name="o_s_75_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="16194" name="o_s_75_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="16195" name="o_s_75_2r_16"> + <!-- Active: Regenerates your own HP immediately. --> + <active_skill id="3123" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="16196" name="o_s_75_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="16197" name="o_s_75_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="16198" name="o_s_75_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="10" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="16199" name="o_s_75_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="10" /> <!-- Item Skill: Blessed Body --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16200-16299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16200-16299.xml new file mode 100644 index 0000000000..83603222df --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16200-16299.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16200" name="o_s_75_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="16201" name="o_s_75_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="16202" name="o_s_75_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="10" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16203" name="o_s_75_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="16204" name="o_s_75_2r_25"> + <!-- Active: Restores the target's MP. --> + <active_skill id="3127" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="16205" name="o_s_75_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="16206" name="o_s_75_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="16207" name="o_s_75_2r_28"> + <!-- Active: Inflicts paralysis on the target by a fixed rate. --> + <active_skill id="3192" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16208" name="o_s_75_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="16209" name="o_s_75_2r_30"> + <!-- Active: Inflicts poison on the target by a fixed rate. --> + <active_skill id="3195" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="16210" name="o_s_75_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="16211" name="o_s_75_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="16212" name="o_s_75_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="16213" name="o_s_75_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="9" /> <!-- Item Skill: Resurrection --> + </option> + <option id="16214" name="o_s_75_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="16215" name="o_s_75_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="16216" name="o_s_75_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="16217" name="o_s_75_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="16218" name="o_s_75_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="16219" name="o_s_75_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="16220" name="o_s_75_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="16221" name="o_s_75_2r_42"> + <!-- Active: Inflicts sleep on the target by a fixed rate. Additional Sleep is not available while the effect lasts. --> + <active_skill id="3191" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="16222" name="o_s_75_2r_43"> + <!-- Active: Decreases the target's moving speed by a fixed rate. --> + <active_skill id="3187" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="16223" name="o_s_75_2r_44"> + <!-- Active: Inflicts shock on the target by a fixed rate. --> + <active_skill id="3189" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="16224" name="o_s_75_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="16225" name="o_s_75_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="16226" name="o_s_75_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="16227" name="o_s_75_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="16228" name="o_s_75_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="16229" name="o_s_75_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="16230" name="o_s_75_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="16231" name="o_s_75_2r_52"> + <!-- Active: Cancels your enemy's target. --> + <active_skill id="3152" level="10" /> <!-- Item Skill: Trick --> + </option> + <option id="16232" name="o_s_75_2r_53"> + <!-- Active: Inflicts flint on the target by a fixed rate. --> + <active_skill id="3193" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="16233" name="o_s_75_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="16234" name="o_s_75_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="10" /> <!-- Item Skill: Unlock --> + </option> + <option id="16235" name="o_s_75_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="10" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="16236" name="o_s_75_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="16237" name="o_s_75_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="10" /> <!-- Item Skill: Tempest --> + </option> + <option id="16238" name="o_s_75_2r_59"> + <!-- Chance: During a physical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <attack_skill id="3084" level="10" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="16239" name="o_s_75_2r_60"> + <!-- Chance: During a physical attack, inflicts bleed on the target by a fixed rate. --> + <attack_skill id="3092" level="10" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="16240" name="o_s_75_2r_61"> + <!-- Chance: During a physical attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <attack_skill id="3090" level="10" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="16241" name="o_s_75_2r_62"> + <!-- Chance: During a physical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <attack_skill id="3086" level="10" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="16242" name="o_s_75_2r_63"> + <!-- Chance: During a physical attack, inflicts poison on the target by a fixed rate. --> + <attack_skill id="3091" level="10" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="16243" name="o_s_75_2r_64"> + <!-- Chance: During a physical attack, inflicts flint on the target by a fixed rate. --> + <attack_skill id="3089" level="10" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="16244" name="o_s_75_2r_65"> + <!-- Chance: During a critical attack, decreases the target's Atk. Spd. by a fixed rate. --> + <critical_skill id="3112" level="10" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="16245" name="o_s_75_2r_66"> + <!-- Chance: During a critical attack, inflicts bleed on the target by a fixed rate. --> + <critical_skill id="3120" level="10" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="16246" name="o_s_75_2r_67"> + <!-- Chance: During a critical attack, inflicts fear on the target by a fixed rate. --> + <critical_skill id="3118" level="10" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="16247" name="o_s_75_2r_68"> + <!-- Chance: During a critical attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <critical_skill id="3114" level="10" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="16248" name="o_s_75_2r_69"> + <!-- Chance: During a critical attack, inflicts poison on the target by a fixed rate. --> + <critical_skill id="3119" level="10" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="16249" name="o_s_75_2r_70"> + <!-- Chance: During a critical attack, inflicts flint on the target by a fixed rate. --> + <critical_skill id="3117" level="10" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="16250" name="o_s_75_2r_71"> + <!-- Chance: Decreases the Atk. Spd. of the target who attacks you by a fixed rate. --> + <passive_skill id="3227" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="16251" name="o_s_75_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="16252" name="o_s_75_2r_73"> + <!-- Chance: Inflicts bleed on the target who attacks you by a fixed rate. --> + <passive_skill id="3235" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="16253" name="o_s_75_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="16254" name="o_s_75_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="16255" name="o_s_75_2r_76"> + <!-- Chance: Decreases the attacking desire of the target who attacks you by a fixed rate. --> + <passive_skill id="3225" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="16256" name="o_s_75_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="16257" name="o_s_75_2r_78"> + <!-- Chance: Inflicts hold on the target who attacks you by a fixed rate. Additional Hold is not available while the effect lasts. --> + <passive_skill id="3229" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="16258" name="o_s_75_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="16259" name="o_s_75_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="16260" name="o_s_75_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="16261" name="o_s_75_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="16262" name="o_s_75_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="16263" name="o_s_75_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="16264" name="o_s_75_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="16265" name="o_s_75_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="16266" name="o_s_75_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="16267" name="o_s_75_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="16268" name="o_s_75_2r_89"> + <!-- Chance: During a physical attack, inflicts poison on the target who attacks you by a fixed rate. --> + <passive_skill id="3234" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="16269" name="o_s_75_2r_90"> + <!-- Chance: Decreases the PvP P. Atk. of the target who attacks you by a fixed rate. --> + <passive_skill id="3220" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="16270" name="o_s_75_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="16271" name="o_s_75_2r_92"> + <!-- Chance: Inflicts sleep on the target who attacks you by a fixed rate. Additional sleep is not available while the effect lasts. --> + <passive_skill id="3230" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="16272" name="o_s_75_2r_93"> + <!-- Chance: Decreases the moving speed of the target who attacks you by a fixed rate. --> + <passive_skill id="3226" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="16273" name="o_s_75_2r_94"> + <!-- Chance: During a magic attack, decreases the target's Atk. Spd. by a fixed rate. --> + <magic_skill id="3097" level="10" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="16274" name="o_s_75_2r_95"> + <!-- Chance: During a magic attack, inflicts bleed on the target by a fixed rate. --> + <magic_skill id="3105" level="10" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="16275" name="o_s_75_2r_96"> + <!-- Chance: During a magic attack, inflicts fear on the target by a fixed rate and causes him to flee. --> + <magic_skill id="3103" level="10" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="16276" name="o_s_75_2r_97"> + <!-- Chance: During a magic attack, inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. --> + <magic_skill id="3099" level="10" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="16277" name="o_s_75_2r_98"> + <!-- Chance: During a magic attack, inflicts poison on the target by a fixed rate. --> + <magic_skill id="3104" level="10" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="16278" name="o_s_75_2r_99"> + <!-- Chance: During a magic attack, inflicts flint on the target by a fixed rate. --> + <magic_skill id="3102" level="10" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="16279" name="o_s_75_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="16280" name="o_s_75_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="16281" name="o_s_75_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="16282" name="o_s_75_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="16283" name="o_s_75_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="16284" name="o_s_75_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="16285" name="o_s_75_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="16286" name="o_s_75_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="10" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="16287" name="o_s_75_2u_1"> + <!-- Active: Temporarily decreases all skill reuse time. --> + <active_skill id="3202" level="3" /> <!-- Item Skill: Refresh --> + </option> + <option id="16288" name="o_s_75_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="16289" name="o_s_75_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="16290" name="o_s_75_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="16291" name="o_s_75_2u_5"> + <!-- Active: Blocks all of the target's physical/magic skills by a fixed rate. --> + <active_skill id="3198" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="16292" name="o_s_75_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="16293" name="o_s_75_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="16294" name="o_s_75_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="16295" name="o_s_75_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="16296" name="o_s_75_2u_10"> + <!-- Active: Blocks the target's magic skills by a fixed rate. --> + <active_skill id="3197" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="16297" name="o_s_75_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="3" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="16298" name="o_s_75_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="16299" name="o_s_75_2u_13"> + <!-- Active: Temporarily decreases the reuse time of song/dance skills. --> + <active_skill id="3201" level="3" /> <!-- Item Skill: Music Refresh --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16300-16399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16300-16399.xml new file mode 100644 index 0000000000..44cc124d50 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16300-16399.xml @@ -0,0 +1,483 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16300" name="o_s_75_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="16301" name="o_s_75_2u_15"> + <!-- Active: Temporarily decreases magic reuse time. --> + <active_skill id="3200" level="3" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="16302" name="o_s_75_2u_16"> + <!-- Active: Reduces MP consumption of magic for a fixed time. --> + <active_skill id="3162" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="16303" name="o_s_75_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. --> + <active_skill id="3159" level="3" /> <!-- Item Skill: Stealth --> + </option> + <option id="16304" name="o_s_75_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="10" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="16305" name="o_s_75_2u_19"> + <!-- Chance: During a physical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <attack_skill id="3094" level="10" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="16306" name="o_s_75_2u_20"> + <!-- Chance: During a physical attack, burns up the target's MP by a fixed rate. --> + <attack_skill id="3082" level="10" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16307" name="o_s_75_2u_21"> + <!-- Chance: During a physical attack, inflicts paralysis on the target by a fixed rate. --> + <attack_skill id="3088" level="10" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16308" name="o_s_75_2u_22"> + <!-- Chance: During a physical attack, blocks the target's magic skills by a fixed rate. --> + <attack_skill id="3093" level="10" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="16309" name="o_s_75_2u_23"> + <!-- Chance: During a physical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <attack_skill id="3087" level="10" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="16310" name="o_s_75_2u_24"> + <!-- Chance: During a physical attack, inflicts shock on the target by a fixed rate. --> + <attack_skill id="3085" level="10" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="16311" name="o_s_75_2u_25"> + <!-- Chance: During a critical attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <critical_skill id="3122" level="10" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="16312" name="o_s_75_2u_26"> + <!-- Chance: During a critical attack, burns up the target's MP by a fixed rate. --> + <critical_skill id="3110" level="10" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16313" name="o_s_75_2u_27"> + <!-- Chance: During a critical attack, inflicts paralysis on the target by a fixed rate. --> + <critical_skill id="3116" level="10" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16314" name="o_s_75_2u_28"> + <!-- Chance: During a critical attack, blocks the target's magic skills by a fixed rate. --> + <critical_skill id="3121" level="10" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="16315" name="o_s_75_2u_29"> + <!-- Chance: During a critical attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <critical_skill id="3115" level="10" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="16316" name="o_s_75_2u_30"> + <!-- Chance: During a critical attack, inflicts shock on the target by a fixed rate. --> + <critical_skill id="3113" level="10" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="16317" name="o_s_75_2u_31"> + <!-- Chance: Blocks all the physical/magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3237" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="16318" name="o_s_75_2u_32"> + <!-- Chance: Inflicts fear on the target who attacks you by a fixed rate and causes him to flee. --> + <passive_skill id="3233" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="16319" name="o_s_75_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="16320" name="o_s_75_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="16321" name="o_s_75_2u_35"> + <!-- Chance: Inflicts paralysis on the target who attacks you by a fixed rate. --> + <passive_skill id="3231" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16322" name="o_s_75_2u_36"> + <!-- Chance: Blocks the magic skills of the target who attacks you by a fixed rate. --> + <passive_skill id="3236" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="16323" name="o_s_75_2u_37"> + <!-- Chance: Inflicts shock on the target who attacks you by a fixed rate. --> + <passive_skill id="3228" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="16324" name="o_s_75_2u_38"> + <!-- Chance: Inflicts flint on the target who attacks you by a fixed rate. --> + <passive_skill id="3232" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="16325" name="o_s_75_2u_39"> + <!-- Chance: During a magic attack, blocks all of the target's physical/magic skills by a fixed rate. --> + <magic_skill id="3107" level="10" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="16326" name="o_s_75_2u_40"> + <!-- Chance: During a magic attack, burns up the target's MP by a fixed rate. --> + <magic_skill id="3095" level="10" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="16327" name="o_s_75_2u_41"> + <!-- Chance: During a magic attack, inflicts paralysis on the target by a fixed rate. --> + <magic_skill id="3101" level="10" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="16328" name="o_s_75_2u_42"> + <!-- Chance: During a magic attack, blocks the target's magic skills by a fixed rate. --> + <magic_skill id="3106" level="10" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="16329" name="o_s_75_2u_43"> + <!-- Chance: During a magic attack, inflicts sleep on the target by a fixed rate. Additional sleep is not available while the effect lasts. --> + <magic_skill id="3100" level="10" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="16330" name="o_s_75_2u_44"> + <!-- Chance: During a magic attack, inflicts shock on the target by a fixed rate. --> + <magic_skill id="3098" level="10" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="16331" name="o_s_75_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="16332" name="o_s_75_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="16333" name="o_s_75_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="16334" name="o_s_75_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="16335" name="o_s_75_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="16336" name="o_s_75_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="16337" name="o_s_75_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="16338" name="o_s_75_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="16339" name="o_s_75_2u_53"> + <!-- Passive: Reduces MP consumption of song/dance skills. --> + <passive_skill id="3257" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="16340" name="o_s_75_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="16341" name="o_f_46_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16342" name="o_f_46_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16343" name="o_f_46_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16344" name="o_f_46_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16345" name="o_f_49_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16346" name="o_f_49_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16347" name="o_f_49_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16348" name="o_f_49_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16349" name="o_f_52_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16350" name="o_f_52_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16351" name="o_f_52_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16352" name="o_f_52_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16353" name="o_f_55_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16354" name="o_f_55_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16355" name="o_f_55_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16356" name="o_f_55_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16357" name="o_f_58_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16358" name="o_f_58_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16359" name="o_f_58_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16360" name="o_f_58_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16361" name="o_f_61_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16362" name="o_f_61_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16363" name="o_f_61_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16364" name="o_f_61_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16365" name="o_f_64_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16366" name="o_f_64_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16367" name="o_f_64_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16368" name="o_f_64_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16369" name="o_f_67_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16370" name="o_f_67_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16371" name="o_f_67_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16372" name="o_f_67_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16373" name="o_f_70_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16374" name="o_f_70_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16375" name="o_f_70_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16376" name="o_f_70_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16377" name="o_f_75_1u_92"> + <!-- STR +1 --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="16378" name="o_f_75_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="16379" name="o_f_75_1u_94"> + <!-- INT +1 --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="16380" name="o_f_75_1u_95"> + <!-- MEN +1 --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="16381" name="o_f_1g_1_acc"> + <!-- --> + <passive_skill id="3904" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16382" name="o_f_1g_2_acc"> + <!-- --> + <passive_skill id="3905" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16383" name="o_f_1g_3_acc"> + <!-- --> + <passive_skill id="3906" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16384" name="o_f_1g_4_acc"> + <!-- --> + <passive_skill id="3907" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16385" name="o_f_1g_5_acc"> + <!-- --> + <passive_skill id="3908" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16386" name="o_f_1g_6_acc"> + <!-- --> + <passive_skill id="3909" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16387" name="o_f_1g_7_acc"> + <!-- --> + <passive_skill id="3910" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16388" name="o_f_1g_8_acc"> + <!-- --> + <passive_skill id="3911" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16389" name="o_f_1g_9_acc"> + <!-- --> + <passive_skill id="3912" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16390" name="o_f_1g_10_acc"> + <!-- --> + <passive_skill id="3913" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16391" name="o_f_1g_11_acc"> + <!-- --> + <passive_skill id="3914" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16392" name="o_f_1g_12_acc"> + <!-- --> + <passive_skill id="3915" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16393" name="o_f_1g_13_acc"> + <!-- --> + <passive_skill id="3916" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16394" name="o_f_1g_14_acc"> + <!-- --> + <passive_skill id="3917" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16395" name="o_f_1g_15_acc"> + <!-- --> + <passive_skill id="3918" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16396" name="o_f_1g_16_acc"> + <!-- --> + <passive_skill id="3919" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16397" name="o_f_1g_17_acc"> + <!-- --> + <passive_skill id="3920" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16398" name="o_f_1g_18_acc"> + <!-- --> + <passive_skill id="3921" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16399" name="o_f_1g_19_acc"> + <!-- --> + <passive_skill id="3922" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16400-16499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16400-16499.xml new file mode 100644 index 0000000000..861e5ef550 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16400-16499.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16400" name="o_f_1g_20_acc"> + <!-- --> + <passive_skill id="3923" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16401" name="o_f_1g_21_acc"> + <!-- --> + <passive_skill id="3924" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16402" name="o_f_1g_22_acc"> + <!-- --> + <passive_skill id="3925" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16403" name="o_f_1g_23_acc"> + <!-- --> + <passive_skill id="3926" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16404" name="o_f_1g_24_acc"> + <!-- --> + <passive_skill id="3927" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16405" name="o_f_1g_25_acc"> + <!-- --> + <passive_skill id="3928" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16406" name="o_f_1g_26_acc"> + <!-- --> + <passive_skill id="3929" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16407" name="o_f_1g_27_acc"> + <!-- --> + <passive_skill id="3930" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16408" name="o_f_1g_28_acc"> + <!-- --> + <passive_skill id="3931" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16409" name="o_f_1g_29_acc"> + <!-- --> + <passive_skill id="3932" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16410" name="o_f_1g_30_acc"> + <!-- --> + <passive_skill id="3933" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16411" name="o_f_1g_31_acc"> + <!-- --> + <passive_skill id="3934" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16412" name="o_f_1g_32_acc"> + <!-- --> + <passive_skill id="3935" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16413" name="o_f_1g_33_acc"> + <!-- --> + <passive_skill id="3936" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16414" name="o_f_1g_34_acc"> + <!-- --> + <passive_skill id="3937" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16415" name="o_f_1g_35_acc"> + <!-- --> + <passive_skill id="3938" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16416" name="o_f_1g_36_acc"> + <!-- --> + <passive_skill id="3939" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16417" name="o_f_1g_37_acc"> + <!-- --> + <passive_skill id="3940" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16418" name="o_f_1g_38_acc"> + <!-- --> + <passive_skill id="3941" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16419" name="o_f_1g_39_acc"> + <!-- --> + <passive_skill id="3942" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16420" name="o_f_1g_40_acc"> + <!-- --> + <passive_skill id="3943" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16421" name="o_f_1g_41_acc"> + <!-- --> + <passive_skill id="3944" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16422" name="o_f_1g_42_acc"> + <!-- --> + <passive_skill id="3945" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16423" name="o_f_1g_43_acc"> + <!-- --> + <passive_skill id="3946" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16424" name="o_f_1g_44_acc"> + <!-- --> + <passive_skill id="3947" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16425" name="o_f_1g_45_acc"> + <!-- --> + <passive_skill id="3948" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16426" name="o_f_1g_46_acc"> + <!-- --> + <passive_skill id="3949" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16427" name="o_f_1g_47_acc"> + <!-- --> + <passive_skill id="3950" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16428" name="o_f_1g_48_acc"> + <!-- --> + <passive_skill id="3951" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16429" name="o_f_1g_49_acc"> + <!-- --> + <passive_skill id="3952" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16430" name="o_f_1g_50_acc"> + <!-- --> + <passive_skill id="3953" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16431" name="o_f_1g_51_acc"> + <!-- --> + <passive_skill id="3954" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16432" name="o_f_1g_52_acc"> + <!-- --> + <passive_skill id="3955" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16433" name="o_f_1g_53_acc"> + <!-- --> + <passive_skill id="3956" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16434" name="o_f_1g_54_acc"> + <!-- --> + <passive_skill id="3957" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16435" name="o_f_1g_55_acc"> + <!-- --> + <passive_skill id="3958" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16436" name="o_f_1g_56_acc"> + <!-- --> + <passive_skill id="3959" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16437" name="o_f_1g_57_acc"> + <!-- --> + <passive_skill id="3960" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16438" name="o_f_1g_58_acc"> + <!-- --> + <passive_skill id="3961" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16439" name="o_f_1g_59_acc"> + <!-- --> + <passive_skill id="3962" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16440" name="o_f_1g_60_acc"> + <!-- --> + <passive_skill id="3963" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16441" name="o_f_1g_61_acc"> + <!-- --> + <passive_skill id="3964" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16442" name="o_f_1g_62_acc"> + <!-- --> + <passive_skill id="3965" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16443" name="o_f_1g_63_acc"> + <!-- --> + <passive_skill id="3966" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16444" name="o_f_1g_64_acc"> + <!-- --> + <passive_skill id="3967" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16445" name="o_f_1g_65_acc"> + <!-- --> + <passive_skill id="3968" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16446" name="o_f_1g_66_acc"> + <!-- --> + <passive_skill id="3969" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16447" name="o_f_1g_67_acc"> + <!-- --> + <passive_skill id="3970" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16448" name="o_f_1g_68_acc"> + <!-- --> + <passive_skill id="3971" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16449" name="o_f_1g_69_acc"> + <!-- --> + <passive_skill id="3972" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16450" name="o_f_1g_70_acc"> + <!-- --> + <passive_skill id="3973" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16451" name="o_f_1g_71_acc"> + <!-- --> + <passive_skill id="3974" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16452" name="o_f_1g_72_acc"> + <!-- --> + <passive_skill id="3975" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16453" name="o_f_1g_73_acc"> + <!-- --> + <passive_skill id="3976" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16454" name="o_f_1g_74_acc"> + <!-- --> + <passive_skill id="3977" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16455" name="o_f_1g_75_acc"> + <!-- --> + <passive_skill id="3978" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16456" name="o_f_1g_76_acc"> + <!-- --> + <passive_skill id="3979" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16457" name="o_f_1g_77_acc"> + <!-- --> + <passive_skill id="3980" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16458" name="o_f_1g_78_acc"> + <!-- --> + <passive_skill id="3981" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16459" name="o_f_1g_79_acc"> + <!-- --> + <passive_skill id="3982" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16460" name="o_f_1g_80_acc"> + <!-- --> + <passive_skill id="3983" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16461" name="o_f_1g_81_acc"> + <!-- --> + <passive_skill id="3984" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16462" name="o_f_1g_82_acc"> + <!-- --> + <passive_skill id="3985" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16463" name="o_f_1g_83_acc"> + <!-- --> + <passive_skill id="3986" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16464" name="o_f_1g_84_acc"> + <!-- --> + <passive_skill id="3987" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16465" name="o_f_1g_85_acc"> + <!-- --> + <passive_skill id="3988" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16466" name="o_f_1g_86_acc"> + <!-- --> + <passive_skill id="3989" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16467" name="o_f_1g_87_acc"> + <!-- --> + <passive_skill id="3990" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16468" name="o_f_1g_88_acc"> + <!-- --> + <passive_skill id="3991" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16469" name="o_f_1g_89_acc"> + <!-- --> + <passive_skill id="3992" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16470" name="o_f_1g_90_acc"> + <!-- --> + <passive_skill id="3993" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16471" name="o_f_1g_91_acc"> + <!-- --> + <passive_skill id="3994" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16472" name="o_f_1g_92_acc"> + <!-- --> + <passive_skill id="3995" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16473" name="o_f_1g_93_acc"> + <!-- --> + <passive_skill id="3996" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16474" name="o_f_1g_94_acc"> + <!-- --> + <passive_skill id="3997" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16475" name="o_f_1g_95_acc"> + <!-- --> + <passive_skill id="3998" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16476" name="o_f_1g_96_acc"> + <!-- --> + <passive_skill id="3999" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16477" name="o_f_1g_97_acc"> + <!-- --> + <passive_skill id="8001" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16478" name="o_f_1g_98_acc"> + <!-- --> + <passive_skill id="8002" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16479" name="o_f_1g_99_acc"> + <!-- --> + <passive_skill id="8003" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16480" name="o_f_1g_100_acc"> + <!-- --> + <passive_skill id="8004" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16481" name="o_f_1g_101_acc"> + <!-- --> + <passive_skill id="8005" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16482" name="o_f_1g_102_acc"> + <!-- --> + <passive_skill id="8006" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16483" name="o_f_1g_103_acc"> + <!-- --> + <passive_skill id="8007" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16484" name="o_f_1g_104_acc"> + <!-- --> + <passive_skill id="8008" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16485" name="o_f_1g_105_acc"> + <!-- --> + <passive_skill id="8009" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16486" name="o_f_1g_106_acc"> + <!-- --> + <passive_skill id="8010" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16487" name="o_f_1g_107_acc"> + <!-- --> + <passive_skill id="8011" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16488" name="o_f_1g_108_acc"> + <!-- --> + <passive_skill id="8012" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16489" name="o_f_1g_109_acc"> + <!-- --> + <passive_skill id="8013" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16490" name="o_f_1g_110_acc"> + <!-- --> + <passive_skill id="8014" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16491" name="o_f_1g_111_acc"> + <!-- --> + <passive_skill id="8015" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16492" name="o_f_1g_112_acc"> + <!-- --> + <passive_skill id="8016" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16493" name="o_f_1g_113_acc"> + <!-- --> + <passive_skill id="8017" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16494" name="o_f_1g_114_acc"> + <!-- --> + <passive_skill id="8018" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16495" name="o_f_1g_115_acc"> + <!-- --> + <passive_skill id="8019" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16496" name="o_f_1g_116_acc"> + <!-- --> + <passive_skill id="8020" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16497" name="o_f_1g_117_acc"> + <!-- --> + <passive_skill id="8021" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16498" name="o_f_1g_118_acc"> + <!-- --> + <passive_skill id="8022" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16499" name="o_f_1g_119_acc"> + <!-- --> + <passive_skill id="8023" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16500-16599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16500-16599.xml new file mode 100644 index 0000000000..39286809b4 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16500-16599.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16500" name="o_f_1g_120_acc"> + <!-- --> + <passive_skill id="8024" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16501" name="o_f_1g_121_acc"> + <!-- --> + <passive_skill id="8025" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16502" name="o_f_1g_122_acc"> + <!-- --> + <passive_skill id="8026" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16503" name="o_f_1g_123_acc"> + <!-- --> + <passive_skill id="8027" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16504" name="o_f_1g_124_acc"> + <!-- --> + <passive_skill id="8028" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16505" name="o_f_1g_125_acc"> + <!-- --> + <passive_skill id="8029" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16506" name="o_f_1g_126_acc"> + <!-- --> + <passive_skill id="8030" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16507" name="o_f_1g_127_acc"> + <!-- --> + <passive_skill id="8031" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16508" name="o_f_1g_128_acc"> + <!-- --> + <passive_skill id="8032" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16509" name="o_f_1g_129_acc"> + <!-- --> + <passive_skill id="8033" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16510" name="o_f_1g_130_acc"> + <!-- --> + <passive_skill id="8034" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16511" name="o_f_1g_131_acc"> + <!-- --> + <passive_skill id="8035" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16512" name="o_f_1g_132_acc"> + <!-- --> + <passive_skill id="8036" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16513" name="o_f_1g_133_acc"> + <!-- --> + <passive_skill id="8037" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16514" name="o_f_1g_134_acc"> + <!-- --> + <passive_skill id="8038" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16515" name="o_f_1g_135_acc"> + <!-- --> + <passive_skill id="8039" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16516" name="o_f_1g_136_acc"> + <!-- --> + <passive_skill id="8040" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16517" name="o_f_1g_137_acc"> + <!-- --> + <passive_skill id="8041" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16518" name="o_f_1g_138_acc"> + <!-- --> + <passive_skill id="8042" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16519" name="o_f_1g_139_acc"> + <!-- --> + <passive_skill id="8043" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16520" name="o_f_1g_140_acc"> + <!-- --> + <passive_skill id="8044" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16521" name="o_f_1g_141_acc"> + <!-- --> + <passive_skill id="8045" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16522" name="o_f_1g_142_acc"> + <!-- --> + <passive_skill id="8046" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16523" name="o_f_1g_143_acc"> + <!-- --> + <passive_skill id="8047" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16524" name="o_f_1g_144_acc"> + <!-- --> + <passive_skill id="8048" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16525" name="o_f_1g_145_acc"> + <!-- --> + <passive_skill id="8049" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16526" name="o_f_1g_146_acc"> + <!-- --> + <passive_skill id="8050" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16527" name="o_f_1g_147_acc"> + <!-- --> + <passive_skill id="8051" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16528" name="o_f_1g_148_acc"> + <!-- --> + <passive_skill id="8052" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16529" name="o_f_1g_149_acc"> + <!-- --> + <passive_skill id="8053" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16530" name="o_f_1g_150_acc"> + <!-- --> + <passive_skill id="8054" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16531" name="o_f_1g_151_acc"> + <!-- --> + <passive_skill id="8055" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16532" name="o_f_1g_152_acc"> + <!-- --> + <passive_skill id="8056" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16533" name="o_f_1g_153_acc"> + <!-- --> + <passive_skill id="8057" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16534" name="o_f_1g_154_acc"> + <!-- --> + <passive_skill id="8058" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16535" name="o_f_1g_155_acc"> + <!-- --> + <passive_skill id="8059" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16536" name="o_f_1g_156_acc"> + <!-- --> + <passive_skill id="8060" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16537" name="o_f_1g_157_acc"> + <!-- --> + <passive_skill id="8061" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16538" name="o_f_1g_158_acc"> + <!-- --> + <passive_skill id="8062" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16539" name="o_f_1g_159_acc"> + <!-- --> + <passive_skill id="8063" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16540" name="o_f_1g_160_acc"> + <!-- --> + <passive_skill id="8064" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16541" name="o_f_1g_161_acc"> + <!-- --> + <passive_skill id="8065" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16542" name="o_f_1g_162_acc"> + <!-- --> + <passive_skill id="8066" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16543" name="o_f_1g_163_acc"> + <!-- --> + <passive_skill id="8067" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16544" name="o_f_1g_164_acc"> + <!-- --> + <passive_skill id="8068" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16545" name="o_f_1g_165_acc"> + <!-- --> + <passive_skill id="8069" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16546" name="o_f_1g_166_acc"> + <!-- --> + <passive_skill id="8070" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16547" name="o_f_1g_167_acc"> + <!-- --> + <passive_skill id="8071" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16548" name="o_f_1g_168_acc"> + <!-- --> + <passive_skill id="8072" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16549" name="o_f_1g_169_acc"> + <!-- --> + <passive_skill id="8073" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16550" name="o_f_1g_170_acc"> + <!-- --> + <passive_skill id="8074" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16551" name="o_f_1g_171_acc"> + <!-- --> + <passive_skill id="8075" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16552" name="o_f_1g_172_acc"> + <!-- --> + <passive_skill id="8076" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16553" name="o_f_1g_173_acc"> + <!-- --> + <passive_skill id="8077" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16554" name="o_f_1g_174_acc"> + <!-- --> + <passive_skill id="8078" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16555" name="o_f_1g_175_acc"> + <!-- --> + <passive_skill id="8079" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16556" name="o_f_1g_176_acc"> + <!-- --> + <passive_skill id="8080" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16557" name="o_f_1g_177_acc"> + <!-- --> + <passive_skill id="8081" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16558" name="o_f_1g_178_acc"> + <!-- --> + <passive_skill id="8082" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16559" name="o_f_1g_179_acc"> + <!-- --> + <passive_skill id="8083" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16560" name="o_f_1g_180_acc"> + <!-- --> + <passive_skill id="8084" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16561" name="o_f_1g_181_acc"> + <!-- --> + <passive_skill id="8085" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16562" name="o_f_1g_182_acc"> + <!-- --> + <passive_skill id="8086" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16563" name="o_f_1g_183_acc"> + <!-- --> + <passive_skill id="8087" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16564" name="o_f_1g_184_acc"> + <!-- --> + <passive_skill id="8088" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16565" name="o_f_1g_185_acc"> + <!-- --> + <passive_skill id="8089" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16566" name="o_f_1g_186_acc"> + <!-- --> + <passive_skill id="8090" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16567" name="o_f_1g_187_acc"> + <!-- --> + <passive_skill id="8091" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16568" name="o_f_1g_188_acc"> + <!-- --> + <passive_skill id="8092" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16569" name="o_f_1g_189_acc"> + <!-- --> + <passive_skill id="8093" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16570" name="o_f_1g_190_acc"> + <!-- --> + <passive_skill id="8094" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16571" name="o_f_1g_191_acc"> + <!-- --> + <passive_skill id="8095" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16572" name="o_f_1g_192_acc"> + <!-- --> + <passive_skill id="8096" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16573" name="o_f_1g_193_acc"> + <!-- --> + <passive_skill id="8097" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16574" name="o_f_1g_194_acc"> + <!-- --> + <passive_skill id="8098" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16575" name="o_f_1g_195_acc"> + <!-- --> + <passive_skill id="8099" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16576" name="o_f_1g_196_acc"> + <!-- --> + <passive_skill id="8100" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16577" name="o_f_1g_197_acc"> + <!-- --> + <passive_skill id="8101" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16578" name="o_f_1g_198_acc"> + <!-- --> + <passive_skill id="8102" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16579" name="o_f_1g_199_acc"> + <!-- --> + <passive_skill id="8103" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16580" name="o_f_1g_200_acc"> + <!-- --> + <passive_skill id="8104" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16581" name="o_f_1g_201_acc"> + <!-- --> + <passive_skill id="8105" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16582" name="o_f_1g_202_acc"> + <!-- --> + <passive_skill id="8106" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16583" name="o_f_1g_203_acc"> + <!-- --> + <passive_skill id="8107" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16584" name="o_f_1g_204_acc"> + <!-- --> + <passive_skill id="8108" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16585" name="o_f_1g_205_acc"> + <!-- --> + <passive_skill id="8109" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16586" name="o_f_1g_206_acc"> + <!-- --> + <passive_skill id="8110" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16587" name="o_f_1g_207_acc"> + <!-- --> + <passive_skill id="8111" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16588" name="o_f_1g_208_acc"> + <!-- --> + <passive_skill id="8112" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16589" name="o_f_1g_209_acc"> + <!-- --> + <passive_skill id="8113" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16590" name="o_f_1g_210_acc"> + <!-- --> + <passive_skill id="8114" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16591" name="o_f_1g_211_acc"> + <!-- --> + <passive_skill id="8115" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16592" name="o_f_1g_212_acc"> + <!-- --> + <passive_skill id="8116" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16593" name="o_f_1g_213_acc"> + <!-- --> + <passive_skill id="8117" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16594" name="o_f_1g_214_acc"> + <!-- --> + <passive_skill id="8118" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16595" name="o_f_1g_215_acc"> + <!-- --> + <passive_skill id="8119" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16596" name="o_f_1g_216_acc"> + <!-- --> + <passive_skill id="8120" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16597" name="o_f_1g_217_acc"> + <!-- --> + <passive_skill id="8121" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16598" name="o_f_1g_218_acc"> + <!-- --> + <passive_skill id="8122" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16599" name="o_f_1g_219_acc"> + <!-- --> + <passive_skill id="8123" level="1" /> <!-- Augment Option - Fire Attack --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16600-16699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16600-16699.xml new file mode 100644 index 0000000000..1a24e5f24e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16600-16699.xml @@ -0,0 +1,439 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16600" name="o_f_1g_220_acc"> + <!-- --> + <passive_skill id="8124" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16601" name="o_f_1g_221_acc"> + <!-- --> + <passive_skill id="8125" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16602" name="o_f_1g_222_acc"> + <!-- --> + <passive_skill id="8126" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16603" name="o_f_1g_223_acc"> + <!-- --> + <passive_skill id="8127" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16604" name="o_f_1g_224_acc"> + <!-- --> + <passive_skill id="8128" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16605" name="o_f_1g_225_acc"> + <!-- --> + <passive_skill id="8129" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16606" name="o_f_1g_226_acc"> + <!-- --> + <passive_skill id="8130" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16607" name="o_f_1g_227_acc"> + <!-- --> + <passive_skill id="8131" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16608" name="o_f_1g_228_acc"> + <!-- --> + <passive_skill id="8132" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16609" name="o_f_1g_229_acc"> + <!-- --> + <passive_skill id="8133" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="16610" name="o_f_1g_230_acc"> + <!-- --> + <passive_skill id="8134" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="16611" name="o_f_1g_231_acc"> + <!-- --> + <passive_skill id="8135" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="16612" name="o_f_1g_232_acc"> + <!-- --> + <passive_skill id="8136" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="16613" name="o_f_1g_233_acc"> + <!-- --> + <passive_skill id="8137" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="16614" name="o_f_1g_234_acc"> + <!-- --> + <passive_skill id="8138" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="16615" name="o_f_1g_235_acc"> + <!-- --> + <passive_skill id="8139" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16616" name="o_f_1g_236_acc"> + <!-- --> + <passive_skill id="8140" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16617" name="o_f_1g_237_acc"> + <!-- --> + <passive_skill id="8141" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16618" name="o_f_1g_238_acc"> + <!-- --> + <passive_skill id="8142" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16619" name="o_f_1g_239_acc"> + <!-- --> + <passive_skill id="8143" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16620" name="o_f_1g_240_acc"> + <!-- --> + <passive_skill id="8144" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16621" name="o_f_1g_241_acc"> + <!-- --> + <passive_skill id="8145" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16622" name="o_f_1g_242_acc"> + <!-- --> + <passive_skill id="8146" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16623" name="o_f_1g_243_acc"> + <!-- --> + <passive_skill id="8147" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16624" name="o_f_1g_244_acc"> + <!-- --> + <passive_skill id="8148" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16625" name="o_f_1g_245_acc"> + <!-- --> + <passive_skill id="8149" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16626" name="o_f_1g_246_acc"> + <!-- --> + <passive_skill id="8150" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16627" name="o_f_1g_247_acc"> + <!-- --> + <passive_skill id="8151" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16628" name="o_f_1g_248_acc"> + <!-- --> + <passive_skill id="8152" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16629" name="o_f_1g_249_acc"> + <!-- --> + <passive_skill id="8153" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16630" name="o_f_1g_250_acc"> + <!-- --> + <passive_skill id="8154" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16631" name="o_f_1g_251_acc"> + <!-- --> + <passive_skill id="8155" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16632" name="o_f_1g_252_acc"> + <!-- --> + <passive_skill id="8156" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16633" name="o_f_1g_253_acc"> + <!-- --> + <passive_skill id="8157" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16634" name="o_f_1g_254_acc"> + <!-- --> + <passive_skill id="8158" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16635" name="o_f_1g_255_acc"> + <!-- --> + <passive_skill id="8159" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16636" name="o_f_1g_256_acc"> + <!-- --> + <passive_skill id="8160" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16637" name="o_f_1g_257_acc"> + <!-- --> + <passive_skill id="8161" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16638" name="o_f_1g_258_acc"> + <!-- --> + <passive_skill id="8162" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16639" name="o_f_1g_259_acc"> + <!-- --> + <passive_skill id="8163" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16640" name="o_f_1g_260_acc"> + <!-- --> + <passive_skill id="8164" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16641" name="o_f_1g_261_acc"> + <!-- --> + <passive_skill id="8165" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16642" name="o_f_1g_262_acc"> + <!-- --> + <passive_skill id="8166" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16643" name="o_f_1g_263_acc"> + <!-- --> + <passive_skill id="8167" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16644" name="o_f_1g_264_acc"> + <!-- --> + <passive_skill id="8168" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16645" name="o_f_1g_265_acc"> + <!-- --> + <passive_skill id="8169" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16646" name="o_f_1g_266_acc"> + <!-- --> + <passive_skill id="8170" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16647" name="o_f_1g_267_acc"> + <!-- --> + <passive_skill id="8171" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16648" name="o_f_1g_268_acc"> + <!-- --> + <passive_skill id="8172" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16649" name="o_f_1g_269_acc"> + <!-- --> + <passive_skill id="8173" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16650" name="o_f_1g_270_acc"> + <!-- --> + <passive_skill id="8174" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16651" name="o_f_1g_271_acc"> + <!-- --> + <passive_skill id="8175" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16652" name="o_f_1g_272_acc"> + <!-- --> + <passive_skill id="8176" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16653" name="o_f_1g_273_acc"> + <!-- --> + <passive_skill id="8177" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16654" name="o_f_1g_274_acc"> + <!-- --> + <passive_skill id="8178" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16655" name="o_f_1g_275_acc"> + <!-- --> + <passive_skill id="8179" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16656" name="o_f_1g_276_acc"> + <!-- --> + <passive_skill id="8180" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16657" name="o_f_1g_277_acc"> + <!-- --> + <passive_skill id="8181" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16658" name="o_f_1g_278_acc"> + <!-- --> + <passive_skill id="8182" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16659" name="o_f_1g_279_acc"> + <!-- --> + <passive_skill id="8183" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16660" name="o_f_1g_280_acc"> + <!-- --> + <passive_skill id="8184" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16661" name="o_f_1g_281_acc"> + <!-- --> + <passive_skill id="8185" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16662" name="o_f_1g_282_acc"> + <!-- --> + <passive_skill id="8186" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16663" name="o_f_1g_283_acc"> + <!-- --> + <passive_skill id="8187" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16664" name="o_f_1g_284_acc"> + <!-- --> + <passive_skill id="8188" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16665" name="o_f_1g_285_acc"> + <!-- --> + <passive_skill id="8189" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16666" name="o_f_1g_286_acc"> + <!-- --> + <passive_skill id="8190" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16667" name="o_f_1g_287_acc"> + <!-- --> + <passive_skill id="8191" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16668" name="o_f_1g_288_acc"> + <!-- --> + <passive_skill id="8192" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16669" name="o_s_46_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8012" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16670" name="o_s_46_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8009" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16671" name="o_s_46_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8007" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16672" name="o_s_46_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8008" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16673" name="o_s_46_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8010" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16674" name="o_s_46_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8011" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16675" name="o_s_46_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8050" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16676" name="o_s_46_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8056" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16677" name="o_s_46_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8054" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16678" name="o_s_46_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8060" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16679" name="o_s_46_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8053" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16680" name="o_s_46_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8059" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16681" name="o_s_46_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8051" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16682" name="o_s_46_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8057" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16683" name="o_s_46_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8049" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16684" name="o_s_46_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8055" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16685" name="o_s_46_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8052" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16686" name="o_s_46_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8058" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16687" name="o_f_46_1g_acc_ring_1"> + <!-- M. Def. + 2.1 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + </for> + </option> + <option id="16688" name="o_f_46_1g_acc_ring_2"> + <!-- M. Def. + 1.1 Increase Max HP 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxHp" val="10.5" /> + </for> + </option> + <option id="16689" name="o_f_46_1g_acc_ring_3"> + <!-- M. Def. + 1.1 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="16690" name="o_f_46_1g_acc_ring_4"> + <!-- M. Def. + 1.1 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="16691" name="o_f_46_1g_acc_ring_5"> + <!-- M. Def. + 1.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16692" name="o_f_46_1g_acc_ring_6"> + <!-- M. Def. + 1.1 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="16693" name="o_f_46_1g_acc_ring_7"> + <!-- Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="16694" name="o_f_46_1g_acc_ring_8"> + <!-- Increase Max HP 10.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="16695" name="o_f_46_1g_acc_ring_9"> + <!-- Increase Max HP 10.5 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="16696" name="o_f_46_1g_acc_ring_10"> + <!-- Increase Max HP 10.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16697" name="o_f_46_1g_acc_ring_11"> + <!-- Increase Max HP 10.5 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="16698" name="o_f_46_1g_acc_ring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="16699" name="o_f_46_1g_acc_ring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16700-16799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16700-16799.xml new file mode 100644 index 0000000000..3bfb7198a7 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16700-16799.xml @@ -0,0 +1,627 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16700" name="o_f_46_1g_acc_ring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16701" name="o_f_46_1g_acc_ring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="16702" name="o_f_46_1g_acc_ring_16"> + <!-- Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="16703" name="o_f_46_1g_acc_ring_17"> + <!-- Increase M. Atk. 1.25 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="1.25" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16704" name="o_f_46_1g_acc_ring_18"> + <!-- Increase M. Atk. 1.25 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="mAtk" val="1.25" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="16705" name="o_f_46_2g_acc_ring_19"> + <!-- HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="16706" name="o_f_46_2g_acc_ring_20"> + <!-- MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16707" name="o_f_46_2g_acc_ring_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="16708" name="o_f_46_2s_acc_ring_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="16709" name="o_f_46_2s_acc_ring_2"> + <!-- M. Def. + 1.2 Increase Max HP 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="12.0" /> + </for> + </option> + <option id="16710" name="o_f_46_2s_acc_ring_3"> + <!-- M. Def. + 1.2 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="16711" name="o_f_46_2s_acc_ring_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="16712" name="o_f_46_2s_acc_ring_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16713" name="o_f_46_2s_acc_ring_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16714" name="o_f_46_2s_acc_ring_7"> + <!-- Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="16715" name="o_f_46_2s_acc_ring_8"> + <!-- Increase Max HP 12.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="16716" name="o_f_46_2s_acc_ring_9"> + <!-- Increase Max HP 12.0 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="16717" name="o_f_46_2s_acc_ring_10"> + <!-- Increase Max HP 12.0 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16718" name="o_f_46_2s_acc_ring_11"> + <!-- Increase Max HP 12.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16719" name="o_f_46_2s_acc_ring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="16720" name="o_f_46_2s_acc_ring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="16721" name="o_f_46_2s_acc_ring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16722" name="o_f_46_2s_acc_ring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16723" name="o_f_46_2s_acc_ring_16"> + <!-- Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="16724" name="o_f_46_2s_acc_ring_17"> + <!-- Increase M. Atk. 1.45 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mAtk" val="1.45" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16725" name="o_f_46_2s_acc_ring_18"> + <!-- Increase M. Atk. 1.45 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.45" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16726" name="o_f_46_2s_acc_ring_19"> + <!-- HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="16727" name="o_f_46_2s_acc_ring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="16728" name="o_f_46_2s_acc_ring_21"> + <!-- HP Regeneration + 0.055 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.055" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16729" name="o_f_46_2r_acc_ring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="16730" name="o_f_46_2r_acc_ring_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="16731" name="o_f_46_2r_acc_ring_3"> + <!-- M. Def. + 1.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="16732" name="o_f_46_2r_acc_ring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="16733" name="o_f_46_2r_acc_ring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16734" name="o_f_46_2r_acc_ring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16735" name="o_f_46_2r_acc_ring_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="16736" name="o_f_46_2r_acc_ring_8"> + <!-- Increase Max HP 15.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="16737" name="o_f_46_2r_acc_ring_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="16738" name="o_f_46_2r_acc_ring_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16739" name="o_f_46_2r_acc_ring_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16740" name="o_f_46_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="16741" name="o_f_46_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="16742" name="o_f_46_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16743" name="o_f_46_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16744" name="o_f_46_2r_acc_ring_16"> + <!-- Increase M. Atk. 3.6 --> + <for> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="16745" name="o_f_46_2r_acc_ring_17"> + <!-- Increase M. Atk. 1.8 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="1.8" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16746" name="o_f_46_2r_acc_ring_18"> + <!-- Increase M. Atk. 1.8 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="1.8" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16747" name="o_f_46_2r_acc_ring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="16748" name="o_f_46_2r_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="16749" name="o_f_46_2r_acc_ring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16750" name="o_f_46_2u_acc_ring_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="16751" name="o_f_46_2u_acc_ring_2"> + <!-- M. Def. + 1.75 Increase Max HP 17.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="17.5" /> + </for> + </option> + <option id="16752" name="o_f_46_2u_acc_ring_3"> + <!-- M. Def. + 1.75 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="16753" name="o_f_46_2u_acc_ring_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="16754" name="o_f_46_2u_acc_ring_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16755" name="o_f_46_2u_acc_ring_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="16756" name="o_f_46_2u_acc_ring_7"> + <!-- Increase Max HP 35.0 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxHp" val="35.0" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="16757" name="o_f_46_2u_acc_ring_8"> + <!-- Increase Max HP 17.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="16758" name="o_f_46_2u_acc_ring_9"> + <!-- Increase Max HP 17.5 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="16759" name="o_f_46_2u_acc_ring_10"> + <!-- Increase Max HP 17.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16760" name="o_f_46_2u_acc_ring_11"> + <!-- Increase Max HP 17.5 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="16761" name="o_f_46_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="16762" name="o_f_46_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="16763" name="o_f_46_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16764" name="o_f_46_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="16765" name="o_f_46_2u_acc_ring_16"> + <!-- Increase M. Atk. 4.2 --> + <for> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="16766" name="o_f_46_2u_acc_ring_17"> + <!-- Increase M. Atk. 2.1 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.1" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16767" name="o_f_46_2u_acc_ring_18"> + <!-- Increase M. Atk. 2.1 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="mAtk" val="2.1" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="16768" name="o_f_46_2u_acc_ring_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="16769" name="o_f_46_2u_acc_ring_20"> + <!-- MP Regeneration + 0.059 --> + <for> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="16770" name="o_f_46_2u_acc_ring_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="16771" name="o_s_49_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8012" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16772" name="o_s_49_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8009" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16773" name="o_s_49_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8007" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16774" name="o_s_49_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8008" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16775" name="o_s_49_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8010" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16776" name="o_s_49_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8011" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16777" name="o_s_49_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8050" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16778" name="o_s_49_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8056" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16779" name="o_s_49_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8054" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16780" name="o_s_49_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8060" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16781" name="o_s_49_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8053" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16782" name="o_s_49_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8059" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16783" name="o_s_49_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8051" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16784" name="o_s_49_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8057" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16785" name="o_s_49_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8049" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16786" name="o_s_49_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8055" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16787" name="o_s_49_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8052" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16788" name="o_s_49_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8058" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16789" name="o_f_49_1g_acc_ring_1"> + <!-- M. Def. + 2.2 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + </for> + </option> + <option id="16790" name="o_f_49_1g_acc_ring_2"> + <!-- M. Def. + 1.1 Increase Max HP 11.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxHp" val="11.5" /> + </for> + </option> + <option id="16791" name="o_f_49_1g_acc_ring_3"> + <!-- M. Def. + 1.1 Max MP + 7.1 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxMp" val="7.1" /> + </for> + </option> + <option id="16792" name="o_f_49_1g_acc_ring_4"> + <!-- M. Def. + 1.1 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="16793" name="o_f_49_1g_acc_ring_5"> + <!-- M. Def. + 1.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16794" name="o_f_49_1g_acc_ring_6"> + <!-- M. Def. + 1.1 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="16795" name="o_f_49_1g_acc_ring_7"> + <!-- Increase Max HP 23.0 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + </for> + </option> + <option id="16796" name="o_f_49_1g_acc_ring_8"> + <!-- Increase Max HP 11.5 Max MP + 7.1 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="maxMp" val="7.1" /> + </for> + </option> + <option id="16797" name="o_f_49_1g_acc_ring_9"> + <!-- Increase Max HP 11.5 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="16798" name="o_f_49_1g_acc_ring_10"> + <!-- Increase Max HP 11.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16799" name="o_f_49_1g_acc_ring_11"> + <!-- Increase Max HP 11.5 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16800-16899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16800-16899.xml new file mode 100644 index 0000000000..c0794f8090 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16800-16899.xml @@ -0,0 +1,626 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16800" name="o_f_49_1g_acc_ring_12"> + <!-- Max MP + 14.2 --> + <for> + <add order="0x40" stat="maxMp" val="14.2" /> + </for> + </option> + <option id="16801" name="o_f_49_1g_acc_ring_13"> + <!-- Max MP + 7.1 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="16802" name="o_f_49_1g_acc_ring_14"> + <!-- Max MP + 7.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16803" name="o_f_49_1g_acc_ring_15"> + <!-- Max MP + 7.1 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="16804" name="o_f_49_1g_acc_ring_16"> + <!-- Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="16805" name="o_f_49_1g_acc_ring_17"> + <!-- Increase M. Atk. 1.4 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="1.4" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="16806" name="o_f_49_1g_acc_ring_18"> + <!-- Increase M. Atk. 1.4 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="mAtk" val="1.4" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="16807" name="o_f_49_2g_acc_ring_19"> + <!-- HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="16808" name="o_f_49_2g_acc_ring_20"> + <!-- MP Regeneration + 0.036 --> + <for> + <add order="0x40" stat="regMp" val="0.036" /> + </for> + </option> + <option id="16809" name="o_f_49_2g_acc_ring_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="16810" name="o_f_49_2s_acc_ring_1"> + <!-- M. Def. + 2.6 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + </for> + </option> + <option id="16811" name="o_f_49_2s_acc_ring_2"> + <!-- M. Def. + 1.3 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="16812" name="o_f_49_2s_acc_ring_3"> + <!-- M. Def. + 1.3 Max MP + 8.3 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxMp" val="8.3" /> + </for> + </option> + <option id="16813" name="o_f_49_2s_acc_ring_4"> + <!-- M. Def. + 1.3 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="16814" name="o_f_49_2s_acc_ring_5"> + <!-- M. Def. + 1.3 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16815" name="o_f_49_2s_acc_ring_6"> + <!-- M. Def. + 1.3 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16816" name="o_f_49_2s_acc_ring_7"> + <!-- Increase Max HP 27.0 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + </for> + </option> + <option id="16817" name="o_f_49_2s_acc_ring_8"> + <!-- Increase Max HP 13.5 Max MP + 8.3 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="8.3" /> + </for> + </option> + <option id="16818" name="o_f_49_2s_acc_ring_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="16819" name="o_f_49_2s_acc_ring_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16820" name="o_f_49_2s_acc_ring_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16821" name="o_f_49_2s_acc_ring_12"> + <!-- Max MP + 16.6 --> + <for> + <add order="0x40" stat="maxMp" val="16.6" /> + </for> + </option> + <option id="16822" name="o_f_49_2s_acc_ring_13"> + <!-- Max MP + 8.3 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="16823" name="o_f_49_2s_acc_ring_14"> + <!-- Max MP + 8.3 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16824" name="o_f_49_2s_acc_ring_15"> + <!-- Max MP + 8.3 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16825" name="o_f_49_2s_acc_ring_16"> + <!-- Increase M. Atk. 3.3 --> + <for> + <add order="0x40" stat="mAtk" val="3.3" /> + </for> + </option> + <option id="16826" name="o_f_49_2s_acc_ring_17"> + <!-- Increase M. Atk. 1.65 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mAtk" val="1.65" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="16827" name="o_f_49_2s_acc_ring_18"> + <!-- Increase M. Atk. 1.65 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.65" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16828" name="o_f_49_2s_acc_ring_19"> + <!-- HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="16829" name="o_f_49_2s_acc_ring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="16830" name="o_f_49_2s_acc_ring_21"> + <!-- HP Regeneration + 0.055 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.055" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16831" name="o_f_49_2r_acc_ring_1"> + <!-- M. Def. + 3.2 --> + <for> + <add order="0x40" stat="mDef" val="3.2" /> + </for> + </option> + <option id="16832" name="o_f_49_2r_acc_ring_2"> + <!-- M. Def. + 1.6 Increase Max HP 16.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxHp" val="16.0" /> + </for> + </option> + <option id="16833" name="o_f_49_2r_acc_ring_3"> + <!-- M. Def. + 1.6 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="16834" name="o_f_49_2r_acc_ring_4"> + <!-- M. Def. + 1.6 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="16835" name="o_f_49_2r_acc_ring_5"> + <!-- M. Def. + 1.6 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16836" name="o_f_49_2r_acc_ring_6"> + <!-- M. Def. + 1.6 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16837" name="o_f_49_2r_acc_ring_7"> + <!-- Increase Max HP 32.0 --> + <for> + <add order="0x40" stat="maxHp" val="32.0" /> + </for> + </option> + <option id="16838" name="o_f_49_2r_acc_ring_8"> + <!-- Increase Max HP 16.0 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="16839" name="o_f_49_2r_acc_ring_9"> + <!-- Increase Max HP 16.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="16840" name="o_f_49_2r_acc_ring_10"> + <!-- Increase Max HP 16.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16841" name="o_f_49_2r_acc_ring_11"> + <!-- Increase Max HP 16.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16842" name="o_f_49_2r_acc_ring_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="16843" name="o_f_49_2r_acc_ring_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="16844" name="o_f_49_2r_acc_ring_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16845" name="o_f_49_2r_acc_ring_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16846" name="o_f_49_2r_acc_ring_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="16847" name="o_f_49_2r_acc_ring_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16848" name="o_f_49_2r_acc_ring_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16849" name="o_f_49_2r_acc_ring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="16850" name="o_f_49_2r_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="16851" name="o_f_49_2r_acc_ring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16852" name="o_f_49_2u_acc_ring_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="16853" name="o_f_49_2u_acc_ring_2"> + <!-- M. Def. + 1.85 Increase Max HP 19.0 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxHp" val="19.0" /> + </for> + </option> + <option id="16854" name="o_f_49_2u_acc_ring_3"> + <!-- M. Def. + 1.85 Max MP + 11.5 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxMp" val="11.5" /> + </for> + </option> + <option id="16855" name="o_f_49_2u_acc_ring_4"> + <!-- M. Def. + 1.85 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="16856" name="o_f_49_2u_acc_ring_5"> + <!-- M. Def. + 1.85 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16857" name="o_f_49_2u_acc_ring_6"> + <!-- M. Def. + 1.85 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16858" name="o_f_49_2u_acc_ring_7"> + <!-- Increase Max HP 38.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="38.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16859" name="o_f_49_2u_acc_ring_8"> + <!-- Increase Max HP 19.0 Max MP + 11.5 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="maxMp" val="11.5" /> + </for> + </option> + <option id="16860" name="o_f_49_2u_acc_ring_9"> + <!-- Increase Max HP 19.0 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="16861" name="o_f_49_2u_acc_ring_10"> + <!-- Increase Max HP 19.0 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16862" name="o_f_49_2u_acc_ring_11"> + <!-- Increase Max HP 19.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16863" name="o_f_49_2u_acc_ring_12"> + <!-- Max MP + 23.0 --> + <for> + <add order="0x40" stat="maxMp" val="23.0" /> + </for> + </option> + <option id="16864" name="o_f_49_2u_acc_ring_13"> + <!-- Max MP + 11.5 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="16865" name="o_f_49_2u_acc_ring_14"> + <!-- Max MP + 11.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16866" name="o_f_49_2u_acc_ring_15"> + <!-- Max MP + 11.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16867" name="o_f_49_2u_acc_ring_16"> + <!-- Increase M. Atk. 4.7 --> + <for> + <add order="0x40" stat="mAtk" val="4.7" /> + </for> + </option> + <option id="16868" name="o_f_49_2u_acc_ring_17"> + <!-- Increase M. Atk. 2.35 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.35" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="16869" name="o_f_49_2u_acc_ring_18"> + <!-- Increase M. Atk. 2.35 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.35" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16870" name="o_f_49_2u_acc_ring_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="16871" name="o_f_49_2u_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="16872" name="o_f_49_2u_acc_ring_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16873" name="o_s_52_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8012" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16874" name="o_s_52_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8009" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16875" name="o_s_52_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8007" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16876" name="o_s_52_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8008" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16877" name="o_s_52_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8010" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16878" name="o_s_52_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8011" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16879" name="o_s_52_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8050" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16880" name="o_s_52_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8056" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16881" name="o_s_52_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8054" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16882" name="o_s_52_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8060" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16883" name="o_s_52_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8053" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16884" name="o_s_52_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8059" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16885" name="o_s_52_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8051" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16886" name="o_s_52_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8057" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16887" name="o_s_52_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8049" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16888" name="o_s_52_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8055" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16889" name="o_s_52_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8052" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16890" name="o_s_52_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8058" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16891" name="o_f_52_1g_acc_ring_1"> + <!-- M. Def. + 2.3 --> + <for> + <add order="0x40" stat="mDef" val="2.3" /> + </for> + </option> + <option id="16892" name="o_f_52_1g_acc_ring_2"> + <!-- M. Def. + 1.15 Increase Max HP 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="maxHp" val="12.0" /> + </for> + </option> + <option id="16893" name="o_f_52_1g_acc_ring_3"> + <!-- M. Def. + 1.15 Max MP + 7.6 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="maxMp" val="7.6" /> + </for> + </option> + <option id="16894" name="o_f_52_1g_acc_ring_4"> + <!-- M. Def. + 1.15 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="16895" name="o_f_52_1g_acc_ring_5"> + <!-- M. Def. + 1.15 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="16896" name="o_f_52_1g_acc_ring_6"> + <!-- M. Def. + 1.15 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16897" name="o_f_52_1g_acc_ring_7"> + <!-- Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="16898" name="o_f_52_1g_acc_ring_8"> + <!-- Increase Max HP 12.0 Max MP + 7.6 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="maxMp" val="7.6" /> + </for> + </option> + <option id="16899" name="o_f_52_1g_acc_ring_9"> + <!-- Increase Max HP 12.0 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/16900-16999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/16900-16999.xml new file mode 100644 index 0000000000..b3ce440ba9 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/16900-16999.xml @@ -0,0 +1,626 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="16900" name="o_f_52_1g_acc_ring_10"> + <!-- Increase Max HP 12.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="16901" name="o_f_52_1g_acc_ring_11"> + <!-- Increase Max HP 12.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16902" name="o_f_52_1g_acc_ring_12"> + <!-- Max MP + 15.2 --> + <for> + <add order="0x40" stat="maxMp" val="15.2" /> + </for> + </option> + <option id="16903" name="o_f_52_1g_acc_ring_13"> + <!-- Max MP + 7.6 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="16904" name="o_f_52_1g_acc_ring_14"> + <!-- Max MP + 7.6 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="16905" name="o_f_52_1g_acc_ring_15"> + <!-- Max MP + 7.6 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16906" name="o_f_52_1g_acc_ring_16"> + <!-- Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="16907" name="o_f_52_1g_acc_ring_17"> + <!-- Increase M. Atk. 1.6 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.6" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="16908" name="o_f_52_1g_acc_ring_18"> + <!-- Increase M. Atk. 1.6 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.6" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16909" name="o_f_52_2g_acc_ring_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="16910" name="o_f_52_2g_acc_ring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="16911" name="o_f_52_2g_acc_ring_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16912" name="o_f_52_2s_acc_ring_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="16913" name="o_f_52_2s_acc_ring_2"> + <!-- M. Def. + 1.2 Increase Max HP 14.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="14.0" /> + </for> + </option> + <option id="16914" name="o_f_52_2s_acc_ring_3"> + <!-- M. Def. + 1.2 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="16915" name="o_f_52_2s_acc_ring_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="16916" name="o_f_52_2s_acc_ring_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16917" name="o_f_52_2s_acc_ring_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16918" name="o_f_52_2s_acc_ring_7"> + <!-- Increase Max HP 28.0 --> + <for> + <add order="0x40" stat="maxHp" val="28.0" /> + </for> + </option> + <option id="16919" name="o_f_52_2s_acc_ring_8"> + <!-- Increase Max HP 14.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="16920" name="o_f_52_2s_acc_ring_9"> + <!-- Increase Max HP 14.0 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="16921" name="o_f_52_2s_acc_ring_10"> + <!-- Increase Max HP 14.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16922" name="o_f_52_2s_acc_ring_11"> + <!-- Increase Max HP 14.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16923" name="o_f_52_2s_acc_ring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="16924" name="o_f_52_2s_acc_ring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="16925" name="o_f_52_2s_acc_ring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16926" name="o_f_52_2s_acc_ring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16927" name="o_f_52_2s_acc_ring_16"> + <!-- Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="16928" name="o_f_52_2s_acc_ring_17"> + <!-- Increase M. Atk. 1.85 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="1.85" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="16929" name="o_f_52_2s_acc_ring_18"> + <!-- Increase M. Atk. 1.85 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="1.85" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16930" name="o_f_52_2s_acc_ring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="16931" name="o_f_52_2s_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="16932" name="o_f_52_2s_acc_ring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="16933" name="o_f_52_2r_acc_ring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="16934" name="o_f_52_2r_acc_ring_2"> + <!-- M. Def. + 1.5 Increase Max HP 17.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="17.0" /> + </for> + </option> + <option id="16935" name="o_f_52_2r_acc_ring_3"> + <!-- M. Def. + 1.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="16936" name="o_f_52_2r_acc_ring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="16937" name="o_f_52_2r_acc_ring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="16938" name="o_f_52_2r_acc_ring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16939" name="o_f_52_2r_acc_ring_7"> + <!-- Increase Max HP 34.0 --> + <for> + <add order="0x40" stat="maxHp" val="34.0" /> + </for> + </option> + <option id="16940" name="o_f_52_2r_acc_ring_8"> + <!-- Increase Max HP 17.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="16941" name="o_f_52_2r_acc_ring_9"> + <!-- Increase Max HP 17.0 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="16942" name="o_f_52_2r_acc_ring_10"> + <!-- Increase Max HP 17.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="16943" name="o_f_52_2r_acc_ring_11"> + <!-- Increase Max HP 17.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16944" name="o_f_52_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="16945" name="o_f_52_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="16946" name="o_f_52_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="16947" name="o_f_52_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16948" name="o_f_52_2r_acc_ring_16"> + <!-- Increase M. Atk. 4.5 --> + <for> + <add order="0x40" stat="mAtk" val="4.5" /> + </for> + </option> + <option id="16949" name="o_f_52_2r_acc_ring_17"> + <!-- Increase M. Atk. 2.25 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.25" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="16950" name="o_f_52_2r_acc_ring_18"> + <!-- Increase M. Atk. 2.25 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.25" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16951" name="o_f_52_2r_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="16952" name="o_f_52_2r_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="16953" name="o_f_52_2r_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="16954" name="o_f_52_2u_acc_ring_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="16955" name="o_f_52_2u_acc_ring_2"> + <!-- M. Def. + 1.75 Increase Max HP 20.0 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="20.0" /> + </for> + </option> + <option id="16956" name="o_f_52_2u_acc_ring_3"> + <!-- M. Def. + 1.75 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="16957" name="o_f_52_2u_acc_ring_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="16958" name="o_f_52_2u_acc_ring_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="16959" name="o_f_52_2u_acc_ring_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="16960" name="o_f_52_2u_acc_ring_7"> + <!-- Increase Max HP 40.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="40.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="16961" name="o_f_52_2u_acc_ring_8"> + <!-- Increase Max HP 20.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="16962" name="o_f_52_2u_acc_ring_9"> + <!-- Increase Max HP 20.0 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="16963" name="o_f_52_2u_acc_ring_10"> + <!-- Increase Max HP 20.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="16964" name="o_f_52_2u_acc_ring_11"> + <!-- Increase Max HP 20.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="16965" name="o_f_52_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="16966" name="o_f_52_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="16967" name="o_f_52_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="16968" name="o_f_52_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="16969" name="o_f_52_2u_acc_ring_16"> + <!-- Increase M. Atk. 5.3 --> + <for> + <add order="0x40" stat="mAtk" val="5.3" /> + </for> + </option> + <option id="16970" name="o_f_52_2u_acc_ring_17"> + <!-- Increase M. Atk. 2.65 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.65" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="16971" name="o_f_52_2u_acc_ring_18"> + <!-- Increase M. Atk. 2.65 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="2.65" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="16972" name="o_f_52_2u_acc_ring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="16973" name="o_f_52_2u_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="16974" name="o_f_52_2u_acc_ring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="16975" name="o_s_55_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8012" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="16976" name="o_s_55_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8009" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="16977" name="o_s_55_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8007" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="16978" name="o_s_55_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8008" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="16979" name="o_s_55_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8010" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="16980" name="o_s_55_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8011" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="16981" name="o_s_55_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8050" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="16982" name="o_s_55_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8056" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="16983" name="o_s_55_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8054" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="16984" name="o_s_55_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8060" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="16985" name="o_s_55_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8053" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="16986" name="o_s_55_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8059" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="16987" name="o_s_55_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8051" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="16988" name="o_s_55_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8057" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="16989" name="o_s_55_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8049" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="16990" name="o_s_55_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8055" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="16991" name="o_s_55_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8052" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="16992" name="o_s_55_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8058" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="16993" name="o_f_55_1g_acc_ring_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="16994" name="o_f_55_1g_acc_ring_2"> + <!-- M. Def. + 1.2 Increase Max HP 12.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="12.5" /> + </for> + </option> + <option id="16995" name="o_f_55_1g_acc_ring_3"> + <!-- M. Def. + 1.2 Max MP + 8.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="16996" name="o_f_55_1g_acc_ring_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="16997" name="o_f_55_1g_acc_ring_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="16998" name="o_f_55_1g_acc_ring_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="16999" name="o_f_55_1g_acc_ring_7"> + <!-- Increase Max HP 25.0 --> + <for> + <add order="0x40" stat="maxHp" val="25.0" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17000-17099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17000-17099.xml new file mode 100644 index 0000000000..574c85098d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17000-17099.xml @@ -0,0 +1,627 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17000" name="o_f_55_1g_acc_ring_8"> + <!-- Increase Max HP 12.5 Max MP + 8.0 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="17001" name="o_f_55_1g_acc_ring_9"> + <!-- Increase Max HP 12.5 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="17002" name="o_f_55_1g_acc_ring_10"> + <!-- Increase Max HP 12.5 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17003" name="o_f_55_1g_acc_ring_11"> + <!-- Increase Max HP 12.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17004" name="o_f_55_1g_acc_ring_12"> + <!-- Max MP + 16.0 --> + <for> + <add order="0x40" stat="maxMp" val="16.0" /> + </for> + </option> + <option id="17005" name="o_f_55_1g_acc_ring_13"> + <!-- Max MP + 8.0 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="17006" name="o_f_55_1g_acc_ring_14"> + <!-- Max MP + 8.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17007" name="o_f_55_1g_acc_ring_15"> + <!-- Max MP + 8.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17008" name="o_f_55_1g_acc_ring_16"> + <!-- Increase M. Atk. 3.5 --> + <for> + <add order="0x40" stat="mAtk" val="3.5" /> + </for> + </option> + <option id="17009" name="o_f_55_1g_acc_ring_17"> + <!-- Increase M. Atk. 1.75 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.75" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17010" name="o_f_55_1g_acc_ring_18"> + <!-- Increase M. Atk. 1.75 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.75" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17011" name="o_f_55_2g_acc_ring_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="17012" name="o_f_55_2g_acc_ring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17013" name="o_f_55_2g_acc_ring_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17014" name="o_f_55_2s_acc_ring_1"> + <!-- M. Def. + 2.8 --> + <for> + <add order="0x40" stat="mDef" val="2.8" /> + </for> + </option> + <option id="17015" name="o_f_55_2s_acc_ring_2"> + <!-- M. Def. + 1.4 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="17016" name="o_f_55_2s_acc_ring_3"> + <!-- M. Def. + 1.4 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17017" name="o_f_55_2s_acc_ring_4"> + <!-- M. Def. + 1.4 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17018" name="o_f_55_2s_acc_ring_5"> + <!-- M. Def. + 1.4 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17019" name="o_f_55_2s_acc_ring_6"> + <!-- M. Def. + 1.4 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17020" name="o_f_55_2s_acc_ring_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="17021" name="o_f_55_2s_acc_ring_8"> + <!-- Increase Max HP 15.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17022" name="o_f_55_2s_acc_ring_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17023" name="o_f_55_2s_acc_ring_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17024" name="o_f_55_2s_acc_ring_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17025" name="o_f_55_2s_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17026" name="o_f_55_2s_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17027" name="o_f_55_2s_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17028" name="o_f_55_2s_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17029" name="o_f_55_2s_acc_ring_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="17030" name="o_f_55_2s_acc_ring_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17031" name="o_f_55_2s_acc_ring_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17032" name="o_f_55_2s_acc_ring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="17033" name="o_f_55_2s_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17034" name="o_f_55_2s_acc_ring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17035" name="o_f_55_2r_acc_ring_1"> + <!-- M. Def. + 3.4 --> + <for> + <add order="0x40" stat="mDef" val="3.4" /> + </for> + </option> + <option id="17036" name="o_f_55_2r_acc_ring_2"> + <!-- M. Def. + 1.7 Increase Max HP 18.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxHp" val="18.0" /> + </for> + </option> + <option id="17037" name="o_f_55_2r_acc_ring_3"> + <!-- M. Def. + 1.7 Max MP + 11.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxMp" val="11.0" /> + </for> + </option> + <option id="17038" name="o_f_55_2r_acc_ring_4"> + <!-- M. Def. + 1.7 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="17039" name="o_f_55_2r_acc_ring_5"> + <!-- M. Def. + 1.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17040" name="o_f_55_2r_acc_ring_6"> + <!-- M. Def. + 1.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17041" name="o_f_55_2r_acc_ring_7"> + <!-- Increase Max HP 36.0 --> + <for> + <add order="0x40" stat="maxHp" val="36.0" /> + </for> + </option> + <option id="17042" name="o_f_55_2r_acc_ring_8"> + <!-- Increase Max HP 18.0 Max MP + 11.0 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="maxMp" val="11.0" /> + </for> + </option> + <option id="17043" name="o_f_55_2r_acc_ring_9"> + <!-- Increase Max HP 18.0 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="17044" name="o_f_55_2r_acc_ring_10"> + <!-- Increase Max HP 18.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17045" name="o_f_55_2r_acc_ring_11"> + <!-- Increase Max HP 18.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17046" name="o_f_55_2r_acc_ring_12"> + <!-- Max MP + 22.0 --> + <for> + <add order="0x40" stat="maxMp" val="22.0" /> + </for> + </option> + <option id="17047" name="o_f_55_2r_acc_ring_13"> + <!-- Max MP + 11.0 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="17048" name="o_f_55_2r_acc_ring_14"> + <!-- Max MP + 11.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17049" name="o_f_55_2r_acc_ring_15"> + <!-- Max MP + 11.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17050" name="o_f_55_2r_acc_ring_16"> + <!-- Increase M. Atk. 5.0 --> + <for> + <add order="0x40" stat="mAtk" val="5.0" /> + </for> + </option> + <option id="17051" name="o_f_55_2r_acc_ring_17"> + <!-- Increase M. Atk. 2.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17052" name="o_f_55_2r_acc_ring_18"> + <!-- Increase M. Atk. 2.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17053" name="o_f_55_2r_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17054" name="o_f_55_2r_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17055" name="o_f_55_2r_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17056" name="o_f_55_2u_acc_ring_1"> + <!-- M. Def. + 4.0 --> + <for> + <add order="0x40" stat="mDef" val="4.0" /> + </for> + </option> + <option id="17057" name="o_f_55_2u_acc_ring_2"> + <!-- M. Def. + 2.0 Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="17058" name="o_f_55_2u_acc_ring_3"> + <!-- M. Def. + 2.0 Max MP + 13.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17059" name="o_f_55_2u_acc_ring_4"> + <!-- M. Def. + 2.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17060" name="o_f_55_2u_acc_ring_5"> + <!-- M. Def. + 2.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17061" name="o_f_55_2u_acc_ring_6"> + <!-- M. Def. + 2.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17062" name="o_f_55_2u_acc_ring_7"> + <!-- Increase Max HP 42.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="42.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17063" name="o_f_55_2u_acc_ring_8"> + <!-- Increase Max HP 21.0 Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17064" name="o_f_55_2u_acc_ring_9"> + <!-- Increase Max HP 21.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17065" name="o_f_55_2u_acc_ring_10"> + <!-- Increase Max HP 21.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17066" name="o_f_55_2u_acc_ring_11"> + <!-- Increase Max HP 21.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17067" name="o_f_55_2u_acc_ring_12"> + <!-- Max MP + 26.0 --> + <for> + <add order="0x40" stat="maxMp" val="26.0" /> + </for> + </option> + <option id="17068" name="o_f_55_2u_acc_ring_13"> + <!-- Max MP + 13.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17069" name="o_f_55_2u_acc_ring_14"> + <!-- Max MP + 13.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17070" name="o_f_55_2u_acc_ring_15"> + <!-- Max MP + 13.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17071" name="o_f_55_2u_acc_ring_16"> + <!-- Increase M. Atk. 5.8 --> + <for> + <add order="0x40" stat="mAtk" val="5.8" /> + </for> + </option> + <option id="17072" name="o_f_55_2u_acc_ring_17"> + <!-- Increase M. Atk. 2.9 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17073" name="o_f_55_2u_acc_ring_18"> + <!-- Increase M. Atk. 2.9 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17074" name="o_f_55_2u_acc_ring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="17075" name="o_f_55_2u_acc_ring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17076" name="o_f_55_2u_acc_ring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17077" name="o_s_58_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8024" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17078" name="o_s_58_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8021" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17079" name="o_s_58_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8019" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17080" name="o_s_58_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8020" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17081" name="o_s_58_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8022" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17082" name="o_s_58_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8023" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17083" name="o_s_58_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8062" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="17084" name="o_s_58_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8068" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17085" name="o_s_58_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8066" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="17086" name="o_s_58_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8072" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17087" name="o_s_58_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8065" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="17088" name="o_s_58_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8071" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17089" name="o_s_58_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8063" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="17090" name="o_s_58_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8069" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17091" name="o_s_58_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8061" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="17092" name="o_s_58_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8067" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17093" name="o_s_58_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8064" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="17094" name="o_s_58_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8070" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17095" name="o_f_58_1g_acc_ring_1"> + <!-- M. Def. + 2.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + </for> + </option> + <option id="17096" name="o_f_58_1g_acc_ring_2"> + <!-- M. Def. + 1.25 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="17097" name="o_f_58_1g_acc_ring_3"> + <!-- M. Def. + 1.25 Max MP + 8.0 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="17098" name="o_f_58_1g_acc_ring_4"> + <!-- M. Def. + 1.25 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="17099" name="o_f_58_1g_acc_ring_5"> + <!-- M. Def. + 1.25 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17100-17199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17100-17199.xml new file mode 100644 index 0000000000..9f261b5b5d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17100-17199.xml @@ -0,0 +1,626 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17100" name="o_f_58_1g_acc_ring_6"> + <!-- M. Def. + 1.25 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17101" name="o_f_58_1g_acc_ring_7"> + <!-- Increase Max HP 27.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17102" name="o_f_58_1g_acc_ring_8"> + <!-- Increase Max HP 13.5 Max MP + 8.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="17103" name="o_f_58_1g_acc_ring_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="17104" name="o_f_58_1g_acc_ring_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17105" name="o_f_58_1g_acc_ring_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17106" name="o_f_58_1g_acc_ring_12"> + <!-- Max MP + 16.0 --> + <for> + <add order="0x40" stat="maxMp" val="16.0" /> + </for> + </option> + <option id="17107" name="o_f_58_1g_acc_ring_13"> + <!-- Max MP + 8.0 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="17108" name="o_f_58_1g_acc_ring_14"> + <!-- Max MP + 8.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17109" name="o_f_58_1g_acc_ring_15"> + <!-- Max MP + 8.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17110" name="o_f_58_1g_acc_ring_16"> + <!-- Increase M. Atk. 3.8 --> + <for> + <add order="0x40" stat="mAtk" val="3.8" /> + </for> + </option> + <option id="17111" name="o_f_58_1g_acc_ring_17"> + <!-- Increase M. Atk. 1.9 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.9" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17112" name="o_f_58_1g_acc_ring_18"> + <!-- Increase M. Atk. 1.9 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.9" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17113" name="o_f_58_2g_acc_ring_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="17114" name="o_f_58_2g_acc_ring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17115" name="o_f_58_2g_acc_ring_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17116" name="o_f_58_2s_acc_ring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="17117" name="o_f_58_2s_acc_ring_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.5" /> + </for> + </option> + <option id="17118" name="o_f_58_2s_acc_ring_3"> + <!-- M. Def. + 1.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="17119" name="o_f_58_2s_acc_ring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="17120" name="o_f_58_2s_acc_ring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17121" name="o_f_58_2s_acc_ring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17122" name="o_f_58_2s_acc_ring_7"> + <!-- Increase Max HP 31.0 --> + <for> + <add order="0x40" stat="maxHp" val="31.0" /> + </for> + </option> + <option id="17123" name="o_f_58_2s_acc_ring_8"> + <!-- Increase Max HP 15.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="17124" name="o_f_58_2s_acc_ring_9"> + <!-- Increase Max HP 15.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="17125" name="o_f_58_2s_acc_ring_10"> + <!-- Increase Max HP 15.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17126" name="o_f_58_2s_acc_ring_11"> + <!-- Increase Max HP 15.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17127" name="o_f_58_2s_acc_ring_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="17128" name="o_f_58_2s_acc_ring_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="17129" name="o_f_58_2s_acc_ring_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17130" name="o_f_58_2s_acc_ring_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17131" name="o_f_58_2s_acc_ring_16"> + <!-- Increase M. Atk. 4.4 --> + <for> + <add order="0x40" stat="mAtk" val="4.4" /> + </for> + </option> + <option id="17132" name="o_f_58_2s_acc_ring_17"> + <!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17133" name="o_f_58_2s_acc_ring_18"> + <!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17134" name="o_f_58_2s_acc_ring_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="17135" name="o_f_58_2s_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17136" name="o_f_58_2s_acc_ring_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17137" name="o_f_58_2r_acc_ring_1"> + <!-- M. Def. + 3.6 --> + <for> + <add order="0x40" stat="mDef" val="3.6" /> + </for> + </option> + <option id="17138" name="o_f_58_2r_acc_ring_2"> + <!-- M. Def. + 1.8 Increase Max HP 19.0 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxHp" val="19.0" /> + </for> + </option> + <option id="17139" name="o_f_58_2r_acc_ring_3"> + <!-- M. Def. + 1.8 Max MP + 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxMp" val="12.0" /> + </for> + </option> + <option id="17140" name="o_f_58_2r_acc_ring_4"> + <!-- M. Def. + 1.8 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="17141" name="o_f_58_2r_acc_ring_5"> + <!-- M. Def. + 1.8 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17142" name="o_f_58_2r_acc_ring_6"> + <!-- M. Def. + 1.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17143" name="o_f_58_2r_acc_ring_7"> + <!-- Increase Max HP 38.0 --> + <for> + <add order="0x40" stat="maxHp" val="38.0" /> + </for> + </option> + <option id="17144" name="o_f_58_2r_acc_ring_8"> + <!-- Increase Max HP 19.0 Max MP + 12.0 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="maxMp" val="12.0" /> + </for> + </option> + <option id="17145" name="o_f_58_2r_acc_ring_9"> + <!-- Increase Max HP 19.0 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="17146" name="o_f_58_2r_acc_ring_10"> + <!-- Increase Max HP 19.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17147" name="o_f_58_2r_acc_ring_11"> + <!-- Increase Max HP 19.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17148" name="o_f_58_2r_acc_ring_12"> + <!-- Max MP + 24.0 --> + <for> + <add order="0x40" stat="maxMp" val="24.0" /> + </for> + </option> + <option id="17149" name="o_f_58_2r_acc_ring_13"> + <!-- Max MP + 12.0 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="17150" name="o_f_58_2r_acc_ring_14"> + <!-- Max MP + 12.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17151" name="o_f_58_2r_acc_ring_15"> + <!-- Max MP + 12.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17152" name="o_f_58_2r_acc_ring_16"> + <!-- Increase M. Atk. 5.4 --> + <for> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="17153" name="o_f_58_2r_acc_ring_17"> + <!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17154" name="o_f_58_2r_acc_ring_18"> + <!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17155" name="o_f_58_2r_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17156" name="o_f_58_2r_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17157" name="o_f_58_2r_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17158" name="o_f_58_2u_acc_ring_1"> + <!-- M. Def. + 4.2 --> + <for> + <add order="0x40" stat="mDef" val="4.2" /> + </for> + </option> + <option id="17159" name="o_f_58_2u_acc_ring_2"> + <!-- M. Def. + 2.1 Increase Max HP 22.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="22.0" /> + </for> + </option> + <option id="17160" name="o_f_58_2u_acc_ring_3"> + <!-- M. Def. + 2.1 Max MP + 14.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="14.0" /> + </for> + </option> + <option id="17161" name="o_f_58_2u_acc_ring_4"> + <!-- M. Def. + 2.1 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="17162" name="o_f_58_2u_acc_ring_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17163" name="o_f_58_2u_acc_ring_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17164" name="o_f_58_2u_acc_ring_7"> + <!-- Increase Max HP 44.0 --> + <for> + <add order="0x40" stat="maxHp" val="44.0" /> + </for> + </option> + <option id="17165" name="o_f_58_2u_acc_ring_8"> + <!-- Increase Max HP 22.0 Max MP + 14.0 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="maxMp" val="14.0" /> + </for> + </option> + <option id="17166" name="o_f_58_2u_acc_ring_9"> + <!-- Increase Max HP 22.0 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="17167" name="o_f_58_2u_acc_ring_10"> + <!-- Increase Max HP 22.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17168" name="o_f_58_2u_acc_ring_11"> + <!-- Increase Max HP 22.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17169" name="o_f_58_2u_acc_ring_12"> + <!-- Max MP + 28.0 --> + <for> + <add order="0x40" stat="maxMp" val="28.0" /> + </for> + </option> + <option id="17170" name="o_f_58_2u_acc_ring_13"> + <!-- Max MP + 14.0 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="17171" name="o_f_58_2u_acc_ring_14"> + <!-- Max MP + 14.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17172" name="o_f_58_2u_acc_ring_15"> + <!-- Max MP + 14.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17173" name="o_f_58_2u_acc_ring_16"> + <!-- Increase M. Atk. 6.4 --> + <for> + <add order="0x40" stat="mAtk" val="6.4" /> + </for> + </option> + <option id="17174" name="o_f_58_2u_acc_ring_17"> + <!-- Increase M. Atk. 3.2 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17175" name="o_f_58_2u_acc_ring_18"> + <!-- Increase M. Atk. 3.2 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17176" name="o_f_58_2u_acc_ring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="17177" name="o_f_58_2u_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17178" name="o_f_58_2u_acc_ring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17179" name="o_s_61_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8024" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17180" name="o_s_61_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8021" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17181" name="o_s_61_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8019" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17182" name="o_s_61_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8020" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17183" name="o_s_61_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8022" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17184" name="o_s_61_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8023" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17185" name="o_s_61_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8062" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="17186" name="o_s_61_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8068" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17187" name="o_s_61_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8066" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="17188" name="o_s_61_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8072" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17189" name="o_s_61_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8065" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="17190" name="o_s_61_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8071" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17191" name="o_s_61_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8063" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="17192" name="o_s_61_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8069" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17193" name="o_s_61_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8061" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="17194" name="o_s_61_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8067" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17195" name="o_s_61_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8064" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="17196" name="o_s_61_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8070" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17197" name="o_f_61_1g_acc_ring_1"> + <!-- M. Def. + 2.6 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + </for> + </option> + <option id="17198" name="o_f_61_1g_acc_ring_2"> + <!-- M. Def. + 1.3 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="17199" name="o_f_61_1g_acc_ring_3"> + <!-- M. Def. + 1.3 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17200-17299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17200-17299.xml new file mode 100644 index 0000000000..1210cbe7bb --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17200-17299.xml @@ -0,0 +1,627 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17200" name="o_f_61_1g_acc_ring_4"> + <!-- M. Def. + 1.3 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17201" name="o_f_61_1g_acc_ring_5"> + <!-- M. Def. + 1.3 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17202" name="o_f_61_1g_acc_ring_6"> + <!-- M. Def. + 1.3 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17203" name="o_f_61_1g_acc_ring_7"> + <!-- Increase Max HP 27.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17204" name="o_f_61_1g_acc_ring_8"> + <!-- Increase Max HP 13.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17205" name="o_f_61_1g_acc_ring_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17206" name="o_f_61_1g_acc_ring_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17207" name="o_f_61_1g_acc_ring_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17208" name="o_f_61_1g_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17209" name="o_f_61_1g_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17210" name="o_f_61_1g_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17211" name="o_f_61_1g_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17212" name="o_f_61_1g_acc_ring_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="17213" name="o_f_61_1g_acc_ring_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17214" name="o_f_61_1g_acc_ring_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17215" name="o_f_61_2g_acc_ring_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="17216" name="o_f_61_2g_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17217" name="o_f_61_2g_acc_ring_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17218" name="o_f_61_2s_acc_ring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="17219" name="o_f_61_2s_acc_ring_2"> + <!-- M. Def. + 1.5 Increase Max HP 16.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="16.0" /> + </for> + </option> + <option id="17220" name="o_f_61_2s_acc_ring_3"> + <!-- M. Def. + 1.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="17221" name="o_f_61_2s_acc_ring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="17222" name="o_f_61_2s_acc_ring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17223" name="o_f_61_2s_acc_ring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17224" name="o_f_61_2s_acc_ring_7"> + <!-- Increase Max HP 32.0 --> + <for> + <add order="0x40" stat="maxHp" val="32.0" /> + </for> + </option> + <option id="17225" name="o_f_61_2s_acc_ring_8"> + <!-- Increase Max HP 16.0 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="17226" name="o_f_61_2s_acc_ring_9"> + <!-- Increase Max HP 16.0 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="17227" name="o_f_61_2s_acc_ring_10"> + <!-- Increase Max HP 16.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17228" name="o_f_61_2s_acc_ring_11"> + <!-- Increase Max HP 16.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17229" name="o_f_61_2s_acc_ring_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="17230" name="o_f_61_2s_acc_ring_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="17231" name="o_f_61_2s_acc_ring_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17232" name="o_f_61_2s_acc_ring_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17233" name="o_f_61_2s_acc_ring_16"> + <!-- Increase M. Atk. 4.8 --> + <for> + <add order="0x40" stat="mAtk" val="4.8" /> + </for> + </option> + <option id="17234" name="o_f_61_2s_acc_ring_17"> + <!-- Increase M. Atk. 2.4 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.4" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17235" name="o_f_61_2s_acc_ring_18"> + <!-- Increase M. Atk. 2.4 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.4" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17236" name="o_f_61_2s_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17237" name="o_f_61_2s_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17238" name="o_f_61_2s_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17239" name="o_f_61_2r_acc_ring_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="17240" name="o_f_61_2r_acc_ring_2"> + <!-- M. Def. + 1.85 Increase Max HP 19.5 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxHp" val="19.5" /> + </for> + </option> + <option id="17241" name="o_f_61_2r_acc_ring_3"> + <!-- M. Def. + 1.85 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17242" name="o_f_61_2r_acc_ring_4"> + <!-- M. Def. + 1.85 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17243" name="o_f_61_2r_acc_ring_5"> + <!-- M. Def. + 1.85 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17244" name="o_f_61_2r_acc_ring_6"> + <!-- M. Def. + 1.85 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17245" name="o_f_61_2r_acc_ring_7"> + <!-- Increase Max HP 39.0 --> + <for> + <add order="0x40" stat="maxHp" val="39.0" /> + </for> + </option> + <option id="17246" name="o_f_61_2r_acc_ring_8"> + <!-- Increase Max HP 19.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17247" name="o_f_61_2r_acc_ring_9"> + <!-- Increase Max HP 19.5 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17248" name="o_f_61_2r_acc_ring_10"> + <!-- Increase Max HP 19.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17249" name="o_f_61_2r_acc_ring_11"> + <!-- Increase Max HP 19.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17250" name="o_f_61_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17251" name="o_f_61_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17252" name="o_f_61_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17253" name="o_f_61_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17254" name="o_f_61_2r_acc_ring_16"> + <!-- Increase M. Atk. 5.8 --> + <for> + <add order="0x40" stat="mAtk" val="5.8" /> + </for> + </option> + <option id="17255" name="o_f_61_2r_acc_ring_17"> + <!-- Increase M. Atk. 2.9 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17256" name="o_f_61_2r_acc_ring_18"> + <!-- Increase M. Atk. 2.9 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17257" name="o_f_61_2r_acc_ring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="17258" name="o_f_61_2r_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17259" name="o_f_61_2r_acc_ring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17260" name="o_f_61_2u_acc_ring_1"> + <!-- M. Def. + 4.4 --> + <for> + <add order="0x40" stat="mDef" val="4.4" /> + </for> + </option> + <option id="17261" name="o_f_61_2u_acc_ring_2"> + <!-- M. Def. + 2.2 Increase Max HP 23.0 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="maxHp" val="23.0" /> + </for> + </option> + <option id="17262" name="o_f_61_2u_acc_ring_3"> + <!-- M. Def. + 2.2 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17263" name="o_f_61_2u_acc_ring_4"> + <!-- M. Def. + 2.2 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="17264" name="o_f_61_2u_acc_ring_5"> + <!-- M. Def. + 2.2 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="17265" name="o_f_61_2u_acc_ring_6"> + <!-- M. Def. + 2.2 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17266" name="o_f_61_2u_acc_ring_7"> + <!-- Increase Max HP 46.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="46.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17267" name="o_f_61_2u_acc_ring_8"> + <!-- Increase Max HP 23.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17268" name="o_f_61_2u_acc_ring_9"> + <!-- Increase Max HP 23.0 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="17269" name="o_f_61_2u_acc_ring_10"> + <!-- Increase Max HP 23.0 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="17270" name="o_f_61_2u_acc_ring_11"> + <!-- Increase Max HP 23.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17271" name="o_f_61_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17272" name="o_f_61_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="17273" name="o_f_61_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="17274" name="o_f_61_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17275" name="o_f_61_2u_acc_ring_16"> + <!-- Increase M. Atk. 6.8 --> + <for> + <add order="0x40" stat="mAtk" val="6.8" /> + </for> + </option> + <option id="17276" name="o_f_61_2u_acc_ring_17"> + <!-- Increase M. Atk. 3.4 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="mAtk" val="3.4" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="17277" name="o_f_61_2u_acc_ring_18"> + <!-- Increase M. Atk. 3.4 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.4" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17278" name="o_f_61_2u_acc_ring_19"> + <!-- HP Regeneration + 0.25 --> + <for> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="17279" name="o_f_61_2u_acc_ring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="17280" name="o_f_61_2u_acc_ring_21"> + <!-- HP Regeneration + 0.125 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.125" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17281" name="o_s_64_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8036" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17282" name="o_s_64_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8033" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17283" name="o_s_64_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8031" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17284" name="o_s_64_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8032" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17285" name="o_s_64_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8034" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17286" name="o_s_64_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8035" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17287" name="o_s_64_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8074" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="17288" name="o_s_64_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8080" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17289" name="o_s_64_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8078" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="17290" name="o_s_64_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8084" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17291" name="o_s_64_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8077" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="17292" name="o_s_64_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8083" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17293" name="o_s_64_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8075" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="17294" name="o_s_64_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8081" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17295" name="o_s_64_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8073" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="17296" name="o_s_64_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8079" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17297" name="o_s_64_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8076" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="17298" name="o_s_64_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8082" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17299" name="o_f_64_1g_acc_ring_1"> + <!-- M. Def. + 2.67 --> + <for> + <add order="0x40" stat="mDef" val="2.67" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17300-17399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17300-17399.xml new file mode 100644 index 0000000000..361587b5ee --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17300-17399.xml @@ -0,0 +1,630 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17300" name="o_f_64_1g_acc_ring_2"> + <!-- M. Def. + 1.33 Increase Max HP 14.0 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="maxHp" val="14.0" /> + </for> + </option> + <option id="17301" name="o_f_64_1g_acc_ring_3"> + <!-- M. Def. + 1.33 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17302" name="o_f_64_1g_acc_ring_4"> + <!-- M. Def. + 1.33 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="17303" name="o_f_64_1g_acc_ring_5"> + <!-- M. Def. + 1.33 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17304" name="o_f_64_1g_acc_ring_6"> + <!-- M. Def. + 1.33 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17305" name="o_f_64_1g_acc_ring_7"> + <!-- Increase Max HP 28.0 --> + <for> + <add order="0x40" stat="maxHp" val="28.0" /> + </for> + </option> + <option id="17306" name="o_f_64_1g_acc_ring_8"> + <!-- Increase Max HP 14.0 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17307" name="o_f_64_1g_acc_ring_9"> + <!-- Increase Max HP 14.0 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="17308" name="o_f_64_1g_acc_ring_10"> + <!-- Increase Max HP 14.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17309" name="o_f_64_1g_acc_ring_11"> + <!-- Increase Max HP 14.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17310" name="o_f_64_1g_acc_ring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17311" name="o_f_64_1g_acc_ring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="17312" name="o_f_64_1g_acc_ring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17313" name="o_f_64_1g_acc_ring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17314" name="o_f_64_1g_acc_ring_16"> + <!-- Increase M. Atk. 4.4 --> + <for> + <add order="0x40" stat="mAtk" val="4.4" /> + </for> + </option> + <option id="17315" name="o_f_64_1g_acc_ring_17"> + <!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="17316" name="o_f_64_1g_acc_ring_18"> + <!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17317" name="o_f_64_2g_acc_ring_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="17318" name="o_f_64_2g_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17319" name="o_f_64_2g_acc_ring_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17320" name="o_f_64_2s_acc_ring_1"> + <!-- M. Def. + 3.1 --> + <for> + <add order="0x40" stat="mDef" val="3.1" /> + </for> + </option> + <option id="17321" name="o_f_64_2s_acc_ring_2"> + <!-- M. Def. + 1.55 Increase Max HP 16.5 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxHp" val="16.5" /> + </for> + </option> + <option id="17322" name="o_f_64_2s_acc_ring_3"> + <!-- M. Def. + 1.55 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17323" name="o_f_64_2s_acc_ring_4"> + <!-- M. Def. + 1.55 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="17324" name="o_f_64_2s_acc_ring_5"> + <!-- M. Def. + 1.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17325" name="o_f_64_2s_acc_ring_6"> + <!-- M. Def. + 1.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17326" name="o_f_64_2s_acc_ring_7"> + <!-- Increase Max HP 33.0 --> + <for> + <add order="0x40" stat="maxHp" val="33.0" /> + </for> + </option> + <option id="17327" name="o_f_64_2s_acc_ring_8"> + <!-- Increase Max HP 16.5 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17328" name="o_f_64_2s_acc_ring_9"> + <!-- Increase Max HP 16.5 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="17329" name="o_f_64_2s_acc_ring_10"> + <!-- Increase Max HP 16.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17330" name="o_f_64_2s_acc_ring_11"> + <!-- Increase Max HP 16.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17331" name="o_f_64_2s_acc_ring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="17332" name="o_f_64_2s_acc_ring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="17333" name="o_f_64_2s_acc_ring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17334" name="o_f_64_2s_acc_ring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17335" name="o_f_64_2s_acc_ring_16"> + <!-- Increase M. Atk. 5.1 --> + <for> + <add order="0x40" stat="mAtk" val="5.1" /> + </for> + </option> + <option id="17336" name="o_f_64_2s_acc_ring_17"> + <!-- Increase M. Atk. 2.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17337" name="o_f_64_2s_acc_ring_18"> + <!-- Increase M. Atk. 2.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17338" name="o_f_64_2s_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17339" name="o_f_64_2s_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17340" name="o_f_64_2s_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17341" name="o_f_64_2r_acc_ring_1"> + <!-- M. Def. + 3.8 --> + <for> + <add order="0x40" stat="mDef" val="3.8" /> + </for> + </option> + <option id="17342" name="o_f_64_2r_acc_ring_2"> + <!-- M. Def. + 1.9 Increase Max HP 20.0 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="maxHp" val="20.0" /> + </for> + </option> + <option id="17343" name="o_f_64_2r_acc_ring_3"> + <!-- M. Def. + 1.9 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17344" name="o_f_64_2r_acc_ring_4"> + <!-- M. Def. + 1.9 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="17345" name="o_f_64_2r_acc_ring_5"> + <!-- M. Def. + 1.9 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17346" name="o_f_64_2r_acc_ring_6"> + <!-- M. Def. + 1.9 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17347" name="o_f_64_2r_acc_ring_7"> + <!-- Increase Max HP 40.0 --> + <for> + <add order="0x40" stat="maxHp" val="40.0" /> + </for> + </option> + <option id="17348" name="o_f_64_2r_acc_ring_8"> + <!-- Increase Max HP 20.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17349" name="o_f_64_2r_acc_ring_9"> + <!-- Increase Max HP 20.0 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="17350" name="o_f_64_2r_acc_ring_10"> + <!-- Increase Max HP 20.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17351" name="o_f_64_2r_acc_ring_11"> + <!-- Increase Max HP 20.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17352" name="o_f_64_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17353" name="o_f_64_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="17354" name="o_f_64_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17355" name="o_f_64_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17356" name="o_f_64_2r_acc_ring_16"> + <!-- Increase M. Atk. 6.2 --> + <for> + <add order="0x40" stat="mAtk" val="6.2" /> + </for> + </option> + <option id="17357" name="o_f_64_2r_acc_ring_17"> + <!-- Increase M. Atk. 3.1 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.1" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17358" name="o_f_64_2r_acc_ring_18"> + <!-- Increase M. Atk. 3.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17359" name="o_f_64_2r_acc_ring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="17360" name="o_f_64_2r_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17361" name="o_f_64_2r_acc_ring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17362" name="o_f_64_2u_acc_ring_1"> + <!-- M. Def. + 4.5 --> + <for> + <add order="0x40" stat="mDef" val="4.5" /> + </for> + </option> + <option id="17363" name="o_f_64_2u_acc_ring_2"> + <!-- M. Def. + 2.25 Increase Max HP 23.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxHp" val="23.5" /> + </for> + </option> + <option id="17364" name="o_f_64_2u_acc_ring_3"> + <!-- M. Def. + 2.25 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17365" name="o_f_64_2u_acc_ring_4"> + <!-- M. Def. + 2.25 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="17366" name="o_f_64_2u_acc_ring_5"> + <!-- M. Def. + 2.25 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17367" name="o_f_64_2u_acc_ring_6"> + <!-- M. Def. + 2.25 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17368" name="o_f_64_2u_acc_ring_7"> + <!-- Increase Max HP 47.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="47.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17369" name="o_f_64_2u_acc_ring_8"> + <!-- Increase Max HP 23.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17370" name="o_f_64_2u_acc_ring_9"> + <!-- Increase Max HP 23.5 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="17371" name="o_f_64_2u_acc_ring_10"> + <!-- Increase Max HP 23.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17372" name="o_f_64_2u_acc_ring_11"> + <!-- Increase Max HP 23.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17373" name="o_f_64_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17374" name="o_f_64_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="17375" name="o_f_64_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17376" name="o_f_64_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17377" name="o_f_64_2u_acc_ring_16"> + <!-- Increase M. Atk. 7.3 --> + <for> + <add order="0x40" stat="mAtk" val="7.3" /> + </for> + </option> + <option id="17378" name="o_f_64_2u_acc_ring_17"> + <!-- Increase M. Atk. 3.65 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.65" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17379" name="o_f_64_2u_acc_ring_18"> + <!-- Increase M. Atk. 3.65 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.65" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17380" name="o_f_64_2u_acc_ring_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="17381" name="o_f_64_2u_acc_ring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="17382" name="o_f_64_2u_acc_ring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17383" name="o_s_67_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8036" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17384" name="o_s_67_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8033" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17385" name="o_s_67_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8031" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17386" name="o_s_67_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8032" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17387" name="o_s_67_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8034" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17388" name="o_s_67_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8035" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17389" name="o_s_67_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8074" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="17390" name="o_s_67_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8080" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17391" name="o_s_67_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8078" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="17392" name="o_s_67_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8084" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17393" name="o_s_67_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8077" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="17394" name="o_s_67_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8083" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17395" name="o_s_67_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8075" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="17396" name="o_s_67_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8081" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17397" name="o_s_67_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8073" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="17398" name="o_s_67_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8079" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17399" name="o_s_67_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8076" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17400-17499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17400-17499.xml new file mode 100644 index 0000000000..589abfe133 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17400-17499.xml @@ -0,0 +1,632 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17400" name="o_s_67_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8082" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17401" name="o_f_67_1g_acc_ring_1"> + <!-- M. Def. + 2.7 --> + <for> + <add order="0x40" stat="mDef" val="2.7" /> + </for> + </option> + <option id="17402" name="o_f_67_1g_acc_ring_2"> + <!-- M. Def. + 1.35 Increase Max HP 14.5 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="maxHp" val="14.5" /> + </for> + </option> + <option id="17403" name="o_f_67_1g_acc_ring_3"> + <!-- M. Def. + 1.35 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17404" name="o_f_67_1g_acc_ring_4"> + <!-- M. Def. + 1.35 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="17405" name="o_f_67_1g_acc_ring_5"> + <!-- M. Def. + 1.35 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17406" name="o_f_67_1g_acc_ring_6"> + <!-- M. Def. + 1.35 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17407" name="o_f_67_1g_acc_ring_7"> + <!-- Increase Max HP 29.0 --> + <for> + <add order="0x40" stat="maxHp" val="29.0" /> + </for> + </option> + <option id="17408" name="o_f_67_1g_acc_ring_8"> + <!-- Increase Max HP 14.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17409" name="o_f_67_1g_acc_ring_9"> + <!-- Increase Max HP 14.5 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="17410" name="o_f_67_1g_acc_ring_10"> + <!-- Increase Max HP 14.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17411" name="o_f_67_1g_acc_ring_11"> + <!-- Increase Max HP 14.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17412" name="o_f_67_1g_acc_ring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17413" name="o_f_67_1g_acc_ring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="17414" name="o_f_67_1g_acc_ring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17415" name="o_f_67_1g_acc_ring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17416" name="o_f_67_1g_acc_ring_16"> + <!-- Increase M. Atk. 4.6 --> + <for> + <add order="0x40" stat="mAtk" val="4.6" /> + </for> + </option> + <option id="17417" name="o_f_67_1g_acc_ring_17"> + <!-- Increase M. Atk. 2.3 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.3" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17418" name="o_f_67_1g_acc_ring_18"> + <!-- Increase M. Atk. 2.3 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.3" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17419" name="o_f_67_2g_acc_ring_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17420" name="o_f_67_2g_acc_ring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17421" name="o_f_67_2g_acc_ring_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17422" name="o_f_67_2s_acc_ring_1"> + <!-- M. Def. + 3.2 --> + <for> + <add order="0x40" stat="mDef" val="3.2" /> + </for> + </option> + <option id="17423" name="o_f_67_2s_acc_ring_2"> + <!-- M. Def. + 1.6 Increase Max HP 16.5 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxHp" val="16.5" /> + </for> + </option> + <option id="17424" name="o_f_67_2s_acc_ring_3"> + <!-- M. Def. + 1.6 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17425" name="o_f_67_2s_acc_ring_4"> + <!-- M. Def. + 1.6 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="17426" name="o_f_67_2s_acc_ring_5"> + <!-- M. Def. + 1.6 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17427" name="o_f_67_2s_acc_ring_6"> + <!-- M. Def. + 1.6 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17428" name="o_f_67_2s_acc_ring_7"> + <!-- Increase Max HP 33.0 --> + <for> + <add order="0x40" stat="maxHp" val="33.0" /> + </for> + </option> + <option id="17429" name="o_f_67_2s_acc_ring_8"> + <!-- Increase Max HP 16.5 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17430" name="o_f_67_2s_acc_ring_9"> + <!-- Increase Max HP 16.5 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="17431" name="o_f_67_2s_acc_ring_10"> + <!-- Increase Max HP 16.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17432" name="o_f_67_2s_acc_ring_11"> + <!-- Increase Max HP 16.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17433" name="o_f_67_2s_acc_ring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="17434" name="o_f_67_2s_acc_ring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="17435" name="o_f_67_2s_acc_ring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17436" name="o_f_67_2s_acc_ring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17437" name="o_f_67_2s_acc_ring_16"> + <!-- Increase M. Atk. 5.4 --> + <for> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="17438" name="o_f_67_2s_acc_ring_17"> + <!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17439" name="o_f_67_2s_acc_ring_18"> + <!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17440" name="o_f_67_2s_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17441" name="o_f_67_2s_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17442" name="o_f_67_2s_acc_ring_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17443" name="o_f_67_2r_acc_ring_1"> + <!-- M. Def. + 3.9 --> + <for> + <add order="0x40" stat="mDef" val="3.9" /> + </for> + </option> + <option id="17444" name="o_f_67_2r_acc_ring_2"> + <!-- M. Def. + 1.95 Increase Max HP 20.5 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="maxHp" val="20.5" /> + </for> + </option> + <option id="17445" name="o_f_67_2r_acc_ring_3"> + <!-- M. Def. + 1.95 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17446" name="o_f_67_2r_acc_ring_4"> + <!-- M. Def. + 1.95 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="17447" name="o_f_67_2r_acc_ring_5"> + <!-- M. Def. + 1.95 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17448" name="o_f_67_2r_acc_ring_6"> + <!-- M. Def. + 1.95 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17449" name="o_f_67_2r_acc_ring_7"> + <!-- Increase Max HP 41.0 --> + <for> + <add order="0x40" stat="maxHp" val="41.0" /> + </for> + </option> + <option id="17450" name="o_f_67_2r_acc_ring_8"> + <!-- Increase Max HP 20.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17451" name="o_f_67_2r_acc_ring_9"> + <!-- Increase Max HP 20.5 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="17452" name="o_f_67_2r_acc_ring_10"> + <!-- Increase Max HP 20.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17453" name="o_f_67_2r_acc_ring_11"> + <!-- Increase Max HP 20.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17454" name="o_f_67_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17455" name="o_f_67_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="17456" name="o_f_67_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17457" name="o_f_67_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17458" name="o_f_67_2r_acc_ring_16"> + <!-- Increase M. Atk. 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="17459" name="o_f_67_2r_acc_ring_17"> + <!-- Increase M. Atk. 3.25 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17460" name="o_f_67_2r_acc_ring_18"> + <!-- Increase M. Atk. 3.25 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17461" name="o_f_67_2r_acc_ring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="17462" name="o_f_67_2r_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17463" name="o_f_67_2r_acc_ring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17464" name="o_f_67_2u_acc_ring_1"> + <!-- M. Def. + 4.5 --> + <for> + <add order="0x40" stat="mDef" val="4.5" /> + </for> + </option> + <option id="17465" name="o_f_67_2u_acc_ring_2"> + <!-- M. Def. + 2.25 Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="17466" name="o_f_67_2u_acc_ring_3"> + <!-- M. Def. + 2.25 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17467" name="o_f_67_2u_acc_ring_4"> + <!-- M. Def. + 2.25 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="17468" name="o_f_67_2u_acc_ring_5"> + <!-- M. Def. + 2.25 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17469" name="o_f_67_2u_acc_ring_6"> + <!-- M. Def. + 2.25 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17470" name="o_f_67_2u_acc_ring_7"> + <!-- Increase Max HP 48.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="48.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17471" name="o_f_67_2u_acc_ring_8"> + <!-- Increase Max HP 24.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17472" name="o_f_67_2u_acc_ring_9"> + <!-- Increase Max HP 24.0 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="17473" name="o_f_67_2u_acc_ring_10"> + <!-- Increase Max HP 24.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17474" name="o_f_67_2u_acc_ring_11"> + <!-- Increase Max HP 24.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17475" name="o_f_67_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17476" name="o_f_67_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="17477" name="o_f_67_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17478" name="o_f_67_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17479" name="o_f_67_2u_acc_ring_16"> + <!-- Increase M. Atk. 7.7 --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + </for> + </option> + <option id="17480" name="o_f_67_2u_acc_ring_17"> + <!-- Increase M. Atk. 3.85 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.85" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17481" name="o_f_67_2u_acc_ring_18"> + <!-- Increase M. Atk. 3.85 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.85" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17482" name="o_f_67_2u_acc_ring_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="17483" name="o_f_67_2u_acc_ring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="17484" name="o_f_67_2u_acc_ring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17485" name="o_s_75_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8048" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17486" name="o_s_75_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8045" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17487" name="o_s_75_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8043" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17488" name="o_s_75_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8044" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17489" name="o_s_75_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8046" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17490" name="o_s_75_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8047" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17491" name="o_s_75_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8086" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="17492" name="o_s_75_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8092" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17493" name="o_s_75_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8090" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="17494" name="o_s_75_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8096" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17495" name="o_s_75_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8089" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="17496" name="o_s_75_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8095" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17497" name="o_s_75_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8087" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="17498" name="o_s_75_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8093" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17499" name="o_s_75_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8085" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17500-17599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17500-17599.xml new file mode 100644 index 0000000000..d7cfb22ced --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17500-17599.xml @@ -0,0 +1,631 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17500" name="o_s_75_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8091" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17501" name="o_s_75_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8088" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="17502" name="o_s_75_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8094" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17503" name="o_f_75_1g_acc_ring_1"> + <!-- M. Def. + 2.88 --> + <for> + <add order="0x40" stat="mDef" val="2.88" /> + </for> + </option> + <option id="17504" name="o_f_75_1g_acc_ring_2"> + <!-- M. Def. + 1.44 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="17505" name="o_f_75_1g_acc_ring_3"> + <!-- M. Def. + 1.44 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17506" name="o_f_75_1g_acc_ring_4"> + <!-- M. Def. + 1.44 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="17507" name="o_f_75_1g_acc_ring_5"> + <!-- M. Def. + 1.44 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17508" name="o_f_75_1g_acc_ring_6"> + <!-- M. Def. + 1.44 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17509" name="o_f_75_1g_acc_ring_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="17510" name="o_f_75_1g_acc_ring_8"> + <!-- Increase Max HP 15.0 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17511" name="o_f_75_1g_acc_ring_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="17512" name="o_f_75_1g_acc_ring_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17513" name="o_f_75_1g_acc_ring_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17514" name="o_f_75_1g_acc_ring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17515" name="o_f_75_1g_acc_ring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="17516" name="o_f_75_1g_acc_ring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17517" name="o_f_75_1g_acc_ring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17518" name="o_f_75_1g_acc_ring_16"> + <!-- Increase M. Atk. 5.2 --> + <for> + <add order="0x40" stat="mAtk" val="5.2" /> + </for> + </option> + <option id="17519" name="o_f_75_1g_acc_ring_17"> + <!-- Increase M. Atk. 2.6 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.6" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17520" name="o_f_75_1g_acc_ring_18"> + <!-- Increase M. Atk. 2.6 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.6" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17521" name="o_f_75_2g_acc_ring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17522" name="o_f_75_2g_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17523" name="o_f_75_2g_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17524" name="o_f_75_2s_acc_ring_1"> + <!-- M. Def. + 3.4 --> + <for> + <add order="0x40" stat="mDef" val="3.4" /> + </for> + </option> + <option id="17525" name="o_f_75_2s_acc_ring_2"> + <!-- M. Def. + 1.7 Increase Max HP 17.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxHp" val="17.0" /> + </for> + </option> + <option id="17526" name="o_f_75_2s_acc_ring_3"> + <!-- M. Def. + 1.7 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17527" name="o_f_75_2s_acc_ring_4"> + <!-- M. Def. + 1.7 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="17528" name="o_f_75_2s_acc_ring_5"> + <!-- M. Def. + 1.7 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17529" name="o_f_75_2s_acc_ring_6"> + <!-- M. Def. + 1.7 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17530" name="o_f_75_2s_acc_ring_7"> + <!-- Increase Max HP 34.0 --> + <for> + <add order="0x40" stat="maxHp" val="34.0" /> + </for> + </option> + <option id="17531" name="o_f_75_2s_acc_ring_8"> + <!-- Increase Max HP 17.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17532" name="o_f_75_2s_acc_ring_9"> + <!-- Increase Max HP 17.0 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="17533" name="o_f_75_2s_acc_ring_10"> + <!-- Increase Max HP 17.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17534" name="o_f_75_2s_acc_ring_11"> + <!-- Increase Max HP 17.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17535" name="o_f_75_2s_acc_ring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="17536" name="o_f_75_2s_acc_ring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="17537" name="o_f_75_2s_acc_ring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17538" name="o_f_75_2s_acc_ring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17539" name="o_f_75_2s_acc_ring_16"> + <!-- Increase M. Atk. 6.0 --> + <for> + <add order="0x40" stat="mAtk" val="6.0" /> + </for> + </option> + <option id="17540" name="o_f_75_2s_acc_ring_17"> + <!-- Increase M. Atk. 3.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17541" name="o_f_75_2s_acc_ring_18"> + <!-- Increase M. Atk. 3.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17542" name="o_f_75_2s_acc_ring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="17543" name="o_f_75_2s_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17544" name="o_f_75_2s_acc_ring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17545" name="o_f_75_2r_acc_ring_1"> + <!-- M. Def. + 4.0 --> + <for> + <add order="0x40" stat="mDef" val="4.0" /> + </for> + </option> + <option id="17546" name="o_f_75_2r_acc_ring_2"> + <!-- M. Def. + 2.0 Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="17547" name="o_f_75_2r_acc_ring_3"> + <!-- M. Def. + 2.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17548" name="o_f_75_2r_acc_ring_4"> + <!-- M. Def. + 2.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="17549" name="o_f_75_2r_acc_ring_5"> + <!-- M. Def. + 2.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17550" name="o_f_75_2r_acc_ring_6"> + <!-- M. Def. + 2.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17551" name="o_f_75_2r_acc_ring_7"> + <!-- Increase Max HP 42.0 --> + <for> + <add order="0x40" stat="maxHp" val="42.0" /> + </for> + </option> + <option id="17552" name="o_f_75_2r_acc_ring_8"> + <!-- Increase Max HP 21.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17553" name="o_f_75_2r_acc_ring_9"> + <!-- Increase Max HP 21.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="17554" name="o_f_75_2r_acc_ring_10"> + <!-- Increase Max HP 21.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17555" name="o_f_75_2r_acc_ring_11"> + <!-- Increase Max HP 21.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17556" name="o_f_75_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17557" name="o_f_75_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="17558" name="o_f_75_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17559" name="o_f_75_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17560" name="o_f_75_2r_acc_ring_16"> + <!-- Increase M. Atk. 7.4 --> + <for> + <add order="0x40" stat="mAtk" val="7.4" /> + </for> + </option> + <option id="17561" name="o_f_75_2r_acc_ring_17"> + <!-- Increase M. Atk. 3.7 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="17562" name="o_f_75_2r_acc_ring_18"> + <!-- Increase M. Atk. 3.7 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17563" name="o_f_75_2r_acc_ring_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="17564" name="o_f_75_2r_acc_ring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="17565" name="o_f_75_2r_acc_ring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17566" name="o_f_75_2u_acc_ring_1"> + <!-- M. Def. + 4.8 --> + <for> + <add order="0x40" stat="mDef" val="4.8" /> + </for> + </option> + <option id="17567" name="o_f_75_2u_acc_ring_2"> + <!-- M. Def. + 2.4 Increase Max HP 24.5 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="maxHp" val="24.5" /> + </for> + </option> + <option id="17568" name="o_f_75_2u_acc_ring_3"> + <!-- M. Def. + 2.4 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17569" name="o_f_75_2u_acc_ring_4"> + <!-- M. Def. + 2.4 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="17570" name="o_f_75_2u_acc_ring_5"> + <!-- M. Def. + 2.4 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17571" name="o_f_75_2u_acc_ring_6"> + <!-- M. Def. + 2.4 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17572" name="o_f_75_2u_acc_ring_7"> + <!-- Increase Max HP 49.0 --> + <for> + <add order="0x40" stat="maxHp" val="49.0" /> + </for> + </option> + <option id="17573" name="o_f_75_2u_acc_ring_8"> + <!-- Increase Max HP 24.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17574" name="o_f_75_2u_acc_ring_9"> + <!-- Increase Max HP 24.5 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="17575" name="o_f_75_2u_acc_ring_10"> + <!-- Increase Max HP 24.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17576" name="o_f_75_2u_acc_ring_11"> + <!-- Increase Max HP 24.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17577" name="o_f_75_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17578" name="o_f_75_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="17579" name="o_f_75_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17580" name="o_f_75_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17581" name="o_f_75_2u_acc_ring_16"> + <!-- Increase M. Atk. 8.7 --> + <for> + <add order="0x40" stat="mAtk" val="8.7" /> + </for> + </option> + <option id="17582" name="o_f_75_2u_acc_ring_17"> + <!-- Increase M. Atk. 4.35 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.35" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17583" name="o_f_75_2u_acc_ring_18"> + <!-- Increase M. Atk. 4.35 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.35" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17584" name="o_f_75_2u_acc_ring_19"> + <!-- HP Regeneration + 0.32 --> + <for> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="17585" name="o_f_75_2u_acc_ring_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="17586" name="o_f_75_2u_acc_ring_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17587" name="o_s_80_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8048" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17588" name="o_s_80_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8045" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17589" name="o_s_80_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8043" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17590" name="o_s_80_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8044" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17591" name="o_s_80_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8046" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17592" name="o_s_80_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8047" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17593" name="o_s_80_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8086" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="17594" name="o_s_80_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8092" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17595" name="o_s_80_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8090" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="17596" name="o_s_80_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8096" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17597" name="o_s_80_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8089" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="17598" name="o_s_80_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8095" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17599" name="o_s_80_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8087" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17600-17699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17600-17699.xml new file mode 100644 index 0000000000..6c63c0d1ca --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17600-17699.xml @@ -0,0 +1,631 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17600" name="o_s_80_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8093" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17601" name="o_s_80_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8085" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="17602" name="o_s_80_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8091" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17603" name="o_s_80_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8088" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="17604" name="o_s_80_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8094" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17605" name="o_f_80_1g_acc_ring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="17606" name="o_f_80_1g_acc_ring_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.5" /> + </for> + </option> + <option id="17607" name="o_f_80_1g_acc_ring_3"> + <!-- M. Def. + 1.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17608" name="o_f_80_1g_acc_ring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="17609" name="o_f_80_1g_acc_ring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17610" name="o_f_80_1g_acc_ring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17611" name="o_f_80_1g_acc_ring_7"> + <!-- Increase Max HP 31.0 --> + <for> + <add order="0x40" stat="maxHp" val="31.0" /> + </for> + </option> + <option id="17612" name="o_f_80_1g_acc_ring_8"> + <!-- Increase Max HP 15.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17613" name="o_f_80_1g_acc_ring_9"> + <!-- Increase Max HP 15.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="17614" name="o_f_80_1g_acc_ring_10"> + <!-- Increase Max HP 15.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17615" name="o_f_80_1g_acc_ring_11"> + <!-- Increase Max HP 15.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17616" name="o_f_80_1g_acc_ring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17617" name="o_f_80_1g_acc_ring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="17618" name="o_f_80_1g_acc_ring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17619" name="o_f_80_1g_acc_ring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17620" name="o_f_80_1g_acc_ring_16"> + <!-- Increase M. Atk. 5.6 --> + <for> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="17621" name="o_f_80_1g_acc_ring_17"> + <!-- Increase M. Atk. 2.8 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17622" name="o_f_80_1g_acc_ring_18"> + <!-- Increase M. Atk. 2.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17623" name="o_f_80_2g_acc_ring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="17624" name="o_f_80_2g_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17625" name="o_f_80_2g_acc_ring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17626" name="o_f_80_2s_acc_ring_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="17627" name="o_f_80_2s_acc_ring_2"> + <!-- M. Def. + 1.75 Increase Max HP 18.0 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="18.0" /> + </for> + </option> + <option id="17628" name="o_f_80_2s_acc_ring_3"> + <!-- M. Def. + 1.75 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17629" name="o_f_80_2s_acc_ring_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="17630" name="o_f_80_2s_acc_ring_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17631" name="o_f_80_2s_acc_ring_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17632" name="o_f_80_2s_acc_ring_7"> + <!-- Increase Max HP 36.0 --> + <for> + <add order="0x40" stat="maxHp" val="36.0" /> + </for> + </option> + <option id="17633" name="o_f_80_2s_acc_ring_8"> + <!-- Increase Max HP 18.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17634" name="o_f_80_2s_acc_ring_9"> + <!-- Increase Max HP 18.0 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="17635" name="o_f_80_2s_acc_ring_10"> + <!-- Increase Max HP 18.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17636" name="o_f_80_2s_acc_ring_11"> + <!-- Increase Max HP 18.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17637" name="o_f_80_2s_acc_ring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="17638" name="o_f_80_2s_acc_ring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="17639" name="o_f_80_2s_acc_ring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17640" name="o_f_80_2s_acc_ring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17641" name="o_f_80_2s_acc_ring_16"> + <!-- Increase M. Atk. 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="17642" name="o_f_80_2s_acc_ring_17"> + <!-- Increase M. Atk. 3.25 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17643" name="o_f_80_2s_acc_ring_18"> + <!-- Increase M. Atk. 3.25 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17644" name="o_f_80_2s_acc_ring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="17645" name="o_f_80_2s_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17646" name="o_f_80_2s_acc_ring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17647" name="o_f_80_2r_acc_ring_1"> + <!-- M. Def. + 4.2 --> + <for> + <add order="0x40" stat="mDef" val="4.2" /> + </for> + </option> + <option id="17648" name="o_f_80_2r_acc_ring_2"> + <!-- M. Def. + 2.1 Increase Max HP 21.5 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="21.5" /> + </for> + </option> + <option id="17649" name="o_f_80_2r_acc_ring_3"> + <!-- M. Def. + 2.1 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17650" name="o_f_80_2r_acc_ring_4"> + <!-- M. Def. + 2.1 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="17651" name="o_f_80_2r_acc_ring_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="17652" name="o_f_80_2r_acc_ring_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="17653" name="o_f_80_2r_acc_ring_7"> + <!-- Increase Max HP 43.0 --> + <for> + <add order="0x40" stat="maxHp" val="43.0" /> + </for> + </option> + <option id="17654" name="o_f_80_2r_acc_ring_8"> + <!-- Increase Max HP 21.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17655" name="o_f_80_2r_acc_ring_9"> + <!-- Increase Max HP 21.5 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="17656" name="o_f_80_2r_acc_ring_10"> + <!-- Increase Max HP 21.5 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="17657" name="o_f_80_2r_acc_ring_11"> + <!-- Increase Max HP 21.5 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="17658" name="o_f_80_2r_acc_ring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17659" name="o_f_80_2r_acc_ring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="17660" name="o_f_80_2r_acc_ring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="17661" name="o_f_80_2r_acc_ring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="17662" name="o_f_80_2r_acc_ring_16"> + <!-- Increase M. Atk. 8.0 --> + <for> + <add order="0x40" stat="mAtk" val="8.0" /> + </for> + </option> + <option id="17663" name="o_f_80_2r_acc_ring_17"> + <!-- Increase M. Atk. 4.0 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="17664" name="o_f_80_2r_acc_ring_18"> + <!-- Increase M. Atk. 4.0 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="17665" name="o_f_80_2r_acc_ring_19"> + <!-- HP Regeneration + 0.27 --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="17666" name="o_f_80_2r_acc_ring_20"> + <!-- MP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="17667" name="o_f_80_2r_acc_ring_21"> + <!-- HP Regeneration + 0.135 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="regHp" val="0.135" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="17668" name="o_f_80_2u_acc_ring_1"> + <!-- M. Def. + 5.0 --> + <for> + <add order="0x40" stat="mDef" val="5.0" /> + </for> + </option> + <option id="17669" name="o_f_80_2u_acc_ring_2"> + <!-- M. Def. + 2.5 Increase Max HP 25.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="17670" name="o_f_80_2u_acc_ring_3"> + <!-- M. Def. + 2.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17671" name="o_f_80_2u_acc_ring_4"> + <!-- M. Def. + 2.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="17672" name="o_f_80_2u_acc_ring_5"> + <!-- M. Def. + 2.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17673" name="o_f_80_2u_acc_ring_6"> + <!-- M. Def. + 2.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17674" name="o_f_80_2u_acc_ring_7"> + <!-- Increase Max HP 51.0 --> + <for> + <add order="0x40" stat="maxHp" val="51.0" /> + </for> + </option> + <option id="17675" name="o_f_80_2u_acc_ring_8"> + <!-- Increase Max HP 25.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17676" name="o_f_80_2u_acc_ring_9"> + <!-- Increase Max HP 25.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="17677" name="o_f_80_2u_acc_ring_10"> + <!-- Increase Max HP 25.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17678" name="o_f_80_2u_acc_ring_11"> + <!-- Increase Max HP 25.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17679" name="o_f_80_2u_acc_ring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17680" name="o_f_80_2u_acc_ring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="17681" name="o_f_80_2u_acc_ring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17682" name="o_f_80_2u_acc_ring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17683" name="o_f_80_2u_acc_ring_16"> + <!-- Increase M. Atk. 9.3 --> + <for> + <add order="0x40" stat="mAtk" val="9.3" /> + </for> + </option> + <option id="17684" name="o_f_80_2u_acc_ring_17"> + <!-- Increase M. Atk. 4.65 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.65" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17685" name="o_f_80_2u_acc_ring_18"> + <!-- Increase M. Atk. 4.65 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.65" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17686" name="o_f_80_2u_acc_ring_19"> + <!-- HP Regeneration + 0.32 --> + <for> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="17687" name="o_f_80_2u_acc_ring_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="17688" name="o_f_80_2u_acc_ring_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17689" name="o_s_46_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8108" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17690" name="o_s_46_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8105" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17691" name="o_s_46_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8103" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17692" name="o_s_46_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8104" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17693" name="o_s_46_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8106" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17694" name="o_s_46_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8107" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17695" name="o_s_46_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8146" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17696" name="o_s_46_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8152" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17697" name="o_s_46_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8150" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17698" name="o_s_46_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8156" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17699" name="o_s_46_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8149" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17700-17799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17700-17799.xml new file mode 100644 index 0000000000..e460c7fef9 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17700-17799.xml @@ -0,0 +1,632 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17700" name="o_s_46_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8155" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17701" name="o_s_46_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8147" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17702" name="o_s_46_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8153" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17703" name="o_s_46_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8145" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17704" name="o_s_46_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8151" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17705" name="o_s_46_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8148" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17706" name="o_s_46_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8154" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17707" name="o_f_46_2g_acc_earring_1"> + <!-- M. Def. + 2.1 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + </for> + </option> + <option id="17708" name="o_f_46_2g_acc_earring_2"> + <!-- M. Def. + 1.1 Increase Max HP 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxHp" val="10.5" /> + </for> + </option> + <option id="17709" name="o_f_46_2g_acc_earring_3"> + <!-- M. Def. + 1.1 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17710" name="o_f_46_2g_acc_earring_4"> + <!-- M. Def. + 1.1 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="17711" name="o_f_46_2g_acc_earring_5"> + <!-- M. Def. + 1.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17712" name="o_f_46_2g_acc_earring_6"> + <!-- M. Def. + 1.1 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="17713" name="o_f_46_2g_acc_earring_7"> + <!-- Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="17714" name="o_f_46_2g_acc_earring_8"> + <!-- Increase Max HP 10.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="17715" name="o_f_46_2g_acc_earring_9"> + <!-- Increase Max HP 10.5 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="17716" name="o_f_46_2g_acc_earring_10"> + <!-- Increase Max HP 10.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17717" name="o_f_46_2g_acc_earring_11"> + <!-- Increase Max HP 10.5 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="17718" name="o_f_46_2g_acc_earring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="17719" name="o_f_46_2g_acc_earring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="17720" name="o_f_46_2g_acc_earring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17721" name="o_f_46_2g_acc_earring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="17722" name="o_f_46_2g_acc_earring_16"> + <!-- Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="17723" name="o_f_46_2g_acc_earring_17"> + <!-- Increase M. Atk. 1.25 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="1.25" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17724" name="o_f_46_2g_acc_earring_18"> + <!-- Increase M. Atk. 1.25 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="mAtk" val="1.25" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="17725" name="o_f_46_2g_acc_earring_19"> + <!-- HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17726" name="o_f_46_2g_acc_earring_20"> + <!-- MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17727" name="o_f_46_2g_acc_earring_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="17728" name="o_f_46_2s_acc_earring_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="17729" name="o_f_46_2s_acc_earring_2"> + <!-- M. Def. + 1.2 Increase Max HP 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="12.0" /> + </for> + </option> + <option id="17730" name="o_f_46_2s_acc_earring_3"> + <!-- M. Def. + 1.2 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17731" name="o_f_46_2s_acc_earring_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="17732" name="o_f_46_2s_acc_earring_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17733" name="o_f_46_2s_acc_earring_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17734" name="o_f_46_2s_acc_earring_7"> + <!-- Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="17735" name="o_f_46_2s_acc_earring_8"> + <!-- Increase Max HP 12.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17736" name="o_f_46_2s_acc_earring_9"> + <!-- Increase Max HP 12.0 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="17737" name="o_f_46_2s_acc_earring_10"> + <!-- Increase Max HP 12.0 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17738" name="o_f_46_2s_acc_earring_11"> + <!-- Increase Max HP 12.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17739" name="o_f_46_2s_acc_earring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="17740" name="o_f_46_2s_acc_earring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="17741" name="o_f_46_2s_acc_earring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17742" name="o_f_46_2s_acc_earring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17743" name="o_f_46_2s_acc_earring_16"> + <!-- Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="17744" name="o_f_46_2s_acc_earring_17"> + <!-- Increase M. Atk. 1.45 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mAtk" val="1.45" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17745" name="o_f_46_2s_acc_earring_18"> + <!-- Increase M. Atk. 1.45 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.45" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17746" name="o_f_46_2s_acc_earring_19"> + <!-- HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17747" name="o_f_46_2s_acc_earring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17748" name="o_f_46_2s_acc_earring_21"> + <!-- HP Regeneration + 0.055 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.055" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17749" name="o_f_46_2r_acc_earring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="17750" name="o_f_46_2r_acc_earring_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="17751" name="o_f_46_2r_acc_earring_3"> + <!-- M. Def. + 1.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17752" name="o_f_46_2r_acc_earring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="17753" name="o_f_46_2r_acc_earring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17754" name="o_f_46_2r_acc_earring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17755" name="o_f_46_2r_acc_earring_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="17756" name="o_f_46_2r_acc_earring_8"> + <!-- Increase Max HP 15.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17757" name="o_f_46_2r_acc_earring_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="17758" name="o_f_46_2r_acc_earring_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17759" name="o_f_46_2r_acc_earring_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17760" name="o_f_46_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17761" name="o_f_46_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="17762" name="o_f_46_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17763" name="o_f_46_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17764" name="o_f_46_2r_acc_earring_16"> + <!-- Increase M. Atk. 3.6 --> + <for> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="17765" name="o_f_46_2r_acc_earring_17"> + <!-- Increase M. Atk. 1.8 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="1.8" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17766" name="o_f_46_2r_acc_earring_18"> + <!-- Increase M. Atk. 1.8 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="1.8" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17767" name="o_f_46_2r_acc_earring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="17768" name="o_f_46_2r_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17769" name="o_f_46_2r_acc_earring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17770" name="o_f_46_2u_acc_earring_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="17771" name="o_f_46_2u_acc_earring_2"> + <!-- M. Def. + 1.75 Increase Max HP 17.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="17.5" /> + </for> + </option> + <option id="17772" name="o_f_46_2u_acc_earring_3"> + <!-- M. Def. + 1.75 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17773" name="o_f_46_2u_acc_earring_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="17774" name="o_f_46_2u_acc_earring_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17775" name="o_f_46_2u_acc_earring_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="17776" name="o_f_46_2u_acc_earring_7"> + <!-- Increase Max HP 35.0 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxHp" val="35.0" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="17777" name="o_f_46_2u_acc_earring_8"> + <!-- Increase Max HP 17.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17778" name="o_f_46_2u_acc_earring_9"> + <!-- Increase Max HP 17.5 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="17779" name="o_f_46_2u_acc_earring_10"> + <!-- Increase Max HP 17.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17780" name="o_f_46_2u_acc_earring_11"> + <!-- Increase Max HP 17.5 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="17781" name="o_f_46_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17782" name="o_f_46_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="17783" name="o_f_46_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17784" name="o_f_46_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="17785" name="o_f_46_2u_acc_earring_16"> + <!-- Increase M. Atk. 4.2 --> + <for> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="17786" name="o_f_46_2u_acc_earring_17"> + <!-- Increase M. Atk. 2.1 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.1" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17787" name="o_f_46_2u_acc_earring_18"> + <!-- Increase M. Atk. 2.1 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="mAtk" val="2.1" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="17788" name="o_f_46_2u_acc_earring_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17789" name="o_f_46_2u_acc_earring_20"> + <!-- MP Regeneration + 0.059 --> + <for> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="17790" name="o_f_46_2u_acc_earring_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="17791" name="o_s_49_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8108" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17792" name="o_s_49_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8105" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17793" name="o_s_49_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8103" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17794" name="o_s_49_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8104" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17795" name="o_s_49_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8106" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17796" name="o_s_49_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8107" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17797" name="o_s_49_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8146" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17798" name="o_s_49_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8152" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17799" name="o_s_49_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8150" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17800-17899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17800-17899.xml new file mode 100644 index 0000000000..f19834f0ca --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17800-17899.xml @@ -0,0 +1,632 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17800" name="o_s_49_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8156" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17801" name="o_s_49_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8149" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17802" name="o_s_49_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8155" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17803" name="o_s_49_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8147" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17804" name="o_s_49_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8153" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17805" name="o_s_49_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8145" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17806" name="o_s_49_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8151" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17807" name="o_s_49_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8148" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17808" name="o_s_49_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8154" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17809" name="o_f_49_2g_acc_earring_1"> + <!-- M. Def. + 2.2 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + </for> + </option> + <option id="17810" name="o_f_49_2g_acc_earring_2"> + <!-- M. Def. + 1.1 Increase Max HP 11.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxHp" val="11.5" /> + </for> + </option> + <option id="17811" name="o_f_49_2g_acc_earring_3"> + <!-- M. Def. + 1.1 Max MP + 7.1 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxMp" val="7.1" /> + </for> + </option> + <option id="17812" name="o_f_49_2g_acc_earring_4"> + <!-- M. Def. + 1.1 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="17813" name="o_f_49_2g_acc_earring_5"> + <!-- M. Def. + 1.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17814" name="o_f_49_2g_acc_earring_6"> + <!-- M. Def. + 1.1 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="17815" name="o_f_49_2g_acc_earring_7"> + <!-- Increase Max HP 23.0 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + </for> + </option> + <option id="17816" name="o_f_49_2g_acc_earring_8"> + <!-- Increase Max HP 11.5 Max MP + 7.1 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="maxMp" val="7.1" /> + </for> + </option> + <option id="17817" name="o_f_49_2g_acc_earring_9"> + <!-- Increase Max HP 11.5 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="17818" name="o_f_49_2g_acc_earring_10"> + <!-- Increase Max HP 11.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17819" name="o_f_49_2g_acc_earring_11"> + <!-- Increase Max HP 11.5 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="17820" name="o_f_49_2g_acc_earring_12"> + <!-- Max MP + 14.2 --> + <for> + <add order="0x40" stat="maxMp" val="14.2" /> + </for> + </option> + <option id="17821" name="o_f_49_2g_acc_earring_13"> + <!-- Max MP + 7.1 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="17822" name="o_f_49_2g_acc_earring_14"> + <!-- Max MP + 7.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17823" name="o_f_49_2g_acc_earring_15"> + <!-- Max MP + 7.1 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="17824" name="o_f_49_2g_acc_earring_16"> + <!-- Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="17825" name="o_f_49_2g_acc_earring_17"> + <!-- Increase M. Atk. 1.4 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="1.4" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="17826" name="o_f_49_2g_acc_earring_18"> + <!-- Increase M. Atk. 1.4 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="mAtk" val="1.4" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="17827" name="o_f_49_2g_acc_earring_19"> + <!-- HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17828" name="o_f_49_2g_acc_earring_20"> + <!-- MP Regeneration + 0.036 --> + <for> + <add order="0x40" stat="regMp" val="0.036" /> + </for> + </option> + <option id="17829" name="o_f_49_2g_acc_earring_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="17830" name="o_f_49_2s_acc_earring_1"> + <!-- M. Def. + 2.6 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + </for> + </option> + <option id="17831" name="o_f_49_2s_acc_earring_2"> + <!-- M. Def. + 1.3 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="17832" name="o_f_49_2s_acc_earring_3"> + <!-- M. Def. + 1.3 Max MP + 8.3 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxMp" val="8.3" /> + </for> + </option> + <option id="17833" name="o_f_49_2s_acc_earring_4"> + <!-- M. Def. + 1.3 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="17834" name="o_f_49_2s_acc_earring_5"> + <!-- M. Def. + 1.3 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17835" name="o_f_49_2s_acc_earring_6"> + <!-- M. Def. + 1.3 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17836" name="o_f_49_2s_acc_earring_7"> + <!-- Increase Max HP 27.0 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + </for> + </option> + <option id="17837" name="o_f_49_2s_acc_earring_8"> + <!-- Increase Max HP 13.5 Max MP + 8.3 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="8.3" /> + </for> + </option> + <option id="17838" name="o_f_49_2s_acc_earring_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="17839" name="o_f_49_2s_acc_earring_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17840" name="o_f_49_2s_acc_earring_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17841" name="o_f_49_2s_acc_earring_12"> + <!-- Max MP + 16.6 --> + <for> + <add order="0x40" stat="maxMp" val="16.6" /> + </for> + </option> + <option id="17842" name="o_f_49_2s_acc_earring_13"> + <!-- Max MP + 8.3 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="17843" name="o_f_49_2s_acc_earring_14"> + <!-- Max MP + 8.3 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17844" name="o_f_49_2s_acc_earring_15"> + <!-- Max MP + 8.3 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17845" name="o_f_49_2s_acc_earring_16"> + <!-- Increase M. Atk. 3.3 --> + <for> + <add order="0x40" stat="mAtk" val="3.3" /> + </for> + </option> + <option id="17846" name="o_f_49_2s_acc_earring_17"> + <!-- Increase M. Atk. 1.65 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mAtk" val="1.65" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="17847" name="o_f_49_2s_acc_earring_18"> + <!-- Increase M. Atk. 1.65 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.65" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17848" name="o_f_49_2s_acc_earring_19"> + <!-- HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="17849" name="o_f_49_2s_acc_earring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17850" name="o_f_49_2s_acc_earring_21"> + <!-- HP Regeneration + 0.055 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.055" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17851" name="o_f_49_2r_acc_earring_1"> + <!-- M. Def. + 3.2 --> + <for> + <add order="0x40" stat="mDef" val="3.2" /> + </for> + </option> + <option id="17852" name="o_f_49_2r_acc_earring_2"> + <!-- M. Def. + 1.6 Increase Max HP 16.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxHp" val="16.0" /> + </for> + </option> + <option id="17853" name="o_f_49_2r_acc_earring_3"> + <!-- M. Def. + 1.6 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="17854" name="o_f_49_2r_acc_earring_4"> + <!-- M. Def. + 1.6 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17855" name="o_f_49_2r_acc_earring_5"> + <!-- M. Def. + 1.6 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17856" name="o_f_49_2r_acc_earring_6"> + <!-- M. Def. + 1.6 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17857" name="o_f_49_2r_acc_earring_7"> + <!-- Increase Max HP 32.0 --> + <for> + <add order="0x40" stat="maxHp" val="32.0" /> + </for> + </option> + <option id="17858" name="o_f_49_2r_acc_earring_8"> + <!-- Increase Max HP 16.0 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="17859" name="o_f_49_2r_acc_earring_9"> + <!-- Increase Max HP 16.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17860" name="o_f_49_2r_acc_earring_10"> + <!-- Increase Max HP 16.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17861" name="o_f_49_2r_acc_earring_11"> + <!-- Increase Max HP 16.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17862" name="o_f_49_2r_acc_earring_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="17863" name="o_f_49_2r_acc_earring_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="17864" name="o_f_49_2r_acc_earring_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17865" name="o_f_49_2r_acc_earring_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17866" name="o_f_49_2r_acc_earring_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="17867" name="o_f_49_2r_acc_earring_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17868" name="o_f_49_2r_acc_earring_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17869" name="o_f_49_2r_acc_earring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="17870" name="o_f_49_2r_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17871" name="o_f_49_2r_acc_earring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17872" name="o_f_49_2u_acc_earring_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="17873" name="o_f_49_2u_acc_earring_2"> + <!-- M. Def. + 1.85 Increase Max HP 19.0 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxHp" val="19.0" /> + </for> + </option> + <option id="17874" name="o_f_49_2u_acc_earring_3"> + <!-- M. Def. + 1.85 Max MP + 11.5 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxMp" val="11.5" /> + </for> + </option> + <option id="17875" name="o_f_49_2u_acc_earring_4"> + <!-- M. Def. + 1.85 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="17876" name="o_f_49_2u_acc_earring_5"> + <!-- M. Def. + 1.85 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17877" name="o_f_49_2u_acc_earring_6"> + <!-- M. Def. + 1.85 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17878" name="o_f_49_2u_acc_earring_7"> + <!-- Increase Max HP 38.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="38.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17879" name="o_f_49_2u_acc_earring_8"> + <!-- Increase Max HP 19.0 Max MP + 11.5 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="maxMp" val="11.5" /> + </for> + </option> + <option id="17880" name="o_f_49_2u_acc_earring_9"> + <!-- Increase Max HP 19.0 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="17881" name="o_f_49_2u_acc_earring_10"> + <!-- Increase Max HP 19.0 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17882" name="o_f_49_2u_acc_earring_11"> + <!-- Increase Max HP 19.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17883" name="o_f_49_2u_acc_earring_12"> + <!-- Max MP + 23.0 --> + <for> + <add order="0x40" stat="maxMp" val="23.0" /> + </for> + </option> + <option id="17884" name="o_f_49_2u_acc_earring_13"> + <!-- Max MP + 11.5 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="17885" name="o_f_49_2u_acc_earring_14"> + <!-- Max MP + 11.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17886" name="o_f_49_2u_acc_earring_15"> + <!-- Max MP + 11.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17887" name="o_f_49_2u_acc_earring_16"> + <!-- Increase M. Atk. 4.7 --> + <for> + <add order="0x40" stat="mAtk" val="4.7" /> + </for> + </option> + <option id="17888" name="o_f_49_2u_acc_earring_17"> + <!-- Increase M. Atk. 2.35 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.35" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="17889" name="o_f_49_2u_acc_earring_18"> + <!-- Increase M. Atk. 2.35 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.35" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17890" name="o_f_49_2u_acc_earring_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="17891" name="o_f_49_2u_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17892" name="o_f_49_2u_acc_earring_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17893" name="o_s_52_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8108" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17894" name="o_s_52_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8105" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17895" name="o_s_52_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8103" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17896" name="o_s_52_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8104" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17897" name="o_s_52_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8106" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="17898" name="o_s_52_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8107" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="17899" name="o_s_52_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8146" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/17900-17999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/17900-17999.xml new file mode 100644 index 0000000000..b64eac21dd --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/17900-17999.xml @@ -0,0 +1,632 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="17900" name="o_s_52_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8152" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="17901" name="o_s_52_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8150" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17902" name="o_s_52_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8156" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="17903" name="o_s_52_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8149" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17904" name="o_s_52_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8155" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="17905" name="o_s_52_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8147" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17906" name="o_s_52_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8153" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="17907" name="o_s_52_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8145" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17908" name="o_s_52_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8151" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="17909" name="o_s_52_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8148" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17910" name="o_s_52_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8154" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="17911" name="o_f_52_2g_acc_earring_1"> + <!-- M. Def. + 2.3 --> + <for> + <add order="0x40" stat="mDef" val="2.3" /> + </for> + </option> + <option id="17912" name="o_f_52_2g_acc_earring_2"> + <!-- M. Def. + 1.15 Increase Max HP 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="maxHp" val="12.0" /> + </for> + </option> + <option id="17913" name="o_f_52_2g_acc_earring_3"> + <!-- M. Def. + 1.15 Max MP + 7.6 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="maxMp" val="7.6" /> + </for> + </option> + <option id="17914" name="o_f_52_2g_acc_earring_4"> + <!-- M. Def. + 1.15 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="17915" name="o_f_52_2g_acc_earring_5"> + <!-- M. Def. + 1.15 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17916" name="o_f_52_2g_acc_earring_6"> + <!-- M. Def. + 1.15 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17917" name="o_f_52_2g_acc_earring_7"> + <!-- Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="17918" name="o_f_52_2g_acc_earring_8"> + <!-- Increase Max HP 12.0 Max MP + 7.6 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="maxMp" val="7.6" /> + </for> + </option> + <option id="17919" name="o_f_52_2g_acc_earring_9"> + <!-- Increase Max HP 12.0 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="17920" name="o_f_52_2g_acc_earring_10"> + <!-- Increase Max HP 12.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17921" name="o_f_52_2g_acc_earring_11"> + <!-- Increase Max HP 12.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17922" name="o_f_52_2g_acc_earring_12"> + <!-- Max MP + 15.2 --> + <for> + <add order="0x40" stat="maxMp" val="15.2" /> + </for> + </option> + <option id="17923" name="o_f_52_2g_acc_earring_13"> + <!-- Max MP + 7.6 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="17924" name="o_f_52_2g_acc_earring_14"> + <!-- Max MP + 7.6 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17925" name="o_f_52_2g_acc_earring_15"> + <!-- Max MP + 7.6 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17926" name="o_f_52_2g_acc_earring_16"> + <!-- Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="17927" name="o_f_52_2g_acc_earring_17"> + <!-- Increase M. Atk. 1.6 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.6" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="17928" name="o_f_52_2g_acc_earring_18"> + <!-- Increase M. Atk. 1.6 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.6" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17929" name="o_f_52_2g_acc_earring_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="17930" name="o_f_52_2g_acc_earring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="17931" name="o_f_52_2g_acc_earring_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="17932" name="o_f_52_2s_acc_earring_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="17933" name="o_f_52_2s_acc_earring_2"> + <!-- M. Def. + 1.2 Increase Max HP 14.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="14.0" /> + </for> + </option> + <option id="17934" name="o_f_52_2s_acc_earring_3"> + <!-- M. Def. + 1.2 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17935" name="o_f_52_2s_acc_earring_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="17936" name="o_f_52_2s_acc_earring_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17937" name="o_f_52_2s_acc_earring_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17938" name="o_f_52_2s_acc_earring_7"> + <!-- Increase Max HP 28.0 --> + <for> + <add order="0x40" stat="maxHp" val="28.0" /> + </for> + </option> + <option id="17939" name="o_f_52_2s_acc_earring_8"> + <!-- Increase Max HP 14.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="17940" name="o_f_52_2s_acc_earring_9"> + <!-- Increase Max HP 14.0 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="17941" name="o_f_52_2s_acc_earring_10"> + <!-- Increase Max HP 14.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17942" name="o_f_52_2s_acc_earring_11"> + <!-- Increase Max HP 14.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17943" name="o_f_52_2s_acc_earring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="17944" name="o_f_52_2s_acc_earring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="17945" name="o_f_52_2s_acc_earring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17946" name="o_f_52_2s_acc_earring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17947" name="o_f_52_2s_acc_earring_16"> + <!-- Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="17948" name="o_f_52_2s_acc_earring_17"> + <!-- Increase M. Atk. 1.85 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="1.85" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="17949" name="o_f_52_2s_acc_earring_18"> + <!-- Increase M. Atk. 1.85 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="1.85" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17950" name="o_f_52_2s_acc_earring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="17951" name="o_f_52_2s_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="17952" name="o_f_52_2s_acc_earring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="17953" name="o_f_52_2r_acc_earring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="17954" name="o_f_52_2r_acc_earring_2"> + <!-- M. Def. + 1.5 Increase Max HP 17.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="17.0" /> + </for> + </option> + <option id="17955" name="o_f_52_2r_acc_earring_3"> + <!-- M. Def. + 1.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17956" name="o_f_52_2r_acc_earring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="17957" name="o_f_52_2r_acc_earring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17958" name="o_f_52_2r_acc_earring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17959" name="o_f_52_2r_acc_earring_7"> + <!-- Increase Max HP 34.0 --> + <for> + <add order="0x40" stat="maxHp" val="34.0" /> + </for> + </option> + <option id="17960" name="o_f_52_2r_acc_earring_8"> + <!-- Increase Max HP 17.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="17961" name="o_f_52_2r_acc_earring_9"> + <!-- Increase Max HP 17.0 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="17962" name="o_f_52_2r_acc_earring_10"> + <!-- Increase Max HP 17.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17963" name="o_f_52_2r_acc_earring_11"> + <!-- Increase Max HP 17.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17964" name="o_f_52_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="17965" name="o_f_52_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="17966" name="o_f_52_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17967" name="o_f_52_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17968" name="o_f_52_2r_acc_earring_16"> + <!-- Increase M. Atk. 4.5 --> + <for> + <add order="0x40" stat="mAtk" val="4.5" /> + </for> + </option> + <option id="17969" name="o_f_52_2r_acc_earring_17"> + <!-- Increase M. Atk. 2.25 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.25" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="17970" name="o_f_52_2r_acc_earring_18"> + <!-- Increase M. Atk. 2.25 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.25" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17971" name="o_f_52_2r_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="17972" name="o_f_52_2r_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="17973" name="o_f_52_2r_acc_earring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="17974" name="o_f_52_2u_acc_earring_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="17975" name="o_f_52_2u_acc_earring_2"> + <!-- M. Def. + 1.75 Increase Max HP 20.0 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="20.0" /> + </for> + </option> + <option id="17976" name="o_f_52_2u_acc_earring_3"> + <!-- M. Def. + 1.75 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17977" name="o_f_52_2u_acc_earring_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="17978" name="o_f_52_2u_acc_earring_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17979" name="o_f_52_2u_acc_earring_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17980" name="o_f_52_2u_acc_earring_7"> + <!-- Increase Max HP 40.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="40.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17981" name="o_f_52_2u_acc_earring_8"> + <!-- Increase Max HP 20.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="17982" name="o_f_52_2u_acc_earring_9"> + <!-- Increase Max HP 20.0 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="17983" name="o_f_52_2u_acc_earring_10"> + <!-- Increase Max HP 20.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17984" name="o_f_52_2u_acc_earring_11"> + <!-- Increase Max HP 20.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17985" name="o_f_52_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="17986" name="o_f_52_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="17987" name="o_f_52_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17988" name="o_f_52_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17989" name="o_f_52_2u_acc_earring_16"> + <!-- Increase M. Atk. 5.3 --> + <for> + <add order="0x40" stat="mAtk" val="5.3" /> + </for> + </option> + <option id="17990" name="o_f_52_2u_acc_earring_17"> + <!-- Increase M. Atk. 2.65 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.65" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="17991" name="o_f_52_2u_acc_earring_18"> + <!-- Increase M. Atk. 2.65 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="2.65" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17992" name="o_f_52_2u_acc_earring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="17993" name="o_f_52_2u_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="17994" name="o_f_52_2u_acc_earring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="17995" name="o_s_55_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8108" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="17996" name="o_s_55_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8105" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="17997" name="o_s_55_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8103" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="17998" name="o_s_55_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8104" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="17999" name="o_s_55_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8106" level="1" /> <!-- Augment Option - Water Resistance --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18000-18099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18000-18099.xml new file mode 100644 index 0000000000..ceab3d4531 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18000-18099.xml @@ -0,0 +1,632 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18000" name="o_s_55_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8107" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18001" name="o_s_55_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8146" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18002" name="o_s_55_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8152" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18003" name="o_s_55_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8150" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18004" name="o_s_55_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8156" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18005" name="o_s_55_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8149" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18006" name="o_s_55_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8155" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18007" name="o_s_55_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8147" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18008" name="o_s_55_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8153" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18009" name="o_s_55_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8145" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18010" name="o_s_55_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8151" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18011" name="o_s_55_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8148" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18012" name="o_s_55_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8154" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18013" name="o_f_55_2g_acc_earring_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="18014" name="o_f_55_2g_acc_earring_2"> + <!-- M. Def. + 1.2 Increase Max HP 12.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="12.5" /> + </for> + </option> + <option id="18015" name="o_f_55_2g_acc_earring_3"> + <!-- M. Def. + 1.2 Max MP + 8.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="18016" name="o_f_55_2g_acc_earring_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="18017" name="o_f_55_2g_acc_earring_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18018" name="o_f_55_2g_acc_earring_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18019" name="o_f_55_2g_acc_earring_7"> + <!-- Increase Max HP 25.0 --> + <for> + <add order="0x40" stat="maxHp" val="25.0" /> + </for> + </option> + <option id="18020" name="o_f_55_2g_acc_earring_8"> + <!-- Increase Max HP 12.5 Max MP + 8.0 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="18021" name="o_f_55_2g_acc_earring_9"> + <!-- Increase Max HP 12.5 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="18022" name="o_f_55_2g_acc_earring_10"> + <!-- Increase Max HP 12.5 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18023" name="o_f_55_2g_acc_earring_11"> + <!-- Increase Max HP 12.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18024" name="o_f_55_2g_acc_earring_12"> + <!-- Max MP + 16.0 --> + <for> + <add order="0x40" stat="maxMp" val="16.0" /> + </for> + </option> + <option id="18025" name="o_f_55_2g_acc_earring_13"> + <!-- Max MP + 8.0 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="18026" name="o_f_55_2g_acc_earring_14"> + <!-- Max MP + 8.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18027" name="o_f_55_2g_acc_earring_15"> + <!-- Max MP + 8.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18028" name="o_f_55_2g_acc_earring_16"> + <!-- Increase M. Atk. 3.5 --> + <for> + <add order="0x40" stat="mAtk" val="3.5" /> + </for> + </option> + <option id="18029" name="o_f_55_2g_acc_earring_17"> + <!-- Increase M. Atk. 1.75 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.75" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18030" name="o_f_55_2g_acc_earring_18"> + <!-- Increase M. Atk. 1.75 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.75" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18031" name="o_f_55_2g_acc_earring_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="18032" name="o_f_55_2g_acc_earring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18033" name="o_f_55_2g_acc_earring_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18034" name="o_f_55_2s_acc_earring_1"> + <!-- M. Def. + 2.8 --> + <for> + <add order="0x40" stat="mDef" val="2.8" /> + </for> + </option> + <option id="18035" name="o_f_55_2s_acc_earring_2"> + <!-- M. Def. + 1.4 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="18036" name="o_f_55_2s_acc_earring_3"> + <!-- M. Def. + 1.4 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18037" name="o_f_55_2s_acc_earring_4"> + <!-- M. Def. + 1.4 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18038" name="o_f_55_2s_acc_earring_5"> + <!-- M. Def. + 1.4 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18039" name="o_f_55_2s_acc_earring_6"> + <!-- M. Def. + 1.4 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18040" name="o_f_55_2s_acc_earring_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="18041" name="o_f_55_2s_acc_earring_8"> + <!-- Increase Max HP 15.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18042" name="o_f_55_2s_acc_earring_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18043" name="o_f_55_2s_acc_earring_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18044" name="o_f_55_2s_acc_earring_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18045" name="o_f_55_2s_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18046" name="o_f_55_2s_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18047" name="o_f_55_2s_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18048" name="o_f_55_2s_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18049" name="o_f_55_2s_acc_earring_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="18050" name="o_f_55_2s_acc_earring_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18051" name="o_f_55_2s_acc_earring_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18052" name="o_f_55_2s_acc_earring_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="18053" name="o_f_55_2s_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18054" name="o_f_55_2s_acc_earring_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18055" name="o_f_55_2r_acc_earring_1"> + <!-- M. Def. + 3.4 --> + <for> + <add order="0x40" stat="mDef" val="3.4" /> + </for> + </option> + <option id="18056" name="o_f_55_2r_acc_earring_2"> + <!-- M. Def. + 1.7 Increase Max HP 18.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxHp" val="18.0" /> + </for> + </option> + <option id="18057" name="o_f_55_2r_acc_earring_3"> + <!-- M. Def. + 1.7 Max MP + 11.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxMp" val="11.0" /> + </for> + </option> + <option id="18058" name="o_f_55_2r_acc_earring_4"> + <!-- M. Def. + 1.7 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="18059" name="o_f_55_2r_acc_earring_5"> + <!-- M. Def. + 1.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18060" name="o_f_55_2r_acc_earring_6"> + <!-- M. Def. + 1.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18061" name="o_f_55_2r_acc_earring_7"> + <!-- Increase Max HP 36.0 --> + <for> + <add order="0x40" stat="maxHp" val="36.0" /> + </for> + </option> + <option id="18062" name="o_f_55_2r_acc_earring_8"> + <!-- Increase Max HP 18.0 Max MP + 11.0 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="maxMp" val="11.0" /> + </for> + </option> + <option id="18063" name="o_f_55_2r_acc_earring_9"> + <!-- Increase Max HP 18.0 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="18064" name="o_f_55_2r_acc_earring_10"> + <!-- Increase Max HP 18.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18065" name="o_f_55_2r_acc_earring_11"> + <!-- Increase Max HP 18.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18066" name="o_f_55_2r_acc_earring_12"> + <!-- Max MP + 22.0 --> + <for> + <add order="0x40" stat="maxMp" val="22.0" /> + </for> + </option> + <option id="18067" name="o_f_55_2r_acc_earring_13"> + <!-- Max MP + 11.0 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="18068" name="o_f_55_2r_acc_earring_14"> + <!-- Max MP + 11.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18069" name="o_f_55_2r_acc_earring_15"> + <!-- Max MP + 11.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18070" name="o_f_55_2r_acc_earring_16"> + <!-- Increase M. Atk. 5.0 --> + <for> + <add order="0x40" stat="mAtk" val="5.0" /> + </for> + </option> + <option id="18071" name="o_f_55_2r_acc_earring_17"> + <!-- Increase M. Atk. 2.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18072" name="o_f_55_2r_acc_earring_18"> + <!-- Increase M. Atk. 2.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18073" name="o_f_55_2r_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="18074" name="o_f_55_2r_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18075" name="o_f_55_2r_acc_earring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18076" name="o_f_55_2u_acc_earring_1"> + <!-- M. Def. + 4.0 --> + <for> + <add order="0x40" stat="mDef" val="4.0" /> + </for> + </option> + <option id="18077" name="o_f_55_2u_acc_earring_2"> + <!-- M. Def. + 2.0 Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="18078" name="o_f_55_2u_acc_earring_3"> + <!-- M. Def. + 2.0 Max MP + 13.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18079" name="o_f_55_2u_acc_earring_4"> + <!-- M. Def. + 2.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18080" name="o_f_55_2u_acc_earring_5"> + <!-- M. Def. + 2.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18081" name="o_f_55_2u_acc_earring_6"> + <!-- M. Def. + 2.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18082" name="o_f_55_2u_acc_earring_7"> + <!-- Increase Max HP 42.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="42.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18083" name="o_f_55_2u_acc_earring_8"> + <!-- Increase Max HP 21.0 Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18084" name="o_f_55_2u_acc_earring_9"> + <!-- Increase Max HP 21.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18085" name="o_f_55_2u_acc_earring_10"> + <!-- Increase Max HP 21.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18086" name="o_f_55_2u_acc_earring_11"> + <!-- Increase Max HP 21.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18087" name="o_f_55_2u_acc_earring_12"> + <!-- Max MP + 26.0 --> + <for> + <add order="0x40" stat="maxMp" val="26.0" /> + </for> + </option> + <option id="18088" name="o_f_55_2u_acc_earring_13"> + <!-- Max MP + 13.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18089" name="o_f_55_2u_acc_earring_14"> + <!-- Max MP + 13.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18090" name="o_f_55_2u_acc_earring_15"> + <!-- Max MP + 13.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18091" name="o_f_55_2u_acc_earring_16"> + <!-- Increase M. Atk. 5.8 --> + <for> + <add order="0x40" stat="mAtk" val="5.8" /> + </for> + </option> + <option id="18092" name="o_f_55_2u_acc_earring_17"> + <!-- Increase M. Atk. 2.9 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18093" name="o_f_55_2u_acc_earring_18"> + <!-- Increase M. Atk. 2.9 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18094" name="o_f_55_2u_acc_earring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="18095" name="o_f_55_2u_acc_earring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18096" name="o_f_55_2u_acc_earring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18097" name="o_s_58_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8120" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18098" name="o_s_58_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8117" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18099" name="o_s_58_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8115" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18100-18199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18100-18199.xml new file mode 100644 index 0000000000..a4c459e660 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18100-18199.xml @@ -0,0 +1,632 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18100" name="o_s_58_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8116" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18101" name="o_s_58_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8118" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18102" name="o_s_58_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8119" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18103" name="o_s_58_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8158" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18104" name="o_s_58_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8164" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18105" name="o_s_58_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8162" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18106" name="o_s_58_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8168" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18107" name="o_s_58_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8161" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18108" name="o_s_58_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8167" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18109" name="o_s_58_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8159" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18110" name="o_s_58_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8165" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18111" name="o_s_58_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8157" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18112" name="o_s_58_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8163" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18113" name="o_s_58_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8160" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18114" name="o_s_58_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8166" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18115" name="o_f_58_2g_acc_earring_1"> + <!-- M. Def. + 2.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + </for> + </option> + <option id="18116" name="o_f_58_2g_acc_earring_2"> + <!-- M. Def. + 1.25 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="18117" name="o_f_58_2g_acc_earring_3"> + <!-- M. Def. + 1.25 Max MP + 8.0 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="18118" name="o_f_58_2g_acc_earring_4"> + <!-- M. Def. + 1.25 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="18119" name="o_f_58_2g_acc_earring_5"> + <!-- M. Def. + 1.25 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18120" name="o_f_58_2g_acc_earring_6"> + <!-- M. Def. + 1.25 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18121" name="o_f_58_2g_acc_earring_7"> + <!-- Increase Max HP 27.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18122" name="o_f_58_2g_acc_earring_8"> + <!-- Increase Max HP 13.5 Max MP + 8.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="18123" name="o_f_58_2g_acc_earring_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="18124" name="o_f_58_2g_acc_earring_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18125" name="o_f_58_2g_acc_earring_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18126" name="o_f_58_2g_acc_earring_12"> + <!-- Max MP + 16.0 --> + <for> + <add order="0x40" stat="maxMp" val="16.0" /> + </for> + </option> + <option id="18127" name="o_f_58_2g_acc_earring_13"> + <!-- Max MP + 8.0 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="18128" name="o_f_58_2g_acc_earring_14"> + <!-- Max MP + 8.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18129" name="o_f_58_2g_acc_earring_15"> + <!-- Max MP + 8.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18130" name="o_f_58_2g_acc_earring_16"> + <!-- Increase M. Atk. 3.8 --> + <for> + <add order="0x40" stat="mAtk" val="3.8" /> + </for> + </option> + <option id="18131" name="o_f_58_2g_acc_earring_17"> + <!-- Increase M. Atk. 1.9 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.9" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18132" name="o_f_58_2g_acc_earring_18"> + <!-- Increase M. Atk. 1.9 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.9" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18133" name="o_f_58_2g_acc_earring_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="18134" name="o_f_58_2g_acc_earring_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18135" name="o_f_58_2g_acc_earring_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18136" name="o_f_58_2s_acc_earring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="18137" name="o_f_58_2s_acc_earring_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.5" /> + </for> + </option> + <option id="18138" name="o_f_58_2s_acc_earring_3"> + <!-- M. Def. + 1.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="18139" name="o_f_58_2s_acc_earring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="18140" name="o_f_58_2s_acc_earring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18141" name="o_f_58_2s_acc_earring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18142" name="o_f_58_2s_acc_earring_7"> + <!-- Increase Max HP 31.0 --> + <for> + <add order="0x40" stat="maxHp" val="31.0" /> + </for> + </option> + <option id="18143" name="o_f_58_2s_acc_earring_8"> + <!-- Increase Max HP 15.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="18144" name="o_f_58_2s_acc_earring_9"> + <!-- Increase Max HP 15.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="18145" name="o_f_58_2s_acc_earring_10"> + <!-- Increase Max HP 15.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18146" name="o_f_58_2s_acc_earring_11"> + <!-- Increase Max HP 15.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18147" name="o_f_58_2s_acc_earring_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="18148" name="o_f_58_2s_acc_earring_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="18149" name="o_f_58_2s_acc_earring_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18150" name="o_f_58_2s_acc_earring_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18151" name="o_f_58_2s_acc_earring_16"> + <!-- Increase M. Atk. 4.4 --> + <for> + <add order="0x40" stat="mAtk" val="4.4" /> + </for> + </option> + <option id="18152" name="o_f_58_2s_acc_earring_17"> + <!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18153" name="o_f_58_2s_acc_earring_18"> + <!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18154" name="o_f_58_2s_acc_earring_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="18155" name="o_f_58_2s_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18156" name="o_f_58_2s_acc_earring_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18157" name="o_f_58_2r_acc_earring_1"> + <!-- M. Def. + 3.6 --> + <for> + <add order="0x40" stat="mDef" val="3.6" /> + </for> + </option> + <option id="18158" name="o_f_58_2r_acc_earring_2"> + <!-- M. Def. + 1.8 Increase Max HP 19.0 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxHp" val="19.0" /> + </for> + </option> + <option id="18159" name="o_f_58_2r_acc_earring_3"> + <!-- M. Def. + 1.8 Max MP + 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxMp" val="12.0" /> + </for> + </option> + <option id="18160" name="o_f_58_2r_acc_earring_4"> + <!-- M. Def. + 1.8 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="18161" name="o_f_58_2r_acc_earring_5"> + <!-- M. Def. + 1.8 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18162" name="o_f_58_2r_acc_earring_6"> + <!-- M. Def. + 1.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18163" name="o_f_58_2r_acc_earring_7"> + <!-- Increase Max HP 38.0 --> + <for> + <add order="0x40" stat="maxHp" val="38.0" /> + </for> + </option> + <option id="18164" name="o_f_58_2r_acc_earring_8"> + <!-- Increase Max HP 19.0 Max MP + 12.0 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="maxMp" val="12.0" /> + </for> + </option> + <option id="18165" name="o_f_58_2r_acc_earring_9"> + <!-- Increase Max HP 19.0 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="18166" name="o_f_58_2r_acc_earring_10"> + <!-- Increase Max HP 19.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18167" name="o_f_58_2r_acc_earring_11"> + <!-- Increase Max HP 19.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18168" name="o_f_58_2r_acc_earring_12"> + <!-- Max MP + 24.0 --> + <for> + <add order="0x40" stat="maxMp" val="24.0" /> + </for> + </option> + <option id="18169" name="o_f_58_2r_acc_earring_13"> + <!-- Max MP + 12.0 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="18170" name="o_f_58_2r_acc_earring_14"> + <!-- Max MP + 12.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18171" name="o_f_58_2r_acc_earring_15"> + <!-- Max MP + 12.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18172" name="o_f_58_2r_acc_earring_16"> + <!-- Increase M. Atk. 5.4 --> + <for> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="18173" name="o_f_58_2r_acc_earring_17"> + <!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18174" name="o_f_58_2r_acc_earring_18"> + <!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18175" name="o_f_58_2r_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="18176" name="o_f_58_2r_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18177" name="o_f_58_2r_acc_earring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18178" name="o_f_58_2u_acc_earring_1"> + <!-- M. Def. + 4.2 --> + <for> + <add order="0x40" stat="mDef" val="4.2" /> + </for> + </option> + <option id="18179" name="o_f_58_2u_acc_earring_2"> + <!-- M. Def. + 2.1 Increase Max HP 22.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="22.0" /> + </for> + </option> + <option id="18180" name="o_f_58_2u_acc_earring_3"> + <!-- M. Def. + 2.1 Max MP + 14.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="14.0" /> + </for> + </option> + <option id="18181" name="o_f_58_2u_acc_earring_4"> + <!-- M. Def. + 2.1 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="18182" name="o_f_58_2u_acc_earring_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18183" name="o_f_58_2u_acc_earring_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18184" name="o_f_58_2u_acc_earring_7"> + <!-- Increase Max HP 44.0 --> + <for> + <add order="0x40" stat="maxHp" val="44.0" /> + </for> + </option> + <option id="18185" name="o_f_58_2u_acc_earring_8"> + <!-- Increase Max HP 22.0 Max MP + 14.0 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="maxMp" val="14.0" /> + </for> + </option> + <option id="18186" name="o_f_58_2u_acc_earring_9"> + <!-- Increase Max HP 22.0 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="18187" name="o_f_58_2u_acc_earring_10"> + <!-- Increase Max HP 22.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18188" name="o_f_58_2u_acc_earring_11"> + <!-- Increase Max HP 22.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18189" name="o_f_58_2u_acc_earring_12"> + <!-- Max MP + 28.0 --> + <for> + <add order="0x40" stat="maxMp" val="28.0" /> + </for> + </option> + <option id="18190" name="o_f_58_2u_acc_earring_13"> + <!-- Max MP + 14.0 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="18191" name="o_f_58_2u_acc_earring_14"> + <!-- Max MP + 14.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18192" name="o_f_58_2u_acc_earring_15"> + <!-- Max MP + 14.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18193" name="o_f_58_2u_acc_earring_16"> + <!-- Increase M. Atk. 6.4 --> + <for> + <add order="0x40" stat="mAtk" val="6.4" /> + </for> + </option> + <option id="18194" name="o_f_58_2u_acc_earring_17"> + <!-- Increase M. Atk. 3.2 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18195" name="o_f_58_2u_acc_earring_18"> + <!-- Increase M. Atk. 3.2 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18196" name="o_f_58_2u_acc_earring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="18197" name="o_f_58_2u_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="18198" name="o_f_58_2u_acc_earring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18199" name="o_s_61_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8120" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18200-18299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18200-18299.xml new file mode 100644 index 0000000000..37db9d9294 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18200-18299.xml @@ -0,0 +1,630 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18200" name="o_s_61_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8117" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18201" name="o_s_61_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8115" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18202" name="o_s_61_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8116" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18203" name="o_s_61_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8118" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18204" name="o_s_61_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8119" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18205" name="o_s_61_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8158" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18206" name="o_s_61_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8164" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18207" name="o_s_61_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8162" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18208" name="o_s_61_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8168" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18209" name="o_s_61_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8161" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18210" name="o_s_61_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8167" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18211" name="o_s_61_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8159" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18212" name="o_s_61_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8165" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18213" name="o_s_61_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8157" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18214" name="o_s_61_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8163" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18215" name="o_s_61_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8160" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18216" name="o_s_61_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8166" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18217" name="o_f_61_2g_acc_earring_1"> + <!-- M. Def. + 2.6 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + </for> + </option> + <option id="18218" name="o_f_61_2g_acc_earring_2"> + <!-- M. Def. + 1.3 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="18219" name="o_f_61_2g_acc_earring_3"> + <!-- M. Def. + 1.3 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18220" name="o_f_61_2g_acc_earring_4"> + <!-- M. Def. + 1.3 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18221" name="o_f_61_2g_acc_earring_5"> + <!-- M. Def. + 1.3 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18222" name="o_f_61_2g_acc_earring_6"> + <!-- M. Def. + 1.3 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18223" name="o_f_61_2g_acc_earring_7"> + <!-- Increase Max HP 27.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18224" name="o_f_61_2g_acc_earring_8"> + <!-- Increase Max HP 13.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18225" name="o_f_61_2g_acc_earring_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18226" name="o_f_61_2g_acc_earring_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18227" name="o_f_61_2g_acc_earring_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18228" name="o_f_61_2g_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18229" name="o_f_61_2g_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18230" name="o_f_61_2g_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18231" name="o_f_61_2g_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18232" name="o_f_61_2g_acc_earring_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="18233" name="o_f_61_2g_acc_earring_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18234" name="o_f_61_2g_acc_earring_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18235" name="o_f_61_2g_acc_earring_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="18236" name="o_f_61_2g_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18237" name="o_f_61_2g_acc_earring_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18238" name="o_f_61_2s_acc_earring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="18239" name="o_f_61_2s_acc_earring_2"> + <!-- M. Def. + 1.5 Increase Max HP 16.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="16.0" /> + </for> + </option> + <option id="18240" name="o_f_61_2s_acc_earring_3"> + <!-- M. Def. + 1.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="18241" name="o_f_61_2s_acc_earring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="18242" name="o_f_61_2s_acc_earring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18243" name="o_f_61_2s_acc_earring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18244" name="o_f_61_2s_acc_earring_7"> + <!-- Increase Max HP 32.0 --> + <for> + <add order="0x40" stat="maxHp" val="32.0" /> + </for> + </option> + <option id="18245" name="o_f_61_2s_acc_earring_8"> + <!-- Increase Max HP 16.0 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="18246" name="o_f_61_2s_acc_earring_9"> + <!-- Increase Max HP 16.0 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="18247" name="o_f_61_2s_acc_earring_10"> + <!-- Increase Max HP 16.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18248" name="o_f_61_2s_acc_earring_11"> + <!-- Increase Max HP 16.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18249" name="o_f_61_2s_acc_earring_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="18250" name="o_f_61_2s_acc_earring_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="18251" name="o_f_61_2s_acc_earring_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18252" name="o_f_61_2s_acc_earring_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18253" name="o_f_61_2s_acc_earring_16"> + <!-- Increase M. Atk. 4.8 --> + <for> + <add order="0x40" stat="mAtk" val="4.8" /> + </for> + </option> + <option id="18254" name="o_f_61_2s_acc_earring_17"> + <!-- Increase M. Atk. 2.4 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.4" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18255" name="o_f_61_2s_acc_earring_18"> + <!-- Increase M. Atk. 2.4 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.4" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18256" name="o_f_61_2s_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="18257" name="o_f_61_2s_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18258" name="o_f_61_2s_acc_earring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18259" name="o_f_61_2r_acc_earring_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="18260" name="o_f_61_2r_acc_earring_2"> + <!-- M. Def. + 1.85 Increase Max HP 19.5 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxHp" val="19.5" /> + </for> + </option> + <option id="18261" name="o_f_61_2r_acc_earring_3"> + <!-- M. Def. + 1.85 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18262" name="o_f_61_2r_acc_earring_4"> + <!-- M. Def. + 1.85 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18263" name="o_f_61_2r_acc_earring_5"> + <!-- M. Def. + 1.85 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18264" name="o_f_61_2r_acc_earring_6"> + <!-- M. Def. + 1.85 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18265" name="o_f_61_2r_acc_earring_7"> + <!-- Increase Max HP 39.0 --> + <for> + <add order="0x40" stat="maxHp" val="39.0" /> + </for> + </option> + <option id="18266" name="o_f_61_2r_acc_earring_8"> + <!-- Increase Max HP 19.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18267" name="o_f_61_2r_acc_earring_9"> + <!-- Increase Max HP 19.5 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18268" name="o_f_61_2r_acc_earring_10"> + <!-- Increase Max HP 19.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18269" name="o_f_61_2r_acc_earring_11"> + <!-- Increase Max HP 19.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18270" name="o_f_61_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18271" name="o_f_61_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18272" name="o_f_61_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18273" name="o_f_61_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18274" name="o_f_61_2r_acc_earring_16"> + <!-- Increase M. Atk. 5.8 --> + <for> + <add order="0x40" stat="mAtk" val="5.8" /> + </for> + </option> + <option id="18275" name="o_f_61_2r_acc_earring_17"> + <!-- Increase M. Atk. 2.9 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18276" name="o_f_61_2r_acc_earring_18"> + <!-- Increase M. Atk. 2.9 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18277" name="o_f_61_2r_acc_earring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="18278" name="o_f_61_2r_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="18279" name="o_f_61_2r_acc_earring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18280" name="o_f_61_2u_acc_earring_1"> + <!-- M. Def. + 4.4 --> + <for> + <add order="0x40" stat="mDef" val="4.4" /> + </for> + </option> + <option id="18281" name="o_f_61_2u_acc_earring_2"> + <!-- M. Def. + 2.2 Increase Max HP 23.0 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="maxHp" val="23.0" /> + </for> + </option> + <option id="18282" name="o_f_61_2u_acc_earring_3"> + <!-- M. Def. + 2.2 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18283" name="o_f_61_2u_acc_earring_4"> + <!-- M. Def. + 2.2 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="18284" name="o_f_61_2u_acc_earring_5"> + <!-- M. Def. + 2.2 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="18285" name="o_f_61_2u_acc_earring_6"> + <!-- M. Def. + 2.2 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18286" name="o_f_61_2u_acc_earring_7"> + <!-- Increase Max HP 46.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="46.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18287" name="o_f_61_2u_acc_earring_8"> + <!-- Increase Max HP 23.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18288" name="o_f_61_2u_acc_earring_9"> + <!-- Increase Max HP 23.0 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="18289" name="o_f_61_2u_acc_earring_10"> + <!-- Increase Max HP 23.0 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="18290" name="o_f_61_2u_acc_earring_11"> + <!-- Increase Max HP 23.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18291" name="o_f_61_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="18292" name="o_f_61_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="18293" name="o_f_61_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="18294" name="o_f_61_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18295" name="o_f_61_2u_acc_earring_16"> + <!-- Increase M. Atk. 6.8 --> + <for> + <add order="0x40" stat="mAtk" val="6.8" /> + </for> + </option> + <option id="18296" name="o_f_61_2u_acc_earring_17"> + <!-- Increase M. Atk. 3.4 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="mAtk" val="3.4" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="18297" name="o_f_61_2u_acc_earring_18"> + <!-- Increase M. Atk. 3.4 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.4" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18298" name="o_f_61_2u_acc_earring_19"> + <!-- HP Regeneration + 0.25 --> + <for> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="18299" name="o_f_61_2u_acc_earring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18300-18399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18300-18399.xml new file mode 100644 index 0000000000..706a04873c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18300-18399.xml @@ -0,0 +1,628 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18300" name="o_f_61_2u_acc_earring_21"> + <!-- HP Regeneration + 0.125 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.125" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18301" name="o_s_64_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8132" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18302" name="o_s_64_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8129" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18303" name="o_s_64_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8127" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18304" name="o_s_64_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8128" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18305" name="o_s_64_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8130" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18306" name="o_s_64_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8131" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18307" name="o_s_64_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8170" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18308" name="o_s_64_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8176" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18309" name="o_s_64_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8174" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18310" name="o_s_64_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8180" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18311" name="o_s_64_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8173" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18312" name="o_s_64_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8179" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18313" name="o_s_64_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8171" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18314" name="o_s_64_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8177" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18315" name="o_s_64_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8169" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18316" name="o_s_64_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8175" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18317" name="o_s_64_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8172" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18318" name="o_s_64_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8178" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18319" name="o_f_64_2g_acc_earring_1"> + <!-- M. Def. + 2.67 --> + <for> + <add order="0x40" stat="mDef" val="2.67" /> + </for> + </option> + <option id="18320" name="o_f_64_2g_acc_earring_2"> + <!-- M. Def. + 1.33 Increase Max HP 14.0 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="maxHp" val="14.0" /> + </for> + </option> + <option id="18321" name="o_f_64_2g_acc_earring_3"> + <!-- M. Def. + 1.33 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18322" name="o_f_64_2g_acc_earring_4"> + <!-- M. Def. + 1.33 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="18323" name="o_f_64_2g_acc_earring_5"> + <!-- M. Def. + 1.33 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18324" name="o_f_64_2g_acc_earring_6"> + <!-- M. Def. + 1.33 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18325" name="o_f_64_2g_acc_earring_7"> + <!-- Increase Max HP 28.0 --> + <for> + <add order="0x40" stat="maxHp" val="28.0" /> + </for> + </option> + <option id="18326" name="o_f_64_2g_acc_earring_8"> + <!-- Increase Max HP 14.0 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18327" name="o_f_64_2g_acc_earring_9"> + <!-- Increase Max HP 14.0 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="18328" name="o_f_64_2g_acc_earring_10"> + <!-- Increase Max HP 14.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18329" name="o_f_64_2g_acc_earring_11"> + <!-- Increase Max HP 14.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18330" name="o_f_64_2g_acc_earring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18331" name="o_f_64_2g_acc_earring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="18332" name="o_f_64_2g_acc_earring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18333" name="o_f_64_2g_acc_earring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18334" name="o_f_64_2g_acc_earring_16"> + <!-- Increase M. Atk. 4.4 --> + <for> + <add order="0x40" stat="mAtk" val="4.4" /> + </for> + </option> + <option id="18335" name="o_f_64_2g_acc_earring_17"> + <!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="18336" name="o_f_64_2g_acc_earring_18"> + <!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18337" name="o_f_64_2g_acc_earring_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="18338" name="o_f_64_2g_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18339" name="o_f_64_2g_acc_earring_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18340" name="o_f_64_2s_acc_earring_1"> + <!-- M. Def. + 3.1 --> + <for> + <add order="0x40" stat="mDef" val="3.1" /> + </for> + </option> + <option id="18341" name="o_f_64_2s_acc_earring_2"> + <!-- M. Def. + 1.55 Increase Max HP 16.5 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxHp" val="16.5" /> + </for> + </option> + <option id="18342" name="o_f_64_2s_acc_earring_3"> + <!-- M. Def. + 1.55 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18343" name="o_f_64_2s_acc_earring_4"> + <!-- M. Def. + 1.55 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="18344" name="o_f_64_2s_acc_earring_5"> + <!-- M. Def. + 1.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18345" name="o_f_64_2s_acc_earring_6"> + <!-- M. Def. + 1.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18346" name="o_f_64_2s_acc_earring_7"> + <!-- Increase Max HP 33.0 --> + <for> + <add order="0x40" stat="maxHp" val="33.0" /> + </for> + </option> + <option id="18347" name="o_f_64_2s_acc_earring_8"> + <!-- Increase Max HP 16.5 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18348" name="o_f_64_2s_acc_earring_9"> + <!-- Increase Max HP 16.5 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="18349" name="o_f_64_2s_acc_earring_10"> + <!-- Increase Max HP 16.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18350" name="o_f_64_2s_acc_earring_11"> + <!-- Increase Max HP 16.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18351" name="o_f_64_2s_acc_earring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="18352" name="o_f_64_2s_acc_earring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="18353" name="o_f_64_2s_acc_earring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18354" name="o_f_64_2s_acc_earring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18355" name="o_f_64_2s_acc_earring_16"> + <!-- Increase M. Atk. 5.1 --> + <for> + <add order="0x40" stat="mAtk" val="5.1" /> + </for> + </option> + <option id="18356" name="o_f_64_2s_acc_earring_17"> + <!-- Increase M. Atk. 2.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18357" name="o_f_64_2s_acc_earring_18"> + <!-- Increase M. Atk. 2.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18358" name="o_f_64_2s_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="18359" name="o_f_64_2s_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18360" name="o_f_64_2s_acc_earring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18361" name="o_f_64_2r_acc_earring_1"> + <!-- M. Def. + 3.8 --> + <for> + <add order="0x40" stat="mDef" val="3.8" /> + </for> + </option> + <option id="18362" name="o_f_64_2r_acc_earring_2"> + <!-- M. Def. + 1.9 Increase Max HP 20.0 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="maxHp" val="20.0" /> + </for> + </option> + <option id="18363" name="o_f_64_2r_acc_earring_3"> + <!-- M. Def. + 1.9 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18364" name="o_f_64_2r_acc_earring_4"> + <!-- M. Def. + 1.9 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="18365" name="o_f_64_2r_acc_earring_5"> + <!-- M. Def. + 1.9 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18366" name="o_f_64_2r_acc_earring_6"> + <!-- M. Def. + 1.9 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18367" name="o_f_64_2r_acc_earring_7"> + <!-- Increase Max HP 40.0 --> + <for> + <add order="0x40" stat="maxHp" val="40.0" /> + </for> + </option> + <option id="18368" name="o_f_64_2r_acc_earring_8"> + <!-- Increase Max HP 20.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18369" name="o_f_64_2r_acc_earring_9"> + <!-- Increase Max HP 20.0 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="18370" name="o_f_64_2r_acc_earring_10"> + <!-- Increase Max HP 20.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18371" name="o_f_64_2r_acc_earring_11"> + <!-- Increase Max HP 20.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18372" name="o_f_64_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18373" name="o_f_64_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="18374" name="o_f_64_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18375" name="o_f_64_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18376" name="o_f_64_2r_acc_earring_16"> + <!-- Increase M. Atk. 6.2 --> + <for> + <add order="0x40" stat="mAtk" val="6.2" /> + </for> + </option> + <option id="18377" name="o_f_64_2r_acc_earring_17"> + <!-- Increase M. Atk. 3.1 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.1" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18378" name="o_f_64_2r_acc_earring_18"> + <!-- Increase M. Atk. 3.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18379" name="o_f_64_2r_acc_earring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="18380" name="o_f_64_2r_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="18381" name="o_f_64_2r_acc_earring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18382" name="o_f_64_2u_acc_earring_1"> + <!-- M. Def. + 4.5 --> + <for> + <add order="0x40" stat="mDef" val="4.5" /> + </for> + </option> + <option id="18383" name="o_f_64_2u_acc_earring_2"> + <!-- M. Def. + 2.25 Increase Max HP 23.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxHp" val="23.5" /> + </for> + </option> + <option id="18384" name="o_f_64_2u_acc_earring_3"> + <!-- M. Def. + 2.25 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18385" name="o_f_64_2u_acc_earring_4"> + <!-- M. Def. + 2.25 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="18386" name="o_f_64_2u_acc_earring_5"> + <!-- M. Def. + 2.25 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18387" name="o_f_64_2u_acc_earring_6"> + <!-- M. Def. + 2.25 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18388" name="o_f_64_2u_acc_earring_7"> + <!-- Increase Max HP 47.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="47.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18389" name="o_f_64_2u_acc_earring_8"> + <!-- Increase Max HP 23.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18390" name="o_f_64_2u_acc_earring_9"> + <!-- Increase Max HP 23.5 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="18391" name="o_f_64_2u_acc_earring_10"> + <!-- Increase Max HP 23.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18392" name="o_f_64_2u_acc_earring_11"> + <!-- Increase Max HP 23.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18393" name="o_f_64_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="18394" name="o_f_64_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="18395" name="o_f_64_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18396" name="o_f_64_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18397" name="o_f_64_2u_acc_earring_16"> + <!-- Increase M. Atk. 7.3 --> + <for> + <add order="0x40" stat="mAtk" val="7.3" /> + </for> + </option> + <option id="18398" name="o_f_64_2u_acc_earring_17"> + <!-- Increase M. Atk. 3.65 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.65" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18399" name="o_f_64_2u_acc_earring_18"> + <!-- Increase M. Atk. 3.65 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.65" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18400-18499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18400-18499.xml new file mode 100644 index 0000000000..dc045963ac --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18400-18499.xml @@ -0,0 +1,626 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18400" name="o_f_64_2u_acc_earring_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="18401" name="o_f_64_2u_acc_earring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="18402" name="o_f_64_2u_acc_earring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18403" name="o_s_67_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8132" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18404" name="o_s_67_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8129" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18405" name="o_s_67_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8127" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18406" name="o_s_67_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8128" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18407" name="o_s_67_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8130" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18408" name="o_s_67_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8131" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18409" name="o_s_67_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8170" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18410" name="o_s_67_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8176" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18411" name="o_s_67_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8174" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18412" name="o_s_67_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8180" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18413" name="o_s_67_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8173" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18414" name="o_s_67_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8179" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18415" name="o_s_67_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8171" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18416" name="o_s_67_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8177" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18417" name="o_s_67_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8169" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18418" name="o_s_67_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8175" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18419" name="o_s_67_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8172" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18420" name="o_s_67_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8178" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18421" name="o_f_67_2g_acc_earring_1"> + <!-- M. Def. + 2.7 --> + <for> + <add order="0x40" stat="mDef" val="2.7" /> + </for> + </option> + <option id="18422" name="o_f_67_2g_acc_earring_2"> + <!-- M. Def. + 1.35 Increase Max HP 14.5 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="maxHp" val="14.5" /> + </for> + </option> + <option id="18423" name="o_f_67_2g_acc_earring_3"> + <!-- M. Def. + 1.35 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18424" name="o_f_67_2g_acc_earring_4"> + <!-- M. Def. + 1.35 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="18425" name="o_f_67_2g_acc_earring_5"> + <!-- M. Def. + 1.35 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18426" name="o_f_67_2g_acc_earring_6"> + <!-- M. Def. + 1.35 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18427" name="o_f_67_2g_acc_earring_7"> + <!-- Increase Max HP 29.0 --> + <for> + <add order="0x40" stat="maxHp" val="29.0" /> + </for> + </option> + <option id="18428" name="o_f_67_2g_acc_earring_8"> + <!-- Increase Max HP 14.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18429" name="o_f_67_2g_acc_earring_9"> + <!-- Increase Max HP 14.5 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="18430" name="o_f_67_2g_acc_earring_10"> + <!-- Increase Max HP 14.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18431" name="o_f_67_2g_acc_earring_11"> + <!-- Increase Max HP 14.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18432" name="o_f_67_2g_acc_earring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18433" name="o_f_67_2g_acc_earring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="18434" name="o_f_67_2g_acc_earring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18435" name="o_f_67_2g_acc_earring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18436" name="o_f_67_2g_acc_earring_16"> + <!-- Increase M. Atk. 4.6 --> + <for> + <add order="0x40" stat="mAtk" val="4.6" /> + </for> + </option> + <option id="18437" name="o_f_67_2g_acc_earring_17"> + <!-- Increase M. Atk. 2.3 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.3" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18438" name="o_f_67_2g_acc_earring_18"> + <!-- Increase M. Atk. 2.3 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.3" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18439" name="o_f_67_2g_acc_earring_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18440" name="o_f_67_2g_acc_earring_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18441" name="o_f_67_2g_acc_earring_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18442" name="o_f_67_2s_acc_earring_1"> + <!-- M. Def. + 3.2 --> + <for> + <add order="0x40" stat="mDef" val="3.2" /> + </for> + </option> + <option id="18443" name="o_f_67_2s_acc_earring_2"> + <!-- M. Def. + 1.6 Increase Max HP 16.5 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxHp" val="16.5" /> + </for> + </option> + <option id="18444" name="o_f_67_2s_acc_earring_3"> + <!-- M. Def. + 1.6 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18445" name="o_f_67_2s_acc_earring_4"> + <!-- M. Def. + 1.6 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="18446" name="o_f_67_2s_acc_earring_5"> + <!-- M. Def. + 1.6 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18447" name="o_f_67_2s_acc_earring_6"> + <!-- M. Def. + 1.6 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18448" name="o_f_67_2s_acc_earring_7"> + <!-- Increase Max HP 33.0 --> + <for> + <add order="0x40" stat="maxHp" val="33.0" /> + </for> + </option> + <option id="18449" name="o_f_67_2s_acc_earring_8"> + <!-- Increase Max HP 16.5 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18450" name="o_f_67_2s_acc_earring_9"> + <!-- Increase Max HP 16.5 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="18451" name="o_f_67_2s_acc_earring_10"> + <!-- Increase Max HP 16.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18452" name="o_f_67_2s_acc_earring_11"> + <!-- Increase Max HP 16.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18453" name="o_f_67_2s_acc_earring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="18454" name="o_f_67_2s_acc_earring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="18455" name="o_f_67_2s_acc_earring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18456" name="o_f_67_2s_acc_earring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18457" name="o_f_67_2s_acc_earring_16"> + <!-- Increase M. Atk. 5.4 --> + <for> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="18458" name="o_f_67_2s_acc_earring_17"> + <!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18459" name="o_f_67_2s_acc_earring_18"> + <!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18460" name="o_f_67_2s_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="18461" name="o_f_67_2s_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18462" name="o_f_67_2s_acc_earring_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18463" name="o_f_67_2r_acc_earring_1"> + <!-- M. Def. + 3.9 --> + <for> + <add order="0x40" stat="mDef" val="3.9" /> + </for> + </option> + <option id="18464" name="o_f_67_2r_acc_earring_2"> + <!-- M. Def. + 1.95 Increase Max HP 20.5 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="maxHp" val="20.5" /> + </for> + </option> + <option id="18465" name="o_f_67_2r_acc_earring_3"> + <!-- M. Def. + 1.95 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18466" name="o_f_67_2r_acc_earring_4"> + <!-- M. Def. + 1.95 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="18467" name="o_f_67_2r_acc_earring_5"> + <!-- M. Def. + 1.95 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18468" name="o_f_67_2r_acc_earring_6"> + <!-- M. Def. + 1.95 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18469" name="o_f_67_2r_acc_earring_7"> + <!-- Increase Max HP 41.0 --> + <for> + <add order="0x40" stat="maxHp" val="41.0" /> + </for> + </option> + <option id="18470" name="o_f_67_2r_acc_earring_8"> + <!-- Increase Max HP 20.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18471" name="o_f_67_2r_acc_earring_9"> + <!-- Increase Max HP 20.5 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="18472" name="o_f_67_2r_acc_earring_10"> + <!-- Increase Max HP 20.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18473" name="o_f_67_2r_acc_earring_11"> + <!-- Increase Max HP 20.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18474" name="o_f_67_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18475" name="o_f_67_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="18476" name="o_f_67_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18477" name="o_f_67_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18478" name="o_f_67_2r_acc_earring_16"> + <!-- Increase M. Atk. 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="18479" name="o_f_67_2r_acc_earring_17"> + <!-- Increase M. Atk. 3.25 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18480" name="o_f_67_2r_acc_earring_18"> + <!-- Increase M. Atk. 3.25 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18481" name="o_f_67_2r_acc_earring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="18482" name="o_f_67_2r_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="18483" name="o_f_67_2r_acc_earring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18484" name="o_f_67_2u_acc_earring_1"> + <!-- M. Def. + 4.5 --> + <for> + <add order="0x40" stat="mDef" val="4.5" /> + </for> + </option> + <option id="18485" name="o_f_67_2u_acc_earring_2"> + <!-- M. Def. + 2.25 Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="18486" name="o_f_67_2u_acc_earring_3"> + <!-- M. Def. + 2.25 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18487" name="o_f_67_2u_acc_earring_4"> + <!-- M. Def. + 2.25 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="18488" name="o_f_67_2u_acc_earring_5"> + <!-- M. Def. + 2.25 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18489" name="o_f_67_2u_acc_earring_6"> + <!-- M. Def. + 2.25 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18490" name="o_f_67_2u_acc_earring_7"> + <!-- Increase Max HP 48.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="48.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18491" name="o_f_67_2u_acc_earring_8"> + <!-- Increase Max HP 24.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18492" name="o_f_67_2u_acc_earring_9"> + <!-- Increase Max HP 24.0 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="18493" name="o_f_67_2u_acc_earring_10"> + <!-- Increase Max HP 24.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18494" name="o_f_67_2u_acc_earring_11"> + <!-- Increase Max HP 24.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18495" name="o_f_67_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="18496" name="o_f_67_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="18497" name="o_f_67_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18498" name="o_f_67_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18499" name="o_f_67_2u_acc_earring_16"> + <!-- Increase M. Atk. 7.7 --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18500-18599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18500-18599.xml new file mode 100644 index 0000000000..17093bad7b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18500-18599.xml @@ -0,0 +1,626 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18500" name="o_f_67_2u_acc_earring_17"> + <!-- Increase M. Atk. 3.85 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.85" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18501" name="o_f_67_2u_acc_earring_18"> + <!-- Increase M. Atk. 3.85 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.85" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18502" name="o_f_67_2u_acc_earring_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="18503" name="o_f_67_2u_acc_earring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="18504" name="o_f_67_2u_acc_earring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18505" name="o_s_75_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8144" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18506" name="o_s_75_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8141" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18507" name="o_s_75_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8139" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18508" name="o_s_75_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8140" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18509" name="o_s_75_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8142" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18510" name="o_s_75_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8143" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18511" name="o_s_75_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8182" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18512" name="o_s_75_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8188" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18513" name="o_s_75_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8186" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18514" name="o_s_75_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8192" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18515" name="o_s_75_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8185" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18516" name="o_s_75_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8191" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18517" name="o_s_75_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8183" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18518" name="o_s_75_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8189" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18519" name="o_s_75_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8181" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18520" name="o_s_75_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8187" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18521" name="o_s_75_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8184" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18522" name="o_s_75_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8190" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18523" name="o_f_75_2g_acc_earring_1"> + <!-- M. Def. + 2.88 --> + <for> + <add order="0x40" stat="mDef" val="2.88" /> + </for> + </option> + <option id="18524" name="o_f_75_2g_acc_earring_2"> + <!-- M. Def. + 1.44 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="18525" name="o_f_75_2g_acc_earring_3"> + <!-- M. Def. + 1.44 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18526" name="o_f_75_2g_acc_earring_4"> + <!-- M. Def. + 1.44 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="18527" name="o_f_75_2g_acc_earring_5"> + <!-- M. Def. + 1.44 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18528" name="o_f_75_2g_acc_earring_6"> + <!-- M. Def. + 1.44 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18529" name="o_f_75_2g_acc_earring_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="18530" name="o_f_75_2g_acc_earring_8"> + <!-- Increase Max HP 15.0 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18531" name="o_f_75_2g_acc_earring_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="18532" name="o_f_75_2g_acc_earring_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18533" name="o_f_75_2g_acc_earring_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18534" name="o_f_75_2g_acc_earring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18535" name="o_f_75_2g_acc_earring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="18536" name="o_f_75_2g_acc_earring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18537" name="o_f_75_2g_acc_earring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18538" name="o_f_75_2g_acc_earring_16"> + <!-- Increase M. Atk. 5.2 --> + <for> + <add order="0x40" stat="mAtk" val="5.2" /> + </for> + </option> + <option id="18539" name="o_f_75_2g_acc_earring_17"> + <!-- Increase M. Atk. 2.6 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.6" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18540" name="o_f_75_2g_acc_earring_18"> + <!-- Increase M. Atk. 2.6 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.6" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18541" name="o_f_75_2g_acc_earring_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="18542" name="o_f_75_2g_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18543" name="o_f_75_2g_acc_earring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18544" name="o_f_75_2s_acc_earring_1"> + <!-- M. Def. + 3.4 --> + <for> + <add order="0x40" stat="mDef" val="3.4" /> + </for> + </option> + <option id="18545" name="o_f_75_2s_acc_earring_2"> + <!-- M. Def. + 1.7 Increase Max HP 17.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxHp" val="17.0" /> + </for> + </option> + <option id="18546" name="o_f_75_2s_acc_earring_3"> + <!-- M. Def. + 1.7 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18547" name="o_f_75_2s_acc_earring_4"> + <!-- M. Def. + 1.7 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="18548" name="o_f_75_2s_acc_earring_5"> + <!-- M. Def. + 1.7 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18549" name="o_f_75_2s_acc_earring_6"> + <!-- M. Def. + 1.7 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18550" name="o_f_75_2s_acc_earring_7"> + <!-- Increase Max HP 34.0 --> + <for> + <add order="0x40" stat="maxHp" val="34.0" /> + </for> + </option> + <option id="18551" name="o_f_75_2s_acc_earring_8"> + <!-- Increase Max HP 17.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18552" name="o_f_75_2s_acc_earring_9"> + <!-- Increase Max HP 17.0 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="18553" name="o_f_75_2s_acc_earring_10"> + <!-- Increase Max HP 17.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18554" name="o_f_75_2s_acc_earring_11"> + <!-- Increase Max HP 17.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18555" name="o_f_75_2s_acc_earring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="18556" name="o_f_75_2s_acc_earring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="18557" name="o_f_75_2s_acc_earring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18558" name="o_f_75_2s_acc_earring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18559" name="o_f_75_2s_acc_earring_16"> + <!-- Increase M. Atk. 6.0 --> + <for> + <add order="0x40" stat="mAtk" val="6.0" /> + </for> + </option> + <option id="18560" name="o_f_75_2s_acc_earring_17"> + <!-- Increase M. Atk. 3.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18561" name="o_f_75_2s_acc_earring_18"> + <!-- Increase M. Atk. 3.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18562" name="o_f_75_2s_acc_earring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="18563" name="o_f_75_2s_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="18564" name="o_f_75_2s_acc_earring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18565" name="o_f_75_2r_acc_earring_1"> + <!-- M. Def. + 4.0 --> + <for> + <add order="0x40" stat="mDef" val="4.0" /> + </for> + </option> + <option id="18566" name="o_f_75_2r_acc_earring_2"> + <!-- M. Def. + 2.0 Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="18567" name="o_f_75_2r_acc_earring_3"> + <!-- M. Def. + 2.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18568" name="o_f_75_2r_acc_earring_4"> + <!-- M. Def. + 2.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="18569" name="o_f_75_2r_acc_earring_5"> + <!-- M. Def. + 2.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18570" name="o_f_75_2r_acc_earring_6"> + <!-- M. Def. + 2.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18571" name="o_f_75_2r_acc_earring_7"> + <!-- Increase Max HP 42.0 --> + <for> + <add order="0x40" stat="maxHp" val="42.0" /> + </for> + </option> + <option id="18572" name="o_f_75_2r_acc_earring_8"> + <!-- Increase Max HP 21.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18573" name="o_f_75_2r_acc_earring_9"> + <!-- Increase Max HP 21.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="18574" name="o_f_75_2r_acc_earring_10"> + <!-- Increase Max HP 21.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18575" name="o_f_75_2r_acc_earring_11"> + <!-- Increase Max HP 21.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18576" name="o_f_75_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18577" name="o_f_75_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="18578" name="o_f_75_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18579" name="o_f_75_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18580" name="o_f_75_2r_acc_earring_16"> + <!-- Increase M. Atk. 7.4 --> + <for> + <add order="0x40" stat="mAtk" val="7.4" /> + </for> + </option> + <option id="18581" name="o_f_75_2r_acc_earring_17"> + <!-- Increase M. Atk. 3.7 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="18582" name="o_f_75_2r_acc_earring_18"> + <!-- Increase M. Atk. 3.7 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18583" name="o_f_75_2r_acc_earring_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="18584" name="o_f_75_2r_acc_earring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="18585" name="o_f_75_2r_acc_earring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18586" name="o_f_75_2u_acc_earring_1"> + <!-- M. Def. + 4.8 --> + <for> + <add order="0x40" stat="mDef" val="4.8" /> + </for> + </option> + <option id="18587" name="o_f_75_2u_acc_earring_2"> + <!-- M. Def. + 2.4 Increase Max HP 24.5 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="maxHp" val="24.5" /> + </for> + </option> + <option id="18588" name="o_f_75_2u_acc_earring_3"> + <!-- M. Def. + 2.4 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18589" name="o_f_75_2u_acc_earring_4"> + <!-- M. Def. + 2.4 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="18590" name="o_f_75_2u_acc_earring_5"> + <!-- M. Def. + 2.4 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18591" name="o_f_75_2u_acc_earring_6"> + <!-- M. Def. + 2.4 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18592" name="o_f_75_2u_acc_earring_7"> + <!-- Increase Max HP 49.0 --> + <for> + <add order="0x40" stat="maxHp" val="49.0" /> + </for> + </option> + <option id="18593" name="o_f_75_2u_acc_earring_8"> + <!-- Increase Max HP 24.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18594" name="o_f_75_2u_acc_earring_9"> + <!-- Increase Max HP 24.5 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="18595" name="o_f_75_2u_acc_earring_10"> + <!-- Increase Max HP 24.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18596" name="o_f_75_2u_acc_earring_11"> + <!-- Increase Max HP 24.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18597" name="o_f_75_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="18598" name="o_f_75_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="18599" name="o_f_75_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18600-18699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18600-18699.xml new file mode 100644 index 0000000000..6d8b6ecf5c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18600-18699.xml @@ -0,0 +1,625 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18600" name="o_f_75_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18601" name="o_f_75_2u_acc_earring_16"> + <!-- Increase M. Atk. 8.7 --> + <for> + <add order="0x40" stat="mAtk" val="8.7" /> + </for> + </option> + <option id="18602" name="o_f_75_2u_acc_earring_17"> + <!-- Increase M. Atk. 4.35 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.35" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18603" name="o_f_75_2u_acc_earring_18"> + <!-- Increase M. Atk. 4.35 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.35" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18604" name="o_f_75_2u_acc_earring_19"> + <!-- HP Regeneration + 0.32 --> + <for> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="18605" name="o_f_75_2u_acc_earring_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="18606" name="o_f_75_2u_acc_earring_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18607" name="o_s_80_1g_acc_earring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8144" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18608" name="o_s_80_1g_acc_earring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8141" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18609" name="o_s_80_1g_acc_earring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8139" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18610" name="o_s_80_1g_acc_earring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8140" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18611" name="o_s_80_1g_acc_earring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8142" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18612" name="o_s_80_1g_acc_earring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8143" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18613" name="o_s_80_1g_acc_earring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8182" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18614" name="o_s_80_1g_acc_earring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8188" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18615" name="o_s_80_1g_acc_earring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8186" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18616" name="o_s_80_1g_acc_earring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8192" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18617" name="o_s_80_1g_acc_earring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8185" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18618" name="o_s_80_1g_acc_earring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8191" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18619" name="o_s_80_1g_acc_earring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8183" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18620" name="o_s_80_1g_acc_earring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8189" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18621" name="o_s_80_1g_acc_earring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8181" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18622" name="o_s_80_1g_acc_earring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8187" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18623" name="o_s_80_1g_acc_earring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8184" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18624" name="o_s_80_1g_acc_earring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8190" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18625" name="o_f_80_2g_acc_earring_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="18626" name="o_f_80_2g_acc_earring_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.5" /> + </for> + </option> + <option id="18627" name="o_f_80_2g_acc_earring_3"> + <!-- M. Def. + 1.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18628" name="o_f_80_2g_acc_earring_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="18629" name="o_f_80_2g_acc_earring_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18630" name="o_f_80_2g_acc_earring_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18631" name="o_f_80_2g_acc_earring_7"> + <!-- Increase Max HP 31.0 --> + <for> + <add order="0x40" stat="maxHp" val="31.0" /> + </for> + </option> + <option id="18632" name="o_f_80_2g_acc_earring_8"> + <!-- Increase Max HP 15.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18633" name="o_f_80_2g_acc_earring_9"> + <!-- Increase Max HP 15.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="18634" name="o_f_80_2g_acc_earring_10"> + <!-- Increase Max HP 15.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18635" name="o_f_80_2g_acc_earring_11"> + <!-- Increase Max HP 15.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18636" name="o_f_80_2g_acc_earring_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18637" name="o_f_80_2g_acc_earring_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="18638" name="o_f_80_2g_acc_earring_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18639" name="o_f_80_2g_acc_earring_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18640" name="o_f_80_2g_acc_earring_16"> + <!-- Increase M. Atk. 5.6 --> + <for> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="18641" name="o_f_80_2g_acc_earring_17"> + <!-- Increase M. Atk. 2.8 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18642" name="o_f_80_2g_acc_earring_18"> + <!-- Increase M. Atk. 2.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18643" name="o_f_80_2g_acc_earring_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="18644" name="o_f_80_2g_acc_earring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18645" name="o_f_80_2g_acc_earring_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18646" name="o_f_80_2s_acc_earring_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="18647" name="o_f_80_2s_acc_earring_2"> + <!-- M. Def. + 1.75 Increase Max HP 18.0 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="18.0" /> + </for> + </option> + <option id="18648" name="o_f_80_2s_acc_earring_3"> + <!-- M. Def. + 1.75 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18649" name="o_f_80_2s_acc_earring_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="18650" name="o_f_80_2s_acc_earring_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18651" name="o_f_80_2s_acc_earring_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18652" name="o_f_80_2s_acc_earring_7"> + <!-- Increase Max HP 36.0 --> + <for> + <add order="0x40" stat="maxHp" val="36.0" /> + </for> + </option> + <option id="18653" name="o_f_80_2s_acc_earring_8"> + <!-- Increase Max HP 18.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18654" name="o_f_80_2s_acc_earring_9"> + <!-- Increase Max HP 18.0 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="18655" name="o_f_80_2s_acc_earring_10"> + <!-- Increase Max HP 18.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18656" name="o_f_80_2s_acc_earring_11"> + <!-- Increase Max HP 18.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18657" name="o_f_80_2s_acc_earring_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="18658" name="o_f_80_2s_acc_earring_13"> + <!-- Max MP + 7.5 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="18659" name="o_f_80_2s_acc_earring_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18660" name="o_f_80_2s_acc_earring_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18661" name="o_f_80_2s_acc_earring_16"> + <!-- Increase M. Atk. 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="18662" name="o_f_80_2s_acc_earring_17"> + <!-- Increase M. Atk. 3.25 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18663" name="o_f_80_2s_acc_earring_18"> + <!-- Increase M. Atk. 3.25 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18664" name="o_f_80_2s_acc_earring_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="18665" name="o_f_80_2s_acc_earring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="18666" name="o_f_80_2s_acc_earring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="18667" name="o_f_80_2r_acc_earring_1"> + <!-- M. Def. + 4.2 --> + <for> + <add order="0x40" stat="mDef" val="4.2" /> + </for> + </option> + <option id="18668" name="o_f_80_2r_acc_earring_2"> + <!-- M. Def. + 2.1 Increase Max HP 21.5 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="21.5" /> + </for> + </option> + <option id="18669" name="o_f_80_2r_acc_earring_3"> + <!-- M. Def. + 2.1 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18670" name="o_f_80_2r_acc_earring_4"> + <!-- M. Def. + 2.1 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="18671" name="o_f_80_2r_acc_earring_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="18672" name="o_f_80_2r_acc_earring_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="18673" name="o_f_80_2r_acc_earring_7"> + <!-- Increase Max HP 43.0 --> + <for> + <add order="0x40" stat="maxHp" val="43.0" /> + </for> + </option> + <option id="18674" name="o_f_80_2r_acc_earring_8"> + <!-- Increase Max HP 21.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18675" name="o_f_80_2r_acc_earring_9"> + <!-- Increase Max HP 21.5 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="18676" name="o_f_80_2r_acc_earring_10"> + <!-- Increase Max HP 21.5 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="18677" name="o_f_80_2r_acc_earring_11"> + <!-- Increase Max HP 21.5 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="18678" name="o_f_80_2r_acc_earring_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18679" name="o_f_80_2r_acc_earring_13"> + <!-- Max MP + 9.0 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="18680" name="o_f_80_2r_acc_earring_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="18681" name="o_f_80_2r_acc_earring_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="18682" name="o_f_80_2r_acc_earring_16"> + <!-- Increase M. Atk. 8.0 --> + <for> + <add order="0x40" stat="mAtk" val="8.0" /> + </for> + </option> + <option id="18683" name="o_f_80_2r_acc_earring_17"> + <!-- Increase M. Atk. 4.0 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="18684" name="o_f_80_2r_acc_earring_18"> + <!-- Increase M. Atk. 4.0 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="18685" name="o_f_80_2r_acc_earring_19"> + <!-- HP Regeneration + 0.27 --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="18686" name="o_f_80_2r_acc_earring_20"> + <!-- MP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="18687" name="o_f_80_2r_acc_earring_21"> + <!-- HP Regeneration + 0.135 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="regHp" val="0.135" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="18688" name="o_f_80_2u_acc_earring_1"> + <!-- M. Def. + 5.0 --> + <for> + <add order="0x40" stat="mDef" val="5.0" /> + </for> + </option> + <option id="18689" name="o_f_80_2u_acc_earring_2"> + <!-- M. Def. + 2.5 Increase Max HP 25.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="18690" name="o_f_80_2u_acc_earring_3"> + <!-- M. Def. + 2.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18691" name="o_f_80_2u_acc_earring_4"> + <!-- M. Def. + 2.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="18692" name="o_f_80_2u_acc_earring_5"> + <!-- M. Def. + 2.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18693" name="o_f_80_2u_acc_earring_6"> + <!-- M. Def. + 2.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18694" name="o_f_80_2u_acc_earring_7"> + <!-- Increase Max HP 51.0 --> + <for> + <add order="0x40" stat="maxHp" val="51.0" /> + </for> + </option> + <option id="18695" name="o_f_80_2u_acc_earring_8"> + <!-- Increase Max HP 25.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18696" name="o_f_80_2u_acc_earring_9"> + <!-- Increase Max HP 25.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="18697" name="o_f_80_2u_acc_earring_10"> + <!-- Increase Max HP 25.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18698" name="o_f_80_2u_acc_earring_11"> + <!-- Increase Max HP 25.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18699" name="o_f_80_2u_acc_earring_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18700-18799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18700-18799.xml new file mode 100644 index 0000000000..3aaebd8e28 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18700-18799.xml @@ -0,0 +1,609 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18700" name="o_f_80_2u_acc_earring_13"> + <!-- Max MP + 10.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="18701" name="o_f_80_2u_acc_earring_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18702" name="o_f_80_2u_acc_earring_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18703" name="o_f_80_2u_acc_earring_16"> + <!-- Increase M. Atk. 9.3 --> + <for> + <add order="0x40" stat="mAtk" val="9.3" /> + </for> + </option> + <option id="18704" name="o_f_80_2u_acc_earring_17"> + <!-- Increase M. Atk. 4.65 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.65" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18705" name="o_f_80_2u_acc_earring_18"> + <!-- Increase M. Atk. 4.65 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.65" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18706" name="o_f_80_2u_acc_earring_19"> + <!-- HP Regeneration + 0.32 --> + <for> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="18707" name="o_f_80_2u_acc_earring_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="18708" name="o_f_80_2u_acc_earring_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18709" name="o_s_46_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3915" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18710" name="o_s_46_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3912" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18711" name="o_s_46_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3910" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18712" name="o_s_46_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3911" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18713" name="o_s_46_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3913" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18714" name="o_s_46_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3914" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18715" name="o_s_46_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3953" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18716" name="o_s_46_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3959" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18717" name="o_s_46_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3957" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18718" name="o_s_46_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3963" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18719" name="o_s_46_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3956" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18720" name="o_s_46_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3962" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18721" name="o_s_46_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3954" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18722" name="o_s_46_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3960" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18723" name="o_s_46_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3952" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18724" name="o_s_46_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3958" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18725" name="o_s_46_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3955" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18726" name="o_s_46_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3961" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18727" name="o_s_46_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3909" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="18728" name="o_s_46_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3906" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="18729" name="o_s_46_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3904" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="18730" name="o_s_46_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3905" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="18731" name="o_s_46_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3907" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="18732" name="o_s_46_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3908" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="18733" name="o_w_46_2g_acc_necklace_1"> + <!-- M. Def. + 2.1 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + </for> + </option> + <option id="18734" name="o_w_46_2g_acc_necklace_2"> + <!-- M. Def. + 1.1 Increase Max HP 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxHp" val="10.5" /> + </for> + </option> + <option id="18735" name="o_w_46_2g_acc_necklace_3"> + <!-- M. Def. + 1.1 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18736" name="o_w_46_2g_acc_necklace_4"> + <!-- M. Def. + 1.1 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="18737" name="o_w_46_2g_acc_necklace_5"> + <!-- M. Def. + 1.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18738" name="o_w_46_2g_acc_necklace_6"> + <!-- M. Def. + 1.1 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="18739" name="o_w_46_2g_acc_necklace_7"> + <!-- Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="18740" name="o_w_46_2g_acc_necklace_8"> + <!-- Increase Max HP 10.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="18741" name="o_w_46_2g_acc_necklace_9"> + <!-- Increase Max HP 10.5 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="18742" name="o_w_46_2g_acc_necklace_10"> + <!-- Increase Max HP 10.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18743" name="o_w_46_2g_acc_necklace_11"> + <!-- Increase Max HP 10.5 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="maxHp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="18744" name="o_w_46_2g_acc_necklace_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="18745" name="o_w_46_2g_acc_necklace_13"> + <!-- Max MP + 6.5 Increase M. Atk. 1.25 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="1.25" /> + </for> + </option> + <option id="18746" name="o_w_46_2g_acc_necklace_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18747" name="o_w_46_2g_acc_necklace_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="18748" name="o_w_46_2g_acc_necklace_16"> + <!-- Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="18749" name="o_w_46_2g_acc_necklace_17"> + <!-- Increase M. Atk. 1.25 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="1.25" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18750" name="o_w_46_2g_acc_necklace_18"> + <!-- Increase M. Atk. 1.25 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="mAtk" val="1.25" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="18751" name="o_w_46_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18752" name="o_w_46_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18753" name="o_w_46_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.015 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.015" /> + </for> + </option> + <option id="18754" name="o_w_46_2s_acc_necklace_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="18755" name="o_w_46_2s_acc_necklace_2"> + <!-- M. Def. + 1.2 Increase Max HP 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="12.0" /> + </for> + </option> + <option id="18756" name="o_w_46_2s_acc_necklace_3"> + <!-- M. Def. + 1.2 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18757" name="o_w_46_2s_acc_necklace_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="18758" name="o_w_46_2s_acc_necklace_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18759" name="o_w_46_2s_acc_necklace_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18760" name="o_w_46_2s_acc_necklace_7"> + <!-- Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="18761" name="o_w_46_2s_acc_necklace_8"> + <!-- Increase Max HP 12.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18762" name="o_w_46_2s_acc_necklace_9"> + <!-- Increase Max HP 12.0 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="18763" name="o_w_46_2s_acc_necklace_10"> + <!-- Increase Max HP 12.0 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18764" name="o_w_46_2s_acc_necklace_11"> + <!-- Increase Max HP 12.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18765" name="o_w_46_2s_acc_necklace_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="18766" name="o_w_46_2s_acc_necklace_13"> + <!-- Max MP + 7.5 Increase M. Atk. 1.45 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="1.45" /> + </for> + </option> + <option id="18767" name="o_w_46_2s_acc_necklace_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18768" name="o_w_46_2s_acc_necklace_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18769" name="o_w_46_2s_acc_necklace_16"> + <!-- Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="18770" name="o_w_46_2s_acc_necklace_17"> + <!-- Increase M. Atk. 1.45 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mAtk" val="1.45" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18771" name="o_w_46_2s_acc_necklace_18"> + <!-- Increase M. Atk. 1.45 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.45" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18772" name="o_w_46_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18773" name="o_w_46_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18774" name="o_w_46_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.055 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.055" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18775" name="o_w_46_2r_acc_necklace_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="18776" name="o_w_46_2r_acc_necklace_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="18777" name="o_w_46_2r_acc_necklace_3"> + <!-- M. Def. + 1.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18778" name="o_w_46_2r_acc_necklace_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="18779" name="o_w_46_2r_acc_necklace_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18780" name="o_w_46_2r_acc_necklace_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18781" name="o_w_46_2r_acc_necklace_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="18782" name="o_w_46_2r_acc_necklace_8"> + <!-- Increase Max HP 15.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18783" name="o_w_46_2r_acc_necklace_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="18784" name="o_w_46_2r_acc_necklace_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18785" name="o_w_46_2r_acc_necklace_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18786" name="o_w_46_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="18787" name="o_w_46_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 1.8 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="1.8" /> + </for> + </option> + <option id="18788" name="o_w_46_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18789" name="o_w_46_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18790" name="o_w_46_2r_acc_necklace_16"> + <!-- Increase M. Atk. 3.6 --> + <for> + <add order="0x40" stat="mAtk" val="3.6" /> + </for> + </option> + <option id="18791" name="o_w_46_2r_acc_necklace_17"> + <!-- Increase M. Atk. 1.8 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="1.8" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18792" name="o_w_46_2r_acc_necklace_18"> + <!-- Increase M. Atk. 1.8 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="1.8" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18793" name="o_w_46_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="18794" name="o_w_46_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18795" name="o_w_46_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18796" name="o_w_46_2u_acc_necklace_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="18797" name="o_w_46_2u_acc_necklace_2"> + <!-- M. Def. + 1.75 Increase Max HP 17.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="17.5" /> + </for> + </option> + <option id="18798" name="o_w_46_2u_acc_necklace_3"> + <!-- M. Def. + 1.75 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18799" name="o_w_46_2u_acc_necklace_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18800-18899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18800-18899.xml new file mode 100644 index 0000000000..3f4472f60f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18800-18899.xml @@ -0,0 +1,611 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18800" name="o_w_46_2u_acc_necklace_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18801" name="o_w_46_2u_acc_necklace_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="18802" name="o_w_46_2u_acc_necklace_7"> + <!-- Increase Max HP 35.0 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxHp" val="35.0" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="18803" name="o_w_46_2u_acc_necklace_8"> + <!-- Increase Max HP 17.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="18804" name="o_w_46_2u_acc_necklace_9"> + <!-- Increase Max HP 17.5 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="18805" name="o_w_46_2u_acc_necklace_10"> + <!-- Increase Max HP 17.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18806" name="o_w_46_2u_acc_necklace_11"> + <!-- Increase Max HP 17.5 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxHp" val="17.5" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="18807" name="o_w_46_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="18808" name="o_w_46_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 2.1 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="2.1" /> + </for> + </option> + <option id="18809" name="o_w_46_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18810" name="o_w_46_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="18811" name="o_w_46_2u_acc_necklace_16"> + <!-- Increase M. Atk. 4.2 --> + <for> + <add order="0x40" stat="mAtk" val="4.2" /> + </for> + </option> + <option id="18812" name="o_w_46_2u_acc_necklace_17"> + <!-- Increase M. Atk. 2.1 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.1" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18813" name="o_w_46_2u_acc_necklace_18"> + <!-- Increase M. Atk. 2.1 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="mAtk" val="2.1" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="18814" name="o_w_46_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18815" name="o_w_46_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.059 --> + <for> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="18816" name="o_w_46_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.029 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.029" /> + </for> + </option> + <option id="18817" name="o_s_49_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3915" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18818" name="o_s_49_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3912" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18819" name="o_s_49_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3910" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18820" name="o_s_49_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3911" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18821" name="o_s_49_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3913" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18822" name="o_s_49_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3914" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18823" name="o_s_49_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3953" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18824" name="o_s_49_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3959" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18825" name="o_s_49_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3957" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18826" name="o_s_49_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3963" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18827" name="o_s_49_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3956" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18828" name="o_s_49_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3962" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18829" name="o_s_49_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3954" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18830" name="o_s_49_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3960" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18831" name="o_s_49_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3952" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18832" name="o_s_49_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3958" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18833" name="o_s_49_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3955" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18834" name="o_s_49_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3961" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18835" name="o_s_49_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3909" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="18836" name="o_s_49_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3906" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="18837" name="o_s_49_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3904" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="18838" name="o_s_49_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3905" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="18839" name="o_s_49_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3907" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="18840" name="o_s_49_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3908" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="18841" name="o_w_49_2g_acc_necklace_1"> + <!-- M. Def. + 2.2 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + </for> + </option> + <option id="18842" name="o_w_49_2g_acc_necklace_2"> + <!-- M. Def. + 1.1 Increase Max HP 11.5 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxHp" val="11.5" /> + </for> + </option> + <option id="18843" name="o_w_49_2g_acc_necklace_3"> + <!-- M. Def. + 1.1 Max MP + 7.1 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="maxMp" val="7.1" /> + </for> + </option> + <option id="18844" name="o_w_49_2g_acc_necklace_4"> + <!-- M. Def. + 1.1 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="18845" name="o_w_49_2g_acc_necklace_5"> + <!-- M. Def. + 1.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18846" name="o_w_49_2g_acc_necklace_6"> + <!-- M. Def. + 1.1 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="mDef" val="1.1" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="18847" name="o_w_49_2g_acc_necklace_7"> + <!-- Increase Max HP 23.0 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + </for> + </option> + <option id="18848" name="o_w_49_2g_acc_necklace_8"> + <!-- Increase Max HP 11.5 Max MP + 7.1 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="maxMp" val="7.1" /> + </for> + </option> + <option id="18849" name="o_w_49_2g_acc_necklace_9"> + <!-- Increase Max HP 11.5 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="18850" name="o_w_49_2g_acc_necklace_10"> + <!-- Increase Max HP 11.5 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18851" name="o_w_49_2g_acc_necklace_11"> + <!-- Increase Max HP 11.5 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="maxHp" val="11.5" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="18852" name="o_w_49_2g_acc_necklace_12"> + <!-- Max MP + 14.2 --> + <for> + <add order="0x40" stat="maxMp" val="14.2" /> + </for> + </option> + <option id="18853" name="o_w_49_2g_acc_necklace_13"> + <!-- Max MP + 7.1 Increase M. Atk. 1.4 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="mAtk" val="1.4" /> + </for> + </option> + <option id="18854" name="o_w_49_2g_acc_necklace_14"> + <!-- Max MP + 7.1 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18855" name="o_w_49_2g_acc_necklace_15"> + <!-- Max MP + 7.1 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="maxMp" val="7.1" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="18856" name="o_w_49_2g_acc_necklace_16"> + <!-- Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="18857" name="o_w_49_2g_acc_necklace_17"> + <!-- Increase M. Atk. 1.4 HP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="1.4" /> + <add order="0x40" stat="regHp" val="0.05" /> + </for> + </option> + <option id="18858" name="o_w_49_2g_acc_necklace_18"> + <!-- Increase M. Atk. 1.4 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="mAtk" val="1.4" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="18859" name="o_w_49_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="18860" name="o_w_49_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.036 --> + <for> + <add order="0x40" stat="regMp" val="0.036" /> + </for> + </option> + <option id="18861" name="o_w_49_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.018 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.018" /> + </for> + </option> + <option id="18862" name="o_w_49_2s_acc_necklace_1"> + <!-- M. Def. + 2.6 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + </for> + </option> + <option id="18863" name="o_w_49_2s_acc_necklace_2"> + <!-- M. Def. + 1.3 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="18864" name="o_w_49_2s_acc_necklace_3"> + <!-- M. Def. + 1.3 Max MP + 8.3 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxMp" val="8.3" /> + </for> + </option> + <option id="18865" name="o_w_49_2s_acc_necklace_4"> + <!-- M. Def. + 1.3 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="18866" name="o_w_49_2s_acc_necklace_5"> + <!-- M. Def. + 1.3 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18867" name="o_w_49_2s_acc_necklace_6"> + <!-- M. Def. + 1.3 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18868" name="o_w_49_2s_acc_necklace_7"> + <!-- Increase Max HP 27.0 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + </for> + </option> + <option id="18869" name="o_w_49_2s_acc_necklace_8"> + <!-- Increase Max HP 13.5 Max MP + 8.3 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="8.3" /> + </for> + </option> + <option id="18870" name="o_w_49_2s_acc_necklace_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="18871" name="o_w_49_2s_acc_necklace_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18872" name="o_w_49_2s_acc_necklace_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18873" name="o_w_49_2s_acc_necklace_12"> + <!-- Max MP + 16.6 --> + <for> + <add order="0x40" stat="maxMp" val="16.6" /> + </for> + </option> + <option id="18874" name="o_w_49_2s_acc_necklace_13"> + <!-- Max MP + 8.3 Increase M. Atk. 1.65 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="mAtk" val="1.65" /> + </for> + </option> + <option id="18875" name="o_w_49_2s_acc_necklace_14"> + <!-- Max MP + 8.3 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18876" name="o_w_49_2s_acc_necklace_15"> + <!-- Max MP + 8.3 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.3" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18877" name="o_w_49_2s_acc_necklace_16"> + <!-- Increase M. Atk. 3.3 --> + <for> + <add order="0x40" stat="mAtk" val="3.3" /> + </for> + </option> + <option id="18878" name="o_w_49_2s_acc_necklace_17"> + <!-- Increase M. Atk. 1.65 HP Regeneration + 0.055 --> + <for> + <add order="0x40" stat="mAtk" val="1.65" /> + <add order="0x40" stat="regHp" val="0.055" /> + </for> + </option> + <option id="18879" name="o_w_49_2s_acc_necklace_18"> + <!-- Increase M. Atk. 1.65 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.65" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18880" name="o_w_49_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="18881" name="o_w_49_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18882" name="o_w_49_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.055 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.055" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18883" name="o_w_49_2r_acc_necklace_1"> + <!-- M. Def. + 3.2 --> + <for> + <add order="0x40" stat="mDef" val="3.2" /> + </for> + </option> + <option id="18884" name="o_w_49_2r_acc_necklace_2"> + <!-- M. Def. + 1.6 Increase Max HP 16.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxHp" val="16.0" /> + </for> + </option> + <option id="18885" name="o_w_49_2r_acc_necklace_3"> + <!-- M. Def. + 1.6 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="18886" name="o_w_49_2r_acc_necklace_4"> + <!-- M. Def. + 1.6 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18887" name="o_w_49_2r_acc_necklace_5"> + <!-- M. Def. + 1.6 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18888" name="o_w_49_2r_acc_necklace_6"> + <!-- M. Def. + 1.6 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18889" name="o_w_49_2r_acc_necklace_7"> + <!-- Increase Max HP 32.0 --> + <for> + <add order="0x40" stat="maxHp" val="32.0" /> + </for> + </option> + <option id="18890" name="o_w_49_2r_acc_necklace_8"> + <!-- Increase Max HP 16.0 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="18891" name="o_w_49_2r_acc_necklace_9"> + <!-- Increase Max HP 16.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18892" name="o_w_49_2r_acc_necklace_10"> + <!-- Increase Max HP 16.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18893" name="o_w_49_2r_acc_necklace_11"> + <!-- Increase Max HP 16.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18894" name="o_w_49_2r_acc_necklace_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="18895" name="o_w_49_2r_acc_necklace_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="18896" name="o_w_49_2r_acc_necklace_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18897" name="o_w_49_2r_acc_necklace_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18898" name="o_w_49_2r_acc_necklace_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="18899" name="o_w_49_2r_acc_necklace_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/18900-18999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/18900-18999.xml new file mode 100644 index 0000000000..4f94b969f3 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/18900-18999.xml @@ -0,0 +1,610 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="18900" name="o_w_49_2r_acc_necklace_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18901" name="o_w_49_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="18902" name="o_w_49_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18903" name="o_w_49_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18904" name="o_w_49_2u_acc_necklace_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="18905" name="o_w_49_2u_acc_necklace_2"> + <!-- M. Def. + 1.85 Increase Max HP 19.0 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxHp" val="19.0" /> + </for> + </option> + <option id="18906" name="o_w_49_2u_acc_necklace_3"> + <!-- M. Def. + 1.85 Max MP + 11.5 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxMp" val="11.5" /> + </for> + </option> + <option id="18907" name="o_w_49_2u_acc_necklace_4"> + <!-- M. Def. + 1.85 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="18908" name="o_w_49_2u_acc_necklace_5"> + <!-- M. Def. + 1.85 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18909" name="o_w_49_2u_acc_necklace_6"> + <!-- M. Def. + 1.85 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18910" name="o_w_49_2u_acc_necklace_7"> + <!-- Increase Max HP 38.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="38.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18911" name="o_w_49_2u_acc_necklace_8"> + <!-- Increase Max HP 19.0 Max MP + 11.5 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="maxMp" val="11.5" /> + </for> + </option> + <option id="18912" name="o_w_49_2u_acc_necklace_9"> + <!-- Increase Max HP 19.0 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="18913" name="o_w_49_2u_acc_necklace_10"> + <!-- Increase Max HP 19.0 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18914" name="o_w_49_2u_acc_necklace_11"> + <!-- Increase Max HP 19.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18915" name="o_w_49_2u_acc_necklace_12"> + <!-- Max MP + 23.0 --> + <for> + <add order="0x40" stat="maxMp" val="23.0" /> + </for> + </option> + <option id="18916" name="o_w_49_2u_acc_necklace_13"> + <!-- Max MP + 11.5 Increase M. Atk. 2.35 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="mAtk" val="2.35" /> + </for> + </option> + <option id="18917" name="o_w_49_2u_acc_necklace_14"> + <!-- Max MP + 11.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18918" name="o_w_49_2u_acc_necklace_15"> + <!-- Max MP + 11.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="11.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18919" name="o_w_49_2u_acc_necklace_16"> + <!-- Increase M. Atk. 4.7 --> + <for> + <add order="0x40" stat="mAtk" val="4.7" /> + </for> + </option> + <option id="18920" name="o_w_49_2u_acc_necklace_17"> + <!-- Increase M. Atk. 2.35 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.35" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="18921" name="o_w_49_2u_acc_necklace_18"> + <!-- Increase M. Atk. 2.35 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.35" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18922" name="o_w_49_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="18923" name="o_w_49_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="18924" name="o_w_49_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18925" name="o_s_52_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3915" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="18926" name="o_s_52_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3912" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="18927" name="o_s_52_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3910" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="18928" name="o_s_52_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3911" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="18929" name="o_s_52_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3913" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="18930" name="o_s_52_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3914" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="18931" name="o_s_52_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3953" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18932" name="o_s_52_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3959" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="18933" name="o_s_52_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3957" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18934" name="o_s_52_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3963" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="18935" name="o_s_52_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3956" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18936" name="o_s_52_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3962" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="18937" name="o_s_52_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3954" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18938" name="o_s_52_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3960" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="18939" name="o_s_52_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3952" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18940" name="o_s_52_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3958" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="18941" name="o_s_52_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3955" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18942" name="o_s_52_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3961" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="18943" name="o_s_52_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3909" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="18944" name="o_s_52_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3906" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="18945" name="o_s_52_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3904" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="18946" name="o_s_52_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3905" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="18947" name="o_s_52_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3907" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="18948" name="o_s_52_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3908" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="18949" name="o_w_52_2g_acc_necklace_1"> + <!-- M. Def. + 2.3 --> + <for> + <add order="0x40" stat="mDef" val="2.3" /> + </for> + </option> + <option id="18950" name="o_w_52_2g_acc_necklace_2"> + <!-- M. Def. + 1.15 Increase Max HP 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="maxHp" val="12.0" /> + </for> + </option> + <option id="18951" name="o_w_52_2g_acc_necklace_3"> + <!-- M. Def. + 1.15 Max MP + 7.6 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="maxMp" val="7.6" /> + </for> + </option> + <option id="18952" name="o_w_52_2g_acc_necklace_4"> + <!-- M. Def. + 1.15 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="18953" name="o_w_52_2g_acc_necklace_5"> + <!-- M. Def. + 1.15 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18954" name="o_w_52_2g_acc_necklace_6"> + <!-- M. Def. + 1.15 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.15" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18955" name="o_w_52_2g_acc_necklace_7"> + <!-- Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="18956" name="o_w_52_2g_acc_necklace_8"> + <!-- Increase Max HP 12.0 Max MP + 7.6 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="maxMp" val="7.6" /> + </for> + </option> + <option id="18957" name="o_w_52_2g_acc_necklace_9"> + <!-- Increase Max HP 12.0 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="18958" name="o_w_52_2g_acc_necklace_10"> + <!-- Increase Max HP 12.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18959" name="o_w_52_2g_acc_necklace_11"> + <!-- Increase Max HP 12.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18960" name="o_w_52_2g_acc_necklace_12"> + <!-- Max MP + 15.2 --> + <for> + <add order="0x40" stat="maxMp" val="15.2" /> + </for> + </option> + <option id="18961" name="o_w_52_2g_acc_necklace_13"> + <!-- Max MP + 7.6 Increase M. Atk. 1.6 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="mAtk" val="1.6" /> + </for> + </option> + <option id="18962" name="o_w_52_2g_acc_necklace_14"> + <!-- Max MP + 7.6 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18963" name="o_w_52_2g_acc_necklace_15"> + <!-- Max MP + 7.6 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="7.6" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18964" name="o_w_52_2g_acc_necklace_16"> + <!-- Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="18965" name="o_w_52_2g_acc_necklace_17"> + <!-- Increase M. Atk. 1.6 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.6" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="18966" name="o_w_52_2g_acc_necklace_18"> + <!-- Increase M. Atk. 1.6 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.6" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18967" name="o_w_52_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="18968" name="o_w_52_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="18969" name="o_w_52_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="18970" name="o_w_52_2s_acc_necklace_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="18971" name="o_w_52_2s_acc_necklace_2"> + <!-- M. Def. + 1.2 Increase Max HP 14.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="14.0" /> + </for> + </option> + <option id="18972" name="o_w_52_2s_acc_necklace_3"> + <!-- M. Def. + 1.2 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18973" name="o_w_52_2s_acc_necklace_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="18974" name="o_w_52_2s_acc_necklace_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18975" name="o_w_52_2s_acc_necklace_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18976" name="o_w_52_2s_acc_necklace_7"> + <!-- Increase Max HP 28.0 --> + <for> + <add order="0x40" stat="maxHp" val="28.0" /> + </for> + </option> + <option id="18977" name="o_w_52_2s_acc_necklace_8"> + <!-- Increase Max HP 14.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="18978" name="o_w_52_2s_acc_necklace_9"> + <!-- Increase Max HP 14.0 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="18979" name="o_w_52_2s_acc_necklace_10"> + <!-- Increase Max HP 14.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18980" name="o_w_52_2s_acc_necklace_11"> + <!-- Increase Max HP 14.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18981" name="o_w_52_2s_acc_necklace_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="18982" name="o_w_52_2s_acc_necklace_13"> + <!-- Max MP + 7.5 Increase M. Atk. 1.85 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="1.85" /> + </for> + </option> + <option id="18983" name="o_w_52_2s_acc_necklace_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18984" name="o_w_52_2s_acc_necklace_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18985" name="o_w_52_2s_acc_necklace_16"> + <!-- Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="18986" name="o_w_52_2s_acc_necklace_17"> + <!-- Increase M. Atk. 1.85 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="1.85" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="18987" name="o_w_52_2s_acc_necklace_18"> + <!-- Increase M. Atk. 1.85 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="1.85" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18988" name="o_w_52_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="18989" name="o_w_52_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="18990" name="o_w_52_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="18991" name="o_w_52_2r_acc_necklace_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="18992" name="o_w_52_2r_acc_necklace_2"> + <!-- M. Def. + 1.5 Increase Max HP 17.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="17.0" /> + </for> + </option> + <option id="18993" name="o_w_52_2r_acc_necklace_3"> + <!-- M. Def. + 1.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18994" name="o_w_52_2r_acc_necklace_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="18995" name="o_w_52_2r_acc_necklace_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="18996" name="o_w_52_2r_acc_necklace_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="18997" name="o_w_52_2r_acc_necklace_7"> + <!-- Increase Max HP 34.0 --> + <for> + <add order="0x40" stat="maxHp" val="34.0" /> + </for> + </option> + <option id="18998" name="o_w_52_2r_acc_necklace_8"> + <!-- Increase Max HP 17.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="18999" name="o_w_52_2r_acc_necklace_9"> + <!-- Increase Max HP 17.0 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19000-19099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19000-19099.xml new file mode 100644 index 0000000000..0e310fb0c0 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19000-19099.xml @@ -0,0 +1,609 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19000" name="o_w_52_2r_acc_necklace_10"> + <!-- Increase Max HP 17.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19001" name="o_w_52_2r_acc_necklace_11"> + <!-- Increase Max HP 17.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19002" name="o_w_52_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19003" name="o_w_52_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.25 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.25" /> + </for> + </option> + <option id="19004" name="o_w_52_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19005" name="o_w_52_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19006" name="o_w_52_2r_acc_necklace_16"> + <!-- Increase M. Atk. 4.5 --> + <for> + <add order="0x40" stat="mAtk" val="4.5" /> + </for> + </option> + <option id="19007" name="o_w_52_2r_acc_necklace_17"> + <!-- Increase M. Atk. 2.25 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.25" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19008" name="o_w_52_2r_acc_necklace_18"> + <!-- Increase M. Atk. 2.25 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.25" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19009" name="o_w_52_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19010" name="o_w_52_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19011" name="o_w_52_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19012" name="o_w_52_2u_acc_necklace_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="19013" name="o_w_52_2u_acc_necklace_2"> + <!-- M. Def. + 1.75 Increase Max HP 20.0 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="20.0" /> + </for> + </option> + <option id="19014" name="o_w_52_2u_acc_necklace_3"> + <!-- M. Def. + 1.75 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19015" name="o_w_52_2u_acc_necklace_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="19016" name="o_w_52_2u_acc_necklace_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19017" name="o_w_52_2u_acc_necklace_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19018" name="o_w_52_2u_acc_necklace_7"> + <!-- Increase Max HP 40.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="40.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19019" name="o_w_52_2u_acc_necklace_8"> + <!-- Increase Max HP 20.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19020" name="o_w_52_2u_acc_necklace_9"> + <!-- Increase Max HP 20.0 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="19021" name="o_w_52_2u_acc_necklace_10"> + <!-- Increase Max HP 20.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19022" name="o_w_52_2u_acc_necklace_11"> + <!-- Increase Max HP 20.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19023" name="o_w_52_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="19024" name="o_w_52_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 2.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="2.65" /> + </for> + </option> + <option id="19025" name="o_w_52_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19026" name="o_w_52_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19027" name="o_w_52_2u_acc_necklace_16"> + <!-- Increase M. Atk. 5.3 --> + <for> + <add order="0x40" stat="mAtk" val="5.3" /> + </for> + </option> + <option id="19028" name="o_w_52_2u_acc_necklace_17"> + <!-- Increase M. Atk. 2.65 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.65" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19029" name="o_w_52_2u_acc_necklace_18"> + <!-- Increase M. Atk. 2.65 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="2.65" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19030" name="o_w_52_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="19031" name="o_w_52_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19032" name="o_w_52_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19033" name="o_s_55_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3915" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19034" name="o_s_55_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3912" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19035" name="o_s_55_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3910" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19036" name="o_s_55_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3911" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19037" name="o_s_55_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3913" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19038" name="o_s_55_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3914" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19039" name="o_s_55_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3953" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19040" name="o_s_55_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3959" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19041" name="o_s_55_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3957" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19042" name="o_s_55_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3963" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19043" name="o_s_55_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3956" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19044" name="o_s_55_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3962" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19045" name="o_s_55_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3954" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19046" name="o_s_55_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3960" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19047" name="o_s_55_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3952" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19048" name="o_s_55_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3958" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19049" name="o_s_55_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3955" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19050" name="o_s_55_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3961" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19051" name="o_s_55_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3909" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="19052" name="o_s_55_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3906" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19053" name="o_s_55_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3904" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19054" name="o_s_55_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3905" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19055" name="o_s_55_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3907" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19056" name="o_s_55_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3908" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19057" name="o_w_55_2g_acc_necklace_1"> + <!-- M. Def. + 2.4 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + </for> + </option> + <option id="19058" name="o_w_55_2g_acc_necklace_2"> + <!-- M. Def. + 1.2 Increase Max HP 12.5 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxHp" val="12.5" /> + </for> + </option> + <option id="19059" name="o_w_55_2g_acc_necklace_3"> + <!-- M. Def. + 1.2 Max MP + 8.0 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="19060" name="o_w_55_2g_acc_necklace_4"> + <!-- M. Def. + 1.2 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="19061" name="o_w_55_2g_acc_necklace_5"> + <!-- M. Def. + 1.2 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19062" name="o_w_55_2g_acc_necklace_6"> + <!-- M. Def. + 1.2 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.2" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19063" name="o_w_55_2g_acc_necklace_7"> + <!-- Increase Max HP 25.0 --> + <for> + <add order="0x40" stat="maxHp" val="25.0" /> + </for> + </option> + <option id="19064" name="o_w_55_2g_acc_necklace_8"> + <!-- Increase Max HP 12.5 Max MP + 8.0 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="19065" name="o_w_55_2g_acc_necklace_9"> + <!-- Increase Max HP 12.5 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="19066" name="o_w_55_2g_acc_necklace_10"> + <!-- Increase Max HP 12.5 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19067" name="o_w_55_2g_acc_necklace_11"> + <!-- Increase Max HP 12.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="12.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19068" name="o_w_55_2g_acc_necklace_12"> + <!-- Max MP + 16.0 --> + <for> + <add order="0x40" stat="maxMp" val="16.0" /> + </for> + </option> + <option id="19069" name="o_w_55_2g_acc_necklace_13"> + <!-- Max MP + 8.0 Increase M. Atk. 1.75 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="mAtk" val="1.75" /> + </for> + </option> + <option id="19070" name="o_w_55_2g_acc_necklace_14"> + <!-- Max MP + 8.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19071" name="o_w_55_2g_acc_necklace_15"> + <!-- Max MP + 8.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19072" name="o_w_55_2g_acc_necklace_16"> + <!-- Increase M. Atk. 3.5 --> + <for> + <add order="0x40" stat="mAtk" val="3.5" /> + </for> + </option> + <option id="19073" name="o_w_55_2g_acc_necklace_17"> + <!-- Increase M. Atk. 1.75 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.75" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19074" name="o_w_55_2g_acc_necklace_18"> + <!-- Increase M. Atk. 1.75 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.75" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19075" name="o_w_55_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="19076" name="o_w_55_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19077" name="o_w_55_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19078" name="o_w_55_2s_acc_necklace_1"> + <!-- M. Def. + 2.8 --> + <for> + <add order="0x40" stat="mDef" val="2.8" /> + </for> + </option> + <option id="19079" name="o_w_55_2s_acc_necklace_2"> + <!-- M. Def. + 1.4 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="19080" name="o_w_55_2s_acc_necklace_3"> + <!-- M. Def. + 1.4 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19081" name="o_w_55_2s_acc_necklace_4"> + <!-- M. Def. + 1.4 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="19082" name="o_w_55_2s_acc_necklace_5"> + <!-- M. Def. + 1.4 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="19083" name="o_w_55_2s_acc_necklace_6"> + <!-- M. Def. + 1.4 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.4" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19084" name="o_w_55_2s_acc_necklace_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="19085" name="o_w_55_2s_acc_necklace_8"> + <!-- Increase Max HP 15.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19086" name="o_w_55_2s_acc_necklace_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="19087" name="o_w_55_2s_acc_necklace_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="19088" name="o_w_55_2s_acc_necklace_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19089" name="o_w_55_2s_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19090" name="o_w_55_2s_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="19091" name="o_w_55_2s_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="19092" name="o_w_55_2s_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19093" name="o_w_55_2s_acc_necklace_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="19094" name="o_w_55_2s_acc_necklace_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.07" /> + </for> + </option> + <option id="19095" name="o_w_55_2s_acc_necklace_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19096" name="o_w_55_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="19097" name="o_w_55_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19098" name="o_w_55_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.07 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.07" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19099" name="o_w_55_2r_acc_necklace_1"> + <!-- M. Def. + 3.4 --> + <for> + <add order="0x40" stat="mDef" val="3.4" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19100-19199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19100-19199.xml new file mode 100644 index 0000000000..290f1ef6c4 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19100-19199.xml @@ -0,0 +1,613 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19100" name="o_w_55_2r_acc_necklace_2"> + <!-- M. Def. + 1.7 Increase Max HP 18.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxHp" val="18.0" /> + </for> + </option> + <option id="19101" name="o_w_55_2r_acc_necklace_3"> + <!-- M. Def. + 1.7 Max MP + 11.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxMp" val="11.0" /> + </for> + </option> + <option id="19102" name="o_w_55_2r_acc_necklace_4"> + <!-- M. Def. + 1.7 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="19103" name="o_w_55_2r_acc_necklace_5"> + <!-- M. Def. + 1.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19104" name="o_w_55_2r_acc_necklace_6"> + <!-- M. Def. + 1.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19105" name="o_w_55_2r_acc_necklace_7"> + <!-- Increase Max HP 36.0 --> + <for> + <add order="0x40" stat="maxHp" val="36.0" /> + </for> + </option> + <option id="19106" name="o_w_55_2r_acc_necklace_8"> + <!-- Increase Max HP 18.0 Max MP + 11.0 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="maxMp" val="11.0" /> + </for> + </option> + <option id="19107" name="o_w_55_2r_acc_necklace_9"> + <!-- Increase Max HP 18.0 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="19108" name="o_w_55_2r_acc_necklace_10"> + <!-- Increase Max HP 18.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19109" name="o_w_55_2r_acc_necklace_11"> + <!-- Increase Max HP 18.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19110" name="o_w_55_2r_acc_necklace_12"> + <!-- Max MP + 22.0 --> + <for> + <add order="0x40" stat="maxMp" val="22.0" /> + </for> + </option> + <option id="19111" name="o_w_55_2r_acc_necklace_13"> + <!-- Max MP + 11.0 Increase M. Atk. 2.5 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="mAtk" val="2.5" /> + </for> + </option> + <option id="19112" name="o_w_55_2r_acc_necklace_14"> + <!-- Max MP + 11.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19113" name="o_w_55_2r_acc_necklace_15"> + <!-- Max MP + 11.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="11.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19114" name="o_w_55_2r_acc_necklace_16"> + <!-- Increase M. Atk. 5.0 --> + <for> + <add order="0x40" stat="mAtk" val="5.0" /> + </for> + </option> + <option id="19115" name="o_w_55_2r_acc_necklace_17"> + <!-- Increase M. Atk. 2.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19116" name="o_w_55_2r_acc_necklace_18"> + <!-- Increase M. Atk. 2.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19117" name="o_w_55_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19118" name="o_w_55_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19119" name="o_w_55_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19120" name="o_w_55_2u_acc_necklace_1"> + <!-- M. Def. + 4.0 --> + <for> + <add order="0x40" stat="mDef" val="4.0" /> + </for> + </option> + <option id="19121" name="o_w_55_2u_acc_necklace_2"> + <!-- M. Def. + 2.0 Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="19122" name="o_w_55_2u_acc_necklace_3"> + <!-- M. Def. + 2.0 Max MP + 13.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="19123" name="o_w_55_2u_acc_necklace_4"> + <!-- M. Def. + 2.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="19124" name="o_w_55_2u_acc_necklace_5"> + <!-- M. Def. + 2.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19125" name="o_w_55_2u_acc_necklace_6"> + <!-- M. Def. + 2.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19126" name="o_w_55_2u_acc_necklace_7"> + <!-- Increase Max HP 42.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="42.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19127" name="o_w_55_2u_acc_necklace_8"> + <!-- Increase Max HP 21.0 Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="19128" name="o_w_55_2u_acc_necklace_9"> + <!-- Increase Max HP 21.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="19129" name="o_w_55_2u_acc_necklace_10"> + <!-- Increase Max HP 21.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19130" name="o_w_55_2u_acc_necklace_11"> + <!-- Increase Max HP 21.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19131" name="o_w_55_2u_acc_necklace_12"> + <!-- Max MP + 26.0 --> + <for> + <add order="0x40" stat="maxMp" val="26.0" /> + </for> + </option> + <option id="19132" name="o_w_55_2u_acc_necklace_13"> + <!-- Max MP + 13.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="19133" name="o_w_55_2u_acc_necklace_14"> + <!-- Max MP + 13.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19134" name="o_w_55_2u_acc_necklace_15"> + <!-- Max MP + 13.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19135" name="o_w_55_2u_acc_necklace_16"> + <!-- Increase M. Atk. 5.8 --> + <for> + <add order="0x40" stat="mAtk" val="5.8" /> + </for> + </option> + <option id="19136" name="o_w_55_2u_acc_necklace_17"> + <!-- Increase M. Atk. 2.9 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19137" name="o_w_55_2u_acc_necklace_18"> + <!-- Increase M. Atk. 2.9 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19138" name="o_w_55_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="19139" name="o_w_55_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19140" name="o_w_55_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19141" name="o_s_58_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3927" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19142" name="o_s_58_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3924" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19143" name="o_s_58_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3922" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19144" name="o_s_58_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3923" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19145" name="o_s_58_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3925" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19146" name="o_s_58_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3926" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19147" name="o_s_58_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3965" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19148" name="o_s_58_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3971" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19149" name="o_s_58_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3969" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19150" name="o_s_58_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3975" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19151" name="o_s_58_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3968" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19152" name="o_s_58_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3974" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19153" name="o_s_58_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3966" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19154" name="o_s_58_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3972" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19155" name="o_s_58_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3964" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19156" name="o_s_58_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3970" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19157" name="o_s_58_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3967" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19158" name="o_s_58_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3973" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19159" name="o_s_58_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3921" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="19160" name="o_s_58_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3918" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19161" name="o_s_58_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3916" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19162" name="o_s_58_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3917" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19163" name="o_s_58_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3919" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19164" name="o_s_58_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3920" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19165" name="o_w_58_2g_acc_necklace_1"> + <!-- M. Def. + 2.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + </for> + </option> + <option id="19166" name="o_w_58_2g_acc_necklace_2"> + <!-- M. Def. + 1.25 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="19167" name="o_w_58_2g_acc_necklace_3"> + <!-- M. Def. + 1.25 Max MP + 8.0 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="19168" name="o_w_58_2g_acc_necklace_4"> + <!-- M. Def. + 1.25 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="19169" name="o_w_58_2g_acc_necklace_5"> + <!-- M. Def. + 1.25 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19170" name="o_w_58_2g_acc_necklace_6"> + <!-- M. Def. + 1.25 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mDef" val="1.25" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19171" name="o_w_58_2g_acc_necklace_7"> + <!-- Increase Max HP 27.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19172" name="o_w_58_2g_acc_necklace_8"> + <!-- Increase Max HP 13.5 Max MP + 8.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="8.0" /> + </for> + </option> + <option id="19173" name="o_w_58_2g_acc_necklace_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="19174" name="o_w_58_2g_acc_necklace_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19175" name="o_w_58_2g_acc_necklace_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19176" name="o_w_58_2g_acc_necklace_12"> + <!-- Max MP + 16.0 --> + <for> + <add order="0x40" stat="maxMp" val="16.0" /> + </for> + </option> + <option id="19177" name="o_w_58_2g_acc_necklace_13"> + <!-- Max MP + 8.0 Increase M. Atk. 1.9 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="mAtk" val="1.9" /> + </for> + </option> + <option id="19178" name="o_w_58_2g_acc_necklace_14"> + <!-- Max MP + 8.0 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19179" name="o_w_58_2g_acc_necklace_15"> + <!-- Max MP + 8.0 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="maxMp" val="8.0" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19180" name="o_w_58_2g_acc_necklace_16"> + <!-- Increase M. Atk. 3.8 --> + <for> + <add order="0x40" stat="mAtk" val="3.8" /> + </for> + </option> + <option id="19181" name="o_w_58_2g_acc_necklace_17"> + <!-- Increase M. Atk. 1.9 HP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="mAtk" val="1.9" /> + <add order="0x40" stat="regHp" val="0.06" /> + </for> + </option> + <option id="19182" name="o_w_58_2g_acc_necklace_18"> + <!-- Increase M. Atk. 1.9 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="mAtk" val="1.9" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19183" name="o_w_58_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.12 --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + </for> + </option> + <option id="19184" name="o_w_58_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19185" name="o_w_58_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.06 MP Regeneration + 0.02 --> + <for> + <add order="0x40" stat="regHp" val="0.06" /> + <add order="0x40" stat="regMp" val="0.02" /> + </for> + </option> + <option id="19186" name="o_w_58_2s_acc_necklace_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="19187" name="o_w_58_2s_acc_necklace_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.5" /> + </for> + </option> + <option id="19188" name="o_w_58_2s_acc_necklace_3"> + <!-- M. Def. + 1.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="19189" name="o_w_58_2s_acc_necklace_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="19190" name="o_w_58_2s_acc_necklace_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19191" name="o_w_58_2s_acc_necklace_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19192" name="o_w_58_2s_acc_necklace_7"> + <!-- Increase Max HP 31.0 --> + <for> + <add order="0x40" stat="maxHp" val="31.0" /> + </for> + </option> + <option id="19193" name="o_w_58_2s_acc_necklace_8"> + <!-- Increase Max HP 15.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="19194" name="o_w_58_2s_acc_necklace_9"> + <!-- Increase Max HP 15.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="19195" name="o_w_58_2s_acc_necklace_10"> + <!-- Increase Max HP 15.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19196" name="o_w_58_2s_acc_necklace_11"> + <!-- Increase Max HP 15.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19197" name="o_w_58_2s_acc_necklace_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="19198" name="o_w_58_2s_acc_necklace_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="19199" name="o_w_58_2s_acc_necklace_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19200-19299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19200-19299.xml new file mode 100644 index 0000000000..5d7fea6b3b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19200-19299.xml @@ -0,0 +1,610 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19200" name="o_w_58_2s_acc_necklace_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19201" name="o_w_58_2s_acc_necklace_16"> + <!-- Increase M. Atk. 4.4 --> + <for> + <add order="0x40" stat="mAtk" val="4.4" /> + </for> + </option> + <option id="19202" name="o_w_58_2s_acc_necklace_17"> + <!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19203" name="o_w_58_2s_acc_necklace_18"> + <!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19204" name="o_w_58_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="19205" name="o_w_58_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19206" name="o_w_58_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19207" name="o_w_58_2r_acc_necklace_1"> + <!-- M. Def. + 3.6 --> + <for> + <add order="0x40" stat="mDef" val="3.6" /> + </for> + </option> + <option id="19208" name="o_w_58_2r_acc_necklace_2"> + <!-- M. Def. + 1.8 Increase Max HP 19.0 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxHp" val="19.0" /> + </for> + </option> + <option id="19209" name="o_w_58_2r_acc_necklace_3"> + <!-- M. Def. + 1.8 Max MP + 12.0 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxMp" val="12.0" /> + </for> + </option> + <option id="19210" name="o_w_58_2r_acc_necklace_4"> + <!-- M. Def. + 1.8 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="19211" name="o_w_58_2r_acc_necklace_5"> + <!-- M. Def. + 1.8 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19212" name="o_w_58_2r_acc_necklace_6"> + <!-- M. Def. + 1.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19213" name="o_w_58_2r_acc_necklace_7"> + <!-- Increase Max HP 38.0 --> + <for> + <add order="0x40" stat="maxHp" val="38.0" /> + </for> + </option> + <option id="19214" name="o_w_58_2r_acc_necklace_8"> + <!-- Increase Max HP 19.0 Max MP + 12.0 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="maxMp" val="12.0" /> + </for> + </option> + <option id="19215" name="o_w_58_2r_acc_necklace_9"> + <!-- Increase Max HP 19.0 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="19216" name="o_w_58_2r_acc_necklace_10"> + <!-- Increase Max HP 19.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19217" name="o_w_58_2r_acc_necklace_11"> + <!-- Increase Max HP 19.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="19.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19218" name="o_w_58_2r_acc_necklace_12"> + <!-- Max MP + 24.0 --> + <for> + <add order="0x40" stat="maxMp" val="24.0" /> + </for> + </option> + <option id="19219" name="o_w_58_2r_acc_necklace_13"> + <!-- Max MP + 12.0 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="19220" name="o_w_58_2r_acc_necklace_14"> + <!-- Max MP + 12.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19221" name="o_w_58_2r_acc_necklace_15"> + <!-- Max MP + 12.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="12.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19222" name="o_w_58_2r_acc_necklace_16"> + <!-- Increase M. Atk. 5.4 --> + <for> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="19223" name="o_w_58_2r_acc_necklace_17"> + <!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19224" name="o_w_58_2r_acc_necklace_18"> + <!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19225" name="o_w_58_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19226" name="o_w_58_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19227" name="o_w_58_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19228" name="o_w_58_2u_acc_necklace_1"> + <!-- M. Def. + 4.2 --> + <for> + <add order="0x40" stat="mDef" val="4.2" /> + </for> + </option> + <option id="19229" name="o_w_58_2u_acc_necklace_2"> + <!-- M. Def. + 2.1 Increase Max HP 22.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="22.0" /> + </for> + </option> + <option id="19230" name="o_w_58_2u_acc_necklace_3"> + <!-- M. Def. + 2.1 Max MP + 14.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="14.0" /> + </for> + </option> + <option id="19231" name="o_w_58_2u_acc_necklace_4"> + <!-- M. Def. + 2.1 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="19232" name="o_w_58_2u_acc_necklace_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19233" name="o_w_58_2u_acc_necklace_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19234" name="o_w_58_2u_acc_necklace_7"> + <!-- Increase Max HP 44.0 --> + <for> + <add order="0x40" stat="maxHp" val="44.0" /> + </for> + </option> + <option id="19235" name="o_w_58_2u_acc_necklace_8"> + <!-- Increase Max HP 22.0 Max MP + 14.0 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="maxMp" val="14.0" /> + </for> + </option> + <option id="19236" name="o_w_58_2u_acc_necklace_9"> + <!-- Increase Max HP 22.0 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="19237" name="o_w_58_2u_acc_necklace_10"> + <!-- Increase Max HP 22.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19238" name="o_w_58_2u_acc_necklace_11"> + <!-- Increase Max HP 22.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="22.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19239" name="o_w_58_2u_acc_necklace_12"> + <!-- Max MP + 28.0 --> + <for> + <add order="0x40" stat="maxMp" val="28.0" /> + </for> + </option> + <option id="19240" name="o_w_58_2u_acc_necklace_13"> + <!-- Max MP + 14.0 Increase M. Atk. 3.2 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="mAtk" val="3.2" /> + </for> + </option> + <option id="19241" name="o_w_58_2u_acc_necklace_14"> + <!-- Max MP + 14.0 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19242" name="o_w_58_2u_acc_necklace_15"> + <!-- Max MP + 14.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19243" name="o_w_58_2u_acc_necklace_16"> + <!-- Increase M. Atk. 6.4 --> + <for> + <add order="0x40" stat="mAtk" val="6.4" /> + </for> + </option> + <option id="19244" name="o_w_58_2u_acc_necklace_17"> + <!-- Increase M. Atk. 3.2 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19245" name="o_w_58_2u_acc_necklace_18"> + <!-- Increase M. Atk. 3.2 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.2" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19246" name="o_w_58_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="19247" name="o_w_58_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19248" name="o_w_58_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19249" name="o_s_61_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3927" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19250" name="o_s_61_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3924" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19251" name="o_s_61_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3922" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19252" name="o_s_61_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3923" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19253" name="o_s_61_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3925" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19254" name="o_s_61_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3926" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19255" name="o_s_61_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3965" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19256" name="o_s_61_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3971" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19257" name="o_s_61_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3969" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19258" name="o_s_61_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3975" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19259" name="o_s_61_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3968" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19260" name="o_s_61_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3974" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19261" name="o_s_61_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3966" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19262" name="o_s_61_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3972" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19263" name="o_s_61_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3964" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19264" name="o_s_61_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3970" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19265" name="o_s_61_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3967" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19266" name="o_s_61_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3973" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19267" name="o_s_61_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3921" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="19268" name="o_s_61_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3918" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19269" name="o_s_61_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3916" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19270" name="o_s_61_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3917" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19271" name="o_s_61_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3919" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19272" name="o_s_61_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3920" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19273" name="o_w_61_2g_acc_necklace_1"> + <!-- M. Def. + 2.6 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + </for> + </option> + <option id="19274" name="o_w_61_2g_acc_necklace_2"> + <!-- M. Def. + 1.3 Increase Max HP 13.5 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxHp" val="13.5" /> + </for> + </option> + <option id="19275" name="o_w_61_2g_acc_necklace_3"> + <!-- M. Def. + 1.3 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19276" name="o_w_61_2g_acc_necklace_4"> + <!-- M. Def. + 1.3 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="19277" name="o_w_61_2g_acc_necklace_5"> + <!-- M. Def. + 1.3 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19278" name="o_w_61_2g_acc_necklace_6"> + <!-- M. Def. + 1.3 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.3" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19279" name="o_w_61_2g_acc_necklace_7"> + <!-- Increase Max HP 27.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="27.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19280" name="o_w_61_2g_acc_necklace_8"> + <!-- Increase Max HP 13.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19281" name="o_w_61_2g_acc_necklace_9"> + <!-- Increase Max HP 13.5 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="19282" name="o_w_61_2g_acc_necklace_10"> + <!-- Increase Max HP 13.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19283" name="o_w_61_2g_acc_necklace_11"> + <!-- Increase Max HP 13.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="13.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19284" name="o_w_61_2g_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19285" name="o_w_61_2g_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.0" /> + </for> + </option> + <option id="19286" name="o_w_61_2g_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19287" name="o_w_61_2g_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19288" name="o_w_61_2g_acc_necklace_16"> + <!-- Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="19289" name="o_w_61_2g_acc_necklace_17"> + <!-- Increase M. Atk. 2.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19290" name="o_w_61_2g_acc_necklace_18"> + <!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19291" name="o_w_61_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> + <option id="19292" name="o_w_61_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19293" name="o_w_61_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19294" name="o_w_61_2s_acc_necklace_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="19295" name="o_w_61_2s_acc_necklace_2"> + <!-- M. Def. + 1.5 Increase Max HP 16.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="16.0" /> + </for> + </option> + <option id="19296" name="o_w_61_2s_acc_necklace_3"> + <!-- M. Def. + 1.5 Max MP + 10.0 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="19297" name="o_w_61_2s_acc_necklace_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="19298" name="o_w_61_2s_acc_necklace_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19299" name="o_w_61_2s_acc_necklace_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19300-19399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19300-19399.xml new file mode 100644 index 0000000000..7f21b9b701 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19300-19399.xml @@ -0,0 +1,610 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19300" name="o_w_61_2s_acc_necklace_7"> + <!-- Increase Max HP 32.0 --> + <for> + <add order="0x40" stat="maxHp" val="32.0" /> + </for> + </option> + <option id="19301" name="o_w_61_2s_acc_necklace_8"> + <!-- Increase Max HP 16.0 Max MP + 10.0 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="maxMp" val="10.0" /> + </for> + </option> + <option id="19302" name="o_w_61_2s_acc_necklace_9"> + <!-- Increase Max HP 16.0 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="19303" name="o_w_61_2s_acc_necklace_10"> + <!-- Increase Max HP 16.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19304" name="o_w_61_2s_acc_necklace_11"> + <!-- Increase Max HP 16.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19305" name="o_w_61_2s_acc_necklace_12"> + <!-- Max MP + 20.0 --> + <for> + <add order="0x40" stat="maxMp" val="20.0" /> + </for> + </option> + <option id="19306" name="o_w_61_2s_acc_necklace_13"> + <!-- Max MP + 10.0 Increase M. Atk. 2.4 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="mAtk" val="2.4" /> + </for> + </option> + <option id="19307" name="o_w_61_2s_acc_necklace_14"> + <!-- Max MP + 10.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19308" name="o_w_61_2s_acc_necklace_15"> + <!-- Max MP + 10.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="10.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19309" name="o_w_61_2s_acc_necklace_16"> + <!-- Increase M. Atk. 4.8 --> + <for> + <add order="0x40" stat="mAtk" val="4.8" /> + </for> + </option> + <option id="19310" name="o_w_61_2s_acc_necklace_17"> + <!-- Increase M. Atk. 2.4 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.4" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19311" name="o_w_61_2s_acc_necklace_18"> + <!-- Increase M. Atk. 2.4 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.4" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19312" name="o_w_61_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19313" name="o_w_61_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19314" name="o_w_61_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19315" name="o_w_61_2r_acc_necklace_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="19316" name="o_w_61_2r_acc_necklace_2"> + <!-- M. Def. + 1.85 Increase Max HP 19.5 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxHp" val="19.5" /> + </for> + </option> + <option id="19317" name="o_w_61_2r_acc_necklace_3"> + <!-- M. Def. + 1.85 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19318" name="o_w_61_2r_acc_necklace_4"> + <!-- M. Def. + 1.85 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="19319" name="o_w_61_2r_acc_necklace_5"> + <!-- M. Def. + 1.85 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19320" name="o_w_61_2r_acc_necklace_6"> + <!-- M. Def. + 1.85 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.85" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19321" name="o_w_61_2r_acc_necklace_7"> + <!-- Increase Max HP 39.0 --> + <for> + <add order="0x40" stat="maxHp" val="39.0" /> + </for> + </option> + <option id="19322" name="o_w_61_2r_acc_necklace_8"> + <!-- Increase Max HP 19.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19323" name="o_w_61_2r_acc_necklace_9"> + <!-- Increase Max HP 19.5 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="19324" name="o_w_61_2r_acc_necklace_10"> + <!-- Increase Max HP 19.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19325" name="o_w_61_2r_acc_necklace_11"> + <!-- Increase Max HP 19.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="19.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19326" name="o_w_61_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19327" name="o_w_61_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 2.9 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="2.9" /> + </for> + </option> + <option id="19328" name="o_w_61_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19329" name="o_w_61_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19330" name="o_w_61_2r_acc_necklace_16"> + <!-- Increase M. Atk. 5.8 --> + <for> + <add order="0x40" stat="mAtk" val="5.8" /> + </for> + </option> + <option id="19331" name="o_w_61_2r_acc_necklace_17"> + <!-- Increase M. Atk. 2.9 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19332" name="o_w_61_2r_acc_necklace_18"> + <!-- Increase M. Atk. 2.9 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="2.9" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19333" name="o_w_61_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="19334" name="o_w_61_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19335" name="o_w_61_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19336" name="o_w_61_2u_acc_necklace_1"> + <!-- M. Def. + 4.4 --> + <for> + <add order="0x40" stat="mDef" val="4.4" /> + </for> + </option> + <option id="19337" name="o_w_61_2u_acc_necklace_2"> + <!-- M. Def. + 2.2 Increase Max HP 23.0 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="maxHp" val="23.0" /> + </for> + </option> + <option id="19338" name="o_w_61_2u_acc_necklace_3"> + <!-- M. Def. + 2.2 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19339" name="o_w_61_2u_acc_necklace_4"> + <!-- M. Def. + 2.2 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="19340" name="o_w_61_2u_acc_necklace_5"> + <!-- M. Def. + 2.2 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="19341" name="o_w_61_2u_acc_necklace_6"> + <!-- M. Def. + 2.2 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.2" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19342" name="o_w_61_2u_acc_necklace_7"> + <!-- Increase Max HP 46.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="46.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19343" name="o_w_61_2u_acc_necklace_8"> + <!-- Increase Max HP 23.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19344" name="o_w_61_2u_acc_necklace_9"> + <!-- Increase Max HP 23.0 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="19345" name="o_w_61_2u_acc_necklace_10"> + <!-- Increase Max HP 23.0 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="19346" name="o_w_61_2u_acc_necklace_11"> + <!-- Increase Max HP 23.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="23.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19347" name="o_w_61_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="19348" name="o_w_61_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.4 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.4" /> + </for> + </option> + <option id="19349" name="o_w_61_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="19350" name="o_w_61_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19351" name="o_w_61_2u_acc_necklace_16"> + <!-- Increase M. Atk. 6.8 --> + <for> + <add order="0x40" stat="mAtk" val="6.8" /> + </for> + </option> + <option id="19352" name="o_w_61_2u_acc_necklace_17"> + <!-- Increase M. Atk. 3.4 HP Regeneration + 0.125 --> + <for> + <add order="0x40" stat="mAtk" val="3.4" /> + <add order="0x40" stat="regHp" val="0.125" /> + </for> + </option> + <option id="19353" name="o_w_61_2u_acc_necklace_18"> + <!-- Increase M. Atk. 3.4 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.4" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19354" name="o_w_61_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.25 --> + <for> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="19355" name="o_w_61_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="19356" name="o_w_61_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.125 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.125" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19357" name="o_s_64_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3939" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19358" name="o_s_64_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3936" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19359" name="o_s_64_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3934" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19360" name="o_s_64_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3935" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19361" name="o_s_64_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3937" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19362" name="o_s_64_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3938" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19363" name="o_s_64_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3977" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19364" name="o_s_64_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3983" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19365" name="o_s_64_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3981" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19366" name="o_s_64_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3987" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19367" name="o_s_64_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3980" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19368" name="o_s_64_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3986" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19369" name="o_s_64_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3978" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19370" name="o_s_64_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3984" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19371" name="o_s_64_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3976" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19372" name="o_s_64_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3982" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19373" name="o_s_64_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3979" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19374" name="o_s_64_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3985" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19375" name="o_s_64_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3933" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="19376" name="o_s_64_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3930" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19377" name="o_s_64_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3928" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19378" name="o_s_64_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3929" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19379" name="o_s_64_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3931" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19380" name="o_s_64_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3932" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19381" name="o_w_64_2g_acc_necklace_1"> + <!-- M. Def. + 2.67 --> + <for> + <add order="0x40" stat="mDef" val="2.67" /> + </for> + </option> + <option id="19382" name="o_w_64_2g_acc_necklace_2"> + <!-- M. Def. + 1.33 Increase Max HP 14.0 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="maxHp" val="14.0" /> + </for> + </option> + <option id="19383" name="o_w_64_2g_acc_necklace_3"> + <!-- M. Def. + 1.33 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19384" name="o_w_64_2g_acc_necklace_4"> + <!-- M. Def. + 1.33 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="19385" name="o_w_64_2g_acc_necklace_5"> + <!-- M. Def. + 1.33 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19386" name="o_w_64_2g_acc_necklace_6"> + <!-- M. Def. + 1.33 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.33" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19387" name="o_w_64_2g_acc_necklace_7"> + <!-- Increase Max HP 28.0 --> + <for> + <add order="0x40" stat="maxHp" val="28.0" /> + </for> + </option> + <option id="19388" name="o_w_64_2g_acc_necklace_8"> + <!-- Increase Max HP 14.0 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19389" name="o_w_64_2g_acc_necklace_9"> + <!-- Increase Max HP 14.0 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="19390" name="o_w_64_2g_acc_necklace_10"> + <!-- Increase Max HP 14.0 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19391" name="o_w_64_2g_acc_necklace_11"> + <!-- Increase Max HP 14.0 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.0" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19392" name="o_w_64_2g_acc_necklace_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="19393" name="o_w_64_2g_acc_necklace_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.2 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.2" /> + </for> + </option> + <option id="19394" name="o_w_64_2g_acc_necklace_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19395" name="o_w_64_2g_acc_necklace_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19396" name="o_w_64_2g_acc_necklace_16"> + <!-- Increase M. Atk. 4.4 --> + <for> + <add order="0x40" stat="mAtk" val="4.4" /> + </for> + </option> + <option id="19397" name="o_w_64_2g_acc_necklace_17"> + <!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regHp" val="0.75" /> + </for> + </option> + <option id="19398" name="o_w_64_2g_acc_necklace_18"> + <!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.2" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19399" name="o_w_64_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.15 --> + <for> + <add order="0x40" stat="regHp" val="0.15" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19400-19499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19400-19499.xml new file mode 100644 index 0000000000..5e30b61b2c --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19400-19499.xml @@ -0,0 +1,611 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19400" name="o_w_64_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19401" name="o_w_64_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.75 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.75" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19402" name="o_w_64_2s_acc_necklace_1"> + <!-- M. Def. + 3.1 --> + <for> + <add order="0x40" stat="mDef" val="3.1" /> + </for> + </option> + <option id="19403" name="o_w_64_2s_acc_necklace_2"> + <!-- M. Def. + 1.55 Increase Max HP 16.5 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxHp" val="16.5" /> + </for> + </option> + <option id="19404" name="o_w_64_2s_acc_necklace_3"> + <!-- M. Def. + 1.55 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19405" name="o_w_64_2s_acc_necklace_4"> + <!-- M. Def. + 1.55 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="19406" name="o_w_64_2s_acc_necklace_5"> + <!-- M. Def. + 1.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19407" name="o_w_64_2s_acc_necklace_6"> + <!-- M. Def. + 1.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19408" name="o_w_64_2s_acc_necklace_7"> + <!-- Increase Max HP 33.0 --> + <for> + <add order="0x40" stat="maxHp" val="33.0" /> + </for> + </option> + <option id="19409" name="o_w_64_2s_acc_necklace_8"> + <!-- Increase Max HP 16.5 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19410" name="o_w_64_2s_acc_necklace_9"> + <!-- Increase Max HP 16.5 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="19411" name="o_w_64_2s_acc_necklace_10"> + <!-- Increase Max HP 16.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19412" name="o_w_64_2s_acc_necklace_11"> + <!-- Increase Max HP 16.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19413" name="o_w_64_2s_acc_necklace_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="19414" name="o_w_64_2s_acc_necklace_13"> + <!-- Max MP + 7.5 Increase M. Atk. 2.55 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="2.55" /> + </for> + </option> + <option id="19415" name="o_w_64_2s_acc_necklace_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19416" name="o_w_64_2s_acc_necklace_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19417" name="o_w_64_2s_acc_necklace_16"> + <!-- Increase M. Atk. 5.1 --> + <for> + <add order="0x40" stat="mAtk" val="5.1" /> + </for> + </option> + <option id="19418" name="o_w_64_2s_acc_necklace_17"> + <!-- Increase M. Atk. 2.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19419" name="o_w_64_2s_acc_necklace_18"> + <!-- Increase M. Atk. 2.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19420" name="o_w_64_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19421" name="o_w_64_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19422" name="o_w_64_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19423" name="o_w_64_2r_acc_necklace_1"> + <!-- M. Def. + 3.8 --> + <for> + <add order="0x40" stat="mDef" val="3.8" /> + </for> + </option> + <option id="19424" name="o_w_64_2r_acc_necklace_2"> + <!-- M. Def. + 1.9 Increase Max HP 20.0 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="maxHp" val="20.0" /> + </for> + </option> + <option id="19425" name="o_w_64_2r_acc_necklace_3"> + <!-- M. Def. + 1.9 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19426" name="o_w_64_2r_acc_necklace_4"> + <!-- M. Def. + 1.9 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="19427" name="o_w_64_2r_acc_necklace_5"> + <!-- M. Def. + 1.9 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19428" name="o_w_64_2r_acc_necklace_6"> + <!-- M. Def. + 1.9 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.9" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19429" name="o_w_64_2r_acc_necklace_7"> + <!-- Increase Max HP 40.0 --> + <for> + <add order="0x40" stat="maxHp" val="40.0" /> + </for> + </option> + <option id="19430" name="o_w_64_2r_acc_necklace_8"> + <!-- Increase Max HP 20.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19431" name="o_w_64_2r_acc_necklace_9"> + <!-- Increase Max HP 20.0 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="19432" name="o_w_64_2r_acc_necklace_10"> + <!-- Increase Max HP 20.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19433" name="o_w_64_2r_acc_necklace_11"> + <!-- Increase Max HP 20.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19434" name="o_w_64_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19435" name="o_w_64_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.1 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.1" /> + </for> + </option> + <option id="19436" name="o_w_64_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19437" name="o_w_64_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19438" name="o_w_64_2r_acc_necklace_16"> + <!-- Increase M. Atk. 6.2 --> + <for> + <add order="0x40" stat="mAtk" val="6.2" /> + </for> + </option> + <option id="19439" name="o_w_64_2r_acc_necklace_17"> + <!-- Increase M. Atk. 3.1 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.1" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19440" name="o_w_64_2r_acc_necklace_18"> + <!-- Increase M. Atk. 3.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19441" name="o_w_64_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="19442" name="o_w_64_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19443" name="o_w_64_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19444" name="o_w_64_2u_acc_necklace_1"> + <!-- M. Def. + 4.5 --> + <for> + <add order="0x40" stat="mDef" val="4.5" /> + </for> + </option> + <option id="19445" name="o_w_64_2u_acc_necklace_2"> + <!-- M. Def. + 2.25 Increase Max HP 23.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxHp" val="23.5" /> + </for> + </option> + <option id="19446" name="o_w_64_2u_acc_necklace_3"> + <!-- M. Def. + 2.25 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19447" name="o_w_64_2u_acc_necklace_4"> + <!-- M. Def. + 2.25 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="19448" name="o_w_64_2u_acc_necklace_5"> + <!-- M. Def. + 2.25 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19449" name="o_w_64_2u_acc_necklace_6"> + <!-- M. Def. + 2.25 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19450" name="o_w_64_2u_acc_necklace_7"> + <!-- Increase Max HP 47.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="47.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19451" name="o_w_64_2u_acc_necklace_8"> + <!-- Increase Max HP 23.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19452" name="o_w_64_2u_acc_necklace_9"> + <!-- Increase Max HP 23.5 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="19453" name="o_w_64_2u_acc_necklace_10"> + <!-- Increase Max HP 23.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19454" name="o_w_64_2u_acc_necklace_11"> + <!-- Increase Max HP 23.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="23.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19455" name="o_w_64_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="19456" name="o_w_64_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.65" /> + </for> + </option> + <option id="19457" name="o_w_64_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19458" name="o_w_64_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19459" name="o_w_64_2u_acc_necklace_16"> + <!-- Increase M. Atk. 7.3 --> + <for> + <add order="0x40" stat="mAtk" val="7.3" /> + </for> + </option> + <option id="19460" name="o_w_64_2u_acc_necklace_17"> + <!-- Increase M. Atk. 3.65 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.65" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19461" name="o_w_64_2u_acc_necklace_18"> + <!-- Increase M. Atk. 3.65 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.65" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19462" name="o_w_64_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="19463" name="o_w_64_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="19464" name="o_w_64_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19465" name="o_s_67_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3939" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19466" name="o_s_67_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3936" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19467" name="o_s_67_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3934" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19468" name="o_s_67_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3935" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19469" name="o_s_67_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3937" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19470" name="o_s_67_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3938" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19471" name="o_s_67_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3977" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19472" name="o_s_67_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3983" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19473" name="o_s_67_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3981" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19474" name="o_s_67_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3987" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19475" name="o_s_67_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3980" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19476" name="o_s_67_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3986" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19477" name="o_s_67_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3978" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19478" name="o_s_67_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3984" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19479" name="o_s_67_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3976" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19480" name="o_s_67_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3982" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19481" name="o_s_67_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3979" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19482" name="o_s_67_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3985" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19483" name="o_s_67_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3933" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="19484" name="o_s_67_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3930" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19485" name="o_s_67_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3928" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19486" name="o_s_67_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3929" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19487" name="o_s_67_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3931" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19488" name="o_s_67_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3932" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19489" name="o_w_67_2g_acc_necklace_1"> + <!-- M. Def. + 2.7 --> + <for> + <add order="0x40" stat="mDef" val="2.7" /> + </for> + </option> + <option id="19490" name="o_w_67_2g_acc_necklace_2"> + <!-- M. Def. + 1.35 Increase Max HP 14.5 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="maxHp" val="14.5" /> + </for> + </option> + <option id="19491" name="o_w_67_2g_acc_necklace_3"> + <!-- M. Def. + 1.35 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19492" name="o_w_67_2g_acc_necklace_4"> + <!-- M. Def. + 1.35 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="19493" name="o_w_67_2g_acc_necklace_5"> + <!-- M. Def. + 1.35 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="19494" name="o_w_67_2g_acc_necklace_6"> + <!-- M. Def. + 1.35 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mDef" val="1.35" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19495" name="o_w_67_2g_acc_necklace_7"> + <!-- Increase Max HP 29.0 --> + <for> + <add order="0x40" stat="maxHp" val="29.0" /> + </for> + </option> + <option id="19496" name="o_w_67_2g_acc_necklace_8"> + <!-- Increase Max HP 14.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19497" name="o_w_67_2g_acc_necklace_9"> + <!-- Increase Max HP 14.5 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="19498" name="o_w_67_2g_acc_necklace_10"> + <!-- Increase Max HP 14.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="19499" name="o_w_67_2g_acc_necklace_11"> + <!-- Increase Max HP 14.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxHp" val="14.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19500-19599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19500-19599.xml new file mode 100644 index 0000000000..1a105cb615 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19500-19599.xml @@ -0,0 +1,609 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19500" name="o_w_67_2g_acc_necklace_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="19501" name="o_w_67_2g_acc_necklace_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.3 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.3" /> + </for> + </option> + <option id="19502" name="o_w_67_2g_acc_necklace_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="19503" name="o_w_67_2g_acc_necklace_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19504" name="o_w_67_2g_acc_necklace_16"> + <!-- Increase M. Atk. 4.6 --> + <for> + <add order="0x40" stat="mAtk" val="4.6" /> + </for> + </option> + <option id="19505" name="o_w_67_2g_acc_necklace_17"> + <!-- Increase M. Atk. 2.3 HP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="mAtk" val="2.3" /> + <add order="0x40" stat="regHp" val="0.08" /> + </for> + </option> + <option id="19506" name="o_w_67_2g_acc_necklace_18"> + <!-- Increase M. Atk. 2.3 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="mAtk" val="2.3" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19507" name="o_w_67_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19508" name="o_w_67_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19509" name="o_w_67_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.08 MP Regeneration + 0.025 --> + <for> + <add order="0x40" stat="regHp" val="0.08" /> + <add order="0x40" stat="regMp" val="0.025" /> + </for> + </option> + <option id="19510" name="o_w_67_2s_acc_necklace_1"> + <!-- M. Def. + 3.2 --> + <for> + <add order="0x40" stat="mDef" val="3.2" /> + </for> + </option> + <option id="19511" name="o_w_67_2s_acc_necklace_2"> + <!-- M. Def. + 1.6 Increase Max HP 16.5 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxHp" val="16.5" /> + </for> + </option> + <option id="19512" name="o_w_67_2s_acc_necklace_3"> + <!-- M. Def. + 1.6 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19513" name="o_w_67_2s_acc_necklace_4"> + <!-- M. Def. + 1.6 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="19514" name="o_w_67_2s_acc_necklace_5"> + <!-- M. Def. + 1.6 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19515" name="o_w_67_2s_acc_necklace_6"> + <!-- M. Def. + 1.6 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.6" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19516" name="o_w_67_2s_acc_necklace_7"> + <!-- Increase Max HP 33.0 --> + <for> + <add order="0x40" stat="maxHp" val="33.0" /> + </for> + </option> + <option id="19517" name="o_w_67_2s_acc_necklace_8"> + <!-- Increase Max HP 16.5 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19518" name="o_w_67_2s_acc_necklace_9"> + <!-- Increase Max HP 16.5 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="19519" name="o_w_67_2s_acc_necklace_10"> + <!-- Increase Max HP 16.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19520" name="o_w_67_2s_acc_necklace_11"> + <!-- Increase Max HP 16.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19521" name="o_w_67_2s_acc_necklace_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="19522" name="o_w_67_2s_acc_necklace_13"> + <!-- Max MP + 7.5 Increase M. Atk. 2.7 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="2.7" /> + </for> + </option> + <option id="19523" name="o_w_67_2s_acc_necklace_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19524" name="o_w_67_2s_acc_necklace_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19525" name="o_w_67_2s_acc_necklace_16"> + <!-- Increase M. Atk. 5.4 --> + <for> + <add order="0x40" stat="mAtk" val="5.4" /> + </for> + </option> + <option id="19526" name="o_w_67_2s_acc_necklace_17"> + <!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19527" name="o_w_67_2s_acc_necklace_18"> + <!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.7" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19528" name="o_w_67_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19529" name="o_w_67_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19530" name="o_w_67_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.05 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.05" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19531" name="o_w_67_2r_acc_necklace_1"> + <!-- M. Def. + 3.9 --> + <for> + <add order="0x40" stat="mDef" val="3.9" /> + </for> + </option> + <option id="19532" name="o_w_67_2r_acc_necklace_2"> + <!-- M. Def. + 1.95 Increase Max HP 20.5 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="maxHp" val="20.5" /> + </for> + </option> + <option id="19533" name="o_w_67_2r_acc_necklace_3"> + <!-- M. Def. + 1.95 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19534" name="o_w_67_2r_acc_necklace_4"> + <!-- M. Def. + 1.95 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="19535" name="o_w_67_2r_acc_necklace_5"> + <!-- M. Def. + 1.95 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19536" name="o_w_67_2r_acc_necklace_6"> + <!-- M. Def. + 1.95 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.95" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19537" name="o_w_67_2r_acc_necklace_7"> + <!-- Increase Max HP 41.0 --> + <for> + <add order="0x40" stat="maxHp" val="41.0" /> + </for> + </option> + <option id="19538" name="o_w_67_2r_acc_necklace_8"> + <!-- Increase Max HP 20.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19539" name="o_w_67_2r_acc_necklace_9"> + <!-- Increase Max HP 20.5 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="19540" name="o_w_67_2r_acc_necklace_10"> + <!-- Increase Max HP 20.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19541" name="o_w_67_2r_acc_necklace_11"> + <!-- Increase Max HP 20.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="20.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19542" name="o_w_67_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19543" name="o_w_67_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="19544" name="o_w_67_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19545" name="o_w_67_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19546" name="o_w_67_2r_acc_necklace_16"> + <!-- Increase M. Atk. 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="19547" name="o_w_67_2r_acc_necklace_17"> + <!-- Increase M. Atk. 3.25 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19548" name="o_w_67_2r_acc_necklace_18"> + <!-- Increase M. Atk. 3.25 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19549" name="o_w_67_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="19550" name="o_w_67_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19551" name="o_w_67_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19552" name="o_w_67_2u_acc_necklace_1"> + <!-- M. Def. + 4.5 --> + <for> + <add order="0x40" stat="mDef" val="4.5" /> + </for> + </option> + <option id="19553" name="o_w_67_2u_acc_necklace_2"> + <!-- M. Def. + 2.25 Increase Max HP 24.0 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxHp" val="24.0" /> + </for> + </option> + <option id="19554" name="o_w_67_2u_acc_necklace_3"> + <!-- M. Def. + 2.25 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19555" name="o_w_67_2u_acc_necklace_4"> + <!-- M. Def. + 2.25 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="19556" name="o_w_67_2u_acc_necklace_5"> + <!-- M. Def. + 2.25 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19557" name="o_w_67_2u_acc_necklace_6"> + <!-- M. Def. + 2.25 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.25" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19558" name="o_w_67_2u_acc_necklace_7"> + <!-- Increase Max HP 48.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="48.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19559" name="o_w_67_2u_acc_necklace_8"> + <!-- Increase Max HP 24.0 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19560" name="o_w_67_2u_acc_necklace_9"> + <!-- Increase Max HP 24.0 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="19561" name="o_w_67_2u_acc_necklace_10"> + <!-- Increase Max HP 24.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19562" name="o_w_67_2u_acc_necklace_11"> + <!-- Increase Max HP 24.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="24.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19563" name="o_w_67_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="19564" name="o_w_67_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 3.85 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="3.85" /> + </for> + </option> + <option id="19565" name="o_w_67_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19566" name="o_w_67_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19567" name="o_w_67_2u_acc_necklace_16"> + <!-- Increase M. Atk. 7.7 --> + <for> + <add order="0x40" stat="mAtk" val="7.7" /> + </for> + </option> + <option id="19568" name="o_w_67_2u_acc_necklace_17"> + <!-- Increase M. Atk. 3.85 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.85" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19569" name="o_w_67_2u_acc_necklace_18"> + <!-- Increase M. Atk. 3.85 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.85" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19570" name="o_w_67_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="19571" name="o_w_67_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="19572" name="o_w_67_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19573" name="o_s_75_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3951" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19574" name="o_s_75_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3948" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19575" name="o_s_75_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3946" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19576" name="o_s_75_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3947" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19577" name="o_s_75_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3949" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19578" name="o_s_75_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3950" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19579" name="o_s_75_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3989" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19580" name="o_s_75_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3995" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19581" name="o_s_75_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3993" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19582" name="o_s_75_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3999" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19583" name="o_s_75_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3992" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19584" name="o_s_75_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3998" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19585" name="o_s_75_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3990" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19586" name="o_s_75_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3996" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19587" name="o_s_75_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3988" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19588" name="o_s_75_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3994" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19589" name="o_s_75_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3991" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19590" name="o_s_75_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3997" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19591" name="o_s_75_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3945" level="1" /> <!-- Augment Option - Earth Attack --> + </option> + <option id="19592" name="o_s_75_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3942" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19593" name="o_s_75_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3940" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19594" name="o_s_75_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3941" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19595" name="o_s_75_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3943" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19596" name="o_s_75_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3944" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19597" name="o_w_75_2g_acc_necklace_1"> + <!-- M. Def. + 2.88 --> + <for> + <add order="0x40" stat="mDef" val="2.88" /> + </for> + </option> + <option id="19598" name="o_w_75_2g_acc_necklace_2"> + <!-- M. Def. + 1.44 Increase Max HP 15.0 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="maxHp" val="15.0" /> + </for> + </option> + <option id="19599" name="o_w_75_2g_acc_necklace_3"> + <!-- M. Def. + 1.44 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19600-19699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19600-19699.xml new file mode 100644 index 0000000000..beb2b83c9e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19600-19699.xml @@ -0,0 +1,623 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19600" name="o_w_75_2g_acc_necklace_4"> + <!-- M. Def. + 1.44 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="19601" name="o_w_75_2g_acc_necklace_5"> + <!-- M. Def. + 1.44 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19602" name="o_w_75_2g_acc_necklace_6"> + <!-- M. Def. + 1.44 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.44" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19603" name="o_w_75_2g_acc_necklace_7"> + <!-- Increase Max HP 30.0 --> + <for> + <add order="0x40" stat="maxHp" val="30.0" /> + </for> + </option> + <option id="19604" name="o_w_75_2g_acc_necklace_8"> + <!-- Increase Max HP 15.0 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19605" name="o_w_75_2g_acc_necklace_9"> + <!-- Increase Max HP 15.0 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="19606" name="o_w_75_2g_acc_necklace_10"> + <!-- Increase Max HP 15.0 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19607" name="o_w_75_2g_acc_necklace_11"> + <!-- Increase Max HP 15.0 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="15.0" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19608" name="o_w_75_2g_acc_necklace_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="19609" name="o_w_75_2g_acc_necklace_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.6 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.6" /> + </for> + </option> + <option id="19610" name="o_w_75_2g_acc_necklace_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19611" name="o_w_75_2g_acc_necklace_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19612" name="o_w_75_2g_acc_necklace_16"> + <!-- Increase M. Atk. 5.2 --> + <for> + <add order="0x40" stat="mAtk" val="5.2" /> + </for> + </option> + <option id="19613" name="o_w_75_2g_acc_necklace_17"> + <!-- Increase M. Atk. 2.6 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.6" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="19614" name="o_w_75_2g_acc_necklace_18"> + <!-- Increase M. Atk. 2.6 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.6" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19615" name="o_w_75_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.18 --> + <for> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19616" name="o_w_75_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19617" name="o_w_75_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19618" name="o_w_75_2s_acc_necklace_1"> + <!-- M. Def. + 3.4 --> + <for> + <add order="0x40" stat="mDef" val="3.4" /> + </for> + </option> + <option id="19619" name="o_w_75_2s_acc_necklace_2"> + <!-- M. Def. + 1.7 Increase Max HP 17.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxHp" val="17.0" /> + </for> + </option> + <option id="19620" name="o_w_75_2s_acc_necklace_3"> + <!-- M. Def. + 1.7 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19621" name="o_w_75_2s_acc_necklace_4"> + <!-- M. Def. + 1.7 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="19622" name="o_w_75_2s_acc_necklace_5"> + <!-- M. Def. + 1.7 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19623" name="o_w_75_2s_acc_necklace_6"> + <!-- M. Def. + 1.7 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.7" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19624" name="o_w_75_2s_acc_necklace_7"> + <!-- Increase Max HP 34.0 --> + <for> + <add order="0x40" stat="maxHp" val="34.0" /> + </for> + </option> + <option id="19625" name="o_w_75_2s_acc_necklace_8"> + <!-- Increase Max HP 17.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19626" name="o_w_75_2s_acc_necklace_9"> + <!-- Increase Max HP 17.0 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="19627" name="o_w_75_2s_acc_necklace_10"> + <!-- Increase Max HP 17.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19628" name="o_w_75_2s_acc_necklace_11"> + <!-- Increase Max HP 17.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="17.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19629" name="o_w_75_2s_acc_necklace_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="19630" name="o_w_75_2s_acc_necklace_13"> + <!-- Max MP + 7.5 Increase M. Atk. 3.0 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="3.0" /> + </for> + </option> + <option id="19631" name="o_w_75_2s_acc_necklace_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19632" name="o_w_75_2s_acc_necklace_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19633" name="o_w_75_2s_acc_necklace_16"> + <!-- Increase M. Atk. 6.0 --> + <for> + <add order="0x40" stat="mAtk" val="6.0" /> + </for> + </option> + <option id="19634" name="o_w_75_2s_acc_necklace_17"> + <!-- Increase M. Atk. 3.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19635" name="o_w_75_2s_acc_necklace_18"> + <!-- Increase M. Atk. 3.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19636" name="o_w_75_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="19637" name="o_w_75_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19638" name="o_w_75_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19639" name="o_w_75_2r_acc_necklace_1"> + <!-- M. Def. + 4.0 --> + <for> + <add order="0x40" stat="mDef" val="4.0" /> + </for> + </option> + <option id="19640" name="o_w_75_2r_acc_necklace_2"> + <!-- M. Def. + 2.0 Increase Max HP 21.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxHp" val="21.0" /> + </for> + </option> + <option id="19641" name="o_w_75_2r_acc_necklace_3"> + <!-- M. Def. + 2.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19642" name="o_w_75_2r_acc_necklace_4"> + <!-- M. Def. + 2.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="19643" name="o_w_75_2r_acc_necklace_5"> + <!-- M. Def. + 2.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19644" name="o_w_75_2r_acc_necklace_6"> + <!-- M. Def. + 2.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19645" name="o_w_75_2r_acc_necklace_7"> + <!-- Increase Max HP 42.0 --> + <for> + <add order="0x40" stat="maxHp" val="42.0" /> + </for> + </option> + <option id="19646" name="o_w_75_2r_acc_necklace_8"> + <!-- Increase Max HP 21.0 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19647" name="o_w_75_2r_acc_necklace_9"> + <!-- Increase Max HP 21.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="19648" name="o_w_75_2r_acc_necklace_10"> + <!-- Increase Max HP 21.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19649" name="o_w_75_2r_acc_necklace_11"> + <!-- Increase Max HP 21.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="21.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19650" name="o_w_75_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19651" name="o_w_75_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 3.7 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="3.7" /> + </for> + </option> + <option id="19652" name="o_w_75_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19653" name="o_w_75_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19654" name="o_w_75_2r_acc_necklace_16"> + <!-- Increase M. Atk. 7.4 --> + <for> + <add order="0x40" stat="mAtk" val="7.4" /> + </for> + </option> + <option id="19655" name="o_w_75_2r_acc_necklace_17"> + <!-- Increase M. Atk. 3.7 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="19656" name="o_w_75_2r_acc_necklace_18"> + <!-- Increase M. Atk. 3.7 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.7" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19657" name="o_w_75_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.26 --> + <for> + <add order="0x40" stat="regHp" val="0.26" /> + </for> + </option> + <option id="19658" name="o_w_75_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="19659" name="o_w_75_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="19660" name="o_w_75_2u_acc_necklace_1"> + <!-- M. Def. + 4.8 --> + <for> + <add order="0x40" stat="mDef" val="4.8" /> + </for> + </option> + <option id="19661" name="o_w_75_2u_acc_necklace_2"> + <!-- M. Def. + 2.4 Increase Max HP 24.5 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="maxHp" val="24.5" /> + </for> + </option> + <option id="19662" name="o_w_75_2u_acc_necklace_3"> + <!-- M. Def. + 2.4 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19663" name="o_w_75_2u_acc_necklace_4"> + <!-- M. Def. + 2.4 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="19664" name="o_w_75_2u_acc_necklace_5"> + <!-- M. Def. + 2.4 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19665" name="o_w_75_2u_acc_necklace_6"> + <!-- M. Def. + 2.4 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.4" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19666" name="o_w_75_2u_acc_necklace_7"> + <!-- Increase Max HP 49.0 --> + <for> + <add order="0x40" stat="maxHp" val="49.0" /> + </for> + </option> + <option id="19667" name="o_w_75_2u_acc_necklace_8"> + <!-- Increase Max HP 24.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19668" name="o_w_75_2u_acc_necklace_9"> + <!-- Increase Max HP 24.5 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="19669" name="o_w_75_2u_acc_necklace_10"> + <!-- Increase Max HP 24.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19670" name="o_w_75_2u_acc_necklace_11"> + <!-- Increase Max HP 24.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="24.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19671" name="o_w_75_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="19672" name="o_w_75_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 4.35 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="4.35" /> + </for> + </option> + <option id="19673" name="o_w_75_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19674" name="o_w_75_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19675" name="o_w_75_2u_acc_necklace_16"> + <!-- Increase M. Atk. 8.7 --> + <for> + <add order="0x40" stat="mAtk" val="8.7" /> + </for> + </option> + <option id="19676" name="o_w_75_2u_acc_necklace_17"> + <!-- Increase M. Atk. 4.35 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.35" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19677" name="o_w_75_2u_acc_necklace_18"> + <!-- Increase M. Atk. 4.35 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.35" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19678" name="o_w_75_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.32 --> + <for> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="19679" name="o_w_75_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="19680" name="o_w_75_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19681" name="o_s_80_1g_acc_necklace_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="3951" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="19682" name="o_s_80_1g_acc_necklace_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="3948" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="19683" name="o_s_80_1g_acc_necklace_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="3946" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="19684" name="o_s_80_1g_acc_necklace_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="3947" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="19685" name="o_s_80_1g_acc_necklace_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="3949" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="19686" name="o_s_80_1g_acc_necklace_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="3950" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="19687" name="o_s_80_1g_acc_necklace_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="3989" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19688" name="o_s_80_1g_acc_necklace_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="3995" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="19689" name="o_s_80_1g_acc_necklace_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="3993" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19690" name="o_s_80_1g_acc_necklace_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="3999" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="19691" name="o_s_80_1g_acc_necklace_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="3992" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19692" name="o_s_80_1g_acc_necklace_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="3998" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="19693" name="o_s_80_1g_acc_necklace_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="3990" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19694" name="o_s_80_1g_acc_necklace_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="3996" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="19695" name="o_s_80_1g_acc_necklace_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="3988" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19696" name="o_s_80_1g_acc_necklace_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="3994" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="19697" name="o_s_80_1g_acc_necklace_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="3991" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19698" name="o_s_80_1g_acc_necklace_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="3997" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="19699" name="o_s_80_1g_acc_necklace_19"> + <!-- Passive: Increase Earth P. Atk. --> + <passive_skill id="3945" level="1" /> <!-- Augment Option - Earth Attack --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19700-19799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19700-19799.xml new file mode 100644 index 0000000000..f81445197e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19700-19799.xml @@ -0,0 +1,653 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19700" name="o_s_80_1g_acc_necklace_20"> + <!-- Passive: Increase Fire P. Atk. --> + <passive_skill id="3942" level="1" /> <!-- Augment Option - Fire Attack --> + </option> + <option id="19701" name="o_s_80_1g_acc_necklace_21"> + <!-- Passive: Increase Holy P. Atk. --> + <passive_skill id="3940" level="1" /> <!-- Augment Option - Holy Attack --> + </option> + <option id="19702" name="o_s_80_1g_acc_necklace_22"> + <!-- Passive: Increase Unholy P. Atk. --> + <passive_skill id="3941" level="1" /> <!-- Augment Option - Dark Attack --> + </option> + <option id="19703" name="o_s_80_1g_acc_necklace_23"> + <!-- Passive: Increase Water P. Atk. --> + <passive_skill id="3943" level="1" /> <!-- Augment Option - Water Attack --> + </option> + <option id="19704" name="o_s_80_1g_acc_necklace_24"> + <!-- Passive: Increase Wind P. Atk. --> + <passive_skill id="3944" level="1" /> <!-- Augment Option - Wind Attack --> + </option> + <option id="19705" name="o_w_80_2g_acc_necklace_1"> + <!-- M. Def. + 3.0 --> + <for> + <add order="0x40" stat="mDef" val="3.0" /> + </for> + </option> + <option id="19706" name="o_w_80_2g_acc_necklace_2"> + <!-- M. Def. + 1.5 Increase Max HP 15.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxHp" val="15.5" /> + </for> + </option> + <option id="19707" name="o_w_80_2g_acc_necklace_3"> + <!-- M. Def. + 1.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19708" name="o_w_80_2g_acc_necklace_4"> + <!-- M. Def. + 1.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="19709" name="o_w_80_2g_acc_necklace_5"> + <!-- M. Def. + 1.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19710" name="o_w_80_2g_acc_necklace_6"> + <!-- M. Def. + 1.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19711" name="o_w_80_2g_acc_necklace_7"> + <!-- Increase Max HP 31.0 --> + <for> + <add order="0x40" stat="maxHp" val="31.0" /> + </for> + </option> + <option id="19712" name="o_w_80_2g_acc_necklace_8"> + <!-- Increase Max HP 15.5 Max MP + 6.5 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="maxMp" val="6.5" /> + </for> + </option> + <option id="19713" name="o_w_80_2g_acc_necklace_9"> + <!-- Increase Max HP 15.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="19714" name="o_w_80_2g_acc_necklace_10"> + <!-- Increase Max HP 15.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19715" name="o_w_80_2g_acc_necklace_11"> + <!-- Increase Max HP 15.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="15.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19716" name="o_w_80_2g_acc_necklace_12"> + <!-- Max MP + 13.0 --> + <for> + <add order="0x40" stat="maxMp" val="13.0" /> + </for> + </option> + <option id="19717" name="o_w_80_2g_acc_necklace_13"> + <!-- Max MP + 6.5 Increase M. Atk. 2.8 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="19718" name="o_w_80_2g_acc_necklace_14"> + <!-- Max MP + 6.5 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19719" name="o_w_80_2g_acc_necklace_15"> + <!-- Max MP + 6.5 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="6.5" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19720" name="o_w_80_2g_acc_necklace_16"> + <!-- Increase M. Atk. 5.6 --> + <for> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="19721" name="o_w_80_2g_acc_necklace_17"> + <!-- Increase M. Atk. 2.8 HP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regHp" val="0.1" /> + </for> + </option> + <option id="19722" name="o_w_80_2g_acc_necklace_18"> + <!-- Increase M. Atk. 2.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19723" name="o_w_80_2g_acc_necklace_19"> + <!-- HP Regeneration + 0.2 --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + </for> + </option> + <option id="19724" name="o_w_80_2g_acc_necklace_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="19725" name="o_w_80_2g_acc_necklace_21"> + <!-- HP Regeneration + 0.1 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.1" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="19726" name="o_w_80_2s_acc_necklace_1"> + <!-- M. Def. + 3.5 --> + <for> + <add order="0x40" stat="mDef" val="3.5" /> + </for> + </option> + <option id="19727" name="o_w_80_2s_acc_necklace_2"> + <!-- M. Def. + 1.75 Increase Max HP 18.0 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxHp" val="18.0" /> + </for> + </option> + <option id="19728" name="o_w_80_2s_acc_necklace_3"> + <!-- M. Def. + 1.75 Max MP + 7.5 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19729" name="o_w_80_2s_acc_necklace_4"> + <!-- M. Def. + 1.75 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="19730" name="o_w_80_2s_acc_necklace_5"> + <!-- M. Def. + 1.75 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19731" name="o_w_80_2s_acc_necklace_6"> + <!-- M. Def. + 1.75 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.75" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19732" name="o_w_80_2s_acc_necklace_7"> + <!-- Increase Max HP 36.0 --> + <for> + <add order="0x40" stat="maxHp" val="36.0" /> + </for> + </option> + <option id="19733" name="o_w_80_2s_acc_necklace_8"> + <!-- Increase Max HP 18.0 Max MP + 7.5 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="maxMp" val="7.5" /> + </for> + </option> + <option id="19734" name="o_w_80_2s_acc_necklace_9"> + <!-- Increase Max HP 18.0 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="19735" name="o_w_80_2s_acc_necklace_10"> + <!-- Increase Max HP 18.0 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19736" name="o_w_80_2s_acc_necklace_11"> + <!-- Increase Max HP 18.0 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="18.0" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19737" name="o_w_80_2s_acc_necklace_12"> + <!-- Max MP + 15.0 --> + <for> + <add order="0x40" stat="maxMp" val="15.0" /> + </for> + </option> + <option id="19738" name="o_w_80_2s_acc_necklace_13"> + <!-- Max MP + 7.5 Increase M. Atk. 3.25 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="mAtk" val="3.25" /> + </for> + </option> + <option id="19739" name="o_w_80_2s_acc_necklace_14"> + <!-- Max MP + 7.5 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19740" name="o_w_80_2s_acc_necklace_15"> + <!-- Max MP + 7.5 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="7.5" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19741" name="o_w_80_2s_acc_necklace_16"> + <!-- Increase M. Atk. 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="19742" name="o_w_80_2s_acc_necklace_17"> + <!-- Increase M. Atk. 3.25 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="19743" name="o_w_80_2s_acc_necklace_18"> + <!-- Increase M. Atk. 3.25 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.25" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19744" name="o_w_80_2s_acc_necklace_19"> + <!-- HP Regeneration + 0.22 --> + <for> + <add order="0x40" stat="regHp" val="0.22" /> + </for> + </option> + <option id="19745" name="o_w_80_2s_acc_necklace_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="19746" name="o_w_80_2s_acc_necklace_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="19747" name="o_w_80_2r_acc_necklace_1"> + <!-- M. Def. + 4.2 --> + <for> + <add order="0x40" stat="mDef" val="4.2" /> + </for> + </option> + <option id="19748" name="o_w_80_2r_acc_necklace_2"> + <!-- M. Def. + 2.1 Increase Max HP 21.5 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="21.5" /> + </for> + </option> + <option id="19749" name="o_w_80_2r_acc_necklace_3"> + <!-- M. Def. + 2.1 Max MP + 9.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19750" name="o_w_80_2r_acc_necklace_4"> + <!-- M. Def. + 2.1 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="19751" name="o_w_80_2r_acc_necklace_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="19752" name="o_w_80_2r_acc_necklace_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="19753" name="o_w_80_2r_acc_necklace_7"> + <!-- Increase Max HP 43.0 --> + <for> + <add order="0x40" stat="maxHp" val="43.0" /> + </for> + </option> + <option id="19754" name="o_w_80_2r_acc_necklace_8"> + <!-- Increase Max HP 21.5 Max MP + 9.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="maxMp" val="9.0" /> + </for> + </option> + <option id="19755" name="o_w_80_2r_acc_necklace_9"> + <!-- Increase Max HP 21.5 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="19756" name="o_w_80_2r_acc_necklace_10"> + <!-- Increase Max HP 21.5 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="19757" name="o_w_80_2r_acc_necklace_11"> + <!-- Increase Max HP 21.5 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="maxHp" val="21.5" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="19758" name="o_w_80_2r_acc_necklace_12"> + <!-- Max MP + 18.0 --> + <for> + <add order="0x40" stat="maxMp" val="18.0" /> + </for> + </option> + <option id="19759" name="o_w_80_2r_acc_necklace_13"> + <!-- Max MP + 9.0 Increase M. Atk. 4.0 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="mAtk" val="4.0" /> + </for> + </option> + <option id="19760" name="o_w_80_2r_acc_necklace_14"> + <!-- Max MP + 9.0 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="19761" name="o_w_80_2r_acc_necklace_15"> + <!-- Max MP + 9.0 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="maxMp" val="9.0" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="19762" name="o_w_80_2r_acc_necklace_16"> + <!-- Increase M. Atk. 8.0 --> + <for> + <add order="0x40" stat="mAtk" val="8.0" /> + </for> + </option> + <option id="19763" name="o_w_80_2r_acc_necklace_17"> + <!-- Increase M. Atk. 4.0 HP Regeneration + 0.135 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + <add order="0x40" stat="regHp" val="0.135" /> + </for> + </option> + <option id="19764" name="o_w_80_2r_acc_necklace_18"> + <!-- Increase M. Atk. 4.0 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="mAtk" val="4.0" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="19765" name="o_w_80_2r_acc_necklace_19"> + <!-- HP Regeneration + 0.27 --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19766" name="o_w_80_2r_acc_necklace_20"> + <!-- MP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="regMp" val="0.09" /> + </for> + </option> + <option id="19767" name="o_w_80_2r_acc_necklace_21"> + <!-- HP Regeneration + 0.135 MP Regeneration + 0.045 --> + <for> + <add order="0x40" stat="regHp" val="0.135" /> + <add order="0x40" stat="regMp" val="0.045" /> + </for> + </option> + <option id="19768" name="o_w_80_2u_acc_necklace_1"> + <!-- M. Def. + 5.0 --> + <for> + <add order="0x40" stat="mDef" val="5.0" /> + </for> + </option> + <option id="19769" name="o_w_80_2u_acc_necklace_2"> + <!-- M. Def. + 2.5 Increase Max HP 25.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="maxHp" val="25.5" /> + </for> + </option> + <option id="19770" name="o_w_80_2u_acc_necklace_3"> + <!-- M. Def. + 2.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19771" name="o_w_80_2u_acc_necklace_4"> + <!-- M. Def. + 2.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="19772" name="o_w_80_2u_acc_necklace_5"> + <!-- M. Def. + 2.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19773" name="o_w_80_2u_acc_necklace_6"> + <!-- M. Def. + 2.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19774" name="o_w_80_2u_acc_necklace_7"> + <!-- Increase Max HP 51.0 --> + <for> + <add order="0x40" stat="maxHp" val="51.0" /> + </for> + </option> + <option id="19775" name="o_w_80_2u_acc_necklace_8"> + <!-- Increase Max HP 25.5 Max MP + 10.5 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="maxMp" val="10.5" /> + </for> + </option> + <option id="19776" name="o_w_80_2u_acc_necklace_9"> + <!-- Increase Max HP 25.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="19777" name="o_w_80_2u_acc_necklace_10"> + <!-- Increase Max HP 25.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19778" name="o_w_80_2u_acc_necklace_11"> + <!-- Increase Max HP 25.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="25.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19779" name="o_w_80_2u_acc_necklace_12"> + <!-- Max MP + 21.0 --> + <for> + <add order="0x40" stat="maxMp" val="21.0" /> + </for> + </option> + <option id="19780" name="o_w_80_2u_acc_necklace_13"> + <!-- Max MP + 10.5 Increase M. Atk. 4.65 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="mAtk" val="4.65" /> + </for> + </option> + <option id="19781" name="o_w_80_2u_acc_necklace_14"> + <!-- Max MP + 10.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19782" name="o_w_80_2u_acc_necklace_15"> + <!-- Max MP + 10.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="10.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19783" name="o_w_80_2u_acc_necklace_16"> + <!-- Increase M. Atk. 9.3 --> + <for> + <add order="0x40" stat="mAtk" val="9.3" /> + </for> + </option> + <option id="19784" name="o_w_80_2u_acc_necklace_17"> + <!-- Increase M. Atk. 4.65 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.65" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="19785" name="o_w_80_2u_acc_necklace_18"> + <!-- Increase M. Atk. 4.65 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.65" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19786" name="o_w_80_2u_acc_necklace_19"> + <!-- HP Regeneration + 0.32 --> + <for> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="19787" name="o_w_80_2u_acc_necklace_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="19788" name="o_w_80_2u_acc_necklace_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="19789" name="o_f_80_1g_1"> + <!-- P. Def. increases by 22.23. --> + <for> + <add order="0x40" stat="pDef" val="22.229" /> + </for> + </option> + <option id="19790" name="o_f_80_1g_2"> + <!-- M. Def. increases by 17.54. --> + <for> + <add order="0x40" stat="mDef" val="17.54" /> + </for> + </option> + <option id="19791" name="o_f_80_1g_3"> + <!-- Max HP increases by 83.68 --> + <for> + <add order="0x40" stat="maxHp" val="83.675" /> + </for> + </option> + <option id="19792" name="o_f_80_1g_4"> + <!-- Max HP increases by 27.4. --> + <for> + <add order="0x40" stat="maxMp" val="27.401" /> + </for> + </option> + <option id="19793" name="o_f_80_1g_5"> + <!-- Max CP increases by 150.61. --> + <for> + <add order="0x40" stat="maxCp" val="150.614" /> + </for> + </option> + <option id="19794" name="o_f_80_1g_6"> + <!-- P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="19795" name="o_f_80_1g_7"> + <!-- M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="19796" name="o_f_80_1g_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="19797" name="o_f_80_1g_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="19798" name="o_f_80_1g_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="19799" name="o_f_80_1g_11"> + <!-- Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19800-19899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19800-19899.xml new file mode 100644 index 0000000000..942e564c7e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19800-19899.xml @@ -0,0 +1,688 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19800" name="o_f_80_1g_12"> + <!-- Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="19801" name="o_f_80_1g_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="19802" name="o_f_80_1g_14"> + <!-- P. Def. increases by 11.77. M. Def. increases by 8.25. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mDef" val="8.254" /> + </for> + </option> + <option id="19803" name="o_f_80_1g_15"> + <!-- P. Def. increases by 11.77. Max HP increases by 39.38 --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxHp" val="39.376" /> + </for> + </option> + <option id="19804" name="o_f_80_1g_16"> + <!-- P. Def. increases by 11.77. Max HP increases by 12.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxMp" val="12.895" /> + </for> + </option> + <option id="19805" name="o_f_80_1g_17"> + <!-- P. Def. increases by 11.77. Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="19806" name="o_f_80_1g_18"> + <!-- P. Def. increases by 11.77. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="19807" name="o_f_80_1g_19"> + <!-- P. Def. increases by 11.77. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="19808" name="o_f_80_1g_20"> + <!-- P. Def. increases by 11.77. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19809" name="o_f_80_1g_21"> + <!-- P. Def. increases by 11.77. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19810" name="o_f_80_1g_22"> + <!-- P. Def. increases by 11.77. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19811" name="o_f_80_1g_23"> + <!-- P. Def. increases by 11.77. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19812" name="o_f_80_1g_24"> + <!-- P. Def. increases by 11.77. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19813" name="o_f_80_1g_25"> + <!-- P. Def. increases by 11.77. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19814" name="o_f_80_1g_26"> + <!-- M. Def. increases by 9.29. Max HP increases by 39.38 --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxHp" val="39.376" /> + </for> + </option> + <option id="19815" name="o_f_80_1g_27"> + <!-- M. Def. increases by 9.29. Max HP increases by 12.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxMp" val="12.895" /> + </for> + </option> + <option id="19816" name="o_f_80_1g_28"> + <!-- M. Def. increases by 9.29. Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="19817" name="o_f_80_1g_29"> + <!-- M. Def. increases by 9.29. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="19818" name="o_f_80_1g_30"> + <!-- M. Def. increases by 9.29. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="19819" name="o_f_80_1g_31"> + <!-- M. Def. increases by 9.29. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19820" name="o_f_80_1g_32"> + <!-- M. Def. increases by 9.29. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19821" name="o_f_80_1g_33"> + <!-- M. Def. increases by 9.29. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19822" name="o_f_80_1g_34"> + <!-- M. Def. increases by 9.29. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19823" name="o_f_80_1g_35"> + <!-- M. Def. increases by 9.29. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19824" name="o_f_80_1g_36"> + <!-- M. Def. increases by 9.29. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19825" name="o_f_80_1g_37"> + <!-- Max HP increases by 44.3 Max HP increases by 12.9. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="maxMp" val="12.895" /> + </for> + </option> + <option id="19826" name="o_f_80_1g_38"> + <!-- Max HP increases by 44.3 Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="19827" name="o_f_80_1g_39"> + <!-- Max HP increases by 44.3 P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="19828" name="o_f_80_1g_40"> + <!-- Max HP increases by 44.3 M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="19829" name="o_f_80_1g_41"> + <!-- Max HP increases by 44.3 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19830" name="o_f_80_1g_42"> + <!-- Max HP increases by 44.3 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19831" name="o_f_80_1g_43"> + <!-- Max HP increases by 44.3 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19832" name="o_f_80_1g_44"> + <!-- Max HP increases by 44.3 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19833" name="o_f_80_1g_45"> + <!-- Max HP increases by 44.3 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19834" name="o_f_80_1g_46"> + <!-- Max HP increases by 44.3 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19835" name="o_f_80_1g_47"> + <!-- Max HP increases by 14.51. Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="19836" name="o_f_80_1g_48"> + <!-- Max HP increases by 14.51. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="19837" name="o_f_80_1g_49"> + <!-- Max HP increases by 14.51. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="19838" name="o_f_80_1g_50"> + <!-- Max HP increases by 14.51. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19839" name="o_f_80_1g_51"> + <!-- Max HP increases by 14.51. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19840" name="o_f_80_1g_52"> + <!-- Max HP increases by 14.51. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19841" name="o_f_80_1g_53"> + <!-- Max HP increases by 14.51. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19842" name="o_f_80_1g_54"> + <!-- Max HP increases by 14.51. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19843" name="o_f_80_1g_55"> + <!-- Max HP increases by 14.51. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19844" name="o_f_80_1g_56"> + <!-- Max CP increases by 79.74. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="19845" name="o_f_80_1g_57"> + <!-- Max CP increases by 79.74. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="19846" name="o_f_80_1g_58"> + <!-- Max CP increases by 79.74. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19847" name="o_f_80_1g_59"> + <!-- Max CP increases by 79.74. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19848" name="o_f_80_1g_60"> + <!-- Max CP increases by 79.74. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19849" name="o_f_80_1g_61"> + <!-- Max CP increases by 79.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19850" name="o_f_80_1g_62"> + <!-- Max CP increases by 79.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19851" name="o_f_80_1g_63"> + <!-- Max CP increases by 79.74. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19852" name="o_f_80_1g_64"> + <!-- P. Atk. increases by 7.43. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="19853" name="o_f_80_1g_65"> + <!-- P. Atk. increases by 7.43. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19854" name="o_f_80_1g_66"> + <!-- P. Atk. increases by 7.43. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19855" name="o_f_80_1g_67"> + <!-- P. Atk. increases by 7.43. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19856" name="o_f_80_1g_68"> + <!-- P. Atk. increases by 7.43. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19857" name="o_f_80_1g_69"> + <!-- P. Atk. increases by 7.43. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19858" name="o_f_80_1g_70"> + <!-- P. Atk. increases by 7.43. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19859" name="o_f_80_1g_71"> + <!-- M. Atk. increases by 9.16. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="19860" name="o_f_80_1g_72"> + <!-- M. Atk. increases by 9.16. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19861" name="o_f_80_1g_73"> + <!-- M. Atk. increases by 9.16. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19862" name="o_f_80_1g_74"> + <!-- M. Atk. increases by 9.16. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19863" name="o_f_80_1g_75"> + <!-- M. Atk. increases by 9.16. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19864" name="o_f_80_1g_76"> + <!-- M. Atk. increases by 9.16. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19865" name="o_f_80_1g_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="19866" name="o_f_80_1g_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19867" name="o_f_80_1g_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19868" name="o_f_80_1g_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19869" name="o_f_80_1g_81"> + <!-- HP Regen increases by 0.2. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19870" name="o_f_80_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="19871" name="o_f_80_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19872" name="o_f_80_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19873" name="o_f_80_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19874" name="o_f_80_1g_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="19875" name="o_f_80_1g_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19876" name="o_f_80_1g_88"> + <!-- CP Regen increases by 0.2. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19877" name="o_f_80_1g_89"> + <!-- Evasion increases by 1.02. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="19878" name="o_f_80_1g_90"> + <!-- Evasion increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19879" name="o_f_80_1g_91"> + <!-- Accuracy increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="19880" name="o_f_80_1s_1"> + <!-- P. Def. increases by 31.38. --> + <for> + <add order="0x40" stat="pDef" val="31.382" /> + </for> + </option> + <option id="19881" name="o_f_80_1s_2"> + <!-- M. Def. increases by 24.76. --> + <for> + <add order="0x40" stat="mDef" val="24.763" /> + </for> + </option> + <option id="19882" name="o_f_80_1s_3"> + <!-- Max HP increases by 118.13 --> + <for> + <add order="0x40" stat="maxHp" val="118.129" /> + </for> + </option> + <option id="19883" name="o_f_80_1s_4"> + <!-- Max HP increases by 38.68. --> + <for> + <add order="0x40" stat="maxMp" val="38.684" /> + </for> + </option> + <option id="19884" name="o_f_80_1s_5"> + <!-- Max CP increases by 212.63. --> + <for> + <add order="0x40" stat="maxCp" val="212.632" /> + </for> + </option> + <option id="19885" name="o_f_80_1s_6"> + <!-- P. Atk. increases by 19.82. --> + <for> + <add order="0x40" stat="pAtk" val="19.817" /> + </for> + </option> + <option id="19886" name="o_f_80_1s_7"> + <!-- M. Atk. increases by 24.43. --> + <for> + <add order="0x40" stat="mAtk" val="24.425" /> + </for> + </option> + <option id="19887" name="o_f_80_1s_8"> + <!-- HP Regen increases by 0.54. --> + <for> + <add order="0x40" stat="regHp" val="0.54" /> + </for> + </option> + <option id="19888" name="o_f_80_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.231" /> + </for> + </option> + <option id="19889" name="o_f_80_1s_10"> + <!-- CP Regen increases by 0.54. --> + <for> + <add order="0x40" stat="regCp" val="0.543" /> + </for> + </option> + <option id="19890" name="o_f_80_1s_11"> + <!-- Evasion increases by 2.71. --> + <for> + <add order="0x40" stat="rEvas" val="2.709" /> + </for> + </option> + <option id="19891" name="o_f_80_1s_12"> + <!-- Accuracy increases by 2.71. --> + <for> + <add order="0x40" stat="accCombat" val="2.709" /> + </for> + </option> + <option id="19892" name="o_f_80_1s_13"> + <!-- Critical increases by 21.12. --> + <for> + <add order="0x40" stat="rCrit" val="2.112" /> + </for> + </option> + <option id="19893" name="o_f_80_1s_14"> + <!-- P. Def. increases by 15.69. M. Def. increases by 12.38. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mDef" val="12.381" /> + </for> + </option> + <option id="19894" name="o_f_80_1s_15"> + <!-- P. Def. increases by 15.69. Max HP increases by 59.06 --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxHp" val="59.064" /> + </for> + </option> + <option id="19895" name="o_f_80_1s_16"> + <!-- P. Def. increases by 15.69. Max HP increases by 19.34. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxMp" val="19.342" /> + </for> + </option> + <option id="19896" name="o_f_80_1s_17"> + <!-- P. Def. increases by 15.69. Max CP increases by 106.32. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxCp" val="106.316" /> + </for> + </option> + <option id="19897" name="o_f_80_1s_18"> + <!-- P. Def. increases by 15.69. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="19898" name="o_f_80_1s_19"> + <!-- P. Def. increases by 15.69. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="19899" name="o_f_80_1s_20"> + <!-- P. Def. increases by 15.69. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/19900-19999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/19900-19999.xml new file mode 100644 index 0000000000..63a3ab8a82 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/19900-19999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="19900" name="o_f_80_1s_21"> + <!-- P. Def. increases by 15.69. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19901" name="o_f_80_1s_22"> + <!-- P. Def. increases by 15.69. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19902" name="o_f_80_1s_23"> + <!-- P. Def. increases by 15.69. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19903" name="o_f_80_1s_24"> + <!-- P. Def. increases by 15.69. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19904" name="o_f_80_1s_25"> + <!-- P. Def. increases by 15.69. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19905" name="o_f_80_1s_26"> + <!-- M. Def. increases by 12.38. Max HP increases by 59.06 --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxHp" val="59.064" /> + </for> + </option> + <option id="19906" name="o_f_80_1s_27"> + <!-- M. Def. increases by 12.38. Max HP increases by 19.34. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxMp" val="19.342" /> + </for> + </option> + <option id="19907" name="o_f_80_1s_28"> + <!-- M. Def. increases by 12.38. Max CP increases by 106.32. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxCp" val="106.316" /> + </for> + </option> + <option id="19908" name="o_f_80_1s_29"> + <!-- M. Def. increases by 12.38. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="19909" name="o_f_80_1s_30"> + <!-- M. Def. increases by 12.38. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="19910" name="o_f_80_1s_31"> + <!-- M. Def. increases by 12.38. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19911" name="o_f_80_1s_32"> + <!-- M. Def. increases by 12.38. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19912" name="o_f_80_1s_33"> + <!-- M. Def. increases by 12.38. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19913" name="o_f_80_1s_34"> + <!-- M. Def. increases by 12.38. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19914" name="o_f_80_1s_35"> + <!-- M. Def. increases by 12.38. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19915" name="o_f_80_1s_36"> + <!-- M. Def. increases by 12.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19916" name="o_f_80_1s_37"> + <!-- Max HP increases by 59.06 Max HP increases by 19.34. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="maxMp" val="19.342" /> + </for> + </option> + <option id="19917" name="o_f_80_1s_38"> + <!-- Max HP increases by 59.06 Max CP increases by 106.32. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="maxCp" val="106.316" /> + </for> + </option> + <option id="19918" name="o_f_80_1s_39"> + <!-- Max HP increases by 59.06 P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="19919" name="o_f_80_1s_40"> + <!-- Max HP increases by 59.06 M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="19920" name="o_f_80_1s_41"> + <!-- Max HP increases by 59.06 HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19921" name="o_f_80_1s_42"> + <!-- Max HP increases by 59.06 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19922" name="o_f_80_1s_43"> + <!-- Max HP increases by 59.06 CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19923" name="o_f_80_1s_44"> + <!-- Max HP increases by 59.06 Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19924" name="o_f_80_1s_45"> + <!-- Max HP increases by 59.06 Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19925" name="o_f_80_1s_46"> + <!-- Max HP increases by 59.06 Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19926" name="o_f_80_1s_47"> + <!-- Max HP increases by 19.34. Max CP increases by 106.32. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="maxCp" val="106.316" /> + </for> + </option> + <option id="19927" name="o_f_80_1s_48"> + <!-- Max HP increases by 19.34. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="19928" name="o_f_80_1s_49"> + <!-- Max HP increases by 19.34. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="19929" name="o_f_80_1s_50"> + <!-- Max HP increases by 19.34. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19930" name="o_f_80_1s_51"> + <!-- Max HP increases by 19.34. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19931" name="o_f_80_1s_52"> + <!-- Max HP increases by 19.34. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19932" name="o_f_80_1s_53"> + <!-- Max HP increases by 19.34. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19933" name="o_f_80_1s_54"> + <!-- Max HP increases by 19.34. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19934" name="o_f_80_1s_55"> + <!-- Max HP increases by 19.34. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19935" name="o_f_80_1s_56"> + <!-- Max CP increases by 106.32. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="19936" name="o_f_80_1s_57"> + <!-- Max CP increases by 106.32. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="19937" name="o_f_80_1s_58"> + <!-- Max CP increases by 106.32. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19938" name="o_f_80_1s_59"> + <!-- Max CP increases by 106.32. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19939" name="o_f_80_1s_60"> + <!-- Max CP increases by 106.32. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19940" name="o_f_80_1s_61"> + <!-- Max CP increases by 106.32. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19941" name="o_f_80_1s_62"> + <!-- Max CP increases by 106.32. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19942" name="o_f_80_1s_63"> + <!-- Max CP increases by 106.32. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19943" name="o_f_80_1s_64"> + <!-- P. Atk. increases by 9.91. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="19944" name="o_f_80_1s_65"> + <!-- P. Atk. increases by 9.91. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19945" name="o_f_80_1s_66"> + <!-- P. Atk. increases by 9.91. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19946" name="o_f_80_1s_67"> + <!-- P. Atk. increases by 9.91. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19947" name="o_f_80_1s_68"> + <!-- P. Atk. increases by 9.91. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19948" name="o_f_80_1s_69"> + <!-- P. Atk. increases by 9.91. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19949" name="o_f_80_1s_70"> + <!-- P. Atk. increases by 9.91. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19950" name="o_f_80_1s_71"> + <!-- M. Atk. increases by 12.21. HP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regHp" val="0.27" /> + </for> + </option> + <option id="19951" name="o_f_80_1s_72"> + <!-- M. Atk. increases by 12.21. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19952" name="o_f_80_1s_73"> + <!-- M. Atk. increases by 12.21. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19953" name="o_f_80_1s_74"> + <!-- M. Atk. increases by 12.21. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19954" name="o_f_80_1s_75"> + <!-- M. Atk. increases by 12.21. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19955" name="o_f_80_1s_76"> + <!-- M. Atk. increases by 12.21. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19956" name="o_f_80_1s_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="regMp" val="0.115" /> + </for> + </option> + <option id="19957" name="o_f_80_1s_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19958" name="o_f_80_1s_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19959" name="o_f_80_1s_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19960" name="o_f_80_1s_81"> + <!-- HP Regen increases by 0.27. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19961" name="o_f_80_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="regCp" val="0.271" /> + </for> + </option> + <option id="19962" name="o_f_80_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19963" name="o_f_80_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19964" name="o_f_80_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 10.6. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19965" name="o_f_80_1s_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="regCp" val="0.271" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="19966" name="o_f_80_1s_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="regCp" val="0.271" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19967" name="o_f_80_1s_88"> + <!-- CP Regen increases by 0.27. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regCp" val="0.271" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19968" name="o_f_80_1s_89"> + <!-- Evasion increases by 1.35. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="19969" name="o_f_80_1s_90"> + <!-- Evasion increases by 1.35. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19970" name="o_f_80_1s_91"> + <!-- Accuracy increases by 1.35. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="accCombat" val="1.354" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="19971" name="o_f_80_1r_1"> + <!-- P. Def. increases by 37.92. --> + <for> + <add order="0x40" stat="pDef" val="37.92" /> + </for> + </option> + <option id="19972" name="o_f_80_1r_2"> + <!-- M. Def. increases by 29.92. --> + <for> + <add order="0x40" stat="mDef" val="29.921" /> + </for> + </option> + <option id="19973" name="o_f_80_1r_3"> + <!-- Max HP increases by 142.74 --> + <for> + <add order="0x40" stat="maxHp" val="142.739" /> + </for> + </option> + <option id="19974" name="o_f_80_1r_4"> + <!-- Max HP increases by 46.74. --> + <for> + <add order="0x40" stat="maxMp" val="46.743" /> + </for> + </option> + <option id="19975" name="o_f_80_1r_5"> + <!-- Max CP increases by 256.93. --> + <for> + <add order="0x40" stat="maxCp" val="256.93" /> + </for> + </option> + <option id="19976" name="o_f_80_1r_6"> + <!-- P. Atk. increases by 23.95. --> + <for> + <add order="0x40" stat="pAtk" val="23.946" /> + </for> + </option> + <option id="19977" name="o_f_80_1r_7"> + <!-- M. Atk. increases by 29.51. --> + <for> + <add order="0x40" stat="mAtk" val="29.514" /> + </for> + </option> + <option id="19978" name="o_f_80_1r_8"> + <!-- HP Regen increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.66" /> + </for> + </option> + <option id="19979" name="o_f_80_1r_9"> + <!-- MP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.279" /> + </for> + </option> + <option id="19980" name="o_f_80_1r_10"> + <!-- CP Regen increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.656" /> + </for> + </option> + <option id="19981" name="o_f_80_1r_11"> + <!-- Evasion increases by 3.27. --> + <for> + <add order="0x40" stat="rEvas" val="3.273" /> + </for> + </option> + <option id="19982" name="o_f_80_1r_12"> + <!-- Accuracy increases by 3.27. --> + <for> + <add order="0x40" stat="accCombat" val="3.273" /> + </for> + </option> + <option id="19983" name="o_f_80_1r_13"> + <!-- Critical increases by 25.52. --> + <for> + <add order="0x40" stat="rCrit" val="2.552" /> + </for> + </option> + <option id="19984" name="o_f_80_1r_14"> + <!-- P. Def. increases by 19.61. M. Def. increases by 14.45. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="mDef" val="14.445" /> + </for> + </option> + <option id="19985" name="o_f_80_1r_15"> + <!-- P. Def. increases by 19.61. Max HP increases by 68.91 --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="maxHp" val="68.908" /> + </for> + </option> + <option id="19986" name="o_f_80_1r_16"> + <!-- P. Def. increases by 19.61. Max HP increases by 22.57. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="maxMp" val="22.566" /> + </for> + </option> + <option id="19987" name="o_f_80_1r_17"> + <!-- P. Def. increases by 19.61. Max CP increases by 124.04. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="maxCp" val="124.035" /> + </for> + </option> + <option id="19988" name="o_f_80_1r_18"> + <!-- P. Def. increases by 19.61. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="19989" name="o_f_80_1r_19"> + <!-- P. Def. increases by 19.61. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="19990" name="o_f_80_1r_20"> + <!-- P. Def. increases by 19.61. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="19991" name="o_f_80_1r_21"> + <!-- P. Def. increases by 19.61. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="19992" name="o_f_80_1r_22"> + <!-- P. Def. increases by 19.61. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="19993" name="o_f_80_1r_23"> + <!-- P. Def. increases by 19.61. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="19994" name="o_f_80_1r_24"> + <!-- P. Def. increases by 19.61. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="19995" name="o_f_80_1r_25"> + <!-- P. Def. increases by 19.61. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="19996" name="o_f_80_1r_26"> + <!-- M. Def. increases by 15.48. Max HP increases by 68.91 --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="maxHp" val="68.908" /> + </for> + </option> + <option id="19997" name="o_f_80_1r_27"> + <!-- M. Def. increases by 15.48. Max HP increases by 22.57. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="maxMp" val="22.566" /> + </for> + </option> + <option id="19998" name="o_f_80_1r_28"> + <!-- M. Def. increases by 15.48. Max CP increases by 124.04. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="maxCp" val="124.035" /> + </for> + </option> + <option id="19999" name="o_f_80_1r_29"> + <!-- M. Def. increases by 15.48. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20000-20099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20000-20099.xml new file mode 100644 index 0000000000..a72e666508 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20000-20099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20000" name="o_f_80_1r_30"> + <!-- M. Def. increases by 15.48. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20001" name="o_f_80_1r_31"> + <!-- M. Def. increases by 15.48. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="20002" name="o_f_80_1r_32"> + <!-- M. Def. increases by 15.48. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20003" name="o_f_80_1r_33"> + <!-- M. Def. increases by 15.48. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20004" name="o_f_80_1r_34"> + <!-- M. Def. increases by 15.48. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20005" name="o_f_80_1r_35"> + <!-- M. Def. increases by 15.48. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20006" name="o_f_80_1r_36"> + <!-- M. Def. increases by 15.48. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20007" name="o_f_80_1r_37"> + <!-- Max HP increases by 73.83 Max HP increases by 22.57. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="maxMp" val="22.566" /> + </for> + </option> + <option id="20008" name="o_f_80_1r_38"> + <!-- Max HP increases by 73.83 Max CP increases by 124.04. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="maxCp" val="124.035" /> + </for> + </option> + <option id="20009" name="o_f_80_1r_39"> + <!-- Max HP increases by 73.83 P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20010" name="o_f_80_1r_40"> + <!-- Max HP increases by 73.83 M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20011" name="o_f_80_1r_41"> + <!-- Max HP increases by 73.83 HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="20012" name="o_f_80_1r_42"> + <!-- Max HP increases by 73.83 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20013" name="o_f_80_1r_43"> + <!-- Max HP increases by 73.83 CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20014" name="o_f_80_1r_44"> + <!-- Max HP increases by 73.83 Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20015" name="o_f_80_1r_45"> + <!-- Max HP increases by 73.83 Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20016" name="o_f_80_1r_46"> + <!-- Max HP increases by 73.83 Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxHp" val="73.83" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20017" name="o_f_80_1r_47"> + <!-- Max HP increases by 24.18. Max CP increases by 124.04. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="maxCp" val="124.035" /> + </for> + </option> + <option id="20018" name="o_f_80_1r_48"> + <!-- Max HP increases by 24.18. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20019" name="o_f_80_1r_49"> + <!-- Max HP increases by 24.18. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20020" name="o_f_80_1r_50"> + <!-- Max HP increases by 24.18. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="20021" name="o_f_80_1r_51"> + <!-- Max HP increases by 24.18. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20022" name="o_f_80_1r_52"> + <!-- Max HP increases by 24.18. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20023" name="o_f_80_1r_53"> + <!-- Max HP increases by 24.18. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20024" name="o_f_80_1r_54"> + <!-- Max HP increases by 24.18. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20025" name="o_f_80_1r_55"> + <!-- Max HP increases by 24.18. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxMp" val="24.177" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20026" name="o_f_80_1r_56"> + <!-- Max CP increases by 132.9. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20027" name="o_f_80_1r_57"> + <!-- Max CP increases by 132.9. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20028" name="o_f_80_1r_58"> + <!-- Max CP increases by 132.9. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="20029" name="o_f_80_1r_59"> + <!-- Max CP increases by 132.9. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20030" name="o_f_80_1r_60"> + <!-- Max CP increases by 132.9. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20031" name="o_f_80_1r_61"> + <!-- Max CP increases by 132.9. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20032" name="o_f_80_1r_62"> + <!-- Max CP increases by 132.9. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20033" name="o_f_80_1r_63"> + <!-- Max CP increases by 132.9. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxCp" val="132.895" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20034" name="o_f_80_1r_64"> + <!-- P. Atk. increases by 12.39. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20035" name="o_f_80_1r_65"> + <!-- P. Atk. increases by 12.39. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="20036" name="o_f_80_1r_66"> + <!-- P. Atk. increases by 12.39. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20037" name="o_f_80_1r_67"> + <!-- P. Atk. increases by 12.39. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20038" name="o_f_80_1r_68"> + <!-- P. Atk. increases by 12.39. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20039" name="o_f_80_1r_69"> + <!-- P. Atk. increases by 12.39. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20040" name="o_f_80_1r_70"> + <!-- P. Atk. increases by 12.39. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20041" name="o_f_80_1r_71"> + <!-- M. Atk. increases by 15.27. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="20042" name="o_f_80_1r_72"> + <!-- M. Atk. increases by 15.27. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20043" name="o_f_80_1r_73"> + <!-- M. Atk. increases by 15.27. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20044" name="o_f_80_1r_74"> + <!-- M. Atk. increases by 15.27. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20045" name="o_f_80_1r_75"> + <!-- M. Atk. increases by 15.27. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20046" name="o_f_80_1r_76"> + <!-- M. Atk. increases by 15.27. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20047" name="o_f_80_1r_77"> + <!-- HP Regen increases by 0.34. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.34" /> + <add order="0x40" stat="regMp" val="0.134" /> + </for> + </option> + <option id="20048" name="o_f_80_1r_78"> + <!-- HP Regen increases by 0.34. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.34" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20049" name="o_f_80_1r_79"> + <!-- HP Regen increases by 0.34. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="regHp" val="0.34" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20050" name="o_f_80_1r_80"> + <!-- HP Regen increases by 0.34. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="regHp" val="0.34" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20051" name="o_f_80_1r_81"> + <!-- HP Regen increases by 0.34. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regHp" val="0.34" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20052" name="o_f_80_1r_82"> + <!-- MP Regen increases by 0.14. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="regCp" val="0.317" /> + </for> + </option> + <option id="20053" name="o_f_80_1r_83"> + <!-- MP Regen increases by 0.14. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20054" name="o_f_80_1r_84"> + <!-- MP Regen increases by 0.14. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20055" name="o_f_80_1r_85"> + <!-- MP Regen increases by 0.14. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20056" name="o_f_80_1r_86"> + <!-- CP Regen increases by 0.34. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="regCp" val="0.339" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20057" name="o_f_80_1r_87"> + <!-- CP Regen increases by 0.34. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="regCp" val="0.339" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20058" name="o_f_80_1r_88"> + <!-- CP Regen increases by 0.34. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regCp" val="0.339" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20059" name="o_f_80_1r_89"> + <!-- Evasion increases by 1.69. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="rEvas" val="1.693" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20060" name="o_f_80_1r_90"> + <!-- Evasion increases by 1.69. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.693" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20061" name="o_f_80_1r_91"> + <!-- Accuracy increases by 1.69. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="accCombat" val="1.693" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20062" name="o_f_80_1u_1"> + <!-- P. Def. increases by 45.77. --> + <for> + <add order="0x40" stat="pDef" val="45.766" /> + </for> + </option> + <option id="20063" name="o_f_80_1u_2"> + <!-- M. Def. increases by 36.11. --> + <for> + <add order="0x40" stat="mDef" val="36.112" /> + </for> + </option> + <option id="20064" name="o_f_80_1u_3"> + <!-- Max HP increases by 172.27 --> + <for> + <add order="0x40" stat="maxHp" val="172.271" /> + </for> + </option> + <option id="20065" name="o_f_80_1u_4"> + <!-- Max HP increases by 56.41. --> + <for> + <add order="0x40" stat="maxMp" val="56.414" /> + </for> + </option> + <option id="20066" name="o_f_80_1u_5"> + <!-- Max CP increases by 310.09. --> + <for> + <add order="0x40" stat="maxCp" val="310.088" /> + </for> + </option> + <option id="20067" name="o_f_80_1u_6"> + <!-- P. Atk. increases by 28.9. --> + <for> + <add order="0x40" stat="pAtk" val="28.9" /> + </for> + </option> + <option id="20068" name="o_f_80_1u_7"> + <!-- M. Atk. increases by 35.62. --> + <for> + <add order="0x40" stat="mAtk" val="35.62" /> + </for> + </option> + <option id="20069" name="o_f_80_1u_8"> + <!-- HP Regen increases by 0.79. --> + <for> + <add order="0x40" stat="regHp" val="0.79" /> + </for> + </option> + <option id="20070" name="o_f_80_1u_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.336" /> + </for> + </option> + <option id="20071" name="o_f_80_1u_10"> + <!-- CP Regen increases by 0.79. --> + <for> + <add order="0x40" stat="regCp" val="0.792" /> + </for> + </option> + <option id="20072" name="o_f_80_1u_11"> + <!-- Evasion increases by 3.95. --> + <for> + <add order="0x40" stat="rEvas" val="3.95" /> + </for> + </option> + <option id="20073" name="o_f_80_1u_12"> + <!-- Accuracy increases by 3.95. --> + <for> + <add order="0x40" stat="accCombat" val="3.95" /> + </for> + </option> + <option id="20074" name="o_f_80_1u_13"> + <!-- Critical increases by 30.8. --> + <for> + <add order="0x40" stat="rCrit" val="3.08" /> + </for> + </option> + <option id="20075" name="o_f_80_1u_14"> + <!-- P. Def. increases by 23.54. M. Def. increases by 17.54. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="mDef" val="17.54" /> + </for> + </option> + <option id="20076" name="o_f_80_1u_15"> + <!-- P. Def. increases by 23.54. Max HP increases by 83.68 --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="maxHp" val="83.675" /> + </for> + </option> + <option id="20077" name="o_f_80_1u_16"> + <!-- P. Def. increases by 23.54. Max HP increases by 27.4. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="maxMp" val="27.401" /> + </for> + </option> + <option id="20078" name="o_f_80_1u_17"> + <!-- P. Def. increases by 23.54. Max CP increases by 150.61. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="maxCp" val="150.614" /> + </for> + </option> + <option id="20079" name="o_f_80_1u_18"> + <!-- P. Def. increases by 23.54. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20080" name="o_f_80_1u_19"> + <!-- P. Def. increases by 23.54. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20081" name="o_f_80_1u_20"> + <!-- P. Def. increases by 23.54. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20082" name="o_f_80_1u_21"> + <!-- P. Def. increases by 23.54. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20083" name="o_f_80_1u_22"> + <!-- P. Def. increases by 23.54. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20084" name="o_f_80_1u_23"> + <!-- P. Def. increases by 23.54. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20085" name="o_f_80_1u_24"> + <!-- P. Def. increases by 23.54. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20086" name="o_f_80_1u_25"> + <!-- P. Def. increases by 23.54. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20087" name="o_f_80_1u_26"> + <!-- M. Def. increases by 18.57. Max HP increases by 83.68 --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="maxHp" val="83.675" /> + </for> + </option> + <option id="20088" name="o_f_80_1u_27"> + <!-- M. Def. increases by 18.57. Max HP increases by 27.4. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="maxMp" val="27.401" /> + </for> + </option> + <option id="20089" name="o_f_80_1u_28"> + <!-- M. Def. increases by 18.57. Max CP increases by 150.61. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="maxCp" val="150.614" /> + </for> + </option> + <option id="20090" name="o_f_80_1u_29"> + <!-- M. Def. increases by 18.57. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20091" name="o_f_80_1u_30"> + <!-- M. Def. increases by 18.57. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20092" name="o_f_80_1u_31"> + <!-- M. Def. increases by 18.57. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20093" name="o_f_80_1u_32"> + <!-- M. Def. increases by 18.57. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20094" name="o_f_80_1u_33"> + <!-- M. Def. increases by 18.57. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20095" name="o_f_80_1u_34"> + <!-- M. Def. increases by 18.57. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20096" name="o_f_80_1u_35"> + <!-- M. Def. increases by 18.57. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20097" name="o_f_80_1u_36"> + <!-- M. Def. increases by 18.57. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20098" name="o_f_80_1u_37"> + <!-- Max HP increases by 88.6 Max HP increases by 27.4. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="maxMp" val="27.401" /> + </for> + </option> + <option id="20099" name="o_f_80_1u_38"> + <!-- Max HP increases by 88.6 Max CP increases by 150.61. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="maxCp" val="150.614" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20100-20199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20100-20199.xml new file mode 100644 index 0000000000..1513ca9906 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20100-20199.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20100" name="o_f_80_1u_39"> + <!-- Max HP increases by 88.6 P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20101" name="o_f_80_1u_40"> + <!-- Max HP increases by 88.6 M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20102" name="o_f_80_1u_41"> + <!-- Max HP increases by 88.6 HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20103" name="o_f_80_1u_42"> + <!-- Max HP increases by 88.6 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20104" name="o_f_80_1u_43"> + <!-- Max HP increases by 88.6 CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20105" name="o_f_80_1u_44"> + <!-- Max HP increases by 88.6 Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20106" name="o_f_80_1u_45"> + <!-- Max HP increases by 88.6 Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20107" name="o_f_80_1u_46"> + <!-- Max HP increases by 88.6 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="88.597" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20108" name="o_f_80_1u_47"> + <!-- Max HP increases by 29.01. Max CP increases by 150.61. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="maxCp" val="150.614" /> + </for> + </option> + <option id="20109" name="o_f_80_1u_48"> + <!-- Max HP increases by 29.01. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20110" name="o_f_80_1u_49"> + <!-- Max HP increases by 29.01. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20111" name="o_f_80_1u_50"> + <!-- Max HP increases by 29.01. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20112" name="o_f_80_1u_51"> + <!-- Max HP increases by 29.01. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20113" name="o_f_80_1u_52"> + <!-- Max HP increases by 29.01. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20114" name="o_f_80_1u_53"> + <!-- Max HP increases by 29.01. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20115" name="o_f_80_1u_54"> + <!-- Max HP increases by 29.01. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20116" name="o_f_80_1u_55"> + <!-- Max HP increases by 29.01. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="29.013" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20117" name="o_f_80_1u_56"> + <!-- Max CP increases by 159.47. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20118" name="o_f_80_1u_57"> + <!-- Max CP increases by 159.47. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20119" name="o_f_80_1u_58"> + <!-- Max CP increases by 159.47. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20120" name="o_f_80_1u_59"> + <!-- Max CP increases by 159.47. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20121" name="o_f_80_1u_60"> + <!-- Max CP increases by 159.47. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20122" name="o_f_80_1u_61"> + <!-- Max CP increases by 159.47. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20123" name="o_f_80_1u_62"> + <!-- Max CP increases by 159.47. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20124" name="o_f_80_1u_63"> + <!-- Max CP increases by 159.47. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="159.474" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20125" name="o_f_80_1u_64"> + <!-- P. Atk. increases by 14.86. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20126" name="o_f_80_1u_65"> + <!-- P. Atk. increases by 14.86. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20127" name="o_f_80_1u_66"> + <!-- P. Atk. increases by 14.86. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20128" name="o_f_80_1u_67"> + <!-- P. Atk. increases by 14.86. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20129" name="o_f_80_1u_68"> + <!-- P. Atk. increases by 14.86. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20130" name="o_f_80_1u_69"> + <!-- P. Atk. increases by 14.86. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20131" name="o_f_80_1u_70"> + <!-- P. Atk. increases by 14.86. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20132" name="o_f_80_1u_71"> + <!-- M. Atk. increases by 18.32. HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20133" name="o_f_80_1u_72"> + <!-- M. Atk. increases by 18.32. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20134" name="o_f_80_1u_73"> + <!-- M. Atk. increases by 18.32. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20135" name="o_f_80_1u_74"> + <!-- M. Atk. increases by 18.32. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20136" name="o_f_80_1u_75"> + <!-- M. Atk. increases by 18.32. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20137" name="o_f_80_1u_76"> + <!-- M. Atk. increases by 18.32. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20138" name="o_f_80_1u_77"> + <!-- HP Regen increases by 0.41. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.41" /> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20139" name="o_f_80_1u_78"> + <!-- HP Regen increases by 0.41. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.41" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20140" name="o_f_80_1u_79"> + <!-- HP Regen increases by 0.41. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="regHp" val="0.41" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20141" name="o_f_80_1u_80"> + <!-- HP Regen increases by 0.41. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="regHp" val="0.41" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20142" name="o_f_80_1u_81"> + <!-- HP Regen increases by 0.41. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.41" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20143" name="o_f_80_1u_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regMp" val="0.173" /> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20144" name="o_f_80_1u_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="regMp" val="0.173" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20145" name="o_f_80_1u_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="regMp" val="0.173" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20146" name="o_f_80_1u_85"> + <!-- MP Regen increases by 0.17. Critical increases by 15. --> + <for> + <add order="0x40" stat="regMp" val="0.173" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20147" name="o_f_80_1u_86"> + <!-- CP Regen increases by 0.41. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="regCp" val="0.407" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20148" name="o_f_80_1u_87"> + <!-- CP Regen increases by 0.41. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="regCp" val="0.407" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20149" name="o_f_80_1u_88"> + <!-- CP Regen increases by 0.41. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.407" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20150" name="o_f_80_1u_89"> + <!-- Evasion increases by 2.03. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="rEvas" val="2.032" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20151" name="o_f_80_1u_90"> + <!-- Evasion increases by 2.03. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="2.032" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20152" name="o_f_80_1u_91"> + <!-- Accuracy increases by 2.03. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="2.032" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20153" name="o_w_80_1g_1"> + <!-- P. Def. increases by 22.23. --> + <for> + <add order="0x40" stat="pDef" val="22.229" /> + </for> + </option> + <option id="20154" name="o_w_80_1g_2"> + <!-- M. Def. increases by 17.54. --> + <for> + <add order="0x40" stat="mDef" val="17.54" /> + </for> + </option> + <option id="20155" name="o_w_80_1g_3"> + <!-- Max HP increases by 51.97 --> + <for> + <add order="0x40" stat="maxHp" val="51.966" /> + </for> + </option> + <option id="20156" name="o_w_80_1g_4"> + <!-- Max HP increases by 61.83. --> + <for> + <add order="0x40" stat="maxMp" val="61.833" /> + </for> + </option> + <option id="20157" name="o_w_80_1g_5"> + <!-- Max CP increases by 77.95. --> + <for> + <add order="0x40" stat="maxCp" val="77.95" /> + </for> + </option> + <option id="20158" name="o_w_80_1g_6"> + <!-- P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20159" name="o_w_80_1g_7"> + <!-- M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20160" name="o_w_80_1g_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20161" name="o_w_80_1g_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20162" name="o_w_80_1g_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20163" name="o_w_80_1g_11"> + <!-- Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20164" name="o_w_80_1g_12"> + <!-- Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20165" name="o_w_80_1g_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20166" name="o_w_80_1g_14"> + <!-- P. Def. increases by 11.77. M. Def. increases by 8.25. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mDef" val="8.254" /> + </for> + </option> + <option id="20167" name="o_w_80_1g_15"> + <!-- P. Def. increases by 11.77. Max HP increases by 24.46 --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxHp" val="24.455" /> + </for> + </option> + <option id="20168" name="o_w_80_1g_16"> + <!-- P. Def. increases by 11.77. Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxMp" val="29.098" /> + </for> + </option> + <option id="20169" name="o_w_80_1g_17"> + <!-- P. Def. increases by 11.77. Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> + <option id="20170" name="o_w_80_1g_18"> + <!-- P. Def. increases by 11.77. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20171" name="o_w_80_1g_19"> + <!-- P. Def. increases by 11.77. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20172" name="o_w_80_1g_20"> + <!-- P. Def. increases by 11.77. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20173" name="o_w_80_1g_21"> + <!-- P. Def. increases by 11.77. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20174" name="o_w_80_1g_22"> + <!-- P. Def. increases by 11.77. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20175" name="o_w_80_1g_23"> + <!-- P. Def. increases by 11.77. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20176" name="o_w_80_1g_24"> + <!-- P. Def. increases by 11.77. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20177" name="o_w_80_1g_25"> + <!-- P. Def. increases by 11.77. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20178" name="o_w_80_1g_26"> + <!-- M. Def. increases by 9.29. Max HP increases by 24.46 --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxHp" val="24.455" /> + </for> + </option> + <option id="20179" name="o_w_80_1g_27"> + <!-- M. Def. increases by 9.29. Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxMp" val="29.098" /> + </for> + </option> + <option id="20180" name="o_w_80_1g_28"> + <!-- M. Def. increases by 9.29. Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> + <option id="20181" name="o_w_80_1g_29"> + <!-- M. Def. increases by 9.29. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20182" name="o_w_80_1g_30"> + <!-- M. Def. increases by 9.29. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20183" name="o_w_80_1g_31"> + <!-- M. Def. increases by 9.29. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20184" name="o_w_80_1g_32"> + <!-- M. Def. increases by 9.29. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20185" name="o_w_80_1g_33"> + <!-- M. Def. increases by 9.29. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20186" name="o_w_80_1g_34"> + <!-- M. Def. increases by 9.29. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20187" name="o_w_80_1g_35"> + <!-- M. Def. increases by 9.29. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20188" name="o_w_80_1g_36"> + <!-- M. Def. increases by 9.29. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20189" name="o_w_80_1g_37"> + <!-- Max HP increases by 27.51 Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="maxMp" val="29.098" /> + </for> + </option> + <option id="20190" name="o_w_80_1g_38"> + <!-- Max HP increases by 27.51 Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> + <option id="20191" name="o_w_80_1g_39"> + <!-- Max HP increases by 27.51 P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20192" name="o_w_80_1g_40"> + <!-- Max HP increases by 27.51 M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20193" name="o_w_80_1g_41"> + <!-- Max HP increases by 27.51 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20194" name="o_w_80_1g_42"> + <!-- Max HP increases by 27.51 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20195" name="o_w_80_1g_43"> + <!-- Max HP increases by 27.51 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20196" name="o_w_80_1g_44"> + <!-- Max HP increases by 27.51 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20197" name="o_w_80_1g_45"> + <!-- Max HP increases by 27.51 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20198" name="o_w_80_1g_46"> + <!-- Max HP increases by 27.51 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20199" name="o_w_80_1g_47"> + <!-- Max HP increases by 32.74. Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20200-20299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20200-20299.xml new file mode 100644 index 0000000000..32a1f844bb --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20200-20299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20200" name="o_w_80_1g_48"> + <!-- Max HP increases by 32.74. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20201" name="o_w_80_1g_49"> + <!-- Max HP increases by 32.74. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20202" name="o_w_80_1g_50"> + <!-- Max HP increases by 32.74. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20203" name="o_w_80_1g_51"> + <!-- Max HP increases by 32.74. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20204" name="o_w_80_1g_52"> + <!-- Max HP increases by 32.74. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20205" name="o_w_80_1g_53"> + <!-- Max HP increases by 32.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20206" name="o_w_80_1g_54"> + <!-- Max HP increases by 32.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20207" name="o_w_80_1g_55"> + <!-- Max HP increases by 32.74. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20208" name="o_w_80_1g_56"> + <!-- Max CP increases by 41.27. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20209" name="o_w_80_1g_57"> + <!-- Max CP increases by 41.27. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20210" name="o_w_80_1g_58"> + <!-- Max CP increases by 41.27. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20211" name="o_w_80_1g_59"> + <!-- Max CP increases by 41.27. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20212" name="o_w_80_1g_60"> + <!-- Max CP increases by 41.27. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20213" name="o_w_80_1g_61"> + <!-- Max CP increases by 41.27. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20214" name="o_w_80_1g_62"> + <!-- Max CP increases by 41.27. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20215" name="o_w_80_1g_63"> + <!-- Max CP increases by 41.27. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20216" name="o_w_80_1g_64"> + <!-- P. Atk. increases by 7.43. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20217" name="o_w_80_1g_65"> + <!-- P. Atk. increases by 7.43. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20218" name="o_w_80_1g_66"> + <!-- P. Atk. increases by 7.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20219" name="o_w_80_1g_67"> + <!-- P. Atk. increases by 7.43. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20220" name="o_w_80_1g_68"> + <!-- P. Atk. increases by 7.43. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20221" name="o_w_80_1g_69"> + <!-- P. Atk. increases by 7.43. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20222" name="o_w_80_1g_70"> + <!-- P. Atk. increases by 7.43. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20223" name="o_w_80_1g_71"> + <!-- M. Atk. increases by 9.16. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20224" name="o_w_80_1g_72"> + <!-- M. Atk. increases by 9.16. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20225" name="o_w_80_1g_73"> + <!-- M. Atk. increases by 9.16. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20226" name="o_w_80_1g_74"> + <!-- M. Atk. increases by 9.16. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20227" name="o_w_80_1g_75"> + <!-- M. Atk. increases by 9.16. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20228" name="o_w_80_1g_76"> + <!-- M. Atk. increases by 9.16. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20229" name="o_w_80_1g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20230" name="o_w_80_1g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20231" name="o_w_80_1g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20232" name="o_w_80_1g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20233" name="o_w_80_1g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20234" name="o_w_80_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20235" name="o_w_80_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20236" name="o_w_80_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20237" name="o_w_80_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20238" name="o_w_80_1g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.151" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20239" name="o_w_80_1g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.151" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20240" name="o_w_80_1g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.151" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20241" name="o_w_80_1g_89"> + <!-- Evasion increases by 1.02. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20242" name="o_w_80_1g_90"> + <!-- Evasion increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20243" name="o_w_80_1g_91"> + <!-- Accuracy increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20244" name="o_w_80_1s_1"> + <!-- P. Def. increases by 31.38. --> + <for> + <add order="0x40" stat="pDef" val="31.382" /> + </for> + </option> + <option id="20245" name="o_w_80_1s_2"> + <!-- M. Def. increases by 24.76. --> + <for> + <add order="0x40" stat="mDef" val="24.763" /> + </for> + </option> + <option id="20246" name="o_w_80_1s_3"> + <!-- Max HP increases by 73.36 --> + <for> + <add order="0x40" stat="maxHp" val="73.364" /> + </for> + </option> + <option id="20247" name="o_w_80_1s_4"> + <!-- Max HP increases by 87.29. --> + <for> + <add order="0x40" stat="maxMp" val="87.294" /> + </for> + </option> + <option id="20248" name="o_w_80_1s_5"> + <!-- Max CP increases by 110.05. --> + <for> + <add order="0x40" stat="maxCp" val="110.046" /> + </for> + </option> + <option id="20249" name="o_w_80_1s_6"> + <!-- P. Atk. increases by 19.82. --> + <for> + <add order="0x40" stat="pAtk" val="19.817" /> + </for> + </option> + <option id="20250" name="o_w_80_1s_7"> + <!-- M. Atk. increases by 24.43. --> + <for> + <add order="0x40" stat="mAtk" val="24.425" /> + </for> + </option> + <option id="20251" name="o_w_80_1s_8"> + <!-- HP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regHp" val="0.403" /> + </for> + </option> + <option id="20252" name="o_w_80_1s_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.261" /> + </for> + </option> + <option id="20253" name="o_w_80_1s_10"> + <!-- CP Regen increases by 0.4. --> + <for> + <add order="0x40" stat="regCp" val="0.403" /> + </for> + </option> + <option id="20254" name="o_w_80_1s_11"> + <!-- Evasion increases by 2.71. --> + <for> + <add order="0x40" stat="rEvas" val="2.709" /> + </for> + </option> + <option id="20255" name="o_w_80_1s_12"> + <!-- Accuracy increases by 2.71. --> + <for> + <add order="0x40" stat="accCombat" val="2.709" /> + </for> + </option> + <option id="20256" name="o_w_80_1s_13"> + <!-- Critical increases by 21.12. --> + <for> + <add order="0x40" stat="rCrit" val="2.112" /> + </for> + </option> + <option id="20257" name="o_w_80_1s_14"> + <!-- P. Def. increases by 15.69. M. Def. increases by 12.38. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mDef" val="12.381" /> + </for> + </option> + <option id="20258" name="o_w_80_1s_15"> + <!-- P. Def. increases by 15.69. Max HP increases by 36.68 --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxHp" val="36.682" /> + </for> + </option> + <option id="20259" name="o_w_80_1s_16"> + <!-- P. Def. increases by 15.69. Max HP increases by 43.65. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxMp" val="43.647" /> + </for> + </option> + <option id="20260" name="o_w_80_1s_17"> + <!-- P. Def. increases by 15.69. Max CP increases by 55.02. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxCp" val="55.023" /> + </for> + </option> + <option id="20261" name="o_w_80_1s_18"> + <!-- P. Def. increases by 15.69. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="20262" name="o_w_80_1s_19"> + <!-- P. Def. increases by 15.69. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="20263" name="o_w_80_1s_20"> + <!-- P. Def. increases by 15.69. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20264" name="o_w_80_1s_21"> + <!-- P. Def. increases by 15.69. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20265" name="o_w_80_1s_22"> + <!-- P. Def. increases by 15.69. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20266" name="o_w_80_1s_23"> + <!-- P. Def. increases by 15.69. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20267" name="o_w_80_1s_24"> + <!-- P. Def. increases by 15.69. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20268" name="o_w_80_1s_25"> + <!-- P. Def. increases by 15.69. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20269" name="o_w_80_1s_26"> + <!-- M. Def. increases by 12.38. Max HP increases by 36.68 --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxHp" val="36.682" /> + </for> + </option> + <option id="20270" name="o_w_80_1s_27"> + <!-- M. Def. increases by 12.38. Max HP increases by 43.65. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxMp" val="43.647" /> + </for> + </option> + <option id="20271" name="o_w_80_1s_28"> + <!-- M. Def. increases by 12.38. Max CP increases by 55.02. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxCp" val="55.023" /> + </for> + </option> + <option id="20272" name="o_w_80_1s_29"> + <!-- M. Def. increases by 12.38. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="20273" name="o_w_80_1s_30"> + <!-- M. Def. increases by 12.38. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="20274" name="o_w_80_1s_31"> + <!-- M. Def. increases by 12.38. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20275" name="o_w_80_1s_32"> + <!-- M. Def. increases by 12.38. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20276" name="o_w_80_1s_33"> + <!-- M. Def. increases by 12.38. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20277" name="o_w_80_1s_34"> + <!-- M. Def. increases by 12.38. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20278" name="o_w_80_1s_35"> + <!-- M. Def. increases by 12.38. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20279" name="o_w_80_1s_36"> + <!-- M. Def. increases by 12.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20280" name="o_w_80_1s_37"> + <!-- Max HP increases by 36.68 Max HP increases by 43.65. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="maxMp" val="43.647" /> + </for> + </option> + <option id="20281" name="o_w_80_1s_38"> + <!-- Max HP increases by 36.68 Max CP increases by 55.02. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="maxCp" val="55.023" /> + </for> + </option> + <option id="20282" name="o_w_80_1s_39"> + <!-- Max HP increases by 36.68 P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="20283" name="o_w_80_1s_40"> + <!-- Max HP increases by 36.68 M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="20284" name="o_w_80_1s_41"> + <!-- Max HP increases by 36.68 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20285" name="o_w_80_1s_42"> + <!-- Max HP increases by 36.68 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20286" name="o_w_80_1s_43"> + <!-- Max HP increases by 36.68 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20287" name="o_w_80_1s_44"> + <!-- Max HP increases by 36.68 Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20288" name="o_w_80_1s_45"> + <!-- Max HP increases by 36.68 Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20289" name="o_w_80_1s_46"> + <!-- Max HP increases by 36.68 Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20290" name="o_w_80_1s_47"> + <!-- Max HP increases by 43.65. Max CP increases by 55.02. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="maxCp" val="55.023" /> + </for> + </option> + <option id="20291" name="o_w_80_1s_48"> + <!-- Max HP increases by 43.65. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> + <option id="20292" name="o_w_80_1s_49"> + <!-- Max HP increases by 43.65. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="20293" name="o_w_80_1s_50"> + <!-- Max HP increases by 43.65. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20294" name="o_w_80_1s_51"> + <!-- Max HP increases by 43.65. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20295" name="o_w_80_1s_52"> + <!-- Max HP increases by 43.65. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20296" name="o_w_80_1s_53"> + <!-- Max HP increases by 43.65. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20297" name="o_w_80_1s_54"> + <!-- Max HP increases by 43.65. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20298" name="o_w_80_1s_55"> + <!-- Max HP increases by 43.65. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20299" name="o_w_80_1s_56"> + <!-- Max CP increases by 55.02. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="pAtk" val="9.909" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20300-20399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20300-20399.xml new file mode 100644 index 0000000000..eca66dc4f6 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20300-20399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20300" name="o_w_80_1s_57"> + <!-- Max CP increases by 55.02. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="20301" name="o_w_80_1s_58"> + <!-- Max CP increases by 55.02. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20302" name="o_w_80_1s_59"> + <!-- Max CP increases by 55.02. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20303" name="o_w_80_1s_60"> + <!-- Max CP increases by 55.02. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20304" name="o_w_80_1s_61"> + <!-- Max CP increases by 55.02. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20305" name="o_w_80_1s_62"> + <!-- Max CP increases by 55.02. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20306" name="o_w_80_1s_63"> + <!-- Max CP increases by 55.02. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20307" name="o_w_80_1s_64"> + <!-- P. Atk. increases by 9.91. M. Atk. increases by 12.21. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="mAtk" val="12.213" /> + </for> + </option> + <option id="20308" name="o_w_80_1s_65"> + <!-- P. Atk. increases by 9.91. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20309" name="o_w_80_1s_66"> + <!-- P. Atk. increases by 9.91. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20310" name="o_w_80_1s_67"> + <!-- P. Atk. increases by 9.91. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20311" name="o_w_80_1s_68"> + <!-- P. Atk. increases by 9.91. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20312" name="o_w_80_1s_69"> + <!-- P. Atk. increases by 9.91. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20313" name="o_w_80_1s_70"> + <!-- P. Atk. increases by 9.91. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20314" name="o_w_80_1s_71"> + <!-- M. Atk. increases by 12.21. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regHp" val="0.202" /> + </for> + </option> + <option id="20315" name="o_w_80_1s_72"> + <!-- M. Atk. increases by 12.21. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20316" name="o_w_80_1s_73"> + <!-- M. Atk. increases by 12.21. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20317" name="o_w_80_1s_74"> + <!-- M. Atk. increases by 12.21. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20318" name="o_w_80_1s_75"> + <!-- M. Atk. increases by 12.21. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20319" name="o_w_80_1s_76"> + <!-- M. Atk. increases by 12.21. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20320" name="o_w_80_1s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="regMp" val="0.131" /> + </for> + </option> + <option id="20321" name="o_w_80_1s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20322" name="o_w_80_1s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20323" name="o_w_80_1s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20324" name="o_w_80_1s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20325" name="o_w_80_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="regCp" val="0.202" /> + </for> + </option> + <option id="20326" name="o_w_80_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20327" name="o_w_80_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20328" name="o_w_80_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20329" name="o_w_80_1s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 1.35. --> + <for> + <add order="0x40" stat="regCp" val="0.202" /> + <add order="0x40" stat="rEvas" val="1.354" /> + </for> + </option> + <option id="20330" name="o_w_80_1s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="regCp" val="0.202" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20331" name="o_w_80_1s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regCp" val="0.202" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20332" name="o_w_80_1s_89"> + <!-- Evasion increases by 1.35. Accuracy increases by 1.35. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="accCombat" val="1.354" /> + </for> + </option> + <option id="20333" name="o_w_80_1s_90"> + <!-- Evasion increases by 1.35. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20334" name="o_w_80_1s_91"> + <!-- Accuracy increases by 1.35. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="accCombat" val="1.354" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="20335" name="o_w_80_1r_1"> + <!-- P. Def. increases by 37.92. --> + <for> + <add order="0x40" stat="pDef" val="37.92" /> + </for> + </option> + <option id="20336" name="o_w_80_1r_2"> + <!-- M. Def. increases by 29.92. --> + <for> + <add order="0x40" stat="mDef" val="29.921" /> + </for> + </option> + <option id="20337" name="o_w_80_1r_3"> + <!-- Max HP increases by 88.65 --> + <for> + <add order="0x40" stat="maxHp" val="88.648" /> + </for> + </option> + <option id="20338" name="o_w_80_1r_4"> + <!-- Max HP increases by 105.48. --> + <for> + <add order="0x40" stat="maxMp" val="105.48" /> + </for> + </option> + <option id="20339" name="o_w_80_1r_5"> + <!-- Max CP increases by 132.97. --> + <for> + <add order="0x40" stat="maxCp" val="132.973" /> + </for> + </option> + <option id="20340" name="o_w_80_1r_6"> + <!-- P. Atk. increases by 23.95. --> + <for> + <add order="0x40" stat="pAtk" val="23.946" /> + </for> + </option> + <option id="20341" name="o_w_80_1r_7"> + <!-- M. Atk. increases by 29.51. --> + <for> + <add order="0x40" stat="mAtk" val="29.514" /> + </for> + </option> + <option id="20342" name="o_w_80_1r_8"> + <!-- HP Regen increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.487" /> + </for> + </option> + <option id="20343" name="o_w_80_1r_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.315" /> + </for> + </option> + <option id="20344" name="o_w_80_1r_10"> + <!-- CP Regen increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.487" /> + </for> + </option> + <option id="20345" name="o_w_80_1r_11"> + <!-- Evasion increases by 3.27. --> + <for> + <add order="0x40" stat="rEvas" val="3.273" /> + </for> + </option> + <option id="20346" name="o_w_80_1r_12"> + <!-- Accuracy increases by 3.27. --> + <for> + <add order="0x40" stat="accCombat" val="3.273" /> + </for> + </option> + <option id="20347" name="o_w_80_1r_13"> + <!-- Critical increases by 25.52. --> + <for> + <add order="0x40" stat="rCrit" val="2.552" /> + </for> + </option> + <option id="20348" name="o_w_80_1r_14"> + <!-- P. Def. increases by 19.61. M. Def. increases by 14.45. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="mDef" val="14.445" /> + </for> + </option> + <option id="20349" name="o_w_80_1r_15"> + <!-- P. Def. increases by 19.61. Max HP increases by 42.8 --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="maxHp" val="42.796" /> + </for> + </option> + <option id="20350" name="o_w_80_1r_16"> + <!-- P. Def. increases by 19.61. Max HP increases by 50.92. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="maxMp" val="50.921" /> + </for> + </option> + <option id="20351" name="o_w_80_1r_17"> + <!-- P. Def. increases by 19.61. Max CP increases by 64.19. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="maxCp" val="64.194" /> + </for> + </option> + <option id="20352" name="o_w_80_1r_18"> + <!-- P. Def. increases by 19.61. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20353" name="o_w_80_1r_19"> + <!-- P. Def. increases by 19.61. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20354" name="o_w_80_1r_20"> + <!-- P. Def. increases by 19.61. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> + <option id="20355" name="o_w_80_1r_21"> + <!-- P. Def. increases by 19.61. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20356" name="o_w_80_1r_22"> + <!-- P. Def. increases by 19.61. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20357" name="o_w_80_1r_23"> + <!-- P. Def. increases by 19.61. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20358" name="o_w_80_1r_24"> + <!-- P. Def. increases by 19.61. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20359" name="o_w_80_1r_25"> + <!-- P. Def. increases by 19.61. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="19.614" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20360" name="o_w_80_1r_26"> + <!-- M. Def. increases by 15.48. Max HP increases by 42.8 --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="maxHp" val="42.796" /> + </for> + </option> + <option id="20361" name="o_w_80_1r_27"> + <!-- M. Def. increases by 15.48. Max HP increases by 50.92. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="maxMp" val="50.921" /> + </for> + </option> + <option id="20362" name="o_w_80_1r_28"> + <!-- M. Def. increases by 15.48. Max CP increases by 64.19. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="maxCp" val="64.194" /> + </for> + </option> + <option id="20363" name="o_w_80_1r_29"> + <!-- M. Def. increases by 15.48. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20364" name="o_w_80_1r_30"> + <!-- M. Def. increases by 15.48. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20365" name="o_w_80_1r_31"> + <!-- M. Def. increases by 15.48. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> + <option id="20366" name="o_w_80_1r_32"> + <!-- M. Def. increases by 15.48. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20367" name="o_w_80_1r_33"> + <!-- M. Def. increases by 15.48. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20368" name="o_w_80_1r_34"> + <!-- M. Def. increases by 15.48. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20369" name="o_w_80_1r_35"> + <!-- M. Def. increases by 15.48. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20370" name="o_w_80_1r_36"> + <!-- M. Def. increases by 15.48. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mDef" val="15.477" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20371" name="o_w_80_1r_37"> + <!-- Max HP increases by 45.85 Max HP increases by 50.92. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="maxMp" val="50.921" /> + </for> + </option> + <option id="20372" name="o_w_80_1r_38"> + <!-- Max HP increases by 45.85 Max CP increases by 64.19. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="maxCp" val="64.194" /> + </for> + </option> + <option id="20373" name="o_w_80_1r_39"> + <!-- Max HP increases by 45.85 P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20374" name="o_w_80_1r_40"> + <!-- Max HP increases by 45.85 M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20375" name="o_w_80_1r_41"> + <!-- Max HP increases by 45.85 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> + <option id="20376" name="o_w_80_1r_42"> + <!-- Max HP increases by 45.85 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20377" name="o_w_80_1r_43"> + <!-- Max HP increases by 45.85 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20378" name="o_w_80_1r_44"> + <!-- Max HP increases by 45.85 Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20379" name="o_w_80_1r_45"> + <!-- Max HP increases by 45.85 Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20380" name="o_w_80_1r_46"> + <!-- Max HP increases by 45.85 Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxHp" val="45.853" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20381" name="o_w_80_1r_47"> + <!-- Max HP increases by 54.56. Max CP increases by 64.19. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="maxCp" val="64.194" /> + </for> + </option> + <option id="20382" name="o_w_80_1r_48"> + <!-- Max HP increases by 54.56. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20383" name="o_w_80_1r_49"> + <!-- Max HP increases by 54.56. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20384" name="o_w_80_1r_50"> + <!-- Max HP increases by 54.56. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> + <option id="20385" name="o_w_80_1r_51"> + <!-- Max HP increases by 54.56. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20386" name="o_w_80_1r_52"> + <!-- Max HP increases by 54.56. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20387" name="o_w_80_1r_53"> + <!-- Max HP increases by 54.56. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20388" name="o_w_80_1r_54"> + <!-- Max HP increases by 54.56. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20389" name="o_w_80_1r_55"> + <!-- Max HP increases by 54.56. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxMp" val="54.558" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20390" name="o_w_80_1r_56"> + <!-- Max CP increases by 68.78. P. Atk. increases by 11.56. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="pAtk" val="11.56" /> + </for> + </option> + <option id="20391" name="o_w_80_1r_57"> + <!-- Max CP increases by 68.78. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20392" name="o_w_80_1r_58"> + <!-- Max CP increases by 68.78. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> + <option id="20393" name="o_w_80_1r_59"> + <!-- Max CP increases by 68.78. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20394" name="o_w_80_1r_60"> + <!-- Max CP increases by 68.78. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20395" name="o_w_80_1r_61"> + <!-- Max CP increases by 68.78. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20396" name="o_w_80_1r_62"> + <!-- Max CP increases by 68.78. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20397" name="o_w_80_1r_63"> + <!-- Max CP increases by 68.78. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxCp" val="68.779" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20398" name="o_w_80_1r_64"> + <!-- P. Atk. increases by 12.39. M. Atk. increases by 14.25. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="mAtk" val="14.248" /> + </for> + </option> + <option id="20399" name="o_w_80_1r_65"> + <!-- P. Atk. increases by 12.39. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20400-20499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20400-20499.xml new file mode 100644 index 0000000000..b9f35b6b49 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20400-20499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20400" name="o_w_80_1r_66"> + <!-- P. Atk. increases by 12.39. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20401" name="o_w_80_1r_67"> + <!-- P. Atk. increases by 12.39. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20402" name="o_w_80_1r_68"> + <!-- P. Atk. increases by 12.39. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20403" name="o_w_80_1r_69"> + <!-- P. Atk. increases by 12.39. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20404" name="o_w_80_1r_70"> + <!-- P. Atk. increases by 12.39. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pAtk" val="12.386" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20405" name="o_w_80_1r_71"> + <!-- M. Atk. increases by 15.27. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="regHp" val="0.235" /> + </for> + </option> + <option id="20406" name="o_w_80_1r_72"> + <!-- M. Atk. increases by 15.27. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20407" name="o_w_80_1r_73"> + <!-- M. Atk. increases by 15.27. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20408" name="o_w_80_1r_74"> + <!-- M. Atk. increases by 15.27. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20409" name="o_w_80_1r_75"> + <!-- M. Atk. increases by 15.27. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20410" name="o_w_80_1r_76"> + <!-- M. Atk. increases by 15.27. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mAtk" val="15.266" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20411" name="o_w_80_1r_77"> + <!-- HP Regen increases by 0.25. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.252" /> + <add order="0x40" stat="regMp" val="0.152" /> + </for> + </option> + <option id="20412" name="o_w_80_1r_78"> + <!-- HP Regen increases by 0.25. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.252" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20413" name="o_w_80_1r_79"> + <!-- HP Regen increases by 0.25. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="regHp" val="0.252" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20414" name="o_w_80_1r_80"> + <!-- HP Regen increases by 0.25. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="regHp" val="0.252" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20415" name="o_w_80_1r_81"> + <!-- HP Regen increases by 0.25. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regHp" val="0.252" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20416" name="o_w_80_1r_82"> + <!-- MP Regen increases by 0.16. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.163" /> + <add order="0x40" stat="regCp" val="0.235" /> + </for> + </option> + <option id="20417" name="o_w_80_1r_83"> + <!-- MP Regen increases by 0.16. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="regMp" val="0.163" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20418" name="o_w_80_1r_84"> + <!-- MP Regen increases by 0.16. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="regMp" val="0.163" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20419" name="o_w_80_1r_85"> + <!-- MP Regen increases by 0.16. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regMp" val="0.163" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20420" name="o_w_80_1r_86"> + <!-- CP Regen increases by 0.25. Evasion increases by 1.58. --> + <for> + <add order="0x40" stat="regCp" val="0.252" /> + <add order="0x40" stat="rEvas" val="1.58" /> + </for> + </option> + <option id="20421" name="o_w_80_1r_87"> + <!-- CP Regen increases by 0.25. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="regCp" val="0.252" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20422" name="o_w_80_1r_88"> + <!-- CP Regen increases by 0.25. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regCp" val="0.252" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20423" name="o_w_80_1r_89"> + <!-- Evasion increases by 1.69. Accuracy increases by 1.58. --> + <for> + <add order="0x40" stat="rEvas" val="1.693" /> + <add order="0x40" stat="accCombat" val="1.58" /> + </for> + </option> + <option id="20424" name="o_w_80_1r_90"> + <!-- Evasion increases by 1.69. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.693" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20425" name="o_w_80_1r_91"> + <!-- Accuracy increases by 1.69. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="accCombat" val="1.693" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="20426" name="o_w_80_1u_1"> + <!-- P. Def. increases by 45.77. --> + <for> + <add order="0x40" stat="pDef" val="45.766" /> + </for> + </option> + <option id="20427" name="o_w_80_1u_2"> + <!-- M. Def. increases by 36.11. --> + <for> + <add order="0x40" stat="mDef" val="36.112" /> + </for> + </option> + <option id="20428" name="o_w_80_1u_3"> + <!-- Max HP increases by 106.99 --> + <for> + <add order="0x40" stat="maxHp" val="106.99" /> + </for> + </option> + <option id="20429" name="o_w_80_1u_4"> + <!-- Max HP increases by 127.3. --> + <for> + <add order="0x40" stat="maxMp" val="127.303" /> + </for> + </option> + <option id="20430" name="o_w_80_1u_5"> + <!-- Max CP increases by 160.48. --> + <for> + <add order="0x40" stat="maxCp" val="160.484" /> + </for> + </option> + <option id="20431" name="o_w_80_1u_6"> + <!-- P. Atk. increases by 28.9. --> + <for> + <add order="0x40" stat="pAtk" val="28.9" /> + </for> + </option> + <option id="20432" name="o_w_80_1u_7"> + <!-- M. Atk. increases by 35.62. --> + <for> + <add order="0x40" stat="mAtk" val="35.62" /> + </for> + </option> + <option id="20433" name="o_w_80_1u_8"> + <!-- HP Regen increases by 0.59. --> + <for> + <add order="0x40" stat="regHp" val="0.588" /> + </for> + </option> + <option id="20434" name="o_w_80_1u_9"> + <!-- MP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regMp" val="0.381" /> + </for> + </option> + <option id="20435" name="o_w_80_1u_10"> + <!-- CP Regen increases by 0.59. --> + <for> + <add order="0x40" stat="regCp" val="0.588" /> + </for> + </option> + <option id="20436" name="o_w_80_1u_11"> + <!-- Evasion increases by 3.95. --> + <for> + <add order="0x40" stat="rEvas" val="3.95" /> + </for> + </option> + <option id="20437" name="o_w_80_1u_12"> + <!-- Accuracy increases by 3.95. --> + <for> + <add order="0x40" stat="accCombat" val="3.95" /> + </for> + </option> + <option id="20438" name="o_w_80_1u_13"> + <!-- Critical increases by 30.8. --> + <for> + <add order="0x40" stat="rCrit" val="3.08" /> + </for> + </option> + <option id="20439" name="o_w_80_1u_14"> + <!-- P. Def. increases by 23.54. M. Def. increases by 17.54. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="mDef" val="17.54" /> + </for> + </option> + <option id="20440" name="o_w_80_1u_15"> + <!-- P. Def. increases by 23.54. Max HP increases by 51.97 --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="maxHp" val="51.966" /> + </for> + </option> + <option id="20441" name="o_w_80_1u_16"> + <!-- P. Def. increases by 23.54. Max HP increases by 61.83. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="maxMp" val="61.833" /> + </for> + </option> + <option id="20442" name="o_w_80_1u_17"> + <!-- P. Def. increases by 23.54. Max CP increases by 77.95. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="maxCp" val="77.95" /> + </for> + </option> + <option id="20443" name="o_w_80_1u_18"> + <!-- P. Def. increases by 23.54. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20444" name="o_w_80_1u_19"> + <!-- P. Def. increases by 23.54. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20445" name="o_w_80_1u_20"> + <!-- P. Def. increases by 23.54. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20446" name="o_w_80_1u_21"> + <!-- P. Def. increases by 23.54. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20447" name="o_w_80_1u_22"> + <!-- P. Def. increases by 23.54. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20448" name="o_w_80_1u_23"> + <!-- P. Def. increases by 23.54. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20449" name="o_w_80_1u_24"> + <!-- P. Def. increases by 23.54. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20450" name="o_w_80_1u_25"> + <!-- P. Def. increases by 23.54. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="23.537" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20451" name="o_w_80_1u_26"> + <!-- M. Def. increases by 18.57. Max HP increases by 51.97 --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="maxHp" val="51.966" /> + </for> + </option> + <option id="20452" name="o_w_80_1u_27"> + <!-- M. Def. increases by 18.57. Max HP increases by 61.83. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="maxMp" val="61.833" /> + </for> + </option> + <option id="20453" name="o_w_80_1u_28"> + <!-- M. Def. increases by 18.57. Max CP increases by 77.95. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="maxCp" val="77.95" /> + </for> + </option> + <option id="20454" name="o_w_80_1u_29"> + <!-- M. Def. increases by 18.57. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20455" name="o_w_80_1u_30"> + <!-- M. Def. increases by 18.57. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20456" name="o_w_80_1u_31"> + <!-- M. Def. increases by 18.57. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20457" name="o_w_80_1u_32"> + <!-- M. Def. increases by 18.57. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20458" name="o_w_80_1u_33"> + <!-- M. Def. increases by 18.57. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20459" name="o_w_80_1u_34"> + <!-- M. Def. increases by 18.57. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20460" name="o_w_80_1u_35"> + <!-- M. Def. increases by 18.57. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20461" name="o_w_80_1u_36"> + <!-- M. Def. increases by 18.57. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="18.572" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20462" name="o_w_80_1u_37"> + <!-- Max HP increases by 55.02 Max HP increases by 61.83. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="maxMp" val="61.833" /> + </for> + </option> + <option id="20463" name="o_w_80_1u_38"> + <!-- Max HP increases by 55.02 Max CP increases by 77.95. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="maxCp" val="77.95" /> + </for> + </option> + <option id="20464" name="o_w_80_1u_39"> + <!-- Max HP increases by 55.02 P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20465" name="o_w_80_1u_40"> + <!-- Max HP increases by 55.02 M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20466" name="o_w_80_1u_41"> + <!-- Max HP increases by 55.02 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20467" name="o_w_80_1u_42"> + <!-- Max HP increases by 55.02 MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20468" name="o_w_80_1u_43"> + <!-- Max HP increases by 55.02 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20469" name="o_w_80_1u_44"> + <!-- Max HP increases by 55.02 Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20470" name="o_w_80_1u_45"> + <!-- Max HP increases by 55.02 Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20471" name="o_w_80_1u_46"> + <!-- Max HP increases by 55.02 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="55.023" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20472" name="o_w_80_1u_47"> + <!-- Max HP increases by 65.47. Max CP increases by 77.95. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="maxCp" val="77.95" /> + </for> + </option> + <option id="20473" name="o_w_80_1u_48"> + <!-- Max HP increases by 65.47. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20474" name="o_w_80_1u_49"> + <!-- Max HP increases by 65.47. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20475" name="o_w_80_1u_50"> + <!-- Max HP increases by 65.47. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20476" name="o_w_80_1u_51"> + <!-- Max HP increases by 65.47. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20477" name="o_w_80_1u_52"> + <!-- Max HP increases by 65.47. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20478" name="o_w_80_1u_53"> + <!-- Max HP increases by 65.47. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20479" name="o_w_80_1u_54"> + <!-- Max HP increases by 65.47. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20480" name="o_w_80_1u_55"> + <!-- Max HP increases by 65.47. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="65.47" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20481" name="o_w_80_1u_56"> + <!-- Max CP increases by 82.54. P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20482" name="o_w_80_1u_57"> + <!-- Max CP increases by 82.54. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20483" name="o_w_80_1u_58"> + <!-- Max CP increases by 82.54. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20484" name="o_w_80_1u_59"> + <!-- Max CP increases by 82.54. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20485" name="o_w_80_1u_60"> + <!-- Max CP increases by 82.54. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20486" name="o_w_80_1u_61"> + <!-- Max CP increases by 82.54. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20487" name="o_w_80_1u_62"> + <!-- Max CP increases by 82.54. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20488" name="o_w_80_1u_63"> + <!-- Max CP increases by 82.54. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="82.535" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20489" name="o_w_80_1u_64"> + <!-- P. Atk. increases by 14.86. M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20490" name="o_w_80_1u_65"> + <!-- P. Atk. increases by 14.86. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20491" name="o_w_80_1u_66"> + <!-- P. Atk. increases by 14.86. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20492" name="o_w_80_1u_67"> + <!-- P. Atk. increases by 14.86. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20493" name="o_w_80_1u_68"> + <!-- P. Atk. increases by 14.86. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20494" name="o_w_80_1u_69"> + <!-- P. Atk. increases by 14.86. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20495" name="o_w_80_1u_70"> + <!-- P. Atk. increases by 14.86. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="14.863" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20496" name="o_w_80_1u_71"> + <!-- M. Atk. increases by 18.32. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20497" name="o_w_80_1u_72"> + <!-- M. Atk. increases by 18.32. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20498" name="o_w_80_1u_73"> + <!-- M. Atk. increases by 18.32. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20499" name="o_w_80_1u_74"> + <!-- M. Atk. increases by 18.32. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20500-20599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20500-20599.xml new file mode 100644 index 0000000000..87bfae85d6 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20500-20599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20500" name="o_w_80_1u_75"> + <!-- M. Atk. increases by 18.32. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20501" name="o_w_80_1u_76"> + <!-- M. Atk. increases by 18.32. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="18.319" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20502" name="o_w_80_1u_77"> + <!-- HP Regen increases by 0.3. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.302" /> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20503" name="o_w_80_1u_78"> + <!-- HP Regen increases by 0.3. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.302" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20504" name="o_w_80_1u_79"> + <!-- HP Regen increases by 0.3. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="regHp" val="0.302" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20505" name="o_w_80_1u_80"> + <!-- HP Regen increases by 0.3. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="regHp" val="0.302" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20506" name="o_w_80_1u_81"> + <!-- HP Regen increases by 0.3. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.302" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20507" name="o_w_80_1u_82"> + <!-- MP Regen increases by 0.2. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.196" /> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20508" name="o_w_80_1u_83"> + <!-- MP Regen increases by 0.2. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="regMp" val="0.196" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20509" name="o_w_80_1u_84"> + <!-- MP Regen increases by 0.2. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="regMp" val="0.196" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20510" name="o_w_80_1u_85"> + <!-- MP Regen increases by 0.2. Critical increases by 15. --> + <for> + <add order="0x40" stat="regMp" val="0.196" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20511" name="o_w_80_1u_86"> + <!-- CP Regen increases by 0.3. Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="regCp" val="0.302" /> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20512" name="o_w_80_1u_87"> + <!-- CP Regen increases by 0.3. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="regCp" val="0.302" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20513" name="o_w_80_1u_88"> + <!-- CP Regen increases by 0.3. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.302" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20514" name="o_w_80_1u_89"> + <!-- Evasion increases by 2.03. Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="rEvas" val="2.032" /> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20515" name="o_w_80_1u_90"> + <!-- Evasion increases by 2.03. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="2.032" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20516" name="o_w_80_1u_91"> + <!-- Accuracy increases by 2.03. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="2.032" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20517" name="o_f_80_2g_1"> + <!-- P. Def. increases by 17. --> + <for> + <add order="0x40" stat="pDef" val="16.999" /> + </for> + </option> + <option id="20518" name="o_f_80_2g_2"> + <!-- M. Def. increases by 13.41. --> + <for> + <add order="0x40" stat="mDef" val="13.413" /> + </for> + </option> + <option id="20519" name="o_f_80_2g_3"> + <!-- Max HP increases by 63.99 --> + <for> + <add order="0x40" stat="maxHp" val="63.986" /> + </for> + </option> + <option id="20520" name="o_f_80_2g_4"> + <!-- Max HP increases by 20.95. --> + <for> + <add order="0x40" stat="maxMp" val="20.954" /> + </for> + </option> + <option id="20521" name="o_f_80_2g_5"> + <!-- Max CP increases by 115.18. --> + <for> + <add order="0x40" stat="maxCp" val="115.176" /> + </for> + </option> + <option id="20522" name="o_f_80_2g_6"> + <!-- P. Atk. increases by 10.73. --> + <for> + <add order="0x40" stat="pAtk" val="10.734" /> + </for> + </option> + <option id="20523" name="o_f_80_2g_7"> + <!-- M. Atk. increases by 13.23. --> + <for> + <add order="0x40" stat="mAtk" val="13.23" /> + </for> + </option> + <option id="20524" name="o_f_80_2g_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.29" /> + </for> + </option> + <option id="20525" name="o_f_80_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.125" /> + </for> + </option> + <option id="20526" name="o_f_80_2g_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.294" /> + </for> + </option> + <option id="20527" name="o_f_80_2g_11"> + <!-- Evasion increases by 1.47. --> + <for> + <add order="0x40" stat="rEvas" val="1.467" /> + </for> + </option> + <option id="20528" name="o_f_80_2g_12"> + <!-- Accuracy increases by 1.47. --> + <for> + <add order="0x40" stat="accCombat" val="1.467" /> + </for> + </option> + <option id="20529" name="o_f_80_2g_13"> + <!-- Critical increases by 11.44. --> + <for> + <add order="0x40" stat="rCrit" val="1.144" /> + </for> + </option> + <option id="20530" name="o_f_80_2g_14"> + <!-- P. Def. increases by 9.15. M. Def. increases by 6.19. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="mDef" val="6.191" /> + </for> + </option> + <option id="20531" name="o_f_80_2g_15"> + <!-- P. Def. increases by 9.15. Max HP increases by 29.53 --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="maxHp" val="29.532" /> + </for> + </option> + <option id="20532" name="o_f_80_2g_16"> + <!-- P. Def. increases by 9.15. Max HP increases by 9.67. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="maxMp" val="9.671" /> + </for> + </option> + <option id="20533" name="o_f_80_2g_17"> + <!-- P. Def. increases by 9.15. Max CP increases by 53.16. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="maxCp" val="53.158" /> + </for> + </option> + <option id="20534" name="o_f_80_2g_18"> + <!-- P. Def. increases by 9.15. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20535" name="o_f_80_2g_19"> + <!-- P. Def. increases by 9.15. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20536" name="o_f_80_2g_20"> + <!-- P. Def. increases by 9.15. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20537" name="o_f_80_2g_21"> + <!-- P. Def. increases by 9.15. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20538" name="o_f_80_2g_22"> + <!-- P. Def. increases by 9.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20539" name="o_f_80_2g_23"> + <!-- P. Def. increases by 9.15. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20540" name="o_f_80_2g_24"> + <!-- P. Def. increases by 9.15. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20541" name="o_f_80_2g_25"> + <!-- P. Def. increases by 9.15. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20542" name="o_f_80_2g_26"> + <!-- M. Def. increases by 7.22. Max HP increases by 29.53 --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="maxHp" val="29.532" /> + </for> + </option> + <option id="20543" name="o_f_80_2g_27"> + <!-- M. Def. increases by 7.22. Max HP increases by 9.67. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="maxMp" val="9.671" /> + </for> + </option> + <option id="20544" name="o_f_80_2g_28"> + <!-- M. Def. increases by 7.22. Max CP increases by 53.16. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="maxCp" val="53.158" /> + </for> + </option> + <option id="20545" name="o_f_80_2g_29"> + <!-- M. Def. increases by 7.22. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20546" name="o_f_80_2g_30"> + <!-- M. Def. increases by 7.22. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20547" name="o_f_80_2g_31"> + <!-- M. Def. increases by 7.22. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20548" name="o_f_80_2g_32"> + <!-- M. Def. increases by 7.22. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20549" name="o_f_80_2g_33"> + <!-- M. Def. increases by 7.22. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20550" name="o_f_80_2g_34"> + <!-- M. Def. increases by 7.22. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20551" name="o_f_80_2g_35"> + <!-- M. Def. increases by 7.22. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20552" name="o_f_80_2g_36"> + <!-- M. Def. increases by 7.22. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20553" name="o_f_80_2g_37"> + <!-- Max HP increases by 34.45 Max HP increases by 9.67. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="maxMp" val="9.671" /> + </for> + </option> + <option id="20554" name="o_f_80_2g_38"> + <!-- Max HP increases by 34.45 Max CP increases by 53.16. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="maxCp" val="53.158" /> + </for> + </option> + <option id="20555" name="o_f_80_2g_39"> + <!-- Max HP increases by 34.45 P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20556" name="o_f_80_2g_40"> + <!-- Max HP increases by 34.45 M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20557" name="o_f_80_2g_41"> + <!-- Max HP increases by 34.45 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20558" name="o_f_80_2g_42"> + <!-- Max HP increases by 34.45 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20559" name="o_f_80_2g_43"> + <!-- Max HP increases by 34.45 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20560" name="o_f_80_2g_44"> + <!-- Max HP increases by 34.45 Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20561" name="o_f_80_2g_45"> + <!-- Max HP increases by 34.45 Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20562" name="o_f_80_2g_46"> + <!-- Max HP increases by 34.45 Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxHp" val="34.454" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20563" name="o_f_80_2g_47"> + <!-- Max HP increases by 11.28. Max CP increases by 53.16. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="maxCp" val="53.158" /> + </for> + </option> + <option id="20564" name="o_f_80_2g_48"> + <!-- Max HP increases by 11.28. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20565" name="o_f_80_2g_49"> + <!-- Max HP increases by 11.28. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20566" name="o_f_80_2g_50"> + <!-- Max HP increases by 11.28. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20567" name="o_f_80_2g_51"> + <!-- Max HP increases by 11.28. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20568" name="o_f_80_2g_52"> + <!-- Max HP increases by 11.28. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20569" name="o_f_80_2g_53"> + <!-- Max HP increases by 11.28. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20570" name="o_f_80_2g_54"> + <!-- Max HP increases by 11.28. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20571" name="o_f_80_2g_55"> + <!-- Max HP increases by 11.28. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxMp" val="11.283" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20572" name="o_f_80_2g_56"> + <!-- Max CP increases by 62.02. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20573" name="o_f_80_2g_57"> + <!-- Max CP increases by 62.02. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20574" name="o_f_80_2g_58"> + <!-- Max CP increases by 62.02. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20575" name="o_f_80_2g_59"> + <!-- Max CP increases by 62.02. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20576" name="o_f_80_2g_60"> + <!-- Max CP increases by 62.02. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20577" name="o_f_80_2g_61"> + <!-- Max CP increases by 62.02. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20578" name="o_f_80_2g_62"> + <!-- Max CP increases by 62.02. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20579" name="o_f_80_2g_63"> + <!-- Max CP increases by 62.02. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxCp" val="62.018" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20580" name="o_f_80_2g_64"> + <!-- P. Atk. increases by 5.78. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20581" name="o_f_80_2g_65"> + <!-- P. Atk. increases by 5.78. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20582" name="o_f_80_2g_66"> + <!-- P. Atk. increases by 5.78. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20583" name="o_f_80_2g_67"> + <!-- P. Atk. increases by 5.78. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20584" name="o_f_80_2g_68"> + <!-- P. Atk. increases by 5.78. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20585" name="o_f_80_2g_69"> + <!-- P. Atk. increases by 5.78. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20586" name="o_f_80_2g_70"> + <!-- P. Atk. increases by 5.78. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20587" name="o_f_80_2g_71"> + <!-- M. Atk. increases by 7.12. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="20588" name="o_f_80_2g_72"> + <!-- M. Atk. increases by 7.12. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20589" name="o_f_80_2g_73"> + <!-- M. Atk. increases by 7.12. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20590" name="o_f_80_2g_74"> + <!-- M. Atk. increases by 7.12. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20591" name="o_f_80_2g_75"> + <!-- M. Atk. increases by 7.12. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20592" name="o_f_80_2g_76"> + <!-- M. Atk. increases by 7.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20593" name="o_f_80_2g_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="20594" name="o_f_80_2g_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20595" name="o_f_80_2g_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20596" name="o_f_80_2g_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20597" name="o_f_80_2g_81"> + <!-- HP Regen increases by 0.16. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20598" name="o_f_80_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.067" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="20599" name="o_f_80_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="regMp" val="0.067" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20600-20699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20600-20699.xml new file mode 100644 index 0000000000..0eaf4edd76 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20600-20699.xml @@ -0,0 +1,689 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20600" name="o_f_80_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="regMp" val="0.067" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20601" name="o_f_80_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 5.3. --> + <for> + <add order="0x40" stat="regMp" val="0.067" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20602" name="o_f_80_2g_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="regCp" val="0.158" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20603" name="o_f_80_2g_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="regCp" val="0.158" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20604" name="o_f_80_2g_88"> + <!-- CP Regen increases by 0.16. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regCp" val="0.158" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20605" name="o_f_80_2g_89"> + <!-- Evasion increases by 0.79. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="rEvas" val="0.79" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20606" name="o_f_80_2g_90"> + <!-- Evasion increases by 0.79. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.79" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20607" name="o_f_80_2g_91"> + <!-- Accuracy increases by 0.79. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.79" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20608" name="o_f_80_2s_1"> + <!-- P. Def. increases by 22.23. --> + <for> + <add order="0x40" stat="pDef" val="22.229" /> + </for> + </option> + <option id="20609" name="o_f_80_2s_2"> + <!-- M. Def. increases by 17.54. --> + <for> + <add order="0x40" stat="mDef" val="17.54" /> + </for> + </option> + <option id="20610" name="o_f_80_2s_3"> + <!-- Max HP increases by 83.68 --> + <for> + <add order="0x40" stat="maxHp" val="83.675" /> + </for> + </option> + <option id="20611" name="o_f_80_2s_4"> + <!-- Max HP increases by 27.4. --> + <for> + <add order="0x40" stat="maxMp" val="27.401" /> + </for> + </option> + <option id="20612" name="o_f_80_2s_5"> + <!-- Max CP increases by 150.61. --> + <for> + <add order="0x40" stat="maxCp" val="150.614" /> + </for> + </option> + <option id="20613" name="o_f_80_2s_6"> + <!-- P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20614" name="o_f_80_2s_7"> + <!-- M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20615" name="o_f_80_2s_8"> + <!-- HP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regHp" val="0.38" /> + </for> + </option> + <option id="20616" name="o_f_80_2s_9"> + <!-- MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regMp" val="0.163" /> + </for> + </option> + <option id="20617" name="o_f_80_2s_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.385" /> + </for> + </option> + <option id="20618" name="o_f_80_2s_11"> + <!-- Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20619" name="o_f_80_2s_12"> + <!-- Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20620" name="o_f_80_2s_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20621" name="o_f_80_2s_14"> + <!-- P. Def. increases by 11.77. M. Def. increases by 8.25. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mDef" val="8.254" /> + </for> + </option> + <option id="20622" name="o_f_80_2s_15"> + <!-- P. Def. increases by 11.77. Max HP increases by 39.38 --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxHp" val="39.376" /> + </for> + </option> + <option id="20623" name="o_f_80_2s_16"> + <!-- P. Def. increases by 11.77. Max HP increases by 12.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxMp" val="12.895" /> + </for> + </option> + <option id="20624" name="o_f_80_2s_17"> + <!-- P. Def. increases by 11.77. Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="20625" name="o_f_80_2s_18"> + <!-- P. Def. increases by 11.77. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20626" name="o_f_80_2s_19"> + <!-- P. Def. increases by 11.77. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20627" name="o_f_80_2s_20"> + <!-- P. Def. increases by 11.77. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20628" name="o_f_80_2s_21"> + <!-- P. Def. increases by 11.77. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20629" name="o_f_80_2s_22"> + <!-- P. Def. increases by 11.77. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20630" name="o_f_80_2s_23"> + <!-- P. Def. increases by 11.77. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20631" name="o_f_80_2s_24"> + <!-- P. Def. increases by 11.77. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20632" name="o_f_80_2s_25"> + <!-- P. Def. increases by 11.77. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20633" name="o_f_80_2s_26"> + <!-- M. Def. increases by 9.29. Max HP increases by 39.38 --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxHp" val="39.376" /> + </for> + </option> + <option id="20634" name="o_f_80_2s_27"> + <!-- M. Def. increases by 9.29. Max HP increases by 12.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxMp" val="12.895" /> + </for> + </option> + <option id="20635" name="o_f_80_2s_28"> + <!-- M. Def. increases by 9.29. Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="20636" name="o_f_80_2s_29"> + <!-- M. Def. increases by 9.29. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20637" name="o_f_80_2s_30"> + <!-- M. Def. increases by 9.29. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20638" name="o_f_80_2s_31"> + <!-- M. Def. increases by 9.29. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20639" name="o_f_80_2s_32"> + <!-- M. Def. increases by 9.29. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20640" name="o_f_80_2s_33"> + <!-- M. Def. increases by 9.29. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20641" name="o_f_80_2s_34"> + <!-- M. Def. increases by 9.29. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20642" name="o_f_80_2s_35"> + <!-- M. Def. increases by 9.29. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20643" name="o_f_80_2s_36"> + <!-- M. Def. increases by 9.29. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20644" name="o_f_80_2s_37"> + <!-- Max HP increases by 44.3 Max HP increases by 12.9. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="maxMp" val="12.895" /> + </for> + </option> + <option id="20645" name="o_f_80_2s_38"> + <!-- Max HP increases by 44.3 Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="20646" name="o_f_80_2s_39"> + <!-- Max HP increases by 44.3 P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20647" name="o_f_80_2s_40"> + <!-- Max HP increases by 44.3 M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20648" name="o_f_80_2s_41"> + <!-- Max HP increases by 44.3 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20649" name="o_f_80_2s_42"> + <!-- Max HP increases by 44.3 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20650" name="o_f_80_2s_43"> + <!-- Max HP increases by 44.3 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20651" name="o_f_80_2s_44"> + <!-- Max HP increases by 44.3 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20652" name="o_f_80_2s_45"> + <!-- Max HP increases by 44.3 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20653" name="o_f_80_2s_46"> + <!-- Max HP increases by 44.3 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="44.298" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20654" name="o_f_80_2s_47"> + <!-- Max HP increases by 14.51. Max CP increases by 70.88. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="maxCp" val="70.877" /> + </for> + </option> + <option id="20655" name="o_f_80_2s_48"> + <!-- Max HP increases by 14.51. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20656" name="o_f_80_2s_49"> + <!-- Max HP increases by 14.51. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20657" name="o_f_80_2s_50"> + <!-- Max HP increases by 14.51. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20658" name="o_f_80_2s_51"> + <!-- Max HP increases by 14.51. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20659" name="o_f_80_2s_52"> + <!-- Max HP increases by 14.51. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20660" name="o_f_80_2s_53"> + <!-- Max HP increases by 14.51. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20661" name="o_f_80_2s_54"> + <!-- Max HP increases by 14.51. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20662" name="o_f_80_2s_55"> + <!-- Max HP increases by 14.51. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="14.506" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20663" name="o_f_80_2s_56"> + <!-- Max CP increases by 79.74. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20664" name="o_f_80_2s_57"> + <!-- Max CP increases by 79.74. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20665" name="o_f_80_2s_58"> + <!-- Max CP increases by 79.74. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20666" name="o_f_80_2s_59"> + <!-- Max CP increases by 79.74. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20667" name="o_f_80_2s_60"> + <!-- Max CP increases by 79.74. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20668" name="o_f_80_2s_61"> + <!-- Max CP increases by 79.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20669" name="o_f_80_2s_62"> + <!-- Max CP increases by 79.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20670" name="o_f_80_2s_63"> + <!-- Max CP increases by 79.74. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="79.737" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20671" name="o_f_80_2s_64"> + <!-- P. Atk. increases by 7.43. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20672" name="o_f_80_2s_65"> + <!-- P. Atk. increases by 7.43. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20673" name="o_f_80_2s_66"> + <!-- P. Atk. increases by 7.43. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20674" name="o_f_80_2s_67"> + <!-- P. Atk. increases by 7.43. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20675" name="o_f_80_2s_68"> + <!-- P. Atk. increases by 7.43. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20676" name="o_f_80_2s_69"> + <!-- P. Atk. increases by 7.43. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20677" name="o_f_80_2s_70"> + <!-- P. Atk. increases by 7.43. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20678" name="o_f_80_2s_71"> + <!-- M. Atk. increases by 9.16. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regHp" val="0.18" /> + </for> + </option> + <option id="20679" name="o_f_80_2s_72"> + <!-- M. Atk. increases by 9.16. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20680" name="o_f_80_2s_73"> + <!-- M. Atk. increases by 9.16. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20681" name="o_f_80_2s_74"> + <!-- M. Atk. increases by 9.16. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20682" name="o_f_80_2s_75"> + <!-- M. Atk. increases by 9.16. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20683" name="o_f_80_2s_76"> + <!-- M. Atk. increases by 9.16. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20684" name="o_f_80_2s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="20685" name="o_f_80_2s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20686" name="o_f_80_2s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20687" name="o_f_80_2s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20688" name="o_f_80_2s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.2" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20689" name="o_f_80_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="regCp" val="0.181" /> + </for> + </option> + <option id="20690" name="o_f_80_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20691" name="o_f_80_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20692" name="o_f_80_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.086" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20693" name="o_f_80_2s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20694" name="o_f_80_2s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20695" name="o_f_80_2s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20696" name="o_f_80_2s_89"> + <!-- Evasion increases by 1.02. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20697" name="o_f_80_2s_90"> + <!-- Evasion increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20698" name="o_f_80_2s_91"> + <!-- Accuracy increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20699" name="o_f_80_2r_1"> + <!-- P. Def. increases by 26.15. --> + <for> + <add order="0x40" stat="pDef" val="26.152" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20700-20799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20700-20799.xml new file mode 100644 index 0000000000..8e79195632 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20700-20799.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20700" name="o_f_80_2r_2"> + <!-- M. Def. increases by 20.64. --> + <for> + <add order="0x40" stat="mDef" val="20.635" /> + </for> + </option> + <option id="20701" name="o_f_80_2r_3"> + <!-- Max HP increases by 98.44 --> + <for> + <add order="0x40" stat="maxHp" val="98.441" /> + </for> + </option> + <option id="20702" name="o_f_80_2r_4"> + <!-- Max HP increases by 32.24. --> + <for> + <add order="0x40" stat="maxMp" val="32.236" /> + </for> + </option> + <option id="20703" name="o_f_80_2r_5"> + <!-- Max CP increases by 177.19. --> + <for> + <add order="0x40" stat="maxCp" val="177.193" /> + </for> + </option> + <option id="20704" name="o_f_80_2r_6"> + <!-- P. Atk. increases by 16.52. --> + <for> + <add order="0x40" stat="pAtk" val="16.515" /> + </for> + </option> + <option id="20705" name="o_f_80_2r_7"> + <!-- M. Atk. increases by 20.36. --> + <for> + <add order="0x40" stat="mAtk" val="20.355" /> + </for> + </option> + <option id="20706" name="o_f_80_2r_8"> + <!-- HP Regen increases by 0.45. --> + <for> + <add order="0x40" stat="regHp" val="0.45" /> + </for> + </option> + <option id="20707" name="o_f_80_2r_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.192" /> + </for> + </option> + <option id="20708" name="o_f_80_2r_10"> + <!-- CP Regen increases by 0.45. --> + <for> + <add order="0x40" stat="regCp" val="0.452" /> + </for> + </option> + <option id="20709" name="o_f_80_2r_11"> + <!-- Evasion increases by 2.26. --> + <for> + <add order="0x40" stat="rEvas" val="2.257" /> + </for> + </option> + <option id="20710" name="o_f_80_2r_12"> + <!-- Accuracy increases by 2.26. --> + <for> + <add order="0x40" stat="accCombat" val="2.257" /> + </for> + </option> + <option id="20711" name="o_f_80_2r_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.76" /> + </for> + </option> + <option id="20712" name="o_f_80_2r_14"> + <!-- P. Def. increases by 13.08. M. Def. increases by 10.32. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="mDef" val="10.318" /> + </for> + </option> + <option id="20713" name="o_f_80_2r_15"> + <!-- P. Def. increases by 13.08. Max HP increases by 49.22 --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="maxHp" val="49.22" /> + </for> + </option> + <option id="20714" name="o_f_80_2r_16"> + <!-- P. Def. increases by 13.08. Max HP increases by 16.12. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="maxMp" val="16.118" /> + </for> + </option> + <option id="20715" name="o_f_80_2r_17"> + <!-- P. Def. increases by 13.08. Max CP increases by 88.6. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="maxCp" val="88.597" /> + </for> + </option> + <option id="20716" name="o_f_80_2r_18"> + <!-- P. Def. increases by 13.08. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="20717" name="o_f_80_2r_19"> + <!-- P. Def. increases by 13.08. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="20718" name="o_f_80_2r_20"> + <!-- P. Def. increases by 13.08. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20719" name="o_f_80_2r_21"> + <!-- P. Def. increases by 13.08. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20720" name="o_f_80_2r_22"> + <!-- P. Def. increases by 13.08. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20721" name="o_f_80_2r_23"> + <!-- P. Def. increases by 13.08. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20722" name="o_f_80_2r_24"> + <!-- P. Def. increases by 13.08. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20723" name="o_f_80_2r_25"> + <!-- P. Def. increases by 13.08. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20724" name="o_f_80_2r_26"> + <!-- M. Def. increases by 10.32. Max HP increases by 49.22 --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="maxHp" val="49.22" /> + </for> + </option> + <option id="20725" name="o_f_80_2r_27"> + <!-- M. Def. increases by 10.32. Max HP increases by 16.12. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="maxMp" val="16.118" /> + </for> + </option> + <option id="20726" name="o_f_80_2r_28"> + <!-- M. Def. increases by 10.32. Max CP increases by 88.6. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="maxCp" val="88.597" /> + </for> + </option> + <option id="20727" name="o_f_80_2r_29"> + <!-- M. Def. increases by 10.32. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="20728" name="o_f_80_2r_30"> + <!-- M. Def. increases by 10.32. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="20729" name="o_f_80_2r_31"> + <!-- M. Def. increases by 10.32. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20730" name="o_f_80_2r_32"> + <!-- M. Def. increases by 10.32. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20731" name="o_f_80_2r_33"> + <!-- M. Def. increases by 10.32. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20732" name="o_f_80_2r_34"> + <!-- M. Def. increases by 10.32. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20733" name="o_f_80_2r_35"> + <!-- M. Def. increases by 10.32. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20734" name="o_f_80_2r_36"> + <!-- M. Def. increases by 10.32. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20735" name="o_f_80_2r_37"> + <!-- Max HP increases by 49.22 Max HP increases by 16.12. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="maxMp" val="16.118" /> + </for> + </option> + <option id="20736" name="o_f_80_2r_38"> + <!-- Max HP increases by 49.22 Max CP increases by 88.6. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="maxCp" val="88.597" /> + </for> + </option> + <option id="20737" name="o_f_80_2r_39"> + <!-- Max HP increases by 49.22 P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="20738" name="o_f_80_2r_40"> + <!-- Max HP increases by 49.22 M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="20739" name="o_f_80_2r_41"> + <!-- Max HP increases by 49.22 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20740" name="o_f_80_2r_42"> + <!-- Max HP increases by 49.22 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20741" name="o_f_80_2r_43"> + <!-- Max HP increases by 49.22 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20742" name="o_f_80_2r_44"> + <!-- Max HP increases by 49.22 Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20743" name="o_f_80_2r_45"> + <!-- Max HP increases by 49.22 Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20744" name="o_f_80_2r_46"> + <!-- Max HP increases by 49.22 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="49.22" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20745" name="o_f_80_2r_47"> + <!-- Max HP increases by 16.12. Max CP increases by 88.6. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="maxCp" val="88.597" /> + </for> + </option> + <option id="20746" name="o_f_80_2r_48"> + <!-- Max HP increases by 16.12. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="20747" name="o_f_80_2r_49"> + <!-- Max HP increases by 16.12. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="20748" name="o_f_80_2r_50"> + <!-- Max HP increases by 16.12. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20749" name="o_f_80_2r_51"> + <!-- Max HP increases by 16.12. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20750" name="o_f_80_2r_52"> + <!-- Max HP increases by 16.12. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20751" name="o_f_80_2r_53"> + <!-- Max HP increases by 16.12. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20752" name="o_f_80_2r_54"> + <!-- Max HP increases by 16.12. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20753" name="o_f_80_2r_55"> + <!-- Max HP increases by 16.12. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="16.118" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20754" name="o_f_80_2r_56"> + <!-- Max CP increases by 88.6. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="20755" name="o_f_80_2r_57"> + <!-- Max CP increases by 88.6. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="20756" name="o_f_80_2r_58"> + <!-- Max CP increases by 88.6. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20757" name="o_f_80_2r_59"> + <!-- Max CP increases by 88.6. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20758" name="o_f_80_2r_60"> + <!-- Max CP increases by 88.6. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20759" name="o_f_80_2r_61"> + <!-- Max CP increases by 88.6. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20760" name="o_f_80_2r_62"> + <!-- Max CP increases by 88.6. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20761" name="o_f_80_2r_63"> + <!-- Max CP increases by 88.6. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="88.597" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20762" name="o_f_80_2r_64"> + <!-- P. Atk. increases by 8.26. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="20763" name="o_f_80_2r_65"> + <!-- P. Atk. increases by 8.26. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20764" name="o_f_80_2r_66"> + <!-- P. Atk. increases by 8.26. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20765" name="o_f_80_2r_67"> + <!-- P. Atk. increases by 8.26. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20766" name="o_f_80_2r_68"> + <!-- P. Atk. increases by 8.26. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20767" name="o_f_80_2r_69"> + <!-- P. Atk. increases by 8.26. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20768" name="o_f_80_2r_70"> + <!-- P. Atk. increases by 8.26. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20769" name="o_f_80_2r_71"> + <!-- M. Atk. increases by 10.18. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="20770" name="o_f_80_2r_72"> + <!-- M. Atk. increases by 10.18. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20771" name="o_f_80_2r_73"> + <!-- M. Atk. increases by 10.18. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20772" name="o_f_80_2r_74"> + <!-- M. Atk. increases by 10.18. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20773" name="o_f_80_2r_75"> + <!-- M. Atk. increases by 10.18. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20774" name="o_f_80_2r_76"> + <!-- M. Atk. increases by 10.18. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20775" name="o_f_80_2r_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.23" /> + <add order="0x40" stat="regMp" val="0.096" /> + </for> + </option> + <option id="20776" name="o_f_80_2r_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.23" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20777" name="o_f_80_2r_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="regHp" val="0.23" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20778" name="o_f_80_2r_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="regHp" val="0.23" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20779" name="o_f_80_2r_81"> + <!-- HP Regen increases by 0.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.23" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20780" name="o_f_80_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="regCp" val="0.226" /> + </for> + </option> + <option id="20781" name="o_f_80_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20782" name="o_f_80_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20783" name="o_f_80_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.096" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20784" name="o_f_80_2r_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="regCp" val="0.226" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="20785" name="o_f_80_2r_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="regCp" val="0.226" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20786" name="o_f_80_2r_88"> + <!-- CP Regen increases by 0.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.226" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20787" name="o_f_80_2r_89"> + <!-- Evasion increases by 1.13. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="rEvas" val="1.129" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="20788" name="o_f_80_2r_90"> + <!-- Evasion increases by 1.13. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="1.129" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20789" name="o_f_80_2r_91"> + <!-- Accuracy increases by 1.13. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="1.129" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="20790" name="o_f_80_2u_1"> + <!-- P. Def. increases by 30.08. --> + <for> + <add order="0x40" stat="pDef" val="30.075" /> + </for> + </option> + <option id="20791" name="o_f_80_2u_2"> + <!-- M. Def. increases by 23.73. --> + <for> + <add order="0x40" stat="mDef" val="23.731" /> + </for> + </option> + <option id="20792" name="o_f_80_2u_3"> + <!-- Max HP increases by 113.21 --> + <for> + <add order="0x40" stat="maxHp" val="113.207" /> + </for> + </option> + <option id="20793" name="o_f_80_2u_4"> + <!-- Max HP increases by 37.07. --> + <for> + <add order="0x40" stat="maxMp" val="37.072" /> + </for> + </option> + <option id="20794" name="o_f_80_2u_5"> + <!-- Max CP increases by 203.77. --> + <for> + <add order="0x40" stat="maxCp" val="203.772" /> + </for> + </option> + <option id="20795" name="o_f_80_2u_6"> + <!-- P. Atk. increases by 18.99. --> + <for> + <add order="0x40" stat="pAtk" val="18.992" /> + </for> + </option> + <option id="20796" name="o_f_80_2u_7"> + <!-- M. Atk. increases by 23.41. --> + <for> + <add order="0x40" stat="mAtk" val="23.408" /> + </for> + </option> + <option id="20797" name="o_f_80_2u_8"> + <!-- HP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regHp" val="0.52" /> + </for> + </option> + <option id="20798" name="o_f_80_2u_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.221" /> + </for> + </option> + <option id="20799" name="o_f_80_2u_10"> + <!-- CP Regen increases by 0.52. --> + <for> + <add order="0x40" stat="regCp" val="0.52" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20800-20899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20800-20899.xml new file mode 100644 index 0000000000..63318fd443 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20800-20899.xml @@ -0,0 +1,687 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20800" name="o_f_80_2u_11"> + <!-- Evasion increases by 2.6. --> + <for> + <add order="0x40" stat="rEvas" val="2.596" /> + </for> + </option> + <option id="20801" name="o_f_80_2u_12"> + <!-- Accuracy increases by 2.6. --> + <for> + <add order="0x40" stat="accCombat" val="2.596" /> + </for> + </option> + <option id="20802" name="o_f_80_2u_13"> + <!-- Critical increases by 20.24. --> + <for> + <add order="0x40" stat="rCrit" val="2.024" /> + </for> + </option> + <option id="20803" name="o_f_80_2u_14"> + <!-- P. Def. increases by 15.69. M. Def. increases by 11.35. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mDef" val="11.35" /> + </for> + </option> + <option id="20804" name="o_f_80_2u_15"> + <!-- P. Def. increases by 15.69. Max HP increases by 54.14 --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxHp" val="54.142" /> + </for> + </option> + <option id="20805" name="o_f_80_2u_16"> + <!-- P. Def. increases by 15.69. Max HP increases by 17.73. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxMp" val="17.73" /> + </for> + </option> + <option id="20806" name="o_f_80_2u_17"> + <!-- P. Def. increases by 15.69. Max CP increases by 97.46. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxCp" val="97.456" /> + </for> + </option> + <option id="20807" name="o_f_80_2u_18"> + <!-- P. Def. increases by 15.69. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="20808" name="o_f_80_2u_19"> + <!-- P. Def. increases by 15.69. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="20809" name="o_f_80_2u_20"> + <!-- P. Def. increases by 15.69. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20810" name="o_f_80_2u_21"> + <!-- P. Def. increases by 15.69. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20811" name="o_f_80_2u_22"> + <!-- P. Def. increases by 15.69. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20812" name="o_f_80_2u_23"> + <!-- P. Def. increases by 15.69. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20813" name="o_f_80_2u_24"> + <!-- P. Def. increases by 15.69. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20814" name="o_f_80_2u_25"> + <!-- P. Def. increases by 15.69. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20815" name="o_f_80_2u_26"> + <!-- M. Def. increases by 12.38. Max HP increases by 54.14 --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxHp" val="54.142" /> + </for> + </option> + <option id="20816" name="o_f_80_2u_27"> + <!-- M. Def. increases by 12.38. Max HP increases by 17.73. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxMp" val="17.73" /> + </for> + </option> + <option id="20817" name="o_f_80_2u_28"> + <!-- M. Def. increases by 12.38. Max CP increases by 97.46. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxCp" val="97.456" /> + </for> + </option> + <option id="20818" name="o_f_80_2u_29"> + <!-- M. Def. increases by 12.38. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="20819" name="o_f_80_2u_30"> + <!-- M. Def. increases by 12.38. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="20820" name="o_f_80_2u_31"> + <!-- M. Def. increases by 12.38. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20821" name="o_f_80_2u_32"> + <!-- M. Def. increases by 12.38. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20822" name="o_f_80_2u_33"> + <!-- M. Def. increases by 12.38. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20823" name="o_f_80_2u_34"> + <!-- M. Def. increases by 12.38. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20824" name="o_f_80_2u_35"> + <!-- M. Def. increases by 12.38. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20825" name="o_f_80_2u_36"> + <!-- M. Def. increases by 12.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20826" name="o_f_80_2u_37"> + <!-- Max HP increases by 59.06 Max HP increases by 17.73. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="maxMp" val="17.73" /> + </for> + </option> + <option id="20827" name="o_f_80_2u_38"> + <!-- Max HP increases by 59.06 Max CP increases by 97.46. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="maxCp" val="97.456" /> + </for> + </option> + <option id="20828" name="o_f_80_2u_39"> + <!-- Max HP increases by 59.06 P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="20829" name="o_f_80_2u_40"> + <!-- Max HP increases by 59.06 M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="20830" name="o_f_80_2u_41"> + <!-- Max HP increases by 59.06 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20831" name="o_f_80_2u_42"> + <!-- Max HP increases by 59.06 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20832" name="o_f_80_2u_43"> + <!-- Max HP increases by 59.06 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20833" name="o_f_80_2u_44"> + <!-- Max HP increases by 59.06 Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20834" name="o_f_80_2u_45"> + <!-- Max HP increases by 59.06 Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20835" name="o_f_80_2u_46"> + <!-- Max HP increases by 59.06 Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxHp" val="59.064" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20836" name="o_f_80_2u_47"> + <!-- Max HP increases by 19.34. Max CP increases by 97.46. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="maxCp" val="97.456" /> + </for> + </option> + <option id="20837" name="o_f_80_2u_48"> + <!-- Max HP increases by 19.34. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="20838" name="o_f_80_2u_49"> + <!-- Max HP increases by 19.34. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="20839" name="o_f_80_2u_50"> + <!-- Max HP increases by 19.34. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20840" name="o_f_80_2u_51"> + <!-- Max HP increases by 19.34. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20841" name="o_f_80_2u_52"> + <!-- Max HP increases by 19.34. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20842" name="o_f_80_2u_53"> + <!-- Max HP increases by 19.34. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20843" name="o_f_80_2u_54"> + <!-- Max HP increases by 19.34. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20844" name="o_f_80_2u_55"> + <!-- Max HP increases by 19.34. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxMp" val="19.342" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20845" name="o_f_80_2u_56"> + <!-- Max CP increases by 106.32. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="20846" name="o_f_80_2u_57"> + <!-- Max CP increases by 106.32. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="20847" name="o_f_80_2u_58"> + <!-- Max CP increases by 106.32. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20848" name="o_f_80_2u_59"> + <!-- Max CP increases by 106.32. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20849" name="o_f_80_2u_60"> + <!-- Max CP increases by 106.32. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20850" name="o_f_80_2u_61"> + <!-- Max CP increases by 106.32. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20851" name="o_f_80_2u_62"> + <!-- Max CP increases by 106.32. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20852" name="o_f_80_2u_63"> + <!-- Max CP increases by 106.32. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxCp" val="106.316" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20853" name="o_f_80_2u_64"> + <!-- P. Atk. increases by 9.91. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="20854" name="o_f_80_2u_65"> + <!-- P. Atk. increases by 9.91. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20855" name="o_f_80_2u_66"> + <!-- P. Atk. increases by 9.91. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20856" name="o_f_80_2u_67"> + <!-- P. Atk. increases by 9.91. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20857" name="o_f_80_2u_68"> + <!-- P. Atk. increases by 9.91. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20858" name="o_f_80_2u_69"> + <!-- P. Atk. increases by 9.91. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20859" name="o_f_80_2u_70"> + <!-- P. Atk. increases by 9.91. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20860" name="o_f_80_2u_71"> + <!-- M. Atk. increases by 12.21. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regHp" val="0.25" /> + </for> + </option> + <option id="20861" name="o_f_80_2u_72"> + <!-- M. Atk. increases by 12.21. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20862" name="o_f_80_2u_73"> + <!-- M. Atk. increases by 12.21. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20863" name="o_f_80_2u_74"> + <!-- M. Atk. increases by 12.21. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20864" name="o_f_80_2u_75"> + <!-- M. Atk. increases by 12.21. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20865" name="o_f_80_2u_76"> + <!-- M. Atk. increases by 12.21. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20866" name="o_f_80_2u_77"> + <!-- HP Regen increases by 0.27. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="regMp" val="0.106" /> + </for> + </option> + <option id="20867" name="o_f_80_2u_78"> + <!-- HP Regen increases by 0.27. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20868" name="o_f_80_2u_79"> + <!-- HP Regen increases by 0.27. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20869" name="o_f_80_2u_80"> + <!-- HP Regen increases by 0.27. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20870" name="o_f_80_2u_81"> + <!-- HP Regen increases by 0.27. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regHp" val="0.27" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20871" name="o_f_80_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="regCp" val="0.249" /> + </for> + </option> + <option id="20872" name="o_f_80_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20873" name="o_f_80_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20874" name="o_f_80_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.7. --> + <for> + <add order="0x40" stat="regMp" val="0.115" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20875" name="o_f_80_2u_86"> + <!-- CP Regen increases by 0.27. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="regCp" val="0.271" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="20876" name="o_f_80_2u_87"> + <!-- CP Regen increases by 0.27. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="regCp" val="0.271" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20877" name="o_f_80_2u_88"> + <!-- CP Regen increases by 0.27. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regCp" val="0.271" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20878" name="o_f_80_2u_89"> + <!-- Evasion increases by 1.35. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="20879" name="o_f_80_2u_90"> + <!-- Evasion increases by 1.35. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20880" name="o_f_80_2u_91"> + <!-- Accuracy increases by 1.35. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="accCombat" val="1.354" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="20881" name="o_w_80_2g_1"> + <!-- P. Def. increases by 17. --> + <for> + <add order="0x40" stat="pDef" val="16.999" /> + </for> + </option> + <option id="20882" name="o_w_80_2g_2"> + <!-- M. Def. increases by 13.41. --> + <for> + <add order="0x40" stat="mDef" val="13.413" /> + </for> + </option> + <option id="20883" name="o_w_80_2g_3"> + <!-- Max HP increases by 39.74 --> + <for> + <add order="0x40" stat="maxHp" val="39.739" /> + </for> + </option> + <option id="20884" name="o_w_80_2g_4"> + <!-- Max HP increases by 47.28. --> + <for> + <add order="0x40" stat="maxMp" val="47.284" /> + </for> + </option> + <option id="20885" name="o_w_80_2g_5"> + <!-- Max CP increases by 59.61. --> + <for> + <add order="0x40" stat="maxCp" val="59.608" /> + </for> + </option> + <option id="20886" name="o_w_80_2g_6"> + <!-- P. Atk. increases by 10.73. --> + <for> + <add order="0x40" stat="pAtk" val="10.734" /> + </for> + </option> + <option id="20887" name="o_w_80_2g_7"> + <!-- M. Atk. increases by 13.23. --> + <for> + <add order="0x40" stat="mAtk" val="13.23" /> + </for> + </option> + <option id="20888" name="o_w_80_2g_8"> + <!-- HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.218" /> + </for> + </option> + <option id="20889" name="o_w_80_2g_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.141" /> + </for> + </option> + <option id="20890" name="o_w_80_2g_10"> + <!-- CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regCp" val="0.218" /> + </for> + </option> + <option id="20891" name="o_w_80_2g_11"> + <!-- Evasion increases by 1.47. --> + <for> + <add order="0x40" stat="rEvas" val="1.467" /> + </for> + </option> + <option id="20892" name="o_w_80_2g_12"> + <!-- Accuracy increases by 1.47. --> + <for> + <add order="0x40" stat="accCombat" val="1.467" /> + </for> + </option> + <option id="20893" name="o_w_80_2g_13"> + <!-- Critical increases by 11.44. --> + <for> + <add order="0x40" stat="rCrit" val="1.144" /> + </for> + </option> + <option id="20894" name="o_w_80_2g_14"> + <!-- P. Def. increases by 9.15. M. Def. increases by 6.19. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="mDef" val="6.191" /> + </for> + </option> + <option id="20895" name="o_w_80_2g_15"> + <!-- P. Def. increases by 9.15. Max HP increases by 18.34 --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="maxHp" val="18.341" /> + </for> + </option> + <option id="20896" name="o_w_80_2g_16"> + <!-- P. Def. increases by 9.15. Max HP increases by 21.82. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="maxMp" val="21.823" /> + </for> + </option> + <option id="20897" name="o_w_80_2g_17"> + <!-- P. Def. increases by 9.15. Max CP increases by 27.51. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="maxCp" val="27.512" /> + </for> + </option> + <option id="20898" name="o_w_80_2g_18"> + <!-- P. Def. increases by 9.15. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20899" name="o_w_80_2g_19"> + <!-- P. Def. increases by 9.15. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/20900-20999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/20900-20999.xml new file mode 100644 index 0000000000..538ebf5118 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/20900-20999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="20900" name="o_w_80_2g_20"> + <!-- P. Def. increases by 9.15. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20901" name="o_w_80_2g_21"> + <!-- P. Def. increases by 9.15. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20902" name="o_w_80_2g_22"> + <!-- P. Def. increases by 9.15. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20903" name="o_w_80_2g_23"> + <!-- P. Def. increases by 9.15. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20904" name="o_w_80_2g_24"> + <!-- P. Def. increases by 9.15. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20905" name="o_w_80_2g_25"> + <!-- P. Def. increases by 9.15. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="9.153" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20906" name="o_w_80_2g_26"> + <!-- M. Def. increases by 7.22. Max HP increases by 18.34 --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="maxHp" val="18.341" /> + </for> + </option> + <option id="20907" name="o_w_80_2g_27"> + <!-- M. Def. increases by 7.22. Max HP increases by 21.82. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="maxMp" val="21.823" /> + </for> + </option> + <option id="20908" name="o_w_80_2g_28"> + <!-- M. Def. increases by 7.22. Max CP increases by 27.51. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="maxCp" val="27.512" /> + </for> + </option> + <option id="20909" name="o_w_80_2g_29"> + <!-- M. Def. increases by 7.22. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20910" name="o_w_80_2g_30"> + <!-- M. Def. increases by 7.22. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20911" name="o_w_80_2g_31"> + <!-- M. Def. increases by 7.22. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20912" name="o_w_80_2g_32"> + <!-- M. Def. increases by 7.22. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20913" name="o_w_80_2g_33"> + <!-- M. Def. increases by 7.22. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20914" name="o_w_80_2g_34"> + <!-- M. Def. increases by 7.22. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20915" name="o_w_80_2g_35"> + <!-- M. Def. increases by 7.22. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20916" name="o_w_80_2g_36"> + <!-- M. Def. increases by 7.22. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mDef" val="7.222" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20917" name="o_w_80_2g_37"> + <!-- Max HP increases by 21.4 Max HP increases by 21.82. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="maxMp" val="21.823" /> + </for> + </option> + <option id="20918" name="o_w_80_2g_38"> + <!-- Max HP increases by 21.4 Max CP increases by 27.51. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="maxCp" val="27.512" /> + </for> + </option> + <option id="20919" name="o_w_80_2g_39"> + <!-- Max HP increases by 21.4 P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20920" name="o_w_80_2g_40"> + <!-- Max HP increases by 21.4 M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20921" name="o_w_80_2g_41"> + <!-- Max HP increases by 21.4 HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20922" name="o_w_80_2g_42"> + <!-- Max HP increases by 21.4 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20923" name="o_w_80_2g_43"> + <!-- Max HP increases by 21.4 CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20924" name="o_w_80_2g_44"> + <!-- Max HP increases by 21.4 Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20925" name="o_w_80_2g_45"> + <!-- Max HP increases by 21.4 Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20926" name="o_w_80_2g_46"> + <!-- Max HP increases by 21.4 Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxHp" val="21.398" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20927" name="o_w_80_2g_47"> + <!-- Max HP increases by 25.46. Max CP increases by 27.51. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="maxCp" val="27.512" /> + </for> + </option> + <option id="20928" name="o_w_80_2g_48"> + <!-- Max HP increases by 25.46. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20929" name="o_w_80_2g_49"> + <!-- Max HP increases by 25.46. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20930" name="o_w_80_2g_50"> + <!-- Max HP increases by 25.46. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20931" name="o_w_80_2g_51"> + <!-- Max HP increases by 25.46. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20932" name="o_w_80_2g_52"> + <!-- Max HP increases by 25.46. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20933" name="o_w_80_2g_53"> + <!-- Max HP increases by 25.46. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20934" name="o_w_80_2g_54"> + <!-- Max HP increases by 25.46. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20935" name="o_w_80_2g_55"> + <!-- Max HP increases by 25.46. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxMp" val="25.461" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20936" name="o_w_80_2g_56"> + <!-- Max CP increases by 32.1. P. Atk. increases by 4.95. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="pAtk" val="4.954" /> + </for> + </option> + <option id="20937" name="o_w_80_2g_57"> + <!-- Max CP increases by 32.1. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20938" name="o_w_80_2g_58"> + <!-- Max CP increases by 32.1. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20939" name="o_w_80_2g_59"> + <!-- Max CP increases by 32.1. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20940" name="o_w_80_2g_60"> + <!-- Max CP increases by 32.1. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20941" name="o_w_80_2g_61"> + <!-- Max CP increases by 32.1. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20942" name="o_w_80_2g_62"> + <!-- Max CP increases by 32.1. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20943" name="o_w_80_2g_63"> + <!-- Max CP increases by 32.1. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxCp" val="32.097" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20944" name="o_w_80_2g_64"> + <!-- P. Atk. increases by 5.78. M. Atk. increases by 6.11. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="mAtk" val="6.106" /> + </for> + </option> + <option id="20945" name="o_w_80_2g_65"> + <!-- P. Atk. increases by 5.78. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20946" name="o_w_80_2g_66"> + <!-- P. Atk. increases by 5.78. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20947" name="o_w_80_2g_67"> + <!-- P. Atk. increases by 5.78. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20948" name="o_w_80_2g_68"> + <!-- P. Atk. increases by 5.78. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20949" name="o_w_80_2g_69"> + <!-- P. Atk. increases by 5.78. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20950" name="o_w_80_2g_70"> + <!-- P. Atk. increases by 5.78. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pAtk" val="5.78" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20951" name="o_w_80_2g_71"> + <!-- M. Atk. increases by 7.12. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="regHp" val="0.101" /> + </for> + </option> + <option id="20952" name="o_w_80_2g_72"> + <!-- M. Atk. increases by 7.12. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20953" name="o_w_80_2g_73"> + <!-- M. Atk. increases by 7.12. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20954" name="o_w_80_2g_74"> + <!-- M. Atk. increases by 7.12. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20955" name="o_w_80_2g_75"> + <!-- M. Atk. increases by 7.12. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20956" name="o_w_80_2g_76"> + <!-- M. Atk. increases by 7.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mAtk" val="7.124" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20957" name="o_w_80_2g_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.118" /> + <add order="0x40" stat="regMp" val="0.065" /> + </for> + </option> + <option id="20958" name="o_w_80_2g_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.118" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20959" name="o_w_80_2g_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="regHp" val="0.118" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20960" name="o_w_80_2g_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="regHp" val="0.118" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20961" name="o_w_80_2g_81"> + <!-- HP Regen increases by 0.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regHp" val="0.118" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20962" name="o_w_80_2g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.076" /> + <add order="0x40" stat="regCp" val="0.101" /> + </for> + </option> + <option id="20963" name="o_w_80_2g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="regMp" val="0.076" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20964" name="o_w_80_2g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="regMp" val="0.076" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20965" name="o_w_80_2g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 5.3. --> + <for> + <add order="0x40" stat="regMp" val="0.076" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20966" name="o_w_80_2g_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.68. --> + <for> + <add order="0x40" stat="regCp" val="0.118" /> + <add order="0x40" stat="rEvas" val="0.677" /> + </for> + </option> + <option id="20967" name="o_w_80_2g_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="regCp" val="0.118" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20968" name="o_w_80_2g_88"> + <!-- CP Regen increases by 0.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regCp" val="0.118" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20969" name="o_w_80_2g_89"> + <!-- Evasion increases by 0.79. Accuracy increases by 0.68. --> + <for> + <add order="0x40" stat="rEvas" val="0.79" /> + <add order="0x40" stat="accCombat" val="0.677" /> + </for> + </option> + <option id="20970" name="o_w_80_2g_90"> + <!-- Evasion increases by 0.79. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.79" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20971" name="o_w_80_2g_91"> + <!-- Accuracy increases by 0.79. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.79" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="20972" name="o_w_80_2s_1"> + <!-- P. Def. increases by 22.23. --> + <for> + <add order="0x40" stat="pDef" val="22.229" /> + </for> + </option> + <option id="20973" name="o_w_80_2s_2"> + <!-- M. Def. increases by 17.54. --> + <for> + <add order="0x40" stat="mDef" val="17.54" /> + </for> + </option> + <option id="20974" name="o_w_80_2s_3"> + <!-- Max HP increases by 51.97 --> + <for> + <add order="0x40" stat="maxHp" val="51.966" /> + </for> + </option> + <option id="20975" name="o_w_80_2s_4"> + <!-- Max HP increases by 61.83. --> + <for> + <add order="0x40" stat="maxMp" val="61.833" /> + </for> + </option> + <option id="20976" name="o_w_80_2s_5"> + <!-- Max CP increases by 77.95. --> + <for> + <add order="0x40" stat="maxCp" val="77.95" /> + </for> + </option> + <option id="20977" name="o_w_80_2s_6"> + <!-- P. Atk. increases by 14.04. --> + <for> + <add order="0x40" stat="pAtk" val="14.037" /> + </for> + </option> + <option id="20978" name="o_w_80_2s_7"> + <!-- M. Atk. increases by 17.3. --> + <for> + <add order="0x40" stat="mAtk" val="17.301" /> + </for> + </option> + <option id="20979" name="o_w_80_2s_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.286" /> + </for> + </option> + <option id="20980" name="o_w_80_2s_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.185" /> + </for> + </option> + <option id="20981" name="o_w_80_2s_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.286" /> + </for> + </option> + <option id="20982" name="o_w_80_2s_11"> + <!-- Evasion increases by 1.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.919" /> + </for> + </option> + <option id="20983" name="o_w_80_2s_12"> + <!-- Accuracy increases by 1.92. --> + <for> + <add order="0x40" stat="accCombat" val="1.919" /> + </for> + </option> + <option id="20984" name="o_w_80_2s_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="20985" name="o_w_80_2s_14"> + <!-- P. Def. increases by 11.77. M. Def. increases by 8.25. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mDef" val="8.254" /> + </for> + </option> + <option id="20986" name="o_w_80_2s_15"> + <!-- P. Def. increases by 11.77. Max HP increases by 24.46 --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxHp" val="24.455" /> + </for> + </option> + <option id="20987" name="o_w_80_2s_16"> + <!-- P. Def. increases by 11.77. Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxMp" val="29.098" /> + </for> + </option> + <option id="20988" name="o_w_80_2s_17"> + <!-- P. Def. increases by 11.77. Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> + <option id="20989" name="o_w_80_2s_18"> + <!-- P. Def. increases by 11.77. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="20990" name="o_w_80_2s_19"> + <!-- P. Def. increases by 11.77. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="20991" name="o_w_80_2s_20"> + <!-- P. Def. increases by 11.77. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="20992" name="o_w_80_2s_21"> + <!-- P. Def. increases by 11.77. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="20993" name="o_w_80_2s_22"> + <!-- P. Def. increases by 11.77. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="20994" name="o_w_80_2s_23"> + <!-- P. Def. increases by 11.77. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="20995" name="o_w_80_2s_24"> + <!-- P. Def. increases by 11.77. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="20996" name="o_w_80_2s_25"> + <!-- P. Def. increases by 11.77. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="11.768" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="20997" name="o_w_80_2s_26"> + <!-- M. Def. increases by 9.29. Max HP increases by 24.46 --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxHp" val="24.455" /> + </for> + </option> + <option id="20998" name="o_w_80_2s_27"> + <!-- M. Def. increases by 9.29. Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxMp" val="29.098" /> + </for> + </option> + <option id="20999" name="o_w_80_2s_28"> + <!-- M. Def. increases by 9.29. Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21000-21099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21000-21099.xml new file mode 100644 index 0000000000..eb0b032502 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21000-21099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21000" name="o_w_80_2s_29"> + <!-- M. Def. increases by 9.29. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="21001" name="o_w_80_2s_30"> + <!-- M. Def. increases by 9.29. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="21002" name="o_w_80_2s_31"> + <!-- M. Def. increases by 9.29. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="21003" name="o_w_80_2s_32"> + <!-- M. Def. increases by 9.29. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21004" name="o_w_80_2s_33"> + <!-- M. Def. increases by 9.29. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21005" name="o_w_80_2s_34"> + <!-- M. Def. increases by 9.29. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21006" name="o_w_80_2s_35"> + <!-- M. Def. increases by 9.29. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21007" name="o_w_80_2s_36"> + <!-- M. Def. increases by 9.29. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="9.286" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21008" name="o_w_80_2s_37"> + <!-- Max HP increases by 27.51 Max HP increases by 29.1. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="maxMp" val="29.098" /> + </for> + </option> + <option id="21009" name="o_w_80_2s_38"> + <!-- Max HP increases by 27.51 Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> + <option id="21010" name="o_w_80_2s_39"> + <!-- Max HP increases by 27.51 P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="21011" name="o_w_80_2s_40"> + <!-- Max HP increases by 27.51 M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="21012" name="o_w_80_2s_41"> + <!-- Max HP increases by 27.51 HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="21013" name="o_w_80_2s_42"> + <!-- Max HP increases by 27.51 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21014" name="o_w_80_2s_43"> + <!-- Max HP increases by 27.51 CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21015" name="o_w_80_2s_44"> + <!-- Max HP increases by 27.51 Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21016" name="o_w_80_2s_45"> + <!-- Max HP increases by 27.51 Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21017" name="o_w_80_2s_46"> + <!-- Max HP increases by 27.51 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="27.512" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21018" name="o_w_80_2s_47"> + <!-- Max HP increases by 32.74. Max CP increases by 36.68. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="maxCp" val="36.682" /> + </for> + </option> + <option id="21019" name="o_w_80_2s_48"> + <!-- Max HP increases by 32.74. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="21020" name="o_w_80_2s_49"> + <!-- Max HP increases by 32.74. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="21021" name="o_w_80_2s_50"> + <!-- Max HP increases by 32.74. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="21022" name="o_w_80_2s_51"> + <!-- Max HP increases by 32.74. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21023" name="o_w_80_2s_52"> + <!-- Max HP increases by 32.74. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21024" name="o_w_80_2s_53"> + <!-- Max HP increases by 32.74. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21025" name="o_w_80_2s_54"> + <!-- Max HP increases by 32.74. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21026" name="o_w_80_2s_55"> + <!-- Max HP increases by 32.74. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="32.735" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21027" name="o_w_80_2s_56"> + <!-- Max CP increases by 41.27. P. Atk. increases by 6.61. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="pAtk" val="6.606" /> + </for> + </option> + <option id="21028" name="o_w_80_2s_57"> + <!-- Max CP increases by 41.27. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="21029" name="o_w_80_2s_58"> + <!-- Max CP increases by 41.27. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="21030" name="o_w_80_2s_59"> + <!-- Max CP increases by 41.27. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21031" name="o_w_80_2s_60"> + <!-- Max CP increases by 41.27. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21032" name="o_w_80_2s_61"> + <!-- Max CP increases by 41.27. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21033" name="o_w_80_2s_62"> + <!-- Max CP increases by 41.27. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21034" name="o_w_80_2s_63"> + <!-- Max CP increases by 41.27. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="41.267" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21035" name="o_w_80_2s_64"> + <!-- P. Atk. increases by 7.43. M. Atk. increases by 8.14. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="mAtk" val="8.142" /> + </for> + </option> + <option id="21036" name="o_w_80_2s_65"> + <!-- P. Atk. increases by 7.43. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="21037" name="o_w_80_2s_66"> + <!-- P. Atk. increases by 7.43. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21038" name="o_w_80_2s_67"> + <!-- P. Atk. increases by 7.43. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21039" name="o_w_80_2s_68"> + <!-- P. Atk. increases by 7.43. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21040" name="o_w_80_2s_69"> + <!-- P. Atk. increases by 7.43. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21041" name="o_w_80_2s_70"> + <!-- P. Atk. increases by 7.43. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="7.432" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21042" name="o_w_80_2s_71"> + <!-- M. Atk. increases by 9.16. HP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regHp" val="0.134" /> + </for> + </option> + <option id="21043" name="o_w_80_2s_72"> + <!-- M. Atk. increases by 9.16. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21044" name="o_w_80_2s_73"> + <!-- M. Atk. increases by 9.16. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21045" name="o_w_80_2s_74"> + <!-- M. Atk. increases by 9.16. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21046" name="o_w_80_2s_75"> + <!-- M. Atk. increases by 9.16. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21047" name="o_w_80_2s_76"> + <!-- M. Atk. increases by 9.16. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="9.16" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21048" name="o_w_80_2s_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="regMp" val="0.087" /> + </for> + </option> + <option id="21049" name="o_w_80_2s_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21050" name="o_w_80_2s_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21051" name="o_w_80_2s_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21052" name="o_w_80_2s_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.151" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21053" name="o_w_80_2s_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="regCp" val="0.134" /> + </for> + </option> + <option id="21054" name="o_w_80_2s_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21055" name="o_w_80_2s_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21056" name="o_w_80_2s_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21057" name="o_w_80_2s_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.151" /> + <add order="0x40" stat="rEvas" val="0.903" /> + </for> + </option> + <option id="21058" name="o_w_80_2s_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="regCp" val="0.151" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21059" name="o_w_80_2s_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.151" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21060" name="o_w_80_2s_89"> + <!-- Evasion increases by 1.02. Accuracy increases by 0.9. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="accCombat" val="0.903" /> + </for> + </option> + <option id="21061" name="o_w_80_2s_90"> + <!-- Evasion increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21062" name="o_w_80_2s_91"> + <!-- Accuracy increases by 1.02. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.016" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21063" name="o_w_80_2r_1"> + <!-- P. Def. increases by 26.15. --> + <for> + <add order="0x40" stat="pDef" val="26.152" /> + </for> + </option> + <option id="21064" name="o_w_80_2r_2"> + <!-- M. Def. increases by 20.64. --> + <for> + <add order="0x40" stat="mDef" val="20.635" /> + </for> + </option> + <option id="21065" name="o_w_80_2r_3"> + <!-- Max HP increases by 61.14 --> + <for> + <add order="0x40" stat="maxHp" val="61.137" /> + </for> + </option> + <option id="21066" name="o_w_80_2r_4"> + <!-- Max HP increases by 72.75. --> + <for> + <add order="0x40" stat="maxMp" val="72.745" /> + </for> + </option> + <option id="21067" name="o_w_80_2r_5"> + <!-- Max CP increases by 91.71. --> + <for> + <add order="0x40" stat="maxCp" val="91.705" /> + </for> + </option> + <option id="21068" name="o_w_80_2r_6"> + <!-- P. Atk. increases by 16.52. --> + <for> + <add order="0x40" stat="pAtk" val="16.515" /> + </for> + </option> + <option id="21069" name="o_w_80_2r_7"> + <!-- M. Atk. increases by 20.36. --> + <for> + <add order="0x40" stat="mAtk" val="20.355" /> + </for> + </option> + <option id="21070" name="o_w_80_2r_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.336" /> + </for> + </option> + <option id="21071" name="o_w_80_2r_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.218" /> + </for> + </option> + <option id="21072" name="o_w_80_2r_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.336" /> + </for> + </option> + <option id="21073" name="o_w_80_2r_11"> + <!-- Evasion increases by 2.26. --> + <for> + <add order="0x40" stat="rEvas" val="2.257" /> + </for> + </option> + <option id="21074" name="o_w_80_2r_12"> + <!-- Accuracy increases by 2.26. --> + <for> + <add order="0x40" stat="accCombat" val="2.257" /> + </for> + </option> + <option id="21075" name="o_w_80_2r_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.76" /> + </for> + </option> + <option id="21076" name="o_w_80_2r_14"> + <!-- P. Def. increases by 13.08. M. Def. increases by 10.32. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="mDef" val="10.318" /> + </for> + </option> + <option id="21077" name="o_w_80_2r_15"> + <!-- P. Def. increases by 13.08. Max HP increases by 30.57 --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="maxHp" val="30.568" /> + </for> + </option> + <option id="21078" name="o_w_80_2r_16"> + <!-- P. Def. increases by 13.08. Max HP increases by 36.37. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="maxMp" val="36.372" /> + </for> + </option> + <option id="21079" name="o_w_80_2r_17"> + <!-- P. Def. increases by 13.08. Max CP increases by 45.85. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="maxCp" val="45.853" /> + </for> + </option> + <option id="21080" name="o_w_80_2r_18"> + <!-- P. Def. increases by 13.08. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="21081" name="o_w_80_2r_19"> + <!-- P. Def. increases by 13.08. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="21082" name="o_w_80_2r_20"> + <!-- P. Def. increases by 13.08. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21083" name="o_w_80_2r_21"> + <!-- P. Def. increases by 13.08. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21084" name="o_w_80_2r_22"> + <!-- P. Def. increases by 13.08. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21085" name="o_w_80_2r_23"> + <!-- P. Def. increases by 13.08. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21086" name="o_w_80_2r_24"> + <!-- P. Def. increases by 13.08. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21087" name="o_w_80_2r_25"> + <!-- P. Def. increases by 13.08. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="13.076" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21088" name="o_w_80_2r_26"> + <!-- M. Def. increases by 10.32. Max HP increases by 30.57 --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="maxHp" val="30.568" /> + </for> + </option> + <option id="21089" name="o_w_80_2r_27"> + <!-- M. Def. increases by 10.32. Max HP increases by 36.37. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="maxMp" val="36.372" /> + </for> + </option> + <option id="21090" name="o_w_80_2r_28"> + <!-- M. Def. increases by 10.32. Max CP increases by 45.85. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="maxCp" val="45.853" /> + </for> + </option> + <option id="21091" name="o_w_80_2r_29"> + <!-- M. Def. increases by 10.32. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="21092" name="o_w_80_2r_30"> + <!-- M. Def. increases by 10.32. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="21093" name="o_w_80_2r_31"> + <!-- M. Def. increases by 10.32. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21094" name="o_w_80_2r_32"> + <!-- M. Def. increases by 10.32. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21095" name="o_w_80_2r_33"> + <!-- M. Def. increases by 10.32. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21096" name="o_w_80_2r_34"> + <!-- M. Def. increases by 10.32. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21097" name="o_w_80_2r_35"> + <!-- M. Def. increases by 10.32. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21098" name="o_w_80_2r_36"> + <!-- M. Def. increases by 10.32. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="10.318" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21099" name="o_w_80_2r_37"> + <!-- Max HP increases by 30.57 Max HP increases by 36.37. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="maxMp" val="36.372" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21100-21199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21100-21199.xml new file mode 100644 index 0000000000..f4f9f21595 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21100-21199.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21100" name="o_w_80_2r_38"> + <!-- Max HP increases by 30.57 Max CP increases by 45.85. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="maxCp" val="45.853" /> + </for> + </option> + <option id="21101" name="o_w_80_2r_39"> + <!-- Max HP increases by 30.57 P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="21102" name="o_w_80_2r_40"> + <!-- Max HP increases by 30.57 M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="21103" name="o_w_80_2r_41"> + <!-- Max HP increases by 30.57 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21104" name="o_w_80_2r_42"> + <!-- Max HP increases by 30.57 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21105" name="o_w_80_2r_43"> + <!-- Max HP increases by 30.57 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21106" name="o_w_80_2r_44"> + <!-- Max HP increases by 30.57 Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21107" name="o_w_80_2r_45"> + <!-- Max HP increases by 30.57 Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21108" name="o_w_80_2r_46"> + <!-- Max HP increases by 30.57 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="30.568" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21109" name="o_w_80_2r_47"> + <!-- Max HP increases by 36.37. Max CP increases by 45.85. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="maxCp" val="45.853" /> + </for> + </option> + <option id="21110" name="o_w_80_2r_48"> + <!-- Max HP increases by 36.37. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="21111" name="o_w_80_2r_49"> + <!-- Max HP increases by 36.37. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="21112" name="o_w_80_2r_50"> + <!-- Max HP increases by 36.37. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21113" name="o_w_80_2r_51"> + <!-- Max HP increases by 36.37. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21114" name="o_w_80_2r_52"> + <!-- Max HP increases by 36.37. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21115" name="o_w_80_2r_53"> + <!-- Max HP increases by 36.37. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21116" name="o_w_80_2r_54"> + <!-- Max HP increases by 36.37. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21117" name="o_w_80_2r_55"> + <!-- Max HP increases by 36.37. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="36.372" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21118" name="o_w_80_2r_56"> + <!-- Max CP increases by 45.85. P. Atk. increases by 8.26. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="pAtk" val="8.257" /> + </for> + </option> + <option id="21119" name="o_w_80_2r_57"> + <!-- Max CP increases by 45.85. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="21120" name="o_w_80_2r_58"> + <!-- Max CP increases by 45.85. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21121" name="o_w_80_2r_59"> + <!-- Max CP increases by 45.85. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21122" name="o_w_80_2r_60"> + <!-- Max CP increases by 45.85. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21123" name="o_w_80_2r_61"> + <!-- Max CP increases by 45.85. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21124" name="o_w_80_2r_62"> + <!-- Max CP increases by 45.85. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21125" name="o_w_80_2r_63"> + <!-- Max CP increases by 45.85. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="45.853" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21126" name="o_w_80_2r_64"> + <!-- P. Atk. increases by 8.26. M. Atk. increases by 10.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="mAtk" val="10.177" /> + </for> + </option> + <option id="21127" name="o_w_80_2r_65"> + <!-- P. Atk. increases by 8.26. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21128" name="o_w_80_2r_66"> + <!-- P. Atk. increases by 8.26. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21129" name="o_w_80_2r_67"> + <!-- P. Atk. increases by 8.26. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21130" name="o_w_80_2r_68"> + <!-- P. Atk. increases by 8.26. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21131" name="o_w_80_2r_69"> + <!-- P. Atk. increases by 8.26. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21132" name="o_w_80_2r_70"> + <!-- P. Atk. increases by 8.26. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="8.257" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21133" name="o_w_80_2r_71"> + <!-- M. Atk. increases by 10.18. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="regHp" val="0.168" /> + </for> + </option> + <option id="21134" name="o_w_80_2r_72"> + <!-- M. Atk. increases by 10.18. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21135" name="o_w_80_2r_73"> + <!-- M. Atk. increases by 10.18. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21136" name="o_w_80_2r_74"> + <!-- M. Atk. increases by 10.18. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21137" name="o_w_80_2r_75"> + <!-- M. Atk. increases by 10.18. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21138" name="o_w_80_2r_76"> + <!-- M. Atk. increases by 10.18. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="10.177" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21139" name="o_w_80_2r_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.168" /> + <add order="0x40" stat="regMp" val="0.109" /> + </for> + </option> + <option id="21140" name="o_w_80_2r_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.168" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21141" name="o_w_80_2r_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="regHp" val="0.168" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21142" name="o_w_80_2r_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="regHp" val="0.168" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21143" name="o_w_80_2r_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.168" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21144" name="o_w_80_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.109" /> + <add order="0x40" stat="regCp" val="0.168" /> + </for> + </option> + <option id="21145" name="o_w_80_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="regMp" val="0.109" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21146" name="o_w_80_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="regMp" val="0.109" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21147" name="o_w_80_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.109" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21148" name="o_w_80_2r_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 1.13. --> + <for> + <add order="0x40" stat="regCp" val="0.168" /> + <add order="0x40" stat="rEvas" val="1.129" /> + </for> + </option> + <option id="21149" name="o_w_80_2r_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="regCp" val="0.168" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21150" name="o_w_80_2r_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.168" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21151" name="o_w_80_2r_89"> + <!-- Evasion increases by 1.13. Accuracy increases by 1.13. --> + <for> + <add order="0x40" stat="rEvas" val="1.129" /> + <add order="0x40" stat="accCombat" val="1.129" /> + </for> + </option> + <option id="21152" name="o_w_80_2r_90"> + <!-- Evasion increases by 1.13. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="1.129" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21153" name="o_w_80_2r_91"> + <!-- Accuracy increases by 1.13. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="1.129" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="21154" name="o_w_80_2u_1"> + <!-- P. Def. increases by 30.08. --> + <for> + <add order="0x40" stat="pDef" val="30.075" /> + </for> + </option> + <option id="21155" name="o_w_80_2u_2"> + <!-- M. Def. increases by 23.73. --> + <for> + <add order="0x40" stat="mDef" val="23.731" /> + </for> + </option> + <option id="21156" name="o_w_80_2u_3"> + <!-- Max HP increases by 70.31 --> + <for> + <add order="0x40" stat="maxHp" val="70.307" /> + </for> + </option> + <option id="21157" name="o_w_80_2u_4"> + <!-- Max HP increases by 83.66. --> + <for> + <add order="0x40" stat="maxMp" val="83.656" /> + </for> + </option> + <option id="21158" name="o_w_80_2u_5"> + <!-- Max CP increases by 105.46. --> + <for> + <add order="0x40" stat="maxCp" val="105.461" /> + </for> + </option> + <option id="21159" name="o_w_80_2u_6"> + <!-- P. Atk. increases by 18.99. --> + <for> + <add order="0x40" stat="pAtk" val="18.992" /> + </for> + </option> + <option id="21160" name="o_w_80_2u_7"> + <!-- M. Atk. increases by 23.41. --> + <for> + <add order="0x40" stat="mAtk" val="23.408" /> + </for> + </option> + <option id="21161" name="o_w_80_2u_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.386" /> + </for> + </option> + <option id="21162" name="o_w_80_2u_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.25" /> + </for> + </option> + <option id="21163" name="o_w_80_2u_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.386" /> + </for> + </option> + <option id="21164" name="o_w_80_2u_11"> + <!-- Evasion increases by 2.6. --> + <for> + <add order="0x40" stat="rEvas" val="2.596" /> + </for> + </option> + <option id="21165" name="o_w_80_2u_12"> + <!-- Accuracy increases by 2.6. --> + <for> + <add order="0x40" stat="accCombat" val="2.596" /> + </for> + </option> + <option id="21166" name="o_w_80_2u_13"> + <!-- Critical increases by 20.24. --> + <for> + <add order="0x40" stat="rCrit" val="2.024" /> + </for> + </option> + <option id="21167" name="o_w_80_2u_14"> + <!-- P. Def. increases by 15.69. M. Def. increases by 11.35. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mDef" val="11.35" /> + </for> + </option> + <option id="21168" name="o_w_80_2u_15"> + <!-- P. Def. increases by 15.69. Max HP increases by 33.63 --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxHp" val="33.625" /> + </for> + </option> + <option id="21169" name="o_w_80_2u_16"> + <!-- P. Def. increases by 15.69. Max HP increases by 40.01. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxMp" val="40.01" /> + </for> + </option> + <option id="21170" name="o_w_80_2u_17"> + <!-- P. Def. increases by 15.69. Max CP increases by 50.44. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="maxCp" val="50.438" /> + </for> + </option> + <option id="21171" name="o_w_80_2u_18"> + <!-- P. Def. increases by 15.69. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="21172" name="o_w_80_2u_19"> + <!-- P. Def. increases by 15.69. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="21173" name="o_w_80_2u_20"> + <!-- P. Def. increases by 15.69. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21174" name="o_w_80_2u_21"> + <!-- P. Def. increases by 15.69. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21175" name="o_w_80_2u_22"> + <!-- P. Def. increases by 15.69. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21176" name="o_w_80_2u_23"> + <!-- P. Def. increases by 15.69. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21177" name="o_w_80_2u_24"> + <!-- P. Def. increases by 15.69. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21178" name="o_w_80_2u_25"> + <!-- P. Def. increases by 15.69. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="15.691" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21179" name="o_w_80_2u_26"> + <!-- M. Def. increases by 12.38. Max HP increases by 33.63 --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxHp" val="33.625" /> + </for> + </option> + <option id="21180" name="o_w_80_2u_27"> + <!-- M. Def. increases by 12.38. Max HP increases by 40.01. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxMp" val="40.01" /> + </for> + </option> + <option id="21181" name="o_w_80_2u_28"> + <!-- M. Def. increases by 12.38. Max CP increases by 50.44. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="maxCp" val="50.438" /> + </for> + </option> + <option id="21182" name="o_w_80_2u_29"> + <!-- M. Def. increases by 12.38. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="21183" name="o_w_80_2u_30"> + <!-- M. Def. increases by 12.38. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="21184" name="o_w_80_2u_31"> + <!-- M. Def. increases by 12.38. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21185" name="o_w_80_2u_32"> + <!-- M. Def. increases by 12.38. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21186" name="o_w_80_2u_33"> + <!-- M. Def. increases by 12.38. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21187" name="o_w_80_2u_34"> + <!-- M. Def. increases by 12.38. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21188" name="o_w_80_2u_35"> + <!-- M. Def. increases by 12.38. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21189" name="o_w_80_2u_36"> + <!-- M. Def. increases by 12.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mDef" val="12.381" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21190" name="o_w_80_2u_37"> + <!-- Max HP increases by 36.68 Max HP increases by 40.01. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="maxMp" val="40.01" /> + </for> + </option> + <option id="21191" name="o_w_80_2u_38"> + <!-- Max HP increases by 36.68 Max CP increases by 50.44. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="maxCp" val="50.438" /> + </for> + </option> + <option id="21192" name="o_w_80_2u_39"> + <!-- Max HP increases by 36.68 P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="21193" name="o_w_80_2u_40"> + <!-- Max HP increases by 36.68 M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="21194" name="o_w_80_2u_41"> + <!-- Max HP increases by 36.68 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21195" name="o_w_80_2u_42"> + <!-- Max HP increases by 36.68 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21196" name="o_w_80_2u_43"> + <!-- Max HP increases by 36.68 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21197" name="o_w_80_2u_44"> + <!-- Max HP increases by 36.68 Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21198" name="o_w_80_2u_45"> + <!-- Max HP increases by 36.68 Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21199" name="o_w_80_2u_46"> + <!-- Max HP increases by 36.68 Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxHp" val="36.682" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21200-21299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21200-21299.xml new file mode 100644 index 0000000000..40ef21f5f6 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21200-21299.xml @@ -0,0 +1,538 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21200" name="o_w_80_2u_47"> + <!-- Max HP increases by 43.65. Max CP increases by 50.44. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="maxCp" val="50.438" /> + </for> + </option> + <option id="21201" name="o_w_80_2u_48"> + <!-- Max HP increases by 43.65. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="21202" name="o_w_80_2u_49"> + <!-- Max HP increases by 43.65. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="21203" name="o_w_80_2u_50"> + <!-- Max HP increases by 43.65. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21204" name="o_w_80_2u_51"> + <!-- Max HP increases by 43.65. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21205" name="o_w_80_2u_52"> + <!-- Max HP increases by 43.65. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21206" name="o_w_80_2u_53"> + <!-- Max HP increases by 43.65. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21207" name="o_w_80_2u_54"> + <!-- Max HP increases by 43.65. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21208" name="o_w_80_2u_55"> + <!-- Max HP increases by 43.65. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxMp" val="43.647" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21209" name="o_w_80_2u_56"> + <!-- Max CP increases by 55.02. P. Atk. increases by 9.08. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="pAtk" val="9.083" /> + </for> + </option> + <option id="21210" name="o_w_80_2u_57"> + <!-- Max CP increases by 55.02. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="21211" name="o_w_80_2u_58"> + <!-- Max CP increases by 55.02. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21212" name="o_w_80_2u_59"> + <!-- Max CP increases by 55.02. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21213" name="o_w_80_2u_60"> + <!-- Max CP increases by 55.02. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21214" name="o_w_80_2u_61"> + <!-- Max CP increases by 55.02. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21215" name="o_w_80_2u_62"> + <!-- Max CP increases by 55.02. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21216" name="o_w_80_2u_63"> + <!-- Max CP increases by 55.02. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxCp" val="55.023" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21217" name="o_w_80_2u_64"> + <!-- P. Atk. increases by 9.91. M. Atk. increases by 11.2. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="mAtk" val="11.195" /> + </for> + </option> + <option id="21218" name="o_w_80_2u_65"> + <!-- P. Atk. increases by 9.91. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21219" name="o_w_80_2u_66"> + <!-- P. Atk. increases by 9.91. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21220" name="o_w_80_2u_67"> + <!-- P. Atk. increases by 9.91. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21221" name="o_w_80_2u_68"> + <!-- P. Atk. increases by 9.91. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21222" name="o_w_80_2u_69"> + <!-- P. Atk. increases by 9.91. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21223" name="o_w_80_2u_70"> + <!-- P. Atk. increases by 9.91. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pAtk" val="9.909" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21224" name="o_w_80_2u_71"> + <!-- M. Atk. increases by 12.21. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="21225" name="o_w_80_2u_72"> + <!-- M. Atk. increases by 12.21. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21226" name="o_w_80_2u_73"> + <!-- M. Atk. increases by 12.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21227" name="o_w_80_2u_74"> + <!-- M. Atk. increases by 12.21. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21228" name="o_w_80_2u_75"> + <!-- M. Atk. increases by 12.21. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21229" name="o_w_80_2u_76"> + <!-- M. Atk. increases by 12.21. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mAtk" val="12.213" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21230" name="o_w_80_2u_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="regMp" val="0.12" /> + </for> + </option> + <option id="21231" name="o_w_80_2u_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21232" name="o_w_80_2u_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21233" name="o_w_80_2u_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21234" name="o_w_80_2u_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regHp" val="0.202" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21235" name="o_w_80_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="21236" name="o_w_80_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21237" name="o_w_80_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21238" name="o_w_80_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 9.7. --> + <for> + <add order="0x40" stat="regMp" val="0.131" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21239" name="o_w_80_2u_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 1.24. --> + <for> + <add order="0x40" stat="regCp" val="0.202" /> + <add order="0x40" stat="rEvas" val="1.241" /> + </for> + </option> + <option id="21240" name="o_w_80_2u_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="regCp" val="0.202" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21241" name="o_w_80_2u_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regCp" val="0.202" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21242" name="o_w_80_2u_89"> + <!-- Evasion increases by 1.35. Accuracy increases by 1.24. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="accCombat" val="1.241" /> + </for> + </option> + <option id="21243" name="o_w_80_2u_90"> + <!-- Evasion increases by 1.35. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="rEvas" val="1.354" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21244" name="o_w_80_2u_91"> + <!-- Accuracy increases by 1.35. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="accCombat" val="1.354" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="21245" name="o_s_80_2s_1"> + <!-- Active: Head size increases temporarily. Increase. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="21246" name="o_s_80_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="21247" name="o_s_80_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="21248" name="o_s_80_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="21249" name="o_s_80_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="21250" name="o_s_80_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="21251" name="o_s_80_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="21252" name="o_s_80_2s_8"> + <!-- Chance: During a physical attack, temporarily decreases the target's attacking desire for oneself. --> + <attack_skill id="3081" level="10" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="21253" name="o_s_80_2s_9"> + <!-- Chance: During a physical attack, temporarily stimulates the target's attacking desire. --> + <attack_skill id="3080" level="10" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="21254" name="o_s_80_2s_10"> + <!-- Chance: During a physical attack, temporarily decreases the target's moving speed. --> + <attack_skill id="3083" level="10" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="21255" name="o_s_80_2s_11"> + <!-- Chance: During a critical attack, temporarily decreases the target's attacking desire for oneself. --> + <critical_skill id="3109" level="10" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="21256" name="o_s_80_2s_12"> + <!-- Chance: During a critical attack, temporarily stimulates the target's attacking desire. --> + <critical_skill id="3108" level="10" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="21257" name="o_s_80_2s_13"> + <!-- Chance: During a critical attack, temporarily decreases the target's moving speed. --> + <critical_skill id="3111" level="10" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="21258" name="o_s_80_2s_14"> + <!-- Chance: Instantly decreases a target's moving speed during a magic attack. Effect 3. --> + <magic_skill id="3096" level="10" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="21259" name="o_s_80_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="21260" name="o_s_80_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="21261" name="o_s_80_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="21262" name="o_s_80_2r_1"> + <!-- Active: Temporarily decreases the target's Atk. Spd. --> + <active_skill id="3188" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="21263" name="o_s_80_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="21264" name="o_s_80_2r_3"> + <!-- Active: Instantly inflicts bleed on the target. --> + <active_skill id="3196" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="21265" name="o_s_80_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="21266" name="o_s_80_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="21267" name="o_s_80_2r_6"> + <!-- Active: Instantly inflicts fear on the target and cause him to flee. --> + <active_skill id="3194" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="21268" name="o_s_80_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="21269" name="o_s_80_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="10" /> <!-- Item Skill: Peace --> + </option> + <option id="21270" name="o_s_80_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="21271" name="o_s_80_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="10" /> <!-- Item Skill: Aggression --> + </option> + <option id="21272" name="o_s_80_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="21273" name="o_s_80_2r_12"> + <!-- Active: Momentarily throws a target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <active_skill id="3190" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="21274" name="o_s_80_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="21275" name="o_s_80_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="21276" name="o_s_80_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="21277" name="o_s_80_2r_16"> + <!-- Active: Immediately regenerates the target's HP. --> + <active_skill id="3123" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="21278" name="o_s_80_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="21279" name="o_s_80_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="21280" name="o_s_80_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="10" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="21281" name="o_s_80_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="21282" name="o_s_80_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="21283" name="o_s_80_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="21284" name="o_s_80_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="10" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="21285" name="o_s_80_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="21286" name="o_s_80_2r_25"> + <!-- Active: Restores MP. --> + <active_skill id="3127" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="21287" name="o_s_80_2r_26"> + <!-- Active: Uses a non-attribute attack and momentarily decreases your M. Atk. during PvP. --> + <active_skill id="3172" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="21288" name="o_s_80_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="21289" name="o_s_80_2r_28"> + <!-- Active: Instantly inflicts paralysis on the target. --> + <active_skill id="3192" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="21290" name="o_s_80_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="21291" name="o_s_80_2r_30"> + <!-- Active: Instantly inflicts poison on the target. --> + <active_skill id="3195" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="21292" name="o_s_80_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="21293" name="o_s_80_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="21294" name="o_s_80_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="21295" name="o_s_80_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="9" /> <!-- Item Skill: Resurrection --> + </option> + <option id="21296" name="o_s_80_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="21297" name="o_s_80_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="21298" name="o_s_80_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="21299" name="o_s_80_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="10" /> <!-- Item Skill: Aura Flare --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21300-21399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21300-21399.xml new file mode 100644 index 0000000000..3fe76c8ebe --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21300-21399.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21300" name="o_s_80_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="21301" name="o_s_80_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="21302" name="o_s_80_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="21303" name="o_s_80_2r_42"> + <!-- Active: Momentarily puts a target into sleep. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <active_skill id="3191" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="21304" name="o_s_80_2r_43"> + <!-- Active: Temporarily decreases the target's moving speed. --> + <active_skill id="3187" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="21305" name="o_s_80_2r_44"> + <!-- Active: Instantly inflicts shock on the target. --> + <active_skill id="3189" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="21306" name="o_s_80_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="21307" name="o_s_80_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="21308" name="o_s_80_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="21309" name="o_s_80_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="21310" name="o_s_80_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="21311" name="o_s_80_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="21312" name="o_s_80_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="21313" name="o_s_80_2r_52"> + <!-- Active: Cancels the target. --> + <active_skill id="3152" level="10" /> <!-- Item Skill: Trick --> + </option> + <option id="21314" name="o_s_80_2r_53"> + <!-- Active: Instantly inflicts flint. --> + <active_skill id="3193" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="21315" name="o_s_80_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="21316" name="o_s_80_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="10" /> <!-- Item Skill: Unlock --> + </option> + <option id="21317" name="o_s_80_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="10" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="21318" name="o_s_80_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="21319" name="o_s_80_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="10" /> <!-- Item Skill: Tempest --> + </option> + <option id="21320" name="o_s_80_2r_59"> + <!-- Chance: During a physical attack, temporarily decreases the target's Atk. Spd. --> + <attack_skill id="3084" level="10" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="21321" name="o_s_80_2r_60"> + <!-- Chance: During a physical attack, instantly inflicts bleed on the target. --> + <attack_skill id="3092" level="10" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="21322" name="o_s_80_2r_61"> + <!-- Chance: During a physical attack, instantly inflicts fear on the target and cause him to flee. --> + <attack_skill id="3090" level="10" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="21323" name="o_s_80_2r_62"> + <!-- Chance: Momentarily throws a target into a state of hold during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <attack_skill id="3086" level="10" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="21324" name="o_s_80_2r_63"> + <!-- Chance: During a physical attack, instantly inflicts poison on the target. --> + <attack_skill id="3091" level="10" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="21325" name="o_s_80_2r_64"> + <!-- Chance: During a physical attack, instantly inflicts flint on the target. --> + <attack_skill id="3089" level="10" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="21326" name="o_s_80_2r_65"> + <!-- Chance: During a critical attack, temporarily decreases the target's Atk. Spd. --> + <critical_skill id="3112" level="10" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="21327" name="o_s_80_2r_66"> + <!-- Chance: During a critical attack, instantly inflicts bleed on the target. --> + <critical_skill id="3120" level="10" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="21328" name="o_s_80_2r_67"> + <!-- Chance: During a critical attack, instantly inflicts fear on the target. --> + <critical_skill id="3118" level="10" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="21329" name="o_s_80_2r_68"> + <!-- Chance: Instantly throws a target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <critical_skill id="3114" level="10" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="21330" name="o_s_80_2r_69"> + <!-- Chance: During a critical attack, instantly inflicts poison on the target. --> + <critical_skill id="3119" level="10" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="21331" name="o_s_80_2r_70"> + <!-- Chance: During a critical attack, instantly inflicts flint on the target. --> + <critical_skill id="3117" level="10" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="21332" name="o_s_80_2r_71"> + <!-- Chance: The moving speed of the target which inflicted damage is decreased at a constant rate. --> + <passive_skill id="3227" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="21333" name="o_s_80_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="21334" name="o_s_80_2r_73"> + <!-- Chance: The target inflicted damage is thrown into a bleeding state at a constant rate. --> + <passive_skill id="3235" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="21335" name="o_s_80_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="21336" name="o_s_80_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="21337" name="o_s_80_2r_76"> + <!-- Chance: The attack urge of the target inflicted damage on you decreases at a constant rate. --> + <passive_skill id="3225" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="21338" name="o_s_80_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="21339" name="o_s_80_2r_78"> + <!-- Chance: The target inflicted damage on you is thrown into a state hold at a constant rate. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <passive_skill id="3229" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="21340" name="o_s_80_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="21341" name="o_s_80_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="21342" name="o_s_80_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="21343" name="o_s_80_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="21344" name="o_s_80_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="21345" name="o_s_80_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="21346" name="o_s_80_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="21347" name="o_s_80_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="21348" name="o_s_80_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="21349" name="o_s_80_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="21350" name="o_s_80_2r_89"> + <!-- Chance: The target inflicted damage on you is poisoned at a constant rate. --> + <passive_skill id="3234" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="21351" name="o_s_80_2r_90"> + <!-- Chance: PVP P. Atk. of the target which inflicted damage on you is decreased at a constant rate. --> + <passive_skill id="3220" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="21352" name="o_s_80_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="21353" name="o_s_80_2r_92"> + <!-- Chance: The target inflicted damage on you is thrown into sleep at a constant rate. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <passive_skill id="3230" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="21354" name="o_s_80_2r_93"> + <!-- Chance: The moving speed of the target which inflicted damage on you is decreased at a constant rate. --> + <passive_skill id="3226" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="21355" name="o_s_80_2r_94"> + <!-- Chance: During a magic attack, temporarily decreases the target's Atk. Spd. --> + <magic_skill id="3097" level="10" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="21356" name="o_s_80_2r_95"> + <!-- Chance: During a magic attack, instantly inflicts bleed on the target. --> + <magic_skill id="3105" level="10" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="21357" name="o_s_80_2r_96"> + <!-- Chance: During a magic attack, instantly inflicts fear on the target and cause him to flee. --> + <magic_skill id="3103" level="10" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="21358" name="o_s_80_2r_97"> + <!-- Chance: Instantly throws a target into a state of hold during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <magic_skill id="3099" level="10" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="21359" name="o_s_80_2r_98"> + <!-- Chance: During a magic attack, instantly inflicts poison on the target. --> + <magic_skill id="3104" level="10" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="21360" name="o_s_80_2r_99"> + <!-- Chance: During a magic attack, instantly inflicts flint on the target. --> + <magic_skill id="3102" level="10" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="21361" name="o_s_80_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="21362" name="o_s_80_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="21363" name="o_s_80_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="21364" name="o_s_80_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="21365" name="o_s_80_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="21366" name="o_s_80_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="21367" name="o_s_80_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="21368" name="o_s_80_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="10" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="21369" name="o_s_80_2u_1"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3202" level="3" /> <!-- Item Skill: Refresh --> + </option> + <option id="21370" name="o_s_80_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="21371" name="o_s_80_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="21372" name="o_s_80_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="21373" name="o_s_80_2u_5"> + <!-- Active: Instantly blocks all of the target's physical/magic skills. Increase. --> + <active_skill id="3198" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="21374" name="o_s_80_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="21375" name="o_s_80_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="21376" name="o_s_80_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="21377" name="o_s_80_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="21378" name="o_s_80_2u_10"> + <!-- Active: Temporarily blocks the target's magic skills. --> + <active_skill id="3197" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="21379" name="o_s_80_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="3" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="21380" name="o_s_80_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="21381" name="o_s_80_2u_13"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3201" level="3" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="21382" name="o_s_80_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="21383" name="o_s_80_2u_15"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3200" level="3" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="21384" name="o_s_80_2u_16"> + <!-- Active: Temporarily decreases spell MP consumption. --> + <active_skill id="3162" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="21385" name="o_s_80_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. Increase. --> + <active_skill id="3159" level="3" /> <!-- Item Skill: Stealth --> + </option> + <option id="21386" name="o_s_80_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="10" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="21387" name="o_s_80_2u_19"> + <!-- Chance: During a physical attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <attack_skill id="3094" level="10" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="21388" name="o_s_80_2u_20"> + <!-- Chance: During a physical attack, temporarily burns up the target's MP. --> + <attack_skill id="3082" level="10" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="21389" name="o_s_80_2u_21"> + <!-- Chance: During a physical attack, instantly inflicts paralysis on the target. --> + <attack_skill id="3088" level="10" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="21390" name="o_s_80_2u_22"> + <!-- Chance: During a physical attack, temporarily blocks the target's magic skills. --> + <attack_skill id="3093" level="10" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="21391" name="o_s_80_2u_23"> + <!-- Chance: Instantly puts a target into sleep during a physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <attack_skill id="3087" level="10" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="21392" name="o_s_80_2u_24"> + <!-- Chance: During a physical attack, instantly inflicts shock on the target. --> + <attack_skill id="3085" level="10" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="21393" name="o_s_80_2u_25"> + <!-- Chance: During a critical attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <critical_skill id="3122" level="10" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="21394" name="o_s_80_2u_26"> + <!-- Chance: During a critical attack, temporarily burns up the target's MP. --> + <critical_skill id="3110" level="10" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="21395" name="o_s_80_2u_27"> + <!-- Chance: During a critical attack, instantly inflicts paralysis on the target. --> + <critical_skill id="3116" level="10" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="21396" name="o_s_80_2u_28"> + <!-- Chance: During a critical attack, temporarily blocks the target's magic skills. --> + <critical_skill id="3121" level="10" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="21397" name="o_s_80_2u_29"> + <!-- Chance: Instantly puts a target into sleep during a critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <critical_skill id="3115" level="10" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="21398" name="o_s_80_2u_30"> + <!-- Chance: During a critical attack, instantly inflicts shock on the target. --> + <critical_skill id="3113" level="10" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="21399" name="o_s_80_2u_31"> + <!-- Chance: Instantly blocks a target's ability to use all physical or magic skills at a fixed rate. --> + <passive_skill id="3237" level="10" /> <!-- Item Skill: Doom --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21400-21499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21400-21499.xml new file mode 100644 index 0000000000..fc9bb8c536 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21400-21499.xml @@ -0,0 +1,617 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21400" name="o_s_80_2u_32"> + <!-- Chance: At a fixed rate, throws the target inflicted damage on you into a sate of fear and causes him to flee. --> + <passive_skill id="3233" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="21401" name="o_s_80_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="21402" name="o_s_80_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="21403" name="o_s_80_2u_35"> + <!-- Chance: The target inflicted damage on you is thrown into a state of paralysis at a constant rate. --> + <passive_skill id="3231" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="21404" name="o_s_80_2u_36"> + <!-- Chance: Magic skills of the target inflicted damage on you is blocked at a constant rate. --> + <passive_skill id="3236" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="21405" name="o_s_80_2u_37"> + <!-- Chance: The target inflicted damage on you is thrown into a state of shock at a constant rate. --> + <passive_skill id="3228" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="21406" name="o_s_80_2u_38"> + <!-- Chance: The target inflicted damage on you is thrown into a petrified state at a constant rate. --> + <passive_skill id="3232" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="21407" name="o_s_80_2u_39"> + <!-- Chance: During a magic attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <magic_skill id="3107" level="10" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="21408" name="o_s_80_2u_40"> + <!-- Chance: During a magic attack, temporarily burns up the target's MP. --> + <magic_skill id="3095" level="10" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="21409" name="o_s_80_2u_41"> + <!-- Chance: During a magic attack, instantly inflicts paralysis on the target. --> + <magic_skill id="3101" level="10" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="21410" name="o_s_80_2u_42"> + <!-- Chance: During a magic attack, temporarily blocks the target's magic skills. --> + <magic_skill id="3106" level="10" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="21411" name="o_s_80_2u_43"> + <!-- Chance: Instantly throws a target into sleep during a magic attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <magic_skill id="3100" level="10" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="21412" name="o_s_80_2u_44"> + <!-- Chance: During a magic attack, instantly inflicts shock on the target. --> + <magic_skill id="3098" level="10" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="21413" name="o_s_80_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="21414" name="o_s_80_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="21415" name="o_s_80_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="21416" name="o_s_80_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="21417" name="o_s_80_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="21418" name="o_s_80_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="21419" name="o_s_80_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="21420" name="o_s_80_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="21421" name="o_s_80_2u_53"> + <!-- Passive: Decreases song skill MP consumption. --> + <passive_skill id="3257" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="21422" name="o_s_80_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="21423" name="o_f_80_1u_92"> + <!-- STR +1 increase. --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="21424" name="o_f_80_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="21425" name="o_f_80_1u_94"> + <!-- INT +1 increase. --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="21426" name="o_f_80_1u_95"> + <!-- MEN +1 increase. --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="21427" name="o_f_82_1g_1"> + <!-- P. Def. increases by 23.34. --> + <for> + <add order="0x40" stat="pDef" val="23.341" /> + </for> + </option> + <option id="21428" name="o_f_82_1g_2"> + <!-- M. Def. increases by 19.07. --> + <for> + <add order="0x40" stat="mDef" val="19.072" /> + </for> + </option> + <option id="21429" name="o_f_82_1g_3"> + <!-- Max HP increases by 86.96 --> + <for> + <add order="0x40" stat="maxHp" val="86.961" /> + </for> + </option> + <option id="21430" name="o_f_82_1g_4"> + <!-- Max HP increases by 28.52. --> + <for> + <add order="0x40" stat="maxMp" val="28.517" /> + </for> + </option> + <option id="21431" name="o_f_82_1g_5"> + <!-- Max CP increases by 156.53. --> + <for> + <add order="0x40" stat="maxCp" val="156.531" /> + </for> + </option> + <option id="21432" name="o_f_82_1g_6"> + <!-- P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21433" name="o_f_82_1g_7"> + <!-- M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21434" name="o_f_82_1g_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21435" name="o_f_82_1g_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21436" name="o_f_82_1g_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21437" name="o_f_82_1g_11"> + <!-- Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21438" name="o_f_82_1g_12"> + <!-- Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21439" name="o_f_82_1g_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21440" name="o_f_82_1g_14"> + <!-- P. Def. increases by 12.36. M. Def. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mDef" val="8.975" /> + </for> + </option> + <option id="21441" name="o_f_82_1g_15"> + <!-- P. Def. increases by 12.36. Max HP increases by 40.92 --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxHp" val="40.923" /> + </for> + </option> + <option id="21442" name="o_f_82_1g_16"> + <!-- P. Def. increases by 12.36. Max HP increases by 13.42. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxMp" val="13.42" /> + </for> + </option> + <option id="21443" name="o_f_82_1g_17"> + <!-- P. Def. increases by 12.36. Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="21444" name="o_f_82_1g_18"> + <!-- P. Def. increases by 12.36. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21445" name="o_f_82_1g_19"> + <!-- P. Def. increases by 12.36. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21446" name="o_f_82_1g_20"> + <!-- P. Def. increases by 12.36. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21447" name="o_f_82_1g_21"> + <!-- P. Def. increases by 12.36. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21448" name="o_f_82_1g_22"> + <!-- P. Def. increases by 12.36. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21449" name="o_f_82_1g_23"> + <!-- P. Def. increases by 12.36. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21450" name="o_f_82_1g_24"> + <!-- P. Def. increases by 12.36. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21451" name="o_f_82_1g_25"> + <!-- P. Def. increases by 12.36. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21452" name="o_f_82_1g_26"> + <!-- M. Def. increases by 10.1. Max HP increases by 40.92 --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxHp" val="40.923" /> + </for> + </option> + <option id="21453" name="o_f_82_1g_27"> + <!-- M. Def. increases by 10.1. Max HP increases by 13.42. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxMp" val="13.42" /> + </for> + </option> + <option id="21454" name="o_f_82_1g_28"> + <!-- M. Def. increases by 10.1. Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="21455" name="o_f_82_1g_29"> + <!-- M. Def. increases by 10.1. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21456" name="o_f_82_1g_30"> + <!-- M. Def. increases by 10.1. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21457" name="o_f_82_1g_31"> + <!-- M. Def. increases by 10.1. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21458" name="o_f_82_1g_32"> + <!-- M. Def. increases by 10.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21459" name="o_f_82_1g_33"> + <!-- M. Def. increases by 10.1. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21460" name="o_f_82_1g_34"> + <!-- M. Def. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21461" name="o_f_82_1g_35"> + <!-- M. Def. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21462" name="o_f_82_1g_36"> + <!-- M. Def. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21463" name="o_f_82_1g_37"> + <!-- Max HP increases by 46.04 Max HP increases by 13.42. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="maxMp" val="13.42" /> + </for> + </option> + <option id="21464" name="o_f_82_1g_38"> + <!-- Max HP increases by 46.04 Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="21465" name="o_f_82_1g_39"> + <!-- Max HP increases by 46.04 P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21466" name="o_f_82_1g_40"> + <!-- Max HP increases by 46.04 M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21467" name="o_f_82_1g_41"> + <!-- Max HP increases by 46.04 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21468" name="o_f_82_1g_42"> + <!-- Max HP increases by 46.04 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21469" name="o_f_82_1g_43"> + <!-- Max HP increases by 46.04 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21470" name="o_f_82_1g_44"> + <!-- Max HP increases by 46.04 Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21471" name="o_f_82_1g_45"> + <!-- Max HP increases by 46.04 Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21472" name="o_f_82_1g_46"> + <!-- Max HP increases by 46.04 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21473" name="o_f_82_1g_47"> + <!-- Max HP increases by 15.1. Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="21474" name="o_f_82_1g_48"> + <!-- Max HP increases by 15.1. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21475" name="o_f_82_1g_49"> + <!-- Max HP increases by 15.1. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21476" name="o_f_82_1g_50"> + <!-- Max HP increases by 15.1. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21477" name="o_f_82_1g_51"> + <!-- Max HP increases by 15.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21478" name="o_f_82_1g_52"> + <!-- Max HP increases by 15.1. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21479" name="o_f_82_1g_53"> + <!-- Max HP increases by 15.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21480" name="o_f_82_1g_54"> + <!-- Max HP increases by 15.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21481" name="o_f_82_1g_55"> + <!-- Max HP increases by 15.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21482" name="o_f_82_1g_56"> + <!-- Max CP increases by 82.87. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21483" name="o_f_82_1g_57"> + <!-- Max CP increases by 82.87. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21484" name="o_f_82_1g_58"> + <!-- Max CP increases by 82.87. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21485" name="o_f_82_1g_59"> + <!-- Max CP increases by 82.87. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21486" name="o_f_82_1g_60"> + <!-- Max CP increases by 82.87. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21487" name="o_f_82_1g_61"> + <!-- Max CP increases by 82.87. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21488" name="o_f_82_1g_62"> + <!-- Max CP increases by 82.87. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21489" name="o_f_82_1g_63"> + <!-- Max CP increases by 82.87. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21490" name="o_f_82_1g_64"> + <!-- P. Atk. increases by 8.11. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21491" name="o_f_82_1g_65"> + <!-- P. Atk. increases by 8.11. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21492" name="o_f_82_1g_66"> + <!-- P. Atk. increases by 8.11. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21493" name="o_f_82_1g_67"> + <!-- P. Atk. increases by 8.11. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21494" name="o_f_82_1g_68"> + <!-- P. Atk. increases by 8.11. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21495" name="o_f_82_1g_69"> + <!-- P. Atk. increases by 8.11. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21496" name="o_f_82_1g_70"> + <!-- P. Atk. increases by 8.11. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21497" name="o_f_82_1g_71"> + <!-- M. Atk. increases by 10.1. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="21498" name="o_f_82_1g_72"> + <!-- M. Atk. increases by 10.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21499" name="o_f_82_1g_73"> + <!-- M. Atk. increases by 10.1. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21500-21599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21500-21599.xml new file mode 100644 index 0000000000..b6cf839bd2 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21500-21599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21500" name="o_f_82_1g_74"> + <!-- M. Atk. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21501" name="o_f_82_1g_75"> + <!-- M. Atk. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21502" name="o_f_82_1g_76"> + <!-- M. Atk. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21503" name="o_f_82_1g_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="21504" name="o_f_82_1g_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21505" name="o_f_82_1g_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21506" name="o_f_82_1g_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21507" name="o_f_82_1g_81"> + <!-- HP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21508" name="o_f_82_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="21509" name="o_f_82_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21510" name="o_f_82_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21511" name="o_f_82_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21512" name="o_f_82_1g_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21513" name="o_f_82_1g_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21514" name="o_f_82_1g_88"> + <!-- CP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21515" name="o_f_82_1g_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21516" name="o_f_82_1g_90"> + <!-- Evasion increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21517" name="o_f_82_1g_91"> + <!-- Accuracy increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21518" name="o_f_82_1s_1"> + <!-- P. Def. increases by 32.95. --> + <for> + <add order="0x40" stat="pDef" val="32.951" /> + </for> + </option> + <option id="21519" name="o_f_82_1s_2"> + <!-- M. Def. increases by 26.93. --> + <for> + <add order="0x40" stat="mDef" val="26.925" /> + </for> + </option> + <option id="21520" name="o_f_82_1s_3"> + <!-- Max HP increases by 122.77 --> + <for> + <add order="0x40" stat="maxHp" val="122.769" /> + </for> + </option> + <option id="21521" name="o_f_82_1s_4"> + <!-- Max HP increases by 40.26. --> + <for> + <add order="0x40" stat="maxMp" val="40.259" /> + </for> + </option> + <option id="21522" name="o_f_82_1s_5"> + <!-- Max CP increases by 220.98. --> + <for> + <add order="0x40" stat="maxCp" val="220.984" /> + </for> + </option> + <option id="21523" name="o_f_82_1s_6"> + <!-- P. Atk. increases by 21.62. --> + <for> + <add order="0x40" stat="pAtk" val="21.622" /> + </for> + </option> + <option id="21524" name="o_f_82_1s_7"> + <!-- M. Atk. increases by 26.93. --> + <for> + <add order="0x40" stat="mAtk" val="26.929" /> + </for> + </option> + <option id="21525" name="o_f_82_1s_8"> + <!-- HP Regen increases by 0.55. --> + <for> + <add order="0x40" stat="regHp" val="0.549" /> + </for> + </option> + <option id="21526" name="o_f_82_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.232" /> + </for> + </option> + <option id="21527" name="o_f_82_1s_10"> + <!-- CP Regen increases by 0.55. --> + <for> + <add order="0x40" stat="regCp" val="0.549" /> + </for> + </option> + <option id="21528" name="o_f_82_1s_11"> + <!-- Evasion increases by 2.76. --> + <for> + <add order="0x40" stat="rEvas" val="2.757" /> + </for> + </option> + <option id="21529" name="o_f_82_1s_12"> + <!-- Accuracy increases by 2.76. --> + <for> + <add order="0x40" stat="accCombat" val="2.757" /> + </for> + </option> + <option id="21530" name="o_f_82_1s_13"> + <!-- Critical increases by 21.12. --> + <for> + <add order="0x40" stat="rCrit" val="2.112" /> + </for> + </option> + <option id="21531" name="o_f_82_1s_14"> + <!-- P. Def. increases by 16.48. M. Def. increases by 13.46. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mDef" val="13.463" /> + </for> + </option> + <option id="21532" name="o_f_82_1s_15"> + <!-- P. Def. increases by 16.48. Max HP increases by 61.39 --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxHp" val="61.385" /> + </for> + </option> + <option id="21533" name="o_f_82_1s_16"> + <!-- P. Def. increases by 16.48. Max HP increases by 20.13. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxMp" val="20.129" /> + </for> + </option> + <option id="21534" name="o_f_82_1s_17"> + <!-- P. Def. increases by 16.48. Max CP increases by 110.49. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxCp" val="110.492" /> + </for> + </option> + <option id="21535" name="o_f_82_1s_18"> + <!-- P. Def. increases by 16.48. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21536" name="o_f_82_1s_19"> + <!-- P. Def. increases by 16.48. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21537" name="o_f_82_1s_20"> + <!-- P. Def. increases by 16.48. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21538" name="o_f_82_1s_21"> + <!-- P. Def. increases by 16.48. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21539" name="o_f_82_1s_22"> + <!-- P. Def. increases by 16.48. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21540" name="o_f_82_1s_23"> + <!-- P. Def. increases by 16.48. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21541" name="o_f_82_1s_24"> + <!-- P. Def. increases by 16.48. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21542" name="o_f_82_1s_25"> + <!-- P. Def. increases by 16.48. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21543" name="o_f_82_1s_26"> + <!-- M. Def. increases by 13.46. Max HP increases by 61.39 --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxHp" val="61.385" /> + </for> + </option> + <option id="21544" name="o_f_82_1s_27"> + <!-- M. Def. increases by 13.46. Max HP increases by 20.13. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxMp" val="20.129" /> + </for> + </option> + <option id="21545" name="o_f_82_1s_28"> + <!-- M. Def. increases by 13.46. Max CP increases by 110.49. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxCp" val="110.492" /> + </for> + </option> + <option id="21546" name="o_f_82_1s_29"> + <!-- M. Def. increases by 13.46. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21547" name="o_f_82_1s_30"> + <!-- M. Def. increases by 13.46. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21548" name="o_f_82_1s_31"> + <!-- M. Def. increases by 13.46. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21549" name="o_f_82_1s_32"> + <!-- M. Def. increases by 13.46. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21550" name="o_f_82_1s_33"> + <!-- M. Def. increases by 13.46. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21551" name="o_f_82_1s_34"> + <!-- M. Def. increases by 13.46. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21552" name="o_f_82_1s_35"> + <!-- M. Def. increases by 13.46. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21553" name="o_f_82_1s_36"> + <!-- M. Def. increases by 13.46. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21554" name="o_f_82_1s_37"> + <!-- Max HP increases by 61.39 Max HP increases by 20.13. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="maxMp" val="20.129" /> + </for> + </option> + <option id="21555" name="o_f_82_1s_38"> + <!-- Max HP increases by 61.39 Max CP increases by 110.49. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="maxCp" val="110.492" /> + </for> + </option> + <option id="21556" name="o_f_82_1s_39"> + <!-- Max HP increases by 61.39 P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21557" name="o_f_82_1s_40"> + <!-- Max HP increases by 61.39 M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21558" name="o_f_82_1s_41"> + <!-- Max HP increases by 61.39 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21559" name="o_f_82_1s_42"> + <!-- Max HP increases by 61.39 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21560" name="o_f_82_1s_43"> + <!-- Max HP increases by 61.39 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21561" name="o_f_82_1s_44"> + <!-- Max HP increases by 61.39 Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21562" name="o_f_82_1s_45"> + <!-- Max HP increases by 61.39 Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21563" name="o_f_82_1s_46"> + <!-- Max HP increases by 61.39 Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21564" name="o_f_82_1s_47"> + <!-- Max HP increases by 20.13. Max CP increases by 110.49. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="maxCp" val="110.492" /> + </for> + </option> + <option id="21565" name="o_f_82_1s_48"> + <!-- Max HP increases by 20.13. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21566" name="o_f_82_1s_49"> + <!-- Max HP increases by 20.13. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21567" name="o_f_82_1s_50"> + <!-- Max HP increases by 20.13. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21568" name="o_f_82_1s_51"> + <!-- Max HP increases by 20.13. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21569" name="o_f_82_1s_52"> + <!-- Max HP increases by 20.13. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21570" name="o_f_82_1s_53"> + <!-- Max HP increases by 20.13. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21571" name="o_f_82_1s_54"> + <!-- Max HP increases by 20.13. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21572" name="o_f_82_1s_55"> + <!-- Max HP increases by 20.13. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21573" name="o_f_82_1s_56"> + <!-- Max CP increases by 110.49. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21574" name="o_f_82_1s_57"> + <!-- Max CP increases by 110.49. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21575" name="o_f_82_1s_58"> + <!-- Max CP increases by 110.49. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21576" name="o_f_82_1s_59"> + <!-- Max CP increases by 110.49. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21577" name="o_f_82_1s_60"> + <!-- Max CP increases by 110.49. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21578" name="o_f_82_1s_61"> + <!-- Max CP increases by 110.49. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21579" name="o_f_82_1s_62"> + <!-- Max CP increases by 110.49. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21580" name="o_f_82_1s_63"> + <!-- Max CP increases by 110.49. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21581" name="o_f_82_1s_64"> + <!-- P. Atk. increases by 10.81. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21582" name="o_f_82_1s_65"> + <!-- P. Atk. increases by 10.81. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21583" name="o_f_82_1s_66"> + <!-- P. Atk. increases by 10.81. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21584" name="o_f_82_1s_67"> + <!-- P. Atk. increases by 10.81. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21585" name="o_f_82_1s_68"> + <!-- P. Atk. increases by 10.81. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21586" name="o_f_82_1s_69"> + <!-- P. Atk. increases by 10.81. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21587" name="o_f_82_1s_70"> + <!-- P. Atk. increases by 10.81. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21588" name="o_f_82_1s_71"> + <!-- M. Atk. increases by 13.47. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regHp" val="0.275" /> + </for> + </option> + <option id="21589" name="o_f_82_1s_72"> + <!-- M. Atk. increases by 13.47. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21590" name="o_f_82_1s_73"> + <!-- M. Atk. increases by 13.47. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21591" name="o_f_82_1s_74"> + <!-- M. Atk. increases by 13.47. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21592" name="o_f_82_1s_75"> + <!-- M. Atk. increases by 13.47. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21593" name="o_f_82_1s_76"> + <!-- M. Atk. increases by 13.47. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21594" name="o_f_82_1s_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="regMp" val="0.116" /> + </for> + </option> + <option id="21595" name="o_f_82_1s_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> + <option id="21596" name="o_f_82_1s_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21597" name="o_f_82_1s_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21598" name="o_f_82_1s_81"> + <!-- HP Regen increases by 0.28. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21599" name="o_f_82_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="regCp" val="0.275" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21600-21699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21600-21699.xml new file mode 100644 index 0000000000..0d67a89042 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21600-21699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21600" name="o_f_82_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21601" name="o_f_82_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21602" name="o_f_82_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21603" name="o_f_82_1s_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.275" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21604" name="o_f_82_1s_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.275" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21605" name="o_f_82_1s_88"> + <!-- CP Regen increases by 0.28. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regCp" val="0.275" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21606" name="o_f_82_1s_89"> + <!-- Evasion increases by 1.38. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21607" name="o_f_82_1s_90"> + <!-- Evasion increases by 1.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21608" name="o_f_82_1s_91"> + <!-- Accuracy increases by 1.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="accCombat" val="1.378" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21609" name="o_f_82_1r_1"> + <!-- P. Def. increases by 39.82. --> + <for> + <add order="0x40" stat="pDef" val="39.816" /> + </for> + </option> + <option id="21610" name="o_f_82_1r_2"> + <!-- M. Def. increases by 32.53. --> + <for> + <add order="0x40" stat="mDef" val="32.534" /> + </for> + </option> + <option id="21611" name="o_f_82_1r_3"> + <!-- Max HP increases by 148.35 --> + <for> + <add order="0x40" stat="maxHp" val="148.346" /> + </for> + </option> + <option id="21612" name="o_f_82_1r_4"> + <!-- Max HP increases by 48.65. --> + <for> + <add order="0x40" stat="maxMp" val="48.646" /> + </for> + </option> + <option id="21613" name="o_f_82_1r_5"> + <!-- Max CP increases by 267.02. --> + <for> + <add order="0x40" stat="maxCp" val="267.023" /> + </for> + </option> + <option id="21614" name="o_f_82_1r_6"> + <!-- P. Atk. increases by 26.13. --> + <for> + <add order="0x40" stat="pAtk" val="26.127" /> + </for> + </option> + <option id="21615" name="o_f_82_1r_7"> + <!-- M. Atk. increases by 32.54. --> + <for> + <add order="0x40" stat="mAtk" val="32.539" /> + </for> + </option> + <option id="21616" name="o_f_82_1r_8"> + <!-- HP Regen increases by 0.66. --> + <for> + <add order="0x40" stat="regHp" val="0.664" /> + </for> + </option> + <option id="21617" name="o_f_82_1r_9"> + <!-- MP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.281" /> + </for> + </option> + <option id="21618" name="o_f_82_1r_10"> + <!-- CP Regen increases by 0.66. --> + <for> + <add order="0x40" stat="regCp" val="0.664" /> + </for> + </option> + <option id="21619" name="o_f_82_1r_11"> + <!-- Evasion increases by 3.33. --> + <for> + <add order="0x40" stat="rEvas" val="3.331" /> + </for> + </option> + <option id="21620" name="o_f_82_1r_12"> + <!-- Accuracy increases by 3.33. --> + <for> + <add order="0x40" stat="accCombat" val="3.331" /> + </for> + </option> + <option id="21621" name="o_f_82_1r_13"> + <!-- Critical increases by 25.52. --> + <for> + <add order="0x40" stat="rCrit" val="2.552" /> + </for> + </option> + <option id="21622" name="o_f_82_1r_14"> + <!-- P. Def. increases by 20.6. M. Def. increases by 15.71. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="mDef" val="15.706" /> + </for> + </option> + <option id="21623" name="o_f_82_1r_15"> + <!-- P. Def. increases by 20.6. Max HP increases by 71.62 --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="maxHp" val="71.615" /> + </for> + </option> + <option id="21624" name="o_f_82_1r_16"> + <!-- P. Def. increases by 20.6. Max HP increases by 23.48. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="maxMp" val="23.484" /> + </for> + </option> + <option id="21625" name="o_f_82_1r_17"> + <!-- P. Def. increases by 20.6. Max CP increases by 128.91. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="maxCp" val="128.908" /> + </for> + </option> + <option id="21626" name="o_f_82_1r_18"> + <!-- P. Def. increases by 20.6. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="21627" name="o_f_82_1r_19"> + <!-- P. Def. increases by 20.6. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21628" name="o_f_82_1r_20"> + <!-- P. Def. increases by 20.6. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21629" name="o_f_82_1r_21"> + <!-- P. Def. increases by 20.6. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21630" name="o_f_82_1r_22"> + <!-- P. Def. increases by 20.6. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21631" name="o_f_82_1r_23"> + <!-- P. Def. increases by 20.6. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21632" name="o_f_82_1r_24"> + <!-- P. Def. increases by 20.6. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21633" name="o_f_82_1r_25"> + <!-- P. Def. increases by 20.6. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21634" name="o_f_82_1r_26"> + <!-- M. Def. increases by 16.83. Max HP increases by 71.62 --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="maxHp" val="71.615" /> + </for> + </option> + <option id="21635" name="o_f_82_1r_27"> + <!-- M. Def. increases by 16.83. Max HP increases by 23.48. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="maxMp" val="23.484" /> + </for> + </option> + <option id="21636" name="o_f_82_1r_28"> + <!-- M. Def. increases by 16.83. Max CP increases by 128.91. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="maxCp" val="128.908" /> + </for> + </option> + <option id="21637" name="o_f_82_1r_29"> + <!-- M. Def. increases by 16.83. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="21638" name="o_f_82_1r_30"> + <!-- M. Def. increases by 16.83. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21639" name="o_f_82_1r_31"> + <!-- M. Def. increases by 16.83. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21640" name="o_f_82_1r_32"> + <!-- M. Def. increases by 16.83. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21641" name="o_f_82_1r_33"> + <!-- M. Def. increases by 16.83. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21642" name="o_f_82_1r_34"> + <!-- M. Def. increases by 16.83. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21643" name="o_f_82_1r_35"> + <!-- M. Def. increases by 16.83. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21644" name="o_f_82_1r_36"> + <!-- M. Def. increases by 16.83. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21645" name="o_f_82_1r_37"> + <!-- Max HP increases by 76.73 Max HP increases by 23.48. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="maxMp" val="23.484" /> + </for> + </option> + <option id="21646" name="o_f_82_1r_38"> + <!-- Max HP increases by 76.73 Max CP increases by 128.91. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="maxCp" val="128.908" /> + </for> + </option> + <option id="21647" name="o_f_82_1r_39"> + <!-- Max HP increases by 76.73 P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="21648" name="o_f_82_1r_40"> + <!-- Max HP increases by 76.73 M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21649" name="o_f_82_1r_41"> + <!-- Max HP increases by 76.73 HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21650" name="o_f_82_1r_42"> + <!-- Max HP increases by 76.73 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21651" name="o_f_82_1r_43"> + <!-- Max HP increases by 76.73 CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21652" name="o_f_82_1r_44"> + <!-- Max HP increases by 76.73 Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21653" name="o_f_82_1r_45"> + <!-- Max HP increases by 76.73 Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21654" name="o_f_82_1r_46"> + <!-- Max HP increases by 76.73 Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxHp" val="76.731" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21655" name="o_f_82_1r_47"> + <!-- Max HP increases by 25.16. Max CP increases by 128.91. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="maxCp" val="128.908" /> + </for> + </option> + <option id="21656" name="o_f_82_1r_48"> + <!-- Max HP increases by 25.16. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="21657" name="o_f_82_1r_49"> + <!-- Max HP increases by 25.16. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21658" name="o_f_82_1r_50"> + <!-- Max HP increases by 25.16. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21659" name="o_f_82_1r_51"> + <!-- Max HP increases by 25.16. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21660" name="o_f_82_1r_52"> + <!-- Max HP increases by 25.16. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21661" name="o_f_82_1r_53"> + <!-- Max HP increases by 25.16. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21662" name="o_f_82_1r_54"> + <!-- Max HP increases by 25.16. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21663" name="o_f_82_1r_55"> + <!-- Max HP increases by 25.16. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxMp" val="25.162" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21664" name="o_f_82_1r_56"> + <!-- Max CP increases by 138.12. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="21665" name="o_f_82_1r_57"> + <!-- Max CP increases by 138.12. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21666" name="o_f_82_1r_58"> + <!-- Max CP increases by 138.12. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21667" name="o_f_82_1r_59"> + <!-- Max CP increases by 138.12. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21668" name="o_f_82_1r_60"> + <!-- Max CP increases by 138.12. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21669" name="o_f_82_1r_61"> + <!-- Max CP increases by 138.12. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21670" name="o_f_82_1r_62"> + <!-- Max CP increases by 138.12. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21671" name="o_f_82_1r_63"> + <!-- Max CP increases by 138.12. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxCp" val="138.115" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21672" name="o_f_82_1r_64"> + <!-- P. Atk. increases by 13.51. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21673" name="o_f_82_1r_65"> + <!-- P. Atk. increases by 13.51. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21674" name="o_f_82_1r_66"> + <!-- P. Atk. increases by 13.51. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21675" name="o_f_82_1r_67"> + <!-- P. Atk. increases by 13.51. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21676" name="o_f_82_1r_68"> + <!-- P. Atk. increases by 13.51. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21677" name="o_f_82_1r_69"> + <!-- P. Atk. increases by 13.51. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21678" name="o_f_82_1r_70"> + <!-- P. Atk. increases by 13.51. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21679" name="o_f_82_1r_71"> + <!-- M. Atk. increases by 16.83. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="regHp" val="0.32" /> + </for> + </option> + <option id="21680" name="o_f_82_1r_72"> + <!-- M. Atk. increases by 16.83. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21681" name="o_f_82_1r_73"> + <!-- M. Atk. increases by 16.83. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21682" name="o_f_82_1r_74"> + <!-- M. Atk. increases by 16.83. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21683" name="o_f_82_1r_75"> + <!-- M. Atk. increases by 16.83. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21684" name="o_f_82_1r_76"> + <!-- M. Atk. increases by 16.83. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21685" name="o_f_82_1r_77"> + <!-- HP Regen increases by 0.34. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.343" /> + <add order="0x40" stat="regMp" val="0.136" /> + </for> + </option> + <option id="21686" name="o_f_82_1r_78"> + <!-- HP Regen increases by 0.34. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.343" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21687" name="o_f_82_1r_79"> + <!-- HP Regen increases by 0.34. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="regHp" val="0.343" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21688" name="o_f_82_1r_80"> + <!-- HP Regen increases by 0.34. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="regHp" val="0.343" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21689" name="o_f_82_1r_81"> + <!-- HP Regen increases by 0.34. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regHp" val="0.343" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21690" name="o_f_82_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.145" /> + <add order="0x40" stat="regCp" val="0.32" /> + </for> + </option> + <option id="21691" name="o_f_82_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="regMp" val="0.145" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21692" name="o_f_82_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="regMp" val="0.145" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21693" name="o_f_82_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regMp" val="0.145" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21694" name="o_f_82_1r_86"> + <!-- CP Regen increases by 0.34. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="regCp" val="0.343" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21695" name="o_f_82_1r_87"> + <!-- CP Regen increases by 0.34. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="regCp" val="0.343" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21696" name="o_f_82_1r_88"> + <!-- CP Regen increases by 0.34. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regCp" val="0.343" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21697" name="o_f_82_1r_89"> + <!-- Evasion increases by 1.72. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="rEvas" val="1.723" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21698" name="o_f_82_1r_90"> + <!-- Evasion increases by 1.72. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.723" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21699" name="o_f_82_1r_91"> + <!-- Accuracy increases by 1.72. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="accCombat" val="1.723" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21700-21799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21700-21799.xml new file mode 100644 index 0000000000..6ca38b917b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21700-21799.xml @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21700" name="o_f_82_1u_1"> + <!-- P. Def. increases by 48.05. --> + <for> + <add order="0x40" stat="pDef" val="48.054" /> + </for> + </option> + <option id="21701" name="o_f_82_1u_2"> + <!-- M. Def. increases by 39.27. --> + <for> + <add order="0x40" stat="mDef" val="39.266" /> + </for> + </option> + <option id="21702" name="o_f_82_1u_3"> + <!-- Max HP increases by 179.04 --> + <for> + <add order="0x40" stat="maxHp" val="179.038" /> + </for> + </option> + <option id="21703" name="o_f_82_1u_4"> + <!-- Max HP increases by 58.71. --> + <for> + <add order="0x40" stat="maxMp" val="58.711" /> + </for> + </option> + <option id="21704" name="o_f_82_1u_5"> + <!-- Max CP increases by 322.27. --> + <for> + <add order="0x40" stat="maxCp" val="322.269" /> + </for> + </option> + <option id="21705" name="o_f_82_1u_6"> + <!-- P. Atk. increases by 31.53. --> + <for> + <add order="0x40" stat="pAtk" val="31.532" /> + </for> + </option> + <option id="21706" name="o_f_82_1u_7"> + <!-- M. Atk. increases by 39.27. --> + <for> + <add order="0x40" stat="mAtk" val="39.272" /> + </for> + </option> + <option id="21707" name="o_f_82_1u_8"> + <!-- HP Regen increases by 0.8. --> + <for> + <add order="0x40" stat="regHp" val="0.801" /> + </for> + </option> + <option id="21708" name="o_f_82_1u_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.339" /> + </for> + </option> + <option id="21709" name="o_f_82_1u_10"> + <!-- CP Regen increases by 0.8. --> + <for> + <add order="0x40" stat="regCp" val="0.801" /> + </for> + </option> + <option id="21710" name="o_f_82_1u_11"> + <!-- Evasion increases by 4.02. --> + <for> + <add order="0x40" stat="rEvas" val="4.02" /> + </for> + </option> + <option id="21711" name="o_f_82_1u_12"> + <!-- Accuracy increases by 4.02. --> + <for> + <add order="0x40" stat="accCombat" val="4.02" /> + </for> + </option> + <option id="21712" name="o_f_82_1u_13"> + <!-- Critical increases by 30.8. --> + <for> + <add order="0x40" stat="rCrit" val="3.08" /> + </for> + </option> + <option id="21713" name="o_f_82_1u_14"> + <!-- P. Def. increases by 24.71. M. Def. increases by 19.07. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="mDef" val="19.072" /> + </for> + </option> + <option id="21714" name="o_f_82_1u_15"> + <!-- P. Def. increases by 24.71. Max HP increases by 86.96 --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="maxHp" val="86.961" /> + </for> + </option> + <option id="21715" name="o_f_82_1u_16"> + <!-- P. Def. increases by 24.71. Max HP increases by 28.52. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="maxMp" val="28.517" /> + </for> + </option> + <option id="21716" name="o_f_82_1u_17"> + <!-- P. Def. increases by 24.71. Max CP increases by 156.53. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="maxCp" val="156.531" /> + </for> + </option> + <option id="21717" name="o_f_82_1u_18"> + <!-- P. Def. increases by 24.71. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21718" name="o_f_82_1u_19"> + <!-- P. Def. increases by 24.71. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21719" name="o_f_82_1u_20"> + <!-- P. Def. increases by 24.71. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21720" name="o_f_82_1u_21"> + <!-- P. Def. increases by 24.71. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21721" name="o_f_82_1u_22"> + <!-- P. Def. increases by 24.71. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21722" name="o_f_82_1u_23"> + <!-- P. Def. increases by 24.71. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21723" name="o_f_82_1u_24"> + <!-- P. Def. increases by 24.71. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21724" name="o_f_82_1u_25"> + <!-- P. Def. increases by 24.71. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21725" name="o_f_82_1u_26"> + <!-- M. Def. increases by 20.19. Max HP increases by 86.96 --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="maxHp" val="86.961" /> + </for> + </option> + <option id="21726" name="o_f_82_1u_27"> + <!-- M. Def. increases by 20.19. Max HP increases by 28.52. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="maxMp" val="28.517" /> + </for> + </option> + <option id="21727" name="o_f_82_1u_28"> + <!-- M. Def. increases by 20.19. Max CP increases by 156.53. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="maxCp" val="156.531" /> + </for> + </option> + <option id="21728" name="o_f_82_1u_29"> + <!-- M. Def. increases by 20.19. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21729" name="o_f_82_1u_30"> + <!-- M. Def. increases by 20.19. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21730" name="o_f_82_1u_31"> + <!-- M. Def. increases by 20.19. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21731" name="o_f_82_1u_32"> + <!-- M. Def. increases by 20.19. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21732" name="o_f_82_1u_33"> + <!-- M. Def. increases by 20.19. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21733" name="o_f_82_1u_34"> + <!-- M. Def. increases by 20.19. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21734" name="o_f_82_1u_35"> + <!-- M. Def. increases by 20.19. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21735" name="o_f_82_1u_36"> + <!-- M. Def. increases by 20.19. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21736" name="o_f_82_1u_37"> + <!-- Max HP increases by 92.08 Max HP increases by 28.52. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="maxMp" val="28.517" /> + </for> + </option> + <option id="21737" name="o_f_82_1u_38"> + <!-- Max HP increases by 92.08 Max CP increases by 156.53. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="maxCp" val="156.531" /> + </for> + </option> + <option id="21738" name="o_f_82_1u_39"> + <!-- Max HP increases by 92.08 P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21739" name="o_f_82_1u_40"> + <!-- Max HP increases by 92.08 M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21740" name="o_f_82_1u_41"> + <!-- Max HP increases by 92.08 HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21741" name="o_f_82_1u_42"> + <!-- Max HP increases by 92.08 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21742" name="o_f_82_1u_43"> + <!-- Max HP increases by 92.08 CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21743" name="o_f_82_1u_44"> + <!-- Max HP increases by 92.08 Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21744" name="o_f_82_1u_45"> + <!-- Max HP increases by 92.08 Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21745" name="o_f_82_1u_46"> + <!-- Max HP increases by 92.08 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="92.077" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21746" name="o_f_82_1u_47"> + <!-- Max HP increases by 30.19. Max CP increases by 156.53. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="maxCp" val="156.531" /> + </for> + </option> + <option id="21747" name="o_f_82_1u_48"> + <!-- Max HP increases by 30.19. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21748" name="o_f_82_1u_49"> + <!-- Max HP increases by 30.19. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21749" name="o_f_82_1u_50"> + <!-- Max HP increases by 30.19. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21750" name="o_f_82_1u_51"> + <!-- Max HP increases by 30.19. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21751" name="o_f_82_1u_52"> + <!-- Max HP increases by 30.19. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21752" name="o_f_82_1u_53"> + <!-- Max HP increases by 30.19. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21753" name="o_f_82_1u_54"> + <!-- Max HP increases by 30.19. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21754" name="o_f_82_1u_55"> + <!-- Max HP increases by 30.19. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="30.194" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21755" name="o_f_82_1u_56"> + <!-- Max CP increases by 165.74. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21756" name="o_f_82_1u_57"> + <!-- Max CP increases by 165.74. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21757" name="o_f_82_1u_58"> + <!-- Max CP increases by 165.74. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21758" name="o_f_82_1u_59"> + <!-- Max CP increases by 165.74. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21759" name="o_f_82_1u_60"> + <!-- Max CP increases by 165.74. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21760" name="o_f_82_1u_61"> + <!-- Max CP increases by 165.74. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21761" name="o_f_82_1u_62"> + <!-- Max CP increases by 165.74. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21762" name="o_f_82_1u_63"> + <!-- Max CP increases by 165.74. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="165.738" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21763" name="o_f_82_1u_64"> + <!-- P. Atk. increases by 16.22. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21764" name="o_f_82_1u_65"> + <!-- P. Atk. increases by 16.22. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21765" name="o_f_82_1u_66"> + <!-- P. Atk. increases by 16.22. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21766" name="o_f_82_1u_67"> + <!-- P. Atk. increases by 16.22. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21767" name="o_f_82_1u_68"> + <!-- P. Atk. increases by 16.22. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21768" name="o_f_82_1u_69"> + <!-- P. Atk. increases by 16.22. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21769" name="o_f_82_1u_70"> + <!-- P. Atk. increases by 16.22. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21770" name="o_f_82_1u_71"> + <!-- M. Atk. increases by 20.2. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="21771" name="o_f_82_1u_72"> + <!-- M. Atk. increases by 20.2. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21772" name="o_f_82_1u_73"> + <!-- M. Atk. increases by 20.2. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21773" name="o_f_82_1u_74"> + <!-- M. Atk. increases by 20.2. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21774" name="o_f_82_1u_75"> + <!-- M. Atk. increases by 20.2. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21775" name="o_f_82_1u_76"> + <!-- M. Atk. increases by 20.2. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21776" name="o_f_82_1u_77"> + <!-- HP Regen increases by 0.41. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.412" /> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="21777" name="o_f_82_1u_78"> + <!-- HP Regen increases by 0.41. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.412" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21778" name="o_f_82_1u_79"> + <!-- HP Regen increases by 0.41. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="regHp" val="0.412" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21779" name="o_f_82_1u_80"> + <!-- HP Regen increases by 0.41. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="regHp" val="0.412" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21780" name="o_f_82_1u_81"> + <!-- HP Regen increases by 0.41. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.412" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21781" name="o_f_82_1u_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regMp" val="0.174" /> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="21782" name="o_f_82_1u_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="regMp" val="0.174" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21783" name="o_f_82_1u_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="regMp" val="0.174" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21784" name="o_f_82_1u_85"> + <!-- MP Regen increases by 0.17. Critical increases by 15. --> + <for> + <add order="0x40" stat="regMp" val="0.174" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21785" name="o_f_82_1u_86"> + <!-- CP Regen increases by 0.41. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="regCp" val="0.412" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21786" name="o_f_82_1u_87"> + <!-- CP Regen increases by 0.41. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="regCp" val="0.412" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21787" name="o_f_82_1u_88"> + <!-- CP Regen increases by 0.41. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.412" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21788" name="o_f_82_1u_89"> + <!-- Evasion increases by 2.07. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="rEvas" val="2.068" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21789" name="o_f_82_1u_90"> + <!-- Evasion increases by 2.07. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="2.068" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21790" name="o_f_82_1u_91"> + <!-- Accuracy increases by 2.07. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="2.068" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21791" name="o_w_82_1g_1"> + <!-- P. Def. increases by 23.34. --> + <for> + <add order="0x40" stat="pDef" val="23.341" /> + </for> + </option> + <option id="21792" name="o_w_82_1g_2"> + <!-- M. Def. increases by 19.07. --> + <for> + <add order="0x40" stat="mDef" val="19.072" /> + </for> + </option> + <option id="21793" name="o_w_82_1g_3"> + <!-- Max HP increases by 53.96 --> + <for> + <add order="0x40" stat="maxHp" val="53.958" /> + </for> + </option> + <option id="21794" name="o_w_82_1g_4"> + <!-- Max HP increases by 64.29. --> + <for> + <add order="0x40" stat="maxMp" val="64.291" /> + </for> + </option> + <option id="21795" name="o_w_82_1g_5"> + <!-- Max CP increases by 80.94. --> + <for> + <add order="0x40" stat="maxCp" val="80.937" /> + </for> + </option> + <option id="21796" name="o_w_82_1g_6"> + <!-- P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="21797" name="o_w_82_1g_7"> + <!-- M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="21798" name="o_w_82_1g_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="21799" name="o_w_82_1g_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21800-21899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21800-21899.xml new file mode 100644 index 0000000000..5af6ebc9ef --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21800-21899.xml @@ -0,0 +1,686 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21800" name="o_w_82_1g_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="21801" name="o_w_82_1g_11"> + <!-- Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="21802" name="o_w_82_1g_12"> + <!-- Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="21803" name="o_w_82_1g_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="21804" name="o_w_82_1g_14"> + <!-- P. Def. increases by 12.36. M. Def. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mDef" val="8.975" /> + </for> + </option> + <option id="21805" name="o_w_82_1g_15"> + <!-- P. Def. increases by 12.36. Max HP increases by 25.39 --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxHp" val="25.392" /> + </for> + </option> + <option id="21806" name="o_w_82_1g_16"> + <!-- P. Def. increases by 12.36. Max HP increases by 30.26. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxMp" val="30.255" /> + </for> + </option> + <option id="21807" name="o_w_82_1g_17"> + <!-- P. Def. increases by 12.36. Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="21808" name="o_w_82_1g_18"> + <!-- P. Def. increases by 12.36. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21809" name="o_w_82_1g_19"> + <!-- P. Def. increases by 12.36. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21810" name="o_w_82_1g_20"> + <!-- P. Def. increases by 12.36. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21811" name="o_w_82_1g_21"> + <!-- P. Def. increases by 12.36. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21812" name="o_w_82_1g_22"> + <!-- P. Def. increases by 12.36. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21813" name="o_w_82_1g_23"> + <!-- P. Def. increases by 12.36. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21814" name="o_w_82_1g_24"> + <!-- P. Def. increases by 12.36. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21815" name="o_w_82_1g_25"> + <!-- P. Def. increases by 12.36. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21816" name="o_w_82_1g_26"> + <!-- M. Def. increases by 10.1. Max HP increases by 25.39 --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxHp" val="25.392" /> + </for> + </option> + <option id="21817" name="o_w_82_1g_27"> + <!-- M. Def. increases by 10.1. Max HP increases by 30.26. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxMp" val="30.255" /> + </for> + </option> + <option id="21818" name="o_w_82_1g_28"> + <!-- M. Def. increases by 10.1. Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="21819" name="o_w_82_1g_29"> + <!-- M. Def. increases by 10.1. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21820" name="o_w_82_1g_30"> + <!-- M. Def. increases by 10.1. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21821" name="o_w_82_1g_31"> + <!-- M. Def. increases by 10.1. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21822" name="o_w_82_1g_32"> + <!-- M. Def. increases by 10.1. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21823" name="o_w_82_1g_33"> + <!-- M. Def. increases by 10.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21824" name="o_w_82_1g_34"> + <!-- M. Def. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21825" name="o_w_82_1g_35"> + <!-- M. Def. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21826" name="o_w_82_1g_36"> + <!-- M. Def. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21827" name="o_w_82_1g_37"> + <!-- Max HP increases by 28.57 Max HP increases by 30.26. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="maxMp" val="30.255" /> + </for> + </option> + <option id="21828" name="o_w_82_1g_38"> + <!-- Max HP increases by 28.57 Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="21829" name="o_w_82_1g_39"> + <!-- Max HP increases by 28.57 P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21830" name="o_w_82_1g_40"> + <!-- Max HP increases by 28.57 M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21831" name="o_w_82_1g_41"> + <!-- Max HP increases by 28.57 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21832" name="o_w_82_1g_42"> + <!-- Max HP increases by 28.57 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21833" name="o_w_82_1g_43"> + <!-- Max HP increases by 28.57 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21834" name="o_w_82_1g_44"> + <!-- Max HP increases by 28.57 Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21835" name="o_w_82_1g_45"> + <!-- Max HP increases by 28.57 Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21836" name="o_w_82_1g_46"> + <!-- Max HP increases by 28.57 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21837" name="o_w_82_1g_47"> + <!-- Max HP increases by 34.04. Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="21838" name="o_w_82_1g_48"> + <!-- Max HP increases by 34.04. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21839" name="o_w_82_1g_49"> + <!-- Max HP increases by 34.04. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21840" name="o_w_82_1g_50"> + <!-- Max HP increases by 34.04. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21841" name="o_w_82_1g_51"> + <!-- Max HP increases by 34.04. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21842" name="o_w_82_1g_52"> + <!-- Max HP increases by 34.04. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21843" name="o_w_82_1g_53"> + <!-- Max HP increases by 34.04. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21844" name="o_w_82_1g_54"> + <!-- Max HP increases by 34.04. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21845" name="o_w_82_1g_55"> + <!-- Max HP increases by 34.04. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21846" name="o_w_82_1g_56"> + <!-- Max CP increases by 42.85. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="21847" name="o_w_82_1g_57"> + <!-- Max CP increases by 42.85. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21848" name="o_w_82_1g_58"> + <!-- Max CP increases by 42.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21849" name="o_w_82_1g_59"> + <!-- Max CP increases by 42.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21850" name="o_w_82_1g_60"> + <!-- Max CP increases by 42.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21851" name="o_w_82_1g_61"> + <!-- Max CP increases by 42.85. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21852" name="o_w_82_1g_62"> + <!-- Max CP increases by 42.85. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21853" name="o_w_82_1g_63"> + <!-- Max CP increases by 42.85. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21854" name="o_w_82_1g_64"> + <!-- P. Atk. increases by 8.11. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="21855" name="o_w_82_1g_65"> + <!-- P. Atk. increases by 8.11. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21856" name="o_w_82_1g_66"> + <!-- P. Atk. increases by 8.11. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21857" name="o_w_82_1g_67"> + <!-- P. Atk. increases by 8.11. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21858" name="o_w_82_1g_68"> + <!-- P. Atk. increases by 8.11. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21859" name="o_w_82_1g_69"> + <!-- P. Atk. increases by 8.11. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21860" name="o_w_82_1g_70"> + <!-- P. Atk. increases by 8.11. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21861" name="o_w_82_1g_71"> + <!-- M. Atk. increases by 10.1. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="21862" name="o_w_82_1g_72"> + <!-- M. Atk. increases by 10.1. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21863" name="o_w_82_1g_73"> + <!-- M. Atk. increases by 10.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21864" name="o_w_82_1g_74"> + <!-- M. Atk. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21865" name="o_w_82_1g_75"> + <!-- M. Atk. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21866" name="o_w_82_1g_76"> + <!-- M. Atk. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21867" name="o_w_82_1g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="21868" name="o_w_82_1g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21869" name="o_w_82_1g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21870" name="o_w_82_1g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21871" name="o_w_82_1g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21872" name="o_w_82_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="21873" name="o_w_82_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21874" name="o_w_82_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21875" name="o_w_82_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21876" name="o_w_82_1g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.153" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="21877" name="o_w_82_1g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.153" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21878" name="o_w_82_1g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.153" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21879" name="o_w_82_1g_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="21880" name="o_w_82_1g_90"> + <!-- Evasion increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21881" name="o_w_82_1g_91"> + <!-- Accuracy increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="21882" name="o_w_82_1s_1"> + <!-- P. Def. increases by 32.95. --> + <for> + <add order="0x40" stat="pDef" val="32.951" /> + </for> + </option> + <option id="21883" name="o_w_82_1s_2"> + <!-- M. Def. increases by 26.93. --> + <for> + <add order="0x40" stat="mDef" val="26.925" /> + </for> + </option> + <option id="21884" name="o_w_82_1s_3"> + <!-- Max HP increases by 76.18 --> + <for> + <add order="0x40" stat="maxHp" val="76.176" /> + </for> + </option> + <option id="21885" name="o_w_82_1s_4"> + <!-- Max HP increases by 90.76. --> + <for> + <add order="0x40" stat="maxMp" val="90.764" /> + </for> + </option> + <option id="21886" name="o_w_82_1s_5"> + <!-- Max CP increases by 114.26. --> + <for> + <add order="0x40" stat="maxCp" val="114.263" /> + </for> + </option> + <option id="21887" name="o_w_82_1s_6"> + <!-- P. Atk. increases by 21.62. --> + <for> + <add order="0x40" stat="pAtk" val="21.622" /> + </for> + </option> + <option id="21888" name="o_w_82_1s_7"> + <!-- M. Atk. increases by 26.93. --> + <for> + <add order="0x40" stat="mAtk" val="26.929" /> + </for> + </option> + <option id="21889" name="o_w_82_1s_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.407" /> + </for> + </option> + <option id="21890" name="o_w_82_1s_9"> + <!-- MP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.263" /> + </for> + </option> + <option id="21891" name="o_w_82_1s_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.407" /> + </for> + </option> + <option id="21892" name="o_w_82_1s_11"> + <!-- Evasion increases by 2.76. --> + <for> + <add order="0x40" stat="rEvas" val="2.757" /> + </for> + </option> + <option id="21893" name="o_w_82_1s_12"> + <!-- Accuracy increases by 2.76. --> + <for> + <add order="0x40" stat="accCombat" val="2.757" /> + </for> + </option> + <option id="21894" name="o_w_82_1s_13"> + <!-- Critical increases by 21.12. --> + <for> + <add order="0x40" stat="rCrit" val="2.112" /> + </for> + </option> + <option id="21895" name="o_w_82_1s_14"> + <!-- P. Def. increases by 16.48. M. Def. increases by 13.46. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mDef" val="13.463" /> + </for> + </option> + <option id="21896" name="o_w_82_1s_15"> + <!-- P. Def. increases by 16.48. Max HP increases by 38.09 --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxHp" val="38.088" /> + </for> + </option> + <option id="21897" name="o_w_82_1s_16"> + <!-- P. Def. increases by 16.48. Max HP increases by 45.38. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxMp" val="45.382" /> + </for> + </option> + <option id="21898" name="o_w_82_1s_17"> + <!-- P. Def. increases by 16.48. Max CP increases by 57.13. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxCp" val="57.132" /> + </for> + </option> + <option id="21899" name="o_w_82_1s_18"> + <!-- P. Def. increases by 16.48. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/21900-21999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/21900-21999.xml new file mode 100644 index 0000000000..8c79187aa7 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/21900-21999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="21900" name="o_w_82_1s_19"> + <!-- P. Def. increases by 16.48. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21901" name="o_w_82_1s_20"> + <!-- P. Def. increases by 16.48. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21902" name="o_w_82_1s_21"> + <!-- P. Def. increases by 16.48. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21903" name="o_w_82_1s_22"> + <!-- P. Def. increases by 16.48. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21904" name="o_w_82_1s_23"> + <!-- P. Def. increases by 16.48. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21905" name="o_w_82_1s_24"> + <!-- P. Def. increases by 16.48. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21906" name="o_w_82_1s_25"> + <!-- P. Def. increases by 16.48. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21907" name="o_w_82_1s_26"> + <!-- M. Def. increases by 13.46. Max HP increases by 38.09 --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxHp" val="38.088" /> + </for> + </option> + <option id="21908" name="o_w_82_1s_27"> + <!-- M. Def. increases by 13.46. Max HP increases by 45.38. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxMp" val="45.382" /> + </for> + </option> + <option id="21909" name="o_w_82_1s_28"> + <!-- M. Def. increases by 13.46. Max CP increases by 57.13. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxCp" val="57.132" /> + </for> + </option> + <option id="21910" name="o_w_82_1s_29"> + <!-- M. Def. increases by 13.46. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21911" name="o_w_82_1s_30"> + <!-- M. Def. increases by 13.46. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21912" name="o_w_82_1s_31"> + <!-- M. Def. increases by 13.46. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21913" name="o_w_82_1s_32"> + <!-- M. Def. increases by 13.46. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21914" name="o_w_82_1s_33"> + <!-- M. Def. increases by 13.46. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21915" name="o_w_82_1s_34"> + <!-- M. Def. increases by 13.46. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21916" name="o_w_82_1s_35"> + <!-- M. Def. increases by 13.46. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21917" name="o_w_82_1s_36"> + <!-- M. Def. increases by 13.46. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21918" name="o_w_82_1s_37"> + <!-- Max HP increases by 38.09 Max HP increases by 45.38. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="maxMp" val="45.382" /> + </for> + </option> + <option id="21919" name="o_w_82_1s_38"> + <!-- Max HP increases by 38.09 Max CP increases by 57.13. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="maxCp" val="57.132" /> + </for> + </option> + <option id="21920" name="o_w_82_1s_39"> + <!-- Max HP increases by 38.09 P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21921" name="o_w_82_1s_40"> + <!-- Max HP increases by 38.09 M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21922" name="o_w_82_1s_41"> + <!-- Max HP increases by 38.09 HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21923" name="o_w_82_1s_42"> + <!-- Max HP increases by 38.09 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21924" name="o_w_82_1s_43"> + <!-- Max HP increases by 38.09 CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21925" name="o_w_82_1s_44"> + <!-- Max HP increases by 38.09 Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21926" name="o_w_82_1s_45"> + <!-- Max HP increases by 38.09 Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21927" name="o_w_82_1s_46"> + <!-- Max HP increases by 38.09 Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21928" name="o_w_82_1s_47"> + <!-- Max HP increases by 45.38. Max CP increases by 57.13. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="maxCp" val="57.132" /> + </for> + </option> + <option id="21929" name="o_w_82_1s_48"> + <!-- Max HP increases by 45.38. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21930" name="o_w_82_1s_49"> + <!-- Max HP increases by 45.38. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21931" name="o_w_82_1s_50"> + <!-- Max HP increases by 45.38. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21932" name="o_w_82_1s_51"> + <!-- Max HP increases by 45.38. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21933" name="o_w_82_1s_52"> + <!-- Max HP increases by 45.38. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21934" name="o_w_82_1s_53"> + <!-- Max HP increases by 45.38. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21935" name="o_w_82_1s_54"> + <!-- Max HP increases by 45.38. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21936" name="o_w_82_1s_55"> + <!-- Max HP increases by 45.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21937" name="o_w_82_1s_56"> + <!-- Max CP increases by 57.13. P. Atk. increases by 10.81. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="pAtk" val="10.811" /> + </for> + </option> + <option id="21938" name="o_w_82_1s_57"> + <!-- Max CP increases by 57.13. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21939" name="o_w_82_1s_58"> + <!-- Max CP increases by 57.13. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21940" name="o_w_82_1s_59"> + <!-- Max CP increases by 57.13. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21941" name="o_w_82_1s_60"> + <!-- Max CP increases by 57.13. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21942" name="o_w_82_1s_61"> + <!-- Max CP increases by 57.13. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21943" name="o_w_82_1s_62"> + <!-- Max CP increases by 57.13. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21944" name="o_w_82_1s_63"> + <!-- Max CP increases by 57.13. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21945" name="o_w_82_1s_64"> + <!-- P. Atk. increases by 10.81. M. Atk. increases by 13.47. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="mAtk" val="13.465" /> + </for> + </option> + <option id="21946" name="o_w_82_1s_65"> + <!-- P. Atk. increases by 10.81. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21947" name="o_w_82_1s_66"> + <!-- P. Atk. increases by 10.81. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21948" name="o_w_82_1s_67"> + <!-- P. Atk. increases by 10.81. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21949" name="o_w_82_1s_68"> + <!-- P. Atk. increases by 10.81. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21950" name="o_w_82_1s_69"> + <!-- P. Atk. increases by 10.81. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21951" name="o_w_82_1s_70"> + <!-- P. Atk. increases by 10.81. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21952" name="o_w_82_1s_71"> + <!-- M. Atk. increases by 13.47. HP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regHp" val="0.204" /> + </for> + </option> + <option id="21953" name="o_w_82_1s_72"> + <!-- M. Atk. increases by 13.47. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21954" name="o_w_82_1s_73"> + <!-- M. Atk. increases by 13.47. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21955" name="o_w_82_1s_74"> + <!-- M. Atk. increases by 13.47. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21956" name="o_w_82_1s_75"> + <!-- M. Atk. increases by 13.47. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21957" name="o_w_82_1s_76"> + <!-- M. Atk. increases by 13.47. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21958" name="o_w_82_1s_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="regMp" val="0.132" /> + </for> + </option> + <option id="21959" name="o_w_82_1s_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21960" name="o_w_82_1s_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21961" name="o_w_82_1s_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21962" name="o_w_82_1s_81"> + <!-- HP Regen increases by 0.2. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21963" name="o_w_82_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="regCp" val="0.204" /> + </for> + </option> + <option id="21964" name="o_w_82_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21965" name="o_w_82_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21966" name="o_w_82_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21967" name="o_w_82_1s_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rEvas" val="1.378" /> + </for> + </option> + <option id="21968" name="o_w_82_1s_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21969" name="o_w_82_1s_88"> + <!-- CP Regen increases by 0.2. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21970" name="o_w_82_1s_89"> + <!-- Evasion increases by 1.38. Accuracy increases by 1.38. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="accCombat" val="1.378" /> + </for> + </option> + <option id="21971" name="o_w_82_1s_90"> + <!-- Evasion increases by 1.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21972" name="o_w_82_1s_91"> + <!-- Accuracy increases by 1.38. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="accCombat" val="1.378" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="21973" name="o_w_82_1r_1"> + <!-- P. Def. increases by 39.82. --> + <for> + <add order="0x40" stat="pDef" val="39.816" /> + </for> + </option> + <option id="21974" name="o_w_82_1r_2"> + <!-- M. Def. increases by 32.53. --> + <for> + <add order="0x40" stat="mDef" val="32.534" /> + </for> + </option> + <option id="21975" name="o_w_82_1r_3"> + <!-- Max HP increases by 92.05 --> + <for> + <add order="0x40" stat="maxHp" val="92.046" /> + </for> + </option> + <option id="21976" name="o_w_82_1r_4"> + <!-- Max HP increases by 109.67. --> + <for> + <add order="0x40" stat="maxMp" val="109.673" /> + </for> + </option> + <option id="21977" name="o_w_82_1r_5"> + <!-- Max CP increases by 138.07. --> + <for> + <add order="0x40" stat="maxCp" val="138.068" /> + </for> + </option> + <option id="21978" name="o_w_82_1r_6"> + <!-- P. Atk. increases by 26.13. --> + <for> + <add order="0x40" stat="pAtk" val="26.127" /> + </for> + </option> + <option id="21979" name="o_w_82_1r_7"> + <!-- M. Atk. increases by 32.54. --> + <for> + <add order="0x40" stat="mAtk" val="32.539" /> + </for> + </option> + <option id="21980" name="o_w_82_1r_8"> + <!-- HP Regen increases by 0.49. --> + <for> + <add order="0x40" stat="regHp" val="0.492" /> + </for> + </option> + <option id="21981" name="o_w_82_1r_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.318" /> + </for> + </option> + <option id="21982" name="o_w_82_1r_10"> + <!-- CP Regen increases by 0.49. --> + <for> + <add order="0x40" stat="regCp" val="0.492" /> + </for> + </option> + <option id="21983" name="o_w_82_1r_11"> + <!-- Evasion increases by 3.33. --> + <for> + <add order="0x40" stat="rEvas" val="3.331" /> + </for> + </option> + <option id="21984" name="o_w_82_1r_12"> + <!-- Accuracy increases by 3.33. --> + <for> + <add order="0x40" stat="accCombat" val="3.331" /> + </for> + </option> + <option id="21985" name="o_w_82_1r_13"> + <!-- Critical increases by 25.52. --> + <for> + <add order="0x40" stat="rCrit" val="2.552" /> + </for> + </option> + <option id="21986" name="o_w_82_1r_14"> + <!-- P. Def. increases by 20.6. M. Def. increases by 15.71. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="mDef" val="15.706" /> + </for> + </option> + <option id="21987" name="o_w_82_1r_15"> + <!-- P. Def. increases by 20.6. Max HP increases by 44.44 --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="maxHp" val="44.436" /> + </for> + </option> + <option id="21988" name="o_w_82_1r_16"> + <!-- P. Def. increases by 20.6. Max HP increases by 52.95. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="maxMp" val="52.946" /> + </for> + </option> + <option id="21989" name="o_w_82_1r_17"> + <!-- P. Def. increases by 20.6. Max CP increases by 66.65. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="maxCp" val="66.654" /> + </for> + </option> + <option id="21990" name="o_w_82_1r_18"> + <!-- P. Def. increases by 20.6. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="21991" name="o_w_82_1r_19"> + <!-- P. Def. increases by 20.6. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="21992" name="o_w_82_1r_20"> + <!-- P. Def. increases by 20.6. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="21993" name="o_w_82_1r_21"> + <!-- P. Def. increases by 20.6. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="21994" name="o_w_82_1r_22"> + <!-- P. Def. increases by 20.6. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="21995" name="o_w_82_1r_23"> + <!-- P. Def. increases by 20.6. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="21996" name="o_w_82_1r_24"> + <!-- P. Def. increases by 20.6. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="21997" name="o_w_82_1r_25"> + <!-- P. Def. increases by 20.6. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="20.595" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="21998" name="o_w_82_1r_26"> + <!-- M. Def. increases by 16.83. Max HP increases by 44.44 --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="maxHp" val="44.436" /> + </for> + </option> + <option id="21999" name="o_w_82_1r_27"> + <!-- M. Def. increases by 16.83. Max HP increases by 52.95. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="maxMp" val="52.946" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22000-22099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22000-22099.xml new file mode 100644 index 0000000000..784417e305 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22000-22099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22000" name="o_w_82_1r_28"> + <!-- M. Def. increases by 16.83. Max CP increases by 66.65. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="maxCp" val="66.654" /> + </for> + </option> + <option id="22001" name="o_w_82_1r_29"> + <!-- M. Def. increases by 16.83. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="22002" name="o_w_82_1r_30"> + <!-- M. Def. increases by 16.83. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="22003" name="o_w_82_1r_31"> + <!-- M. Def. increases by 16.83. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="22004" name="o_w_82_1r_32"> + <!-- M. Def. increases by 16.83. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22005" name="o_w_82_1r_33"> + <!-- M. Def. increases by 16.83. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22006" name="o_w_82_1r_34"> + <!-- M. Def. increases by 16.83. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22007" name="o_w_82_1r_35"> + <!-- M. Def. increases by 16.83. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22008" name="o_w_82_1r_36"> + <!-- M. Def. increases by 16.83. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mDef" val="16.828" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22009" name="o_w_82_1r_37"> + <!-- Max HP increases by 47.61 Max HP increases by 52.95. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="maxMp" val="52.946" /> + </for> + </option> + <option id="22010" name="o_w_82_1r_38"> + <!-- Max HP increases by 47.61 Max CP increases by 66.65. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="maxCp" val="66.654" /> + </for> + </option> + <option id="22011" name="o_w_82_1r_39"> + <!-- Max HP increases by 47.61 P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="22012" name="o_w_82_1r_40"> + <!-- Max HP increases by 47.61 M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="22013" name="o_w_82_1r_41"> + <!-- Max HP increases by 47.61 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="22014" name="o_w_82_1r_42"> + <!-- Max HP increases by 47.61 MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22015" name="o_w_82_1r_43"> + <!-- Max HP increases by 47.61 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22016" name="o_w_82_1r_44"> + <!-- Max HP increases by 47.61 Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22017" name="o_w_82_1r_45"> + <!-- Max HP increases by 47.61 Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22018" name="o_w_82_1r_46"> + <!-- Max HP increases by 47.61 Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxHp" val="47.61" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22019" name="o_w_82_1r_47"> + <!-- Max HP increases by 56.73. Max CP increases by 66.65. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="maxCp" val="66.654" /> + </for> + </option> + <option id="22020" name="o_w_82_1r_48"> + <!-- Max HP increases by 56.73. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="22021" name="o_w_82_1r_49"> + <!-- Max HP increases by 56.73. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="22022" name="o_w_82_1r_50"> + <!-- Max HP increases by 56.73. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="22023" name="o_w_82_1r_51"> + <!-- Max HP increases by 56.73. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22024" name="o_w_82_1r_52"> + <!-- Max HP increases by 56.73. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22025" name="o_w_82_1r_53"> + <!-- Max HP increases by 56.73. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22026" name="o_w_82_1r_54"> + <!-- Max HP increases by 56.73. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22027" name="o_w_82_1r_55"> + <!-- Max HP increases by 56.73. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxMp" val="56.727" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22028" name="o_w_82_1r_56"> + <!-- Max CP increases by 71.42. P. Atk. increases by 12.61. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="pAtk" val="12.613" /> + </for> + </option> + <option id="22029" name="o_w_82_1r_57"> + <!-- Max CP increases by 71.42. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="22030" name="o_w_82_1r_58"> + <!-- Max CP increases by 71.42. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="22031" name="o_w_82_1r_59"> + <!-- Max CP increases by 71.42. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22032" name="o_w_82_1r_60"> + <!-- Max CP increases by 71.42. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22033" name="o_w_82_1r_61"> + <!-- Max CP increases by 71.42. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22034" name="o_w_82_1r_62"> + <!-- Max CP increases by 71.42. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22035" name="o_w_82_1r_63"> + <!-- Max CP increases by 71.42. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxCp" val="71.415" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22036" name="o_w_82_1r_64"> + <!-- P. Atk. increases by 13.51. M. Atk. increases by 15.71. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="mAtk" val="15.709" /> + </for> + </option> + <option id="22037" name="o_w_82_1r_65"> + <!-- P. Atk. increases by 13.51. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="22038" name="o_w_82_1r_66"> + <!-- P. Atk. increases by 13.51. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22039" name="o_w_82_1r_67"> + <!-- P. Atk. increases by 13.51. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22040" name="o_w_82_1r_68"> + <!-- P. Atk. increases by 13.51. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22041" name="o_w_82_1r_69"> + <!-- P. Atk. increases by 13.51. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22042" name="o_w_82_1r_70"> + <!-- P. Atk. increases by 13.51. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pAtk" val="13.514" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22043" name="o_w_82_1r_71"> + <!-- M. Atk. increases by 16.83. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="regHp" val="0.238" /> + </for> + </option> + <option id="22044" name="o_w_82_1r_72"> + <!-- M. Atk. increases by 16.83. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22045" name="o_w_82_1r_73"> + <!-- M. Atk. increases by 16.83. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22046" name="o_w_82_1r_74"> + <!-- M. Atk. increases by 16.83. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22047" name="o_w_82_1r_75"> + <!-- M. Atk. increases by 16.83. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22048" name="o_w_82_1r_76"> + <!-- M. Atk. increases by 16.83. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mAtk" val="16.831" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22049" name="o_w_82_1r_77"> + <!-- HP Regen increases by 0.25. MP Regen increases by 0.15. --> + <for> + <add order="0x40" stat="regHp" val="0.254" /> + <add order="0x40" stat="regMp" val="0.154" /> + </for> + </option> + <option id="22050" name="o_w_82_1r_78"> + <!-- HP Regen increases by 0.25. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.254" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22051" name="o_w_82_1r_79"> + <!-- HP Regen increases by 0.25. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="regHp" val="0.254" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22052" name="o_w_82_1r_80"> + <!-- HP Regen increases by 0.25. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="regHp" val="0.254" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22053" name="o_w_82_1r_81"> + <!-- HP Regen increases by 0.25. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regHp" val="0.254" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22054" name="o_w_82_1r_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + <add order="0x40" stat="regCp" val="0.238" /> + </for> + </option> + <option id="22055" name="o_w_82_1r_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22056" name="o_w_82_1r_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22057" name="o_w_82_1r_85"> + <!-- MP Regen increases by 0.17. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22058" name="o_w_82_1r_86"> + <!-- CP Regen increases by 0.25. Evasion increases by 1.61. --> + <for> + <add order="0x40" stat="regCp" val="0.254" /> + <add order="0x40" stat="rEvas" val="1.608" /> + </for> + </option> + <option id="22059" name="o_w_82_1r_87"> + <!-- CP Regen increases by 0.25. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="regCp" val="0.254" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22060" name="o_w_82_1r_88"> + <!-- CP Regen increases by 0.25. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regCp" val="0.254" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22061" name="o_w_82_1r_89"> + <!-- Evasion increases by 1.72. Accuracy increases by 1.61. --> + <for> + <add order="0x40" stat="rEvas" val="1.723" /> + <add order="0x40" stat="accCombat" val="1.608" /> + </for> + </option> + <option id="22062" name="o_w_82_1r_90"> + <!-- Evasion increases by 1.72. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.723" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22063" name="o_w_82_1r_91"> + <!-- Accuracy increases by 1.72. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="accCombat" val="1.723" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="22064" name="o_w_82_1u_1"> + <!-- P. Def. increases by 48.05. --> + <for> + <add order="0x40" stat="pDef" val="48.054" /> + </for> + </option> + <option id="22065" name="o_w_82_1u_2"> + <!-- M. Def. increases by 39.27. --> + <for> + <add order="0x40" stat="mDef" val="39.266" /> + </for> + </option> + <option id="22066" name="o_w_82_1u_3"> + <!-- Max HP increases by 111.09 --> + <for> + <add order="0x40" stat="maxHp" val="111.089" /> + </for> + </option> + <option id="22067" name="o_w_82_1u_4"> + <!-- Max HP increases by 132.36. --> + <for> + <add order="0x40" stat="maxMp" val="132.364" /> + </for> + </option> + <option id="22068" name="o_w_82_1u_5"> + <!-- Max CP increases by 166.63. --> + <for> + <add order="0x40" stat="maxCp" val="166.634" /> + </for> + </option> + <option id="22069" name="o_w_82_1u_6"> + <!-- P. Atk. increases by 31.53. --> + <for> + <add order="0x40" stat="pAtk" val="31.532" /> + </for> + </option> + <option id="22070" name="o_w_82_1u_7"> + <!-- M. Atk. increases by 39.27. --> + <for> + <add order="0x40" stat="mAtk" val="39.272" /> + </for> + </option> + <option id="22071" name="o_w_82_1u_8"> + <!-- HP Regen increases by 0.59. --> + <for> + <add order="0x40" stat="regHp" val="0.594" /> + </for> + </option> + <option id="22072" name="o_w_82_1u_9"> + <!-- MP Regen increases by 0.38. --> + <for> + <add order="0x40" stat="regMp" val="0.384" /> + </for> + </option> + <option id="22073" name="o_w_82_1u_10"> + <!-- CP Regen increases by 0.59. --> + <for> + <add order="0x40" stat="regCp" val="0.594" /> + </for> + </option> + <option id="22074" name="o_w_82_1u_11"> + <!-- Evasion increases by 4.02. --> + <for> + <add order="0x40" stat="rEvas" val="4.02" /> + </for> + </option> + <option id="22075" name="o_w_82_1u_12"> + <!-- Accuracy increases by 4.02. --> + <for> + <add order="0x40" stat="accCombat" val="4.02" /> + </for> + </option> + <option id="22076" name="o_w_82_1u_13"> + <!-- Critical increases by 30.8. --> + <for> + <add order="0x40" stat="rCrit" val="3.08" /> + </for> + </option> + <option id="22077" name="o_w_82_1u_14"> + <!-- P. Def. increases by 24.71. M. Def. increases by 19.07. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="mDef" val="19.072" /> + </for> + </option> + <option id="22078" name="o_w_82_1u_15"> + <!-- P. Def. increases by 24.71. Max HP increases by 53.96 --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="maxHp" val="53.958" /> + </for> + </option> + <option id="22079" name="o_w_82_1u_16"> + <!-- P. Def. increases by 24.71. Max HP increases by 64.29. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="maxMp" val="64.291" /> + </for> + </option> + <option id="22080" name="o_w_82_1u_17"> + <!-- P. Def. increases by 24.71. Max CP increases by 80.94. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="maxCp" val="80.937" /> + </for> + </option> + <option id="22081" name="o_w_82_1u_18"> + <!-- P. Def. increases by 24.71. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22082" name="o_w_82_1u_19"> + <!-- P. Def. increases by 24.71. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22083" name="o_w_82_1u_20"> + <!-- P. Def. increases by 24.71. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22084" name="o_w_82_1u_21"> + <!-- P. Def. increases by 24.71. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22085" name="o_w_82_1u_22"> + <!-- P. Def. increases by 24.71. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22086" name="o_w_82_1u_23"> + <!-- P. Def. increases by 24.71. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22087" name="o_w_82_1u_24"> + <!-- P. Def. increases by 24.71. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22088" name="o_w_82_1u_25"> + <!-- P. Def. increases by 24.71. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="24.714" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22089" name="o_w_82_1u_26"> + <!-- M. Def. increases by 20.19. Max HP increases by 53.96 --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="maxHp" val="53.958" /> + </for> + </option> + <option id="22090" name="o_w_82_1u_27"> + <!-- M. Def. increases by 20.19. Max HP increases by 64.29. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="maxMp" val="64.291" /> + </for> + </option> + <option id="22091" name="o_w_82_1u_28"> + <!-- M. Def. increases by 20.19. Max CP increases by 80.94. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="maxCp" val="80.937" /> + </for> + </option> + <option id="22092" name="o_w_82_1u_29"> + <!-- M. Def. increases by 20.19. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22093" name="o_w_82_1u_30"> + <!-- M. Def. increases by 20.19. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22094" name="o_w_82_1u_31"> + <!-- M. Def. increases by 20.19. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22095" name="o_w_82_1u_32"> + <!-- M. Def. increases by 20.19. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22096" name="o_w_82_1u_33"> + <!-- M. Def. increases by 20.19. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22097" name="o_w_82_1u_34"> + <!-- M. Def. increases by 20.19. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22098" name="o_w_82_1u_35"> + <!-- M. Def. increases by 20.19. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22099" name="o_w_82_1u_36"> + <!-- M. Def. increases by 20.19. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="20.194" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22100-22199.xml new file mode 100644 index 0000000000..1231b0c866 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22100-22199.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22100" name="o_w_82_1u_37"> + <!-- Max HP increases by 57.13 Max HP increases by 64.29. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="maxMp" val="64.291" /> + </for> + </option> + <option id="22101" name="o_w_82_1u_38"> + <!-- Max HP increases by 57.13 Max CP increases by 80.94. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="maxCp" val="80.937" /> + </for> + </option> + <option id="22102" name="o_w_82_1u_39"> + <!-- Max HP increases by 57.13 P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22103" name="o_w_82_1u_40"> + <!-- Max HP increases by 57.13 M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22104" name="o_w_82_1u_41"> + <!-- Max HP increases by 57.13 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22105" name="o_w_82_1u_42"> + <!-- Max HP increases by 57.13 MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22106" name="o_w_82_1u_43"> + <!-- Max HP increases by 57.13 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22107" name="o_w_82_1u_44"> + <!-- Max HP increases by 57.13 Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22108" name="o_w_82_1u_45"> + <!-- Max HP increases by 57.13 Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22109" name="o_w_82_1u_46"> + <!-- Max HP increases by 57.13 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="57.132" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22110" name="o_w_82_1u_47"> + <!-- Max HP increases by 68.07. Max CP increases by 80.94. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="maxCp" val="80.937" /> + </for> + </option> + <option id="22111" name="o_w_82_1u_48"> + <!-- Max HP increases by 68.07. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22112" name="o_w_82_1u_49"> + <!-- Max HP increases by 68.07. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22113" name="o_w_82_1u_50"> + <!-- Max HP increases by 68.07. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22114" name="o_w_82_1u_51"> + <!-- Max HP increases by 68.07. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22115" name="o_w_82_1u_52"> + <!-- Max HP increases by 68.07. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22116" name="o_w_82_1u_53"> + <!-- Max HP increases by 68.07. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22117" name="o_w_82_1u_54"> + <!-- Max HP increases by 68.07. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22118" name="o_w_82_1u_55"> + <!-- Max HP increases by 68.07. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="68.073" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22119" name="o_w_82_1u_56"> + <!-- Max CP increases by 85.7. P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22120" name="o_w_82_1u_57"> + <!-- Max CP increases by 85.7. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22121" name="o_w_82_1u_58"> + <!-- Max CP increases by 85.7. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22122" name="o_w_82_1u_59"> + <!-- Max CP increases by 85.7. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22123" name="o_w_82_1u_60"> + <!-- Max CP increases by 85.7. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22124" name="o_w_82_1u_61"> + <!-- Max CP increases by 85.7. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22125" name="o_w_82_1u_62"> + <!-- Max CP increases by 85.7. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22126" name="o_w_82_1u_63"> + <!-- Max CP increases by 85.7. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="85.698" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22127" name="o_w_82_1u_64"> + <!-- P. Atk. increases by 16.22. M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22128" name="o_w_82_1u_65"> + <!-- P. Atk. increases by 16.22. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22129" name="o_w_82_1u_66"> + <!-- P. Atk. increases by 16.22. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22130" name="o_w_82_1u_67"> + <!-- P. Atk. increases by 16.22. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22131" name="o_w_82_1u_68"> + <!-- P. Atk. increases by 16.22. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22132" name="o_w_82_1u_69"> + <!-- P. Atk. increases by 16.22. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22133" name="o_w_82_1u_70"> + <!-- P. Atk. increases by 16.22. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="16.216" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22134" name="o_w_82_1u_71"> + <!-- M. Atk. increases by 20.2. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22135" name="o_w_82_1u_72"> + <!-- M. Atk. increases by 20.2. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22136" name="o_w_82_1u_73"> + <!-- M. Atk. increases by 20.2. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22137" name="o_w_82_1u_74"> + <!-- M. Atk. increases by 20.2. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22138" name="o_w_82_1u_75"> + <!-- M. Atk. increases by 20.2. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22139" name="o_w_82_1u_76"> + <!-- M. Atk. increases by 20.2. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="20.197" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22140" name="o_w_82_1u_77"> + <!-- HP Regen increases by 0.31. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.305" /> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22141" name="o_w_82_1u_78"> + <!-- HP Regen increases by 0.31. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.305" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22142" name="o_w_82_1u_79"> + <!-- HP Regen increases by 0.31. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="regHp" val="0.305" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22143" name="o_w_82_1u_80"> + <!-- HP Regen increases by 0.31. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="regHp" val="0.305" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22144" name="o_w_82_1u_81"> + <!-- HP Regen increases by 0.31. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.305" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22145" name="o_w_82_1u_82"> + <!-- MP Regen increases by 0.2. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.197" /> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22146" name="o_w_82_1u_83"> + <!-- MP Regen increases by 0.2. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="regMp" val="0.197" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22147" name="o_w_82_1u_84"> + <!-- MP Regen increases by 0.2. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="regMp" val="0.197" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22148" name="o_w_82_1u_85"> + <!-- MP Regen increases by 0.2. Critical increases by 15. --> + <for> + <add order="0x40" stat="regMp" val="0.197" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22149" name="o_w_82_1u_86"> + <!-- CP Regen increases by 0.31. Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="regCp" val="0.305" /> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22150" name="o_w_82_1u_87"> + <!-- CP Regen increases by 0.31. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="regCp" val="0.305" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22151" name="o_w_82_1u_88"> + <!-- CP Regen increases by 0.31. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.305" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22152" name="o_w_82_1u_89"> + <!-- Evasion increases by 2.07. Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="rEvas" val="2.068" /> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22153" name="o_w_82_1u_90"> + <!-- Evasion increases by 2.07. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="2.068" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22154" name="o_w_82_1u_91"> + <!-- Accuracy increases by 2.07. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="2.068" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22155" name="o_f_82_2g_1"> + <!-- P. Def. increases by 17.85. --> + <for> + <add order="0x40" stat="pDef" val="17.849" /> + </for> + </option> + <option id="22156" name="o_f_82_2g_2"> + <!-- M. Def. increases by 14.58. --> + <for> + <add order="0x40" stat="mDef" val="14.584" /> + </for> + </option> + <option id="22157" name="o_f_82_2g_3"> + <!-- Max HP increases by 66.5 --> + <for> + <add order="0x40" stat="maxHp" val="66.5" /> + </for> + </option> + <option id="22158" name="o_f_82_2g_4"> + <!-- Max HP increases by 21.81. --> + <for> + <add order="0x40" stat="maxMp" val="21.807" /> + </for> + </option> + <option id="22159" name="o_f_82_2g_5"> + <!-- Max CP increases by 119.7. --> + <for> + <add order="0x40" stat="maxCp" val="119.7" /> + </for> + </option> + <option id="22160" name="o_f_82_2g_6"> + <!-- P. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="pAtk" val="11.712" /> + </for> + </option> + <option id="22161" name="o_f_82_2g_7"> + <!-- M. Atk. increases by 14.59. --> + <for> + <add order="0x40" stat="mAtk" val="14.587" /> + </for> + </option> + <option id="22162" name="o_f_82_2g_8"> + <!-- HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.298" /> + </for> + </option> + <option id="22163" name="o_f_82_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.126" /> + </for> + </option> + <option id="22164" name="o_f_82_2g_10"> + <!-- CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regCp" val="0.298" /> + </for> + </option> + <option id="22165" name="o_f_82_2g_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.493" /> + </for> + </option> + <option id="22166" name="o_f_82_2g_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.493" /> + </for> + </option> + <option id="22167" name="o_f_82_2g_13"> + <!-- Critical increases by 11.44. --> + <for> + <add order="0x40" stat="rCrit" val="1.144" /> + </for> + </option> + <option id="22168" name="o_f_82_2g_14"> + <!-- P. Def. increases by 9.61. M. Def. increases by 6.73. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="mDef" val="6.731" /> + </for> + </option> + <option id="22169" name="o_f_82_2g_15"> + <!-- P. Def. increases by 9.61. Max HP increases by 30.69 --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="maxHp" val="30.692" /> + </for> + </option> + <option id="22170" name="o_f_82_2g_16"> + <!-- P. Def. increases by 9.61. Max HP increases by 10.07. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="maxMp" val="10.065" /> + </for> + </option> + <option id="22171" name="o_f_82_2g_17"> + <!-- P. Def. increases by 9.61. Max CP increases by 55.25. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="maxCp" val="55.246" /> + </for> + </option> + <option id="22172" name="o_f_82_2g_18"> + <!-- P. Def. increases by 9.61. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22173" name="o_f_82_2g_19"> + <!-- P. Def. increases by 9.61. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22174" name="o_f_82_2g_20"> + <!-- P. Def. increases by 9.61. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22175" name="o_f_82_2g_21"> + <!-- P. Def. increases by 9.61. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22176" name="o_f_82_2g_22"> + <!-- P. Def. increases by 9.61. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22177" name="o_f_82_2g_23"> + <!-- P. Def. increases by 9.61. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22178" name="o_f_82_2g_24"> + <!-- P. Def. increases by 9.61. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22179" name="o_f_82_2g_25"> + <!-- P. Def. increases by 9.61. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22180" name="o_f_82_2g_26"> + <!-- M. Def. increases by 7.85. Max HP increases by 30.69 --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="maxHp" val="30.692" /> + </for> + </option> + <option id="22181" name="o_f_82_2g_27"> + <!-- M. Def. increases by 7.85. Max HP increases by 10.07. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="maxMp" val="10.065" /> + </for> + </option> + <option id="22182" name="o_f_82_2g_28"> + <!-- M. Def. increases by 7.85. Max CP increases by 55.25. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="maxCp" val="55.246" /> + </for> + </option> + <option id="22183" name="o_f_82_2g_29"> + <!-- M. Def. increases by 7.85. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22184" name="o_f_82_2g_30"> + <!-- M. Def. increases by 7.85. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22185" name="o_f_82_2g_31"> + <!-- M. Def. increases by 7.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22186" name="o_f_82_2g_32"> + <!-- M. Def. increases by 7.85. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22187" name="o_f_82_2g_33"> + <!-- M. Def. increases by 7.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22188" name="o_f_82_2g_34"> + <!-- M. Def. increases by 7.85. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22189" name="o_f_82_2g_35"> + <!-- M. Def. increases by 7.85. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22190" name="o_f_82_2g_36"> + <!-- M. Def. increases by 7.85. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22191" name="o_f_82_2g_37"> + <!-- Max HP increases by 35.81 Max HP increases by 10.07. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="maxMp" val="10.065" /> + </for> + </option> + <option id="22192" name="o_f_82_2g_38"> + <!-- Max HP increases by 35.81 Max CP increases by 55.25. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="maxCp" val="55.246" /> + </for> + </option> + <option id="22193" name="o_f_82_2g_39"> + <!-- Max HP increases by 35.81 P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22194" name="o_f_82_2g_40"> + <!-- Max HP increases by 35.81 M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22195" name="o_f_82_2g_41"> + <!-- Max HP increases by 35.81 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22196" name="o_f_82_2g_42"> + <!-- Max HP increases by 35.81 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22197" name="o_f_82_2g_43"> + <!-- Max HP increases by 35.81 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22198" name="o_f_82_2g_44"> + <!-- Max HP increases by 35.81 Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22199" name="o_f_82_2g_45"> + <!-- Max HP increases by 35.81 Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22200-22299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22200-22299.xml new file mode 100644 index 0000000000..ca8ad81436 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22200-22299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22200" name="o_f_82_2g_46"> + <!-- Max HP increases by 35.81 Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxHp" val="35.808" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22201" name="o_f_82_2g_47"> + <!-- Max HP increases by 11.74. Max CP increases by 55.25. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="maxCp" val="55.246" /> + </for> + </option> + <option id="22202" name="o_f_82_2g_48"> + <!-- Max HP increases by 11.74. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22203" name="o_f_82_2g_49"> + <!-- Max HP increases by 11.74. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22204" name="o_f_82_2g_50"> + <!-- Max HP increases by 11.74. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22205" name="o_f_82_2g_51"> + <!-- Max HP increases by 11.74. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22206" name="o_f_82_2g_52"> + <!-- Max HP increases by 11.74. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22207" name="o_f_82_2g_53"> + <!-- Max HP increases by 11.74. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22208" name="o_f_82_2g_54"> + <!-- Max HP increases by 11.74. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22209" name="o_f_82_2g_55"> + <!-- Max HP increases by 11.74. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxMp" val="11.742" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22210" name="o_f_82_2g_56"> + <!-- Max CP increases by 64.45. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22211" name="o_f_82_2g_57"> + <!-- Max CP increases by 64.45. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22212" name="o_f_82_2g_58"> + <!-- Max CP increases by 64.45. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22213" name="o_f_82_2g_59"> + <!-- Max CP increases by 64.45. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22214" name="o_f_82_2g_60"> + <!-- Max CP increases by 64.45. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22215" name="o_f_82_2g_61"> + <!-- Max CP increases by 64.45. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22216" name="o_f_82_2g_62"> + <!-- Max CP increases by 64.45. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22217" name="o_f_82_2g_63"> + <!-- Max CP increases by 64.45. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxCp" val="64.454" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22218" name="o_f_82_2g_64"> + <!-- P. Atk. increases by 6.31. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22219" name="o_f_82_2g_65"> + <!-- P. Atk. increases by 6.31. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22220" name="o_f_82_2g_66"> + <!-- P. Atk. increases by 6.31. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22221" name="o_f_82_2g_67"> + <!-- P. Atk. increases by 6.31. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22222" name="o_f_82_2g_68"> + <!-- P. Atk. increases by 6.31. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22223" name="o_f_82_2g_69"> + <!-- P. Atk. increases by 6.31. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22224" name="o_f_82_2g_70"> + <!-- P. Atk. increases by 6.31. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22225" name="o_f_82_2g_71"> + <!-- M. Atk. increases by 7.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="22226" name="o_f_82_2g_72"> + <!-- M. Atk. increases by 7.85. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22227" name="o_f_82_2g_73"> + <!-- M. Atk. increases by 7.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22228" name="o_f_82_2g_74"> + <!-- M. Atk. increases by 7.85. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22229" name="o_f_82_2g_75"> + <!-- M. Atk. increases by 7.85. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22230" name="o_f_82_2g_76"> + <!-- M. Atk. increases by 7.85. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22231" name="o_f_82_2g_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.058" /> + </for> + </option> + <option id="22232" name="o_f_82_2g_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22233" name="o_f_82_2g_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22234" name="o_f_82_2g_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22235" name="o_f_82_2g_81"> + <!-- HP Regen increases by 0.16. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22236" name="o_f_82_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="22237" name="o_f_82_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22238" name="o_f_82_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22239" name="o_f_82_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 5.3. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22240" name="o_f_82_2g_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.16" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22241" name="o_f_82_2g_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.16" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22242" name="o_f_82_2g_88"> + <!-- CP Regen increases by 0.16. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regCp" val="0.16" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22243" name="o_f_82_2g_89"> + <!-- Evasion increases by 0.8. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.804" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22244" name="o_f_82_2g_90"> + <!-- Evasion increases by 0.8. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.804" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22245" name="o_f_82_2g_91"> + <!-- Accuracy increases by 0.8. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.804" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22246" name="o_f_82_2s_1"> + <!-- P. Def. increases by 23.34. --> + <for> + <add order="0x40" stat="pDef" val="23.341" /> + </for> + </option> + <option id="22247" name="o_f_82_2s_2"> + <!-- M. Def. increases by 19.07. --> + <for> + <add order="0x40" stat="mDef" val="19.072" /> + </for> + </option> + <option id="22248" name="o_f_82_2s_3"> + <!-- Max HP increases by 86.96 --> + <for> + <add order="0x40" stat="maxHp" val="86.961" /> + </for> + </option> + <option id="22249" name="o_f_82_2s_4"> + <!-- Max HP increases by 28.52. --> + <for> + <add order="0x40" stat="maxMp" val="28.517" /> + </for> + </option> + <option id="22250" name="o_f_82_2s_5"> + <!-- Max CP increases by 156.53. --> + <for> + <add order="0x40" stat="maxCp" val="156.531" /> + </for> + </option> + <option id="22251" name="o_f_82_2s_6"> + <!-- P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22252" name="o_f_82_2s_7"> + <!-- M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22253" name="o_f_82_2s_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.389" /> + </for> + </option> + <option id="22254" name="o_f_82_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.165" /> + </for> + </option> + <option id="22255" name="o_f_82_2s_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.389" /> + </for> + </option> + <option id="22256" name="o_f_82_2s_11"> + <!-- Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22257" name="o_f_82_2s_12"> + <!-- Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22258" name="o_f_82_2s_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22259" name="o_f_82_2s_14"> + <!-- P. Def. increases by 12.36. M. Def. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mDef" val="8.975" /> + </for> + </option> + <option id="22260" name="o_f_82_2s_15"> + <!-- P. Def. increases by 12.36. Max HP increases by 40.92 --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxHp" val="40.923" /> + </for> + </option> + <option id="22261" name="o_f_82_2s_16"> + <!-- P. Def. increases by 12.36. Max HP increases by 13.42. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxMp" val="13.42" /> + </for> + </option> + <option id="22262" name="o_f_82_2s_17"> + <!-- P. Def. increases by 12.36. Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="22263" name="o_f_82_2s_18"> + <!-- P. Def. increases by 12.36. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22264" name="o_f_82_2s_19"> + <!-- P. Def. increases by 12.36. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22265" name="o_f_82_2s_20"> + <!-- P. Def. increases by 12.36. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22266" name="o_f_82_2s_21"> + <!-- P. Def. increases by 12.36. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22267" name="o_f_82_2s_22"> + <!-- P. Def. increases by 12.36. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22268" name="o_f_82_2s_23"> + <!-- P. Def. increases by 12.36. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22269" name="o_f_82_2s_24"> + <!-- P. Def. increases by 12.36. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22270" name="o_f_82_2s_25"> + <!-- P. Def. increases by 12.36. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22271" name="o_f_82_2s_26"> + <!-- M. Def. increases by 10.1. Max HP increases by 40.92 --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxHp" val="40.923" /> + </for> + </option> + <option id="22272" name="o_f_82_2s_27"> + <!-- M. Def. increases by 10.1. Max HP increases by 13.42. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxMp" val="13.42" /> + </for> + </option> + <option id="22273" name="o_f_82_2s_28"> + <!-- M. Def. increases by 10.1. Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="22274" name="o_f_82_2s_29"> + <!-- M. Def. increases by 10.1. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22275" name="o_f_82_2s_30"> + <!-- M. Def. increases by 10.1. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22276" name="o_f_82_2s_31"> + <!-- M. Def. increases by 10.1. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22277" name="o_f_82_2s_32"> + <!-- M. Def. increases by 10.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22278" name="o_f_82_2s_33"> + <!-- M. Def. increases by 10.1. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22279" name="o_f_82_2s_34"> + <!-- M. Def. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22280" name="o_f_82_2s_35"> + <!-- M. Def. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22281" name="o_f_82_2s_36"> + <!-- M. Def. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22282" name="o_f_82_2s_37"> + <!-- Max HP increases by 46.04 Max HP increases by 13.42. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="maxMp" val="13.42" /> + </for> + </option> + <option id="22283" name="o_f_82_2s_38"> + <!-- Max HP increases by 46.04 Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="22284" name="o_f_82_2s_39"> + <!-- Max HP increases by 46.04 P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22285" name="o_f_82_2s_40"> + <!-- Max HP increases by 46.04 M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22286" name="o_f_82_2s_41"> + <!-- Max HP increases by 46.04 HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22287" name="o_f_82_2s_42"> + <!-- Max HP increases by 46.04 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22288" name="o_f_82_2s_43"> + <!-- Max HP increases by 46.04 CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22289" name="o_f_82_2s_44"> + <!-- Max HP increases by 46.04 Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22290" name="o_f_82_2s_45"> + <!-- Max HP increases by 46.04 Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22291" name="o_f_82_2s_46"> + <!-- Max HP increases by 46.04 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="46.038" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22292" name="o_f_82_2s_47"> + <!-- Max HP increases by 15.1. Max CP increases by 73.66. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="maxCp" val="73.661" /> + </for> + </option> + <option id="22293" name="o_f_82_2s_48"> + <!-- Max HP increases by 15.1. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22294" name="o_f_82_2s_49"> + <!-- Max HP increases by 15.1. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22295" name="o_f_82_2s_50"> + <!-- Max HP increases by 15.1. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22296" name="o_f_82_2s_51"> + <!-- Max HP increases by 15.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22297" name="o_f_82_2s_52"> + <!-- Max HP increases by 15.1. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22298" name="o_f_82_2s_53"> + <!-- Max HP increases by 15.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22299" name="o_f_82_2s_54"> + <!-- Max HP increases by 15.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22300-22399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22300-22399.xml new file mode 100644 index 0000000000..6d7dd934f0 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22300-22399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22300" name="o_f_82_2s_55"> + <!-- Max HP increases by 15.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="15.097" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22301" name="o_f_82_2s_56"> + <!-- Max CP increases by 82.87. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22302" name="o_f_82_2s_57"> + <!-- Max CP increases by 82.87. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22303" name="o_f_82_2s_58"> + <!-- Max CP increases by 82.87. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22304" name="o_f_82_2s_59"> + <!-- Max CP increases by 82.87. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22305" name="o_f_82_2s_60"> + <!-- Max CP increases by 82.87. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22306" name="o_f_82_2s_61"> + <!-- Max CP increases by 82.87. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22307" name="o_f_82_2s_62"> + <!-- Max CP increases by 82.87. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22308" name="o_f_82_2s_63"> + <!-- Max CP increases by 82.87. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="82.869" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22309" name="o_f_82_2s_64"> + <!-- P. Atk. increases by 8.11. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22310" name="o_f_82_2s_65"> + <!-- P. Atk. increases by 8.11. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22311" name="o_f_82_2s_66"> + <!-- P. Atk. increases by 8.11. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22312" name="o_f_82_2s_67"> + <!-- P. Atk. increases by 8.11. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22313" name="o_f_82_2s_68"> + <!-- P. Atk. increases by 8.11. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22314" name="o_f_82_2s_69"> + <!-- P. Atk. increases by 8.11. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22315" name="o_f_82_2s_70"> + <!-- P. Atk. increases by 8.11. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22316" name="o_f_82_2s_71"> + <!-- M. Atk. increases by 10.1. HP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regHp" val="0.183" /> + </for> + </option> + <option id="22317" name="o_f_82_2s_72"> + <!-- M. Atk. increases by 10.1. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22318" name="o_f_82_2s_73"> + <!-- M. Atk. increases by 10.1. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22319" name="o_f_82_2s_74"> + <!-- M. Atk. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22320" name="o_f_82_2s_75"> + <!-- M. Atk. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22321" name="o_f_82_2s_76"> + <!-- M. Atk. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22322" name="o_f_82_2s_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regMp" val="0.077" /> + </for> + </option> + <option id="22323" name="o_f_82_2s_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22324" name="o_f_82_2s_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22325" name="o_f_82_2s_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22326" name="o_f_82_2s_81"> + <!-- HP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22327" name="o_f_82_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.18. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="regCp" val="0.183" /> + </for> + </option> + <option id="22328" name="o_f_82_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22329" name="o_f_82_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22330" name="o_f_82_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.087" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22331" name="o_f_82_2s_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22332" name="o_f_82_2s_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22333" name="o_f_82_2s_88"> + <!-- CP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22334" name="o_f_82_2s_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22335" name="o_f_82_2s_90"> + <!-- Evasion increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22336" name="o_f_82_2s_91"> + <!-- Accuracy increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22337" name="o_f_82_2r_1"> + <!-- P. Def. increases by 27.46. --> + <for> + <add order="0x40" stat="pDef" val="27.459" /> + </for> + </option> + <option id="22338" name="o_f_82_2r_2"> + <!-- M. Def. increases by 22.44. --> + <for> + <add order="0x40" stat="mDef" val="22.438" /> + </for> + </option> + <option id="22339" name="o_f_82_2r_3"> + <!-- Max HP increases by 102.31 --> + <for> + <add order="0x40" stat="maxHp" val="102.308" /> + </for> + </option> + <option id="22340" name="o_f_82_2r_4"> + <!-- Max HP increases by 33.55. --> + <for> + <add order="0x40" stat="maxMp" val="33.549" /> + </for> + </option> + <option id="22341" name="o_f_82_2r_5"> + <!-- Max CP increases by 184.15. --> + <for> + <add order="0x40" stat="maxCp" val="184.154" /> + </for> + </option> + <option id="22342" name="o_f_82_2r_6"> + <!-- P. Atk. increases by 18.02. --> + <for> + <add order="0x40" stat="pAtk" val="18.018" /> + </for> + </option> + <option id="22343" name="o_f_82_2r_7"> + <!-- M. Atk. increases by 22.44. --> + <for> + <add order="0x40" stat="mAtk" val="22.441" /> + </for> + </option> + <option id="22344" name="o_f_82_2r_8"> + <!-- HP Regen increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.458" /> + </for> + </option> + <option id="22345" name="o_f_82_2r_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.194" /> + </for> + </option> + <option id="22346" name="o_f_82_2r_10"> + <!-- CP Regen increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.458" /> + </for> + </option> + <option id="22347" name="o_f_82_2r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.297" /> + </for> + </option> + <option id="22348" name="o_f_82_2r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.297" /> + </for> + </option> + <option id="22349" name="o_f_82_2r_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.76" /> + </for> + </option> + <option id="22350" name="o_f_82_2r_14"> + <!-- P. Def. increases by 13.73. M. Def. increases by 11.22. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="mDef" val="11.219" /> + </for> + </option> + <option id="22351" name="o_f_82_2r_15"> + <!-- P. Def. increases by 13.73. Max HP increases by 51.15 --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="maxHp" val="51.154" /> + </for> + </option> + <option id="22352" name="o_f_82_2r_16"> + <!-- P. Def. increases by 13.73. Max HP increases by 16.78. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="maxMp" val="16.775" /> + </for> + </option> + <option id="22353" name="o_f_82_2r_17"> + <!-- P. Def. increases by 13.73. Max CP increases by 92.08. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="maxCp" val="92.077" /> + </for> + </option> + <option id="22354" name="o_f_82_2r_18"> + <!-- P. Def. increases by 13.73. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22355" name="o_f_82_2r_19"> + <!-- P. Def. increases by 13.73. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22356" name="o_f_82_2r_20"> + <!-- P. Def. increases by 13.73. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22357" name="o_f_82_2r_21"> + <!-- P. Def. increases by 13.73. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22358" name="o_f_82_2r_22"> + <!-- P. Def. increases by 13.73. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22359" name="o_f_82_2r_23"> + <!-- P. Def. increases by 13.73. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22360" name="o_f_82_2r_24"> + <!-- P. Def. increases by 13.73. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22361" name="o_f_82_2r_25"> + <!-- P. Def. increases by 13.73. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22362" name="o_f_82_2r_26"> + <!-- M. Def. increases by 11.22. Max HP increases by 51.15 --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="maxHp" val="51.154" /> + </for> + </option> + <option id="22363" name="o_f_82_2r_27"> + <!-- M. Def. increases by 11.22. Max HP increases by 16.78. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="maxMp" val="16.775" /> + </for> + </option> + <option id="22364" name="o_f_82_2r_28"> + <!-- M. Def. increases by 11.22. Max CP increases by 92.08. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="maxCp" val="92.077" /> + </for> + </option> + <option id="22365" name="o_f_82_2r_29"> + <!-- M. Def. increases by 11.22. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22366" name="o_f_82_2r_30"> + <!-- M. Def. increases by 11.22. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22367" name="o_f_82_2r_31"> + <!-- M. Def. increases by 11.22. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22368" name="o_f_82_2r_32"> + <!-- M. Def. increases by 11.22. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22369" name="o_f_82_2r_33"> + <!-- M. Def. increases by 11.22. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22370" name="o_f_82_2r_34"> + <!-- M. Def. increases by 11.22. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22371" name="o_f_82_2r_35"> + <!-- M. Def. increases by 11.22. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22372" name="o_f_82_2r_36"> + <!-- M. Def. increases by 11.22. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22373" name="o_f_82_2r_37"> + <!-- Max HP increases by 51.15 Max HP increases by 16.78. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="maxMp" val="16.775" /> + </for> + </option> + <option id="22374" name="o_f_82_2r_38"> + <!-- Max HP increases by 51.15 Max CP increases by 92.08. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="maxCp" val="92.077" /> + </for> + </option> + <option id="22375" name="o_f_82_2r_39"> + <!-- Max HP increases by 51.15 P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22376" name="o_f_82_2r_40"> + <!-- Max HP increases by 51.15 M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22377" name="o_f_82_2r_41"> + <!-- Max HP increases by 51.15 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22378" name="o_f_82_2r_42"> + <!-- Max HP increases by 51.15 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22379" name="o_f_82_2r_43"> + <!-- Max HP increases by 51.15 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22380" name="o_f_82_2r_44"> + <!-- Max HP increases by 51.15 Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22381" name="o_f_82_2r_45"> + <!-- Max HP increases by 51.15 Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22382" name="o_f_82_2r_46"> + <!-- Max HP increases by 51.15 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="51.154" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22383" name="o_f_82_2r_47"> + <!-- Max HP increases by 16.78. Max CP increases by 92.08. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="maxCp" val="92.077" /> + </for> + </option> + <option id="22384" name="o_f_82_2r_48"> + <!-- Max HP increases by 16.78. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22385" name="o_f_82_2r_49"> + <!-- Max HP increases by 16.78. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22386" name="o_f_82_2r_50"> + <!-- Max HP increases by 16.78. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22387" name="o_f_82_2r_51"> + <!-- Max HP increases by 16.78. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22388" name="o_f_82_2r_52"> + <!-- Max HP increases by 16.78. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22389" name="o_f_82_2r_53"> + <!-- Max HP increases by 16.78. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22390" name="o_f_82_2r_54"> + <!-- Max HP increases by 16.78. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22391" name="o_f_82_2r_55"> + <!-- Max HP increases by 16.78. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="16.775" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22392" name="o_f_82_2r_56"> + <!-- Max CP increases by 92.08. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22393" name="o_f_82_2r_57"> + <!-- Max CP increases by 92.08. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22394" name="o_f_82_2r_58"> + <!-- Max CP increases by 92.08. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22395" name="o_f_82_2r_59"> + <!-- Max CP increases by 92.08. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22396" name="o_f_82_2r_60"> + <!-- Max CP increases by 92.08. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22397" name="o_f_82_2r_61"> + <!-- Max CP increases by 92.08. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22398" name="o_f_82_2r_62"> + <!-- Max CP increases by 92.08. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22399" name="o_f_82_2r_63"> + <!-- Max CP increases by 92.08. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="92.077" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22400-22499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22400-22499.xml new file mode 100644 index 0000000000..cb14002d56 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22400-22499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22400" name="o_f_82_2r_64"> + <!-- P. Atk. increases by 9.01. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22401" name="o_f_82_2r_65"> + <!-- P. Atk. increases by 9.01. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22402" name="o_f_82_2r_66"> + <!-- P. Atk. increases by 9.01. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22403" name="o_f_82_2r_67"> + <!-- P. Atk. increases by 9.01. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22404" name="o_f_82_2r_68"> + <!-- P. Atk. increases by 9.01. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22405" name="o_f_82_2r_69"> + <!-- P. Atk. increases by 9.01. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22406" name="o_f_82_2r_70"> + <!-- P. Atk. increases by 9.01. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22407" name="o_f_82_2r_71"> + <!-- M. Atk. increases by 11.22. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="regHp" val="0.229" /> + </for> + </option> + <option id="22408" name="o_f_82_2r_72"> + <!-- M. Atk. increases by 11.22. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22409" name="o_f_82_2r_73"> + <!-- M. Atk. increases by 11.22. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22410" name="o_f_82_2r_74"> + <!-- M. Atk. increases by 11.22. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22411" name="o_f_82_2r_75"> + <!-- M. Atk. increases by 11.22. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22412" name="o_f_82_2r_76"> + <!-- M. Atk. increases by 11.22. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22413" name="o_f_82_2r_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.229" /> + <add order="0x40" stat="regMp" val="0.097" /> + </for> + </option> + <option id="22414" name="o_f_82_2r_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.229" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22415" name="o_f_82_2r_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.229" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22416" name="o_f_82_2r_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.229" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22417" name="o_f_82_2r_81"> + <!-- HP Regen increases by 0.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.229" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22418" name="o_f_82_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.097" /> + <add order="0x40" stat="regCp" val="0.229" /> + </for> + </option> + <option id="22419" name="o_f_82_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.097" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22420" name="o_f_82_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.097" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22421" name="o_f_82_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.097" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22422" name="o_f_82_2r_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.229" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22423" name="o_f_82_2r_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.229" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22424" name="o_f_82_2r_88"> + <!-- CP Regen increases by 0.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.229" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22425" name="o_f_82_2r_89"> + <!-- Evasion increases by 1.15. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="rEvas" val="1.149" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22426" name="o_f_82_2r_90"> + <!-- Evasion increases by 1.15. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="1.149" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22427" name="o_f_82_2r_91"> + <!-- Accuracy increases by 1.15. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="1.149" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22428" name="o_f_82_2u_1"> + <!-- P. Def. increases by 31.58. --> + <for> + <add order="0x40" stat="pDef" val="31.578" /> + </for> + </option> + <option id="22429" name="o_f_82_2u_2"> + <!-- M. Def. increases by 25.8. --> + <for> + <add order="0x40" stat="mDef" val="25.803" /> + </for> + </option> + <option id="22430" name="o_f_82_2u_3"> + <!-- Max HP increases by 117.65 --> + <for> + <add order="0x40" stat="maxHp" val="117.654" /> + </for> + </option> + <option id="22431" name="o_f_82_2u_4"> + <!-- Max HP increases by 38.58. --> + <for> + <add order="0x40" stat="maxMp" val="38.582" /> + </for> + </option> + <option id="22432" name="o_f_82_2u_5"> + <!-- Max CP increases by 211.78. --> + <for> + <add order="0x40" stat="maxCp" val="211.777" /> + </for> + </option> + <option id="22433" name="o_f_82_2u_6"> + <!-- P. Atk. increases by 20.72. --> + <for> + <add order="0x40" stat="pAtk" val="20.721" /> + </for> + </option> + <option id="22434" name="o_f_82_2u_7"> + <!-- M. Atk. increases by 25.81. --> + <for> + <add order="0x40" stat="mAtk" val="25.807" /> + </for> + </option> + <option id="22435" name="o_f_82_2u_8"> + <!-- HP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regHp" val="0.527" /> + </for> + </option> + <option id="22436" name="o_f_82_2u_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.223" /> + </for> + </option> + <option id="22437" name="o_f_82_2u_10"> + <!-- CP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regCp" val="0.527" /> + </for> + </option> + <option id="22438" name="o_f_82_2u_11"> + <!-- Evasion increases by 2.64. --> + <for> + <add order="0x40" stat="rEvas" val="2.642" /> + </for> + </option> + <option id="22439" name="o_f_82_2u_12"> + <!-- Accuracy increases by 2.64. --> + <for> + <add order="0x40" stat="accCombat" val="2.642" /> + </for> + </option> + <option id="22440" name="o_f_82_2u_13"> + <!-- Critical increases by 20.24. --> + <for> + <add order="0x40" stat="rCrit" val="2.024" /> + </for> + </option> + <option id="22441" name="o_f_82_2u_14"> + <!-- P. Def. increases by 16.48. M. Def. increases by 12.34. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mDef" val="12.341" /> + </for> + </option> + <option id="22442" name="o_f_82_2u_15"> + <!-- P. Def. increases by 16.48. Max HP increases by 56.27 --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxHp" val="56.269" /> + </for> + </option> + <option id="22443" name="o_f_82_2u_16"> + <!-- P. Def. increases by 16.48. Max HP increases by 18.45. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxMp" val="18.452" /> + </for> + </option> + <option id="22444" name="o_f_82_2u_17"> + <!-- P. Def. increases by 16.48. Max CP increases by 101.29. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxCp" val="101.285" /> + </for> + </option> + <option id="22445" name="o_f_82_2u_18"> + <!-- P. Def. increases by 16.48. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22446" name="o_f_82_2u_19"> + <!-- P. Def. increases by 16.48. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22447" name="o_f_82_2u_20"> + <!-- P. Def. increases by 16.48. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22448" name="o_f_82_2u_21"> + <!-- P. Def. increases by 16.48. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22449" name="o_f_82_2u_22"> + <!-- P. Def. increases by 16.48. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22450" name="o_f_82_2u_23"> + <!-- P. Def. increases by 16.48. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22451" name="o_f_82_2u_24"> + <!-- P. Def. increases by 16.48. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22452" name="o_f_82_2u_25"> + <!-- P. Def. increases by 16.48. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22453" name="o_f_82_2u_26"> + <!-- M. Def. increases by 13.46. Max HP increases by 56.27 --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxHp" val="56.269" /> + </for> + </option> + <option id="22454" name="o_f_82_2u_27"> + <!-- M. Def. increases by 13.46. Max HP increases by 18.45. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxMp" val="18.452" /> + </for> + </option> + <option id="22455" name="o_f_82_2u_28"> + <!-- M. Def. increases by 13.46. Max CP increases by 101.29. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxCp" val="101.285" /> + </for> + </option> + <option id="22456" name="o_f_82_2u_29"> + <!-- M. Def. increases by 13.46. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22457" name="o_f_82_2u_30"> + <!-- M. Def. increases by 13.46. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22458" name="o_f_82_2u_31"> + <!-- M. Def. increases by 13.46. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22459" name="o_f_82_2u_32"> + <!-- M. Def. increases by 13.46. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22460" name="o_f_82_2u_33"> + <!-- M. Def. increases by 13.46. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22461" name="o_f_82_2u_34"> + <!-- M. Def. increases by 13.46. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22462" name="o_f_82_2u_35"> + <!-- M. Def. increases by 13.46. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22463" name="o_f_82_2u_36"> + <!-- M. Def. increases by 13.46. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22464" name="o_f_82_2u_37"> + <!-- Max HP increases by 61.39 Max HP increases by 18.45. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="maxMp" val="18.452" /> + </for> + </option> + <option id="22465" name="o_f_82_2u_38"> + <!-- Max HP increases by 61.39 Max CP increases by 101.29. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="maxCp" val="101.285" /> + </for> + </option> + <option id="22466" name="o_f_82_2u_39"> + <!-- Max HP increases by 61.39 P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22467" name="o_f_82_2u_40"> + <!-- Max HP increases by 61.39 M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22468" name="o_f_82_2u_41"> + <!-- Max HP increases by 61.39 HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22469" name="o_f_82_2u_42"> + <!-- Max HP increases by 61.39 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22470" name="o_f_82_2u_43"> + <!-- Max HP increases by 61.39 CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22471" name="o_f_82_2u_44"> + <!-- Max HP increases by 61.39 Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22472" name="o_f_82_2u_45"> + <!-- Max HP increases by 61.39 Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22473" name="o_f_82_2u_46"> + <!-- Max HP increases by 61.39 Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxHp" val="61.385" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22474" name="o_f_82_2u_47"> + <!-- Max HP increases by 20.13. Max CP increases by 101.29. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="maxCp" val="101.285" /> + </for> + </option> + <option id="22475" name="o_f_82_2u_48"> + <!-- Max HP increases by 20.13. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22476" name="o_f_82_2u_49"> + <!-- Max HP increases by 20.13. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22477" name="o_f_82_2u_50"> + <!-- Max HP increases by 20.13. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22478" name="o_f_82_2u_51"> + <!-- Max HP increases by 20.13. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22479" name="o_f_82_2u_52"> + <!-- Max HP increases by 20.13. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22480" name="o_f_82_2u_53"> + <!-- Max HP increases by 20.13. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22481" name="o_f_82_2u_54"> + <!-- Max HP increases by 20.13. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22482" name="o_f_82_2u_55"> + <!-- Max HP increases by 20.13. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxMp" val="20.129" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22483" name="o_f_82_2u_56"> + <!-- Max CP increases by 110.49. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22484" name="o_f_82_2u_57"> + <!-- Max CP increases by 110.49. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22485" name="o_f_82_2u_58"> + <!-- Max CP increases by 110.49. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22486" name="o_f_82_2u_59"> + <!-- Max CP increases by 110.49. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22487" name="o_f_82_2u_60"> + <!-- Max CP increases by 110.49. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22488" name="o_f_82_2u_61"> + <!-- Max CP increases by 110.49. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22489" name="o_f_82_2u_62"> + <!-- Max CP increases by 110.49. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22490" name="o_f_82_2u_63"> + <!-- Max CP increases by 110.49. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxCp" val="110.492" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22491" name="o_f_82_2u_64"> + <!-- P. Atk. increases by 10.81. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22492" name="o_f_82_2u_65"> + <!-- P. Atk. increases by 10.81. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22493" name="o_f_82_2u_66"> + <!-- P. Atk. increases by 10.81. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22494" name="o_f_82_2u_67"> + <!-- P. Atk. increases by 10.81. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22495" name="o_f_82_2u_68"> + <!-- P. Atk. increases by 10.81. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22496" name="o_f_82_2u_69"> + <!-- P. Atk. increases by 10.81. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22497" name="o_f_82_2u_70"> + <!-- P. Atk. increases by 10.81. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22498" name="o_f_82_2u_71"> + <!-- M. Atk. increases by 13.47. HP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regHp" val="0.252" /> + </for> + </option> + <option id="22499" name="o_f_82_2u_72"> + <!-- M. Atk. increases by 13.47. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22500-22599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22500-22599.xml new file mode 100644 index 0000000000..60da36767b --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22500-22599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22500" name="o_f_82_2u_73"> + <!-- M. Atk. increases by 13.47. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22501" name="o_f_82_2u_74"> + <!-- M. Atk. increases by 13.47. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22502" name="o_f_82_2u_75"> + <!-- M. Atk. increases by 13.47. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22503" name="o_f_82_2u_76"> + <!-- M. Atk. increases by 13.47. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22504" name="o_f_82_2u_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="22505" name="o_f_82_2u_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22506" name="o_f_82_2u_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22507" name="o_f_82_2u_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22508" name="o_f_82_2u_81"> + <!-- HP Regen increases by 0.28. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regHp" val="0.275" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22509" name="o_f_82_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="regCp" val="0.252" /> + </for> + </option> + <option id="22510" name="o_f_82_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22511" name="o_f_82_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22512" name="o_f_82_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.7. --> + <for> + <add order="0x40" stat="regMp" val="0.116" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22513" name="o_f_82_2u_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="regCp" val="0.275" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22514" name="o_f_82_2u_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="regCp" val="0.275" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22515" name="o_f_82_2u_88"> + <!-- CP Regen increases by 0.28. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regCp" val="0.275" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22516" name="o_f_82_2u_89"> + <!-- Evasion increases by 1.38. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22517" name="o_f_82_2u_90"> + <!-- Evasion increases by 1.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22518" name="o_f_82_2u_91"> + <!-- Accuracy increases by 1.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="accCombat" val="1.378" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22519" name="o_w_82_2g_1"> + <!-- P. Def. increases by 17.85. --> + <for> + <add order="0x40" stat="pDef" val="17.849" /> + </for> + </option> + <option id="22520" name="o_w_82_2g_2"> + <!-- M. Def. increases by 14.58. --> + <for> + <add order="0x40" stat="mDef" val="14.584" /> + </for> + </option> + <option id="22521" name="o_w_82_2g_3"> + <!-- Max HP increases by 41.26 --> + <for> + <add order="0x40" stat="maxHp" val="41.262" /> + </for> + </option> + <option id="22522" name="o_w_82_2g_4"> + <!-- Max HP increases by 49.16. --> + <for> + <add order="0x40" stat="maxMp" val="49.164" /> + </for> + </option> + <option id="22523" name="o_w_82_2g_5"> + <!-- Max CP increases by 61.89. --> + <for> + <add order="0x40" stat="maxCp" val="61.893" /> + </for> + </option> + <option id="22524" name="o_w_82_2g_6"> + <!-- P. Atk. increases by 11.71. --> + <for> + <add order="0x40" stat="pAtk" val="11.712" /> + </for> + </option> + <option id="22525" name="o_w_82_2g_7"> + <!-- M. Atk. increases by 14.59. --> + <for> + <add order="0x40" stat="mAtk" val="14.587" /> + </for> + </option> + <option id="22526" name="o_w_82_2g_8"> + <!-- HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.221" /> + </for> + </option> + <option id="22527" name="o_w_82_2g_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.143" /> + </for> + </option> + <option id="22528" name="o_w_82_2g_10"> + <!-- CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regCp" val="0.221" /> + </for> + </option> + <option id="22529" name="o_w_82_2g_11"> + <!-- Evasion increases by 1.49. --> + <for> + <add order="0x40" stat="rEvas" val="1.493" /> + </for> + </option> + <option id="22530" name="o_w_82_2g_12"> + <!-- Accuracy increases by 1.49. --> + <for> + <add order="0x40" stat="accCombat" val="1.493" /> + </for> + </option> + <option id="22531" name="o_w_82_2g_13"> + <!-- Critical increases by 11.44. --> + <for> + <add order="0x40" stat="rCrit" val="1.144" /> + </for> + </option> + <option id="22532" name="o_w_82_2g_14"> + <!-- P. Def. increases by 9.61. M. Def. increases by 6.73. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="mDef" val="6.731" /> + </for> + </option> + <option id="22533" name="o_w_82_2g_15"> + <!-- P. Def. increases by 9.61. Max HP increases by 19.04 --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="maxHp" val="19.044" /> + </for> + </option> + <option id="22534" name="o_w_82_2g_16"> + <!-- P. Def. increases by 9.61. Max HP increases by 22.69. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="maxMp" val="22.691" /> + </for> + </option> + <option id="22535" name="o_w_82_2g_17"> + <!-- P. Def. increases by 9.61. Max CP increases by 28.57. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="maxCp" val="28.566" /> + </for> + </option> + <option id="22536" name="o_w_82_2g_18"> + <!-- P. Def. increases by 9.61. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22537" name="o_w_82_2g_19"> + <!-- P. Def. increases by 9.61. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22538" name="o_w_82_2g_20"> + <!-- P. Def. increases by 9.61. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22539" name="o_w_82_2g_21"> + <!-- P. Def. increases by 9.61. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22540" name="o_w_82_2g_22"> + <!-- P. Def. increases by 9.61. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22541" name="o_w_82_2g_23"> + <!-- P. Def. increases by 9.61. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22542" name="o_w_82_2g_24"> + <!-- P. Def. increases by 9.61. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22543" name="o_w_82_2g_25"> + <!-- P. Def. increases by 9.61. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="9.611" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22544" name="o_w_82_2g_26"> + <!-- M. Def. increases by 7.85. Max HP increases by 19.04 --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="maxHp" val="19.044" /> + </for> + </option> + <option id="22545" name="o_w_82_2g_27"> + <!-- M. Def. increases by 7.85. Max HP increases by 22.69. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="maxMp" val="22.691" /> + </for> + </option> + <option id="22546" name="o_w_82_2g_28"> + <!-- M. Def. increases by 7.85. Max CP increases by 28.57. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="maxCp" val="28.566" /> + </for> + </option> + <option id="22547" name="o_w_82_2g_29"> + <!-- M. Def. increases by 7.85. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22548" name="o_w_82_2g_30"> + <!-- M. Def. increases by 7.85. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22549" name="o_w_82_2g_31"> + <!-- M. Def. increases by 7.85. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22550" name="o_w_82_2g_32"> + <!-- M. Def. increases by 7.85. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22551" name="o_w_82_2g_33"> + <!-- M. Def. increases by 7.85. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22552" name="o_w_82_2g_34"> + <!-- M. Def. increases by 7.85. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22553" name="o_w_82_2g_35"> + <!-- M. Def. increases by 7.85. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22554" name="o_w_82_2g_36"> + <!-- M. Def. increases by 7.85. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mDef" val="7.853" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22555" name="o_w_82_2g_37"> + <!-- Max HP increases by 22.22 Max HP increases by 22.69. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="maxMp" val="22.691" /> + </for> + </option> + <option id="22556" name="o_w_82_2g_38"> + <!-- Max HP increases by 22.22 Max CP increases by 28.57. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="maxCp" val="28.566" /> + </for> + </option> + <option id="22557" name="o_w_82_2g_39"> + <!-- Max HP increases by 22.22 P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22558" name="o_w_82_2g_40"> + <!-- Max HP increases by 22.22 M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22559" name="o_w_82_2g_41"> + <!-- Max HP increases by 22.22 HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22560" name="o_w_82_2g_42"> + <!-- Max HP increases by 22.22 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22561" name="o_w_82_2g_43"> + <!-- Max HP increases by 22.22 CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22562" name="o_w_82_2g_44"> + <!-- Max HP increases by 22.22 Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22563" name="o_w_82_2g_45"> + <!-- Max HP increases by 22.22 Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22564" name="o_w_82_2g_46"> + <!-- Max HP increases by 22.22 Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxHp" val="22.218" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22565" name="o_w_82_2g_47"> + <!-- Max HP increases by 26.47. Max CP increases by 28.57. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="maxCp" val="28.566" /> + </for> + </option> + <option id="22566" name="o_w_82_2g_48"> + <!-- Max HP increases by 26.47. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22567" name="o_w_82_2g_49"> + <!-- Max HP increases by 26.47. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22568" name="o_w_82_2g_50"> + <!-- Max HP increases by 26.47. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22569" name="o_w_82_2g_51"> + <!-- Max HP increases by 26.47. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22570" name="o_w_82_2g_52"> + <!-- Max HP increases by 26.47. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22571" name="o_w_82_2g_53"> + <!-- Max HP increases by 26.47. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22572" name="o_w_82_2g_54"> + <!-- Max HP increases by 26.47. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22573" name="o_w_82_2g_55"> + <!-- Max HP increases by 26.47. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxMp" val="26.473" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22574" name="o_w_82_2g_56"> + <!-- Max CP increases by 33.33. P. Atk. increases by 5.41. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="pAtk" val="5.405" /> + </for> + </option> + <option id="22575" name="o_w_82_2g_57"> + <!-- Max CP increases by 33.33. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22576" name="o_w_82_2g_58"> + <!-- Max CP increases by 33.33. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22577" name="o_w_82_2g_59"> + <!-- Max CP increases by 33.33. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22578" name="o_w_82_2g_60"> + <!-- Max CP increases by 33.33. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22579" name="o_w_82_2g_61"> + <!-- Max CP increases by 33.33. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22580" name="o_w_82_2g_62"> + <!-- Max CP increases by 33.33. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22581" name="o_w_82_2g_63"> + <!-- Max CP increases by 33.33. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxCp" val="33.327" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22582" name="o_w_82_2g_64"> + <!-- P. Atk. increases by 6.31. M. Atk. increases by 6.73. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="mAtk" val="6.732" /> + </for> + </option> + <option id="22583" name="o_w_82_2g_65"> + <!-- P. Atk. increases by 6.31. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22584" name="o_w_82_2g_66"> + <!-- P. Atk. increases by 6.31. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22585" name="o_w_82_2g_67"> + <!-- P. Atk. increases by 6.31. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22586" name="o_w_82_2g_68"> + <!-- P. Atk. increases by 6.31. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22587" name="o_w_82_2g_69"> + <!-- P. Atk. increases by 6.31. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22588" name="o_w_82_2g_70"> + <!-- P. Atk. increases by 6.31. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pAtk" val="6.306" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22589" name="o_w_82_2g_71"> + <!-- M. Atk. increases by 7.85. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="regHp" val="0.102" /> + </for> + </option> + <option id="22590" name="o_w_82_2g_72"> + <!-- M. Atk. increases by 7.85. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22591" name="o_w_82_2g_73"> + <!-- M. Atk. increases by 7.85. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22592" name="o_w_82_2g_74"> + <!-- M. Atk. increases by 7.85. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22593" name="o_w_82_2g_75"> + <!-- M. Atk. increases by 7.85. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22594" name="o_w_82_2g_76"> + <!-- M. Atk. increases by 7.85. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mAtk" val="7.854" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22595" name="o_w_82_2g_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.119" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="22596" name="o_w_82_2g_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.119" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22597" name="o_w_82_2g_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.119" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22598" name="o_w_82_2g_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regHp" val="0.119" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22599" name="o_w_82_2g_81"> + <!-- HP Regen increases by 0.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regHp" val="0.119" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22600-22699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22600-22699.xml new file mode 100644 index 0000000000..1d9743e78e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22600-22699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22600" name="o_w_82_2g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="regCp" val="0.102" /> + </for> + </option> + <option id="22601" name="o_w_82_2g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22602" name="o_w_82_2g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22603" name="o_w_82_2g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 5.3. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22604" name="o_w_82_2g_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.119" /> + <add order="0x40" stat="rEvas" val="0.689" /> + </for> + </option> + <option id="22605" name="o_w_82_2g_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="regCp" val="0.119" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22606" name="o_w_82_2g_88"> + <!-- CP Regen increases by 0.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regCp" val="0.119" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22607" name="o_w_82_2g_89"> + <!-- Evasion increases by 0.8. Accuracy increases by 0.69. --> + <for> + <add order="0x40" stat="rEvas" val="0.804" /> + <add order="0x40" stat="accCombat" val="0.689" /> + </for> + </option> + <option id="22608" name="o_w_82_2g_90"> + <!-- Evasion increases by 0.8. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.804" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22609" name="o_w_82_2g_91"> + <!-- Accuracy increases by 0.8. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.804" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="22610" name="o_w_82_2s_1"> + <!-- P. Def. increases by 23.34. --> + <for> + <add order="0x40" stat="pDef" val="23.341" /> + </for> + </option> + <option id="22611" name="o_w_82_2s_2"> + <!-- M. Def. increases by 19.07. --> + <for> + <add order="0x40" stat="mDef" val="19.072" /> + </for> + </option> + <option id="22612" name="o_w_82_2s_3"> + <!-- Max HP increases by 53.96 --> + <for> + <add order="0x40" stat="maxHp" val="53.958" /> + </for> + </option> + <option id="22613" name="o_w_82_2s_4"> + <!-- Max HP increases by 64.29. --> + <for> + <add order="0x40" stat="maxMp" val="64.291" /> + </for> + </option> + <option id="22614" name="o_w_82_2s_5"> + <!-- Max CP increases by 80.94. --> + <for> + <add order="0x40" stat="maxCp" val="80.937" /> + </for> + </option> + <option id="22615" name="o_w_82_2s_6"> + <!-- P. Atk. increases by 15.32. --> + <for> + <add order="0x40" stat="pAtk" val="15.316" /> + </for> + </option> + <option id="22616" name="o_w_82_2s_7"> + <!-- M. Atk. increases by 19.08. --> + <for> + <add order="0x40" stat="mAtk" val="19.075" /> + </for> + </option> + <option id="22617" name="o_w_82_2s_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.288" /> + </for> + </option> + <option id="22618" name="o_w_82_2s_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.186" /> + </for> + </option> + <option id="22619" name="o_w_82_2s_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.288" /> + </for> + </option> + <option id="22620" name="o_w_82_2s_11"> + <!-- Evasion increases by 1.95. --> + <for> + <add order="0x40" stat="rEvas" val="1.953" /> + </for> + </option> + <option id="22621" name="o_w_82_2s_12"> + <!-- Accuracy increases by 1.95. --> + <for> + <add order="0x40" stat="accCombat" val="1.953" /> + </for> + </option> + <option id="22622" name="o_w_82_2s_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="22623" name="o_w_82_2s_14"> + <!-- P. Def. increases by 12.36. M. Def. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mDef" val="8.975" /> + </for> + </option> + <option id="22624" name="o_w_82_2s_15"> + <!-- P. Def. increases by 12.36. Max HP increases by 25.39 --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxHp" val="25.392" /> + </for> + </option> + <option id="22625" name="o_w_82_2s_16"> + <!-- P. Def. increases by 12.36. Max HP increases by 30.26. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxMp" val="30.255" /> + </for> + </option> + <option id="22626" name="o_w_82_2s_17"> + <!-- P. Def. increases by 12.36. Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="22627" name="o_w_82_2s_18"> + <!-- P. Def. increases by 12.36. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22628" name="o_w_82_2s_19"> + <!-- P. Def. increases by 12.36. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22629" name="o_w_82_2s_20"> + <!-- P. Def. increases by 12.36. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22630" name="o_w_82_2s_21"> + <!-- P. Def. increases by 12.36. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22631" name="o_w_82_2s_22"> + <!-- P. Def. increases by 12.36. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22632" name="o_w_82_2s_23"> + <!-- P. Def. increases by 12.36. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22633" name="o_w_82_2s_24"> + <!-- P. Def. increases by 12.36. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22634" name="o_w_82_2s_25"> + <!-- P. Def. increases by 12.36. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.357" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22635" name="o_w_82_2s_26"> + <!-- M. Def. increases by 10.1. Max HP increases by 25.39 --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxHp" val="25.392" /> + </for> + </option> + <option id="22636" name="o_w_82_2s_27"> + <!-- M. Def. increases by 10.1. Max HP increases by 30.26. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxMp" val="30.255" /> + </for> + </option> + <option id="22637" name="o_w_82_2s_28"> + <!-- M. Def. increases by 10.1. Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="22638" name="o_w_82_2s_29"> + <!-- M. Def. increases by 10.1. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22639" name="o_w_82_2s_30"> + <!-- M. Def. increases by 10.1. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22640" name="o_w_82_2s_31"> + <!-- M. Def. increases by 10.1. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22641" name="o_w_82_2s_32"> + <!-- M. Def. increases by 10.1. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22642" name="o_w_82_2s_33"> + <!-- M. Def. increases by 10.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22643" name="o_w_82_2s_34"> + <!-- M. Def. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22644" name="o_w_82_2s_35"> + <!-- M. Def. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22645" name="o_w_82_2s_36"> + <!-- M. Def. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="10.097" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22646" name="o_w_82_2s_37"> + <!-- Max HP increases by 28.57 Max HP increases by 30.26. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="maxMp" val="30.255" /> + </for> + </option> + <option id="22647" name="o_w_82_2s_38"> + <!-- Max HP increases by 28.57 Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="22648" name="o_w_82_2s_39"> + <!-- Max HP increases by 28.57 P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22649" name="o_w_82_2s_40"> + <!-- Max HP increases by 28.57 M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22650" name="o_w_82_2s_41"> + <!-- Max HP increases by 28.57 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22651" name="o_w_82_2s_42"> + <!-- Max HP increases by 28.57 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22652" name="o_w_82_2s_43"> + <!-- Max HP increases by 28.57 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22653" name="o_w_82_2s_44"> + <!-- Max HP increases by 28.57 Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22654" name="o_w_82_2s_45"> + <!-- Max HP increases by 28.57 Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22655" name="o_w_82_2s_46"> + <!-- Max HP increases by 28.57 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="28.566" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22656" name="o_w_82_2s_47"> + <!-- Max HP increases by 34.04. Max CP increases by 38.09. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="maxCp" val="38.088" /> + </for> + </option> + <option id="22657" name="o_w_82_2s_48"> + <!-- Max HP increases by 34.04. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22658" name="o_w_82_2s_49"> + <!-- Max HP increases by 34.04. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22659" name="o_w_82_2s_50"> + <!-- Max HP increases by 34.04. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22660" name="o_w_82_2s_51"> + <!-- Max HP increases by 34.04. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22661" name="o_w_82_2s_52"> + <!-- Max HP increases by 34.04. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22662" name="o_w_82_2s_53"> + <!-- Max HP increases by 34.04. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22663" name="o_w_82_2s_54"> + <!-- Max HP increases by 34.04. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22664" name="o_w_82_2s_55"> + <!-- Max HP increases by 34.04. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="34.036" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22665" name="o_w_82_2s_56"> + <!-- Max CP increases by 42.85. P. Atk. increases by 7.21. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="pAtk" val="7.207" /> + </for> + </option> + <option id="22666" name="o_w_82_2s_57"> + <!-- Max CP increases by 42.85. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22667" name="o_w_82_2s_58"> + <!-- Max CP increases by 42.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22668" name="o_w_82_2s_59"> + <!-- Max CP increases by 42.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22669" name="o_w_82_2s_60"> + <!-- Max CP increases by 42.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22670" name="o_w_82_2s_61"> + <!-- Max CP increases by 42.85. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22671" name="o_w_82_2s_62"> + <!-- Max CP increases by 42.85. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22672" name="o_w_82_2s_63"> + <!-- Max CP increases by 42.85. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="42.849" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22673" name="o_w_82_2s_64"> + <!-- P. Atk. increases by 8.11. M. Atk. increases by 8.98. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="mAtk" val="8.976" /> + </for> + </option> + <option id="22674" name="o_w_82_2s_65"> + <!-- P. Atk. increases by 8.11. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22675" name="o_w_82_2s_66"> + <!-- P. Atk. increases by 8.11. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22676" name="o_w_82_2s_67"> + <!-- P. Atk. increases by 8.11. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22677" name="o_w_82_2s_68"> + <!-- P. Atk. increases by 8.11. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22678" name="o_w_82_2s_69"> + <!-- P. Atk. increases by 8.11. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22679" name="o_w_82_2s_70"> + <!-- P. Atk. increases by 8.11. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.108" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22680" name="o_w_82_2s_71"> + <!-- M. Atk. increases by 10.1. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regHp" val="0.136" /> + </for> + </option> + <option id="22681" name="o_w_82_2s_72"> + <!-- M. Atk. increases by 10.1. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22682" name="o_w_82_2s_73"> + <!-- M. Atk. increases by 10.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22683" name="o_w_82_2s_74"> + <!-- M. Atk. increases by 10.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22684" name="o_w_82_2s_75"> + <!-- M. Atk. increases by 10.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22685" name="o_w_82_2s_76"> + <!-- M. Atk. increases by 10.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="10.098" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22686" name="o_w_82_2s_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="22687" name="o_w_82_2s_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22688" name="o_w_82_2s_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22689" name="o_w_82_2s_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22690" name="o_w_82_2s_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.153" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22691" name="o_w_82_2s_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="regCp" val="0.136" /> + </for> + </option> + <option id="22692" name="o_w_82_2s_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22693" name="o_w_82_2s_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22694" name="o_w_82_2s_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22695" name="o_w_82_2s_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.153" /> + <add order="0x40" stat="rEvas" val="0.919" /> + </for> + </option> + <option id="22696" name="o_w_82_2s_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="regCp" val="0.153" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22697" name="o_w_82_2s_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.153" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22698" name="o_w_82_2s_89"> + <!-- Evasion increases by 1.03. Accuracy increases by 0.92. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="accCombat" val="0.919" /> + </for> + </option> + <option id="22699" name="o_w_82_2s_90"> + <!-- Evasion increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22700-22799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22700-22799.xml new file mode 100644 index 0000000000..22dbc376f6 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22700-22799.xml @@ -0,0 +1,682 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22700" name="o_w_82_2s_91"> + <!-- Accuracy increases by 1.03. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.034" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="22701" name="o_w_82_2r_1"> + <!-- P. Def. increases by 27.46. --> + <for> + <add order="0x40" stat="pDef" val="27.459" /> + </for> + </option> + <option id="22702" name="o_w_82_2r_2"> + <!-- M. Def. increases by 22.44. --> + <for> + <add order="0x40" stat="mDef" val="22.438" /> + </for> + </option> + <option id="22703" name="o_w_82_2r_3"> + <!-- Max HP increases by 63.48 --> + <for> + <add order="0x40" stat="maxHp" val="63.48" /> + </for> + </option> + <option id="22704" name="o_w_82_2r_4"> + <!-- Max HP increases by 75.64. --> + <for> + <add order="0x40" stat="maxMp" val="75.636" /> + </for> + </option> + <option id="22705" name="o_w_82_2r_5"> + <!-- Max CP increases by 95.22. --> + <for> + <add order="0x40" stat="maxCp" val="95.22" /> + </for> + </option> + <option id="22706" name="o_w_82_2r_6"> + <!-- P. Atk. increases by 18.02. --> + <for> + <add order="0x40" stat="pAtk" val="18.018" /> + </for> + </option> + <option id="22707" name="o_w_82_2r_7"> + <!-- M. Atk. increases by 22.44. --> + <for> + <add order="0x40" stat="mAtk" val="22.441" /> + </for> + </option> + <option id="22708" name="o_w_82_2r_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.339" /> + </for> + </option> + <option id="22709" name="o_w_82_2r_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.219" /> + </for> + </option> + <option id="22710" name="o_w_82_2r_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.339" /> + </for> + </option> + <option id="22711" name="o_w_82_2r_11"> + <!-- Evasion increases by 2.3. --> + <for> + <add order="0x40" stat="rEvas" val="2.297" /> + </for> + </option> + <option id="22712" name="o_w_82_2r_12"> + <!-- Accuracy increases by 2.3. --> + <for> + <add order="0x40" stat="accCombat" val="2.297" /> + </for> + </option> + <option id="22713" name="o_w_82_2r_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.76" /> + </for> + </option> + <option id="22714" name="o_w_82_2r_14"> + <!-- P. Def. increases by 13.73. M. Def. increases by 11.22. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="mDef" val="11.219" /> + </for> + </option> + <option id="22715" name="o_w_82_2r_15"> + <!-- P. Def. increases by 13.73. Max HP increases by 31.74 --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="maxHp" val="31.74" /> + </for> + </option> + <option id="22716" name="o_w_82_2r_16"> + <!-- P. Def. increases by 13.73. Max HP increases by 37.82. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="maxMp" val="37.818" /> + </for> + </option> + <option id="22717" name="o_w_82_2r_17"> + <!-- P. Def. increases by 13.73. Max CP increases by 47.61. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="maxCp" val="47.61" /> + </for> + </option> + <option id="22718" name="o_w_82_2r_18"> + <!-- P. Def. increases by 13.73. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22719" name="o_w_82_2r_19"> + <!-- P. Def. increases by 13.73. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22720" name="o_w_82_2r_20"> + <!-- P. Def. increases by 13.73. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22721" name="o_w_82_2r_21"> + <!-- P. Def. increases by 13.73. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22722" name="o_w_82_2r_22"> + <!-- P. Def. increases by 13.73. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22723" name="o_w_82_2r_23"> + <!-- P. Def. increases by 13.73. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22724" name="o_w_82_2r_24"> + <!-- P. Def. increases by 13.73. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22725" name="o_w_82_2r_25"> + <!-- P. Def. increases by 13.73. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="13.73" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22726" name="o_w_82_2r_26"> + <!-- M. Def. increases by 11.22. Max HP increases by 31.74 --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="maxHp" val="31.74" /> + </for> + </option> + <option id="22727" name="o_w_82_2r_27"> + <!-- M. Def. increases by 11.22. Max HP increases by 37.82. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="maxMp" val="37.818" /> + </for> + </option> + <option id="22728" name="o_w_82_2r_28"> + <!-- M. Def. increases by 11.22. Max CP increases by 47.61. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="maxCp" val="47.61" /> + </for> + </option> + <option id="22729" name="o_w_82_2r_29"> + <!-- M. Def. increases by 11.22. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22730" name="o_w_82_2r_30"> + <!-- M. Def. increases by 11.22. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22731" name="o_w_82_2r_31"> + <!-- M. Def. increases by 11.22. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22732" name="o_w_82_2r_32"> + <!-- M. Def. increases by 11.22. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22733" name="o_w_82_2r_33"> + <!-- M. Def. increases by 11.22. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22734" name="o_w_82_2r_34"> + <!-- M. Def. increases by 11.22. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22735" name="o_w_82_2r_35"> + <!-- M. Def. increases by 11.22. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22736" name="o_w_82_2r_36"> + <!-- M. Def. increases by 11.22. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="11.219" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22737" name="o_w_82_2r_37"> + <!-- Max HP increases by 31.74 Max HP increases by 37.82. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="maxMp" val="37.818" /> + </for> + </option> + <option id="22738" name="o_w_82_2r_38"> + <!-- Max HP increases by 31.74 Max CP increases by 47.61. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="maxCp" val="47.61" /> + </for> + </option> + <option id="22739" name="o_w_82_2r_39"> + <!-- Max HP increases by 31.74 P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22740" name="o_w_82_2r_40"> + <!-- Max HP increases by 31.74 M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22741" name="o_w_82_2r_41"> + <!-- Max HP increases by 31.74 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22742" name="o_w_82_2r_42"> + <!-- Max HP increases by 31.74 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22743" name="o_w_82_2r_43"> + <!-- Max HP increases by 31.74 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22744" name="o_w_82_2r_44"> + <!-- Max HP increases by 31.74 Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22745" name="o_w_82_2r_45"> + <!-- Max HP increases by 31.74 Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22746" name="o_w_82_2r_46"> + <!-- Max HP increases by 31.74 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="31.74" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22747" name="o_w_82_2r_47"> + <!-- Max HP increases by 37.82. Max CP increases by 47.61. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="maxCp" val="47.61" /> + </for> + </option> + <option id="22748" name="o_w_82_2r_48"> + <!-- Max HP increases by 37.82. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22749" name="o_w_82_2r_49"> + <!-- Max HP increases by 37.82. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22750" name="o_w_82_2r_50"> + <!-- Max HP increases by 37.82. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22751" name="o_w_82_2r_51"> + <!-- Max HP increases by 37.82. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22752" name="o_w_82_2r_52"> + <!-- Max HP increases by 37.82. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22753" name="o_w_82_2r_53"> + <!-- Max HP increases by 37.82. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22754" name="o_w_82_2r_54"> + <!-- Max HP increases by 37.82. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22755" name="o_w_82_2r_55"> + <!-- Max HP increases by 37.82. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="37.818" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22756" name="o_w_82_2r_56"> + <!-- Max CP increases by 47.61. P. Atk. increases by 9.01. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="pAtk" val="9.009" /> + </for> + </option> + <option id="22757" name="o_w_82_2r_57"> + <!-- Max CP increases by 47.61. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22758" name="o_w_82_2r_58"> + <!-- Max CP increases by 47.61. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22759" name="o_w_82_2r_59"> + <!-- Max CP increases by 47.61. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22760" name="o_w_82_2r_60"> + <!-- Max CP increases by 47.61. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22761" name="o_w_82_2r_61"> + <!-- Max CP increases by 47.61. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22762" name="o_w_82_2r_62"> + <!-- Max CP increases by 47.61. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22763" name="o_w_82_2r_63"> + <!-- Max CP increases by 47.61. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="47.61" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22764" name="o_w_82_2r_64"> + <!-- P. Atk. increases by 9.01. M. Atk. increases by 11.22. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="mAtk" val="11.22" /> + </for> + </option> + <option id="22765" name="o_w_82_2r_65"> + <!-- P. Atk. increases by 9.01. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22766" name="o_w_82_2r_66"> + <!-- P. Atk. increases by 9.01. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22767" name="o_w_82_2r_67"> + <!-- P. Atk. increases by 9.01. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22768" name="o_w_82_2r_68"> + <!-- P. Atk. increases by 9.01. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22769" name="o_w_82_2r_69"> + <!-- P. Atk. increases by 9.01. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22770" name="o_w_82_2r_70"> + <!-- P. Atk. increases by 9.01. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.009" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22771" name="o_w_82_2r_71"> + <!-- M. Atk. increases by 11.22. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="regHp" val="0.17" /> + </for> + </option> + <option id="22772" name="o_w_82_2r_72"> + <!-- M. Atk. increases by 11.22. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22773" name="o_w_82_2r_73"> + <!-- M. Atk. increases by 11.22. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22774" name="o_w_82_2r_74"> + <!-- M. Atk. increases by 11.22. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22775" name="o_w_82_2r_75"> + <!-- M. Atk. increases by 11.22. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22776" name="o_w_82_2r_76"> + <!-- M. Atk. increases by 11.22. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="11.22" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22777" name="o_w_82_2r_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.17" /> + <add order="0x40" stat="regMp" val="0.11" /> + </for> + </option> + <option id="22778" name="o_w_82_2r_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.17" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22779" name="o_w_82_2r_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.17" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22780" name="o_w_82_2r_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regHp" val="0.17" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22781" name="o_w_82_2r_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.17" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22782" name="o_w_82_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.11" /> + <add order="0x40" stat="regCp" val="0.17" /> + </for> + </option> + <option id="22783" name="o_w_82_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.11" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22784" name="o_w_82_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regMp" val="0.11" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22785" name="o_w_82_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.11" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22786" name="o_w_82_2r_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.17" /> + <add order="0x40" stat="rEvas" val="1.149" /> + </for> + </option> + <option id="22787" name="o_w_82_2r_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="regCp" val="0.17" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22788" name="o_w_82_2r_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.17" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22789" name="o_w_82_2r_89"> + <!-- Evasion increases by 1.15. Accuracy increases by 1.15. --> + <for> + <add order="0x40" stat="rEvas" val="1.149" /> + <add order="0x40" stat="accCombat" val="1.149" /> + </for> + </option> + <option id="22790" name="o_w_82_2r_90"> + <!-- Evasion increases by 1.15. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="1.149" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22791" name="o_w_82_2r_91"> + <!-- Accuracy increases by 1.15. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="1.149" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="22792" name="o_w_82_2u_1"> + <!-- P. Def. increases by 31.58. --> + <for> + <add order="0x40" stat="pDef" val="31.578" /> + </for> + </option> + <option id="22793" name="o_w_82_2u_2"> + <!-- M. Def. increases by 25.8. --> + <for> + <add order="0x40" stat="mDef" val="25.803" /> + </for> + </option> + <option id="22794" name="o_w_82_2u_3"> + <!-- Max HP increases by 73 --> + <for> + <add order="0x40" stat="maxHp" val="73.002" /> + </for> + </option> + <option id="22795" name="o_w_82_2u_4"> + <!-- Max HP increases by 86.98. --> + <for> + <add order="0x40" stat="maxMp" val="86.982" /> + </for> + </option> + <option id="22796" name="o_w_82_2u_5"> + <!-- Max CP increases by 109.5. --> + <for> + <add order="0x40" stat="maxCp" val="109.502" /> + </for> + </option> + <option id="22797" name="o_w_82_2u_6"> + <!-- P. Atk. increases by 20.72. --> + <for> + <add order="0x40" stat="pAtk" val="20.721" /> + </for> + </option> + <option id="22798" name="o_w_82_2u_7"> + <!-- M. Atk. increases by 25.81. --> + <for> + <add order="0x40" stat="mAtk" val="25.807" /> + </for> + </option> + <option id="22799" name="o_w_82_2u_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.39" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22800-22899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22800-22899.xml new file mode 100644 index 0000000000..da382b2f2e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22800-22899.xml @@ -0,0 +1,647 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22800" name="o_w_82_2u_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.252" /> + </for> + </option> + <option id="22801" name="o_w_82_2u_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.39" /> + </for> + </option> + <option id="22802" name="o_w_82_2u_11"> + <!-- Evasion increases by 2.64. --> + <for> + <add order="0x40" stat="rEvas" val="2.642" /> + </for> + </option> + <option id="22803" name="o_w_82_2u_12"> + <!-- Accuracy increases by 2.64. --> + <for> + <add order="0x40" stat="accCombat" val="2.642" /> + </for> + </option> + <option id="22804" name="o_w_82_2u_13"> + <!-- Critical increases by 20.24. --> + <for> + <add order="0x40" stat="rCrit" val="2.024" /> + </for> + </option> + <option id="22805" name="o_w_82_2u_14"> + <!-- P. Def. increases by 16.48. M. Def. increases by 12.34. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mDef" val="12.341" /> + </for> + </option> + <option id="22806" name="o_w_82_2u_15"> + <!-- P. Def. increases by 16.48. Max HP increases by 34.91 --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxHp" val="34.914" /> + </for> + </option> + <option id="22807" name="o_w_82_2u_16"> + <!-- P. Def. increases by 16.48. Max HP increases by 41.6. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxMp" val="41.6" /> + </for> + </option> + <option id="22808" name="o_w_82_2u_17"> + <!-- P. Def. increases by 16.48. Max CP increases by 52.37. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="maxCp" val="52.371" /> + </for> + </option> + <option id="22809" name="o_w_82_2u_18"> + <!-- P. Def. increases by 16.48. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22810" name="o_w_82_2u_19"> + <!-- P. Def. increases by 16.48. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22811" name="o_w_82_2u_20"> + <!-- P. Def. increases by 16.48. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22812" name="o_w_82_2u_21"> + <!-- P. Def. increases by 16.48. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22813" name="o_w_82_2u_22"> + <!-- P. Def. increases by 16.48. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22814" name="o_w_82_2u_23"> + <!-- P. Def. increases by 16.48. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22815" name="o_w_82_2u_24"> + <!-- P. Def. increases by 16.48. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22816" name="o_w_82_2u_25"> + <!-- P. Def. increases by 16.48. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="16.476" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22817" name="o_w_82_2u_26"> + <!-- M. Def. increases by 13.46. Max HP increases by 34.91 --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxHp" val="34.914" /> + </for> + </option> + <option id="22818" name="o_w_82_2u_27"> + <!-- M. Def. increases by 13.46. Max HP increases by 41.6. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxMp" val="41.6" /> + </for> + </option> + <option id="22819" name="o_w_82_2u_28"> + <!-- M. Def. increases by 13.46. Max CP increases by 52.37. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="maxCp" val="52.371" /> + </for> + </option> + <option id="22820" name="o_w_82_2u_29"> + <!-- M. Def. increases by 13.46. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22821" name="o_w_82_2u_30"> + <!-- M. Def. increases by 13.46. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22822" name="o_w_82_2u_31"> + <!-- M. Def. increases by 13.46. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22823" name="o_w_82_2u_32"> + <!-- M. Def. increases by 13.46. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22824" name="o_w_82_2u_33"> + <!-- M. Def. increases by 13.46. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22825" name="o_w_82_2u_34"> + <!-- M. Def. increases by 13.46. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22826" name="o_w_82_2u_35"> + <!-- M. Def. increases by 13.46. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22827" name="o_w_82_2u_36"> + <!-- M. Def. increases by 13.46. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mDef" val="13.463" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22828" name="o_w_82_2u_37"> + <!-- Max HP increases by 38.09 Max HP increases by 41.6. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="maxMp" val="41.6" /> + </for> + </option> + <option id="22829" name="o_w_82_2u_38"> + <!-- Max HP increases by 38.09 Max CP increases by 52.37. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="maxCp" val="52.371" /> + </for> + </option> + <option id="22830" name="o_w_82_2u_39"> + <!-- Max HP increases by 38.09 P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22831" name="o_w_82_2u_40"> + <!-- Max HP increases by 38.09 M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22832" name="o_w_82_2u_41"> + <!-- Max HP increases by 38.09 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22833" name="o_w_82_2u_42"> + <!-- Max HP increases by 38.09 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22834" name="o_w_82_2u_43"> + <!-- Max HP increases by 38.09 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22835" name="o_w_82_2u_44"> + <!-- Max HP increases by 38.09 Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22836" name="o_w_82_2u_45"> + <!-- Max HP increases by 38.09 Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22837" name="o_w_82_2u_46"> + <!-- Max HP increases by 38.09 Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxHp" val="38.088" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22838" name="o_w_82_2u_47"> + <!-- Max HP increases by 45.38. Max CP increases by 52.37. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="maxCp" val="52.371" /> + </for> + </option> + <option id="22839" name="o_w_82_2u_48"> + <!-- Max HP increases by 45.38. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22840" name="o_w_82_2u_49"> + <!-- Max HP increases by 45.38. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22841" name="o_w_82_2u_50"> + <!-- Max HP increases by 45.38. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22842" name="o_w_82_2u_51"> + <!-- Max HP increases by 45.38. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22843" name="o_w_82_2u_52"> + <!-- Max HP increases by 45.38. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22844" name="o_w_82_2u_53"> + <!-- Max HP increases by 45.38. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22845" name="o_w_82_2u_54"> + <!-- Max HP increases by 45.38. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22846" name="o_w_82_2u_55"> + <!-- Max HP increases by 45.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxMp" val="45.382" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22847" name="o_w_82_2u_56"> + <!-- Max CP increases by 57.13. P. Atk. increases by 9.91. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="pAtk" val="9.91" /> + </for> + </option> + <option id="22848" name="o_w_82_2u_57"> + <!-- Max CP increases by 57.13. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22849" name="o_w_82_2u_58"> + <!-- Max CP increases by 57.13. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22850" name="o_w_82_2u_59"> + <!-- Max CP increases by 57.13. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22851" name="o_w_82_2u_60"> + <!-- Max CP increases by 57.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22852" name="o_w_82_2u_61"> + <!-- Max CP increases by 57.13. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22853" name="o_w_82_2u_62"> + <!-- Max CP increases by 57.13. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22854" name="o_w_82_2u_63"> + <!-- Max CP increases by 57.13. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxCp" val="57.132" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22855" name="o_w_82_2u_64"> + <!-- P. Atk. increases by 10.81. M. Atk. increases by 12.34. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="mAtk" val="12.343" /> + </for> + </option> + <option id="22856" name="o_w_82_2u_65"> + <!-- P. Atk. increases by 10.81. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22857" name="o_w_82_2u_66"> + <!-- P. Atk. increases by 10.81. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22858" name="o_w_82_2u_67"> + <!-- P. Atk. increases by 10.81. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22859" name="o_w_82_2u_68"> + <!-- P. Atk. increases by 10.81. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22860" name="o_w_82_2u_69"> + <!-- P. Atk. increases by 10.81. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22861" name="o_w_82_2u_70"> + <!-- P. Atk. increases by 10.81. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pAtk" val="10.811" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22862" name="o_w_82_2u_71"> + <!-- M. Atk. increases by 13.47. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regHp" val="0.187" /> + </for> + </option> + <option id="22863" name="o_w_82_2u_72"> + <!-- M. Atk. increases by 13.47. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22864" name="o_w_82_2u_73"> + <!-- M. Atk. increases by 13.47. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22865" name="o_w_82_2u_74"> + <!-- M. Atk. increases by 13.47. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22866" name="o_w_82_2u_75"> + <!-- M. Atk. increases by 13.47. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22867" name="o_w_82_2u_76"> + <!-- M. Atk. increases by 13.47. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mAtk" val="13.465" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22868" name="o_w_82_2u_77"> + <!-- HP Regen increases by 0.2. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="regMp" val="0.121" /> + </for> + </option> + <option id="22869" name="o_w_82_2u_78"> + <!-- HP Regen increases by 0.2. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22870" name="o_w_82_2u_79"> + <!-- HP Regen increases by 0.2. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22871" name="o_w_82_2u_80"> + <!-- HP Regen increases by 0.2. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22872" name="o_w_82_2u_81"> + <!-- HP Regen increases by 0.2. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regHp" val="0.204" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22873" name="o_w_82_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="regCp" val="0.187" /> + </for> + </option> + <option id="22874" name="o_w_82_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22875" name="o_w_82_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22876" name="o_w_82_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 9.7. --> + <for> + <add order="0x40" stat="regMp" val="0.132" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22877" name="o_w_82_2u_86"> + <!-- CP Regen increases by 0.2. Evasion increases by 1.26. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rEvas" val="1.263" /> + </for> + </option> + <option id="22878" name="o_w_82_2u_87"> + <!-- CP Regen increases by 0.2. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22879" name="o_w_82_2u_88"> + <!-- CP Regen increases by 0.2. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regCp" val="0.204" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22880" name="o_w_82_2u_89"> + <!-- Evasion increases by 1.38. Accuracy increases by 1.26. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="accCombat" val="1.263" /> + </for> + </option> + <option id="22881" name="o_w_82_2u_90"> + <!-- Evasion increases by 1.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="rEvas" val="1.378" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22882" name="o_w_82_2u_91"> + <!-- Accuracy increases by 1.38. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="accCombat" val="1.378" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="22883" name="o_s_82_2s_1"> + <!-- Active: Head size increases temporarily. Increase. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="22884" name="o_s_82_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="22885" name="o_s_82_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="22886" name="o_s_82_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="22887" name="o_s_82_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="22888" name="o_s_82_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="22889" name="o_s_82_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="22890" name="o_s_82_2s_8"> + <!-- Chance: During a physical attack, temporarily decreases the target's attacking desire for oneself. --> + <attack_skill id="3081" level="10" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="22891" name="o_s_82_2s_9"> + <!-- Chance: During a physical attack, temporarily stimulates the target's attacking desire. --> + <attack_skill id="3080" level="10" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="22892" name="o_s_82_2s_10"> + <!-- Chance: During a physical attack, temporarily decreases the target's moving speed. --> + <attack_skill id="3083" level="10" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="22893" name="o_s_82_2s_11"> + <!-- Chance: During a critical attack, temporarily decreases the target's attacking desire for oneself. --> + <critical_skill id="3109" level="10" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="22894" name="o_s_82_2s_12"> + <!-- Chance: During a critical attack, temporarily stimulates the target's attacking desire. --> + <critical_skill id="3108" level="10" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="22895" name="o_s_82_2s_13"> + <!-- Chance: During a critical attack, temporarily decreases the target's moving speed. --> + <critical_skill id="3111" level="10" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="22896" name="o_s_82_2s_14"> + <!-- Chance: Instantly decreases a target's moving speed during a magic attack. Effect 3. --> + <magic_skill id="3096" level="10" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="22897" name="o_s_82_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="22898" name="o_s_82_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="22899" name="o_s_82_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="10" /> <!-- Item Skill: Iron Body --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/22900-22999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/22900-22999.xml new file mode 100644 index 0000000000..ef28288f23 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/22900-22999.xml @@ -0,0 +1,403 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="22900" name="o_s_82_2r_1"> + <!-- Active: Temporarily decreases the target's Atk. Spd. --> + <active_skill id="3188" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="22901" name="o_s_82_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="22902" name="o_s_82_2r_3"> + <!-- Active: Instantly inflicts bleed on the target. --> + <active_skill id="3196" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="22903" name="o_s_82_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="22904" name="o_s_82_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="22905" name="o_s_82_2r_6"> + <!-- Active: Instantly inflicts fear on the target and cause him to flee. --> + <active_skill id="3194" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="22906" name="o_s_82_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="22907" name="o_s_82_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="10" /> <!-- Item Skill: Peace --> + </option> + <option id="22908" name="o_s_82_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="22909" name="o_s_82_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="10" /> <!-- Item Skill: Aggression --> + </option> + <option id="22910" name="o_s_82_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="22911" name="o_s_82_2r_12"> + <!-- Active: Momentarily throws a target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <active_skill id="3190" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="22912" name="o_s_82_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="22913" name="o_s_82_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="22914" name="o_s_82_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="22915" name="o_s_82_2r_16"> + <!-- Active: Immediately regenerates the target's HP. --> + <active_skill id="3123" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="22916" name="o_s_82_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="22917" name="o_s_82_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="22918" name="o_s_82_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="10" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="22919" name="o_s_82_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="22920" name="o_s_82_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="22921" name="o_s_82_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="22922" name="o_s_82_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="10" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="22923" name="o_s_82_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="22924" name="o_s_82_2r_25"> + <!-- Active: Restores MP. --> + <active_skill id="3127" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="22925" name="o_s_82_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="22926" name="o_s_82_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="22927" name="o_s_82_2r_28"> + <!-- Active: Instantly inflicts paralysis on the target. --> + <active_skill id="3192" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="22928" name="o_s_82_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="22929" name="o_s_82_2r_30"> + <!-- Active: Instantly inflicts poison on the target. --> + <active_skill id="3195" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="22930" name="o_s_82_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="22931" name="o_s_82_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="22932" name="o_s_82_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="22933" name="o_s_82_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="9" /> <!-- Item Skill: Resurrection --> + </option> + <option id="22934" name="o_s_82_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="22935" name="o_s_82_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="22936" name="o_s_82_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="22937" name="o_s_82_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="22938" name="o_s_82_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="22939" name="o_s_82_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="22940" name="o_s_82_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="22941" name="o_s_82_2r_42"> + <!-- Active: Momentarily puts a target into sleep. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <active_skill id="3191" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="22942" name="o_s_82_2r_43"> + <!-- Active: Temporarily decreases the target's moving speed. --> + <active_skill id="3187" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="22943" name="o_s_82_2r_44"> + <!-- Active: Instantly inflicts shock on the target. --> + <active_skill id="3189" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="22944" name="o_s_82_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="22945" name="o_s_82_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="22946" name="o_s_82_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="22947" name="o_s_82_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="22948" name="o_s_82_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="22949" name="o_s_82_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="22950" name="o_s_82_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="22951" name="o_s_82_2r_52"> + <!-- Active: Cancels the target. --> + <active_skill id="3152" level="10" /> <!-- Item Skill: Trick --> + </option> + <option id="22952" name="o_s_82_2r_53"> + <!-- Active: Instantly inflicts flint. --> + <active_skill id="3193" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="22953" name="o_s_82_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="22954" name="o_s_82_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="10" /> <!-- Item Skill: Unlock --> + </option> + <option id="22955" name="o_s_82_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="10" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="22956" name="o_s_82_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="22957" name="o_s_82_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="10" /> <!-- Item Skill: Tempest --> + </option> + <option id="22958" name="o_s_82_2r_59"> + <!-- Chance: During a physical attack, temporarily decreases the target's Atk. Spd. --> + <attack_skill id="3084" level="10" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="22959" name="o_s_82_2r_60"> + <!-- Chance: During a physical attack, instantly inflicts bleed on the target. --> + <attack_skill id="3092" level="10" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="22960" name="o_s_82_2r_61"> + <!-- Chance: During a physical attack, instantly inflicts fear on the target and cause him to flee. --> + <attack_skill id="3090" level="10" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="22961" name="o_s_82_2r_62"> + <!-- Chance: Momentarily throws a target into a state of hold during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <attack_skill id="3086" level="10" chance="1.0" /> <!-- Item Skill: Hold --> + </option> + <option id="22962" name="o_s_82_2r_63"> + <!-- Chance: During a physical attack, instantly inflicts poison on the target. --> + <attack_skill id="3091" level="10" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="22963" name="o_s_82_2r_64"> + <!-- Chance: During a physical attack, instantly inflicts flint on the target. --> + <attack_skill id="3089" level="10" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="22964" name="o_s_82_2r_65"> + <!-- Chance: During a critical attack, temporarily decreases the target's Atk. Spd. --> + <critical_skill id="3112" level="10" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="22965" name="o_s_82_2r_66"> + <!-- Chance: During a critical attack, instantly inflicts bleed on the target. --> + <critical_skill id="3120" level="10" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="22966" name="o_s_82_2r_67"> + <!-- Chance: During a critical attack, instantly inflicts fear on the target. --> + <critical_skill id="3118" level="10" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="22967" name="o_s_82_2r_68"> + <!-- Chance: Instantly throws a target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <critical_skill id="3114" level="10" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="22968" name="o_s_82_2r_69"> + <!-- Chance: During a critical attack, instantly inflicts poison on the target. --> + <critical_skill id="3119" level="10" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="22969" name="o_s_82_2r_70"> + <!-- Chance: During a critical attack, instantly inflicts flint on the target. --> + <critical_skill id="3117" level="10" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="22970" name="o_s_82_2r_71"> + <!-- Chance: The moving speed of the target which inflicted damage is decreased at a constant rate. --> + <passive_skill id="3227" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="22971" name="o_s_82_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="22972" name="o_s_82_2r_73"> + <!-- Chance: The target inflicted damage is thrown into a bleeding state at a constant rate. --> + <passive_skill id="3235" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="22973" name="o_s_82_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="22974" name="o_s_82_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="22975" name="o_s_82_2r_76"> + <!-- Chance: The attack urge of the target inflicted damage on you decreases at a constant rate. --> + <passive_skill id="3225" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="22976" name="o_s_82_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="22977" name="o_s_82_2r_78"> + <!-- Chance: The target inflicted damage on you is thrown into a state hold at a constant rate. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <passive_skill id="3229" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="22978" name="o_s_82_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="22979" name="o_s_82_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="22980" name="o_s_82_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="22981" name="o_s_82_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="22982" name="o_s_82_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="22983" name="o_s_82_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="22984" name="o_s_82_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="22985" name="o_s_82_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="22986" name="o_s_82_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="22987" name="o_s_82_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="22988" name="o_s_82_2r_89"> + <!-- Chance: The target inflicted damage on you is poisoned at a constant rate. --> + <passive_skill id="3234" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="22989" name="o_s_82_2r_90"> + <!-- Chance: PVP P. Atk. of the target which inflicted damage on you is decreased at a constant rate. --> + <passive_skill id="3220" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="22990" name="o_s_82_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="22991" name="o_s_82_2r_92"> + <!-- Chance: The target inflicted damage on you is thrown into sleep at a constant rate. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <passive_skill id="3230" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="22992" name="o_s_82_2r_93"> + <!-- Chance: The moving speed of the target which inflicted damage on you is decreased at a constant rate. --> + <passive_skill id="3226" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="22993" name="o_s_82_2r_94"> + <!-- Chance: During a magic attack, temporarily decreases the target's Atk. Spd. --> + <magic_skill id="3097" level="10" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="22994" name="o_s_82_2r_95"> + <!-- Chance: During a magic attack, instantly inflicts bleed on the target. --> + <magic_skill id="3105" level="10" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="22995" name="o_s_82_2r_96"> + <!-- Chance: During a magic attack, instantly inflicts fear on the target and cause him to flee. --> + <magic_skill id="3103" level="10" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="22996" name="o_s_82_2r_97"> + <!-- Chance: Instantly throws a target into a state of hold during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <magic_skill id="3099" level="10" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="22997" name="o_s_82_2r_98"> + <!-- Chance: During a magic attack, instantly inflicts poison on the target. --> + <magic_skill id="3104" level="10" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="22998" name="o_s_82_2r_99"> + <!-- Chance: During a magic attack, instantly inflicts flint on the target. --> + <magic_skill id="3102" level="10" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="22999" name="o_s_82_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="10" /> <!-- Item Skill: Heal Empower --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23000-23099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23000-23099.xml new file mode 100644 index 0000000000..1c9f8b334f --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23000-23099.xml @@ -0,0 +1,503 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23000" name="o_s_82_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="23001" name="o_s_82_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="23002" name="o_s_82_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="23003" name="o_s_82_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="23004" name="o_s_82_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="23005" name="o_s_82_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="23006" name="o_s_82_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="10" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="23007" name="o_s_82_2u_1"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3202" level="3" /> <!-- Item Skill: Refresh --> + </option> + <option id="23008" name="o_s_82_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="23009" name="o_s_82_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="23010" name="o_s_82_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="23011" name="o_s_82_2u_5"> + <!-- Active: Instantly blocks all of the target's physical/magic skills. Increase. --> + <active_skill id="3198" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="23012" name="o_s_82_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="23013" name="o_s_82_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="23014" name="o_s_82_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="23015" name="o_s_82_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="23016" name="o_s_82_2u_10"> + <!-- Active: Temporarily blocks the target's magic skills. --> + <active_skill id="3197" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="23017" name="o_s_82_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="3" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="23018" name="o_s_82_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="23019" name="o_s_82_2u_13"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3201" level="3" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="23020" name="o_s_82_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="23021" name="o_s_82_2u_15"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3200" level="3" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="23022" name="o_s_82_2u_16"> + <!-- Active: Temporarily decreases spell MP consumption. --> + <active_skill id="3162" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="23023" name="o_s_82_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. Increase. --> + <active_skill id="3159" level="3" /> <!-- Item Skill: Stealth --> + </option> + <option id="23024" name="o_s_82_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="10" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="23025" name="o_s_82_2u_19"> + <!-- Chance: During a physical attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <attack_skill id="3094" level="10" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="23026" name="o_s_82_2u_20"> + <!-- Chance: During a physical attack, temporarily burns up the target's MP. --> + <attack_skill id="3082" level="10" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="23027" name="o_s_82_2u_21"> + <!-- Chance: During a physical attack, instantly inflicts paralysis on the target. --> + <attack_skill id="3088" level="10" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="23028" name="o_s_82_2u_22"> + <!-- Chance: During a physical attack, temporarily blocks the target's magic skills. --> + <attack_skill id="3093" level="10" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="23029" name="o_s_82_2u_23"> + <!-- Chance: Instantly puts a target into sleep during a physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <attack_skill id="3087" level="10" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="23030" name="o_s_82_2u_24"> + <!-- Chance: During a physical attack, instantly inflicts shock on the target. --> + <attack_skill id="3085" level="10" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="23031" name="o_s_82_2u_25"> + <!-- Chance: During a critical attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <critical_skill id="3122" level="10" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="23032" name="o_s_82_2u_26"> + <!-- Chance: During a critical attack, temporarily burns up the target's MP. --> + <critical_skill id="3110" level="10" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="23033" name="o_s_82_2u_27"> + <!-- Chance: During a critical attack, instantly inflicts paralysis on the target. --> + <critical_skill id="3116" level="10" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="23034" name="o_s_82_2u_28"> + <!-- Chance: During a critical attack, temporarily blocks the target's magic skills. --> + <critical_skill id="3121" level="10" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="23035" name="o_s_82_2u_29"> + <!-- Chance: Instantly puts a target into sleep during a critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <critical_skill id="3115" level="10" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="23036" name="o_s_82_2u_30"> + <!-- Chance: During a critical attack, instantly inflicts shock on the target. --> + <critical_skill id="3113" level="10" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="23037" name="o_s_82_2u_31"> + <!-- Chance: Instantly blocks a target's ability to use all physical or magic skills at a fixed rate. --> + <passive_skill id="3237" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="23038" name="o_s_82_2u_32"> + <!-- Chance: At a fixed rate, throws the target inflicted damage on you into a sate of fear and causes him to flee. --> + <passive_skill id="3233" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="23039" name="o_s_82_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="23040" name="o_s_82_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="23041" name="o_s_82_2u_35"> + <!-- Chance: The target inflicted damage on you is thrown into a state of paralysis at a constant rate. --> + <passive_skill id="3231" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="23042" name="o_s_82_2u_36"> + <!-- Chance: Magic skills of the target inflicted damage on you is blocked at a constant rate. --> + <passive_skill id="3236" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="23043" name="o_s_82_2u_37"> + <!-- Chance: The target inflicted damage on you is thrown into a state of shock at a constant rate. --> + <passive_skill id="3228" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="23044" name="o_s_82_2u_38"> + <!-- Chance: The target inflicted damage on you is thrown into a petrified state at a constant rate. --> + <passive_skill id="3232" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="23045" name="o_s_82_2u_39"> + <!-- Chance: During a magic attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <magic_skill id="3107" level="10" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="23046" name="o_s_82_2u_40"> + <!-- Chance: During a magic attack, temporarily burns up the target's MP. --> + <magic_skill id="3095" level="10" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="23047" name="o_s_82_2u_41"> + <!-- Chance: During a magic attack, instantly inflicts paralysis on the target. --> + <magic_skill id="3101" level="10" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="23048" name="o_s_82_2u_42"> + <!-- Chance: During a magic attack, temporarily blocks the target's magic skills. --> + <magic_skill id="3106" level="10" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="23049" name="o_s_82_2u_43"> + <!-- Chance: Instantly throws a target into sleep during a magic attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <magic_skill id="3100" level="10" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="23050" name="o_s_82_2u_44"> + <!-- Chance: During a magic attack, instantly inflicts shock on the target. --> + <magic_skill id="3098" level="10" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="23051" name="o_s_82_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="23052" name="o_s_82_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="23053" name="o_s_82_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="23054" name="o_s_82_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="23055" name="o_s_82_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="23056" name="o_s_82_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="23057" name="o_s_82_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="23058" name="o_s_82_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="23059" name="o_s_82_2u_53"> + <!-- Passive: Decreases song skill MP consumption. --> + <passive_skill id="3257" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="23060" name="o_s_82_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="23061" name="o_f_82_1u_92"> + <!-- STR +1 increase. --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> + <option id="23062" name="o_f_82_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="23063" name="o_f_82_1u_94"> + <!-- INT +1 increase. --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="23064" name="o_f_82_1u_95"> + <!-- MEN +1 increase. --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="23065" name="o_f_84_1g_1"> + <!-- P. Def. increases by 24.52. --> + <for> + <add order="0x40" stat="pDef" val="24.524" /> + </for> + </option> + <option id="23066" name="o_f_84_1g_2"> + <!-- M. Def. increases by 20.8. --> + <for> + <add order="0x40" stat="mDef" val="20.798" /> + </for> + </option> + <option id="23067" name="o_f_84_1g_3"> + <!-- Max HP increases by 90.29 --> + <for> + <add order="0x40" stat="maxHp" val="90.287" /> + </for> + </option> + <option id="23068" name="o_f_84_1g_4"> + <!-- Max HP increases by 29.65. --> + <for> + <add order="0x40" stat="maxMp" val="29.646" /> + </for> + </option> + <option id="23069" name="o_f_84_1g_5"> + <!-- Max CP increases by 162.52. --> + <for> + <add order="0x40" stat="maxCp" val="162.516" /> + </for> + </option> + <option id="23070" name="o_f_84_1g_6"> + <!-- P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23071" name="o_f_84_1g_7"> + <!-- M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23072" name="o_f_84_1g_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23073" name="o_f_84_1g_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23074" name="o_f_84_1g_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23075" name="o_f_84_1g_11"> + <!-- Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23076" name="o_f_84_1g_12"> + <!-- Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23077" name="o_f_84_1g_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23078" name="o_f_84_1g_14"> + <!-- P. Def. increases by 12.98. M. Def. increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mDef" val="9.787" /> + </for> + </option> + <option id="23079" name="o_f_84_1g_15"> + <!-- P. Def. increases by 12.98. Max HP increases by 42.49 --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxHp" val="42.488" /> + </for> + </option> + <option id="23080" name="o_f_84_1g_16"> + <!-- P. Def. increases by 12.98. Max HP increases by 13.95. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxMp" val="13.951" /> + </for> + </option> + <option id="23081" name="o_f_84_1g_17"> + <!-- P. Def. increases by 12.98. Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23082" name="o_f_84_1g_18"> + <!-- P. Def. increases by 12.98. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23083" name="o_f_84_1g_19"> + <!-- P. Def. increases by 12.98. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23084" name="o_f_84_1g_20"> + <!-- P. Def. increases by 12.98. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23085" name="o_f_84_1g_21"> + <!-- P. Def. increases by 12.98. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23086" name="o_f_84_1g_22"> + <!-- P. Def. increases by 12.98. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23087" name="o_f_84_1g_23"> + <!-- P. Def. increases by 12.98. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23088" name="o_f_84_1g_24"> + <!-- P. Def. increases by 12.98. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23089" name="o_f_84_1g_25"> + <!-- P. Def. increases by 12.98. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23090" name="o_f_84_1g_26"> + <!-- M. Def. increases by 11.01. Max HP increases by 42.49 --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxHp" val="42.488" /> + </for> + </option> + <option id="23091" name="o_f_84_1g_27"> + <!-- M. Def. increases by 11.01. Max HP increases by 13.95. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxMp" val="13.951" /> + </for> + </option> + <option id="23092" name="o_f_84_1g_28"> + <!-- M. Def. increases by 11.01. Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23093" name="o_f_84_1g_29"> + <!-- M. Def. increases by 11.01. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23094" name="o_f_84_1g_30"> + <!-- M. Def. increases by 11.01. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23095" name="o_f_84_1g_31"> + <!-- M. Def. increases by 11.01. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23096" name="o_f_84_1g_32"> + <!-- M. Def. increases by 11.01. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23097" name="o_f_84_1g_33"> + <!-- M. Def. increases by 11.01. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23098" name="o_f_84_1g_34"> + <!-- M. Def. increases by 11.01. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23099" name="o_f_84_1g_35"> + <!-- M. Def. increases by 11.01. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23100-23199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23100-23199.xml new file mode 100644 index 0000000000..f66ca14fe1 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23100-23199.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23100" name="o_f_84_1g_36"> + <!-- M. Def. increases by 11.01. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23101" name="o_f_84_1g_37"> + <!-- Max HP increases by 47.8 Max HP increases by 13.95. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="maxMp" val="13.951" /> + </for> + </option> + <option id="23102" name="o_f_84_1g_38"> + <!-- Max HP increases by 47.8 Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23103" name="o_f_84_1g_39"> + <!-- Max HP increases by 47.8 P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23104" name="o_f_84_1g_40"> + <!-- Max HP increases by 47.8 M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23105" name="o_f_84_1g_41"> + <!-- Max HP increases by 47.8 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23106" name="o_f_84_1g_42"> + <!-- Max HP increases by 47.8 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23107" name="o_f_84_1g_43"> + <!-- Max HP increases by 47.8 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23108" name="o_f_84_1g_44"> + <!-- Max HP increases by 47.8 Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23109" name="o_f_84_1g_45"> + <!-- Max HP increases by 47.8 Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23110" name="o_f_84_1g_46"> + <!-- Max HP increases by 47.8 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23111" name="o_f_84_1g_47"> + <!-- Max HP increases by 15.7. Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23112" name="o_f_84_1g_48"> + <!-- Max HP increases by 15.7. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23113" name="o_f_84_1g_49"> + <!-- Max HP increases by 15.7. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23114" name="o_f_84_1g_50"> + <!-- Max HP increases by 15.7. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23115" name="o_f_84_1g_51"> + <!-- Max HP increases by 15.7. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23116" name="o_f_84_1g_52"> + <!-- Max HP increases by 15.7. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23117" name="o_f_84_1g_53"> + <!-- Max HP increases by 15.7. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23118" name="o_f_84_1g_54"> + <!-- Max HP increases by 15.7. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23119" name="o_f_84_1g_55"> + <!-- Max HP increases by 15.7. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23120" name="o_f_84_1g_56"> + <!-- Max CP increases by 86.04. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23121" name="o_f_84_1g_57"> + <!-- Max CP increases by 86.04. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23122" name="o_f_84_1g_58"> + <!-- Max CP increases by 86.04. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23123" name="o_f_84_1g_59"> + <!-- Max CP increases by 86.04. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23124" name="o_f_84_1g_60"> + <!-- Max CP increases by 86.04. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23125" name="o_f_84_1g_61"> + <!-- Max CP increases by 86.04. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23126" name="o_f_84_1g_62"> + <!-- Max CP increases by 86.04. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23127" name="o_f_84_1g_63"> + <!-- Max CP increases by 86.04. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23128" name="o_f_84_1g_64"> + <!-- P. Atk. increases by 8.85. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23129" name="o_f_84_1g_65"> + <!-- P. Atk. increases by 8.85. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23130" name="o_f_84_1g_66"> + <!-- P. Atk. increases by 8.85. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23131" name="o_f_84_1g_67"> + <!-- P. Atk. increases by 8.85. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23132" name="o_f_84_1g_68"> + <!-- P. Atk. increases by 8.85. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23133" name="o_f_84_1g_69"> + <!-- P. Atk. increases by 8.85. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23134" name="o_f_84_1g_70"> + <!-- P. Atk. increases by 8.85. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23135" name="o_f_84_1g_71"> + <!-- M. Atk. increases by 11.13. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23136" name="o_f_84_1g_72"> + <!-- M. Atk. increases by 11.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23137" name="o_f_84_1g_73"> + <!-- M. Atk. increases by 11.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23138" name="o_f_84_1g_74"> + <!-- M. Atk. increases by 11.13. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23139" name="o_f_84_1g_75"> + <!-- M. Atk. increases by 11.13. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23140" name="o_f_84_1g_76"> + <!-- M. Atk. increases by 11.13. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23141" name="o_f_84_1g_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23142" name="o_f_84_1g_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23143" name="o_f_84_1g_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23144" name="o_f_84_1g_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23145" name="o_f_84_1g_81"> + <!-- HP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23146" name="o_f_84_1g_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23147" name="o_f_84_1g_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23148" name="o_f_84_1g_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23149" name="o_f_84_1g_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23150" name="o_f_84_1g_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.208" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23151" name="o_f_84_1g_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.208" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23152" name="o_f_84_1g_88"> + <!-- CP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.208" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23153" name="o_f_84_1g_89"> + <!-- Evasion increases by 1.05. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23154" name="o_f_84_1g_90"> + <!-- Evasion increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23155" name="o_f_84_1g_91"> + <!-- Accuracy increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23156" name="o_f_84_1s_1"> + <!-- P. Def. increases by 34.62. --> + <for> + <add order="0x40" stat="pDef" val="34.622" /> + </for> + </option> + <option id="23157" name="o_f_84_1s_2"> + <!-- M. Def. increases by 29.36. --> + <for> + <add order="0x40" stat="mDef" val="29.361" /> + </for> + </option> + <option id="23158" name="o_f_84_1s_3"> + <!-- Max HP increases by 127.46 --> + <for> + <add order="0x40" stat="maxHp" val="127.464" /> + </for> + </option> + <option id="23159" name="o_f_84_1s_4"> + <!-- Max HP increases by 41.85. --> + <for> + <add order="0x40" stat="maxMp" val="41.853" /> + </for> + </option> + <option id="23160" name="o_f_84_1s_5"> + <!-- Max CP increases by 229.44. --> + <for> + <add order="0x40" stat="maxCp" val="229.435" /> + </for> + </option> + <option id="23161" name="o_f_84_1s_6"> + <!-- P. Atk. increases by 23.61. --> + <for> + <add order="0x40" stat="pAtk" val="23.607" /> + </for> + </option> + <option id="23162" name="o_f_84_1s_7"> + <!-- M. Atk. increases by 29.69. --> + <for> + <add order="0x40" stat="mAtk" val="29.689" /> + </for> + </option> + <option id="23163" name="o_f_84_1s_8"> + <!-- HP Regen increases by 0.56. --> + <for> + <add order="0x40" stat="regHp" val="0.556" /> + </for> + </option> + <option id="23164" name="o_f_84_1s_9"> + <!-- MP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.234" /> + </for> + </option> + <option id="23165" name="o_f_84_1s_10"> + <!-- CP Regen increases by 0.56. --> + <for> + <add order="0x40" stat="regCp" val="0.556" /> + </for> + </option> + <option id="23166" name="o_f_84_1s_11"> + <!-- Evasion increases by 2.81. --> + <for> + <add order="0x40" stat="rEvas" val="2.805" /> + </for> + </option> + <option id="23167" name="o_f_84_1s_12"> + <!-- Accuracy increases by 2.81. --> + <for> + <add order="0x40" stat="accCombat" val="2.805" /> + </for> + </option> + <option id="23168" name="o_f_84_1s_13"> + <!-- Critical increases by 21.12. --> + <for> + <add order="0x40" stat="rCrit" val="2.112" /> + </for> + </option> + <option id="23169" name="o_f_84_1s_14"> + <!-- P. Def. increases by 17.31. M. Def. increases by 14.68. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mDef" val="14.681" /> + </for> + </option> + <option id="23170" name="o_f_84_1s_15"> + <!-- P. Def. increases by 17.31. Max HP increases by 63.73 --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxHp" val="63.732" /> + </for> + </option> + <option id="23171" name="o_f_84_1s_16"> + <!-- P. Def. increases by 17.31. Max HP increases by 20.93. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxMp" val="20.926" /> + </for> + </option> + <option id="23172" name="o_f_84_1s_17"> + <!-- P. Def. increases by 17.31. Max CP increases by 114.72. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxCp" val="114.717" /> + </for> + </option> + <option id="23173" name="o_f_84_1s_18"> + <!-- P. Def. increases by 17.31. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23174" name="o_f_84_1s_19"> + <!-- P. Def. increases by 17.31. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23175" name="o_f_84_1s_20"> + <!-- P. Def. increases by 17.31. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23176" name="o_f_84_1s_21"> + <!-- P. Def. increases by 17.31. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23177" name="o_f_84_1s_22"> + <!-- P. Def. increases by 17.31. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23178" name="o_f_84_1s_23"> + <!-- P. Def. increases by 17.31. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23179" name="o_f_84_1s_24"> + <!-- P. Def. increases by 17.31. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23180" name="o_f_84_1s_25"> + <!-- P. Def. increases by 17.31. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23181" name="o_f_84_1s_26"> + <!-- M. Def. increases by 14.68. Max HP increases by 63.73 --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxHp" val="63.732" /> + </for> + </option> + <option id="23182" name="o_f_84_1s_27"> + <!-- M. Def. increases by 14.68. Max HP increases by 20.93. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxMp" val="20.926" /> + </for> + </option> + <option id="23183" name="o_f_84_1s_28"> + <!-- M. Def. increases by 14.68. Max CP increases by 114.72. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxCp" val="114.717" /> + </for> + </option> + <option id="23184" name="o_f_84_1s_29"> + <!-- M. Def. increases by 14.68. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23185" name="o_f_84_1s_30"> + <!-- M. Def. increases by 14.68. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23186" name="o_f_84_1s_31"> + <!-- M. Def. increases by 14.68. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23187" name="o_f_84_1s_32"> + <!-- M. Def. increases by 14.68. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23188" name="o_f_84_1s_33"> + <!-- M. Def. increases by 14.68. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23189" name="o_f_84_1s_34"> + <!-- M. Def. increases by 14.68. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23190" name="o_f_84_1s_35"> + <!-- M. Def. increases by 14.68. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23191" name="o_f_84_1s_36"> + <!-- M. Def. increases by 14.68. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23192" name="o_f_84_1s_37"> + <!-- Max HP increases by 63.73 Max HP increases by 20.93. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="maxMp" val="20.926" /> + </for> + </option> + <option id="23193" name="o_f_84_1s_38"> + <!-- Max HP increases by 63.73 Max CP increases by 114.72. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="maxCp" val="114.717" /> + </for> + </option> + <option id="23194" name="o_f_84_1s_39"> + <!-- Max HP increases by 63.73 P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23195" name="o_f_84_1s_40"> + <!-- Max HP increases by 63.73 M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23196" name="o_f_84_1s_41"> + <!-- Max HP increases by 63.73 HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23197" name="o_f_84_1s_42"> + <!-- Max HP increases by 63.73 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23198" name="o_f_84_1s_43"> + <!-- Max HP increases by 63.73 CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23199" name="o_f_84_1s_44"> + <!-- Max HP increases by 63.73 Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23200-23299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23200-23299.xml new file mode 100644 index 0000000000..0bcf0d071e --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23200-23299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23200" name="o_f_84_1s_45"> + <!-- Max HP increases by 63.73 Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23201" name="o_f_84_1s_46"> + <!-- Max HP increases by 63.73 Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23202" name="o_f_84_1s_47"> + <!-- Max HP increases by 20.93. Max CP increases by 114.72. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="maxCp" val="114.717" /> + </for> + </option> + <option id="23203" name="o_f_84_1s_48"> + <!-- Max HP increases by 20.93. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23204" name="o_f_84_1s_49"> + <!-- Max HP increases by 20.93. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23205" name="o_f_84_1s_50"> + <!-- Max HP increases by 20.93. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23206" name="o_f_84_1s_51"> + <!-- Max HP increases by 20.93. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23207" name="o_f_84_1s_52"> + <!-- Max HP increases by 20.93. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23208" name="o_f_84_1s_53"> + <!-- Max HP increases by 20.93. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23209" name="o_f_84_1s_54"> + <!-- Max HP increases by 20.93. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23210" name="o_f_84_1s_55"> + <!-- Max HP increases by 20.93. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23211" name="o_f_84_1s_56"> + <!-- Max CP increases by 114.72. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23212" name="o_f_84_1s_57"> + <!-- Max CP increases by 114.72. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23213" name="o_f_84_1s_58"> + <!-- Max CP increases by 114.72. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23214" name="o_f_84_1s_59"> + <!-- Max CP increases by 114.72. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23215" name="o_f_84_1s_60"> + <!-- Max CP increases by 114.72. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23216" name="o_f_84_1s_61"> + <!-- Max CP increases by 114.72. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23217" name="o_f_84_1s_62"> + <!-- Max CP increases by 114.72. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23218" name="o_f_84_1s_63"> + <!-- Max CP increases by 114.72. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23219" name="o_f_84_1s_64"> + <!-- P. Atk. increases by 11.8. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23220" name="o_f_84_1s_65"> + <!-- P. Atk. increases by 11.8. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23221" name="o_f_84_1s_66"> + <!-- P. Atk. increases by 11.8. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23222" name="o_f_84_1s_67"> + <!-- P. Atk. increases by 11.8. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23223" name="o_f_84_1s_68"> + <!-- P. Atk. increases by 11.8. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23224" name="o_f_84_1s_69"> + <!-- P. Atk. increases by 11.8. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23225" name="o_f_84_1s_70"> + <!-- P. Atk. increases by 11.8. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23226" name="o_f_84_1s_71"> + <!-- M. Atk. increases by 14.85. HP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regHp" val="0.278" /> + </for> + </option> + <option id="23227" name="o_f_84_1s_72"> + <!-- M. Atk. increases by 14.85. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23228" name="o_f_84_1s_73"> + <!-- M. Atk. increases by 14.85. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23229" name="o_f_84_1s_74"> + <!-- M. Atk. increases by 14.85. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23230" name="o_f_84_1s_75"> + <!-- M. Atk. increases by 14.85. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23231" name="o_f_84_1s_76"> + <!-- M. Atk. increases by 14.85. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23232" name="o_f_84_1s_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="regMp" val="0.117" /> + </for> + </option> + <option id="23233" name="o_f_84_1s_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23234" name="o_f_84_1s_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23235" name="o_f_84_1s_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23236" name="o_f_84_1s_81"> + <!-- HP Regen increases by 0.28. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23237" name="o_f_84_1s_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="regCp" val="0.278" /> + </for> + </option> + <option id="23238" name="o_f_84_1s_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23239" name="o_f_84_1s_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23240" name="o_f_84_1s_85"> + <!-- MP Regen increases by 0.12. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23241" name="o_f_84_1s_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="regCp" val="0.278" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23242" name="o_f_84_1s_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="regCp" val="0.278" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23243" name="o_f_84_1s_88"> + <!-- CP Regen increases by 0.28. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regCp" val="0.278" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23244" name="o_f_84_1s_89"> + <!-- Evasion increases by 1.4. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23245" name="o_f_84_1s_90"> + <!-- Evasion increases by 1.4. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23246" name="o_f_84_1s_91"> + <!-- Accuracy increases by 1.4. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="accCombat" val="1.402" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23247" name="o_f_84_1r_1"> + <!-- P. Def. increases by 41.84. --> + <for> + <add order="0x40" stat="pDef" val="41.835" /> + </for> + </option> + <option id="23248" name="o_f_84_1r_2"> + <!-- M. Def. increases by 35.48. --> + <for> + <add order="0x40" stat="mDef" val="35.478" /> + </for> + </option> + <option id="23249" name="o_f_84_1r_3"> + <!-- Max HP increases by 154.02 --> + <for> + <add order="0x40" stat="maxHp" val="154.019" /> + </for> + </option> + <option id="23250" name="o_f_84_1r_4"> + <!-- Max HP increases by 50.57. --> + <for> + <add order="0x40" stat="maxMp" val="50.572" /> + </for> + </option> + <option id="23251" name="o_f_84_1r_5"> + <!-- Max CP increases by 277.23. --> + <for> + <add order="0x40" stat="maxCp" val="277.234" /> + </for> + </option> + <option id="23252" name="o_f_84_1r_6"> + <!-- P. Atk. increases by 28.53. --> + <for> + <add order="0x40" stat="pAtk" val="28.526" /> + </for> + </option> + <option id="23253" name="o_f_84_1r_7"> + <!-- M. Atk. increases by 35.88. --> + <for> + <add order="0x40" stat="mAtk" val="35.875" /> + </for> + </option> + <option id="23254" name="o_f_84_1r_8"> + <!-- HP Regen increases by 0.67. --> + <for> + <add order="0x40" stat="regHp" val="0.672" /> + </for> + </option> + <option id="23255" name="o_f_84_1r_9"> + <!-- MP Regen increases by 0.28. --> + <for> + <add order="0x40" stat="regMp" val="0.283" /> + </for> + </option> + <option id="23256" name="o_f_84_1r_10"> + <!-- CP Regen increases by 0.67. --> + <for> + <add order="0x40" stat="regCp" val="0.672" /> + </for> + </option> + <option id="23257" name="o_f_84_1r_11"> + <!-- Evasion increases by 3.39. --> + <for> + <add order="0x40" stat="rEvas" val="3.389" /> + </for> + </option> + <option id="23258" name="o_f_84_1r_12"> + <!-- Accuracy increases by 3.39. --> + <for> + <add order="0x40" stat="accCombat" val="3.389" /> + </for> + </option> + <option id="23259" name="o_f_84_1r_13"> + <!-- Critical increases by 25.52. --> + <for> + <add order="0x40" stat="rCrit" val="2.552" /> + </for> + </option> + <option id="23260" name="o_f_84_1r_14"> + <!-- P. Def. increases by 21.64. M. Def. increases by 17.13. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="mDef" val="17.127" /> + </for> + </option> + <option id="23261" name="o_f_84_1r_15"> + <!-- P. Def. increases by 21.64. Max HP increases by 74.35 --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="maxHp" val="74.354" /> + </for> + </option> + <option id="23262" name="o_f_84_1r_16"> + <!-- P. Def. increases by 21.64. Max HP increases by 24.41. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="maxMp" val="24.414" /> + </for> + </option> + <option id="23263" name="o_f_84_1r_17"> + <!-- P. Def. increases by 21.64. Max CP increases by 133.84. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="maxCp" val="133.837" /> + </for> + </option> + <option id="23264" name="o_f_84_1r_18"> + <!-- P. Def. increases by 21.64. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23265" name="o_f_84_1r_19"> + <!-- P. Def. increases by 21.64. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23266" name="o_f_84_1r_20"> + <!-- P. Def. increases by 21.64. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23267" name="o_f_84_1r_21"> + <!-- P. Def. increases by 21.64. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23268" name="o_f_84_1r_22"> + <!-- P. Def. increases by 21.64. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23269" name="o_f_84_1r_23"> + <!-- P. Def. increases by 21.64. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23270" name="o_f_84_1r_24"> + <!-- P. Def. increases by 21.64. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23271" name="o_f_84_1r_25"> + <!-- P. Def. increases by 21.64. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23272" name="o_f_84_1r_26"> + <!-- M. Def. increases by 18.35. Max HP increases by 74.35 --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="maxHp" val="74.354" /> + </for> + </option> + <option id="23273" name="o_f_84_1r_27"> + <!-- M. Def. increases by 18.35. Max HP increases by 24.41. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="maxMp" val="24.414" /> + </for> + </option> + <option id="23274" name="o_f_84_1r_28"> + <!-- M. Def. increases by 18.35. Max CP increases by 133.84. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="maxCp" val="133.837" /> + </for> + </option> + <option id="23275" name="o_f_84_1r_29"> + <!-- M. Def. increases by 18.35. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23276" name="o_f_84_1r_30"> + <!-- M. Def. increases by 18.35. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23277" name="o_f_84_1r_31"> + <!-- M. Def. increases by 18.35. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23278" name="o_f_84_1r_32"> + <!-- M. Def. increases by 18.35. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23279" name="o_f_84_1r_33"> + <!-- M. Def. increases by 18.35. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23280" name="o_f_84_1r_34"> + <!-- M. Def. increases by 18.35. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23281" name="o_f_84_1r_35"> + <!-- M. Def. increases by 18.35. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23282" name="o_f_84_1r_36"> + <!-- M. Def. increases by 18.35. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23283" name="o_f_84_1r_37"> + <!-- Max HP increases by 79.67 Max HP increases by 24.41. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="maxMp" val="24.414" /> + </for> + </option> + <option id="23284" name="o_f_84_1r_38"> + <!-- Max HP increases by 79.67 Max CP increases by 133.84. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="maxCp" val="133.837" /> + </for> + </option> + <option id="23285" name="o_f_84_1r_39"> + <!-- Max HP increases by 79.67 P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23286" name="o_f_84_1r_40"> + <!-- Max HP increases by 79.67 M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23287" name="o_f_84_1r_41"> + <!-- Max HP increases by 79.67 HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23288" name="o_f_84_1r_42"> + <!-- Max HP increases by 79.67 MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23289" name="o_f_84_1r_43"> + <!-- Max HP increases by 79.67 CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23290" name="o_f_84_1r_44"> + <!-- Max HP increases by 79.67 Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23291" name="o_f_84_1r_45"> + <!-- Max HP increases by 79.67 Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23292" name="o_f_84_1r_46"> + <!-- Max HP increases by 79.67 Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxHp" val="79.665" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23293" name="o_f_84_1r_47"> + <!-- Max HP increases by 26.16. Max CP increases by 133.84. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="maxCp" val="133.837" /> + </for> + </option> + <option id="23294" name="o_f_84_1r_48"> + <!-- Max HP increases by 26.16. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23295" name="o_f_84_1r_49"> + <!-- Max HP increases by 26.16. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23296" name="o_f_84_1r_50"> + <!-- Max HP increases by 26.16. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23297" name="o_f_84_1r_51"> + <!-- Max HP increases by 26.16. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23298" name="o_f_84_1r_52"> + <!-- Max HP increases by 26.16. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23299" name="o_f_84_1r_53"> + <!-- Max HP increases by 26.16. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23300-23399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23300-23399.xml new file mode 100644 index 0000000000..93cbc320d7 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23300-23399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23300" name="o_f_84_1r_54"> + <!-- Max HP increases by 26.16. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23301" name="o_f_84_1r_55"> + <!-- Max HP increases by 26.16. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxMp" val="26.158" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23302" name="o_f_84_1r_56"> + <!-- Max CP increases by 143.4. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23303" name="o_f_84_1r_57"> + <!-- Max CP increases by 143.4. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23304" name="o_f_84_1r_58"> + <!-- Max CP increases by 143.4. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23305" name="o_f_84_1r_59"> + <!-- Max CP increases by 143.4. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23306" name="o_f_84_1r_60"> + <!-- Max CP increases by 143.4. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23307" name="o_f_84_1r_61"> + <!-- Max CP increases by 143.4. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23308" name="o_f_84_1r_62"> + <!-- Max CP increases by 143.4. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23309" name="o_f_84_1r_63"> + <!-- Max CP increases by 143.4. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxCp" val="143.397" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23310" name="o_f_84_1r_64"> + <!-- P. Atk. increases by 14.76. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23311" name="o_f_84_1r_65"> + <!-- P. Atk. increases by 14.76. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23312" name="o_f_84_1r_66"> + <!-- P. Atk. increases by 14.76. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23313" name="o_f_84_1r_67"> + <!-- P. Atk. increases by 14.76. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23314" name="o_f_84_1r_68"> + <!-- P. Atk. increases by 14.76. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23315" name="o_f_84_1r_69"> + <!-- P. Atk. increases by 14.76. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23316" name="o_f_84_1r_70"> + <!-- P. Atk. increases by 14.76. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23317" name="o_f_84_1r_71"> + <!-- M. Atk. increases by 18.56. HP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="regHp" val="0.324" /> + </for> + </option> + <option id="23318" name="o_f_84_1r_72"> + <!-- M. Atk. increases by 18.56. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23319" name="o_f_84_1r_73"> + <!-- M. Atk. increases by 18.56. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23320" name="o_f_84_1r_74"> + <!-- M. Atk. increases by 18.56. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23321" name="o_f_84_1r_75"> + <!-- M. Atk. increases by 18.56. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23322" name="o_f_84_1r_76"> + <!-- M. Atk. increases by 18.56. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23323" name="o_f_84_1r_77"> + <!-- HP Regen increases by 0.35. MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.347" /> + <add order="0x40" stat="regMp" val="0.137" /> + </for> + </option> + <option id="23324" name="o_f_84_1r_78"> + <!-- HP Regen increases by 0.35. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regHp" val="0.347" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23325" name="o_f_84_1r_79"> + <!-- HP Regen increases by 0.35. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="regHp" val="0.347" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23326" name="o_f_84_1r_80"> + <!-- HP Regen increases by 0.35. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="regHp" val="0.347" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23327" name="o_f_84_1r_81"> + <!-- HP Regen increases by 0.35. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regHp" val="0.347" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23328" name="o_f_84_1r_82"> + <!-- MP Regen increases by 0.15. CP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.146" /> + <add order="0x40" stat="regCp" val="0.324" /> + </for> + </option> + <option id="23329" name="o_f_84_1r_83"> + <!-- MP Regen increases by 0.15. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="regMp" val="0.146" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23330" name="o_f_84_1r_84"> + <!-- MP Regen increases by 0.15. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="regMp" val="0.146" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23331" name="o_f_84_1r_85"> + <!-- MP Regen increases by 0.15. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regMp" val="0.146" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23332" name="o_f_84_1r_86"> + <!-- CP Regen increases by 0.35. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="regCp" val="0.347" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23333" name="o_f_84_1r_87"> + <!-- CP Regen increases by 0.35. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="regCp" val="0.347" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23334" name="o_f_84_1r_88"> + <!-- CP Regen increases by 0.35. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regCp" val="0.347" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23335" name="o_f_84_1r_89"> + <!-- Evasion increases by 1.75. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="rEvas" val="1.753" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23336" name="o_f_84_1r_90"> + <!-- Evasion increases by 1.75. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.753" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23337" name="o_f_84_1r_91"> + <!-- Accuracy increases by 1.75. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="accCombat" val="1.753" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23338" name="o_f_84_1u_1"> + <!-- P. Def. increases by 50.49. --> + <for> + <add order="0x40" stat="pDef" val="50.491" /> + </for> + </option> + <option id="23339" name="o_f_84_1u_2"> + <!-- M. Def. increases by 42.82. --> + <for> + <add order="0x40" stat="mDef" val="42.818" /> + </for> + </option> + <option id="23340" name="o_f_84_1u_3"> + <!-- Max HP increases by 185.89 --> + <for> + <add order="0x40" stat="maxHp" val="185.885" /> + </for> + </option> + <option id="23341" name="o_f_84_1u_4"> + <!-- Max HP increases by 61.04. --> + <for> + <add order="0x40" stat="maxMp" val="61.035" /> + </for> + </option> + <option id="23342" name="o_f_84_1u_5"> + <!-- Max CP increases by 334.59. --> + <for> + <add order="0x40" stat="maxCp" val="334.593" /> + </for> + </option> + <option id="23343" name="o_f_84_1u_6"> + <!-- P. Atk. increases by 34.43. --> + <for> + <add order="0x40" stat="pAtk" val="34.428" /> + </for> + </option> + <option id="23344" name="o_f_84_1u_7"> + <!-- M. Atk. increases by 43.3. --> + <for> + <add order="0x40" stat="mAtk" val="43.297" /> + </for> + </option> + <option id="23345" name="o_f_84_1u_8"> + <!-- HP Regen increases by 0.81. --> + <for> + <add order="0x40" stat="regHp" val="0.811" /> + </for> + </option> + <option id="23346" name="o_f_84_1u_9"> + <!-- MP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regMp" val="0.342" /> + </for> + </option> + <option id="23347" name="o_f_84_1u_10"> + <!-- CP Regen increases by 0.81. --> + <for> + <add order="0x40" stat="regCp" val="0.811" /> + </for> + </option> + <option id="23348" name="o_f_84_1u_11"> + <!-- Evasion increases by 4.09. --> + <for> + <add order="0x40" stat="rEvas" val="4.09" /> + </for> + </option> + <option id="23349" name="o_f_84_1u_12"> + <!-- Accuracy increases by 4.09. --> + <for> + <add order="0x40" stat="accCombat" val="4.09" /> + </for> + </option> + <option id="23350" name="o_f_84_1u_13"> + <!-- Critical increases by 30.8. --> + <for> + <add order="0x40" stat="rCrit" val="3.08" /> + </for> + </option> + <option id="23351" name="o_f_84_1u_14"> + <!-- P. Def. increases by 25.97. M. Def. increases by 20.8. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="mDef" val="20.798" /> + </for> + </option> + <option id="23352" name="o_f_84_1u_15"> + <!-- P. Def. increases by 25.97. Max HP increases by 90.29 --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="maxHp" val="90.287" /> + </for> + </option> + <option id="23353" name="o_f_84_1u_16"> + <!-- P. Def. increases by 25.97. Max HP increases by 29.65. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="maxMp" val="29.646" /> + </for> + </option> + <option id="23354" name="o_f_84_1u_17"> + <!-- P. Def. increases by 25.97. Max CP increases by 162.52. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="maxCp" val="162.516" /> + </for> + </option> + <option id="23355" name="o_f_84_1u_18"> + <!-- P. Def. increases by 25.97. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23356" name="o_f_84_1u_19"> + <!-- P. Def. increases by 25.97. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23357" name="o_f_84_1u_20"> + <!-- P. Def. increases by 25.97. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23358" name="o_f_84_1u_21"> + <!-- P. Def. increases by 25.97. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23359" name="o_f_84_1u_22"> + <!-- P. Def. increases by 25.97. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23360" name="o_f_84_1u_23"> + <!-- P. Def. increases by 25.97. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23361" name="o_f_84_1u_24"> + <!-- P. Def. increases by 25.97. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23362" name="o_f_84_1u_25"> + <!-- P. Def. increases by 25.97. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23363" name="o_f_84_1u_26"> + <!-- M. Def. increases by 22.02. Max HP increases by 90.29 --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="maxHp" val="90.287" /> + </for> + </option> + <option id="23364" name="o_f_84_1u_27"> + <!-- M. Def. increases by 22.02. Max HP increases by 29.65. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="maxMp" val="29.646" /> + </for> + </option> + <option id="23365" name="o_f_84_1u_28"> + <!-- M. Def. increases by 22.02. Max CP increases by 162.52. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="maxCp" val="162.516" /> + </for> + </option> + <option id="23366" name="o_f_84_1u_29"> + <!-- M. Def. increases by 22.02. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23367" name="o_f_84_1u_30"> + <!-- M. Def. increases by 22.02. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23368" name="o_f_84_1u_31"> + <!-- M. Def. increases by 22.02. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23369" name="o_f_84_1u_32"> + <!-- M. Def. increases by 22.02. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23370" name="o_f_84_1u_33"> + <!-- M. Def. increases by 22.02. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23371" name="o_f_84_1u_34"> + <!-- M. Def. increases by 22.02. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23372" name="o_f_84_1u_35"> + <!-- M. Def. increases by 22.02. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23373" name="o_f_84_1u_36"> + <!-- M. Def. increases by 22.02. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23374" name="o_f_84_1u_37"> + <!-- Max HP increases by 95.6 Max HP increases by 29.65. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="maxMp" val="29.646" /> + </for> + </option> + <option id="23375" name="o_f_84_1u_38"> + <!-- Max HP increases by 95.6 Max CP increases by 162.52. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="maxCp" val="162.516" /> + </for> + </option> + <option id="23376" name="o_f_84_1u_39"> + <!-- Max HP increases by 95.6 P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23377" name="o_f_84_1u_40"> + <!-- Max HP increases by 95.6 M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23378" name="o_f_84_1u_41"> + <!-- Max HP increases by 95.6 HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23379" name="o_f_84_1u_42"> + <!-- Max HP increases by 95.6 MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23380" name="o_f_84_1u_43"> + <!-- Max HP increases by 95.6 CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23381" name="o_f_84_1u_44"> + <!-- Max HP increases by 95.6 Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23382" name="o_f_84_1u_45"> + <!-- Max HP increases by 95.6 Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23383" name="o_f_84_1u_46"> + <!-- Max HP increases by 95.6 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="95.598" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23384" name="o_f_84_1u_47"> + <!-- Max HP increases by 31.39. Max CP increases by 162.52. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="maxCp" val="162.516" /> + </for> + </option> + <option id="23385" name="o_f_84_1u_48"> + <!-- Max HP increases by 31.39. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23386" name="o_f_84_1u_49"> + <!-- Max HP increases by 31.39. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23387" name="o_f_84_1u_50"> + <!-- Max HP increases by 31.39. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23388" name="o_f_84_1u_51"> + <!-- Max HP increases by 31.39. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23389" name="o_f_84_1u_52"> + <!-- Max HP increases by 31.39. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23390" name="o_f_84_1u_53"> + <!-- Max HP increases by 31.39. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23391" name="o_f_84_1u_54"> + <!-- Max HP increases by 31.39. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23392" name="o_f_84_1u_55"> + <!-- Max HP increases by 31.39. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="31.39" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23393" name="o_f_84_1u_56"> + <!-- Max CP increases by 172.08. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23394" name="o_f_84_1u_57"> + <!-- Max CP increases by 172.08. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23395" name="o_f_84_1u_58"> + <!-- Max CP increases by 172.08. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23396" name="o_f_84_1u_59"> + <!-- Max CP increases by 172.08. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23397" name="o_f_84_1u_60"> + <!-- Max CP increases by 172.08. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23398" name="o_f_84_1u_61"> + <!-- Max CP increases by 172.08. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23399" name="o_f_84_1u_62"> + <!-- Max CP increases by 172.08. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23400-23499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23400-23499.xml new file mode 100644 index 0000000000..6e4e9bb93d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23400-23499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23400" name="o_f_84_1u_63"> + <!-- Max CP increases by 172.08. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="172.076" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23401" name="o_f_84_1u_64"> + <!-- P. Atk. increases by 17.71. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23402" name="o_f_84_1u_65"> + <!-- P. Atk. increases by 17.71. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23403" name="o_f_84_1u_66"> + <!-- P. Atk. increases by 17.71. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23404" name="o_f_84_1u_67"> + <!-- P. Atk. increases by 17.71. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23405" name="o_f_84_1u_68"> + <!-- P. Atk. increases by 17.71. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23406" name="o_f_84_1u_69"> + <!-- P. Atk. increases by 17.71. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23407" name="o_f_84_1u_70"> + <!-- P. Atk. increases by 17.71. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23408" name="o_f_84_1u_71"> + <!-- M. Atk. increases by 22.27. HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23409" name="o_f_84_1u_72"> + <!-- M. Atk. increases by 22.27. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23410" name="o_f_84_1u_73"> + <!-- M. Atk. increases by 22.27. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23411" name="o_f_84_1u_74"> + <!-- M. Atk. increases by 22.27. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23412" name="o_f_84_1u_75"> + <!-- M. Atk. increases by 22.27. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23413" name="o_f_84_1u_76"> + <!-- M. Atk. increases by 22.27. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23414" name="o_f_84_1u_77"> + <!-- HP Regen increases by 0.42. MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.417" /> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23415" name="o_f_84_1u_78"> + <!-- HP Regen increases by 0.42. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.417" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23416" name="o_f_84_1u_79"> + <!-- HP Regen increases by 0.42. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="regHp" val="0.417" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23417" name="o_f_84_1u_80"> + <!-- HP Regen increases by 0.42. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="regHp" val="0.417" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23418" name="o_f_84_1u_81"> + <!-- HP Regen increases by 0.42. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.417" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23419" name="o_f_84_1u_82"> + <!-- MP Regen increases by 0.18. CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23420" name="o_f_84_1u_83"> + <!-- MP Regen increases by 0.18. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23421" name="o_f_84_1u_84"> + <!-- MP Regen increases by 0.18. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23422" name="o_f_84_1u_85"> + <!-- MP Regen increases by 0.18. Critical increases by 15. --> + <for> + <add order="0x40" stat="regMp" val="0.176" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23423" name="o_f_84_1u_86"> + <!-- CP Regen increases by 0.42. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="regCp" val="0.417" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23424" name="o_f_84_1u_87"> + <!-- CP Regen increases by 0.42. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="regCp" val="0.417" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23425" name="o_f_84_1u_88"> + <!-- CP Regen increases by 0.42. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.417" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23426" name="o_f_84_1u_89"> + <!-- Evasion increases by 2.1. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="rEvas" val="2.104" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23427" name="o_f_84_1u_90"> + <!-- Evasion increases by 2.1. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="2.104" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23428" name="o_f_84_1u_91"> + <!-- Accuracy increases by 2.1. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="2.104" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23429" name="o_w_84_1g_1"> + <!-- P. Def. increases by 24.52. --> + <for> + <add order="0x40" stat="pDef" val="24.524" /> + </for> + </option> + <option id="23430" name="o_w_84_1g_2"> + <!-- M. Def. increases by 20.8. --> + <for> + <add order="0x40" stat="mDef" val="20.798" /> + </for> + </option> + <option id="23431" name="o_w_84_1g_3"> + <!-- Max HP increases by 55.97 --> + <for> + <add order="0x40" stat="maxHp" val="55.972" /> + </for> + </option> + <option id="23432" name="o_w_84_1g_4"> + <!-- Max HP increases by 66.8. --> + <for> + <add order="0x40" stat="maxMp" val="66.803" /> + </for> + </option> + <option id="23433" name="o_w_84_1g_5"> + <!-- Max CP increases by 83.96. --> + <for> + <add order="0x40" stat="maxCp" val="83.959" /> + </for> + </option> + <option id="23434" name="o_w_84_1g_6"> + <!-- P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23435" name="o_w_84_1g_7"> + <!-- M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23436" name="o_w_84_1g_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23437" name="o_w_84_1g_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23438" name="o_w_84_1g_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23439" name="o_w_84_1g_11"> + <!-- Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23440" name="o_w_84_1g_12"> + <!-- Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23441" name="o_w_84_1g_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23442" name="o_w_84_1g_14"> + <!-- P. Def. increases by 12.98. M. Def. increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mDef" val="9.787" /> + </for> + </option> + <option id="23443" name="o_w_84_1g_15"> + <!-- P. Def. increases by 12.98. Max HP increases by 26.34 --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxHp" val="26.34" /> + </for> + </option> + <option id="23444" name="o_w_84_1g_16"> + <!-- P. Def. increases by 12.98. Max HP increases by 31.44. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxMp" val="31.437" /> + </for> + </option> + <option id="23445" name="o_w_84_1g_17"> + <!-- P. Def. increases by 12.98. Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="23446" name="o_w_84_1g_18"> + <!-- P. Def. increases by 12.98. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23447" name="o_w_84_1g_19"> + <!-- P. Def. increases by 12.98. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23448" name="o_w_84_1g_20"> + <!-- P. Def. increases by 12.98. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="23449" name="o_w_84_1g_21"> + <!-- P. Def. increases by 12.98. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23450" name="o_w_84_1g_22"> + <!-- P. Def. increases by 12.98. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23451" name="o_w_84_1g_23"> + <!-- P. Def. increases by 12.98. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23452" name="o_w_84_1g_24"> + <!-- P. Def. increases by 12.98. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23453" name="o_w_84_1g_25"> + <!-- P. Def. increases by 12.98. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23454" name="o_w_84_1g_26"> + <!-- M. Def. increases by 11.01. Max HP increases by 26.34 --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxHp" val="26.34" /> + </for> + </option> + <option id="23455" name="o_w_84_1g_27"> + <!-- M. Def. increases by 11.01. Max HP increases by 31.44. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxMp" val="31.437" /> + </for> + </option> + <option id="23456" name="o_w_84_1g_28"> + <!-- M. Def. increases by 11.01. Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="23457" name="o_w_84_1g_29"> + <!-- M. Def. increases by 11.01. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23458" name="o_w_84_1g_30"> + <!-- M. Def. increases by 11.01. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23459" name="o_w_84_1g_31"> + <!-- M. Def. increases by 11.01. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="23460" name="o_w_84_1g_32"> + <!-- M. Def. increases by 11.01. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23461" name="o_w_84_1g_33"> + <!-- M. Def. increases by 11.01. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23462" name="o_w_84_1g_34"> + <!-- M. Def. increases by 11.01. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23463" name="o_w_84_1g_35"> + <!-- M. Def. increases by 11.01. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23464" name="o_w_84_1g_36"> + <!-- M. Def. increases by 11.01. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23465" name="o_w_84_1g_37"> + <!-- Max HP increases by 29.63 Max HP increases by 31.44. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="maxMp" val="31.437" /> + </for> + </option> + <option id="23466" name="o_w_84_1g_38"> + <!-- Max HP increases by 29.63 Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="23467" name="o_w_84_1g_39"> + <!-- Max HP increases by 29.63 P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23468" name="o_w_84_1g_40"> + <!-- Max HP increases by 29.63 M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23469" name="o_w_84_1g_41"> + <!-- Max HP increases by 29.63 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="23470" name="o_w_84_1g_42"> + <!-- Max HP increases by 29.63 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23471" name="o_w_84_1g_43"> + <!-- Max HP increases by 29.63 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23472" name="o_w_84_1g_44"> + <!-- Max HP increases by 29.63 Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23473" name="o_w_84_1g_45"> + <!-- Max HP increases by 29.63 Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23474" name="o_w_84_1g_46"> + <!-- Max HP increases by 29.63 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23475" name="o_w_84_1g_47"> + <!-- Max HP increases by 35.37. Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="23476" name="o_w_84_1g_48"> + <!-- Max HP increases by 35.37. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23477" name="o_w_84_1g_49"> + <!-- Max HP increases by 35.37. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23478" name="o_w_84_1g_50"> + <!-- Max HP increases by 35.37. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="23479" name="o_w_84_1g_51"> + <!-- Max HP increases by 35.37. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23480" name="o_w_84_1g_52"> + <!-- Max HP increases by 35.37. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23481" name="o_w_84_1g_53"> + <!-- Max HP increases by 35.37. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23482" name="o_w_84_1g_54"> + <!-- Max HP increases by 35.37. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23483" name="o_w_84_1g_55"> + <!-- Max HP increases by 35.37. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23484" name="o_w_84_1g_56"> + <!-- Max CP increases by 44.45. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23485" name="o_w_84_1g_57"> + <!-- Max CP increases by 44.45. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23486" name="o_w_84_1g_58"> + <!-- Max CP increases by 44.45. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="23487" name="o_w_84_1g_59"> + <!-- Max CP increases by 44.45. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23488" name="o_w_84_1g_60"> + <!-- Max CP increases by 44.45. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23489" name="o_w_84_1g_61"> + <!-- Max CP increases by 44.45. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23490" name="o_w_84_1g_62"> + <!-- Max CP increases by 44.45. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23491" name="o_w_84_1g_63"> + <!-- Max CP increases by 44.45. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23492" name="o_w_84_1g_64"> + <!-- P. Atk. increases by 8.85. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23493" name="o_w_84_1g_65"> + <!-- P. Atk. increases by 8.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="23494" name="o_w_84_1g_66"> + <!-- P. Atk. increases by 8.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23495" name="o_w_84_1g_67"> + <!-- P. Atk. increases by 8.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23496" name="o_w_84_1g_68"> + <!-- P. Atk. increases by 8.85. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23497" name="o_w_84_1g_69"> + <!-- P. Atk. increases by 8.85. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23498" name="o_w_84_1g_70"> + <!-- P. Atk. increases by 8.85. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23499" name="o_w_84_1g_71"> + <!-- M. Atk. increases by 11.13. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23500-23599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23500-23599.xml new file mode 100644 index 0000000000..2517fde5fd --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23500-23599.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23500" name="o_w_84_1g_72"> + <!-- M. Atk. increases by 11.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23501" name="o_w_84_1g_73"> + <!-- M. Atk. increases by 11.13. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23502" name="o_w_84_1g_74"> + <!-- M. Atk. increases by 11.13. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23503" name="o_w_84_1g_75"> + <!-- M. Atk. increases by 11.13. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23504" name="o_w_84_1g_76"> + <!-- M. Atk. increases by 11.13. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23505" name="o_w_84_1g_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="23506" name="o_w_84_1g_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23507" name="o_w_84_1g_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23508" name="o_w_84_1g_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23509" name="o_w_84_1g_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23510" name="o_w_84_1g_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="23511" name="o_w_84_1g_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23512" name="o_w_84_1g_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23513" name="o_w_84_1g_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23514" name="o_w_84_1g_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.154" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23515" name="o_w_84_1g_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.154" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23516" name="o_w_84_1g_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.154" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23517" name="o_w_84_1g_89"> + <!-- Evasion increases by 1.05. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23518" name="o_w_84_1g_90"> + <!-- Evasion increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23519" name="o_w_84_1g_91"> + <!-- Accuracy increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23520" name="o_w_84_1s_1"> + <!-- P. Def. increases by 34.62. --> + <for> + <add order="0x40" stat="pDef" val="34.622" /> + </for> + </option> + <option id="23521" name="o_w_84_1s_2"> + <!-- M. Def. increases by 29.36. --> + <for> + <add order="0x40" stat="mDef" val="29.361" /> + </for> + </option> + <option id="23522" name="o_w_84_1s_3"> + <!-- Max HP increases by 79.02 --> + <for> + <add order="0x40" stat="maxHp" val="79.02" /> + </for> + </option> + <option id="23523" name="o_w_84_1s_4"> + <!-- Max HP increases by 94.31. --> + <for> + <add order="0x40" stat="maxMp" val="94.31" /> + </for> + </option> + <option id="23524" name="o_w_84_1s_5"> + <!-- Max CP increases by 118.53. --> + <for> + <add order="0x40" stat="maxCp" val="118.53" /> + </for> + </option> + <option id="23525" name="o_w_84_1s_6"> + <!-- P. Atk. increases by 23.61. --> + <for> + <add order="0x40" stat="pAtk" val="23.607" /> + </for> + </option> + <option id="23526" name="o_w_84_1s_7"> + <!-- M. Atk. increases by 29.69. --> + <for> + <add order="0x40" stat="mAtk" val="29.689" /> + </for> + </option> + <option id="23527" name="o_w_84_1s_8"> + <!-- HP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regHp" val="0.411" /> + </for> + </option> + <option id="23528" name="o_w_84_1s_9"> + <!-- MP Regen increases by 0.27. --> + <for> + <add order="0x40" stat="regMp" val="0.265" /> + </for> + </option> + <option id="23529" name="o_w_84_1s_10"> + <!-- CP Regen increases by 0.41. --> + <for> + <add order="0x40" stat="regCp" val="0.411" /> + </for> + </option> + <option id="23530" name="o_w_84_1s_11"> + <!-- Evasion increases by 2.81. --> + <for> + <add order="0x40" stat="rEvas" val="2.805" /> + </for> + </option> + <option id="23531" name="o_w_84_1s_12"> + <!-- Accuracy increases by 2.81. --> + <for> + <add order="0x40" stat="accCombat" val="2.805" /> + </for> + </option> + <option id="23532" name="o_w_84_1s_13"> + <!-- Critical increases by 21.12. --> + <for> + <add order="0x40" stat="rCrit" val="2.112" /> + </for> + </option> + <option id="23533" name="o_w_84_1s_14"> + <!-- P. Def. increases by 17.31. M. Def. increases by 14.68. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mDef" val="14.681" /> + </for> + </option> + <option id="23534" name="o_w_84_1s_15"> + <!-- P. Def. increases by 17.31. Max HP increases by 39.51 --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxHp" val="39.51" /> + </for> + </option> + <option id="23535" name="o_w_84_1s_16"> + <!-- P. Def. increases by 17.31. Max HP increases by 47.16. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxMp" val="47.155" /> + </for> + </option> + <option id="23536" name="o_w_84_1s_17"> + <!-- P. Def. increases by 17.31. Max CP increases by 59.27. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxCp" val="59.265" /> + </for> + </option> + <option id="23537" name="o_w_84_1s_18"> + <!-- P. Def. increases by 17.31. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23538" name="o_w_84_1s_19"> + <!-- P. Def. increases by 17.31. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23539" name="o_w_84_1s_20"> + <!-- P. Def. increases by 17.31. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23540" name="o_w_84_1s_21"> + <!-- P. Def. increases by 17.31. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23541" name="o_w_84_1s_22"> + <!-- P. Def. increases by 17.31. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23542" name="o_w_84_1s_23"> + <!-- P. Def. increases by 17.31. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23543" name="o_w_84_1s_24"> + <!-- P. Def. increases by 17.31. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23544" name="o_w_84_1s_25"> + <!-- P. Def. increases by 17.31. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23545" name="o_w_84_1s_26"> + <!-- M. Def. increases by 14.68. Max HP increases by 39.51 --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxHp" val="39.51" /> + </for> + </option> + <option id="23546" name="o_w_84_1s_27"> + <!-- M. Def. increases by 14.68. Max HP increases by 47.16. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxMp" val="47.155" /> + </for> + </option> + <option id="23547" name="o_w_84_1s_28"> + <!-- M. Def. increases by 14.68. Max CP increases by 59.27. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxCp" val="59.265" /> + </for> + </option> + <option id="23548" name="o_w_84_1s_29"> + <!-- M. Def. increases by 14.68. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23549" name="o_w_84_1s_30"> + <!-- M. Def. increases by 14.68. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23550" name="o_w_84_1s_31"> + <!-- M. Def. increases by 14.68. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23551" name="o_w_84_1s_32"> + <!-- M. Def. increases by 14.68. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23552" name="o_w_84_1s_33"> + <!-- M. Def. increases by 14.68. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23553" name="o_w_84_1s_34"> + <!-- M. Def. increases by 14.68. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23554" name="o_w_84_1s_35"> + <!-- M. Def. increases by 14.68. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23555" name="o_w_84_1s_36"> + <!-- M. Def. increases by 14.68. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23556" name="o_w_84_1s_37"> + <!-- Max HP increases by 39.51 Max HP increases by 47.16. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="maxMp" val="47.155" /> + </for> + </option> + <option id="23557" name="o_w_84_1s_38"> + <!-- Max HP increases by 39.51 Max CP increases by 59.27. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="maxCp" val="59.265" /> + </for> + </option> + <option id="23558" name="o_w_84_1s_39"> + <!-- Max HP increases by 39.51 P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23559" name="o_w_84_1s_40"> + <!-- Max HP increases by 39.51 M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23560" name="o_w_84_1s_41"> + <!-- Max HP increases by 39.51 HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23561" name="o_w_84_1s_42"> + <!-- Max HP increases by 39.51 MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23562" name="o_w_84_1s_43"> + <!-- Max HP increases by 39.51 CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23563" name="o_w_84_1s_44"> + <!-- Max HP increases by 39.51 Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23564" name="o_w_84_1s_45"> + <!-- Max HP increases by 39.51 Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23565" name="o_w_84_1s_46"> + <!-- Max HP increases by 39.51 Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23566" name="o_w_84_1s_47"> + <!-- Max HP increases by 47.16. Max CP increases by 59.27. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="maxCp" val="59.265" /> + </for> + </option> + <option id="23567" name="o_w_84_1s_48"> + <!-- Max HP increases by 47.16. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23568" name="o_w_84_1s_49"> + <!-- Max HP increases by 47.16. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23569" name="o_w_84_1s_50"> + <!-- Max HP increases by 47.16. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23570" name="o_w_84_1s_51"> + <!-- Max HP increases by 47.16. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23571" name="o_w_84_1s_52"> + <!-- Max HP increases by 47.16. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23572" name="o_w_84_1s_53"> + <!-- Max HP increases by 47.16. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23573" name="o_w_84_1s_54"> + <!-- Max HP increases by 47.16. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23574" name="o_w_84_1s_55"> + <!-- Max HP increases by 47.16. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23575" name="o_w_84_1s_56"> + <!-- Max CP increases by 59.27. P. Atk. increases by 11.8. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="pAtk" val="11.804" /> + </for> + </option> + <option id="23576" name="o_w_84_1s_57"> + <!-- Max CP increases by 59.27. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23577" name="o_w_84_1s_58"> + <!-- Max CP increases by 59.27. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23578" name="o_w_84_1s_59"> + <!-- Max CP increases by 59.27. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23579" name="o_w_84_1s_60"> + <!-- Max CP increases by 59.27. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23580" name="o_w_84_1s_61"> + <!-- Max CP increases by 59.27. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23581" name="o_w_84_1s_62"> + <!-- Max CP increases by 59.27. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23582" name="o_w_84_1s_63"> + <!-- Max CP increases by 59.27. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23583" name="o_w_84_1s_64"> + <!-- P. Atk. increases by 11.8. M. Atk. increases by 14.85. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="mAtk" val="14.845" /> + </for> + </option> + <option id="23584" name="o_w_84_1s_65"> + <!-- P. Atk. increases by 11.8. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23585" name="o_w_84_1s_66"> + <!-- P. Atk. increases by 11.8. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23586" name="o_w_84_1s_67"> + <!-- P. Atk. increases by 11.8. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23587" name="o_w_84_1s_68"> + <!-- P. Atk. increases by 11.8. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23588" name="o_w_84_1s_69"> + <!-- P. Atk. increases by 11.8. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23589" name="o_w_84_1s_70"> + <!-- P. Atk. increases by 11.8. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23590" name="o_w_84_1s_71"> + <!-- M. Atk. increases by 14.85. HP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regHp" val="0.206" /> + </for> + </option> + <option id="23591" name="o_w_84_1s_72"> + <!-- M. Atk. increases by 14.85. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23592" name="o_w_84_1s_73"> + <!-- M. Atk. increases by 14.85. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23593" name="o_w_84_1s_74"> + <!-- M. Atk. increases by 14.85. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23594" name="o_w_84_1s_75"> + <!-- M. Atk. increases by 14.85. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23595" name="o_w_84_1s_76"> + <!-- M. Atk. increases by 14.85. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23596" name="o_w_84_1s_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regMp" val="0.133" /> + </for> + </option> + <option id="23597" name="o_w_84_1s_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23598" name="o_w_84_1s_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23599" name="o_w_84_1s_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23600-23699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23600-23699.xml new file mode 100644 index 0000000000..3c26fade36 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23600-23699.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23600" name="o_w_84_1s_81"> + <!-- HP Regen increases by 0.21. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23601" name="o_w_84_1s_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.21. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="regCp" val="0.206" /> + </for> + </option> + <option id="23602" name="o_w_84_1s_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23603" name="o_w_84_1s_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23604" name="o_w_84_1s_85"> + <!-- MP Regen increases by 0.13. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23605" name="o_w_84_1s_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 1.4. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rEvas" val="1.402" /> + </for> + </option> + <option id="23606" name="o_w_84_1s_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23607" name="o_w_84_1s_88"> + <!-- CP Regen increases by 0.21. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23608" name="o_w_84_1s_89"> + <!-- Evasion increases by 1.4. Accuracy increases by 1.4. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="accCombat" val="1.402" /> + </for> + </option> + <option id="23609" name="o_w_84_1s_90"> + <!-- Evasion increases by 1.4. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23610" name="o_w_84_1s_91"> + <!-- Accuracy increases by 1.4. Critical increases by 10.56. --> + <for> + <add order="0x40" stat="accCombat" val="1.402" /> + <add order="0x40" stat="rCrit" val="1.056" /> + </for> + </option> + <option id="23611" name="o_w_84_1r_1"> + <!-- P. Def. increases by 41.84. --> + <for> + <add order="0x40" stat="pDef" val="41.835" /> + </for> + </option> + <option id="23612" name="o_w_84_1r_2"> + <!-- M. Def. increases by 35.48. --> + <for> + <add order="0x40" stat="mDef" val="35.478" /> + </for> + </option> + <option id="23613" name="o_w_84_1r_3"> + <!-- Max HP increases by 95.48 --> + <for> + <add order="0x40" stat="maxHp" val="95.482" /> + </for> + </option> + <option id="23614" name="o_w_84_1r_4"> + <!-- Max HP increases by 113.96. --> + <for> + <add order="0x40" stat="maxMp" val="113.958" /> + </for> + </option> + <option id="23615" name="o_w_84_1r_5"> + <!-- Max CP increases by 143.22. --> + <for> + <add order="0x40" stat="maxCp" val="143.224" /> + </for> + </option> + <option id="23616" name="o_w_84_1r_6"> + <!-- P. Atk. increases by 28.53. --> + <for> + <add order="0x40" stat="pAtk" val="28.526" /> + </for> + </option> + <option id="23617" name="o_w_84_1r_7"> + <!-- M. Atk. increases by 35.88. --> + <for> + <add order="0x40" stat="mAtk" val="35.875" /> + </for> + </option> + <option id="23618" name="o_w_84_1r_8"> + <!-- HP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regHp" val="0.497" /> + </for> + </option> + <option id="23619" name="o_w_84_1r_9"> + <!-- MP Regen increases by 0.32. --> + <for> + <add order="0x40" stat="regMp" val="0.321" /> + </for> + </option> + <option id="23620" name="o_w_84_1r_10"> + <!-- CP Regen increases by 0.5. --> + <for> + <add order="0x40" stat="regCp" val="0.497" /> + </for> + </option> + <option id="23621" name="o_w_84_1r_11"> + <!-- Evasion increases by 3.39. --> + <for> + <add order="0x40" stat="rEvas" val="3.389" /> + </for> + </option> + <option id="23622" name="o_w_84_1r_12"> + <!-- Accuracy increases by 3.39. --> + <for> + <add order="0x40" stat="accCombat" val="3.389" /> + </for> + </option> + <option id="23623" name="o_w_84_1r_13"> + <!-- Critical increases by 25.52. --> + <for> + <add order="0x40" stat="rCrit" val="2.552" /> + </for> + </option> + <option id="23624" name="o_w_84_1r_14"> + <!-- P. Def. increases by 21.64. M. Def. increases by 17.13. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="mDef" val="17.127" /> + </for> + </option> + <option id="23625" name="o_w_84_1r_15"> + <!-- P. Def. increases by 21.64. Max HP increases by 46.1 --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="maxHp" val="46.095" /> + </for> + </option> + <option id="23626" name="o_w_84_1r_16"> + <!-- P. Def. increases by 21.64. Max HP increases by 55.01. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="maxMp" val="55.014" /> + </for> + </option> + <option id="23627" name="o_w_84_1r_17"> + <!-- P. Def. increases by 21.64. Max CP increases by 69.14. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="maxCp" val="69.142" /> + </for> + </option> + <option id="23628" name="o_w_84_1r_18"> + <!-- P. Def. increases by 21.64. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23629" name="o_w_84_1r_19"> + <!-- P. Def. increases by 21.64. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23630" name="o_w_84_1r_20"> + <!-- P. Def. increases by 21.64. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23631" name="o_w_84_1r_21"> + <!-- P. Def. increases by 21.64. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23632" name="o_w_84_1r_22"> + <!-- P. Def. increases by 21.64. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23633" name="o_w_84_1r_23"> + <!-- P. Def. increases by 21.64. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23634" name="o_w_84_1r_24"> + <!-- P. Def. increases by 21.64. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23635" name="o_w_84_1r_25"> + <!-- P. Def. increases by 21.64. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pDef" val="21.639" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23636" name="o_w_84_1r_26"> + <!-- M. Def. increases by 18.35. Max HP increases by 46.1 --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="maxHp" val="46.095" /> + </for> + </option> + <option id="23637" name="o_w_84_1r_27"> + <!-- M. Def. increases by 18.35. Max HP increases by 55.01. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="maxMp" val="55.014" /> + </for> + </option> + <option id="23638" name="o_w_84_1r_28"> + <!-- M. Def. increases by 18.35. Max CP increases by 69.14. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="maxCp" val="69.142" /> + </for> + </option> + <option id="23639" name="o_w_84_1r_29"> + <!-- M. Def. increases by 18.35. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23640" name="o_w_84_1r_30"> + <!-- M. Def. increases by 18.35. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23641" name="o_w_84_1r_31"> + <!-- M. Def. increases by 18.35. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23642" name="o_w_84_1r_32"> + <!-- M. Def. increases by 18.35. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23643" name="o_w_84_1r_33"> + <!-- M. Def. increases by 18.35. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23644" name="o_w_84_1r_34"> + <!-- M. Def. increases by 18.35. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23645" name="o_w_84_1r_35"> + <!-- M. Def. increases by 18.35. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23646" name="o_w_84_1r_36"> + <!-- M. Def. increases by 18.35. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mDef" val="18.351" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23647" name="o_w_84_1r_37"> + <!-- Max HP increases by 49.39 Max HP increases by 55.01. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="maxMp" val="55.014" /> + </for> + </option> + <option id="23648" name="o_w_84_1r_38"> + <!-- Max HP increases by 49.39 Max CP increases by 69.14. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="maxCp" val="69.142" /> + </for> + </option> + <option id="23649" name="o_w_84_1r_39"> + <!-- Max HP increases by 49.39 P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23650" name="o_w_84_1r_40"> + <!-- Max HP increases by 49.39 M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23651" name="o_w_84_1r_41"> + <!-- Max HP increases by 49.39 HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23652" name="o_w_84_1r_42"> + <!-- Max HP increases by 49.39 MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23653" name="o_w_84_1r_43"> + <!-- Max HP increases by 49.39 CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23654" name="o_w_84_1r_44"> + <!-- Max HP increases by 49.39 Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23655" name="o_w_84_1r_45"> + <!-- Max HP increases by 49.39 Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23656" name="o_w_84_1r_46"> + <!-- Max HP increases by 49.39 Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxHp" val="49.387" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23657" name="o_w_84_1r_47"> + <!-- Max HP increases by 58.94. Max CP increases by 69.14. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="maxCp" val="69.142" /> + </for> + </option> + <option id="23658" name="o_w_84_1r_48"> + <!-- Max HP increases by 58.94. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23659" name="o_w_84_1r_49"> + <!-- Max HP increases by 58.94. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23660" name="o_w_84_1r_50"> + <!-- Max HP increases by 58.94. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23661" name="o_w_84_1r_51"> + <!-- Max HP increases by 58.94. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23662" name="o_w_84_1r_52"> + <!-- Max HP increases by 58.94. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23663" name="o_w_84_1r_53"> + <!-- Max HP increases by 58.94. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23664" name="o_w_84_1r_54"> + <!-- Max HP increases by 58.94. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23665" name="o_w_84_1r_55"> + <!-- Max HP increases by 58.94. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxMp" val="58.944" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23666" name="o_w_84_1r_56"> + <!-- Max CP increases by 74.08. P. Atk. increases by 13.77. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="pAtk" val="13.771" /> + </for> + </option> + <option id="23667" name="o_w_84_1r_57"> + <!-- Max CP increases by 74.08. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23668" name="o_w_84_1r_58"> + <!-- Max CP increases by 74.08. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23669" name="o_w_84_1r_59"> + <!-- Max CP increases by 74.08. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23670" name="o_w_84_1r_60"> + <!-- Max CP increases by 74.08. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23671" name="o_w_84_1r_61"> + <!-- Max CP increases by 74.08. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23672" name="o_w_84_1r_62"> + <!-- Max CP increases by 74.08. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23673" name="o_w_84_1r_63"> + <!-- Max CP increases by 74.08. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="maxCp" val="74.081" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23674" name="o_w_84_1r_64"> + <!-- P. Atk. increases by 14.76. M. Atk. increases by 17.32. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="mAtk" val="17.319" /> + </for> + </option> + <option id="23675" name="o_w_84_1r_65"> + <!-- P. Atk. increases by 14.76. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23676" name="o_w_84_1r_66"> + <!-- P. Atk. increases by 14.76. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23677" name="o_w_84_1r_67"> + <!-- P. Atk. increases by 14.76. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23678" name="o_w_84_1r_68"> + <!-- P. Atk. increases by 14.76. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23679" name="o_w_84_1r_69"> + <!-- P. Atk. increases by 14.76. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23680" name="o_w_84_1r_70"> + <!-- P. Atk. increases by 14.76. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="pAtk" val="14.755" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23681" name="o_w_84_1r_71"> + <!-- M. Atk. increases by 18.56. HP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="regHp" val="0.24" /> + </for> + </option> + <option id="23682" name="o_w_84_1r_72"> + <!-- M. Atk. increases by 18.56. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23683" name="o_w_84_1r_73"> + <!-- M. Atk. increases by 18.56. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23684" name="o_w_84_1r_74"> + <!-- M. Atk. increases by 18.56. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23685" name="o_w_84_1r_75"> + <!-- M. Atk. increases by 18.56. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23686" name="o_w_84_1r_76"> + <!-- M. Atk. increases by 18.56. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="mAtk" val="18.556" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23687" name="o_w_84_1r_77"> + <!-- HP Regen increases by 0.26. MP Regen increases by 0.16. --> + <for> + <add order="0x40" stat="regHp" val="0.257" /> + <add order="0x40" stat="regMp" val="0.155" /> + </for> + </option> + <option id="23688" name="o_w_84_1r_78"> + <!-- HP Regen increases by 0.26. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regHp" val="0.257" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23689" name="o_w_84_1r_79"> + <!-- HP Regen increases by 0.26. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="regHp" val="0.257" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23690" name="o_w_84_1r_80"> + <!-- HP Regen increases by 0.26. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="regHp" val="0.257" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23691" name="o_w_84_1r_81"> + <!-- HP Regen increases by 0.26. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regHp" val="0.257" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23692" name="o_w_84_1r_82"> + <!-- MP Regen increases by 0.17. CP Regen increases by 0.24. --> + <for> + <add order="0x40" stat="regMp" val="0.166" /> + <add order="0x40" stat="regCp" val="0.24" /> + </for> + </option> + <option id="23693" name="o_w_84_1r_83"> + <!-- MP Regen increases by 0.17. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="regMp" val="0.166" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23694" name="o_w_84_1r_84"> + <!-- MP Regen increases by 0.17. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="regMp" val="0.166" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23695" name="o_w_84_1r_85"> + <!-- MP Regen increases by 0.17. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regMp" val="0.166" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23696" name="o_w_84_1r_86"> + <!-- CP Regen increases by 0.26. Evasion increases by 1.64. --> + <for> + <add order="0x40" stat="regCp" val="0.257" /> + <add order="0x40" stat="rEvas" val="1.636" /> + </for> + </option> + <option id="23697" name="o_w_84_1r_87"> + <!-- CP Regen increases by 0.26. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="regCp" val="0.257" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> + <option id="23698" name="o_w_84_1r_88"> + <!-- CP Regen increases by 0.26. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="regCp" val="0.257" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23699" name="o_w_84_1r_89"> + <!-- Evasion increases by 1.75. Accuracy increases by 1.64. --> + <for> + <add order="0x40" stat="rEvas" val="1.753" /> + <add order="0x40" stat="accCombat" val="1.636" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23700-23799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23700-23799.xml new file mode 100644 index 0000000000..0006a11fcc --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23700-23799.xml @@ -0,0 +1,683 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23700" name="o_w_84_1r_90"> + <!-- Evasion increases by 1.75. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="rEvas" val="1.753" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23701" name="o_w_84_1r_91"> + <!-- Accuracy increases by 1.75. Critical increases by 12.32. --> + <for> + <add order="0x40" stat="accCombat" val="1.753" /> + <add order="0x40" stat="rCrit" val="1.232" /> + </for> + </option> + <option id="23702" name="o_w_84_1u_1"> + <!-- P. Def. increases by 50.49. --> + <for> + <add order="0x40" stat="pDef" val="50.491" /> + </for> + </option> + <option id="23703" name="o_w_84_1u_2"> + <!-- M. Def. increases by 42.82. --> + <for> + <add order="0x40" stat="mDef" val="42.818" /> + </for> + </option> + <option id="23704" name="o_w_84_1u_3"> + <!-- Max HP increases by 115.24 --> + <for> + <add order="0x40" stat="maxHp" val="115.237" /> + </for> + </option> + <option id="23705" name="o_w_84_1u_4"> + <!-- Max HP increases by 137.54. --> + <for> + <add order="0x40" stat="maxMp" val="137.536" /> + </for> + </option> + <option id="23706" name="o_w_84_1u_5"> + <!-- Max CP increases by 172.86. --> + <for> + <add order="0x40" stat="maxCp" val="172.856" /> + </for> + </option> + <option id="23707" name="o_w_84_1u_6"> + <!-- P. Atk. increases by 34.43. --> + <for> + <add order="0x40" stat="pAtk" val="34.428" /> + </for> + </option> + <option id="23708" name="o_w_84_1u_7"> + <!-- M. Atk. increases by 43.3. --> + <for> + <add order="0x40" stat="mAtk" val="43.297" /> + </for> + </option> + <option id="23709" name="o_w_84_1u_8"> + <!-- HP Regen increases by 0.6. --> + <for> + <add order="0x40" stat="regHp" val="0.6" /> + </for> + </option> + <option id="23710" name="o_w_84_1u_9"> + <!-- MP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regMp" val="0.387" /> + </for> + </option> + <option id="23711" name="o_w_84_1u_10"> + <!-- CP Regen increases by 0.6. --> + <for> + <add order="0x40" stat="regCp" val="0.6" /> + </for> + </option> + <option id="23712" name="o_w_84_1u_11"> + <!-- Evasion increases by 4.09. --> + <for> + <add order="0x40" stat="rEvas" val="4.09" /> + </for> + </option> + <option id="23713" name="o_w_84_1u_12"> + <!-- Accuracy increases by 4.09. --> + <for> + <add order="0x40" stat="accCombat" val="4.09" /> + </for> + </option> + <option id="23714" name="o_w_84_1u_13"> + <!-- Critical increases by 30.8. --> + <for> + <add order="0x40" stat="rCrit" val="3.08" /> + </for> + </option> + <option id="23715" name="o_w_84_1u_14"> + <!-- P. Def. increases by 25.97. M. Def. increases by 20.8. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="mDef" val="20.798" /> + </for> + </option> + <option id="23716" name="o_w_84_1u_15"> + <!-- P. Def. increases by 25.97. Max HP increases by 55.97 --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="maxHp" val="55.972" /> + </for> + </option> + <option id="23717" name="o_w_84_1u_16"> + <!-- P. Def. increases by 25.97. Max HP increases by 66.8. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="maxMp" val="66.803" /> + </for> + </option> + <option id="23718" name="o_w_84_1u_17"> + <!-- P. Def. increases by 25.97. Max CP increases by 83.96. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="maxCp" val="83.959" /> + </for> + </option> + <option id="23719" name="o_w_84_1u_18"> + <!-- P. Def. increases by 25.97. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23720" name="o_w_84_1u_19"> + <!-- P. Def. increases by 25.97. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23721" name="o_w_84_1u_20"> + <!-- P. Def. increases by 25.97. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23722" name="o_w_84_1u_21"> + <!-- P. Def. increases by 25.97. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23723" name="o_w_84_1u_22"> + <!-- P. Def. increases by 25.97. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23724" name="o_w_84_1u_23"> + <!-- P. Def. increases by 25.97. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23725" name="o_w_84_1u_24"> + <!-- P. Def. increases by 25.97. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23726" name="o_w_84_1u_25"> + <!-- P. Def. increases by 25.97. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pDef" val="25.967" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23727" name="o_w_84_1u_26"> + <!-- M. Def. increases by 22.02. Max HP increases by 55.97 --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="maxHp" val="55.972" /> + </for> + </option> + <option id="23728" name="o_w_84_1u_27"> + <!-- M. Def. increases by 22.02. Max HP increases by 66.8. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="maxMp" val="66.803" /> + </for> + </option> + <option id="23729" name="o_w_84_1u_28"> + <!-- M. Def. increases by 22.02. Max CP increases by 83.96. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="maxCp" val="83.959" /> + </for> + </option> + <option id="23730" name="o_w_84_1u_29"> + <!-- M. Def. increases by 22.02. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23731" name="o_w_84_1u_30"> + <!-- M. Def. increases by 22.02. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23732" name="o_w_84_1u_31"> + <!-- M. Def. increases by 22.02. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23733" name="o_w_84_1u_32"> + <!-- M. Def. increases by 22.02. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23734" name="o_w_84_1u_33"> + <!-- M. Def. increases by 22.02. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23735" name="o_w_84_1u_34"> + <!-- M. Def. increases by 22.02. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23736" name="o_w_84_1u_35"> + <!-- M. Def. increases by 22.02. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23737" name="o_w_84_1u_36"> + <!-- M. Def. increases by 22.02. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mDef" val="22.021" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23738" name="o_w_84_1u_37"> + <!-- Max HP increases by 59.27 Max HP increases by 66.8. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="maxMp" val="66.803" /> + </for> + </option> + <option id="23739" name="o_w_84_1u_38"> + <!-- Max HP increases by 59.27 Max CP increases by 83.96. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="maxCp" val="83.959" /> + </for> + </option> + <option id="23740" name="o_w_84_1u_39"> + <!-- Max HP increases by 59.27 P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23741" name="o_w_84_1u_40"> + <!-- Max HP increases by 59.27 M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23742" name="o_w_84_1u_41"> + <!-- Max HP increases by 59.27 HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23743" name="o_w_84_1u_42"> + <!-- Max HP increases by 59.27 MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23744" name="o_w_84_1u_43"> + <!-- Max HP increases by 59.27 CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23745" name="o_w_84_1u_44"> + <!-- Max HP increases by 59.27 Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23746" name="o_w_84_1u_45"> + <!-- Max HP increases by 59.27 Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23747" name="o_w_84_1u_46"> + <!-- Max HP increases by 59.27 Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxHp" val="59.265" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23748" name="o_w_84_1u_47"> + <!-- Max HP increases by 70.73. Max CP increases by 83.96. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="maxCp" val="83.959" /> + </for> + </option> + <option id="23749" name="o_w_84_1u_48"> + <!-- Max HP increases by 70.73. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23750" name="o_w_84_1u_49"> + <!-- Max HP increases by 70.73. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23751" name="o_w_84_1u_50"> + <!-- Max HP increases by 70.73. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23752" name="o_w_84_1u_51"> + <!-- Max HP increases by 70.73. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23753" name="o_w_84_1u_52"> + <!-- Max HP increases by 70.73. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23754" name="o_w_84_1u_53"> + <!-- Max HP increases by 70.73. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23755" name="o_w_84_1u_54"> + <!-- Max HP increases by 70.73. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23756" name="o_w_84_1u_55"> + <!-- Max HP increases by 70.73. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxMp" val="70.733" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23757" name="o_w_84_1u_56"> + <!-- Max CP increases by 88.9. P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23758" name="o_w_84_1u_57"> + <!-- Max CP increases by 88.9. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23759" name="o_w_84_1u_58"> + <!-- Max CP increases by 88.9. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23760" name="o_w_84_1u_59"> + <!-- Max CP increases by 88.9. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23761" name="o_w_84_1u_60"> + <!-- Max CP increases by 88.9. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23762" name="o_w_84_1u_61"> + <!-- Max CP increases by 88.9. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23763" name="o_w_84_1u_62"> + <!-- Max CP increases by 88.9. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23764" name="o_w_84_1u_63"> + <!-- Max CP increases by 88.9. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="maxCp" val="88.897" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23765" name="o_w_84_1u_64"> + <!-- P. Atk. increases by 17.71. M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23766" name="o_w_84_1u_65"> + <!-- P. Atk. increases by 17.71. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23767" name="o_w_84_1u_66"> + <!-- P. Atk. increases by 17.71. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23768" name="o_w_84_1u_67"> + <!-- P. Atk. increases by 17.71. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23769" name="o_w_84_1u_68"> + <!-- P. Atk. increases by 17.71. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23770" name="o_w_84_1u_69"> + <!-- P. Atk. increases by 17.71. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23771" name="o_w_84_1u_70"> + <!-- P. Atk. increases by 17.71. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="pAtk" val="17.706" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23772" name="o_w_84_1u_71"> + <!-- M. Atk. increases by 22.27. HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="23773" name="o_w_84_1u_72"> + <!-- M. Atk. increases by 22.27. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23774" name="o_w_84_1u_73"> + <!-- M. Atk. increases by 22.27. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23775" name="o_w_84_1u_74"> + <!-- M. Atk. increases by 22.27. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23776" name="o_w_84_1u_75"> + <!-- M. Atk. increases by 22.27. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23777" name="o_w_84_1u_76"> + <!-- M. Atk. increases by 22.27. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="mAtk" val="22.267" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23778" name="o_w_84_1u_77"> + <!-- HP Regen increases by 0.31. MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.308" /> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="23779" name="o_w_84_1u_78"> + <!-- HP Regen increases by 0.31. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.308" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23780" name="o_w_84_1u_79"> + <!-- HP Regen increases by 0.31. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="regHp" val="0.308" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23781" name="o_w_84_1u_80"> + <!-- HP Regen increases by 0.31. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="regHp" val="0.308" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23782" name="o_w_84_1u_81"> + <!-- HP Regen increases by 0.31. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regHp" val="0.308" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23783" name="o_w_84_1u_82"> + <!-- MP Regen increases by 0.2. CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regMp" val="0.199" /> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="23784" name="o_w_84_1u_83"> + <!-- MP Regen increases by 0.2. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="regMp" val="0.199" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23785" name="o_w_84_1u_84"> + <!-- MP Regen increases by 0.2. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="regMp" val="0.199" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23786" name="o_w_84_1u_85"> + <!-- MP Regen increases by 0.2. Critical increases by 15. --> + <for> + <add order="0x40" stat="regMp" val="0.199" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23787" name="o_w_84_1u_86"> + <!-- CP Regen increases by 0.31. Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="regCp" val="0.308" /> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23788" name="o_w_84_1u_87"> + <!-- CP Regen increases by 0.31. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="regCp" val="0.308" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23789" name="o_w_84_1u_88"> + <!-- CP Regen increases by 0.31. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="regCp" val="0.308" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23790" name="o_w_84_1u_89"> + <!-- Evasion increases by 2.1. Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="rEvas" val="2.104" /> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23791" name="o_w_84_1u_90"> + <!-- Evasion increases by 2.1. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rEvas" val="2.104" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23792" name="o_w_84_1u_91"> + <!-- Accuracy increases by 2.1. Critical increases by 14.96. --> + <for> + <add order="0x40" stat="accCombat" val="2.104" /> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23793" name="o_f_84_2g_1"> + <!-- P. Def. increases by 18.75. --> + <for> + <add order="0x40" stat="pDef" val="18.754" /> + </for> + </option> + <option id="23794" name="o_f_84_2g_2"> + <!-- M. Def. increases by 15.9. --> + <for> + <add order="0x40" stat="mDef" val="15.904" /> + </for> + </option> + <option id="23795" name="o_f_84_2g_3"> + <!-- Max HP increases by 69.04 --> + <for> + <add order="0x40" stat="maxHp" val="69.043" /> + </for> + </option> + <option id="23796" name="o_f_84_2g_4"> + <!-- Max HP increases by 22.67. --> + <for> + <add order="0x40" stat="maxMp" val="22.67" /> + </for> + </option> + <option id="23797" name="o_f_84_2g_5"> + <!-- Max CP increases by 124.28. --> + <for> + <add order="0x40" stat="maxCp" val="124.277" /> + </for> + </option> + <option id="23798" name="o_f_84_2g_6"> + <!-- P. Atk. increases by 12.79. --> + <for> + <add order="0x40" stat="pAtk" val="12.787" /> + </for> + </option> + <option id="23799" name="o_f_84_2g_7"> + <!-- M. Atk. increases by 16.08. --> + <for> + <add order="0x40" stat="mAtk" val="16.082" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23800-23899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23800-23899.xml new file mode 100644 index 0000000000..5890e57a11 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23800-23899.xml @@ -0,0 +1,684 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23800" name="o_f_84_2g_8"> + <!-- HP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regHp" val="0.301" /> + </for> + </option> + <option id="23801" name="o_f_84_2g_9"> + <!-- MP Regen increases by 0.13. --> + <for> + <add order="0x40" stat="regMp" val="0.127" /> + </for> + </option> + <option id="23802" name="o_f_84_2g_10"> + <!-- CP Regen increases by 0.3. --> + <for> + <add order="0x40" stat="regCp" val="0.301" /> + </for> + </option> + <option id="23803" name="o_f_84_2g_11"> + <!-- Evasion increases by 1.52. --> + <for> + <add order="0x40" stat="rEvas" val="1.519" /> + </for> + </option> + <option id="23804" name="o_f_84_2g_12"> + <!-- Accuracy increases by 1.52. --> + <for> + <add order="0x40" stat="accCombat" val="1.519" /> + </for> + </option> + <option id="23805" name="o_f_84_2g_13"> + <!-- Critical increases by 11.44. --> + <for> + <add order="0x40" stat="rCrit" val="1.144" /> + </for> + </option> + <option id="23806" name="o_f_84_2g_14"> + <!-- P. Def. increases by 10.1. M. Def. increases by 7.34. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="mDef" val="7.34" /> + </for> + </option> + <option id="23807" name="o_f_84_2g_15"> + <!-- P. Def. increases by 10.1. Max HP increases by 31.87 --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="maxHp" val="31.866" /> + </for> + </option> + <option id="23808" name="o_f_84_2g_16"> + <!-- P. Def. increases by 10.1. Max HP increases by 10.46. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="maxMp" val="10.463" /> + </for> + </option> + <option id="23809" name="o_f_84_2g_17"> + <!-- P. Def. increases by 10.1. Max CP increases by 57.36. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="maxCp" val="57.359" /> + </for> + </option> + <option id="23810" name="o_f_84_2g_18"> + <!-- P. Def. increases by 10.1. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="23811" name="o_f_84_2g_19"> + <!-- P. Def. increases by 10.1. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="23812" name="o_f_84_2g_20"> + <!-- P. Def. increases by 10.1. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23813" name="o_f_84_2g_21"> + <!-- P. Def. increases by 10.1. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23814" name="o_f_84_2g_22"> + <!-- P. Def. increases by 10.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23815" name="o_f_84_2g_23"> + <!-- P. Def. increases by 10.1. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23816" name="o_f_84_2g_24"> + <!-- P. Def. increases by 10.1. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23817" name="o_f_84_2g_25"> + <!-- P. Def. increases by 10.1. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23818" name="o_f_84_2g_26"> + <!-- M. Def. increases by 8.56. Max HP increases by 31.87 --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="maxHp" val="31.866" /> + </for> + </option> + <option id="23819" name="o_f_84_2g_27"> + <!-- M. Def. increases by 8.56. Max HP increases by 10.46. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="maxMp" val="10.463" /> + </for> + </option> + <option id="23820" name="o_f_84_2g_28"> + <!-- M. Def. increases by 8.56. Max CP increases by 57.36. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="maxCp" val="57.359" /> + </for> + </option> + <option id="23821" name="o_f_84_2g_29"> + <!-- M. Def. increases by 8.56. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="23822" name="o_f_84_2g_30"> + <!-- M. Def. increases by 8.56. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="23823" name="o_f_84_2g_31"> + <!-- M. Def. increases by 8.56. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23824" name="o_f_84_2g_32"> + <!-- M. Def. increases by 8.56. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23825" name="o_f_84_2g_33"> + <!-- M. Def. increases by 8.56. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23826" name="o_f_84_2g_34"> + <!-- M. Def. increases by 8.56. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23827" name="o_f_84_2g_35"> + <!-- M. Def. increases by 8.56. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23828" name="o_f_84_2g_36"> + <!-- M. Def. increases by 8.56. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23829" name="o_f_84_2g_37"> + <!-- Max HP increases by 37.18 Max HP increases by 10.46. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="maxMp" val="10.463" /> + </for> + </option> + <option id="23830" name="o_f_84_2g_38"> + <!-- Max HP increases by 37.18 Max CP increases by 57.36. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="maxCp" val="57.359" /> + </for> + </option> + <option id="23831" name="o_f_84_2g_39"> + <!-- Max HP increases by 37.18 P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="23832" name="o_f_84_2g_40"> + <!-- Max HP increases by 37.18 M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="23833" name="o_f_84_2g_41"> + <!-- Max HP increases by 37.18 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23834" name="o_f_84_2g_42"> + <!-- Max HP increases by 37.18 MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23835" name="o_f_84_2g_43"> + <!-- Max HP increases by 37.18 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23836" name="o_f_84_2g_44"> + <!-- Max HP increases by 37.18 Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23837" name="o_f_84_2g_45"> + <!-- Max HP increases by 37.18 Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23838" name="o_f_84_2g_46"> + <!-- Max HP increases by 37.18 Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxHp" val="37.177" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23839" name="o_f_84_2g_47"> + <!-- Max HP increases by 12.21. Max CP increases by 57.36. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="maxCp" val="57.359" /> + </for> + </option> + <option id="23840" name="o_f_84_2g_48"> + <!-- Max HP increases by 12.21. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="23841" name="o_f_84_2g_49"> + <!-- Max HP increases by 12.21. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="23842" name="o_f_84_2g_50"> + <!-- Max HP increases by 12.21. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23843" name="o_f_84_2g_51"> + <!-- Max HP increases by 12.21. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23844" name="o_f_84_2g_52"> + <!-- Max HP increases by 12.21. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23845" name="o_f_84_2g_53"> + <!-- Max HP increases by 12.21. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23846" name="o_f_84_2g_54"> + <!-- Max HP increases by 12.21. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23847" name="o_f_84_2g_55"> + <!-- Max HP increases by 12.21. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxMp" val="12.207" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23848" name="o_f_84_2g_56"> + <!-- Max CP increases by 66.92. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="23849" name="o_f_84_2g_57"> + <!-- Max CP increases by 66.92. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="23850" name="o_f_84_2g_58"> + <!-- Max CP increases by 66.92. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23851" name="o_f_84_2g_59"> + <!-- Max CP increases by 66.92. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23852" name="o_f_84_2g_60"> + <!-- Max CP increases by 66.92. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23853" name="o_f_84_2g_61"> + <!-- Max CP increases by 66.92. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23854" name="o_f_84_2g_62"> + <!-- Max CP increases by 66.92. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23855" name="o_f_84_2g_63"> + <!-- Max CP increases by 66.92. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxCp" val="66.919" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23856" name="o_f_84_2g_64"> + <!-- P. Atk. increases by 6.89. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="23857" name="o_f_84_2g_65"> + <!-- P. Atk. increases by 6.89. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23858" name="o_f_84_2g_66"> + <!-- P. Atk. increases by 6.89. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23859" name="o_f_84_2g_67"> + <!-- P. Atk. increases by 6.89. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23860" name="o_f_84_2g_68"> + <!-- P. Atk. increases by 6.89. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23861" name="o_f_84_2g_69"> + <!-- P. Atk. increases by 6.89. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23862" name="o_f_84_2g_70"> + <!-- P. Atk. increases by 6.89. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23863" name="o_f_84_2g_71"> + <!-- M. Atk. increases by 8.66. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="regHp" val="0.139" /> + </for> + </option> + <option id="23864" name="o_f_84_2g_72"> + <!-- M. Atk. increases by 8.66. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23865" name="o_f_84_2g_73"> + <!-- M. Atk. increases by 8.66. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23866" name="o_f_84_2g_74"> + <!-- M. Atk. increases by 8.66. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23867" name="o_f_84_2g_75"> + <!-- M. Atk. increases by 8.66. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23868" name="o_f_84_2g_76"> + <!-- M. Atk. increases by 8.66. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23869" name="o_f_84_2g_77"> + <!-- HP Regen increases by 0.16. MP Regen increases by 0.06. --> + <for> + <add order="0x40" stat="regHp" val="0.162" /> + <add order="0x40" stat="regMp" val="0.059" /> + </for> + </option> + <option id="23870" name="o_f_84_2g_78"> + <!-- HP Regen increases by 0.16. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.162" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23871" name="o_f_84_2g_79"> + <!-- HP Regen increases by 0.16. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="regHp" val="0.162" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23872" name="o_f_84_2g_80"> + <!-- HP Regen increases by 0.16. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="regHp" val="0.162" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23873" name="o_f_84_2g_81"> + <!-- HP Regen increases by 0.16. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regHp" val="0.162" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23874" name="o_f_84_2g_82"> + <!-- MP Regen increases by 0.07. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="regCp" val="0.139" /> + </for> + </option> + <option id="23875" name="o_f_84_2g_83"> + <!-- MP Regen increases by 0.07. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23876" name="o_f_84_2g_84"> + <!-- MP Regen increases by 0.07. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23877" name="o_f_84_2g_85"> + <!-- MP Regen increases by 0.07. Critical increases by 5.3. --> + <for> + <add order="0x40" stat="regMp" val="0.068" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23878" name="o_f_84_2g_86"> + <!-- CP Regen increases by 0.16. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="regCp" val="0.162" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="23879" name="o_f_84_2g_87"> + <!-- CP Regen increases by 0.16. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="regCp" val="0.162" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23880" name="o_f_84_2g_88"> + <!-- CP Regen increases by 0.16. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regCp" val="0.162" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23881" name="o_f_84_2g_89"> + <!-- Evasion increases by 0.82. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="rEvas" val="0.818" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="23882" name="o_f_84_2g_90"> + <!-- Evasion increases by 0.82. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.818" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23883" name="o_f_84_2g_91"> + <!-- Accuracy increases by 0.82. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.818" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="23884" name="o_f_84_2s_1"> + <!-- P. Def. increases by 24.52. --> + <for> + <add order="0x40" stat="pDef" val="24.524" /> + </for> + </option> + <option id="23885" name="o_f_84_2s_2"> + <!-- M. Def. increases by 20.8. --> + <for> + <add order="0x40" stat="mDef" val="20.798" /> + </for> + </option> + <option id="23886" name="o_f_84_2s_3"> + <!-- Max HP increases by 90.29 --> + <for> + <add order="0x40" stat="maxHp" val="90.287" /> + </for> + </option> + <option id="23887" name="o_f_84_2s_4"> + <!-- Max HP increases by 29.65. --> + <for> + <add order="0x40" stat="maxMp" val="29.646" /> + </for> + </option> + <option id="23888" name="o_f_84_2s_5"> + <!-- Max CP increases by 162.52. --> + <for> + <add order="0x40" stat="maxCp" val="162.516" /> + </for> + </option> + <option id="23889" name="o_f_84_2s_6"> + <!-- P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="23890" name="o_f_84_2s_7"> + <!-- M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="23891" name="o_f_84_2s_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="23892" name="o_f_84_2s_9"> + <!-- MP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.166" /> + </for> + </option> + <option id="23893" name="o_f_84_2s_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="23894" name="o_f_84_2s_11"> + <!-- Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="23895" name="o_f_84_2s_12"> + <!-- Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="23896" name="o_f_84_2s_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="23897" name="o_f_84_2s_14"> + <!-- P. Def. increases by 12.98. M. Def. increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mDef" val="9.787" /> + </for> + </option> + <option id="23898" name="o_f_84_2s_15"> + <!-- P. Def. increases by 12.98. Max HP increases by 42.49 --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxHp" val="42.488" /> + </for> + </option> + <option id="23899" name="o_f_84_2s_16"> + <!-- P. Def. increases by 12.98. Max HP increases by 13.95. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxMp" val="13.951" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/23900-23999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/23900-23999.xml new file mode 100644 index 0000000000..ec915e5bf5 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/23900-23999.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="23900" name="o_f_84_2s_17"> + <!-- P. Def. increases by 12.98. Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23901" name="o_f_84_2s_18"> + <!-- P. Def. increases by 12.98. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23902" name="o_f_84_2s_19"> + <!-- P. Def. increases by 12.98. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23903" name="o_f_84_2s_20"> + <!-- P. Def. increases by 12.98. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23904" name="o_f_84_2s_21"> + <!-- P. Def. increases by 12.98. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23905" name="o_f_84_2s_22"> + <!-- P. Def. increases by 12.98. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23906" name="o_f_84_2s_23"> + <!-- P. Def. increases by 12.98. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23907" name="o_f_84_2s_24"> + <!-- P. Def. increases by 12.98. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23908" name="o_f_84_2s_25"> + <!-- P. Def. increases by 12.98. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23909" name="o_f_84_2s_26"> + <!-- M. Def. increases by 11.01. Max HP increases by 42.49 --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxHp" val="42.488" /> + </for> + </option> + <option id="23910" name="o_f_84_2s_27"> + <!-- M. Def. increases by 11.01. Max HP increases by 13.95. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxMp" val="13.951" /> + </for> + </option> + <option id="23911" name="o_f_84_2s_28"> + <!-- M. Def. increases by 11.01. Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23912" name="o_f_84_2s_29"> + <!-- M. Def. increases by 11.01. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23913" name="o_f_84_2s_30"> + <!-- M. Def. increases by 11.01. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23914" name="o_f_84_2s_31"> + <!-- M. Def. increases by 11.01. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23915" name="o_f_84_2s_32"> + <!-- M. Def. increases by 11.01. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23916" name="o_f_84_2s_33"> + <!-- M. Def. increases by 11.01. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23917" name="o_f_84_2s_34"> + <!-- M. Def. increases by 11.01. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23918" name="o_f_84_2s_35"> + <!-- M. Def. increases by 11.01. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23919" name="o_f_84_2s_36"> + <!-- M. Def. increases by 11.01. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23920" name="o_f_84_2s_37"> + <!-- Max HP increases by 47.8 Max HP increases by 13.95. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="maxMp" val="13.951" /> + </for> + </option> + <option id="23921" name="o_f_84_2s_38"> + <!-- Max HP increases by 47.8 Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23922" name="o_f_84_2s_39"> + <!-- Max HP increases by 47.8 P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23923" name="o_f_84_2s_40"> + <!-- Max HP increases by 47.8 M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23924" name="o_f_84_2s_41"> + <!-- Max HP increases by 47.8 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23925" name="o_f_84_2s_42"> + <!-- Max HP increases by 47.8 MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23926" name="o_f_84_2s_43"> + <!-- Max HP increases by 47.8 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23927" name="o_f_84_2s_44"> + <!-- Max HP increases by 47.8 Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23928" name="o_f_84_2s_45"> + <!-- Max HP increases by 47.8 Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23929" name="o_f_84_2s_46"> + <!-- Max HP increases by 47.8 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="47.799" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23930" name="o_f_84_2s_47"> + <!-- Max HP increases by 15.7. Max CP increases by 76.48. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="maxCp" val="76.478" /> + </for> + </option> + <option id="23931" name="o_f_84_2s_48"> + <!-- Max HP increases by 15.7. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23932" name="o_f_84_2s_49"> + <!-- Max HP increases by 15.7. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23933" name="o_f_84_2s_50"> + <!-- Max HP increases by 15.7. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23934" name="o_f_84_2s_51"> + <!-- Max HP increases by 15.7. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23935" name="o_f_84_2s_52"> + <!-- Max HP increases by 15.7. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23936" name="o_f_84_2s_53"> + <!-- Max HP increases by 15.7. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23937" name="o_f_84_2s_54"> + <!-- Max HP increases by 15.7. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23938" name="o_f_84_2s_55"> + <!-- Max HP increases by 15.7. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="15.695" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23939" name="o_f_84_2s_56"> + <!-- Max CP increases by 86.04. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="23940" name="o_f_84_2s_57"> + <!-- Max CP increases by 86.04. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23941" name="o_f_84_2s_58"> + <!-- Max CP increases by 86.04. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23942" name="o_f_84_2s_59"> + <!-- Max CP increases by 86.04. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23943" name="o_f_84_2s_60"> + <!-- Max CP increases by 86.04. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23944" name="o_f_84_2s_61"> + <!-- Max CP increases by 86.04. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23945" name="o_f_84_2s_62"> + <!-- Max CP increases by 86.04. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23946" name="o_f_84_2s_63"> + <!-- Max CP increases by 86.04. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="86.038" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23947" name="o_f_84_2s_64"> + <!-- P. Atk. increases by 8.85. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="23948" name="o_f_84_2s_65"> + <!-- P. Atk. increases by 8.85. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23949" name="o_f_84_2s_66"> + <!-- P. Atk. increases by 8.85. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23950" name="o_f_84_2s_67"> + <!-- P. Atk. increases by 8.85. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23951" name="o_f_84_2s_68"> + <!-- P. Atk. increases by 8.85. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23952" name="o_f_84_2s_69"> + <!-- P. Atk. increases by 8.85. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23953" name="o_f_84_2s_70"> + <!-- P. Atk. increases by 8.85. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23954" name="o_f_84_2s_71"> + <!-- M. Atk. increases by 11.13. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regHp" val="0.185" /> + </for> + </option> + <option id="23955" name="o_f_84_2s_72"> + <!-- M. Atk. increases by 11.13. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23956" name="o_f_84_2s_73"> + <!-- M. Atk. increases by 11.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23957" name="o_f_84_2s_74"> + <!-- M. Atk. increases by 11.13. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23958" name="o_f_84_2s_75"> + <!-- M. Atk. increases by 11.13. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23959" name="o_f_84_2s_76"> + <!-- M. Atk. increases by 11.13. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23960" name="o_f_84_2s_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.08. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="regMp" val="0.078" /> + </for> + </option> + <option id="23961" name="o_f_84_2s_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23962" name="o_f_84_2s_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23963" name="o_f_84_2s_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23964" name="o_f_84_2s_81"> + <!-- HP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.208" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23965" name="o_f_84_2s_82"> + <!-- MP Regen increases by 0.09. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="regCp" val="0.185" /> + </for> + </option> + <option id="23966" name="o_f_84_2s_83"> + <!-- MP Regen increases by 0.09. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23967" name="o_f_84_2s_84"> + <!-- MP Regen increases by 0.09. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23968" name="o_f_84_2s_85"> + <!-- MP Regen increases by 0.09. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.088" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23969" name="o_f_84_2s_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.208" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="23970" name="o_f_84_2s_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.208" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23971" name="o_f_84_2s_88"> + <!-- CP Regen increases by 0.21. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.208" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23972" name="o_f_84_2s_89"> + <!-- Evasion increases by 1.05. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="23973" name="o_f_84_2s_90"> + <!-- Evasion increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23974" name="o_f_84_2s_91"> + <!-- Accuracy increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="23975" name="o_f_84_2r_1"> + <!-- P. Def. increases by 28.85. --> + <for> + <add order="0x40" stat="pDef" val="28.852" /> + </for> + </option> + <option id="23976" name="o_f_84_2r_2"> + <!-- M. Def. increases by 24.47. --> + <for> + <add order="0x40" stat="mDef" val="24.468" /> + </for> + </option> + <option id="23977" name="o_f_84_2r_3"> + <!-- Max HP increases by 106.22 --> + <for> + <add order="0x40" stat="maxHp" val="106.22" /> + </for> + </option> + <option id="23978" name="o_f_84_2r_4"> + <!-- Max HP increases by 34.88. --> + <for> + <add order="0x40" stat="maxMp" val="34.877" /> + </for> + </option> + <option id="23979" name="o_f_84_2r_5"> + <!-- Max CP increases by 191.2. --> + <for> + <add order="0x40" stat="maxCp" val="191.196" /> + </for> + </option> + <option id="23980" name="o_f_84_2r_6"> + <!-- P. Atk. increases by 19.67. --> + <for> + <add order="0x40" stat="pAtk" val="19.673" /> + </for> + </option> + <option id="23981" name="o_f_84_2r_7"> + <!-- M. Atk. increases by 24.74. --> + <for> + <add order="0x40" stat="mAtk" val="24.741" /> + </for> + </option> + <option id="23982" name="o_f_84_2r_8"> + <!-- HP Regen increases by 0.46. --> + <for> + <add order="0x40" stat="regHp" val="0.463" /> + </for> + </option> + <option id="23983" name="o_f_84_2r_9"> + <!-- MP Regen increases by 0.2. --> + <for> + <add order="0x40" stat="regMp" val="0.195" /> + </for> + </option> + <option id="23984" name="o_f_84_2r_10"> + <!-- CP Regen increases by 0.46. --> + <for> + <add order="0x40" stat="regCp" val="0.463" /> + </for> + </option> + <option id="23985" name="o_f_84_2r_11"> + <!-- Evasion increases by 2.34. --> + <for> + <add order="0x40" stat="rEvas" val="2.337" /> + </for> + </option> + <option id="23986" name="o_f_84_2r_12"> + <!-- Accuracy increases by 2.34. --> + <for> + <add order="0x40" stat="accCombat" val="2.337" /> + </for> + </option> + <option id="23987" name="o_f_84_2r_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.76" /> + </for> + </option> + <option id="23988" name="o_f_84_2r_14"> + <!-- P. Def. increases by 14.43. M. Def. increases by 12.23. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="mDef" val="12.234" /> + </for> + </option> + <option id="23989" name="o_f_84_2r_15"> + <!-- P. Def. increases by 14.43. Max HP increases by 53.11 --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="maxHp" val="53.11" /> + </for> + </option> + <option id="23990" name="o_f_84_2r_16"> + <!-- P. Def. increases by 14.43. Max HP increases by 17.44. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="maxMp" val="17.439" /> + </for> + </option> + <option id="23991" name="o_f_84_2r_17"> + <!-- P. Def. increases by 14.43. Max CP increases by 95.6. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="maxCp" val="95.598" /> + </for> + </option> + <option id="23992" name="o_f_84_2r_18"> + <!-- P. Def. increases by 14.43. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="23993" name="o_f_84_2r_19"> + <!-- P. Def. increases by 14.43. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="23994" name="o_f_84_2r_20"> + <!-- P. Def. increases by 14.43. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="23995" name="o_f_84_2r_21"> + <!-- P. Def. increases by 14.43. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="23996" name="o_f_84_2r_22"> + <!-- P. Def. increases by 14.43. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="23997" name="o_f_84_2r_23"> + <!-- P. Def. increases by 14.43. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="23998" name="o_f_84_2r_24"> + <!-- P. Def. increases by 14.43. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="23999" name="o_f_84_2r_25"> + <!-- P. Def. increases by 14.43. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24000-24099.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24000-24099.xml new file mode 100644 index 0000000000..829d96ee44 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24000-24099.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24000" name="o_f_84_2r_26"> + <!-- M. Def. increases by 12.23. Max HP increases by 53.11 --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="maxHp" val="53.11" /> + </for> + </option> + <option id="24001" name="o_f_84_2r_27"> + <!-- M. Def. increases by 12.23. Max HP increases by 17.44. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="maxMp" val="17.439" /> + </for> + </option> + <option id="24002" name="o_f_84_2r_28"> + <!-- M. Def. increases by 12.23. Max CP increases by 95.6. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="maxCp" val="95.598" /> + </for> + </option> + <option id="24003" name="o_f_84_2r_29"> + <!-- M. Def. increases by 12.23. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24004" name="o_f_84_2r_30"> + <!-- M. Def. increases by 12.23. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24005" name="o_f_84_2r_31"> + <!-- M. Def. increases by 12.23. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="24006" name="o_f_84_2r_32"> + <!-- M. Def. increases by 12.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24007" name="o_f_84_2r_33"> + <!-- M. Def. increases by 12.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24008" name="o_f_84_2r_34"> + <!-- M. Def. increases by 12.23. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24009" name="o_f_84_2r_35"> + <!-- M. Def. increases by 12.23. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24010" name="o_f_84_2r_36"> + <!-- M. Def. increases by 12.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24011" name="o_f_84_2r_37"> + <!-- Max HP increases by 53.11 Max HP increases by 17.44. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="maxMp" val="17.439" /> + </for> + </option> + <option id="24012" name="o_f_84_2r_38"> + <!-- Max HP increases by 53.11 Max CP increases by 95.6. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="maxCp" val="95.598" /> + </for> + </option> + <option id="24013" name="o_f_84_2r_39"> + <!-- Max HP increases by 53.11 P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24014" name="o_f_84_2r_40"> + <!-- Max HP increases by 53.11 M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24015" name="o_f_84_2r_41"> + <!-- Max HP increases by 53.11 HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="24016" name="o_f_84_2r_42"> + <!-- Max HP increases by 53.11 MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24017" name="o_f_84_2r_43"> + <!-- Max HP increases by 53.11 CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24018" name="o_f_84_2r_44"> + <!-- Max HP increases by 53.11 Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24019" name="o_f_84_2r_45"> + <!-- Max HP increases by 53.11 Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24020" name="o_f_84_2r_46"> + <!-- Max HP increases by 53.11 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="53.11" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24021" name="o_f_84_2r_47"> + <!-- Max HP increases by 17.44. Max CP increases by 95.6. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="maxCp" val="95.598" /> + </for> + </option> + <option id="24022" name="o_f_84_2r_48"> + <!-- Max HP increases by 17.44. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24023" name="o_f_84_2r_49"> + <!-- Max HP increases by 17.44. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24024" name="o_f_84_2r_50"> + <!-- Max HP increases by 17.44. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="24025" name="o_f_84_2r_51"> + <!-- Max HP increases by 17.44. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24026" name="o_f_84_2r_52"> + <!-- Max HP increases by 17.44. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24027" name="o_f_84_2r_53"> + <!-- Max HP increases by 17.44. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24028" name="o_f_84_2r_54"> + <!-- Max HP increases by 17.44. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24029" name="o_f_84_2r_55"> + <!-- Max HP increases by 17.44. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="17.439" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24030" name="o_f_84_2r_56"> + <!-- Max CP increases by 95.6. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24031" name="o_f_84_2r_57"> + <!-- Max CP increases by 95.6. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24032" name="o_f_84_2r_58"> + <!-- Max CP increases by 95.6. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="24033" name="o_f_84_2r_59"> + <!-- Max CP increases by 95.6. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24034" name="o_f_84_2r_60"> + <!-- Max CP increases by 95.6. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24035" name="o_f_84_2r_61"> + <!-- Max CP increases by 95.6. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24036" name="o_f_84_2r_62"> + <!-- Max CP increases by 95.6. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24037" name="o_f_84_2r_63"> + <!-- Max CP increases by 95.6. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="95.598" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24038" name="o_f_84_2r_64"> + <!-- P. Atk. increases by 9.84. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24039" name="o_f_84_2r_65"> + <!-- P. Atk. increases by 9.84. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="24040" name="o_f_84_2r_66"> + <!-- P. Atk. increases by 9.84. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24041" name="o_f_84_2r_67"> + <!-- P. Atk. increases by 9.84. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24042" name="o_f_84_2r_68"> + <!-- P. Atk. increases by 9.84. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24043" name="o_f_84_2r_69"> + <!-- P. Atk. increases by 9.84. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24044" name="o_f_84_2r_70"> + <!-- P. Atk. increases by 9.84. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24045" name="o_f_84_2r_71"> + <!-- M. Atk. increases by 12.37. HP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="regHp" val="0.232" /> + </for> + </option> + <option id="24046" name="o_f_84_2r_72"> + <!-- M. Atk. increases by 12.37. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24047" name="o_f_84_2r_73"> + <!-- M. Atk. increases by 12.37. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24048" name="o_f_84_2r_74"> + <!-- M. Atk. increases by 12.37. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24049" name="o_f_84_2r_75"> + <!-- M. Atk. increases by 12.37. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24050" name="o_f_84_2r_76"> + <!-- M. Atk. increases by 12.37. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24051" name="o_f_84_2r_77"> + <!-- HP Regen increases by 0.23. MP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.232" /> + <add order="0x40" stat="regMp" val="0.098" /> + </for> + </option> + <option id="24052" name="o_f_84_2r_78"> + <!-- HP Regen increases by 0.23. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regHp" val="0.232" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24053" name="o_f_84_2r_79"> + <!-- HP Regen increases by 0.23. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="regHp" val="0.232" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24054" name="o_f_84_2r_80"> + <!-- HP Regen increases by 0.23. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="regHp" val="0.232" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24055" name="o_f_84_2r_81"> + <!-- HP Regen increases by 0.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.232" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24056" name="o_f_84_2r_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.23. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="regCp" val="0.232" /> + </for> + </option> + <option id="24057" name="o_f_84_2r_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24058" name="o_f_84_2r_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24059" name="o_f_84_2r_85"> + <!-- MP Regen increases by 0.1. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.098" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24060" name="o_f_84_2r_86"> + <!-- CP Regen increases by 0.23. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="regCp" val="0.232" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24061" name="o_f_84_2r_87"> + <!-- CP Regen increases by 0.23. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="regCp" val="0.232" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24062" name="o_f_84_2r_88"> + <!-- CP Regen increases by 0.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.232" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24063" name="o_f_84_2r_89"> + <!-- Evasion increases by 1.17. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="rEvas" val="1.169" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24064" name="o_f_84_2r_90"> + <!-- Evasion increases by 1.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="1.169" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24065" name="o_f_84_2r_91"> + <!-- Accuracy increases by 1.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="1.169" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24066" name="o_f_84_2u_1"> + <!-- P. Def. increases by 33.18. --> + <for> + <add order="0x40" stat="pDef" val="33.18" /> + </for> + </option> + <option id="24067" name="o_f_84_2u_2"> + <!-- M. Def. increases by 28.14. --> + <for> + <add order="0x40" stat="mDef" val="28.138" /> + </for> + </option> + <option id="24068" name="o_f_84_2u_3"> + <!-- Max HP increases by 122.15 --> + <for> + <add order="0x40" stat="maxHp" val="122.153" /> + </for> + </option> + <option id="24069" name="o_f_84_2u_4"> + <!-- Max HP increases by 40.11. --> + <for> + <add order="0x40" stat="maxMp" val="40.109" /> + </for> + </option> + <option id="24070" name="o_f_84_2u_5"> + <!-- Max CP increases by 219.88. --> + <for> + <add order="0x40" stat="maxCp" val="219.875" /> + </for> + </option> + <option id="24071" name="o_f_84_2u_6"> + <!-- P. Atk. increases by 22.62. --> + <for> + <add order="0x40" stat="pAtk" val="22.624" /> + </for> + </option> + <option id="24072" name="o_f_84_2u_7"> + <!-- M. Atk. increases by 28.45. --> + <for> + <add order="0x40" stat="mAtk" val="28.452" /> + </for> + </option> + <option id="24073" name="o_f_84_2u_8"> + <!-- HP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regHp" val="0.533" /> + </for> + </option> + <option id="24074" name="o_f_84_2u_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.224" /> + </for> + </option> + <option id="24075" name="o_f_84_2u_10"> + <!-- CP Regen increases by 0.53. --> + <for> + <add order="0x40" stat="regCp" val="0.533" /> + </for> + </option> + <option id="24076" name="o_f_84_2u_11"> + <!-- Evasion increases by 2.69. --> + <for> + <add order="0x40" stat="rEvas" val="2.688" /> + </for> + </option> + <option id="24077" name="o_f_84_2u_12"> + <!-- Accuracy increases by 2.69. --> + <for> + <add order="0x40" stat="accCombat" val="2.688" /> + </for> + </option> + <option id="24078" name="o_f_84_2u_13"> + <!-- Critical increases by 20.24. --> + <for> + <add order="0x40" stat="rCrit" val="2.024" /> + </for> + </option> + <option id="24079" name="o_f_84_2u_14"> + <!-- P. Def. increases by 17.31. M. Def. increases by 13.46. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mDef" val="13.457" /> + </for> + </option> + <option id="24080" name="o_f_84_2u_15"> + <!-- P. Def. increases by 17.31. Max HP increases by 58.42 --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxHp" val="58.421" /> + </for> + </option> + <option id="24081" name="o_f_84_2u_16"> + <!-- P. Def. increases by 17.31. Max HP increases by 19.18. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxMp" val="19.182" /> + </for> + </option> + <option id="24082" name="o_f_84_2u_17"> + <!-- P. Def. increases by 17.31. Max CP increases by 105.16. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxCp" val="105.158" /> + </for> + </option> + <option id="24083" name="o_f_84_2u_18"> + <!-- P. Def. increases by 17.31. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24084" name="o_f_84_2u_19"> + <!-- P. Def. increases by 17.31. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24085" name="o_f_84_2u_20"> + <!-- P. Def. increases by 17.31. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24086" name="o_f_84_2u_21"> + <!-- P. Def. increases by 17.31. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24087" name="o_f_84_2u_22"> + <!-- P. Def. increases by 17.31. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24088" name="o_f_84_2u_23"> + <!-- P. Def. increases by 17.31. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24089" name="o_f_84_2u_24"> + <!-- P. Def. increases by 17.31. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24090" name="o_f_84_2u_25"> + <!-- P. Def. increases by 17.31. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24091" name="o_f_84_2u_26"> + <!-- M. Def. increases by 14.68. Max HP increases by 58.42 --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxHp" val="58.421" /> + </for> + </option> + <option id="24092" name="o_f_84_2u_27"> + <!-- M. Def. increases by 14.68. Max HP increases by 19.18. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxMp" val="19.182" /> + </for> + </option> + <option id="24093" name="o_f_84_2u_28"> + <!-- M. Def. increases by 14.68. Max CP increases by 105.16. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxCp" val="105.158" /> + </for> + </option> + <option id="24094" name="o_f_84_2u_29"> + <!-- M. Def. increases by 14.68. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24095" name="o_f_84_2u_30"> + <!-- M. Def. increases by 14.68. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24096" name="o_f_84_2u_31"> + <!-- M. Def. increases by 14.68. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24097" name="o_f_84_2u_32"> + <!-- M. Def. increases by 14.68. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24098" name="o_f_84_2u_33"> + <!-- M. Def. increases by 14.68. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24099" name="o_f_84_2u_34"> + <!-- M. Def. increases by 14.68. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24100-24199.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24100-24199.xml new file mode 100644 index 0000000000..b4a956d2cc --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24100-24199.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24100" name="o_f_84_2u_35"> + <!-- M. Def. increases by 14.68. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24101" name="o_f_84_2u_36"> + <!-- M. Def. increases by 14.68. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24102" name="o_f_84_2u_37"> + <!-- Max HP increases by 63.73 Max HP increases by 19.18. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="maxMp" val="19.182" /> + </for> + </option> + <option id="24103" name="o_f_84_2u_38"> + <!-- Max HP increases by 63.73 Max CP increases by 105.16. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="maxCp" val="105.158" /> + </for> + </option> + <option id="24104" name="o_f_84_2u_39"> + <!-- Max HP increases by 63.73 P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24105" name="o_f_84_2u_40"> + <!-- Max HP increases by 63.73 M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24106" name="o_f_84_2u_41"> + <!-- Max HP increases by 63.73 HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24107" name="o_f_84_2u_42"> + <!-- Max HP increases by 63.73 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24108" name="o_f_84_2u_43"> + <!-- Max HP increases by 63.73 CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24109" name="o_f_84_2u_44"> + <!-- Max HP increases by 63.73 Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24110" name="o_f_84_2u_45"> + <!-- Max HP increases by 63.73 Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24111" name="o_f_84_2u_46"> + <!-- Max HP increases by 63.73 Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxHp" val="63.732" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24112" name="o_f_84_2u_47"> + <!-- Max HP increases by 20.93. Max CP increases by 105.16. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="maxCp" val="105.158" /> + </for> + </option> + <option id="24113" name="o_f_84_2u_48"> + <!-- Max HP increases by 20.93. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24114" name="o_f_84_2u_49"> + <!-- Max HP increases by 20.93. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24115" name="o_f_84_2u_50"> + <!-- Max HP increases by 20.93. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24116" name="o_f_84_2u_51"> + <!-- Max HP increases by 20.93. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24117" name="o_f_84_2u_52"> + <!-- Max HP increases by 20.93. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24118" name="o_f_84_2u_53"> + <!-- Max HP increases by 20.93. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24119" name="o_f_84_2u_54"> + <!-- Max HP increases by 20.93. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24120" name="o_f_84_2u_55"> + <!-- Max HP increases by 20.93. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxMp" val="20.926" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24121" name="o_f_84_2u_56"> + <!-- Max CP increases by 114.72. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24122" name="o_f_84_2u_57"> + <!-- Max CP increases by 114.72. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24123" name="o_f_84_2u_58"> + <!-- Max CP increases by 114.72. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24124" name="o_f_84_2u_59"> + <!-- Max CP increases by 114.72. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24125" name="o_f_84_2u_60"> + <!-- Max CP increases by 114.72. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24126" name="o_f_84_2u_61"> + <!-- Max CP increases by 114.72. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24127" name="o_f_84_2u_62"> + <!-- Max CP increases by 114.72. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24128" name="o_f_84_2u_63"> + <!-- Max CP increases by 114.72. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxCp" val="114.717" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24129" name="o_f_84_2u_64"> + <!-- P. Atk. increases by 11.8. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24130" name="o_f_84_2u_65"> + <!-- P. Atk. increases by 11.8. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24131" name="o_f_84_2u_66"> + <!-- P. Atk. increases by 11.8. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24132" name="o_f_84_2u_67"> + <!-- P. Atk. increases by 11.8. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24133" name="o_f_84_2u_68"> + <!-- P. Atk. increases by 11.8. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24134" name="o_f_84_2u_69"> + <!-- P. Atk. increases by 11.8. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24135" name="o_f_84_2u_70"> + <!-- P. Atk. increases by 11.8. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24136" name="o_f_84_2u_71"> + <!-- M. Atk. increases by 14.85. HP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regHp" val="0.255" /> + </for> + </option> + <option id="24137" name="o_f_84_2u_72"> + <!-- M. Atk. increases by 14.85. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24138" name="o_f_84_2u_73"> + <!-- M. Atk. increases by 14.85. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24139" name="o_f_84_2u_74"> + <!-- M. Atk. increases by 14.85. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24140" name="o_f_84_2u_75"> + <!-- M. Atk. increases by 14.85. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24141" name="o_f_84_2u_76"> + <!-- M. Atk. increases by 14.85. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24142" name="o_f_84_2u_77"> + <!-- HP Regen increases by 0.28. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="regMp" val="0.107" /> + </for> + </option> + <option id="24143" name="o_f_84_2u_78"> + <!-- HP Regen increases by 0.28. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24144" name="o_f_84_2u_79"> + <!-- HP Regen increases by 0.28. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24145" name="o_f_84_2u_80"> + <!-- HP Regen increases by 0.28. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24146" name="o_f_84_2u_81"> + <!-- HP Regen increases by 0.28. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regHp" val="0.278" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24147" name="o_f_84_2u_82"> + <!-- MP Regen increases by 0.12. CP Regen increases by 0.26. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="regCp" val="0.255" /> + </for> + </option> + <option id="24148" name="o_f_84_2u_83"> + <!-- MP Regen increases by 0.12. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24149" name="o_f_84_2u_84"> + <!-- MP Regen increases by 0.12. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24150" name="o_f_84_2u_85"> + <!-- MP Regen increases by 0.12. Critical increases by 9.7. --> + <for> + <add order="0x40" stat="regMp" val="0.117" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24151" name="o_f_84_2u_86"> + <!-- CP Regen increases by 0.28. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="regCp" val="0.278" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24152" name="o_f_84_2u_87"> + <!-- CP Regen increases by 0.28. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="regCp" val="0.278" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24153" name="o_f_84_2u_88"> + <!-- CP Regen increases by 0.28. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regCp" val="0.278" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24154" name="o_f_84_2u_89"> + <!-- Evasion increases by 1.4. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24155" name="o_f_84_2u_90"> + <!-- Evasion increases by 1.4. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24156" name="o_f_84_2u_91"> + <!-- Accuracy increases by 1.4. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="accCombat" val="1.402" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24157" name="o_w_84_2g_1"> + <!-- P. Def. increases by 18.75. --> + <for> + <add order="0x40" stat="pDef" val="18.754" /> + </for> + </option> + <option id="24158" name="o_w_84_2g_2"> + <!-- M. Def. increases by 15.9. --> + <for> + <add order="0x40" stat="mDef" val="15.904" /> + </for> + </option> + <option id="24159" name="o_w_84_2g_3"> + <!-- Max HP increases by 42.8 --> + <for> + <add order="0x40" stat="maxHp" val="42.802" /> + </for> + </option> + <option id="24160" name="o_w_84_2g_4"> + <!-- Max HP increases by 51.09. --> + <for> + <add order="0x40" stat="maxMp" val="51.085" /> + </for> + </option> + <option id="24161" name="o_w_84_2g_5"> + <!-- Max CP increases by 64.2. --> + <for> + <add order="0x40" stat="maxCp" val="64.204" /> + </for> + </option> + <option id="24162" name="o_w_84_2g_6"> + <!-- P. Atk. increases by 12.79. --> + <for> + <add order="0x40" stat="pAtk" val="12.787" /> + </for> + </option> + <option id="24163" name="o_w_84_2g_7"> + <!-- M. Atk. increases by 16.08. --> + <for> + <add order="0x40" stat="mAtk" val="16.082" /> + </for> + </option> + <option id="24164" name="o_w_84_2g_8"> + <!-- HP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regHp" val="0.223" /> + </for> + </option> + <option id="24165" name="o_w_84_2g_9"> + <!-- MP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.144" /> + </for> + </option> + <option id="24166" name="o_w_84_2g_10"> + <!-- CP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regCp" val="0.223" /> + </for> + </option> + <option id="24167" name="o_w_84_2g_11"> + <!-- Evasion increases by 1.52. --> + <for> + <add order="0x40" stat="rEvas" val="1.519" /> + </for> + </option> + <option id="24168" name="o_w_84_2g_12"> + <!-- Accuracy increases by 1.52. --> + <for> + <add order="0x40" stat="accCombat" val="1.519" /> + </for> + </option> + <option id="24169" name="o_w_84_2g_13"> + <!-- Critical increases by 11.44. --> + <for> + <add order="0x40" stat="rCrit" val="1.144" /> + </for> + </option> + <option id="24170" name="o_w_84_2g_14"> + <!-- P. Def. increases by 10.1. M. Def. increases by 7.34. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="mDef" val="7.34" /> + </for> + </option> + <option id="24171" name="o_w_84_2g_15"> + <!-- P. Def. increases by 10.1. Max HP increases by 19.76 --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="maxHp" val="19.755" /> + </for> + </option> + <option id="24172" name="o_w_84_2g_16"> + <!-- P. Def. increases by 10.1. Max HP increases by 23.58. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="maxMp" val="23.578" /> + </for> + </option> + <option id="24173" name="o_w_84_2g_17"> + <!-- P. Def. increases by 10.1. Max CP increases by 29.63. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="maxCp" val="29.632" /> + </for> + </option> + <option id="24174" name="o_w_84_2g_18"> + <!-- P. Def. increases by 10.1. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="24175" name="o_w_84_2g_19"> + <!-- P. Def. increases by 10.1. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="24176" name="o_w_84_2g_20"> + <!-- P. Def. increases by 10.1. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24177" name="o_w_84_2g_21"> + <!-- P. Def. increases by 10.1. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24178" name="o_w_84_2g_22"> + <!-- P. Def. increases by 10.1. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24179" name="o_w_84_2g_23"> + <!-- P. Def. increases by 10.1. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24180" name="o_w_84_2g_24"> + <!-- P. Def. increases by 10.1. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24181" name="o_w_84_2g_25"> + <!-- P. Def. increases by 10.1. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pDef" val="10.098" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24182" name="o_w_84_2g_26"> + <!-- M. Def. increases by 8.56. Max HP increases by 19.76 --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="maxHp" val="19.755" /> + </for> + </option> + <option id="24183" name="o_w_84_2g_27"> + <!-- M. Def. increases by 8.56. Max HP increases by 23.58. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="maxMp" val="23.578" /> + </for> + </option> + <option id="24184" name="o_w_84_2g_28"> + <!-- M. Def. increases by 8.56. Max CP increases by 29.63. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="maxCp" val="29.632" /> + </for> + </option> + <option id="24185" name="o_w_84_2g_29"> + <!-- M. Def. increases by 8.56. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="24186" name="o_w_84_2g_30"> + <!-- M. Def. increases by 8.56. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="24187" name="o_w_84_2g_31"> + <!-- M. Def. increases by 8.56. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24188" name="o_w_84_2g_32"> + <!-- M. Def. increases by 8.56. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24189" name="o_w_84_2g_33"> + <!-- M. Def. increases by 8.56. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24190" name="o_w_84_2g_34"> + <!-- M. Def. increases by 8.56. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24191" name="o_w_84_2g_35"> + <!-- M. Def. increases by 8.56. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24192" name="o_w_84_2g_36"> + <!-- M. Def. increases by 8.56. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mDef" val="8.564" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24193" name="o_w_84_2g_37"> + <!-- Max HP increases by 23.05 Max HP increases by 23.58. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="maxMp" val="23.578" /> + </for> + </option> + <option id="24194" name="o_w_84_2g_38"> + <!-- Max HP increases by 23.05 Max CP increases by 29.63. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="maxCp" val="29.632" /> + </for> + </option> + <option id="24195" name="o_w_84_2g_39"> + <!-- Max HP increases by 23.05 P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="24196" name="o_w_84_2g_40"> + <!-- Max HP increases by 23.05 M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="24197" name="o_w_84_2g_41"> + <!-- Max HP increases by 23.05 HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24198" name="o_w_84_2g_42"> + <!-- Max HP increases by 23.05 MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24199" name="o_w_84_2g_43"> + <!-- Max HP increases by 23.05 CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24200-24299.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24200-24299.xml new file mode 100644 index 0000000000..2459b61ff5 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24200-24299.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24200" name="o_w_84_2g_44"> + <!-- Max HP increases by 23.05 Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24201" name="o_w_84_2g_45"> + <!-- Max HP increases by 23.05 Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24202" name="o_w_84_2g_46"> + <!-- Max HP increases by 23.05 Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxHp" val="23.047" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24203" name="o_w_84_2g_47"> + <!-- Max HP increases by 27.51. Max CP increases by 29.63. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="maxCp" val="29.632" /> + </for> + </option> + <option id="24204" name="o_w_84_2g_48"> + <!-- Max HP increases by 27.51. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="24205" name="o_w_84_2g_49"> + <!-- Max HP increases by 27.51. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="24206" name="o_w_84_2g_50"> + <!-- Max HP increases by 27.51. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24207" name="o_w_84_2g_51"> + <!-- Max HP increases by 27.51. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24208" name="o_w_84_2g_52"> + <!-- Max HP increases by 27.51. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24209" name="o_w_84_2g_53"> + <!-- Max HP increases by 27.51. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24210" name="o_w_84_2g_54"> + <!-- Max HP increases by 27.51. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24211" name="o_w_84_2g_55"> + <!-- Max HP increases by 27.51. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxMp" val="27.507" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24212" name="o_w_84_2g_56"> + <!-- Max CP increases by 34.57. P. Atk. increases by 5.9. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="pAtk" val="5.902" /> + </for> + </option> + <option id="24213" name="o_w_84_2g_57"> + <!-- Max CP increases by 34.57. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="24214" name="o_w_84_2g_58"> + <!-- Max CP increases by 34.57. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24215" name="o_w_84_2g_59"> + <!-- Max CP increases by 34.57. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24216" name="o_w_84_2g_60"> + <!-- Max CP increases by 34.57. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24217" name="o_w_84_2g_61"> + <!-- Max CP increases by 34.57. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24218" name="o_w_84_2g_62"> + <!-- Max CP increases by 34.57. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24219" name="o_w_84_2g_63"> + <!-- Max CP increases by 34.57. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="maxCp" val="34.571" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24220" name="o_w_84_2g_64"> + <!-- P. Atk. increases by 6.89. M. Atk. increases by 7.42. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="mAtk" val="7.422" /> + </for> + </option> + <option id="24221" name="o_w_84_2g_65"> + <!-- P. Atk. increases by 6.89. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24222" name="o_w_84_2g_66"> + <!-- P. Atk. increases by 6.89. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24223" name="o_w_84_2g_67"> + <!-- P. Atk. increases by 6.89. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24224" name="o_w_84_2g_68"> + <!-- P. Atk. increases by 6.89. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24225" name="o_w_84_2g_69"> + <!-- P. Atk. increases by 6.89. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24226" name="o_w_84_2g_70"> + <!-- P. Atk. increases by 6.89. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="pAtk" val="6.886" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24227" name="o_w_84_2g_71"> + <!-- M. Atk. increases by 8.66. HP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="regHp" val="0.103" /> + </for> + </option> + <option id="24228" name="o_w_84_2g_72"> + <!-- M. Atk. increases by 8.66. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24229" name="o_w_84_2g_73"> + <!-- M. Atk. increases by 8.66. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24230" name="o_w_84_2g_74"> + <!-- M. Atk. increases by 8.66. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24231" name="o_w_84_2g_75"> + <!-- M. Atk. increases by 8.66. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24232" name="o_w_84_2g_76"> + <!-- M. Atk. increases by 8.66. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="mAtk" val="8.659" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24233" name="o_w_84_2g_77"> + <!-- HP Regen increases by 0.12. MP Regen increases by 0.07. --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + <add order="0x40" stat="regMp" val="0.066" /> + </for> + </option> + <option id="24234" name="o_w_84_2g_78"> + <!-- HP Regen increases by 0.12. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24235" name="o_w_84_2g_79"> + <!-- HP Regen increases by 0.12. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24236" name="o_w_84_2g_80"> + <!-- HP Regen increases by 0.12. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24237" name="o_w_84_2g_81"> + <!-- HP Regen increases by 0.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regHp" val="0.12" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24238" name="o_w_84_2g_82"> + <!-- MP Regen increases by 0.08. CP Regen increases by 0.1. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="regCp" val="0.103" /> + </for> + </option> + <option id="24239" name="o_w_84_2g_83"> + <!-- MP Regen increases by 0.08. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24240" name="o_w_84_2g_84"> + <!-- MP Regen increases by 0.08. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24241" name="o_w_84_2g_85"> + <!-- MP Regen increases by 0.08. Critical increases by 5.3. --> + <for> + <add order="0x40" stat="regMp" val="0.077" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24242" name="o_w_84_2g_86"> + <!-- CP Regen increases by 0.12. Evasion increases by 0.7. --> + <for> + <add order="0x40" stat="regCp" val="0.12" /> + <add order="0x40" stat="rEvas" val="0.701" /> + </for> + </option> + <option id="24243" name="o_w_84_2g_87"> + <!-- CP Regen increases by 0.12. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="regCp" val="0.12" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24244" name="o_w_84_2g_88"> + <!-- CP Regen increases by 0.12. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="regCp" val="0.12" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24245" name="o_w_84_2g_89"> + <!-- Evasion increases by 0.82. Accuracy increases by 0.7. --> + <for> + <add order="0x40" stat="rEvas" val="0.818" /> + <add order="0x40" stat="accCombat" val="0.701" /> + </for> + </option> + <option id="24246" name="o_w_84_2g_90"> + <!-- Evasion increases by 0.82. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="rEvas" val="0.818" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24247" name="o_w_84_2g_91"> + <!-- Accuracy increases by 0.82. Critical increases by 5.28. --> + <for> + <add order="0x40" stat="accCombat" val="0.818" /> + <add order="0x40" stat="rCrit" val="0.528" /> + </for> + </option> + <option id="24248" name="o_w_84_2s_1"> + <!-- P. Def. increases by 24.52. --> + <for> + <add order="0x40" stat="pDef" val="24.524" /> + </for> + </option> + <option id="24249" name="o_w_84_2s_2"> + <!-- M. Def. increases by 20.8. --> + <for> + <add order="0x40" stat="mDef" val="20.798" /> + </for> + </option> + <option id="24250" name="o_w_84_2s_3"> + <!-- Max HP increases by 55.97 --> + <for> + <add order="0x40" stat="maxHp" val="55.972" /> + </for> + </option> + <option id="24251" name="o_w_84_2s_4"> + <!-- Max HP increases by 66.8. --> + <for> + <add order="0x40" stat="maxMp" val="66.803" /> + </for> + </option> + <option id="24252" name="o_w_84_2s_5"> + <!-- Max CP increases by 83.96. --> + <for> + <add order="0x40" stat="maxCp" val="83.959" /> + </for> + </option> + <option id="24253" name="o_w_84_2s_6"> + <!-- P. Atk. increases by 16.72. --> + <for> + <add order="0x40" stat="pAtk" val="16.722" /> + </for> + </option> + <option id="24254" name="o_w_84_2s_7"> + <!-- M. Atk. increases by 21.03. --> + <for> + <add order="0x40" stat="mAtk" val="21.03" /> + </for> + </option> + <option id="24255" name="o_w_84_2s_8"> + <!-- HP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regHp" val="0.291" /> + </for> + </option> + <option id="24256" name="o_w_84_2s_9"> + <!-- MP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.188" /> + </for> + </option> + <option id="24257" name="o_w_84_2s_10"> + <!-- CP Regen increases by 0.29. --> + <for> + <add order="0x40" stat="regCp" val="0.291" /> + </for> + </option> + <option id="24258" name="o_w_84_2s_11"> + <!-- Evasion increases by 1.99. --> + <for> + <add order="0x40" stat="rEvas" val="1.987" /> + </for> + </option> + <option id="24259" name="o_w_84_2s_12"> + <!-- Accuracy increases by 1.99. --> + <for> + <add order="0x40" stat="accCombat" val="1.987" /> + </for> + </option> + <option id="24260" name="o_w_84_2s_13"> + <!-- Critical increases by 14.96. --> + <for> + <add order="0x40" stat="rCrit" val="1.496" /> + </for> + </option> + <option id="24261" name="o_w_84_2s_14"> + <!-- P. Def. increases by 12.98. M. Def. increases by 9.79. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mDef" val="9.787" /> + </for> + </option> + <option id="24262" name="o_w_84_2s_15"> + <!-- P. Def. increases by 12.98. Max HP increases by 26.34 --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxHp" val="26.34" /> + </for> + </option> + <option id="24263" name="o_w_84_2s_16"> + <!-- P. Def. increases by 12.98. Max HP increases by 31.44. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxMp" val="31.437" /> + </for> + </option> + <option id="24264" name="o_w_84_2s_17"> + <!-- P. Def. increases by 12.98. Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="24265" name="o_w_84_2s_18"> + <!-- P. Def. increases by 12.98. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="24266" name="o_w_84_2s_19"> + <!-- P. Def. increases by 12.98. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="24267" name="o_w_84_2s_20"> + <!-- P. Def. increases by 12.98. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24268" name="o_w_84_2s_21"> + <!-- P. Def. increases by 12.98. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24269" name="o_w_84_2s_22"> + <!-- P. Def. increases by 12.98. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24270" name="o_w_84_2s_23"> + <!-- P. Def. increases by 12.98. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24271" name="o_w_84_2s_24"> + <!-- P. Def. increases by 12.98. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24272" name="o_w_84_2s_25"> + <!-- P. Def. increases by 12.98. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pDef" val="12.983" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24273" name="o_w_84_2s_26"> + <!-- M. Def. increases by 11.01. Max HP increases by 26.34 --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxHp" val="26.34" /> + </for> + </option> + <option id="24274" name="o_w_84_2s_27"> + <!-- M. Def. increases by 11.01. Max HP increases by 31.44. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxMp" val="31.437" /> + </for> + </option> + <option id="24275" name="o_w_84_2s_28"> + <!-- M. Def. increases by 11.01. Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="24276" name="o_w_84_2s_29"> + <!-- M. Def. increases by 11.01. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="24277" name="o_w_84_2s_30"> + <!-- M. Def. increases by 11.01. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="24278" name="o_w_84_2s_31"> + <!-- M. Def. increases by 11.01. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24279" name="o_w_84_2s_32"> + <!-- M. Def. increases by 11.01. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24280" name="o_w_84_2s_33"> + <!-- M. Def. increases by 11.01. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24281" name="o_w_84_2s_34"> + <!-- M. Def. increases by 11.01. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24282" name="o_w_84_2s_35"> + <!-- M. Def. increases by 11.01. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24283" name="o_w_84_2s_36"> + <!-- M. Def. increases by 11.01. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mDef" val="11.01" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24284" name="o_w_84_2s_37"> + <!-- Max HP increases by 29.63 Max HP increases by 31.44. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="maxMp" val="31.437" /> + </for> + </option> + <option id="24285" name="o_w_84_2s_38"> + <!-- Max HP increases by 29.63 Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="24286" name="o_w_84_2s_39"> + <!-- Max HP increases by 29.63 P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="24287" name="o_w_84_2s_40"> + <!-- Max HP increases by 29.63 M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="24288" name="o_w_84_2s_41"> + <!-- Max HP increases by 29.63 HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24289" name="o_w_84_2s_42"> + <!-- Max HP increases by 29.63 MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24290" name="o_w_84_2s_43"> + <!-- Max HP increases by 29.63 CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24291" name="o_w_84_2s_44"> + <!-- Max HP increases by 29.63 Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24292" name="o_w_84_2s_45"> + <!-- Max HP increases by 29.63 Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24293" name="o_w_84_2s_46"> + <!-- Max HP increases by 29.63 Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxHp" val="29.632" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24294" name="o_w_84_2s_47"> + <!-- Max HP increases by 35.37. Max CP increases by 39.51. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="maxCp" val="39.51" /> + </for> + </option> + <option id="24295" name="o_w_84_2s_48"> + <!-- Max HP increases by 35.37. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="24296" name="o_w_84_2s_49"> + <!-- Max HP increases by 35.37. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="24297" name="o_w_84_2s_50"> + <!-- Max HP increases by 35.37. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24298" name="o_w_84_2s_51"> + <!-- Max HP increases by 35.37. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24299" name="o_w_84_2s_52"> + <!-- Max HP increases by 35.37. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24300-24399.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24300-24399.xml new file mode 100644 index 0000000000..ec94dd4f3a --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24300-24399.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24300" name="o_w_84_2s_53"> + <!-- Max HP increases by 35.37. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24301" name="o_w_84_2s_54"> + <!-- Max HP increases by 35.37. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24302" name="o_w_84_2s_55"> + <!-- Max HP increases by 35.37. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxMp" val="35.366" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24303" name="o_w_84_2s_56"> + <!-- Max CP increases by 44.45. P. Atk. increases by 7.87. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="pAtk" val="7.869" /> + </for> + </option> + <option id="24304" name="o_w_84_2s_57"> + <!-- Max CP increases by 44.45. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="24305" name="o_w_84_2s_58"> + <!-- Max CP increases by 44.45. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24306" name="o_w_84_2s_59"> + <!-- Max CP increases by 44.45. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24307" name="o_w_84_2s_60"> + <!-- Max CP increases by 44.45. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24308" name="o_w_84_2s_61"> + <!-- Max CP increases by 44.45. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24309" name="o_w_84_2s_62"> + <!-- Max CP increases by 44.45. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24310" name="o_w_84_2s_63"> + <!-- Max CP increases by 44.45. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="maxCp" val="44.449" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24311" name="o_w_84_2s_64"> + <!-- P. Atk. increases by 8.85. M. Atk. increases by 9.9. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="mAtk" val="9.896" /> + </for> + </option> + <option id="24312" name="o_w_84_2s_65"> + <!-- P. Atk. increases by 8.85. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24313" name="o_w_84_2s_66"> + <!-- P. Atk. increases by 8.85. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24314" name="o_w_84_2s_67"> + <!-- P. Atk. increases by 8.85. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24315" name="o_w_84_2s_68"> + <!-- P. Atk. increases by 8.85. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24316" name="o_w_84_2s_69"> + <!-- P. Atk. increases by 8.85. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24317" name="o_w_84_2s_70"> + <!-- P. Atk. increases by 8.85. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="pAtk" val="8.853" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24318" name="o_w_84_2s_71"> + <!-- M. Atk. increases by 11.13. HP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regHp" val="0.137" /> + </for> + </option> + <option id="24319" name="o_w_84_2s_72"> + <!-- M. Atk. increases by 11.13. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24320" name="o_w_84_2s_73"> + <!-- M. Atk. increases by 11.13. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24321" name="o_w_84_2s_74"> + <!-- M. Atk. increases by 11.13. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24322" name="o_w_84_2s_75"> + <!-- M. Atk. increases by 11.13. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24323" name="o_w_84_2s_76"> + <!-- M. Atk. increases by 11.13. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="mAtk" val="11.133" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24324" name="o_w_84_2s_77"> + <!-- HP Regen increases by 0.15. MP Regen increases by 0.09. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="regMp" val="0.088" /> + </for> + </option> + <option id="24325" name="o_w_84_2s_78"> + <!-- HP Regen increases by 0.15. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24326" name="o_w_84_2s_79"> + <!-- HP Regen increases by 0.15. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24327" name="o_w_84_2s_80"> + <!-- HP Regen increases by 0.15. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24328" name="o_w_84_2s_81"> + <!-- HP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regHp" val="0.154" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24329" name="o_w_84_2s_82"> + <!-- MP Regen increases by 0.1. CP Regen increases by 0.14. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="regCp" val="0.137" /> + </for> + </option> + <option id="24330" name="o_w_84_2s_83"> + <!-- MP Regen increases by 0.1. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24331" name="o_w_84_2s_84"> + <!-- MP Regen increases by 0.1. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24332" name="o_w_84_2s_85"> + <!-- MP Regen increases by 0.1. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regMp" val="0.099" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24333" name="o_w_84_2s_86"> + <!-- CP Regen increases by 0.15. Evasion increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.154" /> + <add order="0x40" stat="rEvas" val="0.935" /> + </for> + </option> + <option id="24334" name="o_w_84_2s_87"> + <!-- CP Regen increases by 0.15. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="regCp" val="0.154" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24335" name="o_w_84_2s_88"> + <!-- CP Regen increases by 0.15. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="regCp" val="0.154" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24336" name="o_w_84_2s_89"> + <!-- Evasion increases by 1.05. Accuracy increases by 0.94. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="accCombat" val="0.935" /> + </for> + </option> + <option id="24337" name="o_w_84_2s_90"> + <!-- Evasion increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="rEvas" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24338" name="o_w_84_2s_91"> + <!-- Accuracy increases by 1.05. Critical increases by 7.04. --> + <for> + <add order="0x40" stat="accCombat" val="1.052" /> + <add order="0x40" stat="rCrit" val="0.704" /> + </for> + </option> + <option id="24339" name="o_w_84_2r_1"> + <!-- P. Def. increases by 28.85. --> + <for> + <add order="0x40" stat="pDef" val="28.852" /> + </for> + </option> + <option id="24340" name="o_w_84_2r_2"> + <!-- M. Def. increases by 24.47. --> + <for> + <add order="0x40" stat="mDef" val="24.468" /> + </for> + </option> + <option id="24341" name="o_w_84_2r_3"> + <!-- Max HP increases by 65.85 --> + <for> + <add order="0x40" stat="maxHp" val="65.85" /> + </for> + </option> + <option id="24342" name="o_w_84_2r_4"> + <!-- Max HP increases by 78.59. --> + <for> + <add order="0x40" stat="maxMp" val="78.592" /> + </for> + </option> + <option id="24343" name="o_w_84_2r_5"> + <!-- Max CP increases by 98.78. --> + <for> + <add order="0x40" stat="maxCp" val="98.775" /> + </for> + </option> + <option id="24344" name="o_w_84_2r_6"> + <!-- P. Atk. increases by 19.67. --> + <for> + <add order="0x40" stat="pAtk" val="19.673" /> + </for> + </option> + <option id="24345" name="o_w_84_2r_7"> + <!-- M. Atk. increases by 24.74. --> + <for> + <add order="0x40" stat="mAtk" val="24.741" /> + </for> + </option> + <option id="24346" name="o_w_84_2r_8"> + <!-- HP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regHp" val="0.343" /> + </for> + </option> + <option id="24347" name="o_w_84_2r_9"> + <!-- MP Regen increases by 0.22. --> + <for> + <add order="0x40" stat="regMp" val="0.221" /> + </for> + </option> + <option id="24348" name="o_w_84_2r_10"> + <!-- CP Regen increases by 0.34. --> + <for> + <add order="0x40" stat="regCp" val="0.343" /> + </for> + </option> + <option id="24349" name="o_w_84_2r_11"> + <!-- Evasion increases by 2.34. --> + <for> + <add order="0x40" stat="rEvas" val="2.337" /> + </for> + </option> + <option id="24350" name="o_w_84_2r_12"> + <!-- Accuracy increases by 2.34. --> + <for> + <add order="0x40" stat="accCombat" val="2.337" /> + </for> + </option> + <option id="24351" name="o_w_84_2r_13"> + <!-- Critical increases by 17.6. --> + <for> + <add order="0x40" stat="rCrit" val="1.76" /> + </for> + </option> + <option id="24352" name="o_w_84_2r_14"> + <!-- P. Def. increases by 14.43. M. Def. increases by 12.23. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="mDef" val="12.234" /> + </for> + </option> + <option id="24353" name="o_w_84_2r_15"> + <!-- P. Def. increases by 14.43. Max HP increases by 32.93 --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="maxHp" val="32.925" /> + </for> + </option> + <option id="24354" name="o_w_84_2r_16"> + <!-- P. Def. increases by 14.43. Max HP increases by 39.3. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="maxMp" val="39.296" /> + </for> + </option> + <option id="24355" name="o_w_84_2r_17"> + <!-- P. Def. increases by 14.43. Max CP increases by 49.39. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="maxCp" val="49.387" /> + </for> + </option> + <option id="24356" name="o_w_84_2r_18"> + <!-- P. Def. increases by 14.43. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24357" name="o_w_84_2r_19"> + <!-- P. Def. increases by 14.43. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24358" name="o_w_84_2r_20"> + <!-- P. Def. increases by 14.43. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24359" name="o_w_84_2r_21"> + <!-- P. Def. increases by 14.43. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24360" name="o_w_84_2r_22"> + <!-- P. Def. increases by 14.43. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24361" name="o_w_84_2r_23"> + <!-- P. Def. increases by 14.43. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24362" name="o_w_84_2r_24"> + <!-- P. Def. increases by 14.43. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24363" name="o_w_84_2r_25"> + <!-- P. Def. increases by 14.43. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pDef" val="14.426" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24364" name="o_w_84_2r_26"> + <!-- M. Def. increases by 12.23. Max HP increases by 32.93 --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="maxHp" val="32.925" /> + </for> + </option> + <option id="24365" name="o_w_84_2r_27"> + <!-- M. Def. increases by 12.23. Max HP increases by 39.3. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="maxMp" val="39.296" /> + </for> + </option> + <option id="24366" name="o_w_84_2r_28"> + <!-- M. Def. increases by 12.23. Max CP increases by 49.39. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="maxCp" val="49.387" /> + </for> + </option> + <option id="24367" name="o_w_84_2r_29"> + <!-- M. Def. increases by 12.23. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24368" name="o_w_84_2r_30"> + <!-- M. Def. increases by 12.23. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24369" name="o_w_84_2r_31"> + <!-- M. Def. increases by 12.23. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24370" name="o_w_84_2r_32"> + <!-- M. Def. increases by 12.23. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24371" name="o_w_84_2r_33"> + <!-- M. Def. increases by 12.23. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24372" name="o_w_84_2r_34"> + <!-- M. Def. increases by 12.23. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24373" name="o_w_84_2r_35"> + <!-- M. Def. increases by 12.23. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24374" name="o_w_84_2r_36"> + <!-- M. Def. increases by 12.23. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mDef" val="12.234" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24375" name="o_w_84_2r_37"> + <!-- Max HP increases by 32.93 Max HP increases by 39.3. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="maxMp" val="39.296" /> + </for> + </option> + <option id="24376" name="o_w_84_2r_38"> + <!-- Max HP increases by 32.93 Max CP increases by 49.39. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="maxCp" val="49.387" /> + </for> + </option> + <option id="24377" name="o_w_84_2r_39"> + <!-- Max HP increases by 32.93 P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24378" name="o_w_84_2r_40"> + <!-- Max HP increases by 32.93 M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24379" name="o_w_84_2r_41"> + <!-- Max HP increases by 32.93 HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24380" name="o_w_84_2r_42"> + <!-- Max HP increases by 32.93 MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24381" name="o_w_84_2r_43"> + <!-- Max HP increases by 32.93 CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24382" name="o_w_84_2r_44"> + <!-- Max HP increases by 32.93 Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24383" name="o_w_84_2r_45"> + <!-- Max HP increases by 32.93 Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24384" name="o_w_84_2r_46"> + <!-- Max HP increases by 32.93 Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxHp" val="32.925" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24385" name="o_w_84_2r_47"> + <!-- Max HP increases by 39.3. Max CP increases by 49.39. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="maxCp" val="49.387" /> + </for> + </option> + <option id="24386" name="o_w_84_2r_48"> + <!-- Max HP increases by 39.3. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24387" name="o_w_84_2r_49"> + <!-- Max HP increases by 39.3. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24388" name="o_w_84_2r_50"> + <!-- Max HP increases by 39.3. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24389" name="o_w_84_2r_51"> + <!-- Max HP increases by 39.3. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24390" name="o_w_84_2r_52"> + <!-- Max HP increases by 39.3. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24391" name="o_w_84_2r_53"> + <!-- Max HP increases by 39.3. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24392" name="o_w_84_2r_54"> + <!-- Max HP increases by 39.3. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24393" name="o_w_84_2r_55"> + <!-- Max HP increases by 39.3. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxMp" val="39.296" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24394" name="o_w_84_2r_56"> + <!-- Max CP increases by 49.39. P. Atk. increases by 9.84. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="pAtk" val="9.836" /> + </for> + </option> + <option id="24395" name="o_w_84_2r_57"> + <!-- Max CP increases by 49.39. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24396" name="o_w_84_2r_58"> + <!-- Max CP increases by 49.39. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24397" name="o_w_84_2r_59"> + <!-- Max CP increases by 49.39. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24398" name="o_w_84_2r_60"> + <!-- Max CP increases by 49.39. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24399" name="o_w_84_2r_61"> + <!-- Max CP increases by 49.39. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24400-24499.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24400-24499.xml new file mode 100644 index 0000000000..2dde759174 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24400-24499.xml @@ -0,0 +1,690 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24400" name="o_w_84_2r_62"> + <!-- Max CP increases by 49.39. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24401" name="o_w_84_2r_63"> + <!-- Max CP increases by 49.39. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="maxCp" val="49.387" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24402" name="o_w_84_2r_64"> + <!-- P. Atk. increases by 9.84. M. Atk. increases by 12.37. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="mAtk" val="12.371" /> + </for> + </option> + <option id="24403" name="o_w_84_2r_65"> + <!-- P. Atk. increases by 9.84. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24404" name="o_w_84_2r_66"> + <!-- P. Atk. increases by 9.84. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24405" name="o_w_84_2r_67"> + <!-- P. Atk. increases by 9.84. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24406" name="o_w_84_2r_68"> + <!-- P. Atk. increases by 9.84. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24407" name="o_w_84_2r_69"> + <!-- P. Atk. increases by 9.84. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24408" name="o_w_84_2r_70"> + <!-- P. Atk. increases by 9.84. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="pAtk" val="9.836" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24409" name="o_w_84_2r_71"> + <!-- M. Atk. increases by 12.37. HP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="regHp" val="0.171" /> + </for> + </option> + <option id="24410" name="o_w_84_2r_72"> + <!-- M. Atk. increases by 12.37. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24411" name="o_w_84_2r_73"> + <!-- M. Atk. increases by 12.37. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24412" name="o_w_84_2r_74"> + <!-- M. Atk. increases by 12.37. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24413" name="o_w_84_2r_75"> + <!-- M. Atk. increases by 12.37. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24414" name="o_w_84_2r_76"> + <!-- M. Atk. increases by 12.37. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="mAtk" val="12.371" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24415" name="o_w_84_2r_77"> + <!-- HP Regen increases by 0.17. MP Regen increases by 0.11. --> + <for> + <add order="0x40" stat="regHp" val="0.171" /> + <add order="0x40" stat="regMp" val="0.111" /> + </for> + </option> + <option id="24416" name="o_w_84_2r_78"> + <!-- HP Regen increases by 0.17. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regHp" val="0.171" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24417" name="o_w_84_2r_79"> + <!-- HP Regen increases by 0.17. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="regHp" val="0.171" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24418" name="o_w_84_2r_80"> + <!-- HP Regen increases by 0.17. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="regHp" val="0.171" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24419" name="o_w_84_2r_81"> + <!-- HP Regen increases by 0.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regHp" val="0.171" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24420" name="o_w_84_2r_82"> + <!-- MP Regen increases by 0.11. CP Regen increases by 0.17. --> + <for> + <add order="0x40" stat="regMp" val="0.111" /> + <add order="0x40" stat="regCp" val="0.171" /> + </for> + </option> + <option id="24421" name="o_w_84_2r_83"> + <!-- MP Regen increases by 0.11. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="regMp" val="0.111" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24422" name="o_w_84_2r_84"> + <!-- MP Regen increases by 0.11. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="regMp" val="0.111" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24423" name="o_w_84_2r_85"> + <!-- MP Regen increases by 0.11. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regMp" val="0.111" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24424" name="o_w_84_2r_86"> + <!-- CP Regen increases by 0.17. Evasion increases by 1.17. --> + <for> + <add order="0x40" stat="regCp" val="0.171" /> + <add order="0x40" stat="rEvas" val="1.169" /> + </for> + </option> + <option id="24425" name="o_w_84_2r_87"> + <!-- CP Regen increases by 0.17. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="regCp" val="0.171" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24426" name="o_w_84_2r_88"> + <!-- CP Regen increases by 0.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="regCp" val="0.171" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24427" name="o_w_84_2r_89"> + <!-- Evasion increases by 1.17. Accuracy increases by 1.17. --> + <for> + <add order="0x40" stat="rEvas" val="1.169" /> + <add order="0x40" stat="accCombat" val="1.169" /> + </for> + </option> + <option id="24428" name="o_w_84_2r_90"> + <!-- Evasion increases by 1.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="rEvas" val="1.169" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24429" name="o_w_84_2r_91"> + <!-- Accuracy increases by 1.17. Critical increases by 8.8. --> + <for> + <add order="0x40" stat="accCombat" val="1.169" /> + <add order="0x40" stat="rCrit" val="0.88" /> + </for> + </option> + <option id="24430" name="o_w_84_2u_1"> + <!-- P. Def. increases by 33.18. --> + <for> + <add order="0x40" stat="pDef" val="33.18" /> + </for> + </option> + <option id="24431" name="o_w_84_2u_2"> + <!-- M. Def. increases by 28.14. --> + <for> + <add order="0x40" stat="mDef" val="28.138" /> + </for> + </option> + <option id="24432" name="o_w_84_2u_3"> + <!-- Max HP increases by 75.73 --> + <for> + <add order="0x40" stat="maxHp" val="75.727" /> + </for> + </option> + <option id="24433" name="o_w_84_2u_4"> + <!-- Max HP increases by 90.38. --> + <for> + <add order="0x40" stat="maxMp" val="90.381" /> + </for> + </option> + <option id="24434" name="o_w_84_2u_5"> + <!-- Max CP increases by 113.59. --> + <for> + <add order="0x40" stat="maxCp" val="113.591" /> + </for> + </option> + <option id="24435" name="o_w_84_2u_6"> + <!-- P. Atk. increases by 22.62. --> + <for> + <add order="0x40" stat="pAtk" val="22.624" /> + </for> + </option> + <option id="24436" name="o_w_84_2u_7"> + <!-- M. Atk. increases by 28.45. --> + <for> + <add order="0x40" stat="mAtk" val="28.452" /> + </for> + </option> + <option id="24437" name="o_w_84_2u_8"> + <!-- HP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regHp" val="0.394" /> + </for> + </option> + <option id="24438" name="o_w_84_2u_9"> + <!-- MP Regen increases by 0.25. --> + <for> + <add order="0x40" stat="regMp" val="0.254" /> + </for> + </option> + <option id="24439" name="o_w_84_2u_10"> + <!-- CP Regen increases by 0.39. --> + <for> + <add order="0x40" stat="regCp" val="0.394" /> + </for> + </option> + <option id="24440" name="o_w_84_2u_11"> + <!-- Evasion increases by 2.69. --> + <for> + <add order="0x40" stat="rEvas" val="2.688" /> + </for> + </option> + <option id="24441" name="o_w_84_2u_12"> + <!-- Accuracy increases by 2.69. --> + <for> + <add order="0x40" stat="accCombat" val="2.688" /> + </for> + </option> + <option id="24442" name="o_w_84_2u_13"> + <!-- Critical increases by 20.24. --> + <for> + <add order="0x40" stat="rCrit" val="2.024" /> + </for> + </option> + <option id="24443" name="o_w_84_2u_14"> + <!-- P. Def. increases by 17.31. M. Def. increases by 13.46. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mDef" val="13.457" /> + </for> + </option> + <option id="24444" name="o_w_84_2u_15"> + <!-- P. Def. increases by 17.31. Max HP increases by 36.22 --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxHp" val="36.217" /> + </for> + </option> + <option id="24445" name="o_w_84_2u_16"> + <!-- P. Def. increases by 17.31. Max HP increases by 43.23. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxMp" val="43.226" /> + </for> + </option> + <option id="24446" name="o_w_84_2u_17"> + <!-- P. Def. increases by 17.31. Max CP increases by 54.33. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="maxCp" val="54.326" /> + </for> + </option> + <option id="24447" name="o_w_84_2u_18"> + <!-- P. Def. increases by 17.31. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24448" name="o_w_84_2u_19"> + <!-- P. Def. increases by 17.31. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24449" name="o_w_84_2u_20"> + <!-- P. Def. increases by 17.31. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24450" name="o_w_84_2u_21"> + <!-- P. Def. increases by 17.31. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24451" name="o_w_84_2u_22"> + <!-- P. Def. increases by 17.31. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24452" name="o_w_84_2u_23"> + <!-- P. Def. increases by 17.31. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24453" name="o_w_84_2u_24"> + <!-- P. Def. increases by 17.31. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24454" name="o_w_84_2u_25"> + <!-- P. Def. increases by 17.31. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pDef" val="17.311" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24455" name="o_w_84_2u_26"> + <!-- M. Def. increases by 14.68. Max HP increases by 36.22 --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxHp" val="36.217" /> + </for> + </option> + <option id="24456" name="o_w_84_2u_27"> + <!-- M. Def. increases by 14.68. Max HP increases by 43.23. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxMp" val="43.226" /> + </for> + </option> + <option id="24457" name="o_w_84_2u_28"> + <!-- M. Def. increases by 14.68. Max CP increases by 54.33. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="maxCp" val="54.326" /> + </for> + </option> + <option id="24458" name="o_w_84_2u_29"> + <!-- M. Def. increases by 14.68. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24459" name="o_w_84_2u_30"> + <!-- M. Def. increases by 14.68. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24460" name="o_w_84_2u_31"> + <!-- M. Def. increases by 14.68. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24461" name="o_w_84_2u_32"> + <!-- M. Def. increases by 14.68. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24462" name="o_w_84_2u_33"> + <!-- M. Def. increases by 14.68. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24463" name="o_w_84_2u_34"> + <!-- M. Def. increases by 14.68. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24464" name="o_w_84_2u_35"> + <!-- M. Def. increases by 14.68. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24465" name="o_w_84_2u_36"> + <!-- M. Def. increases by 14.68. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mDef" val="14.681" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24466" name="o_w_84_2u_37"> + <!-- Max HP increases by 39.51 Max HP increases by 43.23. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="maxMp" val="43.226" /> + </for> + </option> + <option id="24467" name="o_w_84_2u_38"> + <!-- Max HP increases by 39.51 Max CP increases by 54.33. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="maxCp" val="54.326" /> + </for> + </option> + <option id="24468" name="o_w_84_2u_39"> + <!-- Max HP increases by 39.51 P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24469" name="o_w_84_2u_40"> + <!-- Max HP increases by 39.51 M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24470" name="o_w_84_2u_41"> + <!-- Max HP increases by 39.51 HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24471" name="o_w_84_2u_42"> + <!-- Max HP increases by 39.51 MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24472" name="o_w_84_2u_43"> + <!-- Max HP increases by 39.51 CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24473" name="o_w_84_2u_44"> + <!-- Max HP increases by 39.51 Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24474" name="o_w_84_2u_45"> + <!-- Max HP increases by 39.51 Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24475" name="o_w_84_2u_46"> + <!-- Max HP increases by 39.51 Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxHp" val="39.51" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24476" name="o_w_84_2u_47"> + <!-- Max HP increases by 47.16. Max CP increases by 54.33. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="maxCp" val="54.326" /> + </for> + </option> + <option id="24477" name="o_w_84_2u_48"> + <!-- Max HP increases by 47.16. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24478" name="o_w_84_2u_49"> + <!-- Max HP increases by 47.16. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24479" name="o_w_84_2u_50"> + <!-- Max HP increases by 47.16. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24480" name="o_w_84_2u_51"> + <!-- Max HP increases by 47.16. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24481" name="o_w_84_2u_52"> + <!-- Max HP increases by 47.16. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24482" name="o_w_84_2u_53"> + <!-- Max HP increases by 47.16. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24483" name="o_w_84_2u_54"> + <!-- Max HP increases by 47.16. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24484" name="o_w_84_2u_55"> + <!-- Max HP increases by 47.16. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxMp" val="47.155" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24485" name="o_w_84_2u_56"> + <!-- Max CP increases by 59.27. P. Atk. increases by 10.82. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="pAtk" val="10.82" /> + </for> + </option> + <option id="24486" name="o_w_84_2u_57"> + <!-- Max CP increases by 59.27. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24487" name="o_w_84_2u_58"> + <!-- Max CP increases by 59.27. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24488" name="o_w_84_2u_59"> + <!-- Max CP increases by 59.27. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24489" name="o_w_84_2u_60"> + <!-- Max CP increases by 59.27. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24490" name="o_w_84_2u_61"> + <!-- Max CP increases by 59.27. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24491" name="o_w_84_2u_62"> + <!-- Max CP increases by 59.27. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24492" name="o_w_84_2u_63"> + <!-- Max CP increases by 59.27. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="maxCp" val="59.265" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24493" name="o_w_84_2u_64"> + <!-- P. Atk. increases by 11.8. M. Atk. increases by 13.61. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="mAtk" val="13.608" /> + </for> + </option> + <option id="24494" name="o_w_84_2u_65"> + <!-- P. Atk. increases by 11.8. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24495" name="o_w_84_2u_66"> + <!-- P. Atk. increases by 11.8. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24496" name="o_w_84_2u_67"> + <!-- P. Atk. increases by 11.8. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24497" name="o_w_84_2u_68"> + <!-- P. Atk. increases by 11.8. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24498" name="o_w_84_2u_69"> + <!-- P. Atk. increases by 11.8. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24499" name="o_w_84_2u_70"> + <!-- P. Atk. increases by 11.8. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="pAtk" val="11.804" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24500-24599.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24500-24599.xml new file mode 100644 index 0000000000..f75bea86dd --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24500-24599.xml @@ -0,0 +1,466 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24500" name="o_w_84_2u_71"> + <!-- M. Atk. increases by 14.85. HP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regHp" val="0.188" /> + </for> + </option> + <option id="24501" name="o_w_84_2u_72"> + <!-- M. Atk. increases by 14.85. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24502" name="o_w_84_2u_73"> + <!-- M. Atk. increases by 14.85. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24503" name="o_w_84_2u_74"> + <!-- M. Atk. increases by 14.85. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24504" name="o_w_84_2u_75"> + <!-- M. Atk. increases by 14.85. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24505" name="o_w_84_2u_76"> + <!-- M. Atk. increases by 14.85. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="mAtk" val="14.845" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24506" name="o_w_84_2u_77"> + <!-- HP Regen increases by 0.21. MP Regen increases by 0.12. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regMp" val="0.122" /> + </for> + </option> + <option id="24507" name="o_w_84_2u_78"> + <!-- HP Regen increases by 0.21. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24508" name="o_w_84_2u_79"> + <!-- HP Regen increases by 0.21. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24509" name="o_w_84_2u_80"> + <!-- HP Regen increases by 0.21. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24510" name="o_w_84_2u_81"> + <!-- HP Regen increases by 0.21. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regHp" val="0.206" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24511" name="o_w_84_2u_82"> + <!-- MP Regen increases by 0.13. CP Regen increases by 0.19. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="regCp" val="0.188" /> + </for> + </option> + <option id="24512" name="o_w_84_2u_83"> + <!-- MP Regen increases by 0.13. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24513" name="o_w_84_2u_84"> + <!-- MP Regen increases by 0.13. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24514" name="o_w_84_2u_85"> + <!-- MP Regen increases by 0.13. Critical increases by 9.7. --> + <for> + <add order="0x40" stat="regMp" val="0.133" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24515" name="o_w_84_2u_86"> + <!-- CP Regen increases by 0.21. Evasion increases by 1.29. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rEvas" val="1.285" /> + </for> + </option> + <option id="24516" name="o_w_84_2u_87"> + <!-- CP Regen increases by 0.21. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24517" name="o_w_84_2u_88"> + <!-- CP Regen increases by 0.21. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="regCp" val="0.206" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24518" name="o_w_84_2u_89"> + <!-- Evasion increases by 1.4. Accuracy increases by 1.29. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="accCombat" val="1.285" /> + </for> + </option> + <option id="24519" name="o_w_84_2u_90"> + <!-- Evasion increases by 1.4. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="rEvas" val="1.402" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24520" name="o_w_84_2u_91"> + <!-- Accuracy increases by 1.4. Critical increases by 9.68. --> + <for> + <add order="0x40" stat="accCombat" val="1.402" /> + <add order="0x40" stat="rCrit" val="0.968" /> + </for> + </option> + <option id="24521" name="o_s_84_2s_1"> + <!-- Active: Head size increases temporarily. Increase. --> + <active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill --> + </option> + <option id="24522" name="o_s_84_2s_2"> + <!-- Active: Temporarily increases lung capacity. --> + <active_skill id="3143" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="24523" name="o_s_84_2s_3"> + <!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. --> + <active_skill id="3144" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="24524" name="o_s_84_2s_4"> + <!-- Active: Increases Resistance to damage from falling. --> + <active_skill id="3145" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="24525" name="o_s_84_2s_5"> + <!-- Active: Ignites a firecracker. --> + <active_skill id="3156" level="1" /> <!-- Item Skill: Firework --> + </option> + <option id="24526" name="o_s_84_2s_6"> + <!-- Active: Temporarily plays music. --> + <active_skill id="3206" level="1" /> <!-- Item Skill: Music --> + </option> + <option id="24527" name="o_s_84_2s_7"> + <!-- Active: Ignites a large firecracker. --> + <active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework --> + </option> + <option id="24528" name="o_s_84_2s_8"> + <!-- Chance: During a physical attack, temporarily decreases the target's attacking desire for oneself. --> + <attack_skill id="3081" level="10" chance="1.0" /> <!-- Item Skill: Charm --> + </option> + <option id="24529" name="o_s_84_2s_9"> + <!-- Chance: During a physical attack, temporarily stimulates the target's attacking desire. --> + <attack_skill id="3080" level="10" chance="1.0" /> <!-- Item Skill: Aggression --> + </option> + <option id="24530" name="o_s_84_2s_10"> + <!-- Chance: During a physical attack, temporarily decreases the target's moving speed. --> + <attack_skill id="3083" level="10" chance="1.0" /> <!-- Item Skill: Slow --> + </option> + <option id="24531" name="o_s_84_2s_11"> + <!-- Chance: During a critical attack, temporarily decreases the target's attacking desire for oneself. --> + <critical_skill id="3109" level="10" chance="5.0" /> <!-- Item Skill: Aggression Down --> + </option> + <option id="24532" name="o_s_84_2s_12"> + <!-- Chance: During a critical attack, temporarily stimulates the target's attacking desire. --> + <critical_skill id="3108" level="10" chance="5.0" /> <!-- Item Skill: Aggression Up --> + </option> + <option id="24533" name="o_s_84_2s_13"> + <!-- Chance: During a critical attack, temporarily decreases the target's moving speed. --> + <critical_skill id="3111" level="10" chance="5.0" /> <!-- Item Skill: Slow --> + </option> + <option id="24534" name="o_s_84_2s_14"> + <!-- Chance: Instantly decreases a target's moving speed during a magic attack. Effect 3. --> + <magic_skill id="3096" level="10" chance="2.0" /> <!-- Item Skill: Slow --> + </option> + <option id="24535" name="o_s_84_2s_15"> + <!-- Passive: Increases lung capacity. --> + <passive_skill id="3252" level="10" /> <!-- Item Skill: Kiss of Eva --> + </option> + <option id="24536" name="o_s_84_2s_16"> + <!-- Passive: Increases the height from which you can jump without sustaining damage. --> + <passive_skill id="3253" level="10" /> <!-- Item Skill: Acrobatics --> + </option> + <option id="24537" name="o_s_84_2s_17"> + <!-- Passive: Increases Resistance to damage from falling. --> + <passive_skill id="3254" level="10" /> <!-- Item Skill: Iron Body --> + </option> + <option id="24538" name="o_s_84_2r_1"> + <!-- Active: Temporarily decreases the target's Atk. Spd. --> + <active_skill id="3188" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="24539" name="o_s_84_2r_2"> + <!-- Active: Temporarily increase Evasion. --> + <active_skill id="3139" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="24540" name="o_s_84_2r_3"> + <!-- Active: Instantly inflicts bleed on the target. --> + <active_skill id="3196" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="24541" name="o_s_84_2r_4"> + <!-- Active: Restores your CP. --> + <active_skill id="3130" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="24542" name="o_s_84_2r_5"> + <!-- Active: Inflicts damage by throwing a boulder. --> + <active_skill id="3169" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="24543" name="o_s_84_2r_6"> + <!-- Active: Instantly inflicts fear on the target and cause him to flee. --> + <active_skill id="3194" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="24544" name="o_s_84_2r_7"> + <!-- Active: Condenses air to burst flames. --> + <active_skill id="3165" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="24545" name="o_s_84_2r_8"> + <!-- Active: Calms the enemy's heart and causes attacking desire to disappear. --> + <active_skill id="3151" level="10" /> <!-- Item Skill: Peace --> + </option> + <option id="24546" name="o_s_84_2r_9"> + <!-- Active: Decreases the target's attacking desire for oneself. --> + <active_skill id="3150" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="24547" name="o_s_84_2r_10"> + <!-- Active: Increases your target's will to attack. --> + <active_skill id="3149" level="10" /> <!-- Item Skill: Aggression --> + </option> + <option id="24548" name="o_s_84_2r_11"> + <!-- Active: Temporarily increases accuracy. --> + <active_skill id="3140" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="24549" name="o_s_84_2r_12"> + <!-- Active: Momentarily throws a target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <active_skill id="3190" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="24550" name="o_s_84_2r_13"> + <!-- Active: Launches a holy magic attack. --> + <active_skill id="3170" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="24551" name="o_s_84_2r_14"> + <!-- Active: Temporarily increases the power of HP recovery magic. --> + <active_skill id="3138" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="24552" name="o_s_84_2r_15"> + <!-- Active: Temporarily increases HP recovery magic effect. --> + <active_skill id="3126" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="24553" name="o_s_84_2r_16"> + <!-- Active: Immediately regenerates the target's HP. --> + <active_skill id="3123" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="24554" name="o_s_84_2r_17"> + <!-- Active: Temporarily increases M. Atk. --> + <active_skill id="3133" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="24555" name="o_s_84_2r_18"> + <!-- Active: Temporarily increases Max CP. --> + <active_skill id="3131" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="24556" name="o_s_84_2r_19"> + <!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. --> + <active_skill id="3125" level="10" /> <!-- Item Skill: Battle Roar --> + </option> + <option id="24557" name="o_s_84_2r_20"> + <!-- Active: Temporarily increases Max HP. --> + <active_skill id="3124" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="24558" name="o_s_84_2r_21"> + <!-- Active: Temporarily increases Max MP. --> + <active_skill id="3128" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="24559" name="o_s_84_2r_22"> + <!-- Active: Temporarily increases M. Def.. --> + <active_skill id="3136" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="24560" name="o_s_84_2r_23"> + <!-- Active: Burns up your enemy's MP. --> + <active_skill id="3154" level="10" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="24561" name="o_s_84_2r_24"> + <!-- Active: Increases the recovery rate when MP is being recovered by recharge. --> + <active_skill id="3129" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="24562" name="o_s_84_2r_25"> + <!-- Active: Restores MP. --> + <active_skill id="3127" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="24563" name="o_s_84_2r_26"> + <!-- Active: Inflicts a non-attribute attack. --> + <active_skill id="3172" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="24564" name="o_s_84_2r_27"> + <!-- Active: Temporarily increases P. Atk. --> + <active_skill id="3132" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="24565" name="o_s_84_2r_28"> + <!-- Active: Instantly inflicts paralysis on the target. --> + <active_skill id="3192" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="24566" name="o_s_84_2r_29"> + <!-- Active: Temporarily increases P. Def.. --> + <active_skill id="3135" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="24567" name="o_s_84_2r_30"> + <!-- Active: Instantly inflicts poison on the target. --> + <active_skill id="3195" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="24568" name="o_s_84_2r_31"> + <!-- Active: Temporarily decreases the PvP opponent's P. Atk. --> + <active_skill id="3137" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="24569" name="o_s_84_2r_32"> + <!-- Active: Temporarily increases PvP P. Atk. --> + <active_skill id="3134" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="24570" name="o_s_84_2r_33"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3146" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="24571" name="o_s_84_2r_34"> + <!-- Active: Resurrects a corpse. --> + <active_skill id="3160" level="9" /> <!-- Item Skill: Resurrection --> + </option> + <option id="24572" name="o_s_84_2r_35"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3183" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="24573" name="o_s_84_2r_36"> + <!-- Active: Emits an area of effect fire attack. --> + <active_skill id="3180" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="24574" name="o_s_84_2r_37"> + <!-- Active: Emits an area of effect holy magic attack. --> + <active_skill id="3184" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="24575" name="o_s_84_2r_38"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3186" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="24576" name="o_s_84_2r_39"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3185" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="24577" name="o_s_84_2r_40"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3181" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="24578" name="o_s_84_2r_41"> + <!-- Active: Emits an area of effect wind attack. --> + <active_skill id="3182" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="24579" name="o_s_84_2r_42"> + <!-- Active: Momentarily puts a target into sleep. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <active_skill id="3191" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="24580" name="o_s_84_2r_43"> + <!-- Active: Temporarily decreases the target's moving speed. --> + <active_skill id="3187" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="24581" name="o_s_84_2r_44"> + <!-- Active: Instantly inflicts shock on the target. --> + <active_skill id="3189" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="24582" name="o_s_84_2r_45"> + <!-- Active: Emits an area of effect earth attack. --> + <active_skill id="3176" level="10" /> <!-- Item Skill: Stone --> + </option> + <option id="24583" name="o_s_84_2r_46"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3173" level="10" /> <!-- Item Skill: Prominence --> + </option> + <option id="24584" name="o_s_84_2r_47"> + <!-- Active: Inflicts a holy magic attack. --> + <active_skill id="3177" level="10" /> <!-- Item Skill: Solar Flare --> + </option> + <option id="24585" name="o_s_84_2r_48"> + <!-- Active: Emits elemental damage over an area. --> + <active_skill id="3179" level="10" /> <!-- Item Skill: Aura Flare --> + </option> + <option id="24586" name="o_s_84_2r_49"> + <!-- Active: Emits an area of effect dark attack. --> + <active_skill id="3178" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="24587" name="o_s_84_2r_50"> + <!-- Active: Emits an area of effect water attack. --> + <active_skill id="3174" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="24588" name="o_s_84_2r_51"> + <!-- Active: Inflicts a wind attack. --> + <active_skill id="3175" level="10" /> <!-- Item Skill: Hurricane --> + </option> + <option id="24589" name="o_s_84_2r_52"> + <!-- Active: Cancels the target. --> + <active_skill id="3152" level="10" /> <!-- Item Skill: Trick --> + </option> + <option id="24590" name="o_s_84_2r_53"> + <!-- Active: Instantly inflicts flint. --> + <active_skill id="3193" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="24591" name="o_s_84_2r_54"> + <!-- Active: Launches a dark attack. --> + <active_skill id="3171" level="10" /> <!-- Item Skill: Shadow Flare --> + </option> + <option id="24592" name="o_s_84_2r_55"> + <!-- Active: Opens doors and treasure chests by a fixed rate. Requires a Thief Key. --> + <active_skill id="3155" level="10" /> <!-- Item Skill: Unlock --> + </option> + <option id="24593" name="o_s_84_2r_56"> + <!-- Active: Absorbs HP from your target. --> + <active_skill id="3153" level="10" /> <!-- Item Skill: Vampiric Touch --> + </option> + <option id="24594" name="o_s_84_2r_57"> + <!-- Active: Inflicts a water attack. --> + <active_skill id="3167" level="10" /> <!-- Item Skill: Hydro Blast --> + </option> + <option id="24595" name="o_s_84_2r_58"> + <!-- Active: Inflicts a fire attack. --> + <active_skill id="3168" level="10" /> <!-- Item Skill: Tempest --> + </option> + <option id="24596" name="o_s_84_2r_59"> + <!-- Chance: During a physical attack, temporarily decreases the target's Atk. Spd. --> + <attack_skill id="3084" level="10" chance="1.0" /> <!-- Item Skill: Winter --> + </option> + <option id="24597" name="o_s_84_2r_60"> + <!-- Chance: During a physical attack, instantly inflicts bleed on the target. --> + <attack_skill id="3092" level="10" chance="1.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="24598" name="o_s_84_2r_61"> + <!-- Chance: During a physical attack, instantly inflicts fear on the target and cause him to flee. --> + <attack_skill id="3090" level="10" chance="1.0" /> <!-- Item Skill: Fear --> + </option> + <option id="24599" name="o_s_84_2r_62"> + <!-- Chance: Momentarily throws a target into a state of hold during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <attack_skill id="3086" level="10" chance="1.0" /> <!-- Item Skill: Hold --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24600-24699.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24600-24699.xml new file mode 100644 index 0000000000..0e41dcb08d --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24600-24699.xml @@ -0,0 +1,405 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24600" name="o_s_84_2r_63"> + <!-- Chance: During a physical attack, instantly inflicts poison on the target. --> + <attack_skill id="3091" level="10" chance="1.0" /> <!-- Item Skill: Poison --> + </option> + <option id="24601" name="o_s_84_2r_64"> + <!-- Chance: During a physical attack, instantly inflicts flint on the target. --> + <attack_skill id="3089" level="10" chance="1.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="24602" name="o_s_84_2r_65"> + <!-- Chance: During a critical attack, temporarily decreases the target's Atk. Spd. --> + <critical_skill id="3112" level="10" chance="5.0" /> <!-- Item Skill: Winter --> + </option> + <option id="24603" name="o_s_84_2r_66"> + <!-- Chance: During a critical attack, instantly inflicts bleed on the target. --> + <critical_skill id="3120" level="10" chance="5.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="24604" name="o_s_84_2r_67"> + <!-- Chance: During a critical attack, instantly inflicts fear on the target. --> + <critical_skill id="3118" level="10" chance="5.0" /> <!-- Item Skill: Fear --> + </option> + <option id="24605" name="o_s_84_2r_68"> + <!-- Chance: Instantly throws a target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <critical_skill id="3114" level="10" chance="5.0" /> <!-- Item Skill: Hold --> + </option> + <option id="24606" name="o_s_84_2r_69"> + <!-- Chance: During a critical attack, instantly inflicts poison on the target. --> + <critical_skill id="3119" level="10" chance="5.0" /> <!-- Item Skill: Poison --> + </option> + <option id="24607" name="o_s_84_2r_70"> + <!-- Chance: During a critical attack, instantly inflicts flint on the target. --> + <critical_skill id="3117" level="10" chance="5.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="24608" name="o_s_84_2r_71"> + <!-- Chance: The moving speed of the target which inflicted damage is decreased at a constant rate. --> + <passive_skill id="3227" level="10" /> <!-- Item Skill: Winter --> + </option> + <option id="24609" name="o_s_84_2r_72"> + <!-- Chance: Evasion increases at a constant rate when receiving damage. --> + <passive_skill id="3221" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="24610" name="o_s_84_2r_73"> + <!-- Chance: The target inflicted damage is thrown into a bleeding state at a constant rate. --> + <passive_skill id="3235" level="10" /> <!-- Item Skill: Bleed --> + </option> + <option id="24611" name="o_s_84_2r_74"> + <!-- Chance: Restores one's own CP at a constant rate when receiving damage. --> + <passive_skill id="3213" level="10" /> <!-- Item Skill: Ritual --> + </option> + <option id="24612" name="o_s_84_2r_75"> + <!-- Chance: Critical attack rate increases at a constant rate when receiving damage. --> + <passive_skill id="3223" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="24613" name="o_s_84_2r_76"> + <!-- Chance: The attack urge of the target inflicted damage on you decreases at a constant rate. --> + <passive_skill id="3225" level="10" /> <!-- Item Skill: Charm --> + </option> + <option id="24614" name="o_s_84_2r_77"> + <!-- Chance: Increases one's own Accuracy at a constant rate when receiving damage. --> + <passive_skill id="3222" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="24615" name="o_s_84_2r_78"> + <!-- Chance: The target inflicted damage on you is thrown into a state hold at a constant rate. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <passive_skill id="3229" level="10" /> <!-- Item Skill: Hold --> + </option> + <option id="24616" name="o_s_84_2r_79"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving HP regeneration magic. --> + <passive_skill id="3209" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="24617" name="o_s_84_2r_80"> + <!-- Chance: Restores one's own HP at a constant rate when receiving damage. --> + <passive_skill id="3207" level="10" /> <!-- Item Skill: Heal --> + </option> + <option id="24618" name="o_s_84_2r_81"> + <!-- Chance: Increases one's own M. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3216" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="24619" name="o_s_84_2r_82"> + <!-- Chance: The critical rate of the damage attack magic increases at a constant rate when receiving damage. --> + <passive_skill id="3224" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="24620" name="o_s_84_2r_83"> + <!-- Chance: Max CP increases at a constant rate when receiving damage. --> + <passive_skill id="3214" level="10" /> <!-- Item Skill: Cheer --> + </option> + <option id="24621" name="o_s_84_2r_84"> + <!-- Chance: Max HP increases at a constant rate when receiving damage. --> + <passive_skill id="3208" level="10" /> <!-- Item Skill: Blessed Body --> + </option> + <option id="24622" name="o_s_84_2r_85"> + <!-- Chance: Max MP increases at a constant rate when receiving damage. --> + <passive_skill id="3211" level="10" /> <!-- Item Skill: Blessed Soul --> + </option> + <option id="24623" name="o_s_84_2r_86"> + <!-- Chance: Increases one's own M. Def. at a constant rate when receiving damage. --> + <passive_skill id="3219" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="24624" name="o_s_84_2r_87"> + <!-- Chance: Increases one's own P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3215" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="24625" name="o_s_84_2r_88"> + <!-- Chance: Increases one's own P. Def. at a constant rate when receiving damage. --> + <passive_skill id="3218" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="24626" name="o_s_84_2r_89"> + <!-- Chance: The target inflicted damage on you is poisoned at a constant rate. --> + <passive_skill id="3234" level="10" /> <!-- Item Skill: Poison --> + </option> + <option id="24627" name="o_s_84_2r_90"> + <!-- Chance: PVP P. Atk. of the target which inflicted damage on you is decreased at a constant rate. --> + <passive_skill id="3220" level="10" /> <!-- Item Skill: Duel Weakness --> + </option> + <option id="24628" name="o_s_84_2r_91"> + <!-- Chance: Increases one's own PVP P. Atk. at a constant rate when receiving damage. --> + <passive_skill id="3217" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="24629" name="o_s_84_2r_92"> + <!-- Chance: The target inflicted damage on you is thrown into sleep at a constant rate. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <passive_skill id="3230" level="10" /> <!-- Item Skill: Sleep --> + </option> + <option id="24630" name="o_s_84_2r_93"> + <!-- Chance: The moving speed of the target which inflicted damage on you is decreased at a constant rate. --> + <passive_skill id="3226" level="10" /> <!-- Item Skill: Slow --> + </option> + <option id="24631" name="o_s_84_2r_94"> + <!-- Chance: During a magic attack, temporarily decreases the target's Atk. Spd. --> + <magic_skill id="3097" level="10" chance="2.0" /> <!-- Item Skill: Winter --> + </option> + <option id="24632" name="o_s_84_2r_95"> + <!-- Chance: During a magic attack, instantly inflicts bleed on the target. --> + <magic_skill id="3105" level="10" chance="2.0" /> <!-- Item Skill: Bleed --> + </option> + <option id="24633" name="o_s_84_2r_96"> + <!-- Chance: During a magic attack, instantly inflicts fear on the target and cause him to flee. --> + <magic_skill id="3103" level="10" chance="2.0" /> <!-- Item Skill: Fear --> + </option> + <option id="24634" name="o_s_84_2r_97"> + <!-- Chance: Instantly throws a target into a state of hold during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts. --> + <magic_skill id="3099" level="10" chance="2.0" /> <!-- Item Skill: Hold --> + </option> + <option id="24635" name="o_s_84_2r_98"> + <!-- Chance: During a magic attack, instantly inflicts poison on the target. --> + <magic_skill id="3104" level="10" chance="2.0" /> <!-- Item Skill: Poison --> + </option> + <option id="24636" name="o_s_84_2r_99"> + <!-- Chance: During a magic attack, instantly inflicts flint on the target. --> + <magic_skill id="3102" level="10" chance="2.0" /> <!-- Item Skill: Medusa --> + </option> + <option id="24637" name="o_s_84_2r_100"> + <!-- Passive: Increases the power of HP recovery magic. --> + <passive_skill id="3246" level="10" /> <!-- Item Skill: Heal Empower --> + </option> + <option id="24638" name="o_s_84_2r_101"> + <!-- Passive: Increases HP recovery magic effect. --> + <passive_skill id="3238" level="10" /> <!-- Item Skill: Prayer --> + </option> + <option id="24639" name="o_s_84_2r_102"> + <!-- Passive: Increases one's own M. Atk. --> + <passive_skill id="3241" level="10" /> <!-- Item Skill: Empower --> + </option> + <option id="24640" name="o_s_84_2r_103"> + <!-- Passive: Increases one's own M. Def. --> + <passive_skill id="3245" level="10" /> <!-- Item Skill: Magic Barrier --> + </option> + <option id="24641" name="o_s_84_2r_104"> + <!-- Passive: Increases one's own P. Atk. --> + <passive_skill id="3240" level="10" /> <!-- Item Skill: Might --> + </option> + <option id="24642" name="o_s_84_2r_105"> + <!-- Passive: Increases one's own P. Def. --> + <passive_skill id="3244" level="10" /> <!-- Item Skill: Shield --> + </option> + <option id="24643" name="o_s_84_2r_106"> + <!-- Passive: Increases PvP P. Atk. --> + <passive_skill id="3243" level="10" /> <!-- Item Skill: Duel Might --> + </option> + <option id="24644" name="o_s_84_2r_107"> + <!-- Passive: Increases the weight limit 2 times. --> + <passive_skill id="3251" level="10" /> <!-- Item Skill: Weight Limit --> + </option> + <option id="24645" name="o_s_84_2u_1"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3202" level="3" /> <!-- Item Skill: Refresh --> + </option> + <option id="24646" name="o_s_84_2u_2"> + <!-- Active: Reduces MP consumption of all skills for a fixed time. --> + <active_skill id="3164" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="24647" name="o_s_84_2u_3"> + <!-- Active: Temporarily increases the probability of critical attack. --> + <active_skill id="3141" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="24648" name="o_s_84_2u_4"> + <!-- Active: An ability to reflect a portion of damage received to an enemy is endowed to oneself for a fixed time. --> + <active_skill id="3204" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="24649" name="o_s_84_2u_5"> + <!-- Active: Instantly blocks all of the target's physical/magic skills. Increase. --> + <active_skill id="3198" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="24650" name="o_s_84_2u_6"> + <!-- Active: Teleports to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3147" level="1" /> <!-- Item Skill: Recall --> + </option> + <option id="24651" name="o_s_84_2u_7"> + <!-- Active: Becomes invincible momentarily. --> + <active_skill id="3158" level="1" /> <!-- Item Skill: Lesser Celestial Shield --> + </option> + <option id="24652" name="o_s_84_2u_8"> + <!-- Active: Increases the Critical Rate of damage attack magic for a fixed time. --> + <active_skill id="3142" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="24653" name="o_s_84_2u_9"> + <!-- Active: Teleports party members to a town. Cannot be used in special areas such as the GM info center. --> + <active_skill id="3205" level="2" /> <!-- Item Skill: Party Recall --> + </option> + <option id="24654" name="o_s_84_2u_10"> + <!-- Active: Temporarily blocks the target's magic skills. --> + <active_skill id="3197" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="24655" name="o_s_84_2u_11"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3199" level="3" /> <!-- Item Skill: Skill Refresh --> + </option> + <option id="24656" name="o_s_84_2u_12"> + <!-- Active: Reduces MP consumption of a skill for a fixed time. --> + <active_skill id="3161" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="24657" name="o_s_84_2u_13"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3201" level="3" /> <!-- Item Skill: Music Refresh --> + </option> + <option id="24658" name="o_s_84_2u_14"> + <!-- Active: Reduces MP consumption of song/dance skills for a fixed time. --> + <active_skill id="3163" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="24659" name="o_s_84_2u_15"> + <!-- Active: Temporarily decreases skill reuse time. --> + <active_skill id="3200" level="3" /> <!-- Item Skill: Spell Refresh --> + </option> + <option id="24660" name="o_s_84_2u_16"> + <!-- Active: Temporarily decreases spell MP consumption. --> + <active_skill id="3162" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="24661" name="o_s_84_2u_17"> + <!-- Active: You can momentarily avoid a monster's preemptive attack. Your attack abilities are greatly decreased while the effect lasts. Increase. --> + <active_skill id="3159" level="3" /> <!-- Item Skill: Stealth --> + </option> + <option id="24662" name="o_s_84_2u_18"> + <!-- Active: Increases the ability to restore HP as part of the damage inflicted on the enemy for a fixed time. Excludes damage by skill or long-range attacks. --> + <active_skill id="3148" level="10" /> <!-- Item Skill: Vampiric Rage --> + </option> + <option id="24663" name="o_s_84_2u_19"> + <!-- Chance: During a physical attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <attack_skill id="3094" level="10" chance="1.0" /> <!-- Item Skill: Doom --> + </option> + <option id="24664" name="o_s_84_2u_20"> + <!-- Chance: During a physical attack, temporarily burns up the target's MP. --> + <attack_skill id="3082" level="10" chance="1.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="24665" name="o_s_84_2u_21"> + <!-- Chance: During a physical attack, instantly inflicts paralysis on the target. --> + <attack_skill id="3088" level="10" chance="1.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="24666" name="o_s_84_2u_22"> + <!-- Chance: During a physical attack, temporarily blocks the target's magic skills. --> + <attack_skill id="3093" level="10" chance="1.0" /> <!-- Item Skill: Silence --> + </option> + <option id="24667" name="o_s_84_2u_23"> + <!-- Chance: Instantly puts a target into sleep during a physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <attack_skill id="3087" level="10" chance="1.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="24668" name="o_s_84_2u_24"> + <!-- Chance: During a physical attack, instantly inflicts shock on the target. --> + <attack_skill id="3085" level="10" chance="1.0" /> <!-- Item Skill: Stun --> + </option> + <option id="24669" name="o_s_84_2u_25"> + <!-- Chance: During a critical attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <critical_skill id="3122" level="10" chance="5.0" /> <!-- Item Skill: Doom --> + </option> + <option id="24670" name="o_s_84_2u_26"> + <!-- Chance: During a critical attack, temporarily burns up the target's MP. --> + <critical_skill id="3110" level="10" chance="5.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="24671" name="o_s_84_2u_27"> + <!-- Chance: During a critical attack, instantly inflicts paralysis on the target. --> + <critical_skill id="3116" level="10" chance="5.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="24672" name="o_s_84_2u_28"> + <!-- Chance: During a critical attack, temporarily blocks the target's magic skills. --> + <critical_skill id="3121" level="10" chance="5.0" /> <!-- Item Skill: Silence --> + </option> + <option id="24673" name="o_s_84_2u_29"> + <!-- Chance: Instantly puts a target into sleep during a critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <critical_skill id="3115" level="10" chance="5.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="24674" name="o_s_84_2u_30"> + <!-- Chance: During a critical attack, instantly inflicts shock on the target. --> + <critical_skill id="3113" level="10" chance="5.0" /> <!-- Item Skill: Stun --> + </option> + <option id="24675" name="o_s_84_2u_31"> + <!-- Chance: Instantly blocks a target's ability to use all physical or magic skills at a fixed rate. --> + <passive_skill id="3237" level="10" /> <!-- Item Skill: Doom --> + </option> + <option id="24676" name="o_s_84_2u_32"> + <!-- Chance: At a fixed rate, throws the target inflicted damage on you into a sate of fear and causes him to flee. --> + <passive_skill id="3233" level="10" /> <!-- Item Skill: Fear --> + </option> + <option id="24677" name="o_s_84_2u_33"> + <!-- Chance: In case of receiving damage, the restoring amount increases at a constant rate when receiving MP regeneration magic. --> + <passive_skill id="3212" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="24678" name="o_s_84_2u_34"> + <!-- Chance: Restores one's own MP at a constant rate when receiving damage. --> + <passive_skill id="3210" level="10" /> <!-- Item Skill: Recharge --> + </option> + <option id="24679" name="o_s_84_2u_35"> + <!-- Chance: The target inflicted damage on you is thrown into a state of paralysis at a constant rate. --> + <passive_skill id="3231" level="10" /> <!-- Item Skill: Paralyze --> + </option> + <option id="24680" name="o_s_84_2u_36"> + <!-- Chance: Magic skills of the target inflicted damage on you is blocked at a constant rate. --> + <passive_skill id="3236" level="10" /> <!-- Item Skill: Silence --> + </option> + <option id="24681" name="o_s_84_2u_37"> + <!-- Chance: The target inflicted damage on you is thrown into a state of shock at a constant rate. --> + <passive_skill id="3228" level="10" /> <!-- Item Skill: Stun --> + </option> + <option id="24682" name="o_s_84_2u_38"> + <!-- Chance: The target inflicted damage on you is thrown into a petrified state at a constant rate. --> + <passive_skill id="3232" level="10" /> <!-- Item Skill: Medusa --> + </option> + <option id="24683" name="o_s_84_2u_39"> + <!-- Chance: During a magic attack, instantly blocks all of the target's physical/magic skills. Increase. --> + <magic_skill id="3107" level="10" chance="2.0" /> <!-- Item Skill: Doom --> + </option> + <option id="24684" name="o_s_84_2u_40"> + <!-- Chance: During a magic attack, temporarily burns up the target's MP. --> + <magic_skill id="3095" level="10" chance="2.0" /> <!-- Item Skill: Mana Burn --> + </option> + <option id="24685" name="o_s_84_2u_41"> + <!-- Chance: During a magic attack, instantly inflicts paralysis on the target. --> + <magic_skill id="3101" level="10" chance="2.0" /> <!-- Item Skill: Paralyze --> + </option> + <option id="24686" name="o_s_84_2u_42"> + <!-- Chance: During a magic attack, temporarily blocks the target's magic skills. --> + <magic_skill id="3106" level="10" chance="2.0" /> <!-- Item Skill: Silence --> + </option> + <option id="24687" name="o_s_84_2u_43"> + <!-- Chance: Instantly throws a target into sleep during a magic attack. Additional chance to be put into sleep greatly decreases while the effect lasts. --> + <magic_skill id="3100" level="10" chance="2.0" /> <!-- Item Skill: Sleep --> + </option> + <option id="24688" name="o_s_84_2u_44"> + <!-- Chance: During a magic attack, instantly inflicts shock on the target. --> + <magic_skill id="3098" level="10" chance="2.0" /> <!-- Item Skill: Stun --> + </option> + <option id="24689" name="o_s_84_2u_45"> + <!-- Passive: Reduces MP consumption of all skills. --> + <passive_skill id="3258" level="3" /> <!-- Item Skill: Clarity --> + </option> + <option id="24690" name="o_s_84_2u_46"> + <!-- Passive: Increases evasion. --> + <passive_skill id="3247" level="10" /> <!-- Item Skill: Agility --> + </option> + <option id="24691" name="o_s_84_2u_47"> + <!-- Passive: Increases the rate of critical attacks. --> + <passive_skill id="3249" level="10" /> <!-- Item Skill: Focus --> + </option> + <option id="24692" name="o_s_84_2u_48"> + <!-- Passive : Reflects part of the damage back to the opponent. --> + <passive_skill id="3259" level="3" /> <!-- Item Skill: Reflect Damage --> + </option> + <option id="24693" name="o_s_84_2u_49"> + <!-- Passive: Increases one's own accuracy. --> + <passive_skill id="3248" level="10" /> <!-- Item Skill: Guidance --> + </option> + <option id="24694" name="o_s_84_2u_50"> + <!-- Passive: Increases the Critical Rate of attack magic. --> + <passive_skill id="3250" level="10" /> <!-- Item Skill: Wild Magic --> + </option> + <option id="24695" name="o_s_84_2u_51"> + <!-- Passive: Increases the recovery rate when MP is being recovered by recharge. --> + <passive_skill id="3239" level="10" /> <!-- Item Skill: Mana Gain --> + </option> + <option id="24696" name="o_s_84_2u_52"> + <!-- Passive: Decreases skill MP consumption. --> + <passive_skill id="3255" level="3" /> <!-- Item Skill: Skill Clarity --> + </option> + <option id="24697" name="o_s_84_2u_53"> + <!-- Passive: Decreases song skill MP consumption. --> + <passive_skill id="3257" level="3" /> <!-- Item Skill: Music Clarity --> + </option> + <option id="24698" name="o_s_84_2u_54"> + <!-- Passive: Reduces MP consumption of magic. --> + <passive_skill id="3256" level="3" /> <!-- Item Skill: Spell Clarity --> + </option> + <option id="24699" name="o_f_84_1u_92"> + <!-- STR +1 increase. --> + <for> + <add order="0x40" stat="STR" val="1" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24700-24799.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24700-24799.xml new file mode 100644 index 0000000000..face5bd514 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24700-24799.xml @@ -0,0 +1,624 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24700" name="o_f_84_1u_93"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="24701" name="o_f_84_1u_94"> + <!-- INT +1 increase. --> + <for> + <add order="0x40" stat="INT" val="1" /> + </for> + </option> + <option id="24702" name="o_f_84_1u_95"> + <!-- MEN +1 increase. --> + <for> + <add order="0x40" stat="MEN" val="1" /> + </for> + </option> + <option id="24703" name="o_s_84_2g_acc_ring_1"> + <!-- Passive: Increase Earth P. Def. --> + <passive_skill id="8048" level="1" /> <!-- Augment Option - Earth Resistance --> + </option> + <option id="24704" name="o_s_84_2g_acc_ring_2"> + <!-- Passive: Increase Fire P. Def. --> + <passive_skill id="8045" level="1" /> <!-- Augment Option - Fire Resistance --> + </option> + <option id="24705" name="o_s_84_2g_acc_ring_3"> + <!-- Passive: Increase Holy P. Def. --> + <passive_skill id="8043" level="1" /> <!-- Augment Option - Resistance to Holy --> + </option> + <option id="24706" name="o_s_84_2g_acc_ring_4"> + <!-- Passive: Increase Dark P. Def. --> + <passive_skill id="8044" level="1" /> <!-- Augment Option - Dark Resistance --> + </option> + <option id="24707" name="o_s_84_2g_acc_ring_5"> + <!-- Passive: Increase Water P. Def. --> + <passive_skill id="8046" level="1" /> <!-- Augment Option - Water Resistance --> + </option> + <option id="24708" name="o_s_84_2g_acc_ring_6"> + <!-- Passive: Increase Wind P. Def. --> + <passive_skill id="8047" level="1" /> <!-- Augment Option - Wind Resistance --> + </option> + <option id="24709" name="o_s_84_2g_acc_ring_7"> + <!-- Passive: Increase Bleed P. Atk. --> + <passive_skill id="8086" level="1" /> <!-- Augment Option - Enhance Bleed --> + </option> + <option id="24710" name="o_s_84_2g_acc_ring_8"> + <!-- Passive: Increase Bleed P. Def. --> + <passive_skill id="8092" level="1" /> <!-- Augment Option - Bleed Resistance --> + </option> + <option id="24711" name="o_s_84_2g_acc_ring_9"> + <!-- Passive: Increase Mental Abnormal P. Atk. --> + <passive_skill id="8090" level="1" /> <!-- Augment Option - Enhance Mental Attack --> + </option> + <option id="24712" name="o_s_84_2g_acc_ring_10"> + <!-- Passive: Increase Mental Abnormal P. Def. --> + <passive_skill id="8096" level="1" /> <!-- Augment Option - Mental Attack Resistance --> + </option> + <option id="24713" name="o_s_84_2g_acc_ring_11"> + <!-- Passive: Increases the power of paralysis-type attacks. --> + <passive_skill id="8089" level="1" /> <!-- Augment Option - Enhance Paralysis --> + </option> + <option id="24714" name="o_s_84_2g_acc_ring_12"> + <!-- Passive: Increases your defense against paralysis-type attacks. --> + <passive_skill id="8095" level="1" /> <!-- Augment Option - Paralysis Resistance --> + </option> + <option id="24715" name="o_s_84_2g_acc_ring_13"> + <!-- Passive: Increase Poison P. Atk. --> + <passive_skill id="8087" level="1" /> <!-- Augment Option - Enhance Poison --> + </option> + <option id="24716" name="o_s_84_2g_acc_ring_14"> + <!-- Passive: Increase Poison P. Def. --> + <passive_skill id="8093" level="1" /> <!-- Augment Option - Poison Resistance --> + </option> + <option id="24717" name="o_s_84_2g_acc_ring_15"> + <!-- Passive: Increase Stun P. Atk. --> + <passive_skill id="8085" level="1" /> <!-- Augment Option - Enhance Stun --> + </option> + <option id="24718" name="o_s_84_2g_acc_ring_16"> + <!-- Passive: Increase Stun P. Def. --> + <passive_skill id="8091" level="1" /> <!-- Augment Option - Stun Resistance --> + </option> + <option id="24719" name="o_s_84_2g_acc_ring_17"> + <!-- Passive: Increase Sleep P. Atk. --> + <passive_skill id="8088" level="1" /> <!-- Augment Option - Enhance Sleep --> + </option> + <option id="24720" name="o_s_84_2g_acc_ring_18"> + <!-- Passive: Increase Sleep P. Def. --> + <passive_skill id="8094" level="1" /> <!-- Augment Option - Sleep Resistance --> + </option> + <option id="24721" name="o_f_84_1g_acc_ring_1"> + <!-- M. Def. + 3.11 --> + <for> + <add order="0x40" stat="mDef" val="3.11" /> + </for> + </option> + <option id="24722" name="o_f_84_1g_acc_ring_2"> + <!-- M. Def. + 1.55 Increase Max HP 16.2 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxHp" val="16.2" /> + </for> + </option> + <option id="24723" name="o_f_84_1g_acc_ring_3"> + <!-- M. Def. + 1.55 Max MP + 7.02 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="maxMp" val="7.02" /> + </for> + </option> + <option id="24724" name="o_f_84_1g_acc_ring_4"> + <!-- M. Def. + 1.55 M. Atk. + 2.8 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="24725" name="o_f_84_1g_acc_ring_5"> + <!-- M. Def. + 1.55 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="24726" name="o_f_84_1g_acc_ring_6"> + <!-- M. Def. + 1.55 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mDef" val="1.55" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="24727" name="o_f_84_1g_acc_ring_7"> + <!-- Increase Max HP 32.4 --> + <for> + <add order="0x40" stat="maxHp" val="32.4" /> + </for> + </option> + <option id="24728" name="o_f_84_1g_acc_ring_8"> + <!-- Increase Max HP 16.2 Max MP + 7.02 --> + <for> + <add order="0x40" stat="maxHp" val="16.2" /> + <add order="0x40" stat="maxMp" val="7.02" /> + </for> + </option> + <option id="24729" name="o_f_84_1g_acc_ring_9"> + <!-- Increase Max HP 16.2 M. Atk. + 2.8 --> + <for> + <add order="0x40" stat="maxHp" val="16.2" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="24730" name="o_f_84_1g_acc_ring_10"> + <!-- Increase Max HP 16.2 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxHp" val="16.2" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="24731" name="o_f_84_1g_acc_ring_11"> + <!-- Increase Max HP 16.2 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxHp" val="16.2" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="24732" name="o_f_84_1g_acc_ring_12"> + <!-- Max MP + 14.04 --> + <for> + <add order="0x40" stat="maxMp" val="14.04" /> + </for> + </option> + <option id="24733" name="o_f_84_1g_acc_ring_13"> + <!-- Max MP + 7.02 M. Atk. + 2.8 --> + <for> + <add order="0x40" stat="maxMp" val="7.02" /> + <add order="0x40" stat="mAtk" val="2.8" /> + </for> + </option> + <option id="24734" name="o_f_84_1g_acc_ring_14"> + <!-- Max MP + 7.02 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="maxMp" val="7.02" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="24735" name="o_f_84_1g_acc_ring_15"> + <!-- Max MP + 7.02 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="maxMp" val="7.02" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="24736" name="o_f_84_1g_acc_ring_16"> + <!-- M. Atk. + 5.6 --> + <for> + <add order="0x40" stat="mAtk" val="5.6" /> + </for> + </option> + <option id="24737" name="o_f_84_1g_acc_ring_17"> + <!-- M. Atk. + 2.8 HP Regeneration + 0.09 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regHp" val="0.09" /> + </for> + </option> + <option id="24738" name="o_f_84_1g_acc_ring_18"> + <!-- M. Atk. + 2.8 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="mAtk" val="2.8" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="24739" name="o_f_84_2g_acc_ring_19"> + <!-- HP Regeneration + 0.19 --> + <for> + <add order="0x40" stat="regHp" val="0.19" /> + </for> + </option> + <option id="24740" name="o_f_84_2g_acc_ring_20"> + <!-- MP Regeneration + 0.06 --> + <for> + <add order="0x40" stat="regMp" val="0.06" /> + </for> + </option> + <option id="24741" name="o_f_84_2g_acc_ring_21"> + <!-- HP Regeneration + 0.09 MP Regeneration + 0.03 --> + <for> + <add order="0x40" stat="regHp" val="0.09" /> + <add order="0x40" stat="regMp" val="0.03" /> + </for> + </option> + <option id="24742" name="o_f_84_2s_acc_ring_1"> + <!-- M. Def. + 3.7 --> + <for> + <add order="0x40" stat="mDef" val="3.7" /> + </for> + </option> + <option id="24743" name="o_f_84_2s_acc_ring_2"> + <!-- M. Def. + 1.8 Increase Max HP 18.3 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxHp" val="18.3" /> + </for> + </option> + <option id="24744" name="o_f_84_2s_acc_ring_3"> + <!-- M. Def. + 1.8 Max MP + 8.1 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="maxMp" val="8.1" /> + </for> + </option> + <option id="24745" name="o_f_84_2s_acc_ring_4"> + <!-- M. Def. + 1.8 M. Atk. + 3.24 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="mAtk" val="3.24" /> + </for> + </option> + <option id="24746" name="o_f_84_2s_acc_ring_5"> + <!-- M. Def. + 1.8 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="24747" name="o_f_84_2s_acc_ring_6"> + <!-- M. Def. + 1.8 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mDef" val="1.8" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="24748" name="o_f_84_2s_acc_ring_7"> + <!-- Increase Max HP 36.7 --> + <for> + <add order="0x40" stat="maxHp" val="36.7" /> + </for> + </option> + <option id="24749" name="o_f_84_2s_acc_ring_8"> + <!-- Increase Max HP 18.3 Max MP + 8.1 --> + <for> + <add order="0x40" stat="maxHp" val="18.3" /> + <add order="0x40" stat="maxMp" val="8.1" /> + </for> + </option> + <option id="24750" name="o_f_84_2s_acc_ring_9"> + <!-- Increase Max HP 18.3 M. Atk. + 3.24 --> + <for> + <add order="0x40" stat="maxHp" val="18.3" /> + <add order="0x40" stat="mAtk" val="3.24" /> + </for> + </option> + <option id="24751" name="o_f_84_2s_acc_ring_10"> + <!-- Increase Max HP 18.3 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxHp" val="18.3" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="24752" name="o_f_84_2s_acc_ring_11"> + <!-- Increase Max HP 18.3 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxHp" val="18.3" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="24753" name="o_f_84_2s_acc_ring_12"> + <!-- Max MP + 16.2 --> + <for> + <add order="0x40" stat="maxMp" val="16.2" /> + </for> + </option> + <option id="24754" name="o_f_84_2s_acc_ring_13"> + <!-- Max MP + 8.1 M. Atk. + 3.24 --> + <for> + <add order="0x40" stat="maxMp" val="8.1" /> + <add order="0x40" stat="mAtk" val="3.24" /> + </for> + </option> + <option id="24755" name="o_f_84_2s_acc_ring_14"> + <!-- Max MP + 8.1 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="maxMp" val="8.1" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="24756" name="o_f_84_2s_acc_ring_15"> + <!-- Max MP + 8.1 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="maxMp" val="8.1" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="24757" name="o_f_84_2s_acc_ring_16"> + <!-- M. Atk. + 6.5 --> + <for> + <add order="0x40" stat="mAtk" val="6.5" /> + </for> + </option> + <option id="24758" name="o_f_84_2s_acc_ring_17"> + <!-- M. Atk. + 3.24 HP Regeneration + 0.11 --> + <for> + <add order="0x40" stat="mAtk" val="3.24" /> + <add order="0x40" stat="regHp" val="0.11" /> + </for> + </option> + <option id="24759" name="o_f_84_2s_acc_ring_18"> + <!-- M. Atk. + 3.24 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="mAtk" val="3.24" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="24760" name="o_f_84_2s_acc_ring_19"> + <!-- HP Regeneration + 0.23 --> + <for> + <add order="0x40" stat="regHp" val="0.23" /> + </for> + </option> + <option id="24761" name="o_f_84_2s_acc_ring_20"> + <!-- MP Regeneration + 0.07 --> + <for> + <add order="0x40" stat="regMp" val="0.07" /> + </for> + </option> + <option id="24762" name="o_f_84_2s_acc_ring_21"> + <!-- HP Regeneration + 0.11 MP Regeneration + 0.035 --> + <for> + <add order="0x40" stat="regHp" val="0.11" /> + <add order="0x40" stat="regMp" val="0.035" /> + </for> + </option> + <option id="24763" name="o_f_84_2r_acc_ring_1"> + <!-- M. Def. + 4.3 --> + <for> + <add order="0x40" stat="mDef" val="4.3" /> + </for> + </option> + <option id="24764" name="o_f_84_2r_acc_ring_2"> + <!-- M. Def. + 2.1 Increase Max HP 22.7 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxHp" val="22.7" /> + </for> + </option> + <option id="24765" name="o_f_84_2r_acc_ring_3"> + <!-- M. Def. + 2.1 Max MP + 9.7 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="maxMp" val="9.7" /> + </for> + </option> + <option id="24766" name="o_f_84_2r_acc_ring_4"> + <!-- M. Def. + 2.1 M. Atk. + 3.9 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="mAtk" val="3.9" /> + </for> + </option> + <option id="24767" name="o_f_84_2r_acc_ring_5"> + <!-- M. Def. + 2.1 HP Regeneration + 0.14 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regHp" val="0.14" /> + </for> + </option> + <option id="24768" name="o_f_84_2r_acc_ring_6"> + <!-- M. Def. + 2.1 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mDef" val="2.1" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="24769" name="o_f_84_2r_acc_ring_7"> + <!-- Increase Max HP 45.3 --> + <for> + <add order="0x40" stat="maxHp" val="45.3" /> + </for> + </option> + <option id="24770" name="o_f_84_2r_acc_ring_8"> + <!-- Increase Max HP 22.6 Max MP + 9.7 --> + <for> + <add order="0x40" stat="maxHp" val="22.6" /> + <add order="0x40" stat="maxMp" val="9.7" /> + </for> + </option> + <option id="24771" name="o_f_84_2r_acc_ring_9"> + <!-- Increase Max HP 22.6 M. Atk. + 3.9 --> + <for> + <add order="0x40" stat="maxHp" val="22.6" /> + <add order="0x40" stat="mAtk" val="3.9" /> + </for> + </option> + <option id="24772" name="o_f_84_2r_acc_ring_10"> + <!-- Increase Max HP 22.6 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxHp" val="22.6" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="24773" name="o_f_84_2r_acc_ring_11"> + <!-- Increase Max HP 22.6 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxHp" val="22.6" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="24774" name="o_f_84_2r_acc_ring_12"> + <!-- Max MP + 19.4 --> + <for> + <add order="0x40" stat="maxMp" val="19.4" /> + </for> + </option> + <option id="24775" name="o_f_84_2r_acc_ring_13"> + <!-- Max MP + 9.72 M. Atk. + 3.9 --> + <for> + <add order="0x40" stat="maxMp" val="9.72" /> + <add order="0x40" stat="mAtk" val="3.9" /> + </for> + </option> + <option id="24776" name="o_f_84_2r_acc_ring_14"> + <!-- Max MP + 9.72 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="maxMp" val="9.72" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="24777" name="o_f_84_2r_acc_ring_15"> + <!-- Max MP + 9.72 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="maxMp" val="9.72" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="24778" name="o_f_84_2r_acc_ring_16"> + <!-- M. Atk. + 7.9 --> + <for> + <add order="0x40" stat="mAtk" val="7.9" /> + </for> + </option> + <option id="24779" name="o_f_84_2r_acc_ring_17"> + <!-- M. Atk. + 3.9 HP Regeneration + 0.13 --> + <for> + <add order="0x40" stat="mAtk" val="3.9" /> + <add order="0x40" stat="regHp" val="0.13" /> + </for> + </option> + <option id="24780" name="o_f_84_2r_acc_ring_18"> + <!-- M. Atk. + 3.9 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="mAtk" val="3.9" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="24781" name="o_f_84_2r_acc_ring_19"> + <!-- HP Regeneration + 0.28 --> + <for> + <add order="0x40" stat="regHp" val="0.28" /> + </for> + </option> + <option id="24782" name="o_f_84_2r_acc_ring_20"> + <!-- MP Regeneration + 0.08 --> + <for> + <add order="0x40" stat="regMp" val="0.08" /> + </for> + </option> + <option id="24783" name="o_f_84_2r_acc_ring_21"> + <!-- HP Regeneration + 0.13 MP Regeneration + 0.04 --> + <for> + <add order="0x40" stat="regHp" val="0.13" /> + <add order="0x40" stat="regMp" val="0.04" /> + </for> + </option> + <option id="24784" name="o_f_84_2u_acc_ring_1"> + <!-- M. Def. + 5.2 --> + <for> + <add order="0x40" stat="mDef" val="5.2" /> + </for> + </option> + <option id="24785" name="o_f_84_2u_acc_ring_2"> + <!-- M. Def. + 2.6 Increase Max HP 26.5 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + <add order="0x40" stat="maxHp" val="26.5" /> + </for> + </option> + <option id="24786" name="o_f_84_2u_acc_ring_3"> + <!-- M. Def. + 2.6 Max MP + 11.3 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + <add order="0x40" stat="maxMp" val="11.3" /> + </for> + </option> + <option id="24787" name="o_f_84_2u_acc_ring_4"> + <!-- M. Def. + 2.6 M. Atk. + 4.7 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + <add order="0x40" stat="mAtk" val="4.7" /> + </for> + </option> + <option id="24788" name="o_f_84_2u_acc_ring_5"> + <!-- M. Def. + 2.6 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="24789" name="o_f_84_2u_acc_ring_6"> + <!-- M. Def. + 2.6 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mDef" val="2.6" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="24790" name="o_f_84_2u_acc_ring_7"> + <!-- Increase Max HP 53.0 --> + <for> + <add order="0x40" stat="maxHp" val="53.0" /> + </for> + </option> + <option id="24791" name="o_f_84_2u_acc_ring_8"> + <!-- Increase Max HP 26.5 Max MP + 11.3 --> + <for> + <add order="0x40" stat="maxHp" val="26.5" /> + <add order="0x40" stat="maxMp" val="11.3" /> + </for> + </option> + <option id="24792" name="o_f_84_2u_acc_ring_9"> + <!-- Increase Max HP 26.5 M. Atk. + 4.69 --> + <for> + <add order="0x40" stat="maxHp" val="26.5" /> + <add order="0x40" stat="mAtk" val="4.69" /> + </for> + </option> + <option id="24793" name="o_f_84_2u_acc_ring_10"> + <!-- Increase Max HP 26.5 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxHp" val="26.5" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="24794" name="o_f_84_2u_acc_ring_11"> + <!-- Increase Max HP 26.5 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxHp" val="26.5" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="24795" name="o_f_84_2u_acc_ring_12"> + <!-- Max MP + 22.6 --> + <for> + <add order="0x40" stat="maxMp" val="22.6" /> + </for> + </option> + <option id="24796" name="o_f_84_2u_acc_ring_13"> + <!-- Max MP + 11.3 M. Atk. + 4.7 --> + <for> + <add order="0x40" stat="maxMp" val="11.3" /> + <add order="0x40" stat="mAtk" val="4.7" /> + </for> + </option> + <option id="24797" name="o_f_84_2u_acc_ring_14"> + <!-- Max MP + 11.3 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="maxMp" val="11.3" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="24798" name="o_f_84_2u_acc_ring_15"> + <!-- Max MP + 11.3 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="maxMp" val="11.3" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="24799" name="o_f_84_2u_acc_ring_16"> + <!-- M. Atk. + 9.3 --> + <for> + <add order="0x40" stat="mAtk" val="9.3" /> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24800-24899.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24800-24899.xml new file mode 100644 index 0000000000..92afa21ce4 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24800-24899.xml @@ -0,0 +1,611 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24800" name="o_f_84_2u_acc_ring_17"> + <!-- M. Atk. + 4.7 HP Regeneration + 0.16 --> + <for> + <add order="0x40" stat="mAtk" val="4.7" /> + <add order="0x40" stat="regHp" val="0.16" /> + </for> + </option> + <option id="24801" name="o_f_84_2u_acc_ring_18"> + <!-- M. Atk. + 4.7 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="mAtk" val="4.7" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="24802" name="o_f_84_2u_acc_ring_19"> + <!-- HP Regeneration + 0.34 --> + <for> + <add order="0x40" stat="regHp" val="0.34" /> + </for> + </option> + <option id="24803" name="o_f_84_2u_acc_ring_20"> + <!-- MP Regeneration + 0.1 --> + <for> + <add order="0x40" stat="regMp" val="0.1" /> + </for> + </option> + <option id="24804" name="o_f_84_2u_acc_ring_21"> + <!-- HP Regeneration + 0.16 MP Regeneration + 0.05 --> + <for> + <add order="0x40" stat="regHp" val="0.16" /> + <add order="0x40" stat="regMp" val="0.05" /> + </for> + </option> + <option id="24805" name="o_july_shirt_p_1"> + <!-- P. Def. + 28.0 M. Def. + 9.0 --> + <for> + <add order="0x40" stat="pDef" val="28.0" /> + <add order="0x40" stat="mDef" val="9.0" /> + </for> + </option> + <option id="24806" name="o_july_shirt_p_2"> + <!-- P. Def. + 29.0 M. Def. + 10.0 --> + <for> + <add order="0x40" stat="pDef" val="29.0" /> + <add order="0x40" stat="mDef" val="10.0" /> + </for> + </option> + <option id="24807" name="o_july_shirt_p_3"> + <!-- P. Def. + 30.0 M. Def. + 11.0 --> + <for> + <add order="0x40" stat="pDef" val="30.0" /> + <add order="0x40" stat="mDef" val="11.0" /> + </for> + </option> + <option id="24808" name="o_july_shirt_p_4"> + <!-- P. Def. + 31.0 M. Def. + 12.0 --> + <for> + <add order="0x40" stat="pDef" val="31.0" /> + <add order="0x40" stat="mDef" val="12.0" /> + </for> + </option> + <option id="24809" name="o_july_shirt_p_5"> + <!-- P. Def. + 32.0 M. Def. + 13.0 --> + <for> + <add order="0x40" stat="pDef" val="32.0" /> + <add order="0x40" stat="mDef" val="13.0" /> + </for> + </option> + <option id="24810" name="o_july_shirt_p_6"> + <!-- P. Def. + 33.0 M. Def. + 14.0 --> + <for> + <add order="0x40" stat="pDef" val="33.0" /> + <add order="0x40" stat="mDef" val="14.0" /> + </for> + </option> + <option id="24811" name="o_july_shirt_p_7"> + <!-- P. Def. + 34.0 M. Def. + 15.0 --> + <for> + <add order="0x40" stat="pDef" val="34.0" /> + <add order="0x40" stat="mDef" val="15.0" /> + </for> + </option> + <option id="24812" name="o_july_shirt_p_8"> + <!-- P. Def. + 35.0 M. Def. + 16.0 --> + <for> + <add order="0x40" stat="pDef" val="35.0" /> + <add order="0x40" stat="mDef" val="16.0" /> + </for> + </option> + <option id="24813" name="o_july_shirt_p_9"> + <!-- P. Def. + 36.0 M. Def. + 17.0 --> + <for> + <add order="0x40" stat="pDef" val="36.0" /> + <add order="0x40" stat="mDef" val="17.0" /> + </for> + </option> + <option id="24814" name="o_july_shirt_p_10"> + <!-- P. Def. + 37.0 M. Def. + 18.0 --> + <for> + <add order="0x40" stat="pDef" val="37.0" /> + <add order="0x40" stat="mDef" val="18.0" /> + </for> + </option> + <option id="24815" name="o_july_shirt_p_11"> + <!-- P. Def. + 38.0 M. Def. + 19.0 --> + <for> + <add order="0x40" stat="pDef" val="38.0" /> + <add order="0x40" stat="mDef" val="19.0" /> + </for> + </option> + <option id="24816" name="o_july_shirt_p_12"> + <!-- P. Def. + 39.0 M. Def. + 20.0 --> + <for> + <add order="0x40" stat="pDef" val="39.0" /> + <add order="0x40" stat="mDef" val="20.0" /> + </for> + </option> + <option id="24817" name="o_july_shirt_p_13"> + <!-- P. Def. + 40.0 M. Def. + 21.0 --> + <for> + <add order="0x40" stat="pDef" val="40.0" /> + <add order="0x40" stat="mDef" val="21.0" /> + </for> + </option> + <option id="24818" name="o_july_shirt_p_14"> + <!-- P. Def. + 41.0 M. Def. + 22.0 --> + <for> + <add order="0x40" stat="pDef" val="41.0" /> + <add order="0x40" stat="mDef" val="22.0" /> + </for> + </option> + <option id="24819" name="o_july_shirt_p_15"> + <!-- P. Def. + 42.0 M. Def. + 23.0 --> + <for> + <add order="0x40" stat="pDef" val="42.0" /> + <add order="0x40" stat="mDef" val="23.0" /> + </for> + </option> + <option id="24820" name="o_july_shirt_p_16"> + <!-- P. Def. + 43.0 M. Def. + 24.0 --> + <for> + <add order="0x40" stat="pDef" val="43.0" /> + <add order="0x40" stat="mDef" val="24.0" /> + </for> + </option> + <option id="24821" name="o_july_shirt_p_17"> + <!-- P. Def. + 44.0 M. Def. + 25.0 --> + <for> + <add order="0x40" stat="pDef" val="44.0" /> + <add order="0x40" stat="mDef" val="25.0" /> + </for> + </option> + <option id="24822" name="o_july_shirt_p_18"> + <!-- P. Def. + 45.0 M. Def. + 26.0 --> + <for> + <add order="0x40" stat="pDef" val="45.0" /> + <add order="0x40" stat="mDef" val="26.0" /> + </for> + </option> + <option id="24823" name="o_july_shirt_p_19"> + <!-- P. Def. + 46.0 M. Def. + 27.0 --> + <for> + <add order="0x40" stat="pDef" val="46.0" /> + <add order="0x40" stat="mDef" val="27.0" /> + </for> + </option> + <option id="24824" name="o_july_shirt_p_20"> + <!-- P. Def. + 47.0 M. Def. + 28.0 --> + <for> + <add order="0x40" stat="pDef" val="47.0" /> + <add order="0x40" stat="mDef" val="28.0" /> + </for> + </option> + <option id="24825" name="o_july_shirt_p_21"> + <!-- P. Def. + 48.0 M. Def. + 29.0 --> + <for> + <add order="0x40" stat="pDef" val="48.0" /> + <add order="0x40" stat="mDef" val="29.0" /> + </for> + </option> + <option id="24826" name="o_july_shirt_p_22"> + <!-- P. Def. + 49.0 M. Def. + 30.0 --> + <for> + <add order="0x40" stat="pDef" val="49.0" /> + <add order="0x40" stat="mDef" val="30.0" /> + </for> + </option> + <option id="24827" name="o_july_shirt_p_23"> + <!-- P. Def. + 50.0 M. Def. + 31.0 --> + <for> + <add order="0x40" stat="pDef" val="50.0" /> + <add order="0x40" stat="mDef" val="31.0" /> + </for> + </option> + <option id="24828" name="o_july_shirt_p_24"> + <!-- P. Def. + 51.0 M. Def. + 32.0 --> + <for> + <add order="0x40" stat="pDef" val="51.0" /> + <add order="0x40" stat="mDef" val="32.0" /> + </for> + </option> + <option id="24829" name="o_july_shirt_p_25"> + <!-- P. Def. + 52.0 M. Def. + 33.0 --> + <for> + <add order="0x40" stat="pDef" val="52.0" /> + <add order="0x40" stat="mDef" val="33.0" /> + </for> + </option> + <option id="24830" name="o_july_shirt_p_26"> + <!-- P. Def. + 53.0 M. Def. + 34.0 --> + <for> + <add order="0x40" stat="pDef" val="53.0" /> + <add order="0x40" stat="mDef" val="34.0" /> + </for> + </option> + <option id="24831" name="o_july_shirt_p_27"> + <!-- P. Def. + 54.0 M. Def. + 35.0 --> + <for> + <add order="0x40" stat="pDef" val="54.0" /> + <add order="0x40" stat="mDef" val="35.0" /> + </for> + </option> + <option id="24832" name="o_july_shirt_p_28"> + <!-- P. Def. + 55.0 M. Def. + 36.0 --> + <for> + <add order="0x40" stat="pDef" val="55.0" /> + <add order="0x40" stat="mDef" val="36.0" /> + </for> + </option> + <option id="24833" name="o_july_shirt_p_29"> + <!-- P. Def. + 56.0 M. Def. + 37.0 --> + <for> + <add order="0x40" stat="pDef" val="56.0" /> + <add order="0x40" stat="mDef" val="37.0" /> + </for> + </option> + <option id="24834" name="o_july_shirt_p_30"> + <!-- P. Def. + 57.0 M. Def. + 38.0 --> + <for> + <add order="0x40" stat="pDef" val="57.0" /> + <add order="0x40" stat="mDef" val="38.0" /> + </for> + </option> + <option id="24835" name="o_july_shirt_p_31"> + <!-- P. Def. + 58.0 M. Def. + 39.0 --> + <for> + <add order="0x40" stat="pDef" val="58.0" /> + <add order="0x40" stat="mDef" val="39.0" /> + </for> + </option> + <option id="24836" name="o_july_shirt_p_32"> + <!-- P. Def. + 59.0 M. Def. + 40.0 --> + <for> + <add order="0x40" stat="pDef" val="59.0" /> + <add order="0x40" stat="mDef" val="40.0" /> + </for> + </option> + <option id="24837" name="o_july_shirt_p_33"> + <!-- P. Def. + 60.0 M. Def. + 41.0 --> + <for> + <add order="0x40" stat="pDef" val="60.0" /> + <add order="0x40" stat="mDef" val="41.0" /> + </for> + </option> + <option id="24838" name="o_july_shirt_p_34"> + <!-- P. Def. + 61.0 M. Def. + 42.0 --> + <for> + <add order="0x40" stat="pDef" val="61.0" /> + <add order="0x40" stat="mDef" val="42.0" /> + </for> + </option> + <option id="24839" name="o_july_shirt_p_35"> + <!-- P. Def. + 62.0 M. Def. + 43.0 --> + <for> + <add order="0x40" stat="pDef" val="62.0" /> + <add order="0x40" stat="mDef" val="43.0" /> + </for> + </option> + <option id="24840" name="o_july_shirt_p_36"> + <!-- P. Def. + 63.0 M. Def. + 44.0 --> + <for> + <add order="0x40" stat="pDef" val="63.0" /> + <add order="0x40" stat="mDef" val="44.0" /> + </for> + </option> + <option id="24841" name="o_july_shirt_p_37"> + <!-- P. Def. + 64.0 M. Def. + 45.0 --> + <for> + <add order="0x40" stat="pDef" val="64.0" /> + <add order="0x40" stat="mDef" val="45.0" /> + </for> + </option> + <option id="24842" name="o_july_shirt_p_38"> + <!-- P. Def. + 65.0 M. Def. + 46.0 --> + <for> + <add order="0x40" stat="pDef" val="65.0" /> + <add order="0x40" stat="mDef" val="46.0" /> + </for> + </option> + <option id="24843" name="o_july_shirt_p_39"> + <!-- P. Def. + 66.0 M. Def. + 47.0 --> + <for> + <add order="0x40" stat="pDef" val="66.0" /> + <add order="0x40" stat="mDef" val="47.0" /> + </for> + </option> + <option id="24844" name="o_july_shirt_p_40"> + <!-- P. Def. + 67.0 M. Def. + 48.0 --> + <for> + <add order="0x40" stat="pDef" val="67.0" /> + <add order="0x40" stat="mDef" val="48.0" /> + </for> + </option> + <option id="24845" name="o_july_shirt_p_41"> + <!-- P. Def. + 68.0 M. Def. + 49.0 --> + <for> + <add order="0x40" stat="pDef" val="68.0" /> + <add order="0x40" stat="mDef" val="49.0" /> + </for> + </option> + <option id="24846" name="o_july_shirt_p_42"> + <!-- P. Def. + 69.0 M. Def. + 50.0 --> + <for> + <add order="0x40" stat="pDef" val="69.0" /> + <add order="0x40" stat="mDef" val="50.0" /> + </for> + </option> + <option id="24847" name="o_july_shirt_p_43"> + <!-- P. Def. + 70.0 M. Def. + 51.0 --> + <for> + <add order="0x40" stat="pDef" val="70.0" /> + <add order="0x40" stat="mDef" val="51.0" /> + </for> + </option> + <option id="24848" name="o_july_shirt_p_44"> + <!-- P. Def. + 71.0 M. Def. + 52.0 --> + <for> + <add order="0x40" stat="pDef" val="71.0" /> + <add order="0x40" stat="mDef" val="52.0" /> + </for> + </option> + <option id="24849" name="o_july_shirt_p_45"> + <!-- P. Def. + 72.0 M. Def. + 53.0 --> + <for> + <add order="0x40" stat="pDef" val="72.0" /> + <add order="0x40" stat="mDef" val="53.0" /> + </for> + </option> + <option id="24850" name="o_july_shirt_p_46"> + <!-- P. Def. + 73.0 M. Def. + 54.0 --> + <for> + <add order="0x40" stat="pDef" val="73.0" /> + <add order="0x40" stat="mDef" val="54.0" /> + </for> + </option> + <option id="24851" name="o_july_shirt_p_47"> + <!-- P. Def. + 74.0 M. Def. + 55.0 --> + <for> + <add order="0x40" stat="pDef" val="74.0" /> + <add order="0x40" stat="mDef" val="55.0" /> + </for> + </option> + <option id="24852" name="o_july_shirt_p_48"> + <!-- P. Def. + 75.0 M. Def. + 56.0 --> + <for> + <add order="0x40" stat="pDef" val="75.0" /> + <add order="0x40" stat="mDef" val="56.0" /> + </for> + </option> + <option id="24853" name="o_july_shirt_p_49"> + <!-- P. Def. + 76.0 M. Def. + 57.0 --> + <for> + <add order="0x40" stat="pDef" val="76.0" /> + <add order="0x40" stat="mDef" val="57.0" /> + </for> + </option> + <option id="24854" name="o_july_shirt_p_50"> + <!-- P. Def. + 77.0 M. Def. + 58.0 --> + <for> + <add order="0x40" stat="pDef" val="77.0" /> + <add order="0x40" stat="mDef" val="58.0" /> + </for> + </option> + <option id="24855" name="o_july_shirt_attr_4"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 5 each. --> + <for> + </for> + </option> + <option id="24856" name="o_july_shirt_attr_5"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 7 each. --> + <for> + </for> + </option> + <option id="24857" name="o_july_shirt_attr_6"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 10 each. --> + <for> + </for> + </option> + <option id="24858" name="o_july_shirt_attr_7"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 13 each. --> + <for> + </for> + </option> + <option id="24859" name="o_july_shirt_attr_8"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 16 each. --> + <for> + </for> + </option> + <option id="24860" name="o_july_shirt_attr_9"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 20 each. --> + <for> + </for> + </option> + <option id="24861" name="o_july_shirt_attr_10"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 24 each. --> + <for> + </for> + </option> + <option id="24862" name="o_july_shirt_attr_11"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 28 each. --> + <for> + </for> + </option> + <option id="24863" name="o_july_shirt_attr_12"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 32 each. --> + <for> + </for> + </option> + <option id="24864" name="o_july_shirt_attr_13"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 36 each. --> + <for> + </for> + </option> + <option id="24865" name="o_july_shirt_attr_14"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 40 each. --> + <for> + </for> + </option> + <option id="24866" name="o_july_shirt_attr_15"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 45 each. --> + <for> + </for> + </option> + <option id="24867" name="o_july_shirt_attr_16"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24868" name="o_july_shirt_attr_17"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24869" name="o_july_shirt_attr_18"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24870" name="o_july_shirt_attr_19"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24871" name="o_july_shirt_attr_20"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24872" name="o_july_shirt_attr_21"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24873" name="o_july_shirt_attr_22"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24874" name="o_july_shirt_attr_23"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24875" name="o_july_shirt_attr_24"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24876" name="o_july_shirt_attr_25"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24877" name="o_july_shirt_attr_26"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24878" name="o_july_shirt_attr_27"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24879" name="o_july_shirt_attr_28"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24880" name="o_july_shirt_attr_29"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24881" name="o_july_shirt_attr_30"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24882" name="o_july_shirt_attr_31"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24883" name="o_july_shirt_attr_32"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24884" name="o_july_shirt_attr_33"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24885" name="o_july_shirt_attr_34"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24886" name="o_july_shirt_attr_35"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24887" name="o_july_shirt_attr_36"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24888" name="o_july_shirt_attr_37"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24889" name="o_july_shirt_attr_38"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24890" name="o_july_shirt_attr_39"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24891" name="o_july_shirt_attr_40"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24892" name="o_july_shirt_attr_41"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24893" name="o_july_shirt_attr_42"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24894" name="o_july_shirt_attr_43"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24895" name="o_july_shirt_attr_44"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24896" name="o_july_shirt_attr_45"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24897" name="o_july_shirt_attr_46"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24898" name="o_july_shirt_attr_47"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24899" name="o_july_shirt_attr_48"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/options/24900-24999.xml b/L2J_DataPack_BETA/dist/game/data/stats/options/24900-24999.xml new file mode 100644 index 0000000000..9499fedcf3 --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/stats/options/24900-24999.xml @@ -0,0 +1,592 @@ +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd"> + <option id="24900" name="o_july_shirt_attr_49"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24901" name="o_july_shirt_attr_50"> + <!-- Increases Resistance to Water, Fire, Wind, Earth, Holy, and Dark attributes by 50 each. --> + <for> + </for> + </option> + <option id="24902" name="o_july_shirt_stat_4"> + <!-- CON +1 --> + <for> + <add order="0x40" stat="CON" val="1" /> + </for> + </option> + <option id="24903" name="o_july_shirt_stat_5"> + <!-- CON +1. MEN +1. --> + <for> + <add order="0x40" stat="STR" val="0" /> + <add order="0x40" stat="INT" val="0" /> + <add order="0x40" stat="CON" val="1" /> + <add order="0x40" stat="DEX" val="1" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24904" name="o_july_shirt_stat_6"> + <!-- INT +1. STR +1. CON +1. MEN +1. --> + <for> + <add order="0x40" stat="STR" val="1" /> + <add order="0x40" stat="INT" val="1" /> + <add order="0x40" stat="CON" val="1" /> + <add order="0x40" stat="DEX" val="1" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24905" name="o_july_shirt_stat_7"> + <!-- INT +1. STR +1. CON +2. MEN +1. --> + <for> + <add order="0x40" stat="STR" val="1" /> + <add order="0x40" stat="INT" val="1" /> + <add order="0x40" stat="CON" val="2" /> + <add order="0x40" stat="DEX" val="1" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24906" name="o_july_shirt_stat_8"> + <!-- INT +1. STR +1. CON +2. MEN +2. --> + <for> + <add order="0x40" stat="STR" val="1" /> + <add order="0x40" stat="INT" val="1" /> + <add order="0x40" stat="CON" val="2" /> + <add order="0x40" stat="DEX" val="2" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24907" name="o_july_shirt_stat_9"> + <!-- INT +2. STR +2. CON +2. MEN +2. --> + <for> + <add order="0x40" stat="STR" val="2" /> + <add order="0x40" stat="INT" val="2" /> + <add order="0x40" stat="CON" val="2" /> + <add order="0x40" stat="DEX" val="2" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24908" name="o_july_shirt_stat_10"> + <!-- INT +2. STR +2. CON +3. MEN +2. --> + <for> + <add order="0x40" stat="STR" val="2" /> + <add order="0x40" stat="INT" val="2" /> + <add order="0x40" stat="CON" val="3" /> + <add order="0x40" stat="DEX" val="2" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24909" name="o_july_shirt_stat_11"> + <!-- INT +2. STR +2. CON +3. MEN +3. --> + <for> + <add order="0x40" stat="STR" val="2" /> + <add order="0x40" stat="INT" val="2" /> + <add order="0x40" stat="CON" val="3" /> + <add order="0x40" stat="DEX" val="3" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24910" name="o_july_shirt_stat_12"> + <!-- INT +3. STR +3. CON +3. MEN +3. --> + <for> + <add order="0x40" stat="STR" val="3" /> + <add order="0x40" stat="INT" val="3" /> + <add order="0x40" stat="CON" val="3" /> + <add order="0x40" stat="DEX" val="3" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24911" name="o_july_shirt_stat_13"> + <!-- INT +3. STR +3. CON +4. MEN +3. --> + <for> + <add order="0x40" stat="STR" val="3" /> + <add order="0x40" stat="INT" val="3" /> + <add order="0x40" stat="CON" val="4" /> + <add order="0x40" stat="DEX" val="3" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24912" name="o_july_shirt_stat_14"> + <!-- INT +3. STR +3. CON +4. MEN +4. --> + <for> + <add order="0x40" stat="STR" val="3" /> + <add order="0x40" stat="INT" val="3" /> + <add order="0x40" stat="CON" val="4" /> + <add order="0x40" stat="DEX" val="4" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24913" name="o_july_shirt_stat_15"> + <!-- INT +4. STR +4. CON +4. MEN +4. --> + <for> + <add order="0x40" stat="STR" val="4" /> + <add order="0x40" stat="INT" val="4" /> + <add order="0x40" stat="CON" val="4" /> + <add order="0x40" stat="DEX" val="4" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24914" name="o_july_shirt_stat_16"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24915" name="o_july_shirt_stat_17"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24916" name="o_july_shirt_stat_18"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24917" name="o_july_shirt_stat_19"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24918" name="o_july_shirt_stat_20"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24919" name="o_july_shirt_stat_21"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24920" name="o_july_shirt_stat_22"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24921" name="o_july_shirt_stat_23"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24922" name="o_july_shirt_stat_24"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24923" name="o_july_shirt_stat_25"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24924" name="o_july_shirt_stat_26"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24925" name="o_july_shirt_stat_27"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24926" name="o_july_shirt_stat_28"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24927" name="o_july_shirt_stat_29"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24928" name="o_july_shirt_stat_30"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24929" name="o_july_shirt_stat_31"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24930" name="o_july_shirt_stat_32"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24931" name="o_july_shirt_stat_33"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24932" name="o_july_shirt_stat_34"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24933" name="o_july_shirt_stat_35"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24934" name="o_july_shirt_stat_36"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24935" name="o_july_shirt_stat_37"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24936" name="o_july_shirt_stat_38"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24937" name="o_july_shirt_stat_39"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24938" name="o_july_shirt_stat_40"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24939" name="o_july_shirt_stat_41"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24940" name="o_july_shirt_stat_42"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24941" name="o_july_shirt_stat_43"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24942" name="o_july_shirt_stat_44"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24943" name="o_july_shirt_stat_45"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24944" name="o_july_shirt_stat_46"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24945" name="o_july_shirt_stat_47"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24946" name="o_july_shirt_stat_48"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24947" name="o_july_shirt_stat_49"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24948" name="o_july_shirt_stat_50"> + <!-- INT +5. STR +5. CON +5. MEN +5. --> + <for> + <add order="0x40" stat="STR" val="5" /> + <add order="0x40" stat="INT" val="5" /> + <add order="0x40" stat="CON" val="5" /> + <add order="0x40" stat="DEX" val="5" /> + <add order="0x40" stat="WIT" val="0" /> + <add order="0x40" stat="MEN" val="0" /> + </for> + </option> + <option id="24949" name="o_july_shirt_p_0"> + <!-- P. Def. + 27.0 M. Def. + 8.0 --> + <for> + <add order="0x40" stat="pDef" val="27.0" /> + <add order="0x40" stat="mDef" val="8.0" /> + </for> + </option> + <option id="24950" name="o_s_76_85_opt_ring_drop_up1"> + <!-- Passive: Item drop rate increases by 10%. --> + <passive_skill id="8415" level="1" /> <!-- Ring Ability - Drop Rate Up --> + </option> + <option id="24951" name="o_s_76_85_opt_ring_drop_up2"> + <!-- Passive: Item drop rate increases by 20%. --> + <passive_skill id="8415" level="2" /> <!-- Ring Ability - Drop Rate Up --> + </option> + <option id="24952" name="o_s_76_85_opt_ring_drop_up3"> + <!-- Passive: Item drop rate increases by 30%. --> + <passive_skill id="8415" level="3" /> <!-- Ring Ability - Drop Rate Up --> + </option> + <option id="24953" name="o_s_76_85_opt_ring_drop_up4"> + <!-- Passive: Item drop rate increases by 40%. --> + <passive_skill id="8415" level="4" /> <!-- Ring Ability - Drop Rate Up --> + </option> + <option id="24954" name="o_s_76_85_opt_ring_drop_up5"> + <!-- Passive: Item drop rate increases by 50%. --> + <passive_skill id="8415" level="5" /> <!-- Ring Ability - Drop Rate Up --> + </option> + <option id="24955" name="o_s_76_85_opt_earring_drop_up1"> + <!-- Passive: Item drop rate increases by 10%. --> + <passive_skill id="8416" level="1" /> <!-- Earring Ability - Drop Rate Up --> + </option> + <option id="24956" name="o_s_76_85_opt_earring_drop_up2"> + <!-- Passive: Item drop rate increases by 20%. --> + <passive_skill id="8416" level="2" /> <!-- Earring Ability - Drop Rate Up --> + </option> + <option id="24957" name="o_s_76_85_opt_earring_drop_up3"> + <!-- Passive: Item drop rate increases by 30%. --> + <passive_skill id="8416" level="3" /> <!-- Earring Ability - Drop Rate Up --> + </option> + <option id="24958" name="o_s_76_85_opt_earring_drop_up4"> + <!-- Passive: Item drop rate increases by 40%. --> + <passive_skill id="8416" level="4" /> <!-- Earring Ability - Drop Rate Up --> + </option> + <option id="24959" name="o_s_76_85_opt_earring_drop_up5"> + <!-- Passive: Item drop rate increases by 50%. --> + <passive_skill id="8416" level="5" /> <!-- Earring Ability - Drop Rate Up --> + </option> + <option id="24960" name="o_s_76_85_opt_necklace_drop_up1"> + <!-- Passive: Item drop rate increases by 10%. --> + <passive_skill id="8417" level="1" /> <!-- Necklace Ability - Drop Rate Up --> + </option> + <option id="24961" name="o_s_76_85_opt_necklace_drop_up2"> + <!-- Passive: Item drop rate increases by 20%. --> + <passive_skill id="8417" level="2" /> <!-- Necklace Ability - Drop Rate Up --> + </option> + <option id="24962" name="o_s_76_85_opt_necklace_drop_up3"> + <!-- Passive: Item drop rate increases by 30%. --> + <passive_skill id="8417" level="3" /> <!-- Necklace Ability - Drop Rate Up --> + </option> + <option id="24963" name="o_s_76_85_opt_necklace_drop_up4"> + <!-- Passive: Item drop rate increases by 40%. --> + <passive_skill id="8417" level="4" /> <!-- Necklace Ability - Drop Rate Up --> + </option> + <option id="24964" name="o_s_76_85_opt_necklace_drop_up5"> + <!-- Passive: Item drop rate increases by 50%. --> + <passive_skill id="8417" level="5" /> <!-- Necklace Ability - Drop Rate Up --> + </option> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/xsd/optionsData.xsd b/L2J_DataPack_BETA/dist/game/data/xsd/optionsData.xsd new file mode 100644 index 0000000000..2893792dba --- /dev/null +++ b/L2J_DataPack_BETA/dist/game/data/xsd/optionsData.xsd @@ -0,0 +1,62 @@ +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="list"> + <xs:complexType> + <xs:sequence> + <xs:element name="option" maxOccurs="unbounded" minOccurs="0"> + <xs:complexType> + <xs:sequence> + <xs:element name="for" minOccurs="0"> + <xs:complexType> + <xs:sequence> + <xs:element name="add" maxOccurs="unbounded" minOccurs="0"> + <xs:complexType> + <xs:attribute type="xs:string" name="order" use="required" /> + <xs:attribute type="xs:string" name="stat" use="required" /> + <xs:attribute type="xs:float" name="val" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + </xs:complexType> + </xs:element> + <xs:element name="active_skill" minOccurs="0"> + <xs:complexType> + <xs:attribute type="xs:integer" name="id" use="required" /> + <xs:attribute type="xs:integer" name="level" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="passive_skill" minOccurs="0"> + <xs:complexType> + <xs:attribute type="xs:integer" name="id" use="required" /> + <xs:attribute type="xs:integer" name="level" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="attack_skill" minOccurs="0"> + <xs:complexType> + <xs:attribute type="xs:integer" name="id" use="required" /> + <xs:attribute type="xs:integer" name="level" use="required" /> + <xs:attribute type="xs:float" name="chance" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="critical_skill" minOccurs="0"> + <xs:complexType> + <xs:attribute type="xs:integer" name="id" use="required" /> + <xs:attribute type="xs:integer" name="level" use="required" /> + <xs:attribute type="xs:float" name="chance" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="magic_skill" minOccurs="0"> + <xs:complexType> + <xs:attribute type="xs:integer" name="id" use="required" /> + <xs:attribute type="xs:integer" name="level" use="required" /> + <xs:attribute type="xs:float" name="chance" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute type="xs:integer" name="id" use="required" /> + <xs:attribute type="xs:string" name="name" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + </xs:complexType> + </xs:element> +</xs:schema> \ No newline at end of file -- GitLab