From ccbef93c2ad29c42dac917f4ff2b5a7e4ef1d2eb Mon Sep 17 00:00:00 2001 From: Adry_85 <Adrya85@hotmail.it> Date: Sat, 13 Oct 2012 12:08:11 +0000 Subject: [PATCH] BETA: Fixed Trance enchant route. --- .../game/data/stats/skills/01300-01399.xml | 29 +++++++++++-------- 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml index b69df8128b..400d9b79f8 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml @@ -2956,35 +2956,40 @@ </enchant3for> </skill> <skill id="1394" levels="10" name="Trance" enchantGroup1="1" enchantGroup2="1"> + <!-- Confirmed CT2.5 --> <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> - <table name="#ench1MpConsume"> 32 32 32 31 31 31 30 30 28 28 28 27 27 27 26 26 26 25 25 23 23 23 22 22 22 21 21 21 20 20 </table> + <table name="#ench1Time"> 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table> <table name="#ench2Power"> 80 81 82 82 83 84 84 85 86 86 87 88 88 89 90 90 91 92 92 93 94 94 95 96 96 97 98 98 99 100 </table> - <table name="#mpConsume"> 27 28 28 29 30 32 33 33 34 35 </table> + <table name="#mpConsume"> 21 22 22 23 24 25 26 26 27 28 </table> + <table name="#mpInitialConsume"> 6 6 6 6 6 7 7 7 7 7 </table> <table name="#magicLvl"> 56 58 60 62 64 66 68 70 72 74 </table> <set name="abnormalLvl" val="1" /> <set name="abnormalType" val="sleep" /> + <set name="castRange" val="600" /> + <set name="effectRange" val="1100" /> + <set name="hitTime" val="3000" /> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="lvlDepend" val="2" /> + <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> + <set name="mpInitialConsume" val="#mpInitialConsume" /> + <set name="operateType" val="A2" /> <set name="power" val="80" /> <!-- Base Land Rate --> - <set name="magicLvl" val="#magicLvl" /> - <set name="lvlDepend" val="2" /> <set name="reuseDelay" val="1000" /> - <set name="hitTime" val="3000" /> - <set name="target" val="TARGET_ONE" /> - <set name="isDebuff" val="true" /> <set name="saveVs" val="MEN" /> <set name="skillType" val="SLEEP" /> - <set name="operateType" val="A2" /> - <set name="castRange" val="600" /> - <set name="effectRange" val="1100" /> - <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="target" val="TARGET_ONE" /> <set name="trait" val="SLEEP" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> - <enchant1 name="mpConsume" val="#ench1MpConsume" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="power" val="#ench2Power" /> <for> <effect name="Sleep" abnormalTime="15" val="0" abnormalLvl="1" abnormalType="sleep" /> </for> + <enchant1for> + <effect name="Sleep" abnormalTime="#ench1Time" val="0" abnormalLvl="1" abnormalType="sleep" /> + </enchant1for> </skill> <skill id="1395" levels="10" name="Erase" enchantGroup1="1"> <!-- Confirmed CT2.5 --> -- GitLab