From c957700a191f8b4129499fa66899ffd5ddecbec7 Mon Sep 17 00:00:00 2001 From: Zoey76 <zoey_76@msn.com> Date: Wed, 6 Oct 2021 20:50:28 -0300 Subject: [PATCH] Fixed and updated skills to High Five Fake Death (60) Ultimate Evasion (111) Divine Blade (196) Divine Armor (197) Silent Move (221) Fury Fists (222) Relax (226) Accuracy (256) Soul Cry (1001) --- .../data/stats/skills/00000-00099.xml | 7 ++- .../data/stats/skills/00100-00199.xml | 44 +++++++++++-------- .../data/stats/skills/00200-00299.xml | 40 ++++++++++++----- .../data/stats/skills/01000-01099.xml | 14 +++--- 4 files changed, 70 insertions(+), 35 deletions(-) diff --git a/src/main/resources/data/stats/skills/00000-00099.xml b/src/main/resources/data/stats/skills/00000-00099.xml index 31cf3e2f66..02c3cdab3c 100644 --- a/src/main/resources/data/stats/skills/00000-00099.xml +++ b/src/main/resources/data/stats/skills/00000-00099.xml @@ -1896,10 +1896,12 @@ </enchant4Effects> </skill> <skill id="60" levels="1" name="Fake Death"> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0060" /> <set name="magicLvl" val="40" /> - <set name="mpConsume2" val="200" /> + <set name="mpConsume1" val="200" /> + <set name="nextActionAttack" val="fake_death" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -1908,6 +1910,9 @@ <param power="-10" /> <param ticks="5" /> </effect> + <effect name="SilentMove"> + <param power="70" /> + </effect> </effects> </skill> <skill id="61" levels="3" name="Cure Bleeding"> diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml index 027c5f1093..38daee16ed 100644 --- a/src/main/resources/data/stats/skills/00100-00199.xml +++ b/src/main/resources/data/stats/skills/00100-00199.xml @@ -489,19 +489,22 @@ </enchant3Effects> </skill> <skill id="111" levels="2" name="Ultimate Evasion" enchantGroup1="1" enchantGroup2="1"> - <table name="#abnormalLvls"> 1 2 </table> - <table name="#effectPoints"> 268 523 </table> + <!-- High Five Confirmed --> + <table name="#abnormalLvl"> 1 2 </table> + <table name="#effectPoint"> 268 523 </table> <table name="#magicLvl"> 28 55 </table> <table name="#mpConsume2"> 13 25 </table> <table name="#pSkillEvas"> 25 40 </table> <table name="#rEvas"> 20 25 </table> - <table name="#ench1AbnormalTimes"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table> - <table name="#ench2reuseDelay"> 885000 870000 855000 840000 825000 810000 795000 780000 765000 750000 735000 720000 705000 690000 675000 660000 645000 630000 615000 600000 585000 570000 555000 540000 525000 510000 495000 480000 465000 450000 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> - <set name="abnormalLvl" val="#abnormalLvls" /> + <table name="#ench1AbnormalTime"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table> + <table name="#ench2ReuseDelay"> 885000 870000 855000 840000 825000 810000 795000 780000 765000 750000 735000 720000 705000 690000 675000 660000 645000 630000 615000 600000 585000 570000 555000 540000 525000 510000 495000 480000 465000 450000 </table> + <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="30" /> <set name="abnormalType" val="AVOID_UP_SPECIAL" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="affectScope" val="SINGLE" /> + <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1000" /> <set name="icon" val="icon.skill0111" /> <set name="magicLvl" val="#magicLvl" /> @@ -510,15 +513,19 @@ <set name="reuseDelay" val="900000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> - <enchant1 name="abnormalTime" val="#ench1AbnormalTimes" /> + <enchant1 name="abnormalTime" val="#ench1AbnormalTime" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="reuseDelay" val="#ench2reuseDelay" /> + <enchant2 name="reuseDelay" val="#ench2ReuseDelay" /> <effects> <effect name="Buff"> - <add stat="pSkillEvas" val="#pSkillEvas" /> <add stat="rEvas" val="#rEvas" /> - <sub stat="cancelVuln" val="80" /> + </effect> + <effect name="Buff"> + <add stat="pSkillEvas" val="#pSkillEvas" /> + </effect> + <effect name="Buff"> + <mul stat="cancelVuln" val="0.2" /> </effect> </effects> </skill> @@ -1568,12 +1575,12 @@ </effect> </effects> </skill> - <skill id="196" levels="1" name="Holy Blade"> + <skill id="196" levels="1" name="Divine Blade"> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> - <set name="attributeType" val="HOLY" /> <set name="icon" val="icon.skill0196" /> <set name="magicLvl" val="43" /> - <set name="mpConsume2" val="8" /> + <set name="mpConsume1" val="8" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -1583,20 +1590,21 @@ </effect> </effects> </skill> - <skill id="197" levels="2" name="Holy Armor"> - <table name="#darkRes"> 7 10 </table> + <skill id="197" levels="2" name="Divine Armor"> + <!-- High Five Confirmed --> + <table name="#attributeRes"> 7 10 </table> <table name="#magicLvl"> 40 46 </table> - <table name="#mpConsume2"> 7 9 </table> + <table name="#mpConsume1"> 7 9 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0197" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> + <set name="mpConsume1" val="#mpConsume1" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <effects> <effect name="Buff"> - <add stat="darkRes" val="#darkRes" /> + <add stat="darkRes" val="#attributeRes" /> </effect> </effects> </skill> diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml index d13426ce8c..cdb7ca927e 100644 --- a/src/main/resources/data/stats/skills/00200-00299.xml +++ b/src/main/resources/data/stats/skills/00200-00299.xml @@ -416,40 +416,48 @@ </enchant2Effects> </skill> <skill id="221" levels="1" name="Silent Move" enchantGroup1="1"> - <!-- Confirmed CT2.5 --> - <table name="#ench1Penalty"> 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.7 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.8 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.9 </table> + <!-- High Five Confirmed --> + <table name="#ench1runSpd"> 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.7 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.8 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.9 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <set name="abnormalVisualEffect" val="STEALTH" /> <set name="icon" val="icon.skill0221" /> <set name="magicLvl" val="40" /> - <set name="mpConsume2" val="7" /> + <set name="mpConsume1" val="7" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <effects> - <effect name="SilentMove" /> <effect name="ConsumeMp"> <param power="-9" /> <param ticks="5" /> + </effect> + <effect name="SilentMove"> + <param power="100" /> + </effect> + <effect name="Debuff"> <mul stat="runSpd" val="0.6" /> </effect> </effects> <enchant1Effects> - <effect name="SilentMove" /> <effect name="ConsumeMp"> <param power="-9" /> <param ticks="5" /> - <mul stat="runSpd" val="#ench1Penalty" /> + </effect> + <effect name="SilentMove"> + <param power="100" /> + </effect> + <effect name="Debuff"> + <mul stat="runSpd" val="#ench1runSpd" /> </effect> </enchant1Effects> </skill> <skill id="222" levels="1" name="Fury Fists"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0222" /> <set name="magicLvl" val="43" /> - <set name="mpConsume2" val="8" /> + <set name="mpConsume1" val="8" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -457,6 +465,8 @@ <effect name="ConsumeHp"> <param power="-12" /> <param ticks="2" /> + </effect> + <effect name="Buff"> <mul stat="pAtkSpd" val="1.25" /> </effect> </effects> @@ -541,6 +551,7 @@ </effects> </skill> <skill id="226" levels="1" name="Relax"> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0226" /> <set name="magicLvl" val="5" /> @@ -552,6 +563,8 @@ <effect name="ConsumeRest"> <param power="-1" /> <param ticks="3" /> + </effect> + <effect name="Buff"> <add stat="regHp" val="5" /> </effect> </effects> @@ -1424,12 +1437,13 @@ </effects> </skill> <skill id="256" levels="1" name="Accuracy" enchantGroup1="1"> - <table name="#ench1val"> -0.39 -0.39 -0.39 -0.38 -0.38 -0.38 -0.38 -0.37 -0.37 -0.37 -0.36 -0.36 -0.36 -0.36 -0.35 -0.35 -0.35 -0.34 -0.34 -0.34 -0.34 -0.33 -0.33 -0.33 -0.32 -0.32 -0.32 -0.32 -0.31 -0.31 </table> + <!-- High Five Confirmed --> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1Power"> -0.39 -0.39 -0.39 -0.38 -0.38 -0.38 -0.38 -0.37 -0.37 -0.37 -0.36 -0.36 -0.36 -0.36 -0.35 -0.35 -0.35 -0.34 -0.34 -0.34 -0.34 -0.33 -0.33 -0.33 -0.32 -0.32 -0.32 -0.32 -0.31 -0.31 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0256" /> <set name="magicLvl" val="24" /> - <set name="mpConsume2" val="5" /> + <set name="mpConsume1" val="5" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -1438,13 +1452,17 @@ <effect name="ConsumeMpByLevel"> <param power="-0.4" /> <param ticks="5" /> + </effect> + <effect name="Buff"> <add stat="accCombat" val="3" /> </effect> </effects> <enchant1Effects> <effect name="ConsumeMpByLevel"> - <param power="#ench1val" /> + <param power="#ench1Power" /> <param ticks="5" /> + </effect> + <effect name="Buff"> <add stat="accCombat" val="3" /> </effect> </enchant1Effects> diff --git a/src/main/resources/data/stats/skills/01000-01099.xml b/src/main/resources/data/stats/skills/01000-01099.xml index b093f7515d..9c8128ff95 100644 --- a/src/main/resources/data/stats/skills/01000-01099.xml +++ b/src/main/resources/data/stats/skills/01000-01099.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> <skill id="1001" levels="10" name="Soul Cry" enchantGroup1="1"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> + <table name="#consumeMPower"> 0 0 -1 -2 -2 -2 -3 -3 -4 -4 </table> <table name="#magicLvl"> 1 14 25 35 40 48 56 60 66 72 </table> - <table name="#mdot"> 0 0 -1 -2 -2 -2 -3 -3 -4 -4 </table> <table name="#mpConsume1"> 1 2 3 3 4 5 6 6 7 7 </table> <table name="#pAtk"> 4.5 14 33.5 66.5 90.5 141.5 208.5 247 310 375.5 </table> - <table name="#ench1patk"> 418 421 424 427 430 433 436 439 442 445 448 451 454 457 460 463 466 469 472 475 478 481 484 487 490 493 496 499 502 505 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1pAtk"> 418 421 424 427 430 433 436 439 442 445 448 451 454 457 460 463 466 469 472 475 478 481 484 487 490 493 496 499 502 505 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill1001" /> <set name="magicLvl" val="#magicLvl" /> @@ -18,8 +18,10 @@ <enchant1 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="ConsumeMp"> - <param power="#mdot" /> + <param power="#consumeMPower" /> <param ticks="5" /> + </effect> + <effect name="Buff"> <add stat="pAtk" val="#pAtk" /> </effect> </effects> @@ -27,7 +29,9 @@ <effect name="ConsumeMp"> <param power="-4" /> <param ticks="5" /> - <add stat="pAtk" val="#ench1patk" /> + </effect> + <effect name="Buff"> + <add stat="pAtk" val="#ench1pAtk" /> </effect> </enchant1Effects> </skill> -- GitLab