diff --git a/src/main/resources/data/stats/skills/00000-00099.xml b/src/main/resources/data/stats/skills/00000-00099.xml index 31cf3e2f6671ded3a0da2b09f3a9e60d622e39e5..02c3cdab3c92c02521c4623e89502e82b000b2b5 100644 --- a/src/main/resources/data/stats/skills/00000-00099.xml +++ b/src/main/resources/data/stats/skills/00000-00099.xml @@ -1896,10 +1896,12 @@ </enchant4Effects> </skill> <skill id="60" levels="1" name="Fake Death"> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0060" /> <set name="magicLvl" val="40" /> - <set name="mpConsume2" val="200" /> + <set name="mpConsume1" val="200" /> + <set name="nextActionAttack" val="fake_death" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -1908,6 +1910,9 @@ <param power="-10" /> <param ticks="5" /> </effect> + <effect name="SilentMove"> + <param power="70" /> + </effect> </effects> </skill> <skill id="61" levels="3" name="Cure Bleeding"> diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml index 027c5f1093c1a6165a466ec121ba78cb6ef0c7df..38daee16ed94e659e18bb343226898f2543e4d67 100644 --- a/src/main/resources/data/stats/skills/00100-00199.xml +++ b/src/main/resources/data/stats/skills/00100-00199.xml @@ -489,19 +489,22 @@ </enchant3Effects> </skill> <skill id="111" levels="2" name="Ultimate Evasion" enchantGroup1="1" enchantGroup2="1"> - <table name="#abnormalLvls"> 1 2 </table> - <table name="#effectPoints"> 268 523 </table> + <!-- High Five Confirmed --> + <table name="#abnormalLvl"> 1 2 </table> + <table name="#effectPoint"> 268 523 </table> <table name="#magicLvl"> 28 55 </table> <table name="#mpConsume2"> 13 25 </table> <table name="#pSkillEvas"> 25 40 </table> <table name="#rEvas"> 20 25 </table> - <table name="#ench1AbnormalTimes"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table> - <table name="#ench2reuseDelay"> 885000 870000 855000 840000 825000 810000 795000 780000 765000 750000 735000 720000 705000 690000 675000 660000 645000 630000 615000 600000 585000 570000 555000 540000 525000 510000 495000 480000 465000 450000 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> - <set name="abnormalLvl" val="#abnormalLvls" /> + <table name="#ench1AbnormalTime"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table> + <table name="#ench2ReuseDelay"> 885000 870000 855000 840000 825000 810000 795000 780000 765000 750000 735000 720000 705000 690000 675000 660000 645000 630000 615000 600000 585000 570000 555000 540000 525000 510000 495000 480000 465000 450000 </table> + <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="30" /> <set name="abnormalType" val="AVOID_UP_SPECIAL" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="affectScope" val="SINGLE" /> + <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1000" /> <set name="icon" val="icon.skill0111" /> <set name="magicLvl" val="#magicLvl" /> @@ -510,15 +513,19 @@ <set name="reuseDelay" val="900000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> - <enchant1 name="abnormalTime" val="#ench1AbnormalTimes" /> + <enchant1 name="abnormalTime" val="#ench1AbnormalTime" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="reuseDelay" val="#ench2reuseDelay" /> + <enchant2 name="reuseDelay" val="#ench2ReuseDelay" /> <effects> <effect name="Buff"> - <add stat="pSkillEvas" val="#pSkillEvas" /> <add stat="rEvas" val="#rEvas" /> - <sub stat="cancelVuln" val="80" /> + </effect> + <effect name="Buff"> + <add stat="pSkillEvas" val="#pSkillEvas" /> + </effect> + <effect name="Buff"> + <mul stat="cancelVuln" val="0.2" /> </effect> </effects> </skill> @@ -1568,12 +1575,12 @@ </effect> </effects> </skill> - <skill id="196" levels="1" name="Holy Blade"> + <skill id="196" levels="1" name="Divine Blade"> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> - <set name="attributeType" val="HOLY" /> <set name="icon" val="icon.skill0196" /> <set name="magicLvl" val="43" /> - <set name="mpConsume2" val="8" /> + <set name="mpConsume1" val="8" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -1583,20 +1590,21 @@ </effect> </effects> </skill> - <skill id="197" levels="2" name="Holy Armor"> - <table name="#darkRes"> 7 10 </table> + <skill id="197" levels="2" name="Divine Armor"> + <!-- High Five Confirmed --> + <table name="#attributeRes"> 7 10 </table> <table name="#magicLvl"> 40 46 </table> - <table name="#mpConsume2"> 7 9 </table> + <table name="#mpConsume1"> 7 9 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0197" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> + <set name="mpConsume1" val="#mpConsume1" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <effects> <effect name="Buff"> - <add stat="darkRes" val="#darkRes" /> + <add stat="darkRes" val="#attributeRes" /> </effect> </effects> </skill> diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml index d13426ce8c688b2c5ff229fb71a53aecd4b44b6f..cdb7ca927e4038b033f1f0676e502cf7a05feda8 100644 --- a/src/main/resources/data/stats/skills/00200-00299.xml +++ b/src/main/resources/data/stats/skills/00200-00299.xml @@ -416,40 +416,48 @@ </enchant2Effects> </skill> <skill id="221" levels="1" name="Silent Move" enchantGroup1="1"> - <!-- Confirmed CT2.5 --> - <table name="#ench1Penalty"> 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.7 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.8 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.9 </table> + <!-- High Five Confirmed --> + <table name="#ench1runSpd"> 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.7 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.8 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.9 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <set name="abnormalVisualEffect" val="STEALTH" /> <set name="icon" val="icon.skill0221" /> <set name="magicLvl" val="40" /> - <set name="mpConsume2" val="7" /> + <set name="mpConsume1" val="7" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <effects> - <effect name="SilentMove" /> <effect name="ConsumeMp"> <param power="-9" /> <param ticks="5" /> + </effect> + <effect name="SilentMove"> + <param power="100" /> + </effect> + <effect name="Debuff"> <mul stat="runSpd" val="0.6" /> </effect> </effects> <enchant1Effects> - <effect name="SilentMove" /> <effect name="ConsumeMp"> <param power="-9" /> <param ticks="5" /> - <mul stat="runSpd" val="#ench1Penalty" /> + </effect> + <effect name="SilentMove"> + <param power="100" /> + </effect> + <effect name="Debuff"> + <mul stat="runSpd" val="#ench1runSpd" /> </effect> </enchant1Effects> </skill> <skill id="222" levels="1" name="Fury Fists"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0222" /> <set name="magicLvl" val="43" /> - <set name="mpConsume2" val="8" /> + <set name="mpConsume1" val="8" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -457,6 +465,8 @@ <effect name="ConsumeHp"> <param power="-12" /> <param ticks="2" /> + </effect> + <effect name="Buff"> <mul stat="pAtkSpd" val="1.25" /> </effect> </effects> @@ -541,6 +551,7 @@ </effects> </skill> <skill id="226" levels="1" name="Relax"> + <!-- High Five Confirmed --> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0226" /> <set name="magicLvl" val="5" /> @@ -552,6 +563,8 @@ <effect name="ConsumeRest"> <param power="-1" /> <param ticks="3" /> + </effect> + <effect name="Buff"> <add stat="regHp" val="5" /> </effect> </effects> @@ -1424,12 +1437,13 @@ </effects> </skill> <skill id="256" levels="1" name="Accuracy" enchantGroup1="1"> - <table name="#ench1val"> -0.39 -0.39 -0.39 -0.38 -0.38 -0.38 -0.38 -0.37 -0.37 -0.37 -0.36 -0.36 -0.36 -0.36 -0.35 -0.35 -0.35 -0.34 -0.34 -0.34 -0.34 -0.33 -0.33 -0.33 -0.32 -0.32 -0.32 -0.32 -0.31 -0.31 </table> + <!-- High Five Confirmed --> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1Power"> -0.39 -0.39 -0.39 -0.38 -0.38 -0.38 -0.38 -0.37 -0.37 -0.37 -0.36 -0.36 -0.36 -0.36 -0.35 -0.35 -0.35 -0.34 -0.34 -0.34 -0.34 -0.33 -0.33 -0.33 -0.32 -0.32 -0.32 -0.32 -0.31 -0.31 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0256" /> <set name="magicLvl" val="24" /> - <set name="mpConsume2" val="5" /> + <set name="mpConsume1" val="5" /> <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> @@ -1438,13 +1452,17 @@ <effect name="ConsumeMpByLevel"> <param power="-0.4" /> <param ticks="5" /> + </effect> + <effect name="Buff"> <add stat="accCombat" val="3" /> </effect> </effects> <enchant1Effects> <effect name="ConsumeMpByLevel"> - <param power="#ench1val" /> + <param power="#ench1Power" /> <param ticks="5" /> + </effect> + <effect name="Buff"> <add stat="accCombat" val="3" /> </effect> </enchant1Effects> diff --git a/src/main/resources/data/stats/skills/01000-01099.xml b/src/main/resources/data/stats/skills/01000-01099.xml index b093f7515dc6694b2c87d20680e951c0fc74508f..9c8128ff95ea279a2d76c2108661b4f89ba9bdc9 100644 --- a/src/main/resources/data/stats/skills/01000-01099.xml +++ b/src/main/resources/data/stats/skills/01000-01099.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> <skill id="1001" levels="10" name="Soul Cry" enchantGroup1="1"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> + <table name="#consumeMPower"> 0 0 -1 -2 -2 -2 -3 -3 -4 -4 </table> <table name="#magicLvl"> 1 14 25 35 40 48 56 60 66 72 </table> - <table name="#mdot"> 0 0 -1 -2 -2 -2 -3 -3 -4 -4 </table> <table name="#mpConsume1"> 1 2 3 3 4 5 6 6 7 7 </table> <table name="#pAtk"> 4.5 14 33.5 66.5 90.5 141.5 208.5 247 310 375.5 </table> - <table name="#ench1patk"> 418 421 424 427 430 433 436 439 442 445 448 451 454 457 460 463 466 469 472 475 478 481 484 487 490 493 496 499 502 505 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1pAtk"> 418 421 424 427 430 433 436 439 442 445 448 451 454 457 460 463 466 469 472 475 478 481 484 487 490 493 496 499 502 505 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill1001" /> <set name="magicLvl" val="#magicLvl" /> @@ -18,8 +18,10 @@ <enchant1 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="ConsumeMp"> - <param power="#mdot" /> + <param power="#consumeMPower" /> <param ticks="5" /> + </effect> + <effect name="Buff"> <add stat="pAtk" val="#pAtk" /> </effect> </effects> @@ -27,7 +29,9 @@ <effect name="ConsumeMp"> <param power="-4" /> <param ticks="5" /> - <add stat="pAtk" val="#ench1patk" /> + </effect> + <effect name="Buff"> + <add stat="pAtk" val="#ench1pAtk" /> </effect> </enchant1Effects> </skill>