diff --git a/src/main/java/com/l2jserver/datapack/handlers/EffectMasterHandler.java b/src/main/java/com/l2jserver/datapack/handlers/EffectMasterHandler.java
index 283167afab0a160c594e8b92217645f3b513eb60..0680a4eea50ce8331fd05e3fcad33136a1afcf02 100644
--- a/src/main/java/com/l2jserver/datapack/handlers/EffectMasterHandler.java
+++ b/src/main/java/com/l2jserver/datapack/handlers/EffectMasterHandler.java
@@ -147,6 +147,7 @@ public final class EffectMasterHandler {
 		DispelAll.class,
 		DispelByCategory.class,
 		DispelBySlot.class,
+		InstantDispelBySlotMyself.class,
 		DispelBySlotProbability.class,
 		EnableCloak.class,
 		EnergyAttack.class,
diff --git a/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/DispelBySlot.java b/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/DispelBySlot.java
index c48ae1a98cca671a365ef17c0f976991462eb1a1..ecfc247faa6705089bdad3dc6b5daa0356e9108f 100644
--- a/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/DispelBySlot.java
+++ b/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/DispelBySlot.java
@@ -18,12 +18,13 @@
  */
 package com.l2jserver.datapack.handlers.effecthandlers.instant;
 
+import static com.l2jserver.gameserver.model.effects.L2EffectType.DISPEL;
+import static com.l2jserver.gameserver.model.skills.AbnormalType.TRANSFORM;
+
 import java.util.Collections;
 import java.util.EnumMap;
 import java.util.Map;
-import java.util.Map.Entry;
 
-import com.l2jserver.gameserver.model.CharEffectList;
 import com.l2jserver.gameserver.model.StatsSet;
 import com.l2jserver.gameserver.model.actor.L2Character;
 import com.l2jserver.gameserver.model.conditions.Condition;
@@ -36,9 +37,9 @@ import com.l2jserver.gameserver.model.skills.BuffInfo;
  * Dispel By Slot effect implementation.
  * @author Gnacik, Zoey76, Adry_85
  */
-public final class DispelBySlot extends AbstractEffect {
+public class DispelBySlot extends AbstractEffect {
 	private final String _dispel;
-	private final Map<AbnormalType, Short> _dispelAbnormals;
+	private final Map<AbnormalType, Integer> _dispelAbnormals;
 	
 	public DispelBySlot(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) {
 		super(attachCond, applyCond, set, params);
@@ -46,18 +47,22 @@ public final class DispelBySlot extends AbstractEffect {
 		_dispel = params.getString("dispel", null);
 		if ((_dispel != null) && !_dispel.isEmpty()) {
 			_dispelAbnormals = new EnumMap<>(AbnormalType.class);
-			for (String ngtStack : _dispel.split(";")) {
-				String[] ngt = ngtStack.split(",");
-				_dispelAbnormals.put(AbnormalType.valueOf(ngt[0]), Short.parseShort(ngt[1]));
+			for (var ngtStack : _dispel.split(";")) {
+				var ngt = ngtStack.split(",");
+				if (ngt.length > 1) {
+					_dispelAbnormals.put(AbnormalType.valueOf(ngt[0]), Integer.valueOf(ngt[1]));
+				} else {
+					_dispelAbnormals.put(AbnormalType.valueOf(ngt[0]), -1);
+				}
 			}
 		} else {
-			_dispelAbnormals = Collections.<AbnormalType, Short> emptyMap();
+			_dispelAbnormals = Collections.<AbnormalType, Integer> emptyMap();
 		}
 	}
 	
 	@Override
 	public L2EffectType getEffectType() {
-		return L2EffectType.DISPEL;
+		return DISPEL;
 	}
 	
 	@Override
@@ -67,25 +72,18 @@ public final class DispelBySlot extends AbstractEffect {
 	
 	@Override
 	public void onStart(BuffInfo info) {
-		if (_dispelAbnormals.isEmpty()) {
-			return;
-		}
-		
-		final L2Character effected = info.getEffected();
-		final CharEffectList effectList = effected.getEffectList();
-		// There is no need to iterate over all buffs,
-		// Just iterate once over all slots to dispel and get the buff with that abnormal if exists,
-		// Operation of O(n) for the amount of slots to dispel (which is usually small) and O(1) to get the buff.
-		for (Entry<AbnormalType, Short> entry : _dispelAbnormals.entrySet()) {
+		final var effected = getEffected(info);
+		final var effectList = effected.getEffectList();
+		for (var entry : _dispelAbnormals.entrySet()) {
 			// Dispel transformations (buff and by GM)
-			if ((entry.getKey() == AbnormalType.TRANSFORM)) {
+			if ((entry.getKey() == TRANSFORM)) {
 				if (effected.isTransformed() || (effected.isPlayer() || (entry.getValue() == effected.getActingPlayer().getTransformationId()) || (entry.getValue() < 0))) {
 					info.getEffected().stopTransformation(true);
 					continue;
 				}
 			}
 			
-			final BuffInfo toDispel = effectList.getBuffInfoByAbnormalType(entry.getKey());
+			final var toDispel = effectList.getBuffInfoByAbnormalType(entry.getKey());
 			if (toDispel == null) {
 				continue;
 			}
@@ -95,4 +93,8 @@ public final class DispelBySlot extends AbstractEffect {
 			}
 		}
 	}
+	
+	protected L2Character getEffected(BuffInfo info) {
+		return info.getEffected();
+	}
 }
diff --git a/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/InstantDispelBySlotMyself.java b/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/InstantDispelBySlotMyself.java
new file mode 100644
index 0000000000000000000000000000000000000000..deed6f9796fcc2c2b3d833bdbb38ecd5616df0e3
--- /dev/null
+++ b/src/main/java/com/l2jserver/datapack/handlers/effecthandlers/instant/InstantDispelBySlotMyself.java
@@ -0,0 +1,41 @@
+/*
+ * Copyright © 2004-2021 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jserver.datapack.handlers.effecthandlers.instant;
+
+import com.l2jserver.gameserver.model.StatsSet;
+import com.l2jserver.gameserver.model.actor.L2Character;
+import com.l2jserver.gameserver.model.conditions.Condition;
+import com.l2jserver.gameserver.model.skills.BuffInfo;
+
+/**
+ * Dispel By Slot Myself effect implementation.
+ * @author Zoey76
+ * @version 2.6.3.0
+ */
+public final class InstantDispelBySlotMyself extends DispelBySlot {
+	
+	public InstantDispelBySlotMyself(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) {
+		super(attachCond, applyCond, set, params);
+	}
+	
+	@Override
+	protected L2Character getEffected(BuffInfo info) {
+		return info.getEffector();
+	}
+}
diff --git a/src/main/resources/data/stats/skills/00300-00399.xml b/src/main/resources/data/stats/skills/00300-00399.xml
index 5a17dcd760bc4e1f0f6aab2696e660be6a9654b1..299c1f63647b57102f9b5c7ea5200427554d1646 100644
--- a/src/main/resources/data/stats/skills/00300-00399.xml
+++ b/src/main/resources/data/stats/skills/00300-00399.xml
@@ -882,13 +882,14 @@
 		</enchant1Effects>
 	</skill>
 	<skill id="322" levels="6" name="Shield Fortress" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#magicLvl"> 64 66 68 70 72 74 </table>
 		<table name="#mpConsume1"> 12 13 13 13 14 14 </table>
 		<table name="#sDef"> 446 469 491 514 537 560 </table>
+		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
 		<table name="#ench1sDef"> 565 569 573 577 582 586 590 594 599 603 607 611 616 620 624 628 632 637 641 645 649 654 658 662 666 671 675 679 683 688 </table>
 		<table name="#ench2MpConsume1"> 13 13 13 12 12 12 11 11 11 10 10 10 9 9 9 8 8 8 7 7 7 6 6 6 5 5 5 4 4 4 </table>
-		<table name="#ench2val"> -0.79 -0.78 -0.78 -0.77 -0.76 -0.76 -0.75 -0.74 -0.74 -0.73 -0.72 -0.72 -0.71 -0.7 -0.7 -0.69 -0.68 -0.68 -0.67 -0.66 -0.66 -0.65 -0.64 -0.64 -0.63 -0.62 -0.62 -0.61 -0.6 -0.6 </table>
-		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench2ConsumeMpByLevelPower"> -0.59 -0.58 -0.58 -0.57 -0.56 -0.56 -0.55 -0.54 -0.54 -0.53 -0.52 -0.52 -0.51 -0.5 -0.5 -0.49 -0.48 -0.48 -0.47 -0.46 -0.46 -0.45 -0.44 -0.44 -0.43 -0.42 -0.42 -0.41 -0.4 -0.4 </table>
 		<set name="abnormalVisualEffect" val="NONE" />
 		<set name="icon" val="icon.skill0322" />
 		<set name="magicLvl" val="#magicLvl" />
@@ -901,22 +902,28 @@
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
 		<effects>
 			<effect name="ConsumeMpByLevel">
-				<param power="-0.8" />
+				<param power="-0.6" />
 				<param ticks="5" />
+			</effect>
+			<effect name="Buff">
 				<add stat="sDef" val="#sDef" />
 			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="ConsumeMpByLevel">
-				<param power="-0.8" />
+				<param power="-0.6" />
 				<param ticks="5" />
+			</effect>
+			<effect name="Buff">
 				<add stat="sDef" val="#ench1sDef" />
 			</effect>
 		</enchant1Effects>
 		<enchant2Effects>
 			<effect name="ConsumeMpByLevel">
-				<param power="#ench2val" />
+				<param power="#ench2ConsumeMpByLevelPower" />
 				<param ticks="5" />
+			</effect>
+			<effect name="Buff">
 				<add stat="sDef" val="560" />
 			</effect>
 		</enchant2Effects>
diff --git a/src/main/resources/data/stats/skills/00700-00799.xml b/src/main/resources/data/stats/skills/00700-00799.xml
index 2b3ebcc1880fcdea5ddb53dcd4b6d2a216211fc9..2511216f35ada87afad2af6677528881b3535497 100644
--- a/src/main/resources/data/stats/skills/00700-00799.xml
+++ b/src/main/resources/data/stats/skills/00700-00799.xml
@@ -2389,6 +2389,7 @@
 		<set name="chargeConsume" val="2" />
 		<set name="effectPoint" val="-679" />
 		<set name="effectRange" val="200" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1200" />
 		<set name="icon" val="icon.skill0776" />
 		<set name="isDebuff" val="true" />
@@ -2414,6 +2415,7 @@
 			<effect name="TickHp">
 				<param power="-200" />
 				<param ticks="1" />
+				<param mode="DIFF" />
 			</effect>
 		</effects>
 	</skill>
diff --git a/src/main/resources/data/stats/skills/01200-01299.xml b/src/main/resources/data/stats/skills/01200-01299.xml
index a487f62a6273a9d44c0c0d9cd85b6edd0e909323..0166e746b0dee59e4537e6f81567b9f461b722e7 100644
--- a/src/main/resources/data/stats/skills/01200-01299.xml
+++ b/src/main/resources/data/stats/skills/01200-01299.xml
@@ -2440,74 +2440,100 @@
 		</enchant1Effects>
 	</skill>
 	<skill id="1263" levels="13" name="Curse Gloom" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#effectPoint"> -209 -229 -248 -266 -275 -283 -291 -299 -306 -312 -318 -323 -328 </table>
 		<table name="#magicLvl"> 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
-		<table name="#mpConsume2"> 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>
+		<table name="#magicalAttackPower"> 47 52 57 63 66 68 71 74 77 79 82 84 87 </table>
 		<table name="#mpConsume1"> 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
-		<table name="#power"> 47 52 57 63 66 68 71 74 77 79 82 84 87 </table>
+		<table name="#mpConsume2"> 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>
 		<table name="#vuln"> 5 5 5 10 10 10 15 15 15 20 20 25 25 </table>
-		<table name="#ench1ActivateRates"> 90 91 92 92 93 94 94 95 96 96 97 98 98 99 100 100 101 102 102 103 104 104 105 106 106 107 108 108 109 110 </table>
-		<table name="#ench1Vuln"> 26 27 28 29 30 30 31 32 33 34 34 35 36 37 38 38 39 40 41 42 42 43 44 45 46 46 47 48 49 50 </table>
-		<table name="#ench2AbnormalTimes"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table>
-		<table name="#ench2MpConsume2"> 54 54 53 53 52 52 51 51 50 50 49 49 48 48 47 47 46 46 45 45 44 44 43 43 42 42 41 41 40 40 </table>
-		<table name="#ench2MpConsume1"> 13 13 13 13 13 13 12 12 12 12 12 12 12 12 11 11 11 11 11 11 11 11 10 10 10 10 10 10 10 10 </table>
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1ActivateRate"> 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 </table>
+		<table name="#ench1Vuln"> 26 27 28 29 30 30 31 32 33 34 34 35 36 37 38 38 39 40 41 42 42 43 44 45 46 46 47 48 49 50 </table>
+		<table name="#ench2AbnormalTime"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table>
+		<table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 8 8 8 8 8 7 7 7 7 6 </table>
+		<table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 44 43 42 41 40 39 38 37 36 35 34 33 33 32 31 30 29 28 27 </table>
 		<set name="abnormalLvl" val="3" />
 		<set name="abnormalTime" val="30" />
 		<set name="abnormalType" val="MD_DOWN" />
-		<set name="activateRate" val="90" />
+		<set name="activateRate" val="100" />
 		<set name="affectScope" val="SINGLE" />
+		<set name="attributePower" val="20" />
+		<set name="attributeType" val="UNHOLY" />
 		<set name="basicProperty" val="MEN" />
 		<set name="castRange" val="900" />
 		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="1400" />
-		<set name="attributeType" val="UNHOLY" />
-		<set name="attributePower" val="20" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill1263" />
 		<set name="isDebuff" val="true" />
 		<set name="isMagic" val="1" />
 		<set name="lvlBonusRate" val="2" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="5000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="ENEMY_ONLY" />
-		<enchant1 name="activateRate" val="#ench1ActivateRates" />
+		<enchant1 name="activateRate" val="#ench1ActivateRate" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
+		<enchant2 name="abnormalTime" val="#ench2AbnormalTime" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<effects>
 			<effect name="MagicalAttack">
-				<param power="#power" />
+				<param power="#magicalAttackPower" />
 			</effect>
 			<effect name="Debuff">
-				<mul stat="mDef" val="0.85" />
-				<sub stat="waterRes" val="#vuln" />
 				<sub stat="fireRes" val="#vuln" />
+			</effect>
+			<effect name="Debuff">
+				<sub stat="waterRes" val="#vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="windRes" val="#vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="earthRes" val="#vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="holyRes" val="#vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="darkRes" val="#vuln" />
 			</effect>
+			<effect name="Debuff">
+				<mul stat="mDef" val="0.85" />
+			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="MagicalAttack">
 				<param power="87" />
 			</effect>
 			<effect name="Debuff">
-				<mul stat="mDef" val="0.85" />
-				<sub stat="waterRes" val="#ench1Vuln" />
 				<sub stat="fireRes" val="#ench1Vuln" />
+			</effect>
+			<effect name="Debuff">
+				<sub stat="waterRes" val="#ench1Vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="windRes" val="#ench1Vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="earthRes" val="#ench1Vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="holyRes" val="#ench1Vuln" />
+			</effect>
+			<effect name="Debuff">
 				<sub stat="darkRes" val="#ench1Vuln" />
 			</effect>
+			<effect name="Debuff">
+				<mul stat="mDef" val="0.85" />
+			</effect>
 		</enchant1Effects>
 	</skill>
 	<skill id="1264" levels="3" name="Solar Spark">
diff --git a/src/main/resources/data/stats/skills/01400-01499.xml b/src/main/resources/data/stats/skills/01400-01499.xml
index 9b3b9fbc2fa93bc050d778bbb9d3ece92a4b7918..b97f99ead1290ffc24e7ca9066fd8366985a2eb0 100644
--- a/src/main/resources/data/stats/skills/01400-01499.xml
+++ b/src/main/resources/data/stats/skills/01400-01499.xml
@@ -969,22 +969,31 @@
 		</channelingEffects>
 	</skill>
 	<skill id="1424" levels="1" name="Anti-Summoning Field">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
 		<set name="castRange" val="900" />
+		<set name="effectRange" val="1000" />
 		<set name="hitTime" val="5000" />
 		<set name="icon" val="icon.skill1424" />
 		<set name="isMagic" val="1" />
 		<set name="itemConsumeCount" val="1" />
-		<set name="itemConsumeId" val="8876" /> <!-- Magic Symbol -->
+		<set name="itemConsumeId" val="8876" />
 		<set name="magicLvl" val="80" />
-		<set name="mpConsume2" val="70" />
-		<set name="mpConsume1" val="70" />
+		<set name="mpConsume1" val="14" />
+		<set name="mpConsume2" val="56" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="1800000" />
-		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="reuseDelayLock" val="true" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="GROUND" />
+		<cond msgId="113" addName="1">
+			<player existNpc="13018,13019,13020,13021,13022,13023,13024;200;false" />
+		</cond>
 		<effects>
+			<effect name="InstantDispelBySlotMyself">
+				<param dispel="MAGICAL_STANCE" />
+			</effect>
 			<effect name="SummonNpc">
 				<param npcId="13030" npcCount="1" />
 			</effect>
diff --git a/src/main/resources/data/stats/skills/02400-02499.xml b/src/main/resources/data/stats/skills/02400-02499.xml
index 7f5423736045dac4d7a282cc5794e802fb9be7fd..00fd3a1372ae9cd8784f3b5a3b7f6d5c05784184 100644
--- a/src/main/resources/data/stats/skills/02400-02499.xml
+++ b/src/main/resources/data/stats/skills/02400-02499.xml
@@ -1304,11 +1304,13 @@
 		</effects>
 	</skill>
 	<skill id="2461" levels="1" name="Force of Destruction">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="isMagic" val="2" />
 		<set name="itemConsumeCount" val="1" />
-		<set name="itemConsumeId" val="10569" /> <!-- Forgotten Scroll - Force of Destruction -->
+		<set name="itemConsumeId" val="10569" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
@@ -1319,7 +1321,7 @@
 					<player active_skill_id="776" />
 				</not>
 				<player class_id_restriction="114" />
-				<player level="81" />
+				<player level="83" />
 			</and>
 		</cond>
 		<effects>
diff --git a/src/main/resources/data/stats/skills/02800-02899.xml b/src/main/resources/data/stats/skills/02800-02899.xml
index 8cf233a75eee139c7deb646d4a8f11d32dbcc66a..3146963dc88a7296bef3c7b99da7dda7b7917848 100644
--- a/src/main/resources/data/stats/skills/02800-02899.xml
+++ b/src/main/resources/data/stats/skills/02800-02899.xml
@@ -371,11 +371,13 @@
 		</effects>
 	</skill>
 	<skill id="2815" levels="1" name="Force of Destruction">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="isMagic" val="2" />
 		<set name="itemConsumeCount" val="1" />
-		<set name="itemConsumeId" val="14182" /> <!-- Forgotten Scroll - Force of Destruction -->
+		<set name="itemConsumeId" val="14182" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
diff --git a/src/main/resources/data/xsd/skills.xsd b/src/main/resources/data/xsd/skills.xsd
index 1775f2cd58842cf3c17d3ed054690be12cb92e26..389b6b7a927f82ca4d61467d55d0c3f2ca6a5e57 100644
--- a/src/main/resources/data/xsd/skills.xsd
+++ b/src/main/resources/data/xsd/skills.xsd
@@ -156,6 +156,7 @@
 				<xs:attribute type="xs:string" name="categoryType" />
 				<xs:attribute type="xs:boolean" name="hasAgathion" />
 				<xs:attribute type="xs:int" name="agathionEnergy" />
+				<xs:attribute type="xs:string" name="existNpc" />
 			</xs:extension>
 		</xs:simpleContent>
 	</xs:complexType>
@@ -211,6 +212,16 @@
 		<xs:attribute type="xs:byte" name="addName" />
 		<xs:attribute type="xs:string" name="msg" />
 	</xs:complexType>
+	<xs:complexType name="conditionType">
+		<xs:choice maxOccurs="unbounded" minOccurs="1">
+			<xs:element name="conditionType" type="usingType" />
+		</xs:choice>
+	</xs:complexType>
+	<xs:complexType name="conditionsType">
+		<xs:choice maxOccurs="unbounded" minOccurs="1">
+			<xs:element name="conditionType" type="usingType" />
+		</xs:choice>
+	</xs:complexType>
 	<xs:simpleType name="operation">
 		<xs:restriction base="xs:string">
 			<xs:enumeration value="DIFF" />
@@ -584,6 +595,7 @@
 					<xs:enumeration value="InstantCallTargetParty" />
 					<xs:enumeration value="InstantDespawn" />
 					<xs:enumeration value="InstantDispelByName" />
+					<xs:enumeration value="InstantDispelBySlotMyself" />
 					<xs:enumeration value="InstantHpByLevelSelf" />
 					<xs:enumeration value="InstantMpByLevelSelf" />
 					<xs:enumeration value="Lethal" />
@@ -711,6 +723,7 @@
 			<xs:element name="enchant6" type="enchantType" />
 			<xs:element name="enchant7" type="enchantType" />
 			<xs:element name="enchant8" type="enchantType" />
+			<xs:element name="condition" type="conditionType" />
 			<xs:element name="cond" type="condType" />
 			<xs:element name="effects" type="effectsType" />
 			<xs:element name="enchant1Effects" type="effectsType" />