diff --git a/L2J_DataPack_BETA/dist/community/data/top/servertopdir.xsd b/L2J_DataPack_BETA/dist/community/data/top/servertopdir.xsd index 28e97b2ef9c8c40ee07810f909c4d0cf420f87c7..e376d20bf0fc1a7d7061baa85b1a2597d27e2726 100644 --- a/L2J_DataPack_BETA/dist/community/data/top/servertopdir.xsd +++ b/L2J_DataPack_BETA/dist/community/data/top/servertopdir.xsd @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="servers_list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="server" minOccurs="1" maxOccurs="127"> - <xs:complexType> - <xs:attribute name="dir" type="xs:normalizedString" use="required" /> - <xs:attribute name="sqlDPId" type="xs:positiveInteger" use="required" /> + <xs:element name="servers_list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="server" minOccurs="1" maxOccurs="127"> + <xs:complexType> + <xs:attribute name="dir" type="xs:normalizedString" use="required" /> + <xs:attribute name="sqlDPId" type="xs:positiveInteger" use="required" /> </xs:complexType> </xs:element> </xs:sequence> diff --git a/L2J_DataPack_BETA/dist/game/data/ItemAuctions.xsd b/L2J_DataPack_BETA/dist/game/data/ItemAuctions.xsd index 6e500effd089c3b5baf91f010338d29da9c6931b..972e4d8a7f67cce5a86be620dc35a26c6d1ef2d1 100644 --- a/L2J_DataPack_BETA/dist/game/data/ItemAuctions.xsd +++ b/L2J_DataPack_BETA/dist/game/data/ItemAuctions.xsd @@ -1,52 +1,52 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="instance" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="item" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="extra" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="enchant_level" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="auctionInitBid" type="xs:positiveInteger" use="required" /> - <xs:attribute name="auctionItemId" type="xs:positiveInteger" use="required" /> - <xs:attribute name="auctionLenght" type="xs:positiveInteger" use="required" /> - <xs:attribute name="itemCount" type="xs:positiveInteger" use="required" /> - <xs:attribute name="itemId" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="day_of_week" use="required"> - <xs:simpleType> - <xs:restriction base="xs:integer"> - <xs:minInclusive value="1" /> - <xs:maxInclusive value="7" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="hour_of_day" use="required"> - <xs:simpleType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="instance" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="item" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="extra" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="enchant_level" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="auctionInitBid" type="xs:positiveInteger" use="required" /> + <xs:attribute name="auctionItemId" type="xs:positiveInteger" use="required" /> + <xs:attribute name="auctionLenght" type="xs:positiveInteger" use="required" /> + <xs:attribute name="itemCount" type="xs:positiveInteger" use="required" /> + <xs:attribute name="itemId" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="day_of_week" use="required"> + <xs:simpleType> + <xs:restriction base="xs:integer"> + <xs:minInclusive value="1" /> + <xs:maxInclusive value="7" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="hour_of_day" use="required"> + <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="0" /> <xs:maxInclusive value="23" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - <xs:attribute name="minute_of_hour" use="optional"> - <xs:simpleType> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + <xs:attribute name="minute_of_hour" use="optional"> + <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="0" /> <xs:maxInclusive value="59" /> - </xs:restriction> - </xs:simpleType> + </xs:restriction> + </xs:simpleType> </xs:attribute> </xs:complexType> </xs:element> diff --git a/L2J_DataPack_BETA/dist/game/data/MerchantPriceConfig.xsd b/L2J_DataPack_BETA/dist/game/data/MerchantPriceConfig.xsd index 7554ad65b03076cc559add2f4f072f5ebf3c7055..962073065142b79a41ed4639da4fb9e30409bb5f 100644 --- a/L2J_DataPack_BETA/dist/game/data/MerchantPriceConfig.xsd +++ b/L2J_DataPack_BETA/dist/game/data/MerchantPriceConfig.xsd @@ -1,23 +1,23 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="merchantPriceConfig"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="priceConfig" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:attribute name="baseTax" type="xs:positiveInteger" use="required" /> - <xs:attribute name="castleId" use="optional"> - <xs:simpleType> - <xs:restriction base="xs:integer"> - <xs:minInclusive value="1" /> - <xs:maxInclusive value="9" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="id" type="xs:integer" use="required" /> - <xs:attribute name="name" type="xs:normalizedString" use="required" /> - <xs:attribute name="zoneId" type="xs:positiveInteger" use="optional" /> - </xs:complexType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="merchantPriceConfig"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="priceConfig" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:attribute name="baseTax" type="xs:positiveInteger" use="required" /> + <xs:attribute name="castleId" use="optional"> + <xs:simpleType> + <xs:restriction base="xs:integer"> + <xs:minInclusive value="1" /> + <xs:maxInclusive value="9" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="id" type="xs:integer" use="required" /> + <xs:attribute name="name" type="xs:normalizedString" use="required" /> + <xs:attribute name="zoneId" type="xs:positiveInteger" use="optional" /> + </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="defaultPriceConfig" type="xs:positiveInteger" use="required" /> diff --git a/L2J_DataPack_BETA/dist/game/data/dimensionalRift.xsd b/L2J_DataPack_BETA/dist/game/data/dimensionalRift.xsd index 0feaae4ceaf89c50d704a74108c4e5b70dc52489..da9f17700e1a1a27a6e0fc79fce806cb61f4309d 100644 --- a/L2J_DataPack_BETA/dist/game/data/dimensionalRift.xsd +++ b/L2J_DataPack_BETA/dist/game/data/dimensionalRift.xsd @@ -1,43 +1,44 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="rift"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="area" minOccurs="1" maxOccurs="6"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="room" minOccurs="1" maxOccurs="9"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="spawn" minOccurs="1" maxOccurs="3"> - <xs:complexType> - <xs:attribute name="count" type="xs:positiveInteger" use="required" /> - <xs:attribute name="delay" type="xs:positiveInteger" use="required" /> - <xs:attribute name="mobId" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="id" use="required"> - <xs:simpleType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="rift"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="area" minOccurs="1" maxOccurs="6"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="room" minOccurs="1" maxOccurs="9"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="spawn" minOccurs="1" maxOccurs="3"> + <xs:complexType> + <xs:attribute name="count" type="xs:positiveInteger" use="required" /> + <xs:attribute name="delay" type="xs:positiveInteger" use="required" /> + <xs:attribute name="mobId" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="id" use="required"> + <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="1" /> <xs:maxInclusive value="9" /> - </xs:restriction> - </xs:simpleType> + </xs:restriction> + </xs:simpleType> </xs:attribute> - </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="type" use="required"> - <xs:simpleType> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="type" use="required"> + <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="1" /> <xs:maxInclusive value="6" /> - </xs:restriction> - </xs:simpleType> + </xs:restriction> + </xs:simpleType> </xs:attribute> - </xs:complexType> + </xs:complexType> </xs:element> - </xs:sequence> </xs:complexType> + </xs:sequence> + </xs:complexType> </xs:element> </xs:schema> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/enchantData.xsd b/L2J_DataPack_BETA/dist/game/data/enchantData.xsd index d1f2515ce2f12aaf3f4a64c0886ede45cf7767dc..f51a021ed18da82f16c12f7fd6d69d28c80f2c35 100644 --- a/L2J_DataPack_BETA/dist/game/data/enchantData.xsd +++ b/L2J_DataPack_BETA/dist/game/data/enchantData.xsd @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="enchant" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="item" minOccurs="0" maxOccurs="unbounded"> - <xs:complexType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="enchant" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="item" minOccurs="0" maxOccurs="unbounded"> + <xs:complexType> <xs:attribute name="id" type="xs:positiveInteger" use="required" /> </xs:complexType> </xs:element> @@ -45,41 +45,41 @@ </xs:simpleType> </xs:attribute> </xs:complexType> - </xs:element> - <xs:element name="support" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - <xs:attribute name="isWeapon" type="xs:boolean" /> - <xs:attribute name="maxEnchant" use="required"> - <xs:simpleType> - <xs:restriction base="xs:positiveInteger"> - <xs:minInclusive value="1" /> - <xs:maxInclusive value="65535" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="successBonus" use="required"> - <xs:simpleType> - <xs:restriction base="xs:decimal"> - <xs:minInclusive value="1.0" /> - <xs:maxInclusive value="2.0" /> - </xs:restriction> - </xs:simpleType> + </xs:element> + <xs:element name="support" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + <xs:attribute name="isWeapon" type="xs:boolean" /> + <xs:attribute name="maxEnchant" use="required"> + <xs:simpleType> + <xs:restriction base="xs:positiveInteger"> + <xs:minInclusive value="1" /> + <xs:maxInclusive value="65535" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> - <xs:attribute name="targetGrade" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="a" /> - <xs:enumeration value="b" /> - <xs:enumeration value="c" /> - <xs:enumeration value="d" /> - <xs:enumeration value="s" /> - </xs:restriction> - </xs:simpleType> + <xs:attribute name="successBonus" use="required"> + <xs:simpleType> + <xs:restriction base="xs:decimal"> + <xs:minInclusive value="1.0" /> + <xs:maxInclusive value="2.0" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="targetGrade" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="a" /> + <xs:enumeration value="b" /> + <xs:enumeration value="c" /> + <xs:enumeration value="d" /> + <xs:enumeration value="s" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> </xs:complexType> - </xs:element> - </xs:sequence> + </xs:element> + </xs:sequence> </xs:complexType> - </xs:element> + </xs:element> </xs:schema> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/enchantHPBonus.xsd b/L2J_DataPack_BETA/dist/game/data/enchantHPBonus.xsd index 5592d53526531284734b87fca192febbf3f109fc..0c011c775624ca0a7c91689246a5f47e7c8ba90e 100644 --- a/L2J_DataPack_BETA/dist/game/data/enchantHPBonus.xsd +++ b/L2J_DataPack_BETA/dist/game/data/enchantHPBonus.xsd @@ -1,19 +1,19 @@ <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="enchantHP" minOccurs="6" maxOccurs="6"> - <xs:complexType> - <xs:attribute name="grade" use="required"> - <xs:simpleType> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="enchantHP" minOccurs="6" maxOccurs="6"> + <xs:complexType> + <xs:attribute name="grade" use="required"> + <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="0" /> <xs:maxInclusive value="5" /> - </xs:restriction> - </xs:simpleType> + </xs:restriction> + </xs:simpleType> </xs:attribute> - <xs:attribute name="values" type="xs:normalizedString" use="required" /> + <xs:attribute name="values" type="xs:normalizedString" use="required" /> </xs:complexType> </xs:element> </xs:sequence> diff --git a/L2J_DataPack_BETA/dist/game/data/instancenames.xsd b/L2J_DataPack_BETA/dist/game/data/instancenames.xsd index a155fe786e5044b204de1ecbf103e041ca0b1f0e..0b714432d2286ed6b85b9626bae7c1627850ed37 100644 --- a/L2J_DataPack_BETA/dist/game/data/instancenames.xsd +++ b/L2J_DataPack_BETA/dist/game/data/instancenames.xsd @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="instances_list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="instance" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - <xs:attribute name="name" type="xs:normalizedString" use="required" /> + <xs:element name="instances_list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="instance" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + <xs:attribute name="name" type="xs:normalizedString" use="required" /> </xs:complexType> </xs:element> </xs:sequence> diff --git a/L2J_DataPack_BETA/dist/game/data/instances/instance.xsd b/L2J_DataPack_BETA/dist/game/data/instances/instance.xsd index 862d367ed7dc8d0ebbe35e3befc6168dc39f9051..b1363e0ab4118f667dd8f69faca8f4b4fd9f49b7 100644 --- a/L2J_DataPack_BETA/dist/game/data/instances/instance.xsd +++ b/L2J_DataPack_BETA/dist/game/data/instances/instance.xsd @@ -1,59 +1,59 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="instance"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="activityTime" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="val" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="allowSummon" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="val" type="xs:boolean" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="emptyDestroyTime" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="val" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="showTimer" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="val" type="xs:boolean" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="spawnPoint" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="spawnX" type="xs:integer" use="required" /> - <xs:attribute name="spawnY" type="xs:integer" use="required" /> - <xs:attribute name="spawnZ" type="xs:integer" use="required" /> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="instance"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="activityTime" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="val" type="xs:positiveInteger" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="doorlist" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="door" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:attribute name="doorId" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - </xs:sequence> - </xs:complexType> - </xs:element> - <xs:element name="spawnlist" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="spawn" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> + </xs:element> + <xs:element name="allowSummon" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="val" type="xs:boolean" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="emptyDestroyTime" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="val" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="showTimer" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="val" type="xs:boolean" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="spawnPoint" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="spawnX" type="xs:integer" use="required" /> + <xs:attribute name="spawnY" type="xs:integer" use="required" /> + <xs:attribute name="spawnZ" type="xs:integer" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="doorlist" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="door" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:attribute name="doorId" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + </xs:complexType> + </xs:element> + <xs:element name="spawnlist" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="spawn" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> <xs:attribute name="amount" type="xs:positiveInteger" use="optional" /> - <xs:attribute name="heading" type="xs:integer" use="required" /> - <xs:attribute name="npcId" type="xs:positiveInteger" use="required" /> - <xs:attribute name="onKillDelay" type="xs:positiveInteger" use="optional" /> - <xs:attribute name="respawn" type="xs:integer" use="required" /> - <xs:attribute name="x" type="xs:integer" use="required" /> - <xs:attribute name="y" type="xs:integer" use="required" /> - <xs:attribute name="z" type="xs:integer" use="required" /> + <xs:attribute name="heading" type="xs:integer" use="required" /> + <xs:attribute name="npcId" type="xs:positiveInteger" use="required" /> + <xs:attribute name="onKillDelay" type="xs:positiveInteger" use="optional" /> + <xs:attribute name="respawn" type="xs:integer" use="required" /> + <xs:attribute name="x" type="xs:integer" use="required" /> + <xs:attribute name="y" type="xs:integer" use="required" /> + <xs:attribute name="z" type="xs:integer" use="required" /> </xs:complexType> </xs:element> </xs:sequence> @@ -62,5 +62,5 @@ </xs:sequence> <xs:attribute name="name" type="xs:normalizedString" use="required" /> </xs:complexType> - </xs:element> + </xs:element> </xs:schema> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/levelUpCrystalData.xsd b/L2J_DataPack_BETA/dist/game/data/levelUpCrystalData.xsd index 38989a893175d71d04937464f42bb752ea91757b..25ddd66dda318682d8e5241c0f6213c9df8e60b0 100644 --- a/L2J_DataPack_BETA/dist/game/data/levelUpCrystalData.xsd +++ b/L2J_DataPack_BETA/dist/game/data/levelUpCrystalData.xsd @@ -1,23 +1,23 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="crystal" minOccurs="1" maxOccurs="1"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="item" minOccurs="54" maxOccurs="54"> - <xs:complexType> - <xs:attribute name="itemId" type="xs:positiveInteger" use="required" /> - <xs:attribute name="level" use="required"> - <xs:simpleType> - <xs:restriction base="xs:integer"> - <xs:minInclusive value="0" /> - <xs:maxInclusive value="17" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="leveledItemId" type="xs:positiveInteger" use="required" /> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="crystal" minOccurs="1" maxOccurs="1"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="item" minOccurs="54" maxOccurs="54"> + <xs:complexType> + <xs:attribute name="itemId" type="xs:positiveInteger" use="required" /> + <xs:attribute name="level" use="required"> + <xs:simpleType> + <xs:restriction base="xs:integer"> + <xs:minInclusive value="0" /> + <xs:maxInclusive value="17" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="leveledItemId" type="xs:positiveInteger" use="required" /> </xs:complexType> </xs:element> </xs:sequence> @@ -47,7 +47,8 @@ </xs:restriction> </xs:simpleType> </xs:attribute> - <xs:attribute name="levelList" use="optional" type="xs:normalizedString" /> <xs:attribute name="maxLevel" use="optional"> + <xs:attribute name="levelList" use="optional" type="xs:normalizedString" /> + <xs:attribute name="maxLevel" use="optional"> <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="1" /> @@ -62,7 +63,8 @@ <xs:attribute name="npcId" type="xs:positiveInteger" use="required" /> </xs:complexType> </xs:element> - </xs:sequence> </xs:complexType> + </xs:sequence> + </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> diff --git a/L2J_DataPack_BETA/dist/game/data/recipes.xsd b/L2J_DataPack_BETA/dist/game/data/recipes.xsd index f4853c51005de96ef4d210476f04ba776758c787..39287cd3fad6ce73b34401288b101da87803c1ce 100644 --- a/L2J_DataPack_BETA/dist/game/data/recipes.xsd +++ b/L2J_DataPack_BETA/dist/game/data/recipes.xsd @@ -1,72 +1,72 @@ <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="item" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="altStatChange" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="name" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="GIM" /> - <xs:enumeration value="SP" /> - <xs:enumeration value="XP" /> - </xs:restriction> - </xs:simpleType> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="item" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="altStatChange" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="name" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="GIM" /> + <xs:enumeration value="SP" /> + <xs:enumeration value="XP" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> - <xs:attribute name="value" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="ingredient" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:attribute name="count" type="xs:positiveInteger" use="required" /> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="production" minOccurs="1" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="count" type="xs:positiveInteger" use="required" /> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="productionRare" minOccurs="0" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="count" type="xs:positiveInteger" use="required" /> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - <xs:attribute name="rarity" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="statUse" minOccurs="1" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="name" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="HP" /> - <xs:enumeration value="MP" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="value" type="xs:positiveInteger" use="required" /> - </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="craftLevel" use="required"> - <xs:simpleType> + <xs:attribute name="value" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="ingredient" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:attribute name="count" type="xs:positiveInteger" use="required" /> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="production" minOccurs="1" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="count" type="xs:positiveInteger" use="required" /> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="productionRare" minOccurs="0" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="count" type="xs:positiveInteger" use="required" /> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + <xs:attribute name="rarity" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="statUse" minOccurs="1" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="name" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="HP" /> + <xs:enumeration value="MP" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="value" type="xs:positiveInteger" use="required" /> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="craftLevel" use="required"> + <xs:simpleType> <xs:restriction base="xs:integer"> <xs:minInclusive value="1" /> <xs:maxInclusive value="10" /> - </xs:restriction> - </xs:simpleType> + </xs:restriction> + </xs:simpleType> </xs:attribute> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - <xs:attribute name="name" type="xs:normalizedString" use="required" /> - <xs:attribute name="recipeId" type="xs:positiveInteger" use="required" /> - <xs:attribute name="successRate" use="required"> - <xs:simpleType> - <xs:restriction base="xs:integer"> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + <xs:attribute name="name" type="xs:normalizedString" use="required" /> + <xs:attribute name="recipeId" type="xs:positiveInteger" use="required" /> + <xs:attribute name="successRate" use="required"> + <xs:simpleType> + <xs:restriction base="xs:integer"> <xs:enumeration value="10" /> <xs:enumeration value="25" /> <xs:enumeration value="60" /> @@ -76,13 +76,13 @@ </xs:restriction> </xs:simpleType> </xs:attribute> - <xs:attribute name="type" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="common" /> - <xs:enumeration value="dwarven" /> - </xs:restriction> - </xs:simpleType> + <xs:attribute name="type" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="common" /> + <xs:enumeration value="dwarven" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> </xs:complexType> </xs:element> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_skillmap.xsd b/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_skillmap.xsd index 9528e0c6774260789ca45ec5951582b9b5da76c8..1a9fbcf2e34766f9db296da5578cb5ce0a95b787 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_skillmap.xsd +++ b/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_skillmap.xsd @@ -1,38 +1,39 @@ <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="augmentation" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="skillId" minOccurs="1" maxOccurs="1"> - <xs:complexType> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="augmentation" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="skillId" minOccurs="1" maxOccurs="1"> + <xs:complexType> <xs:attribute name="val" type="xs:positiveInteger" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="skillLevel" minOccurs="1" maxOccurs="1"> - <xs:complexType> + </xs:element> + <xs:element name="skillLevel" minOccurs="1" maxOccurs="1"> + <xs:complexType> <xs:attribute name="val" type="xs:positiveInteger" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="type" minOccurs="1" maxOccurs="1"> - <xs:complexType> - <xs:attribute name="val" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="blue" /> - <xs:enumeration value="purple" /> - <xs:enumeration value="red" /> - </xs:restriction> - </xs:simpleType> + </xs:element> + <xs:element name="type" minOccurs="1" maxOccurs="1"> + <xs:complexType> + <xs:attribute name="val" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="blue" /> + <xs:enumeration value="purple" /> + <xs:enumeration value="red" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="id" type="xs:positiveInteger" use="required" /> - </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="id" type="xs:positiveInteger" use="required" /> + </xs:complexType> </xs:element> - </xs:sequence> </xs:complexType> - </xs:element> + </xs:sequence> + </xs:complexType> + </xs:element> </xs:schema> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_stats.xsd b/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_stats.xsd index df8b86d1c6b3d88762476d158c75dca11c5d32e8..1668877a136686e584000aee4612da461e03fd8e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_stats.xsd +++ b/L2J_DataPack_BETA/dist/game/data/stats/augmentation/augmentation_stats.xsd @@ -1,32 +1,32 @@ <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="stat" minOccurs="1" maxOccurs="unbounded"> - <xs:complexType> - <xs:sequence maxOccurs="1" minOccurs="1"> - <xs:element name="table" minOccurs="2" maxOccurs="2"> - <xs:complexType> - <xs:simpleContent> - <xs:extension base="xs:token"> - <xs:attribute name="name" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="#combinedValues" /> - <xs:enumeration value="#soloValues" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - </xs:extension> - </xs:simpleContent> - </xs:complexType> - </xs:element> - </xs:sequence> - <xs:attribute name="name" use="required"> - <xs:simpleType> + <xs:element name="list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="stat" minOccurs="1" maxOccurs="unbounded"> + <xs:complexType> + <xs:sequence maxOccurs="1" minOccurs="1"> + <xs:element name="table" minOccurs="2" maxOccurs="2"> + <xs:complexType> + <xs:simpleContent> + <xs:extension base="xs:token"> + <xs:attribute name="name" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="#combinedValues" /> + <xs:enumeration value="#soloValues" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + </xs:extension> + </xs:simpleContent> + </xs:complexType> + </xs:element> + </xs:sequence> + <xs:attribute name="name" use="required"> + <xs:simpleType> <xs:restriction base="xs:token"> - <xs:enumeration value="accCombat" /> + <xs:enumeration value="accCombat" /> <xs:enumeration value="mAtk" /> <xs:enumeration value="maxCp" /> <xs:enumeration value="maxHp" /> @@ -42,7 +42,7 @@ </xs:restriction> </xs:simpleType> </xs:attribute> - </xs:complexType> + </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/chars/pcBaseStats.xsd b/L2J_DataPack_BETA/dist/game/data/stats/chars/pcBaseStats.xsd index 91b66447fa7639a678b5c1ebab2f421124e192f2..e235494d061e9a1799185da1d83927ec2477b9d0 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/chars/pcBaseStats.xsd +++ b/L2J_DataPack_BETA/dist/game/data/stats/chars/pcBaseStats.xsd @@ -1,39 +1,9 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="pcBaseStats"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="basePatk" minOccurs="20" maxOccurs="20"> - <xs:complexType> - <xs:attribute name="classId" use="required"> - <xs:simpleType> - <xs:restriction base="xs:nonNegativeInteger"> - <xs:enumeration value="0" /> - <xs:enumeration value="10" /> - <xs:enumeration value="18" /> - <xs:enumeration value="25" /> - <xs:enumeration value="31" /> - <xs:enumeration value="38" /> - <xs:enumeration value="44" /> - <xs:enumeration value="49" /> - <xs:enumeration value="53" /> - <xs:enumeration value="123" /> - <xs:enumeration value="124" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="sex" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="female" /> - <xs:enumeration value="male" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseRcrit" minOccurs="20" maxOccurs="20"> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="pcBaseStats"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="basePatk" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -61,9 +31,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseAtkType" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseRcrit" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -91,9 +61,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseAtkSpd" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseAtkType" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -121,9 +91,39 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="basePdef" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseAtkSpd" minOccurs="20" maxOccurs="20"> + <xs:complexType> + <xs:attribute name="classId" use="required"> + <xs:simpleType> + <xs:restriction base="xs:nonNegativeInteger"> + <xs:enumeration value="0" /> + <xs:enumeration value="10" /> + <xs:enumeration value="18" /> + <xs:enumeration value="25" /> + <xs:enumeration value="31" /> + <xs:enumeration value="38" /> + <xs:enumeration value="44" /> + <xs:enumeration value="49" /> + <xs:enumeration value="53" /> + <xs:enumeration value="123" /> + <xs:enumeration value="124" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="sex" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="female" /> + <xs:enumeration value="male" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="val" type="xs:token" use="required" /> + </xs:complexType> + </xs:element> + <xs:element name="basePdef" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -151,9 +151,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseMatk" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseMatk" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -181,9 +181,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseMdef" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseMdef" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -211,9 +211,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseCanPenetrate" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseCanPenetrate" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -241,39 +241,39 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseAtkRange" minOccurs="20" maxOccurs="20"> - <xs:complexType> - <xs:attribute name="classId" use="required"> - <xs:simpleType> - <xs:restriction base="xs:nonNegativeInteger"> - <xs:enumeration value="0" /> - <xs:enumeration value="10" /> - <xs:enumeration value="18" /> - <xs:enumeration value="25" /> - <xs:enumeration value="31" /> - <xs:enumeration value="38" /> - <xs:enumeration value="44" /> - <xs:enumeration value="49" /> - <xs:enumeration value="53" /> - <xs:enumeration value="123" /> - <xs:enumeration value="124" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="sex" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="female" /> - <xs:enumeration value="male" /> - </xs:restriction> - </xs:simpleType> + </xs:complexType> + </xs:element> + <xs:element name="baseAtkRange" minOccurs="20" maxOccurs="20"> + <xs:complexType> + <xs:attribute name="classId" use="required"> + <xs:simpleType> + <xs:restriction base="xs:nonNegativeInteger"> + <xs:enumeration value="0" /> + <xs:enumeration value="10" /> + <xs:enumeration value="18" /> + <xs:enumeration value="25" /> + <xs:enumeration value="31" /> + <xs:enumeration value="38" /> + <xs:enumeration value="44" /> + <xs:enumeration value="49" /> + <xs:enumeration value="53" /> + <xs:enumeration value="123" /> + <xs:enumeration value="124" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="sex" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="female" /> + <xs:enumeration value="male" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="baseDamRange" minOccurs="20" maxOccurs="20"> + </xs:element> + <xs:element name="baseDamRange" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -301,9 +301,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - <xs:element name="baseRndDam" minOccurs="20" maxOccurs="20"> + </xs:complexType> + </xs:element> + <xs:element name="baseRndDam" minOccurs="20" maxOccurs="20"> <xs:complexType> <xs:attribute name="classId" use="required"> <xs:simpleType> @@ -331,9 +331,9 @@ </xs:simpleType> </xs:attribute> <xs:attribute name="val" type="xs:token" use="required" /> - </xs:complexType> - </xs:element> - </xs:sequence> + </xs:complexType> + </xs:element> + </xs:sequence> </xs:complexType> </xs:element> </xs:schema> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncrease.xsd b/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncrease.xsd index 7352e984688cbb1cd7a1412205e784670da66773..f9a50f0b12ba0835cc3f7e253da4ca4d9156619d 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncrease.xsd +++ b/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncrease.xsd @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="pcKarmaIncrease"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="increase" minOccurs="85" maxOccurs="85"> - <xs:complexType> - <xs:attribute name="lvl" use="required"> - <xs:simpleType> - <xs:restriction base="xs:nonNegativeInteger"> - <xs:minInclusive value="1" /> - <xs:maxInclusive value="85" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="val" type="xs:decimal" use="required" /> - </xs:complexType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="pcKarmaIncrease"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="increase" minOccurs="85" maxOccurs="85"> + <xs:complexType> + <xs:attribute name="lvl" use="required"> + <xs:simpleType> + <xs:restriction base="xs:nonNegativeInteger"> + <xs:minInclusive value="1" /> + <xs:maxInclusive value="85" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="val" type="xs:decimal" use="required" /> + </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> - </xs:element> + </xs:element> </xs:schema> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncreaseConstant.xsd b/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncreaseConstant.xsd index 0dd1f0224f76455f98d467ee1f3b8a686f5403ad..ad4dd5c8845c08e7e86634e835d0b68a37c1bb5c 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncreaseConstant.xsd +++ b/L2J_DataPack_BETA/dist/game/data/stats/chars/pcKarmaIncreaseConstant.xsd @@ -1,25 +1,25 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="pcKarmaIncreaseConstant"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="penaltyStartKarma" minOccurs="1" maxOccurs="1"> - <xs:complexType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="pcKarmaIncreaseConstant"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="penaltyStartKarma" minOccurs="1" maxOccurs="1"> + <xs:complexType> <xs:attribute name="val" type="xs:nonNegativeInteger" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="penaltyDurationDefault" minOccurs="1" maxOccurs="1"> - <xs:complexType> + </xs:element> + <xs:element name="penaltyDurationDefault" minOccurs="1" maxOccurs="1"> + <xs:complexType> <xs:attribute name="val" type="xs:nonNegativeInteger" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="penaltyDurationIncrease" minOccurs="1" maxOccurs="1"> - <xs:complexType> + </xs:element> + <xs:element name="penaltyDurationIncrease" minOccurs="1" maxOccurs="1"> + <xs:complexType> <xs:attribute name="val" type="xs:decimal" use="required" /> </xs:complexType> - </xs:element> - <xs:element name="downTimeMultiple" minOccurs="1" maxOccurs="1"> - <xs:complexType> + </xs:element> + <xs:element name="downTimeMultiple" minOccurs="1" maxOccurs="1"> + <xs:complexType> <xs:attribute name="val" type="xs:nonNegativeInteger" use="required" /> </xs:complexType> </xs:element> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/items/22300-22399.xml b/L2J_DataPack_BETA/dist/game/data/stats/items/22300-22399.xml index 2ab154a2c8b02db78e3e2c1822859e534dd69679..8928bb406072459d6e3c43b219d1226cc1c51578 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/items/22300-22399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/items/22300-22399.xml @@ -1,436 +1,436 @@ -<?xml version="1.0" encoding="UTF-8"?> -<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="items.xsd"> - <item id="22300" type="EtcItem" name="Miracle Happy Cake - Decoration - 15-day limited period (event)"> - <!-- Description: Take this along with a Perfect Happy Cake to the Valentine Messenger Queen of Hearts to complete a Miracle Happy Cake. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="BranchSys.icon.br_valentine_deco_i00" /> - <set name="material" val="paper" /> - <set name="weight" val="10" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="time" val="21600" /> - </item> - <item id="22301" type="EtcItem" name="Sweet Chocolate Cookie - Event"> - <!-- Description: When used, energy is replenished by 5000 points. Re-use time is 60 minutes. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" /> - <set name="material" val="liquid" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22302" type="Armor" name="Antharas's Earring - 3-day limited period (event)"> - <!-- Description: MP +37, resistance to Bleed +40%, Bleed attack rate +40%, increases heal amount, vampiric rage effect, resistance to Stun/Mental attacks +30%, Stun/Mental attack rate +30%, decreases MP consumption, and increases heal amount and resistance to Earth. Only one effect is applied when two of the same earrings are equipped. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.accessory_earring_of_antaras_i00" /> - <set name="default_action" val="equip" /> - <set name="bodypart" val="rear;lear" /> - <set name="crystal_type" val="s" /> - <set name="material" val="gold" /> - <set name="weight" val="150" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="time" val="4320" /> - <for> - <add order="0x10" stat="mDef" val="94" /> - <add order="0x40" stat="maxMp" val="37" /> - </for> - </item> - <item id="22303" type="Armor" name="Antharas's Earring - 7-day limited period (event)"> - <!-- Description: MP +37, resistance to Bleed +40%, Bleed attack rate +40%, increases heal amount, vampiric rage effect, resistance to Stun/Mental attacks +30%, Stun/Mental attack rate +30%, decreases MP consumption, and increases heal amount and resistance to Earth. Only one effect is applied when two of the same earrings are equipped. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.accessory_earring_of_antaras_i00" /> - <set name="default_action" val="equip" /> - <set name="bodypart" val="rear;lear" /> - <set name="crystal_type" val="s" /> - <set name="material" val="gold" /> - <set name="weight" val="150" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="time" val="10080" /> - <for> - <add order="0x10" stat="mDef" val="94" /> - <add order="0x40" stat="maxMp" val="37" /> - </for> - </item> - <item id="22304" type="Armor" name="Baium's Ring - 3-day limited period (event)"> - <!-- Description: MP +21, resistance to Poison +40%, Poison attack rate +40%, resistance to Hold +30%, Hold attack rate +30%, and increases Accuracy, Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when two of the same ring are equipped. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.accessory_ring_of_baium_i00" /> - <set name="default_action" val="equip" /> - <set name="bodypart" val="rfinger;lfinger" /> - <set name="crystal_type" val="s" /> - <set name="material" val="gold" /> - <set name="weight" val="150" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="time" val="4320" /> - <for> - <add order="0x10" stat="mDef" val="48" /> - <add order="0x40" stat="maxMp" val="21" /> - </for> - </item> - <item id="22305" type="Armor" name="Baium's Ring - 7-day limited period (event)"> - <!-- Description: MP +21, resistance to Poison +40%, Poison attack rate +40%, resistance to Hold +30%, Hold attack rate +30%, and increases Accuracy, Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when two of the same ring are equipped. --> - <set name="icon" val="icon.accessory_ring_of_baium_i00" /> - <set name="default_action" val="equip" /> - <set name="bodypart" val="rfinger;lfinger" /> - <set name="crystal_type" val="s" /> - <set name="material" val="gold" /> - <set name="weight" val="150" /> - <set name="time" val="10080" /> - <for> - <add order="0x10" stat="mDef" val="48" /> - <add order="0x40" stat="maxMp" val="21" /> - </for> - </item> - <item id="22306" type="EtcItem" name="Scroll: Enchant Weapon (S-Grade) - Event"> - <!-- Description: Increases P. Atk. by 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 6 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 10 for bow weapons. Increases M. Atk. by 4 for all weapons. P. Atk./M. Atk. increase by double starting at +4. --> - <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22307" type="EtcItem" name="Scroll: Enchant Weapon (A-Grade) - Event"> - <!-- Description: Increases P. Atk. by 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 5 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. --> - <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22308" type="EtcItem" name="Scroll: Enchant Armor (S-Grade) - Event"> - <!-- Description: Increases P. Def. by 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. --> - <set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22309" type="EtcItem" name="Scroll: Enchant Armor (A-Grade) - Event"> - <!-- Description: Increases P. Def. by 1 for A-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. --> - <set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22310" type="EtcItem" name="Allegra Box"> - <!-- Description: There is a chance of obtaining a high-grade transformation scroll, Blessed Scroll: Enchant Weapon, and Scroll: Enchant Weapon. --> - <set name="icon" val="Branchsys2.icon2.g_alegra_box" /> - <set name="material" val="steel" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22311" type="EtcItem" name="Latus Box"> - <!-- Description: A Divine Weapon Enchant Crystal and a high grade Ancient Weapon Enchant Crystal can be acquired at a constant rate. --> - <set name="icon" val="Branchsys2.icon2.g-latus_box" /> - <set name="material" val="steel" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22312" type="Armor" name="Top-Grade Magic Pin Cloth Belt"> - <!-- Description: Weight +6000. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.armor_magic_pin_belt_i00" /> - <set name="default_action" val="equip" /> - <set name="armor_type" val="light" /> - <set name="bodypart" val="waist" /> - <set name="crystal_type" val="c" /> - <set name="material" val="cloth" /> - <set name="weight" val="500" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <for> - <add order="0x10" stat="pDef" val="10" /> - </for> - </item> - <item id="22313" type="Armor" name="Top-Grade Magic Pouch Cloth Belt"> - <!-- Description: Inventory Slot +18. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.armor_magic_pouch_belt_i00" /> - <set name="default_action" val="equip" /> - <set name="armor_type" val="light" /> - <set name="bodypart" val="waist" /> - <set name="crystal_type" val="c" /> - <set name="material" val="cloth" /> - <set name="weight" val="500" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <for> - <add order="0x10" stat="pDef" val="10" /> - </for> - </item> - <item id="22314" type="EtcItem" name="Blessed Scroll: Enchant Weapon (S-Grade)"> - <!-- Description: Increases P. Atk. by 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 6 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 10 for bow weapons. Increases M. Atk. by 4 for all weapons. Starting at +4, P. Atk./M. Atk. increases by double. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_s_i05" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22315" type="EtcItem" name="Blessed Scroll: Enchant Armor (S-Grade)"> - <!-- Description: Increases P. Def. by 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22316" type="EtcItem" name="Blessed Scroll: Enchant Weapon (A-Grade)"> - <!-- Description: Increases P. Atk. by 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 5 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22317" type="EtcItem" name="Blessed Scroll: Enchant Weapon (B-Grade)"> - <!-- Description: Increases P. Atk. by 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 4 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 6 for bow weapons. Increases M. Atk. by 3 for all weapons. Starting at +4, P. Atk./M. Atk. increases by double. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22318" type="EtcItem" name="Blessed Scroll: Enchant Armor (A-Grade)"> - <!-- Description: Increases P. Def. by 1 for A-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22319" type="EtcItem" name="Blessed Scroll: Enchant Armor (B-Grade)"> - <!-- Description: Increases P. Def. by 1 for B-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22320" type="EtcItem" name="Scroll: Enchant Weapon (A-Grade)"> - <!-- Description: Increases P. Atk. by 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 5 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22321" type="EtcItem" name="Scroll: Enchant Weapon (B-Grade)"> - <!-- Description: Increases P. Atk. by 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 4 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 6 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22322" type="EtcItem" name="Scroll: Enchant Armor (A-Grade)"> - <!-- Description: Increases P. Def. by 1 for A-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22323" type="EtcItem" name="Scroll: Enchant Armor (B-Grade)"> - <!-- Description: Increases P. Def. by 1 for B-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22324" type="EtcItem" name="Transformation Scroll: Ranku"> - <!-- Description: Transformation scroll that transform you into Ranku for 30 minute(s). No effect if used while transformed. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_trans_4f_s_b_01" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22325" type="EtcItem" name="Transformation Scroll: Zaken"> - <!-- Description: Transformation scroll that transform you into Zaken for 30 minute(s). No effect if used while transformed. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_trans_4f_s_b_01" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22326" type="Armor" name="Blue Talisman - Buff Cancel"> - <!-- Description: Cancels the buffs of nearby enemies upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_talisman_i01" /> - <set name="default_action" val="equip" /> - <set name="bodypart" val="underwear" /> - <set name="material" val="gold" /> - <set name="weight" val="150" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - </item> - <item id="22327" type="Armor" name="Blue Talisman - Buff Steal"> - <!-- Description: Stealsthe target's abnormal status upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_talisman_i01" /> - <set name="default_action" val="equip" /> - <set name="bodypart" val="underwear" /> - <set name="material" val="gold" /> - <set name="weight" val="150" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - </item> - <item id="22328" type="EtcItem" name="Territory Health Recovery Potion"> - <!-- Description: Recovers HP upon use. It can only be used by characters between levels 61-75. Can only be used on the battlefield. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_super_hp_potion_i05" /> - <set name="material" val="liquid" /> - <set name="weight" val="5" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22329" type="EtcItem" name="Territory Mana Recovery Potion"> - <!-- Description: Recovers MP upon use. It can only be used by characters between levels 61-75. Can only be used on the battlefield. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_super_mp_potion_i05" /> - <set name="material" val="liquid" /> - <set name="weight" val="5" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22330" type="EtcItem" name="Territory CP Recovery Potion"> - <!-- Description: Recovers CP upon use. It can only be used by characters between levels 61-75. Can only be used on the battlefield. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="icon.etc_super_cp_potion_i05" /> - <set name="material" val="liquid" /> - <set name="weight" val="5" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22331" type="EtcItem" name="7th Anniversary Pack"> - <!-- Description: Dimensional Item. Celebrating the Lineage II 7th anniversary, this pack contains various items that you should find useful. Cannot be exchanged or dropped. Can be destroyed. Can be shared between characters on the same account through the Dimensional Merchant. --> - <set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" /> - <set name="material" val="steel" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - </item> - <item id="22332" type="EtcItem" name="7th Anniversary Bonus Pack"> - <!-- Description: Dimensional Item. Celebrating the Lineage II 7th anniversary, this bonus pack contains various items that you should find useful. Cannot be exchanged or dropped. Can be destroyed. Can be shared between characters on the same account through the Dimensional Merchant. --> - <set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" /> - <set name="material" val="steel" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - </item> - <item id="22333" type="EtcItem" name="Hero's Treasure Chest"> - <!-- Description: Dimensional Item. Chest containing an equipment set pack which can be used for 90 days. Cannot be exchanged or dropped. Can be shared between characters within an account through the Dimensional Merchant. --> - <set name="icon" val="icon.event_hero_treasure_box_i00" /> - <set name="material" val="steel" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_freightable" val="true" /> - </item> - <item id="22334" type="EtcItem" name="Rune of Experience Points 50% - 1 hours limited time"> - <!-- Description: Ancient characters that bestow a mysterious ability when possessed in the inventory. Increases acquired Exp. by 50%. The remaining period decreases even while logged off. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - </item> - <item id="22335" type="EtcItem" name="Essence of Destruction"> - <!-- Description: An item filled with the essence of Shilen's followers that you have defeated. --> - <set name="icon" val="icon.etc_crystal_blue_i00" /> - <set name="material" val="leather" /> - <set name="weight" val="10" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22336" type="EtcItem" name="Pathfinder's Reward - Contributor"> - <!-- Description: A gift for adventurers who have a high contributions level in discovering the cause of the plague. --> - <set name="icon" val="icon.etc_bead_silver_i00" /> - <set name="material" val="steel" /> - <set name="weight" val="100" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22337" type="EtcItem" name="Extra Entrance Pass - Rim Kamaloka"> - <!-- Description: Entrance pass that allows you five addtional admissions. Can cancel the limit on entry if used while a limit on entry to Rim Kamaloka exists. Can only be used once per day from outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Cannot be exchanged or dropped. --> - <set name="icon" val="icon.ticket_i00" /> - <set name="material" val="paper" /> - <set name="weight" val="5" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22338" type="EtcItem" name="Extra Entrance Pass - Rim Kamaloka 1 Sheet Pack"> - <!-- Description: Wrapped pack containing an entrance pass that lets you enter Rim Kamaloka. --> - <set name="icon" val="icon.etc_pi_gift_box_i00" /> - <set name="material" val="steel" /> - <set name="weight" val="100" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22339" type="EtcItem" name="S84 Top-grade Weapon Chest - Event"> - <!-- Description: The chest contains 1 S84 top-grade weapon. Which one could it be? --> - <set name="icon" val="icon.etc_pi_gift_box_i04" /> - <set name="material" val="cotton" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22340" type="EtcItem" name="Elegia Armor Chest - Event"> - <!-- Description: The chest contains 1 Elegia armor. Which one could it be? --> - <set name="icon" val="icon.etc_pi_gift_box_i04" /> - <set name="material" val="cotton" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22341" type="EtcItem" name="Scroll: Enchant Weapon - C Grade"> - <!-- Description: When enchanted, P. Atk. increases by 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 4 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 6 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Can be exchanged, dropped, and destroyed. Can be stored in a Private Warehouse. --> - <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22342" type="EtcItem" name="Scroll: Enchant Weapon - C Grade"> - <!-- Description: When enchanted, P. Atk. increases by 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 4 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 6 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Can be exchanged, dropped, and destroyed. Can be stored in a Private Warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22343" type="EtcItem" name="Scroll: Enchant Armor - C Grade"> - <!-- Description: When enchanted, P. Def. increases by 1 for C-grade armor and accessories. Starting at +4, P. Def. increases by 3. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. Increases HP according to enchant level when armor is enchanted +4 or above. Cannot be exchanged or dropped. Can be stored in a Private Warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22344" type="EtcItem" name="Scroll: Enchant Weapon - D Grade"> - <!-- Description: When enchanted, P. Atk. increases by 2 for D-grade one-handed swords, one-handed blunts, daggers, spears, two-handed swords, two-handed blunts, dualswords, two-handed combat weapons, and other weapons. P. Atk. increases by 4 for bows. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Can be exchanged, dropped, and destroyed. Can be stored in a Private Warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22345" type="EtcItem" name="Scroll: Enchant Armor - D Grade"> - <!-- Description: When enchanted, P. Def. increases by 1 for D-grade armor and accessories. Starting at +4, P. Def. increases by 3. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. Increases HP according to enchant level when armor is enchanted +4 or above. Cannot be exchanged or dropped. Can be stored in a Private Warehouse. --> - <set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22346" type="EtcItem" name="Enchantment Tool Box"> - <!-- Description: A box of enchantment-related itmes. Double-click for a chance to receive an item. Cannot be exchanged or dropped. --> - <set name="icon" val="icon.etc_treasure_box_i07" /> - <set name="material" val="steel" /> - <set name="weight" val="100" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_stackable" val="true" /> - </item> - <item id="22347" type="EtcItem" name="Rune of Fate"> - <!-- Description: Ancient characters which bestow a mysterious ability if it is possessed in the inventory. It increases acquired XP and SP by 200%. It will be removed from the inventory on June 15, 2011 when the event ends. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. --> - <set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" /> - <set name="material" val="paper" /> - <set name="weight" val="120" /> - <set name="is_tradable" val="false" /> - <set name="is_dropable" val="false" /> - <set name="is_destroyable" val="false" /> - </item> -</list> +<?xml version="1.0" encoding="UTF-8"?> +<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="items.xsd"> + <item id="22300" type="EtcItem" name="Miracle Happy Cake - Decoration - 15-day limited period (event)"> + <!-- Description: Take this along with a Perfect Happy Cake to the Valentine Messenger Queen of Hearts to complete a Miracle Happy Cake. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="BranchSys.icon.br_valentine_deco_i00" /> + <set name="material" val="paper" /> + <set name="weight" val="10" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="time" val="21600" /> + </item> + <item id="22301" type="EtcItem" name="Sweet Chocolate Cookie - Event"> + <!-- Description: When used, energy is replenished by 5000 points. Re-use time is 60 minutes. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" /> + <set name="material" val="liquid" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22302" type="Armor" name="Antharas's Earring - 3-day limited period (event)"> + <!-- Description: MP +37, resistance to Bleed +40%, Bleed attack rate +40%, increases heal amount, vampiric rage effect, resistance to Stun/Mental attacks +30%, Stun/Mental attack rate +30%, decreases MP consumption, and increases heal amount and resistance to Earth. Only one effect is applied when two of the same earrings are equipped. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.accessory_earring_of_antaras_i00" /> + <set name="default_action" val="equip" /> + <set name="bodypart" val="rear;lear" /> + <set name="crystal_type" val="s" /> + <set name="material" val="gold" /> + <set name="weight" val="150" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="time" val="4320" /> + <for> + <add order="0x10" stat="mDef" val="94" /> + <add order="0x40" stat="maxMp" val="37" /> + </for> + </item> + <item id="22303" type="Armor" name="Antharas's Earring - 7-day limited period (event)"> + <!-- Description: MP +37, resistance to Bleed +40%, Bleed attack rate +40%, increases heal amount, vampiric rage effect, resistance to Stun/Mental attacks +30%, Stun/Mental attack rate +30%, decreases MP consumption, and increases heal amount and resistance to Earth. Only one effect is applied when two of the same earrings are equipped. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.accessory_earring_of_antaras_i00" /> + <set name="default_action" val="equip" /> + <set name="bodypart" val="rear;lear" /> + <set name="crystal_type" val="s" /> + <set name="material" val="gold" /> + <set name="weight" val="150" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="time" val="10080" /> + <for> + <add order="0x10" stat="mDef" val="94" /> + <add order="0x40" stat="maxMp" val="37" /> + </for> + </item> + <item id="22304" type="Armor" name="Baium's Ring - 3-day limited period (event)"> + <!-- Description: MP +21, resistance to Poison +40%, Poison attack rate +40%, resistance to Hold +30%, Hold attack rate +30%, and increases Accuracy, Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when two of the same ring are equipped. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.accessory_ring_of_baium_i00" /> + <set name="default_action" val="equip" /> + <set name="bodypart" val="rfinger;lfinger" /> + <set name="crystal_type" val="s" /> + <set name="material" val="gold" /> + <set name="weight" val="150" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="time" val="4320" /> + <for> + <add order="0x10" stat="mDef" val="48" /> + <add order="0x40" stat="maxMp" val="21" /> + </for> + </item> + <item id="22305" type="Armor" name="Baium's Ring - 7-day limited period (event)"> + <!-- Description: MP +21, resistance to Poison +40%, Poison attack rate +40%, resistance to Hold +30%, Hold attack rate +30%, and increases Accuracy, Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when two of the same ring are equipped. --> + <set name="icon" val="icon.accessory_ring_of_baium_i00" /> + <set name="default_action" val="equip" /> + <set name="bodypart" val="rfinger;lfinger" /> + <set name="crystal_type" val="s" /> + <set name="material" val="gold" /> + <set name="weight" val="150" /> + <set name="time" val="10080" /> + <for> + <add order="0x10" stat="mDef" val="48" /> + <add order="0x40" stat="maxMp" val="21" /> + </for> + </item> + <item id="22306" type="EtcItem" name="Scroll: Enchant Weapon (S-Grade) - Event"> + <!-- Description: Increases P. Atk. by 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 6 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 10 for bow weapons. Increases M. Atk. by 4 for all weapons. P. Atk./M. Atk. increase by double starting at +4. --> + <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22307" type="EtcItem" name="Scroll: Enchant Weapon (A-Grade) - Event"> + <!-- Description: Increases P. Atk. by 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 5 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. --> + <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22308" type="EtcItem" name="Scroll: Enchant Armor (S-Grade) - Event"> + <!-- Description: Increases P. Def. by 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. --> + <set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22309" type="EtcItem" name="Scroll: Enchant Armor (A-Grade) - Event"> + <!-- Description: Increases P. Def. by 1 for A-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. --> + <set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22310" type="EtcItem" name="Allegra Box"> + <!-- Description: There is a chance of obtaining a high-grade transformation scroll, Blessed Scroll: Enchant Weapon, and Scroll: Enchant Weapon. --> + <set name="icon" val="Branchsys2.icon2.g_alegra_box" /> + <set name="material" val="steel" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22311" type="EtcItem" name="Latus Box"> + <!-- Description: A Divine Weapon Enchant Crystal and a high grade Ancient Weapon Enchant Crystal can be acquired at a constant rate. --> + <set name="icon" val="Branchsys2.icon2.g-latus_box" /> + <set name="material" val="steel" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22312" type="Armor" name="Top-Grade Magic Pin Cloth Belt"> + <!-- Description: Weight +6000. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.armor_magic_pin_belt_i00" /> + <set name="default_action" val="equip" /> + <set name="armor_type" val="light" /> + <set name="bodypart" val="waist" /> + <set name="crystal_type" val="c" /> + <set name="material" val="cloth" /> + <set name="weight" val="500" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <for> + <add order="0x10" stat="pDef" val="10" /> + </for> + </item> + <item id="22313" type="Armor" name="Top-Grade Magic Pouch Cloth Belt"> + <!-- Description: Inventory Slot +18. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.armor_magic_pouch_belt_i00" /> + <set name="default_action" val="equip" /> + <set name="armor_type" val="light" /> + <set name="bodypart" val="waist" /> + <set name="crystal_type" val="c" /> + <set name="material" val="cloth" /> + <set name="weight" val="500" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <for> + <add order="0x10" stat="pDef" val="10" /> + </for> + </item> + <item id="22314" type="EtcItem" name="Blessed Scroll: Enchant Weapon (S-Grade)"> + <!-- Description: Increases P. Atk. by 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 6 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 10 for bow weapons. Increases M. Atk. by 4 for all weapons. Starting at +4, P. Atk./M. Atk. increases by double. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_s_i05" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22315" type="EtcItem" name="Blessed Scroll: Enchant Armor (S-Grade)"> + <!-- Description: Increases P. Def. by 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22316" type="EtcItem" name="Blessed Scroll: Enchant Weapon (A-Grade)"> + <!-- Description: Increases P. Atk. by 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 5 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22317" type="EtcItem" name="Blessed Scroll: Enchant Weapon (B-Grade)"> + <!-- Description: Increases P. Atk. by 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 4 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 6 for bow weapons. Increases M. Atk. by 3 for all weapons. Starting at +4, P. Atk./M. Atk. increases by double. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22318" type="EtcItem" name="Blessed Scroll: Enchant Armor (A-Grade)"> + <!-- Description: Increases P. Def. by 1 for A-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22319" type="EtcItem" name="Blessed Scroll: Enchant Armor (B-Grade)"> + <!-- Description: Increases P. Def. by 1 for B-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22320" type="EtcItem" name="Scroll: Enchant Weapon (A-Grade)"> + <!-- Description: Increases P. Atk. by 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 5 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22321" type="EtcItem" name="Scroll: Enchant Weapon (B-Grade)"> + <!-- Description: Increases P. Atk. by 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. Increases P. Atk. by 4 for two-handed sword, two-handed blunt, dualsword, and two-handed combat weapon. Increases P. Atk. by 6 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./M. Atk. increase by double starting at +4. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22322" type="EtcItem" name="Scroll: Enchant Armor (A-Grade)"> + <!-- Description: Increases P. Def. by 1 for A-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22323" type="EtcItem" name="Scroll: Enchant Armor (B-Grade)"> + <!-- Description: Increases P. Def. by 1 for B-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When armor is enchanted above +4, HP also increases depending on the enchant value. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22324" type="EtcItem" name="Transformation Scroll: Ranku"> + <!-- Description: Transformation scroll that transform you into Ranku for 30 minute(s). No effect if used while transformed. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_trans_4f_s_b_01" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22325" type="EtcItem" name="Transformation Scroll: Zaken"> + <!-- Description: Transformation scroll that transform you into Zaken for 30 minute(s). No effect if used while transformed. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_trans_4f_s_b_01" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22326" type="Armor" name="Blue Talisman - Buff Cancel"> + <!-- Description: Cancels the buffs of nearby enemies upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_talisman_i01" /> + <set name="default_action" val="equip" /> + <set name="bodypart" val="underwear" /> + <set name="material" val="gold" /> + <set name="weight" val="150" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + </item> + <item id="22327" type="Armor" name="Blue Talisman - Buff Steal"> + <!-- Description: Stealsthe target's abnormal status upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_talisman_i01" /> + <set name="default_action" val="equip" /> + <set name="bodypart" val="underwear" /> + <set name="material" val="gold" /> + <set name="weight" val="150" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + </item> + <item id="22328" type="EtcItem" name="Territory Health Recovery Potion"> + <!-- Description: Recovers HP upon use. It can only be used by characters between levels 61-75. Can only be used on the battlefield. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_super_hp_potion_i05" /> + <set name="material" val="liquid" /> + <set name="weight" val="5" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22329" type="EtcItem" name="Territory Mana Recovery Potion"> + <!-- Description: Recovers MP upon use. It can only be used by characters between levels 61-75. Can only be used on the battlefield. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_super_mp_potion_i05" /> + <set name="material" val="liquid" /> + <set name="weight" val="5" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22330" type="EtcItem" name="Territory CP Recovery Potion"> + <!-- Description: Recovers CP upon use. It can only be used by characters between levels 61-75. Can only be used on the battlefield. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="icon.etc_super_cp_potion_i05" /> + <set name="material" val="liquid" /> + <set name="weight" val="5" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22331" type="EtcItem" name="7th Anniversary Pack"> + <!-- Description: Dimensional Item. Celebrating the Lineage II 7th anniversary, this pack contains various items that you should find useful. Cannot be exchanged or dropped. Can be destroyed. Can be shared between characters on the same account through the Dimensional Merchant. --> + <set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" /> + <set name="material" val="steel" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + </item> + <item id="22332" type="EtcItem" name="7th Anniversary Bonus Pack"> + <!-- Description: Dimensional Item. Celebrating the Lineage II 7th anniversary, this bonus pack contains various items that you should find useful. Cannot be exchanged or dropped. Can be destroyed. Can be shared between characters on the same account through the Dimensional Merchant. --> + <set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" /> + <set name="material" val="steel" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + </item> + <item id="22333" type="EtcItem" name="Hero's Treasure Chest"> + <!-- Description: Dimensional Item. Chest containing an equipment set pack which can be used for 90 days. Cannot be exchanged or dropped. Can be shared between characters within an account through the Dimensional Merchant. --> + <set name="icon" val="icon.event_hero_treasure_box_i00" /> + <set name="material" val="steel" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_freightable" val="true" /> + </item> + <item id="22334" type="EtcItem" name="Rune of Experience Points 50% - 1 hours limited time"> + <!-- Description: Ancient characters that bestow a mysterious ability when possessed in the inventory. Increases acquired Exp. by 50%. The remaining period decreases even while logged off. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + </item> + <item id="22335" type="EtcItem" name="Essence of Destruction"> + <!-- Description: An item filled with the essence of Shilen's followers that you have defeated. --> + <set name="icon" val="icon.etc_crystal_blue_i00" /> + <set name="material" val="leather" /> + <set name="weight" val="10" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22336" type="EtcItem" name="Pathfinder's Reward - Contributor"> + <!-- Description: A gift for adventurers who have a high contributions level in discovering the cause of the plague. --> + <set name="icon" val="icon.etc_bead_silver_i00" /> + <set name="material" val="steel" /> + <set name="weight" val="100" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22337" type="EtcItem" name="Extra Entrance Pass - Rim Kamaloka"> + <!-- Description: Entrance pass that allows you five addtional admissions. Can cancel the limit on entry if used while a limit on entry to Rim Kamaloka exists. Can only be used once per day from outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Cannot be exchanged or dropped. --> + <set name="icon" val="icon.ticket_i00" /> + <set name="material" val="paper" /> + <set name="weight" val="5" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22338" type="EtcItem" name="Extra Entrance Pass - Rim Kamaloka 1 Sheet Pack"> + <!-- Description: Wrapped pack containing an entrance pass that lets you enter Rim Kamaloka. --> + <set name="icon" val="icon.etc_pi_gift_box_i00" /> + <set name="material" val="steel" /> + <set name="weight" val="100" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22339" type="EtcItem" name="S84 Top-grade Weapon Chest - Event"> + <!-- Description: The chest contains 1 S84 top-grade weapon. Which one could it be? --> + <set name="icon" val="icon.etc_pi_gift_box_i04" /> + <set name="material" val="cotton" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22340" type="EtcItem" name="Elegia Armor Chest - Event"> + <!-- Description: The chest contains 1 Elegia armor. Which one could it be? --> + <set name="icon" val="icon.etc_pi_gift_box_i04" /> + <set name="material" val="cotton" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22341" type="EtcItem" name="Scroll: Enchant Weapon - C Grade"> + <!-- Description: When enchanted, P. Atk. increases by 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 4 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 6 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Can be exchanged, dropped, and destroyed. Can be stored in a Private Warehouse. --> + <set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22342" type="EtcItem" name="Scroll: Enchant Weapon - C Grade"> + <!-- Description: When enchanted, P. Atk. increases by 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 4 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 6 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Can be exchanged, dropped, and destroyed. Can be stored in a Private Warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22343" type="EtcItem" name="Scroll: Enchant Armor - C Grade"> + <!-- Description: When enchanted, P. Def. increases by 1 for C-grade armor and accessories. Starting at +4, P. Def. increases by 3. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. Increases HP according to enchant level when armor is enchanted +4 or above. Cannot be exchanged or dropped. Can be stored in a Private Warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22344" type="EtcItem" name="Scroll: Enchant Weapon - D Grade"> + <!-- Description: When enchanted, P. Atk. increases by 2 for D-grade one-handed swords, one-handed blunts, daggers, spears, two-handed swords, two-handed blunts, dualswords, two-handed combat weapons, and other weapons. P. Atk. increases by 4 for bows. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Can be exchanged, dropped, and destroyed. Can be stored in a Private Warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22345" type="EtcItem" name="Scroll: Enchant Armor - D Grade"> + <!-- Description: When enchanted, P. Def. increases by 1 for D-grade armor and accessories. Starting at +4, P. Def. increases by 3. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. Increases HP according to enchant level when armor is enchanted +4 or above. Cannot be exchanged or dropped. Can be stored in a Private Warehouse. --> + <set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22346" type="EtcItem" name="Enchantment Tool Box"> + <!-- Description: A box of enchantment-related itmes. Double-click for a chance to receive an item. Cannot be exchanged or dropped. --> + <set name="icon" val="icon.etc_treasure_box_i07" /> + <set name="material" val="steel" /> + <set name="weight" val="100" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_stackable" val="true" /> + </item> + <item id="22347" type="EtcItem" name="Rune of Fate"> + <!-- Description: Ancient characters which bestow a mysterious ability if it is possessed in the inventory. It increases acquired XP and SP by 200%. It will be removed from the inventory on June 15, 2011 when the event ends. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. --> + <set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" /> + <set name="material" val="paper" /> + <set name="weight" val="120" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_destroyable" val="false" /> + </item> +</list> diff --git a/L2J_DataPack_BETA/dist/languages/accountmanager/accountmanager.xsd b/L2J_DataPack_BETA/dist/languages/accountmanager/accountmanager.xsd index 0a320eac5c7fdbc73f17034e1ba188cf1bdeee68..05438f6015d4149905cd979008dd33df77416104 100644 --- a/L2J_DataPack_BETA/dist/languages/accountmanager/accountmanager.xsd +++ b/L2J_DataPack_BETA/dist/languages/accountmanager/accountmanager.xsd @@ -1,48 +1,48 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="localization"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="message" minOccurs="1" maxOccurs="30"> - <xs:complexType> - <xs:attribute name="id" use="required"> - <xs:simpleType> - <xs:restriction base="xs:token"> - <xs:enumeration value="falseString" /> - <xs:enumeration value="functAccessLevel" /> - <xs:enumeration value="functAccessLevelNotExist" /> - <xs:enumeration value="functAccessLevelUpdated" /> - <xs:enumeration value="functChooser" /> - <xs:enumeration value="functCreateAccount"></xs:enumeration> - <xs:enumeration value="functDeleteAccount" /> - <xs:enumeration value="functDeleteAccountAbort" /> - <xs:enumeration value="functDeleteAccountCancel" /> - <xs:enumeration value="functDeleteAccountChar" /> - <xs:enumeration value="functDeleteAccountClan" /> - <xs:enumeration value="functDeleteAccountComplete" /> - <xs:enumeration value="functDeleteAccountConfirm" /> - <xs:enumeration value="functDeleteAccountNotExist" /> - <xs:enumeration value="functExit" /> - <xs:enumeration value="functListAccount" /> - <xs:enumeration value="functListAccountAll" /> - <xs:enumeration value="functListAccountBanned" /> - <xs:enumeration value="functListAccountChooser" /> - <xs:enumeration value="functListAccountDisplayed" /> - <xs:enumeration value="functListAccountPrivileged" /> - <xs:enumeration value="functListAccountRegular" /> - <xs:enumeration value="inputAccessLevel" /> - <xs:enumeration value="inputChoice" /> - <xs:enumeration value="inputPassword" /> - <xs:enumeration value="inputUsername" /> - <xs:enumeration value="noChar" /> - <xs:enumeration value="toolName" /> - <xs:enumeration value="trueString" /> - <xs:enumeration value="yesChar" /> - </xs:restriction> - </xs:simpleType> - </xs:attribute> - <xs:attribute name="text" type="xs:normalizedString" use="required" /> - </xs:complexType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="localization"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="message" minOccurs="1" maxOccurs="30"> + <xs:complexType> + <xs:attribute name="id" use="required"> + <xs:simpleType> + <xs:restriction base="xs:token"> + <xs:enumeration value="falseString" /> + <xs:enumeration value="functAccessLevel" /> + <xs:enumeration value="functAccessLevelNotExist" /> + <xs:enumeration value="functAccessLevelUpdated" /> + <xs:enumeration value="functChooser" /> + <xs:enumeration value="functCreateAccount"></xs:enumeration> + <xs:enumeration value="functDeleteAccount" /> + <xs:enumeration value="functDeleteAccountAbort" /> + <xs:enumeration value="functDeleteAccountCancel" /> + <xs:enumeration value="functDeleteAccountChar" /> + <xs:enumeration value="functDeleteAccountClan" /> + <xs:enumeration value="functDeleteAccountComplete" /> + <xs:enumeration value="functDeleteAccountConfirm" /> + <xs:enumeration value="functDeleteAccountNotExist" /> + <xs:enumeration value="functExit" /> + <xs:enumeration value="functListAccount" /> + <xs:enumeration value="functListAccountAll" /> + <xs:enumeration value="functListAccountBanned" /> + <xs:enumeration value="functListAccountChooser" /> + <xs:enumeration value="functListAccountDisplayed" /> + <xs:enumeration value="functListAccountPrivileged" /> + <xs:enumeration value="functListAccountRegular" /> + <xs:enumeration value="inputAccessLevel" /> + <xs:enumeration value="inputChoice" /> + <xs:enumeration value="inputPassword" /> + <xs:enumeration value="inputUsername" /> + <xs:enumeration value="noChar" /> + <xs:enumeration value="toolName" /> + <xs:enumeration value="trueString" /> + <xs:enumeration value="yesChar" /> + </xs:restriction> + </xs:simpleType> + </xs:attribute> + <xs:attribute name="text" type="xs:normalizedString" use="required" /> + </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="extends" use="optional"> diff --git a/L2J_DataPack_BETA/dist/languages/configurator/Configurator_es.properties b/L2J_DataPack_BETA/dist/languages/configurator/Configurator_es.properties index 3a49c553de737191bdfed479e69c575358f652bf..3682604758ac14b884b958b83e06fbbf36aa5b1a 100644 --- a/L2J_DataPack_BETA/dist/languages/configurator/Configurator_es.properties +++ b/L2J_DataPack_BETA/dist/languages/configurator/Configurator_es.properties @@ -1,23 +1,23 @@ -language = Español -toolName = Herramienta de Configuración de Servidores L2J - -success = Configuración grabada correctamente -error = Error -errorReading = Error al leer el archivo -errorSaving = Error al grabar el archivo -reason = Motivo: -yes = Si -no = No - -fileMenu = Archivo -exitItem = Salir -helpMenu = Ayuda -aboutItem = Acerca de... - -save = Grabar -cancel = Cancelar - -credits = © 2008-2010 el equipo L2J. Todos los derechos reservados. -language = Idioma: Español -icons = Iconos de http://www.famfamfam.com +language = Español +toolName = Herramienta de Configuración de Servidores L2J + +success = Configuración grabada correctamente +error = Error +errorReading = Error al leer el archivo +errorSaving = Error al grabar el archivo +reason = Motivo: +yes = Si +no = No + +fileMenu = Archivo +exitItem = Salir +helpMenu = Ayuda +aboutItem = Acerca de... + +save = Grabar +cancel = Cancelar + +credits = © 2008-2010 el equipo L2J. Todos los derechos reservados. +language = Idioma: Español +icons = Iconos de http://www.famfamfam.com translation = Traducción: DrLecter \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_de.properties b/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_de.properties index 26bd5ab52aa8e809d3e4193196fa57cd16e08a73..56b45592e62e5e38d5eca6413c3ef1e3f5db0186 100644 --- a/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_de.properties +++ b/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_de.properties @@ -1,80 +1,80 @@ -language = Deutsch -toolName = GS Registrierungs Tool - -error = Fehler -reason = Grund: -yes = Ja -no = Nein - -fileMenu = Datei -exitItem = Beenden -helpMenu = Hilfe -aboutItem = Über - -btnRemove = Entfernen -btnRemoveAll = Alle entfernen -btnRegister = GameServer registrieren -confirmRemoveTitle = Löschung bestätigen -confirmRemoveText = Sind sie sicher, dass GameServer %d - %s gelöscht werden soll? -confirmRemoveAllText = Sind sie sicher, dass alle GameServer gelöscht werden sollen? -gsListRetrieveError = Beim Empfangen der Liste mit aktuell registrierten GameServern ist ein Fehler aufgetreten. - -gsName = GameServer Name -gsAction = Aktion - -registerGS = GameServer registrieren -serverName = Server Name: -save = Speichern -cancel = Abbrechen -saveHexId = Die hexid.txt Datei muss im 'config' Unterordner des GameServers gespeichert werden um den Vorgang ordnungsgemäß abzuschließen. -hexidDest = Zielverzeichnis für hexid Datei wählen... - -purpose = Erlaubt GameServer am LoginServer zu registrieren/vom LoginServer zu entfernen. -options = Optionen: -fallbackOpt = Wenn währrend des Registrierungsvorgangs die angegebene GameServer ID in Benutzung ist wird die nächste, freie ID verwendet. -forceOpt = Erzwingt das Überschreiben einer gespeicherten Registrierung mit der angegebenen ID, falls das nötig sein sollte. -cmdOpt = Erzwingt den Konsolenmodus der Anwendung auch wenn der grafische Modus unterstützt wird. -helpOpt = Zeigt diese Hilfemeldung an und schließt das Fenster. -languageOpt = Versucht die Sprache für die angegebene locale zu benutzen und stellt sich bei einem Fehler wieder auf automatische Erkennung zurück. -registerOpt1 = Registriert einen GameServer für ID <id> und speichert die hexid.txt Datei unter <hexid_dest_dir>. -registerOpt2 = Sie können einen negativen Wert für <id> benutzen um den GameServer unter der ersten verfügbaren ID zu registrieren. -registerOpt3 = Es passiert nichts wenn <id> bereits benutzt wird, außer --force oder --fallback ist gesetzt. -unregisterOpt = Entfernt den GameServer mit der <id>. Benutzen sie "all" um alle momentan registrieren GameServer zu entfernen. -wrongUnregisterArg = Falscher Parameter für die Löschung des GameServers. Geben sie eine numerische ID um einen GameServer zu entfernen oder "all" (ohne Anführungszeichen) um alle momentan registrieren GameServer zu entfernen. -noAction = Keine Aktion wird ausgeführt. -checkingIdInUse = Überprüfe ob die GameServer ID %d bereits in Benutzung ist... -removingGsId = Entferne GameServer ID: %d -forcingRegistration = Erzwingt die Registrierung auf ID %d. Eine bereits existierende Registrierung auf dieser ID wird überschrieben. -fallingBack = Versuche auf der ersten, freien ID zu registrieren. -registrationOk = GameServer wurd erfolgreich mit der ID %d auf dem LoginServer registriert. -unregisterOk = GameServer ID: %d wurde erfolgreich vom LoginServer entfernt. -unregisterAllOk = Alle GameServer wurden erfolgreich entfernt. -noFreeId = Es ist keine freie ID zum Registrieren vorhanden. -sqlErrorRegister = Beim Versuch den GameServer zu registrieren ist ein SQL Fehler aufgetreten. -ioErrorRegister = Beim Versuch den GameServer zu registrieren ist ein Fehler beim Speichern der hexid Datei aufgetreten. -errorRegister = Beim Versuch den GameServer zu registrieren ist ein Fehler aufgetreten. -errorUnregister = Beim Versuch den GameServer zu entfernen ist ein Fehler aufgetreten. -sqlErrorUnregister = Beim Versuch den GameServer zu entfernen ist ein SQL Fehler aufgetreten. -sqlErrorUnregisterAll = Beim Versuch alle GameServer zu entfernen ist ein SQL Fehler aufgetreten. -noServerNames = Keine verfügbaren Namen für den GameServer gefunden. Stellen sie sicher, dass die servername.xml Date im LoginServer Verzeichnis vorhanden ist. -noNameForId = Kein Name für ID: %d -idIsNotFree = Diese ID ist nicht verfügbar. -noServerForId = Kein registrierter GameServer für ID: %d - - -cmdMenuRegister = GameServer registrieren -cmdMenuListNames = GameServers Namen und IDs auflisten -cmdMenuRemoveGS = GameServer enternen -cmdMenuRemoveAll = Alle GameServer entfernen -cmdMenuExit = Schließen -yourChoice = Bitte wählen: -invalidChoice = Ungültige Auswahl: %s -gsInUse = In Benutzung -gsFree = Frei -enterDesiredId = Gewünsche ID eingeben: - -credits = © 2008-2010 L2J Team. Alle Rechte vorbehalten. -language = Sprache: Deutsch -icons = Icons von http://www.famfamfam.com -translation = Übersetzung: benurb +language = Deutsch +toolName = GS Registrierungs Tool + +error = Fehler +reason = Grund: +yes = Ja +no = Nein + +fileMenu = Datei +exitItem = Beenden +helpMenu = Hilfe +aboutItem = Über + +btnRemove = Entfernen +btnRemoveAll = Alle entfernen +btnRegister = GameServer registrieren +confirmRemoveTitle = Löschung bestätigen +confirmRemoveText = Sind sie sicher, dass GameServer %d - %s gelöscht werden soll? +confirmRemoveAllText = Sind sie sicher, dass alle GameServer gelöscht werden sollen? +gsListRetrieveError = Beim Empfangen der Liste mit aktuell registrierten GameServern ist ein Fehler aufgetreten. + +gsName = GameServer Name +gsAction = Aktion + +registerGS = GameServer registrieren +serverName = Server Name: +save = Speichern +cancel = Abbrechen +saveHexId = Die hexid.txt Datei muss im 'config' Unterordner des GameServers gespeichert werden um den Vorgang ordnungsgemäß abzuschließen. +hexidDest = Zielverzeichnis für hexid Datei wählen... + +purpose = Erlaubt GameServer am LoginServer zu registrieren/vom LoginServer zu entfernen. +options = Optionen: +fallbackOpt = Wenn währrend des Registrierungsvorgangs die angegebene GameServer ID in Benutzung ist wird die nächste, freie ID verwendet. +forceOpt = Erzwingt das Überschreiben einer gespeicherten Registrierung mit der angegebenen ID, falls das nötig sein sollte. +cmdOpt = Erzwingt den Konsolenmodus der Anwendung auch wenn der grafische Modus unterstützt wird. +helpOpt = Zeigt diese Hilfemeldung an und schließt das Fenster. +languageOpt = Versucht die Sprache für die angegebene locale zu benutzen und stellt sich bei einem Fehler wieder auf automatische Erkennung zurück. +registerOpt1 = Registriert einen GameServer für ID <id> und speichert die hexid.txt Datei unter <hexid_dest_dir>. +registerOpt2 = Sie können einen negativen Wert für <id> benutzen um den GameServer unter der ersten verfügbaren ID zu registrieren. +registerOpt3 = Es passiert nichts wenn <id> bereits benutzt wird, außer --force oder --fallback ist gesetzt. +unregisterOpt = Entfernt den GameServer mit der <id>. Benutzen sie "all" um alle momentan registrieren GameServer zu entfernen. +wrongUnregisterArg = Falscher Parameter für die Löschung des GameServers. Geben sie eine numerische ID um einen GameServer zu entfernen oder "all" (ohne Anführungszeichen) um alle momentan registrieren GameServer zu entfernen. +noAction = Keine Aktion wird ausgeführt. +checkingIdInUse = Überprüfe ob die GameServer ID %d bereits in Benutzung ist... +removingGsId = Entferne GameServer ID: %d +forcingRegistration = Erzwingt die Registrierung auf ID %d. Eine bereits existierende Registrierung auf dieser ID wird überschrieben. +fallingBack = Versuche auf der ersten, freien ID zu registrieren. +registrationOk = GameServer wurd erfolgreich mit der ID %d auf dem LoginServer registriert. +unregisterOk = GameServer ID: %d wurde erfolgreich vom LoginServer entfernt. +unregisterAllOk = Alle GameServer wurden erfolgreich entfernt. +noFreeId = Es ist keine freie ID zum Registrieren vorhanden. +sqlErrorRegister = Beim Versuch den GameServer zu registrieren ist ein SQL Fehler aufgetreten. +ioErrorRegister = Beim Versuch den GameServer zu registrieren ist ein Fehler beim Speichern der hexid Datei aufgetreten. +errorRegister = Beim Versuch den GameServer zu registrieren ist ein Fehler aufgetreten. +errorUnregister = Beim Versuch den GameServer zu entfernen ist ein Fehler aufgetreten. +sqlErrorUnregister = Beim Versuch den GameServer zu entfernen ist ein SQL Fehler aufgetreten. +sqlErrorUnregisterAll = Beim Versuch alle GameServer zu entfernen ist ein SQL Fehler aufgetreten. +noServerNames = Keine verfügbaren Namen für den GameServer gefunden. Stellen sie sicher, dass die servername.xml Date im LoginServer Verzeichnis vorhanden ist. +noNameForId = Kein Name für ID: %d +idIsNotFree = Diese ID ist nicht verfügbar. +noServerForId = Kein registrierter GameServer für ID: %d + + +cmdMenuRegister = GameServer registrieren +cmdMenuListNames = GameServers Namen und IDs auflisten +cmdMenuRemoveGS = GameServer enternen +cmdMenuRemoveAll = Alle GameServer entfernen +cmdMenuExit = Schließen +yourChoice = Bitte wählen: +invalidChoice = Ungültige Auswahl: %s +gsInUse = In Benutzung +gsFree = Frei +enterDesiredId = Gewünsche ID eingeben: + +credits = © 2008-2010 L2J Team. Alle Rechte vorbehalten. +language = Sprache: Deutsch +icons = Icons von http://www.famfamfam.com +translation = Übersetzung: benurb bugReports = Fehlerberichte: \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_es.properties b/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_es.properties index c12f41006b0d08bc030bada6cbeaa9e5aa8deced..e521abc55330c7b42887fd8fe87b708908292f93 100644 --- a/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_es.properties +++ b/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_es.properties @@ -1,80 +1,80 @@ -language = Español -toolName = Herramienta para registrar gameservers L2J - -error = Error -reason = Motivo: -yes = Si -no = No - -fileMenu = Archivo -exitItem = Salir -helpMenu = Ayuda -aboutItem = Acerca de... - -btnRemove = Quitar -btnRemoveAll = Quitar todo -btnRegister = Registrar GameServer -confirmRemoveTitle = Confirmar Eliminación -confirmRemoveText = Seguro que deseas eliminar el GameServer %d - %s? -confirmRemoveAllText = Seguro que deseas quitar todos los GameServers de la lista? -gsListRetrieveError = Ha ocurrido un error mientras se intentaba obtener una lista de servidores registrados. - -gsName = Nombre de GameServer -gsAction = Acción - -registerGS = Registrar GameServer -serverName = Nombre de servidor: -save = Grabar -cancel = Cancelar -saveHexId = Para completar este proceso, es preciso guardar el archivo hexid.txt en la carpeta 'configs' del GameServer. -hexidDest = Elige la carpeta de destino para el archivo hexid... - -purpose = Permite agregar o quitar GameServers de un LoginServer. -options = Opciones: -fallbackOpt = Si se determina durante el registro que el ID solicitado está en uso, se intentará con el siguiente ID disponible. -forceOpt = Fuerza la sobreescritura de un ID registrado anteriormente, si es necesario. -cmdOpt = Fuerza el funcionamiento en modo consola, aún cuando la interfaz gráfica esté soportada. -helpOpt = Muestra este mensaje de ayuda y finaliza. -languageOpt = Intenta usar el soporte lingüístico indicado, volviendo a la detección automática si falla. -registerOpt1 = Registra un GameServer con el ID <id> y guarda el archivo hexid.txt en la carpeta <hexid_dest_dir> que se indique. -registerOpt2 = Se puede usar un valor de <id> negativo para que se ocupe el primer ID disponible. -registerOpt3 = No hace nada si <id> ya está siendo usado, a menos que se indique algo distinto con --force ó --fallback. -unregisterOpt = Elimina el GameServer especificado en <id>, o todos los gameservers registrados si en vez de un ID se indica "all". -wrongUnregisterArg = argumento incorrecto para la eliminación de un GameServer, indica el número de ID ó bien "all" sin las comillas para quitar todos. -noAction = No se hace nada. -checkingIdInUse = Comprobando si el ID para GameServer %d está en uso... -removingGsId = Liberando ID de GameServer: %d -forcingRegistration = Forzando registro con el ID %d, una registración anterior está siendo sobreescrita. -fallingBack = Intentando obtener un registro con el primer ID que esté disponible -registrationOk = Se ha registrado un GameServer exitósamente en este LoginServer usando el ID %d. -unregisterOk = El ID de GameServer %d ha sido liberado para su uso en este LoginServer. -unregisterAllOk = Se han liberado todos los ID de GameServer. -noFreeId = No hay un ID de GameServer disponible. -sqlErrorRegister = Ha ocurrido un error SQL mientras se intentaba registrar un GameServer. -ioErrorRegister = Ha ocurrido un error de archivo mientras se intentaba guardar el archivo hexid resultante de registrar un GameServer. -errorRegister = Ha ocurrido un error mientras se intentaba registrar un GameServer. -errorUnregister = Ha ocurrido un error mientras se intentaba liberar un ID de GameServer. -sqlErrorUnregister = Ha ocurrido un error SQL mientras se intentaba liberar un ID de GameServer. -sqlErrorUnregisterAll = Ha ocurrido un error SQL mientras se intentaba liberar todos los ID de GameServer. -noServerNames = No hay nombres disponibles para el GameServer, verifica que el archivo servername.xml está presente en la carpeta del LoginServer. -noNameForId = No hay un nombre para el ID: %d -idIsNotFree = Este ID no está libre. -noServerForId = No hay un GameServer registrado bajo el ID: %d - - -cmdMenuRegister = Registrar GameServer -cmdMenuListNames = Listar nombres e IDs -cmdMenuRemoveGS = Liberar GameServer -cmdMenuRemoveAll = Liberar todos los GameServers -cmdMenuExit = Salir -yourChoice = Elige: -invalidChoice = Opción incorrecta: %s -gsInUse = En uso -gsFree = Libre -enterDesiredId = Ingresa el ID que deseas: - -credits = © 2008-2010 el equipo L2J. Todos los derechos reservados. -language = Lenguaje: Español -icons = Iconos de http://www.famfamfam.com -translation = Traducción: DrLecter +language = Español +toolName = Herramienta para registrar gameservers L2J + +error = Error +reason = Motivo: +yes = Si +no = No + +fileMenu = Archivo +exitItem = Salir +helpMenu = Ayuda +aboutItem = Acerca de... + +btnRemove = Quitar +btnRemoveAll = Quitar todo +btnRegister = Registrar GameServer +confirmRemoveTitle = Confirmar Eliminación +confirmRemoveText = Seguro que deseas eliminar el GameServer %d - %s? +confirmRemoveAllText = Seguro que deseas quitar todos los GameServers de la lista? +gsListRetrieveError = Ha ocurrido un error mientras se intentaba obtener una lista de servidores registrados. + +gsName = Nombre de GameServer +gsAction = Acción + +registerGS = Registrar GameServer +serverName = Nombre de servidor: +save = Grabar +cancel = Cancelar +saveHexId = Para completar este proceso, es preciso guardar el archivo hexid.txt en la carpeta 'configs' del GameServer. +hexidDest = Elige la carpeta de destino para el archivo hexid... + +purpose = Permite agregar o quitar GameServers de un LoginServer. +options = Opciones: +fallbackOpt = Si se determina durante el registro que el ID solicitado está en uso, se intentará con el siguiente ID disponible. +forceOpt = Fuerza la sobreescritura de un ID registrado anteriormente, si es necesario. +cmdOpt = Fuerza el funcionamiento en modo consola, aún cuando la interfaz gráfica esté soportada. +helpOpt = Muestra este mensaje de ayuda y finaliza. +languageOpt = Intenta usar el soporte lingüístico indicado, volviendo a la detección automática si falla. +registerOpt1 = Registra un GameServer con el ID <id> y guarda el archivo hexid.txt en la carpeta <hexid_dest_dir> que se indique. +registerOpt2 = Se puede usar un valor de <id> negativo para que se ocupe el primer ID disponible. +registerOpt3 = No hace nada si <id> ya está siendo usado, a menos que se indique algo distinto con --force ó --fallback. +unregisterOpt = Elimina el GameServer especificado en <id>, o todos los gameservers registrados si en vez de un ID se indica "all". +wrongUnregisterArg = argumento incorrecto para la eliminación de un GameServer, indica el número de ID ó bien "all" sin las comillas para quitar todos. +noAction = No se hace nada. +checkingIdInUse = Comprobando si el ID para GameServer %d está en uso... +removingGsId = Liberando ID de GameServer: %d +forcingRegistration = Forzando registro con el ID %d, una registración anterior está siendo sobreescrita. +fallingBack = Intentando obtener un registro con el primer ID que esté disponible +registrationOk = Se ha registrado un GameServer exitósamente en este LoginServer usando el ID %d. +unregisterOk = El ID de GameServer %d ha sido liberado para su uso en este LoginServer. +unregisterAllOk = Se han liberado todos los ID de GameServer. +noFreeId = No hay un ID de GameServer disponible. +sqlErrorRegister = Ha ocurrido un error SQL mientras se intentaba registrar un GameServer. +ioErrorRegister = Ha ocurrido un error de archivo mientras se intentaba guardar el archivo hexid resultante de registrar un GameServer. +errorRegister = Ha ocurrido un error mientras se intentaba registrar un GameServer. +errorUnregister = Ha ocurrido un error mientras se intentaba liberar un ID de GameServer. +sqlErrorUnregister = Ha ocurrido un error SQL mientras se intentaba liberar un ID de GameServer. +sqlErrorUnregisterAll = Ha ocurrido un error SQL mientras se intentaba liberar todos los ID de GameServer. +noServerNames = No hay nombres disponibles para el GameServer, verifica que el archivo servername.xml está presente en la carpeta del LoginServer. +noNameForId = No hay un nombre para el ID: %d +idIsNotFree = Este ID no está libre. +noServerForId = No hay un GameServer registrado bajo el ID: %d + + +cmdMenuRegister = Registrar GameServer +cmdMenuListNames = Listar nombres e IDs +cmdMenuRemoveGS = Liberar GameServer +cmdMenuRemoveAll = Liberar todos los GameServers +cmdMenuExit = Salir +yourChoice = Elige: +invalidChoice = Opción incorrecta: %s +gsInUse = En uso +gsFree = Libre +enterDesiredId = Ingresa el ID que deseas: + +credits = © 2008-2010 el equipo L2J. Todos los derechos reservados. +language = Lenguaje: Español +icons = Iconos de http://www.famfamfam.com +translation = Traducción: DrLecter bugReports = Reporte de bugs: \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_pt.properties b/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_pt.properties index fe924826f991ef77b92403e504ff7e1abff2a924..dbd0ef8890e76e6ed0c7f90486a9c29646ab141e 100644 --- a/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_pt.properties +++ b/L2J_DataPack_BETA/dist/languages/gsregister/GSRegister_pt.properties @@ -1,80 +1,80 @@ -language = Português (Brasil) -toolName = GS Registering Tool - -error = Erro -reason = Motivo: -yes = Sim -no = Não - -fileMenu = Arquivo -exitItem = Sair -helpMenu = Ajuda -aboutItem = Sobre - -btnRemove = Remover -btnRemoveAll = Remover Todos -btnRegister = Registrar GameServer -confirmRemoveTitle = Confirma Remoção -confirmRemoveText = Tem certeza que deseja remover este GameServer %d - %s? -confirmRemoveAllText = Tem certeza que deseja remover TODOS GameServers? -gsListRetrieveError = Ocorreu um erro tentando obter a lista de GameServers registrados neste LoginServer. - -gsName = Nome do GameServer -gsAction = Ação - -registerGS = Registrar GameServer -serverName = Nome do Servidor: -save = Salvar -cancel = Cancelar -saveHexId = O arquivo hexid.txt deverá ser salvo na pasta configs do GameServer para completar o processo. -hexidDest = Escolha onde salvar o arquivo de hexid... - -purpose = Permite que GameServers sejam registrados e removidos do LoginServer. -options = Opções: -fallbackOpt = Se ao tentar registrar o GameServer o ID especificado estiver em uso, o primeiro ID disponível será usado. -forceOpt = Força operações de registro de GameServer a sobrescreverem um registro anterior quando necessário. -cmdOpt = Obriga este programa a rodar em modo console mesmo se o modo GUI for suportado. -helpOpt = Exibe esta mensagem de ajuda. -languageOpt = Faz com que a aplicação tente usar o idioma especificado, ignorando a auto-detecção. -registerOpt1 = Registra um GameServer no ID <id> e salva o arquivo hexid.txt em <hexid_dest_dir>. -registerOpt2 = Use um valor negativo em <id> para registrar o primeiro ID disponível. -registerOpt3 = Não tem efeito se <id> já estiver em uso, exceto se --force for usado em conjunto (sobrescreve). -unregisterOpt = Remove o GameServer especificado por <id>, use "all" para remover todos GameServers atualmente registrados. -wrongUnregisterArg = Argumento incorreto para remoção de GameServer, informe o ID numérico ou "all" sem aspas para remover todos. -noAction = Nenhuma ação a ser tomada. -checkingIdInUse = Verificando se GameServer ID %d está em uso... -removingGsId = Removendo GameServer ID: %d -forcingRegistration = Forçando registro no ID %d, sobrescrevendo o registro anterior existente neste ID. -fallingBack = Tentado registrar o primeiro ID livre. -registrationOk = GameServer registrado no LoginServer com sucesso no ID %d. -unregisterOk = GameServer ID: %d foi removido do LoginServer com sucesso. -unregisterAllOk = Todos GameServers foram removidos do LoginServer com sucesso. -noFreeId = Não foi possível encontrar um ID livre para registrar o GameServer. -sqlErrorRegister = Ocorreu um erro na operação SQL enquanto tentando registrar o GameServer. -ioErrorRegister = Ocorreu um erro salvando o arquivo de hexid enquanto tentando registrar o GameServer. -errorRegister = Ocorreu um erro enquanto tentando registrar o GameServer. -errorUnregister = Ocorreu um erro enquanto tentando desregistrar o GameServer. -sqlErrorUnregister = Ocorreu um erro na operação SQL enquanto tentando desregistrar o GameServer. -sqlErrorUnregisterAll = Ocorreu um erro na operação SQL enquanto tentando desregistrar todos GameServers. -noServerNames = Não há nomes disponíveis para GameServers, verifique se o arquivo servername.xml está na pasta do LoginServer. -noNameForId = Nenhum nome está associado ao ID: %d -idIsNotFree = Este ID não está disponível -noServerForId = Nenhum server está registrado no ID: %d - - -cmdMenuRegister = Registrar GameServer -cmdMenuListNames = Listar Nome e IDs de GameServers -cmdMenuRemoveGS = Remover um GameServer -cmdMenuRemoveAll = Remover TODOS GameServers -cmdMenuExit = Sair -yourChoice = Escolha: -invalidChoice = Escolha Inválida: %s -gsInUse = Em Uso -gsFree = Disponível -enterDesiredId = Digite o ID desejado: - -credits = © 2008-2010 Equipe L2J. Todos os direitos reservados. -language = Idioma: Português (Brasil) -icons = Ícones por http://www.famfamfam.com -translation = Tradução: Equipe L2J +language = Português (Brasil) +toolName = GS Registering Tool + +error = Erro +reason = Motivo: +yes = Sim +no = Não + +fileMenu = Arquivo +exitItem = Sair +helpMenu = Ajuda +aboutItem = Sobre + +btnRemove = Remover +btnRemoveAll = Remover Todos +btnRegister = Registrar GameServer +confirmRemoveTitle = Confirma Remoção +confirmRemoveText = Tem certeza que deseja remover este GameServer %d - %s? +confirmRemoveAllText = Tem certeza que deseja remover TODOS GameServers? +gsListRetrieveError = Ocorreu um erro tentando obter a lista de GameServers registrados neste LoginServer. + +gsName = Nome do GameServer +gsAction = Ação + +registerGS = Registrar GameServer +serverName = Nome do Servidor: +save = Salvar +cancel = Cancelar +saveHexId = O arquivo hexid.txt deverá ser salvo na pasta configs do GameServer para completar o processo. +hexidDest = Escolha onde salvar o arquivo de hexid... + +purpose = Permite que GameServers sejam registrados e removidos do LoginServer. +options = Opções: +fallbackOpt = Se ao tentar registrar o GameServer o ID especificado estiver em uso, o primeiro ID disponível será usado. +forceOpt = Força operações de registro de GameServer a sobrescreverem um registro anterior quando necessário. +cmdOpt = Obriga este programa a rodar em modo console mesmo se o modo GUI for suportado. +helpOpt = Exibe esta mensagem de ajuda. +languageOpt = Faz com que a aplicação tente usar o idioma especificado, ignorando a auto-detecção. +registerOpt1 = Registra um GameServer no ID <id> e salva o arquivo hexid.txt em <hexid_dest_dir>. +registerOpt2 = Use um valor negativo em <id> para registrar o primeiro ID disponível. +registerOpt3 = Não tem efeito se <id> já estiver em uso, exceto se --force for usado em conjunto (sobrescreve). +unregisterOpt = Remove o GameServer especificado por <id>, use "all" para remover todos GameServers atualmente registrados. +wrongUnregisterArg = Argumento incorreto para remoção de GameServer, informe o ID numérico ou "all" sem aspas para remover todos. +noAction = Nenhuma ação a ser tomada. +checkingIdInUse = Verificando se GameServer ID %d está em uso... +removingGsId = Removendo GameServer ID: %d +forcingRegistration = Forçando registro no ID %d, sobrescrevendo o registro anterior existente neste ID. +fallingBack = Tentado registrar o primeiro ID livre. +registrationOk = GameServer registrado no LoginServer com sucesso no ID %d. +unregisterOk = GameServer ID: %d foi removido do LoginServer com sucesso. +unregisterAllOk = Todos GameServers foram removidos do LoginServer com sucesso. +noFreeId = Não foi possível encontrar um ID livre para registrar o GameServer. +sqlErrorRegister = Ocorreu um erro na operação SQL enquanto tentando registrar o GameServer. +ioErrorRegister = Ocorreu um erro salvando o arquivo de hexid enquanto tentando registrar o GameServer. +errorRegister = Ocorreu um erro enquanto tentando registrar o GameServer. +errorUnregister = Ocorreu um erro enquanto tentando desregistrar o GameServer. +sqlErrorUnregister = Ocorreu um erro na operação SQL enquanto tentando desregistrar o GameServer. +sqlErrorUnregisterAll = Ocorreu um erro na operação SQL enquanto tentando desregistrar todos GameServers. +noServerNames = Não há nomes disponíveis para GameServers, verifique se o arquivo servername.xml está na pasta do LoginServer. +noNameForId = Nenhum nome está associado ao ID: %d +idIsNotFree = Este ID não está disponível +noServerForId = Nenhum server está registrado no ID: %d + + +cmdMenuRegister = Registrar GameServer +cmdMenuListNames = Listar Nome e IDs de GameServers +cmdMenuRemoveGS = Remover um GameServer +cmdMenuRemoveAll = Remover TODOS GameServers +cmdMenuExit = Sair +yourChoice = Escolha: +invalidChoice = Escolha Inválida: %s +gsInUse = Em Uso +gsFree = Disponível +enterDesiredId = Digite o ID desejado: + +credits = © 2008-2010 Equipe L2J. Todos os direitos reservados. +language = Idioma: Português (Brasil) +icons = Ícones por http://www.famfamfam.com +translation = Tradução: Equipe L2J bugReports = Reporte Bugs: \ No newline at end of file diff --git a/L2J_DataPack_BETA/misc/servername.xsd b/L2J_DataPack_BETA/misc/servername.xsd index 22ebb5b84a5eed30289f60f05c17ae2a99f61d7d..319fdb59fb039c49bbe1bf29e540ef59e59aee29 100644 --- a/L2J_DataPack_BETA/misc/servername.xsd +++ b/L2J_DataPack_BETA/misc/servername.xsd @@ -1,20 +1,20 @@ <?xml version="1.0" encoding="UTF-8"?> -<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> - <xs:element name="servers_list"> - <xs:complexType> - <xs:sequence minOccurs="1" maxOccurs="1"> - <xs:element name="server" minOccurs="127" maxOccurs="127"> - <xs:complexType> - <xs:attribute name="id" use="required"> - <xs:simpleType> - <xs:restriction base="xs:integer"> - <xs:minInclusive value="1" /> - <xs:maxInclusive value="127" /> - </xs:restriction> - </xs:simpleType> +<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> + <xs:element name="servers_list"> + <xs:complexType> + <xs:sequence minOccurs="1" maxOccurs="1"> + <xs:element name="server" minOccurs="127" maxOccurs="127"> + <xs:complexType> + <xs:attribute name="id" use="required"> + <xs:simpleType> + <xs:restriction base="xs:integer"> + <xs:minInclusive value="1" /> + <xs:maxInclusive value="127" /> + </xs:restriction> + </xs:simpleType> </xs:attribute> - <xs:attribute name="name" type="xs:normalizedString" use="required" /> - </xs:complexType> + <xs:attribute name="name" type="xs:normalizedString" use="required" /> + </xs:complexType> </xs:element> </xs:sequence> </xs:complexType>