From b8e2346bf832ae2389c2fbbc87f6ba256122994e Mon Sep 17 00:00:00 2001 From: UnAfraid <unafraid89@gmail.com> Date: Sun, 2 Nov 2014 21:26:52 +0200 Subject: [PATCH] Revert "Datapack part for: L2J/L2J_Server@ac875a3457c8b4af95db2646346cfdb1442be25e" This reverts commit 847348448edbf0bb13e102d3d79e623b97018b64. --- .../effecthandlers/StealAbnormal.java | 7 +---- .../game/data/stats/skills/00200-00299.xml | 31 +++++++++++-------- .../game/data/stats/skills/00400-00499.xml | 10 +++--- .../game/data/stats/skills/00500-00599.xml | 8 ++--- .../game/data/stats/skills/00700-00799.xml | 12 +++---- .../game/data/stats/skills/00800-00899.xml | 4 +-- .../game/data/stats/skills/01000-01099.xml | 2 +- .../game/data/stats/skills/01300-01399.xml | 18 +++++------ .../game/data/stats/skills/02200-02299.xml | 2 +- .../game/data/stats/skills/02400-02499.xml | 4 +-- .../game/data/stats/skills/02800-02899.xml | 2 +- .../game/data/stats/skills/03000-03099.xml | 12 +++---- .../game/data/stats/skills/03600-03699.xml | 11 ++++--- .../game/data/stats/skills/04100-04199.xml | 10 ++++-- .../game/data/stats/skills/04400-04499.xml | 2 +- .../game/data/stats/skills/04500-04599.xml | 4 +-- .../game/data/stats/skills/05000-05099.xml | 2 +- .../game/data/stats/skills/06200-06299.xml | 2 +- .../game/data/stats/skills/06400-06499.xml | 10 +++--- .../game/data/stats/skills/06700-06799.xml | 8 ++--- .../game/data/stats/skills/06800-06899.xml | 6 ++-- .../game/data/stats/skills/07000-07099.xml | 12 +++---- .../game/data/stats/skills/08200-08299.xml | 4 +-- .../game/data/stats/skills/09000-09099.xml | 2 +- .../game/data/stats/skills/20000-20099.xml | 2 +- .../game/data/stats/skills/21100-21199.xml | 8 ++--- .../game/data/stats/skills/22000-22099.xml | 2 +- .../game/data/stats/skills/23200-23299.xml | 20 ++++++------ L2J_DataPack/dist/game/data/xsd/skills.xsd | 7 ----- 29 files changed, 112 insertions(+), 112 deletions(-) diff --git a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java index 5ad4c41166..0eaf02be42 100644 --- a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java +++ b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java @@ -26,7 +26,6 @@ import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.skills.EffectScope; -import com.l2jserver.gameserver.model.stats.Env; import com.l2jserver.gameserver.model.stats.Formulas; /** @@ -74,11 +73,7 @@ public final class StealAbnormal extends AbstractEffect for (BuffInfo infoToSteal : toSteal) { // Invert effected and effector. - final Env env = new Env(); - env.setCharacter(info.getEffected()); - env.setTarget(info.getEffector()); - env.setSkill(infoToSteal.getSkill()); - final BuffInfo stolen = new BuffInfo(env); + final BuffInfo stolen = new BuffInfo(info.getEffected(), info.getEffector(), infoToSteal.getSkill()); stolen.setAbnormalTime(infoToSteal.getTime()); // Copy the remaining time. // To include all the effects, it's required to go through the template rather the buff info. infoToSteal.getSkill().applyEffectScope(EffectScope.GENERAL, stolen, true, true); diff --git a/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml b/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml index 6bc56bd454..9aa6ba0ec2 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml @@ -171,9 +171,9 @@ <add order="0x40" stat="pAtk" val="112.8"> <using kind="DAGGER,DUALDAGGER" /> </add> - <basemul order="0x30" stat="rCrit" val="#ench2rCrit"> + <mul order="0x01" stat="rCrit" val="#ench2rCrit"> <using kind="DAGGER,DUALDAGGER" /> - </basemul> + </mul> </effect> <effect name="TriggerSkillByAttack"> <param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" /> @@ -983,6 +983,7 @@ <set name="targetType" val="SELF" /> </skill> <skill id="244" levels="3" name="Armor Mastery"> + <!-- Confirmed CT2.5 --> <table name="#magicLvl"> 7 11 14 </table> <table name="#pDef"> 6.7 8 9.2 </table> <set name="icon" val="icon.skill0244" /> @@ -990,7 +991,9 @@ <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <add order="0x40" stat="pDef" val="#pDef" /> + <effect name="Buff"> + <add order="0x40" stat="pDef" val="#pDef" /> + </effect> </for> </skill> <skill id="245" levels="15" name="Wild Sweep"> @@ -1519,15 +1522,17 @@ </effect> </enchant2for> <enchant3for> - <add order="0x40" stat="pDef" val="56.1"> - <using kind="HEAVY" /> - </add> - <mul order="0x30" stat="mAtkSpd" val="1.68"> - <using kind="HEAVY" /> - </mul> - <mul order="0x30" stat="pAtkSpd" val="#ench3pAtkSpd"> - <using kind="HEAVY" /> - </mul> + <effect name="Buff"> + <add order="0x40" stat="pDef" val="56.1"> + <using kind="HEAVY" /> + </add> + <mul order="0x30" stat="mAtkSpd" val="1.68"> + <using kind="HEAVY" /> + </mul> + <mul order="0x30" stat="pAtkSpd" val="#ench3pAtkSpd"> + <using kind="HEAVY" /> + </mul> + </effect> </enchant3for> </skill> <skill id="260" levels="37" name="Hammer Crush" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2"> @@ -1954,7 +1959,7 @@ <enchant2 name="mpConsume" val="#ench2MpConsume" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="1" /> + <mul order="0x01" stat="rCrit" val="1" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml index 10a5d39f21..c696a3ba55 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml @@ -50,7 +50,7 @@ <for> <effect name="PhysicalAttack" /> <effect name="Debuff"> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> </effect> <effect name="DefenceTrait"> <param SWORD="#traits" /> @@ -68,7 +68,7 @@ <enchant2for> <effect name="PhysicalAttack" /> <effect name="Debuff"> - <basemul order="0x30" stat="rCrit" val="-0.5" /> + <mul order="0x01" stat="rCrit" val="-0.5" /> </effect> <effect name="DefenceTrait"> <param SWORD="-20" /> @@ -87,7 +87,7 @@ <effect name="PhysicalAttack" /> <effect name="Debuff"> <mul order="0x30" stat="cAtk" val="#ench3cAtk" /> - <basemul order="0x30" stat="rCrit" val="-0.5" /> + <mul order="0x01" stat="rCrit" val="-0.5" /> </effect> <effect name="DefenceTrait"> <param SWORD="-20" /> @@ -173,7 +173,7 @@ <enchant3for> <effect name="PhysicalAttack" /> <effect name="Debuff"> - <basemul order="0x30" stat="rCrit" val="#ench3rCrit" /> + <mul order="0x01" stat="rCrit" val="#ench3rCrit" /> <mul order="0x30" stat="cAtk" val="0.65" /> </effect> <effect name="DefenceTrait"> @@ -2637,7 +2637,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> <mul order="0x30" stat="pDef" val="0.95" /> </effect> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml index 282b80e6cd..e6058f5fb6 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml @@ -860,9 +860,9 @@ <add order="0x40" stat="accCombat" val="#accCombat"> <using kind="CROSSBOW" /> </add> - <basemul order="0x30" stat="rCrit" val="0.2"> + <mul order="0x01" stat="rCrit" val="0.2"> <using kind="CROSSBOW" /> - </basemul> + </mul> <add order="0x40" stat="pAtkRange" val="#range"> <using kind="CROSSBOW" /> </add> @@ -876,9 +876,9 @@ <add order="0x40" stat="accCombat" val="#ench1Acc"> <using kind="CROSSBOW" /> </add> - <basemul order="0x30" stat="rCrit" val="0.2"> + <mul order="0x01" stat="rCrit" val="0.2"> <using kind="CROSSBOW" /> - </basemul> + </mul> <add order="0x40" stat="pAtkRange" val="200"> <using kind="CROSSBOW" /> </add> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml index 059a17ee41..5332357a5b 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml @@ -180,8 +180,8 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> - <basemul order="0x30" stat="mCritRate" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -281,7 +281,7 @@ <mul order="0x30" stat="pDef" val="1.1" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.1" /> - <basemul order="0x30" stat="rCrit" val="0.1" /> + <mul order="0x01" stat="rCrit" val="0.1" /> <mul order="0x30" stat="cAtk" val="1.1" /> <mul order="0x30" stat="mDef" val="1.1" /> <mul order="0x30" stat="mAtk" val="1.1" /> @@ -352,7 +352,7 @@ <set name="targetType" val="SERVITOR" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -408,7 +408,7 @@ </cond> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> </effect> </for> @@ -1393,7 +1393,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml index 98da1a0cfa..89286243be 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml @@ -552,9 +552,9 @@ <mul order="0x30" stat="pAtk" val="1.05"> <using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" /> </mul> - <basemul order="0x30" stat="rCrit" val="0.2"> + <mul order="0x01" stat="rCrit" val="0.2"> <using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" /> - </basemul> + </mul> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml b/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml index 425cb8c8e5..6dd260eef6 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml @@ -1658,7 +1658,7 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml b/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml index 80cdf11413..90f2e082fa 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml @@ -259,7 +259,7 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> </effect> </for> </skill> @@ -992,7 +992,7 @@ <mul order="0x30" stat="pDef" val="0.7" /> <mul order="0x30" stat="mAtk" val="0.7" /> <mul order="0x30" stat="mAtkSpd" val="0.8" /> - <basemul order="0x30" stat="mCritRate" val="-0.3" /> + <mul order="0x01" stat="mCritRate" val="-0.3" /> </effect> </for> </skill> @@ -1478,9 +1478,9 @@ <mul order="0x30" stat="cAtk" val="1.2"> <player behind="true" /> </mul> - <basemul order="0x30" stat="rCrit" val="0.2"> + <mul order="0x01" stat="rCrit" val="0.2"> <player behind="true" /> - </basemul> + </mul> <sub order="0x40" stat="debuffVuln" val="10" /> </effect> </for> @@ -1511,7 +1511,7 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -1811,7 +1811,7 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> <mul order="0x30" stat="mCritPower" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1827,7 +1827,7 @@ <enchant3for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> <mul order="0x30" stat="mCritPower" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -2095,7 +2095,7 @@ <enchant3for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="mCritRate" val="0.02" /> + <mul order="0x01" stat="mCritRate" val="0.02" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -2228,7 +2228,7 @@ <mul order="0x30" stat="runSpd" val="0.8" /> <mul order="0x30" stat="mDef" val="0.7" /> <mul order="0x30" stat="pAtkSpd" val="0.7" /> - <basemul order="0x30" stat="rCrit" val="-0.3" /> + <mul order="0x01" stat="rCrit" val="-0.3" /> <mul order="0x30" stat="cAtk" val="0.7" /> <sub order="0x40" stat="accCombat" val="6" /> </effect> diff --git a/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml b/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml index ffa8bcc386..ac12925e46 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml @@ -1767,7 +1767,7 @@ </cond> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml b/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml index 41e9b30e45..33663834d4 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml @@ -130,7 +130,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.25" /> + <mul order="0x01" stat="rCrit" val="0.25" /> </effect> </for> </skill> @@ -596,7 +596,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml b/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml index f3cfe8be46..6a97fe5c86 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml @@ -1797,7 +1797,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml b/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml index 8084069deb..a6516995f5 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml @@ -199,9 +199,9 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit"> + <mul order="0x01" stat="rCrit" val="#rCrit"> <player behind="true" /> - </basemul> + </mul> </effect> </for> </skill> @@ -215,9 +215,9 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit"> + <mul order="0x01" stat="rCrit" val="#rCrit"> <player behind="true" /> - </basemul> + </mul> </effect> </for> </skill> @@ -1036,9 +1036,9 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.37"> + <mul order="0x01" stat="rCrit" val="0.37"> <player behind="true" /> - </basemul> + </mul> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> diff --git a/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml b/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml index 403ba65e3f..807e013479 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml @@ -293,15 +293,18 @@ </for> </skill> <skill id="3613" levels="1" name="Enchant Robe (Grade D)"> + <!-- Confirmed CT2.5 --> <set name="icon" val="icon.skill0234" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <add order="0x40" stat="pDef" val="16"> - <using kind="MAGIC" /> - </add> - <mul order="0x30" stat="weightLimit" val="1.3" /> + <effect name="Buff"> + <add order="0x40" stat="pDef" val="16"> + <using kind="MAGIC" /> + </add> + <mul order="0x30" stat="weightLimit" val="1.3" /> + </effect> </for> </skill> <skill id="3614" levels="1" name="Enchant Heavy Armor (Grade C)"> diff --git a/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml b/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml index d8b8a39e34..bff37e3f65 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml @@ -397,14 +397,16 @@ </for> </skill> <skill id="4116" levels="10" name="Resist M.Atk"> - <!-- Freya retail confirmed --> + <!-- Confirmed CT2.5 --> <table name="#mDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2 3.33 10 </table> <set name="icon" val="icon.skill4116_new" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <mul order="0x30" stat="mDef" val="#mDef" /> + <effect name="Buff"> + <mul order="0x30" stat="mDef" val="#mDef" /> + </effect> </for> </skill> <skill id="4117" levels="12" name="Paralysis"> @@ -551,7 +553,9 @@ <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <set order="0x08" stat="debuffImmunity" val="1" /> + <effect name="Buff"> + <set order="0x08" stat="debuffImmunity" val="1" /> + </effect> <effect name="DefenceTrait"> <param SHOCK="80" /> </effect> diff --git a/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml b/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml index c51094e756..7839d054be 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml @@ -96,7 +96,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml b/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml index 161f5e02be..fe633246db 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml @@ -224,9 +224,9 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="1"> + <mul order="0x01" stat="rCrit" val="1"> <player behind="true" /> - </basemul> + </mul> <!-- TODO: Missing bonus for Rapier --> </effect> </for> diff --git a/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml b/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml index c69029d2eb..d77550c331 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml @@ -1170,7 +1170,7 @@ <for> <effect name="Buff"> <mul order="0x30" stat="pAtkSpd" val="1.33" /> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml b/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml index 2dd2569a1a..f288dfbf69 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml @@ -250,7 +250,7 @@ <for> <effect name="Buff"> <sub order="0x40" stat="accCombat" val="16" /> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> <mul order="0x30" stat="pAtkSpd" val="0.9" /> <mul order="0x30" stat="pAtk" val="0.9" /> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml b/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml index f4bde2748f..66d6c991b0 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml @@ -667,7 +667,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.35" /> + <mul order="0x01" stat="rCrit" val="0.35" /> </effect> </for> </skill> @@ -735,9 +735,9 @@ <for> <effect name="DamOverTimePercent" ticks="5"> <param power="#dot" /> - <basemul order="0x30" stat="rCrit" val="#rCrit"> + <mul order="0x01" stat="rCrit" val="#rCrit"> <using kind="BOW,CROSSBOW" /> - </basemul> + </mul> <mul order="0x30" stat="cAtk" val="#cAtk"> <using kind="BOW,CROSSBOW" /> </mul> @@ -762,9 +762,9 @@ <for> <effect name="DamOverTimePercent" ticks="5"> <param power="0.05" /> - <basemul order="0x30" stat="rCrit" val="0.9"> + <mul order="0x01" stat="rCrit" val="0.9"> <using kind="BOW,CROSSBOW" /> - </basemul> + </mul> <mul order="0x30" stat="cAtk" val="1.5"> <using kind="BOW,CROSSBOW" /> </mul> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml index de277aefe6..99ccdc2597 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml @@ -241,7 +241,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -809,7 +809,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> @@ -874,7 +874,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> @@ -1089,7 +1089,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml b/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml index 60d4af28d1..c5eb50d461 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml @@ -175,7 +175,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -310,7 +310,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> @@ -1301,7 +1301,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="#rCrit" /> + <mul order="0x01" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> <mul order="0x30" stat="pAtk" val="#pmAtk" /> <mul order="0x30" stat="mAtk" val="#pmAtk" /> diff --git a/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml b/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml index 72d60ee787..fde9156c52 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml @@ -388,7 +388,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -886,8 +886,8 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> - <basemul order="0x30" stat="mCritRate" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -1307,7 +1307,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> <effect name="DispelBySlot"> @@ -1401,9 +1401,9 @@ <mul order="0x30" stat="pAtk" val="1.05"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> </mul> - <basemul order="0x30" stat="rCrit" val="0.2"> + <mul order="0x01" stat="rCrit" val="0.2"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> - </basemul> + </mul> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml b/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml index 9347d77614..f05c0e77d9 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml @@ -975,7 +975,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="pAtkSpd" val="1.33" /> </effect> <effect name="TriggerSkillByAttack"> @@ -1042,7 +1042,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml b/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml index a113ec51ea..281f46a607 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml @@ -147,7 +147,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml b/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml index 9e4dc29c32..7ce4c3ac16 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml @@ -64,7 +64,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml b/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml index bf1aad3c06..caeb6efbb5 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml @@ -362,7 +362,7 @@ <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> </effect> </for> </skill> @@ -565,7 +565,7 @@ <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.4" /> <mul order="0x30" stat="maxMp" val="1.4" /> - <basemul order="0x30" stat="rCrit" val="0.1" /> + <mul order="0x01" stat="rCrit" val="0.1" /> <mul order="0x30" stat="cAtk" val="1.1" /> <add order="0x40" stat="darkRes" val="20" /> </effect> @@ -770,7 +770,7 @@ <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.4" /> <mul order="0x30" stat="maxMp" val="1.4" /> - <basemul order="0x30" stat="rCrit" val="0.1" /> + <mul order="0x01" stat="rCrit" val="0.1" /> <mul order="0x30" stat="cAtk" val="1.1" /> <add order="0x40" stat="darkRes" val="20" /> </effect> @@ -1048,7 +1048,7 @@ <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.3" /> <mul order="0x30" stat="cAtk" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml index a8d3882dcb..2950149bbc 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml @@ -1468,7 +1468,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml b/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml index ca379a7555..261dcfdb4e 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml @@ -716,7 +716,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -1011,7 +1011,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="mCritRate" val="2" /> + <mul order="0x01" stat="mCritRate" val="2" /> </effect> </for> </skill> @@ -1046,7 +1046,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="mCritRate" val="2" /> + <mul order="0x01" stat="mCritRate" val="2" /> <mul order="0x30" stat="regMp" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1076,7 +1076,7 @@ <effect name="Buff"> <mul order="0x30" stat="maxMp" val="1.2" /> <mul order="0x30" stat="regHp" val="1.2" /> - <basemul order="0x30" stat="mCritRate" val="2" /> + <mul order="0x01" stat="mCritRate" val="2" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1103,8 +1103,8 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="rCrit" val="0.2" /> - <basemul order="0x30" stat="mCritRate" val="0.2" /> + <mul order="0x01" stat="rCrit" val="0.2" /> + <mul order="0x01" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -1130,7 +1130,7 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <basemul order="0x30" stat="mCritRate" val="0.2" /> + <mul order="0x01" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1248,7 +1248,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <basemul order="0x30" stat="rCrit" val="0.3" /> + <mul order="0x01" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> <effect name="DispelBySlot"> @@ -1331,9 +1331,9 @@ <mul order="0x30" stat="pAtk" val="1.05"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> </mul> - <basemul order="0x30" stat="rCrit" val="0.2"> + <mul order="0x01" stat="rCrit" val="0.2"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> - </basemul> + </mul> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/xsd/skills.xsd b/L2J_DataPack/dist/game/data/xsd/skills.xsd index f746964b5b..9daffb213a 100644 --- a/L2J_DataPack/dist/game/data/xsd/skills.xsd +++ b/L2J_DataPack/dist/game/data/xsd/skills.xsd @@ -264,7 +264,6 @@ <xs:element name="add" type="addType" /> <xs:element name="mul" type="addType" /> <xs:element name="sub" type="addType" /> - <xs:element name="basemul" type="addType" /> <xs:element name="set" type="addType" /> <xs:element name="share" type="shareType" /> </xs:choice> @@ -281,12 +280,6 @@ <xs:complexType name="forType" mixed="true"> <xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:element name="effect" type="effectType" /> - <xs:element name="param" type="paramType" /> - <xs:element name="add" type="addType" /> - <xs:element name="mul" type="addType" /> - <xs:element name="sub" type="addType" /> - <xs:element name="basemul" type="addType" /> - <xs:element name="set" type="addType" /> </xs:choice> <xs:attribute type="xs:string" name="name" use="optional" /> <xs:attribute type="xs:byte" name="val" use="optional" /> -- GitLab