diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml index a47eac730aa8c735cbb3514f6e123d2808d8a570..560f4320ee5ea8cf55af5ca16ddafceb96247fb3 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml @@ -845,7 +845,7 @@ <set name="dmgDirectlyToHp" val="true" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1080" /> - <set name="lethal1" val="#baseCritLethal" /> <!-- Half-Kill --> + <set name="halfKillRate" val="#baseCritLethal" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml index 12e5e99844d8d18ef4fce72fa65994d1e5e2eeee..4a1b0185e3aeec53ffcbd2db7078af0c59412d9f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml @@ -1471,7 +1471,7 @@ <set name="coolTime" val="720" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1080" /> - <set name="lethal1" val="10" /> <!-- Half-Kill --> + <set name="halfKillRate" val="10" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml index 7cc8acd4957ec947bb14691290c9814c9096438d..2db1eafa4f9744e7f8034dfdcee831fffe5d92bf 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml @@ -732,7 +732,7 @@ <set name="coolTime" val="720" /> <set name="skillType" val="BLOW" /> <set name="offensive" val="true" /> - <set name="lethal1" val="5" /> <!-- Half-Kill --> + <set name="halfKillRate" val="5" /> <set name="overHit" val="true" /> <set name="operateType" val="A3" /> <set name="castRange" val="40" /> @@ -1257,7 +1257,7 @@ <set name="overHit" val="true" /> <set name="baseCritRate" val="15" /> <set name="SSBoost" val="2.0" /> - <set name="lethal1" val="10" /> <!-- Half-Kill --> + <set name="halfKillRate" val="10" /> <set name="hitTime" val="4000" /> <set name="trait" val="DEATH" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> @@ -1295,7 +1295,7 @@ <set name="condition" val="16" /> <!-- Crit --> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> - <set name="lethal1" val="15" /> <!-- Half-Kill --> + <set name="halfKillRate" val="15" /> <set name="magicLvl" val="76" /> <set name="mpConsume" val="77" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml index ea7654bddc48d29adf64e57fb5e645bba2bb3bef..1d005c1569c8d8f564f933e040420db234b34629 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml @@ -294,7 +294,7 @@ <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1Cost"> 66 65 64 63 62 61 60 58 57 56 55 54 53 52 51 49 48 47 46 45 44 43 41 40 39 38 37 36 35 34 </table> <table name="#ench2Chance"> 30 31 32 32 33 34 34 35 36 36 37 38 38 39 40 40 41 42 42 43 44 44 45 46 46 47 48 48 49 50 </table> - <table name="#lethal2"> 25 25 25 26 26 26 26 27 27 27 27 28 28 28 29 29 29 29 30 30 30 30 31 31 31 31 32 32 32 33 </table> + <table name="#ench2LethalStrikeRate"> 25 25 25 26 26 26 26 27 27 27 27 28 28 28 29 29 29 29 30 30 30 30 31 31 31 31 32 32 32 33 </table> <table name="#ench3Attack"> 191 196 201 206 211 216 221 227 232 237 242 247 252 257 263 268 273 278 283 288 293 298 304 309 314 319 324 329 334 340 </table> <table name="#ench4HolyAttack"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> <table name="#itemConsumeCount"> 5 6 7 7 8 8 9 9 10 10 </table> @@ -310,7 +310,7 @@ <set name="isDebuff" val="true" /> <set name="itemConsumeCount" val="#itemConsumeCount" /> <set name="itemConsumeId" val="1785" /> - <set name="lethal2" val="25" /> <!-- Lethal Strike --> + <set name="lethalStrikeRate" val="25" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A1" /> @@ -323,7 +323,7 @@ <enchant1 name="mpConsume" val="#ench1Cost" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="power" val="#ench2Chance" /> - <enchant2 name="lethal2" val="#lethal2" /> <!-- Lethal Strike --> + <enchant2 name="lethalStrikeRate" val="#ench2LethalStrikeRate" /> <enchant3 name="magicLvl" val="#enchantMagicLvl" /> <enchant3 name="power" val="#ench3Attack" /> <enchant3 name="skillType" val="PDAM" /> @@ -533,7 +533,7 @@ <set name="coolTime" val="700" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1300" /> - <set name="lethal1" val="5" /> <!-- Half-Kill --> + <set name="halfKillRate" val="5" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="nextActionAttack" val="true" /> @@ -1642,7 +1642,7 @@ <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1Cost"> 66 65 64 63 62 61 60 58 57 56 55 54 53 52 51 49 48 47 46 45 44 43 41 40 39 38 37 36 35 34 </table> <table name="#ench2Chance"> 30 31 32 32 33 34 34 35 36 36 37 38 38 39 40 40 41 42 42 43 44 44 45 46 46 47 48 48 49 50 </table> - <table name="#lethal2"> 25 25 25 26 26 26 26 27 27 27 27 28 28 28 29 29 29 29 30 30 30 30 31 31 31 31 32 32 32 33 </table> + <table name="#ench2LethalStrikeRate"> 25 25 25 26 26 26 26 27 27 27 27 28 28 28 29 29 29 29 30 30 30 30 31 31 31 31 32 32 32 33 </table> <table name="#ench3Attack"> 191 196 201 206 211 216 221 227 232 237 242 247 252 257 263 268 273 278 283 288 293 298 304 309 314 319 324 329 334 340 </table> <table name="#ench4DarkAttack"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> <table name="#itemConsumeCount"> 5 6 7 7 8 8 9 9 10 10 </table> @@ -1657,7 +1657,7 @@ <set name="isDebuff" val="true" /> <set name="itemConsumeCount" val="#itemConsumeCount" /> <set name="itemConsumeId" val="1785" /> - <set name="lethal2" val="25" /> <!-- Lethal Strike --> + <set name="lethalStrikeRate" val="25" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A1" /> @@ -1671,6 +1671,7 @@ <enchant1 name="mpConsume" val="#ench1Cost" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="power" val="#ench2Chance" /> + <enchant2 name="lethalStrikeRate" val="#ench2LethalStrikeRate" /> <enchant3 name="magicLvl" val="#enchantMagicLvl" /> <enchant3 name="power" val="#ench3Attack" /> <enchant3 name="skillType" val="PDAM" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml index ad7dd77ed5227573e36427d24581d2f47f7d5506..58720057dd2f53b4d98005e50bd7e90a0662f652 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml @@ -427,9 +427,9 @@ <skill id="510" levels="5" name="Deadly Roulette" enchantGroup1="2" enchantGroup2="2"> <!-- Confirmed CT2.5 --> <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> - <table name="#ench1lethal2"> 50 50 51 51 51 52 52 52 53 53 53 54 54 54 55 55 55 56 56 56 57 57 57 58 58 58 59 59 59 60 </table> + <table name="#ench1LethalStrikeRate"> 50 50 51 51 51 52 52 52 53 53 53 54 54 54 55 55 55 56 56 56 57 57 57 58 58 58 59 59 59 60 </table> <table name="#ench2mpConsume"> 111 109 107 105 103 101 99 97 95 93 91 89 87 85 83 81 79 77 75 73 71 69 67 65 63 61 59 57 55 53 </table> - <table name="#lethal2"> 30 35 40 45 50 </table> + <table name="#lethalStrikeRate"> 30 35 40 45 50 </table> <table name="#magicLvl"> 66 68 70 72 74 </table> <table name="#mpConsume"> 100 103 106 109 112 </table> <set name="castRange" val="900" /> @@ -437,7 +437,7 @@ <set name="hitTime" val="3000" /> <set name="itemConsumeCount" val="1" /> <set name="itemConsumeId" val="10113" /> - <set name="lethal2" val="#lethal2" /> <!-- Lethal Strike --> + <set name="lethalStrikeRate" val="#lethalStrikeRate" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A1" /> @@ -448,7 +448,7 @@ <set name="targetType" val="ONE" /> <set name="trait" val="DEATH" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> - <enchant1 name="lethal2" val="#ench1lethal2" /> <!-- Lethal Strike --> + <enchant1 name="lethalStrikeRate" val="#ench1LethalStrikeRate" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpConsume" val="#ench2mpConsume" /> <cond msgId="113" addName="1"> @@ -2202,7 +2202,7 @@ <table name="#mpConsume"> 61 63 67 70 </table> <set name="blowChance" val="20" /> <set name="condition" val="16" /> <!-- Crit --> - <set name="lethal1" val="10" /> <!-- Half-Kill --> + <set name="halfKillRate" val="10" /> <set name="mpConsume" val="#mpConsume" /> <set name="magicLvl" val="#magicLvl" /> <set name="skillType" val="BLOW" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml index 03713f223303538441881e9779a2d7624a2064f0..538b8e799dba72d7f8a652f005b025c70083fb32 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml @@ -1606,7 +1606,7 @@ <set name="effectRange" val="400" /> <set name="hitTime" val="1080" /> <set name="coolTime" val="720" /> - <set name="lethal1" val="10" /> <!-- Half-Kill --> + <set name="halfKillRate" val="10" /> <set name="mpConsume" val="72" /> <set name="operateType" val="A1" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml index 73e6ec9ee7049dbcd6d15dc79d8b22dc3ccdfb45..a0291c12a813e8f2d01266247edfaf1bcc1ec394 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml @@ -619,8 +619,8 @@ <set name="condition" val="16" /> <!-- Crit --> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> - <set name="lethal1" val="8" /> <!-- Half-Kill --> - <set name="lethal2" val="1" /> <!-- Lethal Strike --> <!-- FIXME: unconfirmed --> + <set name="halfKillRate" val="8" /> + <set name="lethalStrikeRate" val="1" /> <!-- FIXME: unconfirmed --> <set name="magicLvl" val="83" /> <set name="mpConsume" val="82" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml index 7a9c324f35162ace815895415474c9fbe88e07d2..da147050f6dae01295d45ac4c527b66ffdc1dbe1 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml @@ -4,7 +4,7 @@ <!-- CT2.5 retail confirmed --> <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1Power"> 30 31 32 32 33 34 34 35 36 36 37 38 38 39 40 40 41 42 42 43 44 44 45 46 46 47 48 48 49 50 </table> - <table name="#lethal2"> 25 25 25 26 26 26 27 27 27 28 28 28 28 29 29 29 30 30 30 31 31 31 31 32 32 32 33 33 33 34 </table> + <table name="#ench1lethalStrikeRate"> 25 25 25 26 26 26 27 27 27 28 28 28 28 29 29 29 30 30 30 31 31 31 31 32 32 32 33 33 33 34 </table> <table name="#ench2mpInitialConsume"> 13 13 12 12 12 12 12 11 11 11 11 10 10 10 10 9 9 9 9 9 8 8 8 8 7 7 7 7 7 6 </table> <table name="#ench2mpConsume"> 53 52 51 50 49 48 48 47 46 45 44 43 42 41 40 39 38 38 37 36 35 34 33 32 31 30 29 29 28 27 </table> <table name="#enchant2Count"> 21 22 24 25 26 28 29 30 32 33 34 36 37 38 40 41 42 44 45 46 48 49 50 52 53 54 56 57 58 60 </table> @@ -22,7 +22,7 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="itemConsumeCount" val="#itemConsumeCount" /> <set name="itemConsumeId" val="3031" /> - <set name="lethal2" val="25" /> <!-- Lethal Strike --> + <set name="lethalStrikeRate" val="25" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="mpConsume" val="#mpConsume" /> @@ -35,7 +35,7 @@ <set name="aggroPoints" val="#aggro" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="power" val="#ench1Power" /> - <enchant1 name="lethal2" val="#lethal2" /> <!-- Lethal Strike --> + <enchant1 name="lethalStrikeRate" val="#ench1LethalStrikeRate" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <enchant2 name="mpConsume" val="#ench2mpConsume" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml index 79a0b434dfbe4f160b414c94fbfd8e02dd6b5e75..e49b8a85a6ccc0684f06eed2cc35e9ddde9f2e94 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml @@ -1596,8 +1596,8 @@ <set name="coolTime" val="720" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> - <set name="lethal1" val="8" /> <!-- Half-Kill --> - <set name="lethal2" val="1" /> <!-- Lethal Strike --> <!-- FIXME: unconfirmed --> + <set name="halfKillRate" val="8" /> + <set name="lethalStrikeRate" val="1" /> <!-- FIXME: unconfirmed --> <set name="magicLvl" val="83" /> <set name="mpConsume" val="82" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05200-05299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05200-05299.xml index dc4bdcacd418ffb22045348cbcdca407ea57c575..2ff8a61bfaeb0ece66ddfbe274825e3ef8300d75 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05200-05299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05200-05299.xml @@ -1118,13 +1118,12 @@ </skill> <skill id="5257" levels="2" name="Death"> <!-- CT2.5 retail confirmed --> - <table name="#lethal2"> 99 5 </table> + <table name="#lethalStrikeRate"> 99 5 </table> <set name="isTriggeredSkill" val="true" /> <set name="magicLvl" val="85" /> - <set name="lethal2" val="#lethal2" /> <!-- Lethal Strike --> + <set name="lethalStrikeRate" val="#lethalStrikeRate" /> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="targetType" val="SELF" /> - <set name="skillType" val="BUFF" /> <set name="operateType" val="A1" /> </skill> <skill id="5258" levels="12" name="Mana Burn">