diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/BeastFarm.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/BeastFarm.java index eeae67cef3d152162b077c4553f104a574f1377e..2c168bcfb212b2b980e0511a4b7eaacffd987397 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/BeastFarm.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/BeastFarm.java @@ -28,7 +28,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.NpcData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.QuestEventType; import com.l2jserver.gameserver.idfactory.IdFactory; import com.l2jserver.gameserver.model.L2Object; @@ -38,7 +38,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2TamedBeastInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo; import com.l2jserver.gameserver.util.Util; @@ -278,10 +278,10 @@ public class BeastFarm extends AbstractNpcAI nextNpc.broadcastPacket(new AbstractNpcInfo.NpcInfo(nextNpc, player)); nextNpc.setRunning(); - SkillTable st = SkillTable.getInstance(); + SkillData st = SkillData.getInstance(); for (SkillHolder sh : beast.getSkills()) { - nextNpc.addBeastSkill(st.getInfo(sh.getSkillId(), sh.getSkillLvl())); + nextNpc.addBeastSkill(st.getSkill(sh.getSkillId(), sh.getSkillLvl())); } Q00020_BringUpWithLove.checkJewelOfInnocence(player); @@ -303,7 +303,7 @@ public class BeastFarm extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { // this behavior is only run when the target of skill is the passed npc (chest) // i.e. when the player is attempting to open the chest using a skill diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Chimeras.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Chimeras.java index 9b340ab7abff6b851236496bc40108975c24afca..b3d9fc74e2099fc4d42b957ab8d8760ae50da960 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Chimeras.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Chimeras.java @@ -27,7 +27,7 @@ import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Chimeras AI. @@ -84,7 +84,7 @@ public class Chimeras extends AbstractNpcAI } @Override - public final String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public final String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if ((skill.getId() == BOTTLE) && !npc.isDead()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/DenOfEvil.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/DenOfEvil.java index 42e30857bb689b361d98e75ad99a523024eb5639..075ff381e01a849f6d2c475be3b9ff6a46f97d61 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/DenOfEvil.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/DenOfEvil.java @@ -21,14 +21,14 @@ package ai.group_template; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.QuestEventType; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2EffectZone; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -210,7 +210,7 @@ public class DenOfEvil extends AbstractNpcAI } if (character.isPlayable()) { - L2Skill skill = SkillTable.getInstance().getInfo(6149, 1); + Skill skill = SkillData.getInstance().getSkill(6149, 1); skill.applyEffects(character, character); } else diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/EnergySeeds.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/EnergySeeds.java index 5a9ec3ffd70dd13d7bba651aa63e18eb21fd3086..1ab7139eced4fe47829cf40c0c00c16dff5426d9 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/EnergySeeds.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/EnergySeeds.java @@ -42,7 +42,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; @@ -124,7 +124,7 @@ public class EnergySeeds extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (!Util.contains(targets, npc) || (skill.getId() != 5780)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FeedableBeasts.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FeedableBeasts.java index 000496bee7a7b2239f0f947f374d141d939293fd..99de65a37464eb9573c59ddc34fddede73342b7e 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FeedableBeasts.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FeedableBeasts.java @@ -34,7 +34,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2TamedBeastInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.serverpackets.NpcSay; import com.l2jserver.gameserver.util.Util; @@ -500,7 +500,7 @@ public class FeedableBeasts extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { // this behavior is only run when the target of skill is the passed npc (chest) // i.e. when the player is attempting to open the chest using a skill diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FrozenLabyrinth.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FrozenLabyrinth.java index 09698904507992ec0219a7f158a6d635a1c39858..05362aa9c1eadc9347dd67a271690fd3db4c9831 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FrozenLabyrinth.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/FrozenLabyrinth.java @@ -23,7 +23,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Frozen Labyrinth AI. @@ -44,7 +44,7 @@ public final class FrozenLabyrinth extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if (npc.isScriptValue(0) && (skill != null) && !skill.isMagic()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java index 034154bf2508c1e36f93149c4c9c74f106ac1fa9..ffa39a79662f94f05e1581d297f4fd774d9bc29b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2RiftInvaderInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.quest.Quest; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; /** @@ -58,13 +58,13 @@ public final class L2AttackableAIScript extends Quest } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { return null; } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (caster == null) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/MonasteryOfSilence.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/MonasteryOfSilence.java index fb2093f8b6ade8f31a444999123c43764405dc91..0d10cba395219431c14f67356b04a5c052dc9967 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/MonasteryOfSilence.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/MonasteryOfSilence.java @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -273,7 +273,7 @@ public final class MonasteryOfSilence extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (skill.hasEffectType(L2EffectType.AGGRESSION) && (targets.length != 0)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrimevalIsle.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrimevalIsle.java index cc3d5aab069f46a52ce13c87ed5d94fd9b3f7dc3..92c5545d3b49754268d4b84b420c4c74b88da7ab 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrimevalIsle.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrimevalIsle.java @@ -34,7 +34,7 @@ import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.util.Util; @@ -139,7 +139,7 @@ public final class PrimevalIsle extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if (skill.getId() == CREW_SKILL.getSkillId()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrisonGuards.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrisonGuards.java index e9d5c47fd4a6530198f5d751713034fe60e6f0a2..0670d2370611a4b84d62da327766b7b6acfa505d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrisonGuards.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/PrisonGuards.java @@ -28,7 +28,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -123,7 +123,7 @@ public final class PrisonGuards extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (!caster.isAffectedBySkill(TIMER)) { @@ -134,7 +134,7 @@ public final class PrisonGuards extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill == SILENCE.getSkill()) || (skill == STONE.getSkill())) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/RangeGuard.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/RangeGuard.java index 879ab86343136408d3c1a617bf8dded286f8f3c1..aa3ef4e0722e248a066edab85118d3197d624f2f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/RangeGuard.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/RangeGuard.java @@ -28,7 +28,7 @@ import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; /** @@ -99,7 +99,7 @@ public final class RangeGuard extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { final L2Playable playable = (isSummon) ? attacker.getSummon() : attacker; final int longRangeGuardRate = npc.getTemplate().getParameters().getInt("LongRangeGuardRate"); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Remnants.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Remnants.java index 13fe66e7e202476a994d7800c374aff3b4ab2f4b..f3849f122a35d7a5495663e8ca979f01b6f2974a 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Remnants.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Remnants.java @@ -23,7 +23,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Remnants AI. @@ -58,7 +58,7 @@ public class Remnants extends AbstractNpcAI } @Override - public final String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public final String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (skill.getId() == SKILL_HOLY_WATER) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Sandstorms.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Sandstorms.java index 2866561067dbcf78a7d24b06fb735de05e51448d..f71ff05ee71c7329955fa364a68c57705a27ae77 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Sandstorms.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/Sandstorms.java @@ -20,7 +20,7 @@ package ai.group_template; import ai.npc.AbstractNpcAI; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; @@ -40,7 +40,7 @@ public class Sandstorms extends AbstractNpcAI public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(5435, 1)); + npc.doCast(SkillData.getInstance().getSkill(5435, 1)); return super.onAggroRangeEnter(npc, player, isSummon); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SeedOfAnnihilation.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SeedOfAnnihilation.java index 87ffadc588d6f3235dc7347589adc2eca52107e8..107d3e8241ada4f6d5ec32fe596b3cfdf517c83b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SeedOfAnnihilation.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SeedOfAnnihilation.java @@ -24,7 +24,7 @@ import java.util.Map; import javolution.util.FastMap; import ai.npc.AbstractNpcAI; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.L2Spawn; @@ -351,8 +351,8 @@ public class SeedOfAnnihilation extends AbstractNpcAI else { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(6408, 1)); - npc.doCast(SkillTable.getInstance().getInfo(6649, 1)); + npc.doCast(SkillData.getInstance().getSkill(6408, 1)); + npc.doCast(SkillData.getInstance().getSkill(6649, 1)); npc.showChatWindow(player, 1); } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SelMahumSquad.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SelMahumSquad.java index a1fd8bcfcaae134f9bf0577630dcc48369b05f2e..2cba6a36248517baaded386797d2919584189875 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SelMahumSquad.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SelMahumSquad.java @@ -22,7 +22,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Spawn; @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.util.Util; @@ -159,12 +159,12 @@ public final class SelMahumSquad extends AbstractNpcAI if (npc.isNoRndWalk()) // i_ai0 == 1 { - npc.doCast(SkillTable.getInstance().getInfo(6331, 1)); + npc.doCast(SkillData.getInstance().getSkill(6331, 1)); npc.setDisplayEffect(MAHUM_EFFECT_SLEEP); } if (npc.getVariables().getInt("BUSY_STATE") == 1) // Eating - i_ai3 = 1 { - npc.doCast(SkillTable.getInstance().getInfo(6332, 1)); + npc.doCast(SkillData.getInstance().getSkill(6332, 1)); npc.setDisplayEffect(MAHUM_EFFECT_EAT); } @@ -201,7 +201,7 @@ public final class SelMahumSquad extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if ((npc.getId() == CHEF) && (npc.getVariables().getInt("BUSY_STATE") == 0)) // i_ai2 == 0 { @@ -344,11 +344,11 @@ public final class SelMahumSquad extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if ((npc.getId() == STOVE) && (skill.getId() == 9075) && Util.contains(targets, npc)) { - npc.doCast(SkillTable.getInstance().getInfo(6688, 1)); + npc.doCast(SkillData.getInstance().getSkill(6688, 1)); npc.broadcastEvent("SCE_SOUP_FAILURE", 600, caster); } @@ -380,7 +380,7 @@ public final class SelMahumSquad extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill != null) && (skill.getId() == 6330)) { @@ -395,7 +395,7 @@ public final class SelMahumSquad extends AbstractNpcAI if ((player != null) && !player.isDead() && (npc.getVariables().getInt("INVUL_REMOVE_TIMER_STARTED") != 1) && ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK) || (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST))) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(6330, 1)); + npc.doCast(SkillData.getInstance().getSkill(6330, 1)); } else { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StakatoNest.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StakatoNest.java index da3182143d9a18635d3a70f732b13a579bc0350f..b1385aba8aae722808df4c51471cbe0d7be9a9b8 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StakatoNest.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StakatoNest.java @@ -23,13 +23,13 @@ import java.util.List; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.util.Broadcast; import com.l2jserver.gameserver.util.Util; @@ -108,7 +108,7 @@ public class StakatoNest extends AbstractNpcAI mob.abortAttack(); mob.abortCast(); mob.setHeading(Util.calculateHeadingFrom(mob, _follower)); - mob.doCast(SkillTable.getInstance().getInfo(4484, 1)); + mob.doCast(SkillData.getInstance().getSkill(4484, 1)); mob.setCurrentHp(mob.getCurrentHp() + _hp); _follower.doDie(_follower); _follower.deleteMe(); @@ -181,7 +181,7 @@ public class StakatoNest extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (Util.contains(COCOONS, npc.getId()) && Util.contains(targets, npc) && (skill.getId() == GROWTH_ACCELERATOR)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StarStones.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StarStones.java index 1ffcc59cae0421905e91af9fc727f0ab9d966fe8..9f7331d1e4505e00341ffd6a16b60d786342931b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StarStones.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/StarStones.java @@ -23,7 +23,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; /** @@ -48,7 +48,7 @@ public class StarStones extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (skill.getId() == 932) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java index c08879ebd0a57413fc09ec26aa13cd26d3f90166..a3aa94f54bcf6fdb81dcac08e2329d51a5f395bf 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java @@ -24,7 +24,7 @@ import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Summon Pc AI.<br> @@ -88,7 +88,7 @@ public final class SummonPc extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill.getId() == SUMMON_PC.getSkillId()) && !npc.isDead() && npc.getVariables().getBoolean("attacked", false)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Amaskari.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Amaskari.java index 3e8dda70dfa15a89e5703174d7e185d2adead5d0..b0385f2682bd8252a441309c098a469dfd4e21cd 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Amaskari.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Amaskari.java @@ -27,7 +27,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.NpcSay; @@ -101,7 +101,7 @@ public final class Amaskari extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if ((npc.getId() == AMASKARI) && (getRandom(1000) < 25)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas/Antharas.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas/Antharas.java index 2b5a3df639161a1a88d0e2ebb42db66844c1e0ff..6dff5585cf50f5fc4ffbd7fa6ab4de60a71bfb7f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas/Antharas.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas/Antharas.java @@ -38,7 +38,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2NoRestartZone; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.serverpackets.Earthquake; @@ -619,7 +619,7 @@ public final class Antharas extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { _lastAttack = System.currentTimeMillis(); @@ -733,7 +733,7 @@ public final class Antharas extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill.getId() == ANTH_FEAR.getSkillId()) || (skill.getId() == ANTH_FEAR_SHORT.getSkillId())) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium/Baium.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium/Baium.java index 15782c5ab1587adc10b3a915bc884511bb19af7f..960f65bfaa897efe813a859f1c55c7f47c9c3884 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium/Baium.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium/Baium.java @@ -35,7 +35,7 @@ import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.variables.NpcVariables; import com.l2jserver.gameserver.model.zone.type.L2NoRestartZone; import com.l2jserver.gameserver.network.NpcStringId; @@ -482,7 +482,7 @@ public final class Baium extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { _lastAttack = System.currentTimeMillis(); @@ -605,7 +605,7 @@ public final class Baium extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { startQuestTimer("MANAGE_SKILLS", 1000, npc, null); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ballista.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ballista.java index be8d0eb6ed179b08a5b007502e04bbc7922f60d1..75105ed09dcca8af8189bf08fb26551e9379210a 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ballista.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ballista.java @@ -25,7 +25,7 @@ import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; /** @@ -72,7 +72,7 @@ public final class Ballista extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if ((skill != null) && (caster.getTarget() == npc) && (getRandom(100) < 40) && (skill == BOMB.getSkill())) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java index 83a481bfa12e1b4ffe87cd5e0775fa8745d43e06..52e378c544d3096ca3634ca5305bdecacd528cdd 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java @@ -43,7 +43,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.serverpackets.CreatureSay; import com.l2jserver.gameserver.network.serverpackets.DoorStatusUpdate; @@ -468,7 +468,7 @@ public final class Beleth extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance player, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance player, Skill skill, L2Object[] targets, boolean isSummon) { if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow() && skill.hasEffectType(L2EffectType.HEAL) && (getRandom(100) < 80)) { @@ -533,7 +533,7 @@ public final class Beleth extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/DemonPrince.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/DemonPrince.java index 48e7cac66c542477b1d97462f66c450b3967c96d..5422566e228377d79e19fd5f2d2ea3ec4c4d1f04 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/DemonPrince.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/DemonPrince.java @@ -26,7 +26,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Demon Prince's AI. @@ -66,7 +66,7 @@ public final class DemonPrince extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if (!npc.isDead()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java index e71ad701401d41436918b5be4327a723629018e5..d3b0ddd4f1b75f67862e9180ed0dbf04c3fa942d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java @@ -25,7 +25,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Spawn; @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2BossZone; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -241,7 +241,7 @@ public final class Orfen extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (npc.getId() == ORFEN) { @@ -253,7 +253,7 @@ public final class Orfen extends AbstractNpcAI npc.broadcastPacket(packet); originalCaster.teleToLocation(npc.getLocation()); npc.setTarget(originalCaster); - npc.doCast(SkillTable.getInstance().getInfo(4064, 1)); + npc.doCast(SkillData.getInstance().getSkill(4064, 1)); } } return super.onSkillSee(npc, caster, skill, targets, isSummon); @@ -271,7 +271,7 @@ public final class Orfen extends AbstractNpcAI if ((npcId == RAIKEL_LEOS) && (getRandom(20) == 0)) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4067, 4)); + npc.doCast(SkillData.getInstance().getSkill(4067, 4)); } else if (npcId == RIBA_IREN) { @@ -284,7 +284,7 @@ public final class Orfen extends AbstractNpcAI { npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null); npc.setTarget(caller); - npc.doCast(SkillTable.getInstance().getInfo(4516, 1)); + npc.doCast(SkillData.getInstance().getSkill(4516, 1)); } } return super.onFactionCall(npc, caller, attacker, isSummon); @@ -308,7 +308,7 @@ public final class Orfen extends AbstractNpcAI npc.broadcastPacket(packet); attacker.teleToLocation(npc.getLocation()); npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4064, 1)); + npc.doCast(SkillData.getInstance().getSkill(4064, 1)); } } else if (npcId == RIBA_IREN) @@ -316,7 +316,7 @@ public final class Orfen extends AbstractNpcAI if (!npc.isCastingNow() && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2.0))) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4516, 1)); + npc.doCast(SkillData.getInstance().getSkill(4516, 1)); } } return super.onAttack(npc, attacker, damage, isSummon); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java index 68ffa24f500fb0c9e52c7862640fc1612c57cb61..3140fec8310ee6212e85d63ed6664a8d88cb40a3 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java @@ -25,7 +25,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.QuestEventType; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.Location; @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2BossZone; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.PlaySound; @@ -295,19 +295,19 @@ public final class QueenAnt extends AbstractNpcAI if (!Config.RAID_DISABLE_CURSE && ((character.getLevel() - npc.getLevel()) > 8)) { - L2Skill curse = null; + Skill curse = null; if (isMage) { if (!character.isMuted() && (getRandom(4) == 0)) { - curse = SkillTable.FrequentSkill.RAID_CURSE.getSkill(); + curse = SkillData.FrequentSkill.RAID_CURSE.getSkill(); } } else { if (!character.isParalyzed() && (getRandom(4) == 0)) { - curse = SkillTable.FrequentSkill.RAID_CURSE2.getSkill(); + curse = SkillData.FrequentSkill.RAID_CURSE2.getSkill(); } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ranku.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ranku.java index b345f55b2aa49accf00f03636822d86fb3468566..df33f7386451fade76c5283dc0bc6b578d17f1b0 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ranku.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Ranku.java @@ -26,7 +26,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.NpcSay; @@ -71,7 +71,7 @@ public final class Ranku extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if (npc.getId() == RANKU) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java index d534223ede106034aee36984f06fb73db9f7bdb4..f83ab2d4820a04b4666a7d02461941e4cddf374f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java @@ -26,7 +26,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.MountType; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.Location; @@ -38,7 +38,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2BossZone; import com.l2jserver.gameserver.network.serverpackets.PlaySound; import com.l2jserver.gameserver.network.serverpackets.SocialAction; @@ -250,25 +250,25 @@ public final class Valakas extends AbstractNpcAI if ((npc.getCurrentHp() < (npc.getMaxHp() / 4)) && (lvl != 4)) { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(VALAKAS_REGENERATION, 4)); + npc.doCast(SkillData.getInstance().getSkill(VALAKAS_REGENERATION, 4)); } // Current HPs are inferior to 50% ; apply lvl 3 of regen skill. else if ((npc.getCurrentHp() < ((npc.getMaxHp() * 2) / 4.0)) && (lvl != 3)) { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(VALAKAS_REGENERATION, 3)); + npc.doCast(SkillData.getInstance().getSkill(VALAKAS_REGENERATION, 3)); } // Current HPs are inferior to 75% ; apply lvl 2 of regen skill. else if ((npc.getCurrentHp() < ((npc.getMaxHp() * 3) / 4.0)) && (lvl != 2)) { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(VALAKAS_REGENERATION, 2)); + npc.doCast(SkillData.getInstance().getSkill(VALAKAS_REGENERATION, 2)); } // Apply lvl 1. else if (lvl != 1) { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(VALAKAS_REGENERATION, 1)); + npc.doCast(SkillData.getInstance().getSkill(VALAKAS_REGENERATION, 1)); } } // Spawn cinematic, regen_task and choose of skill. @@ -407,7 +407,7 @@ public final class Valakas extends AbstractNpcAI // Debuff strider-mounted players. if (attacker.getMountType() == MountType.STRIDER) { - final L2Skill skill = SkillTable.getInstance().getInfo(4258, 1); + final Skill skill = SkillData.getInstance().getSkill(4258, 1); if (!attacker.isAffectedBySkill(4258)) { npc.setTarget(attacker); @@ -492,7 +492,7 @@ public final class Valakas extends AbstractNpcAI return; } - final L2Skill skill = getRandomSkill(npc).getSkill(); + final Skill skill = getRandomSkill(npc).getSkill(); // Cast the skill or follow the target. if (Util.checkIfInRange((skill.getCastRange() < 600) ? 600 : skill.getCastRange(), npc, _actualVictim, true)) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java index e9aa77b47ca5db93c665cb4dbebb44ee2654e1a2..793653ff3a6af39a23b8f03e597954ed4a78ba76 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java @@ -33,7 +33,7 @@ import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -247,7 +247,7 @@ public final class Venom extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { switch (skill.getId()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java index 5d2a7f51085addac18b74df2293057c81263bca0..a62e9a67242acb0483137c237f715f22fe0c7d88 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java @@ -25,7 +25,7 @@ import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.DoorTable; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.MountType; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.L2Object; @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2BossZone; import com.l2jserver.gameserver.network.serverpackets.PlaySound; @@ -263,13 +263,13 @@ public final class Zaken extends AbstractNpcAI if (sk_4223) // use night face if zaken have day face { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4224, 1)); + npc.doCast(SkillData.getInstance().getSkill(4224, 1)); _loc.setLocation(npc.getLocation()); } if (!sk_4227) // use zaken regeneration { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4227, 1)); + npc.doCast(SkillData.getInstance().getSkill(4227, 1)); } if ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK) && (_ai0 == 0)) { @@ -392,7 +392,7 @@ public final class Zaken extends AbstractNpcAI _loc.setY(Ycoords[i2] + getRandom(650)); _loc.setZ(Zcoords[i2]); npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); + npc.doCast(SkillData.getInstance().getSkill(4222, 1)); } } } @@ -442,14 +442,14 @@ public final class Zaken extends AbstractNpcAI else if (!sk_4223) // use day face if not night time { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4223, 1)); + npc.doCast(SkillData.getInstance().getSkill(4223, 1)); _quest2 = 3; } if (sk_4227) // when switching to day time, cancel zaken night regen { npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4242, 1)); + npc.doCast(SkillData.getInstance().getSkill(4242, 1)); } if (getRandom(40) < 1) @@ -459,14 +459,14 @@ public final class Zaken extends AbstractNpcAI _loc.setY(Ycoords[i2] + getRandom(650)); _loc.setZ(Zcoords[i2]); npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); + npc.doCast(SkillData.getInstance().getSkill(4222, 1)); } startQuestTimer("1001", 30000, npc, null, true); } if (event.equalsIgnoreCase("1002")) { _quest0 = 0; - npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); + npc.doCast(SkillData.getInstance().getSkill(4222, 1)); _ai0 = 0; } if (event.equalsIgnoreCase("1003")) @@ -635,7 +635,7 @@ public final class Zaken extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if (npc.getId() == ZAKEN) { @@ -771,7 +771,7 @@ public final class Zaken extends AbstractNpcAI if (!sk_4258) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4258, 1)); + npc.doCast(SkillData.getInstance().getSkill(4258, 1)); } } L2Character originalAttacker = isSummon ? attacker.getSummon() : attacker; @@ -783,22 +783,22 @@ public final class Zaken extends AbstractNpcAI if (i0 < 1) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); + npc.doCast(SkillData.getInstance().getSkill(4216, 1)); } else if (i0 < 2) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); + npc.doCast(SkillData.getInstance().getSkill(4217, 1)); } else if (i0 < 4) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); + npc.doCast(SkillData.getInstance().getSkill(4219, 1)); } else if (i0 < 8) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); + npc.doCast(SkillData.getInstance().getSkill(4218, 1)); } else if (i0 < 15) { @@ -811,7 +811,7 @@ public final class Zaken extends AbstractNpcAI if (attacker != ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); + npc.doCast(SkillData.getInstance().getSkill(4221, 1)); } } } @@ -820,7 +820,7 @@ public final class Zaken extends AbstractNpcAI if (attacker == ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); - npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); + npc.doCast(SkillData.getInstance().getSkill(4220, 1)); } } } @@ -835,7 +835,7 @@ public final class Zaken extends AbstractNpcAI _loc.setY(Ycoords[i2] + getRandom(650)); _loc.setZ(Zcoords[i2]); npc.setTarget(npc); - npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); + npc.doCast(SkillData.getInstance().getSkill(4222, 1)); } } return super.onAttack(npc, attacker, damage, isSummon); @@ -871,7 +871,7 @@ public final class Zaken extends AbstractNpcAI } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { int npcId = npc.getId(); if (npcId == ZAKEN) @@ -886,22 +886,22 @@ public final class Zaken extends AbstractNpcAI if (i0 < 1) { npc.setTarget(caster); - npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); + npc.doCast(SkillData.getInstance().getSkill(4216, 1)); } else if (i0 < 2) { npc.setTarget(caster); - npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); + npc.doCast(SkillData.getInstance().getSkill(4217, 1)); } else if (i0 < 4) { npc.setTarget(caster); - npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); + npc.doCast(SkillData.getInstance().getSkill(4219, 1)); } else if (i0 < 8) { npc.setTarget(caster); - npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); + npc.doCast(SkillData.getInstance().getSkill(4218, 1)); } else if (i0 < 15) { @@ -914,7 +914,7 @@ public final class Zaken extends AbstractNpcAI if (caster != ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); - npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); + npc.doCast(SkillData.getInstance().getSkill(4221, 1)); } } } @@ -923,7 +923,7 @@ public final class Zaken extends AbstractNpcAI if (caster == ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); - npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); + npc.doCast(SkillData.getInstance().getSkill(4220, 1)); } } } @@ -974,22 +974,22 @@ public final class Zaken extends AbstractNpcAI if (i0 < 1) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); + npc.doCast(SkillData.getInstance().getSkill(4216, 1)); } else if (i0 < 2) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); + npc.doCast(SkillData.getInstance().getSkill(4217, 1)); } else if (i0 < 4) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); + npc.doCast(SkillData.getInstance().getSkill(4219, 1)); } else if (i0 < 8) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); + npc.doCast(SkillData.getInstance().getSkill(4218, 1)); } else if (i0 < 15) { @@ -1002,7 +1002,7 @@ public final class Zaken extends AbstractNpcAI if (player != ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); + npc.doCast(SkillData.getInstance().getSkill(4221, 1)); } } } @@ -1011,7 +1011,7 @@ public final class Zaken extends AbstractNpcAI if (player == ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); + npc.doCast(SkillData.getInstance().getSkill(4220, 1)); } } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/AvantGarde/AvantGarde.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/AvantGarde/AvantGarde.java index 2f32f58f6ca6553fc7cb6de778ad85000db74315..96dc4c3f1c1ae3f4a03868463041f93419b8c8d9 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/AvantGarde/AvantGarde.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/AvantGarde/AvantGarde.java @@ -6,7 +6,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.MultisellData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SkillTreesData; import com.l2jserver.gameserver.instancemanager.QuestManager; import com.l2jserver.gameserver.model.L2SkillLearn; @@ -15,7 +15,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.base.AcquireSkillType; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.RequestAcquireSkill; import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; @@ -58,7 +58,7 @@ public class AvantGarde extends AbstractNpcAI } @Override - public String onAcquireSkill(L2Npc npc, L2PcInstance player, L2Skill skill, AcquireSkillType type) + public String onAcquireSkill(L2Npc npc, L2PcInstance player, Skill skill, AcquireSkillType type) { switch (type) { @@ -203,7 +203,7 @@ public class AvantGarde extends AbstractNpcAI if (Util.isDigit(skillIdVar)) { int skillId = Integer.parseInt(skillIdVar); - final L2Skill sk = SkillTable.getInstance().getInfo(skillId, 1); + final Skill sk = SkillData.getInstance().getSkill(skillId, 1); if (sk != null) { player.removeSkill(sk); @@ -294,7 +294,7 @@ public class AvantGarde extends AbstractNpcAI for (L2SkillLearn s : subClassSkills) { - if (SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel()) != null) + if (SkillData.getInstance().getSkill(s.getSkillId(), s.getSkillLevel()) != null) { count++; asl.addSkill(s.getSkillId(), s.getSkillLevel(), s.getSkillLevel(), 0, 0); @@ -322,7 +322,7 @@ public class AvantGarde extends AbstractNpcAI for (L2SkillLearn s : skills) { - if (SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel()) != null) + if (SkillData.getInstance().getSkill(s.getSkillId(), s.getSkillLevel()) != null) { counts++; asl.addSkill(s.getSkillId(), s.getSkillLevel(), s.getSkillLevel(), s.getLevelUpSp(), 0); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ForgeOfTheGods/TarBeetle.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ForgeOfTheGods/TarBeetle.java index cb62a65b4bbd60e4ac88f33065cac165c4aaccf1..7fed55ec0639b909f2f402eb2c7b364dddd8962d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ForgeOfTheGods/TarBeetle.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ForgeOfTheGods/TarBeetle.java @@ -24,7 +24,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Tar Beetle AI @@ -75,7 +75,7 @@ public final class TarBeetle extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill != null) && (skill.getId() == TAR_SPITE)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/KetraOrcSupport/KetraOrcSupport.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/KetraOrcSupport/KetraOrcSupport.java index cd39999f913e0364aa3958f56ed5cedc297a0249..014f54776bdb7af77ba69a7443ba6ab2585e3edc 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/KetraOrcSupport/KetraOrcSupport.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/KetraOrcSupport/KetraOrcSupport.java @@ -23,10 +23,10 @@ import java.util.Map; import ai.npc.AbstractNpcAI; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; /** @@ -47,9 +47,9 @@ public final class KetraOrcSupport extends AbstractNpcAI _cost = cost; } - public L2Skill getSkill() + public Skill getSkill() { - return SkillTable.getInstance().getInfo(_skill, 1); + return SkillData.getInstance().getSkill(_skill, 1); } public int getCost() diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferAI.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferAI.java index db15b26820aa0bd2783c597ae811e1ebf3d45b8e..867554a98dbc88cd8c8dd8513e8b756dfcd88f41 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferAI.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferAI.java @@ -24,7 +24,7 @@ import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; /** @@ -49,7 +49,7 @@ public class NpcBufferAI implements Runnable return; } - final L2Skill skill = _skillData.getSkill(); + final Skill skill = _skillData.getSkill(); if ((_npc.getSummoner() == null) || !_npc.getSummoner().isPlayer()) { return; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferSkillData.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferSkillData.java index 5c684552adfbaa703a1541da6d18e2c694b4fc7b..258d504c77b40d3ef45c9441ae7f3bdc06b73bc1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferSkillData.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/NpcBufferSkillData.java @@ -20,7 +20,7 @@ package ai.npc.NpcBuffers; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.holders.SkillHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.AffectObject; import com.l2jserver.gameserver.model.skills.targets.AffectScope; @@ -44,7 +44,7 @@ public class NpcBufferSkillData _affectObject = set.getEnum("affectObject", AffectObject.class); } - public L2Skill getSkill() + public Skill getSkill() { return _skill.getSkill(); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/impl/CabaleBuffer.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/impl/CabaleBuffer.java index 15dd2426fad86e6ef63e7ab68f79fa2ddb7ce0a2..1965bc109d0d858e972f649314040dab86fea9d6 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/impl/CabaleBuffer.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/impl/CabaleBuffer.java @@ -24,11 +24,11 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.SevenSigns; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -269,7 +269,7 @@ public final class CabaleBuffer extends AbstractNpcAI if (doCast) { - final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel); + final Skill skill = SkillData.getInstance().getSkill(skillId, skillLevel); _npc.setTarget(player); _npc.doCast(skill); return true; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Trainers/HealerTrainer/HealerTrainer.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Trainers/HealerTrainer/HealerTrainer.java index 12264c00697339bf54d600d28466a01d67f23494..b4c14a2767e666ebed4a83f524445534e84ce837 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Trainers/HealerTrainer/HealerTrainer.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Trainers/HealerTrainer/HealerTrainer.java @@ -24,14 +24,14 @@ import java.util.List; import ai.npc.AbstractNpcAI; import com.l2jserver.Config; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SkillTreesData; import com.l2jserver.gameserver.model.L2SkillLearn; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.base.AcquireSkillType; import com.l2jserver.gameserver.model.holders.ItemHolder; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList; @@ -122,7 +122,7 @@ public final class HealerTrainer extends AbstractNpcAI final Collection<L2SkillLearn> skills = SkillTreesData.getInstance().getTransferSkillTree(player.getClassId()).values(); for (L2SkillLearn s : skills) { - final L2Skill sk = player.getKnownSkill(s.getSkillId()); + final Skill sk = player.getKnownSkill(s.getSkillId()); if (sk != null) { player.removeSkill(sk); @@ -163,7 +163,7 @@ public final class HealerTrainer extends AbstractNpcAI for (L2SkillLearn s : skills) { - if (SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel()) != null) + if (SkillData.getInstance().getSkill(s.getSkillId(), s.getSkillLevel()) != null) { count++; asl.addSkill(s.getSkillId(), s.getSkillLevel(), s.getSkillLevel(), s.getLevelUpSp(), 0); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/VarkaSilenosSupport/VarkaSilenosSupport.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/VarkaSilenosSupport/VarkaSilenosSupport.java index cb2a843b98ff22ae8bca34a5ad211a75e818eff1..f14ce6b5ca0f98160899311049cea83f09355e66 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/VarkaSilenosSupport/VarkaSilenosSupport.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/VarkaSilenosSupport/VarkaSilenosSupport.java @@ -23,10 +23,10 @@ import java.util.Map; import ai.npc.AbstractNpcAI; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; /** @@ -47,9 +47,9 @@ public final class VarkaSilenosSupport extends AbstractNpcAI _cost = cost; } - public L2Skill getSkill() + public Skill getSkill() { - return SkillTable.getInstance().getInfo(_skill, 1); + return SkillData.getInstance().getSkill(_skill, 1); } public int getCost() diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/DevastatedCastle/DevastatedCastle.java b/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/DevastatedCastle/DevastatedCastle.java index 79ff59186f73269829738eaeeadfc6bcd5338b72..d9746106c1e2ba0196d715544aa766d54064430f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/DevastatedCastle/DevastatedCastle.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/DevastatedCastle/DevastatedCastle.java @@ -25,7 +25,7 @@ import java.util.Map.Entry; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.ClanTable; import com.l2jserver.gameserver.datatables.NpcData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; @@ -99,7 +99,7 @@ public final class DevastatedCastle extends ClanHallSiegeEngine if ((npc.getCurrentHp() < GUSTAV_TRIGGER_HP) && (npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST)) { broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THIS_IS_UNBELIEVABLE_HAVE_I_REALLY_BEEN_DEFEATED_I_SHALL_RETURN_AND_TAKE_YOUR_HEAD); - npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, SkillTable.getInstance().getInfo(4235, 1), npc); + npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, SkillData.getInstance().getSkill(4235, 1), npc); } } return super.onAttack(npc, attacker, damage, isSummon); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/RainbowSpringsChateau/RainbowSpringsChateau.java b/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/RainbowSpringsChateau/RainbowSpringsChateau.java index 68b69514cd6c68c15512c362852824d8cd8100b3..cbc4bf8762dcdee84b74589ede532b1622b0125d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/RainbowSpringsChateau/RainbowSpringsChateau.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/RainbowSpringsChateau/RainbowSpringsChateau.java @@ -38,7 +38,7 @@ import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.ClanTable; import com.l2jserver.gameserver.datatables.NpcData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.instancemanager.CHSiegeManager; import com.l2jserver.gameserver.instancemanager.ZoneManager; @@ -56,7 +56,7 @@ import com.l2jserver.gameserver.model.entity.clanhall.SiegeStatus; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.quest.Quest; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.NpcSay; import com.l2jserver.gameserver.util.Util; @@ -262,9 +262,9 @@ public final class RainbowSpringsChateau extends Quest "Contact me at L2JForum =)" }; - private static final L2Skill[] DEBUFFS = + private static final Skill[] DEBUFFS = { - SkillTable.getInstance().getInfo(0, 1) + SkillData.getInstance().getSkill(0, 1) }; protected static Map<Integer, Long> _warDecreesCount = new HashMap<>(); @@ -783,7 +783,7 @@ public final class RainbowSpringsChateau extends Quest { if (chr != null) { - for (L2Skill sk : DEBUFFS) + for (Skill sk : DEBUFFS) { sk.applyEffects(chr, chr); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SkillTransferValidator.java b/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SkillTransferValidator.java index 952de8c585a97f854100b8029b35869c9e0738df..7ceb778c14d66cc58d88382ba312c7c057ef32a1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SkillTransferValidator.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SkillTransferValidator.java @@ -28,7 +28,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.scripting.scriptengine.events.ProfessionChangeEvent; import com.l2jserver.gameserver.scripting.scriptengine.impl.L2Script; import com.l2jserver.gameserver.util.Util; @@ -101,7 +101,7 @@ public final class SkillTransferValidator extends L2Script if (Config.SKILL_CHECK_ENABLE && (!player.canOverrideCond(PcCondOverride.SKILL_CONDITIONS) || Config.SKILL_CHECK_GM)) { long count = PORMANDERS[index].getCount() - player.getInventory().getInventoryItemCount(PORMANDERS[index].getId(), -1, false); - for (L2Skill sk : player.getAllSkills()) + for (Skill sk : player.getAllSkills()) { for (L2SkillLearn s : SkillTreesData.getInstance().getTransferSkillTree(player.getClassId()).values()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SubClassSkills.java b/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SubClassSkills.java index 65942b21df3a30ca31e907d38fc11cb6b57d241f..1b0c94cfea3f9c05cc805bb2fc47ad063333ad69 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SubClassSkills.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/custom/Validators/SubClassSkills.java @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; /** @@ -107,12 +107,12 @@ public final class SubClassSkills extends Quest return null; } - final L2Skill[] certSkills = getCertSkills(player); + final Skill[] certSkills = getCertSkills(player); if (player.isSubClassActive()) { if (certSkills != null) { - for (L2Skill s : certSkills) + for (Skill s : certSkills) { Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " has cert skill on subclass :" + s.getName() + "(" + s.getId() + "/" + s.getLevel() + "), class:" + ClassListData.getInstance().getClass(player.getClassId()).getClassName(), IllegalActionPunishmentType.NONE); @@ -125,7 +125,7 @@ public final class SubClassSkills extends Quest return null; } - L2Skill skill; + Skill skill; int[][] cSkills = null; // skillId/skillLvl if (certSkills != null) { @@ -319,10 +319,10 @@ public final class SubClassSkills extends Quest return null; } - private L2Skill[] getCertSkills(L2PcInstance player) + private Skill[] getCertSkills(L2PcInstance player) { - FastList<L2Skill> tmp = null; - for (L2Skill s : player.getAllSkills()) + FastList<Skill> tmp = null; + for (Skill s : player.getAllSkills()) { if ((s != null) && (Arrays.binarySearch(_allCertSkillIds, s.getId()) >= 0)) { @@ -339,7 +339,7 @@ public final class SubClassSkills extends Quest return null; } - final L2Skill[] result = tmp.toArray(new L2Skill[tmp.size()]); + final Skill[] result = tmp.toArray(new Skill[tmp.size()]); FastList.recycle(tmp); return result; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/events/FreyaCelebration/FreyaCelebration.java b/L2J_DataPack_BETA/dist/game/data/scripts/events/FreyaCelebration/FreyaCelebration.java index 7c33bbe8943f521eae85e00eb78e60c3c009ebf5..b860148fb328f38c9052073eacf739f030c2a21d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/events/FreyaCelebration/FreyaCelebration.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/events/FreyaCelebration/FreyaCelebration.java @@ -25,7 +25,7 @@ import com.l2jserver.gameserver.model.event.LongTimeEvent; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -124,7 +124,7 @@ public final class FreyaCelebration extends LongTimeEvent } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if ((caster == null) || (npc == null)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java index e926dc0dc26c34c564a375abf10ac6fa33d6a9bb..7ea60a46184a20cadaaffbedc764d28ca2f71385 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java @@ -30,7 +30,6 @@ import com.l2jserver.gameserver.handler.BypassHandler; import com.l2jserver.gameserver.handler.ChatHandler; import com.l2jserver.gameserver.handler.ItemHandler; import com.l2jserver.gameserver.handler.PunishmentHandler; -import com.l2jserver.gameserver.handler.SkillHandler; import com.l2jserver.gameserver.handler.TargetHandler; import com.l2jserver.gameserver.handler.TelnetHandler; import com.l2jserver.gameserver.handler.UserCommandHandler; @@ -204,7 +203,6 @@ import handlers.itemhandlers.TeleportBookmark; import handlers.punishmenthandlers.BanHandler; import handlers.punishmenthandlers.ChatBanHandler; import handlers.punishmenthandlers.JailHandler; -import handlers.skillhandlers.Dummy; import handlers.targethandlers.Area; import handlers.targethandlers.AreaCorpseMob; import handlers.targethandlers.AreaFriendly; @@ -287,7 +285,6 @@ public class MasterHandler ChatHandler.class, ItemHandler.class, PunishmentHandler.class, - SkillHandler.class, UserCommandHandler.class, VoicedCommandHandler.class, TargetHandler.class, @@ -485,10 +482,6 @@ public class MasterHandler ChatBanHandler.class, JailHandler.class, }, - { - // Skill Handlers - Dummy.class, - }, { // User Command Handlers ClanPenalty.class, diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java index 17c38caf959d89f3d12cb72d4d5bf16240615344..4b2326d32903e291a17eb3f9c9e6cc7d5b50cd1f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java @@ -32,7 +32,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.AbnormalType; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime; @@ -224,8 +224,8 @@ public class AdminBuffs implements IAdminCommandHandler */ public static void switchSkills(L2PcInstance gmchar, boolean toAuraSkills) { - final Collection<L2Skill> skills = toAuraSkills ? SkillTreesData.getInstance().getGMSkillTree().values() : SkillTreesData.getInstance().getGMAuraSkillTree().values(); - for (L2Skill skill : skills) + final Collection<Skill> skills = toAuraSkills ? SkillTreesData.getInstance().getGMSkillTree().values() : SkillTreesData.getInstance().getGMAuraSkillTree().values(); + for (Skill skill : skills) { gmchar.removeSkill(skill, false); // Don't Save GM skills to database } @@ -269,7 +269,7 @@ public class AdminBuffs implements IAdminCommandHandler { if ((count >= start) && (count < end)) { - final L2Skill skill = info.getSkill(); + final Skill skill = info.getSkill(); for (AbstractEffect effect : info.getEffects()) { StringUtil.append(html, "<tr><td>", (!info.isInUse() ? FONT_RED1 : "") + skill.getName(), " Lv ", String.valueOf(skill.getLevel()), " (", effect.getClass().getSimpleName(), ")" + (!info.isInUse() ? FONT_RED2 : ""), "</td><td>", skill.isToggle() ? "T (" + info.getTickCount(effect) + ")" : skill.isPassive() ? "P" : info.getTime() + "s", "</td><td><button value=\"X\" action=\"bypass -h admin_stopbuff ", Integer.toString(target.getObjectId()), " ", String.valueOf(skill.getId()), "\" width=30 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminEffects.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminEffects.java index 81d70fea4a6e0607016e59064c40b961990f4479..3f84bb4a384a19c50f98c6a2ab1870898bbbae7c 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminEffects.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminEffects.java @@ -23,7 +23,7 @@ import java.util.StringTokenizer; import com.l2jserver.Config; import com.l2jserver.gameserver.communitybbs.Manager.RegionBBSManager; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.Team; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.L2Object; @@ -33,7 +33,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2ChestInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.AbnormalVisualEffect; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.CharInfo; import com.l2jserver.gameserver.network.serverpackets.Earthquake; @@ -336,7 +336,7 @@ public class AdminEffects implements IAdminCommandHandler activeChar.stopSkillEffects((val == 0) && sendMessage, 7029); if ((val >= 1) && (val <= 4)) { - L2Skill gmSpeedSkill = SkillTable.getInstance().getInfo(7029, val); + Skill gmSpeedSkill = SkillData.getInstance().getSkill(7029, val); activeChar.doSimultaneousCast(gmSpeedSkill); } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminReload.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminReload.java index 2a261927982dade30f006e7f1daee3a009a3154e..5d8bf589b4c68ca21096a90c6ae0c0cbf47c1c76 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminReload.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminReload.java @@ -34,7 +34,7 @@ import com.l2jserver.gameserver.datatables.EnchantItemGroupsData; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.datatables.MultisellData; import com.l2jserver.gameserver.datatables.NpcData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.TeleportLocationTable; import com.l2jserver.gameserver.datatables.TransformData; import com.l2jserver.gameserver.handler.IAdminCommandHandler; @@ -170,7 +170,7 @@ public class AdminReload implements IAdminCommandHandler } case "skill": { - SkillTable.getInstance().reload(); + SkillData.getInstance().reload(); AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Skills."); break; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminSkill.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminSkill.java index e4d37ed3b1bb6e010e66b2304c4fefd023ea5140..4cf450ea4091658350c893445c45641e3450c784 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminSkill.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminSkill.java @@ -25,14 +25,14 @@ import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.ClassListData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SkillTreesData; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2SkillLearn; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList; @@ -81,7 +81,7 @@ public class AdminSkill implements IAdminCommandHandler "admin_setskill" }; - private static L2Skill[] adminSkills; + private static Skill[] adminSkills; @Override public boolean useAdminCommand(String command, L2PcInstance activeChar) @@ -170,7 +170,7 @@ public class AdminSkill implements IAdminCommandHandler return false; } final L2PcInstance player = target.getActingPlayer(); - for (L2Skill skill : player.getAllSkills()) + for (Skill skill : player.getAllSkills()) { player.removeSkill(skill); } @@ -196,7 +196,7 @@ public class AdminSkill implements IAdminCommandHandler String[] split = command.split(" "); int id = Integer.parseInt(split[1]); int lvl = Integer.parseInt(split[2]); - L2Skill skill = SkillTable.getInstance().getInfo(id, lvl); + Skill skill = SkillData.getInstance().getSkill(id, lvl); activeChar.addSkill(skill); activeChar.sendSkillList(); activeChar.sendMessage("You added yourself skill " + skill.getName() + "(" + id + ") level " + lvl); @@ -253,10 +253,10 @@ public class AdminSkill implements IAdminCommandHandler } final List<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailablePledgeSkills(clan); - SkillTable st = SkillTable.getInstance(); + SkillData st = SkillData.getInstance(); for (L2SkillLearn s : skills) { - clan.addNewSkill(st.getInfo(s.getSkillId(), s.getSkillLevel())); + clan.addNewSkill(st.getSkill(s.getSkillId(), s.getSkillLevel())); } // Notify target and active char @@ -285,7 +285,7 @@ public class AdminSkill implements IAdminCommandHandler } final L2PcInstance player = target.getActingPlayer(); - final L2Skill[] skills = player.getAllSkills().toArray(new L2Skill[player.getAllSkills().size()]); + final Skill[] skills = player.getAllSkills().toArray(new Skill[player.getAllSkills().size()]); int maxSkillsPerPage = 10; int maxPages = skills.length / maxSkillsPerPage; @@ -365,13 +365,13 @@ public class AdminSkill implements IAdminCommandHandler } else { - L2Skill[] skills = player.getAllSkills().toArray(new L2Skill[player.getAllSkills().size()]); - adminSkills = activeChar.getAllSkills().toArray(new L2Skill[activeChar.getAllSkills().size()]); - for (L2Skill skill : adminSkills) + Skill[] skills = player.getAllSkills().toArray(new Skill[player.getAllSkills().size()]); + adminSkills = activeChar.getAllSkills().toArray(new Skill[activeChar.getAllSkills().size()]); + for (Skill skill : adminSkills) { activeChar.removeSkill(skill); } - for (L2Skill skill : skills) + for (Skill skill : skills) { activeChar.addSkill(skill, true); } @@ -399,20 +399,20 @@ public class AdminSkill implements IAdminCommandHandler } else { - L2Skill[] skills = player.getAllSkills().toArray(new L2Skill[player.getAllSkills().size()]); - for (L2Skill skill : skills) + Skill[] skills = player.getAllSkills().toArray(new Skill[player.getAllSkills().size()]); + for (Skill skill : skills) { player.removeSkill(skill); } - for (L2Skill skill : activeChar.getAllSkills()) + for (Skill skill : activeChar.getAllSkills()) { player.addSkill(skill, true); } - for (L2Skill skill : skills) + for (Skill skill : skills) { activeChar.removeSkill(skill); } - for (L2Skill skill : adminSkills) + for (Skill skill : adminSkills) { activeChar.addSkill(skill, true); } @@ -446,14 +446,14 @@ public class AdminSkill implements IAdminCommandHandler } else { - L2Skill skill = null; + Skill skill = null; try { String id = st.nextToken(); String level = st.nextToken(); int idval = Integer.parseInt(id); int levelval = Integer.parseInt(level); - skill = SkillTable.getInstance().getInfo(idval, levelval); + skill = SkillData.getInstance().getSkill(idval, levelval); } catch (Exception e) { @@ -495,7 +495,7 @@ public class AdminSkill implements IAdminCommandHandler return; } final L2PcInstance player = target.getActingPlayer(); - L2Skill skill = SkillTable.getInstance().getInfo(idval, player.getSkillLevel(idval)); + Skill skill = SkillData.getInstance().getSkill(idval, player.getSkillLevel(idval)); if (skill != null) { String skillname = skill.getName(); @@ -546,7 +546,7 @@ public class AdminSkill implements IAdminCommandHandler return; } - final L2Skill skill = SkillTable.getInstance().getInfo(id, level); + final Skill skill = SkillData.getInstance().getSkill(id, level); if (skill == null) { activeChar.sendMessage("Error: there is no such skill."); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminTest.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminTest.java index f59fb0488c09485a804bb6057e5620e409c48e58..651e7ca5b0a255189739120a3099e16917445955 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminTest.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminTest.java @@ -23,12 +23,12 @@ import java.util.StringTokenizer; import com.l2jserver.Config; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; /** @@ -107,7 +107,7 @@ public class AdminTest implements IAdminCommandHandler caster = (L2Character) target; } - L2Skill _skill = SkillTable.getInstance().getInfo(id, 1); + Skill _skill = SkillData.getInstance().getSkill(id, 1); if (_skill != null) { caster.setTarget(activeChar); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java index 337626f479d72140524682840e40e5f695d02e0d..3965ae7045aba8b84f613ba0fbc43151b6f7d372 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.olympiad.CompetitionType; import com.l2jserver.gameserver.model.olympiad.Olympiad; import com.l2jserver.gameserver.model.olympiad.OlympiadManager; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExHeroList; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; @@ -251,7 +251,7 @@ public class OlympiadManagerLink implements IBypassHandler return false; } - L2Skill skill = npcBuffGroupInfo.getSkill().getSkill(); + Skill skill = npcBuffGroupInfo.getSkill().getSkill(); target.setTarget(activeChar); if (activeChar.olyBuff > 0) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/SupportBlessing.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/SupportBlessing.java index 07fef7c934f63eab5ee8115ac551203bacf73acc..2b09fbb94c0c7d0380daa6980851e70d057cf300 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/SupportBlessing.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/SupportBlessing.java @@ -18,7 +18,7 @@ */ package handlers.bypasshandlers; -import com.l2jserver.gameserver.datatables.SkillTable.FrequentSkill; +import com.l2jserver.gameserver.datatables.SkillData.FrequentSkill; import com.l2jserver.gameserver.handler.IBypassHandler; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java index 25d7f8666bb6b63b64e92d8efef4d84305342760..bdffe788b0b0af710991c129ff9c8c05e6ff1b83 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java @@ -28,7 +28,7 @@ import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.items.L2Weapon; import com.l2jserver.gameserver.model.items.type.L2WeaponType; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.stats.BaseStats; import com.l2jserver.gameserver.model.stats.Formulas; import com.l2jserver.gameserver.model.stats.Stats; @@ -81,7 +81,7 @@ public final class EnergyAttack extends AbstractEffect } final L2Character target = info.getEffected(); - final L2Skill skill = info.getSkill(); + final Skill skill = info.getSkill(); double attack = attacker.getPAtk(target); int defence = target.getPDef(attacker); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusMaxEnergy.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusMaxEnergy.java index 21fc4f994b181dfded493457fea0813245bd736c..a962e11645d9171e9b1683f912da813c1ea52a08 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusMaxEnergy.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusMaxEnergy.java @@ -22,7 +22,7 @@ import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Focus Max Energy effect implementation. @@ -46,8 +46,8 @@ public final class FocusMaxEnergy extends AbstractEffect { if (info.getEffected().isPlayer()) { - final L2Skill sonicMastery = info.getEffected().getSkills().get(992); - final L2Skill focusMastery = info.getEffected().getSkills().get(993); + final Skill sonicMastery = info.getEffected().getSkills().get(992); + final Skill focusMastery = info.getEffected().getSkills().get(993); int maxCharge = (sonicMastery != null) ? sonicMastery.getLevel() : (focusMastery != null) ? focusMastery.getLevel() : 0; if (maxCharge != 0) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SetSkill.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SetSkill.java index 4acec834ef18534458afa87d3015be3df382c4e3..c6c6408b76f953c88c85f6a6e29ca6b4ba1277c4 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SetSkill.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SetSkill.java @@ -18,12 +18,12 @@ */ package handlers.effecthandlers; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Set Skill effect implementation. @@ -55,7 +55,7 @@ public final class SetSkill extends AbstractEffect return; } - final L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLvl); + final Skill skill = SkillData.getInstance().getSkill(_skillId, _skillLvl); if (skill == null) { return; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index feb2333cf4a22200eab84c5e8e2c7c318a670796..a70e51b3e81b720ae8da6fe5e08832b284944afc 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -24,7 +24,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.util.Rnd; /** @@ -109,9 +109,9 @@ public final class SummonCubic extends AbstractEffect // Players with no mastery can have only one cubic. int allowedCubicCount = 1; // TODO: Unhardcode skill ID check so effect could work on any skill. - if (player.isAffectedBySkill(L2Skill.SKILL_CUBIC_MASTERY)) + if (player.isAffectedBySkill(Skill.SKILL_CUBIC_MASTERY)) { - final BuffInfo cubicMastery = player.getEffectList().getBuffInfoBySkillId(L2Skill.SKILL_CUBIC_MASTERY); + final BuffInfo cubicMastery = player.getEffectList().getBuffInfoBySkillId(Skill.SKILL_CUBIC_MASTERY); for (AbstractEffect effect : cubicMastery.getEffects()) { allowedCubicCount = effect != null ? (int) effect.getValue() : 1; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDamage.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDamage.java index c702fd067871ce13c09036f836397881b8b03555..91da3541ba554ee547145d99bec4f104af7065c0 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDamage.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDamage.java @@ -29,7 +29,7 @@ import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.util.Rnd; @@ -60,7 +60,7 @@ public class TriggerSkillByDamage extends AbstractEffect implements IDamageRecei } @Override - public void onDamageReceivedEvent(L2Character attacker, L2Character target, double damage, L2Skill skill, boolean crit, boolean damageOverTime) + public void onDamageReceivedEvent(L2Character attacker, L2Character target, double damage, Skill skill, boolean crit, boolean damageOverTime) { if (damageOverTime || (_chance == 0) || (_skill.getSkillLvl() == 0)) { @@ -89,7 +89,7 @@ public class TriggerSkillByDamage extends AbstractEffect implements IDamageRecei return; } - final L2Skill triggerSkill = _skill.getSkill(); + final Skill triggerSkill = _skill.getSkill(); final L2Object[] targets = targetHandler.getTargetList(triggerSkill, target, false, attacker); for (L2Object triggerTarget : targets) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/EventItem.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/EventItem.java index 9063a421370d9f9dcc2474a200b92ab7da9a4967..0e3d36360f9e10ca5e5940601aeb87d4de9ea7bf 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/EventItem.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/EventItem.java @@ -27,7 +27,7 @@ import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2BlockInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -74,7 +74,7 @@ public class EventItem implements IItemHandler return false; } - final L2Skill sk = item.getEtcItem().getSkills()[0].getSkill(); + final Skill sk = item.getEtcItem().getSkills()[0].getSkill(); if (sk == null) { return false; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java index 9196949536b688c1bb5a3d80898064ba238c089e..2cc07e6de2eab2840b8309e753361c620c01eabd 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java @@ -25,7 +25,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -78,7 +78,7 @@ public class ItemSkillsTemplate implements IItemHandler continue; } - L2Skill itemSkill = skillInfo.getSkill(); + Skill itemSkill = skillInfo.getSkill(); if (itemSkill != null) { if (!itemSkill.checkCondition(playable, playable.getTarget(), false)) @@ -162,7 +162,7 @@ public class ItemSkillsTemplate implements IItemHandler * @param item the item being used * @return {@code true} if the the item or skill to check is available, {@code false} otherwise */ - private boolean checkReuse(L2Playable playable, L2Skill skill, L2ItemInstance item) + private boolean checkReuse(L2Playable playable, Skill skill, L2ItemInstance item) { final long remainingTime = (skill != null) ? playable.getSkillRemainingReuseTime(skill.getReuseHashCode()) : playable.getItemRemainingReuseTime(item.getObjectId()); final boolean isAvailable = remainingTime <= 0; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/PetFood.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/PetFood.java index e32defbd3fe8d5aac6939d1acc46b61d1ca44b8f..02eec374b60e62391739eb692ea7fdf61f03dfb1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/PetFood.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/PetFood.java @@ -22,14 +22,14 @@ import java.util.List; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.PetDataTable; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.handler.IItemHandler; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -61,7 +61,7 @@ public class PetFood implements IItemHandler public boolean useFood(L2Playable activeChar, int skillId, int skillLevel, L2ItemInstance item) { - final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel); + final Skill skill = SkillData.getInstance().getSkill(skillId, skillLevel); if (skill != null) { if (activeChar.isPet()) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java deleted file mode 100644 index 813775f6fab81450f44b0435ab308bbbca0a4135..0000000000000000000000000000000000000000 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java +++ /dev/null @@ -1,129 +0,0 @@ -/* - * Copyright (C) 2004-2014 L2J DataPack - * - * This file is part of L2J DataPack. - * - * L2J DataPack is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * L2J DataPack is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -package handlers.skillhandlers; - -import com.l2jserver.gameserver.enums.ShotType; -import com.l2jserver.gameserver.handler.ISkillHandler; -import com.l2jserver.gameserver.instancemanager.HandysBlockCheckerManager; -import com.l2jserver.gameserver.model.ArenaParticipantsHolder; -import com.l2jserver.gameserver.model.L2Object; -import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.actor.instance.L2BlockInstance; -import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.EffectScope; -import com.l2jserver.gameserver.model.skills.L2Skill; -import com.l2jserver.gameserver.model.skills.L2SkillType; -import com.l2jserver.gameserver.model.stats.Formulas; - -public class Dummy implements ISkillHandler -{ - private static final L2SkillType[] SKILL_IDS = - { - L2SkillType.DUMMY - }; - - @Override - public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) - { - switch (skill.getId()) - { - case 5852: - case 5853: - { - final L2Object obj = targets[0]; - if (obj != null) - { - useBlockCheckerSkill(activeChar.getActingPlayer(), skill, obj); - } - break; - } - default: - { - for (L2Character target : (L2Character[]) targets) - { - if (Formulas.calcBuffDebuffReflection(target, skill)) - { - skill.applyEffects(target, activeChar); - } - else - { - skill.applyEffects(activeChar, target); - } - } - break; - } - } - - // Self Effect - if (skill.hasEffects(EffectScope.SELF)) - { - if (activeChar.isAffectedBySkill(skill.getId())) - { - activeChar.stopSkillEffects(true, skill.getId()); - } - skill.applyEffects(activeChar, null, activeChar, true, false, true, 0); - } - - if (skill.useSpiritShot()) - { - activeChar.setChargedShot(activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS) ? ShotType.BLESSED_SPIRITSHOTS : ShotType.SPIRITSHOTS, false); - } - else - { - activeChar.setChargedShot(ShotType.SOULSHOTS, false); - } - } - - @Override - public L2SkillType[] getSkillIds() - { - return SKILL_IDS; - } - - private final void useBlockCheckerSkill(L2PcInstance activeChar, L2Skill skill, L2Object target) - { - if (!(target instanceof L2BlockInstance)) - { - return; - } - - L2BlockInstance block = (L2BlockInstance) target; - - final int arena = activeChar.getBlockCheckerArena(); - if (arena != -1) - { - final ArenaParticipantsHolder holder = HandysBlockCheckerManager.getInstance().getHolder(arena); - if (holder == null) - { - return; - } - - final int team = holder.getPlayerTeam(activeChar); - final int color = block.getColorEffect(); - if ((team == 0) && (color == 0x00)) - { - block.changeColor(activeChar, holder, team); - } - else if ((team == 1) && (color == 0x53)) - { - block.changeColor(activeChar, holder, team); - } - } - } -} \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Area.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Area.java index 50b2cad04b0995fe072f44b25e8aee2175b9a82f..df3d6f7b0637ad5fd11dc08933a3682602923921 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Area.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Area.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.util.Util; public class Area implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if ((target == null) || (((target == activeChar) || target.isAlikeDead()) && (skill.getCastRange() >= 0)) || (!(target.isAttackable() || target.isPlayable()))) @@ -51,7 +51,7 @@ public class Area implements ITargetTypeHandler if (skill.getCastRange() >= 0) { - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) { return EMPTY_TARGET_LIST; } @@ -88,7 +88,7 @@ public class Area implements ITargetTypeHandler if (Util.checkIfInRange(skill.getAffectRange(), origin, obj, true)) { - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaCorpseMob.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaCorpseMob.java index 75fde1a4af980f3d201f627fd9e88fd1e4a08ffb..5b1d35281ea5e1bba84ddc39ad668c32234bbee4 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaCorpseMob.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaCorpseMob.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.util.Util; public class AreaCorpseMob implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if ((target == null) || !target.isAttackable() || !target.isDead()) { @@ -65,7 +65,7 @@ public class AreaCorpseMob implements ITargetTypeHandler continue; } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaFriendly.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaFriendly.java index b2e6460ecd627d2ae8cfbba43b6b2ade961fb4ee..677c436010d1e07558229e56ff7a27c3709f73e2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaFriendly.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaFriendly.java @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; @@ -40,7 +40,7 @@ import com.l2jserver.gameserver.network.SystemMessageId; public class AreaFriendly implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if (!checkTarget(activeChar, target) && (skill.getCastRange() >= 0)) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaSummon.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaSummon.java index 823a97dd10e38c418fe9d78674934a345d2bd3a1..ae81858d20c7a1211189712dc46c4d80b5951f4d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaSummon.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AreaSummon.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.util.Util; @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.util.Util; public class AreaSummon implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); target = activeChar.getSummon(); @@ -74,7 +74,7 @@ public class AreaSummon implements ITargetTypeHandler continue; } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Aura.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Aura.java index 0424465eef7f5d12a7bc096f25553af145c90e05..fe1359ba09d1adcd8443eceaae6bcab19a0326fc 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Aura.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Aura.java @@ -26,7 +26,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.model.zone.ZoneId; public class Aura implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); @@ -55,7 +55,7 @@ public class Aura implements ITargetTypeHandler } } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AuraCorpseMob.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AuraCorpseMob.java index a4d0c7eee7eefb8e89bf0247aed2cea927305faf..6dda4a3a9582b4d497a58dfe24fc625ccd6e1716 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AuraCorpseMob.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/AuraCorpseMob.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -34,7 +34,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class AuraCorpseMob implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); // Go through the L2Character _knownList diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindArea.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindArea.java index fbdd9988ed53a965e7453d663d098c056b83ad33..d65c36b0a1518d0f318b18cc70a87d5930930d39 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindArea.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindArea.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.util.Util; public class BehindArea implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if ((target == null) || (((target == activeChar) || target.isAlikeDead()) && (skill.getCastRange() >= 0)) || (!(target.isAttackable() || target.isPlayable()))) @@ -51,7 +51,7 @@ public class BehindArea implements ITargetTypeHandler if (skill.getCastRange() >= 0) { - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) { return EMPTY_TARGET_LIST; } @@ -93,7 +93,7 @@ public class BehindArea implements ITargetTypeHandler continue; } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindAura.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindAura.java index 6180659475d0f964a3967fcd3c6176bcefdcc0c1..2d9b3b080361f73e2fbeb2ecf2dcee8974b8eac9 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindAura.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/BehindAura.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; @@ -35,7 +35,7 @@ import com.l2jserver.gameserver.model.zone.ZoneId; public class BehindAura implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); @@ -51,7 +51,7 @@ public class BehindAura implements ITargetTypeHandler continue; } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Clan.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Clan.java index 6be83a1a6d3e34cd9dbaa9311ab985c21efc9552..a81a1f746eeab72c8b9c05bbd27abd96673a4566 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Clan.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Clan.java @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.util.Util; @@ -40,7 +40,7 @@ import com.l2jserver.gameserver.util.Util; public class Clan implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); @@ -74,7 +74,7 @@ public class Clan implements ITargetTypeHandler final int radius = skill.getAffectRange(); final L2Clan clan = player.getClan(); - if (L2Skill.addSummon(activeChar, player, radius, false)) + if (Skill.addSummon(activeChar, player, radius, false)) { targetList.add(player.getSummon()); } @@ -114,12 +114,12 @@ public class Clan implements ITargetTypeHandler continue; } - if (!onlyFirst && L2Skill.addSummon(activeChar, obj, radius, false)) + if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false)) { targetList.add(obj.getSummon()); } - if (!L2Skill.addCharacter(activeChar, obj, radius, false)) + if (!Skill.addCharacter(activeChar, obj, radius, false)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/ClanMember.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/ClanMember.java index d78c7a73cb7e23eead4d68ce3a5445478fc57919..575f7df28d6e1780c345592bf5897326a67e4163 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/ClanMember.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/ClanMember.java @@ -26,7 +26,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.util.Util; @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.util.Util; public class ClanMember implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if (activeChar.isNpc()) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CommandChannel.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CommandChannel.java index 79e6f27eee379e024508f0f8cfc54d6aa387896b..cf49be1f020805a710453bdbe3dd45ee52fbd587 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CommandChannel.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CommandChannel.java @@ -26,7 +26,7 @@ import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -35,7 +35,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class CommandChannel implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { final List<L2Character> targetList = new ArrayList<>(); final L2PcInstance player = activeChar.getActingPlayer(); @@ -50,7 +50,7 @@ public class CommandChannel implements ITargetTypeHandler final L2Party party = player.getParty(); final boolean hasChannel = (party != null) && party.isInCommandChannel(); - if (L2Skill.addSummon(activeChar, player, radius, false)) + if (Skill.addSummon(activeChar, player, radius, false)) { targetList.add(player.getSummon()); } @@ -72,7 +72,7 @@ public class CommandChannel implements ITargetTypeHandler continue; } - if (L2Skill.addCharacter(activeChar, member, radius, false)) + if (Skill.addCharacter(activeChar, member, radius, false)) { targetList.add(member); if (targetList.size() >= maxTargets) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseClan.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseClan.java index b141cba521400caee6da779a9ff90945dadb8c30..b66d3176039eb4cbf84fa7203cb9c01fd67c9829 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseClan.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseClan.java @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.util.Util; @@ -41,7 +41,7 @@ import com.l2jserver.gameserver.util.Util; public class CorpseClan implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Object> targetList = new ArrayList<>(); if (activeChar.isPlayable()) @@ -96,7 +96,7 @@ public class CorpseClan implements ITargetTypeHandler continue; } - if (!L2Skill.addCharacter(activeChar, obj, radius, true)) + if (!Skill.addCharacter(activeChar, obj, radius, true)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseMob.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseMob.java index e8f390f28d8db4ab05dc83faa377a395b2ff5e66..d2b49b40cfc96f04cc143f29a0f38920246e6ff0 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseMob.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/CorpseMob.java @@ -24,7 +24,7 @@ import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.effects.L2EffectType; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; @@ -35,7 +35,7 @@ import com.l2jserver.gameserver.network.SystemMessageId; public class CorpseMob implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if ((target == null) || !target.isAttackable() || !target.isDead()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/EnemySummon.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/EnemySummon.java index 425d2f41dabbaaa022abb8a4925ad669a2e1896d..03f9a33a2dd5c872498054cba6fa23bf3e2a6fe7 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/EnemySummon.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/EnemySummon.java @@ -22,7 +22,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Summon; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; @@ -32,7 +32,7 @@ import com.l2jserver.gameserver.model.zone.ZoneId; public class EnemySummon implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (target.isSummon()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FlagPole.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FlagPole.java index 8ddd6979c0ce9a43f271ce73b157456249494cb9..6fe386502972c27970793e712320de863fdae293 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FlagPole.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FlagPole.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class FlagPole implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (!activeChar.isPlayer()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontArea.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontArea.java index d0de49ce0c25bdb86edbcd56ee6b1cdf9af8ec42..d994250cc885a22511ad687c7977f446c798d2a8 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontArea.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontArea.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.util.Util; public class FrontArea implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if ((target == null) || (((target == activeChar) || target.isAlikeDead()) && (skill.getCastRange() >= 0)) || (!(target.isAttackable() || target.isPlayable()))) @@ -51,7 +51,7 @@ public class FrontArea implements ITargetTypeHandler if (skill.getCastRange() >= 0) { - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) { return EMPTY_TARGET_LIST; } @@ -93,7 +93,7 @@ public class FrontArea implements ITargetTypeHandler continue; } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontAura.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontAura.java index 20cea8ebcc6dd23709f045dd15f04b6bf26a72d7..72ac31ab2959a80364cf9df86d22fe0a6c7b5108 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontAura.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/FrontAura.java @@ -25,7 +25,7 @@ import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; @@ -35,7 +35,7 @@ import com.l2jserver.gameserver.model.zone.ZoneId; public class FrontAura implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); @@ -51,7 +51,7 @@ public class FrontAura implements ITargetTypeHandler continue; } - if (!L2Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) + if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Ground.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Ground.java index 9392f1d034fde36ae407d7f12a59603755dc7b61..ef4e42121613d9d66dfea8ef9fd988b268f63673 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Ground.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Ground.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ public class Ground implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { return new L2Character[] { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Holy.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Holy.java index 08766df7662cc68791f1e6540015c3329cf730ca..6bae604008b201739f691d0d0e2efc25345fe194 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Holy.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Holy.java @@ -22,7 +22,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2ArtefactInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class Holy implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (!(target instanceof L2ArtefactInstance)) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/One.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/One.java index fbab1beb9619da188e7179b96fba8670adce0b9c..96370d4204a1b9b7cc34692a7eded4056ad2707d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/One.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/One.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.network.SystemMessageId; public class One implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { // Check for null target or any other invalid target if ((target == null) || target.isDead() || ((target == activeChar) && skill.isBad())) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/OwnerPet.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/OwnerPet.java index 8465b321472b9c434eddb29cf2f4fc34c2ba4eea..7114e1ebd4e8d7c77d5d9980e1533354fb496715 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/OwnerPet.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/OwnerPet.java @@ -22,7 +22,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Summon; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class OwnerPet implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (activeChar.isSummon()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Party.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Party.java index e1a2b4c3b65f9cc0e1fe229797ef726594658c0c..0e273c301c199651c7c6062a4af7725eabc74231 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Party.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Party.java @@ -25,7 +25,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -34,7 +34,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class Party implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if (onlyFirst) @@ -51,14 +51,14 @@ public class Party implements ITargetTypeHandler L2PcInstance player = activeChar.getActingPlayer(); if (activeChar.isSummon()) { - if (L2Skill.addCharacter(activeChar, player, radius, false)) + if (Skill.addCharacter(activeChar, player, radius, false)) { targetList.add(player); } } else if (activeChar.isPlayer()) { - if (L2Skill.addSummon(activeChar, player, radius, false)) + if (Skill.addSummon(activeChar, player, radius, false)) { targetList.add(player.getSummon()); } @@ -74,12 +74,12 @@ public class Party implements ITargetTypeHandler continue; } - if (L2Skill.addCharacter(activeChar, partyMember, radius, false)) + if (Skill.addCharacter(activeChar, partyMember, radius, false)) { targetList.add(partyMember); } - if (L2Skill.addSummon(activeChar, partyMember, radius, false)) + if (Skill.addSummon(activeChar, partyMember, radius, false)) { targetList.add(partyMember.getSummon()); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyClan.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyClan.java index f042154a87c3875b7c80cf2b8c2216251fec0a95..83e91aa9bac6b909b0f081fcae78725f89d3418a 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyClan.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyClan.java @@ -27,7 +27,7 @@ import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class PartyClan implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if (onlyFirst) @@ -60,7 +60,7 @@ public class PartyClan implements ITargetTypeHandler final boolean hasClan = player.getClan() != null; final boolean hasParty = player.isInParty(); - if (L2Skill.addSummon(activeChar, player, radius, false)) + if (Skill.addSummon(activeChar, player, radius, false)) { targetList.add(player.getSummon()); } @@ -128,12 +128,12 @@ public class PartyClan implements ITargetTypeHandler continue; } - if (!onlyFirst && L2Skill.addSummon(activeChar, obj, radius, false)) + if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false)) { targetList.add(obj.getSummon()); } - if (!L2Skill.addCharacter(activeChar, obj, radius, false)) + if (!Skill.addCharacter(activeChar, obj, radius, false)) { continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyMember.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyMember.java index a48b9ae41b91f8d501e4b3e3163c13254bcec23e..e14dd28d9cba1f6be2bb7a816ff1f4eaa8f2399f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyMember.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyMember.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.network.SystemMessageId; public class PartyMember implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (target == null) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyNotMe.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyNotMe.java index e5908a45d3d26d9dd2624ca9ac26e8764765e491..b98576095fdc2b9ac90b1cb9f6a783a57b8c2b2a 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyNotMe.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyNotMe.java @@ -26,7 +26,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.util.Util; @@ -36,7 +36,7 @@ import com.l2jserver.gameserver.util.Util; public class PartyNotMe implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { final List<L2Character> targetList = new ArrayList<>(); if (activeChar.getParty() != null) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyOther.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyOther.java index 3bf303c672c8922dfe09310ad4426c858883a38e..004dfd8af53dc4d1b6a5a19c0e9bfd93181c6c39 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyOther.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PartyOther.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.network.SystemMessageId; public class PartyOther implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if ((target != null) && (target != activeChar) && activeChar.isInParty() && target.isInParty() && (activeChar.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId())) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PcBody.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PcBody.java index c328617e8c1cf578948a991710d1616c128076aa..3a7d7e83e01769877843e66b4e384e2e6b140ce7 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PcBody.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/PcBody.java @@ -27,7 +27,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -38,7 +38,7 @@ import com.l2jserver.gameserver.network.SystemMessageId; public class PcBody implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if ((target != null) && target.isDead()) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Pet.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Pet.java index d149c77f853702c71a2af166bc457ae24337cb3d..8f0fafdefd02cb2a9bb3dcf1d175f4015aae191c 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Pet.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Pet.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class Pet implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (activeChar.hasPet()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Self.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Self.java index 04d500a4156203f73498f8778bc9b6b0bacb7613..9725c48d25bea0e7e0a47f4f1309c4c282c9548b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Self.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Self.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ public class Self implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { return new L2Character[] { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Servitor.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Servitor.java index 800e6c6ee1226ecfb79616232bfc6651d144e9be..f7b391c5769b2406d3ccc6893566d1fac5243346 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Servitor.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Servitor.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class Servitor implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (activeChar.hasServitor()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Summon.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Summon.java index 24d224ed6bb04e2d58b74ee83773af76e9f3d5e9..c72b8c7c9b5a0da66f363660f40f0659360f914b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Summon.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Summon.java @@ -21,7 +21,7 @@ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class Summon implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (activeChar.hasSummon()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java index 9830b78b3b482868bf7b201d991982a22cc2b014..75b97d3d04945ec90867c53eb79e710ba08cb6d2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java @@ -22,7 +22,7 @@ import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2ChestInstance; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.skills.targets.L2TargetType; public class Unlockable implements ITargetTypeHandler { @Override - public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) + public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if ((target == null) || (!target.isDoor() && !(target instanceof L2ChestInstance))) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/telnethandlers/ReloadHandler.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/telnethandlers/ReloadHandler.java index 8bcffa0f5b5d8fcb700fe0041e2903545eb0b201..8948154008f867b51d1ec98252f50c7dcb4f0d78 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/telnethandlers/ReloadHandler.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/telnethandlers/ReloadHandler.java @@ -29,7 +29,7 @@ import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.datatables.MultisellData; import com.l2jserver.gameserver.datatables.NpcData; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.datatables.TeleportLocationTable; import com.l2jserver.gameserver.handler.ITelnetHandler; @@ -69,7 +69,7 @@ public class ReloadHandler implements ITelnetHandler else if (type.equals("skill")) { _print.print("Reloading skills... "); - SkillTable.getInstance().reload(); + SkillData.getInstance().reload(); _print.println("done"); } else if (type.equals("npc")) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Unstuck.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Unstuck.java index da293bd709b2dc605649f035c9487180f8ef8d56..fbe60c348179cfdf6f342d402b53bfcc038a9c50 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Unstuck.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Unstuck.java @@ -22,12 +22,12 @@ import com.l2jserver.Config; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.handler.IUserCommandHandler; import com.l2jserver.gameserver.model.TeleportWhereType; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.SetupGauge; @@ -66,8 +66,8 @@ public class Unstuck implements IUserCommandHandler } activeChar.forceIsCasting(GameTimeController.getInstance().getGameTicks() + (unstuckTimer / GameTimeController.MILLIS_IN_TICK)); - L2Skill escape = SkillTable.getInstance().getInfo(2099, 1); // 5 minutes escape - L2Skill GM_escape = SkillTable.getInstance().getInfo(2100, 1); // 1 second escape + Skill escape = SkillData.getInstance().getSkill(2099, 1); // 5 minutes escape + Skill GM_escape = SkillData.getInstance().getSkill(2100, 1); // 1 second escape if (activeChar.getAccessLevel().isGm()) { if (GM_escape != null) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java index 35a64a45e6c241c92fc5b41c4845df0002e1eb96..f7632ee013c5673c7cdf5318e0fc6361db77005d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.SevenSigns; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.PlayerAction; import com.l2jserver.gameserver.handler.IVoicedCommandHandler; import com.l2jserver.gameserver.instancemanager.CoupleManager; @@ -42,7 +42,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.L2Event; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.skills.AbnormalVisualEffect; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; @@ -171,7 +171,7 @@ public class Wedding implements IVoicedCommandHandler skillId = 4361; } - final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel); + final Skill skill = SkillData.getInstance().getSkill(skillId, skillLevel); if (!activeChar.isAffectedBySkill(skillId)) { skill.applyEffects(activeChar, activeChar); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/AnomicFoundry/AnomicFoundry.java b/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/AnomicFoundry/AnomicFoundry.java index eb632e142e045518b9149652765f1d3f2a31d75b..7c9cb327800db91bfbeecb3633a81ba75ba85b2b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/AnomicFoundry/AnomicFoundry.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/AnomicFoundry/AnomicFoundry.java @@ -32,7 +32,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.NpcSay; @@ -177,7 +177,7 @@ public class AnomicFoundry extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { int atkIndex = _atkIndex.containsKey(npc.getObjectId()) ? _atkIndex.get(npc.getObjectId()) : 0; if (atkIndex == 0) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TowerOfNaia/TowerOfNaia.java b/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TowerOfNaia/TowerOfNaia.java index d4048ead7e6efcc4158aea1f2ec84c442a085944..80e03f09aee1f8cd04f772fa7c94cb40b4d0de5f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TowerOfNaia/TowerOfNaia.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TowerOfNaia/TowerOfNaia.java @@ -30,7 +30,7 @@ import javolution.util.FastMap; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.DoorTable; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.L2Party; @@ -39,7 +39,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -988,7 +988,7 @@ public class TowerOfNaia extends Quest cancelQuestTimers("spawn_lock"); startQuestTimer("spawn_lock", 300000, null, null); npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(5527, 1)); + npc.doCast(SkillData.getInstance().getSkill(5527, 1)); } } else if (event.equalsIgnoreCase("teleport") && (_lock != null)) @@ -1014,7 +1014,7 @@ public class TowerOfNaia extends Quest else { npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(5527, 1)); + npc.doCast(SkillData.getInstance().getSkill(5527, 1)); } } else @@ -1047,7 +1047,7 @@ public class TowerOfNaia extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if ((_lock != null) && (npc.getObjectId() == _lock.getObjectId())) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TullyWorkshop/TullyWorkshop.java b/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TullyWorkshop/TullyWorkshop.java index 998856728b37da20d62f65be21141fb46977ee6a..bddff6652d5cdfb2e3eb929d0d9bf6b1101e904e 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TullyWorkshop/TullyWorkshop.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/hellbound/TullyWorkshop/TullyWorkshop.java @@ -31,7 +31,7 @@ import javolution.util.FastMap; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.DoorTable; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager; import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager.StatusEnum; import com.l2jserver.gameserver.instancemanager.ZoneManager; @@ -43,7 +43,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.base.ClassId; import com.l2jserver.gameserver.model.quest.Quest; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -1353,7 +1353,7 @@ public class TullyWorkshop extends Quest { npc.setTarget(player); } - npc.doCast(SkillTable.getInstance().getInfo(5526, 1)); + npc.doCast(SkillData.getInstance().getSkill(5526, 1)); } else { @@ -1368,7 +1368,7 @@ public class TullyWorkshop extends Quest for (L2PcInstance partyMember : party.getMembers()) { npc.setTarget(partyMember); - npc.doCast(SkillTable.getInstance().getInfo(5526, 1)); + npc.doCast(SkillData.getInstance().getSkill(5526, 1)); } startQuestTimer("despawn_agent_7", 60000, npc, null); } @@ -1475,7 +1475,7 @@ public class TullyWorkshop extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { final int npcId = npc.getId(); if (Arrays.binarySearch(TELEPORTING_MONSTERS, npcId) >= 0) @@ -1525,7 +1525,7 @@ public class TullyWorkshop extends Quest actor.clearAggroList(); actor.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); actor.setTarget(victim); - actor.doCast(SkillTable.getInstance().getInfo(4065, 11)); + actor.doCast(SkillData.getInstance().getSkill(4065, 11)); victim.setCurrentHp(victim.getCurrentHp() + (victim.getMaxHp() * 0.03)); // FIXME: not retail, it should be done after spell is finished, but it cannot be tracked now } } @@ -1749,7 +1749,7 @@ public class TullyWorkshop extends Quest } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { final int npcId = npc.getId(); final int skillId = skill.getId(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/ChambersOfDelusion/Chamber.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/ChambersOfDelusion/Chamber.java index 06c01beb3c42fecc64f2281f014b72a993747fae..5bcdae90567bddcd151714f6f56a9ebaeaddd790 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/ChambersOfDelusion/Chamber.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/ChambersOfDelusion/Chamber.java @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -563,7 +563,7 @@ public abstract class Chamber extends Quest } @Override - public String onAttack(final L2Npc npc, final L2PcInstance attacker, final int damage, final boolean isPet, final L2Skill skill) + public String onAttack(final L2Npc npc, final L2PcInstance attacker, final int damage, final boolean isPet, final Skill skill) { if (!npc.isBusy() && (npc.getCurrentHp() < (npc.getMaxHp() / 10))) { @@ -647,7 +647,7 @@ public abstract class Chamber extends Quest } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((npc.getId() == BOX) && ((skill.getId() == 5376) || (skill.getId() == 5758)) && !npc.isDead()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java index d66b5c14f18dfe97889172a1b17ba76e5ac55d13..bc504953af7bae0bd60292536e208a1dce6b8609 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java @@ -27,7 +27,7 @@ import javolution.util.FastMap; import com.l2jserver.Config; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.TrapAction; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.L2Object; @@ -46,7 +46,7 @@ import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.NpcStringId; @@ -1916,7 +1916,7 @@ public final class CrystalCaverns extends Quest } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { boolean doReturn = true; @@ -2027,7 +2027,7 @@ public final class CrystalCaverns extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if (npc.getId() == TEARS) { @@ -2106,7 +2106,7 @@ public final class CrystalCaverns extends Quest } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((npc.getId() == BAYLOR) && (skill.getId() == 5225)) { @@ -2140,7 +2140,7 @@ public final class CrystalCaverns extends Quest { teleportPlayer(player, new Location(144653, 152606, -12126), world.getInstanceId()); player.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 1).applyEffects(player, player); + SkillData.getInstance().getSkill(5239, 1).applyEffects(player, player); startQuestTimer("Timer2", 300000, npc, player); } } @@ -2289,8 +2289,8 @@ public final class CrystalCaverns extends Quest if (world._alarm == null) { int[] spawnLoc = ALARMSPAWN[getRandom(ALARMSPAWN.length)]; - npc.addSkill(SkillTable.getInstance().getInfo(5244, 1)); - npc.addSkill(SkillTable.getInstance().getInfo(5245, 1)); + npc.addSkill(SkillData.getInstance().getSkill(5244, 1)); + npc.addSkill(SkillData.getInstance().getSkill(5245, 1)); world._alarm = addSpawn(ALARMID, spawnLoc[0], spawnLoc[1], spawnLoc[2], 10800, false, 0, false, world.getInstanceId()); world._alarm.disableCoreAI(true); world._alarm.setIsImmobilized(true); @@ -2313,24 +2313,24 @@ public final class CrystalCaverns extends Quest { if ((nowHp < (maxHp * 0.15)) && (world._raidStatus == 2)) { - npc.doCast(SkillTable.getInstance().getInfo(5225, 1)); + npc.doCast(SkillData.getInstance().getSkill(5225, 1)); npc.broadcastPacket(new CreatureSay(npc.getObjectId(), 1, npc.getName(), NpcStringId.DEMON_KING_BELETH_GIVE_ME_THE_POWER_AAAHH)); } else if ((rand < 10) || (nowHp < (maxHp * 0.15))) { - npc.doCast(SkillTable.getInstance().getInfo(5225, 1)); + npc.doCast(SkillData.getInstance().getSkill(5225, 1)); npc.broadcastPacket(new CreatureSay(npc.getObjectId(), 1, npc.getName(), NpcStringId.DEMON_KING_BELETH_GIVE_ME_THE_POWER_AAAHH)); startQuestTimer("baylor_remove_invul", 30000, world._baylor, null); } } else if ((nowHp < (maxHp * 0.3)) && (rand > 50) && !npc.isAffectedBySkill(5225) && !npc.isAffectedBySkill(5224)) { - npc.doCast(SkillTable.getInstance().getInfo(5224, 1)); + npc.doCast(SkillData.getInstance().getSkill(5224, 1)); } else if (rand < 33) { npc.setTarget(world._raiders.get(getRandom(world._raiders.size()))); - npc.doCast(SkillTable.getInstance().getInfo(5229, 1)); + npc.doCast(SkillData.getInstance().getSkill(5229, 1)); } } } @@ -2573,14 +2573,14 @@ public final class CrystalCaverns extends Quest { if (partyMember.getInstanceId() == world.getInstanceId()) { - SkillTable.getInstance().getInfo(5239, 1).applyEffects(partyMember, partyMember); + SkillData.getInstance().getSkill(5239, 1).applyEffects(partyMember, partyMember); startQuestTimer("Timer2", 300000, npc, partyMember); } } } else { - SkillTable.getInstance().getInfo(5239, 1).applyEffects(player, player); + SkillData.getInstance().getSkill(5239, 1).applyEffects(player, player); startQuestTimer("Timer2", 300000, npc, player); } startQuestTimer("Timer21", 300000, npc, null); @@ -2799,7 +2799,7 @@ public final class CrystalCaverns extends Quest if (partyMember.getInstanceId() == world.getInstanceId()) { partyMember.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 2).applyEffects(partyMember, partyMember); + SkillData.getInstance().getSkill(5239, 2).applyEffects(partyMember, partyMember); startQuestTimer("Timer3", 600000, npc, partyMember); } } @@ -2807,7 +2807,7 @@ public final class CrystalCaverns extends Quest else { player.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 2).applyEffects(player, player); + SkillData.getInstance().getSkill(5239, 2).applyEffects(player, player); startQuestTimer("Timer3", 600000, npc, player); } startQuestTimer("Timer31", 600000, npc, null); @@ -2827,7 +2827,7 @@ public final class CrystalCaverns extends Quest if (partyMember.getInstanceId() == world.getInstanceId()) { partyMember.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 4).applyEffects(partyMember, partyMember); + SkillData.getInstance().getSkill(5239, 4).applyEffects(partyMember, partyMember); startQuestTimer("Timer4", 1200000, npc, partyMember); } } @@ -2835,7 +2835,7 @@ public final class CrystalCaverns extends Quest else { player.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 4).applyEffects(player, player); + SkillData.getInstance().getSkill(5239, 4).applyEffects(player, player); startQuestTimer("Timer4", 1200000, npc, player); } startQuestTimer("Timer41", 1200000, npc, null); @@ -2855,7 +2855,7 @@ public final class CrystalCaverns extends Quest if (partyMember.getInstanceId() == world.getInstanceId()) { partyMember.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 3).applyEffects(partyMember, partyMember); + SkillData.getInstance().getSkill(5239, 3).applyEffects(partyMember, partyMember); startQuestTimer("Timer5", 900000, npc, partyMember); } } @@ -2863,7 +2863,7 @@ public final class CrystalCaverns extends Quest else { player.stopSkillEffects(true, 5239); - SkillTable.getInstance().getInfo(5239, 3).applyEffects(player, player); + SkillData.getInstance().getSkill(5239, 3).applyEffects(player, player); startQuestTimer("Timer5", 900000, npc, player); } startQuestTimer("Timer51", 900000, npc, null); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/DarkCloudMansion/DarkCloudMansion.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/DarkCloudMansion/DarkCloudMansion.java index a51aec60c86536f7a7275c53fc49c18bf759a76c..6b848314ad70cf624e83c826cd28f86bae935366 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/DarkCloudMansion/DarkCloudMansion.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/DarkCloudMansion/DarkCloudMansion.java @@ -30,7 +30,7 @@ import com.l2jserver.gameserver.model.entity.Instance; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -1350,7 +1350,7 @@ public final class DarkCloudMansion extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon, Skill skill) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); DMCWorld world; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/FinalEmperialTomb/FinalEmperialTomb.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/FinalEmperialTomb/FinalEmperialTomb.java index 3c5c97fcf2797b01113ea04249b31266925656f6..ca997babaecd2eb9142edd9b0fef7c942e7de7a1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/FinalEmperialTomb/FinalEmperialTomb.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/FinalEmperialTomb/FinalEmperialTomb.java @@ -60,7 +60,7 @@ import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo.NpcInfo; @@ -920,7 +920,7 @@ public final class FinalEmperialTomb extends Quest break; case 1: // Frintezza song effect _world.songEffectTask = null; - L2Skill skill = _world.OnSong.effectSkill.getSkill(); + Skill skill = _world.OnSong.effectSkill.getSkill(); if (skill == null) { return; @@ -1470,7 +1470,7 @@ public final class FinalEmperialTomb extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof FETWorld) @@ -1503,7 +1503,7 @@ public final class FinalEmperialTomb extends Quest } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if (skill.isSuicideAttack()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/HellboundTown/HellboundTown.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/HellboundTown/HellboundTown.java index fee034b5abcc70d41837b3384b9bb13656e717bc..dd805f5e7dab703fe9f38165c190e627de483b12 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/HellboundTown/HellboundTown.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/HellboundTown/HellboundTown.java @@ -33,7 +33,7 @@ import com.l2jserver.gameserver.model.entity.Instance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -267,7 +267,7 @@ public final class HellboundTown extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if ((tmpworld != null) && (tmpworld instanceof TownWorld)) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastle/IceQueensCastle.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastle/IceQueensCastle.java index 96f31b5d7a92147a6b4f713befe88c98c739a561..0adbfb404b12002c70815c3b2ba4e7fcf284655e 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastle/IceQueensCastle.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastle/IceQueensCastle.java @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.Say2; @@ -171,7 +171,7 @@ public final class IceQueensCastle extends Quest } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if (skill == ETHERNAL_BLIZZARD.getSkill()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java index 0c94165cb60b531ac4b3cdc83412a97700b5c7fb..3befae44c53fe44d3bbb1e038e9626a3608dc29c 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java @@ -46,7 +46,7 @@ import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.variables.NpcVariables; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; @@ -713,7 +713,7 @@ public final class IceQueensCastleNormalBattle extends AbstractNpcAI } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); @@ -1010,7 +1010,7 @@ public final class IceQueensCastleNormalBattle extends AbstractNpcAI } @Override - public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) + public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java index baa137bb51fa7d937400f21b6626ac63d08b2224..5695b5de8d95240d8a8c647b1d1b64c84fb385a2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java @@ -25,7 +25,7 @@ import java.util.List; import java.util.Map; import java.util.logging.Level; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.L2Spawn; @@ -40,7 +40,7 @@ import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.interfaces.IProcedure; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.skills.BuffInfo; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -1657,7 +1657,7 @@ public final class Kamaloka extends Quest final int skillLvl = FIRST_ROOM[world.index][3]; if ((skillId != 0) && (skillLvl != 0)) { - final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl); + final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl); if (skill != null) { skill.applyEffects(world.boss, world.boss); @@ -1698,7 +1698,7 @@ public final class Kamaloka extends Quest final int skillLvl = SECOND_ROOM[world.index][2]; if ((skillId != 0) && (skillLvl != 0)) { - final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl); + final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl); if (skill != null) { skill.applyEffects(world.boss, world.boss); @@ -1721,7 +1721,7 @@ public final class Kamaloka extends Quest final int skillLvl = MINIBOSS[world.index][5]; if ((skillId != 0) && (skillLvl != 0)) { - final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl); + final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl); if (skill != null) { skill.applyEffects(world.boss, world.boss); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/NornilsGarden/NornilsGarden.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/NornilsGarden/NornilsGarden.java index 2e5d1b5dca73780e1102f08650066aeb060e1181..da539a3cca7a535138b5ccc57ba697fb39bc7f80 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/NornilsGarden/NornilsGarden.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/NornilsGarden/NornilsGarden.java @@ -20,7 +20,7 @@ package instances.NornilsGarden; import quests.Q00179_IntoTheLargeCavern.Q00179_IntoTheLargeCavern; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.Location; @@ -33,7 +33,7 @@ import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -94,10 +94,10 @@ public final class NornilsGarden extends Quest } }; - private static final L2Skill skill1 = SkillTable.getInstance().getInfo(4322, 1); - private static final L2Skill skill2 = SkillTable.getInstance().getInfo(4327, 1); - private static final L2Skill skill3 = SkillTable.getInstance().getInfo(4329, 1); - private static final L2Skill skill4 = SkillTable.getInstance().getInfo(4324, 1); + private static final Skill skill1 = SkillData.getInstance().getSkill(4322, 1); + private static final Skill skill2 = SkillData.getInstance().getSkill(4327, 1); + private static final Skill skill3 = SkillData.getInstance().getSkill(4329, 1); + private static final Skill skill4 = SkillData.getInstance().getSkill(4324, 1); private static final int _herb_jar = 18478; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/Pailaka/PailakaDevilsLegacy.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/Pailaka/PailakaDevilsLegacy.java index 22fca163c14a7efd3ca9c24a56f0863d7c8535a4..472969e70f658ee9fe9808fd807714ef290304f2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/Pailaka/PailakaDevilsLegacy.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/Pailaka/PailakaDevilsLegacy.java @@ -24,7 +24,7 @@ import javolution.util.FastList; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.QuestSound; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.actor.L2Attackable; @@ -38,7 +38,7 @@ import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; @@ -167,8 +167,8 @@ public final class PailakaDevilsLegacy extends Quest }; // @formatter:on - private static L2Skill boom_skill = SkillTable.getInstance().getInfo(5714, 1); - private static L2Skill energy_skill = SkillTable.getInstance().getInfo(5712, 1); + private static Skill boom_skill = SkillData.getInstance().getSkill(5714, 1); + private static Skill energy_skill = SkillData.getInstance().getSkill(5712, 1); private PailakaDevilsLegacy() { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfDestruction/Stage1.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfDestruction/Stage1.java index e337fd300a67a941334eb9f04555a01e146a92f3..5477583a653e8a989450b0857b60bc087ce512ce 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfDestruction/Stage1.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfDestruction/Stage1.java @@ -59,7 +59,7 @@ import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; @@ -698,7 +698,7 @@ public final class Stage1 extends Quest // traps if ((npcId >= 18720) && (npcId <= 18774)) { - L2Skill skill = null; + Skill skill = null; if (npcId <= 18728) { skill = TRAP_HOLD.getSkill(); @@ -842,7 +842,7 @@ public final class Stage1 extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof SOD1World) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfInfinity/HallOfSuffering.java b/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfInfinity/HallOfSuffering.java index d2aa669da6666f5789c9735502b825134a52da47..394834f273968c4825f0ed94d7a5d0c919e0ffb3 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfInfinity/HallOfSuffering.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/instances/SeedOfInfinity/HallOfSuffering.java @@ -25,7 +25,7 @@ import javolution.util.FastMap; import com.l2jserver.gameserver.ai.CtrlEvent; import com.l2jserver.gameserver.cache.HtmCache; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Party; @@ -39,7 +39,7 @@ import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Util; @@ -681,7 +681,7 @@ public final class HallOfSuffering extends Quest } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (skill.hasEffectType(L2EffectType.REBALANCE_HP, L2EffectType.HEAL, L2EffectType.HEAL_PERCENT)) { @@ -734,7 +734,7 @@ public final class HallOfSuffering extends Quest } else if (event.equalsIgnoreCase("ressurectTwin")) { - L2Skill skill = SkillTable.getInstance().getInfo(5824, 1); + Skill skill = SkillData.getInstance().getSkill(5824, 1); L2Npc aliveTwin = (world.klanikus == npc ? world.klodekus : world.klanikus); npc.doRevive(); npc.doCast(skill); @@ -759,7 +759,7 @@ public final class HallOfSuffering extends Quest } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof HSWorld) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRabbits/eventmodRabbits.java b/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRabbits/eventmodRabbits.java index 30ac8b33043d73c386661f9f73da6179e0872bdc..e42e0cd913ff0041b73a907bf96d420019bcdd84 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRabbits/eventmodRabbits.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRabbits/eventmodRabbits.java @@ -26,7 +26,7 @@ import javolution.util.FastList; import com.l2jserver.Config; import com.l2jserver.gameserver.Announcements; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2EventChestInstance; @@ -34,7 +34,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Event; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.util.Util; public class eventmodRabbits extends Event @@ -216,7 +216,7 @@ public class eventmodRabbits extends Event player.untransform(); } - SkillTable.getInstance().getInfo(2428, 1).applyEffects(npc, player); + SkillData.getInstance().getSkill(2428, 1).applyEffects(npc, player); return null; } @@ -235,7 +235,7 @@ public class eventmodRabbits extends Event } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (Util.contains(targets, npc)) { @@ -263,13 +263,13 @@ public class eventmodRabbits extends Event } @Override - public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { // Some retards go to event and disturb it by breaking chests // So... Apply raid curse if player don't use skill on chest but attack it if (_isactive && (npc.getId() == _npc_chest)) { - SkillTable.getInstance().getInfo(4515, 1).applyEffects(npc, attacker); + SkillData.getInstance().getSkill(4515, 1).applyEffects(npc, attacker); } return super.onAttack(npc, attacker, damage, isSummon); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRace/eventmodRace.java b/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRace/eventmodRace.java index fe8cf1cbf4257ebba25b06681924f9850c8ad091..fa22aba444748e2111e1f1cd199b176871815ecf 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRace/eventmodRace.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/mods/eventmodRace/eventmodRace.java @@ -26,13 +26,13 @@ import javolution.util.FastList; import com.l2jserver.Config; import com.l2jserver.gameserver.Announcements; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Event; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.skills.AbnormalType; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.CreatureSay; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; @@ -269,7 +269,7 @@ public class eventmodRace extends Event else { int _number = Integer.valueOf(bypass.substring(5)); - L2Skill _sk = SkillTable.getInstance().getInfo(_number, 1); + Skill _sk = SkillData.getInstance().getSkill(_number, 1); if (_sk != null) { _skill = _number; @@ -413,7 +413,7 @@ public class eventmodRace extends Event player.getEffectList().stopSkillEffects(true, AbnormalType.SPEED_UP); player.stopSkillEffects(true, 268); player.stopSkillEffects(true, 298); // Rabbit Spirit Totem - SkillTable.getInstance().getInfo(_skill, 1).applyEffects(player, player); + SkillData.getInstance().getSkill(_skill, 1).applyEffects(player, player); } private void sendMessage(L2PcInstance player, String text) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/421_LittleWingAdventures/__init__.py b/L2J_DataPack_BETA/dist/game/data/scripts/quests/421_LittleWingAdventures/__init__.py index 96b9021b1f0693628a8e68bb6a41ca002dd61094..f1fdc12c546cbf04b085bff7a4ce3064e18ea0d4 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/421_LittleWingAdventures/__init__.py +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/421_LittleWingAdventures/__init__.py @@ -7,7 +7,7 @@ from java.sql import PreparedStatement from java.sql import ResultSet from java.sql import SQLException from com.l2jserver import L2DatabaseFactory -from com.l2jserver.gameserver.datatables import SkillTable +from com.l2jserver.gameserver.datatables import SkillData from com.l2jserver.gameserver.model.quest import State from com.l2jserver.gameserver.model.quest import QuestState from com.l2jserver.gameserver.model.quest import Quest as JQuest @@ -197,7 +197,7 @@ class Quest (JQuest) : st.playSound("ItemSound.quest_finish") else : npc.setTarget(player) - skill = SkillTable.getInstance().getInfo(4167,1) + skill = SkillData.getInstance().getSkill(4167,1) if skill != None: skill.applyEffects(npc, player) htmltext = "30747-18.htm" @@ -212,7 +212,7 @@ class Quest (JQuest) : st.playSound("ItemSound.quest_finish") else : npc.setTarget(player) - skill = SkillTable.getInstance().getInfo(4167,1) + skill = SkillData.getInstance().getSkill(4167,1) if skill != None: skill.applyEffects(npc, player) htmltext = "30747-18.htm" @@ -227,7 +227,7 @@ class Quest (JQuest) : st.playSound("ItemSound.quest_finish") else : npc.setTarget(player) - skill = SkillTable.getInstance().getInfo(4167,1) + skill = SkillData.getInstance().getSkill(4167,1) if skill != None: skill.applyEffects(npc, player) htmltext = "30747-18.htm" diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/501_ProofOfClanAlliance/__init__.py b/L2J_DataPack_BETA/dist/game/data/scripts/quests/501_ProofOfClanAlliance/__init__.py index a6eb4828ef333e1dad0432563882c23411ce73bb..9c4605fe6bf109a290fbbf13650ff90aa60ccf5e 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/501_ProofOfClanAlliance/__init__.py +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/501_ProofOfClanAlliance/__init__.py @@ -3,7 +3,7 @@ # v0.1.r0 2005.12.05 # v1.1.r0 2008.03.27: Update/Rewrite by Emperorc import sys -from com.l2jserver.gameserver.datatables import SkillTable +from com.l2jserver.gameserver.datatables import SkillData from com.l2jserver.gameserver.network.serverpackets import NpcSay from com.l2jserver.gameserver.network.serverpackets import MagicSkillUse from com.l2jserver.gameserver.model.quest import State @@ -113,7 +113,7 @@ class Quest (JQuest) : st.set("cond","3") st.startQuestTimer("poison_timer",3600000) st.addNotifyOfDeath(player) - SkillTable.getInstance().getInfo(4082,1).applyEffects(npc,player); + SkillData.getInstance().getSkill(4082,1).applyEffects(npc,player); elif event == "poison_timer" : st.exitQuest(1) if DEBUG : @@ -130,7 +130,7 @@ class Quest (JQuest) : deadlist.append(player.getName()) leaderst.set("dead_list"," ".join(deadlist)) else : - skill = SkillTable.getInstance().getInfo(4083,1) + skill = SkillData.getInstance().getSkill(4083,1) npc.setTarget(player) npc.doCast(skill) self.startQuestTimer(player.getName(),4000,npc,player,0) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00242_PossessorOfAPreciousSoul2/Q00242_PossessorOfAPreciousSoul2.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00242_PossessorOfAPreciousSoul2/Q00242_PossessorOfAPreciousSoul2.java index 5a60b81f66b47d0aee3ae924c951e7910f04967f..6ee69ddf19fccb64e90ef2e73c02e0d917630275 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00242_PossessorOfAPreciousSoul2/Q00242_PossessorOfAPreciousSoul2.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00242_PossessorOfAPreciousSoul2/Q00242_PossessorOfAPreciousSoul2.java @@ -20,7 +20,7 @@ package quests.Q00242_PossessorOfAPreciousSoul2; import quests.Q00241_PossessorOfAPreciousSoul1.Q00241_PossessorOfAPreciousSoul1; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.enums.QuestSound; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; @@ -319,7 +319,7 @@ public class Q00242_PossessorOfAPreciousSoul2 extends Quest } st.playSound(QuestSound.ITEMSOUND_QUEST_MIDDLE); npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(4546, 1)); + npc.doCast(SkillData.getInstance().getSkill(4546, 1)); } else { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00350_EnhanceYourWeapon/Q00350_EnhanceYourWeapon.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00350_EnhanceYourWeapon/Q00350_EnhanceYourWeapon.java index 089d33abf4f973a776cdcbd13daf5b670934718e..80285878fa35677809949b3a8ec59482fbca9a19 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00350_EnhanceYourWeapon/Q00350_EnhanceYourWeapon.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00350_EnhanceYourWeapon/Q00350_EnhanceYourWeapon.java @@ -41,7 +41,7 @@ import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -187,7 +187,7 @@ public class Q00350_EnhanceYourWeapon extends Quest } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { super.onSkillSee(npc, caster, skill, targets, isSummon); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00367_ElectrifyingRecharge/Q00367_ElectrifyingRecharge.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00367_ElectrifyingRecharge/Q00367_ElectrifyingRecharge.java index a7ee76827f57ef4343ca01a45f6287ef597730a8..f5be801e5a1d282aa275ee0b385c21e71f003c93 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00367_ElectrifyingRecharge/Q00367_ElectrifyingRecharge.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00367_ElectrifyingRecharge/Q00367_ElectrifyingRecharge.java @@ -24,7 +24,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Electrifying Recharge! (367) @@ -46,7 +46,7 @@ public final class Q00367_ElectrifyingRecharge extends Quest // Misc private static final int MIN_LEVEL = 37; // Skill - private static final L2Skill NPC_THUNDER_STORM = new SkillHolder(4072, 4).getSkill(); + private static final Skill NPC_THUNDER_STORM = new SkillHolder(4072, 4).getSkill(); private Q00367_ElectrifyingRecharge() { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00628_HuntGoldenRam/Q00628_HuntGoldenRam.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00628_HuntGoldenRam/Q00628_HuntGoldenRam.java index ebd35c9487ad3bba97e6ffe819145ee84a4b8a31..508ec30c0de5746041c8fa542d0020a8694e2fd7 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00628_HuntGoldenRam/Q00628_HuntGoldenRam.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00628_HuntGoldenRam/Q00628_HuntGoldenRam.java @@ -21,7 +21,7 @@ package quests.Q00628_HuntGoldenRam; import java.util.HashMap; import java.util.Map; -import com.l2jserver.gameserver.datatables.SkillTable; +import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.ItemChanceHolder; @@ -168,7 +168,7 @@ public final class Q00628_HuntGoldenRam extends Quest { takeItems(player, GOLDEN_RAM_COIN, buffs.getCount()); npc.setTarget(player); - npc.doCast(SkillTable.getInstance().getInfo(buffs.getId(), buffs.getChance())); + npc.doCast(SkillData.getInstance().getSkill(buffs.getId(), buffs.getChance())); htmltext = "31556-03.htm"; } else diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q10274_CollectingInTheAir/Q10274_CollectingInTheAir.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q10274_CollectingInTheAir/Q10274_CollectingInTheAir.java index efc4f38dd316a0468f592a77a50bd62ee2a8e263..711e722139245962788bc4c6eb37f035f86ff33d 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q10274_CollectingInTheAir/Q10274_CollectingInTheAir.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q10274_CollectingInTheAir/Q10274_CollectingInTheAir.java @@ -27,7 +27,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; /** * Collecting in the Air (10274)<br> @@ -84,7 +84,7 @@ public class Q10274_CollectingInTheAir extends Quest } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { final QuestState st = caster.getQuestState(getName()); if ((st == null) || !st.isStarted()) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/SagasScripts/SagasSuperClass.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/SagasScripts/SagasSuperClass.java index 5ff171629ee9ec05530411fcfd434be38d2c8da0..902901086e36e20b1649ca332617cb1258026ecb 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/SagasScripts/SagasSuperClass.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/SagasScripts/SagasSuperClass.java @@ -31,7 +31,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.NpcSay; import com.l2jserver.util.L2FastList; @@ -711,7 +711,7 @@ public class SagasSuperClass extends Quest } @Override - public String onSkillSee(L2Npc npc, L2PcInstance player, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance player, Skill skill, L2Object[] targets, boolean isSummon) { if (_spawnList.containsKey(npc) && (_spawnList.get(npc) != player.getObjectId())) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java index da6f28c72fde15c79a45d311bc28308f136e95d4..c47670ccf28f8cd1f76600339d47339f85225cc1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java @@ -37,7 +37,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; -import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.util.Util; @@ -312,7 +312,7 @@ public class TerritoryWarSuperClass extends Quest } @Override - public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) + public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon) { if (Util.contains(targets, npc)) { diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00100-00199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00100-00199.xml index 767886461e64259c86ed637ecf9f6eadaf58bd81..5b3d8d7040fa7d56a546fffecf094fbe09c118ee 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00100-00199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00100-00199.xml @@ -1274,7 +1274,6 @@ <set name="icon" val="icon.skill0172" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="P" /> - <set name="skillType" val="COREDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="173" levels="2" name="Acrobatics"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml index 24fac95f3444be6c8d41907726d38bf9ef447c63..3a46bb57e6b6941bbfb61a51c094c9055edc1678 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml @@ -1038,7 +1038,6 @@ <set name="icon" val="icon.skill0248" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="P" /> - <set name="skillType" val="COREDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="249" levels="42" name="Weapon Mastery"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml index 5319a426ee4af077c582d3840dbc322eb8e56915..59530cc126a09b07a703f156d29b2899783722fc 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml @@ -2757,7 +2757,6 @@ <set name="icon" val="icon.skill0390" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="COREDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="391" levels="1" name="Clan Imperium"> @@ -2765,28 +2764,24 @@ <set name="icon" val="icon.skill0391" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="COREDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="392" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="393" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="394" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="395" levels="1" name="Heroic Miracle"> @@ -2851,21 +2846,18 @@ <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="398" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="399" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml index a49eba7104b83333431715cf42d5f3476ec1dd2b..7d2097e2eabc56188336293bfc9127b3562d32e0 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml @@ -128,7 +128,6 @@ <set name="icon" val="icon.skill0390" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="COREDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="611" levels="3" name="Fire Squad"> @@ -673,7 +672,6 @@ <set name="icon" val="icon.skill0635" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="636" levels="3" name="Not In Use"> @@ -682,7 +680,6 @@ <set name="icon" val="icon.skill0636" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="637" levels="1" name="Master Ability - Attack"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml index 377c4987f6dd117be3a08c6bbff1873d42043625..c3e5d7479fa4132033d49c2b1b9299fb86e9b365 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml @@ -72,7 +72,6 @@ <set name="icon" val="icon.skill0142" /> <set name="magicLvl" val="75" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="806" levels="1" name="Magic Obstacle"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml index 718317319cb7c0db934f3fbca08c57b165f654c9..0fe43965a6d37e1895659b7862ba7004bd30f82d 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml @@ -461,7 +461,6 @@ <set name="icon" val="icon.skill0172" /> <set name="magicLvl" val="5" /> <set name="operateType" val="P" /> - <set name="skillType" val="COREDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="1321" levels="1" name="Dwarven Craft"> @@ -2421,21 +2420,18 @@ <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="1378" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="1379" levels="1" name="none"> <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="1380" levels="10" name="Betray"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml index ee119e61e38d5f4f56ca01da1ceb60131f5c64b0..2841a741a92ed06692425d6d15f7c68bb0226ae4 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml @@ -1110,42 +1110,36 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2182" levels="1" name="Item - Fishing Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2183" levels="1" name="Item - Fishing Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2184" levels="1" name="Item - Fishing Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2185" levels="1" name="Item - Fishing Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2186" levels="1" name="Item - Fishing Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2187" levels="1" name="Item - Special Sound Crystal"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml index 1dc2132ed267681cd9a4d87467448fda09335a7f..e7330e9c6f20bdab9a1ccb1f871a1d0096f08ea6 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml @@ -188,35 +188,30 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2209" levels="1" name="Item - Blessed Scroll of Enchant Armor"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2210" levels="1" name="Item - Blessed Scroll of Enchant Armor"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2211" levels="1" name="Item - Blessed Scroll of Enchant Armor"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2212" levels="1" name="Item - Blessed Scroll of Enchant Armor"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2213" levels="22" name="Escape - to X Town"> @@ -872,7 +867,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="ONE" /> <cond msgId="113" addName="1"> <player insideZoneId="2240123" /> @@ -884,7 +878,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <player insideZoneId="2240123" /> @@ -896,7 +889,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <player insideZoneId="2240123" /> @@ -908,7 +900,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <player insideZoneId="2240123" /> @@ -1117,7 +1108,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2255" levels="3" name="Crystal of Water"> @@ -1126,7 +1116,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2256" levels="3" name="Crystal of Wind"> @@ -1135,7 +1124,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2257" levels="3" name="Crystal of Earth"> @@ -1144,7 +1132,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2258" levels="3" name="Crystal of Darkness"> @@ -1153,7 +1140,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2259" levels="3" name="Crystal of Sacredness"> @@ -1162,7 +1148,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2260" levels="1" name="Key of Riddles"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml index 9d4b12dda7ac797397fc281a8519bbff55ea87df..a8d2b65dff2f2c29da3696a55a31162d9f6ff3b2 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml @@ -563,42 +563,36 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2330" levels="4" name="Water Stone"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2331" levels="4" name="Wind Stone"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2332" levels="4" name="Earth Stone"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2333" levels="4" name="Divine Stone"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2334" levels="4" name="Dark Stone"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2335" levels="1" name="Fire Resist Potion"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml index 4983c8fe05089fda27363a837a6a3dd1677778ad..a0be9f8274e3648220aa20322411050675e0cdcb 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml @@ -301,70 +301,60 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2516" levels="1" name="Lucky Clover - C-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2517" levels="1" name="Lucky Clover - B-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2518" levels="1" name="Lucky Clover - A-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2519" levels="1" name="Lucky Clover - S-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2520" levels="1" name="Lucky Clover - D-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2521" levels="1" name="Lucky Clover - C-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2522" levels="1" name="Lucky Clover - B-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2523" levels="1" name="Lucky Clover - A-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2524" levels="1" name="Lucky Clover - S-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2525" levels="1" name="Scroll to move to Kamael Village"> @@ -489,7 +479,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2531" levels="1" name="Adventurer's Scroll of Escape"> @@ -1523,7 +1512,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2582" levels="1" name="not_used"> @@ -1531,7 +1519,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2583" levels="1" name="not_used"> @@ -1539,7 +1526,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2584" levels="1" name="Item - Special Sound Crystal"> @@ -1572,7 +1558,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2588" levels="1" name="My Teleport"> @@ -1580,28 +1565,24 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2589" levels="1" name="Extra Entrance Pass - Kamaloka (Hall of the Abyss)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2590" levels="1" name="Extra Entrance Pass - Near Kamaloka"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2591" levels="1" name="Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2592" levels="1" name="Quick Healing Potion"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02600-02699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02600-02699.xml index e161b8ea6f8fb9e43b139a6c07984c0df28b5fc1..929b3da3c34eb54a53fcc34c09f385b0059e63aa 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02600-02699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02600-02699.xml @@ -134,7 +134,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2611" levels="1" name="Large Firework"> @@ -142,7 +141,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2612" levels="1" name="Large Firework"> @@ -150,7 +148,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2613" levels="1" name="Large Firework"> @@ -158,7 +155,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2614" levels="1" name="Large Firework"> @@ -166,7 +162,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2615" levels="1" name="Destroyed Darkness Fragment Powder"> @@ -201,7 +196,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2617" levels="1" name="Stun Planter"> @@ -213,7 +207,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2618" levels="1" name="Stun Land Mine"> @@ -225,28 +218,24 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2619" levels="1" name="Extra Entrance Pass - Kamaloka (Hall of the Abyss) (Event)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2620" levels="1" name="Extra Entrance Pass - Near Kamaloka (Event)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2621" levels="1" name="Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) (Event)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2622" levels="1" name="Summon Life-size Decoy"> @@ -274,7 +263,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2624" levels="1" name="Life Aid Banding"> @@ -286,28 +274,24 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2625" levels="1" name="Embalming"> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2626" levels="1" name="Lighting Incense"> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2627" levels="1" name="Elixir Miracle"> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2628" levels="1" name="Structure Scarab"> @@ -319,14 +303,12 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2629" levels="1" name="Ancient Treasure Sack"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2630" levels="1" name="Presentation - Collect Items"> @@ -462,7 +444,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2638" levels="1" name="Five-year anniversary event box"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02800-02899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02800-02899.xml index 77be825dae976b3069b6599b206febf531ec4a17..91e4aa4236cb0a6e1b1bed32658fd603c7a221bd 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02800-02899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02800-02899.xml @@ -42,7 +42,6 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2803" levels="1" name="Seed of Revenge"> @@ -864,7 +863,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2838" levels="1" name="Treasure Sack of the Ancient Giants"> @@ -900,7 +898,6 @@ <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2840" levels="1" name="Star Stone Gathering"> @@ -931,7 +928,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2842" levels="1" name="Duel Supplies"> @@ -1317,7 +1313,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2860" levels="6" name="Highest Power Secret Medicine of Life"> @@ -1447,7 +1442,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2868" levels="1" name="Cupid's Enhanced Cure"> @@ -1457,7 +1451,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2869" levels="1" name="Event - Milk Cow Summon Scroll"> @@ -1533,7 +1526,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="20" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2874" levels="1" name="Wind Walk"> @@ -1545,7 +1537,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="30" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2875" levels="1" name="Haste"> @@ -1557,7 +1548,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="44" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2876" levels="1" name="Vampiric Rage"> @@ -1569,7 +1559,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="44" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2877" levels="1" name="Berserker Spirit"> @@ -1581,7 +1570,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="35" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2878" levels="1" name="Empower"> @@ -1593,7 +1581,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="44" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2879" levels="1" name="Acumen"> @@ -1605,7 +1592,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="35" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2880" levels="1" name="Event - Gloomy Milk Cow Summon Scroll"> @@ -1676,7 +1662,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2884" levels="1" name="Energy Replenishing Herb Tea"> @@ -1691,7 +1676,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2885" levels="1" name="Shield"> @@ -1703,7 +1687,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="25" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2886" levels="1" name="Focus"> @@ -1715,7 +1698,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="44" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2887" levels="1" name="Death Whisper"> @@ -1727,7 +1709,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="48" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2888" levels="1" name="Guidance"> @@ -1739,7 +1720,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="48" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2889" levels="1" name="Clarity"> @@ -1751,7 +1731,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="58" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2890" levels="1" name="Wild Magic"> @@ -1763,7 +1742,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="70" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2891" levels="6" name="Concentration"> @@ -1775,14 +1753,12 @@ <set name="icon" val="icon.etc_fresh_milk_i00" /> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2892" levels="1" name="Event - Extra Entrance Pass"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2893" levels="1" name="Solo Escape Petition"> @@ -1797,7 +1773,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2894" levels="1" name="White Day Candy"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml index 382c32d8ad1129ea7cb32a02f091abed2c5f8efd..2e96694869f0ba3fc7efbc93d02bde6319cedd25 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml @@ -89,7 +89,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2905" levels="1" name="Growth Accelerator"> @@ -112,7 +111,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2907" levels="5" name="Battlefield Use Secret Medicine of Life"> @@ -161,21 +159,18 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2911" levels="1" name="Skull Key of Erosion"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2912" levels="1" name="Skull Key of the Heart"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2913" levels="1" name="Soul Extraction"> @@ -184,7 +179,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="60000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2914" levels="3" name="Equipment Set 90 Day Pack"> @@ -1839,7 +1833,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="2994" levels="1" name="Disguised Half - Aqua Elf"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03300-03399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03300-03399.xml index 1e10a79a59bab0178824b86e077eaf7d89809abd..cc61c6088b3165cec7efece81d853fe5427dd99e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03300-03399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03300-03399.xml @@ -187,7 +187,6 @@ <set name="icon" val="icon.etc_talisman_i07" /> <set name="magicLvl" val="55" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3316" levels="1" name="Yellow Talisman of Critical Dodging"> @@ -565,61 +564,51 @@ <skill id="3338" levels="1" name="Shield Master"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3339" levels="1" name="Bard"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3340" levels="1" name="Weapon Master"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3341" levels="1" name="Force Master"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3342" levels="1" name="Bow Master"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3343" levels="1" name="Dagger Master"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3344" levels="1" name="Wizard"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3345" levels="1" name="Summoner"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3346" levels="1" name="Healer"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3347" levels="1" name="Enchanter"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3348" levels="1" name="Dynasty Breast Plate - Shield Master"> @@ -860,19 +849,16 @@ <skill id="3362" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3363" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3364" levels="1" name="Traits Strengthen Earring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3365" levels="1" name="Dynasty Resistance Necklace"> @@ -908,19 +894,16 @@ <skill id="3368" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3369" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3370" levels="1" name="Traits Strengthen Earring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3371" levels="1" name="Dynasty Resistance Necklace"> @@ -956,19 +939,16 @@ <skill id="3374" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3375" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3376" levels="1" name="Traits Strengthen Earring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3377" levels="1" name="Dynasty Resistance Necklace"> @@ -1004,19 +984,16 @@ <skill id="3380" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3381" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3382" levels="1" name="Traits Strengthen Earring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3383" levels="1" name="Dynasty Resistance Necklace"> @@ -1052,19 +1029,16 @@ <skill id="3386" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3387" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3388" levels="1" name="Traits Strengthen Earring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3389" levels="1" name="Dynasty Resistance Necklace"> @@ -1100,19 +1074,16 @@ <skill id="3392" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3393" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3394" levels="1" name="Traits Strengthen Earring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3395" levels="1" name="Dynasty Resistance Necklace"> @@ -1148,13 +1119,11 @@ <skill id="3398" levels="1" name="Traits Strengthen Necklace"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3399" levels="1" name="Traits Strengthen Ring"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml index a0175d4b75fc42a97d613d2414ee27ff3c2ae486..ddcb89366c67b8652820e3c28a741a0836690e68 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml @@ -285,7 +285,6 @@ <set name="icon" val="icon.etc_stripe_shirts_s_i05" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3420" levels="1" name="Dynasty Leather Armor - Summoner"> @@ -310,7 +309,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3422" levels="1" name="Wolf Dismount"> @@ -318,7 +316,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3423" levels="1" name="Little Angel Agathion - Summon (or Release)"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03800-03899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03800-03899.xml index 77bba090818306d702f1bc809437a8e316d3d7db..8aa6a2db544627309b3c1bacff46ea0c65d501f7 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03800-03899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03800-03899.xml @@ -691,7 +691,6 @@ <skill id="3855" levels="1" name="not_used"> <set name="magicLvl" val="75" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3856" levels="1" name="Sword of Divine Power"> @@ -891,7 +890,6 @@ <skill id="3871" levels="1" name="not_used"> <set name="magicLvl" val="75" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="3872" levels="1" name="Crossbow of Boost HP"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml index 3b3781e9a44df1d49c8c7724d774f71df96ea7a5..99cf04ca7314424af4b049d9b55a53b9d1833c78 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml @@ -1604,7 +1604,6 @@ <set name="icon" val="icon.skill4290" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4291" levels="1" name="Race"> @@ -1613,7 +1612,6 @@ <set name="icon" val="icon.skill4291" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4292" levels="1" name="Race"> @@ -1622,7 +1620,6 @@ <set name="icon" val="icon.skill4292" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4293" levels="1" name="Race"> @@ -1631,7 +1628,6 @@ <set name="icon" val="icon.skill4293" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4294" levels="1" name="Race"> @@ -1640,7 +1636,6 @@ <set name="icon" val="icon.skill4294" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4295" levels="1" name="Race"> @@ -1649,7 +1644,6 @@ <set name="icon" val="icon.skill4295" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4296" levels="1" name="Race"> @@ -1658,7 +1652,6 @@ <set name="icon" val="icon.skill4296" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4297" levels="1" name="Race"> @@ -1667,7 +1660,6 @@ <set name="icon" val="icon.skill4297" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4298" levels="1" name="Race"> @@ -1676,7 +1668,6 @@ <set name="icon" val="icon.skill4298" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4299" levels="1" name="Race"> @@ -1685,7 +1676,6 @@ <set name="icon" val="icon.skill4299" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml index fdb69269a2a6436107cbf5a08c490a5f901bc3d4..60918d943452f2994f5b4b4238f84552d1993d3a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml @@ -6,7 +6,6 @@ <set name="icon" val="icon.skill4300" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4301" levels="1" name="Race"> @@ -15,7 +14,6 @@ <set name="icon" val="icon.skill4301" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4302" levels="1" name="Race"> @@ -24,7 +22,6 @@ <set name="icon" val="icon.skill4302" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="4303" levels="1" name="Strong Type"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml index 16aa58df746576bc6b8bc558c6ab298d69daaac9..76f72cbd854752fc80a88785b3d9b3678a088056 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml @@ -419,7 +419,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="5000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="HOLD" /> </skill> @@ -438,7 +437,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="25000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5022" levels="12" name="Decrease Speed"> @@ -455,7 +453,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5023" levels="12" name="Hold"> @@ -471,7 +468,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="HOLD" /> </skill> @@ -489,7 +485,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5025" levels="1" name="Raid Boss - Level 30"> @@ -588,7 +583,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5038" levels="16" name="Summon PVP Penalty"> @@ -610,7 +604,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5040" levels="12" name="NPC - Healing Potion"> @@ -760,7 +753,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="15000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5048" levels="12" name="Castle Burst Shot"> @@ -770,7 +762,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="25000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5049" levels="12" name="Castle Blow"> @@ -780,7 +771,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5050" levels="12" name="Castle DD Fire"> @@ -789,7 +779,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5051" levels="12" name="Castle Self AE Fire"> @@ -864,7 +853,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5055" levels="12" name="Castle Long AE Water"> @@ -873,7 +861,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5056" levels="12" name="Castle DD Wind"> @@ -905,7 +892,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5058" levels="12" name="Castle Long AE Wind"> @@ -914,7 +900,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5059" levels="12" name="Castle DD Earth"> @@ -923,7 +908,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5060" levels="12" name="Castle Self AE Earth"> @@ -932,7 +916,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5061" levels="12" name="Castle Long AE Earth"> @@ -941,7 +924,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5062" levels="12" name="Castle DD Holy"> @@ -950,7 +932,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5063" levels="12" name="Castle Self AE Holy"> @@ -959,7 +940,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5064" levels="12" name="Castle Long AE Holy"> @@ -968,7 +948,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5065" levels="12" name="Castle DD Unholy"> @@ -997,7 +976,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5067" levels="12" name="Castle Long AE Unholy"> @@ -1006,7 +984,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5068" levels="12" name="Decrease Speed"> @@ -1023,7 +1000,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5069" levels="12" name="Decrease Atk. Spd."> @@ -1040,7 +1016,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5070" levels="12" name="Decrease Casting Spd"> @@ -1057,7 +1032,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5071" levels="12" name="Decrease P. Atk."> @@ -1074,7 +1048,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5072" levels="12" name="Decrease M. Atk."> @@ -1090,7 +1063,6 @@ <set name="magicLvl" val="40" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5073" levels="12" name="Quest Trap - Power Shot"> @@ -1161,7 +1133,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5078" levels="1" name="Frintezza Critical Power"> @@ -1535,7 +1506,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1549,7 +1519,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml index 4e4163c30afb096ebd6ef49d2bfcb1fe9c007c36..debc8cdee9863f8b8d43b1667ba6526b363226ff 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml @@ -6,7 +6,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5101" levels="1" name="Cancel Capture C"> @@ -15,7 +14,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5102" levels="1" name="Cancel All Capture"> @@ -24,7 +22,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5103" levels="1" name="Production - Clan / Transfer"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05300-05399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05300-05399.xml index 88551591852c752612362b479e892ebca40df820..6e3c4ce1a49fdfa27d10fbf322eb8ac8e5021f54 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05300-05399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05300-05399.xml @@ -492,7 +492,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5320" levels="9" name="NPC(party) -Magic Range Long Range DD - Wind"> @@ -501,7 +500,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5321" levels="9" name="NPC(party) -Magic Range Close Range DD - Wind"> @@ -510,7 +508,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5322" levels="9" name="NPC(party) -Magic Single Long Range DD - Earth"> @@ -519,7 +516,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5323" levels="9" name="NPC(party) -Magic Range Long Range DD - Earth"> @@ -528,7 +524,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5324" levels="9" name="NPC(party) -Magic Range Close Range DD - Earth"> @@ -537,7 +532,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5325" levels="9" name="NPC(party) -Magic Single Long Range DD - Holy"> @@ -546,7 +540,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5326" levels="9" name="NPC(party) -Magic Range Long Range DD - Holy"> @@ -555,7 +548,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5327" levels="9" name="NPC(party) -Magic Range Close Range DD - Holy"> @@ -564,7 +556,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5328" levels="9" name="NPC(party) -Magic Single Long Range DD - Dark"> @@ -763,7 +754,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5338" levels="9" name="NPC(party) - Physical Single Close Range Attack - Fire"> @@ -791,7 +781,6 @@ <set name="hitTime" val="4500" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5340" levels="9" name="NPC(party) - Physical Range Close Range Attack - Fire"> @@ -819,7 +808,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5342" levels="9" name="NPC(party) - Physical Single Close Range Attack - Water"> @@ -847,7 +835,6 @@ <set name="hitTime" val="4500" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5344" levels="9" name="NPC(party) - Physical Range Close Range Attack - Water"> @@ -856,7 +843,6 @@ <set name="hitTime" val="1000" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5345" levels="9" name="NPC(party) - Physical Range Long Range Attack - Water"> @@ -865,7 +851,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5346" levels="9" name="NPC(party) - Physical Single Close Range Attack - Wind"> @@ -893,7 +878,6 @@ <set name="hitTime" val="4500" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5348" levels="9" name="NPC(party) - Physical Range Close Range Attack - Wind"> @@ -902,7 +886,6 @@ <set name="hitTime" val="1000" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5349" levels="9" name="NPC(party) - Physical Range Long Range Attack - Wind"> @@ -911,7 +894,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5350" levels="9" name="NPC(party) - Physical Single Close Range Attack - Earth"> @@ -939,7 +921,6 @@ <set name="hitTime" val="4500" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5352" levels="9" name="NPC(party) - Physical Range Close Range Attack - Earth"> @@ -966,7 +947,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5354" levels="9" name="NPC(party) - Physical Single Close Range Attack - Holy"> @@ -975,7 +955,6 @@ <set name="hitTime" val="830" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5355" levels="9" name="NPC(party) - Physical Single Long Range Attack - Holy"> @@ -983,7 +962,6 @@ <set name="hitTime" val="4500" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5356" levels="9" name="NPC(party) - Physical Range Close Range Attack - Holy"> @@ -1010,7 +988,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5358" levels="9" name="NPC(party) - Physical Single Close Range Attack - Dark"> @@ -1076,7 +1053,6 @@ <set name="hitTime" val="3200" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5362" levels="9" name="Stun"> @@ -1278,7 +1254,6 @@ <set name="magicLvl" val="75" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -1328,7 +1303,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -1377,7 +1351,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5374" levels="9" name="NPC(party) -Magic Range Long Range DD - Fire"> @@ -1409,7 +1382,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5376" levels="9" name="NPC(party) -Magic Range Close Range DD - Fire(Self-Destruction)"> @@ -1436,7 +1408,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5378" levels="9" name="NPC(party) -Magic Range Long Range DD - Water"> @@ -1445,7 +1416,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5379" levels="9" name="NPC(party) -Magic Range Close Range DD - Water"> @@ -1454,7 +1424,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5380" levels="9" name="NPC(party) -Magic Single Long Range DD - Wind"> @@ -1485,7 +1454,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5382" levels="9" name="NPC(party) -Magic Range Close Range DD - Wind"> @@ -1536,7 +1504,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5385" levels="9" name="NPC(party) -Magic Range Close Range DD - Earth"> @@ -1545,7 +1512,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5386" levels="9" name="NPC(party) -Magic Single Long Range DD - Holy"> @@ -1554,7 +1520,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5387" levels="9" name="NPC(party) -Magic Range Long Range DD - Holy"> @@ -1563,7 +1528,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5388" levels="9" name="NPC(party) -Magic Range Close Range DD - Holy"> @@ -1572,7 +1536,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5389" levels="9" name="NPC(party) -Magic Single Long Range DD - Dark"> @@ -1765,7 +1728,6 @@ <set name="icon" val="icon.skill0427" /> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5398" levels="1" name="NPC - Combination Force"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml index 2e01a48273e345dac932a6fa1c915d90cc14ef2d..f1096a4c155b902d649945aaa1b63c30eeedb30f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml @@ -109,14 +109,12 @@ <set name="hitTime" val="17000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5411" levels="1" name="Presentation - Balor 11"> <set name="hitTime" val="1000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5412" levels="1" name="Presentation - Balor 12"> @@ -124,7 +122,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5413" levels="1" name="Performing Agathion - Beast Farm"> @@ -167,7 +164,6 @@ <set name="effectPoint" val="100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5417" levels="1" name="Invincible"> @@ -175,7 +171,6 @@ <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5418" levels="1" name="Invincible"> @@ -183,7 +178,6 @@ <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5419" levels="1" name="Invincible Blow"> @@ -192,7 +186,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5420" levels="1" name="Invincible"> @@ -200,7 +193,6 @@ <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5422" levels="12" name="Flame"> @@ -396,20 +388,17 @@ <set name="nextActionAttack" val="true" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5432" levels="2" name="Weapon Supply"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="76" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5433" levels="1" name="Presentation - Gathering of Evil Power"> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5434" levels="1" name="Gust"> @@ -479,7 +468,6 @@ <set name="effectPoint" val="100" /> <set name="magicLvl" val="20" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5437" levels="2" name="Dissonance"> @@ -662,7 +650,6 @@ <set name="icon" val="#icons" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5447" levels="7" name="Paralysis"> @@ -786,7 +773,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="77" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5455" levels="1" name="Voice Bind"> @@ -798,7 +784,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="77" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5456" levels="1" name="Stubborn Resistance"> @@ -827,7 +812,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="99" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5458" levels="1" name="Performing Agathion - Fortress"> @@ -854,7 +838,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="PARALYZE" /> </skill> @@ -871,7 +854,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -1028,7 +1010,6 @@ <set name="icon" val="icon.skill5479" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1061,7 +1042,6 @@ <set name="icon" val="icon.skilltransform3" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5482" levels="1" name="Transform Penalty"> @@ -1073,14 +1053,12 @@ <set name="icon" val="icon.skilltransform3" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5483" levels="1" name="Counter Aggression"> <set name="effectPoint" val="-662" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5484" levels="1" name="Endurance Defense Up"> @@ -1092,7 +1070,6 @@ <set name="effectPoint" val="660" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5485" levels="1" name="Endurance Defense Up"> @@ -1104,7 +1081,6 @@ <set name="effectPoint" val="660" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5486" levels="1" name="Endurance Offense Up"> @@ -1116,14 +1092,12 @@ <set name="effectPoint" val="660" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5487" levels="1" name="Counter Delete Aggression"> <set name="effectPoint" val="-662" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5488" levels="1" name="Counter Critical Power Up"> @@ -1135,7 +1109,6 @@ <set name="effectPoint" val="660" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5489" levels="1" name="Counter Critical Rate Up"> @@ -1147,7 +1120,6 @@ <set name="effectPoint" val="660" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5490" levels="1" name="Weakened Life"> @@ -1160,7 +1132,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5491" levels="1" name="Decrease Bow/Crossbow Atk. Spd."> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05500-05599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05500-05599.xml index 05bde788abcfff8ebfc8764de091e94b4c21efb7..9a44ff64493b85019757150b14454e7505b3df44 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05500-05599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05500-05599.xml @@ -287,7 +287,6 @@ <set name="hitTime" val="15000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="CA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5514" levels="1" name="Water Taint"> @@ -295,7 +294,6 @@ <set name="hitTime" val="15000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="CA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5515" levels="1" name="Wind Taint"> @@ -303,7 +301,6 @@ <set name="hitTime" val="15000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="CA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5516" levels="1" name="Earth Taint"> @@ -311,7 +308,6 @@ <set name="hitTime" val="15000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="CA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5517" levels="1" name="Nurture"> @@ -333,7 +329,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5519" levels="1" name="Chain Buff - Power Up"> @@ -531,7 +526,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5529" levels="12" name="Surrender to the Unholy"> @@ -580,7 +574,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -589,7 +582,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5532" levels="1" name="Direction-Beleth Summon Skill 1"> @@ -597,7 +589,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5533" levels="1" name="Direction-Beleth Self-Destruction Skill 1"> @@ -605,14 +596,12 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5534" levels="1" name="Direction-Beleth Transformation Skill 1"> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5535" levels="1" name="Little Angel Cuteness Trick"> @@ -796,7 +785,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5547" levels="1" name="Maximum Ability"> @@ -841,7 +829,6 @@ <!-- TODO: Implement me! --> <set name="magicLvl" val="70" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -977,7 +964,6 @@ <set name="magicLvl" val="81" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5558" levels="1" name="Protection of Alignment"> @@ -990,7 +976,6 @@ <set name="magicLvl" val="81" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5559" levels="1" name="Physical Pose"> @@ -1023,7 +1008,6 @@ <set name="magicLvl" val="81" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5561" levels="3" name="Seed of Revenge"> @@ -1181,7 +1165,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="81" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5567" levels="1" name="Flame Armor"> @@ -1515,7 +1498,6 @@ <set name="magicLvl" val="55" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5585" levels="1" name="Strider Roar"> @@ -1532,7 +1514,6 @@ <set name="magicLvl" val="55" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5586" levels="3" name="Pet Might"> @@ -1745,7 +1726,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -1761,7 +1741,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -1802,7 +1781,6 @@ <table name="#trait_turn_stone"> 5 10 15 20 25 30 35 40 45 50 75 100 </table> <set name="magicLvl" val="10" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml index 84b9f657ad5e15bd5ee5d9abc8713a9ef262cc9a..34dad96aaec45c36f13aadb7b8a8eea26899ada6 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml @@ -170,28 +170,24 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5610" levels="1" name="Sound 2"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5611" levels="1" name="Sound 3"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5612" levels="1" name="Sound 4"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5613" levels="4" name="Vampiric Rage"> @@ -202,7 +198,6 @@ <set name="icon" val="icon.skill1268" /> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5614" levels="1" name="Raid Boss - Level 87"> @@ -244,7 +239,6 @@ <set name="hitTime" val="5800" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5620" levels="12" name="Short-Range Physical Attack Weakness"> @@ -284,7 +278,6 @@ <skill id="5622" levels="7" name="Double Skill Attack"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5623" levels="1" name="Weakened Magic Force"> @@ -297,7 +290,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5624" levels="1" name="Soul Confinement"> @@ -311,7 +303,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="51" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5625" levels="1" name="Soul Confinement"> @@ -325,7 +316,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5626" levels="1" name="Raid Boss"> @@ -619,7 +609,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="44" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5642" levels="4" name="not_used"> @@ -635,7 +624,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5643" levels="1" name="Unicorn Seraphim - Acumen"> @@ -671,7 +659,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="30" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5645" levels="3" name="not_used"> @@ -688,7 +675,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -807,7 +793,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5650" levels="3" name="not_used"> @@ -823,7 +808,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5651" levels="1" name="not_used"> @@ -836,7 +820,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="40" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5652" levels="3" name="Nightshade - Death Whisper"> @@ -1108,7 +1091,6 @@ <set name="icon" val="icon.skill5661" /> <set name="magicLvl" val="-2" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5662" levels="1" name="Presentation - Resurrection Possible"> @@ -1117,7 +1099,6 @@ <set name="icon" val="icon.skill5662" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5663" levels="5" name="Resistance to Ancient Sword"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05700-05799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05700-05799.xml index d688eef85eab77df7d10722856fe0945d2cef595..e0f851ef33ced2d7ec9c450ddf177d26303e327c 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05700-05799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05700-05799.xml @@ -53,7 +53,6 @@ <set name="magicLvl" val="36" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5703" levels="2" name="Adiantum Water Strike Deflect"> @@ -65,7 +64,6 @@ <set name="magicLvl" val="36" /> <set name="operateType" val="A3" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5704" levels="1" name="Water Strike"> @@ -75,7 +73,6 @@ <set name="magicLvl" val="36" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5705" levels="1" name="Fire Trap"> @@ -83,7 +80,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="36" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5706" levels="1" name="Poison"> @@ -101,7 +97,6 @@ <set name="magicLvl" val="61" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -115,7 +110,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="61" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="PARALYZE" /> </skill> @@ -210,7 +204,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="61" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5714" levels="1" name="Boom Up"> @@ -267,7 +260,6 @@ <set name="magicLvl" val="73" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="SHOCK" /> </skill> @@ -278,7 +270,6 @@ <set name="magicLvl" val="73" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="5000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5718" levels="1" name="Anger"> @@ -293,7 +284,6 @@ <set name="magicLvl" val="73" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="5000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5719" levels="1" name="Kamabion Susceptibility"> @@ -304,7 +294,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5720" levels="6" name="Blade Cut"> @@ -792,14 +781,12 @@ <set name="effectPoint" val="100" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5743" levels="1" name="Area Full Recovery"> <set name="effectPoint" val="100" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5744" levels="1" name="Invincible"> @@ -813,7 +800,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5745" levels="12" name="Death Blow"> @@ -908,7 +894,6 @@ <set name="nextActionAttack" val="true" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="20000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5749" levels="12" name="Thunder Bolt"> @@ -1026,7 +1011,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5755" levels="1" name="Presentation - Trap On"> @@ -1035,7 +1019,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5756" levels="1" name="Presentation - Summon Follower"> @@ -1044,7 +1027,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5757" levels="1" name="Presentation - Energy Ditch"> @@ -1055,7 +1037,6 @@ <set name="magicLvl" val="61" /> <set name="operateType" val="CA5" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5758" levels="1" name="Presentation - Large Firework"> @@ -1069,7 +1050,6 @@ <set name="hitTime" val="9700" /> <set name="magicLvl" val="73" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5760" levels="9" name="Critical Hit"> @@ -1081,7 +1061,6 @@ <set name="icon" val="icon.skill5760" /> <set name="magicLvl" val="73" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5761" levels="2" name="Power Strike"> @@ -1110,7 +1089,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5763" levels="1" name="Wink"> @@ -1119,7 +1097,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5764" levels="1" name="Terror of the Pumpkin Ghost"> @@ -1137,7 +1114,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -1212,7 +1188,6 @@ <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5770" levels="12" name="not_used"> @@ -1222,7 +1197,6 @@ <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5771" levels="1" name="Buff Control"> @@ -1251,7 +1225,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5773" levels="1" name="Surrender to Water"> @@ -1265,7 +1238,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5774" levels="2" name="Pailaka Reward Energy Replenishing"> @@ -1293,7 +1265,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5776" levels="1" name="Raid Boss"> @@ -1320,14 +1291,12 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5779" levels="42" name="Transform Effect"> <set name="icon" val="icon.skilltransform3" /> <set name="magicLvl" val="7" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5780" levels="9" name="Agathion Collection"> @@ -1351,34 +1320,29 @@ <set name="hitTime" val="17000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5782" levels="1" name="Presentation - Lindvior Gust"> <set name="hitTime" val="10000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5783" levels="1" name="Presentation - Lindvior Descent"> <set name="hitTime" val="15000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5784" levels="1" name="Presentation - Lindvior Dust"> <set name="hitTime" val="5000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5785" levels="1" name="Presentation - Dimensional Door"> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5786" levels="1" name="Presentation - Ekimus Separation"> @@ -1386,7 +1350,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5787" levels="1" name="Presentation - Ekimus Approach"> @@ -1394,7 +1357,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5788" levels="1" name="Presentation - Ekimus Blood Hail"> @@ -1402,7 +1364,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5789" levels="1" name="Presentation - Ekimus Sneer"> @@ -1410,13 +1371,11 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5790" levels="1" name="Presentation - Ekimus Aftereffect"> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5791" levels="1" name="Presentation - Magyun's Entrance"> @@ -1424,21 +1383,18 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5792" levels="1" name="Presentation - Summon Banshee Queen Boomi"> <set name="hitTime" val="2000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5793" levels="1" name="Presentation - Summon Boomi"> <set name="hitTime" val="3000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5794" levels="1" name="Decrease Spd."> @@ -1457,7 +1413,6 @@ <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5795" levels="1" name="Poison"> @@ -1475,7 +1430,6 @@ <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -1495,7 +1449,6 @@ <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5797" levels="1" name="Bursting Flame"> @@ -1507,7 +1460,6 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5798" levels="1" name="Fireball"> @@ -1517,7 +1469,6 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5799" levels="1" name="Bleed"> @@ -1535,7 +1486,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml index 410a51f52c65039a1ebc48eaed2bf5cc4caeac85..439d38b7391c21f685a481682e3dad2cf4fb980a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml @@ -5,7 +5,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5801" levels="1" name="Drake Breath"> @@ -17,7 +16,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5802" levels="1" name="Stun"> @@ -36,7 +34,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="SHOCK" /> </skill> @@ -48,7 +45,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5804" levels="3" name="Fireball"> @@ -59,7 +55,6 @@ <set name="magicLvl" val="70" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5805" levels="1" name="Air Assault"> @@ -69,7 +64,6 @@ <set name="nextActionAttack" val="true" /> <set name="operateType" val="DA1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5806" levels="1" name="High Wave Beam"> @@ -79,7 +73,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5807" levels="1" name="Self-destruction"> @@ -87,7 +80,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5808" levels="1" name="Burst Flame"> @@ -97,7 +89,6 @@ <set name="magicLvl" val="74" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5809" levels="1" name="Dark Blood"> @@ -107,7 +98,6 @@ <set name="magicLvl" val="76" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5810" levels="1" name="Decrease Spd."> @@ -126,7 +116,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5811" levels="1" name="Sonic Bomb"> @@ -135,7 +124,6 @@ <set name="magicLvl" val="78" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5812" levels="1" name="Fire Breath"> @@ -147,7 +135,6 @@ <set name="magicLvl" val="78" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5813" levels="1" name="Sand Ball"> @@ -157,7 +144,6 @@ <set name="magicLvl" val="74" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5814" levels="3" name="Self-Destruction"> @@ -166,7 +152,6 @@ <set name="magicLvl" val="70" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5815" levels="1" name="Presentation - Mercenary Troops Shout"> @@ -174,7 +159,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5816" levels="1" name="Presentation - Female Priest Transformation"> @@ -182,14 +166,12 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5817" levels="1" name="Presentation - Dragon Shout"> <set name="hitTime" val="3000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5818" levels="1" name="Presentation - Repentance"> @@ -197,7 +179,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5819" levels="1" name="Presentation - Victory"> @@ -205,7 +186,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5820" levels="1" name="Presentation - Removal"> @@ -213,7 +193,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5821" levels="1" name="Presentation - Female Priest Exit"> @@ -221,7 +200,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5822" levels="1" name="Drake Bait"> @@ -230,7 +208,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5823" levels="1" name="Presentation - District1 Boss Defeat"> @@ -238,7 +215,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5824" levels="1" name="Presentation - District1 Boss Arise"> @@ -252,7 +228,6 @@ <set name="hitTime" val="5330" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5826" levels="3" name="Fire Breath"> @@ -655,7 +630,6 @@ <skill id="5845" levels="12" name="NPC Trigger Bleed"> <set name="magicLvl" val="10" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5846" levels="12" name="Bleed"> @@ -675,7 +649,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -686,13 +659,11 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5848" levels="1" name="Block Trigger Slow"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5849" levels="1" name="Decrease Speed"> @@ -721,7 +692,6 @@ <skill id="5850" levels="1" name="Block Trigger Stun"> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5851" levels="1" name="Shock"> @@ -780,7 +750,6 @@ <set name="icon" val="icon.skill1160" /> <set name="magicLvl" val="80" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5855" levels="1" name="Shock"> @@ -795,7 +764,6 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="SHOCK" /> </skill> @@ -808,7 +776,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -823,7 +790,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -838,7 +804,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -853,7 +818,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -870,7 +834,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -885,7 +848,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -894,7 +856,6 @@ <set name="effectPoint" val="-1000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5863" levels="1" name="Destruction of the Soul"> @@ -902,7 +863,6 @@ <set name="effectPoint" val="-1000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5864" levels="1" name="Decrease Valakas Defense"> @@ -915,7 +875,6 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5865" levels="1" name="Wide-bodied Valakas"> @@ -928,7 +887,6 @@ <set name="magicLvl" val="80" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5866" levels="10" name="Soul Worm"> @@ -946,7 +904,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -968,7 +925,6 @@ <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="POISON" /> </skill> @@ -988,7 +944,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -1008,7 +963,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -1026,7 +980,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -1046,7 +999,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="BLEED" /> </skill> @@ -1065,7 +1017,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -1081,7 +1032,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5874" levels="5" name="Death Worm"> @@ -1097,7 +1047,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5875" levels="5" name="Death Worm"> @@ -1114,7 +1063,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5876" levels="1" name="Begrudged Haunting"> @@ -1129,7 +1077,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5877" levels="4" name="Chant of Worm Waking"> @@ -1137,7 +1084,6 @@ <set name="hitTime" val="1000" /> <set name="magicLvl" val="78" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5878" levels="1" name="Cruel Puncture"> @@ -1202,7 +1148,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5881" levels="2" name="Vicious Mutilation"> @@ -1218,7 +1163,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5882" levels="2" name="Weakened Pommel"> @@ -1378,7 +1322,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5888" levels="2" name="Earth Shaker"> @@ -1425,7 +1368,6 @@ <set name="magicLvl" val="76" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5890" levels="3" name="Tainted Mass Shackle"> @@ -1443,7 +1385,6 @@ <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5891" levels="1" name="Threatening Bellow"> @@ -1452,7 +1393,6 @@ <set name="magicLvl" val="83" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5892" levels="2" name="Cunning Coercion"> @@ -1488,7 +1428,6 @@ <set name="magicLvl" val="84" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5894" levels="1" name="Mark of Despair"> @@ -1566,7 +1505,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="84" /> <set name="operateType" val="A3" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5897" levels="1" name="Spike of Anger"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml index a7d94fbb69dd6e8e15c11331809fa057134049f7..3529a7b858f117a850f4c2a0c3994732a741f8f3 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml @@ -16,7 +16,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -36,7 +35,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -116,7 +114,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -125,7 +122,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5907" levels="2" name="Ritual of Entombment"> @@ -143,7 +139,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -166,7 +161,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -205,7 +199,6 @@ <skill id="5911" levels="1" name="Pestilence Cleanse"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5912" levels="1" name="Pestilence Cleanse"> @@ -220,14 +213,12 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> <skill id="5913" levels="1" name="Putrefection Cleanse"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5914" levels="1" name="Putrefaction Cleanse"> @@ -242,7 +233,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="DERANGEMENT" /> </skill> @@ -255,7 +245,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5916" levels="9" name="Cruising Aura"> @@ -267,7 +256,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5917" levels="9" name="Shrouding Aura"> @@ -279,7 +267,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5918" levels="10" name="Physical Root Weakness"> @@ -287,7 +274,6 @@ <table name="#trait_root_physically"> -10 -20 -30 -40 -50 -60 -70 -80 -90 -99 </table> <set name="magicLvl" val="10" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -437,7 +423,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5925" levels="1" name="Goring Charge"> @@ -445,7 +430,6 @@ <set name="hitTime" val="800" /> <set name="magicLvl" val="85" /> <set name="operateType" val="DA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <target mindistance="200" /> @@ -459,7 +443,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="5927" levels="4" name="Immortal Frenzy"> @@ -470,7 +453,6 @@ <set name="activateRate" val="0" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5928" levels="4" name="Immortal Resilience"> @@ -481,7 +463,6 @@ <set name="activateRate" val="0" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5929" levels="1" name="Pairing of the Lost"> @@ -491,7 +472,6 @@ <set name="activateRate" val="0" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5930" levels="1" name="Shielding of the Lost"> @@ -502,7 +482,6 @@ <set name="activateRate" val="0" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -576,7 +555,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5935" levels="1" name="Dark Ring"> @@ -628,7 +606,6 @@ <set name="abnormalVisualEffect" val="STUN" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5938" levels="5" name="Attack Ability Up"> @@ -638,7 +615,6 @@ <set name="effectPoint" val="100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5939" levels="5" name="Defense Ability Up"> @@ -648,7 +624,6 @@ <set name="effectPoint" val="100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5940" levels="12" name="Energy of Generation"> @@ -662,7 +637,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5941" levels="1" name="Energy of Erosion"> @@ -674,7 +648,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5942" levels="1" name="Energy of Pollution"> @@ -686,7 +659,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5943" levels="1" name="Energy of Contamination"> @@ -698,7 +670,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5944" levels="1" name="Energy of Oblivion"> @@ -710,7 +681,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5945" levels="1" name="Region2 Rotation5"> @@ -721,7 +691,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5946" levels="1" name="Large Firework"> @@ -729,7 +698,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5947" levels="1" name="Large Firework"> @@ -737,7 +705,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5948" levels="1" name="Large Firework"> @@ -745,7 +712,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5949" levels="1" name="Large Firework"> @@ -753,7 +719,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5950" levels="1" name="Birthday Cake"> @@ -784,7 +749,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5952" levels="1" name="Agathion's Blessing"> @@ -793,7 +757,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5953" levels="1" name="Agathion's Blessing"> @@ -802,7 +765,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5954" levels="1" name="Agathion Cute Trick - Tin Plate Golem"> @@ -811,7 +773,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5955" levels="1" name="Agathion Cute Trick - Joy"> @@ -881,7 +842,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -899,7 +859,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -908,7 +867,6 @@ <set name="hitTime" val="7000" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5963" levels="1" name="Emery Conversion"> @@ -916,14 +874,12 @@ <set name="hitTime" val="1000" /> <set name="magicLvl" val="99" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5964" levels="1" name="Fairy Flame"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5965" levels="1" name="Firework"> @@ -939,7 +895,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5967" levels="2" name="Hate Aura"> @@ -955,7 +910,6 @@ <set name="magicLvl" val="99" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="40000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -972,7 +926,6 @@ <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5969" levels="2" name="Punch of Doom"> @@ -993,7 +946,6 @@ <set name="operateType" val="A3" /> <set name="overHit" val="true" /> <set name="reuseDelay" val="120000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5970" levels="1" name="Seduced Knight's Help"> @@ -1007,7 +959,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5971" levels="1" name="Seduced Ranger's Help"> @@ -1021,7 +972,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5972" levels="1" name="Seduced Wizard's Help"> @@ -1035,7 +985,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5973" levels="1" name="Seduced Warrior's Help"> @@ -1049,7 +998,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5974" levels="1" name="Tiat Transformation"> @@ -1061,7 +1009,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5975" levels="3" name="Dark Attack"> @@ -1109,7 +1056,6 @@ <set name="magicLvl" val="51" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5978" levels="1" name="Death Strike"> @@ -1118,7 +1064,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5979" levels="1" name="Forced Move"> @@ -1126,7 +1071,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5980" levels="3" name="Seal Isolation"> @@ -1157,7 +1101,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="51" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5982" levels="1" name="Aura Bird - Falcon"> @@ -1220,7 +1163,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5985" levels="9" name="Decaying Aura"> @@ -1231,7 +1173,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5986" levels="9" name="Vampiric Aura"> @@ -1242,7 +1183,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5987" levels="1" name="Weapon Maintenance"> @@ -1322,7 +1262,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5990" levels="3" name="Lesser Heal"> @@ -1333,7 +1272,6 @@ <set name="magicLvl" val="70" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5991" levels="1" name="Presentation - Summon Tiat"> @@ -1341,7 +1279,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5992" levels="12" name="NPC Hate"> @@ -1356,7 +1293,6 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5993" levels="1" name="Command of Anger"> @@ -1415,31 +1351,26 @@ <skill id="5995" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5996" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5997" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5998" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="5999" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06000-06099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06000-06099.xml index b6f30478b64ca7f86767512cdf36032bf2a5dd11..ec119239396786940c28b34ae66fdddaba2607c0 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06000-06099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06000-06099.xml @@ -214,55 +214,46 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="14" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6025" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6026" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6027" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6028" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6029" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6030" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6031" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6032" levels="1" name="not_used"> <set name="magicLvl" val="83" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6033" levels="1" name="Treasure Seeker's Betrayal"> @@ -343,7 +334,6 @@ <skill id="6037" levels="1" name="Soul Unleash"> <set name="magicLvl" val="80" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6038" levels="1" name="Report Status"> @@ -477,7 +467,6 @@ <set name="hitTime" val="2000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6046" levels="14" name="Piercing Attack"> @@ -765,7 +754,6 @@ <set name="icon" val="icon.skill1257" /> <set name="magicLvl" val="52" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6062" levels="1" name="Raid Boss - Level 81"> @@ -953,7 +941,6 @@ <skill id="6088" levels="1" name="Block Buff"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6089" levels="1" name="Attack Motion"> @@ -961,7 +948,6 @@ <set name="hitTime" val="3500" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6090" levels="1" name="Lightning Strike"> @@ -1127,7 +1113,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6098" levels="1" name="Rock"> @@ -1138,7 +1123,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6099" levels="1" name="Paper"> @@ -1149,7 +1133,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06100-06199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06100-06199.xml index 23dfc9a1f4ecea39888cbd36544c1f072cbf1f17..31327efd0b379bd4bbf5c929728aa6d1aec52c40 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06100-06199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06100-06199.xml @@ -19,7 +19,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6104" levels="1" name="Event Cancel"> @@ -27,7 +26,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6105" levels="1" name="Turkey's Mistake"> @@ -40,7 +38,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6106" levels="1" name="Winter Holiday Festival"> @@ -52,7 +49,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6107" levels="1" name="Winter Holiday Blessing - Gludio"> @@ -64,7 +60,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6108" levels="1" name="Winter Holiday Blessing - Dion"> @@ -76,7 +71,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6109" levels="1" name="Winter Holiday Blessing - Giran"> @@ -88,7 +82,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6110" levels="1" name="Winter Holiday Blessing - Oren"> @@ -100,7 +93,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6111" levels="1" name="Winter Holiday Blessing - Aden"> @@ -112,7 +104,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6112" levels="1" name="Winter Holiday Blessing - Innadril"> @@ -124,7 +115,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6113" levels="1" name="Winter Holiday Blessing - Goddard"> @@ -136,7 +126,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6114" levels="1" name="Winter Holiday Blessing - Rune"> @@ -148,7 +137,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6115" levels="1" name="Winter Holiday Blessing - Schuttgart"> @@ -160,7 +148,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6116" levels="1" name="Attack Turkey"> @@ -182,7 +169,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6120" levels="1" name="Santa Claus' Reward"> @@ -265,7 +251,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="86400000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6124" levels="1" name="Agathion Cute Trick - Saerom"> @@ -331,7 +316,6 @@ <set name="hitTime" val="3000" /> <set name="magicLvl" val="76" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6129" levels="1" name="Shock"> @@ -349,7 +333,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -369,7 +352,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -387,7 +369,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6132" levels="1" name="Decrease Atk. Spd"> @@ -404,7 +385,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6133" levels="1" name="Effect of Doubt"> @@ -418,7 +398,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -436,7 +415,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6135" levels="1" name="Cow Basic Attack"> @@ -454,7 +432,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -482,7 +459,6 @@ <set name="magicLvl" val="55" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -493,7 +469,6 @@ <set name="magicLvl" val="55" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="20000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6139" levels="1" name="Fake Tears"> @@ -508,7 +483,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6140" levels="3" name="Bog Stride"> @@ -519,7 +493,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6141" levels="1" name="Swamp's Wish"> @@ -531,7 +504,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6142" levels="3" name="Tar Spite"> @@ -575,7 +547,6 @@ <set name="magicLvl" val="82" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6144" levels="1" name="Ancient Beam"> @@ -584,7 +555,6 @@ <set name="magicLvl" val="82" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6145" levels="1" name="Earthworm's Evil Aura"> @@ -594,7 +564,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6146" levels="1" name="Forfeiture of Will"> @@ -605,7 +574,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6147" levels="1" name="Kasha's Divine Protection"> @@ -710,7 +678,6 @@ <set name="icon" val="#icons" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6152" levels="4" name="Kasha's Yearning"> @@ -746,7 +713,6 @@ <set name="icon" val="#icons" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6154" levels="4" name="Kasha's Despair"> @@ -785,7 +751,6 @@ <set name="icon" val="#icons" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -804,7 +769,6 @@ <set name="magicLvl" val="81" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="HOLD" /> </skill> @@ -821,7 +785,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -838,7 +801,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -1166,7 +1128,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="72000000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6197" levels="1" name="Agathion Cute Trick - Oink Oink"> @@ -1185,7 +1146,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="55" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6199" levels="7" name="Tail Strike"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml index 67bedbe157a0f219201d1d665e99c1a40a587b75..b52db644c199ffa13514d2b0f75686d38497c3bd 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml @@ -230,7 +230,6 @@ <set name="icon" val="icon.skill1240" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6209" levels="4" name="Weapon Grade Penalty"> @@ -404,14 +403,12 @@ <set name="icon" val="icon.skill1077" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6236" levels="1" name="Presentation - Party Recall"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6237" levels="1" name="Moving Speed Decrease"> @@ -492,7 +489,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6241" levels="1" name="Heatstroke Prevention Effect - Gludio"> @@ -504,7 +500,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6242" levels="1" name="Heatstroke Prevention Effect - Dion"> @@ -516,7 +511,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6243" levels="1" name="Heatstroke Prevention Effect - Giran"> @@ -528,7 +522,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6244" levels="1" name="Heatstroke Prevention Effect - Oren"> @@ -540,7 +533,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6245" levels="1" name="Heatstroke Prevention Effect - Aden"> @@ -552,7 +544,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6246" levels="1" name="Heatstroke Prevention Effect - Innadril"> @@ -564,7 +555,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6247" levels="1" name="Heatstroke Prevention Effect - Goddard"> @@ -576,7 +566,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6248" levels="1" name="Heatstroke Prevention Effect - Rune"> @@ -588,7 +577,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6249" levels="1" name="Heatstroke Prevention Effect -Schuttgart"> @@ -600,7 +588,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6250" levels="1" name="Severe Heatstroke"> @@ -614,7 +601,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6251" levels="1" name="Summon Humidity"> @@ -634,7 +620,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6253" levels="1" name="Heatstroke Prevention Effect - Gludio"> @@ -646,7 +631,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6254" levels="1" name="Heatstroke Prevention Effect - Dion"> @@ -658,7 +642,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6255" levels="1" name="Heatstroke Prevention Effect - Giran"> @@ -670,7 +653,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6256" levels="1" name="Heatstroke Prevention Effect - Oren"> @@ -682,7 +664,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6257" levels="1" name="Heatstroke Prevention Effect - Aden"> @@ -694,7 +675,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6258" levels="1" name="Heatstroke Prevention Effect - Innadril"> @@ -706,7 +686,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6259" levels="1" name="Heatstroke Prevention Effect - Goddard"> @@ -718,7 +697,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6260" levels="1" name="Heatstroke Prevention Effect - Rune"> @@ -730,7 +708,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6261" levels="1" name="Heatstroke Prevention Effect - Schuttgart"> @@ -742,7 +719,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6262" levels="1" name="EMP Power"> @@ -751,7 +727,6 @@ <set name="magicLvl" val="76" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6263" levels="1" name="EMP Shock"> @@ -768,7 +743,6 @@ <set name="magicLvl" val="77" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -778,7 +752,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6265" levels="1" name="Smoke"> @@ -787,7 +760,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6266" levels="1" name="Shock"> @@ -803,7 +775,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -811,7 +782,6 @@ <set name="effectPoint" val="-574" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6268" levels="1" name="Power Attack"> @@ -819,7 +789,6 @@ <set name="fanRange" val="0,0,300,90" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> </skill> <skill id="6269" levels="1" name="Poison Gas"> @@ -834,7 +803,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -843,7 +811,6 @@ <set name="icon" val="icon.skill4036" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -857,7 +824,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6272" levels="1" name="Underbug Defense Up"> @@ -870,7 +836,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6273" levels="1" name="Underbug Self Blasting"> @@ -878,7 +843,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06300-06399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06300-06399.xml index b5199fb9433105d04638f6c3894eefbc98677910..55a0aed1860d33b566935cd1f515629e9fda4848 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06300-06399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06300-06399.xml @@ -1107,7 +1107,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6371" levels="1" name="Invincibility"> @@ -1119,7 +1118,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6372" levels="10" name="Power Up"> @@ -1132,7 +1130,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6373" levels="1" name="Thunderbolt"> @@ -1146,7 +1143,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6374" levels="1" name="Notification"> @@ -1155,7 +1151,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6375" levels="1" name="Notification"> @@ -1164,7 +1159,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6376" levels="9" name="Sonic Strike"> @@ -1177,7 +1171,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6377" levels="10" name="Assault Boost"> @@ -1190,7 +1183,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6378" levels="1" name="Earth Shift"> @@ -1203,7 +1195,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6379" levels="1" name="Blood Spurt"> @@ -1223,7 +1214,6 @@ <set name="nextActionAttack" val="true" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="BLEED" /> </skill> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06400-06499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06400-06499.xml index d7477eae99f66e36f54419b56a4d429cfeef856d..5948b9f01151ab716436e7d819cbe855745ab909 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06400-06499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06400-06499.xml @@ -195,7 +195,6 @@ <set name="mpConsume" val="60" /> <set name="mpInitialConsume" val="15" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <!-- TODO: Needs Core Support for prevent player from begin transformed --> <set name="targetType" val="NONE" /> </skill> <skill id="6409" levels="1" name="Reptilikon Earthquake"> @@ -789,7 +788,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> </skill> @@ -804,7 +802,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> <for> @@ -834,7 +831,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> <for> @@ -864,7 +860,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="POISON" /> <for> @@ -1124,7 +1119,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -1133,7 +1127,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6466" levels="1" name="Rotten Jack O'Lantern Card"> @@ -1141,7 +1134,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6467" levels="1" name="Jack O'Lantern Card - Confirm Skill"> @@ -1149,7 +1141,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6468" levels="1" name="Rotten Jack O'Lantern Card - Confirm Skill"> @@ -1157,7 +1148,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6469" levels="1" name="Halloween Defeat"> @@ -1165,7 +1155,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6470" levels="1" name="1 win"> @@ -1173,7 +1162,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6471" levels="1" name="2 win"> @@ -1181,7 +1169,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6472" levels="1" name="3 win"> @@ -1189,7 +1176,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6473" levels="1" name="4 win"> @@ -1197,7 +1183,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6474" levels="1" name="5 win"> @@ -1205,7 +1190,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6475" levels="1" name="6 win"> @@ -1213,7 +1197,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6476" levels="1" name="7 win"> @@ -1221,7 +1204,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6477" levels="1" name="8 win"> @@ -1229,7 +1211,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6478" levels="1" name="9 win"> @@ -1237,7 +1218,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6479" levels="1" name="10 win"> @@ -1245,7 +1225,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6480" levels="1" name="11 win"> @@ -1253,7 +1232,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6481" levels="1" name="12 win"> @@ -1261,7 +1239,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6482" levels="1" name="13 win"> @@ -1269,7 +1246,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6483" levels="1" name="14 win"> @@ -1277,7 +1253,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6484" levels="1" name="15 win"> @@ -1285,7 +1260,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6485" levels="1" name="16 win"> @@ -1293,7 +1267,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6486" levels="1" name="17 win"> @@ -1301,7 +1274,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6487" levels="1" name="18 win"> @@ -1309,7 +1281,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6488" levels="1" name="19 win"> @@ -1317,7 +1288,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6489" levels="1" name="20 win"> @@ -1325,7 +1295,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6490" levels="1" name="Jack's game - Gauge"> @@ -1333,7 +1302,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6491" levels="1" name="Jack's game - Target"> @@ -1341,7 +1309,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6492" levels="28" name="NPC holy attack"> @@ -1350,7 +1317,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6493" levels="28" name="Jack's game - Target"> @@ -1359,7 +1325,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6494" levels="28" name="NPC holy attack"> @@ -1368,7 +1333,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6495" levels="28" name="NPC holy attack"> @@ -1377,7 +1341,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6496" levels="28" name="NPC holy attack"> @@ -1386,7 +1349,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6497" levels="28" name="NPC holy attack"> @@ -1395,7 +1357,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6498" levels="28" name="NPC holy shot"> @@ -1404,7 +1365,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6499" levels="28" name="NPC holy shot"> @@ -1413,7 +1373,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06500-06599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06500-06599.xml index c44c5002ba4cd6f47dd70517c8c7f52763f83b99..14ff912ea27c67c10077b2334e2076b11d93cd8e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06500-06599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06500-06599.xml @@ -6,7 +6,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6501" levels="28" name="NPC holy shot"> @@ -15,7 +14,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6502" levels="28" name="NPC holy shot"> @@ -24,7 +22,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6503" levels="28" name="NPC holy shot"> @@ -33,7 +30,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6504" levels="28" name="NPC holy magic"> @@ -42,7 +38,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6505" levels="28" name="NPC holy magic"> @@ -51,7 +46,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6506" levels="28" name="NPC holy magic"> @@ -60,7 +54,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6507" levels="28" name="NPC holy magic"> @@ -69,7 +62,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6508" levels="28" name="NPC holy magic"> @@ -78,7 +70,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6509" levels="28" name="NPC holy magic"> @@ -87,7 +78,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6510" levels="28" name="NPC holy magic"> @@ -96,7 +86,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6511" levels="28" name="NPC holy magic"> @@ -105,7 +94,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6512" levels="28" name="NPC holy magic"> @@ -114,7 +102,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6513" levels="28" name="NPC dark attack"> @@ -123,7 +110,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6514" levels="28" name="NPC dark attack"> @@ -132,7 +118,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6515" levels="28" name="NPC dark attack"> @@ -141,7 +126,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6516" levels="28" name="NPC dark attack"> @@ -150,7 +134,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6517" levels="28" name="NPC dark attack"> @@ -159,7 +142,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6518" levels="28" name="NPC dark attack"> @@ -168,7 +150,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6519" levels="28" name="NPC dark shot"> @@ -177,7 +158,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6520" levels="28" name="NPC dark shot"> @@ -186,7 +166,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6521" levels="28" name="NPC dark shot"> @@ -195,7 +174,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6522" levels="28" name="NPC dark shot"> @@ -204,7 +182,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6523" levels="28" name="NPC dark shot"> @@ -213,7 +190,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6524" levels="28" name="NPC dark shot"> @@ -222,7 +198,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6525" levels="28" name="NPC dark magic"> @@ -231,7 +206,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6526" levels="28" name="NPC dark magic"> @@ -240,7 +214,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6527" levels="28" name="NPC dark magic"> @@ -249,7 +222,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6528" levels="28" name="NPC dark magic"> @@ -258,7 +230,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6529" levels="28" name="NPC dark magic"> @@ -267,7 +238,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6530" levels="28" name="NPC dark magic"> @@ -276,7 +246,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6531" levels="28" name="NPC dark magic"> @@ -285,7 +254,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6532" levels="28" name="NPC dark magic"> @@ -294,7 +262,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6533" levels="28" name="NPC dark magic"> @@ -303,7 +270,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6534" levels="28" name="NPC fire attack"> @@ -312,7 +278,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6535" levels="28" name="NPC fire attack"> @@ -321,7 +286,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6536" levels="28" name="NPC fire attack"> @@ -330,7 +294,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6537" levels="28" name="NPC fire attack"> @@ -339,7 +302,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6538" levels="28" name="NPC fire attack"> @@ -348,7 +310,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6539" levels="28" name="NPC fire attack"> @@ -357,7 +318,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6540" levels="28" name="NPC fire shot"> @@ -366,7 +326,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6541" levels="28" name="NPC fire shot"> @@ -375,7 +334,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6542" levels="28" name="NPC fire shot"> @@ -384,7 +342,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6543" levels="28" name="NPC fire shot"> @@ -393,7 +350,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6544" levels="28" name="NPC fire shot"> @@ -402,7 +358,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6545" levels="28" name="NPC fire shot"> @@ -411,7 +366,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6546" levels="28" name="NPC fire magic"> @@ -420,7 +374,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6547" levels="28" name="NPC fire magic"> @@ -429,7 +382,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6548" levels="28" name="NPC fire magic"> @@ -438,7 +390,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6549" levels="28" name="NPC fire magic"> @@ -447,7 +398,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6550" levels="28" name="NPC fire magic"> @@ -456,7 +406,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6551" levels="28" name="NPC fire magic"> @@ -465,7 +414,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6552" levels="28" name="NPC fire magic"> @@ -474,7 +422,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6553" levels="28" name="NPC fire magic"> @@ -483,7 +430,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6554" levels="28" name="NPC fire magic"> @@ -492,7 +438,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6555" levels="28" name="NPC water attack"> @@ -501,7 +446,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6556" levels="28" name="NPC water attack"> @@ -510,7 +454,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6557" levels="28" name="NPC water attack"> @@ -519,7 +462,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6558" levels="28" name="NPC water attack"> @@ -528,7 +470,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6559" levels="28" name="NPC water attack"> @@ -537,7 +478,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6560" levels="28" name="NPC water attack"> @@ -546,7 +486,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6561" levels="28" name="NPC water shot"> @@ -555,7 +494,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6562" levels="28" name="NPC water shot"> @@ -564,7 +502,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6563" levels="28" name="NPC water shot"> @@ -573,7 +510,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6564" levels="28" name="NPC water shot"> @@ -582,7 +518,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6565" levels="28" name="NPC water shot"> @@ -591,7 +526,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6566" levels="28" name="NPC water shot"> @@ -600,7 +534,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6567" levels="28" name="NPC water magic"> @@ -609,7 +542,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6568" levels="28" name="NPC water magic"> @@ -618,7 +550,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6569" levels="28" name="NPC water magic"> @@ -627,7 +558,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6570" levels="28" name="NPC water magic"> @@ -636,7 +566,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6571" levels="28" name="NPC water magic"> @@ -645,7 +574,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6572" levels="28" name="NPC water magic"> @@ -654,7 +582,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6573" levels="28" name="NPC water magic"> @@ -663,7 +590,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6574" levels="28" name="NPC water magic"> @@ -672,7 +598,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6575" levels="28" name="NPC water magic"> @@ -681,7 +606,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6576" levels="28" name="NPC wind attack"> @@ -690,7 +614,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6577" levels="28" name="NPC wind attack"> @@ -699,7 +622,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6578" levels="28" name="NPC wind attack"> @@ -708,7 +630,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6579" levels="28" name="NPC wind attack"> @@ -717,7 +638,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6580" levels="28" name="NPC wind attack"> @@ -726,7 +646,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6581" levels="28" name="NPC wind attack"> @@ -735,7 +654,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6582" levels="28" name="NPC wind shot"> @@ -744,7 +662,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6583" levels="28" name="NPC wind shot"> @@ -753,7 +670,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6584" levels="28" name="NPC wind shot"> @@ -762,7 +678,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6585" levels="28" name="NPC wind shot"> @@ -771,7 +686,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6586" levels="28" name="NPC wind shot"> @@ -780,7 +694,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6587" levels="28" name="NPC wind shot"> @@ -789,7 +702,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6588" levels="28" name="NPC wind magic"> @@ -798,7 +710,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6589" levels="28" name="NPC wind magic"> @@ -807,7 +718,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6590" levels="28" name="NPC wind magic"> @@ -816,7 +726,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6591" levels="28" name="NPC wind magic"> @@ -825,7 +734,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6592" levels="28" name="NPC wind magic"> @@ -834,7 +742,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6593" levels="28" name="NPC wind magic"> @@ -843,7 +750,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6594" levels="28" name="NPC wind magic"> @@ -852,7 +758,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6595" levels="28" name="NPC wind magic"> @@ -861,7 +766,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6596" levels="28" name="NPC wind magic"> @@ -870,7 +774,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6597" levels="28" name="NPC earth attack"> @@ -879,7 +782,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6598" levels="28" name="NPC earth attack"> @@ -888,7 +790,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6599" levels="28" name="NPC earth attack"> @@ -897,7 +798,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml index 63e641b2aef796e0df826acbded2f49ed318675b..2d38ed5cdcd7f3ce2ed27279435c6c82d8b23bec 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml @@ -6,7 +6,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6601" levels="28" name="NPC earth attack"> @@ -15,7 +14,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6602" levels="28" name="NPC earth attack"> @@ -24,7 +22,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6603" levels="28" name="NPC earth shot"> @@ -33,7 +30,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6604" levels="28" name="NPC earth shot"> @@ -42,7 +38,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6605" levels="28" name="NPC earth shot"> @@ -51,7 +46,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6606" levels="28" name="NPC earth shot"> @@ -60,7 +54,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6607" levels="28" name="NPC earth shot"> @@ -69,7 +62,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6608" levels="28" name="NPC earth shot"> @@ -78,7 +70,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6609" levels="28" name="NPC earth magic"> @@ -87,7 +78,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6610" levels="28" name="NPC earth magic"> @@ -96,7 +86,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6611" levels="28" name="NPC earth magic"> @@ -105,7 +94,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6612" levels="28" name="NPC earth magic"> @@ -114,7 +102,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6613" levels="28" name="NPC earth magic"> @@ -123,7 +110,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6614" levels="28" name="NPC earth magic"> @@ -132,7 +118,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6615" levels="28" name="NPC earth magic"> @@ -141,7 +126,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6616" levels="28" name="NPC earth magic"> @@ -150,7 +134,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6617" levels="28" name="NPC earth magic"> @@ -159,7 +142,6 @@ <set name="effectPoint" val="#effectPoints" /> <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6618" levels="7" name="Maguen Strike"> @@ -303,7 +285,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="84" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6624" levels="1" name="Shock"> @@ -318,7 +299,6 @@ <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="84" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -437,7 +417,6 @@ <set name="magicLvl" val="52" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6633" levels="1" name="Energy of Attack Speed"> @@ -471,7 +450,6 @@ <set name="magicLvl" val="48" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6635" levels="1" name="Energy of Crt Rate"> @@ -691,27 +669,23 @@ <set name="effectPoint" val="100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6646" levels="1" name="Cooker Invincibility Off"> <set name="effectPoint" val="100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6647" levels="1" name="Presentation - Ice Knight"> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6648" levels="1" name="Komodo Heal"> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="84" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6649" levels="1" name="Treykan Transformation"> @@ -740,7 +714,6 @@ <set name="icon" val="icon.skill4111" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6651" levels="1" name="Dopagen's Alienation"> @@ -751,7 +724,6 @@ <set name="icon" val="icon.skill4111" /> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6652" levels="1" name="Level 85 Raid Boss"> @@ -775,21 +747,18 @@ <skill id="6655" levels="1" name="Tarsque Carapace"> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6656" levels="1" name="Lavasaurus Firstborn Attack"> <set name="effectPoint" val="-100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6657" levels="1" name="Lavasaurus Firstborn Heal"> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6658" levels="1" name="Level 84 Raid Boss"> @@ -868,7 +837,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6666" levels="1" name="Feral Shield"> @@ -1030,7 +998,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6674" levels="1" name="Energy of Range Increment"> @@ -1059,7 +1026,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6676" levels="1" name="Magician's Perversity"> @@ -1092,7 +1058,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="HOLD" /> </skill> @@ -1102,7 +1067,6 @@ <set name="magicLvl" val="95" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6679" levels="1" name="Summoner's Strike"> @@ -1127,7 +1091,6 @@ <set name="effectPoint" val="-684" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6681" levels="1" name="Maguen Speed Walk"> @@ -1306,7 +1269,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6690" levels="1" name="Hold"> @@ -1321,7 +1283,6 @@ <set name="icon" val="icon.skill1201" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="HOLD" /> </skill> @@ -1330,7 +1291,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6692" levels="1" name="Dualsword Range Deadly Move"> @@ -1338,7 +1298,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="83" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6693" levels="12" name="NPC Strike"> @@ -1347,7 +1306,6 @@ <set name="magicLvl" val="10" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6694" levels="12" name="BOSS Strike"> @@ -1355,7 +1313,6 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="14" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6695" levels="12" name="BOSS Spinning Slasher"> @@ -1363,14 +1320,12 @@ <set name="effectPoint" val="-100" /> <set name="magicLvl" val="14" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6696" levels="1" name="Presentation - Quest Done"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="HOLD" /> </skill> @@ -1429,7 +1384,6 @@ <!-- You can see the summoned spirit's cute tricks. --> <set name="icon" val="icon.skill_agathion_cute" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml index 5eb515ccb528a04bbdffdafe7a7e32a7eb677fbd..16f7b97fbe7028479f7285910821068f7162d930 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml @@ -4,32 +4,27 @@ <!-- You can see the summoned spirit's cute tricks. --> <set name="icon" val="icon.skill_agathion_cute" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6701" levels="1" name="Penalty Kick Agathion Cute Trick"> <!-- You can see the summoned spirit's cute tricks. --> <set name="icon" val="icon.skill_agathion_cute" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6702" levels="1" name="Blessing of Cheers"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6703" levels="1" name="Blessing of Cheers"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6704" levels="1" name="Blessing of Cheers"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6705" levels="1" name="Stun"> @@ -40,7 +35,6 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill0100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6706" levels="1" name="Piercing Attack"> @@ -69,20 +63,17 @@ <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6708" levels="1" name="Self-destruction"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6709" levels="1" name="Multi Shot"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6710" levels="1" name="Etis Haste"> @@ -90,7 +81,6 @@ <set name="abnormalTime" val="30" /> <set name="effectPoint" val="418" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6711" levels="3" name="Etis Power Up"> @@ -98,7 +88,6 @@ <set name="abnormalTime" val="30" /> <set name="effectPoint" val="379" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6714" levels="1" name="Wind Walk of Elcadia"> @@ -417,7 +406,6 @@ <skill id="6731" levels="1" name="Etis Shadow"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6732" levels="1" name="Mirage"> @@ -435,19 +423,16 @@ <skill id="6733" levels="1" name="Antharas's Stigma"> <!-- "Antharas's stigma. After 10 seconds, spreads the Stigma Aftermath nearby, which decreases 400 HP per second and 150 MP." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6734" levels="1" name="Energy of Destruction"> <!-- "For 5 seconds, inflicted with poison with 800 HP decrease per second." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6735" levels="1" name="Petrify"> <!-- "Inflicted with petrification, the body is rigid like stone." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6736" levels="1" name="Fierce Attack"> @@ -484,31 +469,26 @@ <skill id="6738" levels="1" name="Hold"> <!-- Temporarily inflicted with hold and unable to move. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6739" levels="1" name="Presentation - Behemoth Leader Casting Preparation"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6740" levels="1" name="Presentation - Behemoth Leader Casting"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6741" levels="1" name="Presentation - Behemoth Leader Casting Failure"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6742" levels="1" name="Presentation - Behemoth Object Channeling"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6743" levels="1" name="Dark Wind"> @@ -543,25 +523,21 @@ <skill id="6744" levels="1" name="Dark Storm"> <!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6745" levels="1" name="Dark Space"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6746" levels="1" name="Dark Space"> <!-- Darkness attribute is weakened. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6747" levels="1" name="Dark Blade"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6748" levels="1" name="Stun Attack"> @@ -636,7 +612,6 @@ <skill id="6751" levels="1" name="Blow Attack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6752" levels="1" name="Revival"> @@ -794,7 +769,6 @@ <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6760" levels="1" name="Dragon Strike"> @@ -934,7 +908,6 @@ <skill id="6767" levels="1" name="Earthquake"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6768" levels="1" name="Stun Attack"> @@ -1213,121 +1186,101 @@ <skill id="6780" levels="1" name="Presentation - Portal Ray Combined Light Maintenance"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6781" levels="1" name="Presentation - Red Portal Ray"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6782" levels="1" name="Presentation - Blue Portal Ray"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6783" levels="1" name="Presentation - Portal 2_boom_up"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6784" levels="1" name="Presentation - Eris's Suffering"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6785" levels="1" name="Presentation - Dialogue with Etis 1"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6786" levels="1" name="Presentation - Etis Transformation Effect"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6787" levels="1" name="Presentation - Etis Pre-Transformation"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6788" levels="1" name="Presentation - Etis Post-Transformation"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6789" levels="1" name="Presentation - Etis's Defeat"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6790" levels="1" name="Presentation - Etis Kneeling"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6791" levels="1" name="Presentation - Dialogue with Elcadia 1"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6792" levels="1" name="Presentation - Dialogue with Elcadia 2"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6793" levels="1" name="Presentation - Dialogue with Elcadia 3"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6794" levels="1" name="Presentation - Elcadia Casting 1"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6795" levels="1" name="Presentation - Elcadia Casting 2"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6796" levels="1" name="Presentation - Meteor Effect"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6797" levels="1" name="Presentation - Eris Scatter Effect"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6798" levels="1" name="Presentation - Etis Summon Effect"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6799" levels="1" name="Presentation - Portal 2_boom_down"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml index fc2685f8913cea674290f6166e01158c359305c8..62dd491191029893b9b759885ea6b39372f56100 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml @@ -3,20 +3,17 @@ <skill id="6800" levels="1" name="Presentation - Yellow Portal Ray"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6801" levels="1" name="Presentation - Yellow-Green Portal Ray"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6802" levels="1" name="Presentation - SSQ2 General Purpose 6"> <!-- none --> <set name="icon" val="icon.skill0922" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6803" levels="1" name="Arena Haste"> @@ -255,13 +252,11 @@ <skill id="6815" levels="16" name="Deadly Poison"> <!-- "Poison seeps deeper and for 10 seconds, 800 HP is decreased every second. If not treated, the poison will worsen." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6816" levels="16" name="Deadly Bleed"> <!-- "Bleed becomes deeper and for 10 seconds, 800 HP is decreased every second. If not treated, the bleed will worsen." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6817" levels="1" name="Arena HP Recovery"> @@ -302,7 +297,6 @@ <skill id="6819" levels="1" name="Banshee's Curse"> <!-- "For 15 seconds, Atk. Spd. is decreased by 20%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6820" levels="1" name="P. Def. Enhance"> @@ -332,26 +326,22 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill0122" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6822" levels="1" name="P. Def. Decrease"> <!-- "For 4 seconds, P. Def. decreases by 40%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6823" levels="1" name="Reflect Attack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6824" levels="1" name="Piercing Storm"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6825" levels="2" name="Bleed"> @@ -362,14 +352,12 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill0096" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6826" levels="1" name="Critical Strike"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6827" levels="1" name="Petrify"> @@ -380,7 +368,6 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill4111" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6828" levels="1" name="Dust Storm"> @@ -391,7 +378,6 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill1386" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6829" levels="1" name="Vampiric Attack"> @@ -399,7 +385,6 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill1234" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6830" levels="1" name="Bleed"> @@ -410,40 +395,34 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill0096" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6831" levels="1" name="Blood Burst"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6832" levels="1" name="Summon Parasite Leech"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6833" levels="1" name="Power Strike"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6834" levels="1" name="Range Magic Attack"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6835" levels="1" name="Summon Skeleton"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6836" levels="1" name="Silence"> @@ -454,27 +433,23 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill1064" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6837" levels="1" name="Range Magic Attack"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6838" levels="1" name="Self-destruction"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6839" levels="2" name="Power Attack"> <!-- none --> <set name="effectPoint" val="-100" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6840" levels="1" name="Paralysis"> @@ -485,13 +460,11 @@ <set name="effectPoint" val="-100" /> <set name="icon" val="icon.skill1170" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6841" levels="1" name="Summon Subordinate"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6842" levels="2" name="Enhance"> @@ -523,7 +496,6 @@ <skill id="6843" levels="1" name="Enhance"> <!-- Atk. Spd. is increased by 33%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6844" levels="1" name="Power Strike"> @@ -588,13 +560,11 @@ <skill id="6847" levels="1" name="Self Heal"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6848" levels="1" name="Summoner Appearance"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6849" levels="1" name="Summoner Strike"> @@ -745,7 +715,6 @@ <skill id="6856" levels="1" name="Heal"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6857" levels="1" name="Power Strike"> @@ -771,7 +740,6 @@ <skill id="6858" levels="1" name="Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6859" levels="1" name="Power Strike"> @@ -892,7 +860,6 @@ <skill id="6864" levels="1" name="Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6865" levels="1" name="Poison"> @@ -958,7 +925,6 @@ <skill id="6868" levels="1" name="Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6869" levels="1" name="Detonate"> @@ -1261,7 +1227,6 @@ <skill id="6883" levels="1" name="Energy Abundance Effect"> <!-- "For 5 minutes, energy is filled to stage 4. Returns to before as time goes on." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6884" levels="1" name="Morale Boost"> @@ -1270,7 +1235,6 @@ <set name="activateRate" val="80" /> <set name="effectPoint" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6885" levels="3" name="Morale Boost"> @@ -1375,7 +1339,6 @@ <skill id="6890" levels="1" name="Bleed"> <!-- "For 10 seconds, inflicts bleed and decreases 100 HP every second." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6891" levels="1" name="Power Attack"> @@ -1489,7 +1452,6 @@ <skill id="6897" levels="12" name="Shock"> <!-- Temporarily in shock and unable to move. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6898" levels="1" name="84 level Raid Boss"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml index 5c3fdb6da9e3fd5620c8944ab40ce823da2aad7c..d37ef0f1e4a91e036edb822aef5e69ce196acb46 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml @@ -69,25 +69,21 @@ <skill id="6909" levels="1" name="Charming"> <!-- Shows the game master's charming actions. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6910" levels="1" name="Dance"> <!-- Shows the game master's dancing skills. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6911" levels="1" name="Greeting"> <!-- Shows the game master's greeting. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6912" levels="1" name="Stigma Aftermath"> <!-- "Antharas's Stigma Aftermath. For 10 seconds, decreases 500 HP and 300 MP per second." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6913" levels="1" name="Challenge of Faith"> @@ -109,37 +105,31 @@ <skill id="6914" levels="10" name="NPC Haste"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6915" levels="10" name="npc Acumen"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6916" levels="1" name="Antharas's Cute Tricks"> <!-- You can see the summoned spirit's cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6917" levels="1" name="Kanna's Splendor"> <!-- Able to see the summoned spirit's splendor. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6918" levels="1" name="Kallesin's Splendor"> <!-- Able to see the summoned spirit's splendor. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6919" levels="1" name="Challenge Acceptance"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="6920" levels="1" name="Collector's Fortune"> @@ -170,7 +160,6 @@ <set name="effectPoint" val="-671" /> <set name="icon" val="icon.skill0122" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml index aea61e3a0db669dc27481aed28cf50e6beaedcc9..b4c7317db7ac6b811824f1b1a692fb17f39cc616 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml @@ -3,7 +3,6 @@ <skill id="7000" levels="1" name="NPC Default"> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7001" levels="1" name="Dispel Buff"> @@ -123,93 +122,79 @@ <skill id="7008" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7009" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7010" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7011" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7012" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7013" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7014" levels="1" name="Test - Critical Damage Up"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7015" levels="1" name="Test - Critical Damage Down"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7016" levels="1" name="Test - Critical Damage Up"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7017" levels="1" name="Test - Critical Damage Down"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7018" levels="1" name="Test - Critical Rate Up"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7019" levels="1" name="Test - Critical Rate Down"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7020" levels="1" name="Test - Critical Rate Up"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7021" levels="1" name="Test - Critical Rate Down"> <set name="abnormalVisualEffect" val="NONE" /> <set name="magicLvl" val="85" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7022" levels="1" name="Test - Find Hidden Door"> @@ -217,44 +202,37 @@ <set name="hitTime" val="1000" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7023" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7024" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7025" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7026" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7027" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> </skill> <skill id="7028" levels="1" name="For Stationary NPCs"> <!-- TODO: Implement me! --> <set name="magicLvl" val="99" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="SELF" /> <for> <effect name="DefenceTrait"> @@ -356,49 +334,41 @@ <skill id="7033" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7034" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7035" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7036" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7037" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7038" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7039" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7040" levels="1" name="not_used"> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7041" levels="1" name="Master's Blessing - Focus"> @@ -969,7 +939,6 @@ <set name="magicLvl" val="75" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="DA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <target mindistance="200" /> @@ -988,7 +957,6 @@ <set name="magicLvl" val="75" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="DA2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> <cond msgId="113" addName="1"> @@ -1008,7 +976,6 @@ <set name="magicLvl" val="75" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="DA2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> <cond msgId="113" addName="1"> @@ -1022,7 +989,6 @@ <set name="magicLvl" val="75" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <target mindistance="200" /> @@ -1035,7 +1001,6 @@ <set name="magicLvl" val="75" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <target mindistance="200" /> @@ -1044,7 +1009,6 @@ <skill id="7070" levels="1" name="Test - Soul Eating Passive"> <set name="magicLvl" val="75" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7071" levels="1" name="Test - Soul Transfer"> @@ -1052,7 +1016,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7072" levels="1" name="Test - Basic Trap"> @@ -1075,7 +1038,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7074" levels="1" name="Test - Cancel Trap"> @@ -1083,7 +1045,6 @@ <set name="magicLvl" val="20" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="30000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7075" levels="1" name="Test - Distance DD"> @@ -1093,7 +1054,6 @@ <set name="magicLvl" val="17" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7076" levels="1" name="Test - Delay Debuff"> @@ -1110,7 +1070,6 @@ <set name="magicLvl" val="70" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="BLEED" /> </skill> @@ -1121,7 +1080,6 @@ <set name="abnormalVisualEffect" val="STUN" /> <set name="magicLvl" val="70" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -1163,7 +1121,6 @@ <set name="hitTime" val="2500" /> <set name="magicLvl" val="75" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7080" levels="1" name="Test - General Attack Prohibited"> @@ -1175,7 +1132,6 @@ <set name="hitTime" val="2500" /> <set name="magicLvl" val="70" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7081" levels="1" name="Effect Test - Land Shot"> @@ -1186,7 +1142,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="25000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7082" levels="1" name="Effect Test - Chain Lightning"> @@ -1197,7 +1152,6 @@ <set name="magicLvl" val="75" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="20000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7083" levels="1" name="Test - Trap Skill"> @@ -1206,7 +1160,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="38" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7084" levels="1" name="Test - Trap Skill"> @@ -1215,7 +1168,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="38" /> <set name="operateType" val="CA1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7085" levels="1" name="Self-Destruct Explosion"> @@ -1224,14 +1176,12 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7086" levels="1" name="Last Stand_test"> <set name="effectPoint" val="-100" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7087" levels="1" name="Chain Magic - Dark Explosion_test"> @@ -1240,7 +1190,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="7088" levels="1" name="Master's Blessing - Improve Combat"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/08200-08299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/08200-08299.xml index da41bbba4ef4784e0d43d7341e82ea9de6d21268..91e34fd1c35cdecd53963ac7e4265edc9ba1f6bd 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/08200-08299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/08200-08299.xml @@ -967,7 +967,6 @@ <set name="mpConsume" val="74" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="20000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8240" levels="3" name="Obliteration Storm"> @@ -985,7 +984,6 @@ <set name="mpConsume" val="149" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="20000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="SHOCK" /> </skill> @@ -1000,7 +998,6 @@ <set name="magicLvl" val="73" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8242" levels="1" name="Ice Ball"> @@ -1136,7 +1133,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="99" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8250" levels="2" name="Summon Tigress"> @@ -1183,7 +1179,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -1198,7 +1193,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -1500,7 +1494,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="5000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="FRONT_AREA" /> <set name="trait" val="SHOCK" /> </skill> @@ -1554,7 +1547,6 @@ <set name="magicLvl" val="25" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8280" levels="1" name="Blessing of Earth"> @@ -1566,21 +1558,18 @@ <set name="magicLvl" val="25" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8281" levels="1" name="Inventory Slot Add"> <set name="icon" val="icon.skill8281" /> <set name="magicLvl" val="81" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8282" levels="1" name="Cloak Slot Add"> <set name="icon" val="icon.skill8282" /> <set name="magicLvl" val="81" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8283" levels="1" name="Vesper Heavy Armor Set"> @@ -1847,7 +1836,6 @@ <set name="icon" val="icon.arcana_sigil_i01" /> <set name="magicLvl" val="75" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/08300-08399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/08300-08399.xml index 822abe9cdb0a4d1e1c503e55c2b744cbee505b25..6628bee0716d20e262fce10503c0b11b365a769b 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/08300-08399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/08300-08399.xml @@ -428,7 +428,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="15000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8324" levels="1" name="Warrior's Shirt"> @@ -452,7 +451,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="20000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -460,7 +458,6 @@ <set name="icon" val="icon.etc_pig_candy_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8327" levels="1" name="Release Seal on Agathion - Juju"> @@ -498,7 +495,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <not> @@ -639,7 +635,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -1000,7 +995,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="15000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8360" levels="1" name="Energy Maintenance Effect"> @@ -1028,7 +1022,6 @@ <set name="icon" val="icon.event_six_party_earing_i00" /> <set name="magicLvl" val="75" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="AttackTrait"> @@ -1076,28 +1069,24 @@ <set name="icon" val="icon.armor_t93_ue_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8366" levels="1" name="Dynasty Jewel Leather Armor"> <set name="icon" val="icon.armor_t91_uw_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8367" levels="1" name="Dynasty Jewel Leather Mail"> <set name="icon" val="icon.armor_t91_uf_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8368" levels="1" name="Dynasty Jewel Leather Mail"> <set name="icon" val="icon.armor_t93_ue_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8369" levels="1" name="Halloween Pumpkin Card"> @@ -1107,7 +1096,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8370" levels="1" name="Rotten Pumpkin Card"> @@ -1117,7 +1105,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8371" levels="1" name="Transform Halloween Pumpkin"> @@ -1130,7 +1117,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond> <player canTransform="true" /> @@ -1147,7 +1133,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8373" levels="1" name="Silent Scream's Mask"> @@ -1161,7 +1146,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8374" levels="1" name="Wrathful Spirit's Mask"> @@ -1175,7 +1159,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8375" levels="1" name="Unrotten Corpse's Mask"> @@ -1189,7 +1172,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8376" levels="1" name="Planet X235 Alien Mask's Effect"> @@ -1203,7 +1185,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8377" levels="1" name="Golden Jack O'Lantern Mask's Effect"> @@ -1217,7 +1198,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="82800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8378" levels="1" name="Beast Training - Release All"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml index 4683274f74953f5f42ca253eabfb6de2411eb79c..a42a89e1546efb2cc04580b1655b251cfb6583e5 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml @@ -429,21 +429,18 @@ <set name="icon" val="icon.skill3080" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8416" levels="5" name="Earring Ability - Drop Rate Up"> <set name="icon" val="icon.skill3080" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8417" levels="5" name="Necklace Ability - Drop Rate Up"> <set name="icon" val="icon.skill3080" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8418" levels="1" name="Moirai Helmet"> @@ -1159,112 +1156,96 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="15000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8466" levels="2" name="Sword of Vampiric Rage"> <set name="icon" val="icon.skill1268" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8467" levels="2" name="Two-handed Sword of Regeneration"> <set name="icon" val="icon.skill1044" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8468" levels="2" name="Magic Sword of Mana Regeneration"> <set name="icon" val="icon.skill1047" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8469" levels="2" name="Dagger of Avoidance"> <set name="icon" val="icon.skill1087" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8470" levels="2" name="Fist of Haste"> <set name="icon" val="icon.skill1086" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8471" levels="2" name="Polearm of Focus"> <set name="icon" val="icon.skill1077" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8472" levels="2" name="Blunt of Focus"> <set name="icon" val="icon.skill1077" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8473" levels="2" name="Two-handed Blunt of Death Whisper"> <set name="icon" val="icon.skill1242" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8474" levels="2" name="Blunt of Empower"> <set name="icon" val="icon.skill1059" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8475" levels="2" name="Staff of Arcane Acumen"> <set name="icon" val="icon.skill1085" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8476" levels="2" name="Bow of Boost HP"> <set name="icon" val="icon.skill0211" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8477" levels="2" name="Rapier of Vampiric Rage"> <set name="icon" val="icon.skill1268" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8478" levels="2" name="Crossbow of Boost HP"> <set name="icon" val="icon.skill0211" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8479" levels="2" name="Ancientsword of Regeneration"> <set name="icon" val="icon.skill1044" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8480" levels="2" name="Dual Weapon of Guidance"> <set name="icon" val="icon.skill1240" /> <set name="magicLvl" val="85" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8481" levels="1" name="Vesper Noble Helmet"> @@ -1504,7 +1485,6 @@ <set name="icon" val="icon.accessory_ice_circlet_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8498" levels="1" name="Pink Talisman - STR"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/08500-08599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/08500-08599.xml index 8fb2e69ce3466d6fa9e220febdf9c8f36f8a6ed7..70728ec15ec87a22a493d70c85522541f54cc682 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/08500-08599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/08500-08599.xml @@ -143,7 +143,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="113" addName="1"> <not> @@ -154,25 +153,21 @@ <skill id="8511" levels="1" name="Blessing of Victory"> <!-- Increases Speed by 2%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8512" levels="1" name="National Representative Warrior's Tenacity"> <!-- "When used, you can obtain at random one 3-, 7-, 10-, 30-day, or unlimited National Representative Warrior's accessory set. Upon skill use, 10 Proofs of Cheers are consumed, and it can be cancelled when attacked." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8513" levels="1" name="National Representative Spell of Blessing"> <!-- "When used, you can obtain at random a Blessed Scroll of Escape or a B~S grade Blessed Weapon/Armor Strengthening Scroll. Upon skill use, 10 Proofs of Cheers are consumed, and it can be cancelled when attacked." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8514" levels="1" name="National Representative Energy of Victory"> <!-- "When used, you can obtain at random one Nevit's Hourglass 1~4 hours and Nevit's Voice. Upon skill use, 10 Proofs of Cheers are consumed, and it can be cancelled when attacked." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8515" levels="1" name="Release Seal on Agathion - Ball Trapping Gnosian"> @@ -220,19 +215,16 @@ <skill id="8518" levels="1" name="Notifier"> <!-- Informs you of the re-supply time of the gift given by the Agathion. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8519" levels="1" name="Notifier"> <!-- Informs you of the re-supply time of the gift given by the Agathion. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8520" levels="1" name="Notifier"> <!-- Informs you of the re-supply time of the gift given by the Agathion. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8521" levels="1" name="Release Seal on Agathion - Antharas"> @@ -277,19 +269,16 @@ <skill id="8524" levels="1" name="Hero's Holy Attack"> <!-- Divine attck is increased by 250. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8525" levels="1" name="Hero's Holy Attack"> <!-- Increases holy attack by 250. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="8526" levels="1" name="Shiny Bracelet"> <!-- 3 Talisman can be equipped. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/09000-09099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/09000-09099.xml index 7e378478ebb343fbd4cd92dead25161f30f80deb..7ee05ed6f9fd2a3c21b60a3f5f39247099e88675 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/09000-09099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/09000-09099.xml @@ -4,70 +4,60 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9001" levels="1" name="PC room private armor strengthening order sheet - C grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9002" levels="1" name="PC room private armor strengthening order sheet - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9003" levels="1" name="PC room private weapon strengthening order sheet - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9004" levels="1" name="PC room private armor strengthening order sheet - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9005" levels="1" name="PC room private blessed weapon strengthening order sheet - D grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9006" levels="1" name="PC room private blessed weapon strengthening order sheet - C grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9007" levels="1" name="PC room private blessed weapon strengthening order sheet - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9008" levels="1" name="PC room private blessed weapon strengthening order sheet - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9009" levels="1" name="PC room private blessed weapon strengthening order sheet - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9010" levels="1" name="Cool air cannon"> @@ -403,7 +393,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9029" levels="1" name="Watermelon Seed"> @@ -474,14 +463,12 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9034" levels="1" name="Vitality Belt Enchant Scroll"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9035" levels="1" name="Steamed Rice Cake"> @@ -495,7 +482,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9036" levels="1" name="Special July 7th Parcel"> @@ -575,7 +561,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="604800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9041" levels="1" name="Sixth Anniversary Cake"> @@ -589,7 +574,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="43200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9042" levels="1" name="6th Anniversary Cube"> @@ -956,7 +940,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9062" levels="1" name="Belldandy Summon Scroll"> @@ -964,7 +947,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9063" levels="1" name="Skooldie Summon Scroll"> @@ -972,7 +954,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9064" levels="1" name="Halloween Toy Chest"> @@ -1466,7 +1447,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9089" levels="1" name="Cupid's Major Cure"> @@ -1476,7 +1456,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9090" levels="1" name="Fighter's Will"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml index f0f510f0f7d184e15ea6fd07c899f9bfa50a4919..28f62594f5aa086edcf531313ed16389a6ca537a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml @@ -299,7 +299,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9114" levels="1" name="Nevit's Voice"> @@ -325,7 +324,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9116" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -338,7 +336,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9117" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -351,7 +348,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9118" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -364,7 +360,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9119" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -377,7 +372,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9120" levels="1" name="Nevit's Hourglass - 1 hour"> @@ -390,7 +384,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9121" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -403,7 +396,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9122" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -416,7 +408,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9123" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -429,7 +420,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9124" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -442,7 +432,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9125" levels="1" name="Nevit's Hourglass - 1 hour"> @@ -455,7 +444,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9126" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -468,7 +456,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9127" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -481,7 +468,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9128" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -494,7 +480,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9129" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -507,7 +492,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9130" levels="1" name="Nevit's Hourglass - 1 hour"> @@ -520,7 +504,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9131" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -533,7 +516,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9132" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -546,7 +528,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9133" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -559,7 +540,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9134" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -572,7 +552,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9135" levels="1" name="Nevit's Hourglass - 1 hour"> @@ -585,7 +564,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9136" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -598,7 +576,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9137" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -611,7 +588,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9138" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -624,7 +600,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9139" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -637,7 +612,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9140" levels="1" name="Nevit's Hourglass - 1 hour"> @@ -650,7 +624,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9141" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -663,7 +636,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9142" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -676,7 +648,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9143" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -689,7 +660,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9144" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -702,7 +672,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9145" levels="1" name="Nevit's Hourglass - 1 hour"> @@ -715,7 +684,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9146" levels="1" name="Nevit's Hourglass - 1.5 hour"> @@ -728,7 +696,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9147" levels="1" name="Nevit's Hourglass - 2 hour"> @@ -741,7 +708,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9148" levels="1" name="Nevit's Hourglass - 2.5 hour"> @@ -754,7 +720,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9149" levels="1" name="Nevit's Hourglass - 3 hour"> @@ -767,7 +732,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9150" levels="1" name="Freesia Bouquet - Event"> @@ -1037,7 +1001,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9166" levels="1" name="Energy Replenishing Herb Tea"> @@ -1052,49 +1015,41 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9167" levels="1" name="Nevit's Hourglass - 1 hour(s)"> <!-- Increases Nevit's blessing by 1 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9168" levels="1" name="Nevit's Hourglass - 1.5 hour(s)"> <!-- Increases Nevit's blessing by 1.5 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9169" levels="1" name="Nevit's Hourglass - 2 hour(s)"> <!-- Increases Nevit's blessing by 2 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9170" levels="1" name="Nevit's Hourglass - 2.5 hour(s)"> <!-- Increases Nevit's blessing by 2.5 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9171" levels="1" name="Nevit's Hourglass - 3 hour(s)"> <!-- Increases Nevit's blessing by 3 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9172" levels="1" name="Nevit's Hourglass - 4 hour(s)"> <!-- Increases Nevit's blessing by 4 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9173" levels="1" name="Nevit's Voice"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9174" levels="1" name="500,000 SP scroll"> @@ -1128,7 +1083,6 @@ <skill id="9176" levels="1" name="Provided gift of cheers"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9177" levels="1" name="Olympiad Reward Box"> @@ -1154,7 +1108,6 @@ <skill id="9178" levels="1" name="Theodric's Box"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9179" levels="1" name="Antharas's Blood Crystal"> @@ -1194,25 +1147,21 @@ <skill id="9181" levels="1" name="Nevit's Hourglass - 4 hour(s)"> <!-- Increases Nevit's blessing by 4 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9182" levels="1" name="Nevit's Hourglass - 4 hour(s)"> <!-- Increases Nevit's blessing by 4 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9183" levels="1" name="Freya's Refreshing Breeze - 4 hour(s)"> <!-- "For 4 hours, recovers vitality when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="9184" levels="1" name="Freya's Refreshing Breeze - 4 hour(s)"> <!-- "For 4 hours, recovers vitality when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/14100-14199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/14100-14199.xml index 42bbdebdc572b21e3137f54005faccaa4a783b1c..55e7c85024f3d79a34da61c89bfc3ed06719099f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/14100-14199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/14100-14199.xml @@ -2,37 +2,30 @@ <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> <skill id="14156" levels="1" name="Snake"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="14157" levels="1" name="Long Snake"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="14158" levels="1" name="Crawler Spear"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="14164" levels="1" name="Akain Jet"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="14165" levels="1" name="Akain Burst"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="14167" levels="1" name="Black Powder"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="14168" levels="1" name="Throw Granade"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml index 85479414c5b11c469e718a9274e7f07d005a7a3f..e1621fb2bf6c82a81cefeab517717816ff9eba8e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml @@ -3,13 +3,11 @@ <skill id="20000" levels="1" name="Block Checker Search"> <!-- "If you open your heart and look afar, you can find a hidden treasure chest." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="20001" levels="1" name="Block Checker Hammer Punch"> <!-- Slams down on the treasure chest with a hammer to open it. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="20002" levels="1" name="Dragon Blow"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml index 1a31d8f5221bb4a697baebf29a34374c3713d7b8..f9aabd7f3024e59bfbccf13e84a5066faab5aa1a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml @@ -1499,21 +1499,18 @@ <set name="icon" val="BranchSys.icon.br_headphone_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21093" levels="1" name="Theme - Hero"> <set name="icon" val="BranchSys.icon.br_headphone_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21094" levels="1" name="Theme - Theme Park"> <set name="icon" val="BranchSys.icon.br_headphone_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21095" levels="1" name="Blessed Resurrection"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21100-21199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21100-21199.xml index b1fc8a0841041f32c905f66e5c8e6e52aa5c5c83..20053b87f04f04316cd6dc16a3f718717e6f8851 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21100-21199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21100-21199.xml @@ -94,7 +94,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21105" levels="1" name="Agathion Seal Cancel - Chon-chon"> @@ -1269,7 +1268,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="180000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1283,7 +1281,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="180000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1297,7 +1294,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="180000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1311,7 +1307,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="180000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1321,7 +1316,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_attr_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21177" levels="1" name="Divine Protection - Water"> @@ -1330,7 +1324,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_attr_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21178" levels="1" name="Divine Protection - Fire"> @@ -1339,7 +1332,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_attr_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21179" levels="1" name="Divine Protection - Wind"> @@ -1348,7 +1340,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_attr_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21180" levels="1" name="Divine Protection - Earth"> @@ -1357,7 +1348,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_attr_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21181" levels="1" name="Divine Protection - Darkness"> @@ -1366,7 +1356,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_attr_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21182" levels="1" name="Blessing of Resistance - Hold"> @@ -1376,7 +1365,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_resist_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1391,7 +1379,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_resist_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1406,7 +1393,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_resist_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1420,7 +1406,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_resist_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21186" levels="1" name="Blessing of Resistance - Bleed"> @@ -1430,7 +1415,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_resist_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1445,7 +1429,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_resist_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <for> <effect name="DefenceTrait"> @@ -1459,7 +1442,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_regen_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21189" levels="1" name="Recovery Power - MP"> @@ -1468,7 +1450,6 @@ <set name="icon" val="BranchSys2.icon.br_soulavatar_regen_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="T" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21190" levels="1" name="Soul Shield"> @@ -1481,7 +1462,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1200000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1528,7 +1508,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1603,7 +1582,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21198" levels="1" name="Silence of Fidelity"> @@ -1618,7 +1596,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml index fa4291d9823e7bbfac5de451bd632ac486f0e6c3..dd03ccd55a428159ca99618bce09cb00081f6dab 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml @@ -11,7 +11,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21201" levels="1" name="Haste"> @@ -25,7 +24,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21202" levels="1" name="Agathion Seal Cancel - Ball Trapping Gnocian"> @@ -159,7 +157,6 @@ <set name="icon" val="BranchSys2.icon.br_worldcup_hair_i02" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21212" levels="1" name="Agathion Seal Cancel - Granny Tiger"> @@ -296,67 +293,56 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="43200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21222" levels="1" name="Resist Elemental"> <!-- "For 1 hour, increases Resistance to Fire/Water/Wind/Earth by 20. Reuse delay is 4 hours." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21223" levels="1" name="Ultimate Defense"> <!-- "For 30 seconds, increases one's own P. Def. by 3636, M. Def. by 2727, and resistance to buff canceling attacks by 80%, and becomes unable to move. Reuse delay is 1 hour." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21224" levels="1" name="Soul of an Adventurer of Immortality's Ability"> <!-- "For 5 minutes, receives the soul's help to raise Max HP by 20%, Max MP by 20%, and Speed by 20%. Increases Resistance to de-buffs by 10%. Reuse delay is 1 hour." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21225" levels="1" name="Soul of a Strong Warrior's Ability"> <!-- "For 5 minutes, increases Atk. Spd. by 20%, P. Atk. by 10%, and P. Def. by 20% with the soul's help. Bestows the ability to recover as HP 5% of the standard short-range physical damage inflicted on an enemy. Reuse delay is 1 hour." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21226" levels="1" name="Soul of a Wise Magician's Ability"> <!-- "For 5 minutes, receives the soul's help to raise Casting Spd. by 20%, M. Atk. by 20%, and M. Def. by 20%. Decreases MP consumption for skill use by 5%. Reuse delay is 1 hour." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21227" levels="1" name="Ability of Prominent Adventure's Soul"> <!-- "For 5 minutes, receives the soul's help to raise Max HP by 20%, Max MP by 20%, and Speed by 20%. Increases HP Recovery Bonus by 20% and MP Recovery Bonus by 20%. Reuse delay is 1 hour." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21228" levels="1" name="Soul of a Brave Warrior's Ability"> <!-- "For 5 minutes, increases Atk. Spd. by 20%, P. Atk. by 10%, and P. Def. by 20% with the soul's help. Increases Critical Damage by 20% and critical rate by 20%. Reuse delay is 1 hour." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21229" levels="1" name="Blood Awakening"> <!-- "Combines general attack damage absorption and Atk. Spd. increase for a more advanced blood awakening effect. For 1 hour, increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard short-range physical damage inflicted on an enemy. Reuse delay is 4 hours." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21230" levels="1" name="Improved Magic"> <!-- "Combines M. Atk. increase and M. Def. increase to have more advanced magic ability increase effect. For 1 hour, increases M. Atk. by 75% and M. Def. by 30%. Reuse delay is 4 hours." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21231" levels="1" name="Improved Critical Attack"> <!-- "Combines critical rate increase and Critical Damage increase to have more advanced critical increase effect. For 1 hour, increases critical rate by 30% and Critical Damage by 35%. Reuse delay is 4 hours." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21232" levels="1" name="Shiny Lit Platform"> @@ -449,7 +435,6 @@ <skill id="21238" levels="1" name="Jet Bike"> <!-- Mounts a jet bike. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21239" levels="1" name="Release Seal on Agathion - Kau"> @@ -481,7 +466,6 @@ <skill id="21241" levels="1" name="Magic Glasses"> <!-- Increases M. Def. by 70. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21242" levels="1" name="Zaken's Call"> @@ -566,13 +550,11 @@ <skill id="21246" levels="1" name="Rudolph's Energy"> <!-- "For 10 minute(s), energy is replenished when Exp. is acquired through hunting. Reuse time is 30 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21247" levels="1" name="Gift from Santa Claus"> <!-- "Receives a gift from Santa Claus. It can be used only once a day, and the reuse time is reset every morning at 6:30 AM." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21248" levels="1" name="Release Seal on Agathion - Zinenze"> @@ -605,13 +587,11 @@ <!-- "Characters between levels 40 to 75, when worn this item decreases death EXP. Penalty by 50%." --> <set name="icon" val="icon.accessory_academy_i00" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21251" levels="1" name="Shiny Party Hat - Greater Body"> <!-- Increases Max HP by 35% for 20 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21252" levels="1" name="Hellblade"> @@ -704,37 +684,31 @@ <skill id="21260" levels="1" name="Notifier"> <!-- Description: You can use to learn the number of received gifts and the number of remaining gifts. The gift provision time is reset every morning at 6:30. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21261" levels="1" name="Bad Bunny's Necklace"> <!-- Description: Its effects are MP+250, HP+500, CP+1035, increased P. Atk., increased M. Atk., wild magic effect, and increased Critical attack power. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21262" levels="1" name="Bad Bunny's Earring"> <!-- Description: Its effects are HP+250, Vampiric Rage effect, increased accuracy, decreased re-use time for magic skills, and decreased MP consumption for magic skills. When two identical earrings are equipped, only one effect is applied. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21263" levels="1" name="Bad Bunny's Ring"> <!-- Description: Its effects are increased Atk. Spd., and increased Casting Spd. When two identical rings are equipped, only one effect is applied. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21264" levels="1" name="Summon Friend"> <!-- Description: Summons your friend. The target to be summoned must be equipped with a Shining Couple Ring and be a party member. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21265" levels="1" name="Summon Friend"> <!-- Description: Summons your friend. The target to be summoned must be equipped with a Mysterious Friend Summon Bracelet and be a party member. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="21266" levels="1" name="Release Seal on Agathion - Juju"> @@ -753,7 +727,6 @@ <skill id="21267" levels="1" name="Notifier"> <!-- Description: Notifies the number of received gifts and remaining gifts when used. The gift supply time is initialized at 6:30 am every day. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml index fae86e405b2175f70f1350f5bda930babee6c9e4..48f65a36d6ec36397b85c833a7383bcab520cae7 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml @@ -12,7 +12,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22001" levels="1" name="Spicy Kimchee"> @@ -27,7 +26,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22002" levels="1" name="Spicy Kimchee"> @@ -43,7 +41,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22003" levels="1" name="Sweet-and-Sour White Kimchee"> @@ -54,7 +51,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22004" levels="1" name="Energy Ginseng"> @@ -393,21 +389,18 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22020" levels="1" name="Extra Entrance Pass - Near Kamaloka"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22021" levels="1" name="Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22022" levels="1" name="Premium Valentine Decoration"> @@ -1334,7 +1327,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22080" levels="1" name="Resist Wind"> @@ -1347,7 +1339,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22081" levels="1" name="Resist Fire"> @@ -1360,7 +1351,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22082" levels="1" name="Resist Holy"> @@ -1373,7 +1363,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22083" levels="1" name="Resist Unholy"> @@ -1386,7 +1375,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22084" levels="1" name="Mental Shield"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml index b7c988b74ce8290c29e629ee39622130d1f0e467..0d8ab8032c3131c6c7c032ad81fdcc8196c4b72c 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml @@ -355,7 +355,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22118" levels="1" name="Warmth of Kotatz"> @@ -525,7 +524,6 @@ <set name="itemConsumeCount" val="1" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="ONE" /> <cond msgId="109"> <target npcId="1538" /> @@ -576,7 +574,6 @@ <set name="operateType" val="A1" /> <set name="resetQuest" val="128;129;144" /> <set name="reuseDelay" val="18000000" /> - <set name="skillType" val="NOTDONE" /> <!-- TODO: RESET_QUESTS --> <set name="targetType" val="SELF" /> </skill> <skill id="22130" levels="1" name="Food of Doubt's Effect"> @@ -589,7 +586,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22131" levels="1" name="Red Firework Flames"> @@ -1200,7 +1196,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22166" levels="1" name="Energy Replenish"> @@ -1209,7 +1204,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22167" levels="1" name="April Fools' Day Vesper Weapon Gift"> @@ -1240,7 +1234,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22169" levels="1" name="Soccer Ball of Cheers Release"> @@ -1276,7 +1269,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="900000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22171" levels="1" name="Hardin's Blessing"> @@ -1290,7 +1282,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="900000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22172" levels="1" name="Sylphide's Wings"> @@ -1303,7 +1294,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="900000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22173" levels="1" name="Sylphide's Blessing"> @@ -1316,7 +1306,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="900000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22174" levels="1" name="Yibein's Recovery Scroll"> @@ -1327,7 +1316,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1800000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22175" levels="1" name="Rune of Life"> @@ -1365,7 +1353,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22178" levels="1" name="Hero's Potion"> @@ -1428,7 +1415,6 @@ <skill id="22181" levels="1" name="Refined Cubic - 1 time use"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22182" levels="1" name="Birthday Joy"> @@ -1472,31 +1458,26 @@ <skill id="22185" levels="1" name="Shiny Lighting"> <!-- Lighting shines brightly above the character's head. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22186" levels="1" name="Echo Crystal - Theme of Celebration"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22187" levels="1" name="Honeymoon Ticket - Joy of Energy"> <!-- State in which the Energy Stage is maintained. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22188" levels="1" name="Summon Big Wedding Cake"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22189" levels="1" name="Flower Shower"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22190" levels="1" name="Transformation Scroll - Blue Block Checker"> @@ -1519,7 +1500,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22192" levels="1" name="Transformation Scroll - Death Blader"> @@ -1528,7 +1508,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22193" levels="1" name="Transformation Scroll - Grail Apostle"> @@ -1537,7 +1516,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22194" levels="1" name="Transformation Scroll - Unicorn"> @@ -1546,7 +1524,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22195" levels="1" name="Transformation Scroll - Lilim Knight"> @@ -1555,7 +1532,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22196" levels="1" name="Transformation Scroll - Golem Guardian"> @@ -1564,7 +1540,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22197" levels="1" name="Transformation Scroll - Inferno Drake"> @@ -1573,7 +1548,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22198" levels="1" name="Transformation Scroll - Dragon Bomber"> @@ -1582,7 +1556,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22199" levels="1" name="Transformation Scroll - Heretic"> @@ -1591,7 +1564,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml index 7a9225553c99dabda8833e0d1a410b6c583c399a..08c179554ed3225d3b256bb93727c0cfb5c24a5a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml @@ -6,7 +6,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22201" levels="1" name="Transformation Scroll - Saber Tooth Tiger"> @@ -15,7 +14,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22202" levels="1" name="Transformation Scroll - Ol Mahum"> @@ -24,7 +22,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22203" levels="1" name="Transformation Scroll - Doll Blader"> @@ -33,7 +30,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22204" levels="1" name="Transformation Scroll - Zaken"> @@ -42,7 +38,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22205" levels="1" name="Transformation Scroll - Anakim"> @@ -51,7 +46,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22206" levels="1" name="Transformation Scroll - Venom"> @@ -60,7 +54,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22207" levels="1" name="Transformation Scroll - Gordon"> @@ -69,7 +62,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22208" levels="1" name="Transformation Scroll - Ranku"> @@ -78,7 +70,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22209" levels="1" name="Transformation Scroll - Kietch"> @@ -87,7 +78,6 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22210" levels="1" name="Transformation Scroll - Duke Devil"> @@ -96,37 +86,31 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22211" levels="1" name="Blessed Scroll of Escape"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22212" levels="1" name="Highest Power Quick Healing Potion"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22213" levels="1" name="Mysterious Scroll - Prophecy of Wind"> <!-- "For 60 minutes, receives help from a great spirit to increase Max HP by 20%, rate of critical attack by 20%, rate of Prominent Damage through magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard short-range physical damage inflicted on an enemy." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22214" levels="1" name="MP Recovery Potion"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22215" levels="1" name="Energy Replenishing Herb Tea"> <!-- "For 30 minute(s), energy is replenished when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22216" levels="1" name="Transformation Scroll - Anakim"> @@ -135,187 +119,156 @@ <set name="effectPoint" val="1" /> <set name="icon" val="icon.skilltransform1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22217" levels="1" name="Super Healthy Juice (HP)"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22218" levels="1" name="Super Healthy Juice (HP)"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22219" levels="1" name="Super Healthy Juice (CP)"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22220" levels="1" name="Super Healthy Juice (CP)"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22221" levels="1" name="Energy Replenishing Beverage"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22222" levels="1" name="Energy Replenishing Beverage"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22223" levels="1" name="Potion of Energy Maintenance"> <!-- Energy is maintained for 30 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22224" levels="1" name="Potion of Energy Maintenance"> <!-- Energy is maintained for 30 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22225" levels="1" name="Gludio Homemade Cookie"> <!-- Increases P. Atk. by 10% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22226" levels="1" name="Gludio Homemade Cookie"> <!-- Increases P. Atk. by 10% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22227" levels="1" name="Dion Homemade Cookie"> <!-- Increases P. Def. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22228" levels="1" name="Dion Homemade Cookie"> <!-- Increases P. Def. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22229" levels="1" name="Aden Designer Cookie"> <!-- "For 60 minutes, receives help from a great spirit to recover 20% of HP, and to increase Max HP by 20%, the chance of prominent magic damage by 2, Critical Attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22230" levels="1" name="Aden Designer Cookie"> <!-- "For 60 minutes, receives help from a great spirit to recover 20% of HP, and to increase Max HP by 20%, the chance of prominent magic damage by 2, Critical Attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22231" levels="1" name="Giran Designer Cookie"> <!-- "Increases P. Def. against Critical by 30% for 60 minutes. When the target receives an attack above a certain amount of damage, the Critical Damage of general short-range physical attack is increased for 8 seconds." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22232" levels="1" name="Giran Designer Cookie"> <!-- "Increases P. Def. against Critical by 30% for 60 minutes. When the target receives an attack above a certain amount of damage, the Critical Damage of general short-range physical attack is increased for 8 seconds." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22233" levels="1" name="Rune Designer Cookie"> <!-- Greatly increases the power of recharge received for 60 minutes. The amount of recovered MP may differ according to the level. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22234" levels="1" name="Rune Designer Cookie"> <!-- Greatly increases the power of recharge received for 60 minutes. The amount of recovered MP may differ according to the level. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22235" levels="1" name="Crystal of Fortune Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22236" levels="1" name="Crystal of Fortune Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22237" levels="1" name="Enchant Scroll of Fortune Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22238" levels="1" name="Enchant Scroll of Fortune Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22239" levels="1" name="Bead of Fortune Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22240" levels="1" name="Bead of Fortune Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22241" levels="1" name="Rider Pouch"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22242" levels="1" name="Rider Pouch"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22243" levels="1" name="Fashion Pouch"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22244" levels="1" name="Fashion Pouch"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22245" levels="1" name="Buff Pouch"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22246" levels="1" name="Buff Pouch"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22247" levels="1" name="Olf's T-shirt Enchant Scroll"> @@ -361,19 +314,16 @@ <skill id="22251" levels="1" name="Honey Rice Cakes"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22252" levels="1" name="Energy Replenishing Beverage"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22253" levels="1" name="Energy of Prophecy"> <!-- "For 60 minute(s), increases Max MP by 20%, MP recovery bonus by 20%, HP recovery bonus by 20%, the chance of prominent damage occurring through magic damage by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption needed for skill use by 5%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22254" levels="1" name="Blessed Olf's T-shirt Enchant Scroll"> @@ -385,92 +335,77 @@ <skill id="22255" levels="1" name="Honey Rice Cakes"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22256" levels="1" name="Might"> <!-- Increases P. Atk. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22257" levels="1" name="Wind Walk"> <!-- Increases Speed by 33 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22258" levels="1" name="Haste"> <!-- Increases Atk. Spd. by 33% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22259" levels="1" name="Vampiric Rage"> <!-- "For 60 minutes, 9% of the standard short-range physical damage inflicted on an enemy is recovered as HP." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22260" levels="1" name="Berserker Spirit"> <!-- "Decreases P. Def. by 8%, M. Def. by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22261" levels="1" name="Empower"> <!-- Increases M. Atk. power by 75% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22262" levels="1" name="Acumen"> <!-- Increases Casting Spd. by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22263" levels="1" name="Shield"> <!-- Increases P. Def. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22264" levels="1" name="Focus"> <!-- Increases Critical Rate by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22265" levels="1" name="Death Whisper"> <!-- Increases Critical Damage by 35% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22266" levels="1" name="Guidance"> <!-- Increases Accuracy by 4 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22267" levels="1" name="Clarity"> <!-- "For 60 minutes, decreases physical skill exhaustion MP by 20%, magic skill exhaustion MP By 10%, and song/dance skill exhaustion MP by 20%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22268" levels="1" name="Wild Magic"> <!-- "For 60 minutes, increases by 2 the damage rate of magic." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22269" levels="6" name="Concentration"> <!-- Decreases magic cancel damage by 53 for 60 minutes. --> <!-- This skill only has one level, 6. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22270" levels="1" name="Letter Collector's Gift"> @@ -478,7 +413,6 @@ <set name="abnormalTime" val="7200" /> <set name="icon" val="BranchSys.icon.br_shield_bread_i01" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22271" levels="1" name="Maestro's Key"> @@ -503,109 +437,91 @@ <skill id="22272" levels="1" name="Beginner Adventurer's Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22273" levels="1" name="Experienced Adventurer's Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22274" levels="1" name="Great Adventurer's Treasure Sack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22275" levels="1" name="Rune Jewelry Box - Crystal"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22276" levels="1" name="Rune Jewelry Box - Talisman"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22277" levels="1" name="Pablo's Box"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22278" levels="1" name="Large Ancient Weapon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22279" levels="1" name="Giant Ancient Weapon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22280" levels="1" name="Small Ancient Jewel"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22281" levels="1" name="Large Ancient Jewel"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22282" levels="1" name="Giant Ancient Jewel"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22283" levels="1" name="PC Cafe Blessing"> <!-- "For 20 minute(s), recovers energy when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22284" levels="1" name="PC Cafe Energy"> <!-- "For 60 minute(s), energy is replenished when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22285" levels="1" name="PC Cafe Energy"> <!-- "For 2 hours, recovers energy when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22286" levels="1" name="PC Cafe Energy"> <!-- "For 3 hours, recovers energy when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22287" levels="1" name="PC Cafe Energy"> <!-- "For 4 hours, recovers energy when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22288" levels="1" name="PC Cafe Energy Pack"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22289" levels="1" name="Santa Claus's Treasure Box"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22290" levels="1" name="Scroll: Valakas Call"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml index a3a19177966cdb22692f91a6737269a5b37731c3..41748b5d2992eb80aac53fa27a1263fc2a9b2b3a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml @@ -3,73 +3,61 @@ <skill id="22300" levels="1" name="Fantasy Isle Magic"> <!-- "Magic obtained from Fantasy Isle. Increases Speed by 30%, and decreases fall damage when falling from a high place." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22301" levels="1" name="Party Cake"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22302" levels="1" name="Sweet Chocolate - 4 hour"> <!-- "For 4 hours, recovers energy when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22303" levels="1" name="Party Cake"> <!-- Party Cake's energy effect. Maintains vitality for 20 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22304" levels="1" name="Campfire's Warmth"> <!-- "The campfire's warmth can be felt. Increases HP regeneration by 80%, CP regeneration by 60%, and MP regeneration by 40%." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22305" levels="1" name="Campfire Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22306" levels="1" name="Event - Baby Bunny Scroll of Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22307" levels="1" name="Event - Baby Bunny Captain Scroll of Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22308" levels="1" name="Event - Sad Baby Bunny Scroll of Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22309" levels="1" name="Event - Sad Baby Bunny Captain Scroll of Summon"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22310" levels="1" name="Cupid's Cure"> <!-- Sends mutated animals a heart filled with love. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22311" levels="1" name="Cupid's Enhanced Cure"> <!-- Sends mutated animals a powerful heart filled with love. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22312" levels="1" name="Joyous Vitality Potion"> @@ -92,278 +80,232 @@ <skill id="22313" levels="1" name="Pa'agrio's Warm Breeze - 4 hour"> <!-- "For 4 hours, recovers energy when Exp. is acquired through hunting." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22314" levels="1" name="Treasure Sack 1st Place"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22315" levels="2" name="Treasure Sack 2nd Place"> <!-- This skill only has one level, 2. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22316" levels="3" name="Treasure Sack 3rd Place"> <!-- This skill only has one level, 3. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22317" levels="4" name="Treasure Sack 4th Place"> <!-- This skill only has one level, 4. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22318" levels="5" name="Treasure Sack 5th Place"> <!-- This skill only has one level, 5. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22319" levels="6" name="Treasure Sack 6th Place"> <!-- This skill only has one level, 6. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22320" levels="1" name="Berserker Spirit"> <!-- "Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22321" levels="1" name="Acumen"> <!-- Increases Casting Spd. by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22322" levels="1" name="Magic Barrier"> <!-- Increases M. Def. by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22323" levels="1" name="Clarity"> <!-- "Decreases MP Consumption by 20% for physical skills, by 10% for magical skills, and by 20% for song/dance skills for 60 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22324" levels="1" name="Blessed Soul"> <!-- Increases Max MP by 35% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22325" levels="1" name="Blessed Body"> <!-- Increases Max HP by 35% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22326" levels="1" name="Empower"> <!-- Increases M. Atk. by 75% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22327" levels="1" name="Wind Walk"> <!-- Increases Speed by 33 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22328" levels="1" name="Shield"> <!-- Increases P. Def. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22329" levels="1" name="Wind Walk"> <!-- Increases Speed by 33 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22330" levels="1" name="Shield"> <!-- Increases P. Def. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22331" levels="1" name="Haste"> <!-- Increases Atk. Spd. by 33% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22332" levels="1" name="Death Whisper"> <!-- Increases Critical Attack by 35% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22333" levels="1" name="Vampiric Rage"> <!-- Absorbs 9% of standard melee damage inflicted upon an enemy as HP for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22334" levels="1" name="Guidance"> <!-- Increases Accuracy by 4 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22335" levels="1" name="Might"> <!-- Increases P. Atk. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22336" levels="1" name="Blessed Body"> <!-- Increases Max HP by 35% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22337" levels="1" name="Focus"> <!-- Increases Critical Rate by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22338" levels="1" name="Bless Shield"> <!-- Increases Shield Defense Rate by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22339" levels="1" name="Berserker Spirit"> <!-- "Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22340" levels="1" name="Might"> <!-- Increases P. Atk. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22341" levels="1" name="Wind Walk"> <!-- Increases Speed by 33 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22342" levels="1" name="Haste"> <!-- Increases Atk. Spd. by 33% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22343" levels="1" name="Vampiric Rage"> <!-- Absorbs 9% of standard melee damage inflicted upon an enemy as HP for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22344" levels="1" name="Berserker Spirit"> <!-- "Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22345" levels="1" name="Empower"> <!-- Increases M. Atk. by 75% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22346" levels="1" name="Acumen"> <!-- Increases Casting Spd. by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22347" levels="1" name="Shield"> <!-- Increases P. Def. by 15% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22348" levels="1" name="Focus"> <!-- Increases Critical Rate by 30% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22349" levels="1" name="Death Whisper"> <!-- Increases Critical Attack by 35% for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22350" levels="1" name="Guidance"> <!-- Increases Accuracy by 4 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22351" levels="1" name="Clarity"> <!-- "Decreases MP Consumption by 20% for physical skills, by 10% for magical skills, and by 20% for song/dance skills for 60 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22352" levels="1" name="Wild Magic"> <!-- Increases the chance of prominent magic damage by 2 for 60 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22353" levels="6" name="Concentration"> <!-- Decreases magic cancel damage by 53 for 60 minutes. --> <!-- This skill only has one level, 6. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22354" levels="1" name="Lantern Agathion's Gift"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22355" levels="1" name="Soul Crystal Box - Level 17"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22356" levels="1" name="Soul Crystal Box - Level 18"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22357" levels="1" name="S84 High-Grade Weapon Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22358" levels="1" name="Vorpal Armor Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22359" levels="1" name="Scroll: Enchant Weapon of Destruction (S-Grade)"> @@ -419,187 +361,156 @@ <skill id="22369" levels="1" name="Blessed Spiritshot - S grade"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22370" levels="1" name="Mysterious Soulshot Pack (S-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22371" levels="1" name="Mysterious Blessed Spiritshot Pack (S-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22372" levels="1" name="Meteor"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22373" levels="1" name="Starfall"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22374" levels="1" name="Sweet Chocolate"> <!-- Desciption: For 30 minutes, Vitality is replenished when Exp. is acquired through hunting. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22375" levels="1" name="Valentine's Day Love Pouch"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22376" levels="1" name="Sweet Chocolate"> <!-- Desciption: For 30 minutes, Vitality is replenished when Exp. is acquired through hunting. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22377" levels="1" name="Bad Bunny's Necklace Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22378" levels="1" name="Bad Bunny's Earring Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22379" levels="1" name="Bad Bunny's Ring Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22380" levels="1" name="Lantern Agathion's Gift Set"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22381" levels="1" name="Attribute Ore Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22382" levels="1" name="Attribute Crystal Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22383" levels="1" name="Pathfinder Supplies"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22384" levels="1" name="Pathfinder Supplies"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22385" levels="1" name="Pathfinder Supplies"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22386" levels="1" name="PC Café Transformation Scroll Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22387" levels="1" name="PC Café Gift Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22388" levels="1" name="PC Café Transformation Stick Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22389" levels="1" name="PC Café Hair Accessory Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22390" levels="1" name="PC Café Luxury Gift Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22391" levels="1" name="Jewelry Box - Talisman"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22392" levels="1" name="Happiness Cake - Low Grade"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22393" levels="1" name="Happiness Cake - Medium Grade"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22394" levels="1" name="Happiness Cake - High Grade"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22395" levels="1" name="Happiness Cake - Top Grade"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22396" levels="1" name="Holy Happiness Cake"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22397" levels="1" name="Sweet Chocolate Cookie"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22398" levels="1" name="Allegra Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22399" levels="1" name="Latus Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22400-22499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22400-22499.xml index c08d8eddfd3cedf26d006f61dfd2c32e102d351a..15c363ce9ca427b92a4a79b79c349c0c9bc220ac 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22400-22499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22400-22499.xml @@ -3,61 +3,51 @@ <skill id="22400" levels="1" name="Transformation Scroll - Zaken"> <!-- Desciption: Transformed into Zaken. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22401" levels="1" name="Transformation Scroll - Ranku"> <!-- Desciption: Transformed into Ranku. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22402" levels="1" name="Juju Agathion's Gift"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22403" levels="1" name="Extra Entrance Pass - Kamaloka (Hall of the Abyss)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22404" levels="1" name="Pathfinder's Reward"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22405" levels="1" name="S84 Top-Grade Weapon Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22406" levels="1" name="Ellegia Armor Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22407" levels="1" name="PC Cafe Energy"> <!-- Desciption: For 60 minutes, recovers Vitality when Exp. is acquired through hunting. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22408" levels="1" name="Enchantment Tool Box"> <!-- Desciption: There is no available description. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="22409" levels="1" name="Rune of Fate"> <!-- Desciption: Increases acquired XP and SP by 200%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23000-23099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23000-23099.xml index 626c9139d332e9ba6826adfea965f1eb4fc33be9..35b04cd5d1cdafa314a199036bb4de716fb2e0a4 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23000-23099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23000-23099.xml @@ -392,7 +392,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23024" levels="1" name="Agathion of Love Special Skill - Energy Recovery Ability"> @@ -1166,7 +1165,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23071" levels="1" name="Blue Flame"> @@ -1179,7 +1177,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23072" levels="1" name="Eva's Wrath"> @@ -1208,7 +1205,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23074" levels="1" name="Icy Air Explosion"> @@ -1220,7 +1216,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23075" levels="1" name="Flame Shock"> @@ -1228,7 +1223,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23076" levels="1" name="Weaver Agathion Cute Trick"> @@ -1254,7 +1248,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="300000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> <cond msgId="2292"> @@ -1273,7 +1266,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="300000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> <cond msgId="2292"> @@ -1301,7 +1293,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1529" /> @@ -1328,7 +1319,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1530" /> @@ -1355,7 +1345,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1531" /> @@ -1382,7 +1371,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1532" /> @@ -1409,7 +1397,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1533" /> @@ -1436,7 +1423,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1534" /> @@ -1451,7 +1437,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -1461,7 +1446,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23093" levels="1" name="Rotten Jack O'Lantern Card"> @@ -1470,7 +1454,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23094" levels="1" name="Jack O'Lantern Card - Confirm Skill"> @@ -1479,7 +1462,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23095" levels="1" name="Rotten Jack O'Lantern Card - Confirm Skill"> @@ -1488,7 +1470,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23096" levels="1" name="Halloween Defeat"> @@ -1496,7 +1477,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23097" levels="1" name="First Consecutive Win"> @@ -1504,7 +1484,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23098" levels="1" name="2nd Consecutive Win"> @@ -1512,7 +1491,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23099" levels="1" name="Third Consecutive Win"> @@ -1520,7 +1498,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23100-23199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23100-23199.xml index 616b04138e0d48510f0ea679bb3acab94e431c27..d760f8d5feff162b1a0e3a8830bae9c229f45cbc 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23100-23199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23100-23199.xml @@ -5,7 +5,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23101" levels="1" name="5th Consecutive Win"> @@ -13,7 +12,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23102" levels="1" name="6th Consecutive Win"> @@ -21,7 +19,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23103" levels="1" name="7th Consecutive Win"> @@ -29,7 +26,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23104" levels="1" name="8th Consecutive Win"> @@ -37,7 +33,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23105" levels="1" name="9th Consecutive Win"> @@ -45,7 +40,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23106" levels="1" name="10th Consecutive Win"> @@ -53,7 +47,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23107" levels="1" name="11th Consecutive Win"> @@ -61,7 +54,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23108" levels="1" name="12th Consecutive Win"> @@ -69,7 +61,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23109" levels="1" name="13th Consecutive Win"> @@ -77,7 +68,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23110" levels="1" name="14th Consecutive Win"> @@ -85,7 +75,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23111" levels="1" name="15th Consecutive Win"> @@ -93,7 +82,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23112" levels="1" name="16th Consecutive Win"> @@ -101,7 +89,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23113" levels="1" name="17th Consecutive Win"> @@ -109,7 +96,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23114" levels="1" name="18th Consecutive Win"> @@ -117,7 +103,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23115" levels="1" name="19th Consecutive Win"> @@ -125,7 +110,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23116" levels="1" name="20th Consecutive Win"> @@ -133,7 +117,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23117" levels="1" name="Zombie Agathion Cute Trick"> @@ -156,7 +139,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1535" /> @@ -190,7 +172,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23122" levels="1" name="Jack Game - Target"> @@ -198,7 +179,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23123" levels="1" name="Gwangong Agathion Cute Trick"> @@ -225,7 +205,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="60000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1551" /> @@ -246,7 +225,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1552" /> @@ -268,7 +246,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1553" /> @@ -278,7 +255,6 @@ <set name="effectPoint" val="-1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1553" /> @@ -299,7 +275,6 @@ <set name="effectPoint" val="-1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1554" /> @@ -591,7 +566,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="14400000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23154" levels="1" name="Kadomas Special Skill - Fireworks"> @@ -612,7 +586,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23156" levels="1" name="Gift of Thanks"> @@ -626,7 +599,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23157" levels="1" name="Donateloph's Blessing"> @@ -638,7 +610,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23158" levels="1" name="Raphaeloph's Blessing"> @@ -650,7 +621,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23159" levels="1" name="Leonardoph's Blessing"> @@ -662,7 +632,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23160" levels="1" name="Michelangeloph's Blessing"> @@ -674,7 +643,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23161" levels="1" name="Rudolphina's Blessing - Maintain Vitality"> @@ -686,7 +654,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23162" levels="1" name="Rudolphina's Blessing - Replenish Vitality"> @@ -713,7 +680,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23164" levels="1" name="Opera Agathion Special Skill - Sword of Life"> @@ -724,7 +690,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="43200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <cond msgId="2292"> <player agathionId="1555" /> @@ -740,7 +705,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -771,7 +735,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23168" levels="1" name="Critical Seduction"> @@ -784,7 +747,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -798,7 +760,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -812,7 +773,6 @@ <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> <set name="trait" val="ETC" /> </skill> @@ -885,7 +845,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="43200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23175" levels="1" name="Soul Stealth"> @@ -900,7 +859,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="43200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23176" levels="1" name="Hide"> @@ -915,7 +873,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="10000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23177" levels="1" name="Soul Stealth"> @@ -930,7 +887,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="5000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23178" levels="1" name="Soul Stealth"> @@ -945,7 +901,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="5000" /> - <set name="skillType" val="NOTDONE" /> <set name="staticReuse" val="true" /> <set name="targetType" val="NONE" /> </skill> @@ -1026,7 +981,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23184" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Soccer Ball of Cheers"> @@ -1062,7 +1016,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23186" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Soccer Ball of Cheers"> @@ -1098,7 +1051,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23188" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Soccer Ball of Cheers"> @@ -1134,7 +1086,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23190" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Soccer Ball of Cheers"> @@ -1170,7 +1121,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23192" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Soccer Ball of Cheers"> @@ -1206,7 +1156,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23194" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Soccer Ball of Cheers"> @@ -1242,7 +1191,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23196" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Soccer Ball of Cheers"> @@ -1278,7 +1226,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23198" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Soccer Ball of Cheers"> @@ -1314,7 +1261,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml index bf85242dce371184227af72957d7be15d1696780..ffb316e1ed2fd38223a388c78481128289b31bc7 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml @@ -133,7 +133,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A3" /> <set name="reuseDelay" val="1000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23211" levels="85" name="Prominence"> @@ -144,7 +143,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="2000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23212" levels="85" name="Flame Strike"> @@ -156,7 +154,6 @@ <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="7000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23213" levels="2" name="Berserker Spirit"> @@ -171,7 +168,6 @@ <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23214" levels="1" name="Good/Bad of Life"> @@ -207,7 +203,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23217" levels="1" name="Granny Tiger Agathion Special Skill - Fundamentals"> @@ -221,7 +216,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23218" levels="1" name="Flower Fairy Spirit Agathion Cute Trick"> @@ -229,7 +223,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23219" levels="1" name="Flower Fairy Spirit Agathion Special Skill - Fairy's Blessing"> @@ -243,7 +236,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23220" levels="1" name="Cheerleader Orodriel Agathion Cute Trick"> @@ -251,7 +243,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23221" levels="1" name="Cheerleader Orodriel Agathion Special Skill - Joy of Cheering"> @@ -265,7 +256,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23222" levels="1" name="Cheerleader Lana Agathion Cute Trick"> @@ -273,7 +263,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23223" levels="1" name="Cheerleader Lana Agathion Special Skill - Joy of Cheering"> @@ -287,7 +276,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23224" levels="1" name="Cheerleader Naonin Agathion Cute Trick"> @@ -295,7 +283,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23225" levels="1" name="Cheerleader Naonin Agathion Special Skill - Joy of Cheering"> @@ -309,7 +296,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23226" levels="1" name="Cheerleader Mortia Agathion Cute Trick"> @@ -317,7 +303,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23227" levels="1" name="Cheerleader Mortia Agathion Special Skill - Joy of Cheering"> @@ -331,7 +316,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23228" levels="1" name="Cheerleader Kaurin Agathion Cute Trick"> @@ -339,7 +323,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23229" levels="1" name="Cheerleader Kaurin Agathion Special Skill - Joy of Cheering"> @@ -353,7 +336,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23230" levels="1" name="Cheerleader Meruril Agathion Cute Trick"> @@ -361,7 +343,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23231" levels="1" name="Cheerleader Meruril Agathion Special Skill - Joy of Cheering"> @@ -375,7 +356,6 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23232" levels="1" name="Handy Agathion Cute Trick"> @@ -383,7 +363,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="85" /> <set name="operateType" val="A1" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23233" levels="1" name="Handy Agathion Special Skill - Halloween's Blessing"> @@ -397,31 +376,26 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="7200000" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23234" levels="1" name="Singer Dancer Agathion Cute Trick"> <!-- You can see the summoned spirit's cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23235" levels="1" name="Singer Dancer Agathion Special Skill - Song of Hunter"> <!-- Increases critical attack rate by 100% for 2 minutes. Reuse delay 20 minutes. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23236" levels="1" name="Zaken Spirit Sword Cute Trick"> <!-- You can see the summoned spirit's cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23237" levels="1" name="Zaken Spirit Sword Special Skill - Song of the Sword"> <!-- "For 30 minutes, increases Max HP by 40% and Max MP by 40%. Increases Atk. Spd. by 20% and P. Atk. by 10%. Reuse delay is 2 hours." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23238" levels="1" name="Master's Blessing - Eye of Pa'agrio"> @@ -698,19 +672,16 @@ <skill id="23250" levels="1" name="Kau Agathion Cute Trick"> <!-- You can see the summoned spirit's cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23251" levels="1" name="Tow Agathion Cute Trick"> <!-- You can see the summoned spirit's cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23252" levels="1" name="Griffin Agathion Cute Trick"> <!-- You can see the summoned spirit's cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23253" levels="1" name="Master's Blessing - Focus"> @@ -1629,7 +1600,6 @@ <skill id="23297" levels="1" name="Santa Claus's Blessing"> <!-- "Rudolph's Blessing. For 20 minutes, increases Atk. Spd. by 10%, Casting Spd. by 10%, and Speed by 10. Rudolph consumes 2 fresh herbs." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23298" levels="1" name="Flame Hawk"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml index 3960238d4637e65303efbd4355ab5308e0e16962..435269823a6c939de44bd9dcd94504667ddf9ebc 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml @@ -16,43 +16,36 @@ <skill id="23301" levels="1" name="Dimensional Door A"> <!-- Summons a dimensional door that moves the PC to the Dimensional Door B. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23302" levels="1" name="Dimensional Door B"> <!-- Summons a dimensional door that moves the PC to the Dimensional Door A. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23303" levels="1" name="Move"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23304" levels="1" name="Move"> <!-- none --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23305" levels="1" name="Zinenze Agathion - Yunbokhwan"> <!-- Restores all HP/MP/CP and becomes invincible for 5 seconds. But can only be used when HP is below 30%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23306" levels="1" name="Zinenze Agathion Cute Trick"> <!-- Able to see the summoned Zinenze perform cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23307" levels="1" name="Enze Agathion Cute Trick"> <!-- Able to see the summoned Enze perform cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23308" levels="1" name="Totem's Energy - Body"> @@ -111,43 +104,36 @@ <skill id="23312" levels="1" name="Fall of the Dragon"> <!-- Nevit's gift to honor those warriors who caused the evil dragon's fall. Increases Nevit's blessing by 3 hour(s). --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23313" levels="5" name="Action Prohibit Immunity"> <!-- Increases resistance to action-inhibiting attacks by 100%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23314" levels="5" name="Control Prohibit Immunity"> <!-- Increases resistance to control-inhibiting attacks by 100%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23315" levels="5" name="Paralysis Immunity Enhance"> <!-- Increases resistance to paralysis attacks by 100%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23316" levels="5" name="Petrification Immunity Enhance"> <!-- Increases resistance to petrification attacks by 100%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23317" levels="5" name="Fear Immunity Enhance"> <!-- Increases resistance to fear attacks by 100%. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23318" levels="1" name="Cat the Ranger Boots"> <!-- "Recovers the master's HP by 10%. For 1 minute(s), receives power from Cat the Ranger to increase the master's resistance to debuff attacks by 80%, resistance to buff canceling attacks by 40%, Speed by 10%, P. Def. by 20%, and M. Def. by 20%. Does not receive preemptive attacks from monsters. Reuse delay 10 minutes." --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23319" levels="1" name="Blood Seeker"> @@ -299,88 +285,72 @@ </skill> <skill id="23325" levels="1" name="Enlarge - Luckpy"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23326" levels="1" name="Reduce - Luckpy"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23327" levels="1" name="Boss Test - Weaken"> <!-- A skill to test a boss mob - Weaken --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23328" levels="1" name="Boss Test - Strengthen"> <!-- A skill to test a boss mob - Strengthen --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23329" levels="1" name="Lantern Agathion's Gift1"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23330" levels="1" name="Lantern Agathion's Gift2"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23331" levels="1" name="Lantern Agathion's Gift3"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23332" levels="1" name="Lantern Agathion's Gift4"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23333" levels="1" name="Agathion's New Year's Wish"> <!-- Description: Through the power of the Lantern Agathion, Vitality is maintained and not consumed. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23334" levels="1" name="Lantern Agathion Cute Trick"> <!-- Description: Able to see the summoned Lantern's perform cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23335" levels="1" name="Agathion's New Year's Wish"> <!-- Description: Vitality is maintained with the power of Juju Agathion. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23336" levels="1" name="Juju Agathion Cute Trick"> <!-- Description: Summoned Juju performs cute tricks. --> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23337" levels="1" name="Juju Agathion's Gift 1"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23338" levels="1" name="Juju Agathion's Gift 2"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23339" levels="1" name="Juju Agathion's Gift 3"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="23340" levels="1" name="Juju Agathion's Gift 4"> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml index fa6597ac555d5e098c19c9d6faf4fbc134acfc7a..5a3ca0e1d9b21347332a9f0ff0b5deef34f3fbca 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml @@ -657,7 +657,6 @@ <set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="NOTDONE" /> <set name="targetType" val="NONE" /> </skill> <skill id="26050" levels="1" name="Blessed Spiritshot - D grade">