diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonNpc.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonNpc.java index c666d6194ee7730633e1f802193c7a8977cfaefd..4458d922fab088d16618c9fe55705a481112fcf2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonNpc.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SummonNpc.java @@ -41,7 +41,7 @@ import com.l2jserver.util.Rnd; */ public final class SummonNpc extends AbstractEffect { - private final int _despawnDelay; + private int _despawnDelay; private final int _npcId; private final int _npcCount; private final boolean _randomOffset; @@ -134,6 +134,7 @@ public final class SummonNpc extends AbstractEffect effectPoint.setIsInvul(true); effectPoint.setSummoner(player); effectPoint.spawnMe(x, y, z); + _despawnDelay = NpcData.getInstance().getTemplate(_npcId).getParameters().getInt("despawn_time") * 1000; if (_despawnDelay > 0) { effectPoint.scheduleDespawn(_despawnDelay);