From a99fe3913ca3eae76902b3e9a0f96810b33ceaae Mon Sep 17 00:00:00 2001
From: MELERIX <MELERIX@users.noreply.github.com>
Date: Mon, 17 Sep 2012 13:15:13 +0000
Subject: [PATCH] BETA: Fixed missing skillType in some item skills.

---
 .../dist/game/data/stats/skills/02000-02099.xml   | 15 ++++++++++-----
 .../dist/game/data/stats/skills/05000-05099.xml   |  1 +
 .../dist/game/data/stats/skills/26000-26099.xml   |  6 ++++--
 3 files changed, 15 insertions(+), 7 deletions(-)

diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml
index 0d595de77f..96c67bc4f2 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml
@@ -5,8 +5,9 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<effect count="3" name="HealOverTime" abnormalTime="5" val="2" abnormalLvl="2" abnormalType="hp_recover" />
 		</for>
@@ -16,8 +17,9 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<effect count="4" name="HealOverTime" abnormalTime="5" val="1.5" abnormalLvl="1" abnormalType="hp_recover" />
 		</for>
@@ -254,9 +256,10 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="10000" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<!-- retail value: 8HP/sec; stat update every 2 sec -->
 			<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
@@ -268,9 +271,10 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="10000" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<!-- retail value: 24HP/sec; stat update every 2 sec -->
 			<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
@@ -324,9 +328,10 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="10000" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<!-- retail value: 50HP/sec; stat update every 2 sec -->
 			<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml
index 38ab93816f..de5a079888 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml
@@ -530,6 +530,7 @@
 		<set name="effectRange" val="1100" />
 		<set name="operateType" val="A2" />
 		<set name="aggroPoints" val="100" />
+		<set name="skillType" val="BUFF" />
 		<for>
 			<effect count="15" name="HealOverTime" val="#hot" abnormalLvl="#abnormalLvl" abnormalType="life_force_others" />
 		</for>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml
index 930f389a8d..86f67b01eb 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml
@@ -259,8 +259,9 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<effect count="5" name="HealOverTime" abnormalTime="3" val="150" abnormalLvl="3" abnormalType="hp_recover" />
 		</for>
@@ -270,8 +271,9 @@
 		<set name="abnormalType" val="hp_recover" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
-		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 		<for>
 			<effect count="5" name="HealOverTime" abnormalTime="3" val="72" abnormalLvl="2" abnormalType="hp_recover" />
 		</for>
-- 
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