From a66398bad9a3fc99a1873e15e7c8105e5b6e5eba Mon Sep 17 00:00:00 2001 From: MELERIX <MELERIX@users.noreply.github.com> Date: Tue, 26 Mar 2013 03:45:09 +0000 Subject: [PATCH] BETA: Added few missing descriptions in skills. --- L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml | 2 +- L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml | 2 +- L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml | 4 ++-- L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml | 2 +- L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml | 4 ++-- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml index b5ceefb015..ea7654bddc 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml @@ -323,7 +323,7 @@ <enchant1 name="mpConsume" val="#ench1Cost" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="power" val="#ench2Chance" /> - <enchant2 name="lethal2" val="#lethal2" /> + <enchant2 name="lethal2" val="#lethal2" /> <!-- Lethal Strike --> <enchant3 name="magicLvl" val="#enchantMagicLvl" /> <enchant3 name="power" val="#ench3Attack" /> <enchant3 name="skillType" val="PDAM" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml index 71ffcc4121..ad7dd77ed5 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml @@ -448,7 +448,7 @@ <set name="targetType" val="ONE" /> <set name="trait" val="DEATH" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> - <enchant1 name="lethal2" val="#ench1lethal2" /> + <enchant1 name="lethal2" val="#ench1lethal2" /> <!-- Lethal Strike --> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpConsume" val="#ench2mpConsume" /> <cond msgId="113" addName="1"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml index 70403d73bf..73e6ec9ee7 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml @@ -619,8 +619,8 @@ <set name="condition" val="16" /> <!-- Crit --> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> - <set name="lethal1" val="8" /> - <set name="lethal2" val="1" /> <!-- FIXME: unconfirmed --> + <set name="lethal1" val="8" /> <!-- Half-Kill --> + <set name="lethal2" val="1" /> <!-- Lethal Strike --> <!-- FIXME: unconfirmed --> <set name="magicLvl" val="83" /> <set name="mpConsume" val="82" /> <set name="nextActionAttack" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml index 5b16d351da..7a9c324f35 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml @@ -35,7 +35,7 @@ <set name="aggroPoints" val="#aggro" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="power" val="#ench1Power" /> - <enchant1 name="lethal2" val="#lethal2" /> + <enchant1 name="lethal2" val="#lethal2" /> <!-- Lethal Strike --> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <enchant2 name="mpConsume" val="#ench2mpConsume" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml index 6b0cbc0237..79a0b434df 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml @@ -1596,8 +1596,8 @@ <set name="coolTime" val="720" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> - <set name="lethal1" val="8" /> - <set name="lethal2" val="1" /> <!-- FIXME: unconfirmed --> + <set name="lethal1" val="8" /> <!-- Half-Kill --> + <set name="lethal2" val="1" /> <!-- Lethal Strike --> <!-- FIXME: unconfirmed --> <set name="magicLvl" val="83" /> <set name="mpConsume" val="82" /> <set name="nextActionAttack" val="true" /> -- GitLab