From a5fe21a07bada2238a96b07ca24c0eb0ec28e4e3 Mon Sep 17 00:00:00 2001
From: Adry85 <adrya85@hotmail.it>
Date: Sun, 4 Feb 2018 22:19:10 +0100
Subject: [PATCH] Fixed Ice Queen's Castle instance zone, player remain
 invulnerable when instance zone is finished.

Reported by: ShinichiYao
---
 .../IceQueensCastleNormalBattle.java                         | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java b/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java
index 5d0217154a..c4e01c9e23 100644
--- a/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java
+++ b/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java
@@ -434,10 +434,7 @@ public final class IceQueensCastleNormalBattle extends AbstractInstance
 					{
 						for (L2PcInstance players : world.playersInside)
 						{
-							if ((players != null) && (players.getInstanceId() == world.getInstanceId()))
-							{
-								players.setIsInvul(false);
-							}
+							players.setIsInvul(false);
 						}
 						world.freya.setIsInvul(false);
 						world.freya.disableCoreAI(false);
-- 
GitLab