From a5fe21a07bada2238a96b07ca24c0eb0ec28e4e3 Mon Sep 17 00:00:00 2001 From: Adry85 <adrya85@hotmail.it> Date: Sun, 4 Feb 2018 22:19:10 +0100 Subject: [PATCH] Fixed Ice Queen's Castle instance zone, player remain invulnerable when instance zone is finished. Reported by: ShinichiYao --- .../IceQueensCastleNormalBattle.java | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java b/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java index 5d0217154a..c4e01c9e23 100644 --- a/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java +++ b/dist/game/data/scripts/instances/IceQueensCastleNormalBattle/IceQueensCastleNormalBattle.java @@ -434,10 +434,7 @@ public final class IceQueensCastleNormalBattle extends AbstractInstance { for (L2PcInstance players : world.playersInside) { - if ((players != null) && (players.getInstanceId() == world.getInstanceId())) - { - players.setIsInvul(false); - } + players.setIsInvul(false); } world.freya.setIsInvul(false); world.freya.disableCoreAI(false); -- GitLab