diff --git a/L2J_DataPack_BETA/dist/game/data/skillTrees/documentation.txt b/L2J_DataPack_BETA/dist/game/data/skillTrees/documentation.txt index 3bdb4382fc80ecdaccaa66211f1ea42007a2c221..010a95d9117f548d84d032abb4a809ad8f4b0b96 100644 --- a/L2J_DataPack_BETA/dist/game/data/skillTrees/documentation.txt +++ b/L2J_DataPack_BETA/dist/game/data/skillTrees/documentation.txt @@ -47,5 +47,5 @@ residenceSkill = Boolean to identify if a residential skill or not. skillId = Skill Id. skillLvl = Skill level. skillName = Skill name. -socialClass = Rank Id (like vassal, baron, elder, and others). +socialClass = Rank Id (like VASSAL, BARON, ELDER, and others). subClassConditions = condition for SubClass level and slot. \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/skillTrees/pledgeSkillTree.xml b/L2J_DataPack_BETA/dist/game/data/skillTrees/pledgeSkillTree.xml index 04cdb798f88c0cadfbab850eee27411413cba09c..2dafc3a0d956c3be7307a1d020861281700e9a85 100644 --- a/L2J_DataPack_BETA/dist/game/data/skillTrees/pledgeSkillTree.xml +++ b/L2J_DataPack_BETA/dist/game/data/skillTrees/pledgeSkillTree.xml @@ -4,184 +4,184 @@ <!-- Confirmed CT2.5 --> <!-- Clan Skills --> <skill skillName="Clan Body" skillId="370" skillLvl="1" getLevel="5" levelUpSp="1500"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Body" skillId="370" skillLvl="2" getLevel="7" levelUpSp="6900"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Body" skillId="370" skillLvl="3" getLevel="11" levelUpSp="13200"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Spirituality" skillId="371" skillLvl="1" getLevel="6" levelUpSp="2100"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9817" count="10" /> </skill> <skill skillName="Clan Spirituality" skillId="371" skillLvl="2" getLevel="7" levelUpSp="5600"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9817" count="10" /> </skill> <skill skillName="Clan Spirituality" skillId="371" skillLvl="3" getLevel="8" levelUpSp="12000"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9817" count="10" /> </skill> <skill skillName="Clan Soul" skillId="372" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="9818" count="10" /> </skill> <skill skillName="Clan Regeneration" skillId="373" skillLvl="1" getLevel="5" levelUpSp="1500"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Regeneration" skillId="373" skillLvl="2" getLevel="7" levelUpSp="6900"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Regeneration" skillId="373" skillLvl="3" getLevel="11" levelUpSp="13200"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Morale" skillId="374" skillLvl="1" getLevel="6" levelUpSp="2600"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9817" count="10" /> </skill> <skill skillName="Clan Morale" skillId="374" skillLvl="2" getLevel="8" levelUpSp="13000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9817" count="10" /> </skill> <skill skillName="Clan Clarity" skillId="375" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="9818" count="10" /> </skill> <skill skillName="Clan Might" skillId="376" skillLvl="1" getLevel="6" levelUpSp="3000"> - <socialClass>Heir</socialClass> + <socialClass>HEIR</socialClass> <item id="9815" count="10" /> </skill> <skill skillName="Clan Might" skillId="376" skillLvl="2" getLevel="7" levelUpSp="6500"> - <socialClass>Heir</socialClass> + <socialClass>HEIR</socialClass> <item id="9815" count="10" /> </skill> <skill skillName="Clan Might" skillId="376" skillLvl="3" getLevel="8" levelUpSp="13000"> - <socialClass>Heir</socialClass> + <socialClass>HEIR</socialClass> <item id="9815" count="10" /> </skill> <skill skillName="Clan Shield" skillId="377" skillLvl="1" getLevel="6" levelUpSp="3000"> - <socialClass>Heir</socialClass> + <socialClass>HEIR</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Shield" skillId="377" skillLvl="2" getLevel="7" levelUpSp="6500"> - <socialClass>Heir</socialClass> + <socialClass>HEIR</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Shield" skillId="377" skillLvl="3" getLevel="8" levelUpSp="13000"> - <socialClass>Heir</socialClass> + <socialClass>HEIR</socialClass> <item id="9816" count="10" /> </skill> <skill skillName="Clan Empower" skillId="378" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="9818" count="10" /> </skill> <skill skillName="Clan M. Def." skillId="379" skillLvl="1" getLevel="5" levelUpSp="1500"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9818" count="10" /> </skill> <skill skillName="Clan M. Def." skillId="379" skillLvl="2" getLevel="7" levelUpSp="6900"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9818" count="10" /> </skill> <skill skillName="Clan M. Def." skillId="379" skillLvl="3" getLevel="11" levelUpSp="13200"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="9818" count="10" /> </skill> <skill skillName="Clan Guidance" skillId="380" skillLvl="1" getLevel="7" levelUpSp="5600"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9814" count="10" /> </skill> <skill skillName="Clan Guidance" skillId="380" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9814" count="10" /> </skill> <skill skillName="Clan Agility" skillId="381" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9814" count="10" /> </skill> <skill skillName="Clan Shield Defense" skillId="382" skillLvl="1" getLevel="7" levelUpSp="5100"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="9814" count="10" /> </skill> <skill skillName="Clan Shield Defense" skillId="382" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="9814" count="10" /> </skill> <skill skillName="Clan Shield Block" skillId="383" skillLvl="1" getLevel="6" levelUpSp="2100"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9815" count="10" /> </skill> <skill skillName="Clan Shield Block" skillId="383" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Elder</socialClass> + <socialClass>ELDER</socialClass> <item id="9815" count="10" /> </skill> <skill skillName="Clan Cyclonic Resistance" skillId="384" skillLvl="1" getLevel="7" levelUpSp="5100"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Cyclonic Resistance" skillId="384" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Magmatic Resistance" skillId="385" skillLvl="1" getLevel="7" levelUpSp="5100"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Magmatic Resistance" skillId="385" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Resist Shock" skillId="386" skillLvl="1" getLevel="7" levelUpSp="5100"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Resist Shock" skillId="386" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Resist Hold" skillId="387" skillLvl="1" getLevel="7" levelUpSp="5100"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Resist Hold" skillId="387" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Resist Sleep" skillId="388" skillLvl="1" getLevel="7" levelUpSp="5100"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Resist Sleep" skillId="388" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Baron</socialClass> + <socialClass>BARON</socialClass> <item id="8176" count="1" /> </skill> <skill skillName="Clan Wind Walk" skillId="389" skillLvl="1" getLevel="8" levelUpSp="11000"> - <socialClass>Viscount</socialClass> + <socialClass>VISCOUNT</socialClass> <item id="8175" count="1" /> </skill> <skill skillName="Clan Luck" skillId="390" skillLvl="1" getLevel="7" levelUpSp="6900"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="8175" count="1" /> </skill> <skill skillName="Clan Luck" skillId="390" skillLvl="2" getLevel="8" levelUpSp="14000"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <item id="8175" count="1" /> </skill> <skill skillName="Clan Imperium" skillId="391" skillLvl="1" getLevel="5"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="8176" count="1" /> </skill> <!-- Castle/Fort Skills --> <skill skillName="Residence Body" skillId="590" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>4</residenceId> <residenceId>7</residenceId> <residenceId>101</residenceId> @@ -189,124 +189,124 @@ <residenceId>121</residenceId> </skill> <skill skillName="Residence Spirit" skillId="591" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>2</residenceId> <residenceId>109</residenceId> <residenceId>120</residenceId> </skill> <skill skillName="Residence Soul" skillId="592" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>3</residenceId> <residenceId>9</residenceId> <residenceId>108</residenceId> <residenceId>119</residenceId> </skill> <skill skillName="Residence Health" skillId="593" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>1</residenceId> <residenceId>8</residenceId> <residenceId>106</residenceId> <residenceId>121</residenceId> </skill> <skill skillName="Residence Moral" skillId="594" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>7</residenceId> <residenceId>105</residenceId> <residenceId>120</residenceId> </skill> <skill skillName="Residence Clarity" skillId="595" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>6</residenceId> <residenceId>104</residenceId> <residenceId>119</residenceId> </skill> <skill skillName="Residence Might" skillId="596" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>5</residenceId> <residenceId>107</residenceId> <residenceId>118</residenceId> </skill> <skill skillName="Residence Shield" skillId="597" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>2</residenceId> <residenceId>110</residenceId> <residenceId>117</residenceId> </skill> <skill skillName="Residence Empower" skillId="598" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>4</residenceId> <residenceId>107</residenceId> <residenceId>116</residenceId> </skill> <skill skillName="Residence Magic Barrier" skillId="599" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>6</residenceId> <residenceId>8</residenceId> <residenceId>108</residenceId> <residenceId>115</residenceId> </skill> <skill skillName="Residence Guidance" skillId="600" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>1</residenceId> <residenceId>9</residenceId> <residenceId>110</residenceId> <residenceId>112</residenceId> </skill> <skill skillName="Residence Agility" skillId="601" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>3</residenceId> <residenceId>103</residenceId> <residenceId>118</residenceId> </skill> <skill skillName="Residence Shield Block" skillId="602" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>5</residenceId> <residenceId>102</residenceId> <residenceId>117</residenceId> </skill> <skill skillName="Residence Shield Defense" skillId="603" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>7</residenceId> <residenceId>101</residenceId> <residenceId>116</residenceId> </skill> <skill skillName="Residence Resist Typhoon" skillId="604" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>8</residenceId> <residenceId>102</residenceId> <residenceId>115</residenceId> </skill> <skill skillName="Residence Resist Lava" skillId="605" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>4</residenceId> <residenceId>103</residenceId> <residenceId>114</residenceId> </skill> <skill skillName="Residence Fortitude" skillId="606" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>1</residenceId> <residenceId>104</residenceId> <residenceId>113</residenceId> </skill> <skill skillName="Residence Freedom" skillId="607" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>6</residenceId> <residenceId>105</residenceId> <residenceId>112</residenceId> </skill> <skill skillName="Residence Vigilance" skillId="608" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>5</residenceId> <residenceId>106</residenceId> <residenceId>111</residenceId> </skill> <skill skillName="Residence Movement" skillId="609" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>2</residenceId> <residenceId>114</residenceId> </skill> <skill skillName="Residence Death Fortune" skillId="610" skillLvl="1" getLevel="4" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>3</residenceId> <residenceId>9</residenceId> <residenceId>109</residenceId> @@ -315,39 +315,39 @@ </skill> <!-- Territory Skills --> <skill skillName="Gludio Territory Benefaction" skillId="848" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>81</residenceId> </skill> <skill skillName="Dion Territory Benefaction" skillId="849" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>82</residenceId> </skill> <skill skillName="Giran Territory Benefaction" skillId="850" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>83</residenceId> </skill> <skill skillName="Oren Territory Benefaction" skillId="851" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>84</residenceId> </skill> <skill skillName="Aden Territory Benefaction" skillId="852" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>85</residenceId> </skill> <skill skillName="Innadril Territory Benefaction" skillId="853" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>86</residenceId> </skill> <skill skillName="Goddard Territory Benefaction" skillId="854" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>87</residenceId> </skill> <skill skillName="Rune Territory Benefaction" skillId="855" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>88</residenceId> </skill> <skill skillName="Schuttgart Territory Benefaction" skillId="856" skillLvl="1" getLevel="5" residenceSkill="true"> - <socialClass>Apprentice</socialClass> + <socialClass>APPRENTICE</socialClass> <residenceId>89</residenceId> </skill> </skillTree> diff --git a/L2J_DataPack_BETA/dist/game/data/skillTrees/subPledgeSkillTree.xml b/L2J_DataPack_BETA/dist/game/data/skillTrees/subPledgeSkillTree.xml index bb0602c21fc865b032084ab5ce257e75a9a272a7..f1bb574e29c9926bcc896537109183bd6486f36a 100644 --- a/L2J_DataPack_BETA/dist/game/data/skillTrees/subPledgeSkillTree.xml +++ b/L2J_DataPack_BETA/dist/game/data/skillTrees/subPledgeSkillTree.xml @@ -3,75 +3,75 @@ <skillTree type="subPledgeSkillTree"> <!-- Confirmed CT2.5 --> <skill skillName="Fire Squad" skillId="611" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="8" /> </skill> <skill skillName="Fire Squad" skillId="611" skillLvl="2" getLevel="9" levelUpSp="17400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="11" /> </skill> <skill skillName="Fire Squad" skillId="611" skillLvl="3" getLevel="10" levelUpSp="24000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9911" count="2" /> </skill> <skill skillName="Water Squad" skillId="612" skillLvl="1" getLevel="7" levelUpSp="10400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="4" /> </skill> <skill skillName="Water Squad" skillId="612" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="8" /> </skill> <skill skillName="Water Squad" skillId="612" skillLvl="3" getLevel="9" levelUpSp="17400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="11" /> </skill> <skill skillName="Wind Squad" skillId="613" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="8" /> </skill> <skill skillName="Wind Squad" skillId="613" skillLvl="2" getLevel="9" levelUpSp="17400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="11" /> </skill> <skill skillName="Wind Squad" skillId="613" skillLvl="3" getLevel="10" levelUpSp="24000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9911" count="2" /> </skill> <skill skillName="Earth Squad" skillId="614" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="8" /> </skill> <skill skillName="Earth Squad" skillId="614" skillLvl="2" getLevel="9" levelUpSp="17400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="11" /> </skill> <skill skillName="Earth Squad" skillId="614" skillLvl="3" getLevel="10" levelUpSp="24000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9911" count="2" /> </skill> <skill skillName="Divine Squad" skillId="615" skillLvl="1" getLevel="7" levelUpSp="10400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="4" /> </skill> <skill skillName="Divine Squad" skillId="615" skillLvl="2" getLevel="8" levelUpSp="12000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="8" /> </skill> <skill skillName="Divine Squad" skillId="615" skillLvl="3" getLevel="9" levelUpSp="17400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="1" /> </skill> <skill skillName="Dark Squad" skillId="616" skillLvl="1" getLevel="8" levelUpSp="12000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="8" /> </skill> <skill skillName="Dark Squad" skillId="616" skillLvl="2" getLevel="9" levelUpSp="17400"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9910" count="11" /> </skill> <skill skillName="Dark Squad" skillId="616" skillLvl="3" getLevel="10" levelUpSp="24000"> - <socialClass>Knight</socialClass> + <socialClass>KNIGHT</socialClass> <item id="9911" count="2" /> </skill> </skillTree> diff --git a/L2J_DataPack_BETA/dist/game/data/xsd/skillTrees.xsd b/L2J_DataPack_BETA/dist/game/data/xsd/skillTrees.xsd index ff910cf2c501895a601b69b3d0896ae9fd74583f..0346a2a2b82a1953a7d1f5617bdc90b1445181f9 100644 --- a/L2J_DataPack_BETA/dist/game/data/xsd/skillTrees.xsd +++ b/L2J_DataPack_BETA/dist/game/data/xsd/skillTrees.xsd @@ -32,20 +32,20 @@ <xs:element name="socialClass" minOccurs="0" maxOccurs="1"> <xs:simpleType> <xs:restriction base="xs:token"> - <xs:enumeration value="Vagabond" /> - <xs:enumeration value="Vassal" /> - <xs:enumeration value="Apprentice" /> - <xs:enumeration value="Heir" /> - <xs:enumeration value="Knight" /> - <xs:enumeration value="Elder" /> - <xs:enumeration value="Baron" /> - <xs:enumeration value="Viscount" /> - <xs:enumeration value="Count" /> - <xs:enumeration value="Marquis" /> - <xs:enumeration value="Duke" /> - <xs:enumeration value="GrandDuke" /> - <xs:enumeration value="DistinguishedKing" /> - <xs:enumeration value="Emperor" /> + <xs:enumeration value="VAGABOND" /> + <xs:enumeration value="VASSAL" /> + <xs:enumeration value="APPRENTICE" /> + <xs:enumeration value="HEIR" /> + <xs:enumeration value="KNIGHT" /> + <xs:enumeration value="ELDER" /> + <xs:enumeration value="BARON" /> + <xs:enumeration value="VISCOUNT" /> + <xs:enumeration value="COUNT" /> + <xs:enumeration value="MARQUIS" /> + <xs:enumeration value="DUKE" /> + <xs:enumeration value="GRAND_DUKE" /> + <xs:enumeration value="DISTINGUISHED_KING" /> + <xs:enumeration value="EMPEROR" /> </xs:restriction> </xs:simpleType> </xs:element>