diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Lindvior.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Lindvior.java index 0c288d5e87890fdc790d7b5fbd8a3a7eb5e6fe93..93245c4c381ab668ccaa63c668316cb3ad554a0b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Lindvior.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Lindvior.java @@ -71,11 +71,14 @@ public class Lindvior extends AbstractNpcAI broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.BE_CAREFUL_SOMETHINGS_COMING); break; case "lindvior_scene": - for (L2PcInstance pl : npc.getKnownList().getKnownPlayersInRadius(4000)) + if (npc != null) { - if ((pl.getZ() >= 1100) && (pl.getZ() <= 3100)) + for (L2PcInstance pl : npc.getKnownList().getKnownPlayersInRadius(4000)) { - pl.showQuestMovie(LINDVIOR_SCENE_ID); + if ((pl.getZ() >= 1100) && (pl.getZ() <= 3100)) + { + pl.showQuestMovie(LINDVIOR_SCENE_ID); + } } } break; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java index 92a3f75f6b6fc26d6c017cc2352e8e9b8798b342..341e564c2ae3fade69f6476079a39f49e7f2aa66 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java @@ -27,11 +27,11 @@ import com.l2jserver.gameserver.instancemanager.MapRegionManager; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Attackable; -import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.scripting.scriptengine.events.SiegeEvent; @@ -188,7 +188,7 @@ public final class Venom extends AbstractNpcAI } break; case "raid_check": - if (!npc.isInsideZone(L2Character.ZONE_SIEGE) && !npc.isTeleporting()) + if (!npc.isInsideZone(ZoneId.SIEGE) && !npc.isTeleporting()) { npc.teleToLocation(new Location(_venomX, _venomY, _venomZ), false); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/BirthdayCake.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/BirthdayCake.java index d1c9e7d23a6e48e86290b16ae144fe8400a37573..0b0639426554704f96e5efe0c9115f0be337811b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/BirthdayCake.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/BirthdayCake.java @@ -17,11 +17,11 @@ package ai.npc.NpcBuffers; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author UnAfraid @@ -94,7 +94,7 @@ public class BirthdayCake extends AbstractNpcAI return; } - if (!_npc.isInsideZone(L2Character.ZONE_PEACE)) + if (!_npc.isInsideZone(ZoneId.PEACE)) { L2Skill skill = _holder.getSkill(); switch (_npc.getNpcId()) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/ChristmasTree.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/ChristmasTree.java index d899446cd3c861770679f12799e31f1d2ee89651..f8051d4ff8d48bcfbd8c973e63a8013fc4a36087 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/ChristmasTree.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/NpcBuffers/ChristmasTree.java @@ -17,14 +17,14 @@ package ai.npc.NpcBuffers; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ThreadPoolManager; -import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.zone.ZoneId; /** - * @author Drunkard Zabb0x + * @author Drunkard, Zabb0x */ public class ChristmasTree extends AbstractNpcAI { @@ -75,7 +75,7 @@ public class ChristmasTree extends AbstractNpcAI return; } - if (!_npc.isInsideZone(L2Character.ZONE_PEACE)) + if (!_npc.isInsideZone(ZoneId.PEACE)) { L2Skill skill = _holder.getSkill(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminZone.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminZone.java index 65c9a00fc30e6d0b6805124be0a475c50c937b79..a04be6929850261c5fddd3d6fe2e298c8dc8e4e8 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminZone.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminZone.java @@ -23,9 +23,9 @@ import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.L2WorldRegion; import com.l2jserver.gameserver.model.Location; -import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.zone.L2ZoneType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.util.StringUtil; @@ -110,22 +110,22 @@ public class AdminZone implements IAdminCommandHandler final String htmContent = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/admin/zone.htm"); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); adminReply.setHtml(htmContent); - adminReply.replace("%PEACE%", (activeChar.isInsideZone(L2Character.ZONE_PEACE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%PVP%", (activeChar.isInsideZone(L2Character.ZONE_PVP) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%SIEGE%", (activeChar.isInsideZone(L2Character.ZONE_SIEGE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%TOWN%", (activeChar.isInsideZone(L2Character.ZONE_TOWN) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%CASTLE%", (activeChar.isInsideZone(L2Character.ZONE_CASTLE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%FORT%", (activeChar.isInsideZone(L2Character.ZONE_FORT) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%HQ%", (activeChar.isInsideZone(L2Character.ZONE_HQ) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%CLANHALL%", (activeChar.isInsideZone(L2Character.ZONE_CLANHALL) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%LAND%", (activeChar.isInsideZone(L2Character.ZONE_LANDING) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%NOLAND%", (activeChar.isInsideZone(L2Character.ZONE_NOLANDING) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%NOSUMMON%", (activeChar.isInsideZone(L2Character.ZONE_NOSUMMONFRIEND) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%WATER%", (activeChar.isInsideZone(L2Character.ZONE_WATER) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%SWAMP%", (activeChar.isInsideZone(L2Character.ZONE_SWAMP) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%DANGER%", (activeChar.isInsideZone(L2Character.ZONE_DANGERAREA) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%NOSTORE%", (activeChar.isInsideZone(L2Character.ZONE_NOSTORE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - adminReply.replace("%SCRIPT%", (activeChar.isInsideZone(L2Character.ZONE_SCRIPT) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%PEACE%", (activeChar.isInsideZone(ZoneId.PEACE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%PVP%", (activeChar.isInsideZone(ZoneId.PVP) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%SIEGE%", (activeChar.isInsideZone(ZoneId.SIEGE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%TOWN%", (activeChar.isInsideZone(ZoneId.TOWN) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%CASTLE%", (activeChar.isInsideZone(ZoneId.CASTLE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%FORT%", (activeChar.isInsideZone(ZoneId.FORT) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%HQ%", (activeChar.isInsideZone(ZoneId.HQ) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%CLANHALL%", (activeChar.isInsideZone(ZoneId.CLAN_HALL) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%LAND%", (activeChar.isInsideZone(ZoneId.LANDING) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%NOLAND%", (activeChar.isInsideZone(ZoneId.NO_LANDING) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%NOSUMMON%", (activeChar.isInsideZone(ZoneId.NO_SUMMON_FRIEND) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%WATER%", (activeChar.isInsideZone(ZoneId.WATER) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%SWAMP%", (activeChar.isInsideZone(ZoneId.SWAMP) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%DANGER%", (activeChar.isInsideZone(ZoneId.DANGER_AREA) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%NOSTORE%", (activeChar.isInsideZone(ZoneId.NO_STORE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + adminReply.replace("%SCRIPT%", (activeChar.isInsideZone(ZoneId.SCRIPT) ? "<font color=\"LEVEL\">YES</font>" : "NO")); StringBuilder zones = new StringBuilder(100); L2WorldRegion region = L2World.getInstance().getRegion(activeChar.getX(), activeChar.getY()); for (L2ZoneType zone : region.getZones()) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ArenaBuff.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ArenaBuff.java index edb6172e728f13c786f6341e36549659b1130fbc..414a2d2a00111df32445165fba0c1fea61ed4129 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ArenaBuff.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ArenaBuff.java @@ -23,6 +23,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author Xaras2 @@ -81,7 +82,7 @@ public class ArenaBuff implements IBypassHandler } else if (cmd.equalsIgnoreCase(COMMANDS[1])) { - if (activeChar.isInsideZone(L2Character.ZONE_PVP)) // Cannot be used while inside the pvp zone + if (activeChar.isInsideZone(ZoneId.PVP)) // Cannot be used while inside the pvp zone { return false; } @@ -100,7 +101,7 @@ public class ArenaBuff implements IBypassHandler } else if (cmd.equalsIgnoreCase(COMMANDS[2])) { - if (activeChar.isInsideZone(L2Character.ZONE_PVP)) // Cannot be used while inside the pvp zone + if (activeChar.isInsideZone(ZoneId.PVP)) // Cannot be used while inside the pvp zone { return false; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Signet.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Signet.java index 06026807a9cac66a2a046ad8d9b4d455418182b3..5ad6f7912b3a4f8d3d8342d93f73c32550ace110 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Signet.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Signet.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSignet; import com.l2jserver.gameserver.model.skills.l2skills.L2SkillSignetCasttime; import com.l2jserver.gameserver.model.stats.Env; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; @@ -57,7 +58,7 @@ public class Signet extends L2Effect else if (getSkill() instanceof L2SkillSignetCasttime) _skill = SkillTable.getInstance().getInfo(((L2SkillSignetCasttime) getSkill()).effectId, getLevel()); _actor = (L2EffectPointInstance) getEffected(); - _srcInArena = (getEffector().isInsideZone(L2Character.ZONE_PVP) && !getEffector().isInsideZone(L2Character.ZONE_SIEGE)); + _srcInArena = (getEffector().isInsideZone(ZoneId.PVP) && !getEffector().isInsideZone(ZoneId.SIEGE)); return true; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/RollingDice.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/RollingDice.java index f685c44f259f7a157ca5185764645a3264f7a81a..f51cdb69cfa1c18c359c17e9d0ebd80c087ab1f8 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/RollingDice.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/RollingDice.java @@ -15,10 +15,10 @@ package handlers.itemhandlers; import com.l2jserver.gameserver.handler.IItemHandler; -import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.Dice; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; @@ -59,7 +59,7 @@ public class RollingDice implements IItemHandler sm.addNumber(number); activeChar.sendPacket(sm); - if (activeChar.isInsideZone(L2Character.ZONE_PEACE)) + if (activeChar.isInsideZone(ZoneId.PEACE)) { Broadcast.toKnownPlayers(activeChar, sm); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java index 14f14daef61c5768a9a4d05244b2d18c567296cf..d88a609f0c0745e70b13f1db962dc21135883046 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java @@ -162,8 +162,10 @@ public class Disablers implements ISkillHandler L2Effect[] effects = target.getAllEffects(); for (L2Effect e : effects) { - if (e.getSkill().getSkillType() == type) + if ((e != null) && (e.getSkill() != null) && (e.getSkill().getSkillType() == type)) + { e.exit(); + } } skill.getEffects(activeChar, target, new Env(shld, ss, sps, bss)); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Fishing.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Fishing.java index c4ab746a467c60eb858336760e3951d31a64ee89..1f1ddcbd1fcfb0039d402fdf235052124db06fbb 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Fishing.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Fishing.java @@ -29,6 +29,7 @@ import com.l2jserver.gameserver.model.items.type.L2WeaponType; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.zone.L2ZoneType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.model.zone.type.L2FishingZone; import com.l2jserver.gameserver.model.zone.type.L2WaterZone; import com.l2jserver.gameserver.network.SystemMessageId; @@ -108,14 +109,14 @@ public class Fishing implements ISkillHandler return; } - if (player.isInsideZone(L2Character.ZONE_WATER)) + if (player.isInsideZone(ZoneId.WATER)) { // You can't fish in water player.sendPacket(SystemMessageId.CANNOT_FISH_UNDER_WATER); return; } - if (player.isInsideZone(L2Character.ZONE_PEACE)) + if (player.isInsideZone(ZoneId.PEACE)) { // You can't fish here. player.sendPacket(SystemMessageId.CANNOT_FISH_HERE); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/TransformDispel.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/TransformDispel.java index f0327b0fb0a659c3c9a1b527d820568dca029fdc..3e619e67ce280a296a6e1e45992a792cc615efb1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/TransformDispel.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/TransformDispel.java @@ -20,6 +20,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; /** @@ -48,7 +49,7 @@ public class TransformDispel implements ISkillHandler if (pc.isTransformed() || pc.isInStance()) { - if (pc.isFlyingMounted() && !pc.isInsideZone(L2Character.ZONE_LANDING)) + if (pc.isFlyingMounted() && !pc.isInsideZone(ZoneId.LANDING)) pc.sendPacket(SystemMessageId.BOARD_OR_CANCEL_NOT_POSSIBLE_HERE); else pc.stopTransformation(true); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetArea.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetArea.java index 12a52e0d9a6f8ff2a917719260d4a8f673635bf9..a2d7f2981f18815b0f5fb4f33941759f01d861f1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetArea.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetArea.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.util.Util; @@ -45,7 +46,7 @@ public class TargetArea implements ITargetTypeHandler } final L2Character origin; - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final int radius = skill.getSkillRadius(); if (skill.getCastRange() >= 0) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaCorpseMob.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaCorpseMob.java index c1cc0d8b90d9613bcd1541881f2381336e2504bb..e17b398592852160d3331dbf6a93ea3248a98788 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaCorpseMob.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaCorpseMob.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.util.Util; @@ -49,7 +50,7 @@ public class TargetAreaCorpseMob implements ITargetTypeHandler targetList.add(target); - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final int radius = skill.getSkillRadius(); final Collection<L2Character> objs = activeChar.getKnownList().getKnownCharacters(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaSummon.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaSummon.java index 37e8a58f4dd7d4daaa66072bef88a4043803bd7c..301a1afe4c8a69cf7242689591e3b16457f58609 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaSummon.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAreaSummon.java @@ -27,6 +27,7 @@ import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.util.Util; /** @@ -45,7 +46,7 @@ public class TargetAreaSummon implements ITargetTypeHandler if (onlyFirst) return new L2Character[] { target }; - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final Collection<L2Character> objs = target.getKnownList().getKnownCharacters(); final int radius = skill.getSkillRadius(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAura.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAura.java index 20ac93534c93e7ef474338968be698f21a95dbe5..fd392c403a036f52aed0d92ef2ebaf3b2599a1aa 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAura.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetAura.java @@ -29,6 +29,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author UnAfraid @@ -39,7 +40,7 @@ public class TargetAura implements ITargetTypeHandler public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new FastList<>(); - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final L2PcInstance sourcePlayer = activeChar.getActingPlayer(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindArea.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindArea.java index 57f95fe0aa7286bda55933900e20338880201ae4..4709fed8a1a13cf6bf86e3bf65e6988a8fc6ec71 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindArea.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindArea.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.util.Util; @@ -45,7 +46,7 @@ public class TargetBehindArea implements ITargetTypeHandler } final L2Character origin; - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final int radius = skill.getSkillRadius(); if (skill.getCastRange() >= 0) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindAura.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindAura.java index dd1fc302473a5a32c77ce937dc2ef0b060614e16..7548a51807904dda5f086465cf085c868afd27dd 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindAura.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetBehindAura.java @@ -29,6 +29,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author UnAfraid @@ -39,7 +40,7 @@ public class TargetBehindAura implements ITargetTypeHandler public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new FastList<>(); - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final L2PcInstance sourcePlayer = activeChar.getActingPlayer(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseAlly.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseAlly.java index 3baa9c2d76e63ea00bdc60731b3a5eb193ab1d0f..807c80915a10fff00801e31bd4d4f2757d2eec20 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseAlly.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseAlly.java @@ -28,6 +28,7 @@ import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author UnAfraid @@ -92,7 +93,7 @@ public class TargetCorpseAlly implements ITargetTypeHandler // Siege battlefield resurrect has been made possible for participants if (skill.getSkillType() == L2SkillType.RESURRECT) { - if (obj.isInsideZone(L2Character.ZONE_SIEGE) && !obj.isInSiege()) + if (obj.isInsideZone(ZoneId.SIEGE) && !obj.isInSiege()) continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseClan.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseClan.java index 4fd3649661e43ea8aaebc883309d6a98098712ce..c7eee870db9a532ec8719c132bfaade495712d16 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseClan.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpseClan.java @@ -31,6 +31,7 @@ import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.util.Util; /** @@ -92,7 +93,7 @@ public class TargetCorpseClan implements ITargetTypeHandler if (skill.getSkillType() == L2SkillType.RESURRECT) { // check target is not in a active siege zone - if (obj.isInsideZone(L2Character.ZONE_SIEGE) && !obj.isInSiege()) + if (obj.isInsideZone(ZoneId.SIEGE) && !obj.isInSiege()) continue; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java index 0c5e333b8c8f650797ed162dade935941ee9d798..2cf185fac742448df327366dd10adbad7b5a07df 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; /** @@ -66,7 +67,7 @@ public class TargetCorpsePlayer implements ITargetTypeHandler if (targetPlayer != null) { // check target is not in a active siege zone - if (targetPlayer.isInsideZone(L2Character.ZONE_SIEGE) && !targetPlayer.isInSiege()) + if (targetPlayer.isInsideZone(ZoneId.SIEGE) && !targetPlayer.isInSiege()) { condGood = false; activeChar.sendPacket(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetEnemySummon.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetEnemySummon.java index 6e8e58047e1384894971cc3b67f6b9867d4cfb8a..e28788a4bffa63f66d48171cdeac1abcaa848ada 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetEnemySummon.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetEnemySummon.java @@ -21,6 +21,7 @@ import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author UnAfraid @@ -35,7 +36,7 @@ public class TargetEnemySummon implements ITargetTypeHandler L2Summon targetSummon = (L2Summon)target; if (activeChar instanceof L2PcInstance && activeChar.getPet() != targetSummon && !targetSummon.isDead() && (targetSummon.getOwner().getPvpFlag() != 0 || targetSummon.getOwner().getKarma() > 0) - || (targetSummon.getOwner().isInsideZone(L2Character.ZONE_PVP) && ((L2PcInstance)activeChar).isInsideZone(L2Character.ZONE_PVP)) + || (targetSummon.getOwner().isInsideZone(ZoneId.PVP) && ((L2PcInstance)activeChar).isInsideZone(ZoneId.PVP)) || (targetSummon.getOwner().isInDuel() && ((L2PcInstance)activeChar).isInDuel() && targetSummon.getOwner().getDuelId() == ((L2PcInstance)activeChar).getDuelId())) return new L2Character[]{targetSummon}; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontArea.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontArea.java index c149a116bf546fda756a4587fa859077741fc1bd..121c886250c71acb9bd678a38b3972d59b63a9f1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontArea.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontArea.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.util.Util; @@ -45,7 +46,7 @@ public class TargetFrontArea implements ITargetTypeHandler } final L2Character origin; - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final int radius = skill.getSkillRadius(); if (skill.getCastRange() >= 0) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontAura.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontAura.java index d484f0d1e27dbaeb944b69002f8b17217a76c535..ab042d480d611c62eb344247a733824c412c1a05 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontAura.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/TargetFrontAura.java @@ -29,6 +29,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; +import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author UnAfraid @@ -39,7 +40,7 @@ public class TargetFrontAura implements ITargetTypeHandler public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new FastList<>(); - final boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE)); + final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); final L2PcInstance sourcePlayer = activeChar.getActingPlayer(); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java index 916554eb0f44c3545e176365456d9073d0106c61..79cdfb564a8b1cff85e09a644ba24d5a7ec60bd4 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java @@ -32,12 +32,12 @@ import com.l2jserver.gameserver.instancemanager.CoupleManager; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.instancemanager.SiegeManager; import com.l2jserver.gameserver.model.L2World; -import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.AbnormalEffect; import com.l2jserver.gameserver.model.entity.L2Event; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.skills.L2Skill; +import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.ConfirmDlg; @@ -338,7 +338,7 @@ public class Wedding implements IVoicedCommandHandler return false; } - if (activeChar.isInsideZone(L2Character.ZONE_NOSUMMONFRIEND)) + if (activeChar.isInsideZone(ZoneId.NO_SUMMON_FRIEND)) { activeChar.sendMessage("You are in area which blocks summoning."); return false; @@ -447,7 +447,7 @@ public class Wedding implements IVoicedCommandHandler return false; } - if (partner.isInsideZone(L2Character.ZONE_NOSUMMONFRIEND)) + if (partner.isInsideZone(ZoneId.NO_SUMMON_FRIEND)) { activeChar.sendMessage("Your partner is in area which blocks summoning."); return false; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00126_TheNameOfEvil2/Q00126_TheNameOfEvil2.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00126_TheNameOfEvil2/Q00126_TheNameOfEvil2.java index 60d148aa00e38387977ef88530cbc236d89bb32f..bc9b0bee319baf6f26f4e87ff16d11f4537efd16 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00126_TheNameOfEvil2/Q00126_TheNameOfEvil2.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00126_TheNameOfEvil2/Q00126_TheNameOfEvil2.java @@ -77,7 +77,7 @@ public class Q00126_TheNameOfEvil2 extends Quest break; case "32119-4a.html": case "32119-5b.html": - st.playSound("EtcSound.elcroki_song_1st"); + st.playSound(QuestSound.ETCSOUND_ELROKI_SOUND_1ST); break; case "32119-5.html": if (st.isCond(4)) @@ -99,7 +99,7 @@ public class Q00126_TheNameOfEvil2 extends Quest break; case "32120-4a.html": case "32120-5b.html": - st.playSound("EtcSound.elcroki_song_2nd"); + st.playSound(QuestSound.ETCSOUND_ELROKI_SOUND_2ND); break; case "32120-5.html": if (st.isCond(7)) @@ -121,7 +121,7 @@ public class Q00126_TheNameOfEvil2 extends Quest break; case "32121-4a.html": case "32121-5b.html": - st.playSound("EtcSound.elcroki_song_3rd"); + st.playSound(QuestSound.ETCSOUND_ELROKI_SOUND_3RD); break; case "32121-5.html": if (st.isCond(10)) @@ -270,7 +270,7 @@ public class Q00126_TheNameOfEvil2 extends Quest break; case "32122-7.html": st.giveItems(BONE_POWDER, 1); - st.playSound("EtcSound.elcroki_song_full"); + st.playSound(QuestSound.ETCSOUND_ELROKI_SOUND_FULL); npc.broadcastPacket(new MagicSkillUse(npc, player, 5089, 1, 1000, 0)); break; case "32122-8.html":