diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml index e96d743ed3ca64c8e588725ca3674e2d38954b33..5eaa722cb9bd76320330a57df99bcb46ad99cd6f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml @@ -1743,25 +1743,30 @@ </enchant1for> </skill> <skill id="1258" levels="4" name="Restore Life" enchantGroup1="2" enchantGroup2="2"> - <table name="#ench2mpInitialConsume"> 31 31 30 30 29 29 28 28 27 27 26 26 25 24 24 23 23 22 22 21 21 20 20 19 19 18 18 17 17 16 </table> - <table name="#ench2mpConsume"> 126 123 122 118 116 114 112 110 108 106 104 102 100 98 95 94 91 90 87 86 83 82 78 76 74 72 70 68 66 64 </table> - <table name="#mpInitialConsume"> 16 22 27 32 </table> - <table name="#mpConsume"> 64 85 106 127 </table> + <!-- Confirmed CT2.5 --> + <table name="#aggroPoints"> 500 666 833 1000 </table> <table name="#amount"> 15 20 25 30 </table> + <table name="#magicLvl"> 44 48 52 56 </table> + <table name="#mpConsume"> 64 85 106 127 </table> + <table name="#mpInitialConsume"> 16 22 27 32 </table> + <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1power"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 35 36 36 36 37 37 37 37 38 38 38 39 39 39 40 </table> - <table name="#aggroPoints"> 500 666 833 1000 </table> - <set name="mpInitialConsume" val="#mpInitialConsume" /> - <set name="mpConsume" val="#mpConsume" /> - <set name="target" val="TARGET_ONE" /> - <set name="reuseDelay" val="30000" /> + <table name="#ench2mpInitialConsume"> 32 31 31 30 29 29 28 28 27 27 26 26 25 25 24 24 23 23 22 22 21 21 20 19 19 18 18 17 17 16 </table> + <table name="#ench2mpConsume"> 125 123 121 118 116 114 112 110 108 106 104 102 100 97 95 93 91 89 87 85 83 81 78 76 74 72 70 68 66 64 </table> + <set name="aggroPoints" val="#aggroPoints" /> + <set name="castRange" val="600" /> + <set name="effectRange" val="1100" /> <set name="hitTime" val="8000" /> - <set name="skillType" val="HEAL_PERCENT" /> <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="magicLvl" val="#magicLvl" /> + <set name="mpConsume" val="#mpConsume" /> + <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="operateType" val="A1" /> - <set name="castRange" val="600" /> - <set name="effectRange" val="1100" /> - <set name="aggroPoints" val="#aggroPoints" /> - <enchant1 name="power" val="#ench1power" /> + <set name="reuseDelay" val="30000" /> + <set name="skillType" val="HEAL_PERCENT" /> + <set name="target" val="TARGET_ONE" /> + <enchant1 name="magicLvl" val="#enchantMagicLvl" /> + <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpConsume" val="#ench2mpConsume" /> <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <cond msgId="113" addName="1"> @@ -1772,6 +1777,9 @@ <for> <effect name="HealPercent" noicon="1" val="#amount" /> </for> + <enchant1for> + <effect name="HealPercent" noicon="1" val="#ench1power" /> + </enchant1for> </skill> <skill id="1259" levels="4" name="Resist Shock" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1"> <table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> @@ -3042,4 +3050,4 @@ </effect> </enchant2for> </skill> -</list> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04600-04699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04600-04699.xml index 928c9efc56dfb5a1fe20855ee052145a997dac2d..2091231b1295f3f8bd6babe0616b89b0f5491d68 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04600-04699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04600-04699.xml @@ -2020,29 +2020,33 @@ </for> </skill> <skill id="4699" levels="13" name="Blessing of Queen"> + <!-- Confirmed CT2.5 --> <table name="#rCrit"> 0.25 0.27 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 </table> <table name="#cAtk"> 1.2 1.22 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 </table> - <table name="#time"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table> + <table name="#abnormalLvls"> 1 2 3 3 3 3 3 3 3 3 3 3 3 </table> + <table name="#abnormalTime"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table> <table name="#magicLvl"> 57 66 75 77 78 79 80 81 82 83 84 85 86 </table> - <table name="#mpConsume"> 122 157 194 202 207 212 215 220 224 229 233 237 242 </table> + <table name="#mpConsume"> 97 125 155 161 165 169 172 176 179 183 186 189 193 </table> + <table name="#mpInitialConsume"> 25 32 39 41 42 43 43 44 45 46 47 48 49 </table> <table name="#power"> 541 611 659 666 669 673 676 679 681 684 687 689 692 </table> - <table name="#abnormalLvls"> 1 2 3 3 3 3 3 3 3 3 3 3 3 </table> <set name="abnormalLvl" val="#abnormalLvls" /> <set name="abnormalType" val="buff_queen_of_cat" /> - <set name="target" val="TARGET_PARTY" /> - <set name="skillRadius" val="1000" /> - <set name="reuseDelay" val="8000" /> + <set name="aggroPoints" val="#power" /> <set name="hitTime" val="4000" /> - <set name="skillType" val="BUFF" /> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> + <set name="mpConsume" val="#mpConsume" /> + <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="operateType" val="A2" /> - <set name="aggroPoints" val="#power" /> + <set name="reuseDelay" val="8000" /> + <set name="skillRadius" val="1000" /> + <set name="skillType" val="BUFF" /> + <set name="target" val="TARGET_PARTY" /> <for> - <effect name="Buff" abnormalTime="#time" val="0" abnormalLvl="#abnormalLvls" abnormalType="buff_queen_of_cat"> + <effect name="Buff" abnormalTime="#abnormalTime" val="0" abnormalLvl="#abnormalLvls" abnormalType="buff_queen_of_cat"> <basemul order="0x30" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> </effect> </for> </skill> -</list> +</list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml index 313951de2acdaa55575259ed28e9ba6580bdb1ad..6363278482267d7d8fce9b818068efd39f65a939 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml @@ -1307,10 +1307,10 @@ <!-- Confirmed CT2.5 --> <!-- Augmentation Skill (Trigger) --> <table name="#abnormalLvls"> 5 5 6 6 6 7 7 7 8 8 </table> - <set name="abnormalLvl" val="#abnormalLvls" /> - <set name="abnormalType" val="poison" /> <table name="#dot"> 123 123 150 150 150 174 174 174 189 189 </table> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> + <set name="abnormalLvl" val="#abnormalLvls" /> + <set name="abnormalType" val="poison" /> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> <set name="isDebuff" val="true" />