From 9c1c752775c95795ebee0e1a25b1fd8464e0cd82 Mon Sep 17 00:00:00 2001
From: Adry_85 <Adrya85@hotmail.it>
Date: Tue, 4 Sep 2012 20:06:37 +0000
Subject: [PATCH] BETA: Fixing some typos in skills.

	Suggested by: !UnAfraid
---
 .../game/data/stats/skills/02000-02099.xml    |  2 +-
 .../game/data/stats/skills/02900-02999.xml    |  2 +-
 .../game/data/stats/skills/03600-03699.xml    |  2 +-
 .../game/data/stats/skills/04000-04099.xml    |  8 ++++----
 .../game/data/stats/skills/04400-04499.xml    |  8 ++++----
 .../game/data/stats/skills/05900-05999.xml    |  4 ++--
 .../game/data/stats/skills/06600-06699.xml    | 20 +++++++++----------
 .../game/data/stats/skills/21000-21099.xml    |  2 +-
 .../game/data/stats/skills/22000-22099.xml    |  2 +-
 .../game/data/stats/skills/23300-23399.xml    |  6 +++---
 10 files changed, 28 insertions(+), 28 deletions(-)

diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml
index e967a2104a..ac13dd9f8a 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml
@@ -387,7 +387,7 @@
 			<effect name="Negate" noicon="1" val="0" />
 		</for>
 	</skill>
-	<skill id="2046" levels="1" name="Wolf's Necklace">
+	<skill id="2046" levels="2" name="Wolf's Necklace">
 		<set name="target" val="TARGET_SELF" />
 		<set name="hitTime" val="5000" />
 		<set name="skillType" val="COREDONE" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml
index b15bc87ef8..b8e3af25d1 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml
@@ -132,7 +132,7 @@
 		<set name="reuseDelay" val="60000" />
 		<set name="operateType" val="A1" />
 	</skill>
-	<skill id="2914" levels="2" name="Equipment Set 90 Day Pack">
+	<skill id="2914" levels="3" name="Equipment Set 90 Day Pack">
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml
index 17635ef189..20c4cd5638 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml
@@ -181,7 +181,7 @@
 			<effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="10" activationMinDamage="50" chanceType="ON_ATTACKED_HIT" triggeredId="5607" triggeredLevel="#triggeredLevel" />
 		</for>
 	</skill>
-	<skill id="3610" levels="2" name="Apella Robe Set">
+	<skill id="3610" levels="3" name="Apella Robe Set">
 		<!-- Confirmed CT2.5 -->
 		<table name="#maxCP"> 1035 1116 1116 </table>
 		<table name="#mpConsumeRate"> 1 0.95 0.95 </table>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml
index a9f08f364d..f8d9307fe8 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml
@@ -102,22 +102,22 @@
 			<sub order="0x40" stat="fireRes" val="15" />
 		</for>
 	</skill>
-	<skill id="4009" levels="6" name="Resist Fire">
+	<skill id="4009" levels="5" name="Resist Fire">
 		<!-- Freya retail confirmed -->
 		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="P" />
 	</skill>
-	<skill id="4010" levels="6" name="Resist Water">
+	<skill id="4010" levels="5" name="Resist Water">
 		<!-- Freya retail confirmed -->
 		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="P" />
 	</skill>
-	<skill id="4011" levels="6" name="Resist Wind">
+	<skill id="4011" levels="5" name="Resist Wind">
 		<!-- Freya retail confirmed -->
 		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="P" />
 	</skill>
-	<skill id="4012" levels="1" name="Resist Earth">
+	<skill id="4012" levels="5" name="Resist Earth">
 		<!-- Freya retail confirmed -->
 		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="P" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml
index acfe152ed8..0ede855804 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml
@@ -199,10 +199,10 @@
 			<mul order="0x30" stat="pDef" val="#pdef" />
 		</for>
 	</skill>
-	<skill id="4415" levels="22" name="Weapon Type">
+	<skill id="4415" levels="26" name="Weapon Type">
 		<!-- Confirmed CT2.5 -->
-		<table name="#pAtk"> 1 1.38 1 1.38 1 1.38 0.87 1.21 2.22 2.5 1 1.38 1.16 1.62 1.16 1.62 1.16 1.62 1.16 1.62 1.08 1.62 0.93 1.62 1.38 1.62 1.08 1.62 </table>
-		<table name="#pAtkSpd"> 1 0.71 1 0.71 1 0.71 1.14 0.82 0.89 0.64 1 0.71 0.85 0.61 0.85 0.61 0.85 0.61 0.85 0.61 0.92 0.61 1.07 0.61 0.62 0.61 0.92 0.61 </table>
+		<table name="#pAtk"> 1 1.38 1 1.38 1 1.38 0.87 1.21 2.22 2.5 1 1.38 1.16 1.62 1.16 1.62 1.16 1.62 1.16 1.62 1.08 1.62 0.93 1.62 1.38 1.62 </table>
+		<table name="#pAtkSpd"> 1 0.71 1 0.71 1 0.71 1.14 0.82 0.89 0.64 1 0.71 0.85 0.61 0.85 0.61 0.85 0.61 0.85 0.61 0.92 0.61 1.07 0.61 0.62 0.61 </table>
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />
 		<set name="target" val="TARGET_SELF" />
@@ -1366,7 +1366,7 @@
 			<effect name="ChanceSkillTrigger" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="debuff_shield" triggeredId="5520" triggeredLevel="#triggeredLevel" chanceType="ON_ATTACKED_HIT" activationChance="50" />
 		</for>
 	</skill>
-	<skill id="4494" levels="1" name="Raid Boss">
+	<skill id="4494" levels="2" name="Raid Boss">
 		<!-- Confirmed CT2.5 -->
 		<!-- This Skill Is Only For Description In The Client -->
 		<set name="magicLvl" val="1" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
index 7157543dea..11c5c64ff8 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
@@ -176,7 +176,7 @@
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A2" />
 	</skill>
-	<skill id="5918" levels="9" name="Physical Root Weakness">
+	<skill id="5918" levels="10" name="Physical Root Weakness">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="P" />
@@ -415,7 +415,7 @@
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A2" />
 	</skill>
-	<skill id="5938" levels="1" name="Attack Ability Up">
+	<skill id="5938" levels="5" name="Attack Ability Up">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A2" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml
index cf8c04dc92..c6e107ea07 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml
@@ -54,55 +54,55 @@
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6609" levels="29" name="NPC earth magic">
+	<skill id="6609" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6610" levels="29" name="NPC earth magic">
+	<skill id="6610" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6611" levels="29" name="NPC earth magic">
+	<skill id="6611" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6612" levels="29" name="NPC earth magic">
+	<skill id="6612" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6613" levels="29" name="NPC earth magic">
+	<skill id="6613" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6614" levels="29" name="NPC earth magic">
+	<skill id="6614" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6615" levels="29" name="NPC earth magic">
+	<skill id="6615" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6616" levels="29" name="NPC earth magic">
+	<skill id="6616" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
 		<set name="coolTime" val="500" />
 	</skill>
-	<skill id="6617" levels="29" name="NPC earth magic">
+	<skill id="6617" levels="28" name="NPC earth magic">
 		<set name="target" val="TARGET_NONE" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="A1" />
@@ -180,7 +180,7 @@
 			</effect>
 		</for>
 	</skill>
-	<skill id="6621" levels="1" name="Maguen Plasma">
+	<skill id="6621" levels="7" name="Maguen Plasma">
 		<table name="#pAtk"> 200 250 300 350 400 450 500 </table>
 		<table name="#mAtk"> 15 20 25 30 35 40 45 </table>
 		<set name="magicLvl" val="85" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml
index 37152b6fa6..dc85d4b135 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml
@@ -45,7 +45,7 @@
 			</effect>
 		</for>
 	</skill>
-	<skill id="21005" levels="3" name="Agility">
+	<skill id="21005" levels="1" name="Agility">
 		<set name="target" val="TARGET_SELF" />
 		<set name="operateType" val="A2" />
 		<set name="skillType" val="BUFF" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml
index 98a7fe3fd9..98e62b05cd 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml
@@ -633,7 +633,7 @@
 		<!-- Confirmed CT2.5 -->
 		<!-- Level 1 doesn't exist in client. -->
 		<table name="#levelRange"> 0;0 20;39 40;51 52;60 61;75 76;85 </table>
-		<table name="#amount"> 200 800 1500 2000 2500 3000 </table>
+		<table name="#amount"> 0 800 1500 2000 2500 3000 </table>
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="itemConsumeCount" val="1" />
 		<set name="magicLvl" val="1" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml
index 82a854606f..b09466957a 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml
@@ -258,17 +258,17 @@
 		<set name="skillType" val="NOTDONE" />
 		<set name="target" val="TARGET_NONE" />
 	</skill>
-	<skill id="23337" levels="1" name="Juju Agathion's Gift 2">
+	<skill id="23338" levels="1" name="Juju Agathion's Gift 2">
 		<set name="operateType" val="P" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="target" val="TARGET_NONE" />
 	</skill>
-	<skill id="23337" levels="1" name="Juju Agathion's Gift 3">
+	<skill id="23339" levels="1" name="Juju Agathion's Gift 3">
 		<set name="operateType" val="P" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="target" val="TARGET_NONE" />
 	</skill>
-	<skill id="23337" levels="1" name="Juju Agathion's Gift 4">
+	<skill id="23340" levels="1" name="Juju Agathion's Gift 4">
 		<set name="operateType" val="P" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="target" val="TARGET_NONE" />
-- 
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