diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml index e967a2104ae39e658a765307ccfd4ba7bb4f1a3f..ac13dd9f8ab65e6e23601669e403e6fbf18eb66d 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml @@ -387,7 +387,7 @@ <effect name="Negate" noicon="1" val="0" /> </for> </skill> - <skill id="2046" levels="1" name="Wolf's Necklace"> + <skill id="2046" levels="2" name="Wolf's Necklace"> <set name="target" val="TARGET_SELF" /> <set name="hitTime" val="5000" /> <set name="skillType" val="COREDONE" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml index b15bc87ef8c338f97e579e2f8f68a930da5ab089..b8e3af25d11cdfe5600f051596c5a0f79f33e00b 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml @@ -132,7 +132,7 @@ <set name="reuseDelay" val="60000" /> <set name="operateType" val="A1" /> </skill> - <skill id="2914" levels="2" name="Equipment Set 90 Day Pack"> + <skill id="2914" levels="3" name="Equipment Set 90 Day Pack"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml index 17635ef1895ce995c069896605ac6426a9722c45..20c4cd5638074789bfa27dcf018541f164d7c44a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml @@ -181,7 +181,7 @@ <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="10" activationMinDamage="50" chanceType="ON_ATTACKED_HIT" triggeredId="5607" triggeredLevel="#triggeredLevel" /> </for> </skill> - <skill id="3610" levels="2" name="Apella Robe Set"> + <skill id="3610" levels="3" name="Apella Robe Set"> <!-- Confirmed CT2.5 --> <table name="#maxCP"> 1035 1116 1116 </table> <table name="#mpConsumeRate"> 1 0.95 0.95 </table> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml index a9f08f364df696dc818d67d6ca68d64e4bc4e0f1..f8d9307fe8b32c2eeec72a6d72c0eb651e0a0519 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04000-04099.xml @@ -102,22 +102,22 @@ <sub order="0x40" stat="fireRes" val="15" /> </for> </skill> - <skill id="4009" levels="6" name="Resist Fire"> + <skill id="4009" levels="5" name="Resist Fire"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_SELF" /> <set name="operateType" val="P" /> </skill> - <skill id="4010" levels="6" name="Resist Water"> + <skill id="4010" levels="5" name="Resist Water"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_SELF" /> <set name="operateType" val="P" /> </skill> - <skill id="4011" levels="6" name="Resist Wind"> + <skill id="4011" levels="5" name="Resist Wind"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_SELF" /> <set name="operateType" val="P" /> </skill> - <skill id="4012" levels="1" name="Resist Earth"> + <skill id="4012" levels="5" name="Resist Earth"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_SELF" /> <set name="operateType" val="P" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml index acfe152ed8390f28502b8a8b080ca4185f56edd8..0ede855804a24b86d78ff58a52d8a6add764a212 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04400-04499.xml @@ -199,10 +199,10 @@ <mul order="0x30" stat="pDef" val="#pdef" /> </for> </skill> - <skill id="4415" levels="22" name="Weapon Type"> + <skill id="4415" levels="26" name="Weapon Type"> <!-- Confirmed CT2.5 --> - <table name="#pAtk"> 1 1.38 1 1.38 1 1.38 0.87 1.21 2.22 2.5 1 1.38 1.16 1.62 1.16 1.62 1.16 1.62 1.16 1.62 1.08 1.62 0.93 1.62 1.38 1.62 1.08 1.62 </table> - <table name="#pAtkSpd"> 1 0.71 1 0.71 1 0.71 1.14 0.82 0.89 0.64 1 0.71 0.85 0.61 0.85 0.61 0.85 0.61 0.85 0.61 0.92 0.61 1.07 0.61 0.62 0.61 0.92 0.61 </table> + <table name="#pAtk"> 1 1.38 1 1.38 1 1.38 0.87 1.21 2.22 2.5 1 1.38 1.16 1.62 1.16 1.62 1.16 1.62 1.16 1.62 1.08 1.62 0.93 1.62 1.38 1.62 </table> + <table name="#pAtkSpd"> 1 0.71 1 0.71 1 0.71 1.14 0.82 0.89 0.64 1 0.71 0.85 0.61 0.85 0.61 0.85 0.61 0.85 0.61 0.92 0.61 1.07 0.61 0.62 0.61 </table> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="target" val="TARGET_SELF" /> @@ -1366,7 +1366,7 @@ <effect name="ChanceSkillTrigger" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="debuff_shield" triggeredId="5520" triggeredLevel="#triggeredLevel" chanceType="ON_ATTACKED_HIT" activationChance="50" /> </for> </skill> - <skill id="4494" levels="1" name="Raid Boss"> + <skill id="4494" levels="2" name="Raid Boss"> <!-- Confirmed CT2.5 --> <!-- This Skill Is Only For Description In The Client --> <set name="magicLvl" val="1" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml index 7157543dea39cca229000f7d94aa4495d035fb8c..11c5c64ff8ac066f5dcd90180004fc05e0f6bf47 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml @@ -176,7 +176,7 @@ <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A2" /> </skill> - <skill id="5918" levels="9" name="Physical Root Weakness"> + <skill id="5918" levels="10" name="Physical Root Weakness"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="P" /> @@ -415,7 +415,7 @@ <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A2" /> </skill> - <skill id="5938" levels="1" name="Attack Ability Up"> + <skill id="5938" levels="5" name="Attack Ability Up"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A2" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml index cf8c04dc929134662a9c23a1db32d65682744bbb..c6e107ea0774f13baf399117aa1cbe0c9f04e278 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06600-06699.xml @@ -54,55 +54,55 @@ <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6609" levels="29" name="NPC earth magic"> + <skill id="6609" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6610" levels="29" name="NPC earth magic"> + <skill id="6610" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6611" levels="29" name="NPC earth magic"> + <skill id="6611" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6612" levels="29" name="NPC earth magic"> + <skill id="6612" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6613" levels="29" name="NPC earth magic"> + <skill id="6613" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6614" levels="29" name="NPC earth magic"> + <skill id="6614" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6615" levels="29" name="NPC earth magic"> + <skill id="6615" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6616" levels="29" name="NPC earth magic"> + <skill id="6616" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> <set name="coolTime" val="500" /> </skill> - <skill id="6617" levels="29" name="NPC earth magic"> + <skill id="6617" levels="28" name="NPC earth magic"> <set name="target" val="TARGET_NONE" /> <set name="skillType" val="NOTDONE" /> <set name="operateType" val="A1" /> @@ -180,7 +180,7 @@ </effect> </for> </skill> - <skill id="6621" levels="1" name="Maguen Plasma"> + <skill id="6621" levels="7" name="Maguen Plasma"> <table name="#pAtk"> 200 250 300 350 400 450 500 </table> <table name="#mAtk"> 15 20 25 30 35 40 45 </table> <set name="magicLvl" val="85" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml index 37152b6fa6099fbca12d6dbcf32fd5065cb9783d..dc85d4b135a8811689e72b17327d9cc08a431331 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21000-21099.xml @@ -45,7 +45,7 @@ </effect> </for> </skill> - <skill id="21005" levels="3" name="Agility"> + <skill id="21005" levels="1" name="Agility"> <set name="target" val="TARGET_SELF" /> <set name="operateType" val="A2" /> <set name="skillType" val="BUFF" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml index 98a7fe3fd997d835d9e273979125e96a8b955a93..98e62b05cd9ec28322936648526b2b5ba83c1242 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml @@ -633,7 +633,7 @@ <!-- Confirmed CT2.5 --> <!-- Level 1 doesn't exist in client. --> <table name="#levelRange"> 0;0 20;39 40;51 52;60 61;75 76;85 </table> - <table name="#amount"> 200 800 1500 2000 2500 3000 </table> + <table name="#amount"> 0 800 1500 2000 2500 3000 </table> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="itemConsumeCount" val="1" /> <set name="magicLvl" val="1" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml index 82a854606f9f6e71c7f129403f2e535592438dc0..b09466957aedf222f5d144fed7f641d566a90786 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml @@ -258,17 +258,17 @@ <set name="skillType" val="NOTDONE" /> <set name="target" val="TARGET_NONE" /> </skill> - <skill id="23337" levels="1" name="Juju Agathion's Gift 2"> + <skill id="23338" levels="1" name="Juju Agathion's Gift 2"> <set name="operateType" val="P" /> <set name="skillType" val="NOTDONE" /> <set name="target" val="TARGET_NONE" /> </skill> - <skill id="23337" levels="1" name="Juju Agathion's Gift 3"> + <skill id="23339" levels="1" name="Juju Agathion's Gift 3"> <set name="operateType" val="P" /> <set name="skillType" val="NOTDONE" /> <set name="target" val="TARGET_NONE" /> </skill> - <skill id="23337" levels="1" name="Juju Agathion's Gift 4"> + <skill id="23340" levels="1" name="Juju Agathion's Gift 4"> <set name="operateType" val="P" /> <set name="skillType" val="NOTDONE" /> <set name="target" val="TARGET_NONE" />