diff --git a/L2J_DataPack_BETA/data/stats/skills/00300-00399.xml b/L2J_DataPack_BETA/data/stats/skills/00300-00399.xml
index 810d35f5d5462c8b0abd40abc25bfb98fd80869b..ba72b0991f9b6c48f4c7658d52e31fdef236c2f6 100644
--- a/L2J_DataPack_BETA/data/stats/skills/00300-00399.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/00300-00399.xml
@@ -941,18 +941,25 @@
 		</for>
 	</skill>
 	<skill id="332" levels="1" name="Extra Inventory">
-		<!-- Increases size of inventory. -->
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="76" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
+		<for>
+			<add order="0x40" stat="inventoryLimit" val="1" />
+		</for>
 	</skill>
 	<skill id="333" levels="1" name="Extra Sales Slots">
-		<!-- Increases private store sales slots. -->
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="76" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
+		<for>
+			<add order="0x40" stat="PrivateBuyLimit" val="1" />
+			<add order="0x40" stat="PrivateSellLimit" val="1" />
+		</for>
 	</skill>
 	<skill id="334" levels="1" name="Focus Skill Mastery">
 		<!-- Skill for Daggers & Archers -->
@@ -2510,22 +2517,25 @@
 		<set name="target" val="TARGET_SELF" />
 	</skill>
 	<skill id="392" levels="1" name="none">
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="1" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="393" levels="1" name="none">
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="1" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="394" levels="1" name="none">
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="1" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="395" levels="1" name="Heroic Miracle">
 		<!-- Confirmed CT2.5 -->
@@ -2578,21 +2588,24 @@
 		</for>
 	</skill>
 	<skill id="397" levels="1" name="none">
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="1" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="398" levels="1" name="none">
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="1" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="399" levels="1" name="none">
+		<!-- Confirmed CT2.5 -->
 		<set name="magicLvl" val="1" />
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 </list>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/data/stats/skills/00400-00499.xml
index b4c61f1522fbbf13bccf66f860e1b4bd1ba191ba..9f9ff0fe26f6bf0a2e2476162241e04a74ff3262 100644
--- a/L2J_DataPack_BETA/data/stats/skills/00400-00499.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/00400-00499.xml
@@ -1642,14 +1642,16 @@
 		</enchant1for>
 	</skill>
 	<skill id="453" levels="1" name="Escape Shackle">
-		<set name="mpConsume" val="60" />
-		<set name="magicLvl" val="60" />
-		<set name="target" val="TARGET_SELF" />
+		<!-- Confirmed CT2.5 -->
+		<set name="aggroPoints" val="597" />
 		<set name="hitTime" val="1000" />
+		<set name="magicLvl" val="60" />
+		<set name="mpConsume" val="60" />
+		<set name="negateAbnormals" val="root_physically,3" />
+		<set name="operateType" val="OP_ACTIVE" />
 		<set name="reuseDelay" val="15000" />
 		<set name="skillType" val="NEGATE" />
-		<set name="operateType" val="OP_ACTIVE" />
-		<set name="negateAbnormals" val="root_physically,3" />
+		<set name="target" val="TARGET_SELF" />
 	</skill>
 	<skill id="454" levels="1" name="Symbol of Defense">
 		<set name="target" val="TARGET_SELF" />
@@ -2454,11 +2456,22 @@
 		</enchant1for>
 	</skill>
 	<skill id="491" levels="1" name="Not In Use">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
-		<set name="magicLvl" val="36" />
+		<!-- Confirmed CT2.5 -->
 		<set name="hitTime" val="3000" />
+		<set name="isMagic" val="true" />
+		<set name="itemConsumeCount" val="1" />
+		<set name="itemConsumeId" val="1461" />
+		<set name="magicLvl" val="36" />
+		<set name="mpInitialConsume" val="366" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="skillType" val="DUMMY" />
+		<set name="target" val="TARGET_SELF" />
+		<cond msgId="129">
+			<and>
+				<player invSize="10" />
+				<player weight="80" />
+			</and>
+		</cond>
 	</skill>
 	<skill id="492" levels="25" name="Spread Wing" enchantGroup1="2" enchantGroup2="2">
 		<!-- CT2.2 retail confirmed -->
diff --git a/L2J_DataPack_BETA/data/stats/skills/00500-00599.xml b/L2J_DataPack_BETA/data/stats/skills/00500-00599.xml
index e3a6cb7e4bbb6bca0c816835248aa520d79b7f2f..ac63b1920add5ab5d836131891fd0fd71c11c7eb 100644
--- a/L2J_DataPack_BETA/data/stats/skills/00500-00599.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/00500-00599.xml
@@ -446,11 +446,22 @@
 		<set name="target" val="TARGET_ONE" />
 	</skill>
 	<skill id="512" levels="10" name="Create Bio Potion">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
-		<set name="soulMaxConsumeCount" val="5" />
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 20 28 36 43 49 55 60 64 68 72 </table>
 		<set name="hitTime" val="3000" />
+		<set name="isMagic" val="true" />
+		<set name="magicLvl" val="#magicLvl" />
+		<set name="mpInitialConsume" val="1" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="skillType" val="DUMMY" />
+		<set name="soulMaxConsumeCount" val="1" />
+		<set name="target" val="TARGET_SELF" />
+		<cond msgId="129">
+			<and>
+				<player invSize="10" />
+				<player weight="80" />
+			</and>
+		</cond>
 	</skill>
 	<skill id="513" levels="1" name="Create Dark Seed">
 		<!-- Confirmed CT2.5 -->
@@ -1875,10 +1886,22 @@
 		</for>
 	</skill>
 	<skill id="574" levels="4" name="Bomb Installation">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 60 63 66 69 </table>
+		<table name="#npcTrapId"> 13040 13041 13042 13043 </table>
+		<table name="#triggerSkillLvl"> 4 5 6 7 </table>
 		<set name="hitTime" val="3000" />
+		<set name="magicLvl" val="#magicLvl" />
+		<set name="mpConsume" val="40" />
+		<set name="mpInitialConsume" val="10" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="reuseDelay" val="30000" />
+		<set name="skillType" val="SUMMON_TRAP" />
+		<set name="summonTotalLifeTime" val="30000" />
+		<set name="target" val="TARGET_SELF" />
+		<set name="trapNpcId" val="#npcTrapId" />
+		<set name="triggerSkillId" val="5267" />
+		<set name="triggerSkillLvl" val="#triggerSkillLvl" />
 	</skill>
 	<skill id="575" levels="4" name="Steel Cutter">
 		<!-- Confirmed CT2.5 -->
diff --git a/L2J_DataPack_BETA/data/stats/skills/00600-00699.xml b/L2J_DataPack_BETA/data/stats/skills/00600-00699.xml
index 5e96561b50eea1789b211a078cb2525feea05649..d64850ef25769d8f59c0b5d896b1f1cb23ffd9cb 100644
--- a/L2J_DataPack_BETA/data/stats/skills/00600-00699.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/00600-00699.xml
@@ -594,14 +594,20 @@
 		</for>
 	</skill>
 	<skill id="635" levels="3" name="Not In Use">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 60 75 80 </table>
+		<set name="magicLvl" val="#magicLvl" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="636" levels="3" name="Not In Use">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 60 75 80 </table>
+		<set name="magicLvl" val="#magicLvl" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="637" levels="1" name="Master Ability - Attack">
 		<!-- CT2.5 retail confirmed -->
diff --git a/L2J_DataPack_BETA/data/stats/skills/00800-00899.xml b/L2J_DataPack_BETA/data/stats/skills/00800-00899.xml
index a4aeeaf3f287c9852335c58c0df0c5ee778ffd4c..17e83b32f056f54cb51e38c1fecba6a976254cf2 100644
--- a/L2J_DataPack_BETA/data/stats/skills/00800-00899.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/00800-00899.xml
@@ -58,9 +58,11 @@
 		</for>
 	</skill>
 	<skill id="805" levels="1" name="not used">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="75" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="806" levels="1" name="Magic Obstacle">
 		<set name="mpConsume" val="49" />
@@ -734,10 +736,16 @@
 		</for>
 	</skill>
 	<skill id="843" levels="1" name="Shooting Star">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="castRange" val="900" />
+		<set name="effectRange" val="1500" />
 		<set name="hitTime" val="1500" />
+		<set name="magicLvl" val="85" />
+		<set name="mpConsume" val="60" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="power" val="3480" />
+		<set name="skillType" val="PDAM" />
+		<set name="target" val="TARGET_ONE" />
 	</skill>
 	<skill id="844" levels="1" name="Outpost Construction">
 		<set name="mpInitialConsume" val="30" />
diff --git a/L2J_DataPack_BETA/data/stats/skills/00900-00999.xml b/L2J_DataPack_BETA/data/stats/skills/00900-00999.xml
index 8f46736689502dd04985edbcd9808aab7ebbc9ab..6fa3f0938353cfc75da5308fb8509a2f2707c7f4 100644
--- a/L2J_DataPack_BETA/data/stats/skills/00900-00999.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/00900-00999.xml
@@ -719,20 +719,80 @@
 			</mul>
 		</for>
 	</skill>
-	<skill id="936" levels="21" name="Ordinary Mercenary">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+	<skill id="936" levels="47" name="Ordinary Mercenary">
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 </table>
+		<table name="#mAtk"> 707.24 718.68 729.65 740.16 750.2 759.76 768.84 777.44 785.56 793.2 800.37 807.06 813.29 819.06 824.38 829.26 833.72 837.78 841.44 844.73 847.67 850.28 852.58 854.61 856.4 857.97 859.35 860.59 861.71 862.76 863.77 864.79 865.85 867.01 868.3 869.77 868.34 862.19 850.88 829.58 806.11 702.08 737.18 774.04 812.74 857.44 0.0 </table>
+		<table name="#mDef"> 549.56 549.89 549.87 549.5 548.78 547.72 546.33 544.61 542.56 540.2 537.53 534.55 531.26 527.69 523.83 519.68 515.27 510.58 505.64 500.45 495.02 489.35 483.46 477.35 471.04 464.53 457.83 450.96 443.92 436.73 429.39 421.92 414.34 406.64 398.85 390.98 379.99 364.12 342.98 311.93 278.52 291.7 305.68 320.53 336.29 354.71 0.0 </table>
+		<table name="#pAtk"> 565.79 566.08 565.89 565.23 564.09 562.48 560.39 557.82 554.79 551.28 547.32 542.9 538.03 532.72 526.98 520.82 514.25 507.29 499.95 492.25 484.21 475.84 467.18 458.24 449.04 439.62 429.99 420.2 410.26 400.22 390.1 379.93 369.76 359.61 349.53 339.54 327.2 311.03 290.7 262.33 232.18 243.79 255.98 268.78 282.22 294.92 0.0 </table>
+		<table name="#pDef"> 693.67 693.41 692.68 691.47 689.81 687.68 685.11 682.09 678.64 674.76 670.46 665.75 660.63 655.12 649.22 642.95 636.3 629.3 621.95 614.26 606.25 597.92 589.29 580.37 571.18 561.71 552.0 542.06 531.89 521.51 510.94 500.2 489.29 478.24 467.07 455.79 443.26 428.04 410.53 386.66 361.72 372.57 383.75 395.26 407.12 418.52 0.0 </table>
+		<set name="magicLvl" val="#magicLvl" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
+		<for>
+			<add order="0x40" stat="mAtk" val="#mAtk" />
+			<add order="0x40" stat="mDef" val="#mDef" />
+			<add order="0x40" stat="pAtk" val="#pAtk" />
+			<add order="0x40" stat="pDef" val="#pDef" />
+			<add order="0x40" stat="darkRes" val="20" />
+			<add order="0x40" stat="earthRes" val="20" />
+			<add order="0x40" stat="fireRes" val="20" />
+			<add order="0x40" stat="holyRes" val="20" />
+			<add order="0x40" stat="waterRes" val="20" />
+			<add order="0x40" stat="windRes" val="20" />
+		</for>
 	</skill>
-	<skill id="937" levels="31" name="Elite Mercenary">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+	<skill id="937" levels="47" name="Elite Mercenary">
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 </table>
+		<table name="#mAtk"> 732.77 744.85 756.46 767.61 778.28 788.48 798.2 807.44 816.2 824.48 832.28 839.61 846.48 852.89 858.85 864.37 869.47 874.16 878.46 882.39 885.96 889.21 892.16 894.83 897.25 899.46 901.48 903.35 905.11 906.8 908.45 910.11 911.81 913.6 915.53 917.64 916.85 911.34 900.67 880.0 857.17 802.38 842.49 884.62 928.85 979.94 0.0 </table>
+		<table name="#mDef"> 574.06 574.7 574.97 574.9 574.47 573.71 572.6 571.17 569.4 567.32 564.92 562.21 559.2 555.89 552.29 548.41 544.26 539.83 535.15 530.21 525.02 519.61 513.96 508.1 502.03 495.76 489.3 482.67 475.86 468.91 461.8 454.57 447.21 439.74 432.18 424.53 413.76 398.11 377.2 346.37 313.17 327.99 343.71 360.4 378.13 398.84 0.0 </table>
+		<table name="#pAtk"> 586.22 586.76 586.82 586.41 585.51 584.14 582.29 579.96 577.16 573.89 570.16 565.96 561.32 556.23 550.71 544.77 538.42 531.67 524.54 517.06 509.22 501.07 492.61 483.87 474.88 465.65 456.23 446.63 436.89 427.04 417.12 407.14 397.16 387.2 377.31 367.51 355.35 339.37 319.22 291.03 261.07 274.12 287.83 302.22 317.33 331.61 0.0 </table>
+		<table name="#pDef"> 725.49 725.63 725.29 724.47 723.18 721.43 719.23 716.58 713.5 709.98 706.04 701.68 696.91 691.75 686.19 680.26 673.95 667.29 660.27 652.91 645.22 637.22 628.91 620.31 611.43 602.28 592.88 583.24 573.37 563.3 553.03 542.59 531.98 521.23 510.35 499.36 487.12 472.19 454.97 431.38 406.72 418.92 431.49 444.43 457.77 470.58 0.0 </table>
+		<set name="magicLvl" val="#magicLvl" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
+		<for>
+			<add order="0x40" stat="mAtk" val="#mAtk" />
+			<add order="0x40" stat="mDef" val="#mDef" />
+			<add order="0x40" stat="pAtk" val="#pAtk" />
+			<add order="0x40" stat="pAtkRange" val="200">
+				<using kind="Bow" />
+			</add>
+			<add order="0x40" stat="pDef" val="#pDef" />
+			<add order="0x40" stat="darkRes" val="50" />
+			<add order="0x40" stat="earthRes" val="50" />
+			<add order="0x40" stat="fireRes" val="50" />
+			<add order="0x40" stat="holyRes" val="50" />
+			<add order="0x40" stat="waterRes" val="50" />
+			<add order="0x40" stat="windRes" val="50" />
+		</for>
 	</skill>
-	<skill id="938" levels="41" name="Top Elite Mercenary">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+	<skill id="938" levels="47" name="Top Elite Mercenary">
+		<!-- Confirmed CT2.5 -->
+		<table name="#magicLvl"> 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 </table>
+		<table name="#mAtk"> 781.79 795.09 807.93 820.3 832.2 843.63 854.57 865.04 875.02 884.53 893.55 902.11 910.2 917.84 925.02 931.77 938.09 944.01 949.54 954.69 959.49 963.96 968.14 972.03 975.68 979.11 982.36 985.46 988.45 991.36 994.23 997.11 1000.04 1003.06 1006.22 1009.55 1009.99 1005.7 996.25 976.81 955.21 1002.97 1053.12 1105.77 1161.06 1224.92 0.0 </table>
+		<table name="#mDef"> 621.1 622.32 623.18 623.67 623.81 623.6 623.05 622.16 620.93 619.38 617.51 615.33 612.83 610.04 606.95 603.57 599.91 595.98 591.79 587.34 582.64 577.7 572.53 567.13 561.53 555.72 549.73 543.55 537.2 530.69 524.03 517.24 510.32 503.29 496.16 488.94 478.6 463.38 442.89 412.47 379.69 397.66 416.73 436.96 458.45 483.57 0.0 </table>
+		<table name="#pAtk"> 625.43 626.46 627.01 627.07 626.64 625.74 624.34 622.47 620.12 617.29 614.0 610.24 606.03 601.37 596.27 590.75 584.82 578.48 571.77 564.68 557.25 549.49 541.43 533.08 524.48 515.64 506.6 497.39 488.02 478.55 468.99 459.39 449.77 440.18 430.64 421.21 409.41 393.78 373.98 346.14 316.53 332.35 348.97 366.42 384.74 402.06 0.0 </table>
+		<table name="#pDef"> 786.59 787.48 787.89 787.81 787.25 786.23 784.75 782.81 780.42 777.6 774.34 770.66 766.57 762.07 757.18 751.9 746.24 740.21 733.83 727.1 720.04 712.66 704.97 696.98 688.7 680.16 671.35 662.3 653.03 643.54 633.85 623.98 613.95 603.76 593.44 583.01 571.33 556.95 540.28 517.23 493.12 507.91 523.15 538.84 555.01 570.55 0.0 </table>
+		<set name="magicLvl" val="#magicLvl" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
+		<for>
+			<add order="0x40" stat="mAtk" val="#mAtk" />
+			<add order="0x40" stat="mDef" val="#mDef" />
+			<add order="0x40" stat="pAtk" val="#pAtk" />
+			<add order="0x40" stat="pDef" val="#pDef" />
+			<add order="0x40" stat="darkRes" val="80" />
+			<add order="0x40" stat="earthRes" val="80" />
+			<add order="0x40" stat="fireRes" val="80" />
+			<add order="0x40" stat="holyRes" val="80" />
+			<add order="0x40" stat="waterRes" val="80" />
+			<add order="0x40" stat="windRes" val="80" />
+		</for>
 	</skill>
 	<skill id="939" levels="1" name="Soul Rage">
 		<set name="mpConsume" val="5" />
@@ -1151,22 +1211,32 @@
 		</for>
 	</skill>
 	<skill id="965" levels="1" name="Fake Attack">
-		<!-- Pretends to attack. -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="hitTime" val="1000" />
+		<set name="magicLvl" val="80" />
+		<set name="neutral" val="true" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="skillType" val="DUMMY" />
+		<set name="target" val="TARGET_ONE" />
 	</skill>
 	<skill id="966" levels="1" name="Special Motion">
-		<!-- Plays harp. -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="aggroPoints" val="100" />
+		<set name="castRange" val="600" />
+		<set name="effectRange" val="1100" />
+		<set name="hitTime" val="3000" />
+		<set name="magicLvl" val="80" />
+		<set name="neutral" val="true" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="skillType" val="DUMMY" />
+		<set name="target" val="TARGET_ONE" />
 	</skill>
 	<skill id="967" levels="1" name="Cursed Body">
 		<!-- Cursed body. Recovery is not possible. -->
-		<set name="target" val="TARGET_NONE" />
+		<set name="magicLvl" val="85" />
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="968" levels="1" name="Treykan Claw">
 		<!-- Confirmed CT2.5 -->
@@ -1772,10 +1842,26 @@
 		</for>
 	</skill>
 	<skill id="996" levels="1" name="Disarm">
-		<!-- Disarms the enemy and prevents him from equipping a weapon for 5 seconds -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- H5 Skill -->
+		<set name="castRange" val="40" />
+		<set name="effectRange" val="200" />
+		<set name="hitTime" val="1500" />
+		<set name="isDebuff" val="true" />
+		<set name="lvlDepend" val="1" />
+		<set name="magicLvl" val="74" />
+		<set name="mpConsume" val="55" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="power" val="70" /> <!-- Base Land Rate -->
+		<set name="maxChance" val="70" />
+		<set name="saveVs" val="STR" />
+		<set name="reuseDelay" val="8000" />
+		<set name="skillType" val="DISARM" />
+		<set name="target" val="TARGET_ONE" />
+		<for>
+			<effect name="Disarm" abnormalTime="5" val="0" abnormal="bleed" abnormalLvl="1" abnormalType="disarm">
+				<mul order="0x30" stat="pAtk" val="0.6" />
+			</effect>
+		</for>
 	</skill>
 	<skill id="997" levels="25" name="Crushing Strike">
 		<!-- H5 Skill -->
diff --git a/L2J_DataPack_BETA/data/stats/skills/01300-01399.xml b/L2J_DataPack_BETA/data/stats/skills/01300-01399.xml
index 211e8c4121c36f1d1a48d4f63045c3e059641ca3..edc15441cf27868eff0af2dd81abec056d6160d8 100644
--- a/L2J_DataPack_BETA/data/stats/skills/01300-01399.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/01300-01399.xml
@@ -376,25 +376,33 @@
 		<set name="skillType" val="NOTDONE" />
 		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
-	<skill id="1316" levels="1" name="Fishing Expertise -C-Grade">
-		<set name="target" val="TARGET_SELF" />
-		<set name="skillType" val="NOTDONE" />
+	<skill id="1316" levels="1" name="Fishing Expertise: C Grade">
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
 		<set name="operateType" val="OP_PASSIVE" />
-	</skill>
-	<skill id="1317" levels="1" name="Fishing Expertise -B-Grade">
+		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_SELF" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
-	<skill id="1318" levels="1" name="Fishing Expertise -A-Grade">
-		<set name="target" val="TARGET_SELF" />
-		<set name="skillType" val="NOTDONE" />
+	<skill id="1317" levels="1" name="Fishing Expertise: B Grade">
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 	</skill>
-	<skill id="1319" levels="1" name="Fishing Expertise -S-Grade">
+	<skill id="1318" levels="1" name="Fishing Expertise: A-Grade">
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
+		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_SELF" />
-		<set name="skillType" val="NOTDONE" />
+	</skill>
+	<skill id="1319" levels="1" name="Fishing Expertise: S-Grade">
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_SELF" />
 	</skill>
 	<skill id="1320" levels="9" name="Create Common Item">
 		<set name="target" val="TARGET_SELF" />
@@ -2204,19 +2212,25 @@
 		</for>
 	</skill>
 	<skill id="1377" levels="1" name="none">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="1378" levels="1" name="none">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="1379" levels="1" name="none">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
+		<!-- Confirmed CT2.5 -->
+		<set name="magicLvl" val="1" />
 		<set name="operateType" val="OP_PASSIVE" />
+		<set name="skillType" val="NOTDONE" />
+		<set name="target" val="TARGET_NONE" />
 	</skill>
 	<skill id="1380" levels="10" name="Betray">
 		<table name="#magicLvl"> 56 58 60 62 64 66 68 70 72 74 </table>
@@ -2516,10 +2530,33 @@
 		</enchant2for>
 	</skill>
 	<skill id="1387" levels="3" name="Summon Cursed Bones">
+		<!-- Confirmed CT2.5 -->
 		<!-- Not Used Anymore -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<table name="#extractableItems">
+			2508,25,30;2508,50,50;2508,100,20
+			2508,50,30;2508,100,50;2508,200,20
+			2508,100,30;2508,200,50;2508,400,20
+		</table>
+		<table name="#itemConsumeCount"> 40 80 160 </table>
+		<table name="#magicLvl"> 58 66 74 </table>
+		<table name="#mpConsume"> 318 366 407 </table>
+		<set name="capsuled_items_skill" val="#extractableItems" />
+		<set name="hitTime" val="10000" />
+		<set name="isMagic" val="true" />
+		<set name="itemConsumeCount" val="#itemConsumeCount" />
+		<set name="itemConsumeId" val="3031" />
+		<set name="magicLvl" val="#magicLvl" />
+		<set name="mpConsume" val="#mpConsume" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="reuseDelay" val="600000" />
+		<set name="skillType" val="EXTRACTABLE" />
+		<set name="target" val="TARGET_SELF" />
+		<cond msgId="129">
+			<and>
+				<player invSize="10" />
+				<player weight="80" />
+			</and>
+		</cond>
 	</skill>
 	<skill id="1388" levels="3" name="Greater Might" enchantGroup1="1" enchantGroup2="1">
 		<table name="#ench1MpConsume"> 68 67 65 64 63 62 60 59 58 57 55 54 53 52 50 49 49 48 47 45 44 43 42 40 39 38 37 35 34 33 </table>
diff --git a/L2J_DataPack_BETA/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/data/stats/skills/01400-01499.xml
index 40723f05c01518570aea9fd2d81310239d8e82f6..0b057a97522cb3381ae97acbd6a676d484d91097 100644
--- a/L2J_DataPack_BETA/data/stats/skills/01400-01499.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/01400-01499.xml
@@ -1457,12 +1457,39 @@
 			<target races="Kamael" />
 		</cond>
 	</skill>
-	<skill id="1450" levels="1" name="Chain Lightning">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
-		<set name="soulMaxConsumeCount" val="5" />
+	<skill id="1450" levels="1" name="Chain Lightning" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6" enchantGroup4="6">
+		<!-- Confirmed CT2.5 -->
+		<table name="#ench1Power"> 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 </table>
+		<table name="#ench2Cost"> 48 47 46 44 43 42 41 39 38 37 36 34 33 32 31 </table>
+		<table name="#ench3Wind"> 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 </table>
+		<table name="#ench4Duel"> 203 207 211 214 218 222 226 229 233 237 241 244 248 252 256 </table>
+		<table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<!-- set name="affectLimit" = "5;12" / -->
+		<set name="castRange" val="500" />
+		<set name="effectRange" val="1000" />
+		<set name="element" val="2" /> <!-- Wind -->
+		<set name="elementPower" val="20" />
 		<set name="hitTime" val="5000" />
+		<set name="isMagic" val="true" />
+		<set name="magicLvl" val="75" />
+		<set name="mpConsume" val="50" />
+		<set name="mpInitialConsume" val="50" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="power" val="200" />
+		<set name="reuseDelay" val="5000" />
+		<set name="skillRadius" val="200" />
+		<set name="skillType" val="MDAM" />
+		<set name="soulMaxConsumeCount" val="5" />
+		<set name="target" val="TARGET_AREA" />
+		<enchant1 name="magicLvl" val="#enchantMagicLvl" />
+		<enchant1 name="power" val="#ench1Power" />
+		<enchant2 name="magicLvl" val="#enchantMagicLvl" />
+		<enchant2 name="mpConsume" val="#ench2Cost" />
+		<enchant2 name="mpInitialConsume" val="#ench2Cost" />
+		<enchant3 name="magicLvl" val="#enchantMagicLvl" />
+		<enchant3 name="elementPower" val="#ench3Wind" />
+		<enchant4 name="magicLvl" val="#enchantMagicLvl" />
+		<enchant4 name="pvpPower" val="#ench4Duel" />
 	</skill>
 	<skill id="1451" levels="1" name="Fire Vortex Buster" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6">
 		<table name="#enchantMagicLvl"> 79 80 80 81 81 82 82 82 83 83 83 84 84 85 85 </table>
diff --git a/L2J_DataPack_BETA/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/data/stats/skills/01500-01599.xml
index 67b4e65d89eab0708bab8daa52fd4a2cc4640c7f..ed2f4ebdd1ee8adcdce67fe885aa5f3e9f45f1fd 100644
--- a/L2J_DataPack_BETA/data/stats/skills/01500-01599.xml
+++ b/L2J_DataPack_BETA/data/stats/skills/01500-01599.xml
@@ -811,10 +811,24 @@
 		</for>
 	</skill>
 	<skill id="1534" levels="1" name="Courage of Pa'agrio">
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- Confirmed CT2.5 -->
+		<!-- set name="affectLimit" = "50;50" / -->
+		<set name="aggroPoints" val="1" />
 		<set name="hitTime" val="2500" />
+		<set name="isMagic" val="true" />
+		<set name="magicLvl" val="30" />
+		<set name="mpConsume" val="1" />
+		<set name="mpInitialConsume" val="1" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="reuseDelay" val="5000" />
+		<set name="skillRadius" val="1000" />
+		<set name="skillType" val="BUFF" />
+		<set name="target" val="TARGET_PARTY" />
+		<for>
+			<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="pa_up">
+				<mul order="0x30" stat="maxCp" val="1.1" />
+			</effect>
+		</for>
 	</skill>
 	<skill id="1535" levels="1" name="Chant of Movement">
 		<set name="mpConsume" val="69" />