From 91c8ad4015b64a57be20a7d13fceb0d5bfa5d1be Mon Sep 17 00:00:00 2001 From: Rumen Nikiforov <unafraid89@gmail.com> Date: Wed, 19 Dec 2012 16:38:18 +0000 Subject: [PATCH] BETA: Fixing Another Shots issue with Dummy SkillType it will consume shot only when skill can use shots (This should fix CP Potion issues) * Reported by: MELERIX --- .../dist/game/data/scripts/handlers/skillhandlers/Dummy.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java index 6ed068c397..d9497afb89 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Dummy.java @@ -61,7 +61,10 @@ public class Dummy implements ISkillHandler } } - activeChar.setChargedShot(activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS) ? ShotType.BLESSED_SPIRITSHOTS : ShotType.SPIRITSHOTS, false); + if (skill.useSpiritShot()) + { + activeChar.setChargedShot(activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS) ? ShotType.BLESSED_SPIRITSHOTS : ShotType.SPIRITSHOTS, false); + } } @Override -- GitLab