diff --git a/dist/game/data/scripts.cfg b/dist/game/data/scripts.cfg
index 65fb67298958477b830b2a950316e1b693b8209b..bffb18782cbab255c18b6246b9764a91f503adba 100644
--- a/dist/game/data/scripts.cfg
+++ b/dist/game/data/scripts.cfg
@@ -149,6 +149,7 @@ ai/individual/CrimsonHatuOtis.java
 ai/individual/Core.java
 ai/individual/DarkWaterDragon.java
 ai/individual/DivineBeast.java
+ai/individual/DrakosWarrior.java
 ai/individual/DrChaos.java
 ai/individual/DustRider.java
 ai/individual/EmeraldHorn.java
diff --git a/dist/game/data/scripts/ai/group_template/DragonValley.java b/dist/game/data/scripts/ai/group_template/DragonValley.java
index 0445f0475beab48107b4e57a9bf35ab5f0228dcf..c0272c96380c1ebb0bca9536e6ce84c288f46d37 100644
--- a/dist/game/data/scripts/ai/group_template/DragonValley.java
+++ b/dist/game/data/scripts/ai/group_template/DragonValley.java
@@ -44,7 +44,6 @@ public final class DragonValley extends AbstractNpcAI
 	private static final int DRAKOS_ASSASSIN = 22823;
 	private static final int[] SUMMON_NPC =
 	{
-		22822, // Drakos Warrior
 		22824, // Drakos Guardian
 		22862, // Drakos Hunter
 	};
diff --git a/dist/game/data/scripts/ai/individual/DrakosWarrior.java b/dist/game/data/scripts/ai/individual/DrakosWarrior.java
new file mode 100644
index 0000000000000000000000000000000000000000..f8999f52a3027b4b43019f7551907502ddad140d
--- /dev/null
+++ b/dist/game/data/scripts/ai/individual/DrakosWarrior.java
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2004-2017 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package ai.individual;
+
+import com.l2jserver.gameserver.model.actor.L2Npc;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.holders.SkillHolder;
+
+import ai.npc.AbstractNpcAI;
+
+/**
+ * Drakos Warrior AI.
+ * @author Adry_85
+ * @since 2.6.0.0
+ */
+public class DrakosWarrior extends AbstractNpcAI
+{
+	// NPCs
+	private static final int DRAKOS_WARRIOR = 22822;
+	private static final int DRAKOS_ASSASSIN = 22823;
+	// Skill
+	private static final SkillHolder SUMMON = new SkillHolder(6858);
+	
+	public DrakosWarrior()
+	{
+		super(DrakosWarrior.class.getSimpleName(), "ai/individual");
+		addAttackId(DRAKOS_WARRIOR);
+	}
+	
+	@Override
+	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
+	{
+		if (getRandom(100) < 1)
+		{
+			addSkillCastDesire(npc, npc, SUMMON, 99999999900000000L);
+			final int count = 2 + getRandom(3);
+			for (int i = 0; i < count; i++)
+			{
+				addSpawn(DRAKOS_ASSASSIN, npc.getX() + getRandom(200), npc.getY() + getRandom(200), npc.getZ(), 0, false, 0, false);
+			}
+		}
+		return super.onAttack(npc, attacker, damage, isSummon);
+	}
+	
+	public static void main(String[] args)
+	{
+		new DrakosWarrior();
+	}
+}
diff --git a/dist/game/data/stats/skills/06800-06899.xml b/dist/game/data/stats/skills/06800-06899.xml
index 73af2b31b8aa100ec8e2800f3fcc5adece5d8d02..78029a7e07c3318bc93a3afa6f7479b83765980c 100644
--- a/dist/game/data/stats/skills/06800-06899.xml
+++ b/dist/game/data/stats/skills/06800-06899.xml
@@ -1076,9 +1076,14 @@
 		</effects>
 	</skill>
 	<skill id="6858" levels="1" name="Summon">
-		<!-- none -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
+		<set name="effectPoint" val="546" />
+		<set name="hitTime" val="1000" />
+		<set name="magicLvl" val="81" />
+		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6859" levels="1" name="Power Strike">
 		<!-- High Five Confirmed -->