From 8a41059f100781b5bc2681697ab09a60d064f6b7 Mon Sep 17 00:00:00 2001 From: Adry85 <adrya85@hotmail.it> Date: Sun, 17 Sep 2017 16:48:22 +0200 Subject: [PATCH] Retail like skill Lightning Shock (791). --- dist/game/data/stats/skills/00700-00799.xml | 20 +++++++++++++++----- dist/game/data/stats/skills/06000-06099.xml | 13 ++++++++----- 2 files changed, 23 insertions(+), 10 deletions(-) diff --git a/dist/game/data/stats/skills/00700-00799.xml b/dist/game/data/stats/skills/00700-00799.xml index 0ffc90fae0..2d5497682f 100644 --- a/dist/game/data/stats/skills/00700-00799.xml +++ b/dist/game/data/stats/skills/00700-00799.xml @@ -2451,35 +2451,45 @@ </effects> </skill> <skill id="791" levels="1" name="Lightning Shock"> - <!-- Confirmed CT2.5 and Updated to H5 --> + <!-- High Five Confirmed --> + <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="5" /> + <set name="abnormalType" val="PARALYZE" /> <set name="activateRate" val="50" /> <set name="affectLimit" val="6-12" /> <set name="affectRange" val="150" /> + <set name="affectScope" val="POINT_BLANK" /> <set name="basicProperty" val="MEN" /> <set name="coolTime" val="720" /> <set name="effectPoint" val="-1" /> <set name="hitTime" val="1080" /> <set name="icon" val="icon.skill0791" /> <set name="isDebuff" val="true" /> - <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="isMagic" val="1" /> <set name="lvlBonusRate" val="1" /> - <set name="magicLvl" val="83" /> + <set name="magicLvl" val="81" /> <set name="mpConsume" val="52" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="5000" /> - <set name="rideState" val="NONE" /> - <set name="soulMaxConsumeCount" val="5" /> + <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="AURA" /> + <set name="trait" val="PARALYZE" /> <effects> <effect name="MagicalSoulAttack"> <param power="69" /> </effect> <effect name="Debuff"> <mul stat="pAtkSpd" val="0.5" /> + </effect> + <effect name="Debuff"> <mul stat="runSpd" val="0.5" /> + </effect> + <effect name="Debuff"> <mul stat="mAtkSpd" val="0.5" /> </effect> + <effect name="DefenceTrait"> + <param PARALYZE="100" /> + </effect> </effects> <endEffects> <effect name="CallSkill"> diff --git a/dist/game/data/stats/skills/06000-06099.xml b/dist/game/data/stats/skills/06000-06099.xml index 2d435850b4..f7b85881d4 100644 --- a/dist/game/data/stats/skills/06000-06099.xml +++ b/dist/game/data/stats/skills/06000-06099.xml @@ -1056,23 +1056,26 @@ </effects> </skill> <skill id="6092" levels="1" name="Lightning Shock"> - <!-- Confirmed CT2.5 and Updated to H5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="5" /> <set name="abnormalType" val="PARALYZE" /> <set name="abnormalVisualEffect" val="PARALYZE" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="1" /> <set name="icon" val="icon.skill0791" /> <set name="isDebuff" val="true" /> - <set name="isMagic" val="2" /> <!-- Static Skill --> - <set name="magicLvl" val="83" /> + <set name="isMagic" val="2" /> + <set name="magicLvl" val="81" /> <set name="operateType" val="A2" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="soulMaxConsumeCount" val="5" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="SELF" /> <set name="trait" val="PARALYZE" /> <effects> <effect name="Paralyze" /> + <effect name="DefenceTrait"> + <param PARALYZE="100" /> + </effect> </effects> </skill> <skill id="6093" levels="1" name="Panther Hide"> -- GitLab