diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml index e0c1fc4657a3be762c4f065269520a1da45ac8f9..2a358be1d9ff0da979f8dd5510fee144a5713582 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05400-05499.xml @@ -308,8 +308,8 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x30" stat="pReuse" val="0.85" /> <mul order="0x30" stat="PhysicalMpConsumeRate" val="0.95" /> + <mul order="0x30" stat="mAtkSpd" val="0.85" /> </effect> </for> </skill> @@ -478,20 +478,19 @@ <skill id="5437" levels="2" name="Dissonance"> <!-- Confirmed CT2.5 --> <table name="#avoid"> 50 0 </table> - <table name="#def"> 0.6 1 </table> + <table name="#def"> 0.4 1 </table> <set name="icon" val="icon.skilltransform3" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x30" stat="pAtk" val="0.95" /> - <mul order="0x30" stat="mAtk" val="0.95" /> + <mul order="0x30" stat="pAtk" val="0.05" /> + <mul order="0x30" stat="mAtk" val="0.05" /> <sub order="0x40" stat="accCombat" val="50" /> - <add order="0x40" stat="runSpd" val="5" /> + <sub order="0x40" stat="rEvas" val="#avoid" /> <mul order="0x30" stat="pDef" val="#def" /> <mul order="0x30" stat="mDef" val="#def" /> - <sub order="0x40" stat="rEvas" val="#avoid" /> </effect> </for> </skill> @@ -1017,13 +1016,12 @@ <set name="targetType" val="SELF" /> </skill> <skill id="5479" levels="1" name="Boss Petrification Resistance"> - <!-- TODO: Implement me! --> - <!-- Resist against Petrification. --> + <!-- Confirmed CT2.5 --> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill5479" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="targetType" val="NONE" /> + <set name="targetType" val="SELF" /> <for> <effect name="DefenceTrait"> <param TURN_STONE="10" /> @@ -1148,6 +1146,7 @@ <set name="targetType" val="NONE" /> </skill> <skill id="5491" levels="1" name="Decrease Bow/Crossbow Atk. Spd."> + <!-- Confirmed CT2.5 --> <set name="icon" val="icon.skilltransform3" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> @@ -1155,7 +1154,10 @@ <for> <effect name="Buff"> <mul order="0x30" stat="pAtkSpd" val="0.5"> - <using kind="BOW,CROSSBOW" /> + <using kind="BOW" /> + </mul> + <mul order="0x30" stat="pAtkSpd" val="0.79"> + <using kind="CROSSBOW" /> </mul> </effect> </for> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml index 9aefabe42d12911cc2835fd638e4c41011b33635..c7df0882847e86be20c8bb4436f822cd30ebec0f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06200-06299.xml @@ -1055,7 +1055,7 @@ <effect name="Buff"> <mul order="0x30" stat="pDef" val="1.15" /> <mul order="0x30" stat="pAtk" val="1.15" /> - <mul order="0x30" stat="runSpd" val="1.15" /> + <mul order="0x30" stat="pAtkSpd" val="1.15" /> </effect> </for> </skill>