From 84bfd4b5eca49a9443eb0997e4de3c2f37ace078 Mon Sep 17 00:00:00 2001 From: Zoey76 <zoey_76@msn.com> Date: Wed, 6 Oct 2021 21:58:21 -0300 Subject: [PATCH] Fixed and updated skills to High Five Soul of Sagittarius (303) Fatal Counter (314) Quiver of Arrow: A Grade (323) Quiver of Arrow: S Grade (324) Dead Eye (414) Spirit of Sagittarius (415) Blessed Scroll of Resurrection: Pet (2179) Expose Weak Point (5565) Reported-by: wadsok --- .../data/stats/skills/00300-00399.xml | 73 ++++++++++------- .../data/stats/skills/00400-00499.xml | 80 +++++++++++++------ .../data/stats/skills/02100-02199.xml | 5 +- .../data/stats/skills/05500-05599.xml | 7 +- 4 files changed, 105 insertions(+), 60 deletions(-) diff --git a/src/main/resources/data/stats/skills/00300-00399.xml b/src/main/resources/data/stats/skills/00300-00399.xml index 9216293308..63d2e60e52 100644 --- a/src/main/resources/data/stats/skills/00300-00399.xml +++ b/src/main/resources/data/stats/skills/00300-00399.xml @@ -121,19 +121,22 @@ </enchant3Effects> </skill> <skill id="303" levels="4" name="Soul of Sagittarius" enchantGroup1="1"> - <table name="#abnormalLvls"> 1 2 3 4 </table> - <table name="#effectPoints"> 438 549 597 635 </table> + <!-- High Five Confirmed --> + <table name="#abnormalLvl"> 1 2 3 4 </table> + <table name="#effectPoint"> 438 549 597 635 </table> <table name="#hpConsume"> 185 271 316 364 </table> - <table name="#magicLvl"> 40 58 64 70 </table> - <table name="#maxMp"> 10 15 20 25 </table> - <table name="#ench1abnormalLvl"> 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 </table> - <table name="#ench1hpConsume"> 358 352 346 340 334 328 322 316 310 304 298 292 286 280 274 267 261 255 249 243 237 231 225 219 213 207 201 195 189 183 </table> - <table name="#ench1maxMp"> 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 </table> + <table name="#magicLvl"> 46 58 64 70 </table> + <table name="#maxMpPower"> 10 15 20 25 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> - <set name="abnormalLvl" val="#abnormalLvls" /> + <table name="#ench1AbnormalLvl"> 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 </table> + <table name="#ench1HpConsume"> 358 352 346 340 334 328 322 316 310 304 298 292 286 280 274 267 261 255 249 243 237 231 225 219 213 207 201 195 189 183 </table> + <table name="#ench1MaxMpPower"> 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 </table> + <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="1200" /> <set name="abnormalType" val="MAX_MP_UP" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="affectScope" val="SINGLE" /> + <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="hpConsume" val="#hpConsume" /> <set name="icon" val="icon.skill0303" /> @@ -142,17 +145,18 @@ <set name="reuseDelay" val="4000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> - <enchant1 name="hpConsume" val="#ench1hpConsume" /> + <enchant1 name="abnormalLvl" val="#ench1AbnormalLvl" /> + <enchant1 name="hpConsume" val="#ench1HpConsume" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="MaxMp"> - <param power="#maxMp" /> + <param power="#maxMpPower" /> <param type="PER" /> </effect> </effects> <enchant1Effects> <effect name="MaxMp"> - <param power="#ench1maxMp" /> + <param power="#ench1MaxMpPower" /> <param type="PER" /> </effect> </enchant1Effects> @@ -530,19 +534,22 @@ </enchant2Effects> </skill> <skill id="314" levels="16" name="Fatal Counter" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2" enchantGroup7="2"> - <table name="#effectPoints"> -567 -575 -583 -591 -599 -607 -614 -621 -627 -634 -640 -646 -651 -656 -661 -665 </table> + <!-- High Five Confirmed --> + <table name="#effectPoint"> -567 -575 -583 -591 -599 -607 -614 -621 -627 -634 -640 -646 -651 -656 -661 -665 </table> <table name="#magicLvl"> 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table> <table name="#mpConsume2"> 116 119 121 122 124 126 129 131 133 135 138 140 142 144 146 148 </table> - <table name="#power"> 2908 3030 3154 3280 3408 3537 3668 3800 3933 4067 4201 4336 4470 4604 4738 4870 </table> - <table name="#ench1Power"> 4915 4959 5003 5047 5090 5134 5178 5222 5266 5310 5354 5398 5442 5486 5529 5573 5617 5661 5705 5749 5793 5837 5881 5925 5968 6012 6056 6100 6144 6188 </table> - <table name="#ench2MpConsume2"> 148 145 143 140 138 135 132 130 127 125 122 120 117 115 112 110 107 105 102 100 97 95 92 90 87 85 82 80 77 75 </table> - <table name="#enchDuel"> 4955 5040 5125 5210 5295 5380 5465 5551 5636 5721 5806 5891 5976 6061 6147 6232 6317 6402 6487 6572 6657 6742 6828 6913 6998 7083 7168 7253 7338 7424 </table> + <table name="#physicalAttackHpLinkPower"> 2908 3030 3154 3280 3408 3537 3668 3800 3933 4067 4201 4336 4470 4604 4738 4870 </table> <table name="#enchAttributePower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1PhysicalAttackHpLinkPower"> 4915 4959 5003 5047 5090 5134 5178 5222 5266 5310 5354 5398 5442 5486 5529 5573 5617 5661 5705 5749 5793 5837 5881 5925 5968 6012 6056 6100 6144 6188 </table> + <table name="#ench2MpConsume2"> 148 145 143 140 138 135 132 130 127 125 122 120 117 115 112 110 107 105 102 100 97 95 92 90 87 85 82 80 77 75 </table> + <table name="#ench7PvpEffect"> 4955 5040 5125 5210 5295 5380 5465 5551 5636 5721 5806 5891 5976 6061 6147 6232 6317 6402 6487 6572 6657 6742 6828 6913 6998 7083 7168 7253 7338 7424 </table> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="900" /> <set name="coolTime" val="1000" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="1400" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.skill0314" /> <set name="magicLvl" val="#magicLvl" /> @@ -551,7 +558,7 @@ <set name="overHit" val="true" /> <set name="reuseDelay" val="5000" /> <set name="rideState" val="NONE" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> @@ -573,19 +580,19 @@ </cond> <effects> <effect name="PhysicalAttackHpLink"> - <param power="#power" /> + <param power="#physicalAttackHpLinkPower" /> </effect> </effects> <enchant1Effects> <effect name="PhysicalAttackHpLink"> - <param power="#ench1Power" /> + <param power="#ench1PhysicalAttackHpLinkPower" /> </effect> </enchant1Effects> <enchant7Effects> </enchant7Effects> <enchant7pvpEffects> <effect name="PhysicalAttackHpLink"> - <param power="#enchDuel" /> + <param power="#ench7PvpEffect" /> </effect> </enchant7pvpEffects> <enchant7pveEffects> @@ -914,19 +921,21 @@ </effect> </enchant2Effects> </skill> - <skill id="323" levels="1" name="Quiver of Arrow: Grade A"> - <!-- Confirmed CT2.5 --> + <skill id="323" levels="1" name="Quiver of Arrow: A Grade"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <table name="#extractableItems"> 1344,700,30;1344,1400,50;1344,2800,20 </table> <set name="capsuled_items_skill" val="#extractableItems" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.skill0323" /> <set name="isMagic" val="1" /> <set name="itemConsumeCount" val="1" /> - <set name="itemConsumeId" val="1461" /> <!-- Crystal (A-Grade) --> - <set name="magicLvl" val="60" /> - <set name="mpConsume2" val="366" /> + <set name="itemConsumeId" val="1461" /> + <set name="magicLvl" val="66" /> + <set name="mpConsume1" val="366" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="600000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> @@ -941,19 +950,21 @@ <effect name="RestorationRandom" /> </effects> </skill> - <skill id="324" levels="1" name="Quiver of Arrow: Grade S"> - <!-- Confirmed CT2.5 --> + <skill id="324" levels="1" name="Quiver of Arrow: S Grade"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <table name="#extractableItems"> 1345,900,30;1345,1800,50;1345,3600,20 </table> <set name="capsuled_items_skill" val="#extractableItems" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.skill0324" /> <set name="isMagic" val="1" /> <set name="itemConsumeCount" val="1" /> - <set name="itemConsumeId" val="1462" /> <!-- Crystal (S-Grade) --> + <set name="itemConsumeId" val="1462" /> <set name="magicLvl" val="72" /> - <set name="mpConsume2" val="398" /> + <set name="mpConsume1" val="398" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="600000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> diff --git a/src/main/resources/data/stats/skills/00400-00499.xml b/src/main/resources/data/stats/skills/00400-00499.xml index 86dd4cd9ad..91371308a8 100644 --- a/src/main/resources/data/stats/skills/00400-00499.xml +++ b/src/main/resources/data/stats/skills/00400-00499.xml @@ -854,17 +854,21 @@ </enchant1Effects> </skill> <skill id="414" levels="8" name="Dead Eye" enchantGroup1="1"> - <table name="#abnormalLvls"> 1 2 3 4 5 6 7 8 </table> + <!-- High Five Confirmed --> + <table name="#abnormalLvl"> 1 2 3 4 5 6 7 8 </table> <table name="#accCombat"> 1 1 2 2 2 3 3 3 </table> - <table name="#effectPoints"> 566 582 597 611 624 635 646 655 </table> + <table name="#effectPoint"> 566 582 597 611 624 635 646 655 </table> <table name="#magicLvl"> 60 62 64 66 68 70 72 74 </table> - <table name="#mpConsume2"> 28 29 30 31 32 33 34 35 </table> - <table name="#pAtk"> 124 134 155 155 166 177 188 199 </table> + <table name="#mpConsume2"> 28 29 30 31 32 33 34 34 </table> + <table name="#pAtk"> 124 134 145 155 166 177 188 199 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1pAtk"> 211 213 214 216 217 219 220 221 223 224 226 227 229 230 231 233 234 236 237 239 240 242 243 244 246 247 249 250 252 253 </table> - <set name="abnormalLvl" val="#abnormalLvls" /> + <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="120" /> <set name="abnormalType" val="SNIPE" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="affectScope" val="SINGLE" /> + <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0414" /> <set name="magicLvl" val="#magicLvl" /> @@ -873,6 +877,7 @@ <set name="reuseDelay" val="75000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> + <enchant1 name="magicLvl" val="#enchMagicLvl" /> <cond msgId="113" addName="1"> <using kind="BOW" /> </cond> @@ -881,15 +886,21 @@ <mul stat="pAtkSpd" val="0.9"> <using kind="BOW" /> </mul> - <add stat="pAtk" val="#pAtk"> + </effect> + <effect name="Buff"> + <mul stat="critDmg" val="1.2"> <using kind="BOW" /> - </add> + </mul> + </effect> + <effect name="Buff"> <add stat="accCombat" val="#accCombat"> <using kind="BOW" /> </add> - <mul stat="critDmg" val="1.2"> + </effect> + <effect name="Buff"> + <add stat="pAtk" val="#pAtk"> <using kind="BOW" /> - </mul> + </add> </effect> </effects> <enchant1Effects> @@ -897,28 +908,37 @@ <mul stat="pAtkSpd" val="0.9"> <using kind="BOW" /> </mul> - <add stat="pAtk" val="#ench1pAtk"> + </effect> + <effect name="Buff"> + <mul stat="critDmg" val="1.2"> <using kind="BOW" /> - </add> + </mul> + </effect> + <effect name="Buff"> <add stat="accCombat" val="3"> <using kind="BOW" /> </add> - <mul stat="critDmg" val="1.2"> + </effect> + <effect name="Buff"> + <add stat="pAtk" val="#ench1pAtk"> <using kind="BOW" /> - </mul> + </add> </effect> </enchant1Effects> </skill> <skill id="415" levels="3" name="Spirit of Sagittarius"> - <table name="#abnormalLvls"> 2 4 6 </table> - <table name="#effectPoints"> 549 611 655 </table> + <!-- High Five Confirmed --> + <table name="#abnormalLvl"> 2 4 6 </table> + <table name="#effectPoint"> 549 611 655 </table> <table name="#magicLvl"> 58 66 74 </table> <table name="#mpConsume2"> 27 31 34 </table> - <table name="#PhysicalMpConsumeRate"> 0.9 0.8 0.7 </table> - <set name="abnormalLvl" val="#abnormalLvls" /> + <table name="#physicalMpConsumeRate"> 0.9 0.8 0.7 </table> + <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="1200" /> <set name="abnormalType" val="MP_COST_DOWN" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="affectScope" val="SINGLE" /> + <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0415" /> <set name="magicLvl" val="#magicLvl" /> @@ -929,7 +949,7 @@ <set name="targetType" val="SELF" /> <effects> <effect name="Buff"> - <mul stat="physicalMpConsumeRate" val="#PhysicalMpConsumeRate" /> + <mul stat="physicalMpConsumeRate" val="#physicalMpConsumeRate" /> </effect> </effects> </skill> @@ -958,12 +978,16 @@ </effects> </skill> <skill id="417" levels="5" name="Pain of Sagittarius" enchantGroup1="1"> - <table name="#amount"> 36 39 41 43 46 </table> - <table name="#effectPoints"> 549 582 611 635 655 </table> + <!-- High Five Confirmed --> + <table name="#effectPoint"> 549 582 611 635 655 </table> <table name="#hpConsume"> 318 343 366 387 407 </table> <table name="#magicLvl"> 58 62 66 70 74 </table> - <table name="#ench1amount"> 47 47 47 47 47 47 47 48 48 48 48 48 48 48 48 49 49 49 49 49 49 49 49 49 50 50 50 50 50 50 </table> - <set name="effectPoint" val="#effectPoints" /> + <table name="#mpAmount"> 36 39 41 43 46 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MpAmount"> 47 47 47 47 47 47 47 48 48 48 48 48 48 48 48 49 49 49 49 49 49 49 49 49 50 50 50 50 50 50 </table> + <set name="affectScope" val="SINGLE" /> + <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="hpConsume" val="#hpConsume" /> <set name="icon" val="icon.skill0417" /> @@ -972,14 +996,17 @@ <set name="reuseDelay" val="8000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> + <enchant1 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="Mp"> - <param amount="#amount" /> + <param amount="#mpAmount" /> + <param mode="DIFF" /> </effect> </effects> <enchant1Effects> <effect name="Mp"> - <param amount="#ench1amount" /> + <param amount="#ench1MpAmount" /> + <param mode="DIFF" /> </effect> </enchant1Effects> </skill> @@ -3396,6 +3423,7 @@ <set name="soulMaxConsumeCount" val="5" /> <set name="targetType" val="ENEMY" /> <set name="trait" val="BLEED" /> + <enchant1 name="abnormalLvl" val="#ench1AbnormalLvl" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="activateRate" val="#ench2ActivateRate" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> diff --git a/src/main/resources/data/stats/skills/02100-02199.xml b/src/main/resources/data/stats/skills/02100-02199.xml index 2b8b061b1c..29fa16917a 100644 --- a/src/main/resources/data/stats/skills/02100-02199.xml +++ b/src/main/resources/data/stats/skills/02100-02199.xml @@ -1171,13 +1171,16 @@ </effects> </skill> <skill id="2179" levels="1" name="Blessed Scroll of Resurrection: Pet"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="400" /> <set name="effectPoint" val="1" /> <set name="effectRange" val="600" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="15000" /> <set name="isMagic" val="2" /> <set name="itemConsumeCount" val="1" /> - <set name="itemConsumeId" val="6387" /> <!-- Blessed Scroll of Resurrection for Pets --> + <set name="itemConsumeId" val="6387" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> diff --git a/src/main/resources/data/stats/skills/05500-05599.xml b/src/main/resources/data/stats/skills/05500-05599.xml index 4af1b722b5..610dbdec7b 100644 --- a/src/main/resources/data/stats/skills/05500-05599.xml +++ b/src/main/resources/data/stats/skills/05500-05599.xml @@ -1523,7 +1523,7 @@ </effects> </skill> <skill id="5565" levels="1" name="Expose Weak Point"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="30" /> <set name="abnormalType" val="EXPOSE_WEAK_POINT" /> @@ -1533,6 +1533,7 @@ <set name="castRange" val="40" /> <set name="effectPoint" val="-671" /> <set name="effectRange" val="400" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0767" /> <set name="isDebuff" val="true" /> @@ -1545,9 +1546,11 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="ENEMY_ONLY" /> <effects> + <effect name="Buff"> + <mul stat="defCritRate" val="1.3" /> + </effect> <effect name="Debuff"> <mul stat="pDef" val="0.8" /> - <mul stat="defCritRate" val="1.3" /> </effect> </effects> </skill> -- GitLab