diff --git a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java index 0eaf02be42f7d50e1f7a5d2a7d85dfa546cc91da..5ad4c4116618c38cff6038781dc6c6ffe00387b4 100644 --- a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java +++ b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/StealAbnormal.java @@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.skills.EffectScope; +import com.l2jserver.gameserver.model.stats.Env; import com.l2jserver.gameserver.model.stats.Formulas; /** @@ -73,7 +74,11 @@ public final class StealAbnormal extends AbstractEffect for (BuffInfo infoToSteal : toSteal) { // Invert effected and effector. - final BuffInfo stolen = new BuffInfo(info.getEffected(), info.getEffector(), infoToSteal.getSkill()); + final Env env = new Env(); + env.setCharacter(info.getEffected()); + env.setTarget(info.getEffector()); + env.setSkill(infoToSteal.getSkill()); + final BuffInfo stolen = new BuffInfo(env); stolen.setAbnormalTime(infoToSteal.getTime()); // Copy the remaining time. // To include all the effects, it's required to go through the template rather the buff info. infoToSteal.getSkill().applyEffectScope(EffectScope.GENERAL, stolen, true, true); diff --git a/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml b/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml index 9aa6ba0ec2d02372760ed7313fe36e5c278b76a7..6bc56bd4546cc0d1ee32d419ccf65cbf08448fc6 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00200-00299.xml @@ -171,9 +171,9 @@ <add order="0x40" stat="pAtk" val="112.8"> <using kind="DAGGER,DUALDAGGER" /> </add> - <mul order="0x01" stat="rCrit" val="#ench2rCrit"> + <basemul order="0x30" stat="rCrit" val="#ench2rCrit"> <using kind="DAGGER,DUALDAGGER" /> - </mul> + </basemul> </effect> <effect name="TriggerSkillByAttack"> <param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" /> @@ -983,7 +983,6 @@ <set name="targetType" val="SELF" /> </skill> <skill id="244" levels="3" name="Armor Mastery"> - <!-- Confirmed CT2.5 --> <table name="#magicLvl"> 7 11 14 </table> <table name="#pDef"> 6.7 8 9.2 </table> <set name="icon" val="icon.skill0244" /> @@ -991,9 +990,7 @@ <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <effect name="Buff"> - <add order="0x40" stat="pDef" val="#pDef" /> - </effect> + <add order="0x40" stat="pDef" val="#pDef" /> </for> </skill> <skill id="245" levels="15" name="Wild Sweep"> @@ -1522,17 +1519,15 @@ </effect> </enchant2for> <enchant3for> - <effect name="Buff"> - <add order="0x40" stat="pDef" val="56.1"> - <using kind="HEAVY" /> - </add> - <mul order="0x30" stat="mAtkSpd" val="1.68"> - <using kind="HEAVY" /> - </mul> - <mul order="0x30" stat="pAtkSpd" val="#ench3pAtkSpd"> - <using kind="HEAVY" /> - </mul> - </effect> + <add order="0x40" stat="pDef" val="56.1"> + <using kind="HEAVY" /> + </add> + <mul order="0x30" stat="mAtkSpd" val="1.68"> + <using kind="HEAVY" /> + </mul> + <mul order="0x30" stat="pAtkSpd" val="#ench3pAtkSpd"> + <using kind="HEAVY" /> + </mul> </enchant3for> </skill> <skill id="260" levels="37" name="Hammer Crush" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2"> @@ -1959,7 +1954,7 @@ <enchant2 name="mpConsume" val="#ench2MpConsume" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="1" /> + <basemul order="0x30" stat="rCrit" val="1" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml index c696a3ba5552022d524c100c896d1a504ad173e4..10a5d39f21cc3ab5dfa201effab2a7d6f0f08662 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00400-00499.xml @@ -50,7 +50,7 @@ <for> <effect name="PhysicalAttack" /> <effect name="Debuff"> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> </effect> <effect name="DefenceTrait"> <param SWORD="#traits" /> @@ -68,7 +68,7 @@ <enchant2for> <effect name="PhysicalAttack" /> <effect name="Debuff"> - <mul order="0x01" stat="rCrit" val="-0.5" /> + <basemul order="0x30" stat="rCrit" val="-0.5" /> </effect> <effect name="DefenceTrait"> <param SWORD="-20" /> @@ -87,7 +87,7 @@ <effect name="PhysicalAttack" /> <effect name="Debuff"> <mul order="0x30" stat="cAtk" val="#ench3cAtk" /> - <mul order="0x01" stat="rCrit" val="-0.5" /> + <basemul order="0x30" stat="rCrit" val="-0.5" /> </effect> <effect name="DefenceTrait"> <param SWORD="-20" /> @@ -173,7 +173,7 @@ <enchant3for> <effect name="PhysicalAttack" /> <effect name="Debuff"> - <mul order="0x01" stat="rCrit" val="#ench3rCrit" /> + <basemul order="0x30" stat="rCrit" val="#ench3rCrit" /> <mul order="0x30" stat="cAtk" val="0.65" /> </effect> <effect name="DefenceTrait"> @@ -2637,7 +2637,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> <mul order="0x30" stat="pDef" val="0.95" /> </effect> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml index e6058f5fb61f8e1b1fff7f7983398968c3dc4f3c..282b80e6cdf0476bb098a939f1f914386a2cc70a 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00500-00599.xml @@ -860,9 +860,9 @@ <add order="0x40" stat="accCombat" val="#accCombat"> <using kind="CROSSBOW" /> </add> - <mul order="0x01" stat="rCrit" val="0.2"> + <basemul order="0x30" stat="rCrit" val="0.2"> <using kind="CROSSBOW" /> - </mul> + </basemul> <add order="0x40" stat="pAtkRange" val="#range"> <using kind="CROSSBOW" /> </add> @@ -876,9 +876,9 @@ <add order="0x40" stat="accCombat" val="#ench1Acc"> <using kind="CROSSBOW" /> </add> - <mul order="0x01" stat="rCrit" val="0.2"> + <basemul order="0x30" stat="rCrit" val="0.2"> <using kind="CROSSBOW" /> - </mul> + </basemul> <add order="0x40" stat="pAtkRange" val="200"> <using kind="CROSSBOW" /> </add> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml index 5332357a5b9da2bfcd9cf6d190ba539352241059..059a17ee4131c7c495da5f16b6becb20562f7194 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml @@ -180,8 +180,8 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> - <mul order="0x01" stat="mCritRate" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -281,7 +281,7 @@ <mul order="0x30" stat="pDef" val="1.1" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.1" /> - <mul order="0x01" stat="rCrit" val="0.1" /> + <basemul order="0x30" stat="rCrit" val="0.1" /> <mul order="0x30" stat="cAtk" val="1.1" /> <mul order="0x30" stat="mDef" val="1.1" /> <mul order="0x30" stat="mAtk" val="1.1" /> @@ -352,7 +352,7 @@ <set name="targetType" val="SERVITOR" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -408,7 +408,7 @@ </cond> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> </effect> </for> @@ -1393,7 +1393,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml index 89286243beb37aa4b5a43c89990ee9bc9e6093b3..98da1a0cfaec3145a7a2f00ea8c345ca4370b28e 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/00800-00899.xml @@ -552,9 +552,9 @@ <mul order="0x30" stat="pAtk" val="1.05"> <using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" /> </mul> - <mul order="0x01" stat="rCrit" val="0.2"> + <basemul order="0x30" stat="rCrit" val="0.2"> <using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" /> - </mul> + </basemul> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml b/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml index 6dd260eef6712d070f600469f8cb33b2cc9a9f29..425cb8c8e5fb7be6fc4d8dddaf12ffc1d212c36e 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/01000-01099.xml @@ -1658,7 +1658,7 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml b/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml index 90f2e082fa6251a4073d7f466eda7a3944a5e352..80cdf114138e7c2613bdba6ecd8094170852d48e 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml @@ -259,7 +259,7 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> </effect> </for> </skill> @@ -992,7 +992,7 @@ <mul order="0x30" stat="pDef" val="0.7" /> <mul order="0x30" stat="mAtk" val="0.7" /> <mul order="0x30" stat="mAtkSpd" val="0.8" /> - <mul order="0x01" stat="mCritRate" val="-0.3" /> + <basemul order="0x30" stat="mCritRate" val="-0.3" /> </effect> </for> </skill> @@ -1478,9 +1478,9 @@ <mul order="0x30" stat="cAtk" val="1.2"> <player behind="true" /> </mul> - <mul order="0x01" stat="rCrit" val="0.2"> + <basemul order="0x30" stat="rCrit" val="0.2"> <player behind="true" /> - </mul> + </basemul> <sub order="0x40" stat="debuffVuln" val="10" /> </effect> </for> @@ -1511,7 +1511,7 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -1811,7 +1811,7 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="mCritPower" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1827,7 +1827,7 @@ <enchant3for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="mCritPower" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -2095,7 +2095,7 @@ <enchant3for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="mCritRate" val="0.02" /> + <basemul order="0x30" stat="mCritRate" val="0.02" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -2228,7 +2228,7 @@ <mul order="0x30" stat="runSpd" val="0.8" /> <mul order="0x30" stat="mDef" val="0.7" /> <mul order="0x30" stat="pAtkSpd" val="0.7" /> - <mul order="0x01" stat="rCrit" val="-0.3" /> + <basemul order="0x30" stat="rCrit" val="-0.3" /> <mul order="0x30" stat="cAtk" val="0.7" /> <sub order="0x40" stat="accCombat" val="6" /> </effect> diff --git a/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml b/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml index ac12925e46c3601a74219415c579a0eb0851e7d6..ffa8bcc386c7bdb9b52a4e94ae45f14598844cc1 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/02200-02299.xml @@ -1767,7 +1767,7 @@ </cond> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml b/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml index 33663834d45c748f118fd606d8c7c07d4f55700e..41e9b30e45ed942a85ce1c4182a23aea3efcbc86 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/02400-02499.xml @@ -130,7 +130,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.25" /> + <basemul order="0x30" stat="rCrit" val="0.25" /> </effect> </for> </skill> @@ -596,7 +596,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml b/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml index 6a97fe5c86fc8ce23b6f2bd34eecc29cf92e0054..f3cfe8be4673482fe1cd91f0ec9ca84c821cf088 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/02800-02899.xml @@ -1797,7 +1797,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml b/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml index a6516995f5bc34000006c211b9ebb9f4de8110d1..8084069deb83ccb0ef013b26130bf323f2ecd916 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/03000-03099.xml @@ -199,9 +199,9 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit"> + <basemul order="0x30" stat="rCrit" val="#rCrit"> <player behind="true" /> - </mul> + </basemul> </effect> </for> </skill> @@ -215,9 +215,9 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit"> + <basemul order="0x30" stat="rCrit" val="#rCrit"> <player behind="true" /> - </mul> + </basemul> </effect> </for> </skill> @@ -1036,9 +1036,9 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.37"> + <basemul order="0x30" stat="rCrit" val="0.37"> <player behind="true" /> - </mul> + </basemul> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> diff --git a/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml b/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml index 807e01347964c2ec398f0474c8b4e2dce16d3dba..403ba65e3f8613c2afb716ec855b2e176a114b3c 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/03600-03699.xml @@ -293,18 +293,15 @@ </for> </skill> <skill id="3613" levels="1" name="Enchant Robe (Grade D)"> - <!-- Confirmed CT2.5 --> <set name="icon" val="icon.skill0234" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <effect name="Buff"> - <add order="0x40" stat="pDef" val="16"> - <using kind="MAGIC" /> - </add> - <mul order="0x30" stat="weightLimit" val="1.3" /> - </effect> + <add order="0x40" stat="pDef" val="16"> + <using kind="MAGIC" /> + </add> + <mul order="0x30" stat="weightLimit" val="1.3" /> </for> </skill> <skill id="3614" levels="1" name="Enchant Heavy Armor (Grade C)"> diff --git a/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml b/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml index bff37e3f654ee2e6436227b3f534e86d1b8eecd9..d8b8a39e3457f072a876e430402ea421b7fcdc8c 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/04100-04199.xml @@ -397,16 +397,14 @@ </for> </skill> <skill id="4116" levels="10" name="Resist M.Atk"> - <!-- Confirmed CT2.5 --> + <!-- Freya retail confirmed --> <table name="#mDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2 3.33 10 </table> <set name="icon" val="icon.skill4116_new" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <effect name="Buff"> - <mul order="0x30" stat="mDef" val="#mDef" /> - </effect> + <mul order="0x30" stat="mDef" val="#mDef" /> </for> </skill> <skill id="4117" levels="12" name="Paralysis"> @@ -553,9 +551,7 @@ <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> - <effect name="Buff"> - <set order="0x08" stat="debuffImmunity" val="1" /> - </effect> + <set order="0x08" stat="debuffImmunity" val="1" /> <effect name="DefenceTrait"> <param SHOCK="80" /> </effect> diff --git a/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml b/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml index 7839d054be973c115d8a72913100ed335d70ac76..c51094e7564df859d3cfffe6b53e5f27dcfaf96e 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/04400-04499.xml @@ -96,7 +96,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml b/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml index fe633246db01d87f8e0d94cbcc152024f27384fe..161f5e02be8732bf7fb41b5e62b7d04e45defb89 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/04500-04599.xml @@ -224,9 +224,9 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="1"> + <basemul order="0x30" stat="rCrit" val="1"> <player behind="true" /> - </mul> + </basemul> <!-- TODO: Missing bonus for Rapier --> </effect> </for> diff --git a/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml b/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml index d77550c331fd2514a8d31be683bb37eb389be8ff..c69029d2ebc0c61cd413f7427bf2141c7ca2fe4f 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/05000-05099.xml @@ -1170,7 +1170,7 @@ <for> <effect name="Buff"> <mul order="0x30" stat="pAtkSpd" val="1.33" /> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml b/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml index f288dfbf69b6087813bf6f301de02a5a4bb31bf0..2dd2569a1ad95fea7fa9e98252466db37d9d1c85 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06200-06299.xml @@ -250,7 +250,7 @@ <for> <effect name="Buff"> <sub order="0x40" stat="accCombat" val="16" /> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> <mul order="0x30" stat="pAtkSpd" val="0.9" /> <mul order="0x30" stat="pAtk" val="0.9" /> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml b/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml index 66d6c991b0b63fb82fa2db1f9f609aa6a058cb3d..f4bde2748f5f8cf137c59ee21f188d47d063f37e 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06400-06499.xml @@ -667,7 +667,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.35" /> + <basemul order="0x30" stat="rCrit" val="0.35" /> </effect> </for> </skill> @@ -735,9 +735,9 @@ <for> <effect name="DamOverTimePercent" ticks="5"> <param power="#dot" /> - <mul order="0x01" stat="rCrit" val="#rCrit"> + <basemul order="0x30" stat="rCrit" val="#rCrit"> <using kind="BOW,CROSSBOW" /> - </mul> + </basemul> <mul order="0x30" stat="cAtk" val="#cAtk"> <using kind="BOW,CROSSBOW" /> </mul> @@ -762,9 +762,9 @@ <for> <effect name="DamOverTimePercent" ticks="5"> <param power="0.05" /> - <mul order="0x01" stat="rCrit" val="0.9"> + <basemul order="0x30" stat="rCrit" val="0.9"> <using kind="BOW,CROSSBOW" /> - </mul> + </basemul> <mul order="0x30" stat="cAtk" val="1.5"> <using kind="BOW,CROSSBOW" /> </mul> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml index 99ccdc25976f0dbf13786f304cb5c0c342a4ac19..de277aefe67bc4654bc64a20651717649ab081c3 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06700-06799.xml @@ -241,7 +241,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -809,7 +809,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> @@ -874,7 +874,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> @@ -1089,7 +1089,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> diff --git a/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml b/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml index c5eb50d461b84bd42db786a695943a15d79c8e21..60d4af28d145fcf2e661e178856eae39e846937b 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/06800-06899.xml @@ -175,7 +175,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -310,7 +310,7 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pAtkSpd" val="1.3" /> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> </for> @@ -1301,7 +1301,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="#rCrit" /> + <basemul order="0x30" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> <mul order="0x30" stat="pAtk" val="#pmAtk" /> <mul order="0x30" stat="mAtk" val="#pmAtk" /> diff --git a/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml b/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml index fde9156c5258ceaf0423a83ab0b15db7dc29dca1..72d60ee787fb4b9d2cab2b406cfc7857bddcb9ad 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml @@ -388,7 +388,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -886,8 +886,8 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> - <mul order="0x01" stat="mCritRate" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -1307,7 +1307,7 @@ <set name="targetType" val="ONE" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> <effect name="DispelBySlot"> @@ -1401,9 +1401,9 @@ <mul order="0x30" stat="pAtk" val="1.05"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> </mul> - <mul order="0x01" stat="rCrit" val="0.2"> + <basemul order="0x30" stat="rCrit" val="0.2"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> - </mul> + </basemul> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml b/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml index f05c0e77d9c82d77af631d77a1abc88f93bb10d5..9347d776147fa07201832a7e2d09d56e2c249242 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/08200-08299.xml @@ -975,7 +975,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="pAtkSpd" val="1.33" /> </effect> <effect name="TriggerSkillByAttack"> @@ -1042,7 +1042,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml b/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml index 281f46a6073704118b829cfb62418dcb2420e33f..a113ec51ea8c9af961621fd921f230cf5ef4899c 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/09000-09099.xml @@ -147,7 +147,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml b/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml index 7ce4c3ac1677ceae42ea959added2ff0f6cbaa66..9e4dc29c32ff44b881f10853e6081988658cdc8b 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/20000-20099.xml @@ -64,7 +64,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml b/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml index caeb6efbb579391cdf45ae6e4557b0d4e0c9d2ff..bf1aad3c064d90be4363c7c0ca8f4c37b74a9376 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml @@ -362,7 +362,7 @@ <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> </effect> </for> </skill> @@ -565,7 +565,7 @@ <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.4" /> <mul order="0x30" stat="maxMp" val="1.4" /> - <mul order="0x01" stat="rCrit" val="0.1" /> + <basemul order="0x30" stat="rCrit" val="0.1" /> <mul order="0x30" stat="cAtk" val="1.1" /> <add order="0x40" stat="darkRes" val="20" /> </effect> @@ -770,7 +770,7 @@ <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.4" /> <mul order="0x30" stat="maxMp" val="1.4" /> - <mul order="0x01" stat="rCrit" val="0.1" /> + <basemul order="0x30" stat="rCrit" val="0.1" /> <mul order="0x30" stat="cAtk" val="1.1" /> <add order="0x40" stat="darkRes" val="20" /> </effect> @@ -1048,7 +1048,7 @@ <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.3" /> <mul order="0x30" stat="cAtk" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml index 2950149bbce9555b2c5a9def97f9750b6a7a4cf4..a8d3882dcb6839d8d1116e99d381f6a2f200b594 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/22000-22099.xml @@ -1468,7 +1468,7 @@ <set name="targetType" val="SELF" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml b/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml index 261dcfdb4e1aaa684c7ebe7bcb6e450edfde446d..ca379a755578a292ee389ad084fd417dee6f39da 100644 --- a/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml +++ b/L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml @@ -716,7 +716,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> </effect> </for> </skill> @@ -1011,7 +1011,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <mul order="0x01" stat="mCritRate" val="2" /> + <basemul order="0x30" stat="mCritRate" val="2" /> </effect> </for> </skill> @@ -1046,7 +1046,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <mul order="0x01" stat="mCritRate" val="2" /> + <basemul order="0x30" stat="mCritRate" val="2" /> <mul order="0x30" stat="regMp" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1076,7 +1076,7 @@ <effect name="Buff"> <mul order="0x30" stat="maxMp" val="1.2" /> <mul order="0x30" stat="regHp" val="1.2" /> - <mul order="0x01" stat="mCritRate" val="2" /> + <basemul order="0x30" stat="mCritRate" val="2" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1103,8 +1103,8 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="rCrit" val="0.2" /> - <mul order="0x01" stat="mCritRate" val="0.2" /> + <basemul order="0x30" stat="rCrit" val="0.2" /> + <basemul order="0x30" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> <mul order="0x30" stat="pAtkSpd" val="1.2" /> @@ -1130,7 +1130,7 @@ <for> <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.2" /> - <mul order="0x01" stat="mCritRate" val="0.2" /> + <basemul order="0x30" stat="mCritRate" val="0.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> <mul order="0x30" stat="pAtk" val="1.1" /> <mul order="0x30" stat="pDef" val="1.2" /> @@ -1248,7 +1248,7 @@ <set name="targetType" val="AURA" /> <for> <effect name="Buff"> - <mul order="0x01" stat="rCrit" val="0.3" /> + <basemul order="0x30" stat="rCrit" val="0.3" /> <mul order="0x30" stat="cAtk" val="1.35" /> </effect> <effect name="DispelBySlot"> @@ -1331,9 +1331,9 @@ <mul order="0x30" stat="pAtk" val="1.05"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> </mul> - <mul order="0x01" stat="rCrit" val="0.2"> + <basemul order="0x30" stat="rCrit" val="0.2"> <using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" /> - </mul> + </basemul> </effect> </for> </skill> diff --git a/L2J_DataPack/dist/game/data/xsd/skills.xsd b/L2J_DataPack/dist/game/data/xsd/skills.xsd index 9daffb213a54f7c4a4d2fbeb0c1f3e8a75f420a6..f746964b5b9364dc88f8354dca5e9d5e5b323984 100644 --- a/L2J_DataPack/dist/game/data/xsd/skills.xsd +++ b/L2J_DataPack/dist/game/data/xsd/skills.xsd @@ -264,6 +264,7 @@ <xs:element name="add" type="addType" /> <xs:element name="mul" type="addType" /> <xs:element name="sub" type="addType" /> + <xs:element name="basemul" type="addType" /> <xs:element name="set" type="addType" /> <xs:element name="share" type="shareType" /> </xs:choice> @@ -280,6 +281,12 @@ <xs:complexType name="forType" mixed="true"> <xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:element name="effect" type="effectType" /> + <xs:element name="param" type="paramType" /> + <xs:element name="add" type="addType" /> + <xs:element name="mul" type="addType" /> + <xs:element name="sub" type="addType" /> + <xs:element name="basemul" type="addType" /> + <xs:element name="set" type="addType" /> </xs:choice> <xs:attribute type="xs:string" name="name" use="optional" /> <xs:attribute type="xs:byte" name="val" use="optional" />