diff --git a/src/main/resources/data/stats/skills/00000-00099.xml b/src/main/resources/data/stats/skills/00000-00099.xml index fb7313e3e91c2020bac7534c5cb85e8d78dfff2f..900fe38682773f37dcb3e34842c1810cfa0c08c8 100644 --- a/src/main/resources/data/stats/skills/00000-00099.xml +++ b/src/main/resources/data/stats/skills/00000-00099.xml @@ -2488,36 +2488,39 @@ </effects> </skill> <skill id="86" levels="3" name="Reflect Damage" enchantGroup1="1" enchantGroup2="1"> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 3 </table> <table name="#effectPoint"> 379 438 495 </table> <table name="#magicLvl"> 40 46 52 </table> - <table name="#mpConsume2"> 14 17 19 </table> <table name="#mpConsume1"> 4 5 5 </table> + <table name="#mpConsume2"> 14 17 19 </table> <table name="#reflectDam"> 10 15 20 </table> - <table name="#ench1AbnormalTimes"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> - <table name="#ench2MpConsume2"> 19 19 19 18 18 18 18 17 17 17 17 16 16 16 15 15 15 14 14 14 13 13 12 12 12 11 11 11 10 10 </table> - <table name="#ench2MpConsume1"> 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 </table> - <table name="#ench2reflectDam"> 21 21 21 22 22 22 23 23 23 24 24 24 24 25 25 25 26 26 26 27 27 27 27 28 28 28 29 29 29 30 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1AbnormalTime"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> + <table name="#ench2MpConsume1"> 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 </table> + <table name="#ench2MpConsume2"> 18 18 18 17 17 17 16 16 16 15 15 15 14 14 14 13 13 13 12 12 12 12 11 11 11 10 10 10 9 9 </table> + <table name="#ench2ReflectDam"> 21 21 21 22 22 22 23 23 23 24 24 24 24 25 25 25 26 26 26 27 27 27 27 28 28 28 29 29 29 30 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="1200" /> <set name="abnormalType" val="DMG_SHIELD" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill0086" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> - <enchant1 name="abnormalTime" val="#ench1AbnormalTimes" /> + <enchant1 name="abnormalTime" val="#ench1AbnormalTime" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <effects> <effect name="Buff"> <add stat="reflectDam" val="#reflectDam" /> @@ -2525,15 +2528,18 @@ </effects> <enchant2Effects> <effect name="Buff"> - <add stat="reflectDam" val="#ench2reflectDam" /> + <add stat="reflectDam" val="#ench2ReflectDam" /> </effect> </enchant2Effects> </skill> <skill id="87" levels="1" name="Detect Animal Weakness"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="600" /> <set name="abnormalType" val="DETECT_WEAKNESS" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="379" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0087" /> <set name="magicLvl" val="40" /> @@ -2549,10 +2555,13 @@ </effects> </skill> <skill id="88" levels="1" name="Detect Dragon Weakness"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="600" /> <set name="abnormalType" val="DETECT_WEAKNESS" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="549" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0088" /> <set name="magicLvl" val="58" /> diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml index 735db06939f270b8b8745e5d47c3771f14aacd6c..8579477a40ecb77935dc196fac27b066c33ee813 100644 --- a/src/main/resources/data/stats/skills/00100-00199.xml +++ b/src/main/resources/data/stats/skills/00100-00199.xml @@ -241,10 +241,13 @@ </effects> </skill> <skill id="104" levels="1" name="Detect Plant Weakness"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="600" /> <set name="abnormalType" val="DETECT_WEAKNESS" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="438" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0104" /> <set name="magicLvl" val="46" /> diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml index 015dbbea427537b39d6057513765ebf94309a86d..8b41d5544fa889970fd007cb3b35c18afcda750d 100644 --- a/src/main/resources/data/stats/skills/00200-00299.xml +++ b/src/main/resources/data/stats/skills/00200-00299.xml @@ -1674,21 +1674,24 @@ </enchant2Effects> </skill> <skill id="261" levels="22" name="Triple Sonic Slash" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2" enchantGroup7="2"> + <!-- High Five Confirmed --> <table name="#effectPoint"> -598 -609 -620 -631 -641 -651 -661 -671 -680 -690 -699 -708 -716 -724 -732 -739 -746 -753 -759 -765 -771 -776 </table> + <table name="#energyAttackPower"> 1948 2042 2138 2236 2337 2439 2544 2651 2760 2870 2982 3095 3210 3325 3442 3559 3676 3794 3911 4029 4146 4262 </table> <table name="#magicLvl"> 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table> <table name="#mpConsume2"> 103 105 108 110 113 115 118 120 121 123 125 128 130 132 134 136 139 141 143 145 146 148 </table> - <table name="#power"> 1948 2042 2138 2236 2337 2439 2544 2651 2760 2870 2982 3095 3210 3325 3442 3559 3676 3794 3911 4029 4146 4262 </table> - <table name="#ench1Power"> 4299 4338 4376 4415 4453 4491 4530 4568 4607 4645 4683 4722 4760 4799 4837 4875 4914 4952 4991 5029 5067 5106 5144 5183 5221 5259 5298 5336 5375 5413 </table> - <table name="#ench2MpConsume2"> 147 145 142 140 137 135 133 130 128 125 123 120 118 115 113 111 108 106 103 101 98 96 94 91 89 86 84 81 79 76 </table> - <table name="#ench7pvpPower"> 4336 4410 4485 4559 4634 4708 4783 4857 4932 5006 5081 5155 5230 5304 5379 5453 5527 5602 5676 5751 5825 5900 5974 6049 6123 6198 6272 6347 6347 6496 </table> <table name="#enchAttributePower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1EnergyAttackPower"> 4299 4338 4376 4415 4453 4491 4530 4568 4607 4645 4683 4722 4760 4799 4837 4875 4914 4952 4991 5029 5067 5106 5144 5183 5221 5259 5298 5336 5375 5413 </table> + <table name="#ench2MpConsume2"> 147 145 142 140 137 135 133 130 128 125 123 120 118 115 113 111 108 106 103 101 98 96 94 91 89 86 84 81 79 76 </table> + <table name="#ench7EnergyAttackPvpPower"> 4336 4410 4485 4559 4634 4708 4783 4857 4932 5006 5081 5155 5230 5304 5379 5453 5527 5602 5676 5751 5825 5900 5974 6049 6123 6198 6272 6347 6421 6496 </table> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="40" /> <set name="chargeConsume" val="4" /> <set name="coolTime" val="133" /> <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="400" /> - <set name="hitTime" val="1670" /> + <set name="hitCancelTime" val="500" /> + <set name="hitTime" val="1667" /> <set name="icon" val="icon.skill0261" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume2" val="#mpConsume2" /> @@ -1697,7 +1700,7 @@ <set name="overHit" val="true" /> <set name="reuseDelay" val="5000" /> <set name="rideState" val="NONE" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> @@ -1717,39 +1720,39 @@ <cond msgId="113" addName="1"> <and> <using kind="DUAL" /> - <player Charges="4" /> <!-- Need to recharge 4th stage of Sword Energy. --> + <player Charges="4" /> </and> </cond> <effects> <effect name="EnergyAttack"> - <param power="#power" /> + <param power="#energyAttackPower" /> <param criticalChance="15" /> <param ignoreShieldDefence="true" /> </effect> </effects> <enchant1Effects> <effect name="EnergyAttack"> - <param power="#ench1Power" /> + <param power="#ench1EnergyAttackPower" /> <param criticalChance="15" /> <param ignoreShieldDefence="true" /> </effect> </enchant1Effects> <enchant7Effects> </enchant7Effects> - <enchant7pvpEffects> + <enchant7pveEffects> <effect name="EnergyAttack"> - <param power="#ench7pvpPower" /> + <param power="4262" /> <param criticalChance="15" /> <param ignoreShieldDefence="true" /> </effect> - </enchant7pvpEffects> - <enchant7pveEffects> + </enchant7pveEffects> + <enchant7pvpEffects> <effect name="EnergyAttack"> - <param power="4262" /> + <param power="#ench7EnergyAttackPvpPower" /> <param criticalChance="15" /> <param ignoreShieldDefence="true" /> </effect> - </enchant7pveEffects> + </enchant7pvpEffects> </skill> <skill id="262" levels="37" name="Divine Blessing" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2"> <!-- High Five Confirmed --> @@ -3206,18 +3209,22 @@ </effects> </skill> <skill id="297" levels="2" name="Duelist Spirit" enchantGroup1="1" enchantGroup2="1"> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 </table> <table name="#effectPoint"> 597 646 </table> <table name="#magicLvl"> 64 72 </table> <table name="#mpConsume2"> 30 34 </table> <table name="#pAtkSpd"> 1.08 1.12 </table> <table name="#pvp"> 1.05 1.1 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1pAtkSpd"> 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.13 1.131 1.132 1.133 1.134 1.135 1.136 1.137 1.138 1.139 1.14 1.141 1.142 1.143 1.144 1.145 1.146 1.147 1.148 1.149 1.15 </table> <table name="#ench2pvpDmg"> 1.11 1.11 1.12 1.12 1.13 1.13 1.14 1.14 1.15 1.15 1.16 1.16 1.17 1.17 1.18 1.18 1.18 1.19 1.19 1.2 1.2 1.21 1.21 1.22 1.22 1.23 1.23 1.24 1.24 1.25 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="60" /> <set name="abnormalType" val="DUELIST_SPIRIT" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0297" /> <set name="magicLvl" val="#magicLvl" /> @@ -3226,12 +3233,18 @@ <set name="reuseDelay" val="30000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> + <enchant1 name="magicLvl" val="#enchMagicLvl" /> + <enchant2 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="Buff"> <mul stat="pAtkSpd" val="#pAtkSpd"> <using kind="DUAL" /> </mul> + </effect> + <effect name="Buff"> <mul stat="pvpPhysDmg" val="#pvp" /> + </effect> + <effect name="Buff"> <mul stat="pvpPhysSkillsDmg" val="#pvp" /> </effect> </effects> @@ -3240,7 +3253,11 @@ <mul stat="pAtkSpd" val="#ench1pAtkSpd"> <using kind="DUAL" /> </mul> + </effect> + <effect name="Buff"> <mul stat="pvpPhysDmg" val="1.1" /> + </effect> + <effect name="Buff"> <mul stat="pvpPhysSkillsDmg" val="1.1" /> </effect> </enchant1Effects> @@ -3249,7 +3266,11 @@ <mul stat="pAtkSpd" val="1.12"> <using kind="DUAL" /> </mul> + </effect> + <effect name="Buff"> <mul stat="pvpPhysDmg" val="#ench2pvpDmg" /> + </effect> + <effect name="Buff"> <mul stat="pvpPhysSkillsDmg" val="#ench2pvpDmg" /> </effect> </enchant2Effects> diff --git a/src/main/resources/data/stats/skills/00300-00399.xml b/src/main/resources/data/stats/skills/00300-00399.xml index 6a212f0dd5b2c940adf57b3afd66660e45ed1e34..fceb5aa97470a4f983c02f2030830a281b7aa92d 100644 --- a/src/main/resources/data/stats/skills/00300-00399.xml +++ b/src/main/resources/data/stats/skills/00300-00399.xml @@ -2387,14 +2387,17 @@ </enchant1Effects> </skill> <skill id="359" levels="1" name="Eye of Hunter" enchantGroup1="5" enchantGroup2="5"> + <!-- High Five Confirmed --> + <table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1Traits"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table> - <table name="#ench2AbnormalTimes"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table> + <table name="#ench2AbnormalTime"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table> <table name="#ench2Traits"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 </table> - <table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <set name="abnormalLvl" val="2" /> <set name="abnormalTime" val="600" /> <set name="abnormalType" val="DETECT_WEAKNESS" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="666" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0359" /> <set name="magicLvl" val="77" /> @@ -2404,62 +2407,89 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="abnormalTime" val="#ench2AbnormalTimes" /> + <enchant2 name="abnormalTime" val="#ench2AbnormalTime" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="AttackTrait"> <param BUG_WEAKNESS="30" /> + </effect> + <effect name="AttackTrait"> <param PLANT_WEAKNESS="30" /> + </effect> + <effect name="AttackTrait"> <param ANIMAL_WEAKNESS="30" /> </effect> </effects> <enchant1Effects> <effect name="AttackTrait"> <param BUG_WEAKNESS="#ench1Traits" /> + </effect> + <effect name="AttackTrait"> <param PLANT_WEAKNESS="#ench1Traits" /> + </effect> + <effect name="AttackTrait"> <param ANIMAL_WEAKNESS="#ench1Traits" /> </effect> </enchant1Effects> <enchant2Effects> <effect name="AttackTrait"> <param BUG_WEAKNESS="#ench2Traits" /> + </effect> + <effect name="AttackTrait"> <param PLANT_WEAKNESS="#ench2Traits" /> + </effect> + <effect name="AttackTrait"> <param ANIMAL_WEAKNESS="#ench2Traits" /> </effect> </enchant2Effects> </skill> <skill id="360" levels="1" name="Eye of Slayer" enchantGroup1="5" enchantGroup2="5"> - <table name="#ench1Traits"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table> - <table name="#ench2AbnormalTimes"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table> + <!-- High Five Confirmed --> <table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1Traits"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table> + <table name="#ench2AbnormalTime"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table> <set name="abnormalLvl" val="2" /> <set name="abnormalTime" val="600" /> <set name="abnormalType" val="DETECT_WEAKNESS" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="669" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0360" /> - <set name="magicLvl" val="77" /> + <set name="magicLvl" val="78" /> <set name="mpConsume2" val="71" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="abnormalTime" val="#ench2AbnormalTimes" /> + <enchant2 name="abnormalTime" val="#ench2AbnormalTime" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="AttackTrait"> <param BEAST_WEAKNESS="30" /> + </effect> + <effect name="AttackTrait"> <param CONSTRUCT_WEAKNESS="30" /> + </effect> + <effect name="AttackTrait"> <param GIANT_WEAKNESS="30" /> + </effect> + <effect name="AttackTrait"> <param DRAGON_WEAKNESS="30" /> </effect> </effects> <enchant1Effects> <effect name="AttackTrait"> <param BEAST_WEAKNESS="#ench1Traits" /> + </effect> + <effect name="AttackTrait"> <param CONSTRUCT_WEAKNESS="#ench1Traits" /> + </effect> + <effect name="AttackTrait"> <param GIANT_WEAKNESS="#ench1Traits" /> + </effect> + <effect name="AttackTrait"> <param DRAGON_WEAKNESS="#ench1Traits" /> </effect> </enchant1Effects> diff --git a/src/main/resources/data/stats/skills/00400-00499.xml b/src/main/resources/data/stats/skills/00400-00499.xml index 59128be9bf5e7088f52ced9e09240481ea4b9808..164b1595535e1051e3b17a49cd2b58465a58636b 100644 --- a/src/main/resources/data/stats/skills/00400-00499.xml +++ b/src/main/resources/data/stats/skills/00400-00499.xml @@ -1815,12 +1815,15 @@ </effects> </skill> <skill id="442" levels="1" name="Sonic Barrier"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="10" /> <set name="abnormalType" val="INVINCIBILITY" /> <set name="abnormalVisualEffect" val="INVINCIBILITY" /> + <set name="affectScope" val="SINGLE" /> <set name="chargeConsume" val="5" /> <set name="effectPoint" val="673" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0442" /> <set name="magicLvl" val="79" /> @@ -1831,20 +1834,20 @@ <set name="targetType" val="SELF" /> <cond msgId="113" addName="1"> <and> - <using kind="DUAL" /> <!-- Requires a dualsword weapon --> - <player Charges="5" /> <!-- Requires 5th stage Sword Energy --> + <using kind="DUAL" /> + <player Charges="5" /> </and> </cond> <effects> + <effect name="BlockDebuff" /> <effect name="BlockDamage"> <param block="HP" /> </effect> <effect name="BlockDamage"> <param block="MP" /> </effect> - <effect name="BlockDebuff" /> <effect name="Buff"> - <sub stat="cancelVuln" val="100" /> + <mul stat="cancelVuln" val="0" /> </effect> </effects> </skill> @@ -2101,6 +2104,7 @@ </enchant3Effects> </skill> <skill id="451" levels="2" name="Sonic Move"> + <!-- High Five Confirmed --> <table name="#chargeConsume"> 2 3 </table> <table name="#effectPoint"> 582 624 </table> <table name="#magicLvl"> 62 68 </table> @@ -2109,8 +2113,10 @@ <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="15" /> <set name="abnormalType" val="SPEED_UP_SPECIAL" /> + <set name="affectScope" val="SINGLE" /> <set name="chargeConsume" val="#chargeConsume" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1000" /> <set name="icon" val="icon.skill0451" /> <set name="magicLvl" val="#magicLvl" /> diff --git a/src/main/resources/data/stats/skills/00900-00999.xml b/src/main/resources/data/stats/skills/00900-00999.xml index f3a1ed67c58303cb3f8c9124a441372f71f1ced4..eec2a413e555be299c26e787e59ef6413d181102 100644 --- a/src/main/resources/data/stats/skills/00900-00999.xml +++ b/src/main/resources/data/stats/skills/00900-00999.xml @@ -670,7 +670,9 @@ </skill> <skill id="919" levels="1" name="Maximum Focus Sonic"> <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="150" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="900" /> <set name="hpConsume" val="80" /> <set name="icon" val="icon.skill0919" />