diff --git a/src/main/resources/data/stats/skills/00000-00099.xml b/src/main/resources/data/stats/skills/00000-00099.xml
index fb7313e3e91c2020bac7534c5cb85e8d78dfff2f..900fe38682773f37dcb3e34842c1810cfa0c08c8 100644
--- a/src/main/resources/data/stats/skills/00000-00099.xml
+++ b/src/main/resources/data/stats/skills/00000-00099.xml
@@ -2488,36 +2488,39 @@
 		</effects>
 	</skill>
 	<skill id="86" levels="3" name="Reflect Damage" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#abnormalLvl"> 1 2 3 </table>
 		<table name="#effectPoint"> 379 438 495 </table>
 		<table name="#magicLvl"> 40 46 52 </table>
-		<table name="#mpConsume2"> 14 17 19 </table>
 		<table name="#mpConsume1"> 4 5 5 </table>
+		<table name="#mpConsume2"> 14 17 19 </table>
 		<table name="#reflectDam"> 10 15 20 </table>
-		<table name="#ench1AbnormalTimes"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
-		<table name="#ench2MpConsume2"> 19 19 19 18 18 18 18 17 17 17 17 16 16 16 15 15 15 14 14 14 13 13 12 12 12 11 11 11 10 10 </table>
-		<table name="#ench2MpConsume1"> 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 </table>
-		<table name="#ench2reflectDam"> 21 21 21 22 22 22 23 23 23 24 24 24 24 25 25 25 26 26 26 27 27 27 27 28 28 28 29 29 29 30 </table>
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1AbnormalTime"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
+		<table name="#ench2MpConsume1"> 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 </table>
+		<table name="#ench2MpConsume2"> 18 18 18 17 17 17 16 16 16 15 15 15 14 14 14 13 13 13 12 12 12 12 11 11 11 10 10 10 9 9 </table>
+		<table name="#ench2ReflectDam"> 21 21 21 22 22 22 23 23 23 24 24 24 24 25 25 25 26 26 26 27 27 27 27 28 28 28 29 29 29 30 </table>
 		<set name="abnormalLvl" val="#abnormalLvl" />
 		<set name="abnormalTime" val="1200" />
 		<set name="abnormalType" val="DMG_SHIELD" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill0086" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="2000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
-		<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
+		<enchant1 name="abnormalTime" val="#ench1AbnormalTime" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<effects>
 			<effect name="Buff">
 				<add stat="reflectDam" val="#reflectDam" />
@@ -2525,15 +2528,18 @@
 		</effects>
 		<enchant2Effects>
 			<effect name="Buff">
-				<add stat="reflectDam" val="#ench2reflectDam" />
+				<add stat="reflectDam" val="#ench2ReflectDam" />
 			</effect>
 		</enchant2Effects>
 	</skill>
 	<skill id="87" levels="1" name="Detect Animal Weakness">
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="600" />
 		<set name="abnormalType" val="DETECT_WEAKNESS" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="379" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill0087" />
 		<set name="magicLvl" val="40" />
@@ -2549,10 +2555,13 @@
 		</effects>
 	</skill>
 	<skill id="88" levels="1" name="Detect Dragon Weakness">
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="600" />
 		<set name="abnormalType" val="DETECT_WEAKNESS" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="549" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill0088" />
 		<set name="magicLvl" val="58" />
diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml
index 735db06939f270b8b8745e5d47c3771f14aacd6c..8579477a40ecb77935dc196fac27b066c33ee813 100644
--- a/src/main/resources/data/stats/skills/00100-00199.xml
+++ b/src/main/resources/data/stats/skills/00100-00199.xml
@@ -241,10 +241,13 @@
 		</effects>
 	</skill>
 	<skill id="104" levels="1" name="Detect Plant Weakness">
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="600" />
 		<set name="abnormalType" val="DETECT_WEAKNESS" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="438" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill0104" />
 		<set name="magicLvl" val="46" />
diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml
index 015dbbea427537b39d6057513765ebf94309a86d..8b41d5544fa889970fd007cb3b35c18afcda750d 100644
--- a/src/main/resources/data/stats/skills/00200-00299.xml
+++ b/src/main/resources/data/stats/skills/00200-00299.xml
@@ -1674,21 +1674,24 @@
 		</enchant2Effects>
 	</skill>
 	<skill id="261" levels="22" name="Triple Sonic Slash" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2" enchantGroup7="2">
+		<!-- High Five Confirmed -->
 		<table name="#effectPoint"> -598 -609 -620 -631 -641 -651 -661 -671 -680 -690 -699 -708 -716 -724 -732 -739 -746 -753 -759 -765 -771 -776 </table>
+		<table name="#energyAttackPower"> 1948 2042 2138 2236 2337 2439 2544 2651 2760 2870 2982 3095 3210 3325 3442 3559 3676 3794 3911 4029 4146 4262 </table>
 		<table name="#magicLvl"> 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
 		<table name="#mpConsume2"> 103 105 108 110 113 115 118 120 121 123 125 128 130 132 134 136 139 141 143 145 146 148 </table>
-		<table name="#power"> 1948 2042 2138 2236 2337 2439 2544 2651 2760 2870 2982 3095 3210 3325 3442 3559 3676 3794 3911 4029 4146 4262 </table>
-		<table name="#ench1Power"> 4299 4338 4376 4415 4453 4491 4530 4568 4607 4645 4683 4722 4760 4799 4837 4875 4914 4952 4991 5029 5067 5106 5144 5183 5221 5259 5298 5336 5375 5413 </table>
-		<table name="#ench2MpConsume2"> 147 145 142 140 137 135 133 130 128 125 123 120 118 115 113 111 108 106 103 101 98 96 94 91 89 86 84 81 79 76 </table>
-		<table name="#ench7pvpPower"> 4336 4410 4485 4559 4634 4708 4783 4857 4932 5006 5081 5155 5230 5304 5379 5453 5527 5602 5676 5751 5825 5900 5974 6049 6123 6198 6272 6347 6347 6496 </table>
 		<table name="#enchAttributePower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table>
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1EnergyAttackPower"> 4299 4338 4376 4415 4453 4491 4530 4568 4607 4645 4683 4722 4760 4799 4837 4875 4914 4952 4991 5029 5067 5106 5144 5183 5221 5259 5298 5336 5375 5413 </table>
+		<table name="#ench2MpConsume2"> 147 145 142 140 137 135 133 130 128 125 123 120 118 115 113 111 108 106 103 101 98 96 94 91 89 86 84 81 79 76 </table>
+		<table name="#ench7EnergyAttackPvpPower"> 4336 4410 4485 4559 4634 4708 4783 4857 4932 5006 5081 5155 5230 5304 5379 5453 5527 5602 5676 5751 5825 5900 5974 6049 6123 6198 6272 6347 6421 6496 </table>
+		<set name="affectScope" val="SINGLE" />
 		<set name="castRange" val="40" />
 		<set name="chargeConsume" val="4" />
 		<set name="coolTime" val="133" />
 		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="400" />
-		<set name="hitTime" val="1670" />
+		<set name="hitCancelTime" val="500" />
+		<set name="hitTime" val="1667" />
 		<set name="icon" val="icon.skill0261" />
 		<set name="magicLvl" val="#magicLvl" />
 		<set name="mpConsume2" val="#mpConsume2" />
@@ -1697,7 +1700,7 @@
 		<set name="overHit" val="true" />
 		<set name="reuseDelay" val="5000" />
 		<set name="rideState" val="NONE" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="ENEMY" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
@@ -1717,39 +1720,39 @@
 		<cond msgId="113" addName="1">
 			<and>
 				<using kind="DUAL" />
-				<player Charges="4" /> <!-- Need to recharge 4th stage of Sword Energy. -->
+				<player Charges="4" />
 			</and>
 		</cond>
 		<effects>
 			<effect name="EnergyAttack">
-				<param power="#power" />
+				<param power="#energyAttackPower" />
 				<param criticalChance="15" />
 				<param ignoreShieldDefence="true" />
 			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="EnergyAttack">
-				<param power="#ench1Power" />
+				<param power="#ench1EnergyAttackPower" />
 				<param criticalChance="15" />
 				<param ignoreShieldDefence="true" />
 			</effect>
 		</enchant1Effects>
 		<enchant7Effects>
 		</enchant7Effects>
-		<enchant7pvpEffects>
+		<enchant7pveEffects>
 			<effect name="EnergyAttack">
-				<param power="#ench7pvpPower" />
+				<param power="4262" />
 				<param criticalChance="15" />
 				<param ignoreShieldDefence="true" />
 			</effect>
-		</enchant7pvpEffects>
-		<enchant7pveEffects>
+		</enchant7pveEffects>
+		<enchant7pvpEffects>
 			<effect name="EnergyAttack">
-				<param power="4262" />
+				<param power="#ench7EnergyAttackPvpPower" />
 				<param criticalChance="15" />
 				<param ignoreShieldDefence="true" />
 			</effect>
-		</enchant7pveEffects>
+		</enchant7pvpEffects>
 	</skill>
 	<skill id="262" levels="37" name="Divine Blessing" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2">
 		<!-- High Five Confirmed -->
@@ -3206,18 +3209,22 @@
 		</effects>
 	</skill>
 	<skill id="297" levels="2" name="Duelist Spirit" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#abnormalLvl"> 1 2 </table>
 		<table name="#effectPoint"> 597 646 </table>
 		<table name="#magicLvl"> 64 72 </table>
 		<table name="#mpConsume2"> 30 34 </table>
 		<table name="#pAtkSpd"> 1.08 1.12 </table>
 		<table name="#pvp"> 1.05 1.1 </table>
+		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
 		<table name="#ench1pAtkSpd"> 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.13 1.131 1.132 1.133 1.134 1.135 1.136 1.137 1.138 1.139 1.14 1.141 1.142 1.143 1.144 1.145 1.146 1.147 1.148 1.149 1.15 </table>
 		<table name="#ench2pvpDmg"> 1.11 1.11 1.12 1.12 1.13 1.13 1.14 1.14 1.15 1.15 1.16 1.16 1.17 1.17 1.18 1.18 1.18 1.19 1.19 1.2 1.2 1.21 1.21 1.22 1.22 1.23 1.23 1.24 1.24 1.25 </table>
 		<set name="abnormalLvl" val="#abnormalLvl" />
 		<set name="abnormalTime" val="60" />
 		<set name="abnormalType" val="DUELIST_SPIRIT" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill0297" />
 		<set name="magicLvl" val="#magicLvl" />
@@ -3226,12 +3233,18 @@
 		<set name="reuseDelay" val="30000" />
 		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
+		<enchant1 name="magicLvl" val="#enchMagicLvl" />
+		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="Buff">
 				<mul stat="pAtkSpd" val="#pAtkSpd">
 					<using kind="DUAL" />
 				</mul>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pvpPhysDmg" val="#pvp" />
+			</effect>
+			<effect name="Buff">
 				<mul stat="pvpPhysSkillsDmg" val="#pvp" />
 			</effect>
 		</effects>
@@ -3240,7 +3253,11 @@
 				<mul stat="pAtkSpd" val="#ench1pAtkSpd">
 					<using kind="DUAL" />
 				</mul>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pvpPhysDmg" val="1.1" />
+			</effect>
+			<effect name="Buff">
 				<mul stat="pvpPhysSkillsDmg" val="1.1" />
 			</effect>
 		</enchant1Effects>
@@ -3249,7 +3266,11 @@
 				<mul stat="pAtkSpd" val="1.12">
 					<using kind="DUAL" />
 				</mul>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pvpPhysDmg" val="#ench2pvpDmg" />
+			</effect>
+			<effect name="Buff">
 				<mul stat="pvpPhysSkillsDmg" val="#ench2pvpDmg" />
 			</effect>
 		</enchant2Effects>
diff --git a/src/main/resources/data/stats/skills/00300-00399.xml b/src/main/resources/data/stats/skills/00300-00399.xml
index 6a212f0dd5b2c940adf57b3afd66660e45ed1e34..fceb5aa97470a4f983c02f2030830a281b7aa92d 100644
--- a/src/main/resources/data/stats/skills/00300-00399.xml
+++ b/src/main/resources/data/stats/skills/00300-00399.xml
@@ -2387,14 +2387,17 @@
 		</enchant1Effects>
 	</skill>
 	<skill id="359" levels="1" name="Eye of Hunter" enchantGroup1="5" enchantGroup2="5">
+		<!-- High Five Confirmed -->
+		<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
 		<table name="#ench1Traits"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table>
-		<table name="#ench2AbnormalTimes"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table>
+		<table name="#ench2AbnormalTime"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table>
 		<table name="#ench2Traits"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 </table>
-		<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
 		<set name="abnormalLvl" val="2" />
 		<set name="abnormalTime" val="600" />
 		<set name="abnormalType" val="DETECT_WEAKNESS" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="666" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="2000" />
 		<set name="icon" val="icon.skill0359" />
 		<set name="magicLvl" val="77" />
@@ -2404,62 +2407,89 @@
 		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
+		<enchant2 name="abnormalTime" val="#ench2AbnormalTime" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="AttackTrait">
 				<param BUG_WEAKNESS="30" />
+			</effect>
+			<effect name="AttackTrait">
 				<param PLANT_WEAKNESS="30" />
+			</effect>
+			<effect name="AttackTrait">
 				<param ANIMAL_WEAKNESS="30" />
 			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="AttackTrait">
 				<param BUG_WEAKNESS="#ench1Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param PLANT_WEAKNESS="#ench1Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param ANIMAL_WEAKNESS="#ench1Traits" />
 			</effect>
 		</enchant1Effects>
 		<enchant2Effects>
 			<effect name="AttackTrait">
 				<param BUG_WEAKNESS="#ench2Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param PLANT_WEAKNESS="#ench2Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param ANIMAL_WEAKNESS="#ench2Traits" />
 			</effect>
 		</enchant2Effects>
 	</skill>
 	<skill id="360" levels="1" name="Eye of Slayer" enchantGroup1="5" enchantGroup2="5">
-		<table name="#ench1Traits"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table>
-		<table name="#ench2AbnormalTimes"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table>
+		<!-- High Five Confirmed -->
 		<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1Traits"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table>
+		<table name="#ench2AbnormalTime"> 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 </table>
 		<set name="abnormalLvl" val="2" />
 		<set name="abnormalTime" val="600" />
 		<set name="abnormalType" val="DETECT_WEAKNESS" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="669" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="2000" />
 		<set name="icon" val="icon.skill0360" />
-		<set name="magicLvl" val="77" />
+		<set name="magicLvl" val="78" />
 		<set name="mpConsume2" val="71" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="3000" />
 		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
+		<enchant2 name="abnormalTime" val="#ench2AbnormalTime" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="AttackTrait">
 				<param BEAST_WEAKNESS="30" />
+			</effect>
+			<effect name="AttackTrait">
 				<param CONSTRUCT_WEAKNESS="30" />
+			</effect>
+			<effect name="AttackTrait">
 				<param GIANT_WEAKNESS="30" />
+			</effect>
+			<effect name="AttackTrait">
 				<param DRAGON_WEAKNESS="30" />
 			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="AttackTrait">
 				<param BEAST_WEAKNESS="#ench1Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param CONSTRUCT_WEAKNESS="#ench1Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param GIANT_WEAKNESS="#ench1Traits" />
+			</effect>
+			<effect name="AttackTrait">
 				<param DRAGON_WEAKNESS="#ench1Traits" />
 			</effect>
 		</enchant1Effects>
diff --git a/src/main/resources/data/stats/skills/00400-00499.xml b/src/main/resources/data/stats/skills/00400-00499.xml
index 59128be9bf5e7088f52ced9e09240481ea4b9808..164b1595535e1051e3b17a49cd2b58465a58636b 100644
--- a/src/main/resources/data/stats/skills/00400-00499.xml
+++ b/src/main/resources/data/stats/skills/00400-00499.xml
@@ -1815,12 +1815,15 @@
 		</effects>
 	</skill>
 	<skill id="442" levels="1" name="Sonic Barrier">
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="10" />
 		<set name="abnormalType" val="INVINCIBILITY" />
 		<set name="abnormalVisualEffect" val="INVINCIBILITY" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="chargeConsume" val="5" />
 		<set name="effectPoint" val="673" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="2000" />
 		<set name="icon" val="icon.skill0442" />
 		<set name="magicLvl" val="79" />
@@ -1831,20 +1834,20 @@
 		<set name="targetType" val="SELF" />
 		<cond msgId="113" addName="1">
 			<and>
-				<using kind="DUAL" /> <!-- Requires a dualsword weapon -->
-				<player Charges="5" /> <!-- Requires 5th stage Sword Energy -->
+				<using kind="DUAL" />
+				<player Charges="5" />
 			</and>
 		</cond>
 		<effects>
+			<effect name="BlockDebuff" />
 			<effect name="BlockDamage">
 				<param block="HP" />
 			</effect>
 			<effect name="BlockDamage">
 				<param block="MP" />
 			</effect>
-			<effect name="BlockDebuff" />
 			<effect name="Buff">
-				<sub stat="cancelVuln" val="100" />
+				<mul stat="cancelVuln" val="0" />
 			</effect>
 		</effects>
 	</skill>
@@ -2101,6 +2104,7 @@
 		</enchant3Effects>
 	</skill>
 	<skill id="451" levels="2" name="Sonic Move">
+		<!-- High Five Confirmed -->
 		<table name="#chargeConsume"> 2 3 </table>
 		<table name="#effectPoint"> 582 624 </table>
 		<table name="#magicLvl"> 62 68 </table>
@@ -2109,8 +2113,10 @@
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="15" />
 		<set name="abnormalType" val="SPEED_UP_SPECIAL" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="chargeConsume" val="#chargeConsume" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1000" />
 		<set name="icon" val="icon.skill0451" />
 		<set name="magicLvl" val="#magicLvl" />
diff --git a/src/main/resources/data/stats/skills/00900-00999.xml b/src/main/resources/data/stats/skills/00900-00999.xml
index f3a1ed67c58303cb3f8c9124a441372f71f1ced4..eec2a413e555be299c26e787e59ef6413d181102 100644
--- a/src/main/resources/data/stats/skills/00900-00999.xml
+++ b/src/main/resources/data/stats/skills/00900-00999.xml
@@ -670,7 +670,9 @@
 	</skill>
 	<skill id="919" levels="1" name="Maximum Focus Sonic">
 		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="150" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="900" />
 		<set name="hpConsume" val="80" />
 		<set name="icon" val="icon.skill0919" />