From 7c7aa0664e3d7166712d5f6fc56b3e915022c0fc Mon Sep 17 00:00:00 2001 From: Rumen Nikiforov <unafraid89@gmail.com> Date: Sat, 22 Sep 2012 00:44:39 +0000 Subject: [PATCH] BETA: Fixing rate NPE in L2AttackableAIScript. * Reported by: St3eT, disorder35 --- .../data/scripts/ai/group_template/L2AttackableAIScript.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java index 8d4b0d0b10..27e2e96935 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/L2AttackableAIScript.java @@ -178,7 +178,10 @@ public final class L2AttackableAIScript extends QuestJython if (mob.getLeader() != null) { final int respawnTime = Config.MINIONS_RESPAWN_TIME.containsKey(npc.getNpcId()) ? Config.MINIONS_RESPAWN_TIME.get(mob.getNpcId()) * 1000 : -1; - mob.getLeader().getMinionList().onMinionDie(mob, respawnTime); + if (mob.hasMinions()) + { + mob.getLeader().getMinionList().onMinionDie(mob, respawnTime); + } } if (mob.hasMinions()) -- GitLab