From 79f286bf864b9b686ee6fc32783727fb2df30ab5 Mon Sep 17 00:00:00 2001 From: Nos <NosBit@users.noreply.github.com> Date: Fri, 27 Dec 2013 19:39:20 +0000 Subject: [PATCH] BETA: '''Punch of Doom (81)''' operate type should be `A1`. * Fixing '''abnormalTime''' of some skills. Reported by: facheme --- L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml | 2 +- L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml | 4 +++- L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml | 1 + L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml | 1 + L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml | 3 +++ L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml | 2 ++ 6 files changed, 11 insertions(+), 2 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml index 951e72b5b5..beb55ce2ed 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml @@ -1836,7 +1836,7 @@ <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="#magicLvl" /> <set name="nextActionAttack" val="true" /> - <set name="operateType" val="A3" /> + <set name="operateType" val="A1" /> <set name="overHit" val="true" /> <set name="power" val="#power" /> <set name="reuseDelay" val="300000" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml index 7b7e299967..db7b23f4b5 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml @@ -1431,6 +1431,7 @@ <!-- Augmentation Skill (Trigger) --> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <set name="abnormalLvl" val="1" /> + <set name="abnormalTime" val="10" /> <set name="abnormalType" val="TURN_FLEE" /> <set name="abnormalVisualEffect" val="TURN_FLEE" /> <set name="activateRate" val="40" /> @@ -1448,7 +1449,8 @@ <set name="targetType" val="ONE" /> <set name="trait" val="DERANGEMENT" /> <for> - <effect name="Fear" abnormalTime="20" /> + <effect name="Fear" /> + <!-- FIXME: We need an instant effect that will work only vs monsters and fear them with 40% chance for 20 seconds here --> </for> </skill> <skill id="5174" levels="10" name="Poison"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml index a24343d51e..c687f73722 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml @@ -1198,6 +1198,7 @@ <!-- High Five Skill --> <!-- FIXME: value unconfirmed --> <set name="abnormalLvl" val="1" /> + <set name="abnormalTime" val="30" /> <!-- FIXME: value unconfirmed --> <set name="abnormalType" val="PARALYZE" /> <set name="isDebuff" val="true" /> <set name="isMagic" val="2" /> <!-- Static Skill --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml index e498eb39c4..5c3fdb6da9 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml @@ -59,6 +59,7 @@ <skill id="6908" levels="1" name="Transform Master"> <!-- High Five Skill --> <!-- Transforms into a game Master. --> + <set name="abnormalTime" val="-1" /> <set name="operateType" val="A2" /> <set name="targetType" val="SELF" /> <for> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml index dc01438418..0a092c8663 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml @@ -344,6 +344,7 @@ <skill id="21232" levels="1" name="Shiny Lit Platform"> <!-- High Five Skill --> <!-- Steps onto the shiny lit platform. --> + <set name="abnormalTime" val="-1" /> <set name="abnormalType" val="TRANSFORM" /> <set name="operateType" val="A2" /> <set name="targetType" val="SELF" /> @@ -414,6 +415,7 @@ <skill id="21237" levels="1" name="7th Anniversary T-shirt: Blessed Protection Ability"> <!-- High Five Skill --> <set name="abnormalLvl" val="1" /> + <set name="abnormalTime" val="7" /> <set name="abnormalType" val="INVINCIBILITY" /> <set name="hitTime" val="1000" /> <set name="isMagic" val="2" /> <!-- Static Skill --> @@ -650,6 +652,7 @@ <skill id="21258" levels="1" name="Rocking Horse Mount"> <!-- High Five Skill --> <!-- Mounts a rocking horse. --> + <set name="abnormalTime" val="-1" /> <!-- FIXME: value unconfirmed --> <set name="abnormalType" val="TRANSFORM" /> <set name="operateType" val="A2" /> <set name="targetType" val="SELF" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml index 1c40e2dbae..e1ce818959 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml @@ -1435,6 +1435,7 @@ <skill id="22183" levels="1" name="Dragon Master Lee Transformation Scroll"> <!-- High Five Skill --> <!-- Transformed into Dragon Master Lee. --> + <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="TRANSFORM" /> <set name="operateType" val="A2" /> <set name="targetType" val="SELF" /> @@ -1445,6 +1446,7 @@ <skill id="22184" levels="1" name="Dragon Master Karin Transformation Scroll"> <!-- High Five Skill --> <!-- Transformed into Dragon Master Karin. --> + <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="TRANSFORM" /> <set name="operateType" val="A2" /> <set name="targetType" val="SELF" /> -- GitLab