From 79f286bf864b9b686ee6fc32783727fb2df30ab5 Mon Sep 17 00:00:00 2001
From: Nos <NosBit@users.noreply.github.com>
Date: Fri, 27 Dec 2013 19:39:20 +0000
Subject: [PATCH] BETA: '''Punch of Doom (81)''' operate type should be `A1`. 
 * Fixing '''abnormalTime''' of some skills. 		Reported by: facheme

---
 L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml | 2 +-
 L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml | 4 +++-
 L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml | 1 +
 L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml | 1 +
 L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml | 3 +++
 L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml | 2 ++
 6 files changed, 11 insertions(+), 2 deletions(-)

diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml
index 951e72b5b5..beb55ce2ed 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml
@@ -1836,7 +1836,7 @@
 		<set name="lvlBonusRate" val="2" />
 		<set name="magicLvl" val="#magicLvl" />
 		<set name="nextActionAttack" val="true" />
-		<set name="operateType" val="A3" />
+		<set name="operateType" val="A1" />
 		<set name="overHit" val="true" />
 		<set name="power" val="#power" />
 		<set name="reuseDelay" val="300000" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml
index 7b7e299967..db7b23f4b5 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05100-05199.xml
@@ -1431,6 +1431,7 @@
 		<!-- Augmentation Skill (Trigger) -->
 		<table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
 		<set name="abnormalLvl" val="1" />
+		<set name="abnormalTime" val="10" />
 		<set name="abnormalType" val="TURN_FLEE" />
 		<set name="abnormalVisualEffect" val="TURN_FLEE" />
 		<set name="activateRate" val="40" />
@@ -1448,7 +1449,8 @@
 		<set name="targetType" val="ONE" />
 		<set name="trait" val="DERANGEMENT" />
 		<for>
-			<effect name="Fear" abnormalTime="20" />
+			<effect name="Fear" />
+			<!-- FIXME: We need an instant effect that will work only vs monsters and fear them with 40% chance for 20 seconds here -->
 		</for>
 	</skill>
 	<skill id="5174" levels="10" name="Poison">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml
index a24343d51e..c687f73722 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml
@@ -1198,6 +1198,7 @@
 		<!-- High Five Skill -->
 		<!-- FIXME: value unconfirmed -->
 		<set name="abnormalLvl" val="1" />
+		<set name="abnormalTime" val="30" /> <!-- FIXME: value unconfirmed -->
 		<set name="abnormalType" val="PARALYZE" />
 		<set name="isDebuff" val="true" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml
index e498eb39c4..5c3fdb6da9 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml
@@ -59,6 +59,7 @@
 	<skill id="6908" levels="1" name="Transform Master">
 		<!-- High Five Skill -->
 		<!-- Transforms into a game Master. -->
+		<set name="abnormalTime" val="-1" />
 		<set name="operateType" val="A2" />
 		<set name="targetType" val="SELF" />
 		<for>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml
index dc01438418..0a092c8663 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml
@@ -344,6 +344,7 @@
 	<skill id="21232" levels="1" name="Shiny Lit Platform">
 		<!-- High Five Skill -->
 		<!-- Steps onto the shiny lit platform. -->
+		<set name="abnormalTime" val="-1" />
 		<set name="abnormalType" val="TRANSFORM" />
 		<set name="operateType" val="A2" />
 		<set name="targetType" val="SELF" />
@@ -414,6 +415,7 @@
 	<skill id="21237" levels="1" name="7th Anniversary T-shirt: Blessed Protection Ability">
 		<!-- High Five Skill -->
 		<set name="abnormalLvl" val="1" />
+		<set name="abnormalTime" val="7" />
 		<set name="abnormalType" val="INVINCIBILITY" />
 		<set name="hitTime" val="1000" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
@@ -650,6 +652,7 @@
 	<skill id="21258" levels="1" name="Rocking Horse Mount">
 		<!-- High Five Skill -->
 		<!-- Mounts a rocking horse. -->
+		<set name="abnormalTime" val="-1" /> <!-- FIXME: value unconfirmed -->
 		<set name="abnormalType" val="TRANSFORM" />
 		<set name="operateType" val="A2" />
 		<set name="targetType" val="SELF" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml
index 1c40e2dbae..e1ce818959 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml
@@ -1435,6 +1435,7 @@
 	<skill id="22183" levels="1" name="Dragon Master Lee Transformation Scroll">
 		<!-- High Five Skill -->
 		<!-- Transformed into Dragon Master Lee. -->
+		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="TRANSFORM" />
 		<set name="operateType" val="A2" />
 		<set name="targetType" val="SELF" />
@@ -1445,6 +1446,7 @@
 	<skill id="22184" levels="1" name="Dragon Master Karin Transformation Scroll">
 		<!-- High Five Skill -->
 		<!-- Transformed into Dragon Master Karin. -->
+		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="TRANSFORM" />
 		<set name="operateType" val="A2" />
 		<set name="targetType" val="SELF" />
-- 
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