diff --git a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java
index 7655bc294e12d7187c303bf51c2547059bf77654..ce6aff97bb6d613fcaccb1771f7ec0de6de9205a 100644
--- a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java
+++ b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java
@@ -145,7 +145,7 @@ public final class EnergyAttack extends AbstractEffect
 			{
 				damage *= attacker.getStat().calcStat(Stats.PVP_PHYS_SKILL_DMG, 1.0);
 				damage *= target.getStat().calcStat(Stats.PVP_PHYS_SKILL_DEF, 1.0);
-				damage *= attacker.getStat().calcStat(Stats.PHYSICAL_SKILL_POWER, 1.0);
+				damage = attacker.getStat().calcStat(Stats.PHYSICAL_SKILL_POWER, damage);
 			}
 			
 			critical = (BaseStats.STR.calcBonus(attacker) * _criticalChance) > (Rnd.nextDouble() * 100);