diff --git a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java index 7655bc294e12d7187c303bf51c2547059bf77654..ce6aff97bb6d613fcaccb1771f7ec0de6de9205a 100644 --- a/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java +++ b/L2J_DataPack/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java @@ -145,7 +145,7 @@ public final class EnergyAttack extends AbstractEffect { damage *= attacker.getStat().calcStat(Stats.PVP_PHYS_SKILL_DMG, 1.0); damage *= target.getStat().calcStat(Stats.PVP_PHYS_SKILL_DEF, 1.0); - damage *= attacker.getStat().calcStat(Stats.PHYSICAL_SKILL_POWER, 1.0); + damage = attacker.getStat().calcStat(Stats.PHYSICAL_SKILL_POWER, damage); } critical = (BaseStats.STR.calcBonus(attacker) * _criticalChance) > (Rnd.nextDouble() * 100);