From 7191682edcc922a8c53883e9bab721401d1c7a89 Mon Sep 17 00:00:00 2001 From: HorridoJoho <b.christian88@web.de> Date: Sat, 13 Feb 2021 10:41:50 +0000 Subject: [PATCH] Fix buffer heal cooldown The buffer heal cooldown was not working because a conversion from seconds to milliseconds was missing. --- .../l2jserver/datapack/custom/service/buffer/BufferService.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/l2jserver/datapack/custom/service/buffer/BufferService.java b/src/main/java/com/l2jserver/datapack/custom/service/buffer/BufferService.java index 2d96151796..d28975e1af 100644 --- a/src/main/java/com/l2jserver/datapack/custom/service/buffer/BufferService.java +++ b/src/main/java/com/l2jserver/datapack/custom/service/buffer/BufferService.java @@ -311,7 +311,7 @@ public final class BufferService extends CustomServiceScript { Long lastPlayableHealTime = LAST_PLAYABLES_HEAL_TIME.get(target.getObjectId()); if (lastPlayableHealTime != null) { Long elapsedTime = System.currentTimeMillis() - lastPlayableHealTime; - Long healCooldown = Configuration.bufferService().getHealCooldown(); + Long healCooldown = Configuration.bufferService().getHealCooldown() * 1000; if (elapsedTime < healCooldown) { long remainingTime = healCooldown - elapsedTime; if (target == player) { -- GitLab