diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas.java index 3806191026bf9799e0d88fe61cb2a541dbc426c4..fa7b7b66bea9791911eac7342426dc57d9b8c038 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas.java @@ -939,8 +939,8 @@ public class Antharas extends AbstractNpcAI npc.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); _cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(0), 10000); GrandBossManager.getInstance().setBossStatus(npc.getNpcId(), DEAD); - // Respawn time is 264 Hours - 72 Random Hours - long respawnTime = (long) Config.Interval_Of_Antharas_Spawn - getRandom(Config.Random_Of_Antharas_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_Antharas_Spawn - Config.Random_Of_Antharas_Spawn), (Config.Interval_Of_Antharas_Spawn + Config.Random_Of_Antharas_Spawn)); ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(npc.getNpcId()), respawnTime); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(npc.getNpcId()); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java index 4d93d75bc24afcc27f78e66739efa4ab85470346..0f8f2aba1403cd6e83c5e3402c3335e77174ee83 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java @@ -471,8 +471,8 @@ public class Baium extends AbstractNpcAI npc.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); // spawn the "Teleportation Cubic" for 15 minutes (to allow players to exit the lair) addSpawn(TELEPORT_CUBIC, 115017, 15549, 10090, 0, false, 900000); - // Respawn time is 168 Hours - 48 Random Hours - long respawnTime = (long) Config.Interval_Of_Baium_Spawn - getRandom(Config.Random_Of_Baium_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_Baium_Spawn - Config.Random_Of_Baium_Spawn), (Config.Interval_Of_Baium_Spawn + Config.Random_Of_Baium_Spawn)); GrandBossManager.getInstance().setBossStatus(LIVE_BAIUM, DEAD); startQuestTimer("baium_unlock", respawnTime, null, null); // also save the respawn time so that the info is maintained past reboots diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java index 734f790e8fc76bfdd0a2ae6cff9f4e5f09718a62..6c20050d30da3ad8046737516b57f4ba6f84b988 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java @@ -407,8 +407,8 @@ public class Beleth extends AbstractNpcAI { setBelethKiller(1, killer); GrandBossManager.getInstance().setBossStatus(29118, 3); - // Respawn time is 192 Hours - 148 Random Hours - long respawnTime = (long) Config.INTERVAL_OF_BELETH_SPAWN - getRandom(Config.RANDOM_OF_BELETH_SPAWN); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.INTERVAL_OF_BELETH_SPAWN - Config.RANDOM_OF_BELETH_SPAWN), (Config.INTERVAL_OF_BELETH_SPAWN + Config.RANDOM_OF_BELETH_SPAWN)); StatsSet info = GrandBossManager.getInstance().getStatsSet(29118); info.set("respawn_time", System.currentTimeMillis() + respawnTime); GrandBossManager.getInstance().setStatsSet(29118, info); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Core.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Core.java index 38a3ebf9659c6d14b03e17eccd9d29772275ec14..cd523914098c239fe3852d6727da89d4235d1433 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Core.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Core.java @@ -199,8 +199,8 @@ public class Core extends AbstractNpcAI npc.broadcastPacket(new NpcSay(objId, Say2.NPC_ALL, npcId, NpcStringId.DOT_DOT_DOT_DOT_DOT_DOT)); _FirstAttacked = false; GrandBossManager.getInstance().setBossStatus(CORE, DEAD); - // Respawn time is 60 Hours - 24 Random Hours - long respawnTime = (long) Config.Interval_Of_Core_Spawn - getRandom(Config.Random_Of_Core_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_Core_Spawn - Config.Random_Of_Core_Spawn), (Config.Interval_Of_Core_Spawn + Config.Random_Of_Core_Spawn)); startQuestTimer("core_unlock", respawnTime, null, null); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(CORE); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java index eab6df8de80378547850eeabc8bd26a1de373674..61a0319e6f2becdb1ff4ac8298ccb3bba28fb404 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java @@ -325,8 +325,8 @@ public class Orfen extends AbstractNpcAI { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(ORFEN, DEAD); - // Respawn time is 48 Hours - 20 Random Hours - long respawnTime = (long) Config.Interval_Of_Orfen_Spawn - getRandom(Config.Random_Of_Orfen_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_Orfen_Spawn - Config.Random_Of_Orfen_Spawn), (Config.Interval_Of_Orfen_Spawn + Config.Random_Of_Orfen_Spawn)); startQuestTimer("orfen_unlock", respawnTime, null, null); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java index 783e2cffddbcb60c330eaa4a764f36a4ce8e87b5..2a92380f9fa81bd31bcddee491d76d24e698ab59 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java @@ -325,8 +325,8 @@ public class QueenAnt extends AbstractNpcAI { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(QUEEN, DEAD); - // Respawn time is 36 Hours - 17 Random Hours - long respawnTime = (long) Config.Interval_Of_QueenAnt_Spawn - getRandom(Config.Random_Of_QueenAnt_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_QueenAnt_Spawn - Config.Random_Of_QueenAnt_Spawn), (Config.Interval_Of_QueenAnt_Spawn + Config.Random_Of_QueenAnt_Spawn)); startQuestTimer("queen_unlock", respawnTime, null, null); cancelQuestTimer("action", npc, null); cancelQuestTimer("heal", null, null); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java index 196dcc8ded0744d7a36eac81500303ac5a33a6a6..aea14cf90375fcaee3d3a0b3924631646a1f5733 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java @@ -440,10 +440,9 @@ public class Valakas extends AbstractNpcAI startQuestTimer("die_8", 16500, npc, null); // 2500 GrandBossManager.getInstance().setBossStatus(VALAKAS, DEAD); - - long respawnTime = (long) Config.Interval_Of_Valakas_Spawn + getRandom(Config.Random_Of_Valakas_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_Valakas_Spawn - Config.Random_Of_Valakas_Spawn), (Config.Interval_Of_Valakas_Spawn + Config.Random_Of_Valakas_Spawn)); startQuestTimer("valakas_unlock", respawnTime, null, null); - // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(VALAKAS); info.set("respawn_time", (System.currentTimeMillis() + respawnTime)); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java index 94f714cb9908d878abf69367a53ba48eacb65d41..21c641092e05f42c40de5ae6123d88194a7c7141 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java @@ -877,8 +877,8 @@ public class Zaken extends AbstractNpcAI { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD); - // Respawn time is 60 Hours - 20 Random Hours - long respawnTime = (long) Config.Interval_Of_Zaken_Spawn - getRandom(Config.Random_Of_Zaken_Spawn); + // Calculate Min and Max respawn times randomly. + long respawnTime = getRandom((Config.Interval_Of_Zaken_Spawn - Config.Random_Of_Zaken_Spawn), (Config.Interval_Of_Zaken_Spawn + Config.Random_Of_Zaken_Spawn)); startQuestTimer("zaken_unlock", respawnTime, null, null); cancelQuestTimer("1001", npc, null); cancelQuestTimer("1003", npc, null);