diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java
index 4d606189cd70d67c052b189604b43e74d902bda3..cf7ff2e1dc0f506b9b70b2a472694de1a6ad4e28 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java
@@ -190,6 +190,9 @@ public class Continuous implements ISkillHandler
 			{
 				activeChar.sendPacket(SystemMessageId.ATTACK_FAILED);
 			}
+			
+			// Possibility of a lethal strike (Banish Undead, Banish Seraph, Turn Undead)
+			Formulas.calcLethalHit(activeChar, target, skill);
 		}
 		
 		// self Effect :]