diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java index 4d606189cd70d67c052b189604b43e74d902bda3..cf7ff2e1dc0f506b9b70b2a472694de1a6ad4e28 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java @@ -190,6 +190,9 @@ public class Continuous implements ISkillHandler { activeChar.sendPacket(SystemMessageId.ATTACK_FAILED); } + + // Possibility of a lethal strike (Banish Undead, Banish Seraph, Turn Undead) + Formulas.calcLethalHit(activeChar, target, skill); } // self Effect :]