diff --git a/L2J_DataPack_BETA/dist/game/data/hellboundTrustPoints.xsd b/L2J_DataPack_BETA/dist/game/data/hellboundTrustPoints.xsd
index 98567cc4393e8e8110fba5cae6d7123b3e75399b..eb7ec5b0cae627489129ca04d0bd06847e00acc0 100644
--- a/L2J_DataPack_BETA/dist/game/data/hellboundTrustPoints.xsd
+++ b/L2J_DataPack_BETA/dist/game/data/hellboundTrustPoints.xsd
@@ -1,37 +1,37 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <schema xmlns="http://www.w3.org/2001/XMLSchema">
-	<element name="list">
-		<complexType>
-			<sequence minOccurs="1" maxOccurs="1">
-				<element name="npc" minOccurs="1" maxOccurs="unbounded">
-					<complexType>
-						<attribute name="id" use="required">
-							<simpleType>
-								<restriction base="positiveInteger">
-									<minInclusive value="1" />
-									<maxInclusive value="65535" />
-								</restriction>
-							</simpleType>
-						</attribute>
-						<attribute name="lowestTrustLimit" type="positiveInteger" use="optional" />
-						<attribute name="maxHellboundLvl" use="required">
-							<simpleType>
-								<restriction base="positiveInteger">
-									<minInclusive value="1" />
-									<maxInclusive value="100" />
-								</restriction>
-							</simpleType>
-						</attribute>
-						<attribute name="minHellboundLvl" use="required">
-							<simpleType>
-								<restriction base="positiveInteger">
-									<minInclusive value="1" />
-									<maxInclusive value="11" />
-								</restriction>
-							</simpleType>
-						</attribute>
-						<attribute name="points" type="integer" use="required" />
-					</complexType>
+	<element name="list">
+		<complexType>
+			<sequence minOccurs="1" maxOccurs="1">
+				<element name="npc" minOccurs="1" maxOccurs="unbounded">
+					<complexType>
+						<attribute name="id" use="required">
+							<simpleType>
+								<restriction base="positiveInteger">
+									<minInclusive value="1" />
+									<maxInclusive value="65535" />
+								</restriction>
+							</simpleType>
+						</attribute>
+						<attribute name="lowestTrustLimit" type="positiveInteger" use="optional" />
+						<attribute name="maxHellboundLvl" use="required">
+							<simpleType>
+								<restriction base="positiveInteger">
+									<minInclusive value="1" />
+									<maxInclusive value="100" />
+								</restriction>
+							</simpleType>
+						</attribute>
+						<attribute name="minHellboundLvl" use="required">
+							<simpleType>
+								<restriction base="positiveInteger">
+									<minInclusive value="1" />
+									<maxInclusive value="11" />
+								</restriction>
+							</simpleType>
+						</attribute>
+						<attribute name="points" type="integer" use="required" />
+					</complexType>
 				</element>
 			</sequence>
 		</complexType>
diff --git a/L2J_DataPack_BETA/dist/game/data/spawnZones/spawnZones.xsd b/L2J_DataPack_BETA/dist/game/data/spawnZones/spawnZones.xsd
index 80dce60141c0d85b5c8e63ae766cff5b7466c92c..ed21c9d45e1296dc4e42ebf2bee0154e8265a7c0 100644
--- a/L2J_DataPack_BETA/dist/game/data/spawnZones/spawnZones.xsd
+++ b/L2J_DataPack_BETA/dist/game/data/spawnZones/spawnZones.xsd
@@ -1,8 +1,8 @@
 <?xml version="1.0" encoding="UTF-8"?>
-<schema xmlns="http://www.w3.org/2001/XMLSchema">
-	<element name="list">
-		<complexType>
-			<sequence minOccurs="1" maxOccurs="1">
+<schema xmlns="http://www.w3.org/2001/XMLSchema">
+	<element name="list">
+		<complexType>
+			<sequence minOccurs="1" maxOccurs="1">
 				<element name="spawnZones" minOccurs="1" maxOccurs="1">
 					<complexType>
 						<sequence minOccurs="1" maxOccurs="1">
@@ -24,7 +24,21 @@
 						</sequence>
 					</complexType>
 				</element>
-				<element name="npc" minOccurs="1" maxOccurs="1">
					<complexType>
						<sequence minOccurs="1" maxOccurs="1">
							<element name="spawn" minOccurs="1" maxOccurs="unbounded">
								<complexType>
									<choice minOccurs="1" maxOccurs="1">
										<element name="loc" minOccurs="1" maxOccurs="1">
											<complexType>
												<attribute name="heading" type="nonNegativeInteger" use="required" />
												<attribute name="mustKill" type="boolean" use="optional" />
												<attribute name="x" type="integer" use="required" />
												<attribute name="y" type="integer" use="required" />
												<attribute name="z" type="integer" use="required" />
											</complexType>
										</element>
+				<element name="npc" minOccurs="1" maxOccurs="1">
+					<complexType>
+						<sequence minOccurs="1" maxOccurs="1">
+							<element name="spawn" minOccurs="1" maxOccurs="unbounded">
+								<complexType>
+									<choice minOccurs="1" maxOccurs="1">
+										<element name="loc" minOccurs="1" maxOccurs="1">
+											<complexType>
+												<attribute name="heading" type="nonNegativeInteger" use="required" />
+												<attribute name="mustKill" type="boolean" use="optional" />
+												<attribute name="x" type="integer" use="required" />
+												<attribute name="y" type="integer" use="required" />
+												<attribute name="z" type="integer" use="required" />
+											</complexType>
+										</element>
 										<element name="zone" minOccurs="1" maxOccurs="1">
 											<complexType>
 												<attribute name="count" type="positiveInteger" use="required" />