diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java
index 4d5e70929d87454f262ada5ab7b27021c1ef2bf5..0075382034057f1f97314ea736ef67d46d15fb82 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java
@@ -22,9 +22,7 @@ import com.l2jserver.gameserver.ThreadPoolManager;
 import com.l2jserver.gameserver.ai.CtrlIntention;
 import com.l2jserver.gameserver.datatables.SkillTable;
 import com.l2jserver.gameserver.handler.IUserCommandHandler;
-import com.l2jserver.gameserver.instancemanager.GrandBossManager;
 import com.l2jserver.gameserver.instancemanager.MapRegionManager;
-import com.l2jserver.gameserver.model.PcCondOverride;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.entity.TvTEvent;
 import com.l2jserver.gameserver.model.skills.L2Skill;
@@ -53,34 +51,13 @@ public class Escape implements IUserCommandHandler
 			return false;
 		}
 		
-		
 		int unstuckTimer = (activeChar.getAccessLevel().isGm() ? 1000 : Config.UNSTUCK_INTERVAL * 1000);
 		
-		// Check to see if the player is in a festival.
-		if (activeChar.isFestivalParticipant())
-		{
-			activeChar.sendMessage("You may not use an escape command in a festival.");
-			return false;
-		}
-		
-		// Check to see if player is in jail
-		if (activeChar.isInJail())
-		{
-			activeChar.sendMessage("You can not escape from jail.");
-			return false;
-		}
-		
-		if (GrandBossManager.getInstance().getZone(activeChar) != null && !activeChar.canOverrideCond(PcCondOverride.ZONE_CONDITIONS))
+		if (activeChar.isCastingNow() || activeChar.isMovementDisabled() || activeChar.isMuted() || activeChar.isAlikeDead() || activeChar.isInOlympiadMode() || activeChar.inObserverMode() || activeChar.isCombatFlagEquipped())
 		{
-			activeChar.sendMessage("You may not use an escape command in a Boss Zone.");
 			return false;
 		}
-		
-		if (activeChar.isCastingNow() || activeChar.isMovementDisabled() || activeChar.isMuted()
-				|| activeChar.isAlikeDead() || activeChar.isInOlympiadMode() || activeChar.inObserverMode() || activeChar.isCombatFlagEquipped())
-			return false;
-		activeChar.forceIsCasting(GameTimeController.getGameTicks() + unstuckTimer / GameTimeController.MILLIS_IN_TICK);
-		
+		activeChar.forceIsCasting(GameTimeController.getGameTicks() + (unstuckTimer / GameTimeController.MILLIS_IN_TICK));
 		
 		L2Skill escape = SkillTable.getInstance().getInfo(2099, 1); // 5 minutes escape
 		L2Skill GM_escape = SkillTable.getInstance().getInfo(2100, 1); // 1 second escape
@@ -93,7 +70,7 @@ public class Escape implements IUserCommandHandler
 			}
 			activeChar.sendMessage("You use Escape: 1 second.");
 		}
-		else if (Config.UNSTUCK_INTERVAL == 300 && escape  != null)
+		else if ((Config.UNSTUCK_INTERVAL == 300) && (escape != null))
 		{
 			activeChar.doCast(escape);
 			return true;
@@ -102,13 +79,15 @@ public class Escape implements IUserCommandHandler
 		{
 			if (Config.UNSTUCK_INTERVAL > 100)
 			{
-				activeChar.sendMessage("You use Escape: " + unstuckTimer / 60000 + " minutes.");
+				activeChar.sendMessage("You use Escape: " + (unstuckTimer / 60000) + " minutes.");
 			}
 			else
-				activeChar.sendMessage("You use Escape: " + unstuckTimer / 1000 + " seconds.");
+			{
+				activeChar.sendMessage("You use Escape: " + (unstuckTimer / 1000) + " seconds.");
+			}
 		}
 		activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
-		//SoE Animation section
+		// SoE Animation section
 		activeChar.setTarget(activeChar);
 		activeChar.disableAllSkills();
 		
@@ -116,7 +95,7 @@ public class Escape implements IUserCommandHandler
 		Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 900);
 		SetupGauge sg = new SetupGauge(0, unstuckTimer);
 		activeChar.sendPacket(sg);
-		//End SoE Animation section
+		// End SoE Animation section
 		
 		EscapeFinalizer ef = new EscapeFinalizer(activeChar);
 		// continue execution later
@@ -127,7 +106,7 @@ public class Escape implements IUserCommandHandler
 	
 	static class EscapeFinalizer implements Runnable
 	{
-		private L2PcInstance _activeChar;
+		private final L2PcInstance _activeChar;
 		
 		EscapeFinalizer(L2PcInstance activeChar)
 		{
@@ -138,7 +117,9 @@ public class Escape implements IUserCommandHandler
 		public void run()
 		{
 			if (_activeChar.isDead())
+			{
 				return;
+			}
 			
 			_activeChar.setIsIn7sDungeon(false);
 			_activeChar.enableAllSkills();