From 57c159b0808f7629cfb883b14e75a8946554e785 Mon Sep 17 00:00:00 2001 From: MELERIX <MELERIX@users.noreply.github.com> Date: Mon, 23 Jan 2012 01:59:32 +0000 Subject: [PATCH] BETA: Reverting [7703] it was confirmed in retail again and is not a bug. --- .../dist/game/data/stats/skills/08400-08499.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml index 13f09a4164..4eee6f9772 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml @@ -82,7 +82,7 @@ <add order="0x10" stat="STR" val="3" /> <!-- STR +3 --> <sub order="0x10" stat="CON" val="2" /> <!-- CON -2 --> <mul order="0x30" stat="pAtk" val="1.0659" /> <!-- P. Atk. +6.59% --> - <add order="0x40" stat="rCrit" val="12.74" /> <!-- Critical rate +12.74 --> + <add order="0x40" stat="rCrit" val="127.4" /> <!-- Critical rate +127.4 --> <sub order="0x40" stat="bleedVuln" val="50" /> <!-- Resistance to bleed attacks +50% --> <sub order="0x40" stat="rootVuln" val="50" /> <!-- Resistance to hold attacks +50% --> <sub order="0x40" stat="sleepVuln" val="50" /> <!-- Resistance to sleep attacks +50% --> @@ -108,7 +108,7 @@ <sub order="0x10" stat="CON" val="2" /> <!-- CON -2 --> <mul order="0x30" stat="pAtk" val="1.0659" /> <!-- Attack Power +6.59% --> <mul order="0x30" stat="pAtkSpd" val="1.06" /> <!-- Atk. Spd. +6% --> - <add order="0x40" stat="rCrit" val="17.05" /> <!-- Crt. Rate +17.05 --> + <add order="0x40" stat="rCrit" val="170.5" /> <!-- Crt. Rate +170.5 --> <sub order="0x40" stat="paralyzeVuln" val="50" /> <!-- Resistance to Paralyze Atk. +50% --> <mul order="0x30" stat="runSpd" val="1.03" /> <!-- Moving Spd. +3% --> <add order="0x40" stat="fireRes" val="5" /> <!-- Resistance to fire attributes +5 --> @@ -301,7 +301,7 @@ <add order="0x10" stat="STR" val="3" /> <!-- STR +3 --> <sub order="0x10" stat="CON" val="2" /> <!-- CON -2 --> <mul order="0x30" stat="pAtk" val="1.0659" /> <!-- P. Atk. +6.59% --> - <add order="0x40" stat="rCrit" val="12.74" /> <!-- Critical rate +12.74 --> + <add order="0x40" stat="rCrit" val="127.4" /> <!-- Critical rate +127.4 --> <sub order="0x40" stat="bleedVuln" val="50" /> <!-- Resistance to bleed attacks +50% --> <sub order="0x40" stat="rootVuln" val="50" /> <!-- Resistance to hold attacks +50% --> <sub order="0x40" stat="sleepVuln" val="50" /> <!-- Resistance to sleep attacks +50% --> @@ -330,7 +330,7 @@ <sub order="0x10" stat="CON" val="2" /> <!-- CON -2 --> <mul order="0x30" stat="pAtk" val="1.0659" /> <!-- Attack Power +6.59% --> <mul order="0x30" stat="pAtkSpd" val="1.06" /> <!-- Atk. Spd. +6% --> - <add order="0x40" stat="rCrit" val="17.05" /> <!-- Crt. Rate +17.05 --> + <add order="0x40" stat="rCrit" val="170.5" /> <!-- Crt. Rate +170.5 --> <sub order="0x40" stat="paralyzeVuln" val="50" /> <!-- Resistance to Paralyze Atk. +50% --> <mul order="0x30" stat="runSpd" val="1.03" /> <!-- Moving Spd. +3% --> <add order="0x40" stat="fireRes" val="5" /> <!-- Resistance to fire attributes +5 --> -- GitLab