From 5118cb4b0e8eb2aacbc6ef7163a50f1b6668838c Mon Sep 17 00:00:00 2001 From: Nos <NosBit@users.noreply.github.com> Date: Sun, 16 Feb 2014 13:57:00 +0000 Subject: [PATCH] BETA: DP-Part for [L6406]. --- .../game/data/stats/skills/02000-02099.xml | 23 -------------- .../game/data/stats/skills/02100-02199.xml | 18 ----------- .../game/data/stats/skills/02300-02399.xml | 1 - .../game/data/stats/skills/02900-02999.xml | 6 ---- .../game/data/stats/skills/22000-22099.xml | 9 ------ .../game/data/stats/skills/22200-22299.xml | 3 -- .../game/data/stats/skills/22300-22399.xml | 10 ------ .../game/data/stats/skills/26000-26099.xml | 31 ------------------- 8 files changed, 101 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml index 803e6b9b7b..26a7f82e1f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02000-02099.xml @@ -75,28 +75,24 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2007" levels="1" name="Scroll: Enchant Armor (Grade A)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="2008" levels="1" name="Item - Beast Spirit Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2009" levels="1" name="Item - Beast Blessed Spirit Shot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2010" levels="1" name="Endeavor Potion"> @@ -187,56 +183,48 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2016" levels="1" name="Scroll: Enchant Armor (Grade B)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="2017" levels="1" name="Scroll: Enchant Weapon (Grade C)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2018" levels="1" name="Scroll: Enchant Armor (Grade C)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="2019" levels="1" name="Scroll: Enchant Weapon (Grade D)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2020" levels="1" name="Scroll: Enchant Armor (Grade D)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="2021" levels="1" name="Scroll: Enchant Weapon (Grade S)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2022" levels="1" name="Scroll: Enchant Armor (Grade S)"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="2023" levels="1" name="Star Shard"> @@ -267,7 +255,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2027" levels="1" name="Scroll: Enchant Weapon (Grade A)"> @@ -275,7 +262,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2028" levels="1" name="Scroll: Enchant Weapon (Grade B)"> @@ -283,7 +269,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2029" levels="1" name="Scroll: Enchant Weapon (Grade C)"> @@ -291,7 +276,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2030" levels="1" name="Scroll: Enchant Weapon (Grade D)"> @@ -299,7 +283,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2031" levels="1" name="Lesser Healing Potion"> @@ -336,7 +319,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2034" levels="1" name="Greater Haste Potion"> @@ -422,7 +404,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2040" levels="1" name="Scroll of Escape: Clan Hall"> @@ -531,7 +512,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2048" levels="1" name="Wolves' Food"> @@ -540,7 +520,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2049" levels="1" name="Blessed Scroll of Resurrection"> @@ -747,7 +726,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2062" levels="1" name="Blessed Scroll of Resurrection"> @@ -773,7 +751,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2064" levels="1" name="Scroll of Mana Regeneration"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml index 648dc17cef..d72733b9fe 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02100-02199.xml @@ -27,7 +27,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2102" levels="1" name="Feed: Clan Hall Strider"> @@ -36,7 +35,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2103" levels="1" name="Mystery Potion"> @@ -704,105 +702,90 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2151" levels="1" name="Soulshot: C-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2152" levels="1" name="Soulshot: B-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2153" levels="1" name="Soulshot: A-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2154" levels="1" name="Soulshot: S-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2155" levels="1" name="Spiritshot: D-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2156" levels="1" name="Spiritshot: C-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2157" levels="1" name="Spiritshot: B-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2158" levels="1" name="Spiritshot: A-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2159" levels="1" name="Spiritshot: S-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2160" levels="1" name="Blessed Spiritshot: D-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2161" levels="1" name="Blessed Spiritshot: C-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2162" levels="1" name="Blessed Spiritshot: B-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2163" levels="1" name="Blessed Spiritshot: A-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2164" levels="1" name="Blessed Spiritshot: S-Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="2165" levels="1" name="Energy Stone"> @@ -1097,7 +1080,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2181" levels="1" name="Item - Fishing Shot"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml index 45fddbf98d..8c2f71c2ae 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml @@ -1014,7 +1014,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2362" levels="1" name="Prison Gate Key"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml index 13d84f4c7e..382c32d8ad 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02900-02999.xml @@ -231,7 +231,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="FEED_PET" /> <set name="targetType" val="SELF" /> </skill> <skill id="2917" levels="1" name="Big Staccato Silk Cocoon"> @@ -1867,35 +1866,30 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2996" levels="1" name="PC room private weapon strengthening order sheet - C grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2997" levels="1" name="PC room private weapon strengthening order sheet - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2998" levels="1" name="PC room private weapon strengthening order sheet - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="2999" levels="1" name="PC room private weapon strengthening order sheet - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml index f698b522d1..c1a0a84621 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml @@ -689,21 +689,18 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="22037" levels="1" name="Beast Spiritshot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="22038" levels="1" name="Blessed Beast Spiritshot"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="22039" levels="2" name="Rune of Experience Points"> @@ -1285,42 +1282,36 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22074" levels="1" name="Armor Enchant Scroll - S Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22075" levels="1" name="Ancient Weapon Enchant Crystal - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22076" levels="1" name="Ancient Armor Enchant Crystal - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22077" levels="1" name="Divine Weapon Enchant Crystal - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22078" levels="1" name="Divine Armor Enchant Crystal - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22079" levels="1" name="Resist Aqua"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml index 67c0c244f3..a73a8ceb5e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22200-22299.xml @@ -322,14 +322,12 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22248" levels="1" name="Blessed Olf's T-shirt Enchant Scroll"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22249" levels="1" name="Birthday Cake"> @@ -382,7 +380,6 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22255" levels="1" name="Honey Rice Cakes"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml index f1ba8e3836..a3a1917796 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22300-22399.xml @@ -369,61 +369,51 @@ <skill id="22359" levels="1" name="Scroll: Enchant Weapon of Destruction (S-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22360" levels="1" name="Scroll: Enchant Armor of Destruction (S-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22361" levels="1" name="Scroll: Enchant Weapon of Destruction (A-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22362" levels="1" name="Scroll: Enchant Armor of Destruction (A-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22363" levels="1" name="Scroll: Enchant Weapon of Destruction (B-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22364" levels="1" name="Scroll: Enchant Armor of Destruction (B-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22365" levels="1" name="Scroll: Enchant Weapon of Destruction (C-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22366" levels="1" name="Scroll: Enchant Armor of Destruction (C-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22367" levels="1" name="Scroll: Enchant Weapon of Destruction (D-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="22368" levels="1" name="Scroll: Enchant Armor of Destruction (D-Grade)"> <!-- Desciption: There is no available description. --> <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed --> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="22369" levels="1" name="Blessed Spiritshot - S grade"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml index 791eee1ebb..0eb9645adf 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/26000-26099.xml @@ -130,112 +130,96 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26007" levels="1" name="Weapon Enchant Scroll - C Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26008" levels="1" name="Weapon Enchant Scroll - B Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26009" levels="1" name="Weapon Enchant Scroll - A Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26010" levels="1" name="Armor Enchant Scroll - D Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26011" levels="1" name="Armor Enchant Scroll - C Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26012" levels="1" name="Armor Enchant Scroll - B Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26013" levels="1" name="Armor Enchant Scroll - A Grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26014" levels="1" name="Ancient Weapon Enchant Crystal - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26015" levels="1" name="Ancient Weapon Enchant Crystal - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26016" levels="1" name="Ancient Armor Enchant Crystal - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26017" levels="1" name="Ancient Armor Enchant Crystal - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26018" levels="1" name="Divine Weapon Enchant Crystal - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26019" levels="1" name="Divine Weapon Enchant Crystal - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_WEAPON" /> <set name="targetType" val="SELF" /> </skill> <skill id="26020" levels="1" name="Divine Armor Enchant Crystal - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26021" levels="1" name="Divine Armor Enchant Crystal - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="ENCHANT_ARMOR" /> <set name="targetType" val="SELF" /> </skill> <skill id="26022" levels="1" name="High grade potion which improves attack speed"> @@ -678,105 +662,90 @@ <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26051" levels="1" name="Blessed Spiritshot - C grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26052" levels="1" name="Blessed Spiritshot - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26053" levels="1" name="Blessed Spiritshot - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26054" levels="1" name="Blessed Spiritshot - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26055" levels="1" name="Spiritshot - D grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26056" levels="1" name="Spiritshot - C grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26057" levels="1" name="Spiritshot - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26058" levels="1" name="Spiritshot - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26059" levels="1" name="Spiritshot - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SPIRITSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26060" levels="1" name="Soulshot - D grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26061" levels="1" name="Soulshot - C grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26062" levels="1" name="Soulshot - B grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26063" levels="1" name="Soulshot - A grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26064" levels="1" name="Soulshot - S grade"> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> - <set name="skillType" val="SOULSHOT" /> <set name="targetType" val="SELF" /> </skill> <skill id="26065" levels="1" name="A Scroll Bundle of Fighter"> -- GitLab