From 4c3cbae037bef24ed040dd26b68f7fdd13b1776c Mon Sep 17 00:00:00 2001 From: Zoey76 <zoey_76@msn.com> Date: Sat, 18 Dec 2021 16:30:28 -0300 Subject: [PATCH] Fixed skills Thrill Fight (130) Soul Breaker (281) Fell Swoop (421) Force Barrier (443) Break Duress (461) Guilted Body (462) Aura Bolt (1275) Item Skill: Battle Roar (3125) Reporte-by: Petersen --- .../data/stats/skills/00100-00199.xml | 19 ++++++--- .../data/stats/skills/00200-00299.xml | 42 +++++++++++-------- .../data/stats/skills/00400-00499.xml | 33 ++++++++++----- .../data/stats/skills/01200-01299.xml | 39 +++++++++-------- .../data/stats/skills/03100-03199.xml | 9 ++-- 5 files changed, 87 insertions(+), 55 deletions(-) diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml index 8579477a40..f024a68c5b 100644 --- a/src/main/resources/data/stats/skills/00100-00199.xml +++ b/src/main/resources/data/stats/skills/00100-00199.xml @@ -954,18 +954,20 @@ </effects> </skill> <skill id="130" levels="2" name="Thrill Fight" enchantGroup1="1"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 </table> <table name="#effectPoint"> 438 523 </table> <table name="#magicLvl"> 46 55 </table> <table name="#mpConsume2"> 21 25 </table> <table name="#pAtkSpd"> 1.05 1.1 </table> - <table name="#ench1runSpd"> 0.81 0.82 0.82 0.83 0.84 0.84 0.85 0.86 0.86 0.87 0.87 0.88 0.89 0.89 0.9 0.91 0.91 0.92 0.93 0.93 0.94 0.94 0.95 0.96 0.96 0.97 0.98 0.98 0.99 1 </table> - <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1RunSpd"> 0.81 0.82 0.82 0.83 0.84 0.84 0.85 0.86 0.86 0.87 0.87 0.88 0.89 0.89 0.9 0.91 0.91 0.92 0.93 0.93 0.94 0.94 0.95 0.96 0.96 0.97 0.98 0.98 0.99 1 </table> + <table name="#ench1MagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="300" /> <set name="abnormalType" val="THRILL_FIGHT" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0130" /> <set name="magicLvl" val="#magicLvl" /> @@ -974,18 +976,23 @@ <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> - <enchant1 name="magicLvl" val="#enchMagicLvl" /> + <enchant1 name="abnormalLvl" val="3" /> + <enchant1 name="magicLvl" val="#ench1MagicLvl" /> <effects> <effect name="Buff"> - <mul stat="runSpd" val="0.8" /> <mul stat="pAtkSpd" val="#pAtkSpd" /> </effect> + <effect name="Buff"> + <mul stat="runSpd" val="0.8" /> + </effect> </effects> <enchant1Effects> <effect name="Buff"> - <mul stat="runSpd" val="#ench1runSpd" /> <mul stat="pAtkSpd" val="1.1" /> </effect> + <effect name="Buff"> + <mul stat="runSpd" val="#ench1RunSpd" /> + </effect> </enchant1Effects> </skill> <skill id="131" levels="3" name="Hawk Eye" enchantGroup1="1"> diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml index 8b41d5544f..de20d403d1 100644 --- a/src/main/resources/data/stats/skills/00200-00299.xml +++ b/src/main/resources/data/stats/skills/00200-00299.xml @@ -2595,27 +2595,31 @@ </enchant1Effects> </skill> <skill id="281" levels="37" name="Soul Breaker" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2"> - <table name="#coolTime"> 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 341 341 341 341 341 341 341 341 341 341 341 341 341 341 341 341 341 </table> + <!-- High Five Confirmed --> + <table name="#coolTime"> 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 </table> <table name="#effectPoint"> -183 -188 -193 -198 -203 -208 -213 -218 -223 -228 -233 -237 -242 -247 -252 -257 -261 -266 -271 -275 -279 -284 -288 -292 -296 -300 -304 -307 -311 -314 -317 -320 -323 -326 -328 -331 -333 </table> <table name="#hitTime"> 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 </table> <table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table> <table name="#mpConsume2"> 35 36 37 37 38 39 40 42 43 44 45 46 47 48 49 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 </table> - <table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table> - <table name="#ench1ActivateRates"> 51 52 53 54 55 56 57 58 59 60 61 63 64 65 66 67 68 69 70 71 72 73 74 76 77 78 79 80 81 82 </table> - <table name="#ench2MpConsume2"> 70 69 68 67 66 64 63 62 61 60 58 57 56 55 54 53 51 50 49 48 47 45 44 43 42 41 40 38 37 36 </table> - <table name="#ench2power"> 2432 2454 2476 2497 2519 2541 2563 2584 2606 2628 2650 2671 2693 2715 2737 2758 2780 2802 2823 2845 2867 2889 2910 2932 2954 2976 2997 3019 3041 3063 </table> - <table name="#ench34pmDef"> 0.99 0.99 0.99 0.98 0.98 0.98 0.97 0.97 0.97 0.96 0.96 0.96 0.96 0.95 0.95 0.95 0.94 0.94 0.94 0.93 0.93 0.93 0.93 0.92 0.92 0.92 0.91 0.91 0.91 0.9 </table> + <table name="#physicalAttackPower"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1ActivateRate"> 51 52 53 54 55 56 57 58 59 60 61 63 64 65 66 67 68 69 70 71 72 73 74 76 77 78 79 80 81 82 </table> + <table name="#ench2MpConsume2"> 70 69 68 67 66 64 63 62 61 60 58 57 56 55 54 53 51 50 49 48 47 45 44 43 42 41 40 38 37 36 </table> + <table name="#ench2PhysicalAttackPower"> 2432 2454 2476 2497 2519 2541 2563 2584 2606 2628 2650 2671 2693 2715 2737 2758 2780 2802 2823 2845 2867 2889 2910 2932 2954 2976 2997 3019 3041 3063 </table> + <table name="#ench3pDef"> 0.99 0.99 0.99 0.98 0.98 0.98 0.97 0.97 0.97 0.96 0.96 0.96 0.96 0.95 0.95 0.95 0.94 0.94 0.94 0.93 0.93 0.93 0.93 0.92 0.92 0.92 0.91 0.91 0.91 0.9 </table> + <table name="#ench4mDef"> 0.99 0.99 0.99 0.98 0.98 0.98 0.97 0.97 0.97 0.96 0.96 0.96 0.96 0.95 0.95 0.95 0.94 0.94 0.94 0.93 0.93 0.93 0.93 0.92 0.92 0.92 0.91 0.91 0.91 0.9 </table> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="9" /> <set name="abnormalType" val="STUN" /> <set name="abnormalVisualEffect" val="STUN" /> <set name="activateRate" val="50" /> + <set name="affectScope" val="SINGLE" /> <set name="basicProperty" val="CON" /> <set name="castRange" val="40" /> <set name="coolTime" val="#coolTime" /> <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="400" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="#hitTime" /> <set name="icon" val="icon.skill0281" /> <set name="isDebuff" val="true" /> @@ -2627,9 +2631,9 @@ <set name="overHit" val="true" /> <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <set name="trait" val="SHOCK" /> - <enchant1 name="activateRate" val="#ench1ActivateRates" /> + <enchant1 name="activateRate" val="#ench1ActivateRate" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> @@ -2640,16 +2644,16 @@ </cond> <effects> <effect name="PhysicalAttack"> - <param power="#power" /> - <param criticalChance="15" /> + <param power="#physicalAttackPower" /> + <param criticalChance="10" /> <param ignoreShieldDefence="true" /> </effect> <effect name="Stun" /> </effects> <enchant2Effects> <effect name="PhysicalAttack"> - <param power="#ench2power" /> - <param criticalChance="15" /> + <param power="#ench2PhysicalAttackPower" /> + <param criticalChance="10" /> <param ignoreShieldDefence="true" /> </effect> <effect name="Stun" /> @@ -2657,21 +2661,23 @@ <enchant3Effects> <effect name="PhysicalAttack"> <param power="2411" /> - <param criticalChance="15" /> + <param criticalChance="10" /> <param ignoreShieldDefence="true" /> </effect> - <effect name="Stun"> - <mul stat="pDef" val="#ench34pmDef" /> + <effect name="Stun" /> + <effect name="Debuff"> + <mul stat="pDef" val="#ench3pDef" /> </effect> </enchant3Effects> <enchant4Effects> <effect name="PhysicalAttack"> <param power="2411" /> - <param criticalChance="15" /> + <param criticalChance="10" /> <param ignoreShieldDefence="true" /> </effect> - <effect name="Stun"> - <mul stat="mDef" val="#ench34pmDef" /> + <effect name="Stun" /> + <effect name="Debuff"> + <mul stat="mDef" val="#ench4mDef" /> </effect> </enchant4Effects> </skill> diff --git a/src/main/resources/data/stats/skills/00400-00499.xml b/src/main/resources/data/stats/skills/00400-00499.xml index 164b159553..3d7aba9a2f 100644 --- a/src/main/resources/data/stats/skills/00400-00499.xml +++ b/src/main/resources/data/stats/skills/00400-00499.xml @@ -1131,17 +1131,21 @@ </effects> </skill> <skill id="421" levels="5" name="Fell Swoop" enchantGroup1="1" enchantGroup2="1"> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 3 4 5 </table> <table name="#atkCountMax"> 1 2 3 4 5 </table> <table name="#effectPoint"> 549 582 611 635 655 </table> <table name="#magicLvl"> 58 62 66 70 74 </table> <table name="#mpConsume2"> 27 29 31 33 34 </table> - <table name="#ench1atkCountMax"> 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 </table> - <table name="#ench2AbnormalTimes"> 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1AtkCountMax"> 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 </table> + <table name="#ench2AbnormalTime"> 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="120" /> <set name="abnormalType" val="POLEARM_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0421" /> <set name="magicLvl" val="#magicLvl" /> @@ -1150,7 +1154,9 @@ <set name="reuseDelay" val="75000" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> - <enchant2 name="abnormalTime" val="#ench2AbnormalTimes" /> + <enchant1 name="magicLvl" val="#enchMagicLvl" /> + <enchant2 name="abnormalTime" val="#ench2AbnormalTime" /> + <enchant2 name="magicLvl" val="#enchMagicLvl" /> <cond msgId="113" addName="1"> <using kind="POLE" /> </cond> @@ -1161,7 +1167,7 @@ </effects> <enchant1Effects> <effect name="Buff"> - <add stat="atkCountMax" val="#ench1atkCountMax" /> + <add stat="atkCountMax" val="#ench1AtkCountMax" /> </effect> </enchant1Effects> </skill> @@ -1852,12 +1858,15 @@ </effects> </skill> <skill id="443" levels="1" name="Force Barrier"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="10" /> <set name="abnormalType" val="INVINCIBILITY" /> <set name="abnormalVisualEffect" val="INVINCIBILITY" /> + <set name="affectScope" val="SINGLE" /> <set name="chargeConsume" val="4" /> <set name="effectPoint" val="676" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill0443" /> <set name="magicLvl" val="79" /> @@ -1868,20 +1877,20 @@ <set name="targetType" val="SELF" /> <cond msgId="113" addName="1"> <and> - <using kind="DUALFIST" /> <!-- Requires a hand-to-hand weapon --> - <player Charges="4" /> <!-- Requires 4th stage Energy --> + <using kind="DUALFIST" /> + <player Charges="4" /> </and> </cond> <effects> + <effect name="BlockDebuff" /> <effect name="BlockDamage"> <param block="HP" /> </effect> <effect name="BlockDamage"> <param block="MP" /> </effect> - <effect name="BlockDebuff" /> <effect name="Buff"> - <sub stat="cancelVuln" val="100" /> + <mul stat="cancelVuln" val="0" /> </effect> </effects> </skill> @@ -2381,12 +2390,15 @@ </effects> </skill> <skill id="461" levels="2" name="Break Duress"> + <!-- High Five Confirmed --> <table name="#chargeConsume"> 2 3 </table> <table name="#dispelAbnormals"> ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3 SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3 </table> <table name="#magicLvl"> 60 66 </table> <table name="#mpConsume2"> 33 37 </table> + <set name="affectScope" val="SINGLE" /> <set name="chargeConsume" val="#chargeConsume" /> <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.skill0461" /> <set name="magicLvl" val="#magicLvl" /> @@ -2396,7 +2408,7 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <cond msgId="113" addName="1"> - <player Charges="#chargeConsume" /> <!-- Level 2 3 Focused Force charge required. --> + <player Charges="#chargeConsume" /> </cond> <effects> <effect name="DispelBySlot"> @@ -2405,7 +2417,8 @@ </effects> </skill> <skill id="462" levels="1" name="Guilted Body"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> + <set name="blockedInOlympiad" val="true" /> <set name="icon" val="icon.skill0462" /> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> diff --git a/src/main/resources/data/stats/skills/01200-01299.xml b/src/main/resources/data/stats/skills/01200-01299.xml index dd311ef458..e9c7940426 100644 --- a/src/main/resources/data/stats/skills/01200-01299.xml +++ b/src/main/resources/data/stats/skills/01200-01299.xml @@ -2964,62 +2964,65 @@ </effects> </skill> <skill id="1275" levels="14" name="Aura Bolt" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> + <!-- High Five Confirmed --> <table name="#effectPoint"> -190 -209 -229 -248 -266 -275 -283 -291 -299 -306 -312 -318 -323 -328 </table> <table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table> - <table name="#mpConsume2"> 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table> + <table name="#magicalAttackPower"> 26 29 33 36 39 41 43 45 46 48 50 51 53 54 </table> <table name="#mpConsume1"> 4 4 5 5 6 6 6 6 6 7 7 7 7 7 </table> - <table name="#power"> 26 29 33 36 39 41 43 45 46 48 50 51 53 54 </table> - <table name="#ench1Power"> 55 55 56 56 57 57 58 58 59 59 60 60 61 61 62 62 63 63 64 64 65 65 66 66 67 67 68 68 69 70 </table> - <table name="#ench2MpConsume2"> 27 27 26 26 25 25 25 24 24 24 23 23 22 22 22 21 21 20 20 20 19 19 19 18 18 17 17 17 16 16 </table> - <table name="#ench2MpConsume1"> 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 </table> - <table name="#ench2Power"> 55 55 55 56 56 56 57 57 57 58 58 58 59 59 59 60 60 60 61 61 61 62 62 62 63 63 63 64 64 65 </table> - <table name="#enchDuel"> 55 56 57 57 58 59 59 60 61 61 62 63 63 64 65 65 66 67 67 68 69 69 70 71 71 72 73 73 74 75 </table> + <table name="#mpConsume2"> 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MagicalAttackPower"> 55 55 56 56 57 57 58 58 59 59 60 60 61 61 62 62 63 63 64 64 65 65 66 66 67 67 68 68 69 70 </table> + <table name="#ench2MpConsume1"> 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 </table> + <table name="#ench2MpConsume2"> 27 27 26 26 25 25 25 24 24 24 23 23 22 22 22 21 21 20 20 20 19 19 19 18 18 17 17 17 16 16 </table> + <table name="#ench2MagicalAttackPower"> 55 55 55 56 56 56 57 57 57 58 58 58 59 59 59 60 60 60 61 61 61 62 62 62 63 63 63 64 64 65 </table> + <table name="#ench3MagicalAttackPvpPower"> 55 56 57 57 58 59 59 60 61 61 62 63 63 64 65 65 66 67 67 68 69 69 70 71 71 72 73 73 74 75 </table> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="400" /> <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="900" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="2000" /> <set name="icon" val="icon.skill1275" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant3 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="MagicalAttack"> - <param power="#power" /> + <param power="#magicalAttackPower" /> </effect> </effects> <enchant1Effects> <effect name="MagicalAttack"> - <param power="#ench1Power" /> + <param power="#ench1MagicalAttackPower" /> </effect> </enchant1Effects> <enchant2Effects> <effect name="MagicalAttack"> - <param power="#ench2Power" /> + <param power="#ench2MagicalAttackPower" /> </effect> </enchant2Effects> <enchant3Effects> </enchant3Effects> - <enchant3pvpEffects> - <effect name="MagicalAttack"> - <param power="#enchDuel" /> - </effect> - </enchant3pvpEffects> <enchant3pveEffects> <effect name="MagicalAttack"> <param power="54" /> </effect> </enchant3pveEffects> + <enchant3pvpEffects> + <effect name="MagicalAttack"> + <param power="#ench3MagicalAttackPvpPower" /> + </effect> + </enchant3pvpEffects> </skill> <skill id="1276" levels="14" name="Summon Kai the Cat" enchantGroup1="1"> <table name="#itemConsumeCount"> 1 1 1 2 2 2 1 1 2 2 1 1 2 2 </table> diff --git a/src/main/resources/data/stats/skills/03100-03199.xml b/src/main/resources/data/stats/skills/03100-03199.xml index f2a6a1eed6..947ee10e33 100644 --- a/src/main/resources/data/stats/skills/03100-03199.xml +++ b/src/main/resources/data/stats/skills/03100-03199.xml @@ -715,23 +715,26 @@ </effects> </skill> <skill id="3125" levels="10" name="Item Skill: Battle Roar"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#effectPoint"> 440 481 521 562 602 640 677 711 743 789 </table> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> - <table name="#mpConsume2"> 38 42 44 47 51 52 55 58 61 65 </table> <table name="#mpConsume1"> 10 11 11 12 13 13 14 15 16 17 </table> + <table name="#mpConsume2"> 38 42 44 47 51 52 55 58 61 65 </table> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="120" /> <set name="abnormalType" val="ABNORMAL_ITEM" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill3123" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="300000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <effects> -- GitLab