diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminMobGroup.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminMobGroup.java index b2a912c70310f413ef8619d51555c674fce28a4d..7f6df0cf63223ad8466294e6be25d2ab7b596080 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminMobGroup.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminMobGroup.java @@ -451,7 +451,7 @@ public class AdminMobGroup implements IAdminCommandHandler private void doAnimation(L2PcInstance activeChar) { - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, 1008, 1, 4000, 0), 2250000/*1500*/); + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, 1008, 1, 4000, 0), 1500); activeChar.sendPacket(new SetupGauge(0, 4000)); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java index a1262e469a6745852a4f9626089af4ce8a7a57ed..6b9177ec398b81ad41ddd82959f36efac02aa8da 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java @@ -112,7 +112,7 @@ public class BeastSoulShot implements IItemHandler // Pet uses the power of spirit. activeOwner.sendPacket(SystemMessageId.PET_USE_SPIRITSHOT); - Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(activePet, activePet, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 2000); + Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(activePet, activePet, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 600); return true; } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java index c91f839b91781759c7babe48b425037028a1ec44..422fb80ed04f4ec22cf068c94bb83a6019bc4326 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java @@ -118,7 +118,7 @@ public class BeastSpiritShot implements IItemHandler // Pet uses the power of spirit. activeOwner.sendPacket(SystemMessageId.PET_USE_SPIRITSHOT); - Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(activePet, activePet, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 2000); + Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(activePet, activePet, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 600); return true; } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java index 65b82c3e4153f06210a257de182c6f998d96851f..a926ef48a9bfef2bd0b91901e43e182f196737d7 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java @@ -87,7 +87,7 @@ public class BlessedSpiritShot implements IItemHandler // Send message to client activeChar.sendPacket(SystemMessageId.ENABLED_SPIRITSHOT); - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 2000); + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 600); return true; } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java index 74659326674d23c1d3fdbac862a804f881255bda..63237c9db9f65337ab72a3cca523725730bdf0ec 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java @@ -107,7 +107,7 @@ public class SoulShots implements IItemHandler // Send message to client activeChar.sendPacket(SystemMessageId.ENABLED_SOULSHOT); - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 2000); + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 600); return true; } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java index 695c99481a3a95dc27eb5d20b6258fe42dc394ee..74cd98ced2ac577b249f0e308640b456b1894481 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java @@ -86,7 +86,7 @@ public class SpiritShot implements IItemHandler // Send message to client activeChar.sendPacket(SystemMessageId.ENABLED_SPIRITSHOT); - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 2000); + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getSkillId(), skills[0].getSkillLvl(), 0, 0), 600); return true; } } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java index 4fab0ac5668ab16601ee6944ed4162526beeb4b4..c304fe9fd6438477b9fd532f4163ecb9021f1598 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/usercommandhandlers/Escape.java @@ -112,7 +112,7 @@ public class Escape implements IUserCommandHandler activeChar.disableAllSkills(); MagicSkillUse msk = new MagicSkillUse(activeChar, 1050, 1, unstuckTimer, 0); - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 810000/*900*/); + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 900); SetupGauge sg = new SetupGauge(0, unstuckTimer); activeChar.sendPacket(sg); //End SoE Animation section diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java index 9e67dbc6266fb6ea015d82e5fa5e95ec1c256106..5bfeec9a47952daa5c86dcb04dc81c9bcd995f8e 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/Wedding.java @@ -469,7 +469,7 @@ public class Wedding implements IVoicedCommandHandler activeChar.disableAllSkills(); final MagicSkillUse msk = new MagicSkillUse(activeChar, 1050, 1, teleportTimer, 0); - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 810000/* 900 */); + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 900); final SetupGauge sg = new SetupGauge(0, teleportTimer); activeChar.sendPacket(sg); // End SoE Animation section