diff --git a/dist/game/data/stats/skills/04700-04799.xml b/dist/game/data/stats/skills/04700-04799.xml index b431483e28743a2cc4b7f3c6485d5f2a575734c0..d92bb6da6a450b56bfd8d37f11e826f4955c51c7 100644 --- a/dist/game/data/stats/skills/04700-04799.xml +++ b/dist/game/data/stats/skills/04700-04799.xml @@ -422,48 +422,55 @@ <set name="targetType" val="SELF" /> </skill> <skill id="4717" levels="12" name="Heal Trick"> - <table name="#effectPoints"> 9 16 25 37 50 63 75 79 83 87 90 92 </table> + <!-- High Five Confirmed --> + <table name="#effectPoint"> 9 16 25 37 50 63 75 79 83 87 90 92 </table> <table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table> - <table name="#mpConsume2"> 5 8 12 17 20 25 29 32 33 33 34 34 </table> + <table name="#mpConsume1"> 1 2 3 4 4 5 6 7 7 7 7 7 </table> + <table name="#mpConsume2"> 4 6 9 13 16 20 23 25 26 26 27 27 </table> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="600" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="1100" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill4717" /> - <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> + <set name="mpConsume1" val="#mpConsume1" /> <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> - <set name="power" val="#effectPoints" /> <!-- TODO: remove after BabyPet rework --> <set name="reuseDelay" val="8000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="OWNER_PET" /> <effects> <effect name="Heal"> - <param power="#effectPoints" /> + <param power="#effectPoint" /> </effect> </effects> </skill> <skill id="4718" levels="12" name="Greater Heal Trick"> - <table name="#effectPoints"> 62 113 184 272 371 471 558 592 620 651 672 685 </table> + <!-- High Five Confirmed --> + <table name="#effectPoint"> 62 113 184 272 371 471 558 592 620 651 672 685 </table> <table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table> - <table name="#mpConsume2"> 33 59 88 122 162 195 228 242 252 259 262 262 </table> + <table name="#mpConsume1"> 7 12 18 25 32 39 46 49 51 52 53 53 </table> + <table name="#mpConsume2"> 26 47 70 97 127 156 182 193 201 207 209 209 </table> + <table name="#power"> 37 64 99 139 171 205 236 266 300 332 355 368 </table> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="600" /> - <set name="effectPoint" val="#effectPoints" /> + <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="1100" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill4718" /> - <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> + <set name="mpConsume1" val="#mpConsume1" /> <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> - <set name="power" val="#effectPoints" /> <!-- TODO: remove after BabyPet rework --> <set name="reuseDelay" val="8000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="OWNER_PET" /> <effects> <effect name="Heal"> - <param power="#effectPoints" /> + <param power="#power" /> </effect> </effects> </skill>