diff --git a/dist/game/data/stats/skills/04700-04799.xml b/dist/game/data/stats/skills/04700-04799.xml
index b431483e28743a2cc4b7f3c6485d5f2a575734c0..d92bb6da6a450b56bfd8d37f11e826f4955c51c7 100644
--- a/dist/game/data/stats/skills/04700-04799.xml
+++ b/dist/game/data/stats/skills/04700-04799.xml
@@ -422,48 +422,55 @@
 		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="4717" levels="12" name="Heal Trick">
-		<table name="#effectPoints"> 9 16 25 37 50 63 75 79 83 87 90 92 </table>
+		<!-- High Five Confirmed -->
+		<table name="#effectPoint"> 9 16 25 37 50 63 75 79 83 87 90 92 </table>
 		<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
-		<table name="#mpConsume2"> 5 8 12 17 20 25 29 32 33 33 34 34 </table>
+		<table name="#mpConsume1"> 1 2 3 4 4 5 6 7 7 7 7 7 </table>
+		<table name="#mpConsume2"> 4 6 9 13 16 20 23 25 26 26 27 27 </table>
+		<set name="affectScope" val="SINGLE" />
 		<set name="castRange" val="600" />
-		<set name="effectPoint" val="#effectPoints" />
+		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="1100" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill4717" />
-		<set name="isMagic" val="1" /> <!-- Magic Skill -->
+		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="#magicLvl" />
+		<set name="mpConsume1" val="#mpConsume1" />
 		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A1" />
-		<set name="power" val="#effectPoints" /> <!-- TODO: remove after BabyPet rework -->
 		<set name="reuseDelay" val="8000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="OWNER_PET" />
 		<effects>
 			<effect name="Heal">
-				<param power="#effectPoints" />
+				<param power="#effectPoint" />
 			</effect>
 		</effects>
 	</skill>
 	<skill id="4718" levels="12" name="Greater Heal Trick">
-		<table name="#effectPoints"> 62 113 184 272 371 471 558 592 620 651 672 685 </table>
+		<!-- High Five Confirmed -->
+		<table name="#effectPoint"> 62 113 184 272 371 471 558 592 620 651 672 685 </table>
 		<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
-		<table name="#mpConsume2"> 33 59 88 122 162 195 228 242 252 259 262 262 </table>
+		<table name="#mpConsume1"> 7 12 18 25 32 39 46 49 51 52 53 53 </table>
+		<table name="#mpConsume2"> 26 47 70 97 127 156 182 193 201 207 209 209 </table>
+		<table name="#power"> 37 64 99 139 171 205 236 266 300 332 355 368 </table>
+		<set name="affectScope" val="SINGLE" />
 		<set name="castRange" val="600" />
-		<set name="effectPoint" val="#effectPoints" />
+		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="1100" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill4718" />
-		<set name="isMagic" val="1" /> <!-- Magic Skill -->
+		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="#magicLvl" />
+		<set name="mpConsume1" val="#mpConsume1" />
 		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A1" />
-		<set name="power" val="#effectPoints" /> <!-- TODO: remove after BabyPet rework -->
 		<set name="reuseDelay" val="8000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="OWNER_PET" />
 		<effects>
 			<effect name="Heal">
-				<param power="#effectPoints" />
+				<param power="#power" />
 			</effect>
 		</effects>
 	</skill>