diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java index 297bda0c9f06ede45808272b86384648a90914d8..1a00fb07c4a03093311cac2195b7407d6ed53645 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Continuous.java @@ -73,8 +73,8 @@ public class Continuous implements ISkillHandler } boolean ss = skill.useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS); - boolean sps = skill.isMagic() && activeChar.isChargedShot(ShotType.SPIRITSHOTS); - boolean bss = skill.isMagic() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS); + boolean sps = skill.useSpiritShot() && activeChar.isChargedShot(ShotType.SPIRITSHOTS); + boolean bss = skill.useSpiritShot() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS); for (L2Character target: (L2Character[]) targets) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/422_RepentYourSins/__init__.py b/L2J_DataPack_BETA/dist/game/data/scripts/quests/422_RepentYourSins/__init__.py index fd4f4b0f6df95fde53f7442b423a6ffceffc6b1e..511fefa08de264aae8737b81d8692d879d1d07de 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/422_RepentYourSins/__init__.py +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/422_RepentYourSins/__init__.py @@ -102,7 +102,7 @@ class Quest (JQuest) : st.takeItems(PENITENTS_MANACLES,1) htmltext = "30981-15.htm" player.setPkKills(0) - st.playSound("ItemSound.quest_finished") + st.playSound("ItemSound.quest_finish") st.exitQuest(1) else : st.giveItems(PENITENTS_MANACLES2,1) @@ -115,7 +115,7 @@ class Quest (JQuest) : htmltext = "30981-19.htm" elif event == "Quit" : htmltext = "30981-20.htm" - st.playSound("ItemSound.quest_finished") + st.playSound("ItemSound.quest_finish") st.takeItems(SCAVENGER_WERERAT_SKULL,-1) st.takeItems(TUREK_WARHOUND_TAIL,-1) st.takeItems(TYRANT_KINGPIN_HEART,-1)