From 3ed2b574b05f1e4bedf0c1b1e31f467a062eb036 Mon Sep 17 00:00:00 2001 From: Nos <NosBit@users.noreply.github.com> Date: Mon, 6 Jan 2014 10:21:16 +0000 Subject: [PATCH] BETA: Added missing `DefenceTrait` effect to some skills. Reported by: Sdw Patch by: Sdw --- .../dist/game/data/stats/skills/01000-01099.xml | 3 +++ .../dist/game/data/stats/skills/01200-01299.xml | 6 ++++++ .../dist/game/data/stats/skills/01300-01399.xml | 3 +++ .../dist/game/data/stats/skills/01400-01499.xml | 3 +++ .../dist/game/data/stats/skills/02300-02399.xml | 3 +++ .../dist/game/data/stats/skills/03100-03199.xml | 6 ++++++ 6 files changed, 24 insertions(+) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml index eac375a61a..8a5a762635 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml @@ -2037,6 +2037,9 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Sleep" /> + <effect name="DefenceTrait"> + <param SLEEP="100" /> + </effect> </for> </skill> <skill id="1099" levels="15" name="Seal of Slow" enchantGroup1="1" enchantGroup2="1"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml index b68280b515..1fcdd7f34f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml @@ -41,6 +41,9 @@ <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <for> <effect name="Root" /> + <effect name="DefenceTrait"> + <param HOLD="100" /> + </effect> </for> </skill> <skill id="1204" levels="2" name="Wind Walk" enchantGroup1="1" enchantGroup2="1"> @@ -177,6 +180,9 @@ <enchant2 name="power" val="#ench2Power" /> <for> <effect name="Root" /> + <effect name="DefenceTrait"> + <param HOLD="100" /> + </effect> </for> </skill> <skill id="1209" levels="6" name="Seal of Poison"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml index eb6ee77812..889e905640 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml @@ -3115,6 +3115,9 @@ <enchant2 name="power" val="#ench2Power" /> <for> <effect name="Sleep" /> + <effect name="DefenceTrait"> + <param SLEEP="100" /> + </effect> </for> </skill> <skill id="1395" levels="10" name="Erase" enchantGroup1="1"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml index 3d98ea6148..211472f8ac 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml @@ -1606,6 +1606,9 @@ <enchant2 name="magicLvl" val="#enchMagicLvl" /> <for> <effect name="Root" /> + <effect name="DefenceTrait"> + <param HOLD="100" /> + </effect> </for> </skill> <skill id="1447" levels="9" name="Voice Bind" enchantGroup1="1" enchantGroup2="1"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml index 23e591d745..dbd66183b4 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml @@ -1725,6 +1725,9 @@ <set name="trait" val="HOLD" /> <for> <effect name="Root" /> + <effect name="DefenceTrait"> + <param HOLD="100" /> + </effect> </for> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml index 7a82cc56ea..a4e975d4e3 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml @@ -2186,6 +2186,9 @@ <set name="trait" val="HOLD" /> <for> <effect name="Root" /> + <effect name="DefenceTrait"> + <param HOLD="100" /> + </effect> </for> </skill> <skill id="3191" levels="10" name="Item Skill: Sleep"> @@ -2219,6 +2222,9 @@ <set name="trait" val="SLEEP" /> <for> <effect name="Sleep" /> + <effect name="DefenceTrait"> + <param SLEEP="100" /> + </effect> </for> </skill> <skill id="3192" levels="10" name="Item Skill: Paralyze"> -- GitLab