diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml
index eac375a61a1f8a526877303c6efc73fabf256441..8a5a7626358c09b4c98b24897d1481c9017d53a4 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01000-01099.xml
@@ -2037,6 +2037,9 @@
 		<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
 		<for>
 			<effect name="Sleep" />
+			<effect name="DefenceTrait">
+				<param SLEEP="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="1099" levels="15" name="Seal of Slow" enchantGroup1="1" enchantGroup2="1">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml
index b68280b5159941dd884e4e673630e0d2eab0bba1..1fcdd7f34f71cf2dc243ffffc321dbe643c77cb8 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml
@@ -41,6 +41,9 @@
 		<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
 		<for>
 			<effect name="Root" />
+			<effect name="DefenceTrait">
+				<param HOLD="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="1204" levels="2" name="Wind Walk" enchantGroup1="1" enchantGroup2="1">
@@ -177,6 +180,9 @@
 		<enchant2 name="power" val="#ench2Power" />
 		<for>
 			<effect name="Root" />
+			<effect name="DefenceTrait">
+				<param HOLD="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="1209" levels="6" name="Seal of Poison">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml
index eb6ee778128fa6fff7a6e2412f20faf6c86be805..889e905640a7dac2f9ad271aabf7747855828fb5 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01300-01399.xml
@@ -3115,6 +3115,9 @@
 		<enchant2 name="power" val="#ench2Power" />
 		<for>
 			<effect name="Sleep" />
+			<effect name="DefenceTrait">
+				<param SLEEP="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="1395" levels="10" name="Erase" enchantGroup1="1">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml
index 3d98ea614854bb7537aa314976e6d475328bbd1f..211472f8ac03d18643d97ec2205279f0d7698142 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml
@@ -1606,6 +1606,9 @@
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<for>
 			<effect name="Root" />
+			<effect name="DefenceTrait">
+				<param HOLD="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="1447" levels="9" name="Voice Bind" enchantGroup1="1" enchantGroup2="1">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml
index 23e591d745aa545c119fbd8d1301aec5d351ff06..dbd66183b412bef56b4ef5e880fde9aefbff76fb 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02300-02399.xml
@@ -1725,6 +1725,9 @@
 		<set name="trait" val="HOLD" />
 		<for>
 			<effect name="Root" />
+			<effect name="DefenceTrait">
+				<param HOLD="100" />
+			</effect>
 		</for>
 	</skill>
 </list>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml
index 7a82cc56eac3094d0130b069abb015f5af0e60ae..a4e975d4e39434fdba7402a1a851c13c9aa43d89 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03100-03199.xml
@@ -2186,6 +2186,9 @@
 		<set name="trait" val="HOLD" />
 		<for>
 			<effect name="Root" />
+			<effect name="DefenceTrait">
+				<param HOLD="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="3191" levels="10" name="Item Skill: Sleep">
@@ -2219,6 +2222,9 @@
 		<set name="trait" val="SLEEP" />
 		<for>
 			<effect name="Sleep" />
+			<effect name="DefenceTrait">
+				<param SLEEP="100" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="3192" levels="10" name="Item Skill: Paralyze">