From 3a7f37abf977e89c6e09b23766179525d50132a8 Mon Sep 17 00:00:00 2001 From: Nos <NosBit@users.noreply.github.com> Date: Fri, 14 Feb 2014 23:22:17 +0000 Subject: [PATCH] BETA: DP-Part for [L6399]. --- .../game/data/scripts/handlers/effecthandlers/EnergyAttack.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java index b4869cbc7d..25d7f8666b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java @@ -116,7 +116,7 @@ public final class EnergyAttack extends AbstractEffect double damageMultiplier = Formulas.calcWeaponTraitBonus(attacker, target) * Formulas.calcAttributeBonus(attacker, target, skill) * Formulas.calcGeneralTraitBonus(attacker, target, skill.getTraitType(), true); boolean ss = info.getSkill().useSoulShot() && attacker.isChargedShot(ShotType.SOULSHOTS); - double ssBoost = ss ? 1.5 : 1.0; + double ssBoost = ss ? 2 : 1.0; double weaponTypeBoost; L2Weapon weapon = attacker.getActiveWeaponItem(); -- GitLab