diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml index 9fb87e40ee1c61e286ed71ad54372a094b55df8a..737b2e1c2e7bb2103c35dbdd6c3b07f558e5066d 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00000-00099.xml @@ -138,7 +138,7 @@ <set name="operateType" val="A1" /> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> - <set name="numCharges" val="3" /> <!-- 3 Charges are consumed --> + <set name="chargeConsume" val="3" /> <enchant1 name="power" val="#ench1Power" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpConsume" val="#ench2MpConsume" /> @@ -186,7 +186,7 @@ <set name="operateType" val="A1" /> <set name="castRange" val="600" /> <set name="effectRange" val="1100" /> - <set name="numCharges" val="2" /> <!-- 2 Charges are consumed --> + <set name="chargeConsume" val="2" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="power" val="#ench1Power" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> @@ -1241,7 +1241,7 @@ <set name="castRange" val="600" /> <set name="effectRange" val="1100" /> <!-- charge values --> - <set name="numCharges" val="1" /> + <set name="chargeConsume" val="1" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="power" val="#ench1Power" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml index a37c9dcbeca47b5550d5a6b2b6e6e15f87b387ae..dff5d6551daab946552615ad9f563457402cdaec 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00200-00299.xml @@ -1380,7 +1380,7 @@ <set name="operateType" val="A1" /> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> - <set name="numCharges" val="4" /> <!-- 4 Charges are consumed --> + <set name="chargeConsume" val="4" /> <enchant1 name="power" val="#ench1Power" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpConsume" val="#ench2MpConsume" /> @@ -2229,7 +2229,7 @@ <set name="operateType" val="A1" /> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> - <set name="numCharges" val="2" /> <!-- 2 Charges are consumed --> + <set name="chargeConsume" val="2" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="power" val="#ench1Power" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml index 24f9baf315b50c1e05420c95364888aa1962418e..3c778ee617e6df07027391da10005bfbf72668c6 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml @@ -1455,7 +1455,7 @@ <set name="aggroPoints" val="673" /> <set name="hitTime" val="2000" /> <set name="magicLvl" val="78" /> - <set name="numCharges" val="3" /> <!-- 3 Charges are consumed --> + <set name="chargeConsume" val="3" /> <set name="operateType" val="A2" /> <set name="removedOnDamage" val="true" /> <set name="reuseDelay" val="900000" /> @@ -1477,7 +1477,7 @@ <skill id="442" levels="1" name="Sonic Barrier"> <set name="abnormalLvl" val="1" /> <set name="abnormalType" val="invincibility" /> - <set name="numCharges" val="5" /> <!-- 5 Charges are consumed --> + <set name="chargeConsume" val="5" /> <set name="mpConsume" val="65" /> <set name="magicLvl" val="79" /> <set name="target" val="TARGET_SELF" /> @@ -1506,7 +1506,7 @@ <set name="reuseDelay" val="900000" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="A2" /> - <set name="numCharges" val="4" /> <!-- 4 Charges are consumed --> + <set name="chargeConsume" val="4" /> <set name="removedOnAnyActionExceptMove" val="true" /> <cond msgId="113" addName="1"> <and> @@ -1679,7 +1679,7 @@ </enchant3for> </skill> <skill id="451" levels="2" name="Sonic Move"> - <table name="#numCharges"> 2 3 </table> <!-- 2 3 Charges are consumed --> + <table name="#chargeConsume"> 2 3 </table> <table name="#runSpd"> 40 66 </table> <table name="#mpConsume"> 29 32 </table> <table name="#magicLvl"> 62 68 </table> @@ -1689,14 +1689,14 @@ <set name="hitTime" val="1000" /> <set name="reuseDelay" val="30000" /> <set name="target" val="TARGET_SELF" /> - <set name="numCharges" val="#numCharges" /> + <set name="chargeConsume" val="#chargeConsume" /> <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A2" /> <set name="skillType" val="BUFF" /> <cond msgId="113" addName="1"> <and> <using kind="Dual Sword" /> - <player Charges="#numCharges" /> <!-- Requires 2nd 3rd stage of Sword Energy recharge. --> + <player Charges="#chargeConsume" /> </and> </cond> <for> @@ -1921,17 +1921,17 @@ <table name="#mpConsume"> 33 37 </table> <table name="#magicLvl"> 60 66 </table> <table name="#negateAbnormals"> root_physically,3;root_magically,3 speed_down,3;root_physically,3;root_magically,3 </table> - <table name="#numCharges"> 2 3 </table> <!-- 2 3 Charges are consumed --> + <table name="#chargeConsume"> 2 3 </table> <set name="hitTime" val="3000" /> <set name="mpConsume" val="#mpConsume" /> <set name="magicLvl" val="#magicLvl" /> <set name="negateAbnormals" val="#negateAbnormals" /> - <set name="numCharges" val="#numCharges" /> + <set name="chargeConsume" val="#chargeConsume" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="4000" /> <set name="target" val="TARGET_SELF" /> <cond msgId="113" addName="1"> - <player Charges="#numCharges" /> <!-- Level 2 3 Focused Force charge required. --> + <player Charges="#chargeConsume" /> <!-- Level 2 3 Focused Force charge required. --> </cond> <for> <effect name="Negate" noicon="1" val="0" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml index b81a30141b62e46c6ab61ee9ddf7113c31d3ce69..4605d05da8f4d326b7ccfdd6e6ed0c4159622a34 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml @@ -1859,7 +1859,7 @@ <set name="coolTime" val="720" /> <set name="reuseDelay" val="3000" /> <set name="nextActionAttack" val="true" /> - <set name="numCharges" val="2" /> + <set name="chargeConsume" val="2" /> <cond msgId="113" addName="1"> <player Charges="2" /> </cond> @@ -1881,7 +1881,7 @@ <set name="hitTime" val="2500" /> <set name="reuseDelay" val="15000" /> <set name="skillRadius" val="150" /> - <set name="numCharges" val="3" /> + <set name="chargeConsume" val="3" /> <cond msgId="113" addName="1"> <player Charges="3" /> </cond> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml index 53f1444e90b4249258652230ce00efb63f3fcc7a..c864974c70ef46bb25e6858bbc6ff0537bee01c7 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml @@ -1574,7 +1574,7 @@ <set name="lvlDepend" val="1" /> <set name="magicLvl" val="81" /> <set name="mpConsume" val="58" /> - <set name="numCharges" val="2" /> <!-- 2 Charges are consumed --> + <set name="chargeConsume" val="2" /> <set name="operateType" val="A2" /> <set name="power" val="80" /> <!-- Base Land Rate --> <set name="reuseDelay" val="15000" /> @@ -1602,7 +1602,7 @@ <set name="lvlDepend" val="1" /> <set name="magicLvl" val="81" /> <set name="mpConsume" val="37" /> - <set name="numCharges" val="2" /> <!-- 2 Charges are consumed --> + <set name="chargeConsume" val="2" /> <set name="operateType" val="A2" /> <set name="overHit" val="true" /> <set name="power" val="4500" />