diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleBlacksmith/CastleBlacksmith.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleBlacksmith/CastleBlacksmith.java index d1fe3ee86b49d746d114470e7ee1e317765580d2..c4e4534cb392d7dd089860c3f171fff712f1f380 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleBlacksmith/CastleBlacksmith.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleBlacksmith/CastleBlacksmith.java @@ -20,7 +20,7 @@ package ai.npc.CastleBlacksmith; import ai.npc.AbstractNpcAI; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.PcCondOverride; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; @@ -55,7 +55,7 @@ public final class CastleBlacksmith extends AbstractNpcAI private boolean hasRights(L2PcInstance player, L2Npc npc) { - return player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || npc.isMyLord(player) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(L2Clan.CP_CS_MANOR_ADMIN)); + return player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || npc.isMyLord(player) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)); } @Override diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleChamberlain/CastleChamberlain.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleChamberlain/CastleChamberlain.java index 8f38216325de3dbdb9bdcc31b05738839c494254..10100eff8659fdd067afb92f66da8c14660b9bb1 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleChamberlain/CastleChamberlain.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleChamberlain/CastleChamberlain.java @@ -32,6 +32,7 @@ import com.l2jserver.gameserver.SevenSigns; import com.l2jserver.gameserver.datatables.ClanTable; import com.l2jserver.gameserver.datatables.TeleportLocationTable; import com.l2jserver.gameserver.instancemanager.FortManager; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.L2TeleportLocation; import com.l2jserver.gameserver.model.PcCondOverride; @@ -137,7 +138,7 @@ public final class CastleChamberlain extends AbstractNpcAI private final String funcConfirmHtml(final L2PcInstance player, final L2Npc npc, final Castle castle, final int func, final int level) { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html; final String fstring = (func == Castle.FUNC_TELEPORT) ? "9" : "10"; @@ -444,7 +445,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "siege_functions": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().getIsInProgress()) { @@ -471,7 +472,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "manage_doors": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { @@ -498,7 +499,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "upgrade_doors": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); @@ -515,7 +516,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "upgrade_doors_confirm": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().getIsInProgress()) { @@ -566,7 +567,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "manage_trap": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { @@ -595,7 +596,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "upgrade_trap": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final String trapIndex = st.nextToken(); final int level = Integer.parseInt(st.nextToken()); @@ -613,7 +614,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "upgrade_trap_confirm": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().getIsInProgress()) { @@ -693,7 +694,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "manage_tax": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().getIsInProgress()) { @@ -723,7 +724,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "set_tax": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().getIsInProgress()) { @@ -756,7 +757,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "manage_vault": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); @@ -772,7 +773,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "deposit": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if ((amount > 0) && (amount < PcInventory.MAX_ADENA)) @@ -797,7 +798,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "withdraw": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if (amount <= castle.getTreasury()) @@ -838,7 +839,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "banish_foreigner_show": { - if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_DISMISS)) + if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { htmltext = "chamberlain-21.html"; } @@ -854,7 +855,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "banish_foreigner": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_DISMISS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { if (castle.getSiege().getIsInProgress()) { @@ -874,7 +875,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "doors": { - if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_OPEN_DOOR)) + if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } @@ -890,7 +891,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "operate_door": { - if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_OPEN_DOOR)) + if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } @@ -911,12 +912,12 @@ public final class CastleChamberlain extends AbstractNpcAI } case "additional_functions": { - htmltext = (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html"; + htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html"; break; } case "recovery": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html"); funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP"); @@ -932,7 +933,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "other": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html"); funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP"); @@ -977,7 +978,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "set_func": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int func = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); @@ -998,7 +999,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "functions": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP); final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP); @@ -1017,7 +1018,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "teleport": { - if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { htmltext = "chamberlain-21.html"; } @@ -1033,7 +1034,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "goto": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final int locId = Integer.parseInt(st.nextToken()); final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId); @@ -1053,7 +1054,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "buffer": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { @@ -1074,7 +1075,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "cast_buff": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { @@ -1111,7 +1112,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "list_siege_clans": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_MANAGE_SIEGE)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { castle.getSiege().listRegisterClan(player); } @@ -1123,7 +1124,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "list_territory_clans": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_MANAGE_SIEGE)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player)); } @@ -1135,7 +1136,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "manor": { - htmltext = (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html"; + htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html"; break; } case "seed_status": @@ -1169,7 +1170,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "products": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html"); html.replace("%npcId%", Integer.toString(npc.getId())); @@ -1183,7 +1184,7 @@ public final class CastleChamberlain extends AbstractNpcAI } case "buy": { - if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS)) + if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { ((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken())); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java index cf3b8666f3beadcd508c80f37398fe8ada20b6e4..16314212b2cea4868c748bd681eb78d549b3106f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java @@ -24,7 +24,7 @@ import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.datatables.SkillTreesData; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.L2SkillLearn; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; @@ -258,7 +258,7 @@ public final class CastleCourtMagician extends AbstractNpcAI } case "squadSkill": { - if (player.isClanLeader() || player.hasClanPrivilege(L2Clan.CP_CL_TROOPS_FAME)) + if (player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME)) { final List<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailableSubPledgeSkills(player.getClan()); final AcquireSkillList asl = new AcquireSkillList(AcquireSkillType.SUBPLEDGE); diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleMercenaryManager/CastleMercenaryManager.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleMercenaryManager/CastleMercenaryManager.java index 0169a460895810515c32513a68ad7215ec1a47f2..53f9d9d6186997500696ef6f987109be7be0c3a2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleMercenaryManager/CastleMercenaryManager.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleMercenaryManager/CastleMercenaryManager.java @@ -23,7 +23,7 @@ import java.util.StringTokenizer; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.SevenSigns; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.PcCondOverride; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; @@ -117,7 +117,7 @@ public final class CastleMercenaryManager extends AbstractNpcAI public String onFirstTalk(L2Npc npc, L2PcInstance player) { final String htmltext; - if (player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(L2Clan.CP_CS_MERCENARIES))) + if (player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(ClanPrivilege.CS_MERCENARIES))) { if (npc.getCastle().getSiege().getIsInProgress()) { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ClanTrader/ClanTrader.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ClanTrader/ClanTrader.java index c68f5400e2fc31d8a14ffd42f06d9148391572db..029ccf24c53bda1d8a171feb48a3ebc96d30695b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ClanTrader/ClanTrader.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ClanTrader/ClanTrader.java @@ -21,7 +21,7 @@ package ai.npc.ClanTrader; import ai.npc.AbstractNpcAI; import com.l2jserver.Config; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; @@ -111,7 +111,7 @@ public final class ClanTrader extends AbstractNpcAI @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { - if (player.isClanLeader() || player.hasClanPrivilege(L2Clan.CP_CL_TROOPS_FAME)) + if (player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME)) { return npc.getId() + ".html"; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Nottingale/Nottingale.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Nottingale/Nottingale.java index 57ddd098022fad3df5861bc154b16f8495a76c85..4c30ea1629ba0fed877c981fab5950b3173b2e2f 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Nottingale/Nottingale.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Nottingale/Nottingale.java @@ -25,7 +25,7 @@ import quests.Q10273_GoodDayToFly.Q10273_GoodDayToFly; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.instancemanager.AirShipManager; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.QuestState; @@ -72,7 +72,7 @@ public final class Nottingale extends AbstractNpcAI { if (player.getClan() != null) { - if (player.hasClanPrivilege(L2Clan.CP_CL_SUMMON_AIRSHIP) && AirShipManager.getInstance().hasAirShipLicense(player.getClanId()) && !AirShipManager.getInstance().hasAirShip(player.getClanId())) + if (player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP) && AirShipManager.getInstance().hasAirShipLicense(player.getClanId()) && !AirShipManager.getInstance().hasAirShip(player.getClanId())) { htmltext = event; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ClanWarehouse.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ClanWarehouse.java index 6acab48312df97a971cbb05f6222110b94eff03d..5fdb099ad0acea516c711a1def742cf760c79279 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ClanWarehouse.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ClanWarehouse.java @@ -22,7 +22,7 @@ import java.util.logging.Level; import com.l2jserver.Config; import com.l2jserver.gameserver.handler.IBypassHandler; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2ClanHallManagerInstance; @@ -133,7 +133,7 @@ public class ClanWarehouse implements IBypassHandler { player.sendPacket(ActionFailed.STATIC_PACKET); - if (!player.hasClanPrivilege(L2Clan.CP_CL_VIEW_WAREHOUSE)) + if (!player.hasClanPrivilege(ClanPrivilege.CL_VIEW_WAREHOUSE)) { player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE); return; diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/FortSiege.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/FortSiege.java index 19463be72ad77b11d0b3327372b54b989f36f5af..6f6ef972ce649fcaffdacbfe8cf1e72032a55c53 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/FortSiege.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/FortSiege.java @@ -20,7 +20,7 @@ package handlers.bypasshandlers; import com.l2jserver.gameserver.handler.IBypassHandler; import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2FortSiegeNpcInstance; @@ -44,7 +44,7 @@ public class FortSiege implements IBypassHandler return false; } - if ((activeChar.getClanId() > 0) && activeChar.hasClanPrivilege(L2Clan.CP_CS_MANAGE_SIEGE)) + if ((activeChar.getClanId() > 0) && activeChar.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { if (command.toLowerCase().startsWith(COMMANDS[0])) // register { diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/SetVCmd.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/SetVCmd.java index a6abcc9a048c86117447331fd3c81c9b808afa57..c2f3df1a539ddbf6e067c79947771f2089b6a20b 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/SetVCmd.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/SetVCmd.java @@ -61,12 +61,12 @@ public class SetVCmd implements IVoicedCommandHandler } final int n = Integer.parseInt(val); - if ((activeChar.getClanPrivileges() <= n) || !activeChar.isClanLeader()) + if ((activeChar.getClanPrivileges().getBitmask() <= n) || !activeChar.isClanLeader()) { return false; } - player.setClanPrivileges(n); + player.getClanPrivileges().setBitmask(n); activeChar.sendMessage("Your clan privileges have been set to " + n + " by " + activeChar.getName() + "."); } else if (params.startsWith("title")) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/vehicles/AirShipController.java b/L2J_DataPack_BETA/dist/game/data/scripts/vehicles/AirShipController.java index c92325929af4c2bc5f346b2c731d551cf22b3417..f59a1a8480a67ab4df948921ecba9f5d62da1cc2 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/vehicles/AirShipController.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/vehicles/AirShipController.java @@ -25,7 +25,7 @@ import java.util.logging.Logger; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.instancemanager.AirShipManager; import com.l2jserver.gameserver.instancemanager.ZoneManager; -import com.l2jserver.gameserver.model.L2Clan; +import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.VehiclePathPoint; import com.l2jserver.gameserver.model.actor.L2Character; @@ -135,7 +135,7 @@ public abstract class AirShipController extends Quest player.sendPacket(SystemMessageId.ANOTHER_AIRSHIP_ALREADY_SUMMONED); return null; } - if (!player.hasClanPrivilege(L2Clan.CP_CL_SUMMON_AIRSHIP)) + if (!player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP)) { player.sendPacket(SystemMessageId.THE_AIRSHIP_NO_PRIVILEGES); return null;