diff --git a/dist/game/data/stats/skills/00000-00099.xml b/dist/game/data/stats/skills/00000-00099.xml index a37f40362f7db32e595e847c69393629506794bb..413ec285e767aff452195a7380f15615276b0a68 100644 --- a/dist/game/data/stats/skills/00000-00099.xml +++ b/dist/game/data/stats/skills/00000-00099.xml @@ -53,7 +53,7 @@ </for> </skill> <skill id="2" levels="19" name="Confusion"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#magicLvl"> 24 28 32 36 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table> <table name="#mpConsume"> 9 10 11 13 14 15 17 18 19 20 22 22 23 24 25 26 26 27 28 </table> <table name="#mpInitialConsume"> 3 3 3 4 4 4 5 5 5 5 6 6 6 6 7 7 7 7 7 </table> @@ -62,7 +62,7 @@ <set name="effectRange" val="1100" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0002" /> - <set name="isMagic" val="1" /> <!-- Magic Skill --> + <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> @@ -1534,7 +1534,7 @@ </for> </skill> <skill id="51" levels="1" name="Lure" enchantGroup1="1"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#ench1castRange"> 406 413 420 426 433 440 446 453 460 466 473 480 486 493 500 506 513 520 526 533 540 546 553 560 566 573 580 586 593 600 </table> <table name="#ench1effectRange"> 906 913 920 926 933 940 946 953 960 966 973 980 986 993 1000 1006 1013 1020 1026 1033 1040 1046 1053 1060 1066 1073 1080 1086 1093 1100 </table> <table name="#ench1mpConsume"> 43 43 43 42 42 42 41 41 41 40 40 40 39 39 39 38 38 38 37 37 37 36 36 36 35 35 35 34 34 34 </table> diff --git a/dist/game/data/stats/skills/00100-00199.xml b/dist/game/data/stats/skills/00100-00199.xml index b28330421871acb15032aa20508dbae6b0da4bd0..ec3116cd82fda0631bc5036ca06d7be5eef08c67 100644 --- a/dist/game/data/stats/skills/00100-00199.xml +++ b/dist/game/data/stats/skills/00100-00199.xml @@ -279,13 +279,14 @@ </enchant3for> </skill> <skill id="106" levels="14" name="Veil"> + <!-- High Five Confirmed --> <table name="#magicLvl"> 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table> <table name="#mpConsume"> 19 21 22 24 25 27 28 29 30 31 32 33 34 34 </table> - <set name="affectScope" val="SINGLE" /> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="120" /> <set name="abnormalType" val="TURN_PASSIVE" /> <set name="activateRate" val="70" /> + <set name="affectScope" val="SINGLE" /> <set name="basicProperty" val="MEN" /> <set name="castRange" val="500" /> <set name="effectRange" val="900" /> diff --git a/dist/game/data/stats/skills/00800-00899.xml b/dist/game/data/stats/skills/00800-00899.xml index 79d1159f70e21d44cc4dd7df2e5a81cf8a35a957..09a32041ace36a5a1721cb88aed7019d5c886cc7 100644 --- a/dist/game/data/stats/skills/00800-00899.xml +++ b/dist/game/data/stats/skills/00800-00899.xml @@ -439,7 +439,7 @@ </for> </skill> <skill id="821" levels="1" name="Shadow Step"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="affectScope" val="SINGLE" /> <set name="castRange" val="600" /> <set name="coolTime" val="200" /> @@ -447,7 +447,7 @@ <set name="effectRange" val="1100" /> <set name="hitTime" val="100" /> <set name="icon" val="icon.skill0821" /> - <set name="magicLvl" val="72" /> + <set name="magicLvl" val="40" /> <set name="mpConsume" val="50" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="75000" />