diff --git a/L2J_DataPack_BETA/dist/game/data/stats/initialShortcuts.xml b/L2J_DataPack_BETA/dist/game/data/stats/initialShortcuts.xml index bedff6c87bd9b8aa01e2a226de0df12530f51d7b..4da5f6ec4825f1bbb2b9326911e9544c7d256ca9 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/initialShortcuts.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/initialShortcuts.xml @@ -43,7 +43,7 @@ <!-- Macro presets --> <macros> <!-- Macro example with multiple commands. --> - <macro macroId="10000" icon="1" name="Macro name" description="This is a test." acronym="HI!"> <!-- Macro ID must be over 1000, use higher values to avoid conflicts with already existing macros. --> + <macro macroId="10000" icon="1" name="Macro name" description="This is a test." acronym="HI!" enabled="false"> <!-- Macro ID must be over 1000, use higher values to avoid conflicts with already existing macros. --> <command type="SKILL" skillId="1177" skillLvl="1" /> <!-- To define a skill always include skill ID and level. --> <command type="DELAY" delay="5" /> <!-- To define a delay always define the time in seconds. --> <command type="TEXT">/loc</command> <!-- To define a command, just include the string as if it was typed in-game. --> diff --git a/L2J_DataPack_BETA/dist/game/data/xsd/initialShortcuts.xsd b/L2J_DataPack_BETA/dist/game/data/xsd/initialShortcuts.xsd index df10f01548488a57a9f906ead143d0f5785d8751..0c0f0956747f66ba03e6793f4f8e643c06653937 100644 --- a/L2J_DataPack_BETA/dist/game/data/xsd/initialShortcuts.xsd +++ b/L2J_DataPack_BETA/dist/game/data/xsd/initialShortcuts.xsd @@ -97,6 +97,7 @@ <xs:attribute type="xs:string" name="name" use="required" /> <xs:attribute type="xs:string" name="description" use="optional" /> <xs:attribute type="xs:token" name="acronym" use="required" /> + <xs:attribute type="xs:boolean" name="enabled" use="optional" /> </xs:complexType> </xs:element> </xs:sequence>