From 31c8c1b422afbb5a3b032b8d21171263c302230b Mon Sep 17 00:00:00 2001
From: Zoey76 <zoey_76@msn.com>
Date: Fri, 24 Dec 2021 15:31:51 -0300
Subject: [PATCH] Fixed skills

Rage (94)
Frenzy (176)
Build Headquarters (247)
Build Advanced Headquarters (326)
War Frenzy (424)
Mana Regeneration (1047)
Summon Boxer the Unicorn (1226)
Summon Mirage the Unicorn (1227)
Aura Flare (1231)
Hydro Blast (1235)
Solar Flare (1265)
Blizzard (1290)
Elemental Symphony (1293)
Raging Waves (1421)
Spellbook Paper (2171)
Vampiric Rage (2413)
Large Firework (2611)
Large Firework (2612)
Large Firework (2613)
Large Firework (2614)
Vampiric Rage (2876)
Item Skill: Vampiric Rage (3148)
Two-handed Sword of Vampiric Rage (3842)
Ancient Sword of Vampiric Rage (3848)
Sword of Mana Regeneration (3853)
Blunt Weapon of Mana Regeneration (3893)
Rage of Ice (6285)
Rage of Soldier (6421)
Presentation - Freya Eternal Blizzard (6456)
Vampiric Rage (9020)
Energy of Vampiric Rage (9073)
Mana Regeneration (21058)
Mana Regeneration (21064)
Mana Regeneration (21073)
Mana Regeneration (21081)
Vampiric Rage (22064)
Kung Hei Fat Choy Vampiric Rage (22147)
Vampiric Rage (22333)
Vampiric Rage (22343)
Green-robed Tojigong Agathion Special Skill - Ability of Mana
Regeneration (23044)

Reported-by: Petersen, blckl
---
 .../data/stats/skills/00000-00099.xml         |  73 ++++++--
 .../data/stats/skills/00100-00199.xml         |  16 +-
 .../data/stats/skills/00200-00299.xml         |   5 +-
 .../data/stats/skills/00300-00399.xml         |   6 +-
 .../data/stats/skills/00400-00499.xml         |  32 ++--
 .../data/stats/skills/01000-01099.xml         |  18 +-
 .../data/stats/skills/01200-01299.xml         | 176 ++++++++++--------
 .../data/stats/skills/01400-01499.xml         |  22 ++-
 .../data/stats/skills/02100-02199.xml         |   3 +-
 .../data/stats/skills/02400-02499.xml         |   6 +-
 .../data/stats/skills/02600-02699.xml         |  16 +-
 .../data/stats/skills/02800-02899.xml         |   6 +-
 .../data/stats/skills/03100-03199.xml         |  11 +-
 .../data/stats/skills/03800-03899.xml         |  12 +-
 .../data/stats/skills/06200-06299.xml         |   4 +-
 .../data/stats/skills/06400-06499.xml         |   5 +-
 .../data/stats/skills/09000-09099.xml         |   8 +-
 .../data/stats/skills/21000-21099.xml         |  20 +-
 .../data/stats/skills/22000-22099.xml         |   6 +-
 .../data/stats/skills/22100-22199.xml         |   5 +-
 .../data/stats/skills/22300-22399.xml         |  46 ++++-
 .../data/stats/skills/23000-23099.xml         |   9 +-
 22 files changed, 342 insertions(+), 163 deletions(-)

diff --git a/src/main/resources/data/stats/skills/00000-00099.xml b/src/main/resources/data/stats/skills/00000-00099.xml
index 900fe38682..7760401b84 100644
--- a/src/main/resources/data/stats/skills/00000-00099.xml
+++ b/src/main/resources/data/stats/skills/00000-00099.xml
@@ -2682,6 +2682,7 @@
 		</enchant6Effects>
 	</skill>
 	<skill id="94" levels="2" name="Rage" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#abnormalLvl"> 1 2 </table>
 		<table name="#accCombat"> 2 4 </table>
 		<table name="#effectPoint"> 235 523 </table>
@@ -2689,13 +2690,15 @@
 		<table name="#mpConsume2"> 11 25 </table>
 		<table name="#swordbluntpole"> 1.21 1.29 </table>
 		<table name="#twohands"> 1.07 1.06 </table>
-		<table name="#ench1atk"> 1.292 1.294 1.296 1.298 1.3 1.302 1.304 1.306 1.308 1.31 1.312 1.314 1.316 1.318 1.32 1.322 1.324 1.326 1.328 1.33 1.332 1.334 1.336 1.338 1.34 1.342 1.344 1.346 1.348 1.35 </table>
-		<table name="#ench2atk"> 1.062 1.064 1.066 1.068 1.07 1.072 1.074 1.076 1.078 1.08 1.082 1.084 1.086 1.088 1.09 1.092 1.094 1.096 1.098 1.1 1.102 1.104 1.106 1.108 1.11 1.112 1.114 1.116 1.118 1.12 </table>
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1pAtk"> 1.292 1.294 1.296 1.298 1.3 1.302 1.304 1.306 1.308 1.31 1.312 1.314 1.316 1.318 1.32 1.322 1.324 1.326 1.328 1.33 1.332 1.334 1.336 1.338 1.34 1.342 1.344 1.346 1.348 1.35 </table>
+		<table name="#ench2pAtk"> 1.062 1.064 1.066 1.068 1.07 1.072 1.074 1.076 1.078 1.08 1.082 1.084 1.086 1.088 1.09 1.092 1.094 1.096 1.098 1.1 1.102 1.104 1.106 1.108 1.11 1.112 1.114 1.116 1.118 1.12 </table>
 		<set name="abnormalLvl" val="#abnormalLvl" />
 		<set name="abnormalTime" val="90" />
 		<set name="abnormalType" val="PA_UP_SPECIAL" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill0094" />
 		<set name="magicLvl" val="#magicLvl" />
@@ -2708,69 +2711,99 @@
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="Buff">
-				<mul stat="pAtk" val="1.2" />
+				<mul stat="pAtk" val="#ench1pAtk">
+					<using kind="SWORD,BLUNT,POLE" />
+				</mul>
+			</effect>
+			<effect name="Buff">
+				<add stat="accCombat" val="4">
+					<and>
+						<using kind="SWORD,BLUNT" />
+						<using slot="lrhand" />
+					</and>
+				</add>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pAtk" val="#swordbluntpole">
 					<using kind="SWORD,BLUNT,POLE" />
 				</mul>
+			</effect>
+			<effect name="Buff">
+				<sub stat="rEvas" val="3" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="pAtk" val="1.2" />
+			</effect>
+			<effect name="Buff">
 				<mul stat="pAtk" val="#twohands">
 					<and>
 						<using kind="SWORD,BLUNT" />
 						<using slot="lrhand" />
 					</and>
 				</mul>
+			</effect>
+			<effect name="Buff">
 				<add stat="accCombat" val="#accCombat">
 					<and>
 						<using kind="SWORD,BLUNT" />
 						<using slot="lrhand" />
 					</and>
 				</add>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pDef" val="0.8" />
-				<sub stat="rEvas" val="3" />
 			</effect>
 		</effects>
 		<enchant1Effects>
+			<effect name="Buff">
+				<sub stat="rEvas" val="3" />
+			</effect>
 			<effect name="Buff">
 				<mul stat="pAtk" val="1.2" />
-				<mul stat="pAtk" val="#ench1atk">
-					<using kind="SWORD,BLUNT,POLE" />
-				</mul>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pAtk" val="1.06">
 					<and>
 						<using kind="SWORD,BLUNT" />
 						<using slot="lrhand" />
 					</and>
 				</mul>
-				<add stat="accCombat" val="4">
-					<and>
-						<using kind="SWORD,BLUNT" />
-						<using slot="lrhand" />
-					</and>
-				</add>
+			</effect>
+			<effect name="Buff">
 				<mul stat="pDef" val="0.8" />
-				<sub stat="rEvas" val="3" />
 			</effect>
 		</enchant1Effects>
 		<enchant2Effects>
 			<effect name="Buff">
-				<mul stat="pAtk" val="1.2" />
-				<mul stat="pAtk" val="1.29">
-					<using kind="SWORD,BLUNT,POLE" />
-				</mul>
-				<mul stat="pAtk" val="#ench2atk">
+				<mul stat="pAtk" val="#ench2pAtk">
 					<and>
 						<using kind="SWORD,BLUNT" />
 						<using slot="lrhand" />
 					</and>
 				</mul>
+			</effect>
+			<effect name="Buff">
 				<add stat="accCombat" val="4">
 					<and>
 						<using kind="SWORD,BLUNT" />
 						<using slot="lrhand" />
 					</and>
 				</add>
-				<mul stat="pDef" val="0.8" />
+			</effect>
+			<effect name="Buff">
 				<sub stat="rEvas" val="3" />
 			</effect>
+			<effect name="Buff">
+				<mul stat="pAtk" val="1.2" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="pAtk" val="1.29">
+					<using kind="SWORD,BLUNT,POLE" />
+				</mul>
+			</effect>
+			<effect name="Buff">
+				<mul stat="pDef" val="0.8" />
+			</effect>
 		</enchant2Effects>
 	</skill>
 	<skill id="95" levels="20" name="Cripple" enchantGroup1="1" enchantGroup2="1">
diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml
index f024a68c5b..079f558599 100644
--- a/src/main/resources/data/stats/skills/00100-00199.xml
+++ b/src/main/resources/data/stats/skills/00100-00199.xml
@@ -1416,19 +1416,21 @@
 		</effects>
 	</skill>
 	<skill id="176" levels="3" name="Frenzy">
-		<!-- Confirmed CT2.5 and Updated to H5 -->
+		<!-- High Five Confirmed -->
 		<table name="#abnormalLvl"> 1 2 3 </table>
 		<table name="#accCombat"> 2 4 6 </table>
-		<table name="#all"> 1.1 1.12 1.15 </table>
 		<table name="#effectPoint"> 303 438 523 </table>
 		<table name="#magicLvl"> 32 46 55 </table>
 		<table name="#mpConsume2"> 14 21 25 </table>
-		<table name="#swordblunt"> 1.2 1.3 1.4 </table>
-		<table name="#twohand"> 1.05 1.07 1.1 </table>
+		<table name="#pAtk"> 1.1 1.12 1.15 </table>
+		<table name="#swordBlunt"> 1.2 1.4 1.6 </table>
+		<table name="#twoHand"> 1.05 1.07 1.1 </table>
 		<set name="abnormalLvl" val="#abnormalLvl" />
 		<set name="abnormalTime" val="90" />
 		<set name="abnormalType" val="PINCH" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill0176" />
 		<set name="magicLvl" val="#magicLvl" />
@@ -1442,15 +1444,15 @@
 		</cond>
 		<effects>
 			<effect name="Buff">
-				<mul stat="pAtk" val="#all" />
-				<mul stat="pAtk" val="#swordblunt">
+				<mul stat="pAtk" val="#pAtk" />
+				<mul stat="pAtk" val="#swordBlunt">
 					<and>
 						<player hp="60" />
 						<using kind="SWORD,BLUNT" />
 						<using slot="lrhand" />
 					</and>
 				</mul>
-				<mul stat="pAtk" val="#twohand">
+				<mul stat="pAtk" val="#twoHand">
 					<and>
 						<player hp="60" />
 						<using kind="SWORD,BLUNT" />
diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml
index 6f117b2e4f..a3f2734509 100644
--- a/src/main/resources/data/stats/skills/00200-00299.xml
+++ b/src/main/resources/data/stats/skills/00200-00299.xml
@@ -1090,11 +1090,14 @@
 		</effects>
 	</skill>
 	<skill id="247" levels="1" name="Build Headquarters">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
+		<set name="hitCancelTime" val="4000" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill0247" />
 		<set name="isMagic" val="2" />
 		<set name="itemConsumeCount" val="300" />
-		<set name="itemConsumeId" val="2131" /> <!-- Gemstone C -->
+		<set name="itemConsumeId" val="2131" />
 		<set name="magicLvl" val="30" />
 		<set name="mpConsume1" val="30" />
 		<set name="operateType" val="A1" />
diff --git a/src/main/resources/data/stats/skills/00300-00399.xml b/src/main/resources/data/stats/skills/00300-00399.xml
index 29301cde12..844517b14e 100644
--- a/src/main/resources/data/stats/skills/00300-00399.xml
+++ b/src/main/resources/data/stats/skills/00300-00399.xml
@@ -1057,15 +1057,19 @@
 		</effects>
 	</skill>
 	<skill id="326" levels="1" name="Build Advanced Headquarters">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
+		<set name="hitCancelTime" val="4000" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill0326" />
 		<set name="isMagic" val="2" />
 		<set name="itemConsumeCount" val="300" />
-		<set name="itemConsumeId" val="2131" /> <!-- Gemstone C -->
+		<set name="itemConsumeId" val="2131" />
 		<set name="magicLvl" val="-1" />
 		<set name="mpConsume1" val="30" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="3600000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<cond>
diff --git a/src/main/resources/data/stats/skills/00400-00499.xml b/src/main/resources/data/stats/skills/00400-00499.xml
index eebeb932ec..c8089aeced 100644
--- a/src/main/resources/data/stats/skills/00400-00499.xml
+++ b/src/main/resources/data/stats/skills/00400-00499.xml
@@ -1293,13 +1293,15 @@
 		</effects>
 	</skill>
 	<skill id="424" levels="3" name="War Frenzy" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#magicLvl"> 58 66 74 </table>
-		<table name="#mpConsume1"> 13 14 15 </table>
-		<table name="#trait_shock"> 5 10 15 </table>
-		<table name="#trait_sleep"> 10 20 30 </table>
-		<table name="#ench1Trait_shock"> 16 16 16 17 17 17 18 18 18 19 19 19 19 20 20 20 21 21 21 22 22 22 22 23 23 23 24 24 24 25 </table>
-		<table name="#ench1Trait_sleep"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 35 36 36 36 37 37 37 37 38 38 38 39 39 39 40 </table>
-		<table name="#ench2val"> -0.98 -0.97 -0.96 -0.94 -0.93 -0.92 -0.9 -0.89 -0.88 -0.86 -0.85 -0.84 -0.82 -0.81 -0.8 -0.78 -0.77 -0.76 -0.74 -0.73 -0.72 -0.7 -0.69 -0.68 -0.66 -0.65 -0.64 -0.62 -0.61 -0.6 </table>
+		<table name="#mpConsume1"> 11 13 14 </table>
+		<table name="#traitShock"> 5 10 15 </table>
+		<table name="#traitSleep"> 10 20 30 </table>
+		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1TraitShock"> 16 16 16 17 17 17 18 18 18 19 19 19 19 20 20 20 21 21 21 22 22 22 22 23 23 23 24 24 24 25 </table>
+		<table name="#ench1TraitSleep"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 35 36 36 36 37 37 37 37 38 38 38 39 39 39 40 </table>
+		<table name="#ench2ConsumeMpByLevelPower"> -0.98 -0.97 -0.96 -0.94 -0.93 -0.92 -0.9 -0.89 -0.88 -0.86 -0.85 -0.84 -0.82 -0.81 -0.8 -0.78 -0.77 -0.76 -0.74 -0.73 -0.72 -0.7 -0.69 -0.68 -0.66 -0.65 -0.64 -0.62 -0.61 -0.6 </table>
 		<set name="abnormalVisualEffect" val="NONE" />
 		<set name="icon" val="icon.skill0424" />
 		<set name="magicLvl" val="#magicLvl" />
@@ -1307,14 +1309,18 @@
 		<set name="operateType" val="T" />
 		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
+		<enchant1 name="magicLvl" val="#enchMagicLvl" />
+		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="ConsumeMpByLevel">
 				<param power="-1" />
 				<param ticks="5" />
 			</effect>
 			<effect name="DefenceTrait">
-				<param SHOCK="#trait_shock" />
-				<param SLEEP="#trait_sleep" />
+				<param SHOCK="#traitShock" />
+			</effect>
+			<effect name="DefenceTrait">
+				<param SLEEP="#traitSleep" />
 			</effect>
 		</effects>
 		<enchant1Effects>
@@ -1323,17 +1329,21 @@
 				<param ticks="5" />
 			</effect>
 			<effect name="DefenceTrait">
-				<param SHOCK="#ench1Trait_shock" />
-				<param SLEEP="#ench1Trait_sleep" />
+				<param SHOCK="#ench1TraitShock" />
+			</effect>
+			<effect name="DefenceTrait">
+				<param SLEEP="#ench1TraitSleep" />
 			</effect>
 		</enchant1Effects>
 		<enchant2Effects>
 			<effect name="ConsumeMpByLevel">
-				<param power="#ench2val" />
+				<param power="#ench2ConsumeMpByLevelPower" />
 				<param ticks="5" />
 			</effect>
 			<effect name="DefenceTrait">
 				<param SHOCK="15" />
+			</effect>
+			<effect name="DefenceTrait">
 				<param SLEEP="30" />
 			</effect>
 		</enchant2Effects>
diff --git a/src/main/resources/data/stats/skills/01000-01099.xml b/src/main/resources/data/stats/skills/01000-01099.xml
index e43b2b600b..01f56d1451 100644
--- a/src/main/resources/data/stats/skills/01000-01099.xml
+++ b/src/main/resources/data/stats/skills/01000-01099.xml
@@ -1206,32 +1206,38 @@
 		</effects>
 	</skill>
 	<skill id="1047" levels="4" name="Mana Regeneration" enchantGroup1="1" enchantGroup2="1">
+		<!-- High Five Confirmed -->
 		<table name="#abnormalLvl"> 1 2 3 4 </table>
 		<table name="#effectPoint"> 379 457 566 635 </table>
 		<table name="#itemConsumeCount"> 7 9 12 15 </table>
 		<table name="#magicLvl"> 40 48 60 70 </table>
-		<table name="#mpConsume2"> 28 35 44 52 </table>
 		<table name="#mpConsume1"> 7 9 11 13 </table>
+		<table name="#mpConsume2"> 28 35 44 52 </table>
 		<table name="#regMp"> 1.72 2.16 2.74 3.09 </table>
-		<table name="#ench1Power"> 3.157 3.214 3.271 3.328 3.385 3.442 3.499 3.556 3.613 3.67 3.727 3.784 3.841 3.898 3.955 4.012 4.069 4.126 4.183 4.24 4.297 4.354 4.411 4.468 4.525 4.582 4.639 4.696 4.753 4.81 </table>
-		<table name="#ench2AbnormalTimes"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
+		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1regMp"> 3.157 3.214 3.271 3.328 3.385 3.442 3.499 3.556 3.613 3.67 3.727 3.784 3.841 3.898 3.955 4.012 4.069 4.126 4.183 4.24 4.297 4.354 4.411 4.468 4.525 4.582 4.639 4.696 4.753 4.81 </table>
+		<table name="#ench2AbnormalTime"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
 		<set name="abnormalLvl" val="#abnormalLvl" />
 		<set name="abnormalTime" val="1200" />
 		<set name="abnormalType" val="MP_REGEN_UP" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill1047" />
 		<set name="isMagic" val="1" />
 		<set name="itemConsumeCount" val="#itemConsumeCount" />
 		<set name="itemConsumeId" val="3031" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="2000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
-		<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
+		<enchant1 name="magicLvl" val="#enchMagicLvl" />
+		<enchant2 name="abnormalTime" val="#ench2AbnormalTime" />
+		<enchant2 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="Buff">
 				<add stat="regMp" val="#regMp" />
@@ -1239,7 +1245,7 @@
 		</effects>
 		<enchant1Effects>
 			<effect name="Buff">
-				<add stat="regMp" val="#ench1Power" />
+				<add stat="regMp" val="#ench1regMp" />
 			</effect>
 		</enchant1Effects>
 	</skill>
diff --git a/src/main/resources/data/stats/skills/01200-01299.xml b/src/main/resources/data/stats/skills/01200-01299.xml
index e9c7940426..fb1fa14676 100644
--- a/src/main/resources/data/stats/skills/01200-01299.xml
+++ b/src/main/resources/data/stats/skills/01200-01299.xml
@@ -719,29 +719,34 @@
 		</enchant1Effects>
 	</skill>
 	<skill id="1226" levels="18" name="Summon Boxer the Unicorn" enchantGroup1="1">
-		<table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table> <!-- H5 hitTime -->
+		<!-- High Five Confirmed -->
+		<table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table>
 		<table name="#itemConsumeCount"> 1 1 2 2 7 1 1 4 5 6 11 12 2 3 4 4 9 10 </table>
 		<table name="#itemConsumeCountOT"> 0 0 0 0 0 1 1 1 1 1 1 1 2 2 2 2 2 2 </table>
 		<table name="#itemConsumeSteps"> 0 0 0 0 0 14 14 14 14 14 14 14 14 14 14 14 14 14 </table>
 		<table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
-		<table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table>
 		<table name="#mpConsume1"> 8 9 11 12 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table>
+		<table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table>
 		<table name="#npcIds"> 14295 14296 14297 14298 14299 14300 14301 14302 14303 14304 14305 14306 14307 14308 14309 14310 14311 14312 </table>
 		<table name="#reuseDelay"> 5400000 5400000 5400000 5400000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 </table>
 		<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
+		<table name="#ench1MagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
 		<table name="#enchNpcId"> 14313 14314 14315 14316 14317 14318 14319 14320 14321 14322 14323 14324 14325 14326 14327 14328 14329 14330 14331 14332 14333 14334 14335 14336 14337 14338 14339 14340 14341 14342 </table>
+		<set name="affectScope" val="SINGLE" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="#hitTime" />
 		<set name="icon" val="icon.skill1226" />
 		<set name="isMagic" val="1" />
 		<set name="itemConsumeCount" val="#itemConsumeCount" />
 		<set name="itemConsumeId" val="3031" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="#reuseDelay" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
+		<enchant1 name="magicLvl" val="#ench1MagicLvl" />
 		<cond>
 			<player canSummon="true" />
 		</cond>
@@ -761,26 +766,31 @@
 		</enchant1Effects>
 	</skill>
 	<skill id="1227" levels="18" name="Summon Mirage the Unicorn" enchantGroup1="1">
-		<table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table> <!-- H5 hitTime -->
+		<!-- High Five Confirmed -->
+		<table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table>
 		<table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
-		<table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table>
 		<table name="#mpConsume1"> 8 9 11 12 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table>
+		<table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table>
 		<table name="#npcIds"> 14343 14344 14345 14346 14347 14348 14349 14350 14351 14352 14353 14354 14355 14356 14357 14358 14359 14360 </table>
 		<table name="#reuseDelay"> 5400000 5400000 5400000 5400000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 </table>
 		<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
+		<table name="#ench1MagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
 		<table name="#enchNpcId"> 14361 14362 14363 14364 14365 14366 14367 14368 14369 14370 14371 14372 14373 14374 14375 14376 14377 14378 14379 14380 14381 14382 14383 14384 14385 14386 14387 14388 14389 14390 </table>
+		<set name="affectScope" val="SINGLE" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="#hitTime" />
 		<set name="icon" val="icon.skill1227" />
 		<set name="isMagic" val="1" />
 		<set name="itemConsumeCount" val="1" />
-		<set name="itemConsumeId" val="3031" /> <!-- Spirit Ore -->
+		<set name="itemConsumeId" val="3031" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="#reuseDelay" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
+		<enchant1 name="magicLvl" val="#ench1MagicLvl" />
 		<cond>
 			<player canSummon="true" />
 		</cond>
@@ -962,42 +972,46 @@
 		</enchant3Effects>
 	</skill>
 	<skill id="1231" levels="28" name="Aura Flare" enchantGroup1="2" enchantGroup2="2">
+		<!-- High Five Confirmed -->
 		<table name="#effectPoint"> -288 -303 -319 -335 -350 -366 -381 -396 -411 -426 -433 -440 -446 -453 -459 -466 -472 -478 -483 -489 -494 -499 -504 -508 -513 -517 -520 -524 </table>
 		<table name="#magicLvl"> 38 40 42 44 46 48 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
-		<table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table>
+		<table name="#magicalAttackPower"> 39 42 44 47 49 52 55 57 60 63 64 66 67 68 70 71 72 74 75 77 78 79 80 82 83 84 85 87 </table>
 		<table name="#mpConsume1"> 7 7 8 8 9 9 9 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 </table>
-		<table name="#power"> 39 42 44 47 49 52 55 57 60 63 64 66 67 68 70 71 72 74 75 77 78 79 80 82 83 84 85 87 </table>
-		<table name="#ench1Power"> 87 88 88 89 89 90 90 91 91 92 92 93 93 94 94 95 95 96 96 97 97 98 98 99 99 100 100 101 102 102 </table>
-		<table name="#ench2MpConsume2"> 54 53 52 51 51 52 49 48 48 47 46 45 44 44 43 42 41 41 40 39 38 38 37 36 35 34 34 33 32 31 </table>
-		<table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 </table>
-		<table name="#ench2Power"> 88 88 88 88 89 89 89 89 90 90 90 90 91 91 91 91 91 92 92 92 92 93 93 93 93 94 94 94 94 95 </table>
+		<table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table>
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1MagicalAttackPower"> 87 88 88 89 89 90 90 91 91 92 92 93 93 94 94 95 95 96 96 97 97 98 98 99 99 100 100 101 102 102 </table>
+		<table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 8 8 8 8 8 7 7 7 7 6 </table>
+		<table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 44 43 42 41 40 39 38 37 36 35 34 33 33 32 31 30 29 28 27 </table>
+		<table name="#ench2MagicalAttackPower"> 88 88 88 88 89 89 89 89 90 90 90 90 91 91 91 91 91 92 92 92 92 93 93 93 93 94 94 94 94 95 </table>
 		<set name="abnormalLvl" val="0" />
 		<set name="abnormalTime" val="3" />
 		<set name="abnormalType" val="MA_DOWN" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="castRange" val="150" />
 		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="650" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1500" />
 		<set name="icon" val="icon.skill1231" />
 		<set name="isDebuff" val="true" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A3" />
 		<set name="reuseDelay" val="1000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="ENEMY" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<effects>
 			<effect name="MagicalAttack">
-				<param power="#power" />
+				<param power="#magicalAttackPower" />
 			</effect>
 		</effects>
+		<!-- TODO(Zoey76): This is not a self effect. -->
 		<selfEffects>
 			<effect name="Buff">
 				<mul stat="pvpMagicalDmg" val="0.5" />
@@ -1005,12 +1019,12 @@
 		</selfEffects>
 		<enchant1Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench1Power" />
+				<param power="#ench1MagicalAttackPower" />
 			</effect>
 		</enchant1Effects>
 		<enchant2Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench2Power" />
+				<param power="#ench2MagicalAttackPower" />
 			</effect>
 		</enchant2Effects>
 	</skill>
@@ -1170,63 +1184,64 @@
 		</enchant4selfEffects>
 	</skill>
 	<skill id="1235" levels="28" name="Hydro Blast" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<table name="#effectPoint"> -360 -379 -399 -418 -438 -457 -477 -495 -514 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 </table>
 		<table name="#magicLvl"> 38 40 42 44 46 48 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
-		<table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table>
+		<table name="#magicalAttackPower"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
 		<table name="#mpConsume1"> 7 7 8 8 9 9 9 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 </table>
-		<table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
-		<table name="#ench1Power"> 109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127 </table>
-		<table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 43 42 42 41 40 39 38 37 36 35 34 33 32 31 30 29 29 28 27 </table>
+		<table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table>
+		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1MagicalAttackPower"> 109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127 </table>
 		<table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 11 11 11 11 10 10 10 10 10 9 9 9 9 8 8 8 8 7 7 7 7 7 6 </table>
-		<table name="#ench2Power"> 109 109 109 109 110 110 110 110 111 111 111 111 112 112 112 112 112 113 113 113 113 114 114 114 114 115 115 115 115 116 </table>
+		<table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 43 42 42 41 40 39 38 37 36 35 34 33 32 31 30 29 29 28 27 </table>
+		<table name="#ench2MagicalAttackPower"> 109 109 109 109 110 110 110 110 111 111 111 111 112 112 112 112 112 113 113 113 113 114 114 114 114 115 115 115 115 116 </table>
 		<table name="#ench3WaterPowerVuln"> 2 4 5 7 9 10 12 14 15 17 18 20 22 23 25 27 28 30 32 33 35 36 38 40 41 43 45 46 48 50 </table>
 		<table name="#ench4AttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
-		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<set name="affectScope" val="SINGLE" />
+		<set name="attributePower" val="20" />
+		<set name="attributeType" val="WATER" />
 		<set name="castRange" val="900" />
 		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="1400" />
-		<set name="attributeType" val="WATER" />
-		<set name="attributePower" val="20" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill1235" />
 		<set name="isMagic" val="1" />
-		<set name="lvlBonusRate" val="1" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="1200" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="ENEMY" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant3 name="abnormalLvl" val="1" />
 		<enchant3 name="abnormalTime" val="60" />
 		<enchant3 name="abnormalType" val="HOLY_ATTACK" />
-		<enchant3 name="activateRate" val="40" />
-		<enchant3 name="lvlBonusRate" val="1" />
+		<enchant3 name="activateRate" val="60" />
 		<enchant3 name="basicProperty" val="MEN" />
+		<enchant3 name="isDebuff" val="true" />
+		<enchant3 name="lvlBonusRate" val="1" />
 		<enchant3 name="magicLvl" val="#enchMagicLvl" />
 		<enchant3 name="operateType" val="A2" />
-		<enchant3 name="isDebuff" val="true" />
 		<enchant4 name="attributePower" val="#ench4AttributePower" />
 		<enchant4 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="MagicalAttack">
-				<param power="#power" />
+				<param power="#magicalAttackPower" />
 			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench1Power" />
+				<param power="#ench1MagicalAttackPower" />
 			</effect>
 		</enchant1Effects>
 		<enchant2Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench2Power" />
+				<param power="#ench2MagicalAttackPower" />
 			</effect>
 		</enchant2Effects>
 		<enchant3Effects>
@@ -2618,46 +2633,49 @@
 		</effects>
 	</skill>
 	<skill id="1265" levels="14" name="Solar Flare" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
+		<!-- High Five Confirmed -->
 		<table name="#effectPoint"> -474 -523 -571 -619 -665 -687 -708 -727 -746 -763 -779 -794 -807 -818 </table>
+		<table name="#magicalAttackPower"> 65 73 81 89 98 102 107 111 115 119 123 127 131 135 </table>
 		<table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
-		<table name="#mpConsume2"> 35 39 43 47 51 53 55 58 59 61 63 65 67 68 </table>
 		<table name="#mpConsume1"> 9 10 11 12 13 14 14 15 15 16 16 17 17 17 </table>
-		<table name="#power"> 65 73 81 89 98 102 107 111 115 119 123 127 131 135 </table>
-		<table name="#ench1Power"> 136 137 137 138 139 140 141 141 142 143 144 145 145 146 147 148 149 149 150 151 152 153 153 154 155 156 157 158 158 159 </table>
-		<table name="#ench2MpConsume2"> 66 66 65 62 62 61 60 58 58 56 54 54 53 52 50 49 48 46 46 45 44 42 41 40 38 38 37 34 34 33 </table>
-		<table name="#ench2MpConsume1"> 17 16 16 16 15 15 15 15 14 14 14 13 13 13 13 12 12 12 11 11 11 10 10 10 10 9 9 9 8 8 </table>
-		<table name="#enchAttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
+		<table name="#mpConsume2"> 35 39 43 47 51 53 55 58 59 61 63 65 67 68 </table>
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1MagicalAttackPower"> 136 137 137 138 139 140 141 141 142 143 144 145 145 146 147 148 149 149 150 151 152 153 153 154 155 156 157 158 158 159 </table>
+		<table name="#ench2MpConsume1"> 16 16 16 15 15 15 15 14 14 14 13 13 13 13 12 12 12 11 11 11 11 10 10 10 9 9 9 8 8 8 </table>
+		<table name="#ench2MpConsume2"> 67 66 65 63 62 61 60 59 58 56 55 54 53 52 51 49 48 47 46 45 44 42 41 40 39 38 37 35 34 33 </table>
+		<table name="#ench3AttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
+		<set name="affectScope" val="SINGLE" />
+		<set name="attributePower" val="20" />
+		<set name="attributeType" val="HOLY" />
 		<set name="castRange" val="900" />
 		<set name="effectPoint" val="#effectPoint" />
 		<set name="effectRange" val="1400" />
-		<set name="attributeType" val="HOLY" />
-		<set name="attributePower" val="20" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="5000" />
 		<set name="icon" val="icon.skill1265" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A1" />
 		<set name="overHit" val="true" />
 		<set name="reuseDelay" val="8000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="ENEMY" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
-		<enchant3 name="attributePower" val="#enchAttributePower" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
+		<enchant3 name="attributePower" val="#ench3AttributePower" />
 		<enchant3 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="MagicalAttack">
-				<param power="#power" />
+				<param power="#magicalAttackPower" />
 			</effect>
 		</effects>
 		<enchant1Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench1Power" />
+				<param power="#ench1MagicalAttackPower" />
 			</effect>
 		</enchant1Effects>
 	</skill>
@@ -3532,38 +3550,41 @@
 		</enchant1Effects>
 	</skill>
 	<skill id="1290" levels="1" name="Blizzard" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
-		<table name="#ench1Power"> 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 </table>
-		<table name="#ench2MpConsume2"> 196 193 190 186 182 180 176 173 170 166 162 160 156 153 150 146 142 140 136 133 130 126 122 120 116 113 110 106 102 100 </table>
-		<table name="#ench2MpConsume1"> 49 48 47 46 46 45 44 43 42 41 41 40 39 38 37 36 36 35 34 33 32 31 31 30 29 28 27 26 26 25 </table>
-		<table name="#enchAttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
+		<!-- High Five Confirmed -->
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1MagicalAttackPower"> 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 </table>
+		<table name="#ench2MpConsume1"> 49 48 47 46 45 45 44 43 42 41 40 40 39 38 37 36 35 35 34 33 32 31 30 30 29 28 27 26 25 25 </table>
+		<table name="#ench2MpConsume2"> 196 193 190 186 183 180 176 173 170 166 163 160 156 153 150 146 143 140 136 133 130 126 123 120 116 113 110 106 103 100 </table>
+		<table name="#ench3AttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
 		<set name="abnormalLvl" val="3" />
 		<set name="abnormalTime" val="30" />
 		<set name="abnormalType" val="SPEED_DOWN" />
 		<set name="activateRate" val="40" />
+		<set name="affectScope" val="SINGLE" />
+		<set name="attributePower" val="20" />
+		<set name="attributeType" val="WATER" />
 		<set name="basicProperty" val="MEN" />
 		<set name="castRange" val="900" />
 		<set name="effectPoint" val="-4200" />
 		<set name="effectRange" val="1400" />
-		<set name="attributeType" val="WATER" />
-		<set name="attributePower" val="20" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill1290" />
 		<set name="isDebuff" val="true" />
 		<set name="isMagic" val="1" />
 		<set name="lvlBonusRate" val="1" />
 		<set name="magicLvl" val="70" />
-		<set name="mpConsume2" val="200" />
 		<set name="mpConsume1" val="50" />
+		<set name="mpConsume2" val="200" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="300000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="ENEMY" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
-		<enchant3 name="attributePower" val="#enchAttributePower" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
+		<enchant3 name="attributePower" val="#ench3AttributePower" />
 		<enchant3 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="MagicalAttack">
@@ -3575,7 +3596,7 @@
 		</effects>
 		<enchant1Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench1Power" />
+				<param power="#ench1MagicalAttackPower" />
 			</effect>
 			<effect name="Debuff">
 				<mul stat="runSpd" val="0.5" />
@@ -3682,29 +3703,32 @@
 		</enchant3pveEffects>
 	</skill>
 	<skill id="1293" levels="1" name="Elemental Symphony" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
-		<table name="#ench1Power"> 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 </table>
-		<table name="#ench2MpConsume2"> 196 193 190 186 182 180 176 173 170 166 162 160 156 153 150 146 142 140 136 133 130 126 122 120 116 113 110 106 102 100 </table>
-		<table name="#ench2MpConsume1"> 49 48 47 46 46 45 44 43 42 41 41 40 39 38 37 36 36 35 34 33 32 31 31 30 29 28 27 26 26 25 </table>
-		<table name="#enchDuel"> 201 203 205 206 208 210 211 213 215 216 218 220 221 223 225 226 228 230 231 233 235 236 238 240 241 243 245 246 248 250 </table>
+		<!-- High Five Confirmed -->
 		<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
+		<table name="#ench1MagicalAttackPower"> 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 </table>
+		<table name="#ench2MpConsume1"> 49 48 47 46 45 45 44 43 42 41 40 40 39 38 37 36 35 35 34 33 32 31 30 30 29 28 27 26 25 25 </table>
+		<table name="#ench2MpConsume2"> 196 193 190 186 183 180 176 173 170 166 163 160 156 153 150 146 143 140 136 133 130 126 123 120 116 113 110 106 103 100 </table>
+		<table name="#ench3PvpMagicalAttackPower"> 201 203 205 206 208 210 211 213 215 216 218 220 221 223 225 226 228 230 231 233 235 236 238 240 241 243 245 246 248 250 </table>
+		<set name="affectScope" val="SINGLE" />
 		<set name="castRange" val="900" />
 		<set name="effectPoint" val="-6000" />
 		<set name="effectRange" val="1400" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill1293" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="72" />
-		<set name="mpConsume2" val="200" />
 		<set name="mpConsume1" val="50" />
+		<set name="mpConsume2" val="200" />
 		<set name="operateType" val="A1" />
 		<set name="overHit" val="true" />
 		<set name="reuseDelay" val="300000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="ENEMY" />
 		<enchant1 name="magicLvl" val="#enchMagicLvl" />
 		<enchant2 name="magicLvl" val="#enchMagicLvl" />
-		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant2 name="mpConsume1" val="#ench2MpConsume1" />
+		<enchant2 name="mpConsume2" val="#ench2MpConsume2" />
 		<enchant3 name="magicLvl" val="#enchMagicLvl" />
 		<effects>
 			<effect name="MagicalAttack">
@@ -3713,21 +3737,21 @@
 		</effects>
 		<enchant1Effects>
 			<effect name="MagicalAttack">
-				<param power="#ench1Power" />
+				<param power="#ench1MagicalAttackPower" />
 			</effect>
 		</enchant1Effects>
 		<enchant3Effects>
 		</enchant3Effects>
-		<enchant3pvpEffects>
-			<effect name="MagicalAttack">
-				<param power="#enchDuel" />
-			</effect>
-		</enchant3pvpEffects>
 		<enchant3pveEffects>
 			<effect name="MagicalAttack">
 				<param power="200" />
 			</effect>
 		</enchant3pveEffects>
+		<enchant3pvpEffects>
+			<effect name="MagicalAttack">
+				<param power="#ench3PvpMagicalAttackPower" />
+			</effect>
+		</enchant3pvpEffects>
 	</skill>
 	<skill id="1294" levels="1" name="Elemental Storm" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
 		<!-- High Five Confirmed -->
diff --git a/src/main/resources/data/stats/skills/01400-01499.xml b/src/main/resources/data/stats/skills/01400-01499.xml
index 95b2be4c69..e74b37f61b 100644
--- a/src/main/resources/data/stats/skills/01400-01499.xml
+++ b/src/main/resources/data/stats/skills/01400-01499.xml
@@ -928,29 +928,41 @@
 		</channelingEffects>
 	</skill>
 	<skill id="1421" levels="1" name="Raging Waves">
+		<!-- High Five Confirmed -->
 		<set name="affectLimit" val="15-25" />
+		<set name="affectObject" val="NOT_FRIEND" />
 		<set name="affectRange" val="200" />
+		<set name="affectScope" val="POINT_BLANK" />
+		<set name="attributePower" val="20" />
+		<set name="attributeType" val="WATER" />
 		<set name="blockedInOlympiad" val="true" />
 		<set name="castRange" val="900" />
 		<set name="channelingSkillId" val="1421" />
 		<set name="channelingTickInterval" val="2" />
 		<set name="effectPoint" val="-676" />
-		<set name="attributeType" val="WATER" />
-		<set name="attributePower" val="20" />
+		<set name="effectRange" val="1000" />
+		<set name="hitCancelTime" val="4000" />
 		<set name="hitTime" val="15000" />
 		<set name="icon" val="icon.skill1421" />
 		<set name="isMagic" val="1" />
 		<set name="itemConsumeCount" val="1" />
-		<set name="itemConsumeId" val="8876" /> <!-- Magic Symbol -->
+		<set name="itemConsumeId" val="8876" />
 		<set name="magicLvl" val="80" />
-		<set name="mpConsume2" val="36" />
 		<set name="mpConsume1" val="36" />
 		<set name="mpPerChanneling" val="80" />
 		<set name="operateType" val="CA1" />
 		<set name="reuseDelay" val="1800000" />
-		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="reuseDelayLock" val="true" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="GROUND" />
+		<startEffects>
+			<effect name="InstantDispelBySlotMyself">
+				<param dispel="MAGICAL_STANCE" />
+			</effect>
+			<effect name="MagicalAttack">
+				<param power="500" />
+			</effect>
+		</startEffects>
 		<channelingEffects>
 			<effect name="MagicalAttack">
 				<param power="500" />
diff --git a/src/main/resources/data/stats/skills/02100-02199.xml b/src/main/resources/data/stats/skills/02100-02199.xml
index 307c4a363c..de7f69f171 100644
--- a/src/main/resources/data/stats/skills/02100-02199.xml
+++ b/src/main/resources/data/stats/skills/02100-02199.xml
@@ -1009,10 +1009,11 @@
 		</effects>
 	</skill>
 	<skill id="2171" levels="1" name="Spellbook Paper">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<table name="#extractableItems">
 			5917,1,10;5918,1,10;5919,1,10;5920,1,10;736,1,60
 		</table>
+		<set name="affectScope" val="SINGLE" />
 		<set name="capsuled_items_skill" val="#extractableItems" />
 		<set name="isMagic" val="2" />
 		<set name="magicLvl" val="1" />
diff --git a/src/main/resources/data/stats/skills/02400-02499.xml b/src/main/resources/data/stats/skills/02400-02499.xml
index 00fd3a1372..fc319e090d 100644
--- a/src/main/resources/data/stats/skills/02400-02499.xml
+++ b/src/main/resources/data/stats/skills/02400-02499.xml
@@ -235,11 +235,13 @@
 		</effects>
 	</skill>
 	<skill id="2413" levels="1" name="Vampiric Rage">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="2" />
 		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="1" />
+		<set name="hitCancelTime" val="500" />
 		<set name="icon" val="icon.etc_hot_spring_nectar_i00" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="44" />
@@ -248,7 +250,7 @@
 		<set name="targetType" val="SELF" />
 		<effects>
 			<effect name="Buff">
-				<add stat="absorbDam" val="7" /> <!-- absorb 7% HP from damage inflicted on enemies -->
+				<add stat="absorbDam" val="7" />
 			</effect>
 		</effects>
 	</skill>
diff --git a/src/main/resources/data/stats/skills/02600-02699.xml b/src/main/resources/data/stats/skills/02600-02699.xml
index 9040ef2e4f..8edc2d9b79 100644
--- a/src/main/resources/data/stats/skills/02600-02699.xml
+++ b/src/main/resources/data/stats/skills/02600-02699.xml
@@ -159,36 +159,44 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="2611" levels="1" name="Large Firework">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="isMagic" val="2" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="3000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="NONE" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="2612" levels="1" name="Large Firework">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="isMagic" val="2" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="3000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="NONE" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="2613" levels="1" name="Large Firework">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="isMagic" val="2" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="3000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="NONE" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="2614" levels="1" name="Large Firework">
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="isMagic" val="2" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
 		<set name="reuseDelay" val="3000" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="NONE" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="2615" levels="1" name="Destroyed Darkness Fragment Powder">
 		<!-- Confirmed CT2.5 -->
diff --git a/src/main/resources/data/stats/skills/02800-02899.xml b/src/main/resources/data/stats/skills/02800-02899.xml
index 3146963dc8..0576950461 100644
--- a/src/main/resources/data/stats/skills/02800-02899.xml
+++ b/src/main/resources/data/stats/skills/02800-02899.xml
@@ -1702,11 +1702,13 @@
 		</effects>
 	</skill>
 	<skill id="2876" levels="1" name="Vampiric Rage">
-		<!-- Confirmed CT2.5 -->
-		<set name="abnormalLvl" val="4" />
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="5" />
 		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="1" />
+		<set name="hitCancelTime" val="500" />
 		<set name="icon" val="icon.etc_fresh_milk_i00" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="44" />
diff --git a/src/main/resources/data/stats/skills/03100-03199.xml b/src/main/resources/data/stats/skills/03100-03199.xml
index 947ee10e33..9d3b957b11 100644
--- a/src/main/resources/data/stats/skills/03100-03199.xml
+++ b/src/main/resources/data/stats/skills/03100-03199.xml
@@ -1349,29 +1349,32 @@
 		</effects>
 	</skill>
 	<skill id="3148" levels="10" name="Item Skill: Vampiric Rage">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<table name="#absorbDam"> 3 3 3 4 4 4 5 5 5 6 </table>
 		<table name="#effectPoint"> 440 481 521 562 602 640 677 711 743 789 </table>
 		<table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
-		<table name="#mpConsume2"> 38 42 44 47 51 52 55 58 61 65 </table>
 		<table name="#mpConsume1"> 10 11 11 12 13 13 14 15 16 17 </table>
+		<table name="#mpConsume2"> 38 42 44 47 51 52 55 58 61 65 </table>
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="120" />
 		<set name="abnormalType" val="ABNORMAL_ITEM" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="#effectPoint" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="4000" />
 		<set name="icon" val="icon.skill3123" />
 		<set name="isMagic" val="2" />
 		<set name="magicLvl" val="#magicLvl" />
-		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="mpConsume1" val="#mpConsume1" />
+		<set name="mpConsume2" val="#mpConsume2" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="300000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<effects>
 			<effect name="Buff">
-				<add stat="absorbDam" val="#absorbDam" /> <!-- absorb HP from damage inflicted on enemies -->
+				<add stat="absorbDam" val="#absorbDam" />
 			</effect>
 		</effects>
 	</skill>
diff --git a/src/main/resources/data/stats/skills/03800-03899.xml b/src/main/resources/data/stats/skills/03800-03899.xml
index f8a0adf518..e28bd6277d 100644
--- a/src/main/resources/data/stats/skills/03800-03899.xml
+++ b/src/main/resources/data/stats/skills/03800-03899.xml
@@ -557,7 +557,8 @@
 		</effects>
 	</skill>
 	<skill id="3842" levels="1" name="Two-handed Sword of Vampiric Rage">
-		<!-- CT2.5 retail confirmed -->
+		<!-- High Five Confirmed -->
+		<set name="blockedInOlympiad" val="true" />
 		<set name="icon" val="icon.skill1268" />
 		<set name="magicLvl" val="67" />
 		<set name="operateType" val="P" />
@@ -631,7 +632,8 @@
 		</effects>
 	</skill>
 	<skill id="3848" levels="1" name="Ancient Sword of Vampiric Rage">
-		<!-- CT2.5 retail confirmed -->
+		<!-- High Five Confirmed -->
+		<set name="blockedInOlympiad" val="true" />
 		<set name="icon" val="icon.skill1268" />
 		<set name="magicLvl" val="67" />
 		<set name="operateType" val="P" />
@@ -694,8 +696,9 @@
 		</effects>
 	</skill>
 	<skill id="3853" levels="2" name="Sword of Mana Regeneration">
-		<!-- CT2.5 retail confirmed -->
+		<!-- High Five Confirmed -->
 		<table name="#magicLvl"> 61 70 </table>
+		<set name="blockedInOlympiad" val="true" />
 		<set name="icon" val="icon.skill1047" />
 		<set name="magicLvl" val="#magicLvl" />
 		<set name="operateType" val="P" />
@@ -1210,7 +1213,8 @@
 		</effects>
 	</skill>
 	<skill id="3893" levels="1" name="Blunt Weapon of Mana Regeneration">
-		<!-- CT2.5 retail confirmed -->
+		<!-- High Five Confirmed -->
+		<set name="blockedInOlympiad" val="true" />
 		<set name="icon" val="icon.skill1047" />
 		<set name="magicLvl" val="70" />
 		<set name="operateType" val="P" />
diff --git a/src/main/resources/data/stats/skills/06200-06299.xml b/src/main/resources/data/stats/skills/06200-06299.xml
index 282680b4d8..37bb79085c 100644
--- a/src/main/resources/data/stats/skills/06200-06299.xml
+++ b/src/main/resources/data/stats/skills/06200-06299.xml
@@ -1471,12 +1471,14 @@
 		</effects>
 	</skill>
 	<skill id="6285" levels="1" name="Rage of Ice">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<!-- Freya Skills -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="1800" />
 		<set name="abnormalType" val="CASTING_TIME_DOWN" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="1" />
+		<set name="hitCancelTime" val="500" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A2" />
diff --git a/src/main/resources/data/stats/skills/06400-06499.xml b/src/main/resources/data/stats/skills/06400-06499.xml
index ae7580728b..a082e8df66 100644
--- a/src/main/resources/data/stats/skills/06400-06499.xml
+++ b/src/main/resources/data/stats/skills/06400-06499.xml
@@ -561,10 +561,12 @@
 		</effects>
 	</skill>
 	<skill id="6421" levels="1" name="Rage of Soldier">
+		<!-- High Five Confirmed -->
 		<set name="affectScope" val="SINGLE" />
 		<set name="castRange" val="40" />
 		<set name="effectPoint" val="-100" />
 		<set name="effectRange" val="400" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="1000" />
 		<set name="magicLvl" val="84" />
 		<set name="mpConsume2" val="121" />
@@ -1346,7 +1348,8 @@
 		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6456" levels="1" name="Presentation - Freya Eternal Blizzard">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="100" />
 		<set name="hitTime" val="1000" />
 		<set name="isMagic" val="2" />
diff --git a/src/main/resources/data/stats/skills/09000-09099.xml b/src/main/resources/data/stats/skills/09000-09099.xml
index 412e854c9c..0610ac28db 100644
--- a/src/main/resources/data/stats/skills/09000-09099.xml
+++ b/src/main/resources/data/stats/skills/09000-09099.xml
@@ -261,11 +261,13 @@
 		</effects>
 	</skill>
 	<skill id="9020" levels="1" name="Vampiric Rage">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="5" />
 		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="1" />
+		<set name="hitCancelTime" val="500" />
 		<set name="icon" val="icon.etc_hot_spring_nectar_i00" />
 		<set name="isMagic" val="1" />
 		<set name="magicLvl" val="85" />
@@ -1296,12 +1298,14 @@
 		</effects>
 	</skill>
 	<skill id="9073" levels="1" name="Energy of Vampiric Rage">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalInstant" val="true" />
 		<set name="abnormalLvl" val="4" />
 		<set name="abnormalTime" val="480" />
 		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="effectPoint" val="100" />
+		<set name="hitCancelTime" val="500" />
 		<set name="hitTime" val="100" />
 		<set name="icon" val="icon.xel_mahun_vampiric_rage_i00" />
 		<set name="isMagic" val="2" />
diff --git a/src/main/resources/data/stats/skills/21000-21099.xml b/src/main/resources/data/stats/skills/21000-21099.xml
index 4f10735a7e..7447daa7f1 100644
--- a/src/main/resources/data/stats/skills/21000-21099.xml
+++ b/src/main/resources/data/stats/skills/21000-21099.xml
@@ -982,12 +982,14 @@
 		</effects>
 	</skill>
 	<skill id="21058" levels="1" name="Mana Regeneration">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="MP_REGEN_UP" />
 		<set name="activateRate" val="0" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
 		<set name="hitTime" val="3000" />
 		<set name="icon" val="BranchSys.icon.br_Eye_Visor_i00" />
 		<set name="irreplaceableBuff" val="true" />
@@ -995,6 +997,7 @@
 		<set name="magicLvl" val="-1" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="3600000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<set name="trait" val="ETC" />
@@ -1115,12 +1118,14 @@
 		</effects>
 	</skill>
 	<skill id="21064" levels="1" name="Mana Regeneration">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="MP_REGEN_UP" />
 		<set name="activateRate" val="0" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
 		<set name="hitTime" val="3000" />
 		<set name="icon" val="BranchSys.icon.br_napoleonic_cap_i00" />
 		<set name="irreplaceableBuff" val="true" />
@@ -1128,6 +1133,7 @@
 		<set name="magicLvl" val="-1" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="3600000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<set name="trait" val="ETC" />
@@ -1317,12 +1323,14 @@
 		</effects>
 	</skill>
 	<skill id="21073" levels="1" name="Mana Regeneration">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="MP_REGEN_UP" />
 		<set name="activateRate" val="0" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
 		<set name="hitTime" val="3000" />
 		<set name="icon" val="icon.accessory_worldcup_mask_i00" />
 		<set name="irreplaceableBuff" val="true" />
@@ -1330,6 +1338,7 @@
 		<set name="magicLvl" val="-1" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="3600000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<set name="trait" val="ETC" />
@@ -1496,12 +1505,14 @@
 		</effects>
 	</skill>
 	<skill id="21081" levels="1" name="Mana Regeneration">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="MP_REGEN_UP" />
 		<set name="activateRate" val="0" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
 		<set name="hitTime" val="3000" />
 		<set name="icon" val="icon.accessory_hair_ring_i00" />
 		<set name="irreplaceableBuff" val="true" />
@@ -1509,6 +1520,7 @@
 		<set name="magicLvl" val="-1" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="3600000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<set name="trait" val="ETC" />
diff --git a/src/main/resources/data/stats/skills/22000-22099.xml b/src/main/resources/data/stats/skills/22000-22099.xml
index fcf02f90eb..3cb02a1383 100644
--- a/src/main/resources/data/stats/skills/22000-22099.xml
+++ b/src/main/resources/data/stats/skills/22000-22099.xml
@@ -1375,10 +1375,14 @@
 		</effects>
 	</skill>
 	<skill id="22064" levels="1" name="Vampiric Rage">
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
+		<set name="hitCancelTime" val="500" />
 		<set name="icon" val="icon.etc_hot_spring_nectar_i00" />
 		<set name="irreplaceableBuff" val="true" />
 		<set name="isMagic" val="2" />
@@ -1388,7 +1392,7 @@
 		<set name="targetType" val="SELF" />
 		<effects>
 			<effect name="Buff">
-				<add stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies -->
+				<add stat="absorbDam" val="9" />
 			</effect>
 		</effects>
 	</skill>
diff --git a/src/main/resources/data/stats/skills/22100-22199.xml b/src/main/resources/data/stats/skills/22100-22199.xml
index 6ae0aace8b..8e8cdea682 100644
--- a/src/main/resources/data/stats/skills/22100-22199.xml
+++ b/src/main/resources/data/stats/skills/22100-22199.xml
@@ -1019,11 +1019,14 @@
 		</effects>
 	</skill>
 	<skill id="22147" levels="1" name="Kung Hei Fat Choy Vampiric Rage">
-		<!-- Confirmed CT2.5 -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="3600" />
 		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
+		<set name="hitCancelTime" val="500" />
 		<set name="icon" val="BranchSys.icon.br_taiwan_newyear_food_d_i00" />
 		<set name="irreplaceableBuff" val="true" />
 		<set name="isMagic" val="2" />
diff --git a/src/main/resources/data/stats/skills/22300-22399.xml b/src/main/resources/data/stats/skills/22300-22399.xml
index c8ebea2c56..203f17edd1 100644
--- a/src/main/resources/data/stats/skills/22300-22399.xml
+++ b/src/main/resources/data/stats/skills/22300-22399.xml
@@ -209,9 +209,26 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="22333" levels="1" name="Vampiric Rage">
-		<!-- Absorbs 9% of standard melee damage inflicted upon an enemy as HP for 60 minutes. -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="5" />
+		<set name="abnormalTime" val="3600" />
+		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
+		<set name="buffProtectLevel" val="1" />
+		<set name="effectPoint" val="1" />
+		<set name="hitCancelTime" val="500" />
+		<set name="icon" val="icon.etc_fruit_cocktail_i00" />
+		<set name="irreplaceableBuff" val="true" />
+		<set name="isMagic" val="1" />
+		<set name="magicLvl" val="-1" />
+		<set name="operateType" val="A2" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="SELF" />
+		<effects>
+			<effect name="Buff">
+				<add stat="absorbDam" val="9" />
+			</effect>
+		</effects>
 	</skill>
 	<skill id="22334" levels="1" name="Guidance">
 		<!-- Increases Accuracy by 4 for 60 minutes. -->
@@ -259,9 +276,26 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="22343" levels="1" name="Vampiric Rage">
-		<!-- Absorbs 9% of standard melee damage inflicted upon an enemy as HP for 60 minutes. -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="5" />
+		<set name="abnormalTime" val="3600" />
+		<set name="abnormalType" val="VAMPIRIC_ATTACK" />
+		<set name="affectScope" val="SINGLE" />
+		<set name="buffProtectLevel" val="1" />
+		<set name="effectPoint" val="1" />
+		<set name="hitCancelTime" val="500" />
+		<set name="icon" val="icon.etc_fresh_milk_i00" />
+		<set name="irreplaceableBuff" val="true" />
+		<set name="isMagic" val="1" />
+		<set name="magicLvl" val="-3" />
+		<set name="operateType" val="A2" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="SELF" />
+		<effects>
+			<effect name="Buff">
+				<add stat="absorbDam" val="9" />
+			</effect>
+		</effects>
 	</skill>
 	<skill id="22344" levels="1" name="Berserker Spirit">
 		<!-- "Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 minutes." -->
diff --git a/src/main/resources/data/stats/skills/23000-23099.xml b/src/main/resources/data/stats/skills/23000-23099.xml
index 078f450a66..76d977ea46 100644
--- a/src/main/resources/data/stats/skills/23000-23099.xml
+++ b/src/main/resources/data/stats/skills/23000-23099.xml
@@ -930,12 +930,14 @@
 		</effects>
 	</skill>
 	<skill id="23044" levels="1" name="Green-robed Tojigong Agathion Special Skill - Ability of Mana Regeneration">
-		<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="26" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="MP_REGEN_UP" />
 		<set name="activateRate" val="0" />
+		<set name="affectScope" val="SINGLE" />
 		<set name="blockedInOlympiad" val="true" />
+		<set name="buffProtectLevel" val="1" />
 		<set name="hitTime" val="3000" />
 		<set name="icon" val="icon.skill_agathion_special" />
 		<set name="irreplaceableBuff" val="true" />
@@ -943,15 +945,16 @@
 		<set name="magicLvl" val="-1" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="3600000" />
+		<set name="reuseDelayType" val="S" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
 		<set name="trait" val="ETC" />
 		<cond msgId="2292">
-			<player agathionId="1517" />
+			<player hasAgathion="true" />
 		</cond>
 		<effects>
 			<effect name="Buff">
-				<mul stat="regMp" val="1.03" />
+				<add stat="regMp" val="3.09" />
 			</effect>
 		</effects>
 	</skill>
-- 
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