diff --git a/src/main/resources/data/stats/skills/00000-00099.xml b/src/main/resources/data/stats/skills/00000-00099.xml index 900fe38682773f37dcb3e34842c1810cfa0c08c8..7760401b845f135e59e2c018a3347c31fd39a353 100644 --- a/src/main/resources/data/stats/skills/00000-00099.xml +++ b/src/main/resources/data/stats/skills/00000-00099.xml @@ -2682,6 +2682,7 @@ </enchant6Effects> </skill> <skill id="94" levels="2" name="Rage" enchantGroup1="1" enchantGroup2="1"> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 </table> <table name="#accCombat"> 2 4 </table> <table name="#effectPoint"> 235 523 </table> @@ -2689,13 +2690,15 @@ <table name="#mpConsume2"> 11 25 </table> <table name="#swordbluntpole"> 1.21 1.29 </table> <table name="#twohands"> 1.07 1.06 </table> - <table name="#ench1atk"> 1.292 1.294 1.296 1.298 1.3 1.302 1.304 1.306 1.308 1.31 1.312 1.314 1.316 1.318 1.32 1.322 1.324 1.326 1.328 1.33 1.332 1.334 1.336 1.338 1.34 1.342 1.344 1.346 1.348 1.35 </table> - <table name="#ench2atk"> 1.062 1.064 1.066 1.068 1.07 1.072 1.074 1.076 1.078 1.08 1.082 1.084 1.086 1.088 1.09 1.092 1.094 1.096 1.098 1.1 1.102 1.104 1.106 1.108 1.11 1.112 1.114 1.116 1.118 1.12 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1pAtk"> 1.292 1.294 1.296 1.298 1.3 1.302 1.304 1.306 1.308 1.31 1.312 1.314 1.316 1.318 1.32 1.322 1.324 1.326 1.328 1.33 1.332 1.334 1.336 1.338 1.34 1.342 1.344 1.346 1.348 1.35 </table> + <table name="#ench2pAtk"> 1.062 1.064 1.066 1.068 1.07 1.072 1.074 1.076 1.078 1.08 1.082 1.084 1.086 1.088 1.09 1.092 1.094 1.096 1.098 1.1 1.102 1.104 1.106 1.108 1.11 1.112 1.114 1.116 1.118 1.12 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="90" /> <set name="abnormalType" val="PA_UP_SPECIAL" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0094" /> <set name="magicLvl" val="#magicLvl" /> @@ -2708,69 +2711,99 @@ <enchant2 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="Buff"> - <mul stat="pAtk" val="1.2" /> + <mul stat="pAtk" val="#ench1pAtk"> + <using kind="SWORD,BLUNT,POLE" /> + </mul> + </effect> + <effect name="Buff"> + <add stat="accCombat" val="4"> + <and> + <using kind="SWORD,BLUNT" /> + <using slot="lrhand" /> + </and> + </add> + </effect> + <effect name="Buff"> <mul stat="pAtk" val="#swordbluntpole"> <using kind="SWORD,BLUNT,POLE" /> </mul> + </effect> + <effect name="Buff"> + <sub stat="rEvas" val="3" /> + </effect> + <effect name="Buff"> + <mul stat="pAtk" val="1.2" /> + </effect> + <effect name="Buff"> <mul stat="pAtk" val="#twohands"> <and> <using kind="SWORD,BLUNT" /> <using slot="lrhand" /> </and> </mul> + </effect> + <effect name="Buff"> <add stat="accCombat" val="#accCombat"> <and> <using kind="SWORD,BLUNT" /> <using slot="lrhand" /> </and> </add> + </effect> + <effect name="Buff"> <mul stat="pDef" val="0.8" /> - <sub stat="rEvas" val="3" /> </effect> </effects> <enchant1Effects> + <effect name="Buff"> + <sub stat="rEvas" val="3" /> + </effect> <effect name="Buff"> <mul stat="pAtk" val="1.2" /> - <mul stat="pAtk" val="#ench1atk"> - <using kind="SWORD,BLUNT,POLE" /> - </mul> + </effect> + <effect name="Buff"> <mul stat="pAtk" val="1.06"> <and> <using kind="SWORD,BLUNT" /> <using slot="lrhand" /> </and> </mul> - <add stat="accCombat" val="4"> - <and> - <using kind="SWORD,BLUNT" /> - <using slot="lrhand" /> - </and> - </add> + </effect> + <effect name="Buff"> <mul stat="pDef" val="0.8" /> - <sub stat="rEvas" val="3" /> </effect> </enchant1Effects> <enchant2Effects> <effect name="Buff"> - <mul stat="pAtk" val="1.2" /> - <mul stat="pAtk" val="1.29"> - <using kind="SWORD,BLUNT,POLE" /> - </mul> - <mul stat="pAtk" val="#ench2atk"> + <mul stat="pAtk" val="#ench2pAtk"> <and> <using kind="SWORD,BLUNT" /> <using slot="lrhand" /> </and> </mul> + </effect> + <effect name="Buff"> <add stat="accCombat" val="4"> <and> <using kind="SWORD,BLUNT" /> <using slot="lrhand" /> </and> </add> - <mul stat="pDef" val="0.8" /> + </effect> + <effect name="Buff"> <sub stat="rEvas" val="3" /> </effect> + <effect name="Buff"> + <mul stat="pAtk" val="1.2" /> + </effect> + <effect name="Buff"> + <mul stat="pAtk" val="1.29"> + <using kind="SWORD,BLUNT,POLE" /> + </mul> + </effect> + <effect name="Buff"> + <mul stat="pDef" val="0.8" /> + </effect> </enchant2Effects> </skill> <skill id="95" levels="20" name="Cripple" enchantGroup1="1" enchantGroup2="1"> diff --git a/src/main/resources/data/stats/skills/00100-00199.xml b/src/main/resources/data/stats/skills/00100-00199.xml index f024a68c5b7e0d25d1d8ea8559097f3320adf09e..079f558599c528962e2e6afabfbb52a823733975 100644 --- a/src/main/resources/data/stats/skills/00100-00199.xml +++ b/src/main/resources/data/stats/skills/00100-00199.xml @@ -1416,19 +1416,21 @@ </effects> </skill> <skill id="176" levels="3" name="Frenzy"> - <!-- Confirmed CT2.5 and Updated to H5 --> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 3 </table> <table name="#accCombat"> 2 4 6 </table> - <table name="#all"> 1.1 1.12 1.15 </table> <table name="#effectPoint"> 303 438 523 </table> <table name="#magicLvl"> 32 46 55 </table> <table name="#mpConsume2"> 14 21 25 </table> - <table name="#swordblunt"> 1.2 1.3 1.4 </table> - <table name="#twohand"> 1.05 1.07 1.1 </table> + <table name="#pAtk"> 1.1 1.12 1.15 </table> + <table name="#swordBlunt"> 1.2 1.4 1.6 </table> + <table name="#twoHand"> 1.05 1.07 1.1 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="90" /> <set name="abnormalType" val="PINCH" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill0176" /> <set name="magicLvl" val="#magicLvl" /> @@ -1442,15 +1444,15 @@ </cond> <effects> <effect name="Buff"> - <mul stat="pAtk" val="#all" /> - <mul stat="pAtk" val="#swordblunt"> + <mul stat="pAtk" val="#pAtk" /> + <mul stat="pAtk" val="#swordBlunt"> <and> <player hp="60" /> <using kind="SWORD,BLUNT" /> <using slot="lrhand" /> </and> </mul> - <mul stat="pAtk" val="#twohand"> + <mul stat="pAtk" val="#twoHand"> <and> <player hp="60" /> <using kind="SWORD,BLUNT" /> diff --git a/src/main/resources/data/stats/skills/00200-00299.xml b/src/main/resources/data/stats/skills/00200-00299.xml index 6f117b2e4f788bf4599a815b210eab624b5fbf9f..a3f27345096dd6f6da2d0101036cd02602bd5338 100644 --- a/src/main/resources/data/stats/skills/00200-00299.xml +++ b/src/main/resources/data/stats/skills/00200-00299.xml @@ -1090,11 +1090,14 @@ </effects> </skill> <skill id="247" levels="1" name="Build Headquarters"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> + <set name="hitCancelTime" val="4000" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill0247" /> <set name="isMagic" val="2" /> <set name="itemConsumeCount" val="300" /> - <set name="itemConsumeId" val="2131" /> <!-- Gemstone C --> + <set name="itemConsumeId" val="2131" /> <set name="magicLvl" val="30" /> <set name="mpConsume1" val="30" /> <set name="operateType" val="A1" /> diff --git a/src/main/resources/data/stats/skills/00300-00399.xml b/src/main/resources/data/stats/skills/00300-00399.xml index 29301cde1266776dbf71e49e13679356b553b5f3..844517b14e8e0c5287b4716bb132f71e87c124fb 100644 --- a/src/main/resources/data/stats/skills/00300-00399.xml +++ b/src/main/resources/data/stats/skills/00300-00399.xml @@ -1057,15 +1057,19 @@ </effects> </skill> <skill id="326" levels="1" name="Build Advanced Headquarters"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> + <set name="hitCancelTime" val="4000" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill0326" /> <set name="isMagic" val="2" /> <set name="itemConsumeCount" val="300" /> - <set name="itemConsumeId" val="2131" /> <!-- Gemstone C --> + <set name="itemConsumeId" val="2131" /> <set name="magicLvl" val="-1" /> <set name="mpConsume1" val="30" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3600000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <cond> diff --git a/src/main/resources/data/stats/skills/00400-00499.xml b/src/main/resources/data/stats/skills/00400-00499.xml index eebeb932eca05ab3a0e780eba738a51132e10d51..c8089aecedbed3300733a94bbbb025d54ef27b74 100644 --- a/src/main/resources/data/stats/skills/00400-00499.xml +++ b/src/main/resources/data/stats/skills/00400-00499.xml @@ -1293,13 +1293,15 @@ </effects> </skill> <skill id="424" levels="3" name="War Frenzy" enchantGroup1="1" enchantGroup2="1"> + <!-- High Five Confirmed --> <table name="#magicLvl"> 58 66 74 </table> - <table name="#mpConsume1"> 13 14 15 </table> - <table name="#trait_shock"> 5 10 15 </table> - <table name="#trait_sleep"> 10 20 30 </table> - <table name="#ench1Trait_shock"> 16 16 16 17 17 17 18 18 18 19 19 19 19 20 20 20 21 21 21 22 22 22 22 23 23 23 24 24 24 25 </table> - <table name="#ench1Trait_sleep"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 35 36 36 36 37 37 37 37 38 38 38 39 39 39 40 </table> - <table name="#ench2val"> -0.98 -0.97 -0.96 -0.94 -0.93 -0.92 -0.9 -0.89 -0.88 -0.86 -0.85 -0.84 -0.82 -0.81 -0.8 -0.78 -0.77 -0.76 -0.74 -0.73 -0.72 -0.7 -0.69 -0.68 -0.66 -0.65 -0.64 -0.62 -0.61 -0.6 </table> + <table name="#mpConsume1"> 11 13 14 </table> + <table name="#traitShock"> 5 10 15 </table> + <table name="#traitSleep"> 10 20 30 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1TraitShock"> 16 16 16 17 17 17 18 18 18 19 19 19 19 20 20 20 21 21 21 22 22 22 22 23 23 23 24 24 24 25 </table> + <table name="#ench1TraitSleep"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 35 36 36 36 37 37 37 37 38 38 38 39 39 39 40 </table> + <table name="#ench2ConsumeMpByLevelPower"> -0.98 -0.97 -0.96 -0.94 -0.93 -0.92 -0.9 -0.89 -0.88 -0.86 -0.85 -0.84 -0.82 -0.81 -0.8 -0.78 -0.77 -0.76 -0.74 -0.73 -0.72 -0.7 -0.69 -0.68 -0.66 -0.65 -0.64 -0.62 -0.61 -0.6 </table> <set name="abnormalVisualEffect" val="NONE" /> <set name="icon" val="icon.skill0424" /> <set name="magicLvl" val="#magicLvl" /> @@ -1307,14 +1309,18 @@ <set name="operateType" val="T" /> <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> + <enchant1 name="magicLvl" val="#enchMagicLvl" /> + <enchant2 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="ConsumeMpByLevel"> <param power="-1" /> <param ticks="5" /> </effect> <effect name="DefenceTrait"> - <param SHOCK="#trait_shock" /> - <param SLEEP="#trait_sleep" /> + <param SHOCK="#traitShock" /> + </effect> + <effect name="DefenceTrait"> + <param SLEEP="#traitSleep" /> </effect> </effects> <enchant1Effects> @@ -1323,17 +1329,21 @@ <param ticks="5" /> </effect> <effect name="DefenceTrait"> - <param SHOCK="#ench1Trait_shock" /> - <param SLEEP="#ench1Trait_sleep" /> + <param SHOCK="#ench1TraitShock" /> + </effect> + <effect name="DefenceTrait"> + <param SLEEP="#ench1TraitSleep" /> </effect> </enchant1Effects> <enchant2Effects> <effect name="ConsumeMpByLevel"> - <param power="#ench2val" /> + <param power="#ench2ConsumeMpByLevelPower" /> <param ticks="5" /> </effect> <effect name="DefenceTrait"> <param SHOCK="15" /> + </effect> + <effect name="DefenceTrait"> <param SLEEP="30" /> </effect> </enchant2Effects> diff --git a/src/main/resources/data/stats/skills/01000-01099.xml b/src/main/resources/data/stats/skills/01000-01099.xml index e43b2b600bad6ed6a08c7af8570fcc3fab865e2f..01f56d145184cf1b0546b7b6b153a06a5523b9b2 100644 --- a/src/main/resources/data/stats/skills/01000-01099.xml +++ b/src/main/resources/data/stats/skills/01000-01099.xml @@ -1206,32 +1206,38 @@ </effects> </skill> <skill id="1047" levels="4" name="Mana Regeneration" enchantGroup1="1" enchantGroup2="1"> + <!-- High Five Confirmed --> <table name="#abnormalLvl"> 1 2 3 4 </table> <table name="#effectPoint"> 379 457 566 635 </table> <table name="#itemConsumeCount"> 7 9 12 15 </table> <table name="#magicLvl"> 40 48 60 70 </table> - <table name="#mpConsume2"> 28 35 44 52 </table> <table name="#mpConsume1"> 7 9 11 13 </table> + <table name="#mpConsume2"> 28 35 44 52 </table> <table name="#regMp"> 1.72 2.16 2.74 3.09 </table> - <table name="#ench1Power"> 3.157 3.214 3.271 3.328 3.385 3.442 3.499 3.556 3.613 3.67 3.727 3.784 3.841 3.898 3.955 4.012 4.069 4.126 4.183 4.24 4.297 4.354 4.411 4.468 4.525 4.582 4.639 4.696 4.753 4.81 </table> - <table name="#ench2AbnormalTimes"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1regMp"> 3.157 3.214 3.271 3.328 3.385 3.442 3.499 3.556 3.613 3.67 3.727 3.784 3.841 3.898 3.955 4.012 4.069 4.126 4.183 4.24 4.297 4.354 4.411 4.468 4.525 4.582 4.639 4.696 4.753 4.81 </table> + <table name="#ench2AbnormalTime"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> <set name="abnormalLvl" val="#abnormalLvl" /> <set name="abnormalTime" val="1200" /> <set name="abnormalType" val="MP_REGEN_UP" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill1047" /> <set name="isMagic" val="1" /> <set name="itemConsumeCount" val="#itemConsumeCount" /> <set name="itemConsumeId" val="3031" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="2000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> - <enchant2 name="abnormalTime" val="#ench2AbnormalTimes" /> + <enchant1 name="magicLvl" val="#enchMagicLvl" /> + <enchant2 name="abnormalTime" val="#ench2AbnormalTime" /> + <enchant2 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="Buff"> <add stat="regMp" val="#regMp" /> @@ -1239,7 +1245,7 @@ </effects> <enchant1Effects> <effect name="Buff"> - <add stat="regMp" val="#ench1Power" /> + <add stat="regMp" val="#ench1regMp" /> </effect> </enchant1Effects> </skill> diff --git a/src/main/resources/data/stats/skills/01200-01299.xml b/src/main/resources/data/stats/skills/01200-01299.xml index e9c794042625d1accffe30d1c916b02076e78883..fb1fa146765a17efd5d4dd4cec3532211fad2077 100644 --- a/src/main/resources/data/stats/skills/01200-01299.xml +++ b/src/main/resources/data/stats/skills/01200-01299.xml @@ -719,29 +719,34 @@ </enchant1Effects> </skill> <skill id="1226" levels="18" name="Summon Boxer the Unicorn" enchantGroup1="1"> - <table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table> <!-- H5 hitTime --> + <!-- High Five Confirmed --> + <table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table> <table name="#itemConsumeCount"> 1 1 2 2 7 1 1 4 5 6 11 12 2 3 4 4 9 10 </table> <table name="#itemConsumeCountOT"> 0 0 0 0 0 1 1 1 1 1 1 1 2 2 2 2 2 2 </table> <table name="#itemConsumeSteps"> 0 0 0 0 0 14 14 14 14 14 14 14 14 14 14 14 14 14 </table> <table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table> - <table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table> <table name="#mpConsume1"> 8 9 11 12 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table> + <table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table> <table name="#npcIds"> 14295 14296 14297 14298 14299 14300 14301 14302 14303 14304 14305 14306 14307 14308 14309 14310 14311 14312 </table> <table name="#reuseDelay"> 5400000 5400000 5400000 5400000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 </table> <table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table> + <table name="#ench1MagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#enchNpcId"> 14313 14314 14315 14316 14317 14318 14319 14320 14321 14322 14323 14324 14325 14326 14327 14328 14329 14330 14331 14332 14333 14334 14335 14336 14337 14338 14339 14340 14341 14342 </table> + <set name="affectScope" val="SINGLE" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="#hitTime" /> <set name="icon" val="icon.skill1226" /> <set name="isMagic" val="1" /> <set name="itemConsumeCount" val="#itemConsumeCount" /> <set name="itemConsumeId" val="3031" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="#reuseDelay" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> + <enchant1 name="magicLvl" val="#ench1MagicLvl" /> <cond> <player canSummon="true" /> </cond> @@ -761,26 +766,31 @@ </enchant1Effects> </skill> <skill id="1227" levels="18" name="Summon Mirage the Unicorn" enchantGroup1="1"> - <table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table> <!-- H5 hitTime --> + <!-- High Five Confirmed --> + <table name="#hitTime"> 15000 15000 15000 15000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 6000 </table> <table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table> - <table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table> <table name="#mpConsume1"> 8 9 11 12 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table> + <table name="#mpConsume2"> 31 35 42 48 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table> <table name="#npcIds"> 14343 14344 14345 14346 14347 14348 14349 14350 14351 14352 14353 14354 14355 14356 14357 14358 14359 14360 </table> <table name="#reuseDelay"> 5400000 5400000 5400000 5400000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000 </table> <table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table> + <table name="#ench1MagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#enchNpcId"> 14361 14362 14363 14364 14365 14366 14367 14368 14369 14370 14371 14372 14373 14374 14375 14376 14377 14378 14379 14380 14381 14382 14383 14384 14385 14386 14387 14388 14389 14390 </table> + <set name="affectScope" val="SINGLE" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="#hitTime" /> <set name="icon" val="icon.skill1227" /> <set name="isMagic" val="1" /> <set name="itemConsumeCount" val="1" /> - <set name="itemConsumeId" val="3031" /> <!-- Spirit Ore --> + <set name="itemConsumeId" val="3031" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="#reuseDelay" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> + <enchant1 name="magicLvl" val="#ench1MagicLvl" /> <cond> <player canSummon="true" /> </cond> @@ -962,42 +972,46 @@ </enchant3Effects> </skill> <skill id="1231" levels="28" name="Aura Flare" enchantGroup1="2" enchantGroup2="2"> + <!-- High Five Confirmed --> <table name="#effectPoint"> -288 -303 -319 -335 -350 -366 -381 -396 -411 -426 -433 -440 -446 -453 -459 -466 -472 -478 -483 -489 -494 -499 -504 -508 -513 -517 -520 -524 </table> <table name="#magicLvl"> 38 40 42 44 46 48 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table> - <table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table> + <table name="#magicalAttackPower"> 39 42 44 47 49 52 55 57 60 63 64 66 67 68 70 71 72 74 75 77 78 79 80 82 83 84 85 87 </table> <table name="#mpConsume1"> 7 7 8 8 9 9 9 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 </table> - <table name="#power"> 39 42 44 47 49 52 55 57 60 63 64 66 67 68 70 71 72 74 75 77 78 79 80 82 83 84 85 87 </table> - <table name="#ench1Power"> 87 88 88 89 89 90 90 91 91 92 92 93 93 94 94 95 95 96 96 97 97 98 98 99 99 100 100 101 102 102 </table> - <table name="#ench2MpConsume2"> 54 53 52 51 51 52 49 48 48 47 46 45 44 44 43 42 41 41 40 39 38 38 37 36 35 34 34 33 32 31 </table> - <table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 </table> - <table name="#ench2Power"> 88 88 88 88 89 89 89 89 90 90 90 90 91 91 91 91 91 92 92 92 92 93 93 93 93 94 94 94 94 95 </table> + <table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MagicalAttackPower"> 87 88 88 89 89 90 90 91 91 92 92 93 93 94 94 95 95 96 96 97 97 98 98 99 99 100 100 101 102 102 </table> + <table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 8 8 8 8 8 7 7 7 7 6 </table> + <table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 44 43 42 41 40 39 38 37 36 35 34 33 33 32 31 30 29 28 27 </table> + <table name="#ench2MagicalAttackPower"> 88 88 88 88 89 89 89 89 90 90 90 90 91 91 91 91 91 92 92 92 92 93 93 93 93 94 94 94 94 95 </table> <set name="abnormalLvl" val="0" /> <set name="abnormalTime" val="3" /> <set name="abnormalType" val="MA_DOWN" /> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="150" /> <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="650" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1500" /> <set name="icon" val="icon.skill1231" /> <set name="isDebuff" val="true" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A3" /> <set name="reuseDelay" val="1000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <effects> <effect name="MagicalAttack"> - <param power="#power" /> + <param power="#magicalAttackPower" /> </effect> </effects> + <!-- TODO(Zoey76): This is not a self effect. --> <selfEffects> <effect name="Buff"> <mul stat="pvpMagicalDmg" val="0.5" /> @@ -1005,12 +1019,12 @@ </selfEffects> <enchant1Effects> <effect name="MagicalAttack"> - <param power="#ench1Power" /> + <param power="#ench1MagicalAttackPower" /> </effect> </enchant1Effects> <enchant2Effects> <effect name="MagicalAttack"> - <param power="#ench2Power" /> + <param power="#ench2MagicalAttackPower" /> </effect> </enchant2Effects> </skill> @@ -1170,63 +1184,64 @@ </enchant4selfEffects> </skill> <skill id="1235" levels="28" name="Hydro Blast" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#effectPoint"> -360 -379 -399 -418 -438 -457 -477 -495 -514 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 </table> <table name="#magicLvl"> 38 40 42 44 46 48 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table> - <table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table> + <table name="#magicalAttackPower"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table> <table name="#mpConsume1"> 7 7 8 8 9 9 9 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 </table> - <table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table> - <table name="#ench1Power"> 109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127 </table> - <table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 43 42 42 41 40 39 38 37 36 35 34 33 32 31 30 29 29 28 27 </table> + <table name="#mpConsume2"> 27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table> + <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MagicalAttackPower"> 109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127 </table> <table name="#ench2MpConsume1"> 13 13 13 12 12 12 12 11 11 11 11 10 10 10 10 10 9 9 9 9 8 8 8 8 7 7 7 7 7 6 </table> - <table name="#ench2Power"> 109 109 109 109 110 110 110 110 111 111 111 111 112 112 112 112 112 113 113 113 113 114 114 114 114 115 115 115 115 116 </table> + <table name="#ench2MpConsume2"> 54 53 52 51 50 49 48 47 46 45 44 43 42 42 41 40 39 38 37 36 35 34 33 32 31 30 29 29 28 27 </table> + <table name="#ench2MagicalAttackPower"> 109 109 109 109 110 110 110 110 111 111 111 111 112 112 112 112 112 113 113 113 113 114 114 114 114 115 115 115 115 116 </table> <table name="#ench3WaterPowerVuln"> 2 4 5 7 9 10 12 14 15 17 18 20 22 23 25 27 28 30 32 33 35 36 38 40 41 43 45 46 48 50 </table> <table name="#ench4AttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> - <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <set name="affectScope" val="SINGLE" /> + <set name="attributePower" val="20" /> + <set name="attributeType" val="WATER" /> <set name="castRange" val="900" /> <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="1400" /> - <set name="attributeType" val="WATER" /> - <set name="attributePower" val="20" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill1235" /> <set name="isMagic" val="1" /> - <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="1200" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant3 name="abnormalLvl" val="1" /> <enchant3 name="abnormalTime" val="60" /> <enchant3 name="abnormalType" val="HOLY_ATTACK" /> - <enchant3 name="activateRate" val="40" /> - <enchant3 name="lvlBonusRate" val="1" /> + <enchant3 name="activateRate" val="60" /> <enchant3 name="basicProperty" val="MEN" /> + <enchant3 name="isDebuff" val="true" /> + <enchant3 name="lvlBonusRate" val="1" /> <enchant3 name="magicLvl" val="#enchMagicLvl" /> <enchant3 name="operateType" val="A2" /> - <enchant3 name="isDebuff" val="true" /> <enchant4 name="attributePower" val="#ench4AttributePower" /> <enchant4 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="MagicalAttack"> - <param power="#power" /> + <param power="#magicalAttackPower" /> </effect> </effects> <enchant1Effects> <effect name="MagicalAttack"> - <param power="#ench1Power" /> + <param power="#ench1MagicalAttackPower" /> </effect> </enchant1Effects> <enchant2Effects> <effect name="MagicalAttack"> - <param power="#ench2Power" /> + <param power="#ench2MagicalAttackPower" /> </effect> </enchant2Effects> <enchant3Effects> @@ -2618,46 +2633,49 @@ </effects> </skill> <skill id="1265" levels="14" name="Solar Flare" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> + <!-- High Five Confirmed --> <table name="#effectPoint"> -474 -523 -571 -619 -665 -687 -708 -727 -746 -763 -779 -794 -807 -818 </table> + <table name="#magicalAttackPower"> 65 73 81 89 98 102 107 111 115 119 123 127 131 135 </table> <table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table> - <table name="#mpConsume2"> 35 39 43 47 51 53 55 58 59 61 63 65 67 68 </table> <table name="#mpConsume1"> 9 10 11 12 13 14 14 15 15 16 16 17 17 17 </table> - <table name="#power"> 65 73 81 89 98 102 107 111 115 119 123 127 131 135 </table> - <table name="#ench1Power"> 136 137 137 138 139 140 141 141 142 143 144 145 145 146 147 148 149 149 150 151 152 153 153 154 155 156 157 158 158 159 </table> - <table name="#ench2MpConsume2"> 66 66 65 62 62 61 60 58 58 56 54 54 53 52 50 49 48 46 46 45 44 42 41 40 38 38 37 34 34 33 </table> - <table name="#ench2MpConsume1"> 17 16 16 16 15 15 15 15 14 14 14 13 13 13 13 12 12 12 11 11 11 10 10 10 10 9 9 9 8 8 </table> - <table name="#enchAttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> + <table name="#mpConsume2"> 35 39 43 47 51 53 55 58 59 61 63 65 67 68 </table> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MagicalAttackPower"> 136 137 137 138 139 140 141 141 142 143 144 145 145 146 147 148 149 149 150 151 152 153 153 154 155 156 157 158 158 159 </table> + <table name="#ench2MpConsume1"> 16 16 16 15 15 15 15 14 14 14 13 13 13 13 12 12 12 11 11 11 11 10 10 10 9 9 9 8 8 8 </table> + <table name="#ench2MpConsume2"> 67 66 65 63 62 61 60 59 58 56 55 54 53 52 51 49 48 47 46 45 44 42 41 40 39 38 37 35 34 33 </table> + <table name="#ench3AttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> + <set name="affectScope" val="SINGLE" /> + <set name="attributePower" val="20" /> + <set name="attributeType" val="HOLY" /> <set name="castRange" val="900" /> <set name="effectPoint" val="#effectPoint" /> <set name="effectRange" val="1400" /> - <set name="attributeType" val="HOLY" /> - <set name="attributePower" val="20" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="5000" /> <set name="icon" val="icon.skill1265" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A1" /> <set name="overHit" val="true" /> <set name="reuseDelay" val="8000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> - <enchant3 name="attributePower" val="#enchAttributePower" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> + <enchant3 name="attributePower" val="#ench3AttributePower" /> <enchant3 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="MagicalAttack"> - <param power="#power" /> + <param power="#magicalAttackPower" /> </effect> </effects> <enchant1Effects> <effect name="MagicalAttack"> - <param power="#ench1Power" /> + <param power="#ench1MagicalAttackPower" /> </effect> </enchant1Effects> </skill> @@ -3532,38 +3550,41 @@ </enchant1Effects> </skill> <skill id="1290" levels="1" name="Blizzard" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> - <table name="#ench1Power"> 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 </table> - <table name="#ench2MpConsume2"> 196 193 190 186 182 180 176 173 170 166 162 160 156 153 150 146 142 140 136 133 130 126 122 120 116 113 110 106 102 100 </table> - <table name="#ench2MpConsume1"> 49 48 47 46 46 45 44 43 42 41 41 40 39 38 37 36 36 35 34 33 32 31 31 30 29 28 27 26 26 25 </table> - <table name="#enchAttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> + <!-- High Five Confirmed --> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MagicalAttackPower"> 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 </table> + <table name="#ench2MpConsume1"> 49 48 47 46 45 45 44 43 42 41 40 40 39 38 37 36 35 35 34 33 32 31 30 30 29 28 27 26 25 25 </table> + <table name="#ench2MpConsume2"> 196 193 190 186 183 180 176 173 170 166 163 160 156 153 150 146 143 140 136 133 130 126 123 120 116 113 110 106 103 100 </table> + <table name="#ench3AttributePower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table> <set name="abnormalLvl" val="3" /> <set name="abnormalTime" val="30" /> <set name="abnormalType" val="SPEED_DOWN" /> <set name="activateRate" val="40" /> + <set name="affectScope" val="SINGLE" /> + <set name="attributePower" val="20" /> + <set name="attributeType" val="WATER" /> <set name="basicProperty" val="MEN" /> <set name="castRange" val="900" /> <set name="effectPoint" val="-4200" /> <set name="effectRange" val="1400" /> - <set name="attributeType" val="WATER" /> - <set name="attributePower" val="20" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill1290" /> <set name="isDebuff" val="true" /> <set name="isMagic" val="1" /> <set name="lvlBonusRate" val="1" /> <set name="magicLvl" val="70" /> - <set name="mpConsume2" val="200" /> <set name="mpConsume1" val="50" /> + <set name="mpConsume2" val="200" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="300000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> - <enchant3 name="attributePower" val="#enchAttributePower" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> + <enchant3 name="attributePower" val="#ench3AttributePower" /> <enchant3 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="MagicalAttack"> @@ -3575,7 +3596,7 @@ </effects> <enchant1Effects> <effect name="MagicalAttack"> - <param power="#ench1Power" /> + <param power="#ench1MagicalAttackPower" /> </effect> <effect name="Debuff"> <mul stat="runSpd" val="0.5" /> @@ -3682,29 +3703,32 @@ </enchant3pveEffects> </skill> <skill id="1293" levels="1" name="Elemental Symphony" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> - <table name="#ench1Power"> 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 </table> - <table name="#ench2MpConsume2"> 196 193 190 186 182 180 176 173 170 166 162 160 156 153 150 146 142 140 136 133 130 126 122 120 116 113 110 106 102 100 </table> - <table name="#ench2MpConsume1"> 49 48 47 46 46 45 44 43 42 41 41 40 39 38 37 36 36 35 34 33 32 31 31 30 29 28 27 26 26 25 </table> - <table name="#enchDuel"> 201 203 205 206 208 210 211 213 215 216 218 220 221 223 225 226 228 230 231 233 235 236 238 240 241 243 245 246 248 250 </table> + <!-- High Five Confirmed --> <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> + <table name="#ench1MagicalAttackPower"> 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 </table> + <table name="#ench2MpConsume1"> 49 48 47 46 45 45 44 43 42 41 40 40 39 38 37 36 35 35 34 33 32 31 30 30 29 28 27 26 25 25 </table> + <table name="#ench2MpConsume2"> 196 193 190 186 183 180 176 173 170 166 163 160 156 153 150 146 143 140 136 133 130 126 123 120 116 113 110 106 103 100 </table> + <table name="#ench3PvpMagicalAttackPower"> 201 203 205 206 208 210 211 213 215 216 218 220 221 223 225 226 228 230 231 233 235 236 238 240 241 243 245 246 248 250 </table> + <set name="affectScope" val="SINGLE" /> <set name="castRange" val="900" /> <set name="effectPoint" val="-6000" /> <set name="effectRange" val="1400" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill1293" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="72" /> - <set name="mpConsume2" val="200" /> <set name="mpConsume1" val="50" /> + <set name="mpConsume2" val="200" /> <set name="operateType" val="A1" /> <set name="overHit" val="true" /> <set name="reuseDelay" val="300000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="ENEMY" /> <enchant1 name="magicLvl" val="#enchMagicLvl" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> - <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant2 name="mpConsume1" val="#ench2MpConsume1" /> + <enchant2 name="mpConsume2" val="#ench2MpConsume2" /> <enchant3 name="magicLvl" val="#enchMagicLvl" /> <effects> <effect name="MagicalAttack"> @@ -3713,21 +3737,21 @@ </effects> <enchant1Effects> <effect name="MagicalAttack"> - <param power="#ench1Power" /> + <param power="#ench1MagicalAttackPower" /> </effect> </enchant1Effects> <enchant3Effects> </enchant3Effects> - <enchant3pvpEffects> - <effect name="MagicalAttack"> - <param power="#enchDuel" /> - </effect> - </enchant3pvpEffects> <enchant3pveEffects> <effect name="MagicalAttack"> <param power="200" /> </effect> </enchant3pveEffects> + <enchant3pvpEffects> + <effect name="MagicalAttack"> + <param power="#ench3PvpMagicalAttackPower" /> + </effect> + </enchant3pvpEffects> </skill> <skill id="1294" levels="1" name="Elemental Storm" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> <!-- High Five Confirmed --> diff --git a/src/main/resources/data/stats/skills/01400-01499.xml b/src/main/resources/data/stats/skills/01400-01499.xml index 95b2be4c69f97cf231974c6bf35ad2672d0d7435..e74b37f61bb248c596b4c1fb1aff658da37d43b3 100644 --- a/src/main/resources/data/stats/skills/01400-01499.xml +++ b/src/main/resources/data/stats/skills/01400-01499.xml @@ -928,29 +928,41 @@ </channelingEffects> </skill> <skill id="1421" levels="1" name="Raging Waves"> + <!-- High Five Confirmed --> <set name="affectLimit" val="15-25" /> + <set name="affectObject" val="NOT_FRIEND" /> <set name="affectRange" val="200" /> + <set name="affectScope" val="POINT_BLANK" /> + <set name="attributePower" val="20" /> + <set name="attributeType" val="WATER" /> <set name="blockedInOlympiad" val="true" /> <set name="castRange" val="900" /> <set name="channelingSkillId" val="1421" /> <set name="channelingTickInterval" val="2" /> <set name="effectPoint" val="-676" /> - <set name="attributeType" val="WATER" /> - <set name="attributePower" val="20" /> + <set name="effectRange" val="1000" /> + <set name="hitCancelTime" val="4000" /> <set name="hitTime" val="15000" /> <set name="icon" val="icon.skill1421" /> <set name="isMagic" val="1" /> <set name="itemConsumeCount" val="1" /> - <set name="itemConsumeId" val="8876" /> <!-- Magic Symbol --> + <set name="itemConsumeId" val="8876" /> <set name="magicLvl" val="80" /> - <set name="mpConsume2" val="36" /> <set name="mpConsume1" val="36" /> <set name="mpPerChanneling" val="80" /> <set name="operateType" val="CA1" /> <set name="reuseDelay" val="1800000" /> - <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="reuseDelayLock" val="true" /> + <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="GROUND" /> + <startEffects> + <effect name="InstantDispelBySlotMyself"> + <param dispel="MAGICAL_STANCE" /> + </effect> + <effect name="MagicalAttack"> + <param power="500" /> + </effect> + </startEffects> <channelingEffects> <effect name="MagicalAttack"> <param power="500" /> diff --git a/src/main/resources/data/stats/skills/02100-02199.xml b/src/main/resources/data/stats/skills/02100-02199.xml index 307c4a363ca34915d8017466f8e3d224baafe553..de7f69f1718de5a1cba866c9d98b11eee17833f0 100644 --- a/src/main/resources/data/stats/skills/02100-02199.xml +++ b/src/main/resources/data/stats/skills/02100-02199.xml @@ -1009,10 +1009,11 @@ </effects> </skill> <skill id="2171" levels="1" name="Spellbook Paper"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#extractableItems"> 5917,1,10;5918,1,10;5919,1,10;5920,1,10;736,1,60 </table> + <set name="affectScope" val="SINGLE" /> <set name="capsuled_items_skill" val="#extractableItems" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="1" /> diff --git a/src/main/resources/data/stats/skills/02400-02499.xml b/src/main/resources/data/stats/skills/02400-02499.xml index 00fd3a1372ae9cd8784f3b5a3b7f6d5c05784184..fc319e090d62af7fb6fce28229a785481af5b505 100644 --- a/src/main/resources/data/stats/skills/02400-02499.xml +++ b/src/main/resources/data/stats/skills/02400-02499.xml @@ -235,11 +235,13 @@ </effects> </skill> <skill id="2413" levels="1" name="Vampiric Rage"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="2" /> <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="icon" val="icon.etc_hot_spring_nectar_i00" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="44" /> @@ -248,7 +250,7 @@ <set name="targetType" val="SELF" /> <effects> <effect name="Buff"> - <add stat="absorbDam" val="7" /> <!-- absorb 7% HP from damage inflicted on enemies --> + <add stat="absorbDam" val="7" /> </effect> </effects> </skill> diff --git a/src/main/resources/data/stats/skills/02600-02699.xml b/src/main/resources/data/stats/skills/02600-02699.xml index 9040ef2e4f670d8877022cc6b50207cb0a7ce8be..8edc2d9b79ec61521ce56108eec3eb7e74aaccd1 100644 --- a/src/main/resources/data/stats/skills/02600-02699.xml +++ b/src/main/resources/data/stats/skills/02600-02699.xml @@ -159,36 +159,44 @@ <set name="targetType" val="NONE" /> </skill> <skill id="2611" levels="1" name="Large Firework"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="NONE" /> + <set name="targetType" val="SELF" /> </skill> <skill id="2612" levels="1" name="Large Firework"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="NONE" /> + <set name="targetType" val="SELF" /> </skill> <skill id="2613" levels="1" name="Large Firework"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="NONE" /> + <set name="targetType" val="SELF" /> </skill> <skill id="2614" levels="1" name="Large Firework"> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="3000" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="NONE" /> + <set name="targetType" val="SELF" /> </skill> <skill id="2615" levels="1" name="Destroyed Darkness Fragment Powder"> <!-- Confirmed CT2.5 --> diff --git a/src/main/resources/data/stats/skills/02800-02899.xml b/src/main/resources/data/stats/skills/02800-02899.xml index 3146963dc88a7296bef3c7b99da7dda7b7917848..05769504616834f5bde730725ed235170f99e09e 100644 --- a/src/main/resources/data/stats/skills/02800-02899.xml +++ b/src/main/resources/data/stats/skills/02800-02899.xml @@ -1702,11 +1702,13 @@ </effects> </skill> <skill id="2876" levels="1" name="Vampiric Rage"> - <!-- Confirmed CT2.5 --> - <set name="abnormalLvl" val="4" /> + <!-- High Five Confirmed --> + <set name="abnormalLvl" val="5" /> <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="icon" val="icon.etc_fresh_milk_i00" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="44" /> diff --git a/src/main/resources/data/stats/skills/03100-03199.xml b/src/main/resources/data/stats/skills/03100-03199.xml index 947ee10e3344911c0bc5acc9a1129c84a814626f..9d3b957b111999f386395c9b0262955cfc94e41f 100644 --- a/src/main/resources/data/stats/skills/03100-03199.xml +++ b/src/main/resources/data/stats/skills/03100-03199.xml @@ -1349,29 +1349,32 @@ </effects> </skill> <skill id="3148" levels="10" name="Item Skill: Vampiric Rage"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <table name="#absorbDam"> 3 3 3 4 4 4 5 5 5 6 </table> <table name="#effectPoint"> 440 481 521 562 602 640 677 711 743 789 </table> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> - <table name="#mpConsume2"> 38 42 44 47 51 52 55 58 61 65 </table> <table name="#mpConsume1"> 10 11 11 12 13 13 14 15 16 17 </table> + <table name="#mpConsume2"> 38 42 44 47 51 52 55 58 61 65 </table> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="120" /> <set name="abnormalType" val="ABNORMAL_ITEM" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="#effectPoint" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="4000" /> <set name="icon" val="icon.skill3123" /> <set name="isMagic" val="2" /> <set name="magicLvl" val="#magicLvl" /> - <set name="mpConsume2" val="#mpConsume2" /> <set name="mpConsume1" val="#mpConsume1" /> + <set name="mpConsume2" val="#mpConsume2" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="300000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <effects> <effect name="Buff"> - <add stat="absorbDam" val="#absorbDam" /> <!-- absorb HP from damage inflicted on enemies --> + <add stat="absorbDam" val="#absorbDam" /> </effect> </effects> </skill> diff --git a/src/main/resources/data/stats/skills/03800-03899.xml b/src/main/resources/data/stats/skills/03800-03899.xml index f8a0adf518dd353487a4114ce97806679a3cd6d7..e28bd6277db2a2492544e5a40b14e864c8e411be 100644 --- a/src/main/resources/data/stats/skills/03800-03899.xml +++ b/src/main/resources/data/stats/skills/03800-03899.xml @@ -557,7 +557,8 @@ </effects> </skill> <skill id="3842" levels="1" name="Two-handed Sword of Vampiric Rage"> - <!-- CT2.5 retail confirmed --> + <!-- High Five Confirmed --> + <set name="blockedInOlympiad" val="true" /> <set name="icon" val="icon.skill1268" /> <set name="magicLvl" val="67" /> <set name="operateType" val="P" /> @@ -631,7 +632,8 @@ </effects> </skill> <skill id="3848" levels="1" name="Ancient Sword of Vampiric Rage"> - <!-- CT2.5 retail confirmed --> + <!-- High Five Confirmed --> + <set name="blockedInOlympiad" val="true" /> <set name="icon" val="icon.skill1268" /> <set name="magicLvl" val="67" /> <set name="operateType" val="P" /> @@ -694,8 +696,9 @@ </effects> </skill> <skill id="3853" levels="2" name="Sword of Mana Regeneration"> - <!-- CT2.5 retail confirmed --> + <!-- High Five Confirmed --> <table name="#magicLvl"> 61 70 </table> + <set name="blockedInOlympiad" val="true" /> <set name="icon" val="icon.skill1047" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="P" /> @@ -1210,7 +1213,8 @@ </effects> </skill> <skill id="3893" levels="1" name="Blunt Weapon of Mana Regeneration"> - <!-- CT2.5 retail confirmed --> + <!-- High Five Confirmed --> + <set name="blockedInOlympiad" val="true" /> <set name="icon" val="icon.skill1047" /> <set name="magicLvl" val="70" /> <set name="operateType" val="P" /> diff --git a/src/main/resources/data/stats/skills/06200-06299.xml b/src/main/resources/data/stats/skills/06200-06299.xml index 282680b4d8ed561aa21c47f421175c4babe987db..37bb79085cd4e04fb69ab12d04364f2500fb8cfa 100644 --- a/src/main/resources/data/stats/skills/06200-06299.xml +++ b/src/main/resources/data/stats/skills/06200-06299.xml @@ -1471,12 +1471,14 @@ </effects> </skill> <skill id="6285" levels="1" name="Rage of Ice"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <!-- Freya Skills --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="1800" /> <set name="abnormalType" val="CASTING_TIME_DOWN" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="85" /> <set name="operateType" val="A2" /> diff --git a/src/main/resources/data/stats/skills/06400-06499.xml b/src/main/resources/data/stats/skills/06400-06499.xml index ae7580728b71ba108299c9db2e6289e838dbfb16..a082e8df66254d0c8b70823ff8a6639bc25c981c 100644 --- a/src/main/resources/data/stats/skills/06400-06499.xml +++ b/src/main/resources/data/stats/skills/06400-06499.xml @@ -561,10 +561,12 @@ </effects> </skill> <skill id="6421" levels="1" name="Rage of Soldier"> + <!-- High Five Confirmed --> <set name="affectScope" val="SINGLE" /> <set name="castRange" val="40" /> <set name="effectPoint" val="-100" /> <set name="effectRange" val="400" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="1000" /> <set name="magicLvl" val="84" /> <set name="mpConsume2" val="121" /> @@ -1346,7 +1348,8 @@ <set name="targetType" val="SELF" /> </skill> <skill id="6456" levels="1" name="Presentation - Freya Eternal Blizzard"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="100" /> <set name="hitTime" val="1000" /> <set name="isMagic" val="2" /> diff --git a/src/main/resources/data/stats/skills/09000-09099.xml b/src/main/resources/data/stats/skills/09000-09099.xml index 412e854c9cb39cad26b90e65467e1d5f882fa875..0610ac28db6d8d2b8c54bfa3b148a19513517508 100644 --- a/src/main/resources/data/stats/skills/09000-09099.xml +++ b/src/main/resources/data/stats/skills/09000-09099.xml @@ -261,11 +261,13 @@ </effects> </skill> <skill id="9020" levels="1" name="Vampiric Rage"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="5" /> <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="icon" val="icon.etc_hot_spring_nectar_i00" /> <set name="isMagic" val="1" /> <set name="magicLvl" val="85" /> @@ -1296,12 +1298,14 @@ </effects> </skill> <skill id="9073" levels="1" name="Energy of Vampiric Rage"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalInstant" val="true" /> <set name="abnormalLvl" val="4" /> <set name="abnormalTime" val="480" /> <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="effectPoint" val="100" /> + <set name="hitCancelTime" val="500" /> <set name="hitTime" val="100" /> <set name="icon" val="icon.xel_mahun_vampiric_rage_i00" /> <set name="isMagic" val="2" /> diff --git a/src/main/resources/data/stats/skills/21000-21099.xml b/src/main/resources/data/stats/skills/21000-21099.xml index 4f10735a7e6a2bf7669f62e70c7bb07a468223ce..7447daa7f1c32dee521f9736862b78abf3e5e722 100644 --- a/src/main/resources/data/stats/skills/21000-21099.xml +++ b/src/main/resources/data/stats/skills/21000-21099.xml @@ -982,12 +982,14 @@ </effects> </skill> <skill id="21058" levels="1" name="Mana Regeneration"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="300" /> <set name="abnormalType" val="MP_REGEN_UP" /> <set name="activateRate" val="0" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> <set name="hitTime" val="3000" /> <set name="icon" val="BranchSys.icon.br_Eye_Visor_i00" /> <set name="irreplaceableBuff" val="true" /> @@ -995,6 +997,7 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <set name="trait" val="ETC" /> @@ -1115,12 +1118,14 @@ </effects> </skill> <skill id="21064" levels="1" name="Mana Regeneration"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="300" /> <set name="abnormalType" val="MP_REGEN_UP" /> <set name="activateRate" val="0" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> <set name="hitTime" val="3000" /> <set name="icon" val="BranchSys.icon.br_napoleonic_cap_i00" /> <set name="irreplaceableBuff" val="true" /> @@ -1128,6 +1133,7 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <set name="trait" val="ETC" /> @@ -1317,12 +1323,14 @@ </effects> </skill> <skill id="21073" levels="1" name="Mana Regeneration"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="300" /> <set name="abnormalType" val="MP_REGEN_UP" /> <set name="activateRate" val="0" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.accessory_worldcup_mask_i00" /> <set name="irreplaceableBuff" val="true" /> @@ -1330,6 +1338,7 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <set name="trait" val="ETC" /> @@ -1496,12 +1505,14 @@ </effects> </skill> <skill id="21081" levels="1" name="Mana Regeneration"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="300" /> <set name="abnormalType" val="MP_REGEN_UP" /> <set name="activateRate" val="0" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.accessory_hair_ring_i00" /> <set name="irreplaceableBuff" val="true" /> @@ -1509,6 +1520,7 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <set name="trait" val="ETC" /> diff --git a/src/main/resources/data/stats/skills/22000-22099.xml b/src/main/resources/data/stats/skills/22000-22099.xml index fcf02f90ebf62db995931ffa12815aa4b0ffc968..3cb02a1383725bb36bab48dfc5297af49e63b9a1 100644 --- a/src/main/resources/data/stats/skills/22000-22099.xml +++ b/src/main/resources/data/stats/skills/22000-22099.xml @@ -1375,10 +1375,14 @@ </effects> </skill> <skill id="22064" levels="1" name="Vampiric Rage"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="icon" val="icon.etc_hot_spring_nectar_i00" /> <set name="irreplaceableBuff" val="true" /> <set name="isMagic" val="2" /> @@ -1388,7 +1392,7 @@ <set name="targetType" val="SELF" /> <effects> <effect name="Buff"> - <add stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies --> + <add stat="absorbDam" val="9" /> </effect> </effects> </skill> diff --git a/src/main/resources/data/stats/skills/22100-22199.xml b/src/main/resources/data/stats/skills/22100-22199.xml index 6ae0aace8bdf237e210b899bfb6de41be51b0b63..8e8cdea6822e42d74d1eae7eb68aa2894845a74b 100644 --- a/src/main/resources/data/stats/skills/22100-22199.xml +++ b/src/main/resources/data/stats/skills/22100-22199.xml @@ -1019,11 +1019,14 @@ </effects> </skill> <skill id="22147" levels="1" name="Kung Hei Fat Choy Vampiric Rage"> - <!-- Confirmed CT2.5 --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="3600" /> <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> + <set name="hitCancelTime" val="500" /> <set name="icon" val="BranchSys.icon.br_taiwan_newyear_food_d_i00" /> <set name="irreplaceableBuff" val="true" /> <set name="isMagic" val="2" /> diff --git a/src/main/resources/data/stats/skills/22300-22399.xml b/src/main/resources/data/stats/skills/22300-22399.xml index c8ebea2c565c69293ca718b2920722c3c9e62ca8..203f17edd1e61de5cee808ce2eeff3a4f3e4c363 100644 --- a/src/main/resources/data/stats/skills/22300-22399.xml +++ b/src/main/resources/data/stats/skills/22300-22399.xml @@ -209,9 +209,26 @@ <set name="targetType" val="NONE" /> </skill> <skill id="22333" levels="1" name="Vampiric Rage"> - <!-- Absorbs 9% of standard melee damage inflicted upon an enemy as HP for 60 minutes. --> - <set name="operateType" val="P" /> - <set name="targetType" val="NONE" /> + <!-- High Five Confirmed --> + <set name="abnormalLvl" val="5" /> + <set name="abnormalTime" val="3600" /> + <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> + <set name="buffProtectLevel" val="1" /> + <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> + <set name="icon" val="icon.etc_fruit_cocktail_i00" /> + <set name="irreplaceableBuff" val="true" /> + <set name="isMagic" val="1" /> + <set name="magicLvl" val="-1" /> + <set name="operateType" val="A2" /> + <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> + <set name="targetType" val="SELF" /> + <effects> + <effect name="Buff"> + <add stat="absorbDam" val="9" /> + </effect> + </effects> </skill> <skill id="22334" levels="1" name="Guidance"> <!-- Increases Accuracy by 4 for 60 minutes. --> @@ -259,9 +276,26 @@ <set name="targetType" val="NONE" /> </skill> <skill id="22343" levels="1" name="Vampiric Rage"> - <!-- Absorbs 9% of standard melee damage inflicted upon an enemy as HP for 60 minutes. --> - <set name="operateType" val="P" /> - <set name="targetType" val="NONE" /> + <!-- High Five Confirmed --> + <set name="abnormalLvl" val="5" /> + <set name="abnormalTime" val="3600" /> + <set name="abnormalType" val="VAMPIRIC_ATTACK" /> + <set name="affectScope" val="SINGLE" /> + <set name="buffProtectLevel" val="1" /> + <set name="effectPoint" val="1" /> + <set name="hitCancelTime" val="500" /> + <set name="icon" val="icon.etc_fresh_milk_i00" /> + <set name="irreplaceableBuff" val="true" /> + <set name="isMagic" val="1" /> + <set name="magicLvl" val="-3" /> + <set name="operateType" val="A2" /> + <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> + <set name="targetType" val="SELF" /> + <effects> + <effect name="Buff"> + <add stat="absorbDam" val="9" /> + </effect> + </effects> </skill> <skill id="22344" levels="1" name="Berserker Spirit"> <!-- "Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 minutes." --> diff --git a/src/main/resources/data/stats/skills/23000-23099.xml b/src/main/resources/data/stats/skills/23000-23099.xml index 078f450a667b8921bdc0e4d7d915b057192281f6..76d977ea469b15c3d2260bcc4238b5c090de4678 100644 --- a/src/main/resources/data/stats/skills/23000-23099.xml +++ b/src/main/resources/data/stats/skills/23000-23099.xml @@ -930,12 +930,14 @@ </effects> </skill> <skill id="23044" levels="1" name="Green-robed Tojigong Agathion Special Skill - Ability of Mana Regeneration"> - <!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours --> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="26" /> <set name="abnormalTime" val="300" /> <set name="abnormalType" val="MP_REGEN_UP" /> <set name="activateRate" val="0" /> + <set name="affectScope" val="SINGLE" /> <set name="blockedInOlympiad" val="true" /> + <set name="buffProtectLevel" val="1" /> <set name="hitTime" val="3000" /> <set name="icon" val="icon.skill_agathion_special" /> <set name="irreplaceableBuff" val="true" /> @@ -943,15 +945,16 @@ <set name="magicLvl" val="-1" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3600000" /> + <set name="reuseDelayType" val="S" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="targetType" val="SELF" /> <set name="trait" val="ETC" /> <cond msgId="2292"> - <player agathionId="1517" /> + <player hasAgathion="true" /> </cond> <effects> <effect name="Buff"> - <mul stat="regMp" val="1.03" /> + <add stat="regMp" val="3.09" /> </effect> </effects> </skill>