diff --git a/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml b/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml index d6ce2b4ba3fec6f407efee401cb4ff8b1dc05baa..48f72501470041d9c72e2b0ba2158df476360495 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml @@ -39,10 +39,15 @@ <item id="21106" type="EtcItem" name="Wondrous Cubic - 1 time use"> <!-- Description: Double click to create a cube fragment that can be exchanged for a weapon/armor enchant scroll. Cannot be exchanged or dropped. (Disappears after 1 time use.) --> <set name="icon" val="Branchsys2.icon.cube_event_i02" /> + <set name="default_action" val="skill_reduce" /> + <set name="etcitem_type" val="elixir" /> <set name="material" val="steel" /> <set name="is_tradable" val="false" /> + <set name="is_depositable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_stackable" val="true" /> + <set name="handler" val="ItemSkills" /> + <set name="item_skill" val="22180-1" /> </item> <item id="21107" type="EtcItem" name="Refined Cube - 1 time use"> <!-- Description: Double click to create augmenting stones according to type. Cannot be exchanged or dropped. (Disappears after 1 time use.) --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml index 394b3a6014f7115d4b0b1b2cb4fa774671718210..6733820adc1be85a3c1afa486c0f0a1dff88e2ee 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml @@ -1458,7 +1458,7 @@ </for> </skill> <skill id="444" levels="1" name="Sweeper Festival"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="hitTime" val="500" /> <set name="magicLvl" val="78" /> <set name="mpConsume" val="12" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml index 915f1f7780b12e8216f5133ff1d0c980ae9133ac..344da493cce4f44017bb702cb9183814224f150b 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml @@ -569,7 +569,7 @@ </for> </skill> <skill id="928" levels="1" name="Dual Blow"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="baseCritRate" val="20" /> <set name="blowChance" val="40" /> <set name="castRange" val="40" /> @@ -1605,7 +1605,7 @@ <set name="triggeredLevel" val="1" /> </skill> <skill id="984" levels="25" name="Shield Strike"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table> <table name="#mpConsume"> 38 41 44 48 51 55 58 61 62 65 67 69 71 73 75 77 78 78 79 80 80 81 82 82 83 </table> <table name="#power"> 833 992 1171 1371 1592 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table> @@ -1629,7 +1629,7 @@ </for> </skill> <skill id="985" levels="1" name="Challenge for Fate"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- Totally Unconfirmed --> <set name="castRange" val="400" /> <set name="effectRange" val="900" /> @@ -1647,7 +1647,7 @@ </for> </skill> <skill id="986" levels="25" name="Deadly Strike"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table> <table name="#mpConsume"> 38 41 44 48 51 55 58 61 62 65 67 69 71 73 75 77 78 78 79 80 80 81 82 82 83 </table> <table name="#power"> 833 992 1171 1371 1592 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table> @@ -1670,7 +1670,7 @@ </cond> </skill> <skill id="987" levels="1" name="Multiple Shot"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="900" /> <set name="baseCritRate" val="15" /> <!-- Guess --> <set name="effectRange" val="1400" /> @@ -1689,7 +1689,7 @@ </cond> </skill> <skill id="988" levels="3" name="Battle Whisper"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 46 52 60 </table> <table name="#pAtk"> 1.05 1.1 1.15 </table> <table name="#amount"> 1.05 1.07 1.1 </table> @@ -1712,7 +1712,7 @@ </for> </skill> <skill id="989" levels="1" name="Defense Motion"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="100" /> <!-- Guess --> <set name="hitTime" val="2500" /> <set name="isDance" val="true" /> @@ -1732,7 +1732,7 @@ </for> </skill> <skill id="990" levels="1" name="Death Shot"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="900" /> <set name="baseCritRate" val="15" /> <!-- Guess --> <set name="effectRange" val="1400" /> @@ -1751,7 +1751,7 @@ </cond> </skill> <skill id="991" levels="1" name="Throwing Dagger"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="300" /> <set name="effectRange" val="800" /> <set name="hitTime" val="1080" /> @@ -1774,7 +1774,7 @@ </for> </skill> <skill id="992" levels="8" name="Sonic Mastery"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 43 49 55 60 66 70 79 </table> <table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 </table> <set name="activationChance" val="15" /> @@ -1793,7 +1793,7 @@ </for> </skill> <skill id="993" levels="8" name="Force Mastery"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 24 32 40 52 60 66 72 79 </table> <table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 </table> <set name="activationChance" val="15" /> @@ -1812,7 +1812,7 @@ </for> </skill> <skill id="994" levels="1" name="Rush"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="400" /> <set name="coolTime" val="200" /> <set name="effectRange" val="900" /> @@ -1839,7 +1839,7 @@ </for> </skill> <skill id="995" levels="1" name="Rush Impact"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="600" /> <set name="coolTime" val="200" /> <set name="effectRange" val="800" /> @@ -1872,7 +1872,7 @@ </for> </skill> <skill id="996" levels="1" name="Disarm"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="40" /> <set name="effectRange" val="200" /> <set name="hitTime" val="1500" /> @@ -1893,7 +1893,7 @@ </for> </skill> <skill id="997" levels="25" name="Crushing Strike"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table> <table name="#mpConsume"> 38 41 44 48 51 55 58 61 62 65 67 69 71 73 75 77 78 78 79 80 80 81 82 82 83 </table> <table name="#power"> 1041 1240 1464 1714 1990 2290 2614 2840 3075 3316 3563 3813 4065 4316 4566 4689 4811 4931 5050 5166 5280 5390 5498 5603 5704 </table> @@ -1920,7 +1920,7 @@ </for> </skill> <skill id="998" levels="1" name="Blazing Boost"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="400" /> <set name="coolTime" val="200" /> <!-- Guess --> <set name="effectRange" val="900" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml index 8d34784f431b9a4ee4187e86c54956e032fc002b..21b748f9c92de427aff438eea0ffa816a65bb32a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml @@ -1134,7 +1134,7 @@ </for> </skill> <skill id="1548" levels="3" name="Resist Earth"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#aggroPoints"> 243 379 418 </table> <!-- Guess --> <table name="#magicLvl"> 60 64 68 </table> <table name="#mpInitialConsume"> 5 7 8 </table> @@ -1160,7 +1160,7 @@ </for> </skill> <skill id="1549" levels="1" name="Chant of Elements"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- NOTE: skill desc says "increases the elemental attribute" but is client typo, it increase defense (see skill icon) --> <set name="aggroPoints" val="624" /> <!-- Guess --> <set name="hitTime" val="2500" /> @@ -1183,7 +1183,7 @@ </for> </skill> <skill id="1550" levels="1" name="Mass Cure Poison"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="566" /> <!-- Guess --> <set name="hitTime" val="4000" /> <set name="isMagic" val="true" /> @@ -1198,7 +1198,7 @@ <set name="target" val="TARGET_PARTY" /> </skill> <skill id="1551" levels="1" name="Mass Purify"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="566" /> <!-- Guess --> <set name="hitTime" val="3000" /> <set name="isMagic" val="true" /> @@ -1213,7 +1213,7 @@ <set name="target" val="TARGET_PARTY" /> </skill> <skill id="1552" levels="1" name="Mass Vitalize"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="936" /> <!-- Guess --> <set name="hitTime" val="3000" /> <set name="isMagic" val="true" /> @@ -1232,7 +1232,7 @@ </for> </skill> <skill id="1553" levels="1" name="Chain Heal"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="398" /> <!-- Guess --> <set name="hitTime" val="3000" /> <set name="isMagic" val="true" /> @@ -1250,7 +1250,7 @@ <set name="target" val="TARGET_ALLY" /> <!-- FIXME: Appears to be only for TARGET_ALLY_MEMBER_AREA + (10 targets around him), not ALL ALLY MEMBERS --> </skill> <skill id="1554" levels="1" name="Aura Blast"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="900" /> <set name="effectRange" val="1400" /> <set name="hitTime" val="3000" /> @@ -1270,7 +1270,7 @@ </for> </skill> <skill id="1555" levels="1" name="Aura Cannon"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="150" /> <set name="effectRange" val="650" /> <set name="hitTime" val="2000" /> @@ -1289,7 +1289,7 @@ </for> </skill> <skill id="1556" levels="1" name="Arcane Shield"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="204" /> <!-- Guess --> <set name="hitTime" val="1000" /> <set name="isMagic" val="true" /> @@ -1307,7 +1307,7 @@ </for> </skill> <skill id="1557" levels="1" name="Servitor Share"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- Totally Unconfirmed --> <set name="aggroPoints" val="669" /> <!-- Guess --> <set name="castRange" val="400" /> @@ -1335,7 +1335,7 @@ </for> </skill> <skill id="1558" levels="24" name="Dimension Spiral"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table> <table name="#mpConsume"> 38 43 47 50 53 55 57 59 60 63 64 67 74 83 92 99 100 106 109 115 118 119 125 134 </table> <table name="#power"> 57 58 60 61 63 66 68 71 74 77 79 82 89 94 100 104 110 115 139 152 166 179 193 207 </table> @@ -1358,7 +1358,7 @@ </for> </skill> <skill id="1559" levels="3" name="Potential Ability"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 28 40 49 </table> <table name="#rCrit"> 0.2 0.3 0.4 </table> <table name="#cAtkAdd"> 177 295 384 </table> @@ -1376,7 +1376,7 @@ </for> </skill> <skill id="1560" levels="1" name="Lucky Blow"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="baseCritRate" val="15" /> <!-- Guess --> <set name="blowChance" val="20" /> <!-- Guess --> <set name="castRange" val="40" /> @@ -1401,7 +1401,7 @@ </for> </skill> <skill id="1561" levels="5" name="Battle Cry"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#aggroPoints"> 379 467 549 597 635 </table> <table name="#maxHp"> 1.15 1.2 1.25 1.3 1.35 </table> <table name="#magicLvl"> 40 49 58 64 70 </table> @@ -1424,7 +1424,7 @@ </for> </skill> <skill id="1562" levels="2" name="Chant of Berserker"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#pDef"> 0.95 0.92 </table> <table name="#mDef"> 0.9 0.84 </table> <table name="#rEvas"> 2 4 </table> @@ -1463,7 +1463,7 @@ </for> </skill> <skill id="1563" levels="2" name="Fury of Pa'agrio"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#aggroPoints"> 457 532 </table> <table name="#magicLvl"> 48 56 </table> <table name="#mpConsume"> 138 164 </table> @@ -1488,7 +1488,7 @@ </for> </skill> <skill id="1564" levels="1" name="Piercing Attack"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="activationChance" val="3" /> <!-- Guess --> <set name="chanceType" val="ON_HIT" /> <set name="magicLvl" val="80" /> @@ -1499,7 +1499,7 @@ <set name="triggeredLevel" val="1" /> </skill> <skill id="1565" levels="6" name="Mana Pump"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 49 58 64 68 72 </table> <table name="#maxMp"> 70 100 140 150 180 200 </table> <set name="magicLvl" val="#magicLvl" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml index 5135bef08b33e427526e72ebba565c65bb1b7f8c..cf73d9891ee046d323570cc072ee803803a0786e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml @@ -142,7 +142,7 @@ <set name="skillType" val="SPAWN" /> <set name="target" val="TARGET_SELF" /> </skill> - <skill id="2510" levels="1" name="Mysterious Cube"> + <skill id="2510" levels="1" name="Wondrous Cubic"> <!-- Confirmed CT2.5 --> <table name="#extractableItems"> 10633,1,35;10642,1,25;10634,1,20;10643,1,10;10635,1,4;10644,1,3;10636,1,1.2;10645,1,0.8;10637,1,0.6;10646,1,0.4 diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml index 0d78726a1895678ecc5d5a388383a6b20dea72d3..a37916704d33fdcbdd86b72d416e60be0637d4ed 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml @@ -37,7 +37,7 @@ <set name="operateType" val="OP_PASSIVE" /> </skill> <skill id="6706" levels="1" name="Piercing Attack"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="castRange" val="100" /> <set name="effectRange" val="500" /> <set name="isTriggeredSkill" val="true" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml index b2bc735c3aa452f058b48755adcd21678c9e1c35..347645d0e96cc2627842614eff15b6cbb8bbbd94 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml @@ -166,7 +166,7 @@ </for> </skill> <skill id="6813" levels="8" name="Focus Sonic"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 40 43 49 55 60 66 70 79 </table> <table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table> <set name="aggroPoints" val="200" /> <!-- Guess --> @@ -181,7 +181,7 @@ </for> </skill> <skill id="6814" levels="8" name="Focus Force"> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#magicLvl"> 24 32 40 52 60 66 72 79 </table> <table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table> <set name="aggroPoints" val="150" /> <!-- Guess --> @@ -624,7 +624,7 @@ </skill> <skill id="6885" levels="3" name="Morale Boost"> <!-- "The persistence of the brave who fight together in Dragon Valley receive resistance to Paralysis/Bleed/Poison/Stun +90, Critical Rate +50%, Critical Damage +15%, P. Atk. +15%, M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +15%, and EXP bonus +20%." --> - <!-- H5 Skill --> + <!-- High Five Skill --> <table name="#Vuln"> 50 80 90 </table> <table name="#rCrit"> 0.1 0.3 0.5 </table> <table name="#cAtk"> 1.1 1.15 1.15 </table> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml index 3ee84e784db0f66e17c75231048388f2266a7fb1..d725f40bd5ded0ab8bc8729be1025067a0e18770 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml @@ -84,7 +84,7 @@ <set name="operateType" val="OP_PASSIVE" /> </skill> <skill id="6913" levels="1" name="Challenge of Faith"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="isTriggeredSkill" val="true" /> <set name="magicLvl" val="83" /> <set name="operateType" val="OP_ACTIVE" /> @@ -135,7 +135,7 @@ <set name="operateType" val="OP_PASSIVE" /> </skill> <skill id="6920" levels="1" name="Collector's Fortune"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- Triggered Skill for Collector's Experience --> <set name="isTriggeredSkill" val="true" /> <set name="magicLvl" val="74" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml index 569d43c02a7657e7020a759b5af4907480eb7e79..d233221afb17d7eb6e5d93f1fc77421f5fad4157 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml @@ -69,7 +69,7 @@ </for> </skill> <skill id="20006" levels="1" name="Soul Roar"> - <!-- H5 Skill --> + <!-- High Five Skill --> <set name="aggroPoints" val="635" /> <!-- Guess --> <set name="hitTime" val="1500" /> <set name="magicLvl" val="62" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml index eae1b38e72f04a880a4a790188d3b96ba410b219..cb667feb93b4c359e32097652e71fba73fccc34a 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml @@ -1006,10 +1006,23 @@ </cond> </skill> <skill id="22180" levels="1" name="Wondrous Cubic - 1 time use"> - <!-- none --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="OP_PASSIVE" /> + <!-- High Five Skill --> + <table name="#extractableItems"> + 10633,1,35;10642,1,25;10634,1,20;10643,1,10;10635,1,4;10644,1,3;10636,1,1.2;10645,1,0.8;10637,1,0.6;10646,1,0.4 + </table> + <set name="capsuled_items_skill" val="#extractableItems" /> + <set name="operateType" val="OP_ACTIVE" /> + <set name="reuseDelay" val="86400000" /> + <set name="skillType" val="EXTRACTABLE" /> + <set name="staticHitTime" val="true" /> + <set name="staticReuse" val="true" /> + <set name="target" val="TARGET_SELF" /> + <cond msgId="129"> + <and> + <player invSize="10" /> + <player weight="80" /> + </and> + </cond> </skill> <skill id="22181" levels="1" name="Refined Cubic - 1 time use"> <!-- none --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml index 1d7c9986378ccbb6c4d605cf03d4d4c5dc229565..9ba00811be9a9bc73c545a0e640eca157cf73dbd 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml @@ -300,7 +300,7 @@ <set name="operateType" val="OP_PASSIVE" /> </skill> <skill id="23238" levels="1" name="Master's Blessing - Eye of Pa'agrio"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="aggroPoints" val="495" /> <set name="castRange" val="900" /> @@ -320,7 +320,7 @@ </for> </skill> <skill id="23239" levels="1" name="Master's Blessing - Soul of Pa'agrio"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="aggroPoints" val="666" /> <set name="castRange" val="900" /> @@ -340,7 +340,7 @@ </for> </skill> <skill id="23240" levels="1" name="Master's Blessing - Chant of Magnus"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="castRange" val="900" /> <set name="effectRange" val="1400" /> @@ -371,7 +371,7 @@ </for> </skill> <skill id="23241" levels="1" name="Master's Blessing - Chant of Blood Awakening"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="aggroPoints" val="655" /> <set name="castRange" val="900" /> @@ -392,7 +392,7 @@ </for> </skill> <skill id="23242" levels="1" name="Master's Blessing - Spike"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="castRange" val="900" /> <set name="coolTime" val="500" /> @@ -413,7 +413,7 @@ </for> </skill> <skill id="23243" levels="1" name="Master's Blessing - Bowstring"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="castRange" val="900" /> <set name="coolTime" val="500" /> @@ -434,7 +434,7 @@ </for> </skill> <skill id="23244" levels="1" name="Master's Blessing - Hard Tanning"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="castRange" val="900" /> <set name="coolTime" val="500" /> @@ -455,7 +455,7 @@ </for> </skill> <skill id="23245" levels="1" name="Master's Blessing - Embroider"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="castRange" val="900" /> <set name="coolTime" val="500" /> @@ -476,7 +476,7 @@ </for> </skill> <skill id="23246" levels="1" name="Master's Blessing - Counter Critical"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="aggroPoints" val="679" /> <set name="castRange" val="900" /> @@ -494,7 +494,7 @@ </for> </skill> <skill id="23247" levels="1" name="Master's Blessing - Elemental Protection"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="aggroPoints" val="662" /> <set name="castRange" val="400" /> @@ -514,7 +514,7 @@ </for> </skill> <skill id="23248" levels="1" name="Master's Blessing - Arcane Protection"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="aggroPoints" val="662" /> <set name="castRange" val="400" /> @@ -532,7 +532,7 @@ </for> </skill> <skill id="23249" levels="1" name="Master's Call"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="castRange" val="2000" /> <set name="effectRange" val="2500" /> @@ -560,7 +560,7 @@ <set name="operateType" val="OP_PASSIVE" /> </skill> <skill id="23253" levels="1" name="Master's Blessing - Focus"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -575,7 +575,7 @@ </for> </skill> <skill id="23254" levels="1" name="Master's Blessing - Death Whisper"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -590,7 +590,7 @@ </for> </skill> <skill id="23255" levels="1" name="Master's Blessing - Haste"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -605,7 +605,7 @@ </for> </skill> <skill id="23256" levels="1" name="Master's Blessing - Guidance"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -620,7 +620,7 @@ </for> </skill> <skill id="23257" levels="1" name="Master's Blessing - Blessed Body"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -635,7 +635,7 @@ </for> </skill> <skill id="23258" levels="1" name="Master's Blessing - Blessed Soul"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -650,7 +650,7 @@ </for> </skill> <skill id="23259" levels="1" name="Master's Blessing - Agility"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -665,7 +665,7 @@ </for> </skill> <skill id="23260" levels="1" name="Master's Blessing - Acumen"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -680,7 +680,7 @@ </for> </skill> <skill id="23261" levels="1" name="Master's Blessing - Decrease Weight"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -695,7 +695,7 @@ </for> </skill> <skill id="23262" levels="1" name="Master's Blessing - Might"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -710,7 +710,7 @@ </for> </skill> <skill id="23263" levels="1" name="Master's Blessing - Shield"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -725,7 +725,7 @@ </for> </skill> <skill id="23264" levels="1" name="Master's Blessing - Magic Barrier"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -740,7 +740,7 @@ </for> </skill> <skill id="23265" levels="1" name="Master's Blessing - Vampiric Rage"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -755,7 +755,7 @@ </for> </skill> <skill id="23266" levels="1" name="Master's Blessing - Empower"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -770,7 +770,7 @@ </for> </skill> <skill id="23267" levels="1" name="Master's Blessing - Wind Walk"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -785,7 +785,7 @@ </for> </skill> <skill id="23268" levels="1" name="Master's Blessing - Berserker Spirit"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -807,7 +807,7 @@ </for> </skill> <skill id="23269" levels="1" name="Master's Blessing - Greater Might"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -822,7 +822,7 @@ </for> </skill> <skill id="23270" levels="1" name="Master's Blessing - Greater Shield"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -837,7 +837,7 @@ </for> </skill> <skill id="23271" levels="1" name="Master's Blessing - Wild Magic"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -852,7 +852,7 @@ </for> </skill> <skill id="23272" levels="1" name="Master's Blessing - Clarity"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -869,7 +869,7 @@ </for> </skill> <skill id="23273" levels="1" name="Master's Blessing - Prophecy of Water"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -897,7 +897,7 @@ </for> </skill> <skill id="23274" levels="1" name="Master's Blessing - Prophecy of Fire"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -924,7 +924,7 @@ </for> </skill> <skill id="23275" levels="1" name="Master's Blessing - Prophecy of Wind"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -950,7 +950,7 @@ </for> </skill> <skill id="23276" levels="1" name="Master's Blessing - Chant of Victory"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -977,7 +977,7 @@ </for> </skill> <skill id="23277" levels="1" name="Master's Blessing - Improve Combat"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -995,7 +995,7 @@ </for> </skill> <skill id="23278" levels="1" name="Master's Blessing - Improve Magic"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1013,7 +1013,7 @@ </for> </skill> <skill id="23279" levels="1" name="Master's Blessing - Improve Condition"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1031,7 +1031,7 @@ </for> </skill> <skill id="23280" levels="1" name="Master's Blessing - Improve Critical"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1049,7 +1049,7 @@ </for> </skill> <skill id="23281" levels="1" name="Master's Blessing - Improve Shield Defense"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1067,7 +1067,7 @@ </for> </skill> <skill id="23282" levels="1" name="Master's Blessing - Improve Movement"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1085,7 +1085,7 @@ </for> </skill> <skill id="23283" levels="1" name="Master's Blessing - Sharpen Edge"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="coolTime" val="500" /> <set name="hitTime" val="500" /> @@ -1105,7 +1105,7 @@ </for> </skill> <skill id="23284" levels="1" name="Master's Blessing - Face Harden"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="4000" /> <set name="coolTime" val="500" /> @@ -1122,7 +1122,7 @@ </for> </skill> <skill id="23285" levels="1" name="Master's Blessing - Blessing of Noblesse"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="canBeDispeled" val="false" /> <set name="hitTime" val="4000" /> @@ -1136,7 +1136,7 @@ </for> </skill> <skill id="23286" levels="1" name="Master's Blessing - Eye of Pa'agrio"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="isMagic" val="true" /> <set name="hitTime" val="500" /> @@ -1154,7 +1154,7 @@ </for> </skill> <skill id="23287" levels="1" name="Master's Blessing - Soul of Pa'agrio"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1172,7 +1172,7 @@ </for> </skill> <skill id="23288" levels="1" name="Master's Blessing - Chant of Magnus"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1202,7 +1202,7 @@ </for> </skill> <skill id="23289" levels="1" name="Master's Blessing - Chant of Blood Awakening"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1221,7 +1221,7 @@ </for> </skill> <skill id="23290" levels="1" name="Master's Blessing - Spike"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="coolTime" val="500" /> <set name="hitTime" val="500" /> @@ -1241,7 +1241,7 @@ </for> </skill> <skill id="23291" levels="1" name="Master's Blessing - Bowstring"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="coolTime" val="500" /> <set name="hitTime" val="500" /> @@ -1261,7 +1261,7 @@ </for> </skill> <skill id="23292" levels="1" name="Master's Blessing - Hard Tanning"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="coolTime" val="500" /> <set name="hitTime" val="500" /> @@ -1281,7 +1281,7 @@ </for> </skill> <skill id="23293" levels="1" name="Master's Blessing - Embroider"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="coolTime" val="500" /> <set name="hitTime" val="500" /> @@ -1301,7 +1301,7 @@ </for> </skill> <skill id="23294" levels="1" name="Master's Blessing - Counter Critical"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1317,7 +1317,7 @@ </for> </skill> <skill id="23295" levels="1" name="Master's Blessing - Elemental Protection"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" /> @@ -1335,7 +1335,7 @@ </for> </skill> <skill id="23296" levels="1" name="Master's Blessing - Arcane Protection"> - <!-- H5 Skill --> + <!-- High Five Skill --> <!-- GM Skill --> <set name="hitTime" val="500" /> <set name="isMagic" val="true" />