diff --git a/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml b/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml
index d6ce2b4ba3fec6f407efee401cb4ff8b1dc05baa..48f72501470041d9c72e2b0ba2158df476360495 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/items/21100-21199.xml
@@ -39,10 +39,15 @@
 	<item id="21106" type="EtcItem" name="Wondrous Cubic - 1 time use">
 		<!-- Description: Double click to create a cube fragment that can be exchanged for a weapon/armor enchant scroll. Cannot be exchanged or dropped. (Disappears after 1 time use.) -->
 		<set name="icon" val="Branchsys2.icon.cube_event_i02" />
+		<set name="default_action" val="skill_reduce" />
+		<set name="etcitem_type" val="elixir" />
 		<set name="material" val="steel" />
 		<set name="is_tradable" val="false" />
+		<set name="is_depositable" val="false" />
 		<set name="is_dropable" val="false" />
 		<set name="is_stackable" val="true" />
+		<set name="handler" val="ItemSkills" />
+		<set name="item_skill" val="22180-1" />
 	</item>
 	<item id="21107" type="EtcItem" name="Refined Cube - 1 time use">
 		<!-- Description: Double click to create augmenting stones according to type. Cannot be exchanged or dropped. (Disappears after 1 time use.) -->
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml
index 394b3a6014f7115d4b0b1b2cb4fa774671718210..6733820adc1be85a3c1afa486c0f0a1dff88e2ee 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml
@@ -1458,7 +1458,7 @@
 		</for>
 	</skill>
 	<skill id="444" levels="1" name="Sweeper Festival">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="hitTime" val="500" />
 		<set name="magicLvl" val="78" />
 		<set name="mpConsume" val="12" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml
index 915f1f7780b12e8216f5133ff1d0c980ae9133ac..344da493cce4f44017bb702cb9183814224f150b 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml
@@ -569,7 +569,7 @@
 		</for>
 	</skill>
 	<skill id="928" levels="1" name="Dual Blow">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="baseCritRate" val="20" />
 		<set name="blowChance" val="40" />
 		<set name="castRange" val="40" />
@@ -1605,7 +1605,7 @@
 		<set name="triggeredLevel" val="1" />
 	</skill>
 	<skill id="984" levels="25" name="Shield Strike">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table>
 		<table name="#mpConsume"> 38 41 44 48 51 55 58 61 62 65 67 69 71 73 75 77 78 78 79 80 80 81 82 82 83 </table>
 		<table name="#power"> 833 992 1171 1371 1592 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
@@ -1629,7 +1629,7 @@
 		</for>
 	</skill>
 	<skill id="985" levels="1" name="Challenge for Fate">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- Totally Unconfirmed -->
 		<set name="castRange" val="400" />
 		<set name="effectRange" val="900" />
@@ -1647,7 +1647,7 @@
 		</for>
 	</skill>
 	<skill id="986" levels="25" name="Deadly Strike">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table>
 		<table name="#mpConsume"> 38 41 44 48 51 55 58 61 62 65 67 69 71 73 75 77 78 78 79 80 80 81 82 82 83 </table>
 		<table name="#power"> 833 992 1171 1371 1592 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
@@ -1670,7 +1670,7 @@
 		</cond>
 	</skill>
 	<skill id="987" levels="1" name="Multiple Shot">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="900" />
 		<set name="baseCritRate" val="15" /> <!-- Guess -->
 		<set name="effectRange" val="1400" />
@@ -1689,7 +1689,7 @@
 		</cond>
 	</skill>
 	<skill id="988" levels="3" name="Battle Whisper">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 46 52 60 </table>
 		<table name="#pAtk"> 1.05 1.1 1.15 </table>
 		<table name="#amount"> 1.05 1.07 1.1 </table>
@@ -1712,7 +1712,7 @@
 		</for>
 	</skill>
 	<skill id="989" levels="1" name="Defense Motion">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="100" /> <!-- Guess -->
 		<set name="hitTime" val="2500" />
 		<set name="isDance" val="true" />
@@ -1732,7 +1732,7 @@
 		</for>
 	</skill>
 	<skill id="990" levels="1" name="Death Shot">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="900" />
 		<set name="baseCritRate" val="15" /> <!-- Guess -->
 		<set name="effectRange" val="1400" />
@@ -1751,7 +1751,7 @@
 		</cond>
 	</skill>
 	<skill id="991" levels="1" name="Throwing Dagger">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="300" />
 		<set name="effectRange" val="800" />
 		<set name="hitTime" val="1080" />
@@ -1774,7 +1774,7 @@
 		</for>
 	</skill>
 	<skill id="992" levels="8" name="Sonic Mastery">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 43 49 55 60 66 70 79 </table>
 		<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 </table>
 		<set name="activationChance" val="15" />
@@ -1793,7 +1793,7 @@
 		</for>
 	</skill>
 	<skill id="993" levels="8" name="Force Mastery">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 24 32 40 52 60 66 72 79 </table>
 		<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 </table>
 		<set name="activationChance" val="15" />
@@ -1812,7 +1812,7 @@
 		</for>
 	</skill>
 	<skill id="994" levels="1" name="Rush">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="400" />
 		<set name="coolTime" val="200" />
 		<set name="effectRange" val="900" />
@@ -1839,7 +1839,7 @@
 		</for>
 	</skill>
 	<skill id="995" levels="1" name="Rush Impact">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="600" />
 		<set name="coolTime" val="200" />
 		<set name="effectRange" val="800" />
@@ -1872,7 +1872,7 @@
 		</for>
 	</skill>
 	<skill id="996" levels="1" name="Disarm">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="40" />
 		<set name="effectRange" val="200" />
 		<set name="hitTime" val="1500" />
@@ -1893,7 +1893,7 @@
 		</for>
 	</skill>
 	<skill id="997" levels="25" name="Crushing Strike">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table>
 		<table name="#mpConsume"> 38 41 44 48 51 55 58 61 62 65 67 69 71 73 75 77 78 78 79 80 80 81 82 82 83 </table>
 		<table name="#power"> 1041 1240 1464 1714 1990 2290 2614 2840 3075 3316 3563 3813 4065 4316 4566 4689 4811 4931 5050 5166 5280 5390 5498 5603 5704 </table>
@@ -1920,7 +1920,7 @@
 		</for>
 	</skill>
 	<skill id="998" levels="1" name="Blazing Boost">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="400" />
 		<set name="coolTime" val="200" /> <!-- Guess -->
 		<set name="effectRange" val="900" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml
index 8d34784f431b9a4ee4187e86c54956e032fc002b..21b748f9c92de427aff438eea0ffa816a65bb32a 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml
@@ -1134,7 +1134,7 @@
 		</for>
 	</skill>
 	<skill id="1548" levels="3" name="Resist Earth">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#aggroPoints"> 243 379 418 </table> <!-- Guess -->
 		<table name="#magicLvl"> 60 64 68 </table>
 		<table name="#mpInitialConsume"> 5 7 8 </table>
@@ -1160,7 +1160,7 @@
 		</for>
 	</skill>
 	<skill id="1549" levels="1" name="Chant of Elements">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- NOTE: skill desc says "increases the elemental attribute" but is client typo, it increase defense (see skill icon) -->
 		<set name="aggroPoints" val="624" /> <!-- Guess -->
 		<set name="hitTime" val="2500" />
@@ -1183,7 +1183,7 @@
 		</for>
 	</skill>
 	<skill id="1550" levels="1" name="Mass Cure Poison">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="566" /> <!-- Guess -->
 		<set name="hitTime" val="4000" />
 		<set name="isMagic" val="true" />
@@ -1198,7 +1198,7 @@
 		<set name="target" val="TARGET_PARTY" />
 	</skill>
 	<skill id="1551" levels="1" name="Mass Purify">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="566" /> <!-- Guess -->
 		<set name="hitTime" val="3000" />
 		<set name="isMagic" val="true" />
@@ -1213,7 +1213,7 @@
 		<set name="target" val="TARGET_PARTY" />
 	</skill>
 	<skill id="1552" levels="1" name="Mass Vitalize">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="936" /> <!-- Guess -->
 		<set name="hitTime" val="3000" />
 		<set name="isMagic" val="true" />
@@ -1232,7 +1232,7 @@
 		</for>
 	</skill>
 	<skill id="1553" levels="1" name="Chain Heal">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="398" /> <!-- Guess -->
 		<set name="hitTime" val="3000" />
 		<set name="isMagic" val="true" />
@@ -1250,7 +1250,7 @@
 		<set name="target" val="TARGET_ALLY" /> <!-- FIXME: Appears to be only for TARGET_ALLY_MEMBER_AREA + (10 targets around him), not ALL ALLY MEMBERS -->
 	</skill>
 	<skill id="1554" levels="1" name="Aura Blast">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="900" />
 		<set name="effectRange" val="1400" />
 		<set name="hitTime" val="3000" />
@@ -1270,7 +1270,7 @@
 		</for>
 	</skill>
 	<skill id="1555" levels="1" name="Aura Cannon">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="150" />
 		<set name="effectRange" val="650" />
 		<set name="hitTime" val="2000" />
@@ -1289,7 +1289,7 @@
 		</for>
 	</skill>
 	<skill id="1556" levels="1" name="Arcane Shield">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="204" /> <!-- Guess -->
 		<set name="hitTime" val="1000" />
 		<set name="isMagic" val="true" />
@@ -1307,7 +1307,7 @@
 		</for>
 	</skill>
 	<skill id="1557" levels="1" name="Servitor Share">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- Totally Unconfirmed -->
 		<set name="aggroPoints" val="669" /> <!-- Guess -->
 		<set name="castRange" val="400" />
@@ -1335,7 +1335,7 @@
 		</for>
 	</skill>
 	<skill id="1558" levels="24" name="Dimension Spiral">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table>
 		<table name="#mpConsume"> 38 43 47 50 53 55 57 59 60 63 64 67 74 83 92 99 100 106 109 115 118 119 125 134 </table>
 		<table name="#power"> 57 58 60 61 63 66 68 71 74 77 79 82 89 94 100 104 110 115 139 152 166 179 193 207 </table>
@@ -1358,7 +1358,7 @@
 		</for>
 	</skill>
 	<skill id="1559" levels="3" name="Potential Ability">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 28 40 49 </table>
 		<table name="#rCrit"> 0.2 0.3 0.4 </table>
 		<table name="#cAtkAdd"> 177 295 384 </table>
@@ -1376,7 +1376,7 @@
 		</for>
 	</skill>
 	<skill id="1560" levels="1" name="Lucky Blow">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="baseCritRate" val="15" /> <!-- Guess -->
 		<set name="blowChance" val="20" /> <!-- Guess -->
 		<set name="castRange" val="40" />
@@ -1401,7 +1401,7 @@
 		</for>
 	</skill>
 	<skill id="1561" levels="5" name="Battle Cry">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#aggroPoints"> 379 467 549 597 635 </table>
 		<table name="#maxHp"> 1.15 1.2 1.25 1.3 1.35 </table>
 		<table name="#magicLvl"> 40 49 58 64 70 </table>
@@ -1424,7 +1424,7 @@
 		</for>
 	</skill>
 	<skill id="1562" levels="2" name="Chant of Berserker">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#pDef"> 0.95 0.92 </table>
 		<table name="#mDef"> 0.9 0.84 </table>
 		<table name="#rEvas"> 2 4 </table>
@@ -1463,7 +1463,7 @@
 		</for>
 	</skill>
 	<skill id="1563" levels="2" name="Fury of Pa'agrio">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#aggroPoints"> 457 532 </table>
 		<table name="#magicLvl"> 48 56 </table>
 		<table name="#mpConsume"> 138 164 </table>
@@ -1488,7 +1488,7 @@
 		</for>
 	</skill>
 	<skill id="1564" levels="1" name="Piercing Attack">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="activationChance" val="3" /> <!-- Guess -->
 		<set name="chanceType" val="ON_HIT" />
 		<set name="magicLvl" val="80" />
@@ -1499,7 +1499,7 @@
 		<set name="triggeredLevel" val="1" />
 	</skill>
 	<skill id="1565" levels="6" name="Mana Pump">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 49 58 64 68 72 </table>
 		<table name="#maxMp"> 70 100 140 150 180 200 </table>
 		<set name="magicLvl" val="#magicLvl" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml
index 5135bef08b33e427526e72ebba565c65bb1b7f8c..cf73d9891ee046d323570cc072ee803803a0786e 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02500-02599.xml
@@ -142,7 +142,7 @@
 		<set name="skillType" val="SPAWN" />
 		<set name="target" val="TARGET_SELF" />
 	</skill>
-	<skill id="2510" levels="1" name="Mysterious Cube">
+	<skill id="2510" levels="1" name="Wondrous Cubic">
 		<!-- Confirmed CT2.5 -->
 		<table name="#extractableItems">
 			10633,1,35;10642,1,25;10634,1,20;10643,1,10;10635,1,4;10644,1,3;10636,1,1.2;10645,1,0.8;10637,1,0.6;10646,1,0.4
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml
index 0d78726a1895678ecc5d5a388383a6b20dea72d3..a37916704d33fdcbdd86b72d416e60be0637d4ed 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml
@@ -37,7 +37,7 @@
 		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
 	<skill id="6706" levels="1" name="Piercing Attack">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="castRange" val="100" />
 		<set name="effectRange" val="500" />
 		<set name="isTriggeredSkill" val="true" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml
index b2bc735c3aa452f058b48755adcd21678c9e1c35..347645d0e96cc2627842614eff15b6cbb8bbbd94 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml
@@ -166,7 +166,7 @@
 		</for>
 	</skill>
 	<skill id="6813" levels="8" name="Focus Sonic">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 40 43 49 55 60 66 70 79 </table>
 		<table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table>
 		<set name="aggroPoints" val="200" /> <!-- Guess -->
@@ -181,7 +181,7 @@
 		</for>
 	</skill>
 	<skill id="6814" levels="8" name="Focus Force">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#magicLvl"> 24 32 40 52 60 66 72 79 </table>
 		<table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table>
 		<set name="aggroPoints" val="150" /> <!-- Guess -->
@@ -624,7 +624,7 @@
 	</skill>
 	<skill id="6885" levels="3" name="Morale Boost">
 		<!-- "The persistence of the brave who fight together in Dragon Valley receive resistance to Paralysis/Bleed/Poison/Stun +90, Critical Rate +50%, Critical Damage +15%, P. Atk. +15%, M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +15%, and EXP bonus +20%." -->
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<table name="#Vuln"> 50 80 90 </table>
 		<table name="#rCrit"> 0.1 0.3 0.5 </table>
 		<table name="#cAtk"> 1.1 1.15 1.15 </table>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml
index 3ee84e784db0f66e17c75231048388f2266a7fb1..d725f40bd5ded0ab8bc8729be1025067a0e18770 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06900-06999.xml
@@ -84,7 +84,7 @@
 		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
 	<skill id="6913" levels="1" name="Challenge of Faith">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="isTriggeredSkill" val="true" />
 		<set name="magicLvl" val="83" />
 		<set name="operateType" val="OP_ACTIVE" />
@@ -135,7 +135,7 @@
 		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
 	<skill id="6920" levels="1" name="Collector's Fortune">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- Triggered Skill for Collector's Experience -->
 		<set name="isTriggeredSkill" val="true" />
 		<set name="magicLvl" val="74" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml
index 569d43c02a7657e7020a759b5af4907480eb7e79..d233221afb17d7eb6e5d93f1fc77421f5fad4157 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml
@@ -69,7 +69,7 @@
 		</for>
 	</skill>
 	<skill id="20006" levels="1" name="Soul Roar">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<set name="aggroPoints" val="635" /> <!-- Guess -->
 		<set name="hitTime" val="1500" />
 		<set name="magicLvl" val="62" />
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml
index eae1b38e72f04a880a4a790188d3b96ba410b219..cb667feb93b4c359e32097652e71fba73fccc34a 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml
@@ -1006,10 +1006,23 @@
 		</cond>
 	</skill>
 	<skill id="22180" levels="1" name="Wondrous Cubic - 1 time use">
-		<!-- none -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<!-- High Five Skill -->
+		<table name="#extractableItems">
+			10633,1,35;10642,1,25;10634,1,20;10643,1,10;10635,1,4;10644,1,3;10636,1,1.2;10645,1,0.8;10637,1,0.6;10646,1,0.4
+		</table>
+		<set name="capsuled_items_skill" val="#extractableItems" />
+		<set name="operateType" val="OP_ACTIVE" />
+		<set name="reuseDelay" val="86400000" />
+		<set name="skillType" val="EXTRACTABLE" />
+		<set name="staticHitTime" val="true" />
+		<set name="staticReuse" val="true" />
+		<set name="target" val="TARGET_SELF" />
+		<cond msgId="129">
+			<and>
+				<player invSize="10" />
+				<player weight="80" />
+			</and>
+		</cond>
 	</skill>
 	<skill id="22181" levels="1" name="Refined Cubic - 1 time use">
 		<!-- none -->
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml
index 1d7c9986378ccbb6c4d605cf03d4d4c5dc229565..9ba00811be9a9bc73c545a0e640eca157cf73dbd 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23200-23299.xml
@@ -300,7 +300,7 @@
 		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
 	<skill id="23238" levels="1" name="Master's Blessing - Eye of Pa'agrio">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="aggroPoints" val="495" />
 		<set name="castRange" val="900" />
@@ -320,7 +320,7 @@
 		</for>
 	</skill>
 	<skill id="23239" levels="1" name="Master's Blessing - Soul of Pa'agrio">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="aggroPoints" val="666" />
 		<set name="castRange" val="900" />
@@ -340,7 +340,7 @@
 		</for>
 	</skill>
 	<skill id="23240" levels="1" name="Master's Blessing - Chant of Magnus">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="castRange" val="900" />
 		<set name="effectRange" val="1400" />
@@ -371,7 +371,7 @@
 		</for>
 	</skill>
 	<skill id="23241" levels="1" name="Master's Blessing - Chant of Blood Awakening">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="aggroPoints" val="655" />
 		<set name="castRange" val="900" />
@@ -392,7 +392,7 @@
 		</for>
 	</skill>
 	<skill id="23242" levels="1" name="Master's Blessing - Spike">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="castRange" val="900" />
 		<set name="coolTime" val="500" />
@@ -413,7 +413,7 @@
 		</for>
 	</skill>
 	<skill id="23243" levels="1" name="Master's Blessing - Bowstring">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="castRange" val="900" />
 		<set name="coolTime" val="500" />
@@ -434,7 +434,7 @@
 		</for>
 	</skill>
 	<skill id="23244" levels="1" name="Master's Blessing - Hard Tanning">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="castRange" val="900" />
 		<set name="coolTime" val="500" />
@@ -455,7 +455,7 @@
 		</for>
 	</skill>
 	<skill id="23245" levels="1" name="Master's Blessing - Embroider">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="castRange" val="900" />
 		<set name="coolTime" val="500" />
@@ -476,7 +476,7 @@
 		</for>
 	</skill>
 	<skill id="23246" levels="1" name="Master's Blessing - Counter Critical">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="aggroPoints" val="679" />
 		<set name="castRange" val="900" />
@@ -494,7 +494,7 @@
 		</for>
 	</skill>
 	<skill id="23247" levels="1" name="Master's Blessing - Elemental Protection">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="aggroPoints" val="662" />
 		<set name="castRange" val="400" />
@@ -514,7 +514,7 @@
 		</for>
 	</skill>
 	<skill id="23248" levels="1" name="Master's Blessing - Arcane Protection">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="aggroPoints" val="662" />
 		<set name="castRange" val="400" />
@@ -532,7 +532,7 @@
 		</for>
 	</skill>
 	<skill id="23249" levels="1" name="Master's Call">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="castRange" val="2000" />
 		<set name="effectRange" val="2500" />
@@ -560,7 +560,7 @@
 		<set name="operateType" val="OP_PASSIVE" />
 	</skill>
 	<skill id="23253" levels="1" name="Master's Blessing - Focus">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -575,7 +575,7 @@
 		</for>
 	</skill>
 	<skill id="23254" levels="1" name="Master's Blessing - Death Whisper">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -590,7 +590,7 @@
 		</for>
 	</skill>
 	<skill id="23255" levels="1" name="Master's Blessing - Haste">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -605,7 +605,7 @@
 		</for>
 	</skill>
 	<skill id="23256" levels="1" name="Master's Blessing - Guidance">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -620,7 +620,7 @@
 		</for>
 	</skill>
 	<skill id="23257" levels="1" name="Master's Blessing - Blessed Body">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -635,7 +635,7 @@
 		</for>
 	</skill>
 	<skill id="23258" levels="1" name="Master's Blessing - Blessed Soul">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -650,7 +650,7 @@
 		</for>
 	</skill>
 	<skill id="23259" levels="1" name="Master's Blessing - Agility">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -665,7 +665,7 @@
 		</for>
 	</skill>
 	<skill id="23260" levels="1" name="Master's Blessing - Acumen">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -680,7 +680,7 @@
 		</for>
 	</skill>
 	<skill id="23261" levels="1" name="Master's Blessing - Decrease Weight">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -695,7 +695,7 @@
 		</for>
 	</skill>
 	<skill id="23262" levels="1" name="Master's Blessing - Might">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -710,7 +710,7 @@
 		</for>
 	</skill>
 	<skill id="23263" levels="1" name="Master's Blessing - Shield">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -725,7 +725,7 @@
 		</for>
 	</skill>
 	<skill id="23264" levels="1" name="Master's Blessing - Magic Barrier">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -740,7 +740,7 @@
 		</for>
 	</skill>
 	<skill id="23265" levels="1" name="Master's Blessing - Vampiric Rage">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -755,7 +755,7 @@
 		</for>
 	</skill>
 	<skill id="23266" levels="1" name="Master's Blessing - Empower">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -770,7 +770,7 @@
 		</for>
 	</skill>
 	<skill id="23267" levels="1" name="Master's Blessing - Wind Walk">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -785,7 +785,7 @@
 		</for>
 	</skill>
 	<skill id="23268" levels="1" name="Master's Blessing - Berserker Spirit">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -807,7 +807,7 @@
 		</for>
 	</skill>
 	<skill id="23269" levels="1" name="Master's Blessing - Greater Might">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -822,7 +822,7 @@
 		</for>
 	</skill>
 	<skill id="23270" levels="1" name="Master's Blessing - Greater Shield">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -837,7 +837,7 @@
 		</for>
 	</skill>
 	<skill id="23271" levels="1" name="Master's Blessing - Wild Magic">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -852,7 +852,7 @@
 		</for>
 	</skill>
 	<skill id="23272" levels="1" name="Master's Blessing - Clarity">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -869,7 +869,7 @@
 		</for>
 	</skill>
 	<skill id="23273" levels="1" name="Master's Blessing - Prophecy of Water">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -897,7 +897,7 @@
 		</for>
 	</skill>
 	<skill id="23274" levels="1" name="Master's Blessing - Prophecy of Fire">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -924,7 +924,7 @@
 		</for>
 	</skill>
 	<skill id="23275" levels="1" name="Master's Blessing - Prophecy of Wind">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -950,7 +950,7 @@
 		</for>
 	</skill>
 	<skill id="23276" levels="1" name="Master's Blessing - Chant of Victory">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -977,7 +977,7 @@
 		</for>
 	</skill>
 	<skill id="23277" levels="1" name="Master's Blessing - Improve Combat">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -995,7 +995,7 @@
 		</for>
 	</skill>
 	<skill id="23278" levels="1" name="Master's Blessing - Improve Magic">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1013,7 +1013,7 @@
 		</for>
 	</skill>
 	<skill id="23279" levels="1" name="Master's Blessing - Improve Condition">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1031,7 +1031,7 @@
 		</for>
 	</skill>
 	<skill id="23280" levels="1" name="Master's Blessing - Improve Critical">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1049,7 +1049,7 @@
 		</for>
 	</skill>
 	<skill id="23281" levels="1" name="Master's Blessing - Improve Shield Defense">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1067,7 +1067,7 @@
 		</for>
 	</skill>
 	<skill id="23282" levels="1" name="Master's Blessing - Improve Movement">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1085,7 +1085,7 @@
 		</for>
 	</skill>
 	<skill id="23283" levels="1" name="Master's Blessing - Sharpen Edge">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="coolTime" val="500" />
 		<set name="hitTime" val="500" />
@@ -1105,7 +1105,7 @@
 		</for>
 	</skill>
 	<skill id="23284" levels="1" name="Master's Blessing - Face Harden">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="4000" />
 		<set name="coolTime" val="500" />
@@ -1122,7 +1122,7 @@
 		</for>
 	</skill>
 	<skill id="23285" levels="1" name="Master's Blessing - Blessing of Noblesse">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="canBeDispeled" val="false" />
 		<set name="hitTime" val="4000" />
@@ -1136,7 +1136,7 @@
 		</for>
 	</skill>
 	<skill id="23286" levels="1" name="Master's Blessing - Eye of Pa'agrio">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="isMagic" val="true" />
 		<set name="hitTime" val="500" />
@@ -1154,7 +1154,7 @@
 		</for>
 	</skill>
 	<skill id="23287" levels="1" name="Master's Blessing - Soul of Pa'agrio">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1172,7 +1172,7 @@
 		</for>
 	</skill>
 	<skill id="23288" levels="1" name="Master's Blessing - Chant of Magnus">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1202,7 +1202,7 @@
 		</for>
 	</skill>
 	<skill id="23289" levels="1" name="Master's Blessing - Chant of Blood Awakening">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1221,7 +1221,7 @@
 		</for>
 	</skill>
 	<skill id="23290" levels="1" name="Master's Blessing - Spike">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="coolTime" val="500" />
 		<set name="hitTime" val="500" />
@@ -1241,7 +1241,7 @@
 		</for>
 	</skill>
 	<skill id="23291" levels="1" name="Master's Blessing - Bowstring">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="coolTime" val="500" />
 		<set name="hitTime" val="500" />
@@ -1261,7 +1261,7 @@
 		</for>
 	</skill>
 	<skill id="23292" levels="1" name="Master's Blessing - Hard Tanning">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="coolTime" val="500" />
 		<set name="hitTime" val="500" />
@@ -1281,7 +1281,7 @@
 		</for>
 	</skill>
 	<skill id="23293" levels="1" name="Master's Blessing - Embroider">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="coolTime" val="500" />
 		<set name="hitTime" val="500" />
@@ -1301,7 +1301,7 @@
 		</for>
 	</skill>
 	<skill id="23294" levels="1" name="Master's Blessing - Counter Critical">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1317,7 +1317,7 @@
 		</for>
 	</skill>
 	<skill id="23295" levels="1" name="Master's Blessing - Elemental Protection">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />
@@ -1335,7 +1335,7 @@
 		</for>
 	</skill>
 	<skill id="23296" levels="1" name="Master's Blessing - Arcane Protection">
-		<!-- H5 Skill -->
+		<!-- High Five Skill -->
 		<!-- GM Skill -->
 		<set name="hitTime" val="500" />
 		<set name="isMagic" val="true" />